vislite 0.4.0 → 0.4.1-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/CHANGELOG +8 -1
  2. package/README.md +1 -1
  3. package/lib/Buffer/index.umd.js +2 -2
  4. package/lib/Buffer/index.umd.min.js +2 -2
  5. package/lib/Canvas/index.umd.js +2 -2
  6. package/lib/Canvas/index.umd.min.js +2 -2
  7. package/lib/Cardinal/index.umd.js +2 -2
  8. package/lib/Cardinal/index.umd.min.js +2 -2
  9. package/lib/Eoap/index.umd.js +2 -2
  10. package/lib/Eoap/index.umd.min.js +2 -2
  11. package/lib/Hermite/index.umd.js +2 -2
  12. package/lib/Hermite/index.umd.min.js +2 -2
  13. package/lib/Matrix4/index.umd.js +2 -2
  14. package/lib/Matrix4/index.umd.min.js +2 -2
  15. package/lib/Mercator/index.umd.js +2 -2
  16. package/lib/Mercator/index.umd.min.js +2 -2
  17. package/lib/OralCanvas/index.es.js +2 -2
  18. package/lib/OralCanvas/index.es.min.js +2 -2
  19. package/lib/OralWebGL/index.es.js +2 -2
  20. package/lib/OralWebGL/index.es.min.js +2 -2
  21. package/lib/SVG/index.umd.js +2 -2
  22. package/lib/SVG/index.umd.min.js +2 -2
  23. package/lib/Shader/index.umd.js +2 -2
  24. package/lib/Shader/index.umd.min.js +2 -2
  25. package/lib/Texture/index.umd.js +2 -2
  26. package/lib/Texture/index.umd.min.js +2 -2
  27. package/lib/WebGL/index.umd.js +3 -2
  28. package/lib/WebGL/index.umd.min.js +3 -3
  29. package/lib/animation/index.umd.js +2 -2
  30. package/lib/animation/index.umd.min.js +2 -2
  31. package/lib/getLoopColors/index.umd.js +2 -2
  32. package/lib/getLoopColors/index.umd.min.js +2 -2
  33. package/lib/getWebGLContext/index.umd.js +2 -2
  34. package/lib/getWebGLContext/index.umd.min.js +2 -2
  35. package/lib/index.umd.js +42 -27
  36. package/lib/index.umd.min.js +3 -3
  37. package/lib/rotate/index.umd.js +2 -2
  38. package/lib/rotate/index.umd.min.js +2 -2
  39. package/lib/ruler/index.umd.js +2 -2
  40. package/lib/ruler/index.umd.min.js +2 -2
  41. package/lib/viewHandler/index.umd.js +41 -27
  42. package/lib/viewHandler/index.umd.min.js +3 -3
  43. package/package.json +2 -2
  44. package/src/WebGL.ts +1 -0
  45. package/src/common/webgl/index.ts +1 -1
  46. package/src/viewHandler.ts +45 -26
  47. package/types/viewHandler.d.ts +2 -1
@@ -1,11 +1,11 @@
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  /*!
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- * VISLite JavaScript Library v0.4.0
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+ * VISLite JavaScript Library v0.4.1-alpha.0
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  * git+https://github.com/oi-contrib/VISLite.git
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  *
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  * Copyright zxl20070701
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  * Released under the MIT license
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  * https://zxl20070701.github.io/notebook/home.html
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  *
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- * Publish Date: Sat Jul 22 2023 04:42:29 GMT+0800 (中国标准时间)
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+ * Publish Date: Mon Jul 31 2023 22:52:35 GMT+0800 (中国标准时间)
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  */
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- var t,r;t=this,r=function(){"use strict";var t=function(r,e){return t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,r){t.__proto__=r}||function(t,r){for(var e in r)Object.prototype.hasOwnProperty.call(r,e)&&(t[e]=r[e])},t(r,e)};function r(t,r,e){if(e||2===arguments.length)for(var i,o=0,a=r.length;o<a;o++)!i&&o in r||(i||(i=Array.prototype.slice.call(r,0,o)),i[o]=r[o]);return t.concat(i||Array.prototype.slice.call(r))}function e(t,r,e){void 0===e&&(e={});for(var i=["webgl","experimental-webgl","webkit-3d","moz-webgl"],o=null,a=0;a<i.length;a++){try{o=t.getContext(i[a],e)}catch(t){}if(o)break}if(!o)throw new Error("Non canvas or browser does not support webgl.");var n=o.canvas.width,_=o.canvas.height,s=n*r,u=_*r;return o.viewport(.5*(n-s),.5*(_-u),s,u),o.depthFunc(o.LEQUAL),o.enable(o.DEPTH_TEST),o}function i(t){var r=t.drawingBufferWidth,e=t.drawingBufferHeight,i=new Uint8Array(4*r*e);return t.readPixels(0,0,r,e,t.RGBA,t.UNSIGNED_BYTE,i),function(t,o){return"rgba("+i[4*((o=e-o)*r+t)]+","+i[4*(o*r+t)+1]+","+i[4*(o*r+t)+2]+","+i[4*(o*r+t)+3]+")"}}"function"==typeof SuppressedError&&SuppressedError;var o=function(t,r){for(var e=[],i=0;i<4;i++)for(var o=0;o<r.length/4;o++)e[4*o+i]=t[i]*r[4*o]+t[i+4]*r[4*o+1]+t[i+8]*r[4*o+2]+t[i+12]*r[4*o+3];return e},a=function(){function t(t){void 0===t&&(t=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.name="Matrix4",this.