vislite 0.5.0 → 0.5.2-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (157) hide show
  1. package/.editorconfig +18 -18
  2. package/AUTHORS.txt +6 -6
  3. package/CHANGELOG +5 -0
  4. package/LICENSE +20 -20
  5. package/README.md +69 -69
  6. package/miniprogram/ui-canvas/index.js +107 -107
  7. package/miniprogram/ui-canvas/index.json +4 -4
  8. package/miniprogram/ui-canvas/index.wxml +4 -4
  9. package/miniprogram/ui-canvas/index.wxss +5 -5
  10. package/package/Buffer/index.ts +2 -2
  11. package/package/Canvas/index.ts +2 -2
  12. package/package/Cardinal/index.ts +2 -2
  13. package/package/Eoap/index.ts +2 -2
  14. package/package/Hermite/index.ts +2 -2
  15. package/package/Matrix4/index.ts +2 -2
  16. package/package/Mercator/index.ts +2 -2
  17. package/package/OralCanvas/index.ts +2 -2
  18. package/package/OralWebGL/index.ts +2 -2
  19. package/package/SVG/index.ts +2 -2
  20. package/package/Shader/index.ts +39 -39
  21. package/package/Texture/index.ts +2 -2
  22. package/package/TreeLayout/index.ts +2 -2
  23. package/package/WebGL/index.ts +2 -2
  24. package/package/animation/index.ts +2 -2
  25. package/package/formatColor/index.ts +2 -2
  26. package/package/getLoopColors/index.ts +2 -2
  27. package/package/getWebGLContext/index.ts +39 -39
  28. package/package/resizeObserver/index.ts +2 -2
  29. package/package/rotate/index.ts +2 -2
  30. package/package/ruler/index.ts +2 -2
  31. package/package/throttle/index.ts +2 -2
  32. package/package/viewHandler/index.ts +2 -2
  33. package/package.json +1 -1
  34. package/src/Canvas.ts +67 -67
  35. package/src/Matrix4/move.ts +12 -12
  36. package/src/Matrix4/rotate.ts +15 -15
  37. package/src/Matrix4/scale.ts +11 -11
  38. package/src/Matrix4/transform.ts +64 -64
  39. package/src/SVG.ts +24 -24
  40. package/src/WebGL.ts +66 -66
  41. package/src/animation.ts +98 -98
  42. package/src/common/assemble.ts +22 -22
  43. package/src/common/canvas/arc.ts +50 -50
  44. package/src/common/canvas/config.ts +158 -158
  45. package/src/common/canvas/gradient.ts +29 -29
  46. package/src/common/canvas/index.ts +168 -168
  47. package/src/common/canvas/painter.ts +426 -426
  48. package/src/common/canvas/texts.ts +18 -18
  49. package/src/common/mergeOption.ts +6 -6
  50. package/src/common/setStyle.ts +5 -5
  51. package/src/common/svg/config.ts +174 -174
  52. package/src/common/svg/tool.ts +44 -44
  53. package/src/common/tree/index.ts +25 -25
  54. package/src/common/tree/toInnerTree.ts +56 -56
  55. package/src/common/tree/toPlainTree.ts +131 -131
  56. package/src/common/webgl/buffer.ts +79 -79
  57. package/src/common/webgl/doDraw.ts +108 -108
  58. package/src/common/webgl/getColorFactory.ts +26 -26
  59. package/src/common/webgl/getShader.ts +48 -48
  60. package/src/common/webgl/getTexture.ts +11 -11
  61. package/src/common/webgl/getWebGLContext.ts +27 -27
  62. package/src/common/webgl/index.ts +223 -223
  63. package/src/common/webgl/shader.ts +75 -75
  64. package/src/common/webgl/texture.ts +96 -96
  65. package/src/formatColor.ts +44 -44
  66. package/src/getLoopColors.ts +42 -42
  67. package/src/interpolation/Cardinal.ts +110 -110
  68. package/src/interpolation/Hermite.ts +65 -65
  69. package/src/resizeObserver.ts +36 -36
  70. package/src/ruler.ts +188 -188
  71. package/src/shader/fsColor.c +7 -7
  72. package/src/shader/fsColors.c +7 -7
  73. package/src/shader/fsCube.c +8 -8
  74. package/src/shader/fsImage.c +8 -8
  75. package/src/shader/vsColor.c +17 -17
  76. package/src/shader/vsColors.c +13 -13
  77. package/src/shader/vsCube.c +13 -13
  78. package/src/shader/vsImage.c +13 -13
  79. package/src/throttle.ts +51 -51
  80. package/src/viewHandler.ts +158 -158
  81. package/types/Buffer.d.ts +23 -23
  82. package/types/Canvas.d.ts +300 -300
  83. package/types/CanvasOption.d.ts +7 -7
  84. package/types/Cardinal.d.ts +13 -13
  85. package/types/Gradient.d.ts +14 -14
  86. package/types/Hermite.d.ts +18 -18
  87. package/types/Object3D.d.ts +114 -114
  88. package/types/SVGConfig.d.ts +76 -76
  89. package/types/Scene3D.d.ts +6 -6
  90. package/types/Shader.d.ts +21 -21
  91. package/types/Texture.d.ts +16 -16
  92. package/types/Tree.d.ts +69 -69
  93. package/types/TreeConfig.d.ts +24 -24
  94. package/types/TreeOption.d.ts +48 -48
  95. package/types/WebGL.d.ts +38 -38
  96. package/types/WebGLOption.d.ts +7 -7
  97. package/types/animation.d.ts +6 -6
  98. package/types/formatColor.d.ts +2 -2
  99. package/types/getLoopColors.d.ts +2 -2
  100. package/types/getWebGLContext.d.ts +2 -2
  101. package/types/painterConfig.d.ts +2 -2
  102. package/types/resizeObserver.d.ts +2 -2
  103. package/types/ruler.d.ts +7 -7
  104. package/types/throttle.d.ts +4 -4
  105. package/types/throttleOption.d.ts +21 -21
