vislite 1.0.0-next.3 → 1.0.0-next.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -0
- package/lib/Buffer/index.es.js +41 -0
- package/lib/Buffer/index.es.min.js +5 -0
- package/lib/Canvas/index.es.js +739 -0
- package/lib/Canvas/index.es.min.js +5 -0
- package/lib/Cardinal/index.es.js +98 -0
- package/lib/Cardinal/index.es.min.js +5 -0
- package/lib/Eoap/index.es.js +39 -0
- package/lib/Eoap/index.es.min.js +5 -0
- package/lib/Hermite/index.es.js +41 -0
- package/lib/Hermite/index.es.min.js +5 -0
- package/lib/Matrix4/index.es.js +138 -0
- package/lib/Matrix4/index.es.min.js +5 -0
- package/lib/Mercator/index.es.js +25 -0
- package/lib/Mercator/index.es.min.js +5 -0
- package/lib/SVG/index.es.js +512 -0
- package/lib/SVG/index.es.min.js +5 -0
- package/lib/Shader/index.es.js +41 -0
- package/lib/Shader/index.es.min.js +5 -0
- package/lib/Texture/index.es.js +59 -0
- package/lib/Texture/index.es.min.js +5 -0
- package/lib/TreeLayout/index.es.js +421 -0
- package/lib/TreeLayout/index.es.min.js +5 -0
- package/lib/animation/index.es.js +78 -0
- package/lib/animation/index.es.min.js +5 -0
- package/lib/getLoopColors/index.es.js +41 -0
- package/lib/getLoopColors/index.es.min.js +5 -0
- package/lib/getWebGLContext/index.es.js +70 -0
- package/lib/getWebGLContext/index.es.min.js +5 -0
- package/lib/index.umd.js +2 -8
- package/lib/index.umd.min.js +2 -8
- package/lib/move/index.es.js +13 -0
- package/lib/move/index.es.min.js +5 -0
- package/lib/rotate/index.es.js +13 -0
- package/lib/rotate/index.es.min.js +5 -0
- package/lib/ruler/index.es.js +143 -0
- package/lib/ruler/index.es.min.js +5 -0
- package/lib/scale/index.es.js +12 -0
- package/lib/scale/index.es.min.js +5 -0
- package/lib/throttle/index.es.js +56 -0
- package/lib/throttle/index.es.min.js +5 -0
- package/miniprogram/ui-canvas/index.js +1 -1
- package/package/index.ts +2 -2
- package/package.json +3 -1
- package/src/common/canvas/painter.ts +1 -1
- package/uni-app/ui-canvas.vue +1 -1
- package/lib/Buffer/index.umd.js +0 -55
- package/lib/Buffer/index.umd.min.js +0 -11
- package/lib/Canvas/index.umd.js +0 -753
- package/lib/Canvas/index.umd.min.js +0 -11
- package/lib/Cardinal/index.umd.js +0 -112
- package/lib/Cardinal/index.umd.min.js +0 -11
- package/lib/Eoap/index.umd.js +0 -53
- package/lib/Eoap/index.umd.min.js +0 -11
- package/lib/Hermite/index.umd.js +0 -55
- package/lib/Hermite/index.umd.min.js +0 -11
- package/lib/Matrix4/index.umd.js +0 -152
- package/lib/Matrix4/index.umd.min.js +0 -11
- package/lib/Mercator/index.umd.js +0 -39
- package/lib/Mercator/index.umd.min.js +0 -11
- package/lib/SVG/index.umd.js +0 -526
- package/lib/SVG/index.umd.min.js +0 -11
- package/lib/Shader/index.umd.js +0 -55
- package/lib/Shader/index.umd.min.js +0 -11
- package/lib/Texture/index.umd.js +0 -73
- package/lib/Texture/index.umd.min.js +0 -11
- package/lib/TreeLayout/index.umd.js +0 -435
- package/lib/TreeLayout/index.umd.min.js +0 -11
- package/lib/animation/index.umd.js +0 -92
- package/lib/animation/index.umd.min.js +0 -11
- package/lib/getLoopColors/index.umd.js +0 -55
- package/lib/getLoopColors/index.umd.min.js +0 -11
- package/lib/getWebGLContext/index.umd.js +0 -84
- package/lib/getWebGLContext/index.umd.min.js +0 -11
- package/lib/move/index.umd.js +0 -27
- package/lib/move/index.umd.min.js +0 -11
- package/lib/rotate/index.umd.js +0 -27
- package/lib/rotate/index.umd.min.js +0 -11
- package/lib/ruler/index.umd.js +0 -157
- package/lib/ruler/index.umd.min.js +0 -11
- package/lib/scale/index.umd.js +0 -26
- package/lib/scale/index.umd.min.js +0 -11
- package/lib/throttle/index.umd.js +0 -70
- package/lib/throttle/index.umd.min.js +0 -11
- /package/lib/Buffer/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/Buffer/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/Canvas/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/Canvas/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/Cardinal/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/Cardinal/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/Eoap/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/Eoap/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/Hermite/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/Hermite/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/Matrix4/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/Matrix4/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/Mercator/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/Mercator/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/SVG/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/SVG/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/Shader/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/Shader/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/Texture/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/Texture/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/TreeLayout/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/TreeLayout/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/animation/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/animation/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/getLoopColors/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/getLoopColors/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/getWebGLContext/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/getWebGLContext/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/move/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/move/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/rotate/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/rotate/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/ruler/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/ruler/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/scale/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/scale/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