__matrix4=t}return t.prototype.move=function(t,r,e,i){return void 0===i&&(i=0),this.__matrix4=o(function(t,r,e,i){void 0===i&&(i=0);var o=Math.sqrt(r*r+e*e+i*i);return[1,0,0,0,0,1,0,0,0,0,1,0,r*t/o,e*t/o,i*t/o,1]}(t,r,e,i),this.__matrix4),this},t.prototype.rotate=function(t,r,e,i,a,n,_){var s=function(t,r,e,i,o,a){if("number"==typeof t&&"number"==typeof r){if("number"!=typeof e?(e=0,i=t,o=r,a=1):"number"==typeof i&&"number"==typeof o&&"number"==typeof a||(i=t,o=r,a=e,t=0,r=0,e=0),t==i&&r==o&&e==a)throw new Error("It's not a legitimate ray!");var n=Math.sqrt((i-t)*(i-t)+(o-r)*(o-r)),_=0!=n?(o-r)/n:1,s=0!=n?(i-t)/n:0,u=(i-t)*s+(o-r)*_,m=a-e,c=Math.sqrt(u*u+m*m),l=0!=c?m/c:1,h=0!=c?u/c:0;return[[_,l*s,s*h,0,-s,_*l,_*h,0,0,-h,l,0,r*s-t*_,e*h-t*s*l-r*_*l,-t*s*h-r*_*h-e*l,1],[_,-s,0,0,l*s,l*_,-h,0,s*h,_*h,l,0,t,r,e,1]]}throw new Error("a1 and b1 is required!")}(r,e,i,a,n,_);return this.__matrix4=o(o(o(s[1],function(t){var r=Math.sin(t),e=Math.cos(t);return[e,r,0,0,-r,e,0,0,0,0,1,0,0,0,0,1]}(t)),s[0]),this.__matrix4),this},t.prototype.scale=function(t,r,e,i,a,n){return void 0===i&&(i=0),void 0===a&&(a=0),void 0===n&&(n=0),this.__matrix4=o(function(t,r,e,i,o,a){return void 0===i&&(i=0),void 0===o&&(o=0),void 0===a&&(a=0),[t,0,0,0,0,r,0,0,0,0,e,0,i-i*t,o-o*r,a-a*e,1]}(t,r,e,i,a,n),this.__matrix4),this},t.prototype.multiply=function(t,r){return void 0===r&&(r=!1),this.__matrix4=r?o(this.__matrix4,t):o(t,this.__matrix4),this},t.prototype.use=function(t,r,e,i){return void 0===e&&(e=0),void 0===i&&(i=1),o(this.__matrix4,[t,r,e,i])},t.prototype.value=function(){return this.__matrix4},t}(),n=function(){function t(t,r){void 0===r&&(r=!1),this.__painter=t,this.__isElement=r,this.__buffer=function(t){return t.createBuffer()}(t),this.__type=r?t.ELEMENT_ARRAY_BUFFER:t.ARRAY_BUFFER}return t.prototype.use=function(){return this.__painter.bindBuffer(this.__type,this.__buffer),this},t.prototype.write=function(t){return function(t,r,e,i){var o=e?t.ELEMENT_ARRAY_BUFFER:t.ARRAY_BUFFER;t.bufferData(o,r,i)}(this.__painter,t,this.__isElement,this.__painter.STATIC_DRAW),this.__fsize=t.BYTES_PER_ELEMENT,this},t.prototype.divide=function(t,r,e,i){return void 0===i&&(i=0),function(t,r,e,i,o,a,n){t.vertexAttribPointer(r,e,i,n,o,a),t.enableVertexAttribArray(r)}(this.__painter,t,r,this.__painter.FLOAT,e*this.__fsize,i*this.__fsize,!1),this},t}(),_=function(){function t(t,r,e){void 0===e&&(e=0),this.__painter=t,this.__type={"2d":t.TEXTURE_2D,cube:t.TEXTURE_CUBE_MAP}[r],this.__texture=function(t,r,e){var i=t.createTexture();return r==t.TEXTURE_2D&&t.activeTexture(t["TEXTURE"+e]),t.bindTexture(r,i),i}(t,this.__type,e),t.texParameteri(this.__type,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(this.__type,t.TEXTURE_MAG_FILTER,t.NEAREST),t.texParameteri(this.__type,t.TEXTURE_WRAP_S,t.CLAMP_TO_EDGE),t.texParameteri(this.__type,t.TEXTURE_WRAP_T,t.CLAMP_TO_EDGE)}return t.prototype.useImage=function(t){return function(t,r,e,i,o,a){t.texImage2D(r,e,i,i,o,a)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,t),this},t.prototype.useCube=function(t,r,e){return function(t,r,e,i,o,a,n,_,s){for(var u,m=[t.TEXTURE_CUBE_MAP_POSITIVE_X,t.TEXTURE_CUBE_MAP_NEGATIVE_X,t.TEXTURE_CUBE_MAP_POSITIVE_Y,t.TEXTURE_CUBE_MAP_NEGATIVE_Y,t.TEXTURE_CUBE_MAP_POSITIVE_Z,t.TEXTURE_CUBE_MAP_NEGATIVE_Z],c=0;c<m.length;c++)a[c]&&(u=m[c],t.texImage2D(u,e,i,n,_,0,i,o,null),t.bindTexture(r,s),t.texImage2D(u,e,i,i,o,a[c]));t.generateMipmap(r)}(this.__painter,this.__type,0,this.__painter.RGBA,this.__painter.UNSIGNED_BYTE,t,r,e,this.__texture),this},t}(),s={};function u(t,r,e){var i=t+"-"+e;return s[i]||(s[i]=new _(r,e)),s[i]}var m=function(t,r,e){var i=t.createShader(r);if(null==i)throw new Error("Unable to create shader!");if(t.shaderSource(i,e),t.compileShader(i),!t.getShaderParameter(i,t.COMPILE_STATUS))throw new Error("Failed to compile shader:"+t.getShaderInfoLog(i));return i},c=function(){function t(t){this.__painter=t}return t.prototype.use=function(){return this.