  106. package/types/viewHandler.d.ts +13 -13
  107. package/uni-app/ui-canvas.vue +226 -222
  108. package/lib/Buffer/index.umd.js +0 -55
  109. package/lib/Buffer/index.umd.min.js +0 -11
  110. package/lib/Canvas/index.umd.js +0 -721
  111. package/lib/Canvas/index.umd.min.js +0 -11
  112. package/lib/Cardinal/index.umd.js +0 -112
  113. package/lib/Cardinal/index.umd.min.js +0 -11
  114. package/lib/Eoap/index.umd.js +0 -53
  115. package/lib/Eoap/index.umd.min.js +0 -11
  116. package/lib/Geometry/index.umd.js +0 -205
  117. package/lib/Geometry/index.umd.min.js +0 -11
  118. package/lib/Hermite/index.umd.js +0 -55
  119. package/lib/Hermite/index.umd.min.js +0 -11
  120. package/lib/Matrix4/index.umd.js +0 -146
  121. package/lib/Matrix4/index.umd.min.js +0 -11
  122. package/lib/Mercator/index.umd.js +0 -39
  123. package/lib/Mercator/index.umd.min.js +0 -11
  124. package/lib/OralCanvas/index.es.js +0 -657
  125. package/lib/OralCanvas/index.es.min.js +0 -11
  126. package/lib/OralWebGL/index.es.js +0 -611
  127. package/lib/OralWebGL/index.es.min.js +0 -11
  128. package/lib/SVG/index.umd.js +0 -475
  129. package/lib/SVG/index.umd.min.js +0 -11
  130. package/lib/Shader/index.umd.js +0 -134
  131. package/lib/Shader/index.umd.min.js +0 -11
  132. package/lib/Texture/index.umd.js +0 -72
  133. package/lib/Texture/index.umd.min.js +0 -11
  134. package/lib/TreeLayout/index.umd.js +0 -430
  135. package/lib/TreeLayout/index.umd.min.js +0 -11
  136. package/lib/WebGL/index.umd.js +0 -684
  137. package/lib/WebGL/index.umd.min.js +0 -11
  138. package/lib/animation/index.umd.js +0 -91
  139. package/lib/animation/index.umd.min.js +0 -11
  140. package/lib/formatColor/index.umd.js +0 -59
  141. package/lib/formatColor/index.umd.min.js +0 -11
  142. package/lib/getLoopColors/index.umd.js +0 -55
  143. package/lib/getLoopColors/index.umd.min.js +0 -11
  144. package/lib/getWebGLContext/index.umd.js +0 -65
  145. package/lib/getWebGLContext/index.umd.min.js +0 -11
  146. package/lib/index.umd.js +0 -2834
  147. package/lib/index.umd.min.js +0 -11
  148. package/lib/resizeObserver/index.umd.js +0 -48
  149. package/lib/resizeObserver/index.umd.min.js +0 -11
  150. package/lib/rotate/index.umd.js +0 -27
  151. package/lib/rotate/index.umd.min.js +0 -11
  152. package/lib/ruler/index.umd.js +0 -145
  153. package/lib/ruler/index.umd.min.js +0 -11
  154. package/lib/throttle/index.umd.js +0 -70
  155. package/lib/throttle/index.umd.min.js +0 -11
  156. package/lib/viewHandler/index.umd.js +0 -139
  157. package/lib/viewHandler/index.umd.min.js +0 -11
@@ -1,11 +0,0 @@
1
- /*!
2
- * VISLite JavaScript Library v0.5.0
3
- * git+https://github.com/oi-contrib/VISLite.git
4
- *
5
- * Copyright zxl20070701
6
- * Released under the MIT license
7
- * https://zxl20070701.github.io/notebook/home.html
8
- *
9
- * Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
10
- */
11
- var t,e;t=this,e=function(){"use strict";var t=function(){function t(t){void 0===t&&(t=.5),this.name="Hermite",this.__u=t}return t.prototype.setP=function(t,e,i,r,n,o){if(!(t<i))throw new Error("The point x-position should be increamented!");this.__a=t,this.__b=i;var s=this.__u*n,a=this.__u*o;return e/=i-t,r/=i-t,this.__MR=[2*e-2*r+s+a,3*r-3*e-2*s-a,s,e],this},t.prototype.use=function(t){if(this.__MR){var e=(t-this.__a)/(this.__b-this.__a),i=e*e;return(e*i*this.__MR[0]+i*this.__MR[1]+e*this.__MR[2]+this.__MR[3])*(this.__b-this.__a)}throw new Error("You shoud first set the position!")},t}(),e=function(){function e(t){void 0===t&&(t=0),this.name="Cardinal",this.__t=t}return e.prototype.setP=function(e){this.__HS={x:[],h:[]};var i,r,n=(e[1][1]-e[0][1])/(e[1][0]-e[0][0]);for(this.__HS.x[0]=e[0][0],i=1;i<e.length;i++){if(e[i][0]<=e[i-1][0])throw new Error("The point position should be increamented!");this.__HS.x[i]=e[i][0],r=i<e.length-1?e[i+1][1]>e[i][1]&&e[i-1][1]>e[i][1]||e[i+1][1]<e[i][1]&&e[i-1][1]<e[i][1]||e[i+1][1]==e[i][1]||e[i-1][1]==e[i][1]?0:(e[i+1][1]-e[i-1][1])/(e[i+1][0]-e[i-1][0]):(e[i][1]-e[i-1][1])/(e[i][0]-e[i-1][0]),this.__HS.h[i-1]=new t(.5*(1-this.__t)).setP(e[i-1][0],e[i-1][1],e[i][0],e[i][1],n,r),n=r}return this},e.prototype.use=function(t){if(this.__HS){for(this.__i=-1;this.__i+1<this.__HS.x.length&&(t>this.__HS.x[this.__i+1]||-1==this.__i&&t>=this.__HS.x[this.__i+1]);)this.__i+=1;return this.__i<0?this.__HS.h[0].use(this.__HS.x[0]):this.__i>=this.__HS.h.length?this.__HS.h[this.__HS.h.length-1].use(this.__HS.x[this.__HS.x.length-1]):this.__HS.h[this.__i].use(t)}throw new Error("You shoud first set the position!")},e}(),i=function(t,e){for(var i=[],r=0;r<4;r++)for(var n=0;n<e.length/4;n++)i[4*n+r]=t[r]*e[4*n]+t[r+4]*e[4*n+1]+t[r+8]*e[4*n+2]+t[r+12]*e[4*n+3];return i},r=function(){function t(t){void 0===t&&(t=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.name="Matrix4",this.