vis-core 0.30.0-beta.51 → 0.30.0-beta.53
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +3 -1
- package/dist/index.js +11 -11
- package/dist/index.module.js +75 -128
- package/dist/version.d.ts +1 -1
- package/dist/vis/all/json/index.d.ts +2 -1
- package/dist/vis/index.d.ts +0 -1
- package/dist/vis/map/MapManager.d.ts +2 -2
- package/dist/vis/map/index.d.ts +4 -26
- package/dist/vis/map/utils.d.ts +2 -0
- package/package.json +1 -1
package/dist/index.module.js
CHANGED
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@@ -13,7 +13,7 @@ var An = (_, e) => (e = Symbol[_]) ? e : Symbol.for("Symbol." + _), o1 = (_) =>
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return _;
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}, ln = (_, e) => t1(_, i1(e));
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var w0 = (_, e, n) => Dn(_, typeof e != "symbol" ? e + "" : e, n);
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-
var
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+
var Vn = (_, e, n) => a1(n1(_), n, e);
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var J0 = (_, e, n) => new Promise((r, fe) => {
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var ze = (nt) => {
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try {
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@@ -57,13 +57,13 @@ import { EventEmitter } from "events";
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import world$1 from "geojson-cn/json/0.json";
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import json100000Lite from "geojson-cn/json-lite/100000.json";
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import json100000 from "geojson-cn/json/100000.json";
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import adcodeAll from "geojson-cn/json-lite/all.json";
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import adcodeAll$1 from "geojson-cn/json-lite/all.json";
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import { centroid as centroid$1, booleanPointInPolygon as booleanPointInPolygon$1, point, polygon, center } from "@turf/turf";
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import { continentsCountriesIso2 } from "geojson-cn";
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Array.prototype.at || (Array.prototype.at = function(_) {
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return _ < 0 && (_ = this.length + _), this[_];
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});
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-
const version = "0.30.0-beta.
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const version = "0.30.0-beta.53", publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRzl3MEJBUUVGQUFPQ0FROEFNSUlCQ2dLQ0FRRUEyTG1aVVQzVG9LZEVRRUdrdUU1QQo3dnlYTzRMM1Z6NDA5RFF2a2xzRHZ2SytNM2M2OGl4ZEVhZDZFcnZGS2FKQ1QrNTZNdU1XSXhUTnlDZDVQSkFGCjVYdzI4cW1iVkVCR3FGdXVIZTltSm5GUmRXN1NpK1Z1cTZvRWxwQkRkeEFIQ0dsWVVpU1R3WmhBbjJaVXJLSUYKd1J2c1k1bi9uWWNhZnl5QW9tRjhmNVRsTkpwS1JtbDU3WlRSWjBMdzdQRDFSeHFIbmJ0YWFETkpiSDV5eFd6cQpaVTBwQWhxMFNkNHdlOW1DUTJWWXc5czhtUERLbW4rU083eGovSUsrR1ZEaEJNOUpaZ3VIcGFZUGt3bWd5UkdwCkx6V0tHMkZULzJRalZUT1dRT09mRFVtVitDSVlsN1hVVlh1Q0toYWFNQ0ZVa1JQOHg4aEZucmNFeklHQ1JpM3IKK3dJREFRQUIKLS0tLS1FTkQgUFVCTElDIEtFWS0tLS0t", accessToken = {
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token: void 0,
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getInfo() {
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if (!this.token)
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@@ -9066,7 +9066,7 @@ class BufferGeometry extends EventDispatcher {
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this.dispatchEvent({ type: "dispose" });
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}
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}
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-
const _inverseMatrix$3 = /* @__PURE__ */ new Matrix4(), _ray$3
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+
const _inverseMatrix$3 = /* @__PURE__ */ new Matrix4(), _ray$3 = /* @__PURE__ */ new Ray(), _sphere$6 = /* @__PURE__ */ new Sphere$1(), _sphereHitAt = /* @__PURE__ */ new Vector3(), _vA$1 = /* @__PURE__ */ new Vector3(), _vB$1 = /* @__PURE__ */ new Vector3(), _vC$1 = /* @__PURE__ */ new Vector3(), _tempA = /* @__PURE__ */ new Vector3(), _morphA = /* @__PURE__ */ new Vector3(), _intersectionPoint$1 = /* @__PURE__ */ new Vector3(), _intersectionPointWorld = /* @__PURE__ */ new Vector3();
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class Mesh extends Object3D {
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/**
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* Constructs a new mesh.
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@@ -9127,7 +9127,7 @@ class Mesh extends Object3D {
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*/
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raycast(e, n) {
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const r = this.geometry, fe = this.material, ze = this.matrixWorld;
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fe !== void 0 && (r.boundingSphere === null && r.computeBoundingSphere(), _sphere$6.copy(r.boundingSphere), _sphere$6.applyMatrix4(ze), _ray$3
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fe !== void 0 && (r.boundingSphere === null && r.computeBoundingSphere(), _sphere$6.copy(r.boundingSphere), _sphere$6.applyMatrix4(ze), _ray$3.copy(e.ray).recast(e.near), !(_sphere$6.containsPoint(_ray$3.origin) === !1 && (_ray$3.intersectSphere(_sphere$6, _sphereHitAt) === null || _ray$3.origin.distanceToSquared(_sphereHitAt) > Rn(e.far - e.near, 2))) && (_inverseMatrix$3.copy(ze).invert(), _ray$3.copy(e.ray).applyMatrix4(_inverseMatrix$3), !(r.boundingBox !== null && _ray$3.intersectsBox(r.boundingBox) === !1) && this._computeIntersections(e, n, _ray$3)));
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}
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_computeIntersections(e, n, r) {
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let fe;
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@@ -12119,7 +12119,7 @@ class LineBasicMaterial extends Material {
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return super.copy(e), this.color.copy(e.color), this.map = e.map, this.linewidth = e.linewidth, this.linecap = e.linecap, this.linejoin = e.linejoin, this.fog = e.fog, this;
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}
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}
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-
const _vStart = /* @__PURE__ */ new Vector3(), _vEnd = /* @__PURE__ */ new Vector3(), _inverseMatrix$1 = /* @__PURE__ */ new Matrix4(), _ray$1$1 = /* @__PURE__ */ new Ray(), _sphere$1
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const _vStart = /* @__PURE__ */ new Vector3(), _vEnd = /* @__PURE__ */ new Vector3(), _inverseMatrix$1 = /* @__PURE__ */ new Matrix4(), _ray$1$1 = /* @__PURE__ */ new Ray(), _sphere$1 = /* @__PURE__ */ new Sphere$1(), _intersectPointOnRay = /* @__PURE__ */ new Vector3(), _intersectPointOnSegment = /* @__PURE__ */ new Vector3();
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class Line extends Object3D {
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/**
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* Constructs a new line.
