vite 3.0.0-beta.7 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/LICENSE.md CHANGED
@@ -25,7 +25,7 @@ SOFTWARE.
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  # Licenses of bundled dependencies
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  The published Vite artifact additionally contains code with the following licenses:
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- Apache-2.0, BSD-2-Clause, CC0-1.0, ISC, MIT, (BSD-3-Clause OR GPL-2.0)
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+ Apache-2.0, BSD-2-Clause, CC0-1.0, ISC, MIT
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  # Bundled dependencies:
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  ## @ampproject/remapping
@@ -2276,344 +2276,6 @@ Repository: zeit/ms
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  ---------------------------------------
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- ## node-forge
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- License: (BSD-3-Clause OR GPL-2.0)
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- By: Digital Bazaar, Inc., Dave Longley, David I. Lehn, Stefan Siegl, Christoph Dorn
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- Repository: https://github.com/digitalbazaar/forge
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-
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- > You may use the Forge project under the terms of either the BSD License or the
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- > GNU General Public License (GPL) Version 2.
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- >
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- > The BSD License is recommended for most projects. It is simple and easy to
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- > understand and it places almost no restrictions on what you can do with the
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- > Forge project.
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- >
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- > If the GPL suits your project better you are also free to use Forge under
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- > that license.
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- >
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- > You don't have to do anything special to choose one license or the other and
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- > you don't have to notify anyone which license you are using. You are free to
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- > use this project in commercial projects as long as the copyright header is
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- > left intact.
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- >
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- > If you are a commercial entity and use this set of libraries in your
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- > commercial software then reasonable payment to Digital Bazaar, if you can
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- > afford it, is not required but is expected and would be appreciated. If this
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- > library saves you time, then it's saving you money. The cost of developing
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- > the Forge software was on the order of several hundred hours and tens of
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- > thousands of dollars. We are attempting to strike a balance between helping
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- > the development community while not being taken advantage of by lucrative
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- > commercial entities for our efforts.
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- >
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- > -------------------------------------------------------------------------------
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- > New BSD License (3-clause)
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- > Copyright (c) 2010, Digital Bazaar, Inc.
2311
- > All rights reserved.
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- >
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- > Redistribution and use in source and binary forms, with or without
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- > modification, are permitted provided that the following conditions are met:
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- > * Redistributions of source code must retain the above copyright
2316
- > notice, this list of conditions and the following disclaimer.
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- > * Redistributions in binary form must reproduce the above copyright
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- > notice, this list of conditions and the following disclaimer in the
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- > documentation and/or other materials provided with the distribution.
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- > * Neither the name of Digital Bazaar, Inc. nor the
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- > names of its contributors may be used to endorse or promote products
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- > derived from this software without specific prior written permission.
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- >
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- > THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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- > ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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- > WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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- > DISCLAIMED. IN NO EVENT SHALL DIGITAL BAZAAR BE LIABLE FOR ANY
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- > DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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- > (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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- > LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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- > ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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- > (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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- > SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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- >
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- > -------------------------------------------------------------------------------
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- > GNU GENERAL PUBLIC LICENSE
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- > Version 2, June 1991
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- >
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- > Copyright (C) 1989, 1991 Free Software Foundation, Inc.
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- > 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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- > Everyone is permitted to copy and distribute verbatim copies
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- > of this license document, but changing it is not allowed.
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- >
2344
- > Preamble
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- >
2346
- > The licenses for most software are designed to take away your
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- > freedom to share and change it. By contrast, the GNU General Public
2348
- > License is intended to guarantee your freedom to share and change free
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- > software--to make sure the software is free for all its users. This
2350
- > General Public License applies to most of the Free Software
2351
- > Foundation's software and to any other program whose authors commit to
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- > using it. (Some other Free Software Foundation software is covered by
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- > the GNU Lesser General Public License instead.) You can apply it to
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- > your programs, too.
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- >
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- > When we speak of free software, we are referring to freedom, not
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- > price. Our General Public Licenses are designed to make sure that you
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- > have the freedom to distribute copies of free software (and charge for
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- > this service if you wish), that you receive source code or can get it
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- > if you want it, that you can change the software or use pieces of it
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- > in new free programs; and that you know you can do these things.
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- >
2363
- > To protect your rights, we need to make restrictions that forbid
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- > anyone to deny you these rights or to ask you to surrender the rights.
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- > These restrictions translate to certain responsibilities for you if you
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- > distribute copies of the software, or if you modify it.
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- >
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- > For example, if you distribute copies of such a program, whether
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- > gratis or for a fee, you must give the recipients all the rights that
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- > you have. You must make sure that they, too, receive or can get the
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- > source code. And you must show them these terms so they know their
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- > rights.
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- >
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- > We protect your rights with two steps: (1) copyright the software, and
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- > (2) offer you this license which gives you legal permission to copy,
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- > distribute and/or modify the software.
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- >
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- > Also, for each author's protection and ours, we want to make certain
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- > that everyone understands that there is no warranty for this free
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- > software. If the software is modified by someone else and passed on, we
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- > want its recipients to know that what they have is not the original, so
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- > that any problems introduced by others will not reflect on the original
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- > authors' reputations.
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- >
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- > Finally, any free program is threatened constantly by software
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- > patents. We wish to avoid the danger that redistributors of a free
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- > program will individually obtain patent licenses, in effect making the
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- > program proprietary. To prevent this, we have made it clear that any
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- > patent must be licensed for everyone's free use or not licensed at all.
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- >
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- > The precise terms and conditions for copying, distribution and
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- > modification follow.
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- >
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- > GNU GENERAL PUBLIC LICENSE
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- > TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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- >
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- > 0. This License applies to any program or other work which contains
2398
- > a notice placed by the copyright holder saying it may be distributed
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- > under the terms of this General Public License. The "Program", below,
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- > refers to any such program or work, and a "work based on the Program"
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- > means either the Program or any derivative work under copyright law:
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- > that is to say, a work containing the Program or a portion of it,
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- > either verbatim or with modifications and/or translated into another
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- > language. (Hereinafter, translation is included without limitation in
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- > the term "modification".) Each licensee is addressed as "you".
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- >
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- > Activities other than copying, distribution and modification are not
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- > covered by this License; they are outside its scope. The act of
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- > running the Program is not restricted, and the output from the Program
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- > is covered only if its contents constitute a work based on the
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- > Program (independent of having been made by running the Program).
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- > Whether that is true depends on what the Program does.
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- >
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- > 1. You may copy and distribute verbatim copies of the Program's
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- > source code as you receive it, in any medium, provided that you
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- > conspicuously and appropriately publish on each copy an appropriate
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- > copyright notice and disclaimer of warranty; keep intact all the
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- > notices that refer to this License and to the absence of any warranty;
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- > and give any other recipients of the Program a copy of this License
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- > along with the Program.
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- >
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- > You may charge a fee for the physical act of transferring a copy, and
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- > you may at your option offer warranty protection in exchange for a fee.
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- >
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- > 2. You may modify your copy or copies of the Program or any portion
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- > of it, thus forming a work based on the Program, and copy and
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- > distribute such modifications or work under the terms of Section 1
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- > above, provided that you also meet all of these conditions:
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- >
2430
- > a) You must cause the modified files to carry prominent notices
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- > stating that you changed the files and the date of any change.
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- >
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- > b) You must cause any work that you distribute or publish, that in
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- > whole or in part contains or is derived from the Program or any
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- > part thereof, to be licensed as a whole at no charge to all third
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- > parties under the terms of this License.
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- >
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- > c) If the modified program normally reads commands interactively
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- > when run, you must cause it, when started running for such
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- > interactive use in the most ordinary way, to print or display an
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- > announcement including an appropriate copyright notice and a
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- > notice that there is no warranty (or else, saying that you provide
2443
- > a warranty) and that users may redistribute the program under
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- > these conditions, and telling the user how to view a copy of this
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- > License. (Exception: if the Program itself is interactive but
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- > does not normally print such an announcement, your work based on
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- > the Program is not required to print an announcement.)