__matrix4=t}return t.prototype.move=function(t,e,r,n){return void 0===n&&(n=0),this.__matrix4=i(function(t,e,i,r){void 0===r&&(r=0);var n=Math.sqrt(e*e+i*i+r*r);return[1,0,0,0,0,1,0,0,0,0,1,0,e*t/n,i*t/n,r*t/n,1]}(t,e,r,n),this.__matrix4),this},t.prototype.rotate=function(t,e,r,n,o,s,a){var _=function(t,e,i,r,n,o){if("number"==typeof t&&"number"==typeof e){if("number"!=typeof i?(i=0,r=t,n=e,o=1):"number"==typeof r&&"number"==typeof n&&"number"==typeof o||(r=t,n=e,o=i,t=0,e=0,i=0),t==r&&e==n&&i==o)throw new Error("It's not a legitimate ray!");var s=Math.sqrt((r-t)*(r-t)+(n-e)*(n-e)),a=0!=s?(n-e)/s:1,_=0!=s?(r-t)/s:0,h=(r-t)*_+(n-e)*a,u=o-i,l=Math.sqrt(h*h+u*u),p=0!=l?u/l:1,c=0!=l?h/l:0;return[[a,p*_,_*c,0,-_,a*p,a*c,0,0,-c,p,0,e*_-t*a,i*c-t*_*p-e*a*p,-t*_*c-e*a*c-i*p,1],[a,-_,0,0,p*_,p*a,-c,0,_*c,a*c,p,0,t,e,i,1]]}throw new Error("a1 and b1 is required!")}(e,r,n,o,s,a);return this.__matrix4=i(i(i(_[1],function(t){var e=Math.sin(t),i=Math.cos(t);return[i,e,0,0,-e,i,0,0,0,0,1,0,0,0,0,1]}(t)),_[0]),this.__matrix4),this},t.prototype.scale=function(t,e,r,n,o,s){return void 0===n&&(n=0),void 0===o&&(o=0),void 0===s&&(s=0),this.__matrix4=i(function(t,e,i,r,n,o){return void 0===r&&(r=0),void 0===n&&(n=0),void 0===o&&(o=0),[t,0,0,0,0,e,0,0,0,0,i,0,r-r*t,n-n*e,o-o*i,1]}(t,e,r,n,o,s),this.__matrix4),this},t.prototype.multiply=function(t,e){return void 0===e&&(e=!1),this.__matrix4=e?i(this.__matrix4,t):i(t,this.__matrix4),this},t.prototype.use=function(t,e,r,n){return void 0===r&&(r=0),void 0===n&&(n=1),i(this.__matrix4,[t,e,r,n])},t.prototype.value=function(){return this.__matrix4},t}();function n(t,e,i,r,n){var o=Math.cos(i),s=Math.sin(i);return[(r-t)*o-(n-e)*s+t,(r-t)*s+(n-e)*o+e]}var o,s=function(t){var e=t.toString(16);return 1==e.length?"0"+e:e},a=[];function _(t,e,i){void 0===e&&(e=400),void 0===i&&(i=function(){});var r={timer:function(t,e,i){if(!t)throw new Error("Tick is required!");var n=(new 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r=X(t,t.VERTEX_SHADER,e),n=X(t,t.FRAGMENT_SHADER,i),o=t.createProgram();if(t.attachShader(o,r),t.attachShader(o,n),t.linkProgram(o),!t.getProgramParameter(o,t.LINK_STATUS))throw new Error("Failed to link program: "+t.getProgramInfoLog(o));return o}(this.__painter,t,e),this},t}(),Y="attribute vec4 a_position;\nuniform mat4 u_matrix;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n\n // 把原生的WebGL使用的左手坐标系变成了右手坐标系\n temp.z = -1.0 * temp.z;\n\n // 表示眼睛距离vec4(0.0,0.0,1.0)的距离\n float dist = 4.0;\n\n // 使用投影直接计算\n // 为保证纹理和相对位置正确\n // x、y、z的改变满足线性变换\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n}",j="attribute vec4 a_position;\nuniform mat4 u_matrix;\nattribute vec4 a_color;\nvarying vec4 v_color;\n\nvoid main()\n{\n vec4 temp = u_matrix * a_position;\n temp.z = -1.0 * temp.z;\n float dist = 4.0;\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 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float;\n\nvarying vec4 v_color;\n\nvoid main()\n{\n gl_FragColor = v_color;\n}",$="precision mediump float;\n\nuniform sampler2D u_sampler;\nvarying vec2 v_textcoord;\n\nvoid main()\n{\n gl_FragColor = texture2D(u_sampler, v_textcoord);\n}",tt="precision mediump float;\n\nvarying vec3 v_normal;\nuniform samplerCube u_texture;\n\nvoid main()\n{\n gl_FragColor = textureCube(u_texture, normalize(v_normal));\n}",et={};function it(t,e,i,r,n){var o=function(t,e,i){var r,n,o=t+(i.material.color?"1":"0")+(i.material.colors?"1":"0")+(i.material.image?"1":"0")+(i.material.cube?"1":"0");if(et[o])return et[o].use();var s=(r={},r[t+"1000"]=Y,r[t+"0100"]=j,r[t+"0010"]=Z,r[t+"0001"]=J,r)[o].replace(/uniform +mat4 +u_matrix;/,"\n uniform mat4 u_matrix_world;\n uniform mat4 u_matrix_mesh;\n uniform mat4 u_matrix_proporion;").replace(/u_matrix +\* +a_position/,"u_matrix_proporion * u_matrix_world * u_matrix_mesh * a_position"),a=(n={},n[t+"1000"]=Q,n[t+"0100"]=K,n[t+"0010"]=$,n[t+"0001"]=tt,n)[o],_=new q(e).compile(s,a).use();return et[o]=_,_}(t,e,i);if(new G(e).use().write(i.geometry.attributes.position.array).divide(e.getAttribLocation(o.program,"a_position"),i.geometry.attributes.position.itemSize,i.geometry.attributes.position.itemSize,0),e.uniformMatrix4fv(e.getUniformLocation(o.program,"u_matrix_world"),!1,n.matrix),e.uniformMatrix4fv(e.getUniformLocation(o.program,"u_matrix_proporion"),!1,n.proporion),e.uniformMatrix4fv(e.getUniformLocation(o.program,"u_matrix_mesh"),!1,r.matrix),i.geometry.attributes.normal&&new G(e).use().write(i.geometry.attributes.normal.array).divide(e.getAttribLocation(o.program,"a_normal"),i.geometry.attributes.normal.itemSize,i.geometry.attributes.normal.itemSize,0),"color"in i.material&&e.uniform4f(e.getUniformLocation(o.program,"u_color"),i.material.color.r,i.material.color.g,i.material.color.b,i.material.color.alpha),"colors"in