vis-core 0.30.0-beta.34 → 0.30.0-beta.36

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,20 +1,20 @@
1
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  (function(){"use strict";try{if(typeof document!="undefined"){var t=document.createElement("style");t.appendChild(document.createTextNode(".-translate-x-1\\/2,.-translate-y-1\\/2,.transform{--tw-translate-x: 0;--tw-translate-y: 0;--tw-rotate: 0;--tw-skew-x: 0;--tw-skew-y: 0;--tw-scale-x: 1;--tw-scale-y: 1 }.shadow{--tw-ring-offset-shadow: 0 0 #0000;--tw-ring-shadow: 0 0 #0000;--tw-shadow: 0 0 #0000;--tw-shadow-colored: 0 0 #0000 }.ring{--tw-ring-inset: ;--tw-ring-offset-width: 0px;--tw-ring-offset-color: #fff;--tw-ring-color: rgb(59 130 246 / .5);--tw-ring-offset-shadow: 0 0 #0000;--tw-ring-shadow: 0 0 #0000;--tw-shadow: 0 0 #0000;--tw-shadow-colored: 0 0 #0000 }.invert,.filter{--tw-blur: ;--tw-brightness: ;--tw-contrast: ;--tw-grayscale: ;--tw-hue-rotate: ;--tw-invert: ;--tw-saturate: ;--tw-sepia: ;--tw-drop-shadow: }.visible{visibility:visible}.static{position:static}.absolute{position:absolute}.left-1\\/2{left:50%}.top-1\\/2{top:50%}.-translate-x-1\\/2{--tw-translate-x: -50%;transform:translate(var(--tw-translate-x),var(--tw-translate-y)) rotate(var(--tw-rotate)) skew(var(--tw-skew-x)) skewY(var(--tw-skew-y)) scaleX(var(--tw-scale-x)) scaleY(var(--tw-scale-y))}.-translate-y-1\\/2{--tw-translate-y: -50%;transform:translate(var(--tw-translate-x),var(--tw-translate-y)) rotate(var(--tw-rotate)) skew(var(--tw-skew-x)) skewY(var(--tw-skew-y)) scaleX(var(--tw-scale-x)) scaleY(var(--tw-scale-y))}.transform{transform:translate(var(--tw-translate-x),var(--tw-translate-y)) rotate(var(--tw-rotate)) skew(var(--tw-skew-x)) skewY(var(--tw-skew-y)) scaleX(var(--tw-scale-x)) scaleY(var(--tw-scale-y))}.resize{resize:both}.whitespace-nowrap{white-space:nowrap}.text-center{text-align:center}.text-sm{font-size:14px;line-height:20px}.leading-\\[1\\]{line-height:1}.text-white{--tw-text-opacity: 1;color:rgb(255 255 255 / var(--tw-text-opacity))}.text-opacity-80{--tw-text-opacity: .8 }.shadow{--tw-shadow: 0 1px 3px 0 rgb(0 0 0 / .1), 0 1px 2px -1px rgb(0 0 0 / .1);--tw-shadow-colored: 0 1px 3px 0 var(--tw-shadow-color), 0 1px 2px -1px var(--tw-shadow-color);box-shadow:var(--tw-ring-offset-shadow, 0 0 #0000),var(--tw-ring-shadow, 0 0 #0000),var(--tw-shadow)}.ring{--tw-ring-offset-shadow: var(--tw-ring-inset) 0 0 0 var(--tw-ring-offset-width) var(--tw-ring-offset-color);--tw-ring-shadow: var(--tw-ring-inset) 0 0 0 calc(3px + var(--tw-ring-offset-width)) var(--tw-ring-color);box-shadow:var(--tw-ring-offset-shadow),var(--tw-ring-shadow),var(--tw-shadow, 0 0 #0000)}.invert{--tw-invert: invert(100%);filter:var(--tw-blur) var(--tw-brightness) var(--tw-contrast) var(--tw-grayscale) var(--tw-hue-rotate) var(--tw-invert) var(--tw-saturate) var(--tw-sepia) var(--tw-drop-shadow)}.filter{filter:var(--tw-blur) var(--tw-brightness) var(--tw-contrast) var(--tw-grayscale) var(--tw-hue-rotate) var(--tw-invert) var(--tw-saturate) var(--tw-sepia) var(--tw-drop-shadow)}")),document.head.appendChild(t)}}catch(a){console.error("vite-plugin-css-injected-by-js",a)}})();
2
- var Jn = Object.defineProperty, jn = Object.defineProperties;
3
- var Qn = Object.getOwnPropertyDescriptors;
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- var Yn = Object.getOwnPropertySymbols, $n = Object.getPrototypeOf, qn = Object.prototype.hasOwnProperty, e1 = Object.prototype.propertyIsEnumerable, t1 = Reflect.get;
5
- var Wn = (v, e) => (e = Symbol[v]) ? e : Symbol.for("Symbol." + v), i1 = (v) => {
2
+ var jn = Object.defineProperty, Qn = Object.defineProperties;
3
+ var $n = Object.getOwnPropertyDescriptors;
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+ var Un = Object.getOwnPropertySymbols, qn = Object.getPrototypeOf, e1 = Object.prototype.hasOwnProperty, t1 = Object.prototype.propertyIsEnumerable, i1 = Reflect.get;
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+ var En = (v, e) => (e = Symbol[v]) ? e : Symbol.for("Symbol." + v), n1 = (v) => {
6
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  throw TypeError(v);
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- }, Gn = Math.pow, Hn = (v, e, r) => e in v ? Jn(v, e, { enumerable: !0, configurable: !0, writable: !0, value: r }) : v[e] = r, gi = (v, e) => {
7
+ }, Ln = Math.pow, Yn = (v, e, r) => e in v ? jn(v, e, { enumerable: !0, configurable: !0, writable: !0, value: r }) : v[e] = r, gi = (v, e) => {
8
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  for (var r in e || (e = {}))
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- qn.call(e, r) && Hn(v, r, e[r]);
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- if (Yn)
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- for (var r of Yn(e))
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- e1.call(e, r) && Hn(v, r, e[r]);
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+ e1.call(e, r) && Yn(v, r, e[r]);
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+ if (Un)
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+ for (var r of Un(e))
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+ t1.call(e, r) && Yn(v, r, e[r]);
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  return v;
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- }, qi = (v, e) => jn(v, Qn(e));
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- var C0 = (v, e, r) => Hn(v, typeof e != "symbol" ? e + "" : e, r);
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- var _n = (v, e, r) => t1($n(v), r, e);
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- var B0 = (v, e, r) => new Promise((o, V) => {
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+ }, qi = (v, e) => Qn(v, $n(e));
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+ var C0 = (v, e, r) => Yn(v, typeof e != "symbol" ? e + "" : e, r);
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+ var Zn = (v, e, r) => i1(qn(v), r, e);
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+ var U0 = (v, e, r) => new Promise((o, V) => {
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  var le = (Ce) => {
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  try {
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  Le(r.next(Ce));
@@ -29,27 +29,27 @@ var B0 = (v, e, r) => new Promise((o, V) => {
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  }
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  }, Le = (Ce) => Ce.done ? o(Ce.value) : Promise.resolve(Ce.value).then(le, fe);
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  Le((r = r.apply(v, e)).next());
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- }), n1 = function(v, e) {
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+ }), s1 = function(v, e) {
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  this[0] = v, this[1] = e;
