vislite 1.2.0-alpha.2 → 1.2.0-alpha.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (72) hide show
  1. package/CHANGELOG +266 -254
  2. package/lib/Buffer/index.es.js +1 -1
  3. package/lib/Buffer/index.es.min.js +1 -1
  4. package/lib/Canvas/index.es.js +16 -5
  5. package/lib/Canvas/index.es.min.js +2 -2
  6. package/lib/Cardinal/index.es.js +1 -1
  7. package/lib/Cardinal/index.es.min.js +1 -1
  8. package/lib/Eoap/index.es.js +1 -1
  9. package/lib/Eoap/index.es.min.js +1 -1
  10. package/lib/Hermite/index.es.js +1 -1
  11. package/lib/Hermite/index.es.min.js +1 -1
  12. package/lib/Matrix4/index.es.js +1 -1
  13. package/lib/Matrix4/index.es.min.js +1 -1
  14. package/lib/Mercator/index.es.js +1 -1
  15. package/lib/Mercator/index.es.min.js +1 -1
  16. package/lib/RawCanvas/index.es.js +15 -4
  17. package/lib/RawCanvas/index.es.min.js +2 -2
  18. package/lib/SVG/index.es.js +12 -8
  19. package/lib/SVG/index.es.min.js +2 -2
  20. package/lib/Shader/index.es.js +1 -1
  21. package/lib/Shader/index.es.min.js +1 -1
  22. package/lib/Texture/index.es.js +1 -1
  23. package/lib/Texture/index.es.min.js +1 -1
  24. package/lib/TreeLayout/index.es.js +38 -8
  25. package/lib/TreeLayout/index.es.min.js +2 -2
  26. package/lib/animation/index.es.js +38 -8
  27. package/lib/animation/index.es.min.js +2 -2
  28. package/lib/assemble/index.es.js +1 -1
  29. package/lib/assemble/index.es.min.js +1 -1
  30. package/lib/getLoopColors/index.es.js +1 -1
  31. package/lib/getLoopColors/index.es.min.js +1 -1
  32. package/lib/getWebGLContext/index.es.js +1 -1
  33. package/lib/getWebGLContext/index.es.min.js +1 -1
  34. package/lib/index.umd.js +88 -36
  35. package/lib/index.umd.min.js +2 -2
  36. package/lib/initOption/index.es.js +1 -1
  37. package/lib/initOption/index.es.min.js +1 -1
  38. package/lib/mergeOption/index.es.js +1 -1
  39. package/lib/mergeOption/index.es.min.js +1 -1
  40. package/lib/move/index.es.js +1 -1
  41. package/lib/move/index.es.min.js +1 -1
  42. package/lib/rotate/index.es.js +1 -1
  43. package/lib/rotate/index.es.min.js +1 -1
  44. package/lib/ruler/index.es.js +1 -1
  45. package/lib/ruler/index.es.min.js +1 -1
  46. package/lib/scale/index.es.js +1 -1
  47. package/lib/scale/index.es.min.js +1 -1
  48. package/lib/throttle/index.es.js +25 -25
  49. package/lib/throttle/index.es.min.js +2 -2
  50. package/miniprogram/ui-canvas/index.js +115 -115
  51. package/package/animation/index.ts +1 -1
  52. package/package/throttle/index.ts +1 -1
  53. package/package.json +7 -2
  54. package/src/Canvas.ts +84 -84
  55. package/src/common/canvas/gradient.ts +32 -24
  56. package/src/common/canvas/index.ts +182 -177
  57. package/src/common/canvas/painter.ts +9 -3
  58. package/src/common/svg/config.ts +194 -190
  59. package/src/common/svg/index.ts +350 -347
  60. package/src/common/svg/tool.ts +42 -44
  61. package/src/layout/TreeLayout.ts +1 -1
  62. package/types/Canvas.d.ts +10 -1
  63. package/types/CanvasConfig.d.ts +116 -106
  64. package/types/SVGConfig.d.ts +89 -79
  65. package/types/animation.d.ts +2 -6
  66. package/types/index.d.ts +160 -158
  67. package/types/painterConfig.d.ts +5 -3
  68. package/types/throttle.d.ts +2 -4