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- >
2449
- > These requirements apply to the modified work as a whole. If
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- > identifiable sections of that work are not derived from the Program,
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- > and can be reasonably considered independent and separate works in
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- > themselves, then this License, and its terms, do not apply to those
2453
- > sections when you distribute them as separate works. But when you
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- > distribute the same sections as part of a whole which is a work based
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- > on the Program, the distribution of the whole must be on the terms of
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- > this License, whose permissions for other licensees extend to the
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- > entire whole, and thus to each and every part regardless of who wrote it.
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- >
2459
- > Thus, it is not the intent of this section to claim rights or contest
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- > your rights to work written entirely by you; rather, the intent is to
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- > exercise the right to control the distribution of derivative or
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- > collective works based on the Program.
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- >
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- > In addition, mere aggregation of another work not based on the Program
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- > with the Program (or with a work based on the Program) on a volume of
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- > a storage or distribution medium does not bring the other work under
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- > the scope of this License.
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- >
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- > 3. You may copy and distribute the Program (or a work based on it,
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- > under Section 2) in object code or executable form under the terms of
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- > Sections 1 and 2 above provided that you also do one of the following:
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- >
2473
- > a) Accompany it with the complete corresponding machine-readable
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- > source code, which must be distributed under the terms of Sections
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- > 1 and 2 above on a medium customarily used for software interchange; or,
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- >
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- > b) Accompany it with a written offer, valid for at least three
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- > years, to give any third party, for a charge no more than your
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- > cost of physically performing source distribution, a complete
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- > machine-readable copy of the corresponding source code, to be
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- > distributed under the terms of Sections 1 and 2 above on a medium
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- > customarily used for software interchange; or,
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- >
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- > c) Accompany it with the information you received as to the offer
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- > to distribute corresponding source code. (This alternative is
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- > allowed only for noncommercial distribution and only if you
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- > received the program in object code or executable form with such
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- > an offer, in accord with Subsection b above.)
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- >
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- > The source code for a work means the preferred form of the work for
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- > making modifications to it. For an executable work, complete source
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- > code means all the source code for all modules it contains, plus any
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- > associated interface definition files, plus the scripts used to
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- > control compilation and installation of the executable. However, as a
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- > special exception, the source code distributed need not include
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- > anything that is normally distributed (in either source or binary
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- > form) with the major components (compiler, kernel, and so on) of the
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- > operating system on which the executable runs, unless that component
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- > itself accompanies the executable.
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- >
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- > If distribution of executable or object code is made by offering
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- > access to copy from a designated place, then offering equivalent
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- > access to copy the source code from the same place counts as
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- > distribution of the source code, even though third parties are not
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- > compelled to copy the source along with the object code.
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- >
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- > 4. You may not copy, modify, sublicense, or distribute the Program
2508
- > except as expressly provided under this License. Any attempt
2509
- > otherwise to copy, modify, sublicense or distribute the Program is
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- > void, and will automatically terminate your rights under this License.
2511
- > However, parties who have received copies, or rights, from you under
2512
- > this License will not have their licenses terminated so long as such
2513
- > parties remain in full compliance.
2514
- >
2515
- > 5. You are not required to accept this License, since you have not
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- > signed it. However, nothing else grants you permission to modify or
2517
- > distribute the Program or its derivative works. These actions are
2518
- > prohibited by law if you do not accept this License. Therefore, by
2519
- > modifying or distributing the Program (or any work based on the
2520
- > Program), you indicate your acceptance of this License to do so, and
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- > all its terms and conditions for copying, distributing or modifying
2522
- > the Program or works based on it.
2523
- >
2524
- > 6. Each time you redistribute the Program (or any work based on the
2525
- > Program), the recipient automatically receives a license from the
2526
- > original licensor to copy, distribute or modify the Program subject to
2527
- > these terms and conditions. You may not impose any further
2528
- > restrictions on the recipients' exercise of the rights granted herein.
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- > You are not responsible for enforcing compliance by third parties to
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- > this License.
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- >
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- > 7. If, as a consequence of a court judgment or allegation of patent
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- > infringement or for any other reason (not limited to patent issues),
2534
- > conditions are imposed on you (whether by court order, agreement or
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- > otherwise) that contradict the conditions of this License, they do not
2536
- > excuse you from the conditions of this License. If you cannot
2537
- > distribute so as to satisfy simultaneously your obligations under this
2538
- > License and any other pertinent obligations, then as a consequence you
2539
- > may not distribute the Program at all. For example, if a patent
2540
- > license would not permit royalty-free redistribution of the Program by
2541
- > all those who receive copies directly or indirectly through you, then
2542
- > the only way you could satisfy both it and this License would be to
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- > refrain entirely from distribution of the Program.
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- >
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- > If any portion of this section is held invalid or unenforceable under
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- > any particular circumstance, the balance of the section is intended to
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- > apply and the section as a whole is intended to apply in other
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- > circumstances.
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- >
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- > It is not the purpose of this section to induce you to infringe any
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- > patents or other property right claims or to contest validity of any
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- > such claims; this section has the sole purpose of protecting the
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- > integrity of the free software distribution system, which is
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- > implemented by public license practices. Many people have made
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- > generous contributions to the wide range of software distributed
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- > through that system in reliance on consistent application of that
2557
- > system; it is up to the author/donor to decide if he or she is willing
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- > to distribute software through any other system and a licensee cannot
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- > impose that choice.
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- >
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- > This section is intended to make thoroughly clear what is believed to
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- > be a consequence of the rest of this License.
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- >
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- > 8. If the distribution and/or use of the Program is restricted in
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- > certain countries either by patents or by copyrighted interfaces, the
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- > original copyright holder who places the Program under this License
2567
- > may add an explicit geographical distribution limitation excluding
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- > those countries, so that distribution is permitted only in or among
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- > countries not thus excluded. In such case, this License incorporates
2570
- > the limitation as if written in the body of this License.
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- >
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- > 9. The Free Software Foundation may publish revised and/or new versions
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- > of the General Public License from time to time. Such new versions will
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- > be similar in spirit to the present version, but may differ in detail to
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- > address new problems or concerns.
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- >
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- > Each version is given a distinguishing version number. If the Program
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- > specifies a version number of this License which applies to it and "any
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- > later version", you have the option of following the terms and conditions
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- > either of that version or of any later version published by the Free
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- > Software Foundation. If the Program does not specify a version number of
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- > this License, you may choose any version ever published by the Free Software
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- > Foundation.
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- >
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- > 10. If you wish to incorporate parts of the Program into other free
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- > programs whose distribution conditions are different, write to the author
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- > to ask for permission. For software which is copyrighted by the Free
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- > Software Foundation, write to the Free Software Foundation; we sometimes
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- > make exceptions for this. Our decision will be guided by the two goals
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- > of preserving the free status of all derivatives of our free software and
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- > of promoting the sharing and reuse of software generally.
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- >
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- > NO WARRANTY
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- >
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- > 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
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- > FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
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- > OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
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- > PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
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- > OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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- > MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
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- > TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
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- > PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
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- > REPAIR OR CORRECTION.
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- >
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- > 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
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- > WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
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- > REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
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- > INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
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- > OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
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- > TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
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- > YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
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- > PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
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- > POSSIBILITY OF SUCH DAMAGES.