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  };
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- var Un = (v) => {
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- var e = v[Wn("asyncIterator")], r = !1, o, V = {};
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- return e == null ? (e = v[Wn("iterator")](), o = (le) => V[le] = (fe) => e[le](fe)) : (e = e.call(v), o = (le) => V[le] = (fe) => {
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+ var Bn = (v) => {
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+ var e = v[En("asyncIterator")], r = !1, o, V = {};
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+ return e == null ? (e = v[En("iterator")](), o = (le) => V[le] = (fe) => e[le](fe)) : (e = e.call(v), o = (le) => V[le] = (fe) => {
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  if (r) {
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  if (r = !1, le === "throw") throw fe;
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  return fe;
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  }
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  return r = !0, {
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  done: !1,
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- value: new n1(new Promise((Le) => {
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+ value: new s1(new Promise((Le) => {
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  var Ce = e[le](fe);
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- Ce instanceof Object || i1("Object expected"), Le(Ce);
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+ Ce instanceof Object || n1("Object expected"), Le(Ce);
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  }), 1)
48
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  };
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- }), V[Wn("iterator")] = () => V, o("next"), "throw" in e ? o("throw") : V.throw = (le) => {
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+ }), V[En("iterator")] = () => V, o("next"), "throw" in e ? o("throw") : V.throw = (le) => {
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  throw le;
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  }, "return" in e && o("return"), V;
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- }, Bn = (v, e, r) => (e = v[Wn("asyncIterator")]) ? e.call(v) : (v = v[Wn("iterator")](), e = {}, r = (o, V) => (V = v[o]) && (e[o] = (le) => new Promise((fe, Le, Ce) => (le = V.call(v, le), Ce = le.done, Promise.resolve(le.value).then((Re) => fe({ value: Re, done: Ce }), Le)))), r("next"), r("return"), e);
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+ }, Dn = (v, e, r) => (e = v[En("asyncIterator")]) ? e.call(v) : (v = v[En("iterator")](), e = {}, r = (o, V) => (V = v[o]) && (e[o] = (le) => new Promise((fe, Le, Ce) => (le = V.call(v, le), Ce = le.done, Promise.resolve(le.value).then((Re) => fe({ value: Re, done: Ce }), Le)))), r("next"), r("return"), e);
53
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  import { KEYUTIL, KJUR, b64tohex } from "jsrsasign";
54
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  import CryptoJS from "crypto-js";
55
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  import { generateUUID as generateUUID$1, makePromiseCreator, WorkerPool } from "esus-lite";
@@ -63,7 +63,7 @@ import { continentsCountriesIso2 } from "geojson-cn";
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  Array.prototype.at || (Array.prototype.at = function(v) {
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  return v < 0 && (v = this.length + v), this[v];
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  });
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- const version = "0.30.0-beta.34", publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRzl3MEJBUUVGQUFPQ0FROEFNSUlCQ2dLQ0FRRUEyTG1aVVQzVG9LZEVRRUdrdUU1QQo3dnlYTzRMM1Z6NDA5RFF2a2xzRHZ2SytNM2M2OGl4ZEVhZDZFcnZGS2FKQ1QrNTZNdU1XSXhUTnlDZDVQSkFGCjVYdzI4cW1iVkVCR3FGdXVIZTltSm5GUmRXN1NpK1Z1cTZvRWxwQkRkeEFIQ0dsWVVpU1R3WmhBbjJaVXJLSUYKd1J2c1k1bi9uWWNhZnl5QW9tRjhmNVRsTkpwS1JtbDU3WlRSWjBMdzdQRDFSeHFIbmJ0YWFETkpiSDV5eFd6cQpaVTBwQWhxMFNkNHdlOW1DUTJWWXc5czhtUERLbW4rU083eGovSUsrR1ZEaEJNOUpaZ3VIcGFZUGt3bWd5UkdwCkx6V0tHMkZULzJRalZUT1dRT09mRFVtVitDSVlsN1hVVlh1Q0toYWFNQ0ZVa1JQOHg4aEZucmNFeklHQ1JpM3IKK3dJREFRQUIKLS0tLS1FTkQgUFVCTElDIEtFWS0tLS0t", accessToken = {
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+ const version = "0.30.0-beta.36", publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRzl3MEJBUUVGQUFPQ0FROEFNSUlCQ2dLQ0FRRUEyTG1aVVQzVG9LZEVRRUdrdUU1QQo3dnlYTzRMM1Z6NDA5RFF2a2xzRHZ2SytNM2M2OGl4ZEVhZDZFcnZGS2FKQ1QrNTZNdU1XSXhUTnlDZDVQSkFGCjVYdzI4cW1iVkVCR3FGdXVIZTltSm5GUmRXN1NpK1Z1cTZvRWxwQkRkeEFIQ0dsWVVpU1R3WmhBbjJaVXJLSUYKd1J2c1k1bi9uWWNhZnl5QW9tRjhmNVRsTkpwS1JtbDU3WlRSWjBMdzdQRDFSeHFIbmJ0YWFETkpiSDV5eFd6cQpaVTBwQWhxMFNkNHdlOW1DUTJWWXc5czhtUERLbW4rU083eGovSUsrR1ZEaEJNOUpaZ3VIcGFZUGt3bWd5UkdwCkx6V0tHMkZULzJRalZUT1dRT09mRFVtVitDSVlsN1hVVlh1Q0toYWFNQ0ZVa1JQOHg4aEZucmNFeklHQ1JpM3IKK3dJREFRQUIKLS0tLS1FTkQgUFVCTElDIEtFWS0tLS0t", accessToken = {
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  token: void 0,
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  getInfo() {
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  if (!this.token)
@@ -9066,7 +9066,7 @@ class BufferGeometry extends EventDispatcher {
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  this.dispatchEvent({ type: "dispose" });
9067
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  }
9068
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  }
9069
- const _inverseMatrix$3 = /* @__PURE__ */ new Matrix4(), _ray$3 = /* @__PURE__ */ new Ray(), _sphere$6 = /* @__PURE__ */ new Sphere$1(), _sphereHitAt = /* @__PURE__ */ new Vector3(), _vA$1 = /* @__PURE__ */ new Vector3(), _vB$1 = /* @__PURE__ */ new Vector3(), _vC$1 = /* @__PURE__ */ new Vector3(), _tempA = /* @__PURE__ */ new Vector3(), _morphA = /* @__PURE__ */ new Vector3(), _intersectionPoint$1 = /* @__PURE__ */ new Vector3(), _intersectionPointWorld = /* @__PURE__ */ new Vector3();
9069
+ const _inverseMatrix$3 = /* @__PURE__ */ new Matrix4(), _ray$3$1 = /* @__PURE__ */ new Ray(), _sphere$6 = /* @__PURE__ */ new Sphere$1(), _sphereHitAt = /* @__PURE__ */ new Vector3(), _vA$1 = /* @__PURE__ */ new Vector3(), _vB$1 = /* @__PURE__ */ new Vector3(), _vC$1 = /* @__PURE__ */ new Vector3(), _tempA = /* @__PURE__ */ new Vector3(), _morphA = /* @__PURE__ */ new Vector3(), _intersectionPoint$1 = /* @__PURE__ */ new Vector3(), _intersectionPointWorld = /* @__PURE__ */ new Vector3();
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  class Mesh extends Object3D {
9071
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  /**
9072
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  * Constructs a new mesh.
