vis-core 0.33.16 → 0.33.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +0 -24
- package/dist/e-DDhN_TXt.js +1 -0
- package/dist/index.d.ts +144 -95
- package/dist/index.js +1 -46
- package/dist/io.d.ts +192 -0
- package/dist/io.js +1 -1
- package/dist/rolldown-runtime-NMqb_1LM.js +1 -0
- package/dist/runtimeImages-BnSAIZUX.js +1 -0
- package/dist/schema-BpVVlDZn.js +1 -0
- package/dist/validation-DiMfvx_5.js +46 -0
- package/package.json +4 -3
- package/dist/jsonFetch-BQr9Uqag.js +0 -1
package/dist/index.d.ts
CHANGED
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@@ -22,22 +22,18 @@ import { GeoProjection } from 'd3-geo';
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import { Group } from 'three';
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import { HemisphereLight as HemisphereLight_2 } from 'three';
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import { Intersection } from 'three';
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-
import { IUniform } from 'three';
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import { Layers } from 'three/webgpu';
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-
import { Listener } from 'events';
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import { LoadingManager } from 'three';
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import { Material } from 'three';
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import { MaterialEventMap } from 'three';
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import { MaterialParameters } from 'three';
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import { Matrix4 } from 'three';
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import { Mesh } from 'three';
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-
import { Mesh as Mesh_2 } from 'three/webgpu';
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import { MultiPolygon } from 'geojson';
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-
import { Node as Node_2 } from 'three/webgpu';
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import { NodeMaterial } from 'three/webgpu';
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import { NormalBufferAttributes } from 'three';
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import { Object3D } from 'three';
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import { Object3D as Object3D_2 } from 'three
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import { Object3D } from 'three/webgpu';
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import { Object3D as Object3D_2 } from 'three';
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import { Object3DEventMap } from 'three';
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import { Object3DJSON } from 'three';
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import { OrthographicCamera } from 'three';
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@@ -350,6 +346,7 @@ declare class Base_3 extends Camera {
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applyDisabledMouseButtons: boolean;
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cacheCityGeometry: boolean;
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includePrefabPreviews: boolean;
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+
strictBundleAssets: boolean;
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};
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leftTruck: boolean;
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options: BaseOptions;
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@@ -387,6 +384,13 @@ declare class Base_3 extends Camera {
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private resolveRendererDepthBufferOptions;
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private showDetectRes;
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setOptions(options: Record<string, any>): void;
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private assetResolver?;
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/** Internal: Keep authoring transactions and their rollback on the same resource catalog. */
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setRuntimeAssets(catalog?: RuntimeAssetCatalog): void;
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/** Resolve static dependencies within the currently loaded project. */
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resolveAssetUrl: (url: string) => string;
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/** Internal: Map overrides this before any authored geometry is hydrated. */
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protected authorizeSceneOptions(_options: Record<string, any>): Promise<void>;
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/** Internal: Scene documents are loaded through SceneManager. */
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fromJSON(jsonOrUrl: Record<string, any> | string, hooksE?: Record<string, any>, restoreOptions?: RestoreBaseObjectOptions): Promise<void>;
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private runtimeInitialization?;
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@@ -475,7 +479,7 @@ declare class Base_3 extends Camera {
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dispose(): void;
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}
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-
declare class BaseObject<T extends
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declare class BaseObject<T extends Object3D_2 = Object3D_2> extends UseMaterial {
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/** One persisted identity, owned by the underlying Three.js object. */
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get key(): string;
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set key(value: string);
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@@ -502,15 +506,15 @@ declare class BaseObject<T extends Object3D = Object3D> extends UseMaterial {
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ownership?: ResourceOwnership;
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});
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get parent(): BaseObject | null;
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-
get children(): BaseObject<
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get children(): BaseObject<Object3D_2< Object3DEventMap>>[];
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get position(): Vector3;
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get rotation(): Euler;
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get scale(): Vector3;
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lookAt(vector: Vector3): void;
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lookAt(x: number, y: number, z: number): void;
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draw<C extends new (...args: any[]) => BaseObject>(ClassRef: C, ...args: ConstructorParameters<C>): Promise<InstanceType<C>>;
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add(...objects: (
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remove(...object:
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add(...objects: (Object3D_2 | BaseObject)[]): void;
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remove(...object: Object3D_2[]): void;
