vis-core 0.30.0-beta.8 → 0.30.0-beta.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,19 +1,19 @@
1
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  (function(){"use strict";try{if(typeof document!="undefined"){var t=document.createElement("style");t.appendChild(document.createTextNode(".-translate-x-1\\/2,.-translate-y-1\\/2,.transform{--tw-translate-x: 0;--tw-translate-y: 0;--tw-rotate: 0;--tw-skew-x: 0;--tw-skew-y: 0;--tw-scale-x: 1;--tw-scale-y: 1 }.shadow{--tw-ring-offset-shadow: 0 0 #0000;--tw-ring-shadow: 0 0 #0000;--tw-shadow: 0 0 #0000;--tw-shadow-colored: 0 0 #0000 }.ring{--tw-ring-inset: ;--tw-ring-offset-width: 0px;--tw-ring-offset-color: #fff;--tw-ring-color: rgb(59 130 246 / .5);--tw-ring-offset-shadow: 0 0 #0000;--tw-ring-shadow: 0 0 #0000;--tw-shadow: 0 0 #0000;--tw-shadow-colored: 0 0 #0000 }.invert,.filter{--tw-blur: ;--tw-brightness: ;--tw-contrast: ;--tw-grayscale: ;--tw-hue-rotate: ;--tw-invert: ;--tw-saturate: ;--tw-sepia: ;--tw-drop-shadow: }.visible{visibility:visible}.static{position:static}.absolute{position:absolute}.left-1\\/2{left:50%}.top-1\\/2{top:50%}.-translate-x-1\\/2{--tw-translate-x: -50%;transform:translate(var(--tw-translate-x),var(--tw-translate-y)) rotate(var(--tw-rotate)) skew(var(--tw-skew-x)) skewY(var(--tw-skew-y)) scaleX(var(--tw-scale-x)) scaleY(var(--tw-scale-y))}.-translate-y-1\\/2{--tw-translate-y: -50%;transform:translate(var(--tw-translate-x),var(--tw-translate-y)) rotate(var(--tw-rotate)) skew(var(--tw-skew-x)) skewY(var(--tw-skew-y)) scaleX(var(--tw-scale-x)) scaleY(var(--tw-scale-y))}.transform{transform:translate(var(--tw-translate-x),var(--tw-translate-y)) rotate(var(--tw-rotate)) skew(var(--tw-skew-x)) skewY(var(--tw-skew-y)) scaleX(var(--tw-scale-x)) scaleY(var(--tw-scale-y))}.resize{resize:both}.whitespace-nowrap{white-space:nowrap}.text-center{text-align:center}.text-sm{font-size:14px;line-height:20px}.leading-\\[1\\]{line-height:1}.text-white{--tw-text-opacity: 1;color:rgb(255 255 255 / var(--tw-text-opacity))}.text-opacity-80{--tw-text-opacity: .8 }.shadow{--tw-shadow: 0 1px 3px 0 rgb(0 0 0 / .1), 0 1px 2px -1px rgb(0 0 0 / .1);--tw-shadow-colored: 0 1px 3px 0 var(--tw-shadow-color), 0 1px 2px -1px var(--tw-shadow-color);box-shadow:var(--tw-ring-offset-shadow, 0 0 #0000),var(--tw-ring-shadow, 0 0 #0000),var(--tw-shadow)}.ring{--tw-ring-offset-shadow: var(--tw-ring-inset) 0 0 0 var(--tw-ring-offset-width) var(--tw-ring-offset-color);--tw-ring-shadow: var(--tw-ring-inset) 0 0 0 calc(3px + var(--tw-ring-offset-width)) var(--tw-ring-color);box-shadow:var(--tw-ring-offset-shadow),var(--tw-ring-shadow),var(--tw-shadow, 0 0 #0000)}.invert{--tw-invert: invert(100%);filter:var(--tw-blur) var(--tw-brightness) var(--tw-contrast) var(--tw-grayscale) var(--tw-hue-rotate) var(--tw-invert) var(--tw-saturate) var(--tw-sepia) var(--tw-drop-shadow)}.filter{filter:var(--tw-blur) var(--tw-brightness) var(--tw-contrast) var(--tw-grayscale) var(--tw-hue-rotate) var(--tw-invert) var(--tw-saturate) var(--tw-sepia) var(--tw-drop-shadow)}")),document.head.appendChild(t)}}catch(a){console.error("vite-plugin-css-injected-by-js",a)}})();
2
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  var kn = Object.defineProperty, Hn = Object.defineProperties;
3
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  var Yn = Object.getOwnPropertyDescriptors;
4
- var Nn = Object.getOwnPropertySymbols, Bn = Object.getPrototypeOf, Un = Object.prototype.hasOwnProperty, Dn = Object.prototype.propertyIsEnumerable, On = Reflect.get;
4
+ var Nn = Object.getOwnPropertySymbols, Un = Object.getPrototypeOf, Bn = Object.prototype.hasOwnProperty, Dn = Object.prototype.propertyIsEnumerable, On = Reflect.get;
5
5
  var Xn = (v, e) => (e = Symbol[v]) ? e : Symbol.for("Symbol." + v), Jn = (v) => {
6
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  throw TypeError(v);
7
7
  }, bn = Math.pow, In = (v, e, r) => e in v ? kn(v, e, { enumerable: !0, configurable: !0, writable: !0, value: r }) : v[e] = r, J0 = (v, e) => {
8
8
  for (var r in e || (e = {}))
9
- Un.call(e, r) && In(v, r, e[r]);
9
+ Bn.call(e, r) && In(v, r, e[r]);
10
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  if (Nn)
11
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  for (var r of Nn(e))
12
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  Dn.call(e, r) && In(v, r, e[r]);
13
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  return v;
14
- }, Ui = (v, e) => Hn(v, Yn(e));
14
+ }, Bi = (v, e) => Hn(v, Yn(e));
15
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  var b0 = (v, e, r) => In(v, typeof e != "symbol" ? e + "" : e, r);
16
- var Sn = (v, e, r) => On(Bn(v), r, e);
16
+ var Sn = (v, e, r) => On(Un(v), r, e);
17
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  var N0 = (v, e, r) => new Promise((o, w) => {
18
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  var W = (j) => {
19
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  try {
@@ -63,7 +63,7 @@ import { continentsCountriesIso2 } from "geojson-cn";
63
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  Array.prototype.at || (Array.prototype.at = function(v) {
64
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  return v < 0 && (v = this.length + v), this[v];
65
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  });
66
- const version = "0.30.0-beta.8", publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRzl3MEJBUUVGQUFPQ0FROEFNSUlCQ2dLQ0FRRUEyTG1aVVQzVG9LZEVRRUdrdUU1QQo3dnlYTzRMM1Z6NDA5RFF2a2xzRHZ2SytNM2M2OGl4ZEVhZDZFcnZGS2FKQ1QrNTZNdU1XSXhUTnlDZDVQSkFGCjVYdzI4cW1iVkVCR3FGdXVIZTltSm5GUmRXN1NpK1Z1cTZvRWxwQkRkeEFIQ0dsWVVpU1R3WmhBbjJaVXJLSUYKd1J2c1k1bi9uWWNhZnl5QW9tRjhmNVRsTkpwS1JtbDU3WlRSWjBMdzdQRDFSeHFIbmJ0YWFETkpiSDV5eFd6cQpaVTBwQWhxMFNkNHdlOW1DUTJWWXc5czhtUERLbW4rU083eGovSUsrR1ZEaEJNOUpaZ3VIcGFZUGt3bWd5UkdwCkx6V0tHMkZULzJRalZUT1dRT09mRFVtVitDSVlsN1hVVlh1Q0toYWFNQ0ZVa1JQOHg4aEZucmNFeklHQ1JpM3IKK3dJREFRQUIKLS0tLS1FTkQgUFVCTElDIEtFWS0tLS0t", accessToken = {
66
+ const version = "0.30.0-beta.9", publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRzl3MEJBUUVGQUFPQ0FROEFNSUlCQ2dLQ0FRRUEyTG1aVVQzVG9LZEVRRUdrdUU1QQo3dnlYTzRMM1Z6NDA5RFF2a2xzRHZ2SytNM2M2OGl4ZEVhZDZFcnZGS2FKQ1QrNTZNdU1XSXhUTnlDZDVQSkFGCjVYdzI4cW1iVkVCR3FGdXVIZTltSm5GUmRXN1NpK1Z1cTZvRWxwQkRkeEFIQ0dsWVVpU1R3WmhBbjJaVXJLSUYKd1J2c1k1bi9uWWNhZnl5QW9tRjhmNVRsTkpwS1JtbDU3WlRSWjBMdzdQRDFSeHFIbmJ0YWFETkpiSDV5eFd6cQpaVTBwQWhxMFNkNHdlOW1DUTJWWXc5czhtUERLbW4rU083eGovSUsrR1ZEaEJNOUpaZ3VIcGFZUGt3bWd5UkdwCkx6V0tHMkZULzJRalZUT1dRT09mRFVtVitDSVlsN1hVVlh1Q0toYWFNQ0ZVa1JQOHg4aEZucmNFeklHQ1JpM3IKK3dJREFRQUIKLS0tLS1FTkQgUFVCTElDIEtFWS0tLS0t", accessToken = {
67
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  token: void 0,
68
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  getInfo() {
69
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  if (!this.token)
@@ -6821,7 +6821,7 @@ class Object3D extends EventDispatcher {
6821
6821
  generator: "Object3D.toJSON"
6822
6822
  });
6823
6823
  const w = {};
6824
- w.uuid = this.uuid, w.type = this.type, this.name !== "" && (w.name = this.name), this.castShadow === !0 && (w.castShadow = !0), this.receiveShadow === !0 && (w.receiveShadow = !0), this.visible === !1 && (w.visible = !1), this.frustumCulled === !1 && (w.frustumCulled = !1), this.renderOrder !== 0 && (w.renderOrder = this.renderOrder), Object.keys(this.userData).length > 0 && (w.userData = this.userData), w.layers = this.layers.mask, w.matrix = this.matrix.toArray(), w.up = this.up.toArray(), this.matrixAutoUpdate === !1 && (w.matrixAutoUpdate = !1), this.isInstancedMesh && (w.type = "InstancedMesh", w.count = this.count, w.instanceMatrix = this.instanceMatrix.toJSON(), this.instanceColor !== null && (w.instanceColor = this.instanceColor.toJSON())), this.isBatchedMesh && (w.type = "BatchedMesh", w.perObjectFrustumCulled = this.perObjectFrustumCulled, w.sortObjects = this.sortObjects, w.drawRanges = this._drawRanges, w.reservedRanges = this._reservedRanges, w.geometryInfo = this._geometryInfo.map((O) => Ui(J0({}, O), {
6824
+ w.uuid = this.uuid, w.type = this.type, this.name !== "" && (w.name = this.name), this.castShadow === !0 && (w.castShadow = !0), this.receiveShadow === !0 && (w.receiveShadow = !0), this.visible === !1 && (w.visible = !1), this.frustumCulled === !1 && (w.frustumCulled = !1), this.renderOrder !== 0 && (w.renderOrder = this.renderOrder), Object.keys(this.userData).length > 0 && (w.userData = this.userData), w.layers = this.layers.mask, w.matrix = this.matrix.toArray(), w.up = this.up.toArray(), this.matrixAutoUpdate === !1 && (w.matrixAutoUpdate = !1), this.isInstancedMesh && (w.type = "InstancedMesh", w.count = this.count, w.instanceMatrix = this.instanceMatrix.toJSON(), this.instanceColor !== null && (w.instanceColor = this.instanceColor.toJSON())), this.isBatchedMesh && (w.type = "BatchedMesh", w.perObjectFrustumCulled = this.perObjectFrustumCulled, w.sortObjects = this.sortObjects, w.drawRanges = this._drawRanges, w.reservedRanges = this._reservedRanges, w.geometryInfo = this._geometryInfo.map((O) => Bi(J0({}, O), {
6825
6825
  boundingBox: O.boundingBox ? O.boundingBox.toJSON() : void 0,
6826
6826
  boundingSphere: O.boundingSphere ? O.boundingSphere.toJSON() : void 0
6827
6827
  })), w.instanceInfo = this._instanceInfo.map((O) => J0({}, O)), w.availableInstanceIds = this._availableInstanceIds.slice(), w.availableGeometryIds = this._availableGeometryIds.slice(), w.nextIndexStart = this._nextIndexStart, w.nextVertexStart = this._nextVertexStart, w.geometryCount = this._geometryCount, w.maxInstanceCount = this._maxInstanceCount, w.maxVertexCount = this._maxVertexCount, w.maxIndexCount = this._maxIndexCount, w.geometryInitialized = this._geometryInitialized, w.matricesTexture = this._matricesTexture.toJSON(e), w.indirectTexture = this._indirectTexture.toJSON(e), this._colorsTexture !== null && (w.colorsTexture = this._colorsTexture.toJSON(e)), this.boundingSphere !== null && (w.boundingSphere = this.boundingSphere.toJSON()), this.boundingBox !== null && (w.boundingBox = this.boundingBox.toJSON()));
@@ -12045,7 +12045,7 @@ class BatchedMesh extends Mesh {
12045
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  _mesh.material = null, _mesh.geometry.index = null, _mesh.geometry.attributes = {}, _mesh.geometry.setDrawRange(0, 1 / 0);
12046
12046
  }
12047
12047
  copy(e) {
12048
- return super.copy(e), this.geometry = e.geometry.clone(), this.perObjectFrustumCulled = e.perObjectFrustumCulled, this.sortObjects = e.sortObjects, this.boundingBox = e.boundingBox !== null ? e.boundingBox.clone() : null, this.boundingSphere = e.boundingSphere !== null ? e.boundingSphere.clone() : null, this._geometryInfo = e._geometryInfo.map((r) => Ui(J0({}, r), {
12048
+ return super.copy(e), this.geometry = e.geometry.clone(), this.perObjectFrustumCulled = e.perObjectFrustumCulled, this.sortObjects = e.sortObjects, this.boundingBox = e.boundingBox !== null ? e.boundingBox.clone() : null, this.boundingSphere = e.boundingSphere !== null ? e.boundingSphere.clone() : null, this._geometryInfo = e._geometryInfo.map((r) => Bi(J0({}, r), {
12049
12049
  boundingBox: r.boundingBox !== null ? r.boundingBox.clone() : null,
12050
12050
  boundingSphere: r.boundingSphere !== null ? r.boundingSphere.clone() : null
12051
12051
  })), this._instanceInfo = e._instanceInfo.map((r) => J0({}, r)), this._availableInstanceIds = e._availableInstanceIds.slice(), this._availableGeometryIds = e._availableGeometryIds.slice(), this._nextIndexStart = e._nextIndexStart, this._nextVertexStart = e._nextVertexStart, this._geometryCount = e._geometryCount, this._maxInstanceCount = e._maxInstanceCount, this._maxVertexCount = e._maxVertexCount, this._maxIndexCount = e._maxIndexCount, this._geometryInitialized = e._geometryInitialized, this._multiDrawCounts = e._multiDrawCounts.slice(), this._multiDrawStarts = e._multiDrawStarts.slice(), this._indirectTexture = e._indirectTexture.clone(), this._indirectTexture.image.data = this._indirectTexture.image.data.slice(), this._matricesTexture = e._matricesTexture.clone(), this._matricesTexture.image.data = this._matricesTexture.image.data.slice(), this._colorsTexture !== null && (this._colorsTexture = e._colorsTexture.clone(), this._colorsTexture.image.data = this._colorsTexture.image.data.slice()), this;
@@ -14599,12 +14599,12 @@ class ExtrudeGeometry extends BufferGeometry {
14599
14599
  if (!ShapeUtils.isClockWise(Pt)) {
14600
14600
  Pt = Pt.reverse();
14601
14601
  for (let w0 = 0, D0 = It.length; w0 < D0; w0++) {
14602
- const B0 = It[w0];
14603
- ShapeUtils.isClockWise(B0) && (It[w0] = B0.reverse());
14602
+ const U0 = It[w0];
14603
+ ShapeUtils.isClockWise(U0) && (It[w0] = U0.reverse());
14604
14604
  }
14605
14605
  }
14606
14606
  function qt(w0) {
14607
- const B0 = 10000000000000001e-36;
14607
+ const U0 = 10000000000000001e-36;
14608
14608
  let yi = w0[0];
14609
14609
  for (let s0 = 1; s0 <= w0.length; s0++) {
14610
14610
  const V0 = s0 % w0.length, T0 = w0[V0], I0 = T0.x - yi.x, C0 = T0.y - yi.y, i0 = I0 * I0 + C0 * C0, $t = Math.max(
