vislite 0.5.2-alpha.1 → 0.5.2-alpha.2

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Files changed (191) hide show
  1. package/.editorconfig +18 -18
  2. package/AUTHORS.txt +6 -6
  3. package/CHANGELOG +143 -137
  4. package/LICENSE +20 -20
  5. package/README.md +69 -69
  6. package/lib/Buffer/index.umd.js +36 -36
  7. package/lib/Buffer/index.umd.min.js +2 -2
  8. package/lib/Canvas/index.umd.js +650 -650
  9. package/lib/Canvas/index.umd.min.js +2 -2
  10. package/lib/Cardinal/index.umd.js +91 -91
  11. package/lib/Cardinal/index.umd.min.js +2 -2
  12. package/lib/Eoap/index.umd.js +34 -34
  13. package/lib/Eoap/index.umd.min.js +2 -2
  14. package/lib/Geometry/index.umd.js +142 -142
  15. package/lib/Geometry/index.umd.min.js +2 -2
  16. package/lib/Hermite/index.umd.js +36 -36
  17. package/lib/Hermite/index.umd.min.js +2 -2
  18. package/lib/Matrix4/index.umd.js +119 -119
  19. package/lib/Matrix4/index.umd.min.js +2 -2
  20. package/lib/Mercator/index.umd.js +20 -20
  21. package/lib/Mercator/index.umd.min.js +2 -2
  22. package/lib/OralCanvas/index.es.js +598 -598
  23. package/lib/OralCanvas/index.es.min.js +2 -2
  24. package/lib/OralWebGL/index.es.js +532 -532
  25. package/lib/OralWebGL/index.es.min.js +3 -3
  26. package/lib/SVG/index.umd.js +470 -405
  27. package/lib/SVG/index.umd.min.js +3 -3
  28. package/lib/Shader/index.umd.js +69 -69
  29. package/lib/Shader/index.umd.min.js +3 -3
  30. package/lib/Texture/index.umd.js +53 -53
  31. package/lib/Texture/index.umd.min.js +2 -2
  32. package/lib/TreeLayout/index.umd.js +363 -363
  33. package/lib/TreeLayout/index.umd.min.js +2 -2
  34. package/lib/WebGL/index.umd.js +579 -579
  35. package/lib/WebGL/index.umd.min.js +3 -3
  36. package/lib/animation/index.umd.js +72 -72
  37. package/lib/animation/index.umd.min.js +2 -2
  38. package/lib/formatColor/index.umd.js +40 -40
  39. package/lib/formatColor/index.umd.min.js +2 -2
  40. package/lib/getLoopColors/index.umd.js +36 -36
  41. package/lib/getLoopColors/index.umd.min.js +2 -2
  42. package/lib/getWebGLContext/index.umd.js +44 -44
  43. package/lib/getWebGLContext/index.umd.min.js +2 -2
  44. package/lib/index.umd.js +2744 -2662
  45. package/lib/index.umd.min.js +3 -3
  46. package/lib/move/index.umd.js +27 -0
  47. package/lib/move/index.umd.min.js +11 -0
  48. package/lib/resizeObserver/index.umd.js +29 -29
  49. package/lib/resizeObserver/index.umd.min.js +2 -2
  50. package/lib/rotate/index.umd.js +8 -8
  51. package/lib/rotate/index.umd.min.js +2 -2
  52. package/lib/ruler/index.umd.js +126 -126
  53. package/lib/ruler/index.umd.min.js +2 -2
  54. package/lib/scale/index.umd.js +26 -0
  55. package/lib/scale/index.umd.min.js +11 -0
  56. package/lib/throttle/index.umd.js +49 -49
  57. package/lib/throttle/index.umd.min.js +2 -2
  58. package/lib/viewHandler/index.umd.js +120 -120
  59. package/lib/viewHandler/index.umd.min.js +2 -2
  60. package/miniprogram/ui-canvas/index.js +107 -107
  61. package/miniprogram/ui-canvas/index.json +4 -4
  62. package/miniprogram/ui-canvas/index.wxml +4 -4
  63. package/miniprogram/ui-canvas/index.wxss +5 -5
  64. package/package/Buffer/index.ts +2 -2
  65. package/package/Canvas/index.ts +2 -2
  66. package/package/Cardinal/index.ts +2 -2
  67. package/package/Eoap/index.ts +2 -2
  68. package/package/Geometry/index.ts +2 -2
  69. package/package/Hermite/index.ts +2 -2
  70. package/package/Matrix4/index.ts +2 -2
  71. package/package/Mercator/index.ts +2 -2
  72. package/package/OralCanvas/index.ts +2 -2
  73. package/package/OralWebGL/index.ts +2 -2