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@@ -12159,7 +12159,7 @@ class Line extends Object3D {
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*/
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raycast(e, n) {
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const r = this.geometry, fe = this.matrixWorld, ze = e.params.Line.threshold, Fe = r.drawRange;
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if (r.boundingSphere === null && r.computeBoundingSphere(), _sphere$1
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if (r.boundingSphere === null && r.computeBoundingSphere(), _sphere$1.copy(r.boundingSphere), _sphere$1.applyMatrix4(fe), _sphere$1.radius += ze, e.ray.intersectsSphere(_sphere$1) === !1) return;
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_inverseMatrix$1.copy(fe).invert(), _ray$1$1.copy(e.ray).applyMatrix4(_inverseMatrix$1);
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const Ue = ze / ((this.scale.x + this.scale.y + this.scale.z) / 3), nt = Ue * Ue, at = this.isLineSegments ? 2 : 1, ot = r.index, Lt = r.attributes.position;
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if (ot !== null) {
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@@ -12271,7 +12271,7 @@ class PointsMaterial extends Material {
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return super.copy(e), this.color.copy(e.color), this.map = e.map, this.alphaMap = e.alphaMap, this.size = e.size, this.sizeAttenuation = e.sizeAttenuation, this.fog = e.fog, this;
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}
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}
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const _inverseMatrix
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const _inverseMatrix = /* @__PURE__ */ new Matrix4(), _ray$4 = /* @__PURE__ */ new Ray(), _sphere$7 = /* @__PURE__ */ new Sphere$1(), _position$2 = /* @__PURE__ */ new Vector3();
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class Points extends Object3D {
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/**
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* Constructs a new point cloud.
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@@ -12294,18 +12294,18 @@ class Points extends Object3D {
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raycast(e, n) {
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const r = this.geometry, fe = this.matrixWorld, ze = e.params.Points.threshold, Fe = r.drawRange;
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if (r.boundingSphere === null && r.computeBoundingSphere(), _sphere$7.copy(r.boundingSphere), _sphere$7.applyMatrix4(fe), _sphere$7.radius += ze, e.ray.intersectsSphere(_sphere$7) === !1) return;
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_inverseMatrix
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_inverseMatrix.copy(fe).invert(), _ray$4.copy(e.ray).applyMatrix4(_inverseMatrix);
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const Ue = ze / ((this.scale.x + this.scale.y + this.scale.z) / 3), nt = Ue * Ue, at = r.index, Gt = r.attributes.position;
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if (at !== null) {
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const Lt = Math.max(0, Fe.start), Xt = Math.min(at.count, Fe.start + Fe.count);
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for (let Vt = Lt, Kt = Xt; Vt < Kt; Vt++) {
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const It = at.getX(Vt);
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_position$2
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_position$2.fromBufferAttribute(Gt, It), testPoint(_position$2, It, nt, fe, e, n, this);
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}
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} else {
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const Lt = Math.max(0, Fe.start), Xt = Math.min(Gt.count, Fe.start + Fe.count);
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for (let Vt = Lt, Kt = Xt; Vt < Kt; Vt++)
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_position$2
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_position$2.fromBufferAttribute(Gt, Vt), testPoint(_position$2, Vt, nt, fe, e, n, this);
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}
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}
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/**
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}
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}
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}
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function testPoint
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function testPoint(_, e, n, r, fe, ze, Fe) {
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const Ue = _ray$4.distanceSqToPoint(_);
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if (Ue < n) {
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const nt = new Vector3();
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@@ -32713,7 +32713,7 @@ class WebGLRenderer {
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Bi.render(Ui, hn);
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};
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function Fn(a0, g0, L0) {
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a0.transparent === !0 && a0.side === DoubleSide && a0.forceSinglePass === !1 ? (a0.side = BackSide, a0.needsUpdate = !0,
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a0.transparent === !0 && a0.side === DoubleSide && a0.forceSinglePass === !1 ? (a0.side = BackSide, a0.needsUpdate = !0, wn(a0, g0, L0), a0.side = FrontSide, a0.needsUpdate = !0, wn(a0, g0, L0), a0.side = DoubleSide) : wn(a0, g0, L0);
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}
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this.compile = function(a0, g0, L0 = null) {
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L0 === null && (L0 = a0), Ht = Wi.get(L0), Ht.init(g0), jt.push(Ht), L0.traverseVisible(function(v0) {