@@ -14612,7 +14612,7 @@ class ExtrudeGeometry extends BufferGeometry {
14612
14612
  Math.abs(T0.y),
14613
14613
  Math.abs(yi.x),
14614
14614
  Math.abs(yi.y)
14615
- ), u0 = B0 * $t * $t;
14615
+ ), u0 = U0 * $t * $t;
14616
14616
  if (i0 <= u0) {
14617
14617
  w0.splice(V0, 1), s0--;
14618
14618
  continue;
@@ -14626,15 +14626,15 @@ class ExtrudeGeometry extends BufferGeometry {
14626
14626
  const D0 = It[w0];
14627
14627
  Pt = Pt.concat(D0);
14628
14628
  }
14629
- function Nt(w0, D0, B0) {
14630
- return D0 || error$1("ExtrudeGeometry: vec does not exist"), w0.clone().addScaledVector(D0, B0);
14629
+ function Nt(w0, D0, U0) {
14630
+ return D0 || error$1("ExtrudeGeometry: vec does not exist"), w0.clone().addScaledVector(D0, U0);
14631
14631
  }
14632
14632
  const Ft = Pt.length;
14633
- function Kt(w0, D0, B0) {
14633
+ function Kt(w0, D0, U0) {
14634
14634
  let yi, s0, V0;
14635
- const T0 = w0.x - D0.x, I0 = w0.y - D0.y, C0 = B0.x - w0.x, i0 = B0.y - w0.y, $t = T0 * T0 + I0 * I0, u0 = T0 * i0 - I0 * C0;
14635
+ const T0 = w0.x - D0.x, I0 = w0.y - D0.y, C0 = U0.x - w0.x, i0 = U0.y - w0.y, $t = T0 * T0 + I0 * I0, u0 = T0 * i0 - I0 * C0;
14636
14636
  if (Math.abs(u0) > Number.EPSILON) {
14637
- const g0 = Math.sqrt($t), P0 = Math.sqrt(C0 * C0 + i0 * i0), M0 = D0.x - I0 / g0, Li = D0.y + T0 / g0, gi = B0.x - i0 / P0, Ti = B0.y + C0 / P0, Ki = ((gi - M0) * i0 - (Ti - Li) * C0) / (T0 * i0 - I0 * C0);
14637
+ const g0 = Math.sqrt($t), P0 = Math.sqrt(C0 * C0 + i0 * i0), M0 = D0.x - I0 / g0, Li = D0.y + T0 / g0, gi = U0.x - i0 / P0, Ti = U0.y + C0 / P0, Ki = ((gi - M0) * i0 - (Ti - Li) * C0) / (T0 * i0 - I0 * C0);
14638
14638
  yi = M0 + T0 * Ki - w0.x, s0 = Li + I0 * Ki - w0.y;
14639
14639
  const bi = yi * yi + s0 * s0;
14640
14640
  if (bi <= 2)
@@ -14647,15 +14647,15 @@ class ExtrudeGeometry extends BufferGeometry {
14647
14647
  return new Vector2(yi / V0, s0 / V0);
14648
14648
  }
14649
14649
  const e0 = [];
14650
- for (let w0 = 0, D0 = jt.length, B0 = D0 - 1, yi = w0 + 1; w0 < D0; w0++, B0++, yi++)
14651
- B0 === D0 && (B0 = 0), yi === D0 && (yi = 0), e0[w0] = Kt(jt[w0], jt[B0], jt[yi]);
14650
+ for (let w0 = 0, D0 = jt.length, U0 = D0 - 1, yi = w0 + 1; w0 < D0; w0++, U0++, yi++)
14651
+ U0 === D0 && (U0 = 0), yi === D0 && (yi = 0), e0[w0] = Kt(jt[w0], jt[U0], jt[yi]);
14652
14652
  const l0 = [];
14653
14653
  let a0, L0 = e0.concat();
14654
14654
  for (let w0 = 0, D0 = t0; w0 < D0; w0++) {
14655
- const B0 = It[w0];
14655
+ const U0 = It[w0];
14656
14656
  a0 = [];
14657
- for (let yi = 0, s0 = B0.length, V0 = s0 - 1, T0 = yi + 1; yi < s0; yi++, V0++, T0++)
14658
- V0 === s0 && (V0 = 0), T0 === s0 && (T0 = 0), a0[yi] = Kt(B0[yi], B0[V0], B0[T0]);
14657
+ for (let yi = 0, s0 = U0.length, V0 = s0 - 1, T0 = yi + 1; yi < s0; yi++, V0++, T0++)
14658
+ V0 === s0 && (V0 = 0), T0 === s0 && (T0 = 0), a0[yi] = Kt(U0[yi], U0[V0], U0[T0]);
14659
14659
  l0.push(a0), L0 = L0.concat(a0);
14660
14660
  }
14661
14661
  let H0;
@@ -14663,8 +14663,8 @@ class ExtrudeGeometry extends BufferGeometry {
14663
14663
  H0 = ShapeUtils.triangulateShape(jt, It);
14664
14664
  else {
14665
14665
  const w0 = [], D0 = [];
14666
- for (let B0 = 0; B0 < bt; B0++) {
14667
- const yi = B0 / bt, s0 = ze * Math.cos(yi * Math.PI / 2), V0 = ke * Math.sin(yi * Math.PI / 2) + xt;
14666
+ for (let U0 = 0; U0 < bt; U0++) {
14667
+ const yi = U0 / bt, s0 = ze * Math.cos(yi * Math.PI / 2), V0 = ke * Math.sin(yi * Math.PI / 2) + xt;
14668
14668
  for (let T0 = 0, I0 = jt.length; T0 < I0; T0++) {
14669
14669
  const C0 = Nt(jt[T0], e0[T0], V0);
14670
14670
  Gi(C0.x, C0.y, -s0), yi === 0 && w0.push(C0);
@@ -14689,21 +14689,21 @@ class ExtrudeGeometry extends BufferGeometry {
14689
14689
  }
14690
14690
  for (let w0 = 1; w0 <= fe; w0++)
14691
14691
  for (let D0 = 0; D0 < Ft; D0++) {
14692
- const B0 = Ne ? Nt(Pt[D0], L0[D0], Zi) : Pt[D0];
14693
- Gt ? (Zt.copy(Lt.normals[w0]).multiplyScalar(B0.x), Xt.copy(Lt.binormals[w0]).multiplyScalar(B0.y), Wt.copy(mt[w0]).add(Zt).add(Xt), Gi(Wt.x, Wt.y, Wt.z)) : Gi(B0.x, B0.y, Se / fe * w0);
14692
+ const U0 = Ne ? Nt(Pt[D0], L0[D0], Zi) : Pt[D0];
14693
+ Gt ? (Zt.copy(Lt.normals[w0]).multiplyScalar(U0.x), Xt.copy(Lt.binormals[w0]).multiplyScalar(U0.y), Wt.copy(mt[w0]).add(Zt).add(Xt), Gi(Wt.x, Wt.y, Wt.z)) : Gi(U0.x, U0.y, Se / fe * w0);
14694
14694
  }
14695
14695
  for (let w0 = bt - 1; w0 >= 0; w0--) {
14696
- const D0 = w0 / bt, B0 = ze * Math.cos(D0 * Math.PI / 2), yi = ke * Math.sin(D0 * Math.PI / 2) + xt;
14696
+ const D0 = w0 / bt, U0 = ze * Math.cos(D0 * Math.PI / 2), yi = ke * Math.sin(D0 * Math.PI / 2) + xt;
14697
14697
  for (let s0 = 0, V0 = jt.length; s0 < V0; s0++) {
14698
14698
  const T0 = Nt(jt[s0], e0[s0], yi);
14699
- Gi(T0.x, T0.y, Se + B0);
14699
+ Gi(T0.x, T0.y, Se + U0);
14700
14700
  }
14701
14701
  for (let s0 = 0, V0 = It.length; s0 < V0; s0++) {
14702
14702
  const T0 = It[s0];
14703
14703
  a0 = l0[s0];
14704
14704
  for (let I0 = 0, C0 = T0.length; I0 < C0; I0++) {
14705
14705
  const i0 = Nt(T0[I0], a0[I0], yi);
14706
- Gt ? Gi(i0.x, i0.y + mt[fe - 1].y, mt[fe - 1].x + B0) : Gi(i0.x, i0.y, Se + B0);
14706
+ Gt ? Gi(i0.x, i0.y + mt[fe - 1].y, mt[fe - 1].x + U0) : Gi(i0.x, i0.y, Se + U0);
14707
14707
  }
14708
14708
  }
14709
14709
  }
@@ -14711,24 +14711,24 @@ class ExtrudeGeometry extends BufferGeometry {
14711
14711
  function m0() {
14712
14712
  const w0 = w.length / 3;
14713
14713
  if (Ne) {
14714
- let D0 = 0, B0 = Ft * D0;
14714
+ let D0 = 0, U0 = Ft * D0;
14715
14715
  for (let yi = 0; yi < Q0; yi++) {
14716
14716
  const s0 = H0[yi];
14717
- $0(s0[2] + B0, s0[1] + B0, s0[0] + B0);
14717
+ $0(s0[2] + U0, s0[1] + U0, s0[0] + U0);
14718
14718
  }
14719
- D0 = fe + bt * 2, B0 = Ft * D0;
14719
+ D0 = fe + bt * 2, U0 = Ft * D0;
14720
14720
  for (let yi = 0; yi < Q0; yi++) {
14721
14721
  const s0 = H0[yi];
14722
- $0(s0[0] + B0, s0[1] + B0, s0[2] + B0);
14722
+ $0(s0[0] + U0, s0[1] + U0, s0[2] + U0);
14723
14723
  }
14724
14724
  } else {
14725
14725
  for (let D0 = 0; D0 < Q0; D0++) {
14726
- const B0 = H0[D0];
14727
- $0(B0[2], B0[1], B0[0]);
14726
+ const U0 = H0[D0];
14727
+ $0(U0[2], U0[1], U0[0]);
14728
14728
  }
14729
14729
  for (let D0 = 0; D0 < Q0; D0++) {
14730
- const B0 = H0[D0];
14731
- $0(B0[0] + Ft * fe, B0[1] + Ft * fe, B0[2] + Ft * fe);
14730
+ const U0 = H0[D0];
14731
+ $0(U0[0] + Ft * fe, U0[1] + Ft * fe, U0[2] + Ft * fe);
14732
14732
  }
14733
14733
  }
14734
14734
  o.addGroup(w0, w.length / 3 - w0, 0);
@@ -14737,17 +14737,17 @@ class ExtrudeGeometry extends BufferGeometry {
14737
14737
  const w0 = w.length / 3;
14738
14738
  let D0 = 0;
14739
14739
  A0(jt, D0), D0 += jt.length;
14740
- for (let B0 = 0, yi = It.length; B0 < yi; B0++) {
14741
- const s0 = It[B0];
14740
+ for (let U0 = 0, yi = It.length; U0 < yi; U0++) {
14741
+ const s0 = It[U0];
14742
14742
  A0(s0, D0), D0 += s0.length;
14743
14743
  }
14744
14744
  o.addGroup(w0, w.length / 3 - w0, 1);
14745
14745
  }
14746
14746
  function A0(w0, D0) {
14747
- let B0 = w0.length;
14748
- for (; --B0 >= 0; ) {
14749
- const yi = B0;
14750
- let s0 = B0 - 1;
14747
+ let U0 = w0.length;
14748
+ for (; --U0 >= 0; ) {
14749
+ const yi = U0;
14750
+ let s0 = U0 - 1;
14751
14751
  s0 < 0 && (s0 = w0.length - 1);
14752
14752
  for (let V0 = 0, T0 = fe + bt * 2; V0 < T0; V0++) {
14753
14753
  const I0 = Ft * V0, C0 = Ft * (V0 + 1), i0 = D0 + yi + I0, $t = D0 + s0 + I0, u0 = D0 + s0 + C0, g0 = D0 + yi + C0;
@@ -14755,16 +14755,16 @@ class ExtrudeGeometry extends BufferGeometry {
14755
14755
  }
14756
14756
  }
14757
14757
  }
14758
- function Gi(w0, D0, B0) {
14759
- j.push(w0), j.push(D0), j.push(B0);
14758
+ function Gi(w0, D0, U0) {
14759
+ j.push(w0), j.push(D0), j.push(U0);
14760
14760
  }
14761
- function $0(w0, D0, B0) {
14762
- Ni(w0), Ni(D0), Ni(B0);
14761
+ function $0(w0, D0, U0) {
14762
+ Ni(w0), Ni(D0), Ni(U0);
14763
14763
  const yi = w.length / 3, s0 = Ue.generateTopUV(o, w, yi - 3, yi - 2, yi - 1);
14764
14764
  k0(s0[0]), k0(s0[1]), k0(s0[2]);
14765
14765
  }
14766
- function Ii(w0, D0, B0, yi) {
14767
- Ni(w0), Ni(D0), Ni(yi), Ni(D0), Ni(B0), Ni(yi);
14766
+ function Ii(w0, D0, U0, yi) {
14767
+ Ni(w0), Ni(D0), Ni(yi), Ni(D0), Ni(U0), Ni(yi);
14768
14768
  const s0 = w.length / 3, V0 = Ue.generateSideWallUV(o, w, s0 - 6, s0 - 3, s0 - 2, s0 - 1);
14769
14769
  k0(V0[0]), k0(V0[1]), k0(V0[3]), k0(V0[1]), k0(V0[2]), k0(V0[3]);
14770
14770
  }
@@ -18774,7 +18774,7 @@ class ObjectLoader extends Loader {
18774
18774
  case "BatchedMesh":
18775
18775
  fe = O(e.geometry), Se = j(e.material), E = new BatchedMesh(e.maxInstanceCount, e.maxVertexCount, e.maxIndexCount, Se), E.geometry = fe, E.perObjectFrustumCulled = e.perObjectFrustumCulled, E.sortObjects = e.sortObjects, E._drawRanges = e.drawRanges, E._reservedRanges = e.reservedRanges, E._geometryInfo = e.geometryInfo.map((bt) => {
18776
18776
  let Fe = null, Ue = null;
18777
- return bt.boundingBox !== void 0 && (Fe = new Box3().fromJSON(bt.boundingBox)), bt.boundingSphere !== void 0 && (Ue = new Sphere$1().fromJSON(bt.boundingSphere)), Ui(J0({}, bt), {
18777
+ return bt.boundingBox !== void 0 && (Fe = new Box3().fromJSON(bt.boundingBox)), bt.boundingSphere !== void 0 && (Ue = new Sphere$1().fromJSON(bt.boundingSphere)), Bi(J0({}, bt), {
18778
18778
  boundingBox: Fe,
18779
18779
  boundingSphere: Ue
18780
18780
  });
@@ -29630,7 +29630,7 @@ function WebGLPrograms(v, e, r, o, w, W, E) {
29630
29630
  H0 = Qi.vertexShader, Q0 = Qi.fragmentShader;
29631
29631
  } else
29632
29632
  H0 = Vt.vertexShader, Q0 = Vt.fragmentShader, j.update(Vt), Zi = j.getVertexShaderID(Vt), m0 = j.getFragmentShaderID(Vt);
29633
- const v0 = v.getRenderTarget(), A0 = v.state.buffers.depth.getReversed(), Gi = qt.isInstancedMesh === !0, $0 = qt.isBatchedMesh === !0, Ii = !!Vt.map, Ni = !!Vt.matcap, k0 = !!Ft, w0 = !!Vt.aoMap, D0 = !!Vt.lightMap, B0 = !!Vt.bumpMap, yi = !!Vt.normalMap, s0 = !!Vt.displacementMap, V0 = !!Vt.emissiveMap, T0 = !!Vt.metalnessMap, I0 = !!Vt.roughnessMap, C0 = Vt.anisotropy > 0, i0 = Vt.clearcoat > 0, $t = Vt.dispersion > 0, u0 = Vt.iridescence > 0, g0 = Vt.sheen > 0, P0 = Vt.transmission > 0, M0 = C0 && !!Vt.anisotropyMap, Li = i0 && !!Vt.clearcoatMap, gi = i0 && !!Vt.clearcoatNormalMap, Ti = i0 && !!Vt.clearcoatRoughnessMap, Ki = u0 && !!Vt.iridescenceMap, bi = u0 && !!Vt.iridescenceThicknessMap, Si = g0 && !!Vt.sheenColorMap, wi = g0 && !!Vt.sheenRoughnessMap, zi = !!Vt.specularMap, xi = !!Vt.specularColorMap, Fi = !!Vt.specularIntensityMap, f0 = P0 && !!Vt.transmissionMap, Ri = P0 && !!Vt.thicknessMap, G0 = !!Vt.gradientMap, Wi = !!Vt.alphaMap, vi = Vt.alphaTest > 0, j0 = !!Vt.alphaHash, Ci = !!Vt.extensions;
29633
+ const v0 = v.getRenderTarget(), A0 = v.state.buffers.depth.getReversed(), Gi = qt.isInstancedMesh === !0, $0 = qt.isBatchedMesh === !0, Ii = !!Vt.map, Ni = !!Vt.matcap, k0 = !!Ft, w0 = !!Vt.aoMap, D0 = !!Vt.lightMap, U0 = !!Vt.bumpMap, yi = !!Vt.normalMap, s0 = !!Vt.displacementMap, V0 = !!Vt.emissiveMap, T0 = !!Vt.metalnessMap, I0 = !!Vt.roughnessMap, C0 = Vt.anisotropy > 0, i0 = Vt.clearcoat > 0, $t = Vt.dispersion > 0, u0 = Vt.iridescence > 0, g0 = Vt.sheen > 0, P0 = Vt.transmission > 0, M0 = C0 && !!Vt.anisotropyMap, Li = i0 && !!Vt.clearcoatMap, gi = i0 && !!Vt.clearcoatNormalMap, Ti = i0 && !!Vt.clearcoatRoughnessMap, Ki = u0 && !!Vt.iridescenceMap, bi = u0 && !!Vt.iridescenceThicknessMap, Si = g0 && !!Vt.sheenColorMap, wi = g0 && !!Vt.sheenRoughnessMap, zi = !!Vt.specularMap, xi = !!Vt.specularColorMap, Fi = !!Vt.specularIntensityMap, f0 = P0 && !!Vt.transmissionMap, Ri = P0 && !!Vt.thicknessMap, G0 = !!Vt.gradientMap, Wi = !!Vt.alphaMap, vi = Vt.alphaTest > 0, j0 = !!Vt.alphaHash, Ci = !!Vt.extensions;
29634
29634
  let Di = NoToneMapping;
29635
29635
  Vt.toneMapped && (v0 === null || v0.isXRRenderTarget === !0) && (Di = v.toneMapping);
29636
29636
  const $i = {
@@ -29659,7 +29659,7 @@ function WebGLPrograms(v, e, r, o, w, W, E) {
29659
29659
  envMapCubeUVHeight: Kt,
29660
29660
  aoMap: w0,
29661
29661
  lightMap: D0,
29662
- bumpMap: B0,
29662
+ bumpMap: U0,
29663
29663
  normalMap: yi,
29664
29664
  displacementMap: s0,
29665
29665
  emissiveMap: V0,
@@ -29696,7 +29696,7 @@ function WebGLPrograms(v, e, r, o, w, W, E) {
29696
29696
  mapUv: Ii && xt(Vt.map.channel),
29697
29697
  aoMapUv: w0 && xt(Vt.aoMap.channel),
29698
29698
  lightMapUv: D0 && xt(Vt.lightMap.channel),
29699
- bumpMapUv: B0 && xt(Vt.bumpMap.channel),
29699
+ bumpMapUv: U0 && xt(Vt.bumpMap.channel),
29700
29700
  normalMapUv: yi && xt(Vt.normalMap.channel),
29701
29701
  displacementMapUv: s0 && xt(Vt.displacementMap.channel),
29702
29702
  emissiveMapUv: V0 && xt(Vt.emissiveMap.channel),
@@ -30501,7 +30501,7 @@ function WebGLState(v, e) {
30501
30501
  return j0;
30502
30502
  }
30503
30503
  const m0 = {};
30504
- m0[v.TEXTURE_2D] = Zi(v.TEXTURE_2D, v.TEXTURE_2D, 1), m0[v.TEXTURE_CUBE_MAP] = Zi(v.TEXTURE_CUBE_MAP, v.TEXTURE_CUBE_MAP_POSITIVE_X, 6), m0[v.TEXTURE_2D_ARRAY] = Zi(v.TEXTURE_2D_ARRAY, v.TEXTURE_2D_ARRAY, 1, 1), m0[v.TEXTURE_3D] = Zi(v.TEXTURE_3D, v.TEXTURE_3D, 1, 1), W.setClear(0, 0, 0, 1), E.setClear(1), O.setClear(0), v0(v.DEPTH_TEST), E.setFunc(LessEqualDepth), B0(!1), yi(CullFaceBack), v0(v.CULL_FACE), w0(NoBlending);