  74. package/package/SVG/index.ts +2 -2
  75. package/package/Shader/index.ts +39 -39
  76. package/package/Texture/index.ts +2 -2
  77. package/package/TreeLayout/index.ts +2 -2
  78. package/package/WebGL/index.ts +2 -2
  79. package/package/animation/index.ts +2 -2
  80. package/package/formatColor/index.ts +2 -2
  81. package/package/getLoopColors/index.ts +2 -2
  82. package/package/getWebGLContext/index.ts +39 -39
  83. package/package/index.ts +76 -72
  84. package/package/move/index.ts +3 -0
  85. package/package/resizeObserver/index.ts +2 -2
  86. package/package/rotate/index.ts +2 -2
  87. package/package/ruler/index.ts +2 -2
  88. package/package/scale/index.ts +3 -0
  89. package/package/throttle/index.ts +2 -2
  90. package/package/viewHandler/index.ts +2 -2
  91. package/package.json +66 -66
  92. package/src/Canvas.ts +67 -67
  93. package/src/Eoap.ts +66 -66
  94. package/src/Geometry.ts +82 -82
  95. package/src/Matrix4/index.ts +76 -76
  96. package/src/Matrix4/move.ts +12 -12
  97. package/src/Matrix4/rotate.ts +15 -15
  98. package/src/Matrix4/scale.ts +11 -11
  99. package/src/Matrix4/transform.ts +64 -64
  100. package/src/Mercator.ts +27 -27
  101. package/src/SVG.ts +24 -24
  102. package/src/TreeLayout/index.ts +186 -186
  103. package/src/WebGL.ts +66 -66
  104. package/src/animation.ts +98 -98
  105. package/src/common/assemble.ts +22 -22
  106. package/src/common/canvas/arc.ts +50 -50
  107. package/src/common/canvas/config.ts +158 -158
  108. package/src/common/canvas/gradient.ts +29 -29
  109. package/src/common/canvas/index.ts +168 -168
  110. package/src/common/canvas/painter.ts +426 -426
  111. package/src/common/canvas/texts.ts +18 -18
  112. package/src/common/geometry/prism-horizontal.ts +33 -33
  113. package/src/common/geometry/prism-vertical.ts +40 -40
  114. package/src/common/geometry/sphere-fragment.ts +39 -39
  115. package/src/common/geometry/tool/circle.ts +11 -11
  116. package/src/common/mergeOption.ts +6 -6
  117. package/src/common/setStyle.ts +5 -5
  118. package/src/common/svg/config.ts +186 -174
  119. package/src/common/svg/gradient.ts +63 -0
  120. package/src/common/svg/index.ts +356 -344
  121. package/src/common/svg/tool.ts +44 -44
  122. package/src/common/tree/index.ts +25 -25
  123. package/src/common/tree/toInnerTree.ts +56 -56
  124. package/src/common/tree/toPlainTree.ts +131 -131
  125. package/src/common/webgl/buffer.ts +79 -79
  126. package/src/common/webgl/doDraw.ts +108 -108
  127. package/src/common/webgl/getColorFactory.ts +26 -26
  128. package/src/common/webgl/getShader.ts +48 -48
  129. package/src/common/webgl/getTexture.ts +11 -11
  130. package/src/common/webgl/getWebGLContext.ts +27 -27
  131. package/src/common/webgl/index.ts +223 -223
  132. package/src/common/webgl/shader.ts +75 -75
  133. package/src/common/webgl/texture.ts +96 -96
  134. package/src/formatColor.ts +44 -44
  135. package/src/getLoopColors.ts +42 -42
  136. package/src/interpolation/Cardinal.ts +110 -110
  137. package/src/interpolation/Hermite.ts +65 -65
  138. package/src/move.ts +8 -0
  139. package/src/resizeObserver.ts +36 -36
  140. package/src/rotate.ts +7 -7
  141. package/src/ruler.ts +188 -188
  142. package/src/scale.ts +7 -0
  143. package/src/shader/fsColor.c +7 -7
  144. package/src/shader/fsColors.c +7 -7
  145. package/src/shader/fsCube.c +8 -8
  146. package/src/shader/fsImage.c +8 -8
  147. package/src/shader/vsColor.c +17 -17
  148. package/src/shader/vsColors.c +13 -13
  149. package/src/shader/vsCube.c +13 -13
  150. package/src/shader/vsImage.c +13 -13
