vislite 1.7.0-alpha.0 → 1.7.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (186) hide show
  1. package/AUTHORS.txt +6 -6
  2. package/CHANGELOG +13 -3
  3. package/LICENSE +20 -20
  4. package/README.md +1 -49
  5. package/lib/BarLayout/index.es.js +1 -1
  6. package/lib/BarLayout/index.es.min.js +1 -1
  7. package/lib/Buffer/index.es.js +1 -1
  8. package/lib/Buffer/index.es.min.js +1 -1
  9. package/lib/Canvas/index.es.js +1 -1
  10. package/lib/Canvas/index.es.min.js +1 -1
  11. package/lib/Cardinal/index.es.js +1 -1
  12. package/lib/Cardinal/index.es.min.js +1 -1
  13. package/lib/Eoap/index.es.js +1 -1
  14. package/lib/Eoap/index.es.min.js +1 -1
  15. package/lib/Hermite/index.es.js +1 -1
  16. package/lib/Hermite/index.es.min.js +1 -1
  17. package/lib/MapCoordinate/index.es.js +1 -1
  18. package/lib/MapCoordinate/index.es.min.js +1 -1
  19. package/lib/Matrix4/index.es.js +1 -1
  20. package/lib/Matrix4/index.es.min.js +1 -1
  21. package/lib/Mercator/index.es.js +1 -1
  22. package/lib/Mercator/index.es.min.js +1 -1
  23. package/lib/PieLayout/index.es.js +1 -1
  24. package/lib/PieLayout/index.es.min.js +1 -1
  25. package/lib/RawCanvas/index.es.js +1 -1
  26. package/lib/RawCanvas/index.es.min.js +1 -1
  27. package/lib/SVG/index.es.js +91 -2
  28. package/lib/SVG/index.es.min.js +2 -2
  29. package/lib/Shader/index.es.js +1 -1
  30. package/lib/Shader/index.es.min.js +1 -1
  31. package/lib/Texture/index.es.js +1 -1
  32. package/lib/Texture/index.es.min.js +1 -1
  33. package/lib/TreeLayout/index.es.js +1 -1
  34. package/lib/TreeLayout/index.es.min.js +1 -1
  35. package/lib/animation/index.es.js +1 -1
  36. package/lib/animation/index.es.min.js +1 -1
  37. package/lib/assemble/index.es.js +1 -1
  38. package/lib/assemble/index.es.min.js +1 -1
  39. package/lib/getLoopColors/index.es.js +1 -1
  40. package/lib/getLoopColors/index.es.min.js +1 -1
  41. package/lib/getWebGLContext/index.es.js +1 -1
  42. package/lib/getWebGLContext/index.es.min.js +1 -1
  43. package/lib/index.umd.js +91 -2
  44. package/lib/index.umd.min.js +3 -3
  45. package/lib/initOption/index.es.js +1 -1
  46. package/lib/initOption/index.es.min.js +1 -1
  47. package/lib/mergeOption/index.es.js +1 -1
  48. package/lib/mergeOption/index.es.min.js +1 -1
  49. package/lib/move/index.es.js +1 -1
  50. package/lib/move/index.es.min.js +1 -1
  51. package/lib/rotate/index.es.js +1 -1
  52. package/lib/rotate/index.es.min.js +1 -1
  53. package/lib/ruler/index.es.js +1 -1
  54. package/lib/ruler/index.es.min.js +1 -1
  55. package/lib/scale/index.es.js +1 -1
  56. package/lib/scale/index.es.min.js +1 -1
  57. package/lib/throttle/index.es.js +1 -1
  58. package/lib/throttle/index.es.min.js +1 -1
  59. package/minialipay/ui-canvas/drawImage.js +35 -35
  60. package/minialipay/ui-canvas/index.acss +4 -4
  61. package/minialipay/ui-canvas/index.axml +3 -3
  62. package/minialipay/ui-canvas/index.d.ts +1 -1
  63. package/minialipay/ui-canvas/index.js +100 -100