@@ -9127,7 +9127,7 @@ class Mesh extends Object3D {
9127
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  */
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  raycast(e, r) {
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  const o = this.geometry, V = this.material, le = this.matrixWorld;
9130
- V !== void 0 && (o.boundingSphere === null && o.computeBoundingSphere(), _sphere$6.copy(o.boundingSphere), _sphere$6.applyMatrix4(le), _ray$3.copy(e.ray).recast(e.near), !(_sphere$6.containsPoint(_ray$3.origin) === !1 && (_ray$3.intersectSphere(_sphere$6, _sphereHitAt) === null || _ray$3.origin.distanceToSquared(_sphereHitAt) > Gn(e.far - e.near, 2))) && (_inverseMatrix$3.copy(le).invert(), _ray$3.copy(e.ray).applyMatrix4(_inverseMatrix$3), !(o.boundingBox !== null && _ray$3.intersectsBox(o.boundingBox) === !1) && this._computeIntersections(e, r, _ray$3)));
9130
+ V !== void 0 && (o.boundingSphere === null && o.computeBoundingSphere(), _sphere$6.copy(o.boundingSphere), _sphere$6.applyMatrix4(le), _ray$3$1.copy(e.ray).recast(e.near), !(_sphere$6.containsPoint(_ray$3$1.origin) === !1 && (_ray$3$1.intersectSphere(_sphere$6, _sphereHitAt) === null || _ray$3$1.origin.distanceToSquared(_sphereHitAt) > Ln(e.far - e.near, 2))) && (_inverseMatrix$3.copy(le).invert(), _ray$3$1.copy(e.ray).applyMatrix4(_inverseMatrix$3), !(o.boundingBox !== null && _ray$3$1.intersectsBox(o.boundingBox) === !1) && this._computeIntersections(e, r, _ray$3$1)));
9131
9131
  }
9132
9132
  _computeIntersections(e, r, o) {
9133
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  let V;
@@ -12119,7 +12119,7 @@ class LineBasicMaterial extends Material {
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  return super.copy(e), this.color.copy(e.color), this.map = e.map, this.linewidth = e.linewidth, this.linecap = e.linecap, this.linejoin = e.linejoin, this.fog = e.fog, this;
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  }
12121
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  }
12122
- const _vStart = /* @__PURE__ */ new Vector3(), _vEnd = /* @__PURE__ */ new Vector3(), _inverseMatrix$1 = /* @__PURE__ */ new Matrix4(), _ray$1$1 = /* @__PURE__ */ new Ray(), _sphere$1 = /* @__PURE__ */ new Sphere$1(), _intersectPointOnRay = /* @__PURE__ */ new Vector3(), _intersectPointOnSegment = /* @__PURE__ */ new Vector3();
12122
+ const _vStart = /* @__PURE__ */ new Vector3(), _vEnd = /* @__PURE__ */ new Vector3(), _inverseMatrix$1 = /* @__PURE__ */ new Matrix4(), _ray$1$1 = /* @__PURE__ */ new Ray(), _sphere$1$1 = /* @__PURE__ */ new Sphere$1(), _intersectPointOnRay = /* @__PURE__ */ new Vector3(), _intersectPointOnSegment = /* @__PURE__ */ new Vector3();
12123
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  class Line extends Object3D {
12124
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  /**
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  * Constructs a new line.
@@ -12159,7 +12159,7 @@ class Line extends Object3D {
12159
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  */
12160
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  raycast(e, r) {
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  const o = this.geometry, V = this.matrixWorld, le = e.params.Line.threshold, fe = o.drawRange;
12162
- if (o.boundingSphere === null && o.computeBoundingSphere(), _sphere$1.copy(o.boundingSphere), _sphere$1.applyMatrix4(V), _sphere$1.radius += le, e.ray.intersectsSphere(_sphere$1) === !1) return;
12162
+ if (o.boundingSphere === null && o.computeBoundingSphere(), _sphere$1$1.copy(o.boundingSphere), _sphere$1$1.applyMatrix4(V), _sphere$1$1.radius += le, e.ray.intersectsSphere(_sphere$1$1) === !1) return;
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  _inverseMatrix$1.copy(V).invert(), _ray$1$1.copy(e.ray).applyMatrix4(_inverseMatrix$1);
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  const Le = le / ((this.scale.x + this.scale.y + this.scale.z) / 3), Ce = Le * Le, Re = this.isLineSegments ? 2 : 1, Pe = o.index, Fe = o.attributes.position;
12165
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  if (Pe !== null) {
@@ -12271,7 +12271,7 @@ class PointsMaterial extends Material {
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  return super.copy(e), this.color.copy(e.color), this.map = e.map, this.alphaMap = e.alphaMap, this.size = e.size, this.sizeAttenuation = e.sizeAttenuation, this.fog = e.fog, this;
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  }
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  }
12274
- const _inverseMatrix = /* @__PURE__ */ new Matrix4(), _ray$4 = /* @__PURE__ */ new Ray(), _sphere$7 = /* @__PURE__ */ new Sphere$1(), _position$2 = /* @__PURE__ */ new Vector3();
12274
+ const _inverseMatrix$4 = /* @__PURE__ */ new Matrix4(), _ray$4 = /* @__PURE__ */ new Ray(), _sphere$7 = /* @__PURE__ */ new Sphere$1(), _position$2$1 = /* @__PURE__ */ new Vector3();
12275
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  class Points extends Object3D {
12276
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  /**
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  * Constructs a new point cloud.
@@ -12294,18 +12294,18 @@ class Points extends Object3D {
12294
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  raycast(e, r) {
12295
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  const o = this.geometry, V = this.matrixWorld, le = e.params.Points.threshold, fe = o.drawRange;
12296
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  if (o.boundingSphere === null && o.computeBoundingSphere(), _sphere$7.copy(o.boundingSphere), _sphere$7.applyMatrix4(V), _sphere$7.radius += le, e.ray.intersectsSphere(_sphere$7) === !1) return;
12297
- _inverseMatrix.copy(V).invert(), _ray$4.copy(e.ray).applyMatrix4(_inverseMatrix);
12297
+ _inverseMatrix$4.copy(V).invert(), _ray$4.copy(e.ray).applyMatrix4(_inverseMatrix$4);
12298
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  const Le = le / ((this.scale.x + this.scale.y + this.scale.z) / 3), Ce = Le * Le, Re = o.index, ze = o.attributes.position;
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  if (Re !== null) {
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  const Fe = Math.max(0, fe.start), ke = Math.min(Re.count, fe.start + fe.count);
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  for (let Gt = Fe, Vt = ke; Gt < Vt; Gt++) {
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  const Zt = Re.getX(Gt);
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- _position$2.fromBufferAttribute(ze, Zt), testPoint(_position$2, Zt, Ce, V, e, r, this);
