vis-core 0.30.0-beta.7 → 0.30.0-beta.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,19 +1,19 @@
1
1
  (function(){"use strict";try{if(typeof document!="undefined"){var t=document.createElement("style");t.appendChild(document.createTextNode(".-translate-x-1\\/2,.-translate-y-1\\/2,.transform{--tw-translate-x: 0;--tw-translate-y: 0;--tw-rotate: 0;--tw-skew-x: 0;--tw-skew-y: 0;--tw-scale-x: 1;--tw-scale-y: 1 }.shadow{--tw-ring-offset-shadow: 0 0 #0000;--tw-ring-shadow: 0 0 #0000;--tw-shadow: 0 0 #0000;--tw-shadow-colored: 0 0 #0000 }.ring{--tw-ring-inset: ;--tw-ring-offset-width: 0px;--tw-ring-offset-color: #fff;--tw-ring-color: rgb(59 130 246 / .5);--tw-ring-offset-shadow: 0 0 #0000;--tw-ring-shadow: 0 0 #0000;--tw-shadow: 0 0 #0000;--tw-shadow-colored: 0 0 #0000 }.invert,.filter{--tw-blur: ;--tw-brightness: ;--tw-contrast: ;--tw-grayscale: ;--tw-hue-rotate: ;--tw-invert: ;--tw-saturate: ;--tw-sepia: ;--tw-drop-shadow: }.visible{visibility:visible}.static{position:static}.absolute{position:absolute}.left-1\\/2{left:50%}.top-1\\/2{top:50%}.-translate-x-1\\/2{--tw-translate-x: -50%;transform:translate(var(--tw-translate-x),var(--tw-translate-y)) rotate(var(--tw-rotate)) skew(var(--tw-skew-x)) skewY(var(--tw-skew-y)) scaleX(var(--tw-scale-x)) scaleY(var(--tw-scale-y))}.-translate-y-1\\/2{--tw-translate-y: -50%;transform:translate(var(--tw-translate-x),var(--tw-translate-y)) rotate(var(--tw-rotate)) skew(var(--tw-skew-x)) skewY(var(--tw-skew-y)) scaleX(var(--tw-scale-x)) scaleY(var(--tw-scale-y))}.transform{transform:translate(var(--tw-translate-x),var(--tw-translate-y)) rotate(var(--tw-rotate)) skew(var(--tw-skew-x)) skewY(var(--tw-skew-y)) scaleX(var(--tw-scale-x)) scaleY(var(--tw-scale-y))}.resize{resize:both}.whitespace-nowrap{white-space:nowrap}.text-center{text-align:center}.text-sm{font-size:14px;line-height:20px}.leading-\\[1\\]{line-height:1}.text-white{--tw-text-opacity: 1;color:rgb(255 255 255 / var(--tw-text-opacity))}.text-opacity-80{--tw-text-opacity: .8 }.shadow{--tw-shadow: 0 1px 3px 0 rgb(0 0 0 / .1), 0 1px 2px -1px rgb(0 0 0 / .1);--tw-shadow-colored: 0 1px 3px 0 var(--tw-shadow-color), 0 1px 2px -1px var(--tw-shadow-color);box-shadow:var(--tw-ring-offset-shadow, 0 0 #0000),var(--tw-ring-shadow, 0 0 #0000),var(--tw-shadow)}.ring{--tw-ring-offset-shadow: var(--tw-ring-inset) 0 0 0 var(--tw-ring-offset-width) var(--tw-ring-offset-color);--tw-ring-shadow: var(--tw-ring-inset) 0 0 0 calc(3px + var(--tw-ring-offset-width)) var(--tw-ring-color);box-shadow:var(--tw-ring-offset-shadow),var(--tw-ring-shadow),var(--tw-shadow, 0 0 #0000)}.invert{--tw-invert: invert(100%);filter:var(--tw-blur) var(--tw-brightness) var(--tw-contrast) var(--tw-grayscale) var(--tw-hue-rotate) var(--tw-invert) var(--tw-saturate) var(--tw-sepia) var(--tw-drop-shadow)}.filter{filter:var(--tw-blur) var(--tw-brightness) var(--tw-contrast) var(--tw-grayscale) var(--tw-hue-rotate) var(--tw-invert) var(--tw-saturate) var(--tw-sepia) var(--tw-drop-shadow)}")),document.head.appendChild(t)}}catch(a){console.error("vite-plugin-css-injected-by-js",a)}})();
2
2
  var kn = Object.defineProperty, Hn = Object.defineProperties;
3
3
  var Yn = Object.getOwnPropertyDescriptors;
4
- var Nn = Object.getOwnPropertySymbols, Un = Object.getPrototypeOf, Bn = Object.prototype.hasOwnProperty, Dn = Object.prototype.propertyIsEnumerable, On = Reflect.get;
4
+ var Nn = Object.getOwnPropertySymbols, Bn = Object.getPrototypeOf, Un = Object.prototype.hasOwnProperty, Dn = Object.prototype.propertyIsEnumerable, On = Reflect.get;
5
5
  var Xn = (v, e) => (e = Symbol[v]) ? e : Symbol.for("Symbol." + v), Jn = (v) => {
6
6
  throw TypeError(v);
7
7
  }, bn = Math.pow, In = (v, e, r) => e in v ? kn(v, e, { enumerable: !0, configurable: !0, writable: !0, value: r }) : v[e] = r, J0 = (v, e) => {
8
8
  for (var r in e || (e = {}))
9
- Bn.call(e, r) && In(v, r, e[r]);
9
+ Un.call(e, r) && In(v, r, e[r]);
10
10
  if (Nn)
11
11
  for (var r of Nn(e))
12
12
  Dn.call(e, r) && In(v, r, e[r]);
13
13
  return v;
14
- }, Bi = (v, e) => Hn(v, Yn(e));
14
+ }, Ui = (v, e) => Hn(v, Yn(e));
15
15
  var b0 = (v, e, r) => In(v, typeof e != "symbol" ? e + "" : e, r);
16
- var Sn = (v, e, r) => On(Un(v), r, e);
16
+ var Sn = (v, e, r) => On(Bn(v), r, e);
17
17
  var N0 = (v, e, r) => new Promise((o, w) => {
18
18
  var W = (j) => {
19
19
  try {
@@ -63,7 +63,7 @@ import { continentsCountriesIso2 } from "geojson-cn";
63
63
  Array.prototype.at || (Array.prototype.at = function(v) {
64
64
  return v < 0 && (v = this.length + v), this[v];
65
65
  });
66
- const version = "0.30.0-beta.7", publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRzl3MEJBUUVGQUFPQ0FROEFNSUlCQ2dLQ0FRRUEyTG1aVVQzVG9LZEVRRUdrdUU1QQo3dnlYTzRMM1Z6NDA5RFF2a2xzRHZ2SytNM2M2OGl4ZEVhZDZFcnZGS2FKQ1QrNTZNdU1XSXhUTnlDZDVQSkFGCjVYdzI4cW1iVkVCR3FGdXVIZTltSm5GUmRXN1NpK1Z1cTZvRWxwQkRkeEFIQ0dsWVVpU1R3WmhBbjJaVXJLSUYKd1J2c1k1bi9uWWNhZnl5QW9tRjhmNVRsTkpwS1JtbDU3WlRSWjBMdzdQRDFSeHFIbmJ0YWFETkpiSDV5eFd6cQpaVTBwQWhxMFNkNHdlOW1DUTJWWXc5czhtUERLbW4rU083eGovSUsrR1ZEaEJNOUpaZ3VIcGFZUGt3bWd5UkdwCkx6V0tHMkZULzJRalZUT1dRT09mRFVtVitDSVlsN1hVVlh1Q0toYWFNQ0ZVa1JQOHg4aEZucmNFeklHQ1JpM3IKK3dJREFRQUIKLS0tLS1FTkQgUFVCTElDIEtFWS0tLS0t", accessToken = {
66
+ const version = "0.30.0-beta.8", publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRzl3MEJBUUVGQUFPQ0FROEFNSUlCQ2dLQ0FRRUEyTG1aVVQzVG9LZEVRRUdrdUU1QQo3dnlYTzRMM1Z6NDA5RFF2a2xzRHZ2SytNM2M2OGl4ZEVhZDZFcnZGS2FKQ1QrNTZNdU1XSXhUTnlDZDVQSkFGCjVYdzI4cW1iVkVCR3FGdXVIZTltSm5GUmRXN1NpK1Z1cTZvRWxwQkRkeEFIQ0dsWVVpU1R3WmhBbjJaVXJLSUYKd1J2c1k1bi9uWWNhZnl5QW9tRjhmNVRsTkpwS1JtbDU3WlRSWjBMdzdQRDFSeHFIbmJ0YWFETkpiSDV5eFd6cQpaVTBwQWhxMFNkNHdlOW1DUTJWWXc5czhtUERLbW4rU083eGovSUsrR1ZEaEJNOUpaZ3VIcGFZUGt3bWd5UkdwCkx6V0tHMkZULzJRalZUT1dRT09mRFVtVitDSVlsN1hVVlh1Q0toYWFNQ0ZVa1JQOHg4aEZucmNFeklHQ1JpM3IKK3dJREFRQUIKLS0tLS1FTkQgUFVCTElDIEtFWS0tLS0t", accessToken = {
67
67
  token: void 0,
68
68
  getInfo() {
69
69
  if (!this.token)
@@ -6821,7 +6821,7 @@ class Object3D extends EventDispatcher {
6821
6821
  generator: "Object3D.toJSON"
6822
6822
  });
6823
6823
  const w = {};
6824
- w.uuid = this.uuid, w.type = this.type, this.name !== "" && (w.name = this.name), this.castShadow === !0 && (w.castShadow = !0), this.receiveShadow === !0 && (w.receiveShadow = !0), this.visible === !1 && (w.visible = !1), this.frustumCulled === !1 && (w.frustumCulled = !1), this.renderOrder !== 0 && (w.renderOrder = this.renderOrder), Object.keys(this.userData).length > 0 && (w.userData = this.userData), w.layers = this.layers.mask, w.matrix = this.matrix.toArray(), w.up = this.up.toArray(), this.matrixAutoUpdate === !1 && (w.matrixAutoUpdate = !1), this.isInstancedMesh && (w.type = "InstancedMesh", w.count = this.count, w.instanceMatrix = this.instanceMatrix.toJSON(), this.instanceColor !== null && (w.instanceColor = this.instanceColor.toJSON())), this.isBatchedMesh && (w.type = "BatchedMesh", w.perObjectFrustumCulled = this.perObjectFrustumCulled, w.sortObjects = this.sortObjects, w.drawRanges = this._drawRanges, w.reservedRanges = this._reservedRanges, w.geometryInfo = this._geometryInfo.map((O) => Bi(J0({}, O), {
6824
+ w.uuid = this.uuid, w.type = this.type, this.name !== "" && (w.name = this.name), this.castShadow === !0 && (w.castShadow = !0), this.receiveShadow === !0 && (w.receiveShadow = !0), this.visible === !1 && (w.visible = !1), this.frustumCulled === !1 && (w.frustumCulled = !1), this.renderOrder !== 0 && (w.renderOrder = this.renderOrder), Object.keys(this.userData).length > 0 && (w.userData = this.userData), w.layers = this.layers.mask, w.matrix = this.matrix.toArray(), w.up = this.up.toArray(), this.matrixAutoUpdate === !1 && (w.matrixAutoUpdate = !1), this.isInstancedMesh && (w.type = "InstancedMesh", w.count = this.count, w.instanceMatrix = this.instanceMatrix.toJSON(), this.instanceColor !== null && (w.instanceColor = this.instanceColor.toJSON())), this.isBatchedMesh && (w.type = "BatchedMesh", w.perObjectFrustumCulled = this.perObjectFrustumCulled, w.sortObjects = this.sortObjects, w.drawRanges = this._drawRanges, w.reservedRanges = this._reservedRanges, w.geometryInfo = this._geometryInfo.map((O) => Ui(J0({}, O), {
6825
6825
  boundingBox: O.boundingBox ? O.boundingBox.toJSON() : void 0,
6826
6826
  boundingSphere: O.boundingSphere ? O.boundingSphere.toJSON() : void 0
6827
6827
  })), w.instanceInfo = this._instanceInfo.map((O) => J0({}, O)), w.availableInstanceIds = this._availableInstanceIds.slice(), w.availableGeometryIds = this._availableGeometryIds.slice(), w.nextIndexStart = this._nextIndexStart, w.nextVertexStart = this._nextVertexStart, w.geometryCount = this._geometryCount, w.maxInstanceCount = this._maxInstanceCount, w.maxVertexCount = this._maxVertexCount, w.maxIndexCount = this._maxIndexCount, w.geometryInitialized = this._geometryInitialized, w.matricesTexture = this._matricesTexture.toJSON(e), w.indirectTexture = this._indirectTexture.toJSON(e), this._colorsTexture !== null && (w.colorsTexture = this._colorsTexture.toJSON(e)), this.boundingSphere !== null && (w.boundingSphere = this.boundingSphere.toJSON()), this.boundingBox !== null && (w.boundingBox = this.boundingBox.toJSON()));
@@ -12045,7 +12045,7 @@ class BatchedMesh extends Mesh {
12045
12045
  _mesh.material = null, _mesh.geometry.index = null, _mesh.geometry.attributes = {}, _mesh.geometry.setDrawRange(0, 1 / 0);
12046
12046
  }
12047
12047
  copy(e) {
12048
- return super.copy(e), this.geometry = e.geometry.clone(), this.perObjectFrustumCulled = e.perObjectFrustumCulled, this.sortObjects = e.sortObjects, this.boundingBox = e.boundingBox !== null ? e.boundingBox.clone() : null, this.boundingSphere = e.boundingSphere !== null ? e.boundingSphere.clone() : null, this._geometryInfo = e._geometryInfo.map((r) => Bi(J0({}, r), {
12048
+ return super.copy(e), this.geometry = e.geometry.clone(), this.perObjectFrustumCulled = e.perObjectFrustumCulled, this.sortObjects = e.sortObjects, this.boundingBox = e.boundingBox !== null ? e.boundingBox.clone() : null, this.boundingSphere = e.boundingSphere !== null ? e.boundingSphere.clone() : null, this._geometryInfo = e._geometryInfo.map((r) => Ui(J0({}, r), {
12049
12049
  boundingBox: r.boundingBox !== null ? r.boundingBox.clone() : null,
12050
12050
  boundingSphere: r.boundingSphere !== null ? r.boundingSphere.clone() : null
12051
12051
  })), this._instanceInfo = e._instanceInfo.map((r) => J0({}, r)), this._availableInstanceIds = e._availableInstanceIds.slice(), this._availableGeometryIds = e._availableGeometryIds.slice(), this._nextIndexStart = e._nextIndexStart, this._nextVertexStart = e._nextVertexStart, this._geometryCount = e._geometryCount, this._maxInstanceCount = e._maxInstanceCount, this._maxVertexCount = e._maxVertexCount, this._maxIndexCount = e._maxIndexCount, this._geometryInitialized = e._geometryInitialized, this._multiDrawCounts = e._multiDrawCounts.slice(), this._multiDrawStarts = e._multiDrawStarts.slice(), this._indirectTexture = e._indirectTexture.clone(), this._indirectTexture.image.data = this._indirectTexture.image.data.slice(), this._matricesTexture = e._matricesTexture.clone(), this._matricesTexture.image.data = this._matricesTexture.image.data.slice(), this._colorsTexture !== null && (this._colorsTexture = e._colorsTexture.clone(), this._colorsTexture.image.data = this._colorsTexture.image.data.slice()), this;
@@ -14599,12 +14599,12 @@ class ExtrudeGeometry extends BufferGeometry {
14599
14599
  if (!ShapeUtils.isClockWise(Pt)) {
14600
14600
  Pt = Pt.reverse();
14601
14601
  for (let w0 = 0, D0 = It.length; w0 < D0; w0++) {
14602
- const U0 = It[w0];
14603
- ShapeUtils.isClockWise(U0) && (It[w0] = U0.reverse());
14602
+ const B0 = It[w0];
14603
+ ShapeUtils.isClockWise(B0) && (It[w0] = B0.reverse());
14604
14604
  }
14605
14605
  }
14606
14606
  function qt(w0) {
14607
- const U0 = 10000000000000001e-36;
14607
+ const B0 = 10000000000000001e-36;
14608
14608
  let yi = w0[0];
14609
14609
  for (let s0 = 1; s0 <= w0.length; s0++) {
14610
14610
  const V0 = s0 % w0.length, T0 = w0[V0], I0 = T0.x - yi.x, C0 = T0.y - yi.y, i0 = I0 * I0 + C0 * C0, $t = Math.max(
@@ -14612,7 +14612,7 @@ class ExtrudeGeometry extends BufferGeometry {
14612
14612
  Math.abs(T0.y),
14613
14613
  Math.abs(yi.x),
14614
14614
  Math.abs(yi.y)
14615
- ), u0 = U0 * $t * $t;
14615
+ ), u0 = B0 * $t * $t;
14616
14616
  if (i0 <= u0) {
14617
14617
  w0.splice(V0, 1), s0--;
14618
14618
  continue;
@@ -14626,15 +14626,15 @@ class ExtrudeGeometry extends BufferGeometry {
14626
14626
  const D0 = It[w0];
14627
14627
  Pt = Pt.concat(D0);
14628
14628
  }
14629
- function Nt(w0, D0, U0) {
14630
- return D0 || error$1("ExtrudeGeometry: vec does not exist"), w0.clone().addScaledVector(D0, U0);
14629
+ function Nt(w0, D0, B0) {
14630
+ return D0 || error$1("ExtrudeGeometry: vec does not exist"), w0.clone().addScaledVector(D0, B0);
14631
14631
  }
14632