i.material)new G(e).use().write(i.material.colors.array).divide(e.getAttribLocation(o.program,"a_color"),i.material.colors.itemSize,i.material.colors.itemSize,0);else if("cube"in i.material){var s=i.material.cube.right.image.value.width;e.uniform1i(e.getUniformLocation(o.program,"u_texture"),0),V(t,e,"cube").useCube([i.material.cube.right.image.value,i.material.cube.left.image.value,i.material.cube.top.image.value,i.material.cube.bottom.image.value,i.material.cube.far.image.value,i.material.cube.near.image.value],s,s)}else"image"in i.material&&(e.uniform1i(e.getUniformLocation(o.program,"u_sampler"),0),new G(e).use().write(i.geometry.attributes.uv.array).divide(e.getAttribLocation(o.program,"a_textcoord"),i.geometry.attributes.uv.itemSize,2,0),V(t,e,"2d").useImage(i.material.image.value));i.geometry.index?(new G(e,!0).use().write(i.geometry.index.array),e.drawElements(e[i.geometry.type],i.geometry.index.count,e.UNSIGNED_BYTE,0)):e.drawArrays(e[i.geometry.type],0,i.geometry.attributes.position.count)}var rt,nt=!1,ot=function(){function t(t,e){this.name="WebGL",this.__getColor=function(t,e){return"rgba(0,0,0,1)"},this.__regionList={},this.__regionAssemble=z(0,1,.2,3),this.__regionName="",this.__regionColor=[0,0,0,1],this.__scene={children:[],matrix:new r([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,10])},this.__unique=(new Date).valueOf(),this.painter=F(t,10),e&&(this.__regionPainter=F(e,10,{}));var i=this.painter.canvas.width/this.painter.canvas.height,n=1,o=1;i>1?n=1/i:o=i;var s=Math.min(n,o);this.__proporion=[n,0,0,0,0,o,0,0,0,0,s,0,0,0,0,1]}return t.prototype.matrix=function(t){return new r(t)},t.prototype.getMatrix=function(){return this.__scene.matrix},t.prototype.getObject3D=function(){return this.__scene.children},t.prototype.review=function(t){void 0===t&&(t=!1),t?this.__regionPainter&&(this.__regionPainter.clearColor(1,1,1,1),this.__regionPainter.clear(this.__regionPainter.COLOR_BUFFER_BIT)):(this.painter.clearColor(1,1,1,1),this.painter.clear(this.painter.COLOR_BUFFER_BIT));for(var e=0;e<this.__scene.children.length;e++)this.draw(this.__scene.children[e],t);return this},t.prototype.draw=function(t,e){void 0===e&&(e=!1),e||(nt=!0);var i={matrix:t.matrix.value()},r={matrix:this.__scene.matrix.value(),proporion:this.__proporion};this.setRegion(t.region);for(var n=0;n<t.mesh.length;n++)e?this.__regionPainter&&(it("painter"+this.__unique,this.__regionPainter,{geometry:t.mesh[n].geometry,material:{color:{r:this.__regionColor[0],g:this.__regionColor[1],b:this.__regionColor[2],alpha:this.__regionColor[3]}}},i,r),this.__getColor=D(this.__regionPainter)):it("region"+this.__unique,this.painter,t.mesh[n],i,r)},t.prototype.render=function(t){"matrix"in t||(t.matrix=new r),"region"in t||(t.region="");for(var e=0;e<t.mesh.length;e++){var i=t.mesh[e];i.geometry.attributes.normal&&Array.isArray(i.geometry.attributes.normal.array)&&(i.geometry.attributes.normal.array=new Float32Array(i.geometry.attributes.normal.array)),i.geometry.attributes.position&&Array.isArray(i.geometry.attributes.position.array)&&(i.geometry.attributes.position.array=new Float32Array(i.geometry.attributes.position.array)),i.geometry.attributes.uv&&Array.isArray(i.geometry.attributes.uv.array)&&(i.geometry.attributes.uv.array=new Float32Array(i.geometry.attributes.uv.array)),i.geometry.index&&Array.isArray(i.geometry.index.array)&&(i.geometry.index.array=new Uint8Array(i.geometry.index.array)),i.material.colors&&Array.isArray(i.material.colors.array)&&(i.material.colors.array=new Float32Array(i.material.colors.array))}this.__scene.children.push(t),this.draw(t)},t.prototype.setRegion=function(t){return this.__regionName=t+"",t?(null==this.__regionList[t]&&(this.__regionList[t]=l(l([],this.__regionAssemble(),!0),[1],!1)),this.__regionColor=this.__regionList[t]):this.__regionColor=[0,0,0,1],this},t.prototype.getRegion=function(t,e){var i=this;return nt&&this.review(!0),nt=!1,new Promise((function(r,n){var o=i.__getColor(t,e);for(var s in i.__regionList){var a=i.__regionList[s];if("rgba("+255*a[0]+","+255*a[1]+","+255*a[2]+","+255*a[3]+")"==o){r(s);break}}r("")}))},t}(),st=function(t){function e(e,i){if(void 0===i&&(i={}),!e)throw new Error("VISLite WebGL:The mount point requires an HTMLElement type but encountered null.");i=O(i,{region:!0});var 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n="0.",o=1;o<i;o++)n+="0";return+(n+"1")}(t-e),s=Math.ceil((t-e)*o/i),a=function(i){var r=({3:2,4:5,6:5,7:5,8:10,9:10,11:10,12:10,13:15,14:15,16:15,17:15,18:20,19:20,21:20,22:20,23:25,24:25,26:25,27:25}[s+i]||s+i)/o,n=Math.floor(e/r)*r,a=[];a.push(n);for(var _=1;a[a.length-1]<t;_++)a.push(n+r*_);return a},_=a(0),h=function(){for(var t=[],i=_[_.length-1]-r.max,n=0;n<_.length;n++)n+1<_.length&&_[n+1]-i<e||t.push(_[n]-i);return t},u=function(){for(var e=[],i=_[0]-r.min,n=0;n<_.length&&(e[n]=_[n]-i,!