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get visible(): boolean;
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/**
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* 检查是否实际可见(自己和所有祖先都 visible)
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@@ -660,10 +664,6 @@ declare class Building extends GroupObject {
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constructor(options: Options_19);
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create(): Promise<void>;
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rebuildFromScene(): void;
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private gradientMaterials;
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worldPositionZ: THREE.UniformNode<"float", number>;
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sideGradient(color?: string, maxGradientHeight?: number): void;
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update(): void;
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}
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declare class CacheManager {
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@@ -1811,7 +1811,6 @@ declare class City {
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jsonUrl?: string;
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meters?: number;
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grey?: boolean;
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-
sideGradient?: boolean;
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hasSide?: boolean;
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}): Promise<Building | undefined>;
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drawArea(options?: {
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@@ -1838,12 +1837,10 @@ declare interface CityOptions {
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plane?: boolean;
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grey?: boolean;
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showBuilding?: boolean;
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buildingSideGradient?: boolean;
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buildingHasSide?: boolean;
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showRoad?: boolean;
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showGrassland?: boolean;
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showRiver?: boolean;
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-
setWaterMaterial?: boolean;
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dataSources?: {
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building?: string;
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road?: string;
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@@ -1857,11 +1854,8 @@ declare class CityPlane extends MeshObject {
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options: Options_23;
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constructor(options: Options_23);
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plane: _THREE.BufferGeometry;
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water?: Water;
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create(): Promise<void>;
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rebuildFromScene(): void;
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addWater(normalMaps: [_THREE.Texture, _THREE.Texture]): void;
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dispose(): void;
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}
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/** Duplicate scene-owned definitions, while retaining references to project assets. */
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@@ -2027,7 +2021,7 @@ declare class Composer {
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};
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};
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};
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-
bloomSelection: Set<BaseObject<
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bloomSelection: Set<BaseObject< Object3D_2<Object3DEventMap>>>;
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bloomLayer: Layers;
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active: boolean;
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options: Options_3;
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@@ -2178,6 +2172,7 @@ export declare interface CreateMaterialAssetOptions {
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material: Record<string, any>;
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scope?: MaterialScope;
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locked?: boolean;
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alwaysExport?: boolean;
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}
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/**
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@@ -2465,8 +2460,8 @@ export declare type EmptySceneDefinition = Omit<SceneViewportDocument, 'scene'>;
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declare class Event_2 {
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event: EventEmitter;
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private eventHandlers;
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on:
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emit:
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on: EventEmitter['on'];
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emit: EventEmitter['emit'];
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addListener(node: HTMLElement, event: string, handler: (e: MouseEvent) => void, capture?: boolean): void;
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removeListener(targetNode: HTMLElement | '', event: string): void;
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removeAllListeners(): void;
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@@ -2481,21 +2476,21 @@ declare class EventDispatcher {
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* @param listener handler function
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* @category Methods
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*/
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addEventListener(type: string, listener:
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addEventListener(type: string, listener: Listener): void;
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/**
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* Presence of the specified event listener.
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* @param type event name
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* @param listener handler function
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* @category Methods
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*/
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hasEventListener(type: string, listener:
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hasEventListener(type: string, listener: Listener): boolean;
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/**
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* Removes the specified event listener
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* @param type event name