__painter.useProgram(this.program),this},t.prototype.compile=function(t,r){return this.program=function(t,r,e){var i=m(t,t.VERTEX_SHADER,r),o=m(t,t.FRAGMENT_SHADER,e),a=t.createProgram();if(t.attachShader(a,i),t.attachShader(a,o),t.linkProgram(a),!t.getProgramParameter(a,t.LINK_STATUS))throw new Error("Failed to link program: "+t.getProgramInfoLog(a));return a}(this.__painter,t,r),this},t}(),l={};function h(t,r,e,i,o){var a=function(t,r,e){var i=t+(e.geometry.attributes.normal?"1":"0")+(e.material.image?"1":"0")+(e.material.color?"1":"0")+(e.material.colors?"1":"0")+(e.material.cube?"1":"0");if(l[i])return l[i].use();var o="\n attribute vec4 a_position;\n\n ".concat(e.geometry.attributes.normal?"attribute vec4 a_normal;varying vec3 v_normal;":"","\n\n uniform mat4 u_matrix_world;\n uniform mat4 u_matrix_mesh;\n uniform mat4 u_matrix_proporion;\n\n ").concat(e.material.image?"attribute vec2 a_textcoord;varying vec2 v_textcoord;":"","\n\n ").concat(e.material.colors?"attribute vec4 a_color;varying vec4 v_color;":"","\n\n void main(){\n vec4 temp = a_position;\n\n // 应用变换矩阵:屏幕比调平矩阵、世界矩阵、物体矩阵\n temp = u_matrix_proporion * u_matrix_world * u_matrix_mesh * temp;\n\n // 把原生的WebGL使用的左手坐标系变成了右手坐标系\n temp.z = -1.0 * temp.z;\n\n // 表示眼睛距离vec4(0.0,0.0,1.0)的距离\n float dist = 4.0;\n\n // 使用投影直接计算\n // 为保证纹理和相对位置正确\n // x、y、z的改变满足线性变换\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n ").concat(e.geometry.attributes.normal?"v_normal = normalize(vec3(a_normal));":"","\n ").concat(e.material.image?"v_textcoord = a_textcoord;":"","\n ").concat(e.material.colors?"v_color=a_color;":"","\n }\n "),a="\n precision mediump float;\n\n ".concat(e.geometry.attributes.normal?"varying vec3 v_normal;":"","\n ").concat(e.material.color?"uniform vec4 u_color;":"","\n ").concat(e.material.cube?"uniform samplerCube u_texture;":"","\n ").concat(e.material.image?"uniform sampler2D u_sampler;varying vec2 v_textcoord;":"","\n ").concat(e.material.colors?"varying vec4 v_color;":"","\n\n void main(){\n ").concat(e.material.color?"gl_FragColor = u_color;":"","\n ").concat(e.material.cube?"gl_FragColor = textureCube(u_texture,normalize(v_normal));":"","\n ").concat(e.material.image?"gl_FragColor = texture2D(u_sampler,v_textcoord);":"","\n ").concat(e.material.colors?"gl_FragColor=v_color;":"","\n }\n "),n=new c(r).compile(o,a).use();return l[i]=n,n}(t,r,e);if(new n(r).use().write(e.geometry.attributes.position.array).divide(r.getAttribLocation(a.program,"a_position"),e.geometry.attributes.position.itemSize,e.geometry.attributes.position.itemSize,0),r.uniformMatrix4fv(r.getUniformLocation(a.program,"u_matrix_world"),!1,o.matrix),r.uniformMatrix4fv(r.getUniformLocation(a.program,"u_matrix_proporion"),!1,o.proporion),r.uniformMatrix4fv(r.getUniformLocation(a.program,"u_matrix_mesh"),!1,i.matrix),e.geometry.attributes.normal&&new n(r).use().write(e.geometry.attributes.normal.array).divide(r.getAttribLocation(a.program,"a_normal"),e.geometry.attributes.normal.itemSize,e.geometry.attributes.normal.itemSize,0),"color"in e.material&&r.uniform4f(r.getUniformLocation(a.program,"u_color"),e.material.color.r,e.material.color.g,e.material.color.b,e.material.color.alpha),"colors"in e.material)new n(r).use().write(e.material.colors.array).divide(r.getAttribLocation(a.program,"a_color"),e.material.colors.itemSize,e.material.colors.itemSize,0);else if("cube"in e.material){var _=e.material.cube.right.image.value.width;u(t,r,"cube").useCube([e.material.cube.right.image.value,e.material.cube.left.image.value,e.material.cube.top.image.value,e.material.cube.bottom.image.value,e.material.cube.far.image.value,e.material.cube.near.image.value],_,_)}else"image"in e.material&&(r.uniform1i(r.getUniformLocation(a.program,"u_sampler"),0),new n(r).use().write(e.geometry.attributes.uv.array).divide(r.getAttribLocation(a.program,"a_textcoord"),e.geometry.attributes.uv.itemSize,2,0),u(t,r,"2d").useImage(e.material.image.value));e.geometry.index?(new n(r,!0).use().write(e.geometry.index.array),r.drawElements(r[e.geometry.type],e.geometry.index.count,r.UNSIGNED_BYTE,0)):r.drawArrays(r[e.geometry.type],0,e.geometry.attributes.position.count)}var p=!1,g=function(){function t(t,r){this.name="WebGL",this.__getColor=function(t,r){return"rgba(0,0,0,1)"},this.__regionList={},this.__regionAssemble=function(t,r,e,i){for(var o=[],a=0;a<i;a++)o[a]=t;return function(){for(var a=0;a<i;a++){if(o[a]+e<r){o[a]=+(o[a]+e).toFixed(7);break}a<i-1&&(o[a]=t)}return o}}(0,1,.2,3),this.__regionName="",this.__regionColor=[0,0,0,1],this.