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-
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- ---------------------------------------
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-
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  ## normalize-path
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  License: MIT
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  By: Jon Schlinkert, Blaine Bublitz
@@ -182,6 +182,7 @@ if (customElements && !customElements.get(overlayId)) {
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  console.debug('[vite] connecting...');
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  const importMetaUrl = new URL(import.meta.url);
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  // use server configuration, then fallback to inference
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+ const serverHost = __SERVER_HOST__;
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  const socketProtocol = __HMR_PROTOCOL__ || (location.protocol === 'https:' ? 'wss' : 'ws');
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  const hmrPort = __HMR_PORT__;
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  const socketHost = `${__HMR_HOSTNAME__ || importMetaUrl.hostname}:${hmrPort || importMetaUrl.port}${__HMR_BASE__}`;
@@ -196,7 +197,16 @@ try {
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  fallback = () => {
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  // fallback to connecting directly to the hmr server
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  // for servers which does not support proxying websocket
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- socket = setupWebSocket(socketProtocol, directSocketHost);
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+ socket = setupWebSocket(socketProtocol, directSocketHost, () => {
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+ const currentScriptHostURL = new URL(import.meta.url);
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+ const currentScriptHost = currentScriptHostURL.host +
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+ currentScriptHostURL.pathname.replace(/@vite\/client$/, '');
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+ console.error('[vite] failed to connect to websocket.\n' +
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+ 'your current setup:\n' +
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+ ` (browser) ${currentScriptHost} <--[HTTP]--> ${serverHost} (server)\n` +
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+ ` (browser) ${socketHost} <--[WebSocket (failing)]--> ${directSocketHost} (server)\n` +
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+ 'Check out your Vite / network configuration and https://vitejs.dev/config/server-options.html#server-hmr .');
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+ });
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  socket.addEventListener('open', () => {
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  console.info('[vite] Direct websocket connection fallback. Check out https://vitejs.dev/config/server-options.html#server-hmr to remove the previous connection error.');
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  }, { once: true });
@@ -252,7 +262,11 @@ async function handleMessage(payload) {
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  sendMessageBuffer();
253
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  // proxy(nginx, docker) hmr ws maybe caused timeout,
254
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  // so send ping package let ws keep alive.
255
- setInterval(() => socket.send('{"type":"ping"}'), __HMR_TIMEOUT__);
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+ setInterval(() => {
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+ if (socket.readyState === socket.OPEN) {
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+ socket.send('{"type":"ping"}');
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+ }
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+ }, __HMR_TIMEOUT__);
256
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  break;
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  case 'update':
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  notifyListeners('vite:beforeUpdate', payload);
@@ -396,7 +410,8 @@ async function waitForSuccessfulPing(hostAndPath, ms = 1000) {
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  try {
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  // A fetch on a websocket URL will return a successful promise with status 400,
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  // but will reject a networking error.
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- await fetch(`${location.protocol}//${hostAndPath}`);
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+ // When running on middleware mode, it returns status 426, and an cors error happens if mode is not no-cors
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+ await fetch(`${location.protocol}//${hostAndPath}`, { mode: 'no-cors' });
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  break;
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  }
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  catch (e) {
@@ -1 +1 @@
1
- {"version":3,"file":"client.mjs","sources":["../../src/client/overlay.ts","../../src/client/client.ts"],"sourcesContent":["import type { ErrorPayload } from 'types/hmrPayload'\n\nconst template = /*html*/ `\n<style>\n:host {\n position: fixed;\n z-index: 99999;\n top: 0;\n left: 0;\n width: 100%;\n height: 100%;\n overflow-y: scroll;\n margin: 0;\n background: rgba(0, 0, 0, 0.66);\n --monospace: 'SFMono-Regular', Consolas,\n 'Liberation Mono', Menlo, Courier, monospace;\n --red: #ff5555;\n --yellow: #e2aa53;\n --purple: #cfa4ff;\n --cyan: #2dd9da;\n --dim: #c9c9c9;\n}\n\n.window {\n font-family: var(--monospace);\n line-height: 1.5;\n width: 800px;\n color: #d8d8d8;\n margin: 30px auto;\n padding: 25px 40px;\n position: relative;\n background: #181818;\n border-radius: 6px 6px 8px 8px;\n box-shadow: 0 19px 38px rgba(0,0,0,0.30), 0 15px 12px rgba(0,0,0,0.22);\n overflow: hidden;\n border-top: 8px solid var(--red);\n direction: ltr;\n text-align: left;\n}\n\npre {\n font-family: var(--monospace);\n font-size: 16px;\n margin-top: 0;\n margin-bottom: 1em;\n overflow-x: scroll;\n scrollbar-width: none;\n}\n\npre::-webkit-scrollbar {\n display: none;\n}\n\n.message {\n line-height: 1.3;\n font-weight: 600;\n white-space: pre-wrap;\n}\n\n.message-body {\n color: var(--red);\n}\n\n.plugin {\n color: var(--purple);\n}\n\n.file {\n color: var(--cyan);\n margin-bottom: 0;\n white-space: pre-wrap;\n word-break: break-all;\n}\n\n.frame {\n color: var(--yellow);\n}\n\n.stack {\n font-size: 13px;\n color: var(--dim);\n}\n\n.tip {\n font-size: 13px;\n color: #999;\n border-top: 1px dotted #999;\n padding-top: 13px;\n}\n\ncode {\n font-size: 13px;\n font-family: var(--monospace);\n color: var(--yellow);\n}\n\n.file-link {\n text-decoration: underline;\n cursor: pointer;\n}\n</style>\n<div class=\"window\">\n <pre class=\"message\"><span class=\"plugin\"></span><span class=\"message-body\"></span></pre>\n <pre class=\"file\"></pre>\n <pre class=\"frame\"></pre>\n <pre class=\"stack\"></pre>\n <div class=\"tip\">\n Click outside or fix the code to dismiss.<br>\n You can also disable this overlay by setting\n <code>server.hmr.overlay</code> to <code>false</code> in <code>vite.config.js.</code>\n </div>\n</div>\n`\n\nconst fileRE = /(?:[a-zA-Z]:\\\\|\\/).*?:\\d+:\\d+/g\nconst codeframeRE = /^(?:>?\\s+\\d+\\s+\\|.*|\\s+\\|\\s*\\^.*)\\r?