vislite 1.4.0 → 1.5.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (85) hide show
  1. package/CHANGELOG +313 -307
  2. package/lib/BarLayout/index.es.js +347 -347
  3. package/lib/BarLayout/index.es.min.js +1 -1
  4. package/lib/Buffer/index.es.js +35 -35
  5. package/lib/Buffer/index.es.min.js +1 -1
  6. package/lib/Canvas/index.es.js +775 -774
  7. package/lib/Canvas/index.es.min.js +2 -2
  8. package/lib/Cardinal/index.es.js +90 -90
  9. package/lib/Cardinal/index.es.min.js +1 -1
  10. package/lib/Eoap/index.es.js +33 -33
  11. package/lib/Eoap/index.es.min.js +1 -1
  12. package/lib/Hermite/index.es.js +35 -35
  13. package/lib/Hermite/index.es.min.js +1 -1
  14. package/lib/MapCoordinate/index.es.js +199 -199
  15. package/lib/MapCoordinate/index.es.min.js +1 -1
  16. package/lib/Matrix4/index.es.js +124 -124
  17. package/lib/Matrix4/index.es.min.js +1 -1
  18. package/lib/Mercator/index.es.js +19 -19
  19. package/lib/Mercator/index.es.min.js +1 -1
  20. package/lib/PieLayout/index.es.js +114 -114
  21. package/lib/PieLayout/index.es.min.js +1 -1
  22. package/lib/RawCanvas/index.es.js +704 -704
  23. package/lib/RawCanvas/index.es.min.js +1 -1
  24. package/lib/SVG/index.es.js +514 -514
  25. package/lib/SVG/index.es.min.js +1 -1
  26. package/lib/Shader/index.es.js +35 -35
  27. package/lib/Shader/index.es.min.js +1 -1
  28. package/lib/Texture/index.es.js +53 -53
  29. package/lib/Texture/index.es.min.js +1 -1
  30. package/lib/TreeLayout/index.es.js +301 -301
  31. package/lib/TreeLayout/index.es.min.js +1 -1
  32. package/lib/animation/index.es.js +3 -3
  33. package/lib/animation/index.es.min.js +1 -1
  34. package/lib/assemble/index.es.js +17 -17
  35. package/lib/assemble/index.es.min.js +1 -1
  36. package/lib/getLoopColors/index.es.js +35 -35
  37. package/lib/getLoopColors/index.es.min.js +1 -1
  38. package/lib/getWebGLContext/index.es.js +62 -62
  39. package/lib/getWebGLContext/index.es.min.js +1 -1
  40. package/lib/index.umd.js +2657 -2656
  41. package/lib/index.umd.min.js +4 -4
  42. package/lib/initOption/index.es.js +6 -6
  43. package/lib/initOption/index.es.min.js +1 -1
  44. package/lib/mergeOption/index.es.js +34 -34
  45. package/lib/mergeOption/index.es.min.js +1 -1
  46. package/lib/move/index.es.js +7 -7
  47. package/lib/move/index.es.min.js +1 -1
  48. package/lib/rotate/index.es.js +7 -7
  49. package/lib/rotate/index.es.min.js +1 -1
  50. package/lib/ruler/index.es.js +137 -137
  51. package/lib/ruler/index.es.min.js +1 -1
  52. package/lib/scale/index.es.js +6 -6
  53. package/lib/scale/index.es.min.js +1 -1
  54. package/lib/throttle/index.es.js +1 -1
  55. package/lib/throttle/index.es.min.js +1 -1
  56. package/package/BarLayout/index.ts +2 -2
  57. package/package/PieLayout/index.ts +2 -2
  58. package/package/animation/index.ts +5 -5
  59. package/package/index.ts +84 -84
  60. package/package/throttle/index.ts +2 -2
  61. package/package.json +75 -75
  62. package/src/Canvas.ts +9 -4
  63. package/src/SVG.ts +55 -55
  64. package/src/common/canvas/gradient.ts +31 -31
  65. package/src/common/svg/default.ts +29 -29
  66. package/src/common/svg/gradient.ts +53 -53
  67. package/src/common/svg/index.ts +332 -332
  68. package/src/common/tree/toPlainTree.ts +135 -135
  69. package/src/common/webgl/texture.ts +98 -98
  70. package/src/layout/BarLayout.ts +248 -248
  71. package/src/layout/PieLayout.ts +141 -141
  72. package/src/layout/TreeLayout.ts +197 -197
  73. package/types/Bar.d.ts +91 -91
  74. package/types/BarConfig.d.ts +4 -4
  75. package/types/BarLayout.d.ts +48 -48
  76. package/types/BarOption.d.ts +31 -31
  77. package/types/CanvasOption.d.ts +5 -0
  78. package/types/Pie.d.ts +73 -73
  79. package/types/PieConfig.d.ts +26 -26
  80. package/types/PieLayout.d.ts +40 -40
  81. package/types/PieOption.d.ts +21 -21
  82. package/types/SVG.d.ts +247 -247
  83. package/types/animation.d.ts +11 -11
  84. package/types/index.d.ts +195 -195
  85. package/types/throttle.d.ts +5 -5
@@ -1,5 +1,5 @@
1
1
  /*!