30504
+ m0[v.TEXTURE_2D] = Zi(v.TEXTURE_2D, v.TEXTURE_2D, 1), m0[v.TEXTURE_CUBE_MAP] = Zi(v.TEXTURE_CUBE_MAP, v.TEXTURE_CUBE_MAP_POSITIVE_X, 6), m0[v.TEXTURE_2D_ARRAY] = Zi(v.TEXTURE_2D_ARRAY, v.TEXTURE_2D_ARRAY, 1, 1), m0[v.TEXTURE_3D] = Zi(v.TEXTURE_3D, v.TEXTURE_3D, 1, 1), W.setClear(0, 0, 0, 1), E.setClear(1), O.setClear(0), v0(v.DEPTH_TEST), E.setFunc(LessEqualDepth), U0(!1), yi(CullFaceBack), v0(v.CULL_FACE), w0(NoBlending);
30505
30505
  function v0(f0) {
30506
30506
  fe[f0] !== !0 && (v.enable(f0), fe[f0] = !0);
30507
30507
  }
@@ -30603,11 +30603,11 @@ function WebGLState(v, e) {
30603
30603
  function D0(f0, Ri) {
30604
30604
  f0.side === DoubleSide ? A0(v.CULL_FACE) : v0(v.CULL_FACE);
30605
30605
  let G0 = f0.side === BackSide;
30606
- Ri && (G0 = !G0), B0(G0), f0.blending === NormalBlending && f0.transparent === !1 ? w0(NoBlending) : w0(f0.blending, f0.blendEquation, f0.blendSrc, f0.blendDst, f0.blendEquationAlpha, f0.blendSrcAlpha, f0.blendDstAlpha, f0.blendColor, f0.blendAlpha, f0.premultipliedAlpha), E.setFunc(f0.depthFunc), E.setTest(f0.depthTest), E.setMask(f0.depthWrite), W.setMask(f0.colorWrite);
30606
+ Ri && (G0 = !G0), U0(G0), f0.blending === NormalBlending && f0.transparent === !1 ? w0(NoBlending) : w0(f0.blending, f0.blendEquation, f0.blendSrc, f0.blendDst, f0.blendEquationAlpha, f0.blendSrcAlpha, f0.blendDstAlpha, f0.blendColor, f0.blendAlpha, f0.premultipliedAlpha), E.setFunc(f0.depthFunc), E.setTest(f0.depthTest), E.setMask(f0.depthWrite), W.setMask(f0.colorWrite);
30607
30607
  const Wi = f0.stencilWrite;
30608
30608
  O.setTest(Wi), Wi && (O.setMask(f0.stencilWriteMask), O.setFunc(f0.stencilFunc, f0.stencilRef, f0.stencilFuncMask), O.setOp(f0.stencilFail, f0.stencilZFail, f0.stencilZPass)), V0(f0.polygonOffset, f0.polygonOffsetFactor, f0.polygonOffsetUnits), f0.alphaToCoverage === !0 ? v0(v.SAMPLE_ALPHA_TO_COVERAGE) : A0(v.SAMPLE_ALPHA_TO_COVERAGE);
30609
30609
  }
30610
- function B0(f0) {
30610
+ function U0(f0) {
30611
30611
  Pt !== f0 && (f0 ? v.frontFace(v.CW) : v.frontFace(v.CCW), Pt = f0);
30612
30612
  }
30613
30613
  function yi(f0) {
@@ -30736,7 +30736,7 @@ function WebGLState(v, e) {
30736
30736
  useProgram: Ii,
30737
30737
  setBlending: w0,
30738
30738
  setMaterial: D0,
30739
- setFlipSided: B0,
30739
+ setFlipSided: U0,
30740
30740
  setCullFace: yi,
30741
30741
  setLineWidth: s0,
30742
30742
  setPolygonOffset: V0,
@@ -31308,7 +31308,7 @@ function WebGLTextures(v, e, r, o, w, W, E) {
31308
31308
  }
31309
31309
  }
31310
31310
  }
31311
- const D0 = [], B0 = [];
31311
+ const D0 = [], U0 = [];
31312
31312
  function yi(i0) {
31313
31313
  if (i0.samples > 0) {
31314
31314
  if (V0(i0) === !1) {
@@ -31327,7 +31327,7 @@ function WebGLTextures(v, e, r, o, w, W, E) {
31327
31327
  const bi = o.get($t[Ki]).__webglTexture;
31328
31328
  v.framebufferTexture2D(v.DRAW_FRAMEBUFFER, v.COLOR_ATTACHMENT0, v.TEXTURE_2D, bi, 0);
31329
31329
  }
31330
- v.blitFramebuffer(0, 0, u0, g0, 0, 0, u0, g0, P0, v.NEAREST), j === !0 && (D0.length = 0, B0.length = 0, D0.push(v.COLOR_ATTACHMENT0 + Ki), i0.depthBuffer && i0.resolveDepthBuffer === !1 && (D0.push(M0), B0.push(M0), v.invalidateFramebuffer(v.DRAW_FRAMEBUFFER, B0)), v.invalidateFramebuffer(v.READ_FRAMEBUFFER, D0));
31330
+ v.blitFramebuffer(0, 0, u0, g0, 0, 0, u0, g0, P0, v.NEAREST), j === !0 && (D0.length = 0, U0.length = 0, D0.push(v.COLOR_ATTACHMENT0 + Ki), i0.depthBuffer && i0.resolveDepthBuffer === !1 && (D0.push(M0), U0.push(M0), v.invalidateFramebuffer(v.DRAW_FRAMEBUFFER, U0)), v.invalidateFramebuffer(v.READ_FRAMEBUFFER, D0));
31331
31331
  }
31332
31332
  if (r.bindFramebuffer(v.READ_FRAMEBUFFER, null), r.bindFramebuffer(v.DRAW_FRAMEBUFFER, null), gi)
31333
31333
  for (let Ki = 0; Ki < $t.length; Ki++) {
@@ -31687,7 +31687,7 @@ class WebXRManager extends EventDispatcher {
31687
31687
  const Kt = new Vector3(), e0 = new Vector3();
31688
31688
  function l0(m0, v0, A0) {
31689
31689
  Kt.setFromMatrixPosition(v0.matrixWorld), e0.setFromMatrixPosition(A0.matrixWorld);
31690
- const Gi = Kt.distanceTo(e0), $0 = v0.projectionMatrix.elements, Ii = A0.projectionMatrix.elements, Ni = $0[14] / ($0[10] - 1), k0 = $0[14] / ($0[10] + 1), w0 = ($0[9] + 1) / $0[5], D0 = ($0[9] - 1) / $0[5], B0 = ($0[8] - 1) / $0[0], yi = (Ii[8] + 1) / Ii[0], s0 = Ni * B0, V0 = Ni * yi, T0 = Gi / (-B0 + yi), I0 = T0 * -B0;
31690
+ const Gi = Kt.distanceTo(e0), $0 = v0.projectionMatrix.elements, Ii = A0.projectionMatrix.elements, Ni = $0[14] / ($0[10] - 1), k0 = $0[14] / ($0[10] + 1), w0 = ($0[9] + 1) / $0[5], D0 = ($0[9] - 1) / $0[5], U0 = ($0[8] - 1) / $0[0], yi = (Ii[8] + 1) / Ii[0], s0 = Ni * U0, V0 = Ni * yi, T0 = Gi / (-U0 + yi), I0 = T0 * -U0;
31691
31691
  if (v0.matrixWorld.decompose(m0.position, m0.quaternion, m0.scale), m0.translateX(I0), m0.translateZ(T0), m0.matrixWorld.compose(m0.position, m0.quaternion, m0.scale), m0.matrixWorldInverse.copy(m0.matrixWorld).invert(), $0[10] === -1)
31692
31692
  m0.projectionMatrix.copy(v0.projectionMatrix), m0.projectionMatrixInverse.copy(v0.projectionMatrixInverse);
31693
31693
  else {
@@ -31748,8 +31748,8 @@ class WebXRManager extends EventDispatcher {
31748
31748
  yi.depthStencilTexture
31749
31749
  ), e.setRenderTarget(Gt));
31750
31750
  }
31751
- let B0 = It[k0];
31752
- B0 === void 0 && (B0 = new PerspectiveCamera(), B0.layers.enable(k0), B0.viewport = new Vector4(), It[k0] = B0), B0.matrix.fromArray(w0.transform.matrix), B0.matrix.decompose(B0.position, B0.quaternion, B0.scale), B0.projectionMatrix.fromArray(w0.projectionMatrix), B0.projectionMatrixInverse.copy(B0.projectionMatrix).invert(), B0.viewport.set(D0.x, D0.y, D0.width, D0.height), k0 === 0 && (Yt.matrix.copy(B0.matrix), Yt.matrix.decompose(Yt.position, Yt.quaternion, Yt.scale)), Gi === !0 && Yt.cameras.push(B0);
31751
+ let U0 = It[k0];
31752
+ U0 === void 0 && (U0 = new PerspectiveCamera(), U0.layers.enable(k0), U0.viewport = new Vector4(), It[k0] = U0), U0.matrix.fromArray(w0.transform.matrix), U0.matrix.decompose(U0.position, U0.quaternion, U0.scale), U0.projectionMatrix.fromArray(w0.projectionMatrix), U0.projectionMatrixInverse.copy(U0.projectionMatrix).invert(), U0.viewport.set(D0.x, D0.y, D0.width, D0.height), k0 === 0 && (Yt.matrix.copy(U0.matrix), Yt.matrix.decompose(Yt.position, Yt.quaternion, Yt.scale)), Gi === !0 && Yt.cameras.push(U0);
31753
31753
  }
31754
31754
  const $0 = w.enabledFeatures;
31755
31755
  if ($0 && $0.includes("depth-sensing") && w.depthUsage == "gpu-optimized" && xt) {
@@ -31764,8 +31764,8 @@ class WebXRManager extends EventDispatcher {
31764
31764
  if (w0) {
31765
31765
  let D0 = Fe[w0];
31766
31766
  D0 || (D0 = new ExternalTexture(), Fe[w0] = D0);
31767
- const B0 = Se.getCameraImage(w0);
31768
- D0.sourceTexture = B0;
31767
+ const U0 = Se.getCameraImage(w0);
31768
+ D0.sourceTexture = U0;
31769
31769
  }
31770
31770
  }
31771
31771
  }
@@ -32526,7 +32526,7 @@ class WebGLRenderer {
32526
32526
  const Gi = new Frustum();
32527
32527
  let $0 = !1, Ii = !1;
32528
32528
  const Ni = new Matrix4(), k0 = new Vector3(), w0 = new Vector4(), D0 = { background: null, fog: null, environment: null, overrideMaterial: null, isScene: !0 };
32529
- let B0 = !1;
32529
+ let U0 = !1;
32530
32530
  function yi() {
32531
32531
  return qt === null ? H0 : 1;
32532
32532
  }
@@ -32633,8 +32633,8 @@ class WebGLRenderer {
32633
32633
  o0 = bt.has(_0);
32634
32634
  }
32635
32635
  if (o0) {
32636
- const _0 = qt.texture.type, R0 = Fe.has(_0), E0 = xi.getClearColor(), U0 = xi.getClearAlpha(), F0 = E0.r, O0 = E0.g, q0 = E0.b;
32637
- R0 ? (Ue[0] = F0, Ue[1] = O0, Ue[2] = q0, Ue[3] = U0, s0.clearBufferuiv(s0.COLOR, 0, Ue)) : (mt[0] = F0, mt[1] = O0, mt[2] = q0, mt[3] = U0, s0.clearBufferiv(s0.COLOR, 0, mt));
32636
+ const _0 = qt.texture.type, R0 = Fe.has(_0), E0 = xi.getClearColor(), B0 = xi.getClearAlpha(), F0 = E0.r, O0 = E0.g, q0 = E0.b;
32637
+ R0 ? (Ue[0] = F0, Ue[1] = O0, Ue[2] = q0, Ue[3] = B0, s0.clearBufferuiv(s0.COLOR, 0, Ue)) : (mt[0] = F0, mt[1] = O0, mt[2] = q0, mt[3] = B0, s0.clearBufferiv(s0.COLOR, 0, mt));
32638
32638
  } else
32639
32639
  c0 |= s0.COLOR_BUFFER_BIT;
32640
32640
  }
@@ -32676,19 +32676,19 @@ class WebGLRenderer {
32676
32676
  r0 === null && (r0 = D0);
32677
32677
  const R0 = o0.isMesh && o0.matrixWorld.determinant() < 0, E0 = kt(Ht, r0, h0, c0, o0);
32678
32678
  C0.setMaterial(c0, R0);
32679
- let U0 = h0.index, F0 = 1;
32679
+ let B0 = h0.index, F0 = 1;
32680
32680
  if (c0.wireframe === !0) {
32681
- if (U0 = Li.getWireframeAttribute(h0), U0 === void 0) return;
32681
+ if (B0 = Li.getWireframeAttribute(h0), B0 === void 0) return;
32682
32682
  F0 = 2;
32683
32683
  }
32684
32684
  const O0 = h0.drawRange, q0 = h0.attributes.position;
32685
32685
  let Pi = O0.start * F0, ki = (O0.start + O0.count) * F0;
32686
- _0 !== null && (Pi = Math.max(Pi, _0.start * F0), ki = Math.min(ki, (_0.start + _0.count) * F0)), U0 !== null ? (Pi = Math.max(Pi, 0), ki = Math.min(ki, U0.count)) : q0 != null && (Pi = Math.max(Pi, 0), ki = Math.min(ki, q0.count));
32686
+ _0 !== null && (Pi = Math.max(Pi, _0.start * F0), ki = Math.min(ki, (_0.start + _0.count) * F0)), B0 !== null ? (Pi = Math.max(Pi, 0), ki = Math.min(ki, B0.count)) : q0 != null && (Pi = Math.max(Pi, 0), ki = Math.min(ki, q0.count));
32687
32687
  const Oi = ki - Pi;
32688
32688
  if (Oi < 0 || Oi === 1 / 0) return;
32689
- Wi.setup(o0, c0, E0, h0, U0);
32689
+ Wi.setup(o0, c0, E0, h0, B0);
32690
32690
  let Hi, Ei = f0;
32691
- if (U0 !== null && (Hi = M0.get(U0), Ei = Ri, Ei.setIndex(Hi)), o0.isMesh)
32691
+ if (B0 !== null && (Hi = M0.get(B0), Ei = Ri, Ei.setIndex(Hi)), o0.isMesh)
32692
32692
  c0.wireframe === !0 ? (C0.setLineWidth(c0.wireframeLinewidth * yi()), Ei.setMode(s0.LINES)) : Ei.setMode(s0.TRIANGLES);
32693
32693
  else if (o0.isLine) {
32694
32694
  let Vi = c0.linewidth;
@@ -32700,9 +32700,9 @@ class WebGLRenderer {
32700
32700
  else if (T0.get("WEBGL_multi_draw"))
32701
32701
  Ei.renderMultiDraw(o0._multiDrawStarts, o0._multiDrawCounts, o0._multiDrawCount);
32702
32702
  else {
32703
- const Vi = o0._multiDrawStarts, Yi = o0._multiDrawCounts, Ai = o0._multiDrawCount, Bi = U0 ? M0.get(U0).bytesPerElement : 1, ji = $t.get(c0).currentProgram.getUniforms();
32703
+ const Vi = o0._multiDrawStarts, Yi = o0._multiDrawCounts, Ai = o0._multiDrawCount, Ui = B0 ? M0.get(B0).bytesPerElement : 1, ji = $t.get(c0).currentProgram.getUniforms();
32704
32704
  for (let qi = 0; qi < Ai; qi++)
32705
- ji.setValue(s0, "_gl_DrawID", qi), Ei.render(Vi[qi] / Bi, Yi[qi]);
32705
+ ji.setValue(s0, "_gl_DrawID", qi), Ei.render(Vi[qi] / Ui, Yi[qi]);
32706
32706
  }
32707
32707
  else if (o0.isInstancedMesh)
32708
32708
  Ei.renderInstances(Pi, Oi, o0.count);
@@ -32774,24 +32774,24 @@ class WebGLRenderer {
32774
32774
  const R0 = Vt.xr.getDepthSensingMesh();
32775
32775
  R0 !== null && Tn(R0, r0, -1 / 0, Vt.sortObjects);
32776
32776
  }
32777
- Tn(Ht, r0, 0, Vt.sortObjects), Gt.finish(), Vt.sortObjects === !0 && Gt.sort(Q0, Zi), B0 = Ci.enabled === !1 || Ci.isPresenting === !1 || Ci.hasDepthSensing() === !1, B0 && xi.addToRenderList(Gt, Ht), this.info.render.frame++, $0 === !0 && wi.beginShadows();
32777
+ Tn(Ht, r0, 0, Vt.sortObjects), Gt.finish(), Vt.sortObjects === !0 && Gt.sort(Q0, Zi), U0 = Ci.enabled === !1 || Ci.isPresenting === !1 || Ci.hasDepthSensing() === !1, U0 && xi.addToRenderList(Gt, Ht), this.info.render.frame++, $0 === !0 && wi.beginShadows();
32778
32778
  const o0 = Lt.state.shadowsArray;
32779
32779
  if (zi.render(o0, Ht, r0), $0 === !0 && wi.endShadows(), this.info.autoReset === !0 && this.info.reset(), (c0 && Wt.hasRenderPass()) === !1) {
32780
32780
  const R0 = Gt.opaque, E0 = Gt.transmissive;
32781
32781
  if (Lt.setupLights(), r0.isArrayCamera) {
32782
- const U0 = r0.cameras;
32782
+ const B0 = r0.cameras;
32783
32783
  if (E0.length > 0)
32784
- for (let F0 = 0, O0 = U0.length; F0 < O0; F0++) {
32785
- const q0 = U0[F0];
32784
+ for (let F0 = 0, O0 = B0.length; F0 < O0; F0++) {
32785
+ const q0 = B0[F0];
32786
32786
  wn(R0, E0, Ht, q0);
32787
32787
  }
32788
- B0 && xi.render(Ht);
32789
- for (let F0 = 0, O0 = U0.length; F0 < O0; F0++) {
32790
- const q0 = U0[F0];
32788
+ U0 && xi.render(Ht);
32789
+ for (let F0 = 0, O0 = B0.length; F0 < O0; F0++) {
32790
+ const q0 = B0[F0];
32791
32791
  Zn(Gt, Ht, q0, q0.viewport);
32792
32792
  }
32793
32793
  } else
32794
- E0.length > 0 && wn(R0, E0, Ht, r0), B0 && xi.render(Ht), Zn(Gt, Ht, r0);
32794
+ E0.length > 0 && wn(R0, E0, Ht, r0), U0 && xi.render(Ht), Zn(Gt, Ht, r0);
32795
32795
  }
32796
32796
  qt !== null && Yt === 0 && (u0.updateMultisampleRenderTarget(qt), u0.updateRenderTargetMipmap(qt)), c0 && Wt.end(Vt), Ht.isScene === !0 && Ht.onAfterRender(Vt, Ht, r0), Wi.resetDefaultState(), t0 = -1, jt = null, Zt.pop(), Zt.length > 0 ? (Lt = Zt[Zt.length - 1], $0 === !0 && wi.setGlobalState(Vt.clippingPlanes, Lt.state.camera)) : Lt = null, Xt.pop(), Xt.length > 0 ? Gt = Xt[Xt.length - 1] : Gt = null;