\\n/gm\n\nexport class ErrorOverlay extends HTMLElement {\n root: ShadowRoot\n\n constructor(err: ErrorPayload['err']) {\n super()\n this.root = this.attachShadow({ mode: 'open' })\n this.root.innerHTML = template\n\n codeframeRE.lastIndex = 0\n const hasFrame = err.frame && codeframeRE.test(err.frame)\n const message = hasFrame\n ? err.message.replace(codeframeRE, '')\n : err.message\n if (err.plugin) {\n this.text('.plugin', `[plugin:${err.plugin}] `)\n }\n this.text('.message-body', message.trim())\n\n const [file] = (err.loc?.file || err.id || 'unknown file').split(`?`)\n if (err.loc) {\n this.text('.file', `${file}:${err.loc.line}:${err.loc.column}`, true)\n } else if (err.id) {\n this.text('.file', file)\n }\n\n if (hasFrame) {\n this.text('.frame', err.frame!.trim())\n }\n this.text('.stack', err.stack, true)\n\n this.root.querySelector('.window')!.addEventListener('click', (e) => {\n e.stopPropagation()\n })\n this.addEventListener('click', () => {\n this.close()\n })\n }\n\n text(selector: string, text: string, linkFiles = false): void {\n const el = this.root.querySelector(selector)!\n if (!linkFiles) {\n el.textContent = text\n } else {\n let curIndex = 0\n let match: RegExpExecArray | null\n while ((match = fileRE.exec(text))) {\n const { 0: file, index } = match\n if (index != null) {\n const frag = text.slice(curIndex, index)\n el.appendChild(document.createTextNode(frag))\n const link = document.createElement('a')\n link.textContent = file\n link.className = 'file-link'\n link.onclick = () => {\n fetch('/__open-in-editor?file=' + encodeURIComponent(file))\n }\n el.appendChild(link)\n curIndex += frag.length + file.length\n }\n }\n }\n }\n\n close(): void {\n this.parentNode?.removeChild(this)\n }\n}\n\nexport const overlayId = 'vite-error-overlay'\nif (customElements && !customElements.get(overlayId)) {\n customElements.define(overlayId, ErrorOverlay)\n}\n","import type { ErrorPayload, HMRPayload, Update } from 'types/hmrPayload'\nimport type { ModuleNamespace, ViteHotContext } from 'types/hot'\nimport type { InferCustomEventPayload } from 'types/customEvent'\nimport { ErrorOverlay, overlayId } from './overlay'\n// eslint-disable-next-line node/no-missing-import\nimport '@vite/env'\n\n// injected by the hmr plugin when served\ndeclare const __BASE__: string\ndeclare const __HMR_PROTOCOL__: string | null\ndeclare const __HMR_HOSTNAME__: string | null\ndeclare const __HMR_PORT__: number | null\ndeclare const __HMR_DIRECT_TARGET__: string\ndeclare const __HMR_BASE__: string\ndeclare const __HMR_TIMEOUT__: number\ndeclare const __HMR_ENABLE_OVERLAY__: boolean\n\nconsole.debug('[vite] connecting...')\n\nconst importMetaUrl = new URL(import.meta.url)\n\n// use server configuration, then fallback to inference\nconst socketProtocol =\n __HMR_PROTOCOL__ || (location.protocol === 'https:' ? 'wss' : 'ws')\nconst hmrPort = __HMR_PORT__\nconst socketHost = `${__HMR_HOSTNAME__ || importMetaUrl.hostname}:${\n hmrPort || importMetaUrl.port\n}${__HMR_BASE__}`\nconst directSocketHost = __HMR_DIRECT_TARGET__\nconst base = __BASE__ || '/'\nconst messageBuffer: string[] = []\n\nlet socket: WebSocket\ntry {\n let fallback: (() => void) | undefined\n // only use fallback when port is inferred to prevent confusion\n if (!hmrPort) {\n fallback = () => {\n // fallback to connecting directly to the hmr server\n // for servers which does not support proxying websocket\n socket = setupWebSocket(socketProtocol, directSocketHost)\n socket.addEventListener(\n 'open',\n () => {\n console.info(\n '[vite] Direct websocket connection fallback. Check out https://vitejs.dev/config/server-options.html#server-hmr to remove the previous connection error.'\n )\n },\n { once: true }\n )\n }\n }\n\n socket = setupWebSocket(socketProtocol, socketHost, fallback)\n} catch (error) {\n console.error(`[vite] failed to connect to websocket (${error}). `)\n}\n\nfunction setupWebSocket(\n protocol: string,\n hostAndPath: string,\n onCloseWithoutOpen?: () => void\n) {\n const socket = new WebSocket(`${protocol}://${hostAndPath}`, 'vite-hmr')\n let isOpened = false\n\n socket.addEventListener(\n 'open',\n () => {\n isOpened = true\n },\n { once: true }\n )\n\n // Listen for messages\n socket.addEventListener('message', async ({ data }) => {\n handleMessage(JSON.parse(data))\n })\n\n // ping server\n socket.addEventListener('close', async ({ wasClean }) => {\n if (wasClean) return\n\n if (!isOpened && onCloseWithoutOpen) {\n onCloseWithoutOpen()\n return\n }\n\n console.log(`[vite] server connection lost. polling for restart...`)\n await waitForSuccessfulPing(hostAndPath)\n location.reload()\n })\n\n return socket\n}\n\nfunction warnFailedFetch(err: Error, path: string | string[]) {\n if (!err.message.match('fetch')) {\n console.error(err)\n }\n console.error(\n `[hmr] Failed to reload ${path}. ` +\n `This could be due to syntax errors or importing non-existent ` +\n `modules. (see errors above)`\n )\n}\n\nfunction cleanUrl(pathname: string): string {\n const url = new URL(pathname, location.toString())\n url.searchParams.delete('direct')\n return url.pathname + url.search\n}\n\nlet isFirstUpdate = true\n\nasync function handleMessage(payload: HMRPayload) {\n switch (payload.type) {\n case 'connected':\n console.debug(`[vite] connected.`)\n sendMessageBuffer()\n // proxy(nginx, docker) hmr ws maybe caused timeout,\n // so send ping package let ws keep alive.\n setInterval(() => socket.send('{\"type\":\"ping\"}'), __HMR_TIMEOUT__)\n break\n case 'update':\n notifyListeners('vite:beforeUpdate', payload)\n // if this is the first update and there's already an error overlay, it\n // means the page opened with existing server compile error and the whole\n // module script failed to load (since one of the nested imports is 500).\n // in this case a normal update won't work and a full reload is needed.\n if (isFirstUpdate && hasErrorOverlay()) {\n window.location.reload()\n return\n } else {\n clearErrorOverlay()\n isFirstUpdate = false\n }\n payload.updates.forEach((update) => {\n if (update.type === 'js-update') {\n queueUpdate(fetchUpdate(update))\n } else {\n // css-update\n // this is only sent when a css file referenced with <link> is updated\n const { path, timestamp } = update\n const searchUrl = cleanUrl(path)\n // can't use querySelector with `[href*=]` here since the link may be\n // using relative paths so we need to use link.href to grab the full\n // URL for the include check.\n const el = Array.from(\n document.querySelectorAll<HTMLLinkElement>('link')\n ).find((e) => cleanUrl(e.href).includes(searchUrl))\n if (el) {\n const newPath = `${base}${searchUrl.slice(1)}${\n searchUrl.includes('?') ? '&' : '?'\n }t=${timestamp}`\n\n // rather than swapping the href on the existing tag, we will\n // create a new link tag. Once the new stylesheet has loaded we\n // will remove the existing link tag. This removes a Flash Of\n // Unstyled Content that can occur when swapping out the tag href\n // directly, as the new stylesheet has not yet been loaded.\n const newLinkTag = el.cloneNode() as HTMLLinkElement\n newLinkTag.href = new URL(newPath, el.href).href\n const removeOldEl = () => el.remove()\n newLinkTag.addEventListener('load', removeOldEl)\n newLinkTag.addEventListener('error', removeOldEl)\n el.after(newLinkTag)\n }\n console.log(`[vite] css hot updated: ${searchUrl}`)\n }\n })\n break\n case 'custom': {\n notifyListeners(payload.event, payload.data)\n break\n }\n case 'full-reload':\n notifyListeners('vite:beforeFullReload', payload)\n if (payload.path && payload.path.endsWith('.html')) {\n // if html file is edited, only reload the page if the browser is\n // currently on that page.