  64. package/minialipay/ui-canvas/index.json +6 -6
  65. package/miniprogram/ui-canvas/drawImage.js +35 -35
  66. package/miniprogram/ui-canvas/index.js +125 -125
  67. package/miniprogram/ui-canvas/index.json +4 -4
  68. package/miniprogram/ui-canvas/index.wxml +4 -4
  69. package/miniprogram/ui-canvas/index.wxss +5 -5
  70. package/package/BarLayout/index.ts +2 -2
  71. package/package/Buffer/index.ts +2 -2
  72. package/package/Canvas/index.ts +2 -2
  73. package/package/Cardinal/index.ts +2 -2
  74. package/package/Eoap/index.ts +2 -2
  75. package/package/Hermite/index.ts +2 -2
  76. package/package/MapCoordinate/index.ts +2 -2
  77. package/package/Matrix4/index.ts +2 -2
  78. package/package/Mercator/index.ts +2 -2
  79. package/package/PieLayout/index.ts +2 -2
  80. package/package/RawCanvas/index.ts +2 -2
  81. package/package/SVG/index.ts +2 -2
  82. package/package/Shader/index.ts +2 -2
  83. package/package/Texture/index.ts +2 -2
  84. package/package/TreeLayout/index.ts +2 -2
  85. package/package/animation/index.ts +5 -5
  86. package/package/assemble/index.ts +2 -2
  87. package/package/getLoopColors/index.ts +2 -2
  88. package/package/getWebGLContext/index.ts +40 -40
  89. package/package/index.ts +84 -84
  90. package/package/initOption/index.ts +2 -2
  91. package/package/mergeOption/index.ts +2 -2
  92. package/package/move/index.ts +2 -2
  93. package/package/rotate/index.ts +2 -2
  94. package/package/ruler/index.ts +2 -2
  95. package/package/scale/index.ts +2 -2
  96. package/package/throttle/index.ts +2 -2
  97. package/package.json +1 -1
  98. package/src/Canvas.ts +89 -89
  99. package/src/Eoap.ts +66 -66
  100. package/src/Matrix4/index.ts +84 -84
  101. package/src/Matrix4/move.ts +12 -12
  102. package/src/Matrix4/rotate.ts +15 -15
  103. package/src/Matrix4/scale.ts +11 -11
  104. package/src/Matrix4/transform.ts +64 -64
  105. package/src/Mercator.ts +27 -27
  106. package/src/SVG.ts +55 -55
  107. package/src/common/assemble.ts +22 -22
  108. package/src/common/canvas/arc.ts +51 -51
  109. package/src/common/canvas/config.ts +176 -176
  110. package/src/common/canvas/default.ts +64 -64
  111. package/src/common/canvas/gradient.ts +31 -31
  112. package/src/common/canvas/index.ts +188 -188
  113. package/src/common/canvas/painter.ts +453 -453
  114. package/src/common/canvas/texts.ts +18 -18
  115. package/src/common/map/getBoundary.ts +15 -15
  116. package/src/common/map/tool.ts +29 -29
  117. package/src/common/option.ts +29 -29
  118. package/src/common/setStyle.ts +5 -5
  119. package/src/common/svg/config.ts +213 -213
  120. package/src/common/svg/default.ts +29 -29
  121. package/src/common/svg/gradient.ts +53 -53
  122. package/src/common/svg/index.ts +89 -2
  123. package/src/common/svg/tool.ts +51 -51
  124. package/src/common/tree/index.ts +25 -25
  125. package/src/common/tree/toInnerTree.ts +61 -61
  126. package/src/common/tree/toPlainTree.ts +135 -135