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}
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function kn(a0, g0, L0, M0) {
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const { opaque: v0, transmissive: k0, transparent: H0 } = a0;
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Ht.setupLightsView(L0), Ci === !0 && ki.setGlobalState($t.clippingPlanes, L0), M0 && K0.viewport(i0.copy(M0)), v0.length > 0 &&
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Ht.setupLightsView(L0), Ci === !0 && ki.setGlobalState($t.clippingPlanes, L0), M0 && K0.viewport(i0.copy(M0)), v0.length > 0 && _n(v0, g0, L0), k0.length > 0 && _n(k0, g0, L0), H0.length > 0 && _n(H0, g0, L0), K0.buffers.depth.setTest(!0), K0.buffers.depth.setMask(!0), K0.buffers.color.setMask(!0), K0.setPolygonOffset(!1);
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}
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function Hn(a0, g0, L0, M0) {
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if ((L0.isScene === !0 ? L0.overrideMaterial : null) !== null)
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const vi = $t.toneMapping;
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$t.toneMapping = NoToneMapping;
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const Ti = M0.viewport;
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if (M0.viewport !== void 0 && (M0.viewport = void 0), Ht.setupLightsView(M0), Ci === !0 && ki.setGlobalState($t.clippingPlanes, M0),
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if (M0.viewport !== void 0 && (M0.viewport = void 0), Ht.setupLightsView(M0), Ci === !0 && ki.setGlobalState($t.clippingPlanes, M0), _n(a0, L0, M0), T0.updateMultisampleRenderTarget(k0), T0.updateRenderTargetMipmap(k0), F0.has("WEBGL_multisampled_render_to_texture") === !1) {
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let Ui = !1;
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for (let qi = 0, hn = g0.length; qi < hn; qi++) {
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const nn = g0[qi], { object: Bi, geometry: Hi, material: an, group: Qi } = nn;
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}
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$t.setRenderTarget(D0, xi, Q0), $t.setClearColor(d0, G0), Ti !== void 0 && (M0.viewport = Ti), $t.toneMapping = vi;
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}
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function
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function _n(a0, g0, L0) {
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const M0 = g0.isScene === !0 ? g0.overrideMaterial : null;
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for (let v0 = 0, k0 = a0.length; v0 < k0; v0++) {
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const H0 = a0[v0], { object: D0, geometry: xi, group: Q0 } = H0;
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function zn(a0, g0, L0, M0, v0, k0) {
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a0.onBeforeRender($t, g0, L0, M0, v0, k0), a0.modelViewMatrix.multiplyMatrices(L0.matrixWorldInverse, a0.matrixWorld), a0.normalMatrix.getNormalMatrix(a0.modelViewMatrix), v0.onBeforeRender($t, g0, L0, M0, a0, k0), v0.transparent === !0 && v0.side === DoubleSide && v0.forceSinglePass === !1 ? (v0.side = BackSide, v0.needsUpdate = !0, $t.renderBufferDirect(L0, g0, M0, v0, a0, k0), v0.side = FrontSide, v0.needsUpdate = !0, $t.renderBufferDirect(L0, g0, M0, v0, a0, k0), v0.side = DoubleSide) : $t.renderBufferDirect(L0, g0, M0, v0, a0, k0), a0.onAfterRender($t, g0, L0, M0, v0, k0);
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}
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function
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function wn(a0, g0, L0) {
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g0.isScene !== !0 && (g0 = Si);
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const M0 = c0.get(a0), v0 = Ht.state.lights, k0 = Ht.state.shadowsArray, H0 = v0.state.version, D0 = zi.getParameters(a0, v0.state, k0, g0, L0), xi = zi.getProgramCacheKey(D0);
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let Q0 = M0.programs;
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let Qi = !1;
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M0.version === Hi.__version ? (Hi.needsLights && Hi.lightsStateVersion !== an.state.version || Hi.outputColorSpace !== D0 || v0.isBatchedMesh && Hi.batching === !1 || !v0.isBatchedMesh && Hi.batching === !0 || v0.isBatchedMesh && Hi.batchingColor === !0 && v0.colorTexture === null || v0.isBatchedMesh && Hi.batchingColor === !1 && v0.colorTexture !== null || v0.isInstancedMesh && Hi.instancing === !1 || !v0.isInstancedMesh && Hi.instancing === !0 || v0.isSkinnedMesh && Hi.skinning === !1 || !v0.isSkinnedMesh && Hi.skinning === !0 || v0.isInstancedMesh && Hi.instancingColor === !0 && v0.instanceColor === null || v0.isInstancedMesh && Hi.instancingColor === !1 && v0.instanceColor !== null || v0.isInstancedMesh && Hi.instancingMorph === !0 && v0.morphTexture === null || v0.isInstancedMesh && Hi.instancingMorph === !1 && v0.morphTexture !== null || Hi.envMap !== xi || M0.fog === !0 && Hi.fog !== k0 || Hi.numClippingPlanes !== void 0 && (Hi.numClippingPlanes !== ki.numPlanes || Hi.numIntersection !== ki.numIntersection) || Hi.vertexAlphas !== Q0 || Hi.vertexTangents !== vi || Hi.morphTargets !== Ti || Hi.morphNormals !== Ui || Hi.morphColors !== qi || Hi.toneMapping !== hn || Hi.morphTargetsCount !== Bi) && (Qi = !0) : (Qi = !0, Hi.__version = M0.version);
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let on = Hi.currentProgram;
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Qi === !0 && (on =
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Qi === !0 && (on = wn(M0, g0, v0));
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let un = !1, fn = !1, Cn = !1;
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const dn = on.getUniforms(), bn = Hi.uniforms;