14632
  const Ft = Pt.length;
14633
- function Kt(w0, D0, U0) {
14633
+ function Kt(w0, D0, B0) {
14634
14634
  let yi, s0, V0;
14635
- const T0 = w0.x - D0.x, I0 = w0.y - D0.y, C0 = U0.x - w0.x, i0 = U0.y - w0.y, $t = T0 * T0 + I0 * I0, u0 = T0 * i0 - I0 * C0;
14635
+ const T0 = w0.x - D0.x, I0 = w0.y - D0.y, C0 = B0.x - w0.x, i0 = B0.y - w0.y, $t = T0 * T0 + I0 * I0, u0 = T0 * i0 - I0 * C0;
14636
14636
  if (Math.abs(u0) > Number.EPSILON) {
14637
- const g0 = Math.sqrt($t), P0 = Math.sqrt(C0 * C0 + i0 * i0), M0 = D0.x - I0 / g0, Li = D0.y + T0 / g0, gi = U0.x - i0 / P0, Ti = U0.y + C0 / P0, Ki = ((gi - M0) * i0 - (Ti - Li) * C0) / (T0 * i0 - I0 * C0);
14637
+ const g0 = Math.sqrt($t), P0 = Math.sqrt(C0 * C0 + i0 * i0), M0 = D0.x - I0 / g0, Li = D0.y + T0 / g0, gi = B0.x - i0 / P0, Ti = B0.y + C0 / P0, Ki = ((gi - M0) * i0 - (Ti - Li) * C0) / (T0 * i0 - I0 * C0);
14638
14638
  yi = M0 + T0 * Ki - w0.x, s0 = Li + I0 * Ki - w0.y;
14639
14639
  const bi = yi * yi + s0 * s0;
14640
14640
  if (bi <= 2)
@@ -14647,15 +14647,15 @@ class ExtrudeGeometry extends BufferGeometry {
14647
14647
  return new Vector2(yi / V0, s0 / V0);
14648
14648
  }
14649
14649
  const e0 = [];
14650
- for (let w0 = 0, D0 = jt.length, U0 = D0 - 1, yi = w0 + 1; w0 < D0; w0++, U0++, yi++)
14651
- U0 === D0 && (U0 = 0), yi === D0 && (yi = 0), e0[w0] = Kt(jt[w0], jt[U0], jt[yi]);
14650
+ for (let w0 = 0, D0 = jt.length, B0 = D0 - 1, yi = w0 + 1; w0 < D0; w0++, B0++, yi++)
14651
+ B0 === D0 && (B0 = 0), yi === D0 && (yi = 0), e0[w0] = Kt(jt[w0], jt[B0], jt[yi]);
14652
14652
  const l0 = [];
14653
14653
  let a0, L0 = e0.concat();
14654
14654
  for (let w0 = 0, D0 = t0; w0 < D0; w0++) {
14655
- const U0 = It[w0];
14655
+ const B0 = It[w0];
14656
14656
  a0 = [];
14657
- for (let yi = 0, s0 = U0.length, V0 = s0 - 1, T0 = yi + 1; yi < s0; yi++, V0++, T0++)
14658
- V0 === s0 && (V0 = 0), T0 === s0 && (T0 = 0), a0[yi] = Kt(U0[yi], U0[V0], U0[T0]);
14657
+ for (let yi = 0, s0 = B0.length, V0 = s0 - 1, T0 = yi + 1; yi < s0; yi++, V0++, T0++)
14658
+ V0 === s0 && (V0 = 0), T0 === s0 && (T0 = 0), a0[yi] = Kt(B0[yi], B0[V0], B0[T0]);
14659
14659
  l0.push(a0), L0 = L0.concat(a0);
14660
14660
  }
14661
14661
  let H0;
@@ -14663,8 +14663,8 @@ class ExtrudeGeometry extends BufferGeometry {
14663
14663
  H0 = ShapeUtils.triangulateShape(jt, It);
14664
14664
  else {
14665
14665
  const w0 = [], D0 = [];
14666
- for (let U0 = 0; U0 < bt; U0++) {
14667
- const yi = U0 / bt, s0 = ze * Math.cos(yi * Math.PI / 2), V0 = ke * Math.sin(yi * Math.PI / 2) + xt;
14666
+ for (let B0 = 0; B0 < bt; B0++) {
14667
+ const yi = B0 / bt, s0 = ze * Math.cos(yi * Math.PI / 2), V0 = ke * Math.sin(yi * Math.PI / 2) + xt;
14668
14668
  for (let T0 = 0, I0 = jt.length; T0 < I0; T0++) {
14669
14669
  const C0 = Nt(jt[T0], e0[T0], V0);
14670
14670
  Gi(C0.x, C0.y, -s0), yi === 0 && w0.push(C0);
@@ -14689,21 +14689,21 @@ class ExtrudeGeometry extends BufferGeometry {
14689
14689
  }
14690
14690
  for (let w0 = 1; w0 <= fe; w0++)
14691
14691
  for (let D0 = 0; D0 < Ft; D0++) {
14692
- const U0 = Ne ? Nt(Pt[D0], L0[D0], Zi) : Pt[D0];
14693
- Gt ? (Zt.copy(Lt.normals[w0]).multiplyScalar(U0.x), Xt.copy(Lt.binormals[w0]).multiplyScalar(U0.y), Wt.copy(mt[w0]).add(Zt).add(Xt), Gi(Wt.x, Wt.y, Wt.z)) : Gi(U0.x, U0.y, Se / fe * w0);
14692
+ const B0 = Ne ? Nt(Pt[D0], L0[D0], Zi) : Pt[D0];
14693
+ Gt ? (Zt.copy(Lt.normals[w0]).multiplyScalar(B0.x), Xt.copy(Lt.binormals[w0]).multiplyScalar(B0.y), Wt.copy(mt[w0]).add(Zt).add(Xt), Gi(Wt.x, Wt.y, Wt.z)) : Gi(B0.x, B0.y, Se / fe * w0);
14694
14694
  }
14695
14695
  for (let w0 = bt - 1; w0 >= 0; w0--) {
14696
- const D0 = w0 / bt, U0 = ze * Math.cos(D0 * Math.PI / 2), yi = ke * Math.sin(D0 * Math.PI / 2) + xt;
14696
+ const D0 = w0 / bt, B0 = ze * Math.cos(D0 * Math.PI / 2), yi = ke * Math.sin(D0 * Math.PI / 2) + xt;
14697
14697
  for (let s0 = 0, V0 = jt.length; s0 < V0; s0++) {
14698
14698
  const T0 = Nt(jt[s0], e0[s0], yi);
14699
- Gi(T0.x, T0.y, Se + U0);
14699
+ Gi(T0.x, T0.y, Se + B0);
14700
14700
  }
14701
14701
  for (let s0 = 0, V0 = It.length; s0 < V0; s0++) {
14702
14702
  const T0 = It[s0];
14703
14703
  a0 = l0[s0];
14704
14704
  for (let I0 = 0, C0 = T0.length; I0 < C0; I0++) {
14705
14705
  const i0 = Nt(T0[I0], a0[I0], yi);
14706
- Gt ? Gi(i0.x, i0.y + mt[fe - 1].y, mt[fe - 1].x + U0) : Gi(i0.x, i0.y, Se + U0);
14706
+ Gt ? Gi(i0.x, i0.y + mt[fe - 1].y, mt[fe - 1].x + B0) : Gi(i0.x, i0.y, Se + B0);
14707
14707
  }
14708
14708
  }
14709
14709
  }
@@ -14711,24 +14711,24 @@ class ExtrudeGeometry extends BufferGeometry {
14711
14711
  function m0() {
14712
14712
  const w0 = w.length / 3;
14713
14713
  if (Ne) {
14714
- let D0 = 0, U0 = Ft * D0;
14714
+ let D0 = 0, B0 = Ft * D0;
14715
14715
  for (let yi = 0; yi < Q0; yi++) {
14716
14716
  const s0 = H0[yi];
14717
- $0(s0[2] + U0, s0[1] + U0, s0[0] + U0);
14717
+ $0(s0[2] + B0, s0[1] + B0, s0[0] + B0);
14718
14718
  }
14719
- D0 = fe + bt * 2, U0 = Ft * D0;
14719
+ D0 = fe + bt * 2, B0 = Ft * D0;
14720
14720
  for (let yi = 0; yi < Q0; yi++) {
14721
14721
  const s0 = H0[yi];
14722
- $0(s0[0] + U0, s0[1] + U0, s0[2] + U0);
14722
+ $0(s0[0] + B0, s0[1] + B0, s0[2] + B0);
14723
14723
  }
14724
14724
  } else {
14725
14725
  for (let D0 = 0; D0 < Q0; D0++) {
14726
- const U0 = H0[D0];
14727
- $0(U0[2], U0[1], U0[0]);
14726
+ const B0 = H0[D0];
14727
+ $0(B0[2], B0[1], B0[0]);
14728
14728
  }
14729
14729
  for (let D0 = 0; D0 < Q0; D0++) {
14730
- const U0 = H0[D0];
14731
- $0(U0[0] + Ft * fe, U0[1] + Ft * fe, U0[2] + Ft * fe);
14730
+ const B0 = H0[D0];
14731
+ $0(B0[0] + Ft * fe, B0[1] + Ft * fe, B0[2] + Ft * fe);
14732
14732
  }
14733
14733
  }
14734
14734
  o.addGroup(w0, w.length / 3 - w0, 0);
@@ -14737,17 +14737,17 @@ class ExtrudeGeometry extends BufferGeometry {
14737
14737
  const w0 = w.length / 3;
14738
14738
  let D0 = 0;
14739
14739
  A0(jt, D0), D0 += jt.length;
14740
- for (let U0 = 0, yi = It.length; U0 < yi; U0++) {
14741
- const s0 = It[U0];
14740
+ for (let B0 = 0, yi = It.length; B0 < yi; B0++) {
14741
+ const s0 = It[B0];
14742
14742
  A0(s0, D0), D0 += s0.length;
14743
14743
  }
14744
14744
  o.addGroup(w0, w.length / 3 - w0, 1);
14745
14745
  }
14746
14746
  function A0(w0, D0) {
14747
- let U0 = w0.length;
14748
- for (; --U0 >= 0; ) {
14749
- const yi = U0;
14750
- let s0 = U0 - 1;
14747
+ let B0 = w0.length;
14748
+ for (; --B0 >= 0; ) {
14749
+ const yi = B0;
14750
+ let s0 = B0 - 1;
14751
14751
  s0 < 0 && (s0 = w0.length - 1);
14752
14752
  for (let V0 = 0, T0 = fe + bt * 2; V0 < T0; V0++) {
14753
14753
  const I0 = Ft * V0, C0 = Ft * (V0 + 1), i0 = D0 + yi + I0, $t = D0 + s0 + I0, u0 = D0 + s0 + C0, g0 = D0 + yi + C0;
@@ -14755,16 +14755,16 @@ class ExtrudeGeometry extends BufferGeometry {
14755
14755
  }
14756
14756
  }
14757
14757
  }
14758
- function Gi(w0, D0, U0) {
14759
- j.push(w0), j.push(D0), j.push(U0);
14758
+ function Gi(w0, D0, B0) {
14759
+ j.push(w0), j.push(D0), j.push(B0);
14760
14760
  }
14761
- function $0(w0, D0, U0) {
14762
- Ni(w0), Ni(D0), Ni(U0);
14761
+ function $0(w0, D0, B0) {
14762
+ Ni(w0), Ni(D0), Ni(B0);
14763
14763
  const yi = w.length / 3, s0 = Ue.generateTopUV(o, w, yi - 3, yi - 2, yi - 1);
14764
14764
  k0(s0[0]), k0(s0[1]), k0(s0[2]);
14765
14765
  }
14766
- function Ii(w0, D0, U0, yi) {
14767
- Ni(w0), Ni(D0), Ni(yi), Ni(D0), Ni(U0), Ni(yi);
14766
+ function Ii(w0, D0, B0, yi) {
14767
+ Ni(w0), Ni(D0), Ni(yi), Ni(D0), Ni(B0), Ni(yi);
14768
14768
  const s0 = w.length / 3, V0 = Ue.generateSideWallUV(o, w, s0 - 6, s0 - 3, s0 - 2, s0 - 1);
14769
14769
  k0(V0[0]), k0(V0[1]), k0(V0[3]), k0(V0[1]), k0(V0[2]), k0(V0[3]);
14770
14770
  }
@@ -18774,7 +18774,7 @@ class ObjectLoader extends Loader {
18774
18774
  case "BatchedMesh":
18775
18775
  fe = O(e.geometry), Se = j(e.material), E = new BatchedMesh(e.maxInstanceCount, e.maxVertexCount, e.maxIndexCount, Se), E.geometry = fe, E.perObjectFrustumCulled = e.perObjectFrustumCulled, E.sortObjects = e.sortObjects, E._drawRanges = e.drawRanges, E._reservedRanges = e.reservedRanges, E._geometryInfo = e.geometryInfo.map((bt) => {
18776
18776
  let Fe = null, Ue = null;
18777
- return bt.boundingBox !== void 0 && (Fe = new Box3().fromJSON(bt.boundingBox)), bt.boundingSphere !== void 0 && (Ue = new Sphere$1().fromJSON(bt.boundingSphere)), Bi(J0({}, bt), {
18777
+ return bt.boundingBox !== void 0 && (Fe = new Box3().fromJSON(bt.boundingBox)), bt.boundingSphere !== void 0 && (Ue = new Sphere$1().fromJSON(bt.boundingSphere)), Ui(J0({}, bt), {
18778
18778
  boundingBox: Fe,
18779
18779
  boundingSphere: Ue
18780
18780
  });
@@ -29630,7 +29630,7 @@ function WebGLPrograms(v, e, r, o, w, W, E) {
29630
29630
  H0 = Qi.vertexShader, Q0 = Qi.fragmentShader;
29631
29631
  } else
29632
29632
  H0 = Vt.vertexShader, Q0 = Vt.fragmentShader, j.update(Vt), Zi = j.getVertexShaderID(Vt), m0 = j.getFragmentShaderID(Vt);
29633
- const v0 = v.getRenderTarget(), A0 = v.state.buffers.depth.getReversed(), Gi = qt.isInstancedMesh === !0, $0 = qt.isBatchedMesh === !0, Ii = !!Vt.map, Ni = !!Vt.matcap, k0 = !!Ft, w0 = !!Vt.aoMap, D0 = !!Vt.lightMap, U0 = !!Vt.bumpMap, yi = !!Vt.normalMap, s0 = !!Vt.displacementMap, V0 = !!Vt.emissiveMap, T0 = !!Vt.metalnessMap, I0 = !!Vt.roughnessMap, C0 = Vt.anisotropy > 0, i0 = Vt.clearcoat > 0, $t = Vt.dispersion > 0, u0 = Vt.iridescence > 0, g0 = Vt.sheen > 0, P0 = Vt.transmission > 0, M0 = C0 && !!Vt.anisotropyMap, Li = i0 && !!Vt.clearcoatMap, gi = i0 && !!Vt.clearcoatNormalMap, Ti = i0 && !!Vt.clearcoatRoughnessMap, Ki = u0 && !!Vt.iridescenceMap, bi = u0 && !!Vt.iridescenceThicknessMap, Si = g0 && !!Vt.sheenColorMap, wi = g0 && !!Vt.sheenRoughnessMap, zi = !!Vt.specularMap, xi = !!Vt.specularColorMap, Fi = !!Vt.specularIntensityMap, f0 = P0 && !!Vt.transmissionMap, Ri = P0 && !!Vt.thicknessMap, G0 = !!Vt.gradientMap, Wi = !!Vt.alphaMap, vi = Vt.alphaTest > 0, j0 = !!Vt.alphaHash, Ci = !!Vt.extensions;
29633
+ const v0 = v.getRenderTarget(), A0 = v.state.buffers.depth.getReversed(), Gi = qt.isInstancedMesh === !0, $0 = qt.isBatchedMesh === !0, Ii = !!Vt.map, Ni = !!Vt.matcap, k0 = !!Ft, w0 = !!Vt.aoMap, D0 = !!Vt.lightMap, B0 = !!Vt.bumpMap, yi = !!Vt.normalMap, s0 = !!Vt.displacementMap, V0 = !!Vt.emissiveMap, T0 = !!Vt.metalnessMap, I0 = !!Vt.roughnessMap, C0 = Vt.anisotropy > 0, i0 = Vt.clearcoat > 0, $t = Vt.dispersion > 0, u0 = Vt.iridescence > 0, g0 = Vt.sheen > 0, P0 = Vt.transmission > 0, M0 = C0 && !!Vt.anisotropyMap, Li = i0 && !!Vt.clearcoatMap, gi = i0 && !!Vt.clearcoatNormalMap, Ti = i0 && !!Vt.clearcoatRoughnessMap, Ki = u0 && !!Vt.iridescenceMap, bi = u0 && !!Vt.iridescenceThicknessMap, Si = g0 && !!Vt.sheenColorMap, wi = g0 && !!Vt.sheenRoughnessMap, zi = !!Vt.specularMap, xi = !!Vt.specularColorMap, Fi = !!Vt.specularIntensityMap, f0 = P0 && !!Vt.transmissionMap, Ri = P0 && !!Vt.thicknessMap, G0 = !!Vt.gradientMap, Wi = !!Vt.alphaMap, vi = Vt.alphaTest > 0, j0 = !!Vt.alphaHash, Ci = !!Vt.extensions;
29634
29634
  let Di = NoToneMapping;
29635
29635
  Vt.toneMapped && (v0 === null || v0.isXRRenderTarget === !0) && (Di = v.toneMapping);
29636
29636
  const $i = {
@@ -29659,7 +29659,7 @@ function WebGLPrograms(v, e, r, o, w, W, E) {
29659
29659
  envMapCubeUVHeight: Kt,
29660
29660
  aoMap: w0,
29661
29661
  lightMap: D0,
29662
- bumpMap: U0,
29662
+ bumpMap: B0,
29663
29663
  normalMap: yi,
29664
29664
  displacementMap: s0,
29665
29665
  emissiveMap: V0,
@@ -29696,7 +29696,7 @@ function WebGLPrograms(v, e, r, o, w, W, E) {
29696
29696
  mapUv: Ii && xt(Vt.map.channel),
29697
29697
  aoMapUv: w0 && xt(Vt.aoMap.channel),
29698
29698
  lightMapUv: D0 && xt(Vt.lightMap.channel),
29699
- bumpMapUv: U0 && xt(Vt.bumpMap.channel),
29699
+ bumpMapUv: B0 && xt(Vt.bumpMap.channel),
29700
29700
  normalMapUv: yi && xt(Vt.normalMap.channel),
29701
29701
  displacementMapUv: s0 && xt(Vt.displacementMap.channel),
29702
29702
  emissiveMapUv: V0 && xt(Vt.emissiveMap.channel),
@@ -30501,7 +30501,7 @@ function WebGLState(v, e) {
30501
30501
  return j0;
30502
30502
  }
30503
30503
  const m0 = {};
30504
- m0[v.TEXTURE_2D] = Zi(v.TEXTURE_2D, v.TEXTURE_2D, 1), m0[v.TEXTURE_CUBE_MAP] = Zi(v.TEXTURE_CUBE_MAP, v.TEXTURE_CUBE_MAP_POSITIVE_X, 6), m0[v.TEXTURE_2D_ARRAY] = Zi(v.TEXTURE_2D_ARRAY, v.TEXTURE_2D_ARRAY, 1, 1), m0[v.TEXTURE_3D] = Zi(v.TEXTURE_3D, v.TEXTURE_3D, 1, 1), W.setClear(0, 0, 0, 1), E.setClear(1), O.setClear(0), v0(v.DEPTH_TEST), E.setFunc(LessEqualDepth), U0(!1), yi(CullFaceBack), v0(v.CULL_FACE), w0(NoBlending);
30504
+ m0[v.TEXTURE_2D] = Zi(v.TEXTURE_2D, v.TEXTURE_2D, 1), m0[v.TEXTURE_CUBE_MAP] = Zi(v.TEXTURE_CUBE_MAP, v.TEXTURE_CUBE_MAP_POSITIVE_X, 6), m0[v.TEXTURE_2D_ARRAY] = Zi(v.TEXTURE_2D_ARRAY, v.TEXTURE_2D_ARRAY, 1, 1), m0[v.TEXTURE_3D] = Zi(v.TEXTURE_3D, v.TEXTURE_3D, 1, 1), W.setClear(0, 0, 0, 1), E.setClear(1), O.setClear(0), v0(v.DEPTH_TEST), E.setFunc(LessEqualDepth), B0(!1), yi(CullFaceBack), v0(v.CULL_FACE), w0(NoBlending);