(t<=e[n]));n++);return e};if(r){if("max"in r&&"min"in r&&r.max>=t&&r.min<=e){var l=function(){if(_[0]>=r.min&&_[_.length-1]<=r.max)return!0;var t=h();if(t[0]>=r.min&&t[t.length-1]<=r.max)return _=t,!0;var e=u();return e[0]>=r.min&&e[t.length-1]<=r.max?(_=e,!0):void 0};if(l())return _;for(var p=1;p<100;p++){if(_=a(p),l())return _;if(_=a(-p),l())return _}}"max"in r&&r.max>=t?r.max<_[_.length-1]&&(_=h()):"min"in r&&r.min<=e&&r.min>_[0]&&(_=u())}return 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i=null,r=function(r){if(null==i)t({type:"hover",normal:[],value:0,event:r});else{var n=lt(e,r),o=[n.x-i.x,n.y-i.y],s=[o[1],o[0],0];if(0==s[0]&&0==s[1])return;t({type:"rotate",normal:s,value:.01*(Math.abs(n.x-i.x)+Math.abs(n.y-i.y)),event:r}),i=n}};e.addEventListener("mousedown",(function(t){i=lt(e,t)})),e.addEventListener("mouseup",(function(t){i=null})),e.addEventListener("mousemove",(function(t){r(t)})),e.addEventListener("touchend",(function(t){i=null})),e.addEventListener("touchstart",(function(t){i=lt(e,t)})),e.addEventListener("touchmove",(function(t){r(t.touches[0])}));var n=function(e,i){0!=e&&t({type:"scale",value:e<0?.899:1.101,normal:[],event:i})};e.addEventListener("mousewheel",(function(t){n(t.wheelDelta,t)})),window.addEventListener&&window.addEventListener("DOMMouseScroll",(function(t){n(-1*t.detail,t)}),!1)},resizeObserver:function(t,e){try{return rt||(rt=new ResizeObserver((function(t){for(var e=0,i=t;e<i.length;e++){var r=i[e];pt[r.target._resize_observer_]()}}))),ct++,t._resize_observer_=ct,pt[ct]=e,rt.observe(t),function(){rt&&(rt.unobserve(t),delete pt[t._resize_observer_])}}catch(t){e(),console.error("ResizeObserver undefined!")}},throttle:function(t,e){void 0===e&&(e={}),e=O(e,{time:200,keep:!1,opportunity:"end"});var i,r=!1,n=!1,o=!1;return function(){var s=this;if(i=arguments,r)n=!0,o=!0;else{"end"!=e.opportunity&&t.apply(s,i),r=!0;var a=setInterval((function(){n?e.keep||t.apply(s,i):("begin"!=e.opportunity&&(o||"end"==e.opportunity)&&t.apply(s,i),r=!1,o=!1,clearInterval(a)),n=!1}),e.time)}}},TreeLayout:dt,Geometry:yt};return Et},"object"==typeof exports&&"undefined"!=typeof module?module.exports=e():"function"==typeof define&&define.amd?define(e):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite=e();
@@ -1,48 +0,0 @@
1
- /*!
2
- * VISLite JavaScript Library v0.5.0
3
- * git+https://github.com/oi-contrib/VISLite.git
4
- *
5
- * Copyright zxl20070701
6
- * Released under the MIT license
7
- * https://zxl20070701.github.io/notebook/home.html
8
- *
9
- * Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
10
- */
11
- (function (global, factory) {
12
- typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
13
- typeof define === 'function' && define.amd ? define(factory) :
14
- (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.VISLite_resizeObserver = factory());
15
- })(this, (function () { 'use strict';
16
-
17
- var observer;
18
- var attrValueToCallback = {}, uniqueid = 0;
19
- function resizeObserver (el, callback) {
20
- try {
21
- if (!observer) {
22
- observer = new ResizeObserver(function (entries) {
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- for (var _i = 0, entries_1 = entries; _i < entries_1.length; _i++) {
24
- var entry = entries_1[_i];
25
- attrValueToCallback[entry.target._resize_observer_]();
26
- }
27
- });
28
- }
29
- uniqueid++;
30
- el._resize_observer_ = uniqueid;
31
- attrValueToCallback[uniqueid] = callback;
32
- observer.observe(el);
33
- return function () {
34
- if (observer) {
35
- observer.unobserve(el);
36
- delete attrValueToCallback[el._resize_observer_];
37
- }
38
- };
39
- }
40
- catch (e) {
41
- callback();
42
- console.error('ResizeObserver undefined!');
43
- }
44
- }
45
-
46
- return resizeObserver;
47
-
48
- }));
@@ -1,11 +0,0 @@
1
- /*!
2
- * VISLite JavaScript Library v0.5.0
3
- * git+https://github.com/oi-contrib/VISLite.git
4
- *
5
- * Copyright zxl20070701
6
- * Released under the MIT license
7
- * https://zxl20070701.github.io/notebook/home.html
8
- *
9
- * Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
10
- */
11
- var e,r;e=this,r=function(){"use strict";var e,r={},n=0;return function(o,t){try{return e||(e=new ResizeObserver((function(e){for(var n=0,o=e;n<o.length;n++){var t=o[n];r[t.target._resize_observer_]()}}))),n++,o._resize_observer_=n,r[n]=t,e.observe(o),function(){e&&(e.unobserve(o),delete r[o._resize_observer_])}}catch(e){t(),console.error("ResizeObserver undefined!")}}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=r():"function"==typeof define&&define.amd?define(r):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_resizeObserver=r();
@@ -1,27 +0,0 @@
1
- /*!