  127. package/src/common/type.ts +26 -26
  128. package/src/common/webgl/buffer.ts +79 -79
  129. package/src/common/webgl/getWebGLContext.ts +45 -45
  130. package/src/common/webgl/shader.ts +75 -75
  131. package/src/common/webgl/texture.ts +98 -98
  132. package/src/coordinate/MapCoordinate.ts +80 -80
  133. package/src/getLoopColors.ts +42 -42
  134. package/src/interpolation/Cardinal.ts +110 -110
  135. package/src/interpolation/Hermite.ts +65 -65
  136. package/src/layout/BarLayout.ts +249 -249
  137. package/src/layout/PieLayout.ts +144 -144
  138. package/src/layout/TreeLayout.ts +200 -200
  139. package/src/move.ts +7 -7
  140. package/src/rotate.ts +7 -7
  141. package/src/ruler.ts +209 -209
  142. package/src/scale.ts +6 -6
  143. package/types/Bar.d.ts +91 -91
  144. package/types/BarConfig.d.ts +4 -4
  145. package/types/BarLayout.d.ts +48 -48
  146. package/types/BarOption.d.ts +31 -31
  147. package/types/Buffer.d.ts +23 -23
  148. package/types/Canvas.d.ts +375 -375
  149. package/types/CanvasConfig.d.ts +88 -88
  150. package/types/CanvasOption.d.ts +13 -13
  151. package/types/CanvasOpts.d.ts +9 -9
  152. package/types/Cardinal.d.ts +13 -13
  153. package/types/Gradient.d.ts +14 -14
  154. package/types/Hermite.d.ts +18 -18
  155. package/types/Map.d.ts +9 -9
  156. package/types/MapConfig.d.ts +27 -27
  157. package/types/MapCoordinate.d.ts +22 -22
  158. package/types/Matrix4.d.ts +47 -47
  159. package/types/Pie.d.ts +73 -73
  160. package/types/PieConfig.d.ts +26 -26
  161. package/types/PieLayout.d.ts +40 -40
  162. package/types/PieOption.d.ts +21 -21
  163. package/types/SVG.d.ts +31 -0
  164. package/types/SVGConfig.d.ts +71 -71
  165. package/types/Shader.d.ts +16 -16
  166. package/types/Texture.d.ts +16 -16
  167. package/types/Tree.d.ts +74 -74
  168. package/types/TreeConfig.d.ts +36 -36
  169. package/types/TreeLayout.d.ts +59 -59
  170. package/types/TreeOption.d.ts +48 -48
  171. package/types/animation.d.ts +11 -11
  172. package/types/assemble.d.ts +5 -5
  173. package/types/getLoopColors.d.ts +5 -5
  174. package/types/getWebGLContext.d.ts +7 -7
  175. package/types/index.d.ts +195 -195
  176. package/types/move.d.ts +5 -5
  177. package/types/option.d.ts +12 -12
  178. package/types/painterConfig.d.ts +4 -4
  179. package/types/rotate.d.ts +5 -5
  180. package/types/ruler.d.ts +10 -10
  181. package/types/scale.d.ts +5 -5
  182. package/types/throttle.d.ts +5 -5
  183. package/types/ui-canvas.d.ts +4 -4
  184. package/types/uni-canvas.d.ts +3 -3
  185. package/uni-app/drawImage.js +19 -19
  186. package/uni-app/ui-canvas.vue +295 -295
package/src/SVG.ts CHANGED
@@ -1,56 +1,56 @@
1
- import type SVGType from '../types/SVG'
2
-
3
- import OralSVG from './common/svg/index'
4
-
5
- class SVG extends OralSVG implements SVGType {
6
- private __el: HTMLElement
7
- constructor(el: HTMLElement | null) {
8
- if (!el) {
9
- throw new Error("VISLite SVG:The mount point requires an HTMLElement type but encountered null.")