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+ _position$2$1.fromBufferAttribute(ze, Zt), testPoint$1(_position$2$1, Zt, Ce, V, e, r, this);
12304
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  }
12305
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  } else {
12306
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  const Fe = Math.max(0, fe.start), ke = Math.min(ze.count, fe.start + fe.count);
12307
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  for (let Gt = Fe, Vt = ke; Gt < Vt; Gt++)
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- _position$2.fromBufferAttribute(ze, Gt), testPoint(_position$2, Gt, Ce, V, e, r, this);
12308
+ _position$2$1.fromBufferAttribute(ze, Gt), testPoint$1(_position$2$1, Gt, Ce, V, e, r, this);
12309
12309
  }
12310
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  }
12311
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  /**
@@ -12326,7 +12326,7 @@ class Points extends Object3D {
12326
12326
  }
12327
12327
  }
12328
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  }
12329
- function testPoint(v, e, r, o, V, le, fe) {
12329
+ function testPoint$1(v, e, r, o, V, le, fe) {
12330
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  const Le = _ray$4.distanceSqToPoint(v);
12331
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  if (Le < r) {
12332
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  const Ce = new Vector3();
@@ -14607,7 +14607,7 @@ class ExtrudeGeometry extends BufferGeometry {
14607
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  const $0 = 10000000000000001e-36;
14608
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  let Li = A0[0];
14609
14609
  for (let d0 = 1; d0 <= A0.length; d0++) {
14610
- const K0 = d0 % A0.length, E0 = A0[K0], U0 = E0.x - Li.x, I0 = E0.y - Li.y, c0 = U0 * U0 + I0 * I0, r0 = Math.max(
14610
+ const K0 = d0 % A0.length, E0 = A0[K0], B0 = E0.x - Li.x, I0 = E0.y - Li.y, c0 = B0 * B0 + I0 * I0, r0 = Math.max(
14611
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  Math.abs(E0.x),
14612
14612
  Math.abs(E0.y),
14613
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  Math.abs(Li.x),
@@ -14632,17 +14632,17 @@ class ExtrudeGeometry extends BufferGeometry {
14632
14632
  const qt = Yt.length;
14633
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  function e0(A0, bi, $0) {
14634
14634
  let Li, d0, K0;
14635
- const E0 = A0.x - bi.x, U0 = A0.y - bi.y, I0 = $0.x - A0.x, c0 = $0.y - A0.y, r0 = E0 * E0 + U0 * U0, M0 = E0 * c0 - U0 * I0;
14635
+ const E0 = A0.x - bi.x, B0 = A0.y - bi.y, I0 = $0.x - A0.x, c0 = $0.y - A0.y, r0 = E0 * E0 + B0 * B0, M0 = E0 * c0 - B0 * I0;
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14636
  if (Math.abs(M0) > Number.EPSILON) {
14637
- const T0 = Math.sqrt(r0), k0 = Math.sqrt(I0 * I0 + c0 * c0), w0 = bi.x - U0 / T0, Pi = bi.y + E0 / T0, Ci = $0.x - c0 / k0, Wi = $0.y + I0 / k0, Oi = ((Ci - w0) * c0 - (Wi - Pi) * I0) / (E0 * c0 - U0 * I0);
14638
- Li = w0 + E0 * Oi - A0.x, d0 = Pi + U0 * Oi - A0.y;
14637
+ const T0 = Math.sqrt(r0), k0 = Math.sqrt(I0 * I0 + c0 * c0), w0 = bi.x - B0 / T0, Pi = bi.y + E0 / T0, Ci = $0.x - c0 / k0, Wi = $0.y + I0 / k0, Oi = ((Ci - w0) * c0 - (Wi - Pi) * I0) / (E0 * c0 - B0 * I0);
14638
+ Li = w0 + E0 * Oi - A0.x, d0 = Pi + B0 * Oi - A0.y;
14639
14639
  const Gi = Li * Li + d0 * d0;
14640
14640
  if (Gi <= 2)
14641
14641
  return new Vector2(Li, d0);
14642
14642
  K0 = Math.sqrt(Gi / 2);
14643
14643
  } else {
14644
14644
  let T0 = !1;
14645
- E0 > Number.EPSILON ? I0 > Number.EPSILON && (T0 = !0) : E0 < -Number.EPSILON ? I0 < -Number.EPSILON && (T0 = !0) : Math.sign(U0) === Math.sign(c0) && (T0 = !0), T0 ? (Li = -U0, d0 = E0, K0 = Math.sqrt(r0)) : (Li = E0, d0 = U0, K0 = Math.sqrt(r0 / 2));
14645
+ E0 > Number.EPSILON ? I0 > Number.EPSILON && (T0 = !0) : E0 < -Number.EPSILON ? I0 < -Number.EPSILON && (T0 = !0) : Math.sign(B0) === Math.sign(c0) && (T0 = !0), T0 ? (Li = -B0, d0 = E0, K0 = Math.sqrt(r0)) : (Li = E0, d0 = B0, K0 = Math.sqrt(r0 / 2));
14646
14646
  }
14647
14647
  return new Vector2(Li / K0, d0 / K0);
14648
14648
  }
@@ -14665,11 +14665,11 @@ class ExtrudeGeometry extends BufferGeometry {
14665
14665
  const A0 = [], bi = [];
14666
14666
  for (let $0 = 0; $0 < Zt; $0++) {
14667
14667
  const Li = $0 / Zt, d0 = ke * Math.cos(Li * Math.PI / 2), K0 = Gt * Math.sin(Li * Math.PI / 2) + Vt;
14668
- for (let E0 = 0, U0 = s0.length; E0 < U0; E0++) {
14668
+ for (let E0 = 0, B0 = s0.length; E0 < B0; E0++) {
14669
14669
  const I0 = $t(s0[E0], o0[E0], K0);
14670
14670
  Vi(I0.x, I0.y, -d0), Li === 0 && A0.push(I0);
14671
14671
  }
14672
- for (let E0 = 0, U0 = l0; E0 < U0; E0++) {
14672
+ for (let E0 = 0, B0 = l0; E0 < B0; E0++) {
14673
14673
  const I0 = jt[E0];
14674
14674
  m0 = b0[E0];
14675
14675
  const c0 = [];
@@ -14701,8 +14701,8 @@ class ExtrudeGeometry extends BufferGeometry {
14701
14701
  for (let d0 = 0, K0 = jt.length; d0 < K0; d0++) {
14702
14702
  const E0 = jt[d0];
14703
14703
  m0 = b0[d0];
14704
- for (let U0 = 0, I0 = E0.length; U0 < I0; U0++) {
14705
- const c0 = $t(E0[U0], m0[U0], Li);
14704
+ for (let B0 = 0, I0 = E0.length; B0 < I0; B0++) {
14705
+ const c0 = $t(E0[B0], m0[B0], Li);
14706
14706
  Wt ? Vi(c0.x, c0.y + wt[Pe - 1].y, wt[Pe - 1].x + $0) : Vi(c0.x, c0.y, ze + $0);
14707
14707
  }
14708
14708
  }
@@ -14750,7 +14750,7 @@ class ExtrudeGeometry extends BufferGeometry {
14750
14750
  let d0 = $0 - 1;
14751
14751
  d0 < 0 && (d0 = A0.length - 1);
14752
14752
  for (let K0 = 0, E0 = Pe + Zt * 2; K0 < E0; K0++) {
14753
- const U0 = qt * K0, I0 = qt * (K0 + 1), c0 = bi + Li + U0, r0 = bi + d0 + U0, M0 = bi + d0 + I0, T0 = bi + Li + I0;
14753
+ const B0 = qt * K0, I0 = qt * (K0 + 1), c0 = bi + Li + B0, r0 = bi + d0 + B0, M0 = bi + d0 + I0, T0 = bi + Li + I0;
14754
14754
  Hi(c0, r0, M0, T0);
14755
14755
  }
14756
14756
  }
@@ -18505,7 +18505,7 @@ class ObjectLoader extends Loader {
18505
18505
  * @return {Promise<Object3D>} A Promise that resolves with the loaded 3D object.
18506
18506
  */
18507
18507
  loadAsync(e, r) {
18508
- return B0(this, null, function* () {
18508
+ return U0(this, null, function* () {
18509
18509
  const o = this, V = this.path === "" ? LoaderUtils.extractUrlBase(e) : this.path;
18510
18510
  this.resourcePath = this.resourcePath || V;
18511
18511
  const le = new FileLoader(this.manager);
@@ -18546,7 +18546,7 @@ class ObjectLoader extends Loader {
18546
18546
  * @return {Promise<Object3D>} A Promise that resolves with the parsed 3D object.