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* @param listener handler function
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* @category Methods
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*/
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removeEventListener(type: string, listener:
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removeEventListener(type: string, listener: Listener): void;
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/**
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* Removes all event listeners
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* @param type event name
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@@ -2738,13 +2733,13 @@ declare const KNOWN_ASSET_TYPES: {
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declare type Lead = Lead_2;
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declare class Lead_2 extends Pick_2 {
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objMap: Map<
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objects: Map<string, BaseObject<
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objMap: Map<Object3D_2< Object3DEventMap>, BaseObject<Object3D_2< Object3DEventMap>>>;
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objects: Map<string, BaseObject<Object3D_2< Object3DEventMap>>>;
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/** Compatibility name for the same UUID index, never a second identity map. */
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get objectsByUuid(): Map<string, BaseObject<
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get objectsByUuid(): Map<string, BaseObject<Object3D_2< Object3DEventMap>>>;
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private registeredUuids;
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private disposing;
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objectsPm: Map<BaseObject<
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objectsPm: Map<BaseObject<Object3D_2< Object3DEventMap>>, Promise<void>>;
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scene: BaseObject;
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sceneResources: SceneResources_2;
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get objectsPromise(): MapIterator<Promise<void>>;
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@@ -2757,7 +2752,7 @@ declare class Lead_2 extends Pick_2 {
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* 包含:依赖注入、Key 生成、Map 存储。
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* 已注册对象可再次调用,以刷新替换骨骼后的资源引用。
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*/
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register(baseObject: BaseObject): BaseObject<
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register(baseObject: BaseObject): BaseObject<Object3D_2< Object3DEventMap>>;
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/** Update identity and its only index atomically; never rename children. */
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setObjectUuid(baseObject: BaseObject, uuid: string): void;
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/**
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@@ -2780,7 +2775,7 @@ declare class Lead_2 extends Pick_2 {
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* 将原生 Object3D 包装为 BaseObject (Wrapper Pattern)
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* 如果已存在包装器,则返回现有实例
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*/
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wrap(object3d:
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wrap(object3d: Object3D_2): BaseObject;
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private wrapObject;
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/**
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* 统一的添加入口
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@@ -2804,7 +2799,7 @@ declare class Lead_2 extends Pick_2 {
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eraseAll(): void;
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private _serializer;
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exportBaseObject(...args: Parameters<SceneSerializer['exportBaseObject']>): SceneSnapshot;
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restoreBaseObject(...args: Parameters<SceneSerializer['restoreBaseObject']>): Promise<BaseObject<
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restoreBaseObject(...args: Parameters<SceneSerializer['restoreBaseObject']>): Promise<BaseObject<Object3D_2< Object3DEventMap>>>;
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dispose(): void;
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}
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@@ -2886,7 +2881,7 @@ declare interface LineObjectOptions {
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onCacheMiss?: (options: Partial<LineObjectOptions>) => Partial<LineObjectOptions> | Promise<Partial<LineObjectOptions>>;
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}
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declare type
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declare type Listener = (event?: DispatcherEvent) => void;
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declare class Loader {
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loadingManager: LoadingManager;
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@@ -2894,7 +2889,7 @@ declare class Loader {
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loaderConfigs: Map<string, LoaderConfig>;
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loadObj: Asset[];
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delLoadArr: string[];
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assets: Map<string, Texture |
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assets: Map<string, Texture | Object3D_2 | any>;
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event: EventEmitter;
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options: Options_9;
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scene: Scene_2;
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@@ -2910,7 +2905,7 @@ declare class Loader {
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getAsset(src: `${string}.${TypeImage}`): Texture;
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getAsset(src: `${string}.${TypeMedia}`): VideoTexture;
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getAsset(src: `${string}.${TypeGLTF}`): {
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scene:
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scene: Object3D_2;
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};
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getAsset(src: `${string}.${TypeLottie}`): Texture;
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getAsset(src: `${string}.${TypeJSON}`): any;
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@@ -2921,13 +2916,13 @@ declare class Loader {
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private loaderKey;
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getLoader(type: string, options?: AssetOptions): any;
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add(src: string | string[], options?: AssetOptions): void;