2
- * VISLite JavaScript Library v0.5.0
3
- * git+https://github.com/oi-contrib/VISLite.git
4
- *
5
- * Copyright zxl20070701
6
- * Released under the MIT license
7
- * https://zxl20070701.github.io/notebook/home.html
8
- *
9
- * Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
10
- */
11
- (function (global, factory) {
12
- typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
13
- typeof define === 'function' && define.amd ? define(factory) :
14
- (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.VISLite_rotate = factory());
15
- })(this, (function () { 'use strict';
16
-
17
- function rotate (cx, cy, deg, x, y) {
18
- var cos = Math.cos(deg), sin = Math.sin(deg);
19
- return [
20
- (x - cx) * cos - (y - cy) * sin + cx,
21
- (x - cx) * sin + (y - cy) * cos + cy
22
- ];
23
- }
24
-
25
- return rotate;
26
-
27
- }));
@@ -1,11 +0,0 @@
1
- /*!
2
- * VISLite JavaScript Library v0.5.0
3
- * git+https://github.com/oi-contrib/VISLite.git
4
- *
5
- * Copyright zxl20070701
6
- * Released under the MIT license
7
- * https://zxl20070701.github.io/notebook/home.html
8
- *
9
- * Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
10
- */
11
- var e,t;e=this,t=function(){"use strict";return function(e,t,n,o,i){var f=Math.cos(n),d=Math.sin(n);return[(o-e)*f-(i-t)*d+e,(o-e)*d+(i-t)*f+t]}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_rotate=t();
@@ -1,145 +0,0 @@
1
- /*!
2
- * VISLite JavaScript Library v0.5.0
3
- * git+https://github.com/oi-contrib/VISLite.git
4
- *
5
- * Copyright zxl20070701
6
- * Released under the MIT license
7
- * https://zxl20070701.github.io/notebook/home.html
8
- *
9
- * Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
10
- */
11
- (function (global, factory) {
12
- typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
13
- typeof define === 'function' && define.amd ? define(factory) :
14
- (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.VISLite_ruler = factory());
15
- })(this, (function () { 'use strict';
16
-
17
- function ruler (maxValue, minValue, num, option) {
18
- if (maxValue < minValue) {
19
- var temp = minValue;
20
- minValue = maxValue;
21
- maxValue = temp;
22
- }
23
- else if (maxValue == minValue) {
24
- return [maxValue];
25
- }
26
- var times100 = (function (_value) {
27
- var _times100_base = (_value < 100 && _value > -100) ? 10 : 0.1;
28
- var _times100 = -1, _tiemsValue = _value;
29
- while (_times100_base == 10 ?
30
- (_tiemsValue >= -100 && _tiemsValue <= 100)
31
- :
32
- (_tiemsValue <= -100 || _tiemsValue >= 100)) {
33
- _times100 += 1;
34
- _tiemsValue *= _times100_base;
35
- }
36
- if (_times100_base == 10) {
37
- return Math.pow(10, _times100);
38
- }
39
- else {
40
- var temp = "0.";
41
- for (var i = 1; i < _times100; i++) {
42
- temp += "0";
43
- }
44
- return +(temp + "1");
45
- }
46
- })(maxValue - minValue);
47
- var distance100_oral = Math.ceil((maxValue - minValue) * times100 / num);
48
- var getResult = function (changValue) {
49
- var distance100 = {
50
- 3: 2,
51
- 4: 5,
52
- 6: 5,
53
- 7: 5,
54
- 8: 10,
55
- 9: 10,
56
- 11: 10,
57
- 12: 10,
58
- 13: 15,
59
- 14: 15,
60
- 16: 15,
61
- 17: 15,
62
- 18: 20,
63
- 19: 20,
64
- 21: 20,
65
- 22: 20,
66
- 23: 25,
67
- 24: 25,
68
- 26: 25,
69
- 27: 25
70
- }[distance100_oral + changValue] || (distance100_oral + changValue);
71
- var distance = distance100 / times100;
72
- var begin = Math.floor(minValue / distance) * distance;
73
- var rulerArray = [];
74
- rulerArray.push(begin);
75
- for (var index = 1; rulerArray[rulerArray.length - 1] < maxValue; index++) {
76
- rulerArray.push(begin + distance * index);
77
- }
78
- return rulerArray;
79
- };
80
- var rulerArray = getResult(0);
81
- var balanceMax = function () {
82
- var rulerArray_temp = [];
83
- var changeDist = rulerArray[rulerArray.length - 1] - option.max;
84
- for (var index = 0; index < rulerArray.length; index++) {
85
- if (index + 1 < rulerArray.length && rulerArray[index + 1] - changeDist < minValue) ;
86
- else {
87
- rulerArray_temp.push(rulerArray[index] - changeDist);
88
- }
89
- }
90
- return rulerArray_temp;
91
- };
92
- var balanceMin = function () {
93
- var rulerArray_temp = [];
94
- var changeDist = rulerArray[0] - option.min;
95
- for (var index = 0; index < rulerArray.length; index++) {
96
- rulerArray_temp[index] = rulerArray[index] - changeDist;
97
- if (maxValue <= rulerArray_temp[index])
98
- break;
99
- }
100
- return rulerArray_temp;
101
- };
102
- if (option) {
103
- if ('max' in option && 'min' in option && option.max >= maxValue && option.min <= minValue) {
104
- var isAnswer = function () {
105
- if (rulerArray[0] >= option.min && rulerArray[rulerArray.length - 1] <= option.max)
106
- return true;
107
- var rulerArray_max = balanceMax();
108
- if (rulerArray_max[0] >= option.min && rulerArray_max[rulerArray_max.length - 1] <= option.max) {
109
- rulerArray = rulerArray_max;
110
- return true;
111
- }
112
- var rulerArray_min = balanceMin();
113
- if (rulerArray_min[0] >= option.min && rulerArray_min[rulerArray_max.length - 1] <= option.max) {
114
- rulerArray = rulerArray_min;
115
- return true;
116
- }
117
- };
118
- if (isAnswer())
119
- return rulerArray;
120
- for (var changValue = 1; changValue < 100; changValue++) {
121
- rulerArray = getResult(changValue);
122
- if (isAnswer())
123
- return rulerArray;
124
- rulerArray = getResult(-changValue);
125
- if (isAnswer())
126
- return rulerArray;
127
- }
128
- }
129
- if ('max' in option && option.max >= maxValue) {
130
- if (option.max < rulerArray[rulerArray.length - 1]) {
131
- rulerArray = balanceMax();
132
- }
133
- }
134
- else if ('min' in option && option.min <= minValue) {
135
- if (option.min > rulerArray[0]) {
136
- rulerArray = balanceMin();
137
- }
138
- }
139
- }
140
- return rulerArray;
141
- }
142
-
143
- return ruler;
144
-
145
- }));
@@ -1,11 +0,0 @@
1
- /*!