__scene={children:[],matrix:new a([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,10])},this.__unique=(new Date).valueOf(),this.painter=e(t,10),this.__regionPainter=e(r,10,{});var i=this.painter.canvas.width/this.painter.canvas.height,o=1,n=1;i>1?o=1/i:n=i;var _=Math.min(o,n);this.__proporion=[o,0,0,0,0,n,0,0,0,0,_,0,0,0,0,1]}return t.prototype.matrix=function(t){return new a(t)},t.prototype.getMatrix=function(){return this.__scene.matrix},t.prototype.getObject3D=function(){return this.__scene.children},t.prototype.review=function(t){void 0===t&&(t=!1),t?(this.__regionPainter.clearColor(1,1,1,1),this.__regionPainter.clear(this.__regionPainter.COLOR_BUFFER_BIT)):(this.painter.clearColor(1,1,1,1),this.painter.clear(this.painter.COLOR_BUFFER_BIT));for(var r=0;r<this.__scene.children.length;r++)this.draw(this.__scene.children[r],t);return this},t.prototype.draw=function(t,r){void 0===r&&(r=!1),r||(p=!0);var e={matrix:t.matrix.value()},o={matrix:this.__scene.matrix.value(),proporion:this.__proporion};this.setRegion(t.region);for(var a=0;a<t.mesh.length;a++)r?(h("painter"+this.__unique,this.__regionPainter,{geometry:t.mesh[a].geometry,material:{color:{r:this.__regionColor[0],g:this.__regionColor[1],b:this.__regionColor[2],alpha:this.__regionColor[3]}}},e,o),this.__getColor=i(this.__regionPainter)):h("region"+this.__unique,this.painter,t.mesh[a],e,o)},t.prototype.render=function(t){"matrix"in t||(t.matrix=new a),"region"in t||(t.region="");for(var r=0;r<t.mesh.length;r++){var e=t.mesh[r];e.geometry.attributes.normal&&Array.isArray(e.geometry.attributes.normal.array)&&(e.geometry.attributes.normal.array=new Float32Array(e.geometry.attributes.normal.array)),e.geometry.attributes.position&&Array.isArray(e.geometry.attributes.position.array)&&(e.geometry.attributes.position.array=new Float32Array(e.geometry.attributes.position.array)),e.geometry.attributes.uv&&Array.isArray(e.geometry.attributes.uv.array)&&(e.geometry.attributes.uv.array=new Float32Array(e.geometry.attributes.uv.array)),e.geometry.index&&Array.isArray(e.geometry.index.array)&&(e.geometry.index.array=new Uint8Array(e.geometry.index.array)),e.material.colors&&Array.isArray(e.material.colors.array)&&(e.material.colors.array=new Float32Array(e.material.colors.array))}this.__scene.children.push(t),this.draw(t)},t.prototype.setRegion=function(t){return this.__regionName=t+"",t?(null==this.__regionList[t]&&(this.__regionList[t]=r(r([],this.__regionAssemble(),!0),[1],!1)),this.__regionColor=this.__regionList[t]):this.__regionColor=[0,0,0,1],this},t.prototype.getRegion=function(t,r){var e=this;return p&&this.review(!0),p=!1,new Promise((function(i,o){var a=e.__getColor(t,r);for(var n in e.__regionList){var _=e.__regionList[n];if("rgba("+255*_[0]+","+255*_[1]+","+255*_[2]+","+255*_[3]+")"==a){i(n);break}}i("")}))},t}();return function(r){function e(t){if(!t)throw new Error("VISLite WebGL:The mount point requires an HTMLElement type but encountered null.");var e,i,o=t.clientWidth,a=t.clientHeight,n=t;n._vislite_canvas_?(e=n._vislite_canvas_[0],i=n._vislite_canvas_[1]):(i=document.createElement("canvas"),t.appendChild(i),i.style.position="absolute",i.style.zIndex="-1",e=document.createElement("canvas"),t.appendChild(e),n._vislite_canvas_=[e,i],t.setAttribute("vislite","WebGL"));for(var _=0,s=[e,i];_<s.length;_++){var u=s[_];u.style.width=o+"px",u.setAttribute("width",o+""),u.style.height=a+"px",u.setAttribute("height",a+"")}return r.call(this,e,i)||this}return function(r,e){if("function"!=typeof e&&null!==e)throw new TypeError("Class extends value "+String(e)+" is not a constructor or null");function i(){this.constructor=r}t(r,e),r.prototype=null===e?Object.create(e):(i.prototype=e.prototype,new i)}(e,r),e}(g)},"object"==typeof exports&&"undefined"!=typeof module?module.exports=r():"function"==typeof define&&define.amd?define(r):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite_WebGL=r();
11