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getSrcByAsset(asset: Texture |
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getSrcByAsset(asset: Texture | Object3D_2 | any, assets?: Map<string, any>): string | undefined;
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get textureAssets(): Map<string, Texture<unknown, TextureEventMap>>;
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loadAll(): Promise<Texture<unknown, TextureEventMap>[]>;
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load(src: `${string}.${TypeImage}`, options?: AssetOptions): Promise<Texture>;
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load(src: `${string}.${TypeMedia}`, options?: AssetOptions): Promise<VideoTexture>;
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load(src: `${string}.${TypeGLTF}`, options?: AssetOptions): Promise<{
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scene:
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scene: Object3D_2;
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}>;
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load(src: `${string}.${TypeLottie}`, options?: AssetOptions): Promise<Texture>;
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load(src: `${string}.${TypeJSON}`, options?: AssetOptions): Promise<any>;
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@@ -3009,6 +3004,10 @@ declare class Map_4 extends Base_3 {
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private regionCameraFitReference?;
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private authoredCameraPose?;
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private cameraAngleOverrides?;
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private bundledMapSwitchKey?;
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setRuntimeAssets(catalog?: RuntimeAssetCatalog): void;
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private requireMapAuthorization;
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protected authorizeSceneOptions(options: Record<string, any>): Promise<void>;
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setOptions(options: MapOptions): void;
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private _getProjectionCenter;
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private _getProjectionRotate;
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@@ -3171,7 +3170,7 @@ declare class Map_4 extends Base_3 {
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*/
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private applyRegionObjectState;
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/** Internal: 仅由 SceneManager 在隔离页面调用,成功后才对外提交。 */
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-
rebuildRegion(targetAdcode: number,
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+
rebuildRegion(targetAdcode: number, force?: boolean): Promise<void>;
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private rebuildRegionGeometry;
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/** 候选区域提交后的相机过渡,不参与场景序列化。 */
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3176
|
playRegionEnterTransition({ duration, sourceCamera, preparedCamera, onPrepared, }: MapRegionEnterTransitionOptions): Promise<void>;
|
|
@@ -3244,16 +3243,19 @@ declare interface MapCityOptions extends MapOptions {
|
|
|
3244
3243
|
cacheCity?: boolean;
|
|
3245
3244
|
nearbyCities?: boolean | 'full';
|
|
3246
3245
|
showBuilding?: boolean;
|
|
3247
|
-
buildingSideGradient?: boolean;
|
|
3248
3246
|
showRoad?: boolean;
|
|
3249
3247
|
showGrassland?: boolean;
|
|
3250
3248
|
showRiver?: boolean;
|
|
3251
|
-
setWaterMaterial?: boolean;
|
|
3252
3249
|
showCityOnMapInnerLine?: boolean;
|
|
3253
3250
|
bloom?: boolean;
|
|
3254
3251
|
citySSAO?: boolean;
|
|
3255
3252
|
}
|
|
3256
3253
|
|
|
3254
|
+
export declare interface MapExportScope {
|
|
3255
|
+
rootAdcode: number;
|
|
3256
|
+
maxLevel: 'province' | 'city' | 'district';
|
|
3257
|
+
}
|
|
3258
|
+
|
|
3257
3259
|
declare interface MapLabelStyle {
|
|
3258
3260
|
color?: string;
|
|
3259
3261
|
fontSize?: number;
|
|
@@ -3309,7 +3311,7 @@ declare interface MapOptions extends BaseOptions {
|
|
|
3309
3311
|
export declare interface MapPlacementOptions {
|
|
3310
3312
|
mapCRS: string;
|
|
3311
3313
|
/** Explicit ground meshes only. Exclude the model, roofs, helpers and hidden surfaces. */
|
|
3312
|
-
surfaces:
|
|
3314
|
+
surfaces: Object3D_2[];
|
|
3313
3315
|
/** Model's physical height; optional if already in map units. Z is model/map up. */
|
|
3314
3316
|
heightMeters?: number;
|
|
3315
3317
|
/** Clearance in map units along map Z. */
|
|
@@ -3404,6 +3406,8 @@ export declare interface MaterialAsset {
|
|
|
3404
3406
|
/** Complete Material.toJSON(); schema 6 exports may pool image/texture payloads. */
|
|
3405
3407
|
material: Record<string, any>;
|
|
3406
3408
|
locked?: boolean;
|
|
3409
|
+
/** Keep this definition and its dependencies in exports for later business use. Does not prevent editing or deletion. */
|
|
3410
|
+
alwaysExport?: boolean;
|
|
3407
3411
|
}
|
|
3408
3412
|
|
|
3409
3413
|
declare type MaterialBindings = Record<string, Record<string, string>>;
|
|
@@ -3969,7 +3973,6 @@ declare interface Options_19 {
|
|
|
3969
3973
|
material?: THREE.Material | THREE.Material[];
|
|
3970
3974
|
meters?: number;
|
|
3971
3975
|
hasSide?: boolean;
|
|
3972
|
-
sideGradient?: boolean;
|
|
3973
3976
|
grey?: boolean;
|
|
3974
3977
|
materialOptions?: Record<string, THREE.Material>;
|
|
3975
3978
|
}
|
|
@@ -4326,14 +4329,14 @@ declare class Pencil {
|
|
|
4326
4329
|
} | undefined;
|
|
4327
4330
|
setViewPadding(top?: number, right?: number, bottom?: number, left?: number): void;
|
|
4328
4331
|
/** Optional host filters; these are never serialized into a scene. */
|
|
4329
|
-
renderObjectFilter?: (object:
|
|
4330
|
-
pickObjectFilter?: (object:
|
|
4332
|
+
renderObjectFilter?: (object: Object3D) => boolean;
|
|
4333
|
+
pickObjectFilter?: (object: Object3D) => boolean;
|
|
4331
4334
|
/** Certify host raycasts that only hit this object and never stop child traversal. */
|
|
4332
|
-
pickRaycastCanBeSkipped?: (object:
|
|
4333
|
-
pick(event: MouseEvent, objects?:
|
|
4334
|
-
object:
|
|
4335
|
+
pickRaycastCanBeSkipped?: (object: Object3D) => boolean;
|
|
4336
|
+
pick(event: MouseEvent, objects?: Object3D[], recursive?: boolean): {
|
|
4337
|
+
object: Object3D< Object3DEventMap>;
|
|
4335
4338
|
index: number | undefined;
|
|
4336
|
-
intersects: Intersection<
|
|
4339
|
+
intersects: Intersection<Object3D< Object3DEventMap>>[];
|
|
4337
4340
|
} | undefined;
|
|
4338
4341
|
render(): void;
|
|
4339
4342
|
/** Capture only authored content without advancing animation or touching editor tools. */
|
|
@@ -4438,7 +4441,7 @@ declare type PickFunctionsItem = {
|
|
|
4438
4441
|
};
|
|
4439
4442
|
|
|
4440
4443
|
export declare interface PlanarMap {
|
|
4441
|
-
object3d:
|
|
4444
|
+
object3d: Object3D_2;
|
|
4442
4445
|
options: {
|
|
4443
4446
|
projection?: ProjectionOptions;
|
|
4444
4447
|
conic?: boolean;
|
|
@@ -4524,7 +4527,7 @@ declare class PlaneShadow extends MeshObject {
|
|
|
4524
4527
|
/** Read-only plan. Aligns the model bounds center in XY and lowest vertex to actual ground.
|
|
4525
4528
|
* Apply the returned local matrix to a detached candidate, serialize, then import/replace once.