  69. package/types/throttleOption.d.ts +1 -22
  70. package/types/uni-canvas.d.ts +4 -0
  71. package/src/animation.ts +0 -99
  72. package/src/throttle.ts +0 -53
@@ -1,177 +1,182 @@
1
- import type CanvasConfigType from "../../../types/CanvasConfig"
2
- import type CanvasOptsType from '../../../types/CanvasOpts'
3
-
4
- import PainterRender from "./painter"
5
- import assemble from "../assemble"
6
- import { linearGradient, radialGradient } from "./gradient"
7
- import { initText } from './config'
8
-
9
- class Canvas extends PainterRender {
10
- readonly name: string = "Canvas"
11
-
12
- private __regionList = {} //区域映射表
13
- private __scaleSize
14
-
15
- // 步长由1改为10是为了优化区域计算有时候出错问题
16
- // 2023年7月6日 于南京
17
- private __regionAssemble = assemble(0, 255, 10, 3)
18
-
19
- // 添加scaleSize参数是为了适配画布缩放后的处理
20
- // 2024年1月17日 于南京
21
- constructor(ViewCanvas: HTMLCanvasElement, RegionCanvas: HTMLCanvasElement | null, opts: CanvasOptsType = {}, scaleSize = 1) {
22
- super(
23
- ViewCanvas,
24
- opts,
25
- RegionCanvas ? new PainterRender(RegionCanvas, {
26
- willReadFrequently: true,
27
- }) : undefined, true, scaleSize
28
- )
29
-
30
- this.__scaleSize = scaleSize
31
- this.setRegion("")
32
- }
33
-
34
- config(configs: CanvasConfigType) {
35
- for (const key in configs) {
36
- this.useConfig(key, configs[key])
37
- }
38
-
39
- return this
40
- }
41
-
42
- // 是否绘制的内容只需要进行区域记录
43
- onlyRegion(flag: boolean) {
44
- this.__onlyRegion = flag
45
- return this
46
- }
47
-
48
- onlyView(flag: boolean) {
49
- this.__onlyView = flag
50
- return this
51
- }
52
-
53
- // 设置当前绘制区域名称
54
- setRegion(regionName: string | number) {
55
- if (this.__region) {
56
- if (regionName) {
57
- if (this.__regionList[regionName] == void 0) {
58
- const tempColor = this.__regionAssemble()
59
- this.__regionList[regionName] =
60
- "rgb(" + tempColor[0] + "," + tempColor[1] + "," + tempColor[2] + ")"
61
- }
62
-
63
- this.__region.useConfig("fillStyle", this.__regionList[regionName]) &&
64
- this.__region.useConfig("strokeStyle", this.__regionList[regionName])
65
- } else {
66
- this.__region.useConfig("fillStyle", "#000000") &&
67
- this.__region.useConfig("strokeStyle", "#000000")
68
- }
69
- }
70
- return this
71
- }
72
-
73
- // 获取当前事件触发的区域名称
74
- getRegion(x: number, y: number): Promise<string> {
75
- return new Promise((resolve) => {
76
- const imgData = this.__region ? this.__region.painter.getImageData(x - 0.5, y - 0.5, 1, 1) : {
77
- data: [0, 0, 0, 0]
78
- }
79
-
80
- // 获取点击点的颜色
81
- let currentRGBA = imgData.data
82
-
83
- const doit = () => {
84
- if (this.__region) {
85
-
86
- // 查找当前点击的区域
87
- for (const key in this.__regionList) {
88
- if (
89
- "rgb(" +
90
- currentRGBA[0] +
91
- "," +
92
- currentRGBA[1] +
93
- "," +
94
- currentRGBA[2] +
95
- ")" ==
96
- this.__regionList[key]
97
- ) {
98
- resolve(key)
99
- break
100
- }
101
- }
102
- }
103
-
104
- resolve("")
105
- }
106
-
107
- // 如果有值
108
- if (currentRGBA) {
109
- doit()
110
- }
111
-
112
- // 否则就是在Promise中
113
- else {
114
- (imgData as any).then((data: Uint8ClampedArray) => {
115
- currentRGBA = data
116
- doit()
117
- })
118
- }
119
- })
120
- }
121
-
122
- textWidth(text: string) {
123
- this.painter.save()
124
-
125
- initText(this.painter, this.__specialConfig, 0, 0, 0)