18547
18547
  */
18548
18548
  parseAsync(e) {
18549
- return B0(this, null, function* () {
18549
+ return U0(this, null, function* () {
18550
18550
  const r = this.parseAnimations(e.animations), o = this.parseShapes(e.shapes), V = this.parseGeometries(e.geometries, o), le = yield this.parseImagesAsync(e.images), fe = this.parseTextures(e.textures, le), Le = this.parseMaterials(e.materials, fe), Ce = this.parseObject(e.object, V, Le, fe, r), Re = this.parseSkeletons(e.skeletons, Ce);
18551
18551
  return this.bindSkeletons(Ce, Re), this.bindLightTargets(Ce), Ce;
18552
18552
  });
@@ -18655,11 +18655,11 @@ class ObjectLoader extends Loader {
18655
18655
  return V;
18656
18656
  }
18657
18657
  parseImagesAsync(e) {
18658
- return B0(this, null, function* () {
18658
+ return U0(this, null, function* () {
18659
18659
  const r = this, o = {};
18660
18660
  let V;
18661
18661
  function le(fe) {
18662
- return B0(this, null, function* () {
18662
+ return U0(this, null, function* () {
18663
18663
  if (typeof fe == "string") {
18664
18664
  const Le = fe, Ce = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(Le) ? Le : r.resourcePath + Le;
18665
18665
  return yield V.loadAsync(Ce);
@@ -29630,7 +29630,7 @@ function WebGLPrograms(v, e, r, o, V, le, fe) {
29630
29630
  Q0 = cn.vertexShader, Si = cn.fragmentShader;
29631
29631
  } else
29632
29632
  Q0 = Kt.vertexShader, Si = Kt.fragmentShader, Ce.update(Kt), Ni = Ce.getVertexShaderID(Kt), G0 = Ce.getFragmentShaderID(Kt);
29633
- const R0 = v.getRenderTarget(), O0 = v.state.buffers.depth.getReversed(), Vi = a0.isInstancedMesh === !0, vi = a0.isBatchedMesh === !0, Hi = !!Kt.map, Yi = !!Kt.matcap, j0 = !!qt, A0 = !!Kt.aoMap, bi = !!Kt.lightMap, $0 = !!Kt.bumpMap, Li = !!Kt.normalMap, d0 = !!Kt.displacementMap, K0 = !!Kt.emissiveMap, E0 = !!Kt.metalnessMap, U0 = !!Kt.roughnessMap, I0 = Kt.anisotropy > 0, c0 = Kt.clearcoat > 0, r0 = Kt.dispersion > 0, M0 = Kt.iridescence > 0, T0 = Kt.sheen > 0, k0 = Kt.transmission > 0, w0 = I0 && !!Kt.anisotropyMap, Pi = c0 && !!Kt.clearcoatMap, Ci = c0 && !!Kt.clearcoatNormalMap, Wi = c0 && !!Kt.clearcoatRoughnessMap, Oi = M0 && !!Kt.iridescenceMap, Gi = M0 && !!Kt.iridescenceThicknessMap, Zi = T0 && !!Kt.sheenColorMap, zi = T0 && !!Kt.sheenRoughnessMap, Ui = !!Kt.specularMap, Ti = !!Kt.specularColorMap, Bi = !!Kt.specularIntensityMap, L0 = k0 && !!Kt.transmissionMap, Ii = k0 && !!Kt.thicknessMap, V0 = !!Kt.gradientMap, Ai = !!Kt.alphaMap, Ri = Kt.alphaTest > 0, xi = !!Kt.alphaHash, Ei = !!Kt.extensions;
29633
+ const R0 = v.getRenderTarget(), O0 = v.state.buffers.depth.getReversed(), Vi = a0.isInstancedMesh === !0, vi = a0.isBatchedMesh === !0, Hi = !!Kt.map, Yi = !!Kt.matcap, j0 = !!qt, A0 = !!Kt.aoMap, bi = !!Kt.lightMap, $0 = !!Kt.bumpMap, Li = !!Kt.normalMap, d0 = !!Kt.displacementMap, K0 = !!Kt.emissiveMap, E0 = !!Kt.metalnessMap, B0 = !!Kt.roughnessMap, I0 = Kt.anisotropy > 0, c0 = Kt.clearcoat > 0, r0 = Kt.dispersion > 0, M0 = Kt.iridescence > 0, T0 = Kt.sheen > 0, k0 = Kt.transmission > 0, w0 = I0 && !!Kt.anisotropyMap, Pi = c0 && !!Kt.clearcoatMap, Ci = c0 && !!Kt.clearcoatNormalMap, Wi = c0 && !!Kt.clearcoatRoughnessMap, Oi = M0 && !!Kt.iridescenceMap, Gi = M0 && !!Kt.iridescenceThicknessMap, Zi = T0 && !!Kt.sheenColorMap, zi = T0 && !!Kt.sheenRoughnessMap, Ui = !!Kt.specularMap, Ti = !!Kt.specularColorMap, Bi = !!Kt.specularIntensityMap, L0 = k0 && !!Kt.transmissionMap, Ii = k0 && !!Kt.thicknessMap, V0 = !!Kt.gradientMap, Ai = !!Kt.alphaMap, Ri = Kt.alphaTest > 0, xi = !!Kt.alphaHash, Ei = !!Kt.extensions;
29634
29634
  let nn = NoToneMapping;
29635
29635
  Kt.toneMapped && (R0 === null || R0.isXRRenderTarget === !0) && (nn = v.toneMapping);
29636
29636
  const hn = {
@@ -29666,7 +29666,7 @@ function WebGLPrograms(v, e, r, o, V, le, fe) {
29666
29666
  normalMapObjectSpace: Li && Kt.normalMapType === ObjectSpaceNormalMap,
29667
29667
  normalMapTangentSpace: Li && Kt.normalMapType === TangentSpaceNormalMap,
29668
29668
  metalnessMap: E0,
29669
- roughnessMap: U0,
29669
+ roughnessMap: B0,
29670
29670
  anisotropy: I0,
29671
29671
  anisotropyMap: w0,
29672
29672
  clearcoat: c0,
@@ -29701,7 +29701,7 @@ function WebGLPrograms(v, e, r, o, V, le, fe) {
29701
29701
  displacementMapUv: d0 && Vt(Kt.displacementMap.channel),
29702
29702
  emissiveMapUv: K0 && Vt(Kt.emissiveMap.channel),
29703
29703
  metalnessMapUv: E0 && Vt(Kt.metalnessMap.channel),
29704
- roughnessMapUv: U0 && Vt(Kt.roughnessMap.channel),
29704
+ roughnessMapUv: B0 && Vt(Kt.roughnessMap.channel),
29705
29705
  anisotropyMapUv: w0 && Vt(Kt.anisotropyMap.channel),
29706
29706
  clearcoatMapUv: Pi && Vt(Kt.clearcoatMap.channel),
29707
29707
  clearcoatNormalMapUv: Ci && Vt(Kt.clearcoatNormalMap.channel),
@@ -30622,7 +30622,7 @@ function WebGLState(v, e) {
30622
30622
  function E0(L0) {
30623
30623
  L0 ? R0(v.SCISSOR_TEST) : O0(v.SCISSOR_TEST);
30624
30624
  }
30625
- function U0(L0) {
30625
+ function B0(L0) {
30626
30626
  L0 === void 0 && (L0 = v.TEXTURE0 + s0 - 1), o0 !== L0 && (v.activeTexture(L0), o0 = L0);
30627
30627
  }
30628
30628
  function I0(L0, Ii, V0) {
@@ -30741,7 +30741,7 @@ function WebGLState(v, e) {
30741
30741
  setLineWidth: d0,
30742
30742
  setPolygonOffset: K0,
30743
30743
  setScissorTest: E0,
30744
- activeTexture: U0,
30744
+ activeTexture: B0,
30745
30745
  bindTexture: I0,
30746
30746
  unbindTexture: c0,
30747
30747
  compressedTexImage2D: r0,
@@ -31001,7 +31001,7 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
31001
31001