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- * BarLayout of VISLite JavaScript Library v1.4.0
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+ * BarLayout of VISLite JavaScript Library v1.5.0-alpha.0
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  * git+https://github.com/oi-contrib/VISLite.git
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  */
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  function t(t,i){for(var a in t)i[a]=t[a];return i}
@@ -1,41 +1,41 @@
1
1
  /*!
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- * Buffer of VISLite JavaScript Library v1.4.0
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+ * Buffer of VISLite JavaScript Library v1.5.0-alpha.0
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  * git+https://github.com/oi-contrib/VISLite.git
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  */
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- var newBuffer = function (painter) {
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- return painter.createBuffer();
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- };
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- var writeBuffer = function (painter, data, isElement, usage) {
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- var TYPE = isElement ? painter.ELEMENT_ARRAY_BUFFER : painter.ARRAY_BUFFER;
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- painter.bufferData(TYPE, data, usage);
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- };
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- var useBuffer = function (painter, location, size, type, stride, offset, normalized) {
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- painter.vertexAttribPointer(location, size, type, normalized, stride, offset);
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- painter.enableVertexAttribArray(location);
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- };
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- var BufferObject = (function () {
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- function BufferObject(painter, isElement) {
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- if (isElement === void 0) { isElement = false; }
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- this.__painter = painter;
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- this.__isElement = isElement;
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- this.__buffer = newBuffer(painter);
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- this.__type = isElement ? painter.ELEMENT_ARRAY_BUFFER : painter.ARRAY_BUFFER;
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- }
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- BufferObject.prototype.use = function () {
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- this.__painter.bindBuffer(this.__type, this.__buffer);
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- return this;
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- };
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- BufferObject.prototype.write = function (data) {
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- writeBuffer(this.__painter, data, this.__isElement, this.__painter.STATIC_DRAW);
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- this.__fsize = data.BYTES_PER_ELEMENT;
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- return this;
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- };
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- BufferObject.prototype.divide = function (location, size, stride, offset) {
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- if (offset === void 0) { offset = 0; }
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- useBuffer(this.__painter, location, size, this.__painter.FLOAT, stride * this.__fsize, offset * this.__fsize, false);
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- return this;
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- };
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- return BufferObject;
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+ var newBuffer = function (painter) {
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+ return painter.createBuffer();
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+ };
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+ var writeBuffer = function (painter, data, isElement, usage) {
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+ var TYPE = isElement ? painter.ELEMENT_ARRAY_BUFFER : painter.ARRAY_BUFFER;
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+ painter.bufferData(TYPE, data, usage);
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+ };
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+ var useBuffer = function (painter, location, size, type, stride, offset, normalized) {
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+ painter.vertexAttribPointer(location, size, type, normalized, stride, offset);
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+ painter.enableVertexAttribArray(location);
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+ };
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+ var BufferObject = (function () {
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+ function BufferObject(painter, isElement) {
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+ if (isElement === void 0) { isElement = false; }
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+ this.__painter = painter;
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+ this.__isElement = isElement;
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+ this.__buffer = newBuffer(painter);
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+ this.__type = isElement ? painter.ELEMENT_ARRAY_BUFFER : painter.ARRAY_BUFFER;
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+ }
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+ BufferObject.prototype.use = function () {
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+ this.__painter.bindBuffer(this.__type, this.__buffer);
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+ return this;
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+ };
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+ BufferObject.prototype.write = function (data) {
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+ writeBuffer(this.__painter, data, this.__isElement, this.__painter.STATIC_DRAW);
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+ this.__fsize = data.BYTES_PER_ELEMENT;
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+ return this;
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+ };
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+ BufferObject.prototype.divide = function (location, size, stride, offset) {
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+ if (offset === void 0) { offset = 0; }
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+ useBuffer(this.__painter, location, size, this.__painter.FLOAT, stride * this.__fsize, offset * this.__fsize, false);
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+ return this;
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+ };
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+ return BufferObject;
39
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  }());
40
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  export { BufferObject as default };
@@ -1,5 +1,5 @@
1
1
  /*!
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- * Buffer of VISLite JavaScript Library v1.4.0
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+ * Buffer of VISLite JavaScript Library v1.5.0-alpha.0
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3
  * git+https://github.com/oi-contrib/VISLite.git
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  */
5
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  var t=function(){function t(t,i){void 0===i&&(i=!1),this.__painter=t,this.__isElement=i,this.__buffer=function(t){return t.createBuffer()}(t),this.__type=i?t.ELEMENT_ARRAY_BUFFER:t.ARRAY_BUFFER}return t.prototype.use=function(){return this.__painter.bindBuffer(this.__type,this.__buffer),this},t.prototype.write=function(t){return function(t,i,e,_){var r=e?t.ELEMENT_ARRAY_BUFFER:t.ARRAY_BUFFER;t.bufferData(r,i,_)}(this.__painter,t,this.__isElement,this.__painter.STATIC_DRAW),this.__fsize=t.BYTES_PER_ELEMENT,this},t.prototype.divide=function(t,i,e,_){return void 0===_&&(_=0),function(t,i,e,_,r,n,s){t.vertexAttribPointer(i,e,_,s,r,n),t.enableVertexAttribArray(i)}(this.__painter,t,i,this.__painter.FLOAT,e*this.__fsize,_*this.__fsize,!1),this},t}();export{t as default};