+ var t,r;t=this,r=function(){"use strict";var t=function(r,e){return t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,r){t.__proto__=r}||function(t,r){for(var e in r)Object.prototype.hasOwnProperty.call(r,e)&&(t[e]=r[e])},t(r,e)};function r(t,r,e){if(e||2===arguments.length)for(var i,o=0,a=r.length;o<a;o++)!i&&o in r||(i||(i=Array.prototype.slice.call(r,0,o)),i[o]=r[o]);return t.concat(i||Array.prototype.slice.call(r))}function e(t,r,e){void 0===e&&(e={});for(var i=["webgl","experimental-webgl","webkit-3d","moz-webgl"],o=null,a=0;a<i.length;a++){try{o=t.getContext(i[a],e)}catch(t){}if(o)break}if(!o)throw new Error("Non canvas or browser does not support webgl.");var n=o.canvas.width,_=o.canvas.height,s=n*r,u=_*r;return o.viewport(.5*(n-s),.5*(_-u),s,u),o.depthFunc(o.LEQUAL),o.enable(o.DEPTH_TEST),o}function i(t){var r=t.drawingBufferWidth,e=t.drawingBufferHeight,i=new Uint8Array(4*r*e);return 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u_matrix_proporion * u_matrix_world * u_matrix_mesh * temp;\n\n // 把原生的WebGL使用的左手坐标系变成了右手坐标系\n temp.z = -1.0 * temp.z;\n\n // 表示眼睛距离vec4(0.0,0.0,1.0)的距离\n float dist = 4.0;\n\n // 使用投影直接计算\n // 为保证纹理和相对位置正确\n // x、y、z的改变满足线性变换\n gl_Position = vec4((dist + 1.0) * temp.x, (dist + 1.0) * temp.y, dist * (dist + temp.z) + 1.0 - dist * dist, temp.w * 2.0 * (dist + temp.z));\n\n ").concat(e.geometry.attributes.normal?"v_normal = normalize(vec3(a_normal));":"","\n ").concat(e.material.image?"v_textcoord = a_textcoord;":"","\n ").concat(e.material.colors?"v_color=a_color;":"","\n }\n "),a="\n precision mediump float;\n\n ".concat(e.geometry.attributes.normal?"varying vec3 v_normal;":"","\n ").concat(e.material.color?"uniform vec4 u_color;":"","\n ").concat(e.material.cube?"uniform samplerCube u_texture;":"","\n ").concat(e.material.image?"uniform sampler2D u_sampler;varying vec2 v_textcoord;":"","\n ").concat(e.material.colors?"varying vec4 v_color;":"","\n\n void main(){\n 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n(r).use().write(e.geometry.attributes.normal.array).divide(r.getAttribLocation(a.program,"a_normal"),e.geometry.attributes.normal.itemSize,e.geometry.attributes.normal.itemSize,0),"color"in e.material&&r.uniform4f(r.getUniformLocation(a.program,"u_color"),e.material.color.r,e.material.color.g,e.material.color.b,e.material.color.alpha),"colors"in e.material)new n(r).use().write(e.material.colors.array).divide(r.getAttribLocation(a.program,"a_color"),e.material.colors.itemSize,e.material.colors.itemSize,0);else if("cube"in e.material){var _=e.material.cube.right.image.value.width;u(t,r,"cube").useCube([e.material.cube.right.image.value,e.material.cube.left.image.value,e.material.cube.top.image.value,e.material.cube.bottom.image.value,e.material.cube.far.image.value,e.material.cube.near.image.value],_,_)}else"image"in e.material&&(r.uniform1i(r.getUniformLocation(a.program,"u_sampler"),0),new n(r).use().write(e.geometry.attributes.uv.array).divide(r.getAttribLocation(a.program,"a_textcoord"),e.geometry.attributes.uv.itemSize,2,0),u(t,r,"2d").useImage(e.material.image.value));e.geometry.index?(new n(r,!0).use().write(e.geometry.index.array),r.drawElements(r[e.geometry.type],e.geometry.index.count,r.UNSIGNED_BYTE,0)):r.drawArrays(r[e.geometry.type],0,e.geometry.attributes.position.count)}var h=!1,g=function(){function t(t,r){this.name="WebGL",this.__getColor=function(t,r){return"rgba(0,0,0,1)"},this.__regionList={},this.__regionAssemble=function(t,r,e,i){for(var o=[],a=0;a<i;a++)o[a]=t;return function(){for(var a=0;a<i;a++){if(o[a]+e<r){o[a]=+(o[a]+e).toFixed(7);break}a<i-1&&(o[a]=t)}return o}}(0,1,.2,3),this.__regionName="",this.__regionColor=[0,0,0,1],this.__scene={children:[],matrix:new a([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,10])},this.__unique=(new Date).valueOf(),this.painter=e(t,10),this.__regionPainter=e(r,10,{});var i=this.painter.canvas.width/this.painter.canvas.height,o=1,n=1;i>1?o=1/i:n=i;var _=Math.min(o,n);this.__proporion=[o,0,0,0,0,n,0,0,0,0,_,0,0,0,0,1]}return t.prototype.matrix=function(t){return new a(t)},t.prototype.getMatrix=function(){return this.__scene.matrix},t.prototype.getObject3D=function(){return this.__scene.children},t.prototype.review=function(t){void 0===t&&(t=!1),t?(this.__regionPainter.clearColor(1,1,1,1),this.__regionPainter.clear(this.__regionPainter.COLOR_BUFFER_BIT)):(this.painter.clearColor(1,1,1,1),this.painter.clear(this.painter.COLOR_BUFFER_BIT));for(var r=0;r<this.__scene.children.length;r++)this.draw(this.__scene.children[r],t);return this},t.prototype.draw=function(t,r){void 0===r&&(r=!1),r||(h=!0);var e={matrix:t.matrix.value()},o={matrix:this.__scene.matrix.value(),proporion:this.__proporion};this.setRegion(t.region);for(var a=0;a<t.mesh.length;a++)r?(p("painter"+this.__unique,this.__regionPainter,{geometry:t.mesh[a].geometry,material:{color:{r:this.__regionColor[0],g:this.__regionColor[1],b:this.