30505
30505
  function v0(f0) {
30506
30506
  fe[f0] !== !0 && (v.enable(f0), fe[f0] = !0);
30507
30507
  }
@@ -30603,11 +30603,11 @@ function WebGLState(v, e) {
30603
30603
  function D0(f0, Ri) {
30604
30604
  f0.side === DoubleSide ? A0(v.CULL_FACE) : v0(v.CULL_FACE);
30605
30605
  let G0 = f0.side === BackSide;
30606
- Ri && (G0 = !G0), U0(G0), f0.blending === NormalBlending && f0.transparent === !1 ? w0(NoBlending) : w0(f0.blending, f0.blendEquation, f0.blendSrc, f0.blendDst, f0.blendEquationAlpha, f0.blendSrcAlpha, f0.blendDstAlpha, f0.blendColor, f0.blendAlpha, f0.premultipliedAlpha), E.setFunc(f0.depthFunc), E.setTest(f0.depthTest), E.setMask(f0.depthWrite), W.setMask(f0.colorWrite);
30606
+ Ri && (G0 = !G0), B0(G0), f0.blending === NormalBlending && f0.transparent === !1 ? w0(NoBlending) : w0(f0.blending, f0.blendEquation, f0.blendSrc, f0.blendDst, f0.blendEquationAlpha, f0.blendSrcAlpha, f0.blendDstAlpha, f0.blendColor, f0.blendAlpha, f0.premultipliedAlpha), E.setFunc(f0.depthFunc), E.setTest(f0.depthTest), E.setMask(f0.depthWrite), W.setMask(f0.colorWrite);
30607
30607
  const Wi = f0.stencilWrite;
30608
30608
  O.setTest(Wi), Wi && (O.setMask(f0.stencilWriteMask), O.setFunc(f0.stencilFunc, f0.stencilRef, f0.stencilFuncMask), O.setOp(f0.stencilFail, f0.stencilZFail, f0.stencilZPass)), V0(f0.polygonOffset, f0.polygonOffsetFactor, f0.polygonOffsetUnits), f0.alphaToCoverage === !0 ? v0(v.SAMPLE_ALPHA_TO_COVERAGE) : A0(v.SAMPLE_ALPHA_TO_COVERAGE);
30609
30609
  }
30610
- function U0(f0) {
30610
+ function B0(f0) {
30611
30611
  Pt !== f0 && (f0 ? v.frontFace(v.CW) : v.frontFace(v.CCW), Pt = f0);
30612
30612
  }
30613
30613
  function yi(f0) {
@@ -30736,7 +30736,7 @@ function WebGLState(v, e) {
30736
30736
  useProgram: Ii,
30737
30737
  setBlending: w0,
30738
30738
  setMaterial: D0,
30739
- setFlipSided: U0,
30739
+ setFlipSided: B0,
30740
30740
  setCullFace: yi,
30741
30741
  setLineWidth: s0,
30742
30742
  setPolygonOffset: V0,
@@ -31308,7 +31308,7 @@ function WebGLTextures(v, e, r, o, w, W, E) {
31308
31308
  }
31309
31309
  }
31310
31310
  }
31311
- const D0 = [], U0 = [];
31311
+ const D0 = [], B0 = [];
31312
31312
  function yi(i0) {
31313
31313
  if (i0.samples > 0) {
31314
31314
  if (V0(i0) === !1) {
@@ -31327,7 +31327,7 @@ function WebGLTextures(v, e, r, o, w, W, E) {
31327
31327
  const bi = o.get($t[Ki]).__webglTexture;
31328
31328
  v.framebufferTexture2D(v.DRAW_FRAMEBUFFER, v.COLOR_ATTACHMENT0, v.TEXTURE_2D, bi, 0);
31329
31329
  }
31330
- v.blitFramebuffer(0, 0, u0, g0, 0, 0, u0, g0, P0, v.NEAREST), j === !0 && (D0.length = 0, U0.length = 0, D0.push(v.COLOR_ATTACHMENT0 + Ki), i0.depthBuffer && i0.resolveDepthBuffer === !1 && (D0.push(M0), U0.push(M0), v.invalidateFramebuffer(v.DRAW_FRAMEBUFFER, U0)), v.invalidateFramebuffer(v.READ_FRAMEBUFFER, D0));
31330
+ v.blitFramebuffer(0, 0, u0, g0, 0, 0, u0, g0, P0, v.NEAREST), j === !0 && (D0.length = 0, B0.length = 0, D0.push(v.COLOR_ATTACHMENT0 + Ki), i0.depthBuffer && i0.resolveDepthBuffer === !1 && (D0.push(M0), B0.push(M0), v.invalidateFramebuffer(v.DRAW_FRAMEBUFFER, B0)), v.invalidateFramebuffer(v.READ_FRAMEBUFFER, D0));
31331
31331
  }
31332
31332
  if (r.bindFramebuffer(v.READ_FRAMEBUFFER, null), r.bindFramebuffer(v.DRAW_FRAMEBUFFER, null), gi)
31333
31333
  for (let Ki = 0; Ki < $t.length; Ki++) {
@@ -31687,7 +31687,7 @@ class WebXRManager extends EventDispatcher {
31687
31687
  const Kt = new Vector3(), e0 = new Vector3();
31688
31688
  function l0(m0, v0, A0) {
31689
31689
  Kt.setFromMatrixPosition(v0.matrixWorld), e0.setFromMatrixPosition(A0.matrixWorld);
31690
- const Gi = Kt.distanceTo(e0), $0 = v0.projectionMatrix.elements, Ii = A0.projectionMatrix.elements, Ni = $0[14] / ($0[10] - 1), k0 = $0[14] / ($0[10] + 1), w0 = ($0[9] + 1) / $0[5], D0 = ($0[9] - 1) / $0[5], U0 = ($0[8] - 1) / $0[0], yi = (Ii[8] + 1) / Ii[0], s0 = Ni * U0, V0 = Ni * yi, T0 = Gi / (-U0 + yi), I0 = T0 * -U0;
31690
+ const Gi = Kt.distanceTo(e0), $0 = v0.projectionMatrix.elements, Ii = A0.projectionMatrix.elements, Ni = $0[14] / ($0[10] - 1), k0 = $0[14] / ($0[10] + 1), w0 = ($0[9] + 1) / $0[5], D0 = ($0[9] - 1) / $0[5], B0 = ($0[8] - 1) / $0[0], yi = (Ii[8] + 1) / Ii[0], s0 = Ni * B0, V0 = Ni * yi, T0 = Gi / (-B0 + yi), I0 = T0 * -B0;
31691
31691
  if (v0.matrixWorld.decompose(m0.position, m0.quaternion, m0.scale), m0.translateX(I0), m0.translateZ(T0), m0.matrixWorld.compose(m0.position, m0.quaternion, m0.scale), m0.matrixWorldInverse.copy(m0.matrixWorld).invert(), $0[10] === -1)
31692
31692
  m0.projectionMatrix.copy(v0.projectionMatrix), m0.projectionMatrixInverse.copy(v0.projectionMatrixInverse);
31693
31693
  else {
@@ -31748,8 +31748,8 @@ class WebXRManager extends EventDispatcher {
31748
31748
  yi.depthStencilTexture
31749
31749
  ), e.setRenderTarget(Gt));
31750
31750
  }
31751
- let U0 = It[k0];
31752
- U0 === void 0 && (U0 = new PerspectiveCamera(), U0.layers.enable(k0), U0.viewport = new Vector4(), It[k0] = U0), U0.matrix.fromArray(w0.transform.matrix), U0.matrix.decompose(U0.position, U0.quaternion, U0.scale), U0.projectionMatrix.fromArray(w0.projectionMatrix), U0.projectionMatrixInverse.copy(U0.projectionMatrix).invert(), U0.viewport.set(D0.x, D0.y, D0.width, D0.height), k0 === 0 && (Yt.matrix.copy(U0.matrix), Yt.matrix.decompose(Yt.position, Yt.quaternion, Yt.scale)), Gi === !0 && Yt.cameras.push(U0);
31751
+ let B0 = It[k0];
31752
+ B0 === void 0 && (B0 = new PerspectiveCamera(), B0.layers.enable(k0), B0.viewport = new Vector4(), It[k0] = B0), B0.matrix.fromArray(w0.transform.matrix), B0.matrix.decompose(B0.position, B0.quaternion, B0.scale), B0.projectionMatrix.fromArray(w0.projectionMatrix), B0.projectionMatrixInverse.copy(B0.projectionMatrix).invert(), B0.viewport.set(D0.x, D0.y, D0.width, D0.height), k0 === 0 && (Yt.matrix.copy(B0.matrix), Yt.matrix.decompose(Yt.position, Yt.quaternion, Yt.scale)), Gi === !0 && Yt.cameras.push(B0);
31753
31753
  }
31754
31754
  const $0 = w.enabledFeatures;
31755
31755
  if ($0 && $0.includes("depth-sensing") && w.depthUsage == "gpu-optimized" && xt) {
@@ -31764,8 +31764,8 @@ class WebXRManager extends EventDispatcher {
31764
31764
  if (w0) {
31765
31765
  let D0 = Fe[w0];
31766
31766
  D0 || (D0 = new ExternalTexture(), Fe[w0] = D0);
31767
- const U0 = Se.getCameraImage(w0);
31768
- D0.sourceTexture = U0;
31767
+ const B0 = Se.getCameraImage(w0);
31768
+ D0.sourceTexture = B0;
31769
31769
  }
31770
31770
  }
31771
31771
  }
@@ -32526,7 +32526,7 @@ class WebGLRenderer {
32526
32526
  const Gi = new Frustum();
32527
32527
  let $0 = !1, Ii = !1;
32528
32528
  const Ni = new Matrix4(), k0 = new Vector3(), w0 = new Vector4(), D0 = { background: null, fog: null, environment: null, overrideMaterial: null, isScene: !0 };
32529
- let U0 = !1;
32529
+ let B0 = !1;
32530
32530
  function yi() {
32531
32531
  return qt === null ? H0 : 1;
32532
32532
  }
@@ -32633,8 +32633,8 @@ class WebGLRenderer {
32633
32633
  o0 = bt.has(_0);
32634
32634
  }
32635
32635
  if (o0) {
32636
- const _0 = qt.texture.type, R0 = Fe.has(_0), E0 = xi.getClearColor(), B0 = xi.getClearAlpha(), F0 = E0.r, O0 = E0.g, q0 = E0.b;
32637
- R0 ? (Ue[0] = F0, Ue[1] = O0, Ue[2] = q0, Ue[3] = B0, s0.clearBufferuiv(s0.COLOR, 0, Ue)) : (mt[0] = F0, mt[1] = O0, mt[2] = q0, mt[3] = B0, s0.clearBufferiv(s0.COLOR, 0, mt));
32636
+ const _0 = qt.texture.type, R0 = Fe.has(_0), E0 = xi.getClearColor(), U0 = xi.getClearAlpha(), F0 = E0.r, O0 = E0.g, q0 = E0.b;
32637
+ R0 ? (Ue[0] = F0, Ue[1] = O0, Ue[2] = q0, Ue[3] = U0, s0.clearBufferuiv(s0.COLOR, 0, Ue)) : (mt[0] = F0, mt[1] = O0, mt[2] = q0, mt[3] = U0, s0.clearBufferiv(s0.COLOR, 0, mt));
32638
32638
  } else
32639
32639
  c0 |= s0.COLOR_BUFFER_BIT;
32640
32640
  }
@@ -32676,19 +32676,19 @@ class WebGLRenderer {
32676
32676
  r0 === null && (r0 = D0);
32677
32677
  const R0 = o0.isMesh && o0.matrixWorld.determinant() < 0, E0 = kt(Ht, r0, h0, c0, o0);
32678
32678
  C0.setMaterial(c0, R0);
32679
- let B0 = h0.index, F0 = 1;
32679
+ let U0 = h0.index, F0 = 1;
32680
32680
  if (c0.wireframe === !0) {
32681
- if (B0 = Li.getWireframeAttribute(h0), B0 === void 0) return;
32681
+ if (U0 = Li.getWireframeAttribute(h0), U0 === void 0) return;
32682
32682
  F0 = 2;
32683
32683
  }
32684
32684
  const O0 = h0.drawRange, q0 = h0.attributes.position;
32685
32685
  let Pi = O0.start * F0, ki = (O0.start + O0.count) * F0;
32686
- _0 !== null && (Pi = Math.max(Pi, _0.start * F0), ki = Math.min(ki, (_0.start + _0.count) * F0)), B0 !== null ? (Pi = Math.max(Pi, 0), ki = Math.min(ki, B0.count)) : q0 != null && (Pi = Math.max(Pi, 0), ki = Math.min(ki, q0.count));
32686
+ _0 !== null && (Pi = Math.max(Pi, _0.start * F0), ki = Math.min(ki, (_0.start + _0.count) * F0)), U0 !== null ? (Pi = Math.max(Pi, 0), ki = Math.min(ki, U0.count)) : q0 != null && (Pi = Math.max(Pi, 0), ki = Math.min(ki, q0.count));
32687
32687
  const Oi = ki - Pi;
32688
32688
  if (Oi < 0 || Oi === 1 / 0) return;
32689
- Wi.setup(o0, c0, E0, h0, B0);
32689
+ Wi.setup(o0, c0, E0, h0, U0);
32690
32690
  let Hi, Ei = f0;
32691
- if (B0 !== null && (Hi = M0.get(B0), Ei = Ri, Ei.setIndex(Hi)), o0.isMesh)
32691
+ if (U0 !== null && (Hi = M0.get(U0), Ei = Ri, Ei.setIndex(Hi)), o0.isMesh)
32692
32692
  c0.wireframe === !0 ? (C0.setLineWidth(c0.wireframeLinewidth * yi()), Ei.setMode(s0.LINES)) : Ei.setMode(s0.TRIANGLES);
32693
32693
  else if (o0.isLine) {
32694
32694
  let Vi = c0.linewidth;
@@ -32700,9 +32700,9 @@ class WebGLRenderer {
32700
32700
  else if (T0.get("WEBGL_multi_draw"))
32701
32701
  Ei.renderMultiDraw(o0._multiDrawStarts, o0._multiDrawCounts, o0._multiDrawCount);
32702
32702
  else {
32703
- const Vi = o0._multiDrawStarts, Yi = o0._multiDrawCounts, Ai = o0._multiDrawCount, Ui = B0 ? M0.get(B0).bytesPerElement : 1, ji = $t.get(c0).currentProgram.getUniforms();
32703
+ const Vi = o0._multiDrawStarts, Yi = o0._multiDrawCounts, Ai = o0._multiDrawCount, Bi = U0 ? M0.get(U0).bytesPerElement : 1, ji = $t.get(c0).currentProgram.getUniforms();
32704
32704
  for (let qi = 0; qi < Ai; qi++)
32705
- ji.setValue(s0, "_gl_DrawID", qi), Ei.render(Vi[qi] / Ui, Yi[qi]);
32705
+ ji.setValue(s0, "_gl_DrawID", qi), Ei.render(Vi[qi] / Bi, Yi[qi]);
32706
32706
  }
32707
32707
  else if (o0.isInstancedMesh)
32708
32708
  Ei.renderInstances(Pi, Oi, o0.count);
@@ -32774,24 +32774,24 @@ class WebGLRenderer {
32774
32774
  const R0 = Vt.xr.getDepthSensingMesh();
32775
32775
  R0 !== null && Tn(R0, r0, -1 / 0, Vt.sortObjects);
32776
32776
  }
32777
- Tn(Ht, r0, 0, Vt.sortObjects), Gt.finish(), Vt.sortObjects === !0 && Gt.sort(Q0, Zi), U0 = Ci.enabled === !1 || Ci.isPresenting === !1 || Ci.hasDepthSensing() === !1, U0 && xi.addToRenderList(Gt, Ht), this.info.render.frame++, $0 === !0 && wi.beginShadows();
32777
+ Tn(Ht, r0, 0, Vt.sortObjects), Gt.finish(), Vt.sortObjects === !0 && Gt.sort(Q0, Zi), B0 = Ci.enabled === !1 || Ci.isPresenting === !1 || Ci.hasDepthSensing() === !1, B0 && xi.addToRenderList(Gt, Ht), this.info.render.frame++, $0 === !0 && wi.beginShadows();
32778
32778
  const o0 = Lt.state.shadowsArray;
32779
32779
  if (zi.render(o0, Ht, r0), $0 === !0 && wi.endShadows(), this.info.autoReset === !0 && this.info.reset(), (c0 && Wt.hasRenderPass()) === !1) {
32780
32780
  const R0 = Gt.opaque, E0 = Gt.transmissive;
32781
32781
  if (Lt.setupLights(), r0.isArrayCamera) {
32782
- const B0 = r0.cameras;
32782
+ const U0 = r0.cameras;
32783
32783
  if (E0.length > 0)
32784
- for (let F0 = 0, O0 = B0.length; F0 < O0; F0++) {
32785
- const q0 = B0[F0];
32784
+ for (let F0 = 0, O0 = U0.length; F0 < O0; F0++) {
32785
+ const q0 = U0[F0];
32786
32786
  wn(R0, E0, Ht, q0);
32787
32787
  }
32788
- U0 && xi.render(Ht);
32789
- for (let F0 = 0, O0 = B0.length; F0 < O0; F0++) {
32790
- const q0 = B0[F0];
32788
+ B0 && xi.render(Ht);
32789
+ for (let F0 = 0, O0 = U0.length; F0 < O0; F0++) {
32790
+ const q0 = U0[F0];
32791
32791
  Zn(Gt, Ht, q0, q0.viewport);
32792
32792
  }
32793
32793
  } else
32794
- E0.length > 0 && wn(R0, E0, Ht, r0), U0 && xi.render(Ht), Zn(Gt, Ht, r0);
32794
+ E0.length > 0 && wn(R0, E0, Ht, r0), B0 && xi.render(Ht), Zn(Gt, Ht, r0);
32795
32795
  }
32796
32796
  qt !== null && Yt === 0 && (u0.updateMultisampleRenderTarget(qt), u0.updateRenderTargetMipmap(qt)), c0 && Wt.end(Vt), Ht.isScene === !0 && Ht.onAfterRender(Vt, Ht, r0), Wi.resetDefaultState(), t0 = -1, jt = null, Zt.pop(), Zt.length > 0 ? (Lt = Zt[Zt.length - 1], $0 === !0 && wi.setGlobalState(Vt.clippingPlanes, Lt.state.camera)) : Lt = null, Xt.pop(), Xt.length > 0 ? Gt = Xt[Xt.length - 1] : Gt = null;
32797
32797
  };
@@ -32813,9 +32813,9 @@ class WebGLRenderer {
32813
32813
  } else if ((Ht.isMesh || Ht.isLine || Ht.isPoints) && (!Ht.frustumCulled || Gi.intersectsObject(Ht))) {
32814
32814
  const R0 = gi.update(Ht), E0 = Ht.material;
32815
32815