10
- }
11
-
12
- const width = el.clientWidth, height = el.clientHeight
13
-
14
- const ViewSVG = document.createElementNS("http://www.w3.org/2000/svg", 'svg')
15
- el.appendChild(ViewSVG)
16
-
17
- ViewSVG.setAttribute("width", width + "")
18
- ViewSVG.setAttribute("height", height + "")
19
-
20
- ViewSVG.setAttribute("viewBox", "0 0 " + width + " " + height)
21
-
22
- super(ViewSVG)
23
-
24
- this.__el = el
25
- }
26
-
27
- toDataURL(): Promise<string> {
28
- return new Promise(resolve => {
29
- const width = this.__el.clientWidth, height = this.__el.clientHeight
30
-
31
- const img = document.createElement('img');
32
-
33
- img.setAttribute('width', width + "");
34
- img.setAttribute('height', height + "");
35
- const base64_svg = "data:image/svg+xml;charset=utf-8,<svg xmlns='http://www.w3.org/2000/svg' width='" + width + "' height='" + height + "'>" + this.__svg.innerHTML.replace(/"/g, "'") + "</svg>";
36
- img.setAttribute('src', base64_svg);
37
-
38
- setTimeout(function () {
39
-
40
- // 准备画布
41
- const canvas = document.createElement('canvas');
42
- canvas.setAttribute('width', width + "");
43
- canvas.setAttribute('height', height + "");
44
-
45
- const painter = canvas.getContext('2d');
46
-
47
- // 绘制截图
48
- if (painter) painter.drawImage(img, 0, 0, width, height);
49
-
50
- resolve(canvas.toDataURL());
51
- }, 100);
52
- })
53
- }
54
- }
55
-
1
+ import type SVGType from '../types/SVG'
2
+
3
+ import OralSVG from './common/svg/index'
4
+
5
+ class SVG extends OralSVG implements SVGType {
6
+ private __el: HTMLElement
7
+ constructor(el: HTMLElement | null) {
8
+ if (!el) {
9
+ throw new Error("VISLite SVG:The mount point requires an HTMLElement type but encountered null.")
10
+ }
11
+
12
+ const width = el.clientWidth, height = el.clientHeight
13
+
14
+ const ViewSVG = document.createElementNS("http://www.w3.org/2000/svg", 'svg')
15
+ el.appendChild(ViewSVG)
16
+
17
+ ViewSVG.setAttribute("width", width + "")
18
+ ViewSVG.setAttribute("height", height + "")
19
+
20
+ ViewSVG.setAttribute("viewBox", "0 0 " + width + " " + height)
21
+
22
+ super(ViewSVG)
23
+
24
+ this.__el = el
25
+ }
26
+
27
+ toDataURL(): Promise<string> {
28
+ return new Promise(resolve => {
29
+ const width = this.__el.clientWidth, height = this.__el.clientHeight
30
+
31
+ const img = document.createElement('img');
32
+
33
+ img.setAttribute('width', width + "");
34
+ img.setAttribute('height', height + "");
35
+ const base64_svg = "data:image/svg+xml;charset=utf-8,<svg xmlns='http://www.w3.org/2000/svg' width='" + width + "' height='" + height + "'>" + this.__svg.innerHTML.replace(/"/g, "'") + "</svg>";
36
+ img.setAttribute('src', base64_svg);
37
+
38
+ setTimeout(function () {
39
+
40
+ // 准备画布
41
+ const canvas = document.createElement('canvas');
42
+ canvas.setAttribute('width', width + "");
43
+ canvas.setAttribute('height', height + "");
44
+
45
+ const painter = canvas.getContext('2d');
46
+
47
+ // 绘制截图
48
+ if (painter) painter.drawImage(img, 0, 0, width, height);
