vis-core 0.33.1 → 0.33.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +19 -4
- package/dist/index.js +3 -3
- package/package.json +2 -2
package/dist/index.d.ts
CHANGED
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@@ -479,6 +479,7 @@ export declare function createRuntimeSceneDocument(document: VisSceneDocument):
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/** Convert authored asset aliases to the native catalog expected by graph restoration. */
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export declare function createRuntimeSceneGraph(scene: SceneViewportDocument, options?: {
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omitPrefabPreviews?: boolean;
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/* Excluded from this release type: consumeInput */
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}): Record<string, any>;
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declare class DirectionalLight extends DirectionalLightObject {
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@@ -590,6 +591,8 @@ declare class Event_2 {
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dispose(): void;
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}
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/* Excluded from this release type: expandOwnedSceneDocumentResources */
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/** Expand at the editor import boundary so independently edited scenes own their data. */
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export declare function expandSceneDocumentResources<T extends VisSceneDocument>(document: T): T;
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@@ -1017,6 +1020,8 @@ export declare interface MaterialDefinitionScope {
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/** One explicit mapping from an asset's authored resource UUIDs to runtime resource UUIDs. */
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export declare function materializeAssetDefinition(asset: MaterialAsset, materialUuid?: string): Record<string, any>;
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/* Excluded from this release type: materializeOwnedProjectMaterials */
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/** Mutate a detached working snapshot owned exclusively by the caller. */
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export declare function materializeOwnedSceneMaterials<T extends SceneViewportDocument>(scene: T, library?: MaterialAsset[]): T;
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@@ -1140,10 +1145,11 @@ declare class Mountain extends GroupObject {
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}[];
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create(): Promise<void>;
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setNoise(geometry: THREE.BufferGeometry, image: HTMLImageElement, maxHeight?: number): void;
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-
render(): void;
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rebuildFromScene(): void;
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}
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/* Excluded from this release type: normalizeOwnedProjectMaterials */
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/** Bind serialized runtime materials and alias catalogs to authored assets. */
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export declare function normalizeProjectMaterials<T extends VisSceneDocument>(document: T): T;
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@@ -1323,6 +1329,8 @@ declare class PlaneMap extends GroupObject {
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mergeSideArea: ExtrudePolygonObject | null;
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extrudelineArr?: LineObject[];
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splitPolygons: number;
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private standaloneHideMaterial?;
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private getHideMaterial;
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constructor(options: Options);
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create(): Promise<void>;
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private markGeneratedObjects;
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@@ -1403,6 +1411,8 @@ export declare interface PrefabAsset {
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revision: number;
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/** Stable public SDK identifier. Omit for assets used only by the editor. */
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sdkKey?: string;
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/** Legacy business templates own complete material snapshots, without promoting scene assets. */
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materialMode?: 'embedded';
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snapshot: Record<string, any>;
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}
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@@ -1571,6 +1581,11 @@ export declare class SceneManager extends Event_2 {
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private debugInteraction;
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private enablePickDebug;
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private disposeInactiveScenes;
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/** Retire inactive pages after the host accepts navigation; failures never undo the active page. */
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trimInactiveScenes(): unknown[];
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/** Update host navigation policy when lifecycle scripts change between scene activations. */
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setSceneCachePolicy(cacheScenes: boolean, maxCachedScenes?: number | undefined): void;
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private reportSceneRetirementErrors;
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constructor(options: SceneManagerInitOptions);
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private prepareScene;
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/** Publish one identity remap without exporting runtimes or copying other pages/resources. */
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@@ -1655,8 +1670,6 @@ export declare class SceneManager extends Event_2 {
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switchScene(sceneId: string, options?: SwitchSceneOptions, hooks?: Record<string, any>): Promise<Base_2 | null>;
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/**
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* 恢复并缓存一个非活动场景,不改变当前场景、导航历史或相机。
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* 适合预制件场景:调用方可从返回实例取对象,再通过 instantiate({ target })
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* 直接实例化到当前场景。
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*/
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preloadScene(sceneId: string, hooks?: Record<string, any>): Promise<Base_2>;
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/** 编辑器事务:在独立页面上修改参数并重建快照,成功后一起提交文档和实例。 */
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@@ -1713,6 +1726,8 @@ export declare interface SceneManagerBehaviorOptions {
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prepareScene?: (scene: Base_2) => void;
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/** 是否保留非活动场景实例;编辑器可关闭以限制 GPU/内存占用。 */
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cacheScenes?: boolean;
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/** Pages retained after navigation, including the active page; oldest inactive pages retire first. */
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maxCachedScenes?: number;
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/** 自定义分包场景读取器;可从 IndexedDB 等非 HTTP 存储按需读取。 */
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loadScene?: (entry: SceneManifestEntry) => Promise<SceneViewportDocument>;
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}
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@@ -1978,7 +1993,7 @@ declare interface TweenOptions {
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export declare function updateProjectMaterial<T extends VisSceneDocument>(document: T, assetId: string, patch: Partial<Pick<MaterialAsset, 'name' | 'material' | 'locked'>>): T;
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-
export declare const VERSION = "0.33.
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export declare const VERSION = "0.33.2";
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export declare interface VisSceneDocument extends SceneDocumentMarker {
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entrySceneId: string;
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