__regionColor[2],alpha:this.__regionColor[3]}}},e,o),this.__getColor=i(this.__regionPainter)):p("region"+this.__unique,this.painter,t.mesh[a],e,o)},t.prototype.render=function(t){"matrix"in t||(t.matrix=new a),"region"in t||(t.region="");for(var r=0;r<t.mesh.length;r++){var e=t.mesh[r];e.geometry.attributes.normal&&Array.isArray(e.geometry.attributes.normal.array)&&(e.geometry.attributes.normal.array=new Float32Array(e.geometry.attributes.normal.array)),e.geometry.attributes.position&&Array.isArray(e.geometry.attributes.position.array)&&(e.geometry.attributes.position.array=new Float32Array(e.geometry.attributes.position.array)),e.geometry.attributes.uv&&Array.isArray(e.geometry.attributes.uv.array)&&(e.geometry.attributes.uv.array=new Float32Array(e.geometry.attributes.uv.array)),e.geometry.index&&Array.isArray(e.geometry.index.array)&&(e.geometry.index.array=new Uint8Array(e.geometry.index.array)),e.material.colors&&Array.isArray(e.material.colors.array)&&(e.material.colors.array=new Float32Array(e.material.colors.array))}this.__scene.children.push(t),this.draw(t)},t.prototype.setRegion=function(t){return this.__regionName=t+"",t?(null==this.__regionList[t]&&(this.__regionList[t]=r(r([],this.__regionAssemble(),!0),[1],!1)),this.__regionColor=this.__regionList[t]):this.__regionColor=[0,0,0,1],this},t.prototype.getRegion=function(t,r){var e=this;return h&&this.review(!0),h=!1,new Promise((function(i,o){var a=e.__getColor(t,r);for(var n in e.__regionList){var _=e.__regionList[n];if("rgba("+255*_[0]+","+255*_[1]+","+255*_[2]+","+255*_[3]+")"==a){i(n);break}}i("")}))},t}();return function(r){function e(t){if(!t)throw new Error("VISLite WebGL:The mount point requires an HTMLElement type but encountered null.");var e,i,o=t.clientWidth,a=t.clientHeight,n=t;n._vislite_canvas_?(e=n._vislite_canvas_[0],i=n._vislite_canvas_[1]):(i=document.createElement("canvas"),t.appendChild(i),i.style.position="absolute",i.style.zIndex="-1",i.style.opacity="0",e=document.createElement("canvas"),t.appendChild(e),n._vislite_canvas_=[e,i],t.setAttribute("vislite","WebGL"));for(var _=0,s=[e,i];_<s.length;_++){var u=s[_];u.style.width=o+"px",u.setAttribute("width",o+""),u.style.height=a+"px",u.setAttribute("height",a+"")}return r.call(this,e,i)||this}return function(r,e){if("function"!=typeof e&&null!==e)throw new TypeError("Class extends value "+String(e)+" is not a constructor or null");function i(){this.constructor=r}t(r,e),r.prototype=null===e?Object.create(e):(i.prototype=e.prototype,new i)}(e,r),e}(g)},"object"==typeof exports&&"undefined"!=typeof module?module.exports=r():"function"==typeof define&&define.amd?define(r):(t="undefined"!=typeof globalThis?globalThis:t||self).VISLite_WebGL=r();
@@ -1,12 +1,12 @@
1
1
  /*!
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- * VISLite JavaScript Library v0.4.0
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+ * VISLite JavaScript Library v0.4.1-alpha.0
3
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  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Sat Jul 22 2023 04:42:29 GMT+0800 (中国标准时间)
9
+ * Publish Date: Mon Jul 31 2023 22:52:35 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -1,11 +1,11 @@
1
1
  /*!
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- * VISLite JavaScript Library v0.4.0
2
+ * VISLite JavaScript Library v0.4.1-alpha.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Sat Jul 22 2023 04:42:29 GMT+0800 (中国标准时间)
9
+ * Publish Date: Mon Jul 31 2023 22:52:35 GMT+0800 (中国标准时间)
10
10
  */
11
11
  var e,t;e=this,t=function(){"use strict";var e,t=[];return function(i,n,r){void 0===n&&(n=400),void 0===r&&(r=function(){});var o={timer:function(e,i,n){if(!e)throw new Error("Tick is required!");var r=(new Date).valueOf()+"_"+(1e3*Math.random()).toFixed(0);return t.push({id:r,createTime:new Date,tick:e,duration:i,callback:n}),o.start(),r},start:function(){e||(e=setInterval(o.tick,13))},tick:function(){var e,i,n,r,a,u,f,c=t;for((t=[]).length=0,i=0;i<c.length;i++)e=(a=c[i]).createTime,n=a.tick,u=a.duration,r=a.callback,n(f=(f=(+(new Date).valueOf()-e.valueOf())/u)>1?1:f),f<1&&a.id?t.push(a):r(f);t.length<=0&&o.stop()},stop:function(){e&&(clearInterval(e),e=null)}},a=o.timer((function(e){i(e)}),n,r);return function(){var e;for(e in t)if(t[e].id==a)return void(t[e].id=void 0)}}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_animation=t();
@@ -1,12 +1,12 @@
1
1
  /*!