\n const pagePath = decodeURI(location.pathname)\n const payloadPath = base + payload.path.slice(1)\n if (\n pagePath === payloadPath ||\n payload.path === '/index.html' ||\n (pagePath.endsWith('/') && pagePath + 'index.html' === payloadPath)\n ) {\n location.reload()\n }\n return\n } else {\n location.reload()\n }\n break\n case 'prune':\n notifyListeners('vite:beforePrune', payload)\n // After an HMR update, some modules are no longer imported on the page\n // but they may have left behind side effects that need to be cleaned up\n // (.e.g style injections)\n // TODO Trigger their dispose callbacks.\n payload.paths.forEach((path) => {\n const fn = pruneMap.get(path)\n if (fn) {\n fn(dataMap.get(path))\n }\n })\n break\n case 'error': {\n notifyListeners('vite:error', payload)\n const err = payload.err\n if (enableOverlay) {\n createErrorOverlay(err)\n } else {\n console.error(\n `[vite] Internal Server Error\\n${err.message}\\n${err.stack}`\n )\n }\n break\n }\n default: {\n const check: never = payload\n return check\n }\n }\n}\n\nfunction notifyListeners<T extends string>(\n event: T,\n data: InferCustomEventPayload<T>\n): void\nfunction notifyListeners(event: string, data: any): void {\n const cbs = customListenersMap.get(event)\n if (cbs) {\n cbs.forEach((cb) => cb(data))\n }\n}\n\nconst enableOverlay = __HMR_ENABLE_OVERLAY__\n\nfunction createErrorOverlay(err: ErrorPayload['err']) {\n if (!enableOverlay) return\n clearErrorOverlay()\n document.body.appendChild(new ErrorOverlay(err))\n}\n\nfunction clearErrorOverlay() {\n document\n .querySelectorAll(overlayId)\n .forEach((n) => (n as ErrorOverlay).close())\n}\n\nfunction hasErrorOverlay() {\n return document.querySelectorAll(overlayId).length\n}\n\nlet pending = false\nlet queued: Promise<(() => void) | undefined>[] = []\n\n/**\n * buffer multiple hot updates triggered by the same src change\n * so that they are invoked in the same order they were sent.\n * (otherwise the order may be inconsistent because of the http request round trip)\n */\nasync function queueUpdate(p: Promise<(() => void) | undefined>) {\n queued.push(p)\n if (!pending) {\n pending = true\n await Promise.resolve()\n pending = false\n const loading = [...queued]\n queued = []\n ;(await Promise.all(loading)).forEach((fn) => fn && fn())\n }\n}\n\nasync function waitForSuccessfulPing(hostAndPath: string, ms = 1000) {\n // eslint-disable-next-line no-constant-condition\n while (true) {\n try {\n // A fetch on a websocket URL will return a successful promise with status 400,\n // but will reject a networking error.\n await fetch(`${location.protocol}//${hostAndPath}`)\n break\n } catch (e) {\n // wait ms before attempting to ping again\n await new Promise((resolve) => setTimeout(resolve, ms))\n }\n }\n}\n\n// https://wicg.github.io/construct-stylesheets\nconst supportsConstructedSheet = (() => {\n // TODO: re-enable this try block once Chrome fixes the performance of\n // rule insertion in really big stylesheets\n // try {\n // new CSSStyleSheet()\n // return true\n // } catch (e) {}\n return false\n})()\n\nconst sheetsMap = new Map<\n string,\n HTMLStyleElement | CSSStyleSheet | undefined\n>()\n\nexport function updateStyle(id: string, content: string): void {\n let style = sheetsMap.get(id)\n if (supportsConstructedSheet && !content.includes('@import')) {\n if (style && !(style instanceof CSSStyleSheet)) {\n removeStyle(id)\n style = undefined\n }\n\n if (!style) {\n style = new CSSStyleSheet()\n // @ts-expect-error: using experimental API\n style.replaceSync(content)\n // @ts-expect-error: using experimental API\n document.adoptedStyleSheets = [...document.adoptedStyleSheets, style]\n } else {\n // @ts-expect-error: using experimental API\n style.replaceSync(content)\n }\n } else {\n if (style && !(style instanceof HTMLStyleElement)) {\n removeStyle(id)\n style = undefined\n }\n\n if (!style) {\n style = document.createElement('style')\n style.setAttribute('type', 'text/css')\n style.innerHTML = content\n document.head.appendChild(style)\n } else {\n style.innerHTML = content\n }\n }\n sheetsMap.set(id, style)\n}\n\nexport function removeStyle(id: string): void {\n const style = sheetsMap.get(id)\n if (style) {\n if (style instanceof CSSStyleSheet) {\n // @ts-expect-error: using experimental API\n document.adoptedStyleSheets = document.adoptedStyleSheets.filter(\n (s: CSSStyleSheet) => s !== style\n )\n } else {\n document.head.removeChild(style)\n }\n sheetsMap.delete(id)\n }\n}\n\nasync function fetchUpdate({ path, acceptedPath, timestamp }: Update) {\n const mod = hotModulesMap.get(path)\n if (!mod) {\n // In a code-splitting project,\n // it is common that the hot-updating module is not loaded yet.\n // https://github.com/vitejs/vite/issues/721\n return\n }\n\n const moduleMap = new Map<string, ModuleNamespace>()\n const isSelfUpdate = path === acceptedPath\n\n // make sure we only import each dep once\n const modulesToUpdate = new Set<string>()\n if (isSelfUpdate) {\n // self update - only update self\n modulesToUpdate.add(path)\n } else {\n // dep update\n for (const { deps } of mod.callbacks) {\n deps.forEach((dep) => {\n if (acceptedPath === dep) {\n modulesToUpdate.add(dep)\n }\n })\n }\n }\n\n // determine the qualified callbacks before we re-import the modules\n const qualifiedCallbacks = mod.callbacks.filter(({ deps }) => {\n return deps.some((dep) => modulesToUpdate.has(dep))\n })\n\n await Promise.all(\n Array.from(modulesToUpdate).map(async (dep) => {\n const disposer = disposeMap.get(dep)\n if (disposer) await disposer(dataMap.get(dep))\n const [path, query] = dep.split(`?`)\n try {\n const newMod: ModuleNamespace = await import(\n /* @vite-ignore */\n base +\n path.slice(1) +\n `?import&t=${timestamp}${query ? `&${query}` : ''}`\n )\n moduleMap.set(dep, newMod)\n } catch (e) {\n warnFailedFetch(e, dep)\n }\n })\n )\n\n return () => {\n for (const { deps, fn } of qualifiedCallbacks) {\n fn(deps.map((dep) => moduleMap.get(dep)))\n }\n const loggedPath = isSelfUpdate ? path : `${acceptedPath} via ${path}`\n console.log(`[vite] hot updated: ${loggedPath}`)\n }\n}\n\nfunction sendMessageBuffer() {\n if (socket.readyState === 1) {\n messageBuffer.forEach((msg) => socket.send(msg))\n messageBuffer.length = 0\n }\n}\n\ninterface HotModule {\n id: string\n callbacks: HotCallback[]\n}\n\ninterface HotCallback {\n // the dependencies must be fetchable paths\n deps: string[]\n fn: (modules: Array<ModuleNamespace | undefined>) => void\n}\n\ntype CustomListenersMap = Map<string, ((data: any) => void)[]>\n\nconst hotModulesMap = new Map<string, HotModule>()\nconst disposeMap = new Map<string, (data: any) => void | Promise<void>>()\nconst pruneMap = new Map<string, (data: any) => void | Promise<void>>()\nconst dataMap = new Map<string, any>()\nconst customListenersMap: CustomListenersMap = new Map()\nconst ctxToListenersMap = new Map<string, CustomListenersMap>()\n\nexport function createHotContext(ownerPath: string): ViteHotContext {\n if (!dataMap.has(ownerPath)) {\n dataMap.set(ownerPath, {})\n }\n\n // when a file is hot updated, a new context is created\n // clear its stale callbacks\n const mod = hotModulesMap.get(ownerPath)\n if (mod) {\n mod.callbacks = []\n }\n\n // clear stale custom event listeners\n const staleListeners = ctxToListenersMap.get(ownerPath)\n if (staleListeners) {\n for (const [event, staleFns] of staleListeners) {\n const listeners = customListenersMap.get(event)\n if (listeners) {\n customListenersMap.set(\n event,\n listeners.filter((l) => !staleFns.includes(l))\n )\n }\n }\n }\n\n const newListeners: CustomListenersMap = new Map()\n ctxToListenersMap.set(ownerPath, newListeners)\n\n function acceptDeps(deps: string[], callback: HotCallback['fn'] = () => {}) {\n const mod: HotModule = hotModulesMap.get(ownerPath) || {\n id: ownerPath,\n callbacks: []\n }\n mod.callbacks.push({\n deps,\n fn: callback\n })\n hotModulesMap.set(ownerPath, mod)\n }\n\n const hot: ViteHotContext = {\n get data() {\n return dataMap.get(ownerPath)\n },\n\n accept(deps?: any, callback?: any) {\n if (typeof deps === 'function' || !deps) {\n // self-accept: hot.accept(() => {})\n acceptDeps([ownerPath], ([mod]) => deps && deps(mod))\n } else if (typeof deps === 'string') {\n // explicit deps\n acceptDeps([deps], ([mod]) => callback && callback(mod))\n } else if (Array.isArray(deps)) {\n acceptDeps(deps, callback)\n } else {\n throw new Error(`invalid hot.accept() usage.