  const Ci = ColorManagement.getPrimaries(ColorManagement.workingColorSpace), Wi = r0.colorSpace === NoColorSpace ? null : ColorManagement.getPrimaries(r0.colorSpace), Oi = r0.colorSpace === NoColorSpace || Ci === Wi ? v.NONE : v.BROWSER_DEFAULT_WEBGL;
31002
31002
  v.pixelStorei(v.UNPACK_FLIP_Y_WEBGL, r0.flipY), v.pixelStorei(v.UNPACK_PREMULTIPLY_ALPHA_WEBGL, r0.premultiplyAlpha), v.pixelStorei(v.UNPACK_ALIGNMENT, r0.unpackAlignment), v.pixelStorei(v.UNPACK_COLORSPACE_CONVERSION_WEBGL, Oi);
31003
31003
  let Gi = Vt(r0.image, !1, V.maxTextureSize);
31004
- Gi = U0(r0, Gi);
31004
+ Gi = B0(r0, Gi);
31005
31005
  const Zi = le.convert(r0.format, r0.colorSpace), zi = le.convert(r0.type);
31006
31006
  let Ui = wt(r0.internalFormat, Zi, zi, r0.colorSpace, r0.isVideoTexture);
31007
31007
  P0(T0, r0);
@@ -31107,7 +31107,7 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
31107
31107
  v.pixelStorei(v.UNPACK_FLIP_Y_WEBGL, r0.flipY), v.pixelStorei(v.UNPACK_PREMULTIPLY_ALPHA_WEBGL, r0.premultiplyAlpha), v.pixelStorei(v.UNPACK_ALIGNMENT, r0.unpackAlignment), v.pixelStorei(v.UNPACK_COLORSPACE_CONVERSION_WEBGL, Wi);
31108
31108
  const Oi = r0.isCompressedTexture || r0.image[0].isCompressedTexture, Gi = r0.image[0] && r0.image[0].isDataTexture, Zi = [];
31109
31109
  for (let xi = 0; xi < 6; xi++)
31110
- !Oi && !Gi ? Zi[xi] = Vt(r0.image[xi], !0, V.maxCubemapSize) : Zi[xi] = Gi ? r0.image[xi].image : r0.image[xi], Zi[xi] = U0(r0, Zi[xi]);
31110
+ !Oi && !Gi ? Zi[xi] = Vt(r0.image[xi], !0, V.maxCubemapSize) : Zi[xi] = Gi ? r0.image[xi].image : r0.image[xi], Zi[xi] = B0(r0, Zi[xi]);
31111
31111
  const zi = Zi[0], Ui = le.convert(r0.format, r0.colorSpace), Ti = le.convert(r0.type), Bi = wt(r0.internalFormat, Ui, Ti, r0.colorSpace), L0 = r0.isVideoTexture !== !0, Ii = w0.__version === void 0 || T0 === !0, V0 = k0.dataReady;
31112
31112
  let Ai = It(r0, zi);
31113
31113
  P0(v.TEXTURE_CUBE_MAP, r0);
@@ -31353,7 +31353,7 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
31353
31353
  const r0 = fe.render.frame;
31354
31354
  Pe.get(c0) !== r0 && (Pe.set(c0, r0), c0.update());
31355
31355
  }
31356
- function U0(c0, r0) {
31356
+ function B0(c0, r0) {
31357
31357
  const M0 = c0.colorSpace, T0 = c0.format, k0 = c0.type;
31358
31358
  return c0.isCompressedTexture === !0 || c0.isVideoTexture === !0 || M0 !== LinearSRGBColorSpace && M0 !== NoColorSpace && (ColorManagement.getTransfer(M0) === SRGBTransfer ? (T0 !== RGBAFormat || k0 !== UnsignedByteType) && warn("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : error$1("WebGLTextures: Unsupported texture color space:", M0)), r0;
31359
31359
  }
@@ -31607,7 +31607,7 @@ class WebXRManager extends EventDispatcher {
31607
31607
  }, this.getSession = function() {
31608
31608
  return V;
31609
31609
  }, this.setSession = function(G0) {
31610
- return B0(this, null, function* () {
31610
+ return U0(this, null, function* () {
31611
31611
  if (V = G0, V !== null) {
31612
31612
  if (wt = e.getRenderTarget(), V.addEventListener("select", s0), V.addEventListener("selectstart", s0), V.addEventListener("selectend", s0), V.addEventListener("squeeze", s0), V.addEventListener("squeezestart", s0), V.addEventListener("squeezeend", s0), V.addEventListener("end", $t), V.addEventListener("inputsourceschange", qt), Xt.xrCompatible !== !0 && (yield r.makeXRCompatible()), Ht = e.getPixelRatio(), e.getSize(Ft), Vt && "createProjectionLayer" in XRWebGLBinding.prototype) {
31613
31613
  let O0 = null, Vi = null, vi = null;
@@ -31687,11 +31687,11 @@ class WebXRManager extends EventDispatcher {
31687
31687
  const e0 = new Vector3(), o0 = new Vector3();
31688
31688
  function b0(G0, R0, O0) {
31689
31689
  e0.setFromMatrixPosition(R0.matrixWorld), o0.setFromMatrixPosition(O0.matrixWorld);
31690
- const Vi = e0.distanceTo(o0), vi = R0.projectionMatrix.elements, Hi = O0.projectionMatrix.elements, Yi = vi[14] / (vi[10] - 1), j0 = vi[14] / (vi[10] + 1), A0 = (vi[9] + 1) / vi[5], bi = (vi[9] - 1) / vi[5], $0 = (vi[8] - 1) / vi[0], Li = (Hi[8] + 1) / Hi[0], d0 = Yi * $0, K0 = Yi * Li, E0 = Vi / (-$0 + Li), U0 = E0 * -$0;
31691
- if (R0.matrixWorld.decompose(G0.position, G0.quaternion, G0.scale), G0.translateX(U0), G0.translateZ(E0), G0.matrixWorld.compose(G0.position, G0.quaternion, G0.scale), G0.matrixWorldInverse.copy(G0.matrixWorld).invert(), vi[10] === -1)
31690
+ const Vi = e0.distanceTo(o0), vi = R0.projectionMatrix.elements, Hi = O0.projectionMatrix.elements, Yi = vi[14] / (vi[10] - 1), j0 = vi[14] / (vi[10] + 1), A0 = (vi[9] + 1) / vi[5], bi = (vi[9] - 1) / vi[5], $0 = (vi[8] - 1) / vi[0], Li = (Hi[8] + 1) / Hi[0], d0 = Yi * $0, K0 = Yi * Li, E0 = Vi / (-$0 + Li), B0 = E0 * -$0;
31691
+ if (R0.matrixWorld.decompose(G0.position, G0.quaternion, G0.scale), G0.translateX(B0), G0.translateZ(E0), G0.matrixWorld.compose(G0.position, G0.quaternion, G0.scale), G0.matrixWorldInverse.copy(G0.matrixWorld).invert(), vi[10] === -1)
31692
31692
  G0.projectionMatrix.copy(R0.projectionMatrix), G0.projectionMatrixInverse.copy(R0.projectionMatrixInverse);
31693
31693
  else {
31694
- const I0 = Yi + E0, c0 = j0 + E0, r0 = d0 - U0, M0 = K0 + (Vi - U0), T0 = A0 * j0 / c0 * I0, k0 = bi * j0 / c0 * I0;
31694
+ const I0 = Yi + E0, c0 = j0 + E0, r0 = d0 - B0, M0 = K0 + (Vi - B0), T0 = A0 * j0 / c0 * I0, k0 = bi * j0 / c0 * I0;
31695
31695
  G0.projectionMatrix.makePerspective(r0, M0, T0, k0, I0, c0), G0.projectionMatrixInverse.copy(G0.projectionMatrix).invert();
31696
31696
  }
31697
31697
  }
@@ -32553,9 +32553,9 @@ class WebGLRenderer {
32553
32553