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- * VISLite JavaScript Library v0.4.0
2
+ * VISLite JavaScript Library v0.4.1-alpha.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Sat Jul 22 2023 04:42:29 GMT+0800 (中国标准时间)
9
+ * Publish Date: Mon Jul 31 2023 22:52:35 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -1,11 +1,11 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.4.0
2
+ * VISLite JavaScript Library v0.4.1-alpha.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Sat Jul 22 2023 04:42:29 GMT+0800 (中国标准时间)
9
+ * Publish Date: Mon Jul 31 2023 22:52:35 GMT+0800 (中国标准时间)
10
10
  */
11
11
  var e,t;e=this,t=function(){"use strict";return function(e,t){void 0===t&&(t=1);var r=["rgba(84,112,198,"+t+")","rgba(145,204,117,"+t+")","rgba(250,200,88,"+t+")","rgba(238,102,102,"+t+")","rgba(115,192,222,"+t+")","rgba(59,162,114,"+t+")","rgba(252,132,82,"+t+")","rgba(154,96,180,"+t+")","rgba(234,124,204,"+t+")"],n=[];if(e<=r.length)return r;if(e%r.length==0)for(var o=0;o<e/r.length;o++)n=n.concat(r);else{for(var a=1;a<e/r.length;a++)n=n.concat(r);if(e%r.length==1)n=n.concat(r[4]);else for(var f=0;f<e%r.length;f++)n=n.concat(r[f])}return n}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_getLoopColors=t();
@@ -1,12 +1,12 @@
1
1
  /*!
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- * VISLite JavaScript Library v0.4.0
2
+ * VISLite JavaScript Library v0.4.1-alpha.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Sat Jul 22 2023 04:42:29 GMT+0800 (中国标准时间)
9
+ * Publish Date: Mon Jul 31 2023 22:52:35 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -1,11 +1,11 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.4.0
2
+ * VISLite JavaScript Library v0.4.1-alpha.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Sat Jul 22 2023 04:42:29 GMT+0800 (中国标准时间)
9
+ * Publish Date: Mon Jul 31 2023 22:52:35 GMT+0800 (中国标准时间)
10
10
  */
11
11
  var e,t;e=this,t=function(){"use strict";return function(e,t){if(void 0===t&&(t=1),!e)throw new Error("VISLite getWebGLContext:The mount point requires an HTMLElement type but encountered null.");var n,i=e.clientWidth,o=e.clientHeight,r=e;return r._vislite_canvas_?n=r._vislite_canvas_:(n=document.createElement("canvas"),e.appendChild(n),r._vislite_canvas_=n,e.setAttribute("vislite","WebGL")),n.style.width=i+"px",n.setAttribute("width",i+""),n.style.height=o+"px",n.setAttribute("height",o+""),function(e,t,n){void 0===n&&(n={});for(var i=["webgl","experimental-webgl","webkit-3d","moz-webgl"],o=null,r=0;r<i.length;r++){try{o=e.getContext(i[r],n)}catch(e){}if(o)break}if(!o)throw new Error("Non canvas or browser does not support webgl.");var l=o.canvas.width,a=o.canvas.height,s=l*t,u=a*t;return o.viewport(.5*(l-s),.5*(a-u),s,u),o.depthFunc(o.LEQUAL),o.enable(o.DEPTH_TEST),o}(n,t)}},"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).VISLite_getWebGLContext=t();
package/lib/index.umd.js CHANGED
@@ -1,12 +1,12 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.4.0
2
+ * VISLite JavaScript Library v0.4.1-alpha.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Sat Jul 22 2023 04:42:29 GMT+0800 (中国标准时间)
9
+ * Publish Date: Mon Jul 31 2023 22:52:35 GMT+0800 (中国标准时间)
10
10
  */
11
11
  (function (global, factory) {
12
12
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
@@ -1821,6 +1821,7 @@
1821
1821
  el.appendChild(RegionCanvas);
1822
1822
  RegionCanvas.style.position = 'absolute';
1823
1823
  RegionCanvas.style.zIndex = "-1";
1824
+ RegionCanvas.style.opacity = "0";
1824
1825
  ViewCanvas = document.createElement('canvas');
1825
1826
  el.appendChild(ViewCanvas);
1826
1827
  _el._vislite_canvas_ = [ViewCanvas, RegionCanvas];
@@ -1938,50 +1939,63 @@
1938
1939
  callback({
1939
1940
  type: "lookUp",
1940
1941
  normal: [],
1941
- value: 0.1
1942
+ value: 0.1,
1943
+ event: event
1942
1944
  });
1943
1945
  }
1944
1946
  else if (keyCode == 'down') {
1945
1947
  callback({
1946
1948
  type: "lookDown",
1947
1949
  normal: [],
1948
- value: 0.1
1950
+ value: 0.1,
1951
+ event: event
1949
1952
  });
1950
1953
  }
1951
1954
  else if (keyCode == 'left') {
1952
1955
  callback({
1953
1956
  type: "lookLeft",
1954
1957
  normal: [],
1955
- value: 0.1
1958
+ value: 0.1,
1959
+ event: event
1956
1960
  });
1957
1961
  }
1958
1962
  else if (keyCode == 'right') {
1959
1963
  callback({
1960
1964
  type: "lookRight",
1961
1965
  normal: [],
1962
- value: 0.1
1966
+ value: 0.1,
1967
+ event: event
1963
1968
  });
1964
1969
  }
1965
1970
  });
1966
1971
  var mouseP = null;
1967
1972
  var doMove = function (event) {
1968
- if (mouseP == null)
1969
- return;
1970
- var tempMouseP = mousePosition(el, event);
1971
- var normal = [tempMouseP.x - mouseP.x, tempMouseP.y - mouseP.y];
1972
- var rotateNormal = [
1973
- normal[1],
1974
- normal[0],
1975
- 0
1976
- ];
1977
- if (rotateNormal[0] == 0 && rotateNormal[1] == 0)
1978
- return;
1979
- callback({
1980
- type: "rotate",
1981
- normal: rotateNormal,
1982
- value: (Math.abs(tempMouseP.x - mouseP.x) + Math.abs(tempMouseP.y - mouseP.y)) * 0.01
1983
- });
1984
- mouseP = tempMouseP;
1973
+ if (mouseP == null) {
1974
+ callback({
1975
+ type: "hover",
1976
+ normal: [],
1977
+ value: 0,
1978
+ event: event
1979
+ });
1980
+ }
1981
+ else {
1982
+ var tempMouseP = mousePosition(el, event);
1983
+ var normal = [tempMouseP.x - mouseP.x, tempMouseP.y - mouseP.y];
1984
+ var rotateNormal = [
1985
+ normal[1],
1986
+ normal[0],
1987
+ 0
1988
+ ];
1989
+ if (rotateNormal[0] == 0 && rotateNormal[1] == 0)
1990
+ return;
1991
+ callback({
1992
+ type: "rotate",
1993