49
+
50
+ resolve(canvas.toDataURL());
51
+ }, 100);
52
+ })
53
+ }
54
+ }
55
+
56
56
  export default SVG
@@ -1,23 +1,23 @@
1
- export default function (begin: number, end: number, step: number, count: number) {
2
- const val: Array<number> = []
3
- for (let index = 0; index < count; index++) val[index] = begin
4
-
5
- // 非常类似进制数,每次调用都+1
6
- return function () {
7
- for (let i = 0; i < count; i++) {
8
-
9
- // 如果当前位可以进1
10
- if (val[i] + step < end) {
11
- val[i] = +(val[i] + step).toFixed(7)
12
- break
13
- }
14
-
15
- // 如果当前位不可以,那当前位归0,尝试下一位
16
- else if (i < count - 1) {
17
- val[i] = begin
18
- }
19
- }
20
-
21
- return val
22
- }
1
+ export default function (begin: number, end: number, step: number, count: number) {
2
+ const val: Array<number> = []
3
+ for (let index = 0; index < count; index++) val[index] = begin
4
+
5
+ // 非常类似进制数,每次调用都+1
6
+ return function () {
7
+ for (let i = 0; i < count; i++) {
8
+
9
+ // 如果当前位可以进1
10
+ if (val[i] + step < end) {
11
+ val[i] = +(val[i] + step).toFixed(7)
12
+ break
13
+ }
14
+
15
+ // 如果当前位不可以,那当前位归0,尝试下一位
16
+ else if (i < count - 1) {
17
+ val[i] = begin
18
+ }
19
+ }
20
+
21
+ return val
22
+ }
23
23
  }
@@ -1,51 +1,51 @@
1
-
2
- // 点(x,y)围绕中心(cx,cy)旋转deg度
3
-
4
- const rotate = function (cx: number, cy: number, deg: number, x: number, y: number) {
5
- const cos = Math.cos(deg), sin = Math.sin(deg)
6
- return [
7
- +((x - cx) * cos - (y - cy) * sin + cx).toFixed(7),
8
- +((x - cx) * sin + (y - cy) * cos + cy).toFixed(7)
9
- ]
10
- }
11
-
12
- // r1和r2,内半径和外半径
13
- // beginA起点弧度,rotateA旋转弧度式
14
-
15
- export default function (beginA: number, rotateA: number, cx: number, cy: number, r1: number, r2: number, doback: Function) {
16
-
17
- // 保证逆时针也是可以的
18
- if (rotateA < 0) {
19
- beginA += rotateA
20
- rotateA *= -1
21
- }
22
-
23
- const temp: number[] = []
24
- let p: number[]
25
-
26
- // 内部
27
- p = rotate(0, 0, beginA, r1, 0)
28
- temp[0] = p[0]
29
- temp[1] = p[1]
30
- p = rotate(0, 0, rotateA, p[0], p[1])
31
- temp[2] = p[0]
32
- temp[3] = p[1]
33
-
34
- // 外部
35
- p = rotate(0, 0, beginA, r2, 0)
36
- temp[4] = p[0]
37
- temp[5] = p[1]
38
- p = rotate(0, 0, rotateA, p[0], p[1])
39
- temp[6] = p[0]
40
- temp[7] = p[1]
41
-
42
- doback(
43
- beginA, beginA + rotateA,
44
- temp[0] + cx, temp[1] + cy,
45
- temp[4] + cx, temp[5] + cy,
46
- temp[2] + cx, temp[3] + cy,
47
- temp[6] + cx, temp[7] + cy,
48
- (r2 - r1) * 0.5
49
- )
50
-
51
- }
1
+
2
+ // 点(x,y)围绕中心(cx,cy)旋转deg度
3
+
4
+ const rotate = function (cx: number, cy: number, deg: number, x: number, y: number) {
5
+ const cos = Math.cos(deg), sin = Math.sin(deg)
6
+ return [
7
+ +((x - cx) * cos - (y - cy) * sin + cx).toFixed(7),
8
+ +((x - cx) * sin + (y - cy) * cos + cy).toFixed(7)
9
+ ]
10
+ }
11
+
12
+ // r1和r2,内半径和外半径
13
+ // beginA起点弧度,rotateA旋转弧度式
14
+
15
+ export default function (beginA: number, rotateA: number, cx: number, cy: number, r1: number, r2: number, doback: Function) {
16
+
17
+ // 保证逆时针也是可以的
18