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if (K0.useProgram(on.program) && (un = !0, fn = !0, Cn = !0), M0.id !== u0 && (u0 = M0.id, fn = !0), un || l0 !== a0) {
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@@ -32936,8 +32936,8 @@ class WebGLRenderer {
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32936
|
if ((Gn.position !== void 0 || Gn.normal !== void 0 || Gn.color !== void 0) && ji.update(v0, L0, on), (fn || Hi.receiveShadow !== v0.receiveShadow) && (Hi.receiveShadow = v0.receiveShadow, dn.setValue(b0, "receiveShadow", v0.receiveShadow)), M0.isMeshGouraudMaterial && M0.envMap !== null && (bn.envMap.value = xi, bn.flipEnvMap.value = xi.isCubeTexture && xi.isRenderTargetTexture === !1 ? -1 : 1), M0.isMeshStandardMaterial && M0.envMap === null && g0.environment !== null && (bn.envMapIntensity.value = g0.environmentIntensity), bn.dfgLUT !== void 0 && (bn.dfgLUT.value = getDFGLUT()), fn && (dn.setValue(b0, "toneMappingExposure", $t.toneMappingExposure), Hi.needsLights && f0(bn, Cn), k0 && M0.fog === !0 && $i.refreshFogUniforms(bn, k0), $i.refreshMaterialUniforms(bn, M0, yi, A0, Ht.state.transmissionRenderTarget[a0.id]), WebGLUniforms.upload(b0, Tn(Hi), bn, T0)), M0.isShaderMaterial && M0.uniformsNeedUpdate === !0 && (WebGLUniforms.upload(b0, Tn(Hi), bn, T0), M0.uniformsNeedUpdate = !1), M0.isSpriteMaterial && dn.setValue(b0, "center", v0.center), dn.setValue(b0, "modelViewMatrix", v0.modelViewMatrix), dn.setValue(b0, "normalMatrix", v0.normalMatrix), dn.setValue(b0, "modelMatrix", v0.matrixWorld), M0.isShaderMaterial || M0.isRawShaderMaterial) {
|
|
32937
32937
|
const xn = M0.uniformsGroups;
|
|
32938
32938
|
for (let Sn = 0, On = xn.length; Sn < On; Sn++) {
|
|
32939
|
-
const
|
|
32940
|
-
Pi.update(
|
|
32939
|
+
const Zn = xn[Sn];
|
|
32940
|
+
Pi.update(Zn, on), Pi.bind(Zn, on);
|
|
32941
32941
|
}
|
|
32942
32942
|
}
|
|
32943
32943
|
return on;
|
|
@@ -33073,8 +33073,8 @@ class WebGLRenderer {
|
|
|
33073
33073
|
if (a0.isDepthTexture) {
|
|
33074
33074
|
const Gn = c0.get(a0), xn = c0.get(g0), Sn = c0.get(Gn.__renderTarget), On = c0.get(xn.__renderTarget);
|
|
33075
33075
|
K0.bindFramebuffer(b0.READ_FRAMEBUFFER, Sn.__webglFramebuffer), K0.bindFramebuffer(b0.DRAW_FRAMEBUFFER, On.__webglFramebuffer);
|
|
33076
|
-
for (let
|
|
33077
|
-
dn && (b0.framebufferTextureLayer(b0.READ_FRAMEBUFFER, b0.COLOR_ATTACHMENT0, c0.get(a0).__webglTexture, v0, Ti +
|
|
33076
|
+
for (let Zn = 0; Zn < xi; Zn++)
|
|
33077
|
+
dn && (b0.framebufferTextureLayer(b0.READ_FRAMEBUFFER, b0.COLOR_ATTACHMENT0, c0.get(a0).__webglTexture, v0, Ti + Zn), b0.framebufferTextureLayer(b0.DRAW_FRAMEBUFFER, b0.COLOR_ATTACHMENT0, c0.get(g0).__webglTexture, k0, hn + Zn)), b0.blitFramebuffer(Q0, vi, H0, D0, Ui, qi, H0, D0, b0.DEPTH_BUFFER_BIT, b0.NEAREST);
|
|
33078
33078
|
K0.bindFramebuffer(b0.READ_FRAMEBUFFER, null), K0.bindFramebuffer(b0.DRAW_FRAMEBUFFER, null);
|
|
33079
33079
|
} else if (v0 !== 0 || a0.isRenderTargetTexture || c0.has(a0)) {
|
|
33080
33080
|
const Gn = c0.get(a0), xn = c0.get(g0);
|
|
@@ -40715,21 +40715,21 @@ class RaySet {
|
|
|
40715
40715
|
}
|
|
40716
40716
|
}
|
|
40717
40717
|
}
|
|
40718
|
-
const _v0 = new Vector3(), _v1$1 = new Vector3(), _ray$
|
|
40718
|
+
const _v0 = new Vector3(), _v1$1 = new Vector3(), _ray$2 = new Ray();
|
|
40719
40719
|
function computeDisjointEdges(_, e, n) {
|
|
40720
40720
|
const r = _.attributes, fe = _.index, ze = r.position, Fe = /* @__PURE__ */ new Map(), Ue = /* @__PURE__ */ new Map(), nt = Array.from(e), at = new RaySet();
|
|
40721
40721
|
for (let ot = 0, Gt = nt.length; ot < Gt; ot++) {
|
|
40722
40722
|
const Lt = nt[ot], Xt = toTriIndex(Lt), Vt = toEdgeIndex(Lt);
|
|
40723
40723
|
let Kt = 3 * Xt + Vt, It = 3 * Xt + (Vt + 1) % 3;
|
|
40724
|
-
fe && (Kt = fe.getX(Kt), It = fe.getX(It)), _v0.fromBufferAttribute(ze, Kt), _v1$1.fromBufferAttribute(ze, It), toNormalizedRay(_v0, _v1$1, _ray$
|
|
40725
|
-
let Zt, zt = at.findClosestRay(_ray$
|
|
40726
|
-
zt === null && (zt = _ray$
|
|
40724
|
+
fe && (Kt = fe.getX(Kt), It = fe.getX(It)), _v0.fromBufferAttribute(ze, Kt), _v1$1.fromBufferAttribute(ze, It), toNormalizedRay(_v0, _v1$1, _ray$2);
|
|
40725
|
+
let Zt, zt = at.findClosestRay(_ray$2);
|
|
40726
|
+
zt === null && (zt = _ray$2.clone(), at.addRay(zt)), Ue.has(zt) || Ue.set(zt, {
|
|
40727
40727
|
forward: [],
|
|
40728
40728
|
reverse: [],
|
|
40729
40729
|
ray: zt
|
|
40730
40730
|
}), Zt = Ue.get(zt);
|
|
40731
40731
|
let Ft = getProjectedDistance(zt, _v0), kt = getProjectedDistance(zt, _v1$1);
|
|
40732
|
-
Ft > kt && ([Ft, kt] = [kt, Ft]), _ray$
|
|
40732
|
+
Ft > kt && ([Ft, kt] = [kt, Ft]), _ray$2.direction.dot(zt.direction) < 0 ? Zt.reverse.push({ start: Ft, end: kt, index: Lt }) : Zt.forward.push({ start: Ft, end: kt, index: Lt });
|
|
40733
40733
|
}
|
|
40734
40734
|
return Ue.forEach(({ forward: ot, reverse: Gt }, Lt) => {
|
|
40735
40735
|
matchEdges(ot, Gt, Fe, n), ot.length === 0 && Gt.length === 0 && Ue.delete(Lt);
|
|
@@ -41107,27 +41107,27 @@ class IntersectionMap {
|
|
|
41107
41107
|
r[e] || (r[e] = [], fe.push(e)), r[e].push(n);
|
|
41108
41108
|
}
|
|
41109
41109
|
}
|
|
41110
|
-
const ADDITION = 0, SUBTRACTION = 1, REVERSE_SUBTRACTION = 2, INTERSECTION = 3, DIFFERENCE = 4, HOLLOW_SUBTRACTION = 5, HOLLOW_INTERSECTION = 6, _ray$
|
|
41110
|
+
const ADDITION = 0, SUBTRACTION = 1, REVERSE_SUBTRACTION = 2, INTERSECTION = 3, DIFFERENCE = 4, HOLLOW_SUBTRACTION = 5, HOLLOW_INTERSECTION = 6, _ray$1 = new Ray(), _matrix$1 = new Matrix4(), _tri$1 = new Triangle(), _vec3 = new Vector3(), _vec4a = new Vector4(), _vec4b = new Vector4(), _vec4c = new Vector4(), _vec4_0 = new Vector4(), _vec4_1 = new Vector4(), _vec4_2 = new Vector4(), _edge = new Line3(), _normal = new Vector3(), JITTER_EPSILON = 1e-8, OFFSET_EPSILON = 1e-15, BACK_SIDE = -1, FRONT_SIDE = 1, COPLANAR_OPPOSITE = -2, COPLANAR_ALIGNED = 2, INVERT_TRI = 0, ADD_TRI = 1, SKIP_TRI = 2, FLOATING_COPLANAR_EPSILON = 1e-14;
|
|
41111
41111
|
let _debugContext = null;
|
|
41112