  151. package/src/throttle.ts +51 -51
  152. package/src/viewHandler.ts +158 -158
  153. package/types/Buffer.d.ts +23 -23
  154. package/types/Canvas.d.ts +300 -300
  155. package/types/CanvasConfig.d.ts +106 -106
  156. package/types/CanvasOption.d.ts +7 -7
  157. package/types/Cardinal.d.ts +13 -13
  158. package/types/Geometry.d.ts +40 -40
  159. package/types/GeometryOption.d.ts +11 -11
  160. package/types/GeometryResult.d.ts +18 -18
  161. package/types/Gradient.d.ts +14 -14
  162. package/types/Hermite.d.ts +18 -18
  163. package/types/Map.d.ts +9 -9
  164. package/types/Matrix4.d.ts +42 -42
  165. package/types/Object3D.d.ts +114 -114
  166. package/types/SVG.d.ts +238 -215
  167. package/types/SVGConfig.d.ts +76 -76
  168. package/types/Scene3D.d.ts +6 -6
  169. package/types/Shader.d.ts +21 -21
  170. package/types/Texture.d.ts +16 -16
  171. package/types/Tree.d.ts +69 -69
  172. package/types/TreeConfig.d.ts +24 -24
  173. package/types/TreeLayout.d.ts +54 -54
  174. package/types/TreeOption.d.ts +48 -48
  175. package/types/WebGL.d.ts +38 -38
  176. package/types/WebGLOption.d.ts +7 -7
  177. package/types/animation.d.ts +6 -6
  178. package/types/formatColor.d.ts +2 -2
  179. package/types/getLoopColors.d.ts +2 -2
  180. package/types/getWebGLContext.d.ts +2 -2
  181. package/types/index.d.ts +175 -169
  182. package/types/move.d.ts +3 -0
  183. package/types/painterConfig.d.ts +2 -2
  184. package/types/resizeObserver.d.ts +2 -2
  185. package/types/rotate.d.ts +2 -2
  186. package/types/ruler.d.ts +7 -7
  187. package/types/scale.d.ts +3 -0
  188. package/types/throttle.d.ts +4 -4
  189. package/types/throttleOption.d.ts +21 -21
  190. package/types/viewHandler.d.ts +13 -13
  191. package/uni-app/ui-canvas.vue +226 -226
@@ -1,11 +1,11 @@
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  /*!
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- * VISLite JavaScript Library v0.5.2-alpha.1
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+ * VISLite JavaScript Library v0.5.2-alpha.2
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  * git+https://github.com/oi-contrib/VISLite.git
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  *
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  * Copyright zxl20070701
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  * Released under the MIT license
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  * https://zxl20070701.github.io/notebook/home.html
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  *
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- * Publish Date: Thu Oct 12 2023 15:44:35 GMT+0800 (China Standard Time)
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+ * Publish Date: Mon Oct 23 2023 22:21:10 GMT+0800 (中国标准时间)
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  */
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this.__region&&this.__region.fillArc(t,i,e,n,o,s),this.__isPainter&&this.__onlyRegion||r(this.painter,this.__specialConfig,t,i,e,n,o,s).fill(),this},t.prototype.strokeArc=function(t,i,e,n,o,s){return this.__region&&this.__region.strokeArc(t,i,e,n,o,s),this.__isPainter&&this.__onlyRegion||r(this.painter,this.__specialConfig,t,i,e,n,o,s).stroke(),this},t.prototype.fullArc=function(t,i,e,n,o,s){return this.__region&&this.__region.fullArc(t,i,e,n,o,s),this.__isPainter&&this.__onlyRegion||(r(this.painter,this.__specialConfig,t,i,e,n,o,s),this.painter.fill(),this.painter.stroke()),this},t.prototype.fillCircle=function(t,i,e){return this.__region&&this.__region.fillCircle(t,i,e),this.__isPainter&&this.