+ if (rotateA < 0) {
19
+ beginA += rotateA
20
+ rotateA *= -1
21
+ }
22
+
23
+ const temp: number[] = []
24
+ let p: number[]
25
+
26
+ // 内部
27
+ p = rotate(0, 0, beginA, r1, 0)
28
+ temp[0] = p[0]
29
+ temp[1] = p[1]
30
+ p = rotate(0, 0, rotateA, p[0], p[1])
31
+ temp[2] = p[0]
32
+ temp[3] = p[1]
33
+
34
+ // 外部
35
+ p = rotate(0, 0, beginA, r2, 0)
36
+ temp[4] = p[0]
37
+ temp[5] = p[1]
38
+ p = rotate(0, 0, rotateA, p[0], p[1])
39
+ temp[6] = p[0]
40
+ temp[7] = p[1]
41
+
42
+ doback(
43
+ beginA, beginA + rotateA,
44
+ temp[0] + cx, temp[1] + cy,
45
+ temp[4] + cx, temp[5] + cy,
46
+ temp[2] + cx, temp[3] + cy,
47
+ temp[6] + cx, temp[7] + cy,
48
+ (r2 - r1) * 0.5
49
+ )
50
+
51
+ }
@@ -1,176 +1,176 @@
1
- import type CanvasConfigType from "../../../types/CanvasConfig"
2
-
3
- import arc from "./arc"
4
-
5
- // 文字统一设置方法
6
- export const initText = function (
7
- painter: CanvasRenderingContext2D,
8
- config: CanvasConfigType,
9
- x: number,
10
- y: number,
11
- deg: number
12
- ) {
13
- painter.beginPath();
14
- painter.translate(x, y);
15
- painter.rotate(deg);
16
- painter.font =
17
- config.fontStyle +
18
- " " +
19
- config.fontWeight +
20
- " " +
21
- config.fontSize +
22
- "px " +
23
- config.fontFamily;
24
- return painter
25
- }
26
-
27
- // 画弧统一设置方法
28
- export const initArc = function (
29
- painter: CanvasRenderingContext2D,
30
- config: CanvasConfigType,
31
- cx: number,
32
- cy: number,
33
- r1: number,
34
- r2: number,
35
- beginDeg: number,
36
- deg: number
37
- ) {
38
- if (r1 > r2) {
39
- const temp = r1
40
- r1 = r2
41
- r2 = temp
42
- }
43
-
44
- beginDeg = beginDeg % (Math.PI * 2)
45
-
46
- // 当|deg|>=2π的时候都认为是一个圆环
47
- // 为什么不取2π比较,是怕部分浏览器浮点不精确
48
- if (deg >= Math.PI * 1.999999 || deg <= -Math.PI * 1.999999) {
49
- deg = Math.PI * 2
50
- } else {
51
- deg = deg % (Math.PI * 2)
52
- }
53
-
54
- arc(
55
- beginDeg,
56
- deg,
57
- cx,
58
- cy,
59
- r1,
60
- r2,
61
- function (
62
- beginA: number,
63
- endA: number,
64
- begInnerX: number,
65
- begInnerY: number,
66
- begOuterX: number,
67
- begOuterY: number,
68
- endInnerX: number,
69
- endInnerY: number,
70
- endOuterX: number,
71
- endOuterY: number,
72
- r: number
73
- ) {
74
- if (r < 0) r = -r
75
- painter.beginPath()
76
- painter.moveTo(begInnerX, begInnerY)
77
- painter.arc(
78
- // (圆心x,圆心y,半径,开始角度,结束角度,true逆时针/false顺时针)
79
- cx,
80
- cy,
81
- r1,
82
- beginA,
83
- endA,
84
- false
85
- )
86
- // 结尾
87
- if (config.arcEndCap == "round")
88
- painter.arc(
89
- (endInnerX + endOuterX) * 0.5,
90
- (endInnerY + endOuterY) * 0.5,
91
- r,
92
- endA - Math.PI,
93
- endA,
94
- true
95
- )
96
- else if (config.arcEndCap == "-round")
97
- painter.arc(
98
- (endInnerX + endOuterX) * 0.5,
99
- (endInnerY + endOuterY) * 0.5,
100
- r,
101
- endA - Math.PI,
102
- endA,
103
- false
104
- )
105
- else painter.lineTo(endOuterX, endOuterY)
106
-
107
- painter.arc(cx, cy, r2, endA, beginA, true)
108
- // 开头
109
- if (config.arcStartCap == "round")
110
- painter.arc(
111