`)\n }\n },\n\n // export names (first arg) are irrelevant on the client side, they're\n // extracted in the server for propagation\n acceptExports(_: string | readonly string[], callback?: any) {\n acceptDeps([ownerPath], callback && (([mod]) => callback(mod)))\n },\n\n dispose(cb) {\n disposeMap.set(ownerPath, cb)\n },\n\n // @ts-expect-error untyped\n prune(cb: (data: any) => void) {\n pruneMap.set(ownerPath, cb)\n },\n\n // TODO\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n decline() {},\n\n invalidate() {\n // TODO should tell the server to re-perform hmr propagation\n // from this module as root\n location.reload()\n },\n\n // custom events\n on(event, cb) {\n const addToMap = (map: Map<string, any[]>) => {\n const existing = map.get(event) || []\n existing.push(cb)\n map.set(event, existing)\n }\n addToMap(customListenersMap)\n addToMap(newListeners)\n },\n\n send(event, data) {\n messageBuffer.push(JSON.stringify({ type: 'custom', event, data }))\n sendMessageBuffer()\n }\n }\n\n return hot\n}\n\n/**\n * urls here are dynamic import() urls that couldn't be statically analyzed\n */\nexport function injectQuery(url: string, queryToInject: string): string {\n // skip urls that won't be handled by vite\n if (!url.startsWith('.') && !url.startsWith('/')) {\n return url\n }\n\n // can't use pathname from URL since it may be relative like ../\n const pathname = url.replace(/#.*$/, '').replace(/\\?.*$/, '')\n const { search, hash } = new URL(url, 'http://vitejs.dev')\n\n return `${pathname}?${queryToInject}${search ? `&` + search.slice(1) : ''}${\n hash || ''\n }`\n}\n\nexport { ErrorOverlay 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+ {"version":3,"file":"client.mjs","sources":["../../src/client/overlay.ts","../../src/client/client.ts"],"sourcesContent":["import type { ErrorPayload } from 'types/hmrPayload'\n\nconst template = /*html*/ `\n<style>\n:host {\n position: fixed;\n z-index: 99999;\n top: 0;\n left: 0;\n width: 100%;\n height: 100%;\n overflow-y: scroll;\n margin: 0;\n background: rgba(0, 0, 0, 0.66);\n --monospace: 'SFMono-Regular', Consolas,\n 'Liberation Mono', Menlo, Courier, monospace;\n --red: #ff5555;\n --yellow: #e2aa53;\n --purple: #cfa4ff;\n --cyan: #2dd9da;\n --dim: #c9c9c9;\n}\n\n.window {\n font-family: var(--monospace);\n line-height: 1.5;\n width: 800px;\n color: #d8d8d8;\n margin: 30px auto;\n padding: 25px 40px;\n position: relative;\n background: #181818;\n border-radius: 6px 6px 8px 8px;\n box-shadow: 0 19px 38px rgba(0,0,0,0.30), 0 15px 12px rgba(0,0,0,0.22);\n overflow: hidden;\n border-top: 8px solid var(--red);\n direction: ltr;\n text-align: left;\n}\n\npre {\n font-family: var(--monospace);\n font-size: 16px;\n margin-top: 0;\n margin-bottom: 1em;\n overflow-x: scroll;\n scrollbar-width: none;\n}\n\npre::-webkit-scrollbar {\n display: none;\n}\n\n.message {\n line-height: 1.3;\n font-weight: 600;\n white-space: pre-wrap;\n}\n\n.message-body {\n color: var(--red);\n}\n\n.plugin {\n color: var(--purple);\n}\n\n.file {\n color: var(--cyan);\n margin-bottom: 0;\n white-space: pre-wrap;\n word-break: break-all;\n}\n\n.frame {\n color: var(--yellow);\n}\n\n.stack {\n font-size: 13px;\n color: var(--dim);\n}\n\n.tip {\n font-size: 13px;\n color: #999;\n border-top: 1px dotted #999;\n padding-top: 13px;\n}\n\ncode {\n font-size: 13px;\n font-family: var(--monospace);\n color: var(--yellow);\n}\n\n.file-link {\n text-decoration: underline;\n cursor: pointer;\n}\n</style>\n<div class=\"window\">\n <pre class=\"message\"><span class=\"plugin\"></span><span class=\"message-body\"></span></pre>\n <pre class=\"file\"></pre>\n <pre class=\"frame\"></pre>\n <pre class=\"stack\"></pre>\n <div class=\"tip\">\n Click outside or fix the code to dismiss.<br>\n You can also disable this overlay by setting\n <code>server.hmr.overlay</code> to <code>false</code> in <code>vite.config.js.</code>\n </div>\n</div>\n`\n\nconst fileRE = /(?:[a-zA-Z]:\\\\|\\/).*?:\\d+:\\d+/g\nconst codeframeRE = /^(?:>?\\s+\\d+\\s+\\|.*|\\s+\\|\\s*\\^.*)\\r?\\n/gm\n\nexport class ErrorOverlay extends HTMLElement {\n root: ShadowRoot\n\n constructor(err: ErrorPayload['err']) {\n super()\n this.root = this.attachShadow({ mode: 'open' })\n this.root.innerHTML = template\n\n codeframeRE.lastIndex = 0\n const hasFrame = err.frame && codeframeRE.test(err.frame)\n const message = hasFrame\n ? err.message.replace(codeframeRE, '')\n : err.message\n if (err.plugin) {\n this.text('.plugin', `[plugin:${err.plugin}] `)\n }\n this.text('.message-body', message.trim())\n\n const [file] = (err.loc?.file || err.id || 'unknown file').split(`?`)\n if (err.loc) {\n this.text('.file', `${file}:${err.loc.line}:${err.loc.column}`, true)\n } else if (err.id) {\n this.text('.file', file)\n }\n\n if (hasFrame) {\n this.text('.frame', err.frame!.trim())\n }\n this.text('.stack', err.stack, true)\n\n this.root.querySelector('.window')!.addEventListener('click', (e) => {\n e.stopPropagation()\n })\n this.addEventListener('click', () => {\n this.close()\n })\n }\n\n text(selector: string, text: string, linkFiles = false): void {\n const el = this.root.querySelector(selector)!\n if (!linkFiles) {\n el.textContent = text\n } else {\n let curIndex = 0\n let match: RegExpExecArray | null\n while ((match = fileRE.exec(text))) {\n const { 0: file, index } = match\n if (index != null) {\n const frag = text.slice(curIndex, index)\n el.appendChild(document.createTextNode(frag))\n const link = document.createElement('a')\n link.textContent = file\n link.className = 'file-link'\n link.onclick = () => {\n fetch('/__open-in-editor?file=' + encodeURIComponent(file))\n }\n el.appendChild(link)\n curIndex += frag.length + file.length\n }\n }\n }\n }\n\n close(): void {\n this.parentNode?.removeChild(this)\n }\n}\n\nexport const overlayId = 'vite-error-overlay'\nif (customElements && !customElements.get(overlayId)) {\n customElements.define(overlayId, ErrorOverlay)\n}\n","import type { ErrorPayload, HMRPayload, Update } from 'types/hmrPayload'\nimport type { ModuleNamespace, ViteHotContext } from 'types/hot'\nimport type { InferCustomEventPayload } from 'types/customEvent'\nimport { ErrorOverlay, overlayId } from './overlay'\n// eslint-disable-next-line node/no-missing-import\nimport '@vite/env'\n\n// injected by the hmr plugin when served\ndeclare const __BASE__: string\ndeclare const __SERVER_HOST__: string\ndeclare const __HMR_PROTOCOL__: string | null\ndeclare const __HMR_HOSTNAME__: string | null\ndeclare const __HMR_PORT__: number | null\ndeclare const __HMR_DIRECT_TARGET__: string\ndeclare const __HMR_BASE__: string\ndeclare const __HMR_TIMEOUT__: number\ndeclare const __HMR_ENABLE_OVERLAY__: boolean\n\nconsole.debug('[vite] connecting...')\n\nconst importMetaUrl = new URL(import.meta.url)\n\n// use server configuration, then fallback to inference\nconst serverHost = __SERVER_HOST__\nconst socketProtocol =\n __HMR_PROTOCOL__ || (location.protocol === 'https:' ? 