41112
|
function setDebugContext(_) {
|
|
41113
41113
|
_debugContext = _;
|
|
41114
41114
|
}
|
|
41115
41115
|
function getHitSide(_, e) {
|
|
41116
|
-
_.getMidpoint(_ray$
|
|
41117
|
-
const n = e.raycastFirst(_ray$
|
|
41118
|
-
return !!(n && _ray$
|
|
41116
|
+
_.getMidpoint(_ray$1.origin), _.getNormal(_ray$1.direction);
|
|
41117
|
+
const n = e.raycastFirst(_ray$1, DoubleSide);
|
|
41118
|
+
return !!(n && _ray$1.direction.dot(n.face.normal) > 0) ? BACK_SIDE : FRONT_SIDE;
|
|
41119
41119
|
}
|
|
41120
41120
|
function getHitSideWithCoplanarCheck(_, e) {
|
|
41121
41121
|
function n() {
|
|
41122
41122
|
return Math.random() - 0.5;
|
|
41123
41123
|
}
|
|
41124
|
-
_.getNormal(_normal), _ray$
|
|
41124
|
+
_.getNormal(_normal), _ray$1.direction.copy(_normal), _.getMidpoint(_ray$1.origin);
|
|
41125
41125
|
const r = 3;
|
|
41126
41126
|
let fe = 0, ze = 1 / 0;
|
|
41127
41127
|
for (let Fe = 0; Fe < r; Fe++) {
|
|
41128
|
-
_ray$
|
|
41129
|
-
const Ue = e.raycastFirst(_ray$
|
|
41130
|
-
if (!!(Ue && _ray$
|
|
41128
|
+
_ray$1.direction.x += n() * JITTER_EPSILON, _ray$1.direction.y += n() * JITTER_EPSILON, _ray$1.direction.z += n() * JITTER_EPSILON, _ray$1.direction.multiplyScalar(-1);
|
|
41129
|
+
const Ue = e.raycastFirst(_ray$1, DoubleSide);
|
|
41130
|
+
if (!!(Ue && _ray$1.direction.dot(Ue.face.normal) > 0) && fe++, Ue !== null && (ze = Math.min(ze, Ue.distance)), ze <= OFFSET_EPSILON)
|
|
41131
41131
|
return Ue.face.normal.dot(_normal) > 0 ? COPLANAR_ALIGNED : COPLANAR_OPPOSITE;
|
|
41132
41132
|
if (fe / r > 0.5 || (Fe - fe + 1) / r > 0.5)
|
|
41133
41133
|
break;
|
|
@@ -41560,8 +41560,8 @@ class RectAreaLightUniformsLib {
|
|
|
41560
41560
|
UniformsLib.LTC_FLOAT_1 = e, UniformsLib.LTC_FLOAT_2 = n, UniformsLib.LTC_HALF_1 = r, UniformsLib.LTC_HALF_2 = fe;
|
|
41561
41561
|
}
|
|
41562
41562
|
}
|
|
41563
|
-
const _viewport = new Vector4(), _start = new Vector3(), _end = new Vector3(), _start4 = new Vector4(), _end4 = new Vector4(), _ssOrigin = new Vector4(), _ssOrigin3 = new Vector3(), _mvMatrix = new Matrix4(), _line = new Line3(), _closestPoint = new Vector3(), _box = new Box3(), _sphere
|
|
41564
|
-
let _ray
|
|
41563
|
+
const _viewport = new Vector4(), _start = new Vector3(), _end = new Vector3(), _start4 = new Vector4(), _end4 = new Vector4(), _ssOrigin = new Vector4(), _ssOrigin3 = new Vector3(), _mvMatrix = new Matrix4(), _line = new Line3(), _closestPoint = new Vector3(), _box = new Box3(), _sphere = new Sphere$1(), _clipToWorldVector = new Vector4();
|
|
41564
|
+
let _ray, _lineWidth;
|
|
41565
41565
|
function getWorldSpaceHalfWidth(_, e, n) {
|
|
41566
41566
|
return _clipToWorldVector.set(0, 0, -e, 1).applyMatrix4(_.projectionMatrix), _clipToWorldVector.multiplyScalar(1 / _clipToWorldVector.w), _clipToWorldVector.x = _lineWidth / n.width, _clipToWorldVector.y = _lineWidth / n.height, _clipToWorldVector.applyMatrix4(_.projectionMatrixInverse), _clipToWorldVector.multiplyScalar(1 / _clipToWorldVector.w), Math.abs(Math.max(_clipToWorldVector.x, _clipToWorldVector.y));
|
|
41567
41567
|
}
|
|
@@ -41570,10 +41570,10 @@ function raycastWorldUnits(_, e) {
|
|
|
41570
41570
|
for (let Ue = 0, nt = Fe; Ue < nt; Ue++) {
|
|
41571
41571
|
_line.start.fromBufferAttribute(fe, Ue), _line.end.fromBufferAttribute(ze, Ue), _line.applyMatrix4(n);
|
|
41572
41572
|
const at = new Vector3(), ot = new Vector3();
|
|
41573
|
-
_ray
|
|
41573
|
+
_ray.distanceSqToSegment(_line.start, _line.end, ot, at), ot.distanceTo(at) < _lineWidth * 0.5 && e.push({
|
|
41574
41574
|
point: ot,
|
|
41575
41575
|
pointOnLine: at,
|
|
41576
|
-
distance: _ray
|
|
41576
|
+
distance: _ray.origin.distanceTo(ot),
|
|
41577
41577
|
object: _,
|
|
41578
41578
|
face: null,
|
|
41579
41579
|
faceIndex: Ue,
|
|
@@ -41584,7 +41584,7 @@ function raycastWorldUnits(_, e) {
|
|
|
41584
41584
|
}
|
|
41585
41585
|
function raycastScreenSpace(_, e, n) {
|
|
41586
41586
|
const r = e.projectionMatrix, ze = _.material.resolution, Fe = _.matrixWorld, Ue = _.geometry, nt = Ue.attributes.instanceStart, at = Ue.attributes.instanceEnd, ot = Math.min(Ue.instanceCount, nt.count), Gt = -e.near;
|
|
41587
|
-
_ray
|
|
41587
|
+
_ray.at(1, _ssOrigin), _ssOrigin.w = 1, _ssOrigin.applyMatrix4(e.matrixWorldInverse), _ssOrigin.applyMatrix4(r), _ssOrigin.multiplyScalar(1 / _ssOrigin.w), _ssOrigin.x *= ze.x / 2, _ssOrigin.y *= ze.y / 2, _ssOrigin.z = 0, _ssOrigin3.copy(_ssOrigin), _mvMatrix.multiplyMatrices(e.matrixWorldInverse, Fe);
|
|
41588
41588
|
for (let Lt = 0, Xt = ot; Lt < Xt; Lt++) {
|
|
41589
41589
|
if (_start4.fromBufferAttribute(nt, Lt), _end4.fromBufferAttribute(at, Lt), _start4.w = 1, _end4.w = 1, _start4.applyMatrix4(_mvMatrix), _end4.applyMatrix4(_mvMatrix), _start4.z > Gt && _end4.z > Gt)
|
|
41590
41590
|
continue;
|
|
@@ -41602,10 +41602,10 @@ function raycastScreenSpace(_, e, n) {
|
|
|
41602
41602
|
if (Zt && zt) {
|
|
41603
41603
|
_line.start.fromBufferAttribute(nt, Lt), _line.end.fromBufferAttribute(at, Lt), _line.start.applyMatrix4(Fe), _line.end.applyMatrix4(Fe);
|
|
41604
41604
|
const Ft = new Vector3(), kt = new Vector3();
|
|
41605
|
-
_ray
|
|
41605
|
+
_ray.distanceSqToSegment(_line.start, _line.end, kt, Ft), n.push({
|
|
41606
41606
|
point: kt,
|
|
41607
41607
|
pointOnLine: Ft,
|
|
41608
|
-
distance: _ray
|
|
41608
|
+
distance: _ray.origin.distanceTo(kt),
|
|
41609
41609
|
object: _,
|
|
41610
41610
|
face: null,
|
|
41611
41611
|
faceIndex: Lt,
|
|
@@ -41649,27 +41649,27 @@ class LineSegments2 extends Mesh {
|
|
|
41649
41649
|
const r = this.material.worldUnits, fe = e.camera;
|
|
41650
41650
|
fe === null && !r && console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');
|
|
41651
41651
|
const ze = e.params.Line2 !== void 0 && e.params.Line2.threshold || 0;
|
|
41652
|
-
_ray
|
|
41652
|
+
_ray = e.ray;
|
|
41653
41653
|
const Fe = this.matrixWorld, Ue = this.geometry, nt = this.material;
|
|
41654
|
-
_lineWidth = nt.linewidth + ze, Ue.boundingSphere === null && Ue.computeBoundingSphere(), _sphere
|
|
41654
|
+