- (begInnerX + begOuterX) * 0.5,
112
- (begInnerY + begOuterY) * 0.5,
113
- r,
114
- beginA,
115
- beginA - Math.PI,
116
- true
117
- )
118
- else if (config.arcStartCap == "-round")
119
- painter.arc(
120
- (begInnerX + begOuterX) * 0.5,
121
- (begInnerY + begOuterY) * 0.5,
122
- r,
123
- beginA,
124
- beginA - Math.PI,
125
- false
126
- )
127
- else painter.lineTo(begInnerX, begInnerY)
128
- }
129
- )
130
- if (config.arcStartCap == "butt") painter.closePath()
131
- return painter
132
- }
133
-
134
- // 画圆统一设置方法
135
- export const initCircle = function (
136
- painter: CanvasRenderingContext2D,
137
- cx: number,
138
- cy: number,
139
- r: number
140
- ) {
141
- painter.beginPath()
142
- painter.moveTo(cx + r, cy)
143
- painter.arc(cx, cy, r, 0, Math.PI * 2)
144
- return painter
145
- };
146
-
147
- // 画矩形统一设置方法
148
- export const initRect = function (
149
- painter: CanvasRenderingContext2D,
150
- config: CanvasConfigType,
151
- x: number,
152
- y: number,
153
- width: number,
154
- height: number
155
- ) {
156
- painter.beginPath()
157
-
158
- const rectRadius: Array<number> = [];
159
- if (Array.isArray(config.rectRadius) && config.rectRadius.length > 0) {
160
- for (let index = 0; index < 4; index++) {
161
- rectRadius.push(...config.rectRadius)
162
- }
163
- }
164
-
165
- if (rectRadius.length >= 4) {
166
- painter.arc(x + rectRadius[0], y + rectRadius[0], rectRadius[0], Math.PI, Math.PI * 1.5)
167
- painter.arc(x + width - rectRadius[1], y + rectRadius[1], rectRadius[1], 1.5 * Math.PI, 0)
168
- painter.arc(x + width - rectRadius[2], y + height - rectRadius[2], rectRadius[2], 0, Math.PI * 0.5)
169
- painter.arc(x + rectRadius[3], y + height - rectRadius[3], rectRadius[3], 0.5 * Math.PI, Math.PI)
170
- painter.closePath()
171
- } else {
172
- painter.rect(x, y, width, height)
173
- }
174
-
175
- return painter
176
- }
1
+ import type CanvasConfigType from "../../../types/CanvasConfig"
2
+
3
+ import arc from "./arc"
4
+
5
+ // 文字统一设置方法
6
+ export const initText = function (
7
+ painter: CanvasRenderingContext2D,
8
+ config: CanvasConfigType,
9
+ x: number,
10
+ y: number,
11
+ deg: number
12
+ ) {
13
+ painter.beginPath();
14
+ painter.translate(x, y);
15
+ painter.rotate(deg);
16
+ painter.font =
17
+ config.fontStyle +
18
+ " " +
19
+ config.fontWeight +
20
+ " " +
21
+ config.fontSize +
22
+ "px " +
23
+ config.fontFamily;
24
+ return painter
25
+ }
26
+
27
+ // 画弧统一设置方法
28
+ export const initArc = function (
29
+ painter: CanvasRenderingContext2D,
30
+ config: CanvasConfigType,
31
+ cx: number,
32
+ cy: number,
33
+ r1: number,
34
+ r2: number,
35
+ beginDeg: number,
36
+ deg: number
37
+ ) {
38
+ if (r1 > r2) {
39
+ const temp = r1
40
+ r1 = r2
41
+ r2 = temp
42
+ }
43
+
44
+ beginDeg = beginDeg % (Math.PI * 2)
45
+
46
+ // 当|deg|>=2π的时候都认为是一个圆环
47
+ // 为什么不取2π比较,是怕部分浏览器浮点不精确
48
+ if (deg >= Math.PI * 1.999999 || deg <= -Math.PI * 1.999999) {
49
+ deg = Math.PI * 2
50
+ } else {
51
+ deg = deg % (Math.PI * 2)
52
+ }
53
+
54