  if (c0 && (Ht.boundingSphere !== void 0 ? (Ht.boundingSphere === null && Ht.computeBoundingSphere(), w0.copy(Ht.boundingSphere.center)) : (R0.boundingSphere === null && R0.computeBoundingSphere(), w0.copy(R0.boundingSphere.center)), w0.applyMatrix4(Ht.matrixWorld).applyMatrix4(Ni)), Array.isArray(E0)) {
32816
- const B0 = R0.groups;
32817
- for (let F0 = 0, O0 = B0.length; F0 < O0; F0++) {
32818
- const q0 = B0[F0], Pi = E0[q0.materialIndex];
32816
+ const U0 = R0.groups;
32817
+ for (let F0 = 0, O0 = U0.length; F0 < O0; F0++) {
32818
+ const q0 = U0[F0], Pi = E0[q0.materialIndex];
32819
32819
  Pi && Pi.visible && Gt.push(Ht, R0, Pi, h0, w0.z, q0);
32820
32820
  }
32821
32821
  } else E0.visible && Gt.push(Ht, R0, E0, h0, w0.z, null);
@@ -32847,8 +32847,8 @@ class WebGLRenderer {
32847
32847
  }
32848
32848
  const _0 = Lt.state.transmissionRenderTarget[c0.id], R0 = c0.viewport || Nt;
32849
32849
  _0.setSize(R0.z * Vt.transmissionResolutionScale, R0.w * Vt.transmissionResolutionScale);
32850
- const E0 = Vt.getRenderTarget(), B0 = Vt.getActiveCubeFace(), F0 = Vt.getActiveMipmapLevel();
32851
- Vt.setRenderTarget(_0), Vt.getClearColor(e0), l0 = Vt.getClearAlpha(), l0 < 1 && Vt.setClearColor(16777215, 0.5), Vt.clear(), U0 && xi.render(h0);
32850
+ const E0 = Vt.getRenderTarget(), U0 = Vt.getActiveCubeFace(), F0 = Vt.getActiveMipmapLevel();
32851
+ Vt.setRenderTarget(_0), Vt.getClearColor(e0), l0 = Vt.getClearAlpha(), l0 < 1 && Vt.setClearColor(16777215, 0.5), Vt.clear(), B0 && xi.render(h0);
32852
32852
  const O0 = Vt.toneMapping;
32853
32853
  Vt.toneMapping = NoToneMapping;
32854
32854
  const q0 = c0.viewport;
@@ -32857,20 +32857,20 @@ class WebGLRenderer {
32857
32857
  for (let ki = 0, Oi = r0.length; ki < Oi; ki++) {
32858
32858
  const Hi = r0[ki], { object: Ei, geometry: Vi, material: Yi, group: Ai } = Hi;
32859
32859
  if (Yi.side === DoubleSide && Ei.layers.test(c0.layers)) {
32860
- const Ui = Yi.side;
32861
- Yi.side = BackSide, Yi.needsUpdate = !0, Cn(Ei, h0, c0, Vi, Yi, Ai), Yi.side = Ui, Yi.needsUpdate = !0, Pi = !0;
32860
+ const Bi = Yi.side;
32861
+ Yi.side = BackSide, Yi.needsUpdate = !0, Cn(Ei, h0, c0, Vi, Yi, Ai), Yi.side = Bi, Yi.needsUpdate = !0, Pi = !0;
32862
32862
  }
32863
32863
  }
32864
32864
  Pi === !0 && (u0.updateMultisampleRenderTarget(_0), u0.updateRenderTargetMipmap(_0));
32865
32865
  }
32866
- Vt.setRenderTarget(E0, B0, F0), Vt.setClearColor(e0, l0), q0 !== void 0 && (c0.viewport = q0), Vt.toneMapping = O0;
32866
+ Vt.setRenderTarget(E0, U0, F0), Vt.setClearColor(e0, l0), q0 !== void 0 && (c0.viewport = q0), Vt.toneMapping = O0;
32867
32867
  }
32868
32868
  function yn(Ht, r0, h0) {
32869
32869
  const c0 = r0.isScene === !0 ? r0.overrideMaterial : null;
32870
32870
  for (let o0 = 0, _0 = Ht.length; o0 < _0; o0++) {
32871
- const R0 = Ht[o0], { object: E0, geometry: B0, group: F0 } = R0;
32871
+ const R0 = Ht[o0], { object: E0, geometry: U0, group: F0 } = R0;
32872
32872
  let O0 = R0.material;
32873
- O0.allowOverride === !0 && c0 !== null && (O0 = c0), E0.layers.test(h0.layers) && Cn(E0, r0, h0, B0, O0, F0);
32873
+ O0.allowOverride === !0 && c0 !== null && (O0 = c0), E0.layers.test(h0.layers) && Cn(E0, r0, h0, U0, O0, F0);
32874
32874
  }
32875
32875
  }
32876
32876
  function Cn(Ht, r0, h0, c0, o0, _0) {
@@ -32878,15 +32878,15 @@ class WebGLRenderer {
32878
32878
  }
32879
32879
  function xn(Ht, r0, h0) {
32880
32880
  r0.isScene !== !0 && (r0 = D0);
32881
- const c0 = $t.get(Ht), o0 = Lt.state.lights, _0 = Lt.state.shadowsArray, R0 = o0.state.version, E0 = Ti.getParameters(Ht, o0.state, _0, r0, h0), B0 = Ti.getProgramCacheKey(E0);
32881
+ const c0 = $t.get(Ht), o0 = Lt.state.lights, _0 = Lt.state.shadowsArray, R0 = o0.state.version, E0 = Ti.getParameters(Ht, o0.state, _0, r0, h0), U0 = Ti.getProgramCacheKey(E0);
32882
32882
  let F0 = c0.programs;
32883
32883
  c0.environment = Ht.isMeshStandardMaterial ? r0.environment : null, c0.fog = r0.fog, c0.envMap = (Ht.isMeshStandardMaterial ? P0 : g0).get(Ht.envMap || c0.environment), c0.envMapRotation = c0.environment !== null && Ht.envMap === null ? r0.environmentRotation : Ht.envMapRotation, F0 === void 0 && (Ht.addEventListener("dispose", cn), F0 = /* @__PURE__ */ new Map(), c0.programs = F0);
32884
- let O0 = F0.get(B0);
32884
+ let O0 = F0.get(U0);
32885
32885
  if (O0 !== void 0) {
32886
32886
  if (c0.currentProgram === O0 && c0.lightsStateVersion === R0)
32887
32887
  return un(Ht, E0), O0;
32888
32888
  } else
32889
- E0.uniforms = Ti.getUniforms(Ht), Ht.onBeforeCompile(E0, Vt), O0 = Ti.acquireProgram(E0, B0), F0.set(B0, O0), c0.uniforms = E0.uniforms;
32889
+ E0.uniforms = Ti.getUniforms(Ht), Ht.onBeforeCompile(E0, Vt), O0 = Ti.acquireProgram(E0, U0), F0.set(U0, O0), c0.uniforms = E0.uniforms;
32890
32890
  const q0 = c0.uniforms;
32891
32891
  return (!Ht.isShaderMaterial && !Ht.isRawShaderMaterial || Ht.clipping === !0) && (q0.clippingPlanes = wi.uniform), un(Ht, E0), c0.needsLights = d0(Ht), c0.lightsStateVersion = R0, c0.needsLights && (q0.ambientLightColor.value = o0.state.ambient, q0.lightProbe.value = o0.state.probe, q0.directionalLights.value = o0.state.directional, q0.directionalLightShadows.value = o0.state.directionalShadow, q0.spotLights.value = o0.state.spot, q0.spotLightShadows.value = o0.state.spotShadow, q0.rectAreaLights.value = o0.state.rectArea, q0.ltc_1.value = o0.state.rectAreaLTC1, q0.ltc_2.value = o0.state.rectAreaLTC2, q0.pointLights.value = o0.state.point, q0.pointLightShadows.value = o0.state.pointShadow, q0.hemisphereLights.value = o0.state.hemi, q0.directionalShadowMap.value = o0.state.directionalShadowMap, q0.directionalShadowMatrix.value = o0.state.directionalShadowMatrix, q0.spotShadowMap.value = o0.state.spotShadowMap, q0.spotLightMatrix.value = o0.state.spotLightMatrix, q0.spotLightMap.value = o0.state.spotLightMap, q0.pointShadowMap.value = o0.state.pointShadowMap, q0.pointShadowMatrix.value = o0.state.pointShadowMatrix), c0.currentProgram = O0, c0.uniformsList = null, O0;
32892
32892
  }
@@ -32903,7 +32903,7 @@ class WebGLRenderer {
32903
32903
  }
32904
32904
  function kt(Ht, r0, h0, c0, o0) {
32905
32905
  r0.isScene !== !0 && (r0 = D0), u0.resetTextureUnits();
32906
- const _0 = r0.fog, R0 = c0.isMeshStandardMaterial ? r0.environment : null, E0 = qt === null ? Vt.outputColorSpace : qt.isXRRenderTarget === !0 ? qt.texture.colorSpace : LinearSRGBColorSpace, B0 = (c0.isMeshStandardMaterial ? P0 : g0).get(c0.envMap || R0), F0 = c0.vertexColors === !0 && !!h0.attributes.color && h0.attributes.color.itemSize === 4, O0 = !!h0.attributes.tangent && (!!c0.normalMap || c0.anisotropy > 0), q0 = !!h0.morphAttributes.position, Pi = !!h0.morphAttributes.normal, ki = !!h0.morphAttributes.color;
32906
+ const _0 = r0.fog, R0 = c0.isMeshStandardMaterial ? r0.environment : null, E0 = qt === null ? Vt.outputColorSpace : qt.isXRRenderTarget === !0 ? qt.texture.colorSpace : LinearSRGBColorSpace, U0 = (c0.isMeshStandardMaterial ? P0 : g0).get(c0.envMap || R0), F0 = c0.vertexColors === !0 && !!h0.attributes.color && h0.attributes.color.itemSize === 4, O0 = !!h0.attributes.tangent && (!!c0.normalMap || c0.anisotropy > 0), q0 = !!h0.morphAttributes.position, Pi = !!h0.morphAttributes.normal, ki = !!h0.morphAttributes.color;
32907
32907
  let Oi = NoToneMapping;
32908
32908
  c0.toneMapped && (qt === null || qt.isXRRenderTarget === !0) && (Oi = Vt.toneMapping);
32909
32909
  const Hi = h0.morphAttributes.position || h0.morphAttributes.normal || h0.morphAttributes.color, Ei = Hi !== void 0 ? Hi.length : 0, Vi = $t.get(c0), Yi = Lt.state.lights;
@@ -32912,12 +32912,12 @@ class WebGLRenderer {
32912
32912
  wi.setState(c0, Ht, on);
32913
32913
  }
32914
32914
  let Ai = !1;
32915
- c0.version === Vi.__version ? (Vi.needsLights && Vi.lightsStateVersion !== Yi.state.version || Vi.outputColorSpace !== E0 || o0.isBatchedMesh && Vi.batching === !1 || !o0.isBatchedMesh && Vi.batching === !0 || o0.isBatchedMesh && Vi.batchingColor === !0 && o0.colorTexture === null || o0.isBatchedMesh && Vi.batchingColor === !1 && o0.colorTexture !== null || o0.isInstancedMesh && Vi.instancing === !1 || !o0.isInstancedMesh && Vi.instancing === !0 || o0.isSkinnedMesh && Vi.skinning === !1 || !o0.isSkinnedMesh && Vi.skinning === !0 || o0.isInstancedMesh && Vi.instancingColor === !0 && o0.instanceColor === null || o0.isInstancedMesh && Vi.instancingColor === !1 && o0.instanceColor !== null || o0.isInstancedMesh && Vi.instancingMorph === !0 && o0.morphTexture === null || o0.isInstancedMesh && Vi.instancingMorph === !1 && o0.morphTexture !== null || Vi.envMap !== B0 || c0.fog === !0 && Vi.fog !== _0 || Vi.numClippingPlanes !== void 0 && (Vi.numClippingPlanes !== wi.numPlanes || Vi.numIntersection !== wi.numIntersection) || Vi.vertexAlphas !== F0 || Vi.vertexTangents !== O0 || Vi.morphTargets !== q0 || Vi.morphNormals !== Pi || Vi.morphColors !== ki || Vi.toneMapping !== Oi || Vi.morphTargetsCount !== Ei) && (Ai = !0) : (Ai = !0, Vi.__version = c0.version);
32916
- let Ui = Vi.currentProgram;
32917
- Ai === !0 && (Ui = xn(c0, r0, o0));
32915
+ c0.version === Vi.__version ? (Vi.needsLights && Vi.lightsStateVersion !== Yi.state.version || Vi.outputColorSpace !== E0 || o0.isBatchedMesh && Vi.batching === !1 || !o0.isBatchedMesh && Vi.batching === !0 || o0.isBatchedMesh && Vi.batchingColor === !0 && o0.colorTexture === null || o0.isBatchedMesh && Vi.batchingColor === !1 && o0.colorTexture !== null || o0.isInstancedMesh && Vi.instancing === !1 || !o0.isInstancedMesh && Vi.instancing === !0 || o0.isSkinnedMesh && Vi.skinning === !1 || !o0.isSkinnedMesh && Vi.skinning === !0 || o0.isInstancedMesh && Vi.instancingColor === !0 && o0.instanceColor === null || o0.isInstancedMesh && Vi.instancingColor === !1 && o0.instanceColor !== null || o0.isInstancedMesh && Vi.instancingMorph === !0 && o0.morphTexture === null || o0.isInstancedMesh && Vi.instancingMorph === !1 && o0.morphTexture !== null || Vi.envMap !== U0 || c0.fog === !0 && Vi.fog !== _0 || Vi.numClippingPlanes !== void 0 && (Vi.numClippingPlanes !== wi.numPlanes || Vi.numIntersection !== wi.numIntersection) || Vi.vertexAlphas !== F0 || Vi.vertexTangents !== O0 || Vi.morphTargets !== q0 || Vi.morphNormals !== Pi || Vi.morphColors !== ki || Vi.toneMapping !== Oi || Vi.morphTargetsCount !== Ei) && (Ai = !0) : (Ai = !0, Vi.__version = c0.version);
32916
+ let Bi = Vi.currentProgram;
32917
+ Ai === !0 && (Bi = xn(c0, r0, o0));
32918
32918
  let ji = !1, qi = !1, pn = !1;
32919
- const Ji = Ui.getUniforms(), nn = Vi.uniforms;
32920
- if (C0.useProgram(Ui.program) && (ji = !0, qi = !0, pn = !0), c0.id !== t0 && (t0 = c0.id, qi = !0), ji || jt !== Ht) {
32919
+ const Ji = Bi.getUniforms(), nn = Vi.uniforms;
32920
+ if (C0.useProgram(Bi.program) && (ji = !0, qi = !0, pn = !0), c0.id !== t0 && (t0 = c0.id, qi = !0), ji || jt !== Ht) {
32921
32921
  C0.buffers.depth.getReversed() && Ht.reversedDepth !== !0 && (Ht._reversedDepth = !0, Ht.updateProjectionMatrix()), Ji.setValue(s0, "projectionMatrix", Ht.projectionMatrix), Ji.setValue(s0, "viewMatrix", Ht.matrixWorldInverse);
32922
32922
  const ln = Ji.map.cameraPosition;
32923
32923
  ln !== void 0 && ln.setValue(s0, k0.setFromMatrixPosition(Ht.matrixWorld)), I0.logarithmicDepthBuffer && Ji.setValue(
@@ -32933,14 +32933,14 @@ class WebGLRenderer {
32933
32933
  }
32934
32934
  o0.isBatchedMesh && (Ji.setOptional(s0, o0, "batchingTexture"), Ji.setValue(s0, "batchingTexture", o0._matricesTexture, u0), Ji.setOptional(s0, o0, "batchingIdTexture"), Ji.setValue(s0, "batchingIdTexture", o0._indirectTexture, u0), Ji.setOptional(s0, o0, "batchingColorTexture"), o0._colorsTexture !== null && Ji.setValue(s0, "batchingColorTexture", o0._colorsTexture, u0));
32935
32935
  const hn = h0.morphAttributes;
32936
- if ((hn.position !== void 0 || hn.normal !== void 0 || hn.color !== void 0) && Fi.update(o0, h0, Ui), (qi || Vi.receiveShadow !== o0.receiveShadow) && (Vi.receiveShadow = o0.receiveShadow, Ji.setValue(s0, "receiveShadow", o0.receiveShadow)), c0.isMeshGouraudMaterial && c0.envMap !== null && (nn.envMap.value = B0, nn.flipEnvMap.value = B0.isCubeTexture && B0.isRenderTargetTexture === !1 ? -1 : 1), c0.isMeshStandardMaterial && c0.envMap === null && r0.environment !== null && (nn.envMapIntensity.value = r0.environmentIntensity), nn.dfgLUT !== void 0 && (nn.dfgLUT.value = getDFGLUT()), qi && (Ji.setValue(s0, "toneMappingExposure", Vt.toneMappingExposure), Vi.needsLights && n0(nn, pn), _0 && c0.fog === !0 && Ki.refreshFogUniforms(nn, _0), Ki.refreshMaterialUniforms(nn, c0, H0, L0, Lt.state.transmissionRenderTarget[Ht.id]), WebGLUniforms.upload(s0, mn(Vi), nn, u0)), c0.isShaderMaterial && c0.uniformsNeedUpdate === !0 && (WebGLUniforms.upload(s0, mn(Vi), nn, u0), c0.uniformsNeedUpdate = !1), c0.isSpriteMaterial && Ji.setValue(s0, "center", o0.center), Ji.setValue(s0, "modelViewMatrix", o0.modelViewMatrix), Ji.setValue(s0, "normalMatrix", o0.normalMatrix), Ji.setValue(s0, "modelMatrix", o0.matrixWorld), c0.isShaderMaterial || c0.isRawShaderMaterial) {