  } catch (i0) {
32554
32554
  throw error$1("WebGLRenderer: " + i0.message), i0;
32555
32555
  }
32556
- let E0, U0, I0, c0, r0, M0, T0, k0, w0, Pi, Ci, Wi, Oi, Gi, Zi, zi, Ui, Ti, Bi, L0, Ii, V0, Ai, Ri;
32556
+ let E0, B0, I0, c0, r0, M0, T0, k0, w0, Pi, Ci, Wi, Oi, Gi, Zi, zi, Ui, Ti, Bi, L0, Ii, V0, Ai, Ri;
32557
32557
  function xi() {
32558
- E0 = new WebGLExtensions(d0), E0.init(), V0 = new WebGLUtils(d0, E0), U0 = new WebGLCapabilities(d0, E0, e, V0), I0 = new WebGLState(d0, E0), U0.reversedDepthBuffer && Fe && I0.buffers.depth.setReversed(!0), c0 = new WebGLInfo(d0), r0 = new WebGLProperties(), M0 = new WebGLTextures(d0, E0, I0, r0, U0, V0, c0), T0 = new WebGLCubeMaps(Kt), k0 = new WebGLCubeUVMaps(Kt), w0 = new WebGLAttributes(d0), Ai = new WebGLBindingStates(d0, w0), Pi = new WebGLGeometries(d0, w0, c0, Ai), Ci = new WebGLObjects(d0, Pi, w0, c0), Bi = new WebGLMorphtargets(d0, U0, M0), zi = new WebGLClipping(r0), Wi = new WebGLPrograms(Kt, T0, k0, E0, U0, Ai, zi), Oi = new WebGLMaterials(Kt, r0), Gi = new WebGLRenderLists(), Zi = new WebGLRenderStates(E0), Ti = new WebGLBackground(Kt, T0, k0, I0, Ci, Gt, Ce), Ui = new WebGLShadowMap(Kt, Ci, U0), Ri = new WebGLUniformsGroups(d0, c0, U0, I0), L0 = new WebGLBufferRenderer(d0, E0, c0), Ii = new WebGLIndexedBufferRenderer(d0, E0, c0), c0.programs = Wi.programs, Kt.capabilities = U0, Kt.extensions = E0, Kt.properties = r0, Kt.renderLists = Gi, Kt.shadowMap = Ui, Kt.state = I0, Kt.info = c0;
32558
+ E0 = new WebGLExtensions(d0), E0.init(), V0 = new WebGLUtils(d0, E0), B0 = new WebGLCapabilities(d0, E0, e, V0), I0 = new WebGLState(d0, E0), B0.reversedDepthBuffer && Fe && I0.buffers.depth.setReversed(!0), c0 = new WebGLInfo(d0), r0 = new WebGLProperties(), M0 = new WebGLTextures(d0, E0, I0, r0, B0, V0, c0), T0 = new WebGLCubeMaps(Kt), k0 = new WebGLCubeUVMaps(Kt), w0 = new WebGLAttributes(d0), Ai = new WebGLBindingStates(d0, w0), Pi = new WebGLGeometries(d0, w0, c0, Ai), Ci = new WebGLObjects(d0, Pi, w0, c0), Bi = new WebGLMorphtargets(d0, B0, M0), zi = new WebGLClipping(r0), Wi = new WebGLPrograms(Kt, T0, k0, E0, B0, Ai, zi), Oi = new WebGLMaterials(Kt, r0), Gi = new WebGLRenderLists(), Zi = new WebGLRenderStates(E0), Ti = new WebGLBackground(Kt, T0, k0, I0, Ci, Gt, Ce), Ui = new WebGLShadowMap(Kt, Ci, B0), Ri = new WebGLUniformsGroups(d0, c0, B0, I0), L0 = new WebGLBufferRenderer(d0, E0, c0), Ii = new WebGLIndexedBufferRenderer(d0, E0, c0), c0.programs = Wi.programs, Kt.capabilities = B0, Kt.extensions = E0, Kt.properties = r0, Kt.renderLists = Gi, Kt.shadowMap = Ui, Kt.state = I0, Kt.info = c0;
32559
32559
  }
32560
32560
  xi(), Vt !== UnsignedByteType && (Ht = new WebGLOutput(Vt, r.width, r.height, V, le));
32561
32561
  const Ei = new WebXRManager(Kt, d0);
@@ -32646,7 +32646,7 @@ class WebGLRenderer {
32646
32646
  }, this.clearStencil = function() {
32647
32647
  this.clear(!1, !1, !0);
32648
32648
  }, this.dispose = function() {
32649
- r.removeEventListener("webglcontextlost", nn, !1), r.removeEventListener("webglcontextrestored", hn, !1), r.removeEventListener("webglcontextcreationerror", cn, !1), Ti.dispose(), Gi.dispose(), Zi.dispose(), r0.dispose(), T0.dispose(), k0.dispose(), Ci.dispose(), Ai.dispose(), Ri.dispose(), Wi.dispose(), Ei.dispose(), Ei.removeEventListener("sessionstart", In), Ei.removeEventListener("sessionend", wn), Mn.stop();
32649
+ r.removeEventListener("webglcontextlost", nn, !1), r.removeEventListener("webglcontextrestored", hn, !1), r.removeEventListener("webglcontextcreationerror", cn, !1), Ti.dispose(), Gi.dispose(), Zi.dispose(), r0.dispose(), T0.dispose(), k0.dispose(), Ci.dispose(), Ai.dispose(), Ri.dispose(), Wi.dispose(), Ei.dispose(), Ei.removeEventListener("sessionstart", Nn), Ei.removeEventListener("sessionend", Vn), Gn.stop();
32650
32650
  };
32651
32651
  function nn(i0) {
32652
32652
  i0.preventDefault(), log$1("WebGLRenderer: Context Lost."), Yt = !0;
@@ -32664,9 +32664,9 @@ class WebGLRenderer {
32664
32664
  u0.removeEventListener("dispose", bn), gn(u0);
32665
32665
  }
32666
32666
  function gn(i0) {
32667
- An(i0), r0.remove(i0);
32667
+ Kn(i0), r0.remove(i0);
32668
32668
  }
32669
- function An(i0) {
32669
+ function Kn(i0) {
32670
32670
  const u0 = r0.get(i0).programs;
32671
32671
  u0 !== void 0 && (u0.forEach(function(S0) {
32672
32672
  Wi.releaseProgram(S0);
@@ -32712,8 +32712,8 @@ class WebGLRenderer {
32712
32712
  } else
32713
32713
  ki.render(Ki, an);
32714
32714
  };
32715
- function En(i0, u0, S0) {
32716
- i0.transparent === !0 && i0.side === DoubleSide && i0.forceSinglePass === !1 ? (i0.side = BackSide, i0.needsUpdate = !0, Xn(i0, u0, S0), i0.side = FrontSide, i0.needsUpdate = !0, Xn(i0, u0, S0), i0.side = DoubleSide) : Xn(i0, u0, S0);
32715
+ function In(i0, u0, S0) {
32716
+ i0.transparent === !0 && i0.side === DoubleSide && i0.forceSinglePass === !1 ? (i0.side = BackSide, i0.needsUpdate = !0, _n(i0, u0, S0), i0.side = FrontSide, i0.needsUpdate = !0, _n(i0, u0, S0), i0.side = DoubleSide) : _n(i0, u0, S0);
32717
32717
  }
32718
32718
  this.compile = function(i0, u0, S0 = null) {
32719
32719
  S0 === null && (S0 = i0), It = Zi.get(S0), It.init(u0), Ft.push(It), S0.traverseVisible(function(f0) {
@@ -32730,10 +32730,10 @@ class WebGLRenderer {
32730
32730
  if (Array.isArray(N0))
32731
32731
  for (let F0 = 0; F0 < N0.length; F0++) {
32732
32732
  const H0 = N0[F0];
32733
- En(H0, S0, f0), g0.add(H0);
32733
+ In(H0, S0, f0), g0.add(H0);
32734
32734
  }
32735
32735
  else
32736
- En(N0, S0, f0), g0.add(N0);
32736