+ arc(
55
+ beginDeg,
56
+ deg,
57
+ cx,
58
+ cy,
59
+ r1,
60
+ r2,
61
+ function (
62
+ beginA: number,
63
+ endA: number,
64
+ begInnerX: number,
65
+ begInnerY: number,
66
+ begOuterX: number,
67
+ begOuterY: number,
68
+ endInnerX: number,
69
+ endInnerY: number,
70
+ endOuterX: number,
71
+ endOuterY: number,
72
+ r: number
73
+ ) {
74
+ if (r < 0) r = -r
75
+ painter.beginPath()
76
+ painter.moveTo(begInnerX, begInnerY)
77
+ painter.arc(
78
+ // (圆心x,圆心y,半径,开始角度,结束角度,true逆时针/false顺时针)
79
+ cx,
80
+ cy,
81
+ r1,
82
+ beginA,
83
+ endA,
84
+ false
85
+ )
86
+ // 结尾
87
+ if (config.arcEndCap == "round")
88
+ painter.arc(
89
+ (endInnerX + endOuterX) * 0.5,
90
+ (endInnerY + endOuterY) * 0.5,
91
+ r,
92
+ endA - Math.PI,
93
+ endA,
94
+ true
95
+ )
96
+ else if (config.arcEndCap == "-round")
97
+ painter.arc(
98
+ (endInnerX + endOuterX) * 0.5,
99
+ (endInnerY + endOuterY) * 0.5,
100
+ r,
101
+ endA - Math.PI,
102
+ endA,
103
+ false
104
+ )
105
+ else painter.lineTo(endOuterX, endOuterY)
106
+
107
+ painter.arc(cx, cy, r2, endA, beginA, true)
108
+ // 开头
109
+ if (config.arcStartCap == "round")
110
+ painter.arc(
111
+ (begInnerX + begOuterX) * 0.5,
112
+ (begInnerY + begOuterY) * 0.5,
113
+ r,
114
+ beginA,
115
+ beginA - Math.PI,
116
+ true
117
+ )
118
+ else if (config.arcStartCap == "-round")
119
+ painter.arc(
120
+ (begInnerX + begOuterX) * 0.5,
121
+ (begInnerY + begOuterY) * 0.5,
122
+ r,
123
+ beginA,
124
+ beginA - Math.PI,
125
+ false
126
+ )
127
+ else painter.lineTo(begInnerX, begInnerY)
128
+ }
129
+ )
130
+ if (config.arcStartCap == "butt") painter.closePath()
131
+ return painter
132
+ }
133
+
134
+ // 画圆统一设置方法
135
+ export const initCircle = function (
136
+ painter: CanvasRenderingContext2D,
137
+ cx: number,
138
+ cy: number,
139
+ r: number
140
+ ) {
141
+ painter.beginPath()
142
+ painter.moveTo(cx + r, cy)
143
+ painter.arc(cx, cy, r, 0, Math.PI * 2)
144
+ return painter
145
+ };
146
+
147
+ // 画矩形统一设置方法
148
+ export const initRect = function (
149
+ painter: CanvasRenderingContext2D,
150
+ config: CanvasConfigType,
151
+ x: number,
152
+ y: number,
153
+ width: number,
154
+ height: number
155
+ ) {
156
+ painter.beginPath()
157
+
158
+ const rectRadius: Array<number> = [];
159
+ if (Array.isArray(config.rectRadius) && config.rectRadius.length > 0) {
160
+ for (let index = 0; index < 4; index++) {
161
+ rectRadius.push(...config.rectRadius)
162
+ }
163
+ }
164
+
165
+ if (rectRadius.length >= 4) {
166
+ painter.arc(x + rectRadius[0], y + rectRadius[0], rectRadius[0], Math.PI, Math.PI * 1.5)
167
+ painter.arc(x + width - rectRadius[1], y + rectRadius[1], rectRadius[1], 1.5 * Math.PI, 0)
168
+ painter.arc(x + width - rectRadius[2], y + height - rectRadius[2], rectRadius[2], 0, Math.PI * 0.5)
169
+ painter.arc(x + rectRadius[3], y + height - rectRadius[3], rectRadius[3], 0.5 * Math.PI, Math.PI)
170
+ painter.closePath()
171
+ } else {
172
+ painter.rect(x, y, width, height)
173
+ }
174
+
175
+ return painter
176
+ }