_lineWidth = nt.linewidth + ze, Ue.boundingSphere === null && Ue.computeBoundingSphere(), _sphere.copy(Ue.boundingSphere).applyMatrix4(Fe);
|
|
41655
41655
|
let at;
|
|
41656
41656
|
if (r)
|
|
41657
41657
|
at = _lineWidth * 0.5;
|
|
41658
41658
|
else {
|
|
41659
|
-
const Gt = Math.max(fe.near, _sphere
|
|
41659
|
+
const Gt = Math.max(fe.near, _sphere.distanceToPoint(_ray.origin));
|
|
41660
41660
|
at = getWorldSpaceHalfWidth(fe, Gt, nt.resolution);
|
|
41661
41661
|
}
|
|
41662
|
-
if (_sphere
|
|
41662
|
+
if (_sphere.radius += at, _ray.intersectsSphere(_sphere) === !1)
|
|
41663
41663
|
return;
|
|
41664
41664
|
Ue.boundingBox === null && Ue.computeBoundingBox(), _box.copy(Ue.boundingBox).applyMatrix4(Fe);
|
|
41665
41665
|
let ot;
|
|
41666
41666
|
if (r)
|
|
41667
41667
|
ot = _lineWidth * 0.5;
|
|
41668
41668
|
else {
|
|
41669
|
-
const Gt = Math.max(fe.near, _box.distanceToPoint(_ray
|
|
41669
|
+
const Gt = Math.max(fe.near, _box.distanceToPoint(_ray.origin));
|
|
41670
41670
|
ot = getWorldSpaceHalfWidth(fe, Gt, nt.resolution);
|
|
41671
41671
|
}
|
|
41672
|
-
_box.expandByScalar(ot), _ray
|
|
41672
|
+
_box.expandByScalar(ot), _ray.intersectsBox(_box) !== !1 && (r ? raycastWorldUnits(this, n) : raycastScreenSpace(this, fe, n));
|
|
41673
41673
|
}
|
|
41674
41674
|
onBeforeRender(e) {
|
|
41675
41675
|
const n = this.material.uniforms;
|
|
@@ -42842,7 +42842,7 @@ class PanelVSync extends Panel {
|
|
|
42842
42842
|
this.canvas.style.transform = `translate(${e}px, ${n}px)`;
|
|
42843
42843
|
}
|
|
42844
42844
|
}
|
|
42845
|
-
const _Stats = class
|
|
42845
|
+
const _Stats = class Wn {
|
|
42846
42846
|
constructor({
|
|
42847
42847
|
trackGPU: e = !1,
|
|
42848
42848
|
trackCPT: n = !1,
|
|
@@ -42870,7 +42870,7 @@ const _Stats = class Pn {
|
|
|
42870
42870
|
this.resizePanel(this.fpsPanel), this.resizePanel(this.msPanel), this.gpuPanel && this.resizePanel(this.gpuPanel), this.gpuPanelCompute && this.resizePanel(this.gpuPanelCompute);
|
|
42871
42871
|
}, this.mode = Gt, this.horizontal = ot, this.minimal = at, this.trackGPU = e, this.trackCPT = n, this.trackHz = r, this.samplesLog = Fe, this.samplesGraph = Ue, this.precision = nt, this.logsPerSecond = fe, this.graphsPerSecond = ze;
|
|
42872
42872
|
const Lt = performance.now();
|
|
42873
|
-
this.prevGraphTime = Lt, this.dom = document.createElement("div"), this.initializeDOM(), this.beginTime = performance.now(), this.prevTextTime = this.beginTime, this.prevCpuTime = this.beginTime, this._panelId = 0, this.fpsPanel = this.addPanel(new
|
|
42873
|
+
this.prevGraphTime = Lt, this.dom = document.createElement("div"), this.initializeDOM(), this.beginTime = performance.now(), this.prevTextTime = this.beginTime, this.prevCpuTime = this.beginTime, this._panelId = 0, this.fpsPanel = this.addPanel(new Wn.Panel("FPS", "#0ff", "#002")), this.msPanel = this.addPanel(new Wn.Panel("CPU", "#0f0", "#020")), this.trackHz === !0 && (this.vsyncPanel = new PanelVSync("", "#f0f", "#202"), this.dom.appendChild(this.vsyncPanel.canvas), this.vsyncPanel.setOffset(56, 35)), this.setupEventListeners();
|
|
42874
42874
|
}
|
|
42875
42875
|
initializeDOM() {
|
|
42876
42876
|
this.dom.style.cssText = `
|
|
@@ -42908,7 +42908,7 @@ const _Stats = class Pn {
|
|
|
42908
42908
|
});
|
|
42909
42909
|
}
|
|
42910
42910
|
initializeWebGPUPanels() {
|
|
42911
|
-
this.trackGPU && (this.gpuPanel = this.addPanel(new
|
|
42911
|
+
this.trackGPU && (this.gpuPanel = this.addPanel(new Wn.Panel("GPU", "#ff0", "#220"))), this.trackCPT && (this.gpuPanelCompute = this.addPanel(new Wn.Panel("CPT", "#e1e1e1", "#212121")));
|
|
42912
42912
|
}
|
|
42913
42913
|
initializeWebGL(e) {
|
|
42914
42914
|
if (e instanceof WebGL2RenderingContext)
|
|
@@ -42923,7 +42923,7 @@ const _Stats = class Pn {
|
|
|
42923
42923
|
return !0;
|
|
42924
42924
|
}
|
|
42925
42925
|
initializeGPUTracking() {
|
|
42926
|
-
this.gl && (this.ext = this.gl.getExtension("EXT_disjoint_timer_query_webgl2"), this.ext && (this.gpuPanel = this.addPanel(new
|
|
42926
|
+
this.gl && (this.ext = this.gl.getExtension("EXT_disjoint_timer_query_webgl2"), this.ext && (this.gpuPanel = this.addPanel(new Wn.Panel("GPU", "#ff0", "#220"))));
|
|
42927
42927
|
}
|
|
42928
42928
|
begin() {
|
|
42929
42929
|
this.beginProfiling("cpu-started"), !(!this.gl || !this.ext) && (this.activeQuery && this.gl.endQuery(this.ext.TIME_ELAPSED_EXT), this.activeQuery = this.gl.createQuery(), this.activeQuery && this.gl.beginQuery(this.ext.TIME_ELAPSED_EXT, this.activeQuery));
|
|
@@ -46093,7 +46093,7 @@ class EXRLoader extends DataTextureLoader {
|
|
|
46093
46093
|
}
|
|
46094
46094
|
return a0;
|
|
46095
46095
|
}
|
|
46096
|
-
const
|
|
46096
|
+
const _n = { value: 0 }, zn = new DataView(e), wn = new Uint8Array(e), Tn = kn(zn, e, _n), Ln = Hn(Tn, zn, wn, _n, this.type, this.outputFormat);
|
|
46097
46097
|
if (Ln.decode(), Ln.shouldExpand) {
|
|
46098
46098
|
const r0 = Ln.byteArray;
|
|
46099
46099
|
if (this.outputFormat == RGBAFormat)
|
|
@@ -59053,7 +59053,7 @@ class Arc extends H$3 {
|
|
|
59053
59053
|
this.update();
|
|
59054
59054
|
const r = yield this.line.instantiate(ln(Gi({}, n), {
|
|
59055
59055
|
recursive: !!this.pencil.userData.EditorEnv
|
|
59056
|
-
})), fe = yield
|
|
59056
|
+
})), fe = yield Vn(Arc.prototype, this, "instantiate").call(this, ln(Gi({}, n), {
|
|
59057
59057
|
recursive: !1,
|
|
59058
59058
|
create: (ze) => {
|
|
59059
59059
|
ze.line = r, ze.object3d = r.object3d, ze.children.length && (ze.children.forEach((Fe) => {
|
|
@@ -102255,7 +102255,7 @@ const type = "FeatureCollection", features = [
|
|
|
102255
102255
|
], worldExclATALite = {
|
|
102256
102256
|
type,
|
|
102257
102257
|
features
|
|
102258
|
-
}, chinaJson = json100000, chinaLiteJson = json100000Lite, chinaBbox = adcodeAll[1e5].b, worldJson = ln(Gi({}, world$1), {
|
|
102258
|
+
}, chinaJson = json100000, chinaLiteJson = json100000Lite, chinaBbox = adcodeAll$1[1e5].b, worldJson = ln(Gi({}, world$1), {
|
|
102259
102259
|
features: world$1.features.map((_) => {
|