32797
32797
  };
@@ -32813,9 +32813,9 @@ class WebGLRenderer {
32813
32813
  } else if ((Ht.isMesh || Ht.isLine || Ht.isPoints) && (!Ht.frustumCulled || Gi.intersectsObject(Ht))) {
32814
32814
  const R0 = gi.update(Ht), E0 = Ht.material;
32815
32815
  if (c0 && (Ht.boundingSphere !== void 0 ? (Ht.boundingSphere === null && Ht.computeBoundingSphere(), w0.copy(Ht.boundingSphere.center)) : (R0.boundingSphere === null && R0.computeBoundingSphere(), w0.copy(R0.boundingSphere.center)), w0.applyMatrix4(Ht.matrixWorld).applyMatrix4(Ni)), Array.isArray(E0)) {
32816
- const U0 = R0.groups;
32817
- for (let F0 = 0, O0 = U0.length; F0 < O0; F0++) {
32818
- const q0 = U0[F0], Pi = E0[q0.materialIndex];
32816
+ const B0 = R0.groups;
32817
+ for (let F0 = 0, O0 = B0.length; F0 < O0; F0++) {
32818
+ const q0 = B0[F0], Pi = E0[q0.materialIndex];
32819
32819
  Pi && Pi.visible && Gt.push(Ht, R0, Pi, h0, w0.z, q0);
32820
32820
  }
32821
32821
  } else E0.visible && Gt.push(Ht, R0, E0, h0, w0.z, null);
@@ -32847,8 +32847,8 @@ class WebGLRenderer {
32847
32847
  }
32848
32848
  const _0 = Lt.state.transmissionRenderTarget[c0.id], R0 = c0.viewport || Nt;
32849
32849
  _0.setSize(R0.z * Vt.transmissionResolutionScale, R0.w * Vt.transmissionResolutionScale);
32850
- const E0 = Vt.getRenderTarget(), U0 = Vt.getActiveCubeFace(), F0 = Vt.getActiveMipmapLevel();
32851
- Vt.setRenderTarget(_0), Vt.getClearColor(e0), l0 = Vt.getClearAlpha(), l0 < 1 && Vt.setClearColor(16777215, 0.5), Vt.clear(), B0 && xi.render(h0);
32850
+ const E0 = Vt.getRenderTarget(), B0 = Vt.getActiveCubeFace(), F0 = Vt.getActiveMipmapLevel();
32851
+ Vt.setRenderTarget(_0), Vt.getClearColor(e0), l0 = Vt.getClearAlpha(), l0 < 1 && Vt.setClearColor(16777215, 0.5), Vt.clear(), U0 && xi.render(h0);
32852
32852
  const O0 = Vt.toneMapping;
32853
32853
  Vt.toneMapping = NoToneMapping;
32854
32854
  const q0 = c0.viewport;
@@ -32857,20 +32857,20 @@ class WebGLRenderer {
32857
32857
  for (let ki = 0, Oi = r0.length; ki < Oi; ki++) {
32858
32858
  const Hi = r0[ki], { object: Ei, geometry: Vi, material: Yi, group: Ai } = Hi;
32859
32859
  if (Yi.side === DoubleSide && Ei.layers.test(c0.layers)) {
32860
- const Bi = Yi.side;
32861
- Yi.side = BackSide, Yi.needsUpdate = !0, Cn(Ei, h0, c0, Vi, Yi, Ai), Yi.side = Bi, Yi.needsUpdate = !0, Pi = !0;
32860
+ const Ui = Yi.side;
32861
+ Yi.side = BackSide, Yi.needsUpdate = !0, Cn(Ei, h0, c0, Vi, Yi, Ai), Yi.side = Ui, Yi.needsUpdate = !0, Pi = !0;
32862
32862
  }
32863
32863
  }
32864
32864
  Pi === !0 && (u0.updateMultisampleRenderTarget(_0), u0.updateRenderTargetMipmap(_0));
32865
32865
  }
32866
- Vt.setRenderTarget(E0, U0, F0), Vt.setClearColor(e0, l0), q0 !== void 0 && (c0.viewport = q0), Vt.toneMapping = O0;
32866
+ Vt.setRenderTarget(E0, B0, F0), Vt.setClearColor(e0, l0), q0 !== void 0 && (c0.viewport = q0), Vt.toneMapping = O0;
32867
32867
  }
32868
32868
  function yn(Ht, r0, h0) {
32869
32869
  const c0 = r0.isScene === !0 ? r0.overrideMaterial : null;
32870
32870
  for (let o0 = 0, _0 = Ht.length; o0 < _0; o0++) {
32871
- const R0 = Ht[o0], { object: E0, geometry: U0, group: F0 } = R0;
32871
+ const R0 = Ht[o0], { object: E0, geometry: B0, group: F0 } = R0;
32872
32872
  let O0 = R0.material;
32873
- O0.allowOverride === !0 && c0 !== null && (O0 = c0), E0.layers.test(h0.layers) && Cn(E0, r0, h0, U0, O0, F0);
32873
+ O0.allowOverride === !0 && c0 !== null && (O0 = c0), E0.layers.test(h0.layers) && Cn(E0, r0, h0, B0, O0, F0);
32874
32874
  }
32875
32875
  }
32876
32876
  function Cn(Ht, r0, h0, c0, o0, _0) {
@@ -32878,15 +32878,15 @@ class WebGLRenderer {
32878
32878
  }
32879
32879
  function xn(Ht, r0, h0) {
32880
32880
  r0.isScene !== !0 && (r0 = D0);
32881
- const c0 = $t.get(Ht), o0 = Lt.state.lights, _0 = Lt.state.shadowsArray, R0 = o0.state.version, E0 = Ti.getParameters(Ht, o0.state, _0, r0, h0), U0 = Ti.getProgramCacheKey(E0);
32881
+ const c0 = $t.get(Ht), o0 = Lt.state.lights, _0 = Lt.state.shadowsArray, R0 = o0.state.version, E0 = Ti.getParameters(Ht, o0.state, _0, r0, h0), B0 = Ti.getProgramCacheKey(E0);
32882
32882
  let F0 = c0.programs;
32883
32883
  c0.environment = Ht.isMeshStandardMaterial ? r0.environment : null, c0.fog = r0.fog, c0.envMap = (Ht.isMeshStandardMaterial ? P0 : g0).get(Ht.envMap || c0.environment), c0.envMapRotation = c0.environment !== null && Ht.envMap === null ? r0.environmentRotation : Ht.envMapRotation, F0 === void 0 && (Ht.addEventListener("dispose", cn), F0 = /* @__PURE__ */ new Map(), c0.programs = F0);
32884
- let O0 = F0.get(U0);
32884
+ let O0 = F0.get(B0);
32885
32885
  if (O0 !== void 0) {
32886
32886
  if (c0.currentProgram === O0 && c0.lightsStateVersion === R0)
32887
32887
  return un(Ht, E0), O0;
32888
32888
  } else
32889
- E0.uniforms = Ti.getUniforms(Ht), Ht.onBeforeCompile(E0, Vt), O0 = Ti.acquireProgram(E0, U0), F0.set(U0, O0), c0.uniforms = E0.uniforms;
32889
+ E0.uniforms = Ti.getUniforms(Ht), Ht.onBeforeCompile(E0, Vt), O0 = Ti.acquireProgram(E0, B0), F0.set(B0, O0), c0.uniforms = E0.uniforms;
32890
32890
  const q0 = c0.uniforms;
32891
32891
  return (!Ht.isShaderMaterial && !Ht.isRawShaderMaterial || Ht.clipping === !0) && (q0.clippingPlanes = wi.uniform), un(Ht, E0), c0.needsLights = d0(Ht), c0.lightsStateVersion = R0, c0.needsLights && (q0.ambientLightColor.value = o0.state.ambient, q0.lightProbe.value = o0.state.probe, q0.directionalLights.value = o0.state.directional, q0.directionalLightShadows.value = o0.state.directionalShadow, q0.spotLights.value = o0.state.spot, q0.spotLightShadows.value = o0.state.spotShadow, q0.rectAreaLights.value = o0.state.rectArea, q0.ltc_1.value = o0.state.rectAreaLTC1, q0.ltc_2.value = o0.state.rectAreaLTC2, q0.pointLights.value = o0.state.point, q0.pointLightShadows.value = o0.state.pointShadow, q0.hemisphereLights.value = o0.state.hemi, q0.directionalShadowMap.value = o0.state.directionalShadowMap, q0.directionalShadowMatrix.value = o0.state.directionalShadowMatrix, q0.spotShadowMap.value = o0.state.spotShadowMap, q0.spotLightMatrix.value = o0.state.spotLightMatrix, q0.spotLightMap.value = o0.state.spotLightMap, q0.pointShadowMap.value = o0.state.pointShadowMap, q0.pointShadowMatrix.value = o0.state.pointShadowMatrix), c0.currentProgram = O0, c0.uniformsList = null, O0;
32892
32892
  }
@@ -32903,7 +32903,7 @@ class WebGLRenderer {
32903
32903
  }
32904
32904
  function kt(Ht, r0, h0, c0, o0) {
32905
32905
  r0.isScene !== !0 && (r0 = D0), u0.resetTextureUnits();
32906
- const _0 = r0.fog, R0 = c0.isMeshStandardMaterial ? r0.environment : null, E0 = qt === null ? Vt.outputColorSpace : qt.isXRRenderTarget === !0 ? qt.texture.colorSpace : LinearSRGBColorSpace, U0 = (c0.isMeshStandardMaterial ? P0 : g0).get(c0.envMap || R0), F0 = c0.vertexColors === !0 && !!h0.attributes.color && h0.attributes.color.itemSize === 4, O0 = !!h0.attributes.tangent && (!!c0.normalMap || c0.anisotropy > 0), q0 = !!h0.morphAttributes.position, Pi = !!h0.morphAttributes.normal, ki = !!h0.morphAttributes.color;
32906
+ const _0 = r0.fog, R0 = c0.isMeshStandardMaterial ? r0.environment : null, E0 = qt === null ? Vt.outputColorSpace : qt.isXRRenderTarget === !0 ? qt.texture.colorSpace : LinearSRGBColorSpace, B0 = (c0.isMeshStandardMaterial ? P0 : g0).get(c0.envMap || R0), F0 = c0.vertexColors === !0 && !!h0.attributes.color && h0.attributes.color.itemSize === 4, O0 = !!h0.attributes.tangent && (!!c0.normalMap || c0.anisotropy > 0), q0 = !!h0.morphAttributes.position, Pi = !!h0.morphAttributes.normal, ki = !!h0.morphAttributes.color;
32907
32907
  let Oi = NoToneMapping;
32908
32908
  c0.toneMapped && (qt === null || qt.isXRRenderTarget === !0) && (Oi = Vt.toneMapping);
32909
32909
  const Hi = h0.morphAttributes.position || h0.morphAttributes.normal || h0.morphAttributes.color, Ei = Hi !== void 0 ? Hi.length : 0, Vi = $t.get(c0), Yi = Lt.state.lights;
@@ -32912,12 +32912,12 @@ class WebGLRenderer {
32912
32912
  wi.setState(c0, Ht, on);
32913
32913
  }
32914
32914
  let Ai = !1;
32915
- c0.version === Vi.__version ? (Vi.needsLights && Vi.lightsStateVersion !== Yi.state.version || Vi.outputColorSpace !== E0 || o0.isBatchedMesh && Vi.batching === !1 || !o0.isBatchedMesh && Vi.batching === !0 || o0.isBatchedMesh && Vi.batchingColor === !0 && o0.colorTexture === null || o0.isBatchedMesh && Vi.batchingColor === !1 && o0.colorTexture !== null || o0.isInstancedMesh && Vi.instancing === !1 || !o0.isInstancedMesh && Vi.instancing === !0 || o0.isSkinnedMesh && Vi.skinning === !1 || !o0.isSkinnedMesh && Vi.skinning === !0 || o0.isInstancedMesh && Vi.instancingColor === !0 && o0.instanceColor === null || o0.isInstancedMesh && Vi.instancingColor === !1 && o0.instanceColor !== null || o0.isInstancedMesh && Vi.instancingMorph === !0 && o0.morphTexture === null || o0.isInstancedMesh && Vi.instancingMorph === !1 && o0.morphTexture !== null || Vi.envMap !== U0 || c0.fog === !0 && Vi.fog !== _0 || Vi.numClippingPlanes !== void 0 && (Vi.numClippingPlanes !== wi.numPlanes || Vi.numIntersection !== wi.numIntersection) || Vi.vertexAlphas !== F0 || Vi.vertexTangents !== O0 || Vi.morphTargets !== q0 || Vi.morphNormals !== Pi || Vi.morphColors !== ki || Vi.toneMapping !== Oi || Vi.morphTargetsCount !== Ei) && (Ai = !0) : (Ai = !0, Vi.__version = c0.version);
32916
- let Bi = Vi.currentProgram;
32917
- Ai === !0 && (Bi = xn(c0, r0, o0));
32915
+ c0.version === Vi.__version ? (Vi.needsLights && Vi.lightsStateVersion !== Yi.state.version || Vi.outputColorSpace !== E0 || o0.isBatchedMesh && Vi.batching === !1 || !o0.isBatchedMesh && Vi.batching === !0 || o0.isBatchedMesh && Vi.batchingColor === !0 && o0.colorTexture === null || o0.isBatchedMesh && Vi.batchingColor === !1 && o0.colorTexture !== null || o0.isInstancedMesh && Vi.instancing === !1 || !o0.isInstancedMesh && Vi.instancing === !0 || o0.isSkinnedMesh && Vi.skinning === !1 || !o0.isSkinnedMesh && Vi.skinning === !0 || o0.isInstancedMesh && Vi.instancingColor === !0 && o0.instanceColor === null || o0.isInstancedMesh && Vi.instancingColor === !1 && o0.instanceColor !== null || o0.isInstancedMesh && Vi.instancingMorph === !0 && o0.morphTexture === null || o0.isInstancedMesh && Vi.instancingMorph === !1 && o0.morphTexture !== null || Vi.envMap !== B0 || c0.fog === !0 && Vi.fog !== _0 || Vi.numClippingPlanes !== void 0 && (Vi.numClippingPlanes !== wi.numPlanes || Vi.numIntersection !== wi.numIntersection) || Vi.vertexAlphas !== F0 || Vi.vertexTangents !== O0 || Vi.morphTargets !== q0 || Vi.morphNormals !== Pi || Vi.morphColors !== ki || Vi.toneMapping !== Oi || Vi.morphTargetsCount !== Ei) && (Ai = !0) : (Ai = !0, Vi.__version = c0.version);
32916
+ let Ui = Vi.currentProgram;
32917
+ Ai === !0 && (Ui = xn(c0, r0, o0));
32918
32918
  let ji = !1, qi = !1, pn = !1;
32919
- const Ji = Bi.getUniforms(), nn = Vi.uniforms;
32920
- if (C0.useProgram(Bi.program) && (ji = !0, qi = !0, pn = !0), c0.id !== t0 && (t0 = c0.id, qi = !0), ji || jt !== Ht) {
32919
+ const Ji = Ui.getUniforms(), nn = Vi.uniforms;
32920
+ if (C0.useProgram(Ui.program) && (ji = !0, qi = !0, pn = !0), c0.id !== t0 && (t0 = c0.id, qi = !0), ji || jt !== Ht) {
32921
32921
  C0.buffers.depth.getReversed() && Ht.reversedDepth !== !0 && (Ht._reversedDepth = !0, Ht.updateProjectionMatrix()), Ji.setValue(s0, "projectionMatrix", Ht.projectionMatrix), Ji.setValue(s0, "viewMatrix", Ht.matrixWorldInverse);
32922
32922
  const ln = Ji.map.cameraPosition;
32923
32923
  ln !== void 0 && ln.setValue(s0, k0.setFromMatrixPosition(Ht.matrixWorld)), I0.logarithmicDepthBuffer && Ji.setValue(
@@ -32933,14 +32933,14 @@ class WebGLRenderer {
32933
32933
  }
32934
32934
  o0.isBatchedMesh && (Ji.setOptional(s0, o0, "batchingTexture"), Ji.setValue(s0, "batchingTexture", o0._matricesTexture, u0), Ji.setOptional(s0, o0, "batchingIdTexture"), Ji.setValue(s0, "batchingIdTexture", o0._indirectTexture, u0), Ji.setOptional(s0, o0, "batchingColorTexture"), o0._colorsTexture !== null && Ji.setValue(s0, "batchingColorTexture", o0._colorsTexture, u0));
32935
32935
  const hn = h0.morphAttributes;
32936
- if ((hn.position !== void 0 || hn.normal !== void 0 || hn.color !== void 0) && Fi.update(o0, h0, Bi), (qi || Vi.receiveShadow !== o0.receiveShadow) && (Vi.receiveShadow = o0.receiveShadow, Ji.setValue(s0, "receiveShadow", o0.receiveShadow)), c0.isMeshGouraudMaterial && c0.envMap !== null && (nn.envMap.value = U0, nn.flipEnvMap.value = U0.isCubeTexture && U0.isRenderTargetTexture === !1 ? -1 : 1), c0.isMeshStandardMaterial && c0.envMap === null && r0.environment !== null && (nn.envMapIntensity.value = r0.environmentIntensity), nn.dfgLUT !== void 0 && (nn.dfgLUT.value = getDFGLUT()), qi && (Ji.setValue(s0, "toneMappingExposure", Vt.toneMappingExposure), Vi.needsLights && n0(nn, pn), _0 && c0.fog === !0 && Ki.refreshFogUniforms(nn, _0), Ki.refreshMaterialUniforms(nn, c0, H0, L0, Lt.state.transmissionRenderTarget[Ht.id]), WebGLUniforms.upload(s0, mn(Vi), nn, u0)), c0.isShaderMaterial && c0.uniformsNeedUpdate === !0 && (WebGLUniforms.upload(s0, mn(Vi), nn, u0), c0.uniformsNeedUpdate = !1), c0.isSpriteMaterial && Ji.setValue(s0, "center", o0.center), Ji.setValue(s0, "modelViewMatrix", o0.modelViewMatrix), Ji.setValue(s0, "normalMatrix", o0.normalMatrix), Ji.setValue(s0, "modelMatrix", o0.matrixWorld), c0.isShaderMaterial || c0.isRawShaderMaterial) {