|
|
4526
4529
|
*/
|
|
4527
|
-
export declare function planPlacement(model:
|
|
4530
|
+
export declare function planPlacement(model: Object3D_2, map: PlanarMap, anchor: MapAnchor, options: MapPlacementOptions): {
|
|
4528
4531
|
localMatrix: Matrix4;
|
|
4529
4532
|
worldMatrix: Matrix4;
|
|
4530
4533
|
groundPoint: Vector3Tuple;
|
|
@@ -4673,6 +4676,7 @@ export declare function remapImportedMaterials(before: VisSceneDocument, incomin
|
|
|
4673
4676
|
export declare function remapOwnedSnapshotIdentity(snapshot: any, rootUuid?: string, sharedResourceIds?: ReadonlyMap<string, string>): any;
|
|
4674
4677
|
|
|
4675
4678
|
export declare interface RemappedSceneDocument {
|
|
4679
|
+
runtimeAssets?: RuntimeAssetCatalog;
|
|
4676
4680
|
entrySceneId: string;
|
|
4677
4681
|
scenes: SceneViewportDocument[];
|
|
4678
4682
|
idMap: Map<string, string>;
|
|
@@ -4724,6 +4728,7 @@ declare class RendererController {
|
|
|
4724
4728
|
private disposed;
|
|
4725
4729
|
private hasRenderableSize;
|
|
4726
4730
|
private readonly pointSprites;
|
|
4731
|
+
readonly surfaceEffects: SurfaceEffects;
|
|
4727
4732
|
options: Options_2;
|
|
4728
4733
|
private displayScaleObserver?;
|
|
4729
4734
|
private releaseRenderPipelines?;
|
|
@@ -4943,6 +4948,36 @@ declare class Road extends GroupObject {
|
|
|
4943
4948
|
dispose(): void;
|
|
4944
4949
|
}
|
|
4945
4950
|
|
|
4951
|
+
/** Static dependencies owned by a project. Source URLs are lookup keys, never fallbacks. */
|
|
4952
|
+
export declare interface RuntimeAsset {
|
|
4953
|
+
id: string;
|
|
4954
|
+
path: string;
|
|
4955
|
+
sources: string[];
|
|
4956
|
+
mimeType: string;
|
|
4957
|
+
encoding: 'identity' | 'gzip';
|
|
4958
|
+
bytes: number;
|
|
4959
|
+
sha256: string;
|
|
4960
|
+
/** Compressed/original file bytes, base64 encoded for project persistence. */
|
|
4961
|
+
data?: string;
|
|
4962
|
+
}
|
|
4963
|
+
|
|
4964
|
+
export declare interface RuntimeAssetCatalog {
|
|
4965
|
+
version: 1;
|
|
4966
|
+
entries: RuntimeAsset[];
|
|
4967
|
+
scope?: MapExportScope;
|
|
4968
|
+
/** Enumerated interaction targets, including regions never opened in the editor. */
|
|
4969
|
+
regions?: Record<string, number[]>;
|
|
4970
|
+
declaredSources?: string[];
|
|
4971
|
+
/** Explicitly deployed shared files; these sources are not stored inside the ZIP. */
|
|
4972
|
+
externalSources?: string[];
|
|
4973
|
+
mapDataMode?: 'bundled' | 'external';
|
|
4974
|
+
/** Signed authorization restricted to the exported map interaction targets. */
|
|
4975
|
+
mapSwitchKey?: string;
|
|
4976
|
+
projectId?: string;
|
|
4977
|
+
/** Runtime-only base for an unpacked deployment. ZIP imports contain data instead. */
|
|
4978
|
+
baseUrl?: string;
|
|
4979
|
+
}
|
|
4980
|
+
|
|
4946
4981
|
/** Only ordinary encoded images are externalized. Typed pixel data, videos and
|
|
4947
4982
|
* custom payloads keep their original serialization contract. */
|
|
4948
4983
|
declare interface RuntimeImageAsset {
|
|
@@ -4959,7 +4994,7 @@ export declare const SCENE_DOCUMENT_SCHEMA_VERSION: 6;
|
|
|
4959
4994
|
|
|
4960
4995
|
export declare const SCENE_MANIFEST_FORMAT: "vis-scene-manifest";
|
|
4961
4996
|
|
|
4962
|
-
export declare const SCENE_MANIFEST_SCHEMA_VERSION:
|
|
4997
|
+
export declare const SCENE_MANIFEST_SCHEMA_VERSION: 4;
|
|
4963
4998
|
|
|
4964
4999
|
export declare interface SceneBackInteraction {
|
|
4965
5000
|
trigger: 'click' | 'clickOutside';
|
|
@@ -4970,6 +5005,8 @@ export declare interface SceneBackInteraction {
|
|
|
4970
5005
|
};
|
|
4971
5006
|
}
|
|
4972
5007
|
|
|
5008
|
+
export declare type SceneBundleBinary = Blob | ArrayBuffer | Uint8Array;
|
|
5009
|
+
|
|
4973
5010
|
declare interface SceneCaptureOptions {
|
|
4974
5011
|
/** Physical output pixels. Defaults to the active content viewport. */
|
|
4975
5012
|
width?: number;
|
|
@@ -4982,6 +5019,7 @@ declare interface SceneCaptureOptions {
|
|
|
4982
5019
|
|
|
4983
5020
|
/** Scene membership/options delta. Existing authored graphs must use structure patches. */
|
|
4984
5021
|
export declare interface SceneCollectionTransaction {
|
|
5022
|
+
runtimeAssets?: VisSceneDocument['runtimeAssets'];
|
|
4985
5023
|
scenes: readonly SceneViewportDocument[];
|
|
4986
5024
|
entrySceneId: string;
|
|
4987
5025
|
materialLibrary?: readonly MaterialAsset[];
|
|
@@ -5087,6 +5125,8 @@ export declare class SceneManager extends Event_2 {
|
|
|
5087
5125
|
*/
|
|
5088
5126
|
prewarmRuntime(): Promise<void>;
|
|
5089
5127
|
private prepareScene;
|
|
5128
|
+
private resolveMapSwitchKey;
|
|
5129
|
+
private authorizeMapDefinition;
|
|
5090
5130
|
/** Publish one identity remap without exporting runtimes or copying other pages/resources. */
|
|
5091
5131
|
remapCommittedIdentity(sceneId: string, previous: string, next: string, objectIdentity: boolean): boolean;
|
|
5092
5132
|
/**
|
|
@@ -5144,12 +5184,12 @@ export declare class SceneManager extends Event_2 {
|
|
|
5144
5184
|
* Check the saved sections affected by topology history without handing out
|
|
5145
5185
|
* the private candidate. Editor config/dev metadata is outside this delta.