__onlyRegion||o(this.painter,t,i,e).fill(),this},t.prototype.strokeCircle=function(t,i,e){return this.__region&&this.__region.strokeCircle(t,i,e),this.__isPainter&&this.__onlyRegion||o(this.painter,t,i,e).stroke(),this},t.prototype.fullCircle=function(t,i,e){return this.__region&&this.__region.fullCircle(t,i,e),this.__isPainter&&this.__onlyRegion||(o(this.painter,t,i,e),this.painter.fill(),this.painter.stroke()),this},t.prototype.fillRect=function(t,i,e,n){return this.__region&&this.__region.fillRect(t,i,e,n),this.__isPainter&&this.__onlyRegion||s(this.painter,t,i,e,n).fill(),this},t.prototype.strokeRect=function(t,i,e,n){return this.__region&&this.__region.strokeRect(t,i,e,n),this.__isPainter&&this.__onlyRegion||s(this.painter,t,i,e,n).stroke(),this},t.prototype.fullRect=function(t,i,e,n){return this.__region&&this.__region.fullRect(t,i,e,n),this.__isPainter&&this.__onlyRegion||(s(this.painter,t,i,e,n),this.painter.fill(),this.painter.stroke()),this},t.prototype.draw=function(){},t}(),h={"font-size":"fontSize","font-family":"fontFamily","font-weight":"fontWeight","font-style":"fontStyle","arc-start-cap":"arcStartCap","arc-end-cap":"arcEndCap"},l=function(t){function e(i,e){var n=t.call(this,i,{},e?new _(e,{willReadFrequently:!0}):null,!0)||this;return n.name="Canvas",n.__regionList={},n.__regionAssemble=function(t,i,e,n){for(var r=[],o=0;o<n;o++)r[o]=t;return function(){for(var o=0;o<n;o++){if(r[o]+e<i){r[o]=+(r[o]+e).toFixed(7);break}o<n-1&&(r[o]=t)}return r}}(0,255,10,3),n.setRegion(""),n}return i(e,t),e.prototype.config=function(t){for(var i in t){var e=h[i]||i;this.useConfig(e,t[i])}return this},e.prototype.onlyRegion=function(t){return this.__onlyRegion=t,this},e.prototype.setRegion=function(t){if(this.__region)if(t){if(null==this.__regionList[t]){var i=this.__regionAssemble();this.__regionList[t]="rgb("+i[0]+","+i[1]+","+i[2]+")"}this.__region.useConfig("fillStyle",this.__regionList[t])&&this.__region.useConfig("strokeStyle",this.__regionList[t])}else this.__region.useConfig("fillStyle","#000000")&&this.__region.useConfig("strokeStyle","#000000");return this},e.prototype.getRegion=function(t,i){var e=this;return new Promise((function(n,r){var o=e.__region?e.__region.painter.getImageData(t-.5,i-.5,1,1):{data:[0,0,0,0]},s=o.data,a=function(){if(e.__region)for(var t in e.__regionList)if("rgb("+s[0]+","+s[1]+","+s[2]+")"==e.__regionList[t]){n(t);break}n("")};s?a():o.then((function(t){s=t,a()}))}))},e.prototype.textWidth=function(t){this.painter.save(),n(this.painter,this.__specialConfig,0,0,0);var i=this.painter.measureText(t+"").width;return this.painter.restore(),i},e.prototype.getContext=function(t){return void 0===t&&(t=!1),t?this.__region?this.__region.painter:null:this.painter},e.prototype.createLinearGradient=function(t,i,e,n){return function(t,i,e,n,r){var o=t.createLinearGradient(i,e,n,r),s={value:function(){return o},setColor:function(t,i){return o.addColorStop(t,i),s}};return s}(this.painter,t,i,e,n)},e.prototype.createRadialGradient=function(t,i,e){return function(t,i,e,n){var r=t.createRadialGradient(i,e,0,i,e,n),o={value:function(){return r},setColor:function(t,i){return r.addColorStop(t,i),o}};return o}(this.painter,t,i,e)},e.prototype.getColor=function(t,i){var e=this.painter.getImageData(t-.5,i-.5,1,1).data;return"rgba("+e[0]+","+e[1]+","+e[2]+","+e[3]+")"},e}(_);return function(t){function e(i,e){void 0===e&&(e={});var n=this;if(!i)throw new Error("VISLite Canvas:The mount point requires an HTMLElement type but encountered null.");e=function(t,i){for(var e in t)i[e]=t[e];return i}(e,{region:!0});var r,o,s=i.clientWidth,a=i.clientHeight,_=i;_._vislite_canvas_?