visualfries 0.1.104 → 0.1.105

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@@ -187,15 +187,28 @@ export class PixiSplitScreenDisplayObjectHook {
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  this.#context.setResource('pixiRenderObject', this.#displayObject);
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  }
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  async #handleRefresh() {
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- await this.#handleDestroy();
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- // Reset texture reference so it gets refreshed from context
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- this.#pixiTexture = undefined;
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- if (this.#displayObject) {
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+ const currentTexture = this.#context.getResource('pixiTexture');
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+ // Check if texture has changed (e.g., video source change)
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+ if (currentTexture && currentTexture !== this.#pixiTexture) {
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+ // Texture changed - need to recreate everything
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+ await this.#handleDestroy();
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+ this.#pixiTexture = currentTexture;
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+ if (this.#displayObject) {
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+ this.#displayObject.removeChildren();
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+ this.#initDisplayObject();
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+ }
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+ }
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+ else if (this.#displayObject?.children?.length > 0) {
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+ // Same texture - just update sprite properties (position, size, etc.)
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+ // For split screen, we may need to rebuild if effects changed
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+ // For now, trigger a full rebuild on refresh
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  this.#displayObject.removeChildren();
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+ if (currentTexture) {
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+ this.#pixiTexture = currentTexture;
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+ this.#initDisplayObject();
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+ }
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  }
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- // Don't call #initDisplayObject here - let #handleUpdate do it
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- // after resources are ready
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- await this.#handleUpdate();
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+ // If no texture yet, #handleUpdate will handle initial creation
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  }
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  async #handleDestroy() {
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  // remove event listeners from video
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "visualfries",
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- "version": "0.1.104",
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+ "version": "0.1.105",
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  "license": "MIT",
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  "author": "ContentFries",
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  "repository": {