32936
+ if ((hn.position !== void 0 || hn.normal !== void 0 || hn.color !== void 0) && Fi.update(o0, h0, Bi), (qi || Vi.receiveShadow !== o0.receiveShadow) && (Vi.receiveShadow = o0.receiveShadow, Ji.setValue(s0, "receiveShadow", o0.receiveShadow)), c0.isMeshGouraudMaterial && c0.envMap !== null && (nn.envMap.value = U0, nn.flipEnvMap.value = U0.isCubeTexture && U0.isRenderTargetTexture === !1 ? -1 : 1), c0.isMeshStandardMaterial && c0.envMap === null && r0.environment !== null && (nn.envMapIntensity.value = r0.environmentIntensity), nn.dfgLUT !== void 0 && (nn.dfgLUT.value = getDFGLUT()), qi && (Ji.setValue(s0, "toneMappingExposure", Vt.toneMappingExposure), Vi.needsLights && n0(nn, pn), _0 && c0.fog === !0 && Ki.refreshFogUniforms(nn, _0), Ki.refreshMaterialUniforms(nn, c0, H0, L0, Lt.state.transmissionRenderTarget[Ht.id]), WebGLUniforms.upload(s0, mn(Vi), nn, u0)), c0.isShaderMaterial && c0.uniformsNeedUpdate === !0 && (WebGLUniforms.upload(s0, mn(Vi), nn, u0), c0.uniformsNeedUpdate = !1), c0.isSpriteMaterial && Ji.setValue(s0, "center", o0.center), Ji.setValue(s0, "modelViewMatrix", o0.modelViewMatrix), Ji.setValue(s0, "normalMatrix", o0.normalMatrix), Ji.setValue(s0, "modelMatrix", o0.matrixWorld), c0.isShaderMaterial || c0.isRawShaderMaterial) {
32937
32937
  const on = c0.uniformsGroups;
32938
32938
  for (let ln = 0, En = on.length; ln < En; ln++) {
32939
32939
  const gn = on[ln];
32940
- vi.update(gn, Ui), vi.bind(gn, Ui);
32940
+ vi.update(gn, Bi), vi.bind(gn, Bi);
32941
32941
  }
32942
32942
  }
32943
- return Ui;
32943
+ return Bi;
32944
32944
  }
32945
32945
  function n0(Ht, r0) {
32946
32946
  Ht.ambientLightColor.needsUpdate = r0, Ht.lightProbe.needsUpdate = r0, Ht.directionalLights.needsUpdate = r0, Ht.directionalLightShadows.needsUpdate = r0, Ht.pointLights.needsUpdate = r0, Ht.pointLightShadows.needsUpdate = r0, Ht.spotLights.needsUpdate = r0, Ht.spotLightShadows.needsUpdate = r0, Ht.rectAreaLights.needsUpdate = r0, Ht.hemisphereLights.needsUpdate = r0;
@@ -32982,8 +32982,8 @@ class WebGLRenderer {
32982
32982
  u0.setupDepthRenderbuffer(Ht);
32983
32983
  }
32984
32984
  }
32985
- const B0 = Ht.texture;
32986
- (B0.isData3DTexture || B0.isDataArrayTexture || B0.isCompressedArrayTexture) && (_0 = !0);
32985
+ const U0 = Ht.texture;
32986
+ (U0.isData3DTexture || U0.isDataArrayTexture || U0.isCompressedArrayTexture) && (_0 = !0);
32987
32987
  const F0 = $t.get(Ht).__webglFramebuffer;
32988
32988
  Ht.isWebGLCubeRenderTarget ? (Array.isArray(F0[r0]) ? c0 = F0[r0][h0] : c0 = F0[r0], o0 = !0) : Ht.samples > 0 && u0.useMultisampledRTT(Ht) === !1 ? c0 = $t.get(Ht).__webglMultisampledFramebuffer : Array.isArray(F0) ? c0 = F0[h0] : c0 = F0, Nt.copy(Ht.viewport), Ft.copy(Ht.scissor), Kt = Ht.scissorTest;
32989
32989
  } else
@@ -32993,9 +32993,9 @@ class WebGLRenderer {
32993
32993
  s0.framebufferTexture2D(s0.FRAMEBUFFER, s0.COLOR_ATTACHMENT0, s0.TEXTURE_CUBE_MAP_POSITIVE_X + r0, E0.__webglTexture, h0);
32994
32994
  } else if (_0) {
32995
32995
  const E0 = r0;
32996
- for (let B0 = 0; B0 < Ht.textures.length; B0++) {
32997
- const F0 = $t.get(Ht.textures[B0]);
32998
- s0.framebufferTextureLayer(s0.FRAMEBUFFER, s0.COLOR_ATTACHMENT0 + B0, F0.__webglTexture, h0, E0);
32996
+ for (let U0 = 0; U0 < Ht.textures.length; U0++) {
32997
+ const F0 = $t.get(Ht.textures[U0]);
32998
+ s0.framebufferTextureLayer(s0.FRAMEBUFFER, s0.COLOR_ATTACHMENT0 + U0, F0.__webglTexture, h0, E0);
32999
32999
  }
33000
33000
  } else if (Ht !== null && h0 !== 0) {
33001
33001
  const E0 = $t.get(Ht.texture);
@@ -33007,9 +33007,9 @@ class WebGLRenderer {
33007
33007
  error$1("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
33008
33008
  return;
33009
33009
  }
33010
- let B0 = $t.get(Ht).__webglFramebuffer;
33011
- if (Ht.isWebGLCubeRenderTarget && R0 !== void 0 && (B0 = B0[R0]), B0) {
33012
- C0.bindFramebuffer(s0.FRAMEBUFFER, B0);
33010
+ let U0 = $t.get(Ht).__webglFramebuffer;
33011
+ if (Ht.isWebGLCubeRenderTarget && R0 !== void 0 && (U0 = U0[R0]), U0) {
33012
+ C0.bindFramebuffer(s0.FRAMEBUFFER, U0);
33013
33013
  try {
33014
33014
  const F0 = Ht.textures[E0], O0 = F0.format, q0 = F0.type;
33015
33015
  if (!I0.textureFormatReadable(O0)) {
@@ -33030,10 +33030,10 @@ class WebGLRenderer {
33030
33030
  return N0(this, null, function* () {
33031
33031
  if (!(Ht && Ht.isWebGLRenderTarget))
33032
33032
  throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
33033
- let B0 = $t.get(Ht).__webglFramebuffer;
33034
- if (Ht.isWebGLCubeRenderTarget && R0 !== void 0 && (B0 = B0[R0]), B0)
33033
+ let U0 = $t.get(Ht).__webglFramebuffer;
33034
+ if (Ht.isWebGLCubeRenderTarget && R0 !== void 0 && (U0 = U0[R0]), U0)
33035
33035
  if (r0 >= 0 && r0 <= Ht.width - c0 && h0 >= 0 && h0 <= Ht.height - o0) {
33036
- C0.bindFramebuffer(s0.FRAMEBUFFER, B0);
33036
+ C0.bindFramebuffer(s0.FRAMEBUFFER, U0);
33037
33037
  const F0 = Ht.textures[E0], O0 = F0.format, q0 = F0.type;
33038
33038
  if (!I0.textureFormatReadable(O0))
33039
33039
  throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");
@@ -33055,36 +33055,36 @@ class WebGLRenderer {
33055
33055
  const K0 = s0.createFramebuffer(), Mi = s0.createFramebuffer();
33056
33056
  this.copyTextureToTexture = function(Ht, r0, h0 = null, c0 = null, o0 = 0, _0 = null) {
33057
33057
  _0 === null && (o0 !== 0 ? (warnOnce("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."), _0 = o0, o0 = 0) : _0 = 0);
33058
- let R0, E0, B0, F0, O0, q0, Pi, ki, Oi;
33058
+ let R0, E0, U0, F0, O0, q0, Pi, ki, Oi;
33059
33059
  const Hi = Ht.isCompressedTexture ? Ht.mipmaps[_0] : Ht.image;
33060
33060
  if (h0 !== null)
33061
- R0 = h0.max.x - h0.min.x, E0 = h0.max.y - h0.min.y, B0 = h0.isBox3 ? h0.max.z - h0.min.z : 1, F0 = h0.min.x, O0 = h0.min.y, q0 = h0.isBox3 ? h0.min.z : 0;
33061
+ R0 = h0.max.x - h0.min.x, E0 = h0.max.y - h0.min.y, U0 = h0.isBox3 ? h0.max.z - h0.min.z : 1, F0 = h0.min.x, O0 = h0.min.y, q0 = h0.isBox3 ? h0.min.z : 0;
33062
33062
  else {
33063
33063
  const hn = Math.pow(2, -o0);
33064
- R0 = Math.floor(Hi.width * hn), E0 = Math.floor(Hi.height * hn), Ht.isDataArrayTexture ? B0 = Hi.depth : Ht.isData3DTexture ? B0 = Math.floor(Hi.depth * hn) : B0 = 1, F0 = 0, O0 = 0, q0 = 0;
33064
+ R0 = Math.floor(Hi.width * hn), E0 = Math.floor(Hi.height * hn), Ht.isDataArrayTexture ? U0 = Hi.depth : Ht.isData3DTexture ? U0 = Math.floor(Hi.depth * hn) : U0 = 1, F0 = 0, O0 = 0, q0 = 0;
33065
33065
  }
33066
33066
  c0 !== null ? (Pi = c0.x, ki = c0.y, Oi = c0.z) : (Pi = 0, ki = 0, Oi = 0);
33067
33067
  const Ei = G0.convert(r0.format), Vi = G0.convert(r0.type);
33068
33068
  let Yi;
33069
33069
  r0.isData3DTexture ? (u0.setTexture3D(r0, 0), Yi = s0.TEXTURE_3D) : r0.isDataArrayTexture || r0.isCompressedArrayTexture ? (u0.setTexture2DArray(r0, 0), Yi = s0.TEXTURE_2D_ARRAY) : (u0.setTexture2D(r0, 0), Yi = s0.TEXTURE_2D), s0.pixelStorei(s0.UNPACK_FLIP_Y_WEBGL, r0.flipY), s0.pixelStorei(s0.UNPACK_PREMULTIPLY_ALPHA_WEBGL, r0.premultiplyAlpha), s0.pixelStorei(s0.UNPACK_ALIGNMENT, r0.unpackAlignment);
33070
- const Ai = s0.getParameter(s0.UNPACK_ROW_LENGTH), Ui = s0.getParameter(s0.UNPACK_IMAGE_HEIGHT), ji = s0.getParameter(s0.UNPACK_SKIP_PIXELS), qi = s0.getParameter(s0.UNPACK_SKIP_ROWS), pn = s0.getParameter(s0.UNPACK_SKIP_IMAGES);
33070
+ const Ai = s0.getParameter(s0.UNPACK_ROW_LENGTH), Bi = s0.getParameter(s0.UNPACK_IMAGE_HEIGHT), ji = s0.getParameter(s0.UNPACK_SKIP_PIXELS), qi = s0.getParameter(s0.UNPACK_SKIP_ROWS), pn = s0.getParameter(s0.UNPACK_SKIP_IMAGES);
33071
33071
  s0.pixelStorei(s0.UNPACK_ROW_LENGTH, Hi.width), s0.pixelStorei(s0.UNPACK_IMAGE_HEIGHT, Hi.height), s0.pixelStorei(s0.UNPACK_SKIP_PIXELS, F0), s0.pixelStorei(s0.UNPACK_SKIP_ROWS, O0), s0.pixelStorei(s0.UNPACK_SKIP_IMAGES, q0);
33072
33072
  const Ji = Ht.isDataArrayTexture || Ht.isData3DTexture, nn = r0.isDataArrayTexture || r0.isData3DTexture;
33073
33073
  if (Ht.isDepthTexture) {
33074
33074
  const hn = $t.get(Ht), on = $t.get(r0), ln = $t.get(hn.__renderTarget), En = $t.get(on.__renderTarget);
33075
33075
  C0.bindFramebuffer(s0.READ_FRAMEBUFFER, ln.__webglFramebuffer), C0.bindFramebuffer(s0.DRAW_FRAMEBUFFER, En.__webglFramebuffer);
33076
- for (let gn = 0; gn < B0; gn++)
33076
+ for (let gn = 0; gn < U0; gn++)
33077
33077
  Ji && (s0.framebufferTextureLayer(s0.READ_FRAMEBUFFER, s0.COLOR_ATTACHMENT0, $t.get(Ht).__webglTexture, o0, q0 + gn), s0.framebufferTextureLayer(s0.DRAW_FRAMEBUFFER, s0.COLOR_ATTACHMENT0, $t.get(r0).__webglTexture, _0, Oi + gn)), s0.blitFramebuffer(F0, O0, R0, E0, Pi, ki, R0, E0, s0.DEPTH_BUFFER_BIT, s0.NEAREST);
33078
33078
  C0.bindFramebuffer(s0.READ_FRAMEBUFFER, null), C0.bindFramebuffer(s0.DRAW_FRAMEBUFFER, null);
33079
33079
  } else if (o0 !== 0 || Ht.isRenderTargetTexture || $t.has(Ht)) {
33080
33080
  const hn = $t.get(Ht), on = $t.get(r0);
33081
33081
  C0.bindFramebuffer(s0.READ_FRAMEBUFFER, K0), C0.bindFramebuffer(s0.DRAW_FRAMEBUFFER, Mi);
33082
- for (let ln = 0; ln < B0; ln++)
33082
+ for (let ln = 0; ln < U0; ln++)
33083
33083
  Ji ? s0.framebufferTextureLayer(s0.READ_FRAMEBUFFER, s0.COLOR_ATTACHMENT0, hn.__webglTexture, o0, q0 + ln) : s0.framebufferTexture2D(s0.READ_FRAMEBUFFER, s0.COLOR_ATTACHMENT0, s0.TEXTURE_2D, hn.__webglTexture, o0), nn ? s0.framebufferTextureLayer(s0.DRAW_FRAMEBUFFER, s0.COLOR_ATTACHMENT0, on.__webglTexture, _0, Oi + ln) : s0.framebufferTexture2D(s0.DRAW_FRAMEBUFFER, s0.COLOR_ATTACHMENT0, s0.TEXTURE_2D, on.__webglTexture, _0), o0 !== 0 ? s0.blitFramebuffer(F0, O0, R0, E0, Pi, ki, R0, E0, s0.COLOR_BUFFER_BIT, s0.NEAREST) : nn ? s0.copyTexSubImage3D(Yi, _0, Pi, ki, Oi + ln, F0, O0, R0, E0) : s0.copyTexSubImage2D(Yi, _0, Pi, ki, F0, O0, R0, E0);
33084
33084
  C0.bindFramebuffer(s0.READ_FRAMEBUFFER, null), C0.bindFramebuffer(s0.DRAW_FRAMEBUFFER, null);
33085
33085
  } else
33086
- nn ? Ht.isDataTexture || Ht.isData3DTexture ? s0.texSubImage3D(Yi, _0, Pi, ki, Oi, R0, E0, B0, Ei, Vi, Hi.data) : r0.isCompressedArrayTexture ? s0.compressedTexSubImage3D(Yi, _0, Pi, ki, Oi, R0, E0, B0, Ei, Hi.data) : s0.texSubImage3D(Yi, _0, Pi, ki, Oi, R0, E0, B0, Ei, Vi, Hi) : Ht.isDataTexture ? s0.texSubImage2D(s0.TEXTURE_2D, _0, Pi, ki, R0, E0, Ei, Vi, Hi.data) : Ht.isCompressedTexture ? s0.compressedTexSubImage2D(s0.TEXTURE_2D, _0, Pi, ki, Hi.width, Hi.height, Ei, Hi.data) : s0.texSubImage2D(s0.TEXTURE_2D, _0, Pi, ki, R0, E0, Ei, Vi, Hi);
33087
- s0.pixelStorei(s0.UNPACK_ROW_LENGTH, Ai), s0.pixelStorei(s0.UNPACK_IMAGE_HEIGHT, Ui), s0.pixelStorei(s0.UNPACK_SKIP_PIXELS, ji), s0.pixelStorei(s0.UNPACK_SKIP_ROWS, qi), s0.pixelStorei(s0.UNPACK_SKIP_IMAGES, pn), _0 === 0 && r0.generateMipmaps && s0.generateMipmap(Yi), C0.unbindTexture();
33086
+ nn ? Ht.isDataTexture || Ht.isData3DTexture ? s0.texSubImage3D(Yi, _0, Pi, ki, Oi, R0, E0, U0, Ei, Vi, Hi.data) : r0.isCompressedArrayTexture ? s0.compressedTexSubImage3D(Yi, _0, Pi, ki, Oi, R0, E0, U0, Ei, Hi.data) : s0.texSubImage3D(Yi, _0, Pi, ki, Oi, R0, E0, U0, Ei, Vi, Hi) : Ht.isDataTexture ? s0.texSubImage2D(s0.TEXTURE_2D, _0, Pi, ki, R0, E0, Ei, Vi, Hi.data) : Ht.isCompressedTexture ? s0.compressedTexSubImage2D(s0.TEXTURE_2D, _0, Pi, ki, Hi.width, Hi.height, Ei, Hi.data) : s0.texSubImage2D(s0.TEXTURE_2D, _0, Pi, ki, R0, E0, Ei, Vi, Hi);
33087
+ s0.pixelStorei(s0.UNPACK_ROW_LENGTH, Ai), s0.pixelStorei(s0.UNPACK_IMAGE_HEIGHT, Bi), s0.pixelStorei(s0.UNPACK_SKIP_PIXELS, ji), s0.pixelStorei(s0.UNPACK_SKIP_ROWS, qi), s0.pixelStorei(s0.UNPACK_SKIP_IMAGES, pn), _0 === 0 && r0.generateMipmaps && s0.generateMipmap(Yi), C0.unbindTexture();
33088
33088
  }, this.initRenderTarget = function(Ht) {
33089
33089
  $t.get(Ht).__webglFramebuffer === void 0 && u0.setupRenderTarget(Ht);
33090
33090
  }, this.initTexture = function(Ht) {
@@ -40265,7 +40265,7 @@ class MeshBVH {
40265
40265
  setIndex: !0,
40266
40266
  indirect: !!e.indirectBuffer
40267
40267
  }, o);
40268
- const { index: w, roots: W, indirectBuffer: E } = e, O = new MeshBVH(r, Bi(J0({}, o), { [SKIP_GENERATION]: !0 }));
40268
+ const { index: w, roots: W, indirectBuffer: E } = e, O = new MeshBVH(r, Ui(J0({}, o), { [SKIP_GENERATION]: !0 }));
40269
40269
  if (O._roots = W, O._indirectBuffer = E || null, o.setIndex) {
40270
40270
  const j = r.getIndex();
40271
40271
  if (j === null) {
@@ -40283,7 +40283,7 @@ class MeshBVH {
40283
40283
  if (e.index && e.index.isInterleavedBufferAttribute)
40284
40284
  throw new Error("MeshBVH: InterleavedBufferAttribute is not supported for the index attribute.");
40285
40285
  } else throw new Error("MeshBVH: Only BufferGeometries are supported.");
40286
- if (r = Object.assign(Bi(J0({}, DEFAULT_OPTIONS), {
40286
+ if (r = Object.assign(Ui(J0({}, DEFAULT_OPTIONS), {
40287
40287
  // undocumented options
40288
40288
  // Whether to skip generating the tree. Used for deserialization.