(r=_._vislite_canvas_[0],o=_._vislite_canvas_[1]):(r=document.createElement("canvas"),i.appendChild(r),e.region&&(o=document.createElement("canvas")),_._vislite_canvas_=[r,o],i.setAttribute("vislite","Canvas"));for(var h=0,l=[r,o];h<l.length;h++){var p=l[h];p&&(p.style.width=s+"px",p.setAttribute("width",s+""),p.style.height=a+"px",p.setAttribute("height",a+""))}return(n=t.call(this,r,o)||this).__canvas=r,n}return i(e,t),e.prototype.toDataURL=function(){var t=this;return new Promise((function(i){i(t.__canvas.toDataURL())}))},e}(l)},"object"==typeof exports&&"undefined"!=typeof module?module.exports=i():"function"==typeof define&&define.amd?define(i):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite_Canvas=i();
@@ -1,12 +1,12 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.5.2-alpha.1
2
+ * VISLite JavaScript Library v0.5.2-alpha.2
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Thu Oct 12 2023 15:44:35 GMT+0800 (China Standard Time)
9
+ * Publish Date: Mon Oct 23 2023 22:21:10 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -14,97 +14,97 @@
14
14
  (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.VISLite_Cardinal = factory());
15
15
  })(this, (function () { 'use strict';
16
16
 
17
- var Hermite = (function () {
18
- function Hermite(u) {
19
- if (u === void 0) { u = 0.5; }
20
- this.name = 'Hermite';
21
- this.__u = u;
22
- }
23
- Hermite.prototype.setP = function (x1, y1, x2, y2, s1, s2) {
24
- if (x1 < x2) {
25
- this.__a = x1;
26
- this.__b = x2;
27
- var p3 = this.__u * s1, p4 = this.__u * s2;
28
- y1 /= (x2 - x1);
29
- y2 /= (x2 - x1);
30
- this.__MR = [
31
- 2 * y1 - 2 * y2 + p3 + p4,
32
- 3 * y2 - 3 * y1 - 2 * p3 - p4,
33
- p3,
34
- y1
35
- ];
36
- }
37
- else
38
- throw new Error('The point x-position should be increamented!');
39
- return this;
40
- };
41
- Hermite.prototype.use = function (x) {
42
- if (this.__MR) {
43
- var sx = (x - this.__a) / (this.__b - this.__a), sx2 = sx * sx, sx3 = sx * sx2;
44
- var sResult = sx3 * this.__MR[0] + sx2 * this.__MR[1] + sx * this.__MR[2] + this.__MR[3];
45
- return sResult * (this.__b - this.__a);
46
- }
47
- else
48
- throw new Error('You shoud first set the position!');
49
- };
50
- return Hermite;
17
+ var Hermite = (function () {
18
+ function Hermite(u) {
19
+ if (u === void 0) { u = 0.5; }
20
+ this.name = 'Hermite';
21
+ this.__u = u;
22
+ }
23
+ Hermite.prototype.setP = function (x1, y1, x2, y2, s1, s2) {
24
+ if (x1 < x2) {
25
+ this.__a = x1;
26
+ this.__b = x2;
27
+ var p3 = this.__u * s1, p4 = this.__u * s2;
28
+ y1 /= (x2 - x1);
29
+ y2 /= (x2 - x1);
30
+ this.__MR = [
31
+ 2 * y1 - 2 * y2 + p3 + p4,
32
+ 3 * y2 - 3 * y1 - 2 * p3 - p4,
33
+ p3,
34
+ y1
35
+ ];
36
+ }
37
+ else
38
+ throw new Error('The point x-position should be increamented!');
39
+ return this;
40
+ };
41
+ Hermite.prototype.use = function (x) {
42
+ if (this.__MR) {
43
+ var sx = (x - this.__a) / (this.__b - this.__a), sx2 = sx * sx, sx3 = sx * sx2;
44
+ var sResult = sx3 * this.__MR[0] + sx2 * this.__MR[1] + sx * this.__MR[2] + this.__MR[3];
45
+ return sResult * (this.__b - this.__a);
46
+ }
47
+ else
48
+ throw new Error('You shoud first set the position!');
49
+ };
50
+ return Hermite;
51
51
  }());
52
52
 
53
- var Cardinal = (function () {
54
- function Cardinal(t) {
55
- if (t === void 0) { t = 0; }
56
- this.name = 'Cardinal';
57
- this.__t = t;
58
- }
59
- Cardinal.prototype.setP = function (points) {
60
- this.__HS = {
61
- "x": [],
62
- "h": []
63
- };
64