|
|
5146
5186
|
*/
|
|
5147
|
-
preparedSceneStructureMatches(prepared: PreparedSceneStructure, target: Pick<VisSceneDocument, 'scenes' | 'materialLibrary' | 'prefabLibrary'>): boolean;
|
|
5187
|
+
preparedSceneStructureMatches(prepared: PreparedSceneStructure, target: Pick<VisSceneDocument, 'scenes' | 'materialLibrary' | 'prefabLibrary' | 'runtimeAssets'>): boolean;
|
|
5148
5188
|
/** Commit the already validated candidate once, provided its source is still current. */
|
|
5149
5189
|
commitSceneStructure(prepared: PreparedSceneStructure): void;
|
|
5150
5190
|
/** Commit scalar material history without accepting or copying caller object graphs. */
|
|
5151
5191
|
patchMaterialDefinitions(assets: MaterialAsset[], scenes: Pick<SceneViewportDocument, 'id'>[], scope?: MaterialDefinitionScope): void;
|
|
5152
|
-
load(documentOrUrl:
|
|
5192
|
+
load(documentOrUrl: SceneSource, hooks?: Record<string, any>, options?: {
|
|
5153
5193
|
/** Transfer a detached document to the manager; the caller must not mutate it afterwards. */
|
|
5154
5194
|
consumeInput?: boolean;
|
|
5155
5195
|
/** Restore a saved active scene without changing the project's entry scene. */
|
|
@@ -5164,14 +5204,14 @@ export declare class SceneManager extends Event_2 {
|
|
|
5164
5204
|
* 以指定地图模板和行政区直接启动,不先加载文档配置的入口场景。
|
|
5165
5205
|
* 适用于宿主按路由或业务参数决定初始省、市、区的场景。
|
|
5166
5206
|
*/
|
|
5167
|
-
loadMapRegion(documentOrUrl:
|
|
5168
|
-
loadMapRegion(documentOrUrl:
|
|
5207
|
+
loadMapRegion(documentOrUrl: SceneSource, sceneId: string, adcode: number, hooks?: Record<string, any>): Promise<Map_4>;
|
|
5208
|
+
loadMapRegion(documentOrUrl: SceneSource, adcode: number, resolveScene: MapRegionSceneResolver, hooks?: Record<string, any>): Promise<Map_4>;
|
|
5169
5209
|
/**
|
|
5170
5210
|
* Follow a host's latest region request, loading a new source only when needed.
|
|
5171
5211
|
* Superseded requests reject with AbortError; only the latest candidate commits.
|
|
5172
5212
|
* Existing click/back navigation finishes before the requested region starts.
|
|
5173
5213
|
*/
|
|
5174
|
-
requestMapRegion(source:
|
|
5214
|
+
requestMapRegion(source: SceneSource, adcode: number, resolveScene: MapRegionSceneResolver, options?: MapRegionOptions): Promise<Map_4>;
|
|
5175
5215
|
private loadMapRegionRequest;
|
|
5176
5216
|
private loadDocument;
|
|
5177
5217
|
private getSceneMetadata;
|
|
@@ -5251,8 +5291,8 @@ export declare interface SceneManagerBehaviorOptions {
|
|
|
5251
5291
|
export declare type SceneManagerInitOptions = SceneManagerOptions & SceneManagerBehaviorOptions;
|
|
5252
5292
|
|
|
5253
5293
|
export declare interface SceneManagerOptions extends Pick<BaseOptions, 'container' | 'controlsContainer' | 'css2DContainer' | 'assetsPrefix' | 'pencilConfig' | 'logarithmicDepthBuffer' | 'tier' | 'observeParentScale'> {
|
|
5254
|
-
/**
|
|
5255
|
-
|
|
5294
|
+
/** Editor authoring may add dependencies after opening a bundle. Runtime defaults to strict. */
|
|
5295
|
+
strictBundleAssets?: boolean;
|
|
5256
5296
|
/** 宿主大屏图表等覆盖区域形成的运行时地图安全区。 */
|
|
5257
5297
|
safeAreaInsets?: Partial<MapSafeAreaInsets>;
|
|
5258
5298
|
}
|
|
@@ -5321,7 +5361,7 @@ declare class SceneResources_2 {
|
|
|
5321
5361
|
private objectLeases;
|
|
5322
5362
|
private sceneLeases;
|
|
5323
5363
|
private geometryLeases;
|
|
5324
|
-
readonly emptyGeometryObjects: Set<
|
|
5364
|
+
readonly emptyGeometryObjects: Set<Object3D_2< Object3DEventMap>>;
|
|
5325
5365
|
private emptyGeometryOwners;
|
|
5326
5366
|
private nativeObjectLeases;
|
|
5327
5367
|
private proxiedObjects;
|
|
@@ -5372,7 +5412,7 @@ declare class SceneResources_2 {
|
|
|
5372
5412
|
private updateBaseObjectMap;
|
|
5373
5413
|
rmBaseObjectMap(object: BaseObject, targetMaterial?: Material | Material[]): void;
|
|
5374
5414
|
private releaseBaseObjectMap;
|
|
5375
|
-
getBaseObjectMap(material: Material): Set<BaseObject<
|
|
5415
|
+
getBaseObjectMap(material: Material): Set<BaseObject<Object3D_2< Object3DEventMap>>>;
|
|
5376
5416
|
setLocked(key: string, locked?: boolean): boolean;
|
|
5377
5417
|
lock(key: string): boolean;
|
|
5378
5418
|
unlock(key: string): boolean;
|
|
@@ -5397,7 +5437,7 @@ declare class SceneSerializer {
|
|
|
5397
5437
|
constructor(lead: Lead_2);
|
|
5398
5438
|
exportCompressBaseObject(root: BaseObject, options?: ExportBaseObjectOptions): Promise<ArrayBuffer>;