32936
+ if ((hn.position !== void 0 || hn.normal !== void 0 || hn.color !== void 0) && Fi.update(o0, h0, Ui), (qi || Vi.receiveShadow !== o0.receiveShadow) && (Vi.receiveShadow = o0.receiveShadow, Ji.setValue(s0, "receiveShadow", o0.receiveShadow)), c0.isMeshGouraudMaterial && c0.envMap !== null && (nn.envMap.value = B0, nn.flipEnvMap.value = B0.isCubeTexture && B0.isRenderTargetTexture === !1 ? -1 : 1), c0.isMeshStandardMaterial && c0.envMap === null && r0.environment !== null && (nn.envMapIntensity.value = r0.environmentIntensity), nn.dfgLUT !== void 0 && (nn.dfgLUT.value = getDFGLUT()), qi && (Ji.setValue(s0, "toneMappingExposure", Vt.toneMappingExposure), Vi.needsLights && n0(nn, pn), _0 && c0.fog === !0 && Ki.refreshFogUniforms(nn, _0), Ki.refreshMaterialUniforms(nn, c0, H0, L0, Lt.state.transmissionRenderTarget[Ht.id]), WebGLUniforms.upload(s0, mn(Vi), nn, u0)), c0.isShaderMaterial && c0.uniformsNeedUpdate === !0 && (WebGLUniforms.upload(s0, mn(Vi), nn, u0), c0.uniformsNeedUpdate = !1), c0.isSpriteMaterial && Ji.setValue(s0, "center", o0.center), Ji.setValue(s0, "modelViewMatrix", o0.modelViewMatrix), Ji.setValue(s0, "normalMatrix", o0.normalMatrix), Ji.setValue(s0, "modelMatrix", o0.matrixWorld), c0.isShaderMaterial || c0.isRawShaderMaterial) {
32937
32937
  const on = c0.uniformsGroups;
32938
32938
  for (let ln = 0, En = on.length; ln < En; ln++) {
32939
32939
  const gn = on[ln];
32940
- vi.update(gn, Bi), vi.bind(gn, Bi);
32940
+ vi.update(gn, Ui), vi.bind(gn, Ui);
32941
32941
  }
32942
32942
  }
32943
- return Bi;
32943
+ return Ui;
32944
32944
  }
32945
32945
  function n0(Ht, r0) {
32946
32946
  Ht.ambientLightColor.needsUpdate = r0, Ht.lightProbe.needsUpdate = r0, Ht.directionalLights.needsUpdate = r0, Ht.directionalLightShadows.needsUpdate = r0, Ht.pointLights.needsUpdate = r0, Ht.pointLightShadows.needsUpdate = r0, Ht.spotLights.needsUpdate = r0, Ht.spotLightShadows.needsUpdate = r0, Ht.rectAreaLights.needsUpdate = r0, Ht.hemisphereLights.needsUpdate = r0;
@@ -32982,8 +32982,8 @@ class WebGLRenderer {
32982
32982
  u0.setupDepthRenderbuffer(Ht);
32983
32983
  }
32984
32984
  }
32985
- const U0 = Ht.texture;
32986
- (U0.isData3DTexture || U0.isDataArrayTexture || U0.isCompressedArrayTexture) && (_0 = !0);
32985
+ const B0 = Ht.texture;
32986
+ (B0.isData3DTexture || B0.isDataArrayTexture || B0.isCompressedArrayTexture) && (_0 = !0);
32987
32987
  const F0 = $t.get(Ht).__webglFramebuffer;
32988
32988
  Ht.isWebGLCubeRenderTarget ? (Array.isArray(F0[r0]) ? c0 = F0[r0][h0] : c0 = F0[r0], o0 = !0) : Ht.samples > 0 && u0.useMultisampledRTT(Ht) === !1 ? c0 = $t.get(Ht).__webglMultisampledFramebuffer : Array.isArray(F0) ? c0 = F0[h0] : c0 = F0, Nt.copy(Ht.viewport), Ft.copy(Ht.scissor), Kt = Ht.scissorTest;
32989
32989
  } else
@@ -32993,9 +32993,9 @@ class WebGLRenderer {
32993
32993
  s0.framebufferTexture2D(s0.FRAMEBUFFER, s0.COLOR_ATTACHMENT0, s0.TEXTURE_CUBE_MAP_POSITIVE_X + r0, E0.__webglTexture, h0);
32994
32994
  } else if (_0) {
32995
32995
  const E0 = r0;
32996
- for (let U0 = 0; U0 < Ht.textures.length; U0++) {
32997
- const F0 = $t.get(Ht.textures[U0]);
32998
- s0.framebufferTextureLayer(s0.FRAMEBUFFER, s0.COLOR_ATTACHMENT0 + U0, F0.__webglTexture, h0, E0);
32996
+ for (let B0 = 0; B0 < Ht.textures.length; B0++) {
32997
+ const F0 = $t.get(Ht.textures[B0]);
32998
+ s0.framebufferTextureLayer(s0.FRAMEBUFFER, s0.COLOR_ATTACHMENT0 + B0, F0.__webglTexture, h0, E0);
32999
32999
  }
33000
33000
  } else if (Ht !== null && h0 !== 0) {
33001
33001
  const E0 = $t.get(Ht.texture);
@@ -33007,9 +33007,9 @@ class WebGLRenderer {
33007
33007
  error$1("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
33008
33008
  return;
33009
33009
  }
33010
- let U0 = $t.get(Ht).__webglFramebuffer;
33011
- if (Ht.isWebGLCubeRenderTarget && R0 !== void 0 && (U0 = U0[R0]), U0) {
33012
- C0.bindFramebuffer(s0.FRAMEBUFFER, U0);
33010
+ let B0 = $t.get(Ht).__webglFramebuffer;
33011
+ if (Ht.isWebGLCubeRenderTarget && R0 !== void 0 && (B0 = B0[R0]), B0) {
33012
+ C0.bindFramebuffer(s0.FRAMEBUFFER, B0);
33013
33013
  try {
33014
33014
  const F0 = Ht.textures[E0], O0 = F0.format, q0 = F0.type;
33015
33015
  if (!I0.textureFormatReadable(O0)) {
@@ -33030,10 +33030,10 @@ class WebGLRenderer {
33030
33030
  return N0(this, null, function* () {
33031
33031
  if (!(Ht && Ht.isWebGLRenderTarget))
33032
33032
  throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
33033
- let U0 = $t.get(Ht).__webglFramebuffer;
33034
- if (Ht.isWebGLCubeRenderTarget && R0 !== void 0 && (U0 = U0[R0]), U0)
33033
+ let B0 = $t.get(Ht).__webglFramebuffer;
33034
+ if (Ht.isWebGLCubeRenderTarget && R0 !== void 0 && (B0 = B0[R0]), B0)
33035
33035
  if (r0 >= 0 && r0 <= Ht.width - c0 && h0 >= 0 && h0 <= Ht.height - o0) {
33036
- C0.bindFramebuffer(s0.FRAMEBUFFER, U0);
33036
+ C0.bindFramebuffer(s0.FRAMEBUFFER, B0);
33037
33037
  const F0 = Ht.textures[E0], O0 = F0.format, q0 = F0.type;
33038
33038
  if (!I0.textureFormatReadable(O0))
33039
33039
  throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");
@@ -33055,36 +33055,36 @@ class WebGLRenderer {
33055
33055
  const K0 = s0.createFramebuffer(), Mi = s0.createFramebuffer();
33056
33056
  this.copyTextureToTexture = function(Ht, r0, h0 = null, c0 = null, o0 = 0, _0 = null) {
33057
33057
  _0 === null && (o0 !== 0 ? (warnOnce("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."), _0 = o0, o0 = 0) : _0 = 0);
33058
- let R0, E0, U0, F0, O0, q0, Pi, ki, Oi;
33058
+ let R0, E0, B0, F0, O0, q0, Pi, ki, Oi;
33059
33059
  const Hi = Ht.isCompressedTexture ? Ht.mipmaps[_0] : Ht.image;
33060
33060
  if (h0 !== null)
33061
- R0 = h0.max.x - h0.min.x, E0 = h0.max.y - h0.min.y, U0 = h0.isBox3 ? h0.max.z - h0.min.z : 1, F0 = h0.min.x, O0 = h0.min.y, q0 = h0.isBox3 ? h0.min.z : 0;
33061
+ R0 = h0.max.x - h0.min.x, E0 = h0.max.y - h0.min.y, B0 = h0.isBox3 ? h0.max.z - h0.min.z : 1, F0 = h0.min.x, O0 = h0.min.y, q0 = h0.isBox3 ? h0.min.z : 0;
33062
33062
  else {
33063
33063
  const hn = Math.pow(2, -o0);
33064
- R0 = Math.floor(Hi.width * hn), E0 = Math.floor(Hi.height * hn), Ht.isDataArrayTexture ? U0 = Hi.depth : Ht.isData3DTexture ? U0 = Math.floor(Hi.depth * hn) : U0 = 1, F0 = 0, O0 = 0, q0 = 0;
33064
+ R0 = Math.floor(Hi.width * hn), E0 = Math.floor(Hi.height * hn), Ht.isDataArrayTexture ? B0 = Hi.depth : Ht.isData3DTexture ? B0 = Math.floor(Hi.depth * hn) : B0 = 1, F0 = 0, O0 = 0, q0 = 0;
33065
33065
  }
33066
33066
  c0 !== null ? (Pi = c0.x, ki = c0.y, Oi = c0.z) : (Pi = 0, ki = 0, Oi = 0);
33067
33067
  const Ei = G0.convert(r0.format), Vi = G0.convert(r0.type);
33068
33068
  let Yi;
33069
33069
  r0.isData3DTexture ? (u0.setTexture3D(r0, 0), Yi = s0.TEXTURE_3D) : r0.isDataArrayTexture || r0.isCompressedArrayTexture ? (u0.setTexture2DArray(r0, 0), Yi = s0.TEXTURE_2D_ARRAY) : (u0.setTexture2D(r0, 0), Yi = s0.TEXTURE_2D), s0.pixelStorei(s0.UNPACK_FLIP_Y_WEBGL, r0.flipY), s0.pixelStorei(s0.UNPACK_PREMULTIPLY_ALPHA_WEBGL, r0.premultiplyAlpha), s0.pixelStorei(s0.UNPACK_ALIGNMENT, r0.unpackAlignment);
33070
- const Ai = s0.getParameter(s0.UNPACK_ROW_LENGTH), Bi = s0.getParameter(s0.UNPACK_IMAGE_HEIGHT), ji = s0.getParameter(s0.UNPACK_SKIP_PIXELS), qi = s0.getParameter(s0.UNPACK_SKIP_ROWS), pn = s0.getParameter(s0.UNPACK_SKIP_IMAGES);
33070
+ const Ai = s0.getParameter(s0.UNPACK_ROW_LENGTH), Ui = s0.getParameter(s0.UNPACK_IMAGE_HEIGHT), ji = s0.getParameter(s0.UNPACK_SKIP_PIXELS), qi = s0.getParameter(s0.UNPACK_SKIP_ROWS), pn = s0.getParameter(s0.UNPACK_SKIP_IMAGES);
33071
33071
  s0.pixelStorei(s0.UNPACK_ROW_LENGTH, Hi.width), s0.pixelStorei(s0.UNPACK_IMAGE_HEIGHT, Hi.height), s0.pixelStorei(s0.UNPACK_SKIP_PIXELS, F0), s0.pixelStorei(s0.UNPACK_SKIP_ROWS, O0), s0.pixelStorei(s0.UNPACK_SKIP_IMAGES, q0);
33072
33072
  const Ji = Ht.isDataArrayTexture || Ht.isData3DTexture, nn = r0.isDataArrayTexture || r0.isData3DTexture;
33073
33073
  if (Ht.isDepthTexture) {
33074
33074
  const hn = $t.get(Ht), on = $t.get(r0), ln = $t.get(hn.__renderTarget), En = $t.get(on.__renderTarget);
33075
33075
  C0.bindFramebuffer(s0.READ_FRAMEBUFFER, ln.__webglFramebuffer), C0.bindFramebuffer(s0.DRAW_FRAMEBUFFER, En.__webglFramebuffer);
33076
- for (let gn = 0; gn < U0; gn++)
33076
+ for (let gn = 0; gn < B0; gn++)
33077
33077
  Ji && (s0.framebufferTextureLayer(s0.READ_FRAMEBUFFER, s0.COLOR_ATTACHMENT0, $t.get(Ht).__webglTexture, o0, q0 + gn), s0.framebufferTextureLayer(s0.DRAW_FRAMEBUFFER, s0.COLOR_ATTACHMENT0, $t.get(r0).__webglTexture, _0, Oi + gn)), s0.blitFramebuffer(F0, O0, R0, E0, Pi, ki, R0, E0, s0.DEPTH_BUFFER_BIT, s0.NEAREST);
33078
33078
  C0.bindFramebuffer(s0.READ_FRAMEBUFFER, null), C0.bindFramebuffer(s0.DRAW_FRAMEBUFFER, null);
33079
33079
  } else if (o0 !== 0 || Ht.isRenderTargetTexture || $t.has(Ht)) {
33080
33080
  const hn = $t.get(Ht), on = $t.get(r0);
33081
33081
  C0.bindFramebuffer(s0.READ_FRAMEBUFFER, K0), C0.bindFramebuffer(s0.DRAW_FRAMEBUFFER, Mi);
33082
- for (let ln = 0; ln < U0; ln++)
33082
+ for (let ln = 0; ln < B0; ln++)
33083
33083
  Ji ? s0.framebufferTextureLayer(s0.READ_FRAMEBUFFER, s0.COLOR_ATTACHMENT0, hn.__webglTexture, o0, q0 + ln) : s0.framebufferTexture2D(s0.READ_FRAMEBUFFER, s0.COLOR_ATTACHMENT0, s0.TEXTURE_2D, hn.__webglTexture, o0), nn ? s0.framebufferTextureLayer(s0.DRAW_FRAMEBUFFER, s0.COLOR_ATTACHMENT0, on.__webglTexture, _0, Oi + ln) : s0.framebufferTexture2D(s0.DRAW_FRAMEBUFFER, s0.COLOR_ATTACHMENT0, s0.TEXTURE_2D, on.__webglTexture, _0), o0 !== 0 ? s0.blitFramebuffer(F0, O0, R0, E0, Pi, ki, R0, E0, s0.COLOR_BUFFER_BIT, s0.NEAREST) : nn ? s0.copyTexSubImage3D(Yi, _0, Pi, ki, Oi + ln, F0, O0, R0, E0) : s0.copyTexSubImage2D(Yi, _0, Pi, ki, F0, O0, R0, E0);
33084
33084
  C0.bindFramebuffer(s0.READ_FRAMEBUFFER, null), C0.bindFramebuffer(s0.DRAW_FRAMEBUFFER, null);
33085
33085
  } else
33086
- nn ? Ht.isDataTexture || Ht.isData3DTexture ? s0.texSubImage3D(Yi, _0, Pi, ki, Oi, R0, E0, U0, Ei, Vi, Hi.data) : r0.isCompressedArrayTexture ? s0.compressedTexSubImage3D(Yi, _0, Pi, ki, Oi, R0, E0, U0, Ei, Hi.data) : s0.texSubImage3D(Yi, _0, Pi, ki, Oi, R0, E0, U0, Ei, Vi, Hi) : Ht.isDataTexture ? s0.texSubImage2D(s0.TEXTURE_2D, _0, Pi, ki, R0, E0, Ei, Vi, Hi.data) : Ht.isCompressedTexture ? s0.compressedTexSubImage2D(s0.TEXTURE_2D, _0, Pi, ki, Hi.width, Hi.height, Ei, Hi.data) : s0.texSubImage2D(s0.TEXTURE_2D, _0, Pi, ki, R0, E0, Ei, Vi, Hi);
33087
- s0.pixelStorei(s0.UNPACK_ROW_LENGTH, Ai), s0.pixelStorei(s0.UNPACK_IMAGE_HEIGHT, Bi), s0.pixelStorei(s0.UNPACK_SKIP_PIXELS, ji), s0.pixelStorei(s0.UNPACK_SKIP_ROWS, qi), s0.pixelStorei(s0.UNPACK_SKIP_IMAGES, pn), _0 === 0 && r0.generateMipmaps && s0.generateMipmap(Yi), C0.unbindTexture();
33086
+ nn ? Ht.isDataTexture || Ht.isData3DTexture ? s0.texSubImage3D(Yi, _0, Pi, ki, Oi, R0, E0, B0, Ei, Vi, Hi.data) : r0.isCompressedArrayTexture ? s0.compressedTexSubImage3D(Yi, _0, Pi, ki, Oi, R0, E0, B0, Ei, Hi.data) : s0.texSubImage3D(Yi, _0, Pi, ki, Oi, R0, E0, B0, Ei, Vi, Hi) : Ht.isDataTexture ? s0.texSubImage2D(s0.TEXTURE_2D, _0, Pi, ki, R0, E0, Ei, Vi, Hi.data) : Ht.isCompressedTexture ? s0.compressedTexSubImage2D(s0.TEXTURE_2D, _0, Pi, ki, Hi.width, Hi.height, Ei, Hi.data) : s0.texSubImage2D(s0.TEXTURE_2D, _0, Pi, ki, R0, E0, Ei, Vi, Hi);
33087
+ s0.pixelStorei(s0.UNPACK_ROW_LENGTH, Ai), s0.pixelStorei(s0.UNPACK_IMAGE_HEIGHT, Ui), s0.pixelStorei(s0.UNPACK_SKIP_PIXELS, ji), s0.pixelStorei(s0.UNPACK_SKIP_ROWS, qi), s0.pixelStorei(s0.UNPACK_SKIP_IMAGES, pn), _0 === 0 && r0.generateMipmaps && s0.generateMipmap(Yi), C0.unbindTexture();
33088
33088
  }, this.initRenderTarget = function(Ht) {
33089
33089
  $t.get(Ht).__webglFramebuffer === void 0 && u0.setupRenderTarget(Ht);
33090
33090
  }, this.initTexture = function(Ht) {
@@ -40265,7 +40265,7 @@ class MeshBVH {
40265
40265
  setIndex: !0,
40266
40266
  indirect: !!e.indirectBuffer
40267
40267
  }, o);
40268
- const { index: w, roots: W, indirectBuffer: E } = e, O = new MeshBVH(r, Ui(J0({}, o), { [SKIP_GENERATION]: !0 }));
40268
+ const { index: w, roots: W, indirectBuffer: E } = e, O = new MeshBVH(r, Bi(J0({}, o), { [SKIP_GENERATION]: !0 }));
40269
40269
  if (O._roots = W, O._indirectBuffer = E || null, o.setIndex) {
40270
40270
  const j = r.getIndex();
40271
40271
  if (j === null) {
@@ -40283,7 +40283,7 @@ class MeshBVH {
40283
40283
  if (e.index && e.index.isInterleavedBufferAttribute)
40284
40284
  throw new Error("MeshBVH: InterleavedBufferAttribute is not supported for the index attribute.");
40285
40285
  } else throw new Error("MeshBVH: Only BufferGeometries are supported.");
40286
- if (r = Object.assign(Ui(J0({}, DEFAULT_OPTIONS), {
40286
+ if (r = Object.assign(Bi(J0({}, DEFAULT_OPTIONS), {
40287
40287
  // undocumented options
40288
40288
  // Whether to skip generating the tree. Used for deserialization.