2
- * VISLite JavaScript Library v0.5.0
3
- * git+https://github.com/oi-contrib/VISLite.git
4
- *
5
- * Copyright zxl20070701
6
- * Released under the MIT license
7
- * https://zxl20070701.github.io/notebook/home.html
8
- *
9
- * Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
10
- */
11
- var n,r;n=this,r=function(){"use strict";return function(n,r,e,t){if(n<r){var i=r;r=n,n=i}else if(n==r)return[n];var f=function(n){for(var r=n<100&&n>-100?10:.1,e=-1,t=n;10==r?t>=-100&&t<=100:t<=-100||t>=100;)e+=1,t*=r;if(10==r)return Math.pow(10,e);for(var i="0.",f=1;f<e;f++)i+="0";return+(i+"1")}(n-r),u=Math.ceil((n-r)*f/e),o=function(e){var t=({3:2,4:5,6:5,7:5,8:10,9:10,11:10,12:10,13:15,14:15,16:15,17:15,18:20,19:20,21:20,22:20,23:25,24:25,26:25,27:25}[u+e]||u+e)/f,i=Math.floor(r/t)*t,o=[];o.push(i);for(var a=1;o[o.length-1]<n;a++)o.push(i+t*a);return o},a=o(0),m=function(){for(var n=[],e=a[a.length-1]-t.max,i=0;i<a.length;i++)i+1<a.length&&a[i+1]-e<r||n.push(a[i]-e);return n},l=function(){for(var r=[],e=a[0]-t.min,i=0;i<a.length&&(r[i]=a[i]-e,!(n<=r[i]));i++);return r};if(t){if("max"in t&&"min"in t&&t.max>=n&&t.min<=r){var h=function(){if(a[0]>=t.min&&a[a.length-1]<=t.max)return!0;var n=m();if(n[0]>=t.min&&n[n.length-1]<=t.max)return a=n,!0;var r=l();return r[0]>=t.min&&r[n.length-1]<=t.max?(a=r,!0):void 0};if(h())return a;for(var v=1;v<100;v++){if(a=o(v),h())return a;if(a=o(-v),h())return a}}"max"in t&&t.max>=n?t.max<a[a.length-1]&&(a=m()):"min"in t&&t.min<=r&&t.min>a[0]&&(a=l())}return a}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=r():"function"==typeof define&&define.amd?define(r):(n="undefined"!=typeof globalThis?globalThis:n||self).VISLite_ruler=r();
@@ -1,70 +0,0 @@
1
- /*!
2
- * VISLite JavaScript Library v0.5.0
3
- * git+https://github.com/oi-contrib/VISLite.git
4
- *
5
- * Copyright zxl20070701
6
- * Released under the MIT license
7
- * https://zxl20070701.github.io/notebook/home.html
8
- *
9
- * Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
10
- */
11
- (function (global, factory) {
12
- typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
13
- typeof define === 'function' && define.amd ? define(factory) :
14
- (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.VISLite_throttle = factory());
15
- })(this, (function () { 'use strict';
16
-
17
- function mergeOption (option, defaultOption) {
18
- for (var key in option) {
19
- defaultOption[key] = option[key];
20
- }
21
- return defaultOption;
22
- }
23
-
24
- function throttle (callback, option) {
25
- if (option === void 0) { option = {}; }
26
- option = mergeOption(option, {
27
- time: 200,
28
- keep: false,
29
- opportunity: "end"
30
- });
31
- var hadInterval = false;
32
- var hadClick = false;
33
- var oneClick = false;
34
- var arg;
35
- return function () {
36
- var _this = this;
37
- arg = arguments;
38
- if (!hadInterval) {
39
- if (option.opportunity != 'end') {
40
- callback.apply(_this, arg);
41
- }
42
- hadInterval = true;
43
- var interval_1 = setInterval(function () {
44
- if (hadClick) {
45
- if (!option.keep) {
46
- callback.apply(_this, arg);
47
- }
48
- }
49
- else {
50
- if (option.opportunity != 'begin') {
51
- if (oneClick || option.opportunity == 'end')
52
- callback.apply(_this, arg);
53
- }
54
- hadInterval = false;
55
- oneClick = false;
56
- clearInterval(interval_1);
57
- }
58
- hadClick = false;
59
- }, option.time);
60
- }
61
- else {
62
- hadClick = true;
63
- oneClick = true;
64
- }
65
- };
66
- }
67
-
68
- return throttle;
69
-
70
- }));
@@ -1,11 +0,0 @@
1
- /*!
2
- * VISLite JavaScript Library v0.5.0
3
- * git+https://github.com/oi-contrib/VISLite.git
4
- *
5
- * Copyright zxl20070701
6
- * Released under the MIT license
7
- * https://zxl20070701.github.io/notebook/home.html
8
- *
9
- * Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
10
- */
11
- var e,t;e=this,t=function(){"use strict";return function(e,t){void 0===t&&(t={}),t=function(e,t){for(var n in e)t[n]=e[n];return t}(t,{time:200,keep:!1,opportunity:"end"});var n,o=!1,i=!1,r=!1;return function(){var p=this;if(n=arguments,o)i=!0,r=!0;else{"end"!=t.opportunity&&e.apply(p,n),o=!0;var f=setInterval((function(){i?t.keep||e.apply(p,n):("begin"!=t.opportunity&&(r||"end"==t.opportunity)&&e.apply(p,n),o=!1,r=!1,clearInterval(f)),i=!1}),t.time)}}}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_throttle=t();
@@ -1,139 +0,0 @@
1
- /*!