40289
40289
  [SKIP_GENERATION]: !1
@@ -41325,7 +41325,7 @@ class Evaluator {
41325
41325
  }), Se.init(), performOperation(e, r, o, E, O, { useGroups: le }), Se.complete();
41326
41326
  const Ne = this.getGroupRanges(e.geometry), ze = getMaterialList(Ne, e.material), ke = this.getGroupRanges(r.geometry), xt = getMaterialList(ke, r.material);
41327
41327
  ke.forEach((Fe) => Fe.materialIndex += ze.length);
41328
- let bt = [...Ne, ...ke].map((Fe, Ue) => Bi(J0({}, Fe), { index: Ue }));
41328
+ let bt = [...Ne, ...ke].map((Fe, Ue) => Ui(J0({}, Fe), { index: Ue }));
41329
41329
  if (le) {
41330
41330
  const Fe = [...ze, ...xt];
41331
41331
  fe && (bt = bt.map((mt) => {
@@ -41919,7 +41919,7 @@ let K$1 = class An extends BufferGeometry {
41919
41919
  i0 < 0 && (i0 = V0.length - 1);
41920
41920
  for (let $t = 0, u0 = ze + mt * 2; $t < u0; $t++) {
41921
41921
  const g0 = L0 * $t, P0 = L0 * ($t + 1), M0 = T0 + C0 + g0, Li = T0 + i0 + g0, gi = T0 + i0 + P0, Ti = T0 + C0 + P0;
41922
- U0(M0, Li, gi, Ti);
41922
+ B0(M0, Li, gi, Ti);
41923
41923
  }
41924
41924
  }
41925
41925
  }
@@ -41937,7 +41937,7 @@ let K$1 = class An extends BufferGeometry {
41937
41937
  );
41938
41938
  s0(i0[0]), s0(i0[1]), s0(i0[2]);
41939
41939
  }
41940
- function U0(V0, T0, I0, C0) {
41940
+ function B0(V0, T0, I0, C0) {
41941
41941
  yi(V0), yi(T0), yi(C0), yi(T0), yi(I0), yi(C0);
41942
41942
  const i0 = w.length / 3, $t = Lt.generateSideWallUV(
41943
41943
  o,
@@ -43534,13 +43534,13 @@ class SimplexNoise {
43534
43534
  noise4d(e, r, o, w) {
43535
43535
  const W = this.grad4, E = this.simplex, O = this.perm, j = (Math.sqrt(5) - 1) / 4, le = (5 - Math.sqrt(5)) / 20;
43536
43536
  let fe, Se, Ne, ze, ke;
43537
- const xt = (e + r + o + w) * j, bt = Math.floor(e + xt), Fe = Math.floor(r + xt), Ue = Math.floor(o + xt), mt = Math.floor(w + xt), Gt = (bt + Fe + Ue + mt) * le, Lt = bt - Gt, Xt = Fe - Gt, Zt = Ue - Gt, Wt = mt - Gt, Vt = e - Lt, Pt = r - Xt, It = o - Zt, Yt = w - Wt, qt = Vt > Pt ? 32 : 0, t0 = Vt > It ? 16 : 0, jt = Pt > It ? 8 : 0, Nt = Vt > Yt ? 4 : 0, Ft = Pt > Yt ? 2 : 0, Kt = It > Yt ? 1 : 0, e0 = qt + t0 + jt + Nt + Ft + Kt, l0 = E[e0][0] >= 3 ? 1 : 0, a0 = E[e0][1] >= 3 ? 1 : 0, L0 = E[e0][2] >= 3 ? 1 : 0, H0 = E[e0][3] >= 3 ? 1 : 0, Q0 = E[e0][0] >= 2 ? 1 : 0, Zi = E[e0][1] >= 2 ? 1 : 0, m0 = E[e0][2] >= 2 ? 1 : 0, v0 = E[e0][3] >= 2 ? 1 : 0, A0 = E[e0][0] >= 1 ? 1 : 0, Gi = E[e0][1] >= 1 ? 1 : 0, $0 = E[e0][2] >= 1 ? 1 : 0, Ii = E[e0][3] >= 1 ? 1 : 0, Ni = Vt - l0 + le, k0 = Pt - a0 + le, w0 = It - L0 + le, D0 = Yt - H0 + le, U0 = Vt - Q0 + 2 * le, yi = Pt - Zi + 2 * le, s0 = It - m0 + 2 * le, V0 = Yt - v0 + 2 * le, T0 = Vt - A0 + 3 * le, I0 = Pt - Gi + 3 * le, C0 = It - $0 + 3 * le, i0 = Yt - Ii + 3 * le, $t = Vt - 1 + 4 * le, u0 = Pt - 1 + 4 * le, g0 = It - 1 + 4 * le, P0 = Yt - 1 + 4 * le, M0 = bt & 255, Li = Fe & 255, gi = Ue & 255, Ti = mt & 255, Ki = O[M0 + O[Li + O[gi + O[Ti]]]] % 32, bi = O[M0 + l0 + O[Li + a0 + O[gi + L0 + O[Ti + H0]]]] % 32, Si = O[M0 + Q0 + O[Li + Zi + O[gi + m0 + O[Ti + v0]]]] % 32, wi = O[M0 + A0 + O[Li + Gi + O[gi + $0 + O[Ti + Ii]]]] % 32, zi = O[M0 + 1 + O[Li + 1 + O[gi + 1 + O[Ti + 1]]]] % 32;
43537
+ const xt = (e + r + o + w) * j, bt = Math.floor(e + xt), Fe = Math.floor(r + xt), Ue = Math.floor(o + xt), mt = Math.floor(w + xt), Gt = (bt + Fe + Ue + mt) * le, Lt = bt - Gt, Xt = Fe - Gt, Zt = Ue - Gt, Wt = mt - Gt, Vt = e - Lt, Pt = r - Xt, It = o - Zt, Yt = w - Wt, qt = Vt > Pt ? 32 : 0, t0 = Vt > It ? 16 : 0, jt = Pt > It ? 8 : 0, Nt = Vt > Yt ? 4 : 0, Ft = Pt > Yt ? 2 : 0, Kt = It > Yt ? 1 : 0, e0 = qt + t0 + jt + Nt + Ft + Kt, l0 = E[e0][0] >= 3 ? 1 : 0, a0 = E[e0][1] >= 3 ? 1 : 0, L0 = E[e0][2] >= 3 ? 1 : 0, H0 = E[e0][3] >= 3 ? 1 : 0, Q0 = E[e0][0] >= 2 ? 1 : 0, Zi = E[e0][1] >= 2 ? 1 : 0, m0 = E[e0][2] >= 2 ? 1 : 0, v0 = E[e0][3] >= 2 ? 1 : 0, A0 = E[e0][0] >= 1 ? 1 : 0, Gi = E[e0][1] >= 1 ? 1 : 0, $0 = E[e0][2] >= 1 ? 1 : 0, Ii = E[e0][3] >= 1 ? 1 : 0, Ni = Vt - l0 + le, k0 = Pt - a0 + le, w0 = It - L0 + le, D0 = Yt - H0 + le, B0 = Vt - Q0 + 2 * le, yi = Pt - Zi + 2 * le, s0 = It - m0 + 2 * le, V0 = Yt - v0 + 2 * le, T0 = Vt - A0 + 3 * le, I0 = Pt - Gi + 3 * le, C0 = It - $0 + 3 * le, i0 = Yt - Ii + 3 * le, $t = Vt - 1 + 4 * le, u0 = Pt - 1 + 4 * le, g0 = It - 1 + 4 * le, P0 = Yt - 1 + 4 * le, M0 = bt & 255, Li = Fe & 255, gi = Ue & 255, Ti = mt & 255, Ki = O[M0 + O[Li + O[gi + O[Ti]]]] % 32, bi = O[M0 + l0 + O[Li + a0 + O[gi + L0 + O[Ti + H0]]]] % 32, Si = O[M0 + Q0 + O[Li + Zi + O[gi + m0 + O[Ti + v0]]]] % 32, wi = O[M0 + A0 + O[Li + Gi + O[gi + $0 + O[Ti + Ii]]]] % 32, zi = O[M0 + 1 + O[Li + 1 + O[gi + 1 + O[Ti + 1]]]] % 32;
43538
43538
  let xi = 0.6 - Vt * Vt - Pt * Pt - It * It - Yt * Yt;
43539
43539
  xi < 0 ? fe = 0 : (xi *= xi, fe = xi * xi * this._dot4(W[Ki], Vt, Pt, It, Yt));
43540
43540
  let Fi = 0.6 - Ni * Ni - k0 * k0 - w0 * w0 - D0 * D0;
43541
43541
  Fi < 0 ? Se = 0 : (Fi *= Fi, Se = Fi * Fi * this._dot4(W[bi], Ni, k0, w0, D0));
43542
- let f0 = 0.6 - U0 * U0 - yi * yi - s0 * s0 - V0 * V0;
43543
- f0 < 0 ? Ne = 0 : (f0 *= f0, Ne = f0 * f0 * this._dot4(W[Si], U0, yi, s0, V0));
43542
+ let f0 = 0.6 - B0 * B0 - yi * yi - s0 * s0 - V0 * V0;
43543
+ f0 < 0 ? Ne = 0 : (f0 *= f0, Ne = f0 * f0 * this._dot4(W[Si], B0, yi, s0, V0));
43544
43544
  let Ri = 0.6 - T0 * T0 - I0 * I0 - C0 * C0 - i0 * i0;
43545
43545
  Ri < 0 ? ze = 0 : (Ri *= Ri, ze = Ri * Ri * this._dot4(W[wi], T0, I0, C0, i0));
43546
43546
  let G0 = 0.6 - $t * $t - u0 * u0 - g0 * g0 - P0 * P0;
@@ -45196,9 +45196,9 @@ class EXRLoader extends DataTextureLoader {
45196
45196
  for (; c0 <= h0; ) c0 <<= 1;
45197
45197
  for (c0 >>= 1, o0 = c0, c0 >>= 1; c0 >= 1; ) {
45198
45198
  _0 = 0;
45199
- const R0 = _0 + Mi * (K0 - o0), E0 = Mi * c0, B0 = Mi * o0, F0 = S0 * c0, O0 = S0 * o0;
45199
+ const R0 = _0 + Mi * (K0 - o0), E0 = Mi * c0, U0 = Mi * o0, F0 = S0 * c0, O0 = S0 * o0;
45200
45200
  let q0, Pi, ki, Oi;
45201
- for (; _0 <= R0; _0 += B0) {
45201
+ for (; _0 <= R0; _0 += U0) {
45202
45202
  let Hi = _0;
45203
45203
  const Ei = _0 + S0 * (d0 - o0);
45204
45204
  for (; Hi <= Ei; Hi += O0) {
@@ -45227,7 +45227,7 @@ class EXRLoader extends DataTextureLoader {
45227
45227
  const _0 = Ht, R0 = Math.trunc(S0.value + (K0 + 7) / 8);
45228
45228
  for (; S0.value < R0; )
45229
45229
  for (a0(c0, o0, d0, S0), c0 = l0.c, o0 = l0.lc; o0 >= 14; ) {
45230
- const B0 = c0 >> o0 - 14 & 16383, F0 = n0[B0];
45230
+ const U0 = c0 >> o0 - 14 & 16383, F0 = n0[U0];
45231
45231
  if (F0.len)
45232
45232
  o0 -= F0.len, H0(F0.lit, Mi, c0, o0, d0, S0, r0, h0, _0), c0 = L0.c, o0 = L0.lc;
45233
45233
  else {
@@ -45249,9 +45249,9 @@ class EXRLoader extends DataTextureLoader {
45249
45249
  }
45250
45250
  const E0 = 8 - K0 & 7;
45251
45251
  for (c0 >>= E0, o0 -= E0; o0 > 0; ) {
45252
- const B0 = n0[c0 << 14 - o0 & 16383];
45253
- if (B0.len)
45254
- o0 -= B0.len, H0(B0.lit, Mi, c0, o0, d0, S0, r0, h0, _0), c0 = L0.c, o0 = L0.lc;
45252
+ const U0 = n0[c0 << 14 - o0 & 16383];
45253
+ if (U0.len)
45254
+ o0 -= U0.len, H0(U0.lit, Mi, c0, o0, d0, S0, r0, h0, _0), c0 = L0.c, o0 = L0.lc;
45255
45255
  else
45256
45256
  throw new Error("hufDecode issues");
45257
45257
  }
@@ -45308,38 +45308,38 @@ class EXRLoader extends DataTextureLoader {
45308
45308
  }
45309
45309
  return d0;
45310
45310
  }
45311
- function U0(kt, n0, d0, S0, K0, Mi) {
45311
+ function B0(kt, n0, d0, S0, K0, Mi) {
45312
45312
  let Ht = new DataView(Mi.buffer);
45313
- const r0 = d0[kt.idx[0]].width, h0 = d0[kt.idx[0]].height, c0 = 3, o0 = Math.floor(r0 / 8), _0 = Math.ceil(r0 / 8), R0 = Math.ceil(h0 / 8), E0 = r0 - (_0 - 1) * 8, B0 = h0 - (R0 - 1) * 8, F0 = { value: 0 }, O0 = new Array(c0), q0 = new Array(c0), Pi = new Array(c0), ki = new Array(c0), Oi = new Array(c0);
45313
+ const r0 = d0[kt.idx[0]].width, h0 = d0[kt.idx[0]].height, c0 = 3, o0 = Math.floor(r0 / 8), _0 = Math.ceil(r0 / 8), R0 = Math.ceil(h0 / 8), E0 = r0 - (_0 - 1) * 8, U0 = h0 - (R0 - 1) * 8, F0 = { value: 0 }, O0 = new Array(c0), q0 = new Array(c0), Pi = new Array(c0), ki = new Array(c0), Oi = new Array(c0);
45314
45314
  for (let Ei = 0; Ei < c0; ++Ei)
45315
45315
  Oi[Ei] = n0[kt.idx[Ei]], O0[Ei] = Ei < 1 ? 0 : O0[Ei - 1] + _0 * R0, q0[Ei] = new Float32Array(64), Pi[Ei] = new Uint16Array(64), ki[Ei] = new Uint16Array(_0 * 64);
45316
45316
  for (let Ei = 0; Ei < R0; ++Ei) {
45317
45317
  let Vi = 8;
45318
- Ei == R0 - 1 && (Vi = B0);
45318
+ Ei == R0 - 1 && (Vi = U0);
45319
45319
  let Yi = 8;
45320
- for (let Ui = 0; Ui < _0; ++Ui) {
45321
- Ui == _0 - 1 && (Yi = E0);
45320
+ for (let Bi = 0; Bi < _0; ++Bi) {
45321
+ Bi == _0 - 1 && (Yi = E0);
45322
45322
  for (let ji = 0; ji < c0; ++ji)
45323
45323
  Pi[ji].fill(0), Pi[ji][0] = K0[O0[ji]++], s0(F0, S0, Pi[ji]), V0(Pi[ji], q0[ji]), T0(q0[ji]);
45324
45324
  I0(q0);
45325
45325
  for (let ji = 0; ji < c0; ++ji)
45326
- C0(q0[ji], ki[ji], Ui * 64);
45326
+ C0(q0[ji], ki[ji], Bi * 64);
45327
45327
  }
45328
45328
  let Ai = 0;
45329
- for (let Ui = 0; Ui < c0; ++Ui) {
45330
- const ji = d0[kt.idx[Ui]].type;
45329
+ for (let Bi = 0; Bi < c0; ++Bi) {
45330
+ const ji = d0[kt.idx[Bi]].type;
45331
45331
  for (let qi = 8 * Ei; qi < 8 * Ei + Vi; ++qi) {
45332
- Ai = Oi[Ui][qi];
45332
+ Ai = Oi[Bi][qi];
45333
45333
  for (let pn = 0; pn < o0; ++pn) {
45334
45334
  const Ji = pn * 64 + (qi & 7) * 8;
45335
- Ht.setUint16(Ai + 0 * 2 * ji, ki[Ui][Ji + 0], !0), Ht.setUint16(Ai + 1 * 2 * ji, ki[Ui][Ji + 1], !0), Ht.setUint16(Ai + 2 * 2 * ji, ki[Ui][Ji + 2], !0), Ht.setUint16(Ai + 3 * 2 * ji, ki[Ui][Ji + 3], !0), Ht.setUint16(Ai + 4 * 2 * ji, ki[Ui][Ji + 4], !0), Ht.setUint16(Ai + 5 * 2 * ji, ki[Ui][Ji + 5], !0), Ht.setUint16(Ai + 6 * 2 * ji, ki[Ui][Ji + 6], !0), Ht.setUint16(Ai + 7 * 2 * ji, ki[Ui][Ji + 7], !0), Ai += 8 * 2 * ji;
45335
+ Ht.setUint16(Ai + 0 * 2 * ji, ki[Bi][Ji + 0], !0), Ht.setUint16(Ai + 1 * 2 * ji, ki[Bi][Ji + 1], !0), Ht.setUint16(Ai + 2 * 2 * ji, ki[Bi][Ji + 2], !0), Ht.setUint16(Ai + 3 * 2 * ji, ki[Bi][Ji + 3], !0), Ht.setUint16(Ai + 4 * 2 * ji, ki[Bi][Ji + 4], !0), Ht.setUint16(Ai + 5 * 2 * ji, ki[Bi][Ji + 5], !0), Ht.setUint16(Ai + 6 * 2 * ji, ki[Bi][Ji + 6], !0), Ht.setUint16(Ai + 7 * 2 * ji, ki[Bi][Ji + 7], !0), Ai += 8 * 2 * ji;
45336
45336
  }
45337
45337
  }
45338
45338
  if (o0 != _0)
45339
45339
  for (let qi = 8 * Ei; qi < 8 * Ei + Vi; ++qi) {
45340
- const pn = Oi[Ui][qi] + 8 * o0 * 2 * ji, Ji = o0 * 64 + (qi & 7) * 8;
45340
+ const pn = Oi[Bi][qi] + 8 * o0 * 2 * ji, Ji = o0 * 64 + (qi & 7) * 8;
45341
45341
  for (let nn = 0; nn < Yi; ++nn)
45342
- Ht.setUint16(pn + nn * 2 * ji, ki[Ui][Ji + nn], !0);
45342
+ Ht.setUint16(pn + nn * 2 * ji, ki[Bi][Ji + nn], !0);
45343
45343
  }
45344
45344
  }
45345
45345
  }
@@ -45351,28 +45351,28 @@ class EXRLoader extends DataTextureLoader {
45351
45351
  if (d0[Ei].type == 2)
45352
45352
  for (let Yi = 0; Yi < h0; ++Yi) {
45353
45353
  const Ai = Oi[Ei][Yi];
45354
- for (let Ui = 0; Ui < r0; ++Ui)
45355
- Hi[Ui] = Ht.getUint16(Ai + Ui * 2 * Vi, !0);
45356
- for (let Ui = 0; Ui < r0; ++Ui)
45357
- Ht.setFloat32(Ai + Ui * 2 * Vi, G0(Hi[Ui]), !0);
45354
+ for (let Bi = 0; Bi < r0; ++Bi)
45355
+ Hi[Bi] = Ht.getUint16(Ai + Bi * 2 * Vi, !0);
45356
+ for (let Bi = 0; Bi < r0; ++Bi)
45357
+ Ht.setFloat32(Ai + Bi * 2 * Vi, G0(Hi[Bi]), !0);
45358
45358
  }
45359
45359
  }
45360
45360
  }
45361
45361
  function yi(kt, n0, d0, S0, K0, Mi) {
45362
- const Ht = new DataView(Mi.buffer), r0 = d0[kt], h0 = r0.width, c0 = r0.height, o0 = Math.ceil(h0 / 8), _0 = Math.ceil(c0 / 8), R0 = Math.floor(h0 / 8), E0 = h0 - (o0 - 1) * 8, B0 = c0 - (_0 - 1) * 8, F0 = { value: 0 };
45362
+ const Ht = new DataView(Mi.buffer), r0 = d0[kt], h0 = r0.width, c0 = r0.height, o0 = Math.ceil(h0 / 8), _0 = Math.ceil(c0 / 8), R0 = Math.floor(h0 / 8), E0 = h0 - (o0 - 1) * 8, U0 = c0 - (_0 - 1) * 8, F0 = { value: 0 };
45363
45363
  let O0 = 0;
45364
45364
  const q0 = new Float32Array(64), Pi = new Uint16Array(64), ki = new Uint16Array(o0 * 64);
45365
45365
  for (let Oi = 0; Oi < _0; ++Oi) {
45366
45366
  let Hi = 8;
45367
- Oi == _0 - 1 && (Hi = B0);
45367
+ Oi == _0 - 1 && (Hi = U0);
45368
45368
  for (let Ei = 0; Ei < o0; ++Ei)
45369
45369
  Pi.fill(0), Pi[0] = K0[O0++], s0(F0, S0, Pi), V0(Pi, q0), T0(q0), C0(q0, ki, Ei * 64);
45370
45370
  for (let Ei = 8 * Oi; Ei < 8 * Oi + Hi; ++Ei) {
45371
45371
  let Vi = n0[kt][Ei];
45372
45372
  for (let Yi = 0; Yi < R0; ++Yi) {
45373
45373
  const Ai = Yi * 64 + (Ei & 7) * 8;
45374
- for (let Ui = 0; Ui < 8; ++Ui)
45375
- Ht.setUint16(Vi + Ui * 2 * r0.type, ki[Ai + Ui], !0);
45374
+ for (let Bi = 0; Bi < 8; ++Bi)
45375
+ Ht.setUint16(Vi + Bi * 2 * r0.type, ki[Ai + Bi], !0);
45376
45376
  Vi += 8 * 2 * r0.type;
45377
45377
  }
45378
45378
  if (o0 != R0) {
@@ -45429,19 +45429,19 @@ class EXRLoader extends DataTextureLoader {
45429
45429
  const n0 = kt.viewer, d0 = { value: kt.offset.value }, S0 = new Uint16Array(kt.columns * kt.lines * (kt.inputChannels.length * kt.type)), K0 = new Uint8Array(8192);
45430
45430
  let Mi = 0;
45431
45431
  const Ht = new Array(kt.inputChannels.length);
45432
- for (let B0 = 0, F0 = kt.inputChannels.length; B0 < F0; B0++)
45433
- Ht[B0] = {}, Ht[B0].start = Mi, Ht[B0].end = Ht[B0].start, Ht[B0].nx = kt.columns, Ht[B0].ny = kt.lines, Ht[B0].size = kt.type, Mi += Ht[B0].nx * Ht[B0].ny * Ht[B0].size;
45432
+ for (let U0 = 0, F0 = kt.inputChannels.length; U0 < F0; U0++)
45433
+ Ht[U0] = {}, Ht[U0].start = Mi, Ht[U0].end = Ht[U0].start, Ht[U0].nx = kt.columns, Ht[U0].ny = kt.lines, Ht[U0].size = kt.type, Mi += Ht[U0].nx * Ht[U0].ny * Ht[U0].size;
45434
45434
  const r0 = Wi(n0, d0), h0 = Wi(n0, d0);
45435
45435
  if (h0 >= 8192)
45436
45436
  throw new Error("Something is wrong with PIZ_COMPRESSION BITMAP_SIZE");
45437
45437
  if (r0 <= h0)
45438
- for (let B0 = 0; B0 < h0 - r0 + 1; B0++)
45439
- K0[B0 + r0] = xi(n0, d0);
45438
+ for (let U0 = 0; U0 < h0 - r0 + 1; U0++)
45439
+ K0[U0 + r0] = xi(n0, d0);
45440
45440
  const c0 = new Uint16Array(65536), o0 = Pt(K0, c0), _0 = wi(n0, d0);