- /package/lib/throttle/{index.umd.d.ts → index.es.d.ts} +0 -0
- /package/lib/throttle/{index.umd.min.d.ts → index.es.min.d.ts} +0 -0
package/README.md
CHANGED
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@@ -20,6 +20,8 @@
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</a>
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</p>
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<img src="https://nodei.co/npm/vislite.png?downloads=true&downloadRank=true&stars=true" alt="NPM">
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# VISLite
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```VISLite```是一个使用```TypeScript```开发的可视化库。官网地址:[https://oi-contrib.github.io/VISLite](https://oi-contrib.github.io/VISLite)
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/*!
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* VISLite JavaScript Library v1.0.0-next.4
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* git+https://github.com/oi-contrib/VISLite.git
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*/
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var newBuffer = function (painter) {
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return painter.createBuffer();
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};
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var writeBuffer = function (painter, data, isElement, usage) {
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var TYPE = isElement ? painter.ELEMENT_ARRAY_BUFFER : painter.ARRAY_BUFFER;
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painter.bufferData(TYPE, data, usage);
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};
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var useBuffer = function (painter, location, size, type, stride, offset, normalized) {
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painter.vertexAttribPointer(location, size, type, normalized, stride, offset);
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painter.enableVertexAttribArray(location);
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};
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var BufferObject = (function () {
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function BufferObject(painter, isElement) {
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if (isElement === void 0) { isElement = false; }
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this.__painter = painter;
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this.__isElement = isElement;
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this.__buffer = newBuffer(painter);
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this.__type = isElement ? painter.ELEMENT_ARRAY_BUFFER : painter.ARRAY_BUFFER;
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}
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BufferObject.prototype.use = function () {
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this.__painter.bindBuffer(this.__type, this.__buffer);
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return this;
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};
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BufferObject.prototype.write = function (data) {
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writeBuffer(this.__painter, data, this.__isElement, this.__painter.STATIC_DRAW);
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this.__fsize = data.BYTES_PER_ELEMENT;
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return this;
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};
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BufferObject.prototype.divide = function (location, size, stride, offset) {
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if (offset === void 0) { offset = 0; }
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useBuffer(this.__painter, location, size, this.__painter.FLOAT, stride * this.__fsize, offset * this.__fsize, false);
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return this;
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};
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return BufferObject;
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}());
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export { BufferObject as default };
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/*!
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* VISLite JavaScript Library v1.0.0-next.4
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* git+https://github.com/oi-contrib/VISLite.git
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*/
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var t=function(){function t(t,i){void 0===i&&(i=!1),this.__painter=t,this.__isElement=i,this.__buffer=function(t){return t.createBuffer()}(t),this.__type=i?t.ELEMENT_ARRAY_BUFFER:t.ARRAY_BUFFER}return t.prototype.use=function(){return this.__painter.bindBuffer(this.__type,this.__buffer),this},t.prototype.write=function(t){return function(t,i,e,_){var r=e?t.ELEMENT_ARRAY_BUFFER:t.ARRAY_BUFFER;t.bufferData(r,i,_)}(this.__painter,t,this.__isElement,this.__painter.STATIC_DRAW),this.__fsize=t.BYTES_PER_ELEMENT,this},t.prototype.divide=function(t,i,e,_){return void 0===_&&(_=0),function(t,i,e,_,r,n,s){t.vertexAttribPointer(i,e,_,s,r,n),t.enableVertexAttribArray(i)}(this.__painter,t,i,this.__painter.FLOAT,e*this.__fsize,_*this.__fsize,!1),this},t}();export{t as default};
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