2
- * VISLite JavaScript Library v0.5.0
3
- * git+https://github.com/oi-contrib/VISLite.git
4
- *
5
- * Copyright zxl20070701
6
- * Released under the MIT license
7
- * https://zxl20070701.github.io/notebook/home.html
8
- *
9
- * Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
10
- */
11
- (function (global, factory) {
12
- typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
13
- typeof define === 'function' && define.amd ? define(factory) :
14
- (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.VISLite_viewHandler = factory());
15
- })(this, (function () { 'use strict';
16
-
17
- var mousePosition = function (el, event) {
18
- var bounding = el.getBoundingClientRect();
19
- return {
20
- "x": event.clientX - bounding.left,
21
- "y": event.clientY - bounding.top
22
- };
23
- };
24
- var getKeyString = function (event) {
25
- return {
26
- 37: "left",
27
- 38: "up",
28
- 39: "right",
29
- 40: "down",
30
- }[event.keyCode || event.which];
31
- };
32
- function viewHandler (callback) {
33
- var el = document.getElementsByTagName('body')[0];
34
- el.addEventListener("keydown", function (event) {
35
- var keyCode = getKeyString(event);
36
- if (keyCode == 'up') {
37
- callback({
38
- type: "lookUp",
39
- normal: [],
40
- value: 0.1,
41
- event: event
42
- });
43
- }
44
- else if (keyCode == 'down') {
45
- callback({
46
- type: "lookDown",
47
- normal: [],
48
- value: 0.1,
49
- event: event
50
- });
51
- }
52
- else if (keyCode == 'left') {
53
- callback({
54
- type: "lookLeft",
55
- normal: [],
56
- value: 0.1,
57
- event: event
58
- });
59
- }
60
- else if (keyCode == 'right') {
61
- callback({
62
- type: "lookRight",
63
- normal: [],
64
- value: 0.1,
65
- event: event
66
- });
67
- }
68
- });
69
- var mouseP = null;
70
- var doMove = function (event) {
71
- if (mouseP == null) {
72
- callback({
73
- type: "hover",
74
- normal: [],
75
- value: 0,
76
- event: event
77
- });
78
- }
79
- else {
80
- var tempMouseP = mousePosition(el, event);
81
- var normal = [tempMouseP.x - mouseP.x, tempMouseP.y - mouseP.y];
82
- var rotateNormal = [
83
- normal[1],
84
- normal[0],
85
- 0
86
- ];
87
- if (rotateNormal[0] == 0 && rotateNormal[1] == 0)
88
- return;
89
- callback({
90
- type: "rotate",
91
- normal: rotateNormal,
92
- value: (Math.abs(tempMouseP.x - mouseP.x) + Math.abs(tempMouseP.y - mouseP.y)) * 0.01,
93
- event: event
94
- });
95
- mouseP = tempMouseP;
96
- }
97
- };
98
- el.addEventListener("mousedown", function (event) {
99
- mouseP = mousePosition(el, event);
100
- });
101
- el.addEventListener("mouseup", function (event) {
102
- mouseP = null;
103
- });
104
- el.addEventListener("mousemove", function (event) {
105
- doMove(event);
106
- });
107
- el.addEventListener("touchend", function (event) {
108
- mouseP = null;
109
- });
110
- el.addEventListener("touchstart", function (event) {
111
- mouseP = mousePosition(el, event);
112
- });
113
- el.addEventListener("touchmove", function (event) {
114
- doMove(event.touches[0]);
115
- });
116
- var doScale = function (value, event) {
117
- if (value == 0)
118
- return;
119
- var baseTimes = 0.899;
120
- callback({
121
- type: "scale",
122
- value: value < 0 ? baseTimes : 2 - baseTimes,
123
- normal: [],
124
- event: event
125
- });
126
- };
127
- el.addEventListener("mousewheel", function (event) {
128
- doScale(event.wheelDelta, event);
129
- });
130
- if (window.addEventListener) {
131
- window.addEventListener('DOMMouseScroll', function (event) {
132
- doScale(-1 * event.detail, event);
133
- }, false);
134
- }
135
- }
136
-
137
- return viewHandler;
138
-
139
- }));
@@ -1,11 +0,0 @@
1
- /*!
2
- * VISLite JavaScript Library v0.5.0
3
- * git+https://github.com/oi-contrib/VISLite.git
4
- *
5
- * Copyright zxl20070701
6
- * Released under the MIT license
7
- * https://zxl20070701.github.io/notebook/home.html
8
- *
9
- * Publish Date: Sat Sep 30 2023 19:14:04 GMT+0800 (中国标准时间)
10
- */
11
- var e,n;e=this,n=function(){"use strict";var e=function(e,n){var t=e.getBoundingClientRect();return{x:n.clientX-t.left,y:n.clientY-t.top}};return function(n){var t=document.getElementsByTagName("body")[0];t.addEventListener("keydown",(function(e){var t=function(e){return{37:"left",38:"up",39:"right",40:"down"}[e.keyCode||e.which]}(e);"up"==t?n({type:"lookUp",normal:[],value:.1,event:e}):"down"==t?n({type:"lookDown",normal:[],value:.1,event:e}):"left"==t?n({type:"lookLeft",normal:[],value:.1,event:e}):"right"==t&&n({type:"lookRight",normal:[],value:.1,event:e})}));var o=null,i=function(i){if(null==o)n({type:"hover",normal:[],value:0,event:i});else{var u=e(t,i),l=[u.x-o.x,u.y-o.y],a=[l[1],l[0],0];if(0==a[0]&&0==a[1])return;n({type:"rotate",normal:a,value:.01*(Math.abs(u.x-o.x)+Math.abs(u.y-o.y)),event:i}),o=u}};t.addEventListener("mousedown",(function(n){o=e(t,n)})),t.addEventListener("mouseup",(function(e){o=null})),t.addEventListener("mousemove",(function(e){i(e)})),t.addEventListener("touchend",(function(e){o=null})),t.addEventListener("touchstart",(function(n){o=e(t,n)})),t.addEventListener("touchmove",(function(e){i(e.touches[0])}));var u=function(e,t){0!=e&&n({type:"scale",value:e<0?.899:1.101,normal:[],event:t})};t.addEventListener("mousewheel",(function(e){u(e.wheelDelta,e)})),window.addEventListener&&window.addEventListener("DOMMouseScroll",(function(e){u(-1*e.detail,e)}),!1)}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=n():"function"==typeof define&&define.amd?define(n):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_viewHandler=n();