126
-
127
- // 虽然我们限制了只可以输入字符串,可是不代表所有环境都可以保证,为了确保方法不失效,强转成字符串
128
- const width = this.painter.measureText(text + "").width
129
-
130
- this.painter.restore()
131
-
132
- return width
133
- }
134
-
135
- // 获取原始画笔
136
- getContext(isRegion = false) {
137
- return isRegion ? (this.__region ? this.__region.painter : null) : this.painter
138
- }
139
-
140
- // 获取画布信息
141
- getInfo() {
142
- return {
143
- width: this.painter.canvas.width / this.__scaleSize,
144
- height: this.painter.canvas.height / this.__scaleSize
145
- }
146
- }
147
-
148
- // 线性渐变
149
- createLinearGradient(x0: number, y0: number, x1: number, y1: number) {
150
- return linearGradient(this.painter, x0, y0, x1, y1)
151
- }
152
-
153
- // 环形渐变
154
- createRadialGradient(cx: number, cy: number, r: number) {
155
- return radialGradient(this.painter, cx, cy, r)
156
- }
157
-
158
- // 获取指定位置颜色
159
- getColor(x: number, y: number) {
160
- x *= this.__scaleSize
161
- y *= this.__scaleSize
162
- const currentRGBA = this.painter.getImageData(x - 0.5, y - 0.5, 1, 1).data
163
- return (
164
- "rgba(" +
165
- currentRGBA[0] +
166
- "," +
167
- currentRGBA[1] +
168
- "," +
169
- currentRGBA[2] +
170
- "," +
171
- currentRGBA[3] +
172
- ")"
173
- )
174
- }
175
- }
176
-
177
- export default Canvas
1
+ import type CanvasConfigType from "../../../types/CanvasConfig"
2
+ import type CanvasOptsType from '../../../types/CanvasOpts'
3
+
4
+ import PainterRender from "./painter"
5
+ import assemble from "../assemble"
6
+ import { linearGradient, radialGradient, conicGradient } from "./gradient"
7
+ import { initText } from './config'
8
+
9
+ class Canvas extends PainterRender {
10
+ readonly name: string = "Canvas"
11
+
12
+ private __regionList = {} //区域映射表
13
+ private __scaleSize
14
+
15
+ // 步长由1改为10是为了优化区域计算有时候出错问题
16
+ // 2023年7月6日 于南京
17
+ private __regionAssemble = assemble(0, 255, 10, 3)
18
+
19
+ // 添加scaleSize参数是为了适配画布缩放后的处理
20
+ // 2024年1月17日 于南京
21
+ constructor(ViewCanvas: HTMLCanvasElement, RegionCanvas: HTMLCanvasElement | null, opts: CanvasOptsType = {}, scaleSize = 1) {
22
+ super(
23
+ ViewCanvas,
24
+ opts,
25
+ RegionCanvas ? new PainterRender(RegionCanvas, {
26
+ willReadFrequently: true,
27
+ }) : undefined, true, scaleSize
28
+ )
29
+
30
+ this.__scaleSize = scaleSize
31
+ this.setRegion("")
32
+ }
33
+
34
+ config(configs: CanvasConfigType) {
35
+ for (const key in configs) {
36
+ this.useConfig(key, configs[key])
37
+ }
38
+
39
+ return this
40
+ }
41
+
42
+ // 是否绘制的内容只需要进行区域记录
43
+ onlyRegion(flag: boolean) {
44
+ this.__onlyRegion = flag
45
+ return this
46
+ }
47
+
48
+ onlyView(flag: boolean) {
49
+ this.__onlyView = flag
50
+ return this
51
+ }
52
+
53
+ // 设置当前绘制区域名称
54
+ setRegion(regionName: string | number) {
55
+ if (this.__region) {
56
+ if (regionName) {
57
+ if (this.__regionList[regionName] == void 0) {
58
+ const tempColor = this.__regionAssemble()
59
+ this.__regionList[regionName] =
60
+ "rgb(" + tempColor[0] + "," + tempColor[1] + "," + tempColor[2] + ")"
61
+ }
62
+
63
+ this.__region.useConfig("fillStyle", this.__regionList[regionName]) &&
64
+ this.__region.useConfig("strokeStyle", this.__regionList[regionName])
65
+ } else {
66
+ this.__region.useConfig("fillStyle", "#000000") &&