'wss' : 'ws')\nconst hmrPort = __HMR_PORT__\nconst socketHost = `${__HMR_HOSTNAME__ || importMetaUrl.hostname}:${\n hmrPort || importMetaUrl.port\n}${__HMR_BASE__}`\nconst directSocketHost = __HMR_DIRECT_TARGET__\nconst base = __BASE__ || '/'\nconst messageBuffer: string[] = []\n\nlet socket: WebSocket\ntry {\n let fallback: (() => void) | undefined\n // only use fallback when port is inferred to prevent confusion\n if (!hmrPort) {\n fallback = () => {\n // fallback to connecting directly to the hmr server\n // for servers which does not support proxying websocket\n socket = setupWebSocket(socketProtocol, directSocketHost, () => {\n const currentScriptHostURL = new URL(import.meta.url)\n const currentScriptHost =\n currentScriptHostURL.host +\n currentScriptHostURL.pathname.replace(/@vite\\/client$/, '')\n console.error(\n '[vite] failed to connect to websocket.\\n' +\n 'your current setup:\\n' +\n ` (browser) ${currentScriptHost} <--[HTTP]--> ${serverHost} (server)\\n` +\n ` (browser) ${socketHost} <--[WebSocket (failing)]--> ${directSocketHost} (server)\\n` +\n 'Check out your Vite / network configuration and https://vitejs.dev/config/server-options.html#server-hmr .'\n )\n })\n socket.addEventListener(\n 'open',\n () => {\n console.info(\n '[vite] Direct websocket connection fallback. Check out https://vitejs.dev/config/server-options.html#server-hmr to remove the previous connection error.'\n )\n },\n { once: true }\n )\n }\n }\n\n socket = setupWebSocket(socketProtocol, socketHost, fallback)\n} catch (error) {\n console.error(`[vite] failed to connect to websocket (${error}). `)\n}\n\nfunction setupWebSocket(\n protocol: string,\n hostAndPath: string,\n onCloseWithoutOpen?: () => void\n) {\n const socket = new WebSocket(`${protocol}://${hostAndPath}`, 'vite-hmr')\n let isOpened = false\n\n socket.addEventListener(\n 'open',\n () => {\n isOpened = true\n },\n { once: true }\n )\n\n // Listen for messages\n socket.addEventListener('message', async ({ data }) => {\n handleMessage(JSON.parse(data))\n })\n\n // ping server\n socket.addEventListener('close', async ({ wasClean }) => {\n if (wasClean) return\n\n if (!isOpened && onCloseWithoutOpen) {\n onCloseWithoutOpen()\n return\n }\n\n console.log(`[vite] server connection lost. polling for restart...`)\n await waitForSuccessfulPing(hostAndPath)\n location.reload()\n })\n\n return socket\n}\n\nfunction warnFailedFetch(err: Error, path: string | string[]) {\n if (!err.message.match('fetch')) {\n console.error(err)\n }\n console.error(\n `[hmr] Failed to reload ${path}. ` +\n `This could be due to syntax errors or importing non-existent ` +\n `modules. (see errors above)`\n )\n}\n\nfunction cleanUrl(pathname: string): string {\n const url = new URL(pathname, location.toString())\n url.searchParams.delete('direct')\n return url.pathname + url.search\n}\n\nlet isFirstUpdate = true\n\nasync function handleMessage(payload: HMRPayload) {\n switch (payload.type) {\n case 'connected':\n console.debug(`[vite] connected.`)\n sendMessageBuffer()\n // proxy(nginx, docker) hmr ws maybe caused timeout,\n // so send ping package let ws keep alive.\n setInterval(() => {\n if (socket.readyState === socket.OPEN) {\n socket.send('{\"type\":\"ping\"}')\n }\n }, __HMR_TIMEOUT__)\n break\n case 'update':\n notifyListeners('vite:beforeUpdate', payload)\n // if this is the first update and there's already an error overlay, it\n // means the page opened with existing server compile error and the whole\n // module script failed to load (since one of the nested imports is 500).\n // in this case a normal update won't work and a full reload is needed.\n if (isFirstUpdate && hasErrorOverlay()) {\n window.location.reload()\n return\n } else {\n clearErrorOverlay()\n isFirstUpdate = false\n }\n payload.updates.forEach((update) => {\n if (update.type === 'js-update') {\n queueUpdate(fetchUpdate(update))\n } else {\n // css-update\n // this is only sent when a css file referenced with <link> is updated\n const { path, timestamp } = update\n const searchUrl = cleanUrl(path)\n // can't use querySelector with `[href*=]` here since the link may be\n // using relative paths so we need to use link.href to grab the full\n // URL for the include check.\n const el = Array.from(\n document.querySelectorAll<HTMLLinkElement>('link')\n ).find((e) => cleanUrl(e.href).includes(searchUrl))\n if (el) {\n const newPath = `${base}${searchUrl.slice(1)}${\n searchUrl.includes('?') ? '&' : '?'\n }t=${timestamp}`\n\n // rather than swapping the href on the existing tag, we will\n // create a new link tag. Once the new stylesheet has loaded we\n // will remove the existing link tag. This removes a Flash Of\n // Unstyled Content that can occur when swapping out the tag href\n // directly, as the new stylesheet has not yet been loaded.\n const newLinkTag = el.cloneNode() as HTMLLinkElement\n newLinkTag.href = new URL(newPath, el.href).href\n const removeOldEl = () => el.remove()\n newLinkTag.addEventListener('load', removeOldEl)\n newLinkTag.addEventListener('error', removeOldEl)\n el.after(newLinkTag)\n }\n console.log(`[vite] css hot updated: ${searchUrl}`)\n }\n })\n break\n case 'custom': {\n notifyListeners(payload.event, payload.data)\n break\n }\n case 'full-reload':\n notifyListeners('vite:beforeFullReload', payload)\n if (payload.path && payload.path.endsWith('.html')) {\n // if html file is edited, only reload the page if the browser is\n // currently on that page.\n const pagePath = decodeURI(location.pathname)\n const payloadPath = base + payload.path.slice(1)\n if (\n pagePath === payloadPath ||\n payload.path === '/index.html' ||\n (pagePath.endsWith('/') && pagePath + 'index.html' === payloadPath)\n ) {\n location.reload()\n }\n return\n } else {\n location.reload()\n }\n break\n case 'prune':\n notifyListeners('vite:beforePrune', payload)\n // After an HMR update, some modules are no longer imported on the page\n // but they may have left behind side effects that need to be cleaned up\n // (.e.g style injections)\n // TODO Trigger their dispose callbacks.\n payload.paths.forEach((path) => {\n const fn = pruneMap.get(path)\n if (fn) {\n fn(dataMap.get(path))\n }\n })\n break\n case 'error': {\n notifyListeners('vite:error', payload)\n const err = payload.err\n if (enableOverlay) {\n createErrorOverlay(err)\n } else {\n console.error(\n `[vite] Internal Server Error\\n${err.message}\\n${err.stack}`\n )\n }\n break\n }\n default: {\n const check: never = payload\n return check\n }\n }\n}\n\nfunction notifyListeners<T extends string>(\n event: T,\n data: InferCustomEventPayload<T>\n): void\nfunction notifyListeners(event: string, data: any): void {\n const cbs = customListenersMap.get(event)\n if (cbs) {\n cbs.forEach((cb) => cb(data))\n }\n}\n\nconst enableOverlay = __HMR_ENABLE_OVERLAY__\n\nfunction createErrorOverlay(err: ErrorPayload['err']) {\n if (!enableOverlay) return\n clearErrorOverlay()\n document.body.appendChild(new ErrorOverlay(err))\n}\n\nfunction clearErrorOverlay() {\n document\n .querySelectorAll(overlayId)\n .forEach((n) => (n as ErrorOverlay).close())\n}\n\nfunction hasErrorOverlay() {\n return document.querySelectorAll(overlayId).length\n}\n\nlet pending = false\nlet queued: Promise<(() => void) | undefined>[] = []\n\n/**\n * buffer multiple hot updates triggered by the same src change\n * so that they are invoked in the same order they were sent.\n * (otherwise the order may be inconsistent because of the http request round trip)\n */\nasync function queueUpdate(p: Promise<(() => void) | undefined>) {\n queued.push(p)\n if (!pending) {\n pending = true\n await Promise.resolve()\n pending = false\n const loading = [...queued]\n queued = []\n ;(await Promise.all(loading)).forEach((fn) => fn && fn())\n }\n}\n\nasync function waitForSuccessfulPing(hostAndPath: string, ms = 1000) {\n // eslint-disable-next-line no-constant-condition\n while (true) {\n try {\n // A fetch on a websocket URL will return a successful promise with status 400,\n // but will reject a networking error.