40289
40289
  [SKIP_GENERATION]: !1
@@ -41325,7 +41325,7 @@ class Evaluator {
41325
41325
  }), Se.init(), performOperation(e, r, o, E, O, { useGroups: le }), Se.complete();
41326
41326
  const Ne = this.getGroupRanges(e.geometry), ze = getMaterialList(Ne, e.material), ke = this.getGroupRanges(r.geometry), xt = getMaterialList(ke, r.material);
41327
41327
  ke.forEach((Fe) => Fe.materialIndex += ze.length);
41328
- let bt = [...Ne, ...ke].map((Fe, Ue) => Ui(J0({}, Fe), { index: Ue }));
41328
+ let bt = [...Ne, ...ke].map((Fe, Ue) => Bi(J0({}, Fe), { index: Ue }));
41329
41329
  if (le) {
41330
41330
  const Fe = [...ze, ...xt];
41331
41331
  fe && (bt = bt.map((mt) => {
@@ -41919,7 +41919,7 @@ let K$1 = class An extends BufferGeometry {
41919
41919
  i0 < 0 && (i0 = V0.length - 1);
41920
41920
  for (let $t = 0, u0 = ze + mt * 2; $t < u0; $t++) {
41921
41921
  const g0 = L0 * $t, P0 = L0 * ($t + 1), M0 = T0 + C0 + g0, Li = T0 + i0 + g0, gi = T0 + i0 + P0, Ti = T0 + C0 + P0;
41922
- B0(M0, Li, gi, Ti);
41922
+ U0(M0, Li, gi, Ti);
41923
41923
  }
41924
41924
  }
41925
41925
  }
@@ -41937,7 +41937,7 @@ let K$1 = class An extends BufferGeometry {
41937
41937
  );
41938
41938
  s0(i0[0]), s0(i0[1]), s0(i0[2]);
41939
41939
  }
41940
- function B0(V0, T0, I0, C0) {
41940
+ function U0(V0, T0, I0, C0) {
41941
41941
  yi(V0), yi(T0), yi(C0), yi(T0), yi(I0), yi(C0);
41942
41942
  const i0 = w.length / 3, $t = Lt.generateSideWallUV(
41943
41943
  o,
@@ -43534,13 +43534,13 @@ class SimplexNoise {
43534
43534
  noise4d(e, r, o, w) {
43535
43535
  const W = this.grad4, E = this.simplex, O = this.perm, j = (Math.sqrt(5) - 1) / 4, le = (5 - Math.sqrt(5)) / 20;
43536
43536
  let fe, Se, Ne, ze, ke;
43537
- const xt = (e + r + o + w) * j, bt = Math.floor(e + xt), Fe = Math.floor(r + xt), Ue = Math.floor(o + xt), mt = Math.floor(w + xt), Gt = (bt + Fe + Ue + mt) * le, Lt = bt - Gt, Xt = Fe - Gt, Zt = Ue - Gt, Wt = mt - Gt, Vt = e - Lt, Pt = r - Xt, It = o - Zt, Yt = w - Wt, qt = Vt > Pt ? 32 : 0, t0 = Vt > It ? 16 : 0, jt = Pt > It ? 8 : 0, Nt = Vt > Yt ? 4 : 0, Ft = Pt > Yt ? 2 : 0, Kt = It > Yt ? 1 : 0, e0 = qt + t0 + jt + Nt + Ft + Kt, l0 = E[e0][0] >= 3 ? 1 : 0, a0 = E[e0][1] >= 3 ? 1 : 0, L0 = E[e0][2] >= 3 ? 1 : 0, H0 = E[e0][3] >= 3 ? 1 : 0, Q0 = E[e0][0] >= 2 ? 1 : 0, Zi = E[e0][1] >= 2 ? 1 : 0, m0 = E[e0][2] >= 2 ? 1 : 0, v0 = E[e0][3] >= 2 ? 1 : 0, A0 = E[e0][0] >= 1 ? 1 : 0, Gi = E[e0][1] >= 1 ? 1 : 0, $0 = E[e0][2] >= 1 ? 1 : 0, Ii = E[e0][3] >= 1 ? 1 : 0, Ni = Vt - l0 + le, k0 = Pt - a0 + le, w0 = It - L0 + le, D0 = Yt - H0 + le, B0 = Vt - Q0 + 2 * le, yi = Pt - Zi + 2 * le, s0 = It - m0 + 2 * le, V0 = Yt - v0 + 2 * le, T0 = Vt - A0 + 3 * le, I0 = Pt - Gi + 3 * le, C0 = It - $0 + 3 * le, i0 = Yt - Ii + 3 * le, $t = Vt - 1 + 4 * le, u0 = Pt - 1 + 4 * le, g0 = It - 1 + 4 * le, P0 = Yt - 1 + 4 * le, M0 = bt & 255, Li = Fe & 255, gi = Ue & 255, Ti = mt & 255, Ki = O[M0 + O[Li + O[gi + O[Ti]]]] % 32, bi = O[M0 + l0 + O[Li + a0 + O[gi + L0 + O[Ti + H0]]]] % 32, Si = O[M0 + Q0 + O[Li + Zi + O[gi + m0 + O[Ti + v0]]]] % 32, wi = O[M0 + A0 + O[Li + Gi + O[gi + $0 + O[Ti + Ii]]]] % 32, zi = O[M0 + 1 + O[Li + 1 + O[gi + 1 + O[Ti + 1]]]] % 32;
43537
+ const xt = (e + r + o + w) * j, bt = Math.floor(e + xt), Fe = Math.floor(r + xt), Ue = Math.floor(o + xt), mt = Math.floor(w + xt), Gt = (bt + Fe + Ue + mt) * le, Lt = bt - Gt, Xt = Fe - Gt, Zt = Ue - Gt, Wt = mt - Gt, Vt = e - Lt, Pt = r - Xt, It = o - Zt, Yt = w - Wt, qt = Vt > Pt ? 32 : 0, t0 = Vt > It ? 16 : 0, jt = Pt > It ? 8 : 0, Nt = Vt > Yt ? 4 : 0, Ft = Pt > Yt ? 2 : 0, Kt = It > Yt ? 1 : 0, e0 = qt + t0 + jt + Nt + Ft + Kt, l0 = E[e0][0] >= 3 ? 1 : 0, a0 = E[e0][1] >= 3 ? 1 : 0, L0 = E[e0][2] >= 3 ? 1 : 0, H0 = E[e0][3] >= 3 ? 1 : 0, Q0 = E[e0][0] >= 2 ? 1 : 0, Zi = E[e0][1] >= 2 ? 1 : 0, m0 = E[e0][2] >= 2 ? 1 : 0, v0 = E[e0][3] >= 2 ? 1 : 0, A0 = E[e0][0] >= 1 ? 1 : 0, Gi = E[e0][1] >= 1 ? 1 : 0, $0 = E[e0][2] >= 1 ? 1 : 0, Ii = E[e0][3] >= 1 ? 1 : 0, Ni = Vt - l0 + le, k0 = Pt - a0 + le, w0 = It - L0 + le, D0 = Yt - H0 + le, U0 = Vt - Q0 + 2 * le, yi = Pt - Zi + 2 * le, s0 = It - m0 + 2 * le, V0 = Yt - v0 + 2 * le, T0 = Vt - A0 + 3 * le, I0 = Pt - Gi + 3 * le, C0 = It - $0 + 3 * le, i0 = Yt - Ii + 3 * le, $t = Vt - 1 + 4 * le, u0 = Pt - 1 + 4 * le, g0 = It - 1 + 4 * le, P0 = Yt - 1 + 4 * le, M0 = bt & 255, Li = Fe & 255, gi = Ue & 255, Ti = mt & 255, Ki = O[M0 + O[Li + O[gi + O[Ti]]]] % 32, bi = O[M0 + l0 + O[Li + a0 + O[gi + L0 + O[Ti + H0]]]] % 32, Si = O[M0 + Q0 + O[Li + Zi + O[gi + m0 + O[Ti + v0]]]] % 32, wi = O[M0 + A0 + O[Li + Gi + O[gi + $0 + O[Ti + Ii]]]] % 32, zi = O[M0 + 1 + O[Li + 1 + O[gi + 1 + O[Ti + 1]]]] % 32;
43538
43538
  let xi = 0.6 - Vt * Vt - Pt * Pt - It * It - Yt * Yt;
43539
43539
  xi < 0 ? fe = 0 : (xi *= xi, fe = xi * xi * this._dot4(W[Ki], Vt, Pt, It, Yt));
43540
43540
  let Fi = 0.6 - Ni * Ni - k0 * k0 - w0 * w0 - D0 * D0;
43541
43541
  Fi < 0 ? Se = 0 : (Fi *= Fi, Se = Fi * Fi * this._dot4(W[bi], Ni, k0, w0, D0));
43542
- let f0 = 0.6 - B0 * B0 - yi * yi - s0 * s0 - V0 * V0;
43543
- f0 < 0 ? Ne = 0 : (f0 *= f0, Ne = f0 * f0 * this._dot4(W[Si], B0, yi, s0, V0));
43542
+ let f0 = 0.6 - U0 * U0 - yi * yi - s0 * s0 - V0 * V0;
43543
+ f0 < 0 ? Ne = 0 : (f0 *= f0, Ne = f0 * f0 * this._dot4(W[Si], U0, yi, s0, V0));
43544
43544
  let Ri = 0.6 - T0 * T0 - I0 * I0 - C0 * C0 - i0 * i0;
43545
43545
  Ri < 0 ? ze = 0 : (Ri *= Ri, ze = Ri * Ri * this._dot4(W[wi], T0, I0, C0, i0));
43546
43546
  let G0 = 0.6 - $t * $t - u0 * u0 - g0 * g0 - P0 * P0;
@@ -45196,9 +45196,9 @@ class EXRLoader extends DataTextureLoader {
45196
45196
  for (; c0 <= h0; ) c0 <<= 1;
45197
45197
  for (c0 >>= 1, o0 = c0, c0 >>= 1; c0 >= 1; ) {
45198
45198
  _0 = 0;
45199
- const R0 = _0 + Mi * (K0 - o0), E0 = Mi * c0, U0 = Mi * o0, F0 = S0 * c0, O0 = S0 * o0;
45199
+ const R0 = _0 + Mi * (K0 - o0), E0 = Mi * c0, B0 = Mi * o0, F0 = S0 * c0, O0 = S0 * o0;
45200
45200
  let q0, Pi, ki, Oi;
45201
- for (; _0 <= R0; _0 += U0) {
45201
+ for (; _0 <= R0; _0 += B0) {
45202
45202
  let Hi = _0;
45203
45203
  const Ei = _0 + S0 * (d0 - o0);
45204
45204
  for (; Hi <= Ei; Hi += O0) {
@@ -45227,7 +45227,7 @@ class EXRLoader extends DataTextureLoader {
45227
45227
  const _0 = Ht, R0 = Math.trunc(S0.value + (K0 + 7) / 8);
45228
45228
  for (; S0.value < R0; )
45229
45229
  for (a0(c0, o0, d0, S0), c0 = l0.c, o0 = l0.lc; o0 >= 14; ) {
45230
- const U0 = c0 >> o0 - 14 & 16383, F0 = n0[U0];
45230
+ const B0 = c0 >> o0 - 14 & 16383, F0 = n0[B0];
45231
45231
  if (F0.len)
45232
45232
  o0 -= F0.len, H0(F0.lit, Mi, c0, o0, d0, S0, r0, h0, _0), c0 = L0.c, o0 = L0.lc;
45233
45233
  else {
@@ -45249,9 +45249,9 @@ class EXRLoader extends DataTextureLoader {
45249
45249
  }
45250
45250
  const E0 = 8 - K0 & 7;
45251
45251
  for (c0 >>= E0, o0 -= E0; o0 > 0; ) {
45252
- const U0 = n0[c0 << 14 - o0 & 16383];
45253
- if (U0.len)
45254
- o0 -= U0.len, H0(U0.lit, Mi, c0, o0, d0, S0, r0, h0, _0), c0 = L0.c, o0 = L0.lc;
45252
+ const B0 = n0[c0 << 14 - o0 & 16383];
45253
+ if (B0.len)
45254
+ o0 -= B0.len, H0(B0.lit, Mi, c0, o0, d0, S0, r0, h0, _0), c0 = L0.c, o0 = L0.lc;
45255
45255
  else
45256
45256
  throw new Error("hufDecode issues");
45257
45257
  }
@@ -45308,38 +45308,38 @@ class EXRLoader extends DataTextureLoader {
45308
45308
  }
45309
45309
  return d0;
45310
45310
  }
45311
- function B0(kt, n0, d0, S0, K0, Mi) {
45311
+ function U0(kt, n0, d0, S0, K0, Mi) {
45312
45312
  let Ht = new DataView(Mi.buffer);
45313
- const r0 = d0[kt.idx[0]].width, h0 = d0[kt.idx[0]].height, c0 = 3, o0 = Math.floor(r0 / 8), _0 = Math.ceil(r0 / 8), R0 = Math.ceil(h0 / 8), E0 = r0 - (_0 - 1) * 8, U0 = h0 - (R0 - 1) * 8, F0 = { value: 0 }, O0 = new Array(c0), q0 = new Array(c0), Pi = new Array(c0), ki = new Array(c0), Oi = new Array(c0);
45313
+ const r0 = d0[kt.idx[0]].width, h0 = d0[kt.idx[0]].height, c0 = 3, o0 = Math.floor(r0 / 8), _0 = Math.ceil(r0 / 8), R0 = Math.ceil(h0 / 8), E0 = r0 - (_0 - 1) * 8, B0 = h0 - (R0 - 1) * 8, F0 = { value: 0 }, O0 = new Array(c0), q0 = new Array(c0), Pi = new Array(c0), ki = new Array(c0), Oi = new Array(c0);
45314
45314
  for (let Ei = 0; Ei < c0; ++Ei)
45315
45315
  Oi[Ei] = n0[kt.idx[Ei]], O0[Ei] = Ei < 1 ? 0 : O0[Ei - 1] + _0 * R0, q0[Ei] = new Float32Array(64), Pi[Ei] = new Uint16Array(64), ki[Ei] = new Uint16Array(_0 * 64);
45316
45316
  for (let Ei = 0; Ei < R0; ++Ei) {
45317
45317
  let Vi = 8;
45318
- Ei == R0 - 1 && (Vi = U0);
45318
+ Ei == R0 - 1 && (Vi = B0);
45319
45319
  let Yi = 8;
45320
- for (let Bi = 0; Bi < _0; ++Bi) {
45321
- Bi == _0 - 1 && (Yi = E0);
45320
+ for (let Ui = 0; Ui < _0; ++Ui) {
45321
+ Ui == _0 - 1 && (Yi = E0);
45322
45322
  for (let ji = 0; ji < c0; ++ji)
45323
45323
  Pi[ji].fill(0), Pi[ji][0] = K0[O0[ji]++], s0(F0, S0, Pi[ji]), V0(Pi[ji], q0[ji]), T0(q0[ji]);
45324
45324
  I0(q0);
45325
45325
  for (let ji = 0; ji < c0; ++ji)
45326
- C0(q0[ji], ki[ji], Bi * 64);
45326
+ C0(q0[ji], ki[ji], Ui * 64);
45327
45327
  }
45328
45328
  let Ai = 0;
45329
- for (let Bi = 0; Bi < c0; ++Bi) {
45330
- const ji = d0[kt.idx[Bi]].type;
45329
+ for (let Ui = 0; Ui < c0; ++Ui) {
45330
+ const ji = d0[kt.idx[Ui]].type;
45331
45331
  for (let qi = 8 * Ei; qi < 8 * Ei + Vi; ++qi) {
45332
- Ai = Oi[Bi][qi];
45332
+ Ai = Oi[Ui][qi];
45333
45333
  for (let pn = 0; pn < o0; ++pn) {
45334
45334
  const Ji = pn * 64 + (qi & 7) * 8;
45335
- Ht.setUint16(Ai + 0 * 2 * ji, ki[Bi][Ji + 0], !0), Ht.setUint16(Ai + 1 * 2 * ji, ki[Bi][Ji + 1], !0), Ht.setUint16(Ai + 2 * 2 * ji, ki[Bi][Ji + 2], !0), Ht.setUint16(Ai + 3 * 2 * ji, ki[Bi][Ji + 3], !0), Ht.setUint16(Ai + 4 * 2 * ji, ki[Bi][Ji + 4], !0), Ht.setUint16(Ai + 5 * 2 * ji, ki[Bi][Ji + 5], !0), Ht.setUint16(Ai + 6 * 2 * ji, ki[Bi][Ji + 6], !0), Ht.setUint16(Ai + 7 * 2 * ji, ki[Bi][Ji + 7], !0), Ai += 8 * 2 * ji;
45335
+ Ht.setUint16(Ai + 0 * 2 * ji, ki[Ui][Ji + 0], !0), Ht.setUint16(Ai + 1 * 2 * ji, ki[Ui][Ji + 1], !0), Ht.setUint16(Ai + 2 * 2 * ji, ki[Ui][Ji + 2], !0), Ht.setUint16(Ai + 3 * 2 * ji, ki[Ui][Ji + 3], !0), Ht.setUint16(Ai + 4 * 2 * ji, ki[Ui][Ji + 4], !0), Ht.setUint16(Ai + 5 * 2 * ji, ki[Ui][Ji + 5], !0), Ht.setUint16(Ai + 6 * 2 * ji, ki[Ui][Ji + 6], !0), Ht.setUint16(Ai + 7 * 2 * ji, ki[Ui][Ji + 7], !0), Ai += 8 * 2 * ji;
45336
45336
  }
45337
45337
  }
45338
45338
  if (o0 != _0)
45339
45339
  for (let qi = 8 * Ei; qi < 8 * Ei + Vi; ++qi) {
45340
- const pn = Oi[Bi][qi] + 8 * o0 * 2 * ji, Ji = o0 * 64 + (qi & 7) * 8;
45340
+ const pn = Oi[Ui][qi] + 8 * o0 * 2 * ji, Ji = o0 * 64 + (qi & 7) * 8;
45341
45341
  for (let nn = 0; nn < Yi; ++nn)
45342
- Ht.setUint16(pn + nn * 2 * ji, ki[Bi][Ji + nn], !0);
45342
+ Ht.setUint16(pn + nn * 2 * ji, ki[Ui][Ji + nn], !0);
45343
45343
  }
45344
45344
  }
45345
45345
  }
@@ -45351,28 +45351,28 @@ class EXRLoader extends DataTextureLoader {
45351
45351
  if (d0[Ei].type == 2)
45352
45352
  for (let Yi = 0; Yi < h0; ++Yi) {
45353
45353
  const Ai = Oi[Ei][Yi];
45354
- for (let Bi = 0; Bi < r0; ++Bi)
45355
- Hi[Bi] = Ht.getUint16(Ai + Bi * 2 * Vi, !0);
45356
- for (let Bi = 0; Bi < r0; ++Bi)
45357
- Ht.setFloat32(Ai + Bi * 2 * Vi, G0(Hi[Bi]), !0);
45354
+ for (let Ui = 0; Ui < r0; ++Ui)
45355
+ Hi[Ui] = Ht.getUint16(Ai + Ui * 2 * Vi, !0);
45356
+ for (let Ui = 0; Ui < r0; ++Ui)
45357
+ Ht.setFloat32(Ai + Ui * 2 * Vi, G0(Hi[Ui]), !0);
45358
45358
  }
45359
45359
  }
45360
45360
  }
45361
45361
  function yi(kt, n0, d0, S0, K0, Mi) {
45362
- const Ht = new DataView(Mi.buffer), r0 = d0[kt], h0 = r0.width, c0 = r0.height, o0 = Math.ceil(h0 / 8), _0 = Math.ceil(c0 / 8), R0 = Math.floor(h0 / 8), E0 = h0 - (o0 - 1) * 8, U0 = c0 - (_0 - 1) * 8, F0 = { value: 0 };
45362
+ const Ht = new DataView(Mi.buffer), r0 = d0[kt], h0 = r0.width, c0 = r0.height, o0 = Math.ceil(h0 / 8), _0 = Math.ceil(c0 / 8), R0 = Math.floor(h0 / 8), E0 = h0 - (o0 - 1) * 8, B0 = c0 - (_0 - 1) * 8, F0 = { value: 0 };
45363
45363
  let O0 = 0;
45364
45364
  const q0 = new Float32Array(64), Pi = new Uint16Array(64), ki = new Uint16Array(o0 * 64);
45365
45365
  for (let Oi = 0; Oi < _0; ++Oi) {
45366
45366
  let Hi = 8;
45367
- Oi == _0 - 1 && (Hi = U0);
45367
+ Oi == _0 - 1 && (Hi = B0);
45368
45368
  for (let Ei = 0; Ei < o0; ++Ei)
45369
45369
  Pi.fill(0), Pi[0] = K0[O0++], s0(F0, S0, Pi), V0(Pi, q0), T0(q0), C0(q0, ki, Ei * 64);
45370
45370
  for (let Ei = 8 * Oi; Ei < 8 * Oi + Hi; ++Ei) {
45371
45371
  let Vi = n0[kt][Ei];
45372
45372
  for (let Yi = 0; Yi < R0; ++Yi) {
45373
45373
  const Ai = Yi * 64 + (Ei & 7) * 8;
45374
- for (let Bi = 0; Bi < 8; ++Bi)
45375
- Ht.setUint16(Vi + Bi * 2 * r0.type, ki[Ai + Bi], !0);
45374
+ for (let Ui = 0; Ui < 8; ++Ui)
45375
+ Ht.setUint16(Vi + Ui * 2 * r0.type, ki[Ai + Ui], !0);
45376
45376
  Vi += 8 * 2 * r0.type;
45377
45377
  }
45378
45378
  if (o0 != R0) {
@@ -45429,19 +45429,19 @@ class EXRLoader extends DataTextureLoader {
45429
45429
  const n0 = kt.viewer, d0 = { value: kt.offset.value }, S0 = new Uint16Array(kt.columns * kt.lines * (kt.inputChannels.length * kt.type)), K0 = new Uint8Array(8192);
45430
45430
  let Mi = 0;
45431
45431
  const Ht = new Array(kt.inputChannels.length);
45432
- for (let U0 = 0, F0 = kt.inputChannels.length; U0 < F0; U0++)
45433
- Ht[U0] = {}, Ht[U0].start = Mi, Ht[U0].end = Ht[U0].start, Ht[U0].nx = kt.columns, Ht[U0].ny = kt.lines, Ht[U0].size = kt.type, Mi += Ht[U0].nx * Ht[U0].ny * Ht[U0].size;
45432
+ for (let B0 = 0, F0 = kt.inputChannels.length; B0 < F0; B0++)
45433
+ Ht[B0] = {}, Ht[B0].start = Mi, Ht[B0].end = Ht[B0].start, Ht[B0].nx = kt.columns, Ht[B0].ny = kt.lines, Ht[B0].size = kt.type, Mi += Ht[B0].nx * Ht[B0].ny * Ht[B0].size;
45434
45434
  const r0 = Wi(n0, d0), h0 = Wi(n0, d0);
45435
45435
  if (h0 >= 8192)
45436
45436
  throw new Error("Something is wrong with PIZ_COMPRESSION BITMAP_SIZE");
45437
45437
  if (r0 <= h0)
45438
- for (let U0 = 0; U0 < h0 - r0 + 1; U0++)
45439
- K0[U0 + r0] = xi(n0, d0);
45438
+ for (let B0 = 0; B0 < h0 - r0 + 1; B0++)
45439
+ K0[B0 + r0] = xi(n0, d0);
45440
45440
  const c0 = new Uint16Array(65536), o0 = Pt(K0, c0), _0 = wi(n0, d0);
45441
45441
  Ii(kt.array, n0, d0, _0, S0, Mi);
45442
- for (let U0 = 0; U0 < kt.inputChannels.length; ++U0) {
45443
- const F0 = Ht[U0];
45444
- for (let O0 = 0; O0 < Ht[U0].size; ++O0)
45442
+ for (let B0 = 0; B0 < kt.inputChannels.length; ++B0) {
45443
+ const F0 = Ht[B0];
45444
+ for (let O0 = 0; O0 < Ht[B0].size; ++O0)
45445
45445
  Gi(
45446
45446
  S0,
45447
45447
  F0.start + O0,
@@ -45455,7 +45455,7 @@ class EXRLoader extends DataTextureLoader {
45455
45455
  Ni(c0, S0, Mi);
45456
45456
  let R0 = 0;
45457
45457
  const E0 = new Uint8Array(S0.buffer.byteLength);
45458
- for (let U0 = 0; U0 < kt.lines; U0++)
45458
+ for (let B0 = 0; B0 < kt.lines; B0++)
45459
45459
  for (let F0 = 0; F0 < kt.inputChannels.length; F0++) {
45460
45460
  const O0 = Ht[F0], q0 = O0.nx * O0.size, Pi = new Uint8Array(S0.buffer, O0.end * 2, q0 * 2);
45461
45461
  E0.set(Pi, R0), R0 += q0 * 2, O0.end += q0;
@@ -45473,15 +45473,15 @@ class EXRLoader extends DataTextureLoader {
45473
45473
  case 1:
45474
45474
  h0[0] = Ht, h0[1] = h0[0] + kt.columns, Ht = h0[1] + kt.columns;
45475
45475
  for (let E0 = 0; E0 < kt.columns; ++E0) {
45476
- const U0 = d0[h0[0]++] << 8 | d0[h0[1]++];
45477
- _0 += U0, Mi.setUint16(r0, _0, !0), r0 += 2;
45476
+ const B0 = d0[h0[0]++] << 8 | d0[h0[1]++];
45477
+ _0 += B0, Mi.setUint16(r0, _0, !0), r0 += 2;
45478
45478
  }
45479
45479
  break;
45480
45480
  case 2:
45481
45481
  h0[0] = Ht, h0[1] = h0[0] + kt.columns, h0[2] = h0[1] + kt.columns, Ht = h0[2] + kt.columns;
45482
45482
  for (let E0 = 0; E0 < kt.columns; ++E0) {
45483
- const U0 = d0[h0[0]++] << 24 | d0[h0[1]++] << 16 | d0[h0[2]++] << 8;
45484
- _0 += U0, Mi.setUint32(r0, _0, !0), r0 += 4;
45483
+ const B0 = d0[h0[0]++] << 24 | d0[h0[1]++] << 16 | d0[h0[2]++] << 8;
45484
+ _0 += B0, Mi.setUint32(r0, _0, !0), r0 += 4;
45485
45485
  }
45486
45486
  break;
45487
45487
  }
@@ -45554,13 +45554,13 @@ class EXRLoader extends DataTextureLoader {
45554
45554
  R0 = D0(O0.buffer), d0.value += K0.rleCompressedSize;
45555
45555
  }
45556
45556
  let E0 = 0;
45557
- const U0 = new Array(h0.length);
45558
- for (let F0 = 0; F0 < U0.length; ++F0)
45559
- U0[F0] = new Array();
45557
+ const B0 = new Array(h0.length);
45558
+ for (let F0 = 0; F0 < B0.length; ++F0)
45559
+ B0[F0] = new Array();
45560
45560
  for (let F0 = 0; F0 < kt.lines; ++F0)
45561
45561
  for (let O0 = 0; O0 < h0.length; ++O0)
45562
- U0[O0].push(E0), E0 += h0[O0].width * kt.type * 2;
45563
- c0.idx[0] !== void 0 && h0[c0.idx[0]] && B0(c0, U0, h0, o0, _0, S0);
45562
+ B0[O0].push(E0), E0 += h0[O0].width * kt.type * 2;
45563
+ c0.idx[0] !== void 0 && h0[c0.idx[0]] && U0(c0, B0, h0, o0, _0, S0);
45564
45564
  for (let F0 = 0; F0 < h0.length; ++F0) {
45565
45565
  const O0 = h0[F0];
45566
45566
  if (!O0.decoded)
@@ -45568,7 +45568,7 @@ class EXRLoader extends DataTextureLoader {
45568
45568
  case 2:
45569
45569
  let q0 = 0, Pi = 0;
45570
45570
  for (let ki = 0; ki < kt.lines; ++ki) {
45571
- let Oi = U0[F0][q0];
45571
+ let Oi = B0[F0][q0];
45572
45572
  for (let Hi = 0; Hi < O0.width; ++Hi) {
45573
45573
  for (let Ei = 0; Ei < 2 * O0.type; ++Ei)
45574
45574
  S0[Oi++] = R0[Pi + Ei * O0.width * O0.height];
@@ -45578,7 +45578,7 @@ class EXRLoader extends DataTextureLoader {
45578
45578
  }
45579
45579
  break;
45580
45580
  case 1:
45581
- yi(F0, U0, h0, o0, _0, S0);
45581
+ yi(F0, B0, h0, o0, _0, S0);
45582
45582
  break;
45583
45583
  default:
45584
45584
  throw new Error("EXRLoader.parse: unsupported channel compression");
@@ -45800,7 +45800,7 @@ class EXRLoader extends DataTextureLoader {
45800
45800
  for (let _0 = 0; _0 < kt.lines; _0++) {
45801
45801
  const R0 = _0 * kt.columns * kt.totalBytes;
45802
45802
  for (let E0 = 0; E0 < kt.inputChannels.length; E0++) {
45803
- const U0 = mn.channels[E0].name, F0 = kt.channelByteOffsets[U0] * kt.columns, O0 = kt.decodeChannels[U0];
45803
+ const B0 = mn.channels[E0].name, F0 = kt.channelByteOffsets[B0] * kt.columns, O0 = kt.decodeChannels[B0];
45804
45804
  if (O0 === void 0) continue;
45805
45805
  d0.value = R0 + F0;
45806
45806
  const q0 = (kt.height - (1 + r0 + _0)) * kt.outLineWidth;
@@ -45824,7 +45824,7 @@ class EXRLoader extends DataTextureLoader {
45824
45824
  if (o0 >= kt.height) continue;
45825
45825
  const _0 = h0 * Mi, R0 = (kt.height - 1 - o0) * kt.outLineWidth;
45826
45826
  for (let E0 = 0; E0 < kt.inputChannels.length; E0++) {
45827
- const U0 = mn.channels[E0].name, F0 = kt.channelByteOffsets[U0] * kt.columns, O0 = kt.decodeChannels[U0];
45827
+ const B0 = mn.channels[E0].name, F0 = kt.channelByteOffsets[B0] * kt.columns, O0 = kt.decodeChannels[B0];
45828
45828
  if (O0 !== void 0) {
45829
45829
  d0.value = _0 + F0;
45830
45830
  for (let q0 = 0; q0 < kt.columns; q0++) {
@@ -45976,10 +45976,10 @@ class EXRLoader extends DataTextureLoader {
45976
45976
  Ht.decodeChannels[R0.name] !== void 0 && (Ht.channelByteOffsets[R0.name] = _0), _0 += R0.pixelType * 2;
45977
45977
  if (Ht.totalBytes = _0, Ht.outLineWidth = Ht.width * Ht.outputChannels, kt.lineOrder === "INCREASING_Y" ? Ht.scanOrder = (R0) => R0 : Ht.scanOrder = (R0) => Ht.height - 1 - R0, kt.spec.singleTile) {
45978
45978
  Ht.blockHeight = kt.tiles.ySize, Ht.blockWidth = kt.tiles.xSize;
45979
- const R0 = Rn(kt.tiles, Ht.width, Ht.height), E0 = Ln(R0, Ht.width, kt.tiles.xSize, kt.tiles.roundingMode), U0 = Ln(R0, Ht.height, kt.tiles.ySize, kt.tiles.roundingMode);
45980
- Ht.tileCount = E0[0] * U0[0];
45979
+ const R0 = Rn(kt.tiles, Ht.width, Ht.height), E0 = Ln(R0, Ht.width, kt.tiles.xSize, kt.tiles.roundingMode), B0 = Ln(R0, Ht.height, kt.tiles.ySize, kt.tiles.roundingMode);
45980
+ Ht.tileCount = E0[0] * B0[0];
45981
45981
  for (let F0 = 0; F0 < R0; F0++)
45982
- for (let O0 = 0; O0 < U0[F0]; O0++)
45982
+ for (let O0 = 0; O0 < B0[F0]; O0++)
45983
45983
  for (let q0 = 0; q0 < E0[F0]; q0++)
45984
45984
  Fi(n0, S0);
45985
45985
  Ht.decode = fn.bind(Ht);
@@ -50395,8 +50395,8 @@ if (typeof document != "undefined") {
50395
50395
  var k0 = this.props;
50396
50396
  if (Ft === 1 && Kt === 0 && e0 === 0 && l0 === 0 && a0 === 0 && L0 === 1 && H0 === 0 && Q0 === 0 && Zi === 0 && m0 === 0 && v0 === 1 && A0 === 0)
50397
50397
  return k0[12] = k0[12] * Ft + k0[15] * Gi, k0[13] = k0[13] * L0 + k0[15] * $0, k0[14] = k0[14] * v0 + k0[15] * Ii, k0[15] *= Ni, this._identityCalculated = !1, this;
50398
- var w0 = k0[0], D0 = k0[1], B0 = k0[2], yi = k0[3], s0 = k0[4], V0 = k0[5], T0 = k0[6], I0 = k0[7], C0 = k0[8], i0 = k0[9], $t = k0[10], u0 = k0[11], g0 = k0[12], P0 = k0[13], M0 = k0[14], Li = k0[15];
50399
- return k0[0] = w0 * Ft + D0 * a0 + B0 * Zi + yi * Gi, k0[1] = w0 * Kt + D0 * L0 + B0 * m0 + yi * $0, k0[2] = w0 * e0 + D0 * H0 + B0 * v0 + yi * Ii, k0[3] = w0 * l0 + D0 * Q0 + B0 * A0 + yi * Ni, k0[4] = s0 * Ft + V0 * a0 + T0 * Zi + I0 * Gi, k0[5] = s0 * Kt + V0 * L0 + T0 * m0 + I0 * $0, k0[6] = s0 * e0 + V0 * H0 + T0 * v0 + I0 * Ii, k0[7] = s0 * l0 + V0 * Q0 + T0 * A0 + I0 * Ni, k0[8] = C0 * Ft + i0 * a0 + $t * Zi + u0 * Gi, k0[9] = C0 * Kt + i0 * L0 + $t * m0 + u0 * $0, k0[10] = C0 * e0 + i0 * H0 + $t * v0 + u0 * Ii, k0[11] = C0 * l0 + i0 * Q0 + $t * A0 + u0 * Ni, k0[12] = g0 * Ft + P0 * a0 + M0 * Zi + Li * Gi, k0[13] = g0 * Kt + P0 * L0 + M0 * m0 + Li * $0, k0[14] = g0 * e0 + P0 * H0 + M0 * v0 + Li * Ii, k0[15] = g0 * l0 + P0 * Q0 + M0 * A0 + Li * Ni, this._identityCalculated = !1, this;
50398
+ var w0 = k0[0], D0 = k0[1], U0 = k0[2], yi = k0[3], s0 = k0[4], V0 = k0[5], T0 = k0[6], I0 = k0[7], C0 = k0[8], i0 = k0[9], $t = k0[10], u0 = k0[11], g0 = k0[12], P0 = k0[13], M0 = k0[14], Li = k0[15];
50399
+ return k0[0] = w0 * Ft + D0 * a0 + U0 * Zi + yi * Gi, k0[1] = w0 * Kt + D0 * L0 + U0 * m0 + yi * $0, k0[2] = w0 * e0 + D0 * H0 + U0 * v0 + yi * Ii, k0[3] = w0 * l0 + D0 * Q0 + U0 * A0 + yi * Ni, k0[4] = s0 * Ft + V0 * a0 + T0 * Zi + I0 * Gi, k0[5] = s0 * Kt + V0 * L0 + T0 * m0 + I0 * $0, k0[6] = s0 * e0 + V0 * H0 + T0 * v0 + I0 * Ii, k0[7] = s0 * l0 + V0 * Q0 + T0 * A0 + I0 * Ni, k0[8] = C0 * Ft + i0 * a0 + $t * Zi + u0 * Gi, k0[9] = C0 * Kt + i0 * L0 + $t * m0 + u0 * $0, k0[10] = C0 * e0 + i0 * H0 + $t * v0 + u0 * Ii, k0[11] = C0 * l0 + i0 * Q0 + $t * A0 + u0 * Ni, k0[12] = g0 * Ft + P0 * a0 + M0 * Zi + Li * Gi, k0[13] = g0 * Kt + P0 * L0 + M0 * m0 + Li * $0, k0[14] = g0 * e0 + P0 * H0 + M0 * v0 + Li * Ii, k0[15] = g0 * l0 + P0 * Q0 + M0 * A0 + Li * Ni, this._identityCalculated = !1, this;
50400
50400
  }
50401
50401
  function bt() {
50402
50402
  return this._identityCalculated || (this._identity = !(this.props[0] !== 1 || this.props[1] !== 0 || this.props[2] !== 0 || this.props[3] !== 0 || this.props[4] !== 0 || this.props[5] !== 1 || this.props[6] !== 0 || this.props[7] !== 0 || this.props[8] !== 0 || this.props[9] !== 0 || this.props[10] !== 1 || this.props[11] !== 0 || this.props[12] !== 0 || this.props[13] !== 0 || this.props[14] !== 0 || this.props[15] !== 1), this._identityCalculated = !0), this._identity;
@@ -52776,7 +52776,7 @@ if (typeof document != "undefined") {
52776
52776
  Se = Ne.length, j = 0, le = 0;
52777
52777
  var t0 = v.finalSize * 1.2 * 0.714, jt = !0, Nt, Ft, Kt, e0, l0;
52778
52778
  e0 = o.length;
52779
- var a0, L0 = -1, H0, Q0, Zi, m0 = ke, v0 = mt, A0 = Ue, Gi = -1, $0, Ii, Ni, k0, w0, D0, B0, yi, s0 = "", V0 = this.defaultPropsArray, T0;
52779
+ var a0, L0 = -1, H0, Q0, Zi, m0 = ke, v0 = mt, A0 = Ue, Gi = -1, $0, Ii, Ni, k0, w0, D0, U0, yi, s0 = "", V0 = this.defaultPropsArray, T0;
52780
52780
  if (v.j === 2 || v.j === 1) {
52781
52781
  var I0 = 0, C0 = 0, i0 = v.j === 2 ? -0.5 : -1, $t = 0, u0 = !0;
52782
52782
  for (fe = 0; fe < Se; fe += 1)
@@ -52836,7 +52836,7 @@ if (typeof document != "undefined") {
52836
52836
  }
52837
52837
  for (Kt = 0; Kt < e0; Kt += 1)
52838
52838
  Nt = o[Kt].a, Nt.p.propType && (Ft = o[Kt].s, a0 = Ft.getMult(Ne[fe].anIndexes[Kt], w.a[Kt].s.totalChars), this._hasMaskedPath ? a0.length ? W.translate(0, Nt.p.v[1] * a0[0], -Nt.p.v[2] * a0[1]) : W.translate(0, Nt.p.v[1] * a0, -Nt.p.v[2] * a0) : a0.length ? W.translate(Nt.p.v[0] * a0[0], Nt.p.v[1] * a0[1], -Nt.p.v[2] * a0[2]) : W.translate(Nt.p.v[0] * a0, Nt.p.v[1] * a0, -Nt.p.v[2] * a0));
52839
- if (v.strokeWidthAnim && (D0 = Ni < 0 ? 0 : Ni), v.strokeColorAnim && (B0 = "rgb(" + Math.round(Ii[0] * 255) + "," + Math.round(Ii[1] * 255) + "," + Math.round(Ii[2] * 255) + ")"), v.fillColorAnim && v.fc && (yi = "rgb(" + Math.round(k0[0] * 255) + "," + Math.round(k0[1] * 255) + "," + Math.round(k0[2] * 255) + ")"), this._hasMaskedPath) {
52839
+ if (v.strokeWidthAnim && (D0 = Ni < 0 ? 0 : Ni), v.strokeColorAnim && (U0 = "rgb(" + Math.round(Ii[0] * 255) + "," + Math.round(Ii[1] * 255) + "," + Math.round(Ii[2] * 255) + ")"), v.fillColorAnim && v.fc && (yi = "rgb(" + Math.round(k0[0] * 255) + "," + Math.round(k0[1] * 255) + "," + Math.round(k0[2] * 255) + ")"), this._hasMaskedPath) {
52840
52840
  if (W.translate(0, -v.ls), W.translate(0, r[1] * t0 * 0.01 + le, 0), this._pathData.p.v) {
52841
52841
  Pt = (xt.point[1] - Gt.point[1]) / (xt.point[0] - Gt.point[0]);
52842
52842
  var P0 = Math.atan(Pt) * 180 / Math.PI;
@@ -52856,7 +52856,7 @@ if (typeof document != "undefined") {
52856
52856
  }
52857
52857
  E === "html" ? s0 = W.toCSS() : E === "svg" ? s0 = W.to2dCSS() : V0 = [W.props[0], W.props[1], W.props[2], W.props[3], W.props[4], W.props[5], W.props[6], W.props[7], W.props[8], W.props[9], W.props[10], W.props[11], W.props[12], W.props[13], W.props[14], W.props[15]], T0 = $0;
52858
52858
  }
52859
- O <= fe ? (l0 = new LetterProps(T0, D0, B0, yi, s0, V0), this.renderedLetters.push(l0), O += 1, this.lettersChangedFlag = !0) : (l0 = this.renderedLetters[fe], this.lettersChangedFlag = l0.update(T0, D0, B0, yi, s0, V0) || this.lettersChangedFlag);
52859
+ O <= fe ? (l0 = new LetterProps(T0, D0, U0, yi, s0, V0), this.renderedLetters.push(l0), O += 1, this.lettersChangedFlag = !0) : (l0 = this.renderedLetters[fe], this.lettersChangedFlag = l0.update(T0, D0, U0, yi, s0, V0) || this.lettersChangedFlag);
52860
52860
  }
52861
52861
  }
52862
52862
  }, TextAnimatorProperty.prototype.getValue = function() {
@@ -58862,9 +58862,9 @@ class Arc extends pe$1 {
58862
58862
  instantiate() {
58863
58863
  return N0(this, arguments, function* (r = {}) {
58864
58864
  this.update();
58865
- const o = yield this.line.instantiate(Ui(J0({}, r), {
58865
+ const o = yield this.line.instantiate(Bi(J0({}, r), {
58866
58866
  recursive: !!this.pencil.userData.EditorEnv
58867
- })), w = yield Sn(Arc.prototype, this, "instantiate").call(this, Ui(J0({}, r), {
58867
+ })), w = yield Sn(Arc.prototype, this, "instantiate").call(this, Bi(J0({}, r), {
58868
58868
  recursive: !1,
58869
58869
  create: (W) => {
58870
58870
  W.line = o, W.object3d = o.object3d, W.children.length && (W.children.forEach((E) => {
@@ -59288,7 +59288,7 @@ const baseObjs = {
59288
59288
  Icosahedron,
59289
59289
  Lathe,
59290
59290
  Octahedron
59291
- }, prefabType = Object.keys(Ui(J0({}, expObjs), { Arc, Model })).map(
59291
+ }, prefabType = Object.keys(Bi(J0({}, expObjs), { Arc, Model })).map(
59292
59292
  (v) => v
59293
59293
  ), objs$3 = J0(J0({}, baseObjs), expObjs);
59294
59294
  function promisifyRequest$1(v) {
@@ -102066,12 +102066,12 @@ const type = "FeatureCollection", features = [
102066
102066
  ], worldExclATALite = {
102067
102067
  type,
102068
102068
  features
102069
- }, chinaJson = json100000, chinaLiteJson = json100000Lite, chinaBbox = adcodeAll[1e5].b, worldJson = Ui(J0({}, world$1), {
102069
+ }, chinaJson = json100000, chinaLiteJson = json100000Lite, chinaBbox = adcodeAll[1e5].b, worldJson = Bi(J0({}, world$1), {
102070
102070
  features: world$1.features.map((v) => {
102071
102071
  if (v.properties.name === "索马里兰" || v.properties.full_name.endsWith(")") || v.properties.full_name.includes("美属") || v.properties.full_name.includes("英属") || v.properties.full_name.includes("法属") || v.properties.full_name.includes("荷属") || v.properties.full_name.includes("本土外"))
102072
102072
  return null;
102073
102073
  if (v.properties.name === "索马里")
102074
- return Ui(J0({}, v), {
102074
+ return Bi(J0({}, v), {
102075
102075
  geometry: {
102076
102076
  type: "Polygon",
102077
102077
  coordinates: [
@@ -102112,7 +102112,7 @@ const type = "FeatureCollection", features = [
102112
102112
  }
102113
102113
  });
102114
102114
  if (v.properties.name === "西撒哈拉")
102115
- return Ui(J0({}, v), {
102115
+ return Bi(J0({}, v), {
102116
102116
  geometry: {
102117
102117
  type: "Polygon",
102118
102118
  coordinates: [
@@ -102162,7 +102162,7 @@ const type = "FeatureCollection", features = [
102162
102162
  }
102163
102163
  });
102164
102164
  if (v.properties.name === "摩洛哥")
102165
- return Ui(J0({}, v), {
102165
+ return Bi(J0({}, v), {
102166
102166
  geometry: {
102167
102167
  type: "Polygon",
102168
102168
  coordinates: [
@@ -102240,8 +102240,8 @@ const type = "FeatureCollection", features = [
102240
102240
  }
102241
102241
  });
102242
102242
  if (v.properties.name === "挪威")
102243
- return Ui(J0({}, v), {
102244
- geometry: Ui(J0({}, v.geometry), {
102243
+ return Bi(J0({}, v), {
102244
+ geometry: Bi(J0({}, v.geometry), {
102245
102245
  coordinates: v.geometry.coordinates.filter((e, r) => r !== 10)
102246
102246
  })
102247
102247
  });
@@ -102255,17 +102255,17 @@ const type = "FeatureCollection", features = [
102255
102255
  //start 广西
102256
102256
  e[0][0][73]
102257
102257
  ]
102258
- ], Ui(J0({}, v), {
102259
- geometry: Ui(J0({}, v.geometry), {
102258
+ ], Bi(J0({}, v), {
102259
+ geometry: Bi(J0({}, v.geometry), {
102260
102260
  coordinates: r
102261
102261
  })
102262
102262
  });
102263
- } else return v.properties.iso_a2 === "RU" ? Ui(J0({}, v), {
102264
- geometry: Ui(J0({}, v.geometry), {
102263
+ } else return v.properties.iso_a2 === "RU" ? Bi(J0({}, v), {
102264
+ geometry: Bi(J0({}, v.geometry), {
102265
102265
  coordinates: v.geometry.coordinates.filter((e, r) => r !== 45)
102266
102266
  })
102267
- }) : v.properties.iso_a2 === "UA" ? Ui(J0({}, v), {
102268
- geometry: Ui(J0({}, v.geometry), {
102267
+ }) : v.properties.iso_a2 === "UA" ? Bi(J0({}, v), {
102268
+ geometry: Bi(J0({}, v.geometry), {
102269
102269
  coordinates: [
102270
102270
  [
102271
102271
  [22.131836, 48.405322],
@@ -102345,7 +102345,7 @@ const type = "FeatureCollection", features = [
102345
102345
  })
102346
102346
  }) : v;
102347
102347
  }).filter((v) => v)
102348
- }), worldExclATAJson = Ui(J0({}, worldJson), {
102348
+ }), worldExclATAJson = Bi(J0({}, worldJson), {
102349
102349
  features: worldJson.features.filter(
102350
102350
  (v) => v.properties.iso_a3 !== "ATA"
102351
102351
  )
@@ -138228,8 +138228,8 @@ const continentsBbox = continentsBboxObj, continentsM49 = {
138228
138228
  return v;
138229
138229
  const r = v.properties.iso_a2 === "FR", o = v.properties.iso_a2 === "RU", w = r ? 20 : 10;
138230
138230
  let W = v.geometry.type === "Polygon" ? [v.geometry.coordinates] : v.geometry.coordinates;
138231
- return W = W.filter((E, O) => E.length === 1 && E[0].length < w ? !1 : !(o && O === 0)), W.length ? Ui(J0({}, v), {
138232
- geometry: Ui(J0({}, v.geometry), {
138231
+ return W = W.filter((E, O) => E.length === 1 && E[0].length < w ? !1 : !(o && O === 0)), W.length ? Bi(J0({}, v), {
138232
+ geometry: Bi(J0({}, v.geometry), {
138233
138233
  coordinates: v.geometry.type === "Polygon" ? W[0] : W
138234
138234
  })
138235
138235
  }) : null;
@@ -138250,21 +138250,7 @@ const continentsBbox = continentsBboxObj, continentsM49 = {
138250
138250
  parent: 0,
138251
138251
  c: [],
138252
138252
  b: [...worldExclATABbox]
138253
- } : /^\d{6}$/.test(`${v}`) ? adcodeAll[v] : continentsType.find((e) => e.adcode === v), findAdcodeInfoByName = (v) => {
138254
- if (v === "世界")
138255
- return {
138256
- name: "世界",
138257
- adcode: 0,
138258
- lng: 0,
138259
- lat: 0,
138260
- level: "world",
138261
- parent: 0,
138262
- c: [],
138263
- b: [...worldExclATABbox]
138264
- };
138265
- const e = Object.values(adcodeAll).find((r) => r.name === v);
138266
- return e || continentsType.find((r) => r.name === v);
138267
- };
138253
+ } : /^\d{6}$/.test(`${v}`) ? adcodeAll[v] : continentsType.find((e) => e.adcode === v);
138268
138254
  function applyFixes(v, e) {
138269
138255
  const r = [
138270
138256
  {
@@ -138304,7 +138290,7 @@ function applyFixes(v, e) {
138304
138290
  if (e.h.u[0] && e.h.u[0].visType === "city" && (e.h.u[0].visOptions.jsonName || (e.h.u = [])), e.h.u[0] && e.h.u[0].visType === "map") {
138305
138291
  if (e.h.u[0].visOptions.geojson) {
138306
138292
  const { geojson: E, adcode: O, geojsonLite: j } = e.h.u[0].visOptions;
138307
- e.h.u[0].visOptions = Ui(J0({}, e.h.u[0].visOptions), {
138293
+ e.h.u[0].visOptions = Bi(J0({}, e.h.u[0].visOptions), {
138308
138294
  geojsonMap: {
138309
138295
  [O]: E
138310
138296
  },
@@ -138315,7 +138301,7 @@ function applyFixes(v, e) {
138315
138301
  }
138316
138302
  if (e.h.u[0].visOptions.bbox) {
138317
138303
  const { bbox: E, bboxMap: O, adcode: j } = e.h.u[0].visOptions;
138318
- e.h.u[0].visOptions = Ui(J0({}, e.h.u[0].visOptions), {
138304
+ e.h.u[0].visOptions = Bi(J0({}, e.h.u[0].visOptions), {
138319
138305
  bboxMap: O || {
138320
138306
  [j]: E
138321
138307
  }
@@ -138323,7 +138309,7 @@ function applyFixes(v, e) {
138323
138309
  }
138324
138310
  if (e.h.u[0].visOptions.worldBg) {
138325
138311
  const { worldBg: E } = e.h.u[0].visOptions;
138326
- e.h.u[0].visOptions = Ui(J0({}, e.h.u[0].visOptions), {
138312
+ e.h.u[0].visOptions = Bi(J0({}, e.h.u[0].visOptions), {
138327
138313
  parentBg: E
138328
138314
  }), delete e.h.u[0].visOptions.worldBg;
138329
138315
  }
@@ -139188,7 +139174,7 @@ class AddObject extends Command {
139188
139174
  return N0(this, null, function* () {
139189
139175
  var o;
139190
139176
  const r = this.editor.viewport.vis;
139191
- this.obj = yield r.lead.draw(this.objectType, Ui(J0({}, this.objectOptions), {
139177
+ this.obj = yield r.lead.draw(this.objectType, Bi(J0({}, this.objectOptions), {
139192
139178
  uId: `${this.id}`
139193
139179
  })), this.addObjectUuid = this.obj.key, this.editor.select(this.obj.key), (o = this.editor.viewport.vis) == null || o.initBaseObjectUserData(this.obj);
139194
139180
  });
@@ -139701,7 +139687,7 @@ class History {
139701
139687
  } else
139702
139688
  return J0({}, e);
139703
139689
  let w = Object.keys(r).find((E) => r[E] === e.url);
139704
- return typeof w == "undefined" && (r[o] = e.url, w = o), Ui(J0({}, e), {
139690
+ return typeof w == "undefined" && (r[o] = e.url, w = o), Bi(J0({}, e), {
139705
139691
  url: `${IMAGE_REFERENCE_PREFIX}${w}`
139706
139692
  });
139707
139693
  }
@@ -139711,8 +139697,8 @@ class History {
139711
139697
  processCommandWithImages(e, r) {
139712
139698
  var w, W;
139713
139699
  const o = (w = e.newMap) != null && w.images ? "newMap" : (W = e.newMaterial) != null && W.images ? "newMaterial" : "materialType";
139714
- return Ui(J0({}, e), {
139715
- [o]: Ui(J0({}, e[o]), {
139700
+ return Bi(J0({}, e), {
139701
+ [o]: Bi(J0({}, e[o]), {
139716
139702
  images: e[o].images.map(
139717
139703
  (E, O) => this.processImageData(E, r, `${e.id}-${O}`)
139718
139704
  )
@@ -139728,7 +139714,7 @@ class History {
139728
139714
  for (const W of this.undos)
139729
139715
  if ("json" in W && W.json) {
139730
139716
  const E = W.json;
139731
- (r = E.newMap) != null && r.images || (o = E.newMaterial) != null && o.images || (w = E.materialType) != null && w.images ? e.u.push(this.processCommandWithImages(E, e.i)) : E._appendArr ? e.u.push(Ui(J0({}, E), { _appendArr: void 0 }), ...E._appendArr) : e.u.push(J0({}, E));
139717
+ (r = E.newMap) != null && r.images || (o = E.newMaterial) != null && o.images || (w = E.materialType) != null && w.images ? e.u.push(this.processCommandWithImages(E, e.i)) : E._appendArr ? e.u.push(Bi(J0({}, E), { _appendArr: void 0 }), ...E._appendArr) : e.u.push(J0({}, E));
139732
139718
  }
139733
139719
  return e;
139734
139720
  }
@@ -139738,7 +139724,7 @@ class History {
139738
139724
  processImageReference(e, r, o) {
139739
139725
  if (typeof e.url == "string" && e.url.startsWith(IMAGE_REFERENCE_PREFIX)) {
139740
139726
  const w = e.url.replace(IMAGE_REFERENCE_PREFIX, "");
139741
- e._url ? (e.url = Ui(J0({}, e._url), {
139727
+ e._url ? (e.url = Bi(J0({}, e._url), {
139742
139728
  data: decodeUrlSafeBase64ToArrayBuffer(r[w])
139743
139729
  }), delete e._url) : e.url = r[w];
139744
139730
  }
@@ -140713,7 +140699,7 @@ class Base extends Camera {
140713
140699
  "vis-core:detect",
140714
140700
  version,
140715
140701
  JSON.stringify(
140716
- Ui(J0({}, r), {
140702
+ Bi(J0({}, r), {
140717
140703
  ldb: this.options.logarithmicDepthBuffer,
140718
140704
  tier0: this.tier0
140719
140705
  }),
@@ -140777,7 +140763,7 @@ class Base extends Camera {
140777
140763
  this.pencil = this.options.pencil2, this.lead = this.pencil.lead.init(this.leadObjs), this.mList = this.pencil.mList, this.sceneActive = this.pencil.pageActiveIndex;
140778
140764
  return;
140779
140765
  } else {
140780
- const Ne = new ot(J0(Ui(J0({
140766
+ const Ne = new ot(J0(Bi(J0({
140781
140767
  container: this.container,
140782
140768
  stats: !this.playing && IS_DEV,
140783
140769
  helper: !this.playing,
@@ -140930,7 +140916,7 @@ class Base extends Camera {
140930
140916
  );
140931
140917
  }
140932
140918
  initBaseObjectUserData(r) {
140933
- const o = Ui(J0({}, r.object3d.userData), {
140919
+ const o = Bi(J0({}, r.object3d.userData), {
140934
140920
  bloom: r.isBloom
140935
140921
  });
140936
140922
  if (r.objectType === "Light")
@@ -140960,7 +140946,7 @@ class Base extends Camera {
140960
140946
  mouseWheel: this.pencil.controls.mouseButtons.wheel
140961
140947
  };
140962
140948
  this.settings = new Proxy(
140963
- Ui(J0(J0({}, this.initSettingsObj), r), {
140949
+ Bi(J0(J0({}, this.initSettingsObj), r), {
140964
140950
  mouseNone: !1
140965
140951
  // viewportPadding: [0, 0, 0, 0],
140966
140952
  }),
@@ -141006,6 +140992,11 @@ class Base extends Camera {
141006
140992
  hide() {
141007
140993
  this.showState && (this.lead.group.hide(), this.lead.prefabGroup.hide(), this.showState = !1, this.emit("hide"));
141008
140994
  }
140995
+ addGroup() {
140996
+ return N0(this, null, function* () {
140997
+ return yield this.lead.draw("Group");
140998
+ });
140999
+ }
141009
141000
  addCSS2D(w) {
141010
141001
  return N0(this, arguments, function* (r, o = {}) {
141011
141002
  typeof o == "string" && (o = { display: o }), o.display && (r.style.display = o.display);
@@ -141921,7 +141912,7 @@ class Target extends pe$1 {
141921
141912
  this.time.value += 0.01, this.offset.y -= 0.02;
141922
141913
  }
141923
141914
  }
141924
- const objs$2 = Ui(J0({}, objs$3), {
141915
+ const objs$2 = Bi(J0({}, objs$3), {
141925
141916
  Building,
141926
141917
  Road,
141927
141918
  Area,
@@ -142066,7 +142057,7 @@ const TEMPLATE_CONFIGS = {
142066
142057
  "json-lite",
142067
142058
  E,
142068
142059
  Se
142069
- ), ke = Ui(J0({}, v), {
142060
+ ), ke = Bi(J0({}, v), {
142070
142061
  geojsonMap: {
142071
142062
  [E]: Ne
142072
142063
  },
@@ -143046,7 +143037,7 @@ class SphereShadow extends pe$1 {
143046
143037
  });
143047
143038
  }
143048
143039
  }
143049
- const objs$1 = Ui(J0({}, objs$3), {
143040
+ const objs$1 = Bi(J0({}, objs$3), {
143050
143041
  Earth,
143051
143042
  SphereShadow,
143052
143043
  Countries: PlaneMap$1
@@ -143086,7 +143077,7 @@ const objs$1 = Ui(J0({}, objs$3), {
143086
143077
  });
143087
143078
  };
143088
143079
  }, chinaPlate = (v) => {
143089
- v.extendsOptions = Ui(J0({}, v.extendsOptions), {
143080
+ v.extendsOptions = Bi(J0({}, v.extendsOptions), {
143090
143081
  otherMapDepth: () => v.options.otherMapDepth,
143091
143082
  copyChinaPlane: v.options.copyChinaPlane,
143092
143083
  mergeSide: () => v.options.mergeSide
@@ -143726,7 +143717,7 @@ class PlaneMap extends pe$1 {
143726
143717
  this.extrudePolygon.dispose(), super.dispose();
143727
143718
  }
143728
143719
  }
143729
- const objs = Ui(J0({}, objs$3), {
143720
+ const objs = Bi(J0({}, objs$3), {
143730
143721
  PlaneMap: PlaneMap$1,
143731
143722
  CityPlane,
143732
143723
  ContinentsBg,
@@ -144177,7 +144168,7 @@ const getLabelElement = (v) => {
144177
144168
  features: [O]
144178
144169
  };
144179
144170
  });
144180
- }), w = J0(J0({}, w), r == null ? void 0 : r.extrudeLineGeojsonMap), super.setOptions(Ui(J0({
144171
+ }), w = J0(J0({}, w), r == null ? void 0 : r.extrudeLineGeojsonMap), super.setOptions(Bi(J0({
144181
144172
  parentBg: !1,
144182
144173
  continents: "",
144183
144174
  continentsBg: !1,
@@ -144339,9 +144330,9 @@ const getLabelElement = (v) => {
144339
144330
  }
144340
144331
  const O = this.mList.getMultiple("worldPlane"), j = this.options.geojsonMap[0], le = findAdcodeInfo(0).b, fe = yield this.lead.draw(
144341
144332
  "PlaneMap",
144342
- Ui(J0({
144333
+ Bi(J0({
144343
144334
  key: "bg-0",
144344
- geojson: Ui(J0({}, j), {
144335
+ geojson: Bi(J0({}, j), {
144345
144336
  features: [
144346
144337
  ...j.features.filter((ze) => E ? ze.properties.iso_a3 !== "CHN" : !0)
144347
144338
  ]
@@ -144349,7 +144340,7 @@ const getLabelElement = (v) => {
144349
144340
  bbox: le,
144350
144341
  materialOptions: J0({}, O)
144351
144342
  }, W), {
144352
- projection: Ui(J0({}, W.projection), {
144343
+ projection: Bi(J0({}, W.projection), {
144353
144344
  rotate: this.options.worldPacificCentre ? [-160, 0] : void 0
144354
144345
  })
144355
144346
  }),
@@ -144763,6 +144754,16 @@ const getLabelElement = (v) => {
144763
144754
  const W = this.getLocationPosition(o);
144764
144755
  r.position.set(W[0], W[1], W[2] + w);
144765
144756
  }
144757
+ setObjectOnMapAreaByProperty(r, o, w, W = 0) {
144758
+ var O;
144759
+ const E = (O = this.mapArea) == null ? void 0 : O.find((j) => j.userData[o] === w);
144760
+ if (E) {
144761
+ const { centroid: j, center: le } = E.userData, fe = this.getLocationPosition(
144762
+ j || le
144763
+ );
144764
+ r.position.set(fe[0], fe[1], fe[2] + W);
144765
+ }
144766
+ }
144766
144767
  getAdcodeScreenPosition(r) {
144767
144768
  const o = this.geAdcodePosition(r);
144768
144769
  if (o) {
@@ -144805,7 +144806,7 @@ const getLabelElement = (v) => {
144805
144806
  if (!this.options.showDistrict && this.getAdcodeShowLevel(r) === "city" && (bt = Fe, Fe = void 0), [bt, Fe].filter(Boolean).forEach((mt) => {
144806
144807
  if (!mt.features[0].properties.adcode && /^\d{6}$/.test(`${r}`)) {
144807
144808
  const Gt = findAdcodeInfo(r);
144808
- mt.features[0].properties = Ui(J0(J0({}, mt.features[0].properties), Gt), {
144809
+ mt.features[0].properties = Bi(J0(J0({}, mt.features[0].properties), Gt), {
144809
144810
  center: [Gt.lng, Gt.lat]
144810
144811
  });
144811
144812
  }
@@ -145117,9 +145118,6 @@ const getLabelElement = (v) => {
145117
145118
  findAdcodeInfo(r) {
145118
145119
  return findAdcodeInfo(r);
145119
145120
  }
145120
- findAdcodeInfoByName(r) {
145121
- return findAdcodeInfoByName(r);
145122
- }
145123
145121
  dispose() {
145124
145122
  var r, o, w;
145125
145123
  (r = this.cityVis) == null || r.dispose(), (o = this.map) == null || o.dispose(), this.parentBg.forEach((W) => {