+ normal: rotateNormal,
1994
+ value: (Math.abs(tempMouseP.x - mouseP.x) + Math.abs(tempMouseP.y - mouseP.y)) * 0.01,
1995
+ event: event
1996
+ });
1997
+ mouseP = tempMouseP;
1998
+ }
1985
1999
  };
1986
2000
  el.addEventListener("mousedown", function (event) {
1987
2001
  mouseP = mousePosition(el, event);
@@ -2001,22 +2015,23 @@
2001
2015
  el.addEventListener("touchmove", function (event) {
2002
2016
  doMove(event.touches[0]);
2003
2017
  });
2004
- var doScale = function (value) {
2018
+ var doScale = function (value, event) {
2005
2019
  if (value == 0)
2006
2020
  return;
2007
2021
  var baseTimes = 0.899;
2008
2022
  callback({
2009
2023
  type: "scale",
2010
2024
  value: value < 0 ? baseTimes : 2 - baseTimes,
2011
- normal: []
2025
+ normal: [],
2026
+ event: event
2012
2027
  });
2013
2028
  };
2014
2029
  el.addEventListener("mousewheel", function (event) {
2015
- doScale(event.wheelDelta);
2030
+ doScale(event.wheelDelta, event);
2016
2031
  });
2017
2032
  if (window.addEventListener) {
2018
2033
  window.addEventListener('DOMMouseScroll', function (event) {
2019
- doScale(-1 * event.detail);
2034
+ doScale(-1 * event.detail, event);
2020
2035
  }, false);
2021
2036
  }
2022
2037
  }
@@ -1,11 +1,11 @@
1
1
  /*!
2
- * VISLite JavaScript Library v0.4.0
2
+ * VISLite JavaScript Library v0.4.1-alpha.0
3
3
  * git+https://github.com/oi-contrib/VISLite.git
4
4
  *
5
5
  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
7
  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
9
- * Publish Date: Sat Jul 22 2023 04:42:29 GMT+0800 (中国标准时间)
9
+ * Publish Date: Mon Jul 31 2023 22:52:35 GMT+0800 (中国标准时间)
10
10
  */
11
- var t,e;t=this,e=function(){"use strict";var t=function(){function t(t){void 0===t&&(t=.5),this.name="Hermite",this.__u=t}return t.prototype.setP=function(t,e,i,r,n,o){if(!(t<i))throw new Error("The point x-position should be increamented!");this.__a=t,this.__b=i;var a=this.__u*n,s=this.__u*o;return e/=i-t,r/=i-t,this.__MR=[2*e-2*r+a+s,3*r-3*e-2*a-s,a,e],this},t.prototype.use=function(t){if(this.__MR){var e=(t-this.__a)/(this.__b-this.__a),i=e*e;return(e*i*this.__MR[0]+i*this.__MR[1]+e*this.__MR[2]+this.__MR[3])*(this.__b-this.__a)}throw new Error("You shoud first set the position!")},t}(),e=function(){function e(t){void 0===t&&(t=0),this.name="Cardinal",this.__t=t}return e.prototype.setP=function(e){this.__HS={x:[],h:[]};var i,r,n=(e[1][1]-e[0][1])/(e[1][0]-e[0][0]);for(this.__HS.x[0]=e[0][0],i=1;i<e.length;i++){if(e[i][0]<=e[i-1][0])throw new Error("The point position should be 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  /*!
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- * VISLite JavaScript Library v0.4.0
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+ * VISLite JavaScript Library v0.4.1-alpha.0
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  * git+https://github.com/oi-contrib/VISLite.git
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  *
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  * Copyright zxl20070701
6
6
  * Released under the MIT license
7
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  * https://zxl20070701.github.io/notebook/home.html
8
8
  *
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- * Publish Date: Sat Jul 22 2023 04:42:29 GMT+0800 (中国标准时间)
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  /*!
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- * VISLite JavaScript Library v0.4.0
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  * git+https://github.com/oi-contrib/VISLite.git
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  *
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  * Copyright zxl20070701
6
6
  * Released under the MIT license
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  * https://zxl20070701.github.io/notebook/home.html
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8
  *
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- * Publish Date: Sat Jul 22 2023 04:42:29 GMT+0800 (中国标准时间)
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  /*!
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  * git+https://github.com/oi-contrib/VISLite.git
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  *
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  * Copyright zxl20070701
6
6
  * Released under the MIT license
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  * https://zxl20070701.github.io/notebook/home.html
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8
  *
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- * Publish Date: Sat Jul 22 2023 04:42:29 GMT+0800 (中国标准时间)
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@@ -1,11 +1,11 @@
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  /*!
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- * VISLite JavaScript Library v0.4.0
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  * git+https://github.com/oi-contrib/VISLite.git
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  *
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  * Copyright zxl20070701
6
6
  * Released under the MIT license
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  * https://zxl20070701.github.io/notebook/home.html
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  *
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- * Publish Date: Sat Jul 22 2023 04:42:29 GMT+0800 (中国标准时间)
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+ * Publish Date: Mon Jul 31 2023 22:52:35 GMT+0800 (中国标准时间)
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