- var flag, slope = (points[1][1] - points[0][1]) / (points[1][0] - points[0][0]), temp;
65
- this.__HS.x[0] = points[0][0];
66
- for (flag = 1; flag < points.length; flag++) {
67
- if (points[flag][0] <= points[flag - 1][0])
68
- throw new Error('The point position should be increamented!');
69
- this.__HS.x[flag] = points[flag][0];
70
- if (flag < points.length - 1) {
71
- if ((points[flag + 1][1] > points[flag][1] && points[flag - 1][1] > points[flag][1]) ||
72
- (points[flag + 1][1] < points[flag][1] && points[flag - 1][1] < points[flag][1]) ||
73
- points[flag + 1][1] == points[flag][1] ||
74
- points[flag - 1][1] == points[flag][1]) {
75
- temp = 0;
76
- }
77
- else {
78
- temp = (points[flag + 1][1] - points[flag - 1][1]) / (points[flag + 1][0] - points[flag - 1][0]);
79
- }
80
- }
81
- else {
82
- temp = (points[flag][1] - points[flag - 1][1]) / (points[flag][0] - points[flag - 1][0]);
83
- }
84
- this.__HS.h[flag - 1] = new Hermite((1 - this.__t) * 0.5).setP(points[flag - 1][0], points[flag - 1][1], points[flag][0], points[flag][1], slope, temp);
85
- slope = temp;
86
- }
87
- return this;
88
- };
89
- Cardinal.prototype.use = function (x) {
90
- if (this.__HS) {
91
- this.__i = -1;
92
- while (this.__i + 1 < this.__HS.x.length && (x > this.__HS.x[this.__i + 1] || (this.__i == -1 && x >= this.__HS.x[this.__i + 1]))) {
93
- this.__i += 1;
94
- }
95
- if (this.__i < 0) {
96
- return this.__HS.h[0].use(this.__HS.x[0]);
97
- }
98
- else if (this.__i >= this.__HS.h.length) {
99
- return this.__HS.h[this.__HS.h.length - 1].use(this.__HS.x[this.__HS.x.length - 1]);
100
- }
101
- return this.__HS.h[this.__i].use(x);
102
- }
103
- else {
104
- throw new Error('You shoud first set the position!');
105
- }
106
- };
107
- return Cardinal;
53
+ var Cardinal = (function () {
54
+ function Cardinal(t) {
55
+ if (t === void 0) { t = 0; }
56
+ this.name = 'Cardinal';
57
+ this.__t = t;
58
+ }
59
+ Cardinal.prototype.setP = function (points) {
60
+ this.__HS = {
61
+ "x": [],
62
+ "h": []
63
+ };
64
+ var flag, slope = (points[1][1] - points[0][1]) / (points[1][0] - points[0][0]), temp;
65
+ this.__HS.x[0] = points[0][0];
66
+ for (flag = 1; flag < points.length; flag++) {
67
+ if (points[flag][0] <= points[flag - 1][0])
68
+ throw new Error('The point position should be increamented!');
69
+ this.__HS.x[flag] = points[flag][0];
70
+ if (flag < points.length - 1) {
71
+ if ((points[flag + 1][1] > points[flag][1] && points[flag - 1][1] > points[flag][1]) ||
72
+ (points[flag + 1][1] < points[flag][1] && points[flag - 1][1] < points[flag][1]) ||
73
+ points[flag + 1][1] == points[flag][1] ||
74
+ points[flag - 1][1] == points[flag][1]) {
75
+ temp = 0;
76
+ }
77
+ else {
78
+ temp = (points[flag + 1][1] - points[flag - 1][1]) / (points[flag + 1][0] - points[flag - 1][0]);
79
+ }
80
+ }
81
+ else {
82
+ temp = (points[flag][1] - points[flag - 1][1]) / (points[flag][0] - points[flag - 1][0]);
83
+ }
84
+ this.__HS.h[flag - 1] = new Hermite((1 - this.__t) * 0.5).setP(points[flag - 1][0], points[flag - 1][1], points[flag][0], points[flag][1], slope, temp);
85
+ slope = temp;
86
+ }
87
+ return this;
88
+ };
89
+ Cardinal.prototype.use = function (x) {
90
+ if (this.__HS) {
91
+ this.__i = -1;
92
+ while (this.__i + 1 < this.__HS.x.length && (x > this.__HS.x[this.__i + 1] || (this.__i == -1 && x >= this.__HS.x[this.__i + 1]))) {
93
+ this.__i += 1;
94
+ }
95
+ if (this.__i < 0) {
96
+ return this.__HS.h[0].use(this.__HS.x[0]);
97
+ }
98
+ else if (this.__i >= this.__HS.h.length) {
99
+ return this.__HS.h[this.__HS.h.length - 1].use(this.__HS.x[this.__HS.x.length - 1]);