|
|
5399
5439
|
exportBaseObject(root: BaseObject, options?: ExportBaseObjectOptions): SceneSnapshot;
|
|
5400
|
-
restoreBaseObject(target: BaseObject, data: string | ArrayBuffer | Object3DJSON, registry?: Record<string, new (...args: any[]) => any>, roomEnvMap?: any, createIfNeeded?: boolean, signal?: AbortSignal, options?: RestoreBaseObjectOptions): Promise<BaseObject<
|
|
5440
|
+
restoreBaseObject(target: BaseObject, data: string | ArrayBuffer | Object3DJSON, registry?: Record<string, new (...args: any[]) => any>, roomEnvMap?: any, createIfNeeded?: boolean, signal?: AbortSignal, options?: RestoreBaseObjectOptions): Promise<BaseObject<Object3D_2< Object3DEventMap>>>;
|
|
5401
5441
|
private _graftObject3d;
|
|
5402
5442
|
}
|
|
5403
5443
|
|
|
@@ -5405,6 +5445,9 @@ declare type SceneSnapshot = Object3DJSON & {
|
|
|
5405
5445
|
materialAliases?: Record<string, SerializedMaterialAlias>;
|
|
5406
5446
|
};
|
|
5407
5447
|
|
|
5448
|
+
/** File transport accepts ZIP bundles; in-memory documents remain available for editor integration. */
|
|
5449
|
+
export declare type SceneSource = VisSceneDocument | VisSceneManifest | string | SceneBundleBinary;
|
|
5450
|
+
|
|
5408
5451
|
export declare type SceneStructureGraphKey = 'materialAliases' | 'shapes' | '_sharedOptionsPool' | '_texDataPool';
|
|
5409
5452
|
|
|
5410
5453
|
/** Metadata is part of an owned structure transaction, never a scalar runtime patch. */
|
|
@@ -5760,6 +5803,38 @@ declare type StructureResourceKind = typeof resourceKinds[number];
|
|
|
5760
5803
|
|
|
5761
5804
|
export declare type StructureResources = Record<ResourceKind, Record<string, any>[]>;
|
|
5762
5805
|
|
|
5806
|
+
/** One compositor for surface effects. The authored scene keeps native materials
|
|
5807
|
+
* and JSON parameters; only GPU draws receive gradient → scan → reflection views. */
|
|
5808
|
+
declare class SurfaceEffects {
|
|
5809
|
+
private readonly index;
|
|
5810
|
+
private readonly time;
|
|
5811
|
+
private readonly materials;
|
|
5812
|
+
private readonly reflections;
|
|
5813
|
+
private frame;
|
|
5814
|
+
private rendering;
|
|
5815
|
+
private disposed;
|
|
5816
|
+
private readonly clocks;
|
|
5817
|
+
readonly stats: {
|
|
5818
|
+
activePlanes: number;
|
|
5819
|
+
candidates: number;
|
|
5820
|
+
resolution: number;
|
|
5821
|
+
animations: number;
|
|
5822
|
+
gradients: number;
|
|
5823
|
+
waters: number;
|
|
5824
|
+
animationTime: number;
|
|
5825
|
+
surfaces: string[];
|
|
5826
|
+
};
|
|
5827
|
+
getTime(scene: Scene): number;
|
|
5828
|
+
/** Invalidate after changing metadata or material bindings; native graph edits
|
|
5829
|
+
* are observed automatically. No scene traversal is needed on ordinary frames. */
|
|
5830
|
+
invalidate(scene?: Object3D): void;
|
|
5831
|
+
private bypass;
|
|
5832
|
+
private material;
|
|
5833
|
+
render<T>(renderer: WebGPURenderer, scene: Scene, camera: Camera_2, draw: () => T): T;
|
|
5834
|
+
private clear;
|
|
5835
|
+
dispose(): void;
|
|
5836
|
+
}
|
|
5837
|
+
|
|
5763
5838
|
export declare interface SwitchSceneOptions {
|
|
5764
5839
|
/** 返回历史时不再记录当前场景。 */
|
|
5765
5840
|
recordHistory?: boolean;
|
|
@@ -5797,7 +5872,7 @@ declare class TransformControlsController {
|
|
|
5797
5872
|
private viewScene?;
|
|
5798
5873
|
private viewport?;
|
|
5799
5874
|
get detach(): () => TransformControls;
|
|
5800
|
-
get attach(): (object:
|
|
5875
|
+
get attach(): (object: Object3D) => TransformControls;
|
|
5801
5876
|
event: EventEmitter;
|
|
5802
5877
|
constructor(options: Options_7);
|
|
5803
5878
|
setViewport(viewport: Viewport): void;
|
|
@@ -5857,7 +5932,7 @@ declare class UseMaterial extends PointerEvent_2 {
|
|
|
5857
5932
|
lead: Lead_2;
|
|
5858
5933
|
sceneResources: SceneResources_2;
|
|
5859
5934
|
userData: Record<string, any>;
|
|
5860
|
-
object3d:
|
|
5935
|
+
object3d: Object3D_2;
|
|
5861
5936
|
cloneMaterial(): Material< MaterialEventMap> | Material< MaterialEventMap>[] | undefined;
|
|
5862
5937
|
useSceneMaterialById(id: string, slot?: number): void;
|
|
5863
5938
|
useSceneMaterialByName(name: string, slot?: number): void;
|
|
@@ -5866,7 +5941,7 @@ declare class UseMaterial extends PointerEvent_2 {
|
|
|
5866
5941
|
|
|
5867
5942
|
declare type ValuesOf<T extends readonly any[]> = T[number];
|
|
5868
5943
|
|
|
5869
|
-
export declare const VERSION = "0.33.