67
+ this.__region.useConfig("strokeStyle", "#000000")
68
+ }
69
+ }
70
+ return this
71
+ }
72
+
73
+ // 获取当前事件触发的区域名称
74
+ getRegion(x: number, y: number): Promise<string> {
75
+ return new Promise((resolve) => {
76
+ const imgData = this.__region ? this.__region.painter.getImageData(x - 0.5, y - 0.5, 1, 1) : {
77
+ data: [0, 0, 0, 0]
78
+ }
79
+
80
+ // 获取点击点的颜色
81
+ let currentRGBA = imgData.data
82
+
83
+ const doit = () => {
84
+ if (this.__region) {
85
+
86
+ // 查找当前点击的区域
87
+ for (const key in this.__regionList) {
88
+ if (
89
+ "rgb(" +
90
+ currentRGBA[0] +
91
+ "," +
92
+ currentRGBA[1] +
93
+ "," +
94
+ currentRGBA[2] +
95
+ ")" ==
96
+ this.__regionList[key]
97
+ ) {
98
+ resolve(key)
99
+ break
100
+ }
101
+ }
102
+ }
103
+
104
+ resolve("")
105
+ }
106
+
107
+ // 如果有值
108
+ if (currentRGBA) {
109
+ doit()
110
+ }
111
+
112
+ // 否则就是在Promise中
113
+ else {
114
+ (imgData as any).then((data: Uint8ClampedArray) => {
115
+ currentRGBA = data
116
+ doit()
117
+ })
118
+ }
119
+ })
120
+ }
121
+
122
+ textWidth(text: string) {
123
+ this.painter.save()
124
+
125
+ initText(this.painter, this.__specialConfig, 0, 0, 0)
126
+
127
+ // 虽然我们限制了只可以输入字符串,可是不代表所有环境都可以保证,为了确保方法不失效,强转成字符串
128
+ const width = this.painter.measureText(text + "").width
129
+
130
+ this.painter.restore()
131
+
132
+ return width
133
+ }
134
+
135
+ // 获取原始画笔
136
+ getContext(isRegion = false) {
137
+ return isRegion ? (this.__region ? this.__region.painter : null) : this.painter
138
+ }
139
+
140
+ // 获取画布信息
141
+ getInfo() {
142
+ return {
143
+ width: this.painter.canvas.width / this.__scaleSize,
144
+ height: this.painter.canvas.height / this.__scaleSize
145
+ }
146
+ }
147
+
148
+ // 线性渐变
149
+ createLinearGradient(x0: number, y0: number, x1: number, y1: number) {
150
+ return linearGradient(this.painter, x0, y0, x1, y1)
151
+ }
152
+
153
+ // 环形渐变
154
+ createRadialGradient(cx: number, cy: number, r: number) {
155
+ return radialGradient(this.painter, cx, cy, r)
156
+ }
157
+
158
+ // 角度渐变
159
+ createConicGradient(cx: number, cy: number, beginDeg: number, deg?: number) {
160
+ return conicGradient(this.painter, cx, cy, beginDeg, deg)
161
+ }
162
+
163
+ // 获取指定位置颜色
164
+ getColor(x: number, y: number) {
165
+ x *= this.__scaleSize
166
+ y *= this.__scaleSize
167
+ const currentRGBA = this.painter.getImageData(x - 0.5, y - 0.5, 1, 1).data
168
+ return (
169
+ "rgba(" +
170
+ currentRGBA[0] +
171
+ "," +
172
+ currentRGBA[1] +
173
+ "," +
174
+ currentRGBA[2] +
175
+ "," +
176
+ currentRGBA[3] +
177
+ ")"
178
+ )
179
+ }
180
+ }
181
+
182
+ export default Canvas
@@ -50,15 +50,21 @@ class Painter {
50
50
  // 线条宽度(单位px,下同)
51
51
  "lineWidth": 1,
52
52
 
53
+ // 线的端点类型,("butt"平直边缘、"round"半圆和"square"矩形)
54
+ "lineCap": "butt",
55
+
56
+ // 线的拐角连接方式,("miter"连接处边缘延长相接、"bevel"对角线斜角和"round"圆)
57
+ "lineJoin": "miter",
58
+
59
+ // 设置线条虚线,应该是一个数组[number,...]
60
+ "lineDash": [],
61
+
53
62
  // 文字水平对齐方式("left"左对齐、"center"居中和"right"右对齐)
54
63
  "textAlign": 'left',
55
64
 
56
65
  // 文字垂直对齐方式("middle"垂直居中、"top"上对齐和"bottom"下对齐)
57
66
  "textBaseline": 'middle',
58
67
 
59
- // 设置线条虚线,应该是一个数组[number,...]
60
- "lineDash": [],
61
-
62
68
  // 阴影的模糊系数,默认0,也就是无阴影
63
69
  "shadowBlur": 0,
64
70