100
+ }
101
+ return this.__HS.h[this.__i].use(x);
102
+ }
103
+ else {
104
+ throw new Error('You shoud first set the position!');
105
+ }
106
+ };
107
+ return Cardinal;
108
108
  }());
109
109
 
110
110
  return Cardinal;
@@ -1,11 +1,11 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.5.2-alpha.1
2
+ * VISLite JavaScript Library v0.5.2-alpha.2
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Thu Oct 12 2023 15:44:35 GMT+0800 (China Standard Time)
9
+ * Publish Date: Mon Oct 23 2023 22:21:10 GMT+0800 (中国标准时间)
10
10
  */
11
11
  var t,i;t=this,i=function(){"use strict";var t=function(){function t(t){void 0===t&&(t=.5),this.name="Hermite",this.__u=t}return t.prototype.setP=function(t,i,_,h,s,e){if(!(t<_))throw new Error("The point x-position should be increamented!");this.__a=t,this.__b=_;var n=this.__u*s,o=this.__u*e;return i/=_-t,h/=_-t,this.__MR=[2*i-2*h+n+o,3*h-3*i-2*n-o,n,i],this},t.prototype.use=function(t){if(this.__MR){var i=(t-this.__a)/(this.__b-this.__a),_=i*i;return(i*_*this.__MR[0]+_*this.__MR[1]+i*this.__MR[2]+this.__MR[3])*(this.__b-this.__a)}throw new Error("You shoud first set the position!")},t}();return function(){function i(t){void 0===t&&(t=0),this.name="Cardinal",this.__t=t}return i.prototype.setP=function(i){this.__HS={x:[],h:[]};var _,h,s=(i[1][1]-i[0][1])/(i[1][0]-i[0][0]);for(this.__HS.x[0]=i[0][0],_=1;_<i.length;_++){if(i[_][0]<=i[_-1][0])throw new Error("The point position should be increamented!");this.__HS.x[_]=i[_][0],h=_<i.length-1?i[_+1][1]>i[_][1]&&i[_-1][1]>i[_][1]||i[_+1][1]<i[_][1]&&i[_-1][1]<i[_][1]||i[_+1][1]==i[_][1]||i[_-1][1]==i[_][1]?0:(i[_+1][1]-i[_-1][1])/(i[_+1][0]-i[_-1][0]):(i[_][1]-i[_-1][1])/(i[_][0]-i[_-1][0]),this.__HS.h[_-1]=new t(.5*(1-this.__t)).setP(i[_-1][0],i[_-1][1],i[_][0],i[_][1],s,h),s=h}return this},i.prototype.use=function(t){if(this.__HS){for(this.__i=-1;this.__i+1<this.__HS.x.length&&(t>this.__HS.x[this.__i+1]||-1==this.__i&&t>=this.__HS.x[this.__i+1]);)this.__i+=1;return this.__i<0?this.__HS.h[0].use(this.__HS.x[0]):this.__i>=this.__HS.h.length?this.__HS.h[this.__HS.h.length-1].use(this.__HS.x[this.__HS.x.length-1]):this.__HS.h[this.__i].use(t)}throw new Error("You shoud first set the position!")},i}()},"object"==typeof exports&&"undefined"!=typeof module?module.exports=i():"function"==typeof define&&define.amd?define(i):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite_Cardinal=i();
@@ -1,12 +1,12 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.5.2-alpha.1
2
+ * VISLite JavaScript Library v0.5.2-alpha.2
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Thu Oct 12 2023 15:44:35 GMT+0800 (China Standard Time)
9
+ * Publish Date: Mon Oct 23 2023 22:21:10 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -14,38 +14,38 @@
14
14
  (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.VISLite_Eoap = factory());
15
15
  })(this, (function () { 'use strict';
16
16
 
17
- var rotateX = function (deg, x, y, z) {
18
- var cos = Math.cos(deg), sin = Math.sin(deg);
19
- return [x, y * cos - z * sin, y * sin + z * cos];
20
- };
21
- var rotateY = function (deg, x, y, z) {
22
- var cos = Math.cos(deg), sin = Math.sin(deg);
23
- return [z * sin + x * cos, y, z * cos - x * sin];
24
- };
25
- var rotateZ = function (deg, x, y, z) {
26
- var cos = Math.cos(deg), sin = Math.sin(deg);
27
- return [x * cos - y * sin, x * sin + y * cos, z];
28
- };
29
- var Eoap = (function () {
30
- function Eoap(scale, center) {
31
- if (scale === void 0) { scale = 7; }
32
- if (center === void 0) { center = [107, 36]; }
33
- this.name = 'Eoap';
34
- this.__scale = scale;