+ In(N0, S0, f0), g0.add(N0);
32737
32737
  }), It = Ft.pop(), g0;
32738
32738
  }, this.compileAsync = function(i0, u0, S0 = null) {
32739
32739
  const g0 = this.compile(i0, u0, S0);
@@ -32750,20 +32750,20 @@ class WebGLRenderer {
32750
32750
  E0.get("KHR_parallel_shader_compile") !== null ? N0() : setTimeout(N0, 10);
32751
32751
  });
32752
32752
  };
32753
- let Rn = null;
32754
- function Kn(i0) {
32755
- Rn && Rn(i0);
32753
+ let wn = null;
32754
+ function kn(i0) {
32755
+ wn && wn(i0);
32756
32756
  }
32757
- function In() {
32758
- Mn.stop();
32757
+ function Nn() {
32758
+ Gn.stop();
32759
32759
  }
32760
- function wn() {
32761
- Mn.start();
32760
+ function Vn() {
32761
+ Gn.start();
32762
32762
  }
32763
- const Mn = new WebGLAnimation();
32764
- Mn.setAnimationLoop(Kn), typeof self != "undefined" && Mn.setContext(self), this.setAnimationLoop = function(i0) {
32765
- Rn = i0, Ei.setAnimationLoop(i0), i0 === null ? Mn.stop() : Mn.start();
32766
- }, Ei.addEventListener("sessionstart", In), Ei.addEventListener("sessionend", wn), this.render = function(i0, u0) {
32763
+ const Gn = new WebGLAnimation();
32764
+ Gn.setAnimationLoop(kn), typeof self != "undefined" && Gn.setContext(self), this.setAnimationLoop = function(i0) {
32765
+ wn = i0, Ei.setAnimationLoop(i0), i0 === null ? Gn.stop() : Gn.start();
32766
+ }, Ei.addEventListener("sessionstart", Nn), Ei.addEventListener("sessionend", Vn), this.render = function(i0, u0) {
32767
32767
  if (u0 !== void 0 && u0.isCamera !== !0) {
32768
32768
  error$1("WebGLRenderer.render: camera is not an instance of THREE.Camera.");
32769
32769
  return;
@@ -32772,9 +32772,9 @@ class WebGLRenderer {
32772
32772
  const S0 = Ei.enabled === !0 && Ei.isPresenting === !0, g0 = Ht !== null && (a0 === null || S0) && Ht.begin(Kt, a0);
32773
32773
  if (i0.matrixWorldAutoUpdate === !0 && i0.updateMatrixWorld(), u0.parent === null && u0.matrixWorldAutoUpdate === !0 && u0.updateMatrixWorld(), Ei.enabled === !0 && Ei.isPresenting === !0 && (Ht === null || Ht.isCompositing() === !1) && (Ei.cameraAutoUpdate === !0 && Ei.updateCamera(u0), u0 = Ei.getCamera()), i0.isScene === !0 && i0.onBeforeRender(Kt, i0, u0, a0), It = Zi.get(i0, Ft.length), It.init(u0), Ft.push(It), Yi.multiplyMatrices(u0.projectionMatrix, u0.matrixWorldInverse), Vi.setFromProjectionMatrix(Yi, WebGLCoordinateSystem, u0.reversedDepth), Hi = this.localClippingEnabled, vi = zi.init(this.clippingPlanes, Hi), Wt = Gi.get(i0, Nt.length), Wt.init(), Nt.push(Wt), Ei.enabled === !0 && Ei.isPresenting === !0) {
32774
32774
  const F0 = Kt.xr.getDepthSensingMesh();
32775
- F0 !== null && Vn(F0, u0, -1 / 0, Kt.sortObjects);
32775
+ F0 !== null && Pn(F0, u0, -1 / 0, Kt.sortObjects);
32776
32776
  }
32777
- Vn(i0, u0, 0, Kt.sortObjects), Wt.finish(), Kt.sortObjects === !0 && Wt.sort(Si, Ni), $0 = Ei.enabled === !1 || Ei.isPresenting === !1 || Ei.hasDepthSensing() === !1, $0 && Ti.addToRenderList(Wt, i0), this.info.render.frame++, vi === !0 && zi.beginShadows();
32777
+ Pn(i0, u0, 0, Kt.sortObjects), Wt.finish(), Kt.sortObjects === !0 && Wt.sort(Si, Ni), $0 = Ei.enabled === !1 || Ei.isPresenting === !1 || Ei.hasDepthSensing() === !1, $0 && Ti.addToRenderList(Wt, i0), this.info.render.frame++, vi === !0 && zi.beginShadows();
32778
32778
  const f0 = It.state.shadowsArray;
32779
32779
  if (Ui.render(f0, i0, u0), vi === !0 && zi.endShadows(), this.info.autoReset === !0 && this.info.reset(), (g0 && Ht.hasRenderPass()) === !1) {
32780
32780
  const F0 = Wt.opaque, H0 = Wt.transmissive;
@@ -32783,19 +32783,19 @@ class WebGLRenderer {
32783
32783
  if (H0.length > 0)
32784
32784
  for (let D0 = 0, yi = q0.length; D0 < yi; D0++) {
32785
32785
  const Mi = q0[D0];
32786
- zn(F0, H0, i0, Mi);
32786
+ Fn(F0, H0, i0, Mi);
32787
32787
  }
32788
32788
  $0 && Ti.render(i0);
32789
32789
  for (let D0 = 0, yi = q0.length; D0 < yi; D0++) {
32790
32790
  const Mi = q0[D0];
32791
- Nn(Wt, i0, Mi, Mi.viewport);
32791
+ zn(Wt, i0, Mi, Mi.viewport);
32792
32792
  }
32793
32793
  } else
32794
- H0.length > 0 && zn(F0, H0, i0, u0), $0 && Ti.render(i0), Nn(Wt, i0, u0);
32794
+ H0.length > 0 && Fn(F0, H0, i0, u0), $0 && Ti.render(i0), zn(Wt, i0, u0);
32795
32795
  }
32796
32796
  a0 !== null && n0 === 0 && (M0.updateMultisampleRenderTarget(a0), M0.updateRenderTargetMipmap(a0)), g0 && Ht.end(Kt), i0.isScene === !0 && i0.onAfterRender(Kt, i0, u0), Ai.resetDefaultState(), l0 = -1, s0 = null, Ft.pop(), Ft.length > 0 ? (It = Ft[Ft.length - 1], vi === !0 && zi.setGlobalState(Kt.clippingPlanes, It.state.camera)) : It = null, Nt.pop(), Nt.length > 0 ? Wt = Nt[Nt.length - 1] : Wt = null;
32797
32797
  };
32798
- function Vn(i0, u0, S0, g0) {
32798
+ function Pn(i0, u0, S0, g0) {
32799
32799
  if (i0.visible === !1) return;
32800
32800
  if (i0.layers.test(u0.layers)) {
32801
32801
  if (i0.isGroup)
@@ -32823,13 +32823,13 @@ class WebGLRenderer {
32823
32823
  }
32824
32824
  const N0 = i0.children;
32825
32825
  for (let F0 = 0, H0 = N0.length; F0 < H0; F0++)
32826
- Vn(N0[F0], u0, S0, g0);
32826
+ Pn(N0[F0], u0, S0, g0);
32827
32827
  }
32828
- function Nn(i0, u0, S0, g0) {
32828
+ function zn(i0, u0, S0, g0) {
32829
32829
  const { opaque: f0, transmissive: N0, transparent: F0 } = i0;
32830
- It.setupLightsView(S0), vi === !0 && zi.setGlobalState(Kt.clippingPlanes, S0), g0 && I0.viewport($t.copy(g0)), f0.length > 0 && Cn(f0, u0, S0), N0.length > 0 && Cn(N0, u0, S0), F0.length > 0 && Cn(F0, u0, S0), I0.buffers.depth.setTest(!0), I0.buffers.depth.setMask(!0), I0.buffers.color