\n // When running on middleware mode, it returns status 426, and an cors error happens if mode is not no-cors\n await fetch(`${location.protocol}//${hostAndPath}`, { mode: 'no-cors' })\n break\n } catch (e) {\n // wait ms before attempting to ping again\n await new Promise((resolve) => setTimeout(resolve, ms))\n }\n }\n}\n\n// https://wicg.github.io/construct-stylesheets\nconst supportsConstructedSheet = (() => {\n // TODO: re-enable this try block once Chrome fixes the performance of\n // rule insertion in really big stylesheets\n // try {\n // new CSSStyleSheet()\n // return true\n // } catch (e) {}\n return false\n})()\n\nconst sheetsMap = new Map<\n string,\n HTMLStyleElement | CSSStyleSheet | undefined\n>()\n\nexport function updateStyle(id: string, content: string): void {\n let style = sheetsMap.get(id)\n if (supportsConstructedSheet && !content.includes('@import')) {\n if (style && !(style instanceof CSSStyleSheet)) {\n removeStyle(id)\n style = undefined\n }\n\n if (!style) {\n style = new CSSStyleSheet()\n // @ts-expect-error: using experimental API\n style.replaceSync(content)\n // @ts-expect-error: using experimental API\n document.adoptedStyleSheets = [...document.adoptedStyleSheets, style]\n } else {\n // @ts-expect-error: using experimental API\n style.replaceSync(content)\n }\n } else {\n if (style && !(style instanceof HTMLStyleElement)) {\n removeStyle(id)\n style = undefined\n }\n\n if (!style) {\n style = document.createElement('style')\n style.setAttribute('type', 'text/css')\n style.innerHTML = content\n document.head.appendChild(style)\n } else {\n style.innerHTML = content\n }\n }\n sheetsMap.set(id, style)\n}\n\nexport function removeStyle(id: string): void {\n const style = sheetsMap.get(id)\n if (style) {\n if (style instanceof CSSStyleSheet) {\n // @ts-expect-error: using experimental API\n document.adoptedStyleSheets = document.adoptedStyleSheets.filter(\n (s: CSSStyleSheet) => s !== style\n )\n } else {\n document.head.removeChild(style)\n }\n sheetsMap.delete(id)\n }\n}\n\nasync function fetchUpdate({ path, acceptedPath, timestamp }: Update) {\n const mod = hotModulesMap.get(path)\n if (!mod) {\n // In a code-splitting project,\n // it is common that the hot-updating module is not loaded yet.\n // https://github.com/vitejs/vite/issues/721\n return\n }\n\n const moduleMap = new Map<string, ModuleNamespace>()\n const isSelfUpdate = path === acceptedPath\n\n // make sure we only import each dep once\n const modulesToUpdate = new Set<string>()\n if (isSelfUpdate) {\n // self update - only update self\n modulesToUpdate.add(path)\n } else {\n // dep update\n for (const { deps } of mod.callbacks) {\n deps.forEach((dep) => {\n if (acceptedPath === dep) {\n modulesToUpdate.add(dep)\n }\n })\n }\n }\n\n // determine the qualified callbacks before we re-import the modules\n const qualifiedCallbacks = mod.callbacks.filter(({ deps }) => {\n return deps.some((dep) => modulesToUpdate.has(dep))\n })\n\n await Promise.all(\n Array.from(modulesToUpdate).map(async (dep) => {\n const disposer = disposeMap.get(dep)\n if (disposer) await disposer(dataMap.get(dep))\n const [path, query] = dep.split(`?`)\n try {\n const newMod: ModuleNamespace = await import(\n /* @vite-ignore */\n base +\n path.slice(1) +\n `?import&t=${timestamp}${query ? `&${query}` : ''}`\n )\n moduleMap.set(dep, newMod)\n } catch (e) {\n warnFailedFetch(e, dep)\n }\n })\n )\n\n return () => {\n for (const { deps, fn } of qualifiedCallbacks) {\n fn(deps.map((dep) => moduleMap.get(dep)))\n }\n const loggedPath = isSelfUpdate ? path : `${acceptedPath} via ${path}`\n console.log(`[vite] hot updated: ${loggedPath}`)\n }\n}\n\nfunction sendMessageBuffer() {\n if (socket.readyState === 1) {\n messageBuffer.forEach((msg) => socket.send(msg))\n messageBuffer.length = 0\n }\n}\n\ninterface HotModule {\n id: string\n callbacks: HotCallback[]\n}\n\ninterface HotCallback {\n // the dependencies must be fetchable paths\n deps: string[]\n fn: (modules: Array<ModuleNamespace | undefined>) => void\n}\n\ntype CustomListenersMap = Map<string, ((data: any) => void)[]>\n\nconst hotModulesMap = new Map<string, HotModule>()\nconst disposeMap = new Map<string, (data: any) => void | Promise<void>>()\nconst pruneMap = new Map<string, (data: any) => void | Promise<void>>()\nconst dataMap = new Map<string, any>()\nconst customListenersMap: CustomListenersMap = new Map()\nconst ctxToListenersMap = new Map<string, CustomListenersMap>()\n\nexport function createHotContext(ownerPath: string): ViteHotContext {\n if (!dataMap.has(ownerPath)) {\n dataMap.set(ownerPath, {})\n }\n\n // when a file is hot updated, a new context is created\n // clear its stale callbacks\n const mod = hotModulesMap.get(ownerPath)\n if (mod) {\n mod.callbacks = []\n }\n\n // clear stale custom event listeners\n const staleListeners = ctxToListenersMap.get(ownerPath)\n if (staleListeners) {\n for (const [event, staleFns] of staleListeners) {\n const listeners = customListenersMap.get(event)\n if (listeners) {\n customListenersMap.set(\n event,\n listeners.filter((l) => !staleFns.includes(l))\n )\n }\n }\n }\n\n const newListeners: CustomListenersMap = new Map()\n ctxToListenersMap.set(ownerPath, newListeners)\n\n function acceptDeps(deps: string[], callback: HotCallback['fn'] = () => {}) {\n const mod: HotModule = hotModulesMap.get(ownerPath) || {\n id: ownerPath,\n callbacks: []\n }\n mod.callbacks.push({\n deps,\n fn: callback\n })\n hotModulesMap.set(ownerPath, mod)\n }\n\n const hot: ViteHotContext = {\n get data() {\n return dataMap.get(ownerPath)\n },\n\n accept(deps?: any, callback?: any) {\n if (typeof deps === 'function' || !deps) {\n // self-accept: hot.accept(() => {})\n acceptDeps([ownerPath], ([mod]) => deps && deps(mod))\n } else if (typeof deps === 'string') {\n // explicit deps\n acceptDeps([deps], ([mod]) => callback && callback(mod))\n } else if (Array.isArray(deps)) {\n acceptDeps(deps, callback)\n } else {\n throw new Error(`invalid hot.accept() usage.`)\n }\n },\n\n // export names (first arg) are irrelevant on the client side, they're\n // extracted in the server for propagation\n acceptExports(_: string | readonly string[], callback?: any) {\n acceptDeps([ownerPath], callback && (([mod]) => callback(mod)))\n },\n\n dispose(cb) {\n disposeMap.set(ownerPath, cb)\n },\n\n // @ts-expect-error untyped\n prune(cb: (data: any) => void) {\n pruneMap.set(ownerPath, cb)\n },\n\n // TODO\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n decline() {},\n\n invalidate() {\n // TODO should tell the server to re-perform hmr propagation\n // from this module as root\n location.reload()\n },\n\n // custom events\n on(event, cb) {\n const addToMap = (map: Map<string, any[]>) => {\n const existing = map.get(event) || []\n existing.push(cb)\n map.set(event, existing)\n }\n addToMap(customListenersMap)\n addToMap(newListeners)\n },\n\n send(event, data) {\n messageBuffer.push(JSON.stringify({ type: 'custom', event, data }))\n sendMessageBuffer()\n }\n }\n\n return hot\n}\n\n/**\n * urls here are dynamic import() urls that couldn't be statically analyzed\n */\nexport function injectQuery(url: string, queryToInject: string): string {\n // skip urls that won't be handled by vite\n if (!url.startsWith('.') && !url.startsWith('/')) {\n return url\n }\n\n // can't use pathname from URL since it may be relative like ../\n const pathname = url.replace(/#.*$/, '').replace(/\\?.*$/, '')\n const { search, hash } = new URL(url, 'http://vitejs.dev')\n\n return `${pathname}?${queryToInject}${search ? `&` + search.slice(1) : ''}${\n hash || ''\n }`\n}\n\nexport { ErrorOverlay 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