|
102260
102260
|
if (_.properties.name === "索马里兰" || _.properties.full_name.endsWith(")") || _.properties.full_name.includes("美属") || _.properties.full_name.includes("英属") || _.properties.full_name.includes("法属") || _.properties.full_name.includes("荷属") || _.properties.full_name.includes("本土外"))
|
|
102261
102261
|
return null;
|
|
@@ -138430,7 +138430,9 @@ const continentsBbox = continentsBboxObj, continentsM49 = {
|
|
|
138430
138430
|
))
|
|
138431
138431
|
}, _),
|
|
138432
138432
|
{}
|
|
138433
|
-
), continentsLiteJson = continentsLite,
|
|
138433
|
+
), continentsLiteJson = continentsLite, adcodeAll = Gi({}, adcodeAll$1), extendsAdcodeAll = (_) => {
|
|
138434
|
+
_(adcodeAll);
|
|
138435
|
+
}, findAdcodeInfo = (_) => _ === 0 ? {
|
|
138434
138436
|
name: "世界",
|
|
138435
138437
|
adcode: 0,
|
|
138436
138438
|
lng: 0,
|
|
@@ -138439,7 +138441,7 @@ const continentsBbox = continentsBboxObj, continentsM49 = {
|
|
|
138439
138441
|
parent: 0,
|
|
138440
138442
|
c: [],
|
|
138441
138443
|
b: [...worldExclATABbox]
|
|
138442
|
-
} : /^\d{6}$/.test(`${_}`) ? adcodeAll[_] : continentsType.find((e) => e.adcode === _),
|
|
138444
|
+
} : /^\d{6}$/.test(`${_}`) ? adcodeAll[_] : continentsType.find((e) => e.adcode === _), findAdcodeInfoByName = (_) => {
|
|
138443
138445
|
if (_ === "世界")
|
|
138444
138446
|
return findAdcodeInfo(0);
|
|
138445
138447
|
{
|
|
@@ -143351,7 +143353,7 @@ const objs$1 = ln(Gi({}, objs$3), {
|
|
|
143351
143353
|
}
|
|
143352
143354
|
handleSetting(n, r) {
|
|
143353
143355
|
return J0(this, null, function* () {
|
|
143354
|
-
return yield
|
|
143356
|
+
return yield Vn(Yn.prototype, this, "handleSetting").call(this, n, r), n === "autoRotateSpeed" ? this.pencil.autoRotate(r) : n === "autoRotate" && (r ? this.settings.autoRotateSpeed = -20 : this.settings.autoRotateSpeed = 0), r;
|
|
143355
143357
|
});
|
|
143356
143358
|
}
|
|
143357
143359
|
show() {
|
|
@@ -144319,7 +144321,7 @@ const getLabelElement = (_) => {
|
|
|
144319
144321
|
return n === "district" && fe === "province" && e ? "city" : n;
|
|
144320
144322
|
} else if (continentsType.find((n) => n.adcode === _))
|
|
144321
144323
|
return "continent";
|
|
144322
|
-
},
|
|
144324
|
+
}, Pn = class Pn extends Base {
|
|
144323
144325
|
constructor() {
|
|
144324
144326
|
super(...arguments);
|
|
144325
144327
|
w0(this, "leadObjs", objs);
|
|
@@ -144444,7 +144446,7 @@ const getLabelElement = (_) => {
|
|
|
144444
144446
|
}
|
|
144445
144447
|
handleSetting(n, r) {
|
|
144446
144448
|
return J0(this, null, function* () {
|
|
144447
|
-
return yield
|
|
144449
|
+
return yield Vn(Pn.prototype, this, "handleSetting").call(this, n, r), n === "label" ? r === !1 ? (this.eraseLabels(), this.options.showLabel = !1) : (this.settings.labelLite = !1, yield this.settings.labelLite, this.options.showLabel = !0, yield this.drawLabels()) : n === "labelLite" ? r === !1 ? (this.eraseLabels(), this.options.showLabel = !1) : (this.settings.label = !1, yield this.settings.label, this.options.showLabel = "lite", yield this.drawLabels()) : n === "shadowMap" && (r === !1 ? this.shadowMapDisabled() : yield this.shadowMapEnabled()), r;
|
|
144448
144450
|
});
|
|
144449
144451
|
}
|
|
144450
144452
|
init() {
|
|
@@ -144474,8 +144476,7 @@ const getLabelElement = (_) => {
|
|
|
144474
144476
|
}
|
|
144475
144477
|
initCityVis(n, r = !1) {
|
|
144476
144478
|
return J0(this, null, function* () {
|
|
144477
|
-
|
|
144478
|
-
if ((Ue = this.options.fixCity) != null && Ue[n] && (n = this.options.fixCity[n]), n === 71e4)
|
|
144479
|
+
if (n === 71e4)
|
|
144479
144480
|
return this.settings.mouseLeft = Xi.SCREEN_PAN, yield this.settings.mouseLeft, this.pencil.camera.userData.up = "0,0,1", null;
|
|
144480
144481
|
const fe = new City({
|
|
144481
144482
|
container: this.container,
|
|
@@ -144804,7 +144805,7 @@ const getLabelElement = (_) => {
|
|
|
144804
144805
|
}
|
|
144805
144806
|
showAction() {
|
|
144806
144807
|
return J0(this, null, function* () {
|
|
144807
|
-
|
|
144808
|
+
Vn(Pn.prototype, this, "showAction").call(this), this.useSaveCamera(`map-${this.options.adcode}`);
|
|
144808
144809
|
const n = this.lead.group;
|
|
144809
144810
|
if (this.mapHistory[0]) {
|
|
144810
144811
|
const { stop: r, start: fe } = sinusoidalInOut({
|
|
@@ -144829,7 +144830,7 @@ const getLabelElement = (_) => {
|
|
|
144829
144830
|
n.position.z = -this.mapHistory[0].depth * r;
|
|
144830
144831
|
}
|
|
144831
144832
|
}).start(), setTimeout(() => {
|
|
144832
|
-
|
|
144833
|
+
Vn(Pn.prototype, this, "hide").call(this);
|
|
144833
144834
|
});
|
|
144834
144835
|
});
|
|
144835
144836
|
}
|
|
@@ -144879,8 +144880,7 @@ const getLabelElement = (_) => {
|
|
|
144879
144880
|
return Math.max(fe, ze);
|
|
144880
144881
|
}
|
|
144881
144882
|
getAdcodeShowLevel(n, r = !0) {
|
|
144882
|
-
|
|
144883
|
-
return (fe = this.options.fixCity) != null && fe[n] && (n = this.options.fixCity[n]), getAdcodeShowLevel(n, r);
|
|
144883
|
+
return getAdcodeShowLevel(n, r);
|
|
144884
144884
|
}
|
|
144885
144885
|
handleClick(n) {
|
|
144886
144886
|
const { drillDownRestrictions: r } = this.options;
|
|
@@ -145383,8 +145383,8 @@ const getLabelElement = (_) => {
|
|
|
145383
145383
|
}), this.parentBg.length = 0, (fe = this.continentsBg) == null || fe.dispose(), this.continentsBg = void 0, this.mapHistory.length = 0, super.dispose();
|
|
145384
145384
|
}
|
|
145385
145385
|
};
|
|
145386
|
-
w0(
|
|
145387
|
-
let Map$1 =
|
|
145386
|
+
w0(Pn, "VisName", "map");
|
|
145387
|
+
let Map$1 = Pn;
|
|
145388
145388
|
class MapManager {
|
|
145389
145389
|
constructor(e) {
|
|
145390
145390
|
w0(this, "container");
|
|
@@ -145452,7 +145452,7 @@ class MapManager {
|
|
|
145452
145452
|
createMapInstance(e, n = !1) {
|
|
145453
145453
|
return J0(this, null, function* () {
|
|
145454
145454
|
var ot, Gt;
|
|
145455
|
-
const r = Object.values(this.mapInstances)[0], fe = (ot =
|
|
145455
|
+
const r = Object.values(this.mapInstances)[0], fe = (ot = getAdcodeShowLevel(e)) != null ? ot : "country", ze = findAdcodeInfo(e), Fe = r == null ? void 0 : r.pencil;