|
|
5944
|
+
export declare const VERSION = "0.33.17";
|
|
5870
5945
|
|
|
5871
5946
|
declare interface Viewport {
|
|
5872
5947
|
left: number;
|
|
@@ -5881,6 +5956,7 @@ declare interface Viewport {
|
|
|
5881
5956
|
export declare function visitSceneIdentityReferences(scene: any, objectIdentity: boolean, visit: (path: IdentityPath, value: any, track?: boolean, key?: boolean) => void): void;
|
|
5882
5957
|
|
|
5883
5958
|
export declare interface VisSceneDocument extends SceneDocumentMarker {
|
|
5959
|
+
runtimeAssets?: RuntimeAssetCatalog;
|
|
5884
5960
|
entrySceneId: string;
|
|
5885
5961
|
scenes: SceneViewportDocument[];
|
|
5886
5962
|
/** Schema 3: scene payloads; schema 6 also shares material-library payloads. */
|
|
@@ -5897,7 +5973,9 @@ export declare interface VisSceneDocument extends SceneDocumentMarker {
|
|
|
5897
5973
|
|
|
5898
5974
|
export declare interface VisSceneManifest {
|
|
5899
5975
|
format: typeof SCENE_MANIFEST_FORMAT;
|
|
5900
|
-
schemaVersion: 1 | 2 | typeof SCENE_MANIFEST_SCHEMA_VERSION;
|
|
5976
|
+
schemaVersion: 1 | 2 | 3 | typeof SCENE_MANIFEST_SCHEMA_VERSION;
|
|
5977
|
+
/** Manifest 4: complete static dependencies, shared by every scene. */
|
|
5978
|
+
runtimeAssets?: RuntimeAssetCatalog;
|
|
5901
5979
|
entrySceneId: string;
|
|
5902
5980
|
scenes: SceneManifestEntry[];
|
|
5903
5981
|
materialLibrary?: MaterialAsset[];
|
|
@@ -5913,35 +5991,6 @@ export declare interface VisSceneManifest {
|
|
|
5913
5991
|
s?: string;
|
|
5914
5992
|
}
|
|
5915
5993
|
|
|
5916
|
-
declare class Water extends Mesh_2<BufferGeometry, NodeMaterial & { uniforms: Record<string, IUniform> }> {
|
|
5917
|
-
static WaterShader: WaterShader;
|
|
5918
|
-
isWater: true;
|
|
5919
|
-
constructor(geometry: BufferGeometry, options: WaterOptions);
|
|
5920
|
-
dispose(): void;
|
|
5921
|
-
}
|
|
5922
|
-
|
|
5923
|
-
declare interface WaterOptions {
|
|
5924
|
-
resources?: ResourceRegistry;
|
|
5925
|
-
color?: ColorRepresentation;
|
|
5926
|
-
textureWidth?: number;
|
|
5927
|
-
textureHeight?: number;
|
|
5928
|
-
clipBias?: number;
|
|
5929
|
-
flowDirection?: Vector2_2;
|
|
5930
|
-
flowSpeed?: number;
|
|
5931
|
-
reflectivity?: number;
|
|
5932
|
-
scale?: number;
|
|
5933
|
-
shader?: WaterShader;
|
|
5934
|
-
flowMap?: Texture;
|
|
5935
|
-
normalMap0: Texture;
|
|
5936
|
-
normalMap1: Texture;
|
|
5937
|
-
}
|
|
5938
|
-
|
|
5939
|
-
declare interface WaterShader {
|
|
5940
|
-
name: string;
|
|
5941
|
-
uniforms: Record<string, IUniform>;
|
|
5942
|
-
colorNode?: Node_2 | ((uniforms: Record<string, IUniform>, defaultColor: Node_2) => Node_2);
|
|
5943
|
-
}
|
|
5944
|
-
|
|
5945
5994
|
declare type WidthCallback = (p: number) => number;
|
|
5946
5995
|
|
|
5947
5996
|
export { }
|