35
- this.__center = center;
36
- }
37
- Eoap.prototype.use = function (λ, φ) {
38
- var p = rotateY((360 - φ) / 180 * Math.PI, 100 * this.__scale, 0, 0);
39
- p = rotateZ(λ / 180 * Math.PI, p[0], p[1], p[2]);
40
- p = rotateZ((90 - this.__center[0]) / 180 * Math.PI, p[0], p[1], p[2]);
41
- p = rotateX((90 - this.__center[1]) / 180 * Math.PI, p[0], p[1], p[2]);
42
- return [
43
- -p[0],
44
- p[1],
45
- p[2]
46
- ];
47
- };
48
- return Eoap;
17
+ var rotateX = function (deg, x, y, z) {
18
+ var cos = Math.cos(deg), sin = Math.sin(deg);
19
+ return [x, y * cos - z * sin, y * sin + z * cos];
20
+ };
21
+ var rotateY = function (deg, x, y, z) {
22
+ var cos = Math.cos(deg), sin = Math.sin(deg);
23
+ return [z * sin + x * cos, y, z * cos - x * sin];
24
+ };
25
+ var rotateZ = function (deg, x, y, z) {
26
+ var cos = Math.cos(deg), sin = Math.sin(deg);
27
+ return [x * cos - y * sin, x * sin + y * cos, z];
28
+ };
29
+ var Eoap = (function () {
30
+ function Eoap(scale, center) {
31
+ if (scale === void 0) { scale = 7; }
32
+ if (center === void 0) { center = [107, 36]; }
33
+ this.name = 'Eoap';
34
+ this.__scale = scale;
35
+ this.__center = center;
36
+ }
37
+ Eoap.prototype.use = function (λ, φ) {
38
+ var p = rotateY((360 - φ) / 180 * Math.PI, 100 * this.__scale, 0, 0);
39
+ p = rotateZ(λ / 180 * Math.PI, p[0], p[1], p[2]);
40
+ p = rotateZ((90 - this.__center[0]) / 180 * Math.PI, p[0], p[1], p[2]);
41
+ p = rotateX((90 - this.__center[1]) / 180 * Math.PI, p[0], p[1], p[2]);
42
+ return [
43
+ -p[0],
44
+ p[1],
45
+ p[2]
46
+ ];
47
+ };
48
+ return Eoap;
49
49
  }());
50
50
 
51
51
  return Eoap;
@@ -1,11 +1,11 @@
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  /*!
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- * VISLite JavaScript Library v0.5.2-alpha.1
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+ * VISLite JavaScript Library v0.5.2-alpha.2
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  * git+https://github.com/oi-contrib/VISLite.git
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  *
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  * Copyright zxl20070701
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  * Released under the MIT license
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  * https://zxl20070701.github.io/notebook/home.html
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  *
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- * Publish Date: Thu Oct 12 2023 15:44:35 GMT+0800 (China Standard Time)
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+ * Publish Date: Mon Oct 23 2023 22:21:10 GMT+0800 (中国标准时间)
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  */
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  var t,e;t=this,e=function(){"use strict";var t=function(t,e,n,i){var o=Math.cos(t),a=Math.sin(t);return[e*o-n*a,e*a+n*o,i]};return function(){function e(t,e){void 0===t&&(t=7),void 0===e&&(e=[107,36]),this.name="Eoap",this.__scale=t,this.__center=e}return e.prototype.use=function(e,n){var i,o,a,s,r,h,u=(i=(360-n)/180*Math.PI,o=100*this.__scale,a=0,s=0,r=Math.cos(i),h=Math.sin(i),[s*h+o*r,a,s*r-o*h]);return u=t(e/180*Math.PI,u[0],u[1],u[2]),u=t((90-this.__center[0])/180*Math.PI,u[0],u[1],u[2]),u=function(t,e,n,i){var o=Math.cos(t),a=Math.sin(t);return[e,n*o-i*a,n*a+i*o]}((90-this.__center[1])/180*Math.PI,u[0],u[1],u[2]),[-u[0],u[1],u[2]]},e}()},"object"==typeof exports&&"undefined"!=typeof module?module.exports=e():"function"==typeof define&&define.amd?define(e):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite_Eoap=e();