|
|
145456
145456
|
this.container.style.cursor = "default";
|
|
145457
145457
|
const Ue = this.mapInstances[fe];
|
|
145458
145458
|
if (Ue)
|
|
@@ -145548,7 +145548,7 @@ class MapManager {
|
|
|
145548
145548
|
setZoom(e) {
|
|
145549
145549
|
var ze;
|
|
145550
145550
|
if (!this.currentMap || this.currentZoom === e) return;
|
|
145551
|
-
const n = (ze =
|
|
145551
|
+
const n = (ze = getAdcodeShowLevel(this.currentMap.options.adcode)) != null ? ze : "country", r = this.mapDistances[n];
|
|
145552
145552
|
if (!r) return;
|
|
145553
145553
|
const fe = r / e;
|
|
145554
145554
|
this.currentZoom = e, this.currentMap.pencil.controls.distance = fe;
|
|
@@ -145607,63 +145607,7 @@ class MapManager {
|
|
|
145607
145607
|
}), this.mapInstances = {}, this.currentMap = null, Editor.clearUrlCache();
|
|
145608
145608
|
}
|
|
145609
145609
|
}
|
|
145610
|
-
w0(MapManager, "
|
|
145611
|
-
const _inverseMatrix = /* @__PURE__ */ new Matrix4(), _ray = /* @__PURE__ */ new Ray(), _sphere = /* @__PURE__ */ new Sphere$1(), _position$2 = /* @__PURE__ */ new Vector3();
|
|
145612
|
-
function proposedRaycast(_, e) {
|
|
145613
|
-
const n = this.geometry, r = this.matrixWorld, fe = _.params.Points.threshold, ze = n.drawRange;
|
|
145614
|
-
n.boundingSphere === null && n.computeBoundingSphere(), _sphere.copy(n.boundingSphere), _sphere.applyMatrix4(r), _sphere.radius += fe, _inverseMatrix.copy(r).invert(), _ray.copy(_.ray).applyMatrix4(_inverseMatrix);
|
|
145615
|
-
const Fe = fe / ((this.scale.x + this.scale.y + this.scale.z) / 3), Ue = n.index, at = n.attributes.position;
|
|
145616
|
-
if (Ue !== null) {
|
|
145617
|
-
const ot = Math.max(0, ze.start), Gt = Math.min(Ue.count, ze.start + ze.count);
|
|
145618
|
-
for (let Lt = ot, Xt = Gt; Lt < Xt; Lt++) {
|
|
145619
|
-
const Vt = Ue.getX(Lt);
|
|
145620
|
-
_position$2.fromBufferAttribute(at, Vt), testPoint(
|
|
145621
|
-
_position$2,
|
|
145622
|
-
Vt,
|
|
145623
|
-
Fe,
|
|
145624
|
-
r,
|
|
145625
|
-
_,
|
|
145626
|
-
e,
|
|
145627
|
-
this
|
|
145628
|
-
);
|
|
145629
|
-
}
|
|
145630
|
-
} else {
|
|
145631
|
-
const ot = Math.max(0, ze.start), Gt = Math.min(
|
|
145632
|
-
at.count,
|
|
145633
|
-
ze.start + ze.count
|
|
145634
|
-
);
|
|
145635
|
-
for (let Lt = ot, Xt = Gt; Lt < Xt; Lt++)
|
|
145636
|
-
_position$2.fromBufferAttribute(at, Lt), testPoint(
|
|
145637
|
-
_position$2,
|
|
145638
|
-
Lt,
|
|
145639
|
-
Fe,
|
|
145640
|
-
r,
|
|
145641
|
-
_,
|
|
145642
|
-
e,
|
|
145643
|
-
this
|
|
145644
|
-
);
|
|
145645
|
-
}
|
|
145646
|
-
}
|
|
145647
|
-
function testPoint(_, e, n, r, fe, ze, Fe) {
|
|
145648
|
-
const Ue = new Vector3();
|
|
145649
|
-
_ray.closestPointToPoint(_, Ue), Ue.applyMatrix4(r);
|
|
145650
|
-
const nt = fe.ray.origin.distanceTo(_), at = Ue.distanceTo(_), ot = Math.asin(
|
|
145651
|
-
at / nt
|
|
145652
|
-
);
|
|
145653
|
-
if (ot < n) {
|
|
145654
|
-
if (nt < fe.near || nt > fe.far)
|
|
145655
|
-
return;
|
|
145656
|
-
ze.push({
|
|
145657
|
-
distance: nt,
|
|
145658
|
-
distanceToRay: at,
|
|
145659
|
-
angleToRay: ot,
|
|
145660
|
-
point: Ue,
|
|
145661
|
-
index: e,
|
|
145662
|
-
face: null,
|
|
145663
|
-
object: Fe
|
|
145664
|
-
});
|
|
145665
|
-
}
|
|
145666
|
-
}
|
|
145610
|
+
w0(MapManager, "findAdcodeInfoByName", findAdcodeInfoByName), w0(MapManager, "getAdcodeShowLevel", getAdcodeShowLevel), w0(MapManager, "findAdcodeInfo", findAdcodeInfo), w0(MapManager, "extendsAdcodeAll", extendsAdcodeAll);
|
|
145667
145611
|
const access = {
|
|
145668
145612
|
set token(_) {
|
|
145669
145613
|
accessToken.token = _;
|
|
@@ -145680,8 +145624,11 @@ export {
|
|
|
145680
145624
|
VERSION,
|
|
145681
145625
|
access,
|
|
145682
145626
|
animation as animationUtils,
|
|
145627
|
+
extendsAdcodeAll,
|
|
145628
|
+
findAdcodeInfo,
|
|
145629
|
+
findAdcodeInfoByName,
|
|
145630
|
+
getAdcodeShowLevel,
|
|
145683
145631
|
getCityConfig,
|
|
145684
145632
|
getMapConfig,
|
|
145685
|
-
proposedRaycast,
|
|
145686
145633
|
removeCameraHistory
|
|
145687
145634
|
};
|
package/dist/version.d.ts
CHANGED
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
declare const _default: "0.30.0-beta.
|
|
1
|
+
declare const _default: "0.30.0-beta.53";
|
|
2
2
|
export default _default;
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
export declare const extendsAdcodeAll: (cb: any) => void;
|
|
1
2
|
export declare const findAdcodeInfo: (adcode: number) => {
|
|
2
3
|
adcode: number;
|
|
3
4
|
lng: number;
|
|
@@ -8,7 +9,7 @@ export declare const findAdcodeInfo: (adcode: number) => {
|
|
|
8
9
|
c: number[];
|
|
9
10
|
b: number[];
|
|
10
11
|
} | undefined;
|
|
11
|
-
export declare const
|
|
12
|
+
export declare const findAdcodeInfoByName: (name: string) => {
|
|
12
13
|
adcode: number;
|
|
13
14
|
lng: number;
|
|
14
15
|
lat: number;
|
package/dist/vis/index.d.ts
CHANGED
|
@@ -36,7 +36,7 @@ export declare class MapManager {
|
|
|
36
36
|
private groups;
|
|
37
37
|
private eventHandlers;
|
|
38
38
|
private areaCloseTimer;
|
|
39
|
-
static
|
|
39
|
+
static findAdcodeInfoByName: (name: string) => {
|
|
40
40
|
adcode: number;
|
|
41
41
|
lng: number;
|
|
42
42
|
lat: number;
|
|
@@ -57,6 +57,7 @@ export declare class MapManager {
|
|
|
57
57
|
c: number[];
|
|
58
58
|
b: number[];
|
|
59
59
|
} | undefined;
|
|
60
|
+
static extendsAdcodeAll: (cb: any) => void;
|
|
60
61
|
constructor(config: MapManagerConfig);
|
|
61
62
|
/**
|
|
62
63
|
* 设置事件处理器
|
|
@@ -122,4 +123,3 @@ export declare class MapManager {
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122
123
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*/
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dispose(): void;
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}
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125
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-
export declare function proposedRaycast(raycaster: any, intersects: any): void;
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