45441
45441
  Ii(kt.array, n0, d0, _0, S0, Mi);
45442
- for (let B0 = 0; B0 < kt.inputChannels.length; ++B0) {
45443
- const F0 = Ht[B0];
45444
- for (let O0 = 0; O0 < Ht[B0].size; ++O0)
45442
+ for (let U0 = 0; U0 < kt.inputChannels.length; ++U0) {
45443
+ const F0 = Ht[U0];
45444
+ for (let O0 = 0; O0 < Ht[U0].size; ++O0)
45445
45445
  Gi(
45446
45446
  S0,
45447
45447
  F0.start + O0,
@@ -45455,7 +45455,7 @@ class EXRLoader extends DataTextureLoader {
45455
45455
  Ni(c0, S0, Mi);
45456
45456
  let R0 = 0;
45457
45457
  const E0 = new Uint8Array(S0.buffer.byteLength);
45458
- for (let B0 = 0; B0 < kt.lines; B0++)
45458
+ for (let U0 = 0; U0 < kt.lines; U0++)
45459
45459
  for (let F0 = 0; F0 < kt.inputChannels.length; F0++) {
45460
45460
  const O0 = Ht[F0], q0 = O0.nx * O0.size, Pi = new Uint8Array(S0.buffer, O0.end * 2, q0 * 2);
45461
45461
  E0.set(Pi, R0), R0 += q0 * 2, O0.end += q0;
@@ -45473,15 +45473,15 @@ class EXRLoader extends DataTextureLoader {
45473
45473
  case 1:
45474
45474
  h0[0] = Ht, h0[1] = h0[0] + kt.columns, Ht = h0[1] + kt.columns;
45475
45475
  for (let E0 = 0; E0 < kt.columns; ++E0) {
45476
- const B0 = d0[h0[0]++] << 8 | d0[h0[1]++];
45477
- _0 += B0, Mi.setUint16(r0, _0, !0), r0 += 2;
45476
+ const U0 = d0[h0[0]++] << 8 | d0[h0[1]++];
45477
+ _0 += U0, Mi.setUint16(r0, _0, !0), r0 += 2;
45478
45478
  }
45479
45479
  break;
45480
45480
  case 2:
45481
45481
  h0[0] = Ht, h0[1] = h0[0] + kt.columns, h0[2] = h0[1] + kt.columns, Ht = h0[2] + kt.columns;
45482
45482
  for (let E0 = 0; E0 < kt.columns; ++E0) {
45483
- const B0 = d0[h0[0]++] << 24 | d0[h0[1]++] << 16 | d0[h0[2]++] << 8;
45484
- _0 += B0, Mi.setUint32(r0, _0, !0), r0 += 4;
45483
+ const U0 = d0[h0[0]++] << 24 | d0[h0[1]++] << 16 | d0[h0[2]++] << 8;
45484
+ _0 += U0, Mi.setUint32(r0, _0, !0), r0 += 4;
45485
45485
  }
45486
45486
  break;
45487
45487
  }
@@ -45554,13 +45554,13 @@ class EXRLoader extends DataTextureLoader {
45554
45554
  R0 = D0(O0.buffer), d0.value += K0.rleCompressedSize;
45555
45555
  }
45556
45556
  let E0 = 0;
45557
- const B0 = new Array(h0.length);
45558
- for (let F0 = 0; F0 < B0.length; ++F0)
45559
- B0[F0] = new Array();
45557
+ const U0 = new Array(h0.length);
45558
+ for (let F0 = 0; F0 < U0.length; ++F0)
45559
+ U0[F0] = new Array();
45560
45560
  for (let F0 = 0; F0 < kt.lines; ++F0)
45561
45561
  for (let O0 = 0; O0 < h0.length; ++O0)
45562
- B0[O0].push(E0), E0 += h0[O0].width * kt.type * 2;
45563
- c0.idx[0] !== void 0 && h0[c0.idx[0]] && U0(c0, B0, h0, o0, _0, S0);
45562
+ U0[O0].push(E0), E0 += h0[O0].width * kt.type * 2;
45563
+ c0.idx[0] !== void 0 && h0[c0.idx[0]] && B0(c0, U0, h0, o0, _0, S0);
45564
45564
  for (let F0 = 0; F0 < h0.length; ++F0) {
45565
45565
  const O0 = h0[F0];
45566
45566
  if (!O0.decoded)
@@ -45568,7 +45568,7 @@ class EXRLoader extends DataTextureLoader {
45568
45568
  case 2:
45569
45569
  let q0 = 0, Pi = 0;
45570
45570
  for (let ki = 0; ki < kt.lines; ++ki) {
45571
- let Oi = B0[F0][q0];
45571
+ let Oi = U0[F0][q0];
45572
45572
  for (let Hi = 0; Hi < O0.width; ++Hi) {
45573
45573
  for (let Ei = 0; Ei < 2 * O0.type; ++Ei)
45574
45574
  S0[Oi++] = R0[Pi + Ei * O0.width * O0.height];
@@ -45578,7 +45578,7 @@ class EXRLoader extends DataTextureLoader {
45578
45578
  }
45579
45579
  break;
45580
45580
  case 1:
45581
- yi(F0, B0, h0, o0, _0, S0);
45581
+ yi(F0, U0, h0, o0, _0, S0);
45582
45582
  break;
45583
45583
  default:
45584
45584
  throw new Error("EXRLoader.parse: unsupported channel compression");
@@ -45800,7 +45800,7 @@ class EXRLoader extends DataTextureLoader {
45800
45800
  for (let _0 = 0; _0 < kt.lines; _0++) {
45801
45801
  const R0 = _0 * kt.columns * kt.totalBytes;
45802
45802
  for (let E0 = 0; E0 < kt.inputChannels.length; E0++) {
45803
- const B0 = mn.channels[E0].name, F0 = kt.channelByteOffsets[B0] * kt.columns, O0 = kt.decodeChannels[B0];
45803
+ const U0 = mn.channels[E0].name, F0 = kt.channelByteOffsets[U0] * kt.columns, O0 = kt.decodeChannels[U0];
45804
45804
  if (O0 === void 0) continue;
45805
45805
  d0.value = R0 + F0;
45806
45806
  const q0 = (kt.height - (1 + r0 + _0)) * kt.outLineWidth;
@@ -45824,7 +45824,7 @@ class EXRLoader extends DataTextureLoader {
45824
45824
  if (o0 >= kt.height) continue;
45825
45825
  const _0 = h0 * Mi, R0 = (kt.height - 1 - o0) * kt.outLineWidth;
45826
45826
  for (let E0 = 0; E0 < kt.inputChannels.length; E0++) {
45827
- const B0 = mn.channels[E0].name, F0 = kt.channelByteOffsets[B0] * kt.columns, O0 = kt.decodeChannels[B0];
45827
+ const U0 = mn.channels[E0].name, F0 = kt.channelByteOffsets[U0] * kt.columns, O0 = kt.decodeChannels[U0];
45828
45828
  if (O0 !== void 0) {
45829
45829
  d0.value = _0 + F0;
45830
45830
  for (let q0 = 0; q0 < kt.columns; q0++) {
@@ -45976,10 +45976,10 @@ class EXRLoader extends DataTextureLoader {
45976
45976
  Ht.decodeChannels[R0.name] !== void 0 && (Ht.channelByteOffsets[R0.name] = _0), _0 += R0.pixelType * 2;
45977
45977
  if (Ht.totalBytes = _0, Ht.outLineWidth = Ht.width * Ht.outputChannels, kt.lineOrder === "INCREASING_Y" ? Ht.scanOrder = (R0) => R0 : Ht.scanOrder = (R0) => Ht.height - 1 - R0, kt.spec.singleTile) {
45978
45978
  Ht.blockHeight = kt.tiles.ySize, Ht.blockWidth = kt.tiles.xSize;
45979
- const R0 = Rn(kt.tiles, Ht.width, Ht.height), E0 = Ln(R0, Ht.width, kt.tiles.xSize, kt.tiles.roundingMode), B0 = Ln(R0, Ht.height, kt.tiles.ySize, kt.tiles.roundingMode);
45980
- Ht.tileCount = E0[0] * B0[0];
45979
+ const R0 = Rn(kt.tiles, Ht.width, Ht.height), E0 = Ln(R0, Ht.width, kt.tiles.xSize, kt.tiles.roundingMode), U0 = Ln(R0, Ht.height, kt.tiles.ySize, kt.tiles.roundingMode);
45980
+ Ht.tileCount = E0[0] * U0[0];
45981
45981
  for (let F0 = 0; F0 < R0; F0++)
45982
- for (let O0 = 0; O0 < B0[F0]; O0++)
45982
+ for (let O0 = 0; O0 < U0[F0]; O0++)
45983
45983
  for (let q0 = 0; q0 < E0[F0]; q0++)
45984
45984
  Fi(n0, S0);
45985
45985
  Ht.decode = fn.bind(Ht);
@@ -50395,8 +50395,8 @@ if (typeof document != "undefined") {
50395
50395
  var k0 = this.props;
50396
50396
  if (Ft === 1 && Kt === 0 && e0 === 0 && l0 === 0 && a0 === 0 && L0 === 1 && H0 === 0 && Q0 === 0 && Zi === 0 && m0 === 0 && v0 === 1 && A0 === 0)
50397
50397
  return k0[12] = k0[12] * Ft + k0[15] * Gi, k0[13] = k0[13] * L0 + k0[15] * $0, k0[14] = k0[14] * v0 + k0[15] * Ii, k0[15] *= Ni, this._identityCalculated = !1, this;
50398
- var w0 = k0[0], D0 = k0[1], U0 = k0[2], yi = k0[3], s0 = k0[4], V0 = k0[5], T0 = k0[6], I0 = k0[7], C0 = k0[8], i0 = k0[9], $t = k0[10], u0 = k0[11], g0 = k0[12], P0 = k0[13], M0 = k0[14], Li = k0[15];
50399
- return k0[0] = w0 * Ft + D0 * a0 + U0 * Zi + yi * Gi, k0[1] = w0 * Kt + D0 * L0 + U0 * m0 + yi * $0, k0[2] = w0 * e0 + D0 * H0 + U0 * v0 + yi * Ii, k0[3] = w0 * l0 + D0 * Q0 + U0 * A0 + yi * Ni, k0[4] = s0 * Ft + V0 * a0 + T0 * Zi + I0 * Gi, k0[5] = s0 * Kt + V0 * L0 + T0 * m0 + I0 * $0, k0[6] = s0 * e0 + V0 * H0 + T0 * v0 + I0 * Ii, k0[7] = s0 * l0 + V0 * Q0 + T0 * A0 + I0 * Ni, k0[8] = C0 * Ft + i0 * a0 + $t * Zi + u0 * Gi, k0[9] = C0 * Kt + i0 * L0 + $t * m0 + u0 * $0, k0[10] = C0 * e0 + i0 * H0 + $t * v0 + u0 * Ii, k0[11] = C0 * l0 + i0 * Q0 + $t * A0 + u0 * Ni, k0[12] = g0 * Ft + P0 * a0 + M0 * Zi + Li * Gi, k0[13] = g0 * Kt + P0 * L0 + M0 * m0 + Li * $0, k0[14] = g0 * e0 + P0 * H0 + M0 * v0 + Li * Ii, k0[15] = g0 * l0 + P0 * Q0 + M0 * A0 + Li * Ni, this._identityCalculated = !1, this;
50398
+ var w0 = k0[0], D0 = k0[1], B0 = k0[2], yi = k0[3], s0 = k0[4], V0 = k0[5], T0 = k0[6], I0 = k0[7], C0 = k0[8], i0 = k0[9], $t = k0[10], u0 = k0[11], g0 = k0[12], P0 = k0[13], M0 = k0[14], Li = k0[15];
50399
+ return k0[0] = w0 * Ft + D0 * a0 + B0 * Zi + yi * Gi, k0[1] = w0 * Kt + D0 * L0 + B0 * m0 + yi * $0, k0[2] = w0 * e0 + D0 * H0 + B0 * v0 + yi * Ii, k0[3] = w0 * l0 + D0 * Q0 + B0 * A0 + yi * Ni, k0[4] = s0 * Ft + V0 * a0 + T0 * Zi + I0 * Gi, k0[5] = s0 * Kt + V0 * L0 + T0 * m0 + I0 * $0, k0[6] = s0 * e0 + V0 * H0 + T0 * v0 + I0 * Ii, k0[7] = s0 * l0 + V0 * Q0 + T0 * A0 + I0 * Ni, k0[8] = C0 * Ft + i0 * a0 + $t * Zi + u0 * Gi, k0[9] = C0 * Kt + i0 * L0 + $t * m0 + u0 * $0, k0[10] = C0 * e0 + i0 * H0 + $t * v0 + u0 * Ii, k0[11] = C0 * l0 + i0 * Q0 + $t * A0 + u0 * Ni, k0[12] = g0 * Ft + P0 * a0 + M0 * Zi + Li * Gi, k0[13] = g0 * Kt + P0 * L0 + M0 * m0 + Li * $0, k0[14] = g0 * e0 + P0 * H0 + M0 * v0 + Li * Ii, k0[15] = g0 * l0 + P0 * Q0 + M0 * A0 + Li * Ni, this._identityCalculated = !1, this;
50400
50400
  }
50401
50401
  function bt() {
50402
50402
  return this._identityCalculated || (this._identity = !(this.props[0] !== 1 || this.props[1] !== 0 || this.props[2] !== 0 || this.props[3] !== 0 || this.props[4] !== 0 || this.props[5] !== 1 || this.props[6] !== 0 || this.props[7] !== 0 || this.props[8] !== 0 || this.props[9] !== 0 || this.props[10] !== 1 || this.props[11] !== 0 || this.props[12] !== 0 || this.props[13] !== 0 || this.props[14] !== 0 || this.props[15] !== 1), this._identityCalculated = !0), this._identity;
@@ -52776,7 +52776,7 @@ if (typeof document != "undefined") {
52776
52776
  Se = Ne.length, j = 0, le = 0;
52777
52777
  var t0 = v.finalSize * 1.2 * 0.714, jt = !0, Nt, Ft, Kt, e0, l0;
52778
52778
  e0 = o.length;
52779
- var a0, L0 = -1, H0, Q0, Zi, m0 = ke, v0 = mt, A0 = Ue, Gi = -1, $0, Ii, Ni, k0, w0, D0, U0, yi, s0 = "", V0 = this.defaultPropsArray, T0;
52779
+ var a0, L0 = -1, H0, Q0, Zi, m0 = ke, v0 = mt, A0 = Ue, Gi = -1, $0, Ii, Ni, k0, w0, D0, B0, yi, s0 = "", V0 = this.defaultPropsArray, T0;
52780
52780
  if (v.j === 2 || v.j === 1) {
52781
52781
  var I0 = 0, C0 = 0, i0 = v.j === 2 ? -0.5 : -1, $t = 0, u0 = !0;
52782
52782
  for (fe = 0; fe < Se; fe += 1)
@@ -52836,7 +52836,7 @@ if (typeof document != "undefined") {
52836
52836
  }
52837
52837
  for (Kt = 0; Kt < e0; Kt += 1)
52838
52838
  Nt = o[Kt].a, Nt.p.propType && (Ft = o[Kt].s, a0 = Ft.getMult(Ne[fe].anIndexes[Kt], w.a[Kt].s.totalChars), this._hasMaskedPath ? a0.length ? W.translate(0, Nt.p.v[1] * a0[0], -Nt.p.v[2] * a0[1]) : W.translate(0, Nt.p.v[1] * a0, -Nt.p.v[2] * a0) : a0.length ? W.translate(Nt.p.v[0] * a0[0], Nt.p.v[1] * a0[1], -Nt.p.v[2] * a0[2]) : W.translate(Nt.p.v[0] * a0, Nt.p.v[1] * a0, -Nt.p.v[2] * a0));
52839
- if (v.strokeWidthAnim && (D0 = Ni < 0 ? 0 : Ni), v.strokeColorAnim && (U0 = "rgb(" + Math.round(Ii[0] * 255) + "," + Math.round(Ii[1] * 255) + "," + Math.round(Ii[2] * 255) + ")"), v.fillColorAnim && v.fc && (yi = "rgb(" + Math.round(k0[0] * 255) + "," + Math.round(k0[1] * 255) + "," + Math.round(k0[2] * 255) + ")"), this._hasMaskedPath) {
52839
+ if (v.strokeWidthAnim && (D0 = Ni < 0 ? 0 : Ni), v.strokeColorAnim && (B0 = "rgb(" + Math.round(Ii[0] * 255) + "," + Math.round(Ii[1] * 255) + "," + Math.round(Ii[2] * 255) + ")"), v.fillColorAnim && v.fc && (yi = "rgb(" + Math.round(k0[0] * 255) + "," + Math.round(k0[1] * 255) + "," + Math.round(k0[2] * 255) + ")"), this._hasMaskedPath) {
52840
52840
  if (W.translate(0, -v.ls), W.translate(0, r[1] * t0 * 0.01 + le, 0), this._pathData.p.v) {
52841
52841
  Pt = (xt.point[1] - Gt.point[1]) / (xt.point[0] - Gt.point[0]);
52842
52842
  var P0 = Math.atan(Pt) * 180 / Math.PI;
@@ -52856,7 +52856,7 @@ if (typeof document != "undefined") {
52856
52856
  }
52857
52857
  E === "html" ? s0 = W.toCSS() : E === "svg" ? s0 = W.to2dCSS() : V0 = [W.props[0], W.props[1], W.props[2], W.props[3], W.props[4], W.props[5], W.props[6], W.props[7], W.props[8], W.props[9], W.props[10], W.props[11], W.props[12], W.props[13], W.props[14], W.props[15]], T0 = $0;
52858
52858
  }
52859
- O <= fe ? (l0 = new LetterProps(T0, D0, U0, yi, s0, V0), this.renderedLetters.push(l0), O += 1, this.lettersChangedFlag = !0) : (l0 = this.renderedLetters[fe], this.lettersChangedFlag = l0.update(T0, D0, U0, yi, s0, V0) || this.lettersChangedFlag);
52859
+ O <= fe ? (l0 = new LetterProps(T0, D0, B0, yi, s0, V0), this.renderedLetters.push(l0), O += 1, this.lettersChangedFlag = !0) : (l0 = this.renderedLetters[fe], this.lettersChangedFlag = l0.update(T0, D0, B0, yi, s0, V0) || this.lettersChangedFlag);
52860
52860
  }
52861
52861
  }
52862
52862
  }, TextAnimatorProperty.prototype.getValue = function() {
@@ -58862,9 +58862,9 @@ class Arc extends pe$1 {
58862
58862
  instantiate() {
58863
58863
  return N0(this, arguments, function* (r = {}) {
58864
58864
  this.update();
58865
- const o = yield this.line.instantiate(Bi(J0({}, r), {
58865
+ const o = yield this.line.instantiate(Ui(J0({}, r), {
58866
58866
  recursive: !!this.pencil.userData.EditorEnv
58867
- })), w = yield Sn(Arc.prototype, this, "instantiate").call(this, Bi(J0({}, r), {
58867
+ })), w = yield Sn(Arc.prototype, this, "instantiate").call(this, Ui(J0({}, r), {
58868
58868
  recursive: !1,
58869
58869
  create: (W) => {
58870
58870
  W.line = o, W.object3d = o.object3d, W.children.length && (W.children.forEach((E) => {
@@ -59288,7 +59288,7 @@ const baseObjs = {
59288
59288
  Icosahedron,
59289
59289
  Lathe,
59290
59290
  Octahedron
59291
- }, prefabType = Object.keys(Bi(J0({}, expObjs), { Arc, Model })).map(
59291
+ }, prefabType = Object.keys(Ui(J0({}, expObjs), { Arc, Model })).map(
59292
59292
  (v) => v
59293
59293
  ), objs$3 = J0(J0({}, baseObjs), expObjs);
59294
59294
  function promisifyRequest$1(v) {
@@ -102066,12 +102066,12 @@ const type = "FeatureCollection", features = [
102066
102066
  ], worldExclATALite = {
102067
102067
  type,
102068
102068
  features
102069
- }, chinaJson = json100000, chinaLiteJson = json100000Lite, chinaBbox = adcodeAll[1e5].b, worldJson = Bi(J0({}, world$1), {
102069
+ }, chinaJson = json100000, chinaLiteJson = json100000Lite, chinaBbox = adcodeAll[1e5].b, worldJson = Ui(J0({}, world$1), {
102070
102070
  features: world$1.features.map((v) => {
102071
102071
  if (v.properties.name === "索马里兰" || v.properties.full_name.endsWith(")") || v.properties.full_name.includes("美属") || v.properties.full_name.includes("英属") || v.properties.full_name.includes("法属") || v.properties.full_name.includes("荷属") || v.properties.full_name.includes("本土外"))
102072
102072
  return null;
102073
102073
  if (v.properties.name === "索马里")
102074
- return Bi(J0({}, v), {
102074
+ return Ui(J0({}, v), {
102075
102075
  geometry: {
102076
102076
  type: "Polygon",
102077
102077
  coordinates: [
@@ -102112,7 +102112,7 @@ const type = "FeatureCollection", features = [
102112
102112
  }
102113
102113
  });
102114
102114
  if (v.properties.name === "西撒哈拉")
102115
- return Bi(J0({}, v), {
102115
+ return Ui(J0({}, v), {
102116
102116
  geometry: {
102117
102117
  type: "Polygon",
102118
102118
  coordinates: [
@@ -102162,7 +102162,7 @@ const type = "FeatureCollection", features = [
102162
102162
  }
102163
102163
  });
102164
102164
  if (v.properties.name === "摩洛哥")
102165
- return Bi(J0({}, v), {
102165
+ return Ui(J0({}, v), {
102166
102166
  geometry: {
102167
102167
  type: "Polygon",
102168
102168
  coordinates: [
@@ -102240,8 +102240,8 @@ const type = "FeatureCollection", features = [
102240
102240
  }
102241
102241
  });
102242
102242
  if (v.properties.name === "挪威")
102243
- return Bi(J0({}, v), {
102244
- geometry: Bi(J0({}, v.geometry), {
102243
+ return Ui(J0({}, v), {
102244
+ geometry: Ui(J0({}, v.geometry), {
102245
102245
  coordinates: v.geometry.coordinates.filter((e, r) => r !== 10)
102246
102246
  })
102247
102247
  });
@@ -102255,17 +102255,17 @@ const type = "FeatureCollection", features = [
102255
102255
  //start 广西
102256
102256
  e[0][0][73]
102257
102257
  ]
102258
- ], Bi(J0({}, v), {
102259
- geometry: Bi(J0({}, v.geometry), {
102258
+ ], Ui(J0({}, v), {
102259
+ geometry: Ui(J0({}, v.geometry), {
102260
102260
  coordinates: r
102261
102261
  })
102262
102262
  });
102263
- } else return v.properties.iso_a2 === "RU" ? Bi(J0({}, v), {
102264
- geometry: Bi(J0({}, v.geometry), {
102263
+ } else return v.properties.iso_a2 === "RU" ? Ui(J0({}, v), {
102264
+ geometry: Ui(J0({}, v.geometry), {
102265
102265
  coordinates: v.geometry.coordinates.filter((e, r) => r !== 45)
102266
102266
  })
102267
- }) : v.properties.iso_a2 === "UA" ? Bi(J0({}, v), {
102268
- geometry: Bi(J0({}, v.geometry), {
102267
+ }) : v.properties.iso_a2 === "UA" ? Ui(J0({}, v), {
102268
+ geometry: Ui(J0({}, v.geometry), {
102269
102269
  coordinates: [
102270
102270
  [
102271
102271
  [22.131836, 48.405322],
@@ -102345,7 +102345,7 @@ const type = "FeatureCollection", features = [
102345
102345
  })
102346
102346
  }) : v;
102347
102347
  }).filter((v) => v)
102348
- }), worldExclATAJson = Bi(J0({}, worldJson), {
102348
+ }), worldExclATAJson = Ui(J0({}, worldJson), {
102349
102349
  features: worldJson.features.filter(
102350
102350
  (v) => v.properties.iso_a3 !== "ATA"
102351
102351
  )
@@ -138228,8 +138228,8 @@ const continentsBbox = continentsBboxObj, continentsM49 = {
138228
138228
  return v;
138229
138229
  const r = v.properties.iso_a2 === "FR", o = v.properties.iso_a2 === "RU", w = r ? 20 : 10;
138230
138230
  let W = v.geometry.type === "Polygon" ? [v.geometry.coordinates] : v.geometry.coordinates;
138231
- return W = W.filter((E, O) => E.length === 1 && E[0].length < w ? !1 : !(o && O === 0)), W.length ? Bi(J0({}, v), {
138232
- geometry: Bi(J0({}, v.geometry), {
138231
+ return W = W.filter((E, O) => E.length === 1 && E[0].length < w ? !1 : !(o && O === 0)), W.length ? Ui(J0({}, v), {
138232
+ geometry: Ui(J0({}, v.geometry), {
138233
138233
  coordinates: v.geometry.type === "Polygon" ? W[0] : W
138234
138234
  })
138235
138235
  }) : null;
@@ -138250,7 +138250,21 @@ const continentsBbox = continentsBboxObj, continentsM49 = {
138250
138250
  parent: 0,
138251
138251
  c: [],
138252
138252
  b: [...worldExclATABbox]
138253
- } : /^\d{6}$/.test(`${v}`) ? adcodeAll[v] : continentsType.find((e) => e.adcode === v);
138253
+ } : /^\d{6}$/.test(`${v}`) ? adcodeAll[v] : continentsType.find((e) => e.adcode === v), findAdcodeInfoByName = (v) => {
138254
+ if (v === "世界")
138255
+ return {
138256
+ name: "世界",
138257
+ adcode: 0,
138258
+ lng: 0,
138259
+ lat: 0,
138260
+ level: "world",
138261
+ parent: 0,
138262
+ c: [],
138263
+ b: [...worldExclATABbox]
138264
+ };
138265
+ const e = Object.values(adcodeAll).find((r) => r.name === v);
138266
+ return e || continentsType.find((r) => r.name === v);
138267
+ };
138254
138268
  function applyFixes(v, e) {
138255
138269
  const r = [
138256
138270
  {
@@ -138290,7 +138304,7 @@ function applyFixes(v, e) {
138290
138304
  if (e.h.u[0] && e.h.u[0].visType === "city" && (e.h.u[0].visOptions.jsonName || (e.h.u = [])), e.h.u[0] && e.h.u[0].visType === "map") {
138291
138305
  if (e.h.u[0].visOptions.geojson) {
138292
138306
  const { geojson: E, adcode: O, geojsonLite: j } = e.h.u[0].visOptions;
138293
- e.h.u[0].visOptions = Bi(J0({}, e.h.u[0].visOptions), {
138307
+ e.h.u[0].visOptions = Ui(J0({}, e.h.u[0].visOptions), {
138294
138308
  geojsonMap: {
138295
138309
  [O]: E
138296
138310
  },
@@ -138301,7 +138315,7 @@ function applyFixes(v, e) {
138301
138315
  }
138302
138316
  if (e.h.u[0].visOptions.bbox) {
138303
138317
  const { bbox: E, bboxMap: O, adcode: j } = e.h.u[0].visOptions;
138304
- e.h.u[0].visOptions = Bi(J0({}, e.h.u[0].visOptions), {
138318
+ e.h.u[0].visOptions = Ui(J0({}, e.h.u[0].visOptions), {
138305
138319
  bboxMap: O || {
138306
138320
  [j]: E
138307
138321
  }
@@ -138309,7 +138323,7 @@ function applyFixes(v, e) {
138309
138323
  }
138310
138324
  if (e.h.u[0].visOptions.worldBg) {
138311
138325
  const { worldBg: E } = e.h.u[0].visOptions;
138312
- e.h.u[0].visOptions = Bi(J0({}, e.h.u[0].visOptions), {
138326
+ e.h.u[0].visOptions = Ui(J0({}, e.h.u[0].visOptions), {
138313
138327
  parentBg: E
138314
138328
  }), delete e.h.u[0].visOptions.worldBg;
138315
138329
  }
@@ -139174,7 +139188,7 @@ class AddObject extends Command {
139174
139188
  return N0(this, null, function* () {
139175
139189
  var o;
139176
139190
  const r = this.editor.viewport.vis;
139177
- this.obj = yield r.lead.draw(this.objectType, Bi(J0({}, this.objectOptions), {
139191
+ this.obj = yield r.lead.draw(this.objectType, Ui(J0({}, this.objectOptions), {
139178
139192
  uId: `${this.id}`
139179
139193
  })), this.addObjectUuid = this.obj.key, this.editor.select(this.obj.key), (o = this.editor.viewport.vis) == null || o.initBaseObjectUserData(this.obj);
139180
139194
  });
@@ -139687,7 +139701,7 @@ class History {
139687
139701
  } else
139688
139702
  return J0({}, e);
139689
139703
  let w = Object.keys(r).find((E) => r[E] === e.url);
139690
- return typeof w == "undefined" && (r[o] = e.url, w = o), Bi(J0({}, e), {
139704
+ return typeof w == "undefined" && (r[o] = e.url, w = o), Ui(J0({}, e), {
139691
139705
  url: `${IMAGE_REFERENCE_PREFIX}${w}`
139692
139706
  });
139693
139707
  }
@@ -139697,8 +139711,8 @@ class History {
139697
139711
  processCommandWithImages(e, r) {
139698
139712
  var w, W;
139699
139713
  const o = (w = e.newMap) != null && w.images ? "newMap" : (W = e.newMaterial) != null && W.images ? "newMaterial" : "materialType";
139700
- return Bi(J0({}, e), {
139701
- [o]: Bi(J0({}, e[o]), {
139714
+ return Ui(J0({}, e), {
139715
+ [o]: Ui(J0({}, e[o]), {
139702
139716
  images: e[o].images.map(
139703
139717
  (E, O) => this.processImageData(E, r, `${e.id}-${O}`)
139704
139718
  )
@@ -139714,7 +139728,7 @@ class History {
139714
139728
  for (const W of this.undos)
139715
139729
  if ("json" in W && W.json) {
139716
139730
  const E = W.json;
139717
- (r = E.newMap) != null && r.images || (o = E.newMaterial) != null && o.images || (w = E.materialType) != null && w.images ? e.u.push(this.processCommandWithImages(E, e.i)) : E._appendArr ? e.u.push(Bi(J0({}, E), { _appendArr: void 0 }), ...E._appendArr) : e.u.push(J0({}, E));
139731
+ (r = E.newMap) != null && r.images || (o = E.newMaterial) != null && o.images || (w = E.materialType) != null && w.images ? e.u.push(this.processCommandWithImages(E, e.i)) : E._appendArr ? e.u.push(Ui(J0({}, E), { _appendArr: void 0 }), ...E._appendArr) : e.u.push(J0({}, E));
139718
139732
  }
139719
139733
  return e;
139720
139734
  }
@@ -139724,7 +139738,7 @@ class History {
139724
139738
  processImageReference(e, r, o) {
139725
139739
  if (typeof e.url == "string" && e.url.startsWith(IMAGE_REFERENCE_PREFIX)) {
139726
139740
  const w = e.url.replace(IMAGE_REFERENCE_PREFIX, "");
139727
- e._url ? (e.url = Bi(J0({}, e._url), {
139741
+ e._url ? (e.url = Ui(J0({}, e._url), {
139728
139742
  data: decodeUrlSafeBase64ToArrayBuffer(r[w])
139729
139743
  }), delete e._url) : e.url = r[w];
139730
139744
  }
@@ -140699,7 +140713,7 @@ class Base extends Camera {
140699
140713
  "vis-core:detect",
140700
140714
  version,
140701
140715
  JSON.stringify(
140702
- Bi(J0({}, r), {
140716
+ Ui(J0({}, r), {
140703
140717
  ldb: this.options.logarithmicDepthBuffer,
140704
140718
  tier0: this.tier0
140705
140719
  }),
@@ -140763,7 +140777,7 @@ class Base extends Camera {
140763
140777
  this.pencil = this.options.pencil2, this.lead = this.pencil.lead.init(this.leadObjs), this.mList = this.pencil.mList, this.sceneActive = this.pencil.pageActiveIndex;
140764
140778
  return;
140765
140779
  } else {
140766
- const Ne = new ot(J0(Bi(J0({
140780
+ const Ne = new ot(J0(Ui(J0({
140767
140781
  container: this.container,
140768
140782
  stats: !this.playing && IS_DEV,
140769
140783
  helper: !this.playing,
@@ -140916,7 +140930,7 @@ class Base extends Camera {
140916
140930
  );
140917
140931
  }
140918
140932
  initBaseObjectUserData(r) {
140919
- const o = Bi(J0({}, r.object3d.userData), {
140933
+ const o = Ui(J0({}, r.object3d.userData), {
140920
140934
  bloom: r.isBloom
140921
140935
  });
140922
140936
  if (r.objectType === "Light")
@@ -140946,7 +140960,7 @@ class Base extends Camera {
140946
140960
  mouseWheel: this.pencil.controls.mouseButtons.wheel
140947
140961
  };
140948
140962
  this.settings = new Proxy(
140949
- Bi(J0(J0({}, this.initSettingsObj), r), {
140963
+ Ui(J0(J0({}, this.initSettingsObj), r), {
140950
140964
  mouseNone: !1
140951
140965
  // viewportPadding: [0, 0, 0, 0],
140952
140966
  }),
@@ -141907,7 +141921,7 @@ class Target extends pe$1 {
141907
141921
  this.time.value += 0.01, this.offset.y -= 0.02;
141908
141922
  }
141909
141923
  }
141910
- const objs$2 = Bi(J0({}, objs$3), {
141924
+ const objs$2 = Ui(J0({}, objs$3), {
141911
141925
  Building,
141912
141926
  Road,
141913
141927
  Area,
@@ -142052,7 +142066,7 @@ const TEMPLATE_CONFIGS = {
142052
142066
  "json-lite",
142053
142067
  E,
142054
142068
  Se
142055
- ), ke = Bi(J0({}, v), {
142069
+ ), ke = Ui(J0({}, v), {
142056
142070
  geojsonMap: {
142057
142071
  [E]: Ne
142058
142072
  },
@@ -143032,7 +143046,7 @@ class SphereShadow extends pe$1 {
143032
143046
  });
143033
143047
  }
143034
143048
  }
143035
- const objs$1 = Bi(J0({}, objs$3), {
143049
+ const objs$1 = Ui(J0({}, objs$3), {
143036
143050
  Earth,
143037
143051
  SphereShadow,
143038
143052
  Countries: PlaneMap$1
@@ -143072,7 +143086,7 @@ const objs$1 = Bi(J0({}, objs$3), {
143072
143086
  });
143073
143087
  };
143074
143088
  }, chinaPlate = (v) => {
143075
- v.extendsOptions = Bi(J0({}, v.extendsOptions), {
143089
+ v.extendsOptions = Ui(J0({}, v.extendsOptions), {
143076
143090
  otherMapDepth: () => v.options.otherMapDepth,
143077
143091
  copyChinaPlane: v.options.copyChinaPlane,
143078
143092
  mergeSide: () => v.options.mergeSide
@@ -143712,7 +143726,7 @@ class PlaneMap extends pe$1 {
143712
143726
  this.extrudePolygon.dispose(), super.dispose();
143713
143727
  }
143714
143728
  }
143715
- const objs = Bi(J0({}, objs$3), {
143729
+ const objs = Ui(J0({}, objs$3), {
143716
143730
  PlaneMap: PlaneMap$1,
143717
143731
  CityPlane,
143718
143732
  ContinentsBg,
@@ -144163,7 +144177,7 @@ const getLabelElement = (v) => {
144163
144177
  features: [O]
144164
144178
  };
144165
144179
  });
144166
- }), w = J0(J0({}, w), r == null ? void 0 : r.extrudeLineGeojsonMap), super.setOptions(Bi(J0({
144180
+ }), w = J0(J0({}, w), r == null ? void 0 : r.extrudeLineGeojsonMap), super.setOptions(Ui(J0({
144167
144181
  parentBg: !1,
144168
144182
  continents: "",
144169
144183
  continentsBg: !1,
@@ -144325,9 +144339,9 @@ const getLabelElement = (v) => {
144325
144339
  }
144326
144340
  const O = this.mList.getMultiple("worldPlane"), j = this.options.geojsonMap[0], le = findAdcodeInfo(0).b, fe = yield this.lead.draw(
144327
144341
  "PlaneMap",
144328
- Bi(J0({
144342
+ Ui(J0({
144329
144343
  key: "bg-0",
144330
- geojson: Bi(J0({}, j), {
144344
+ geojson: Ui(J0({}, j), {
144331
144345
  features: [
144332
144346
  ...j.features.filter((ze) => E ? ze.properties.iso_a3 !== "CHN" : !0)
144333
144347
  ]
@@ -144335,7 +144349,7 @@ const getLabelElement = (v) => {
144335
144349
  bbox: le,
144336
144350
  materialOptions: J0({}, O)
144337
144351
  }, W), {
144338
- projection: Bi(J0({}, W.projection), {
144352
+ projection: Ui(J0({}, W.projection), {
144339
144353
  rotate: this.options.worldPacificCentre ? [-160, 0] : void 0
144340
144354
  })
144341
144355
  }),
@@ -144791,7 +144805,7 @@ const getLabelElement = (v) => {
144791
144805
  if (!this.options.showDistrict && this.getAdcodeShowLevel(r) === "city" && (bt = Fe, Fe = void 0), [bt, Fe].filter(Boolean).forEach((mt) => {
144792
144806
  if (!mt.features[0].properties.adcode && /^\d{6}$/.test(`${r}`)) {
144793
144807
  const Gt = findAdcodeInfo(r);
144794
- mt.features[0].properties = Bi(J0(J0({}, mt.features[0].properties), Gt), {
144808
+ mt.features[0].properties = Ui(J0(J0({}, mt.features[0].properties), Gt), {
144795
144809
  center: [Gt.lng, Gt.lat]
144796
144810
  });
144797
144811
  }
@@ -145103,6 +145117,9 @@ const getLabelElement = (v) => {
145103
145117
  findAdcodeInfo(r) {
145104
145118
  return findAdcodeInfo(r);
145105
145119
  }
145120
+ findAdcodeInfoByName(r) {
145121
+ return findAdcodeInfoByName(r);
145122
+ }
145106
145123
  dispose() {
145107
145124
  var r, o, w;
145108
145125
  (r = this.cityVis) == null || r.dispose(), (o = this.map) == null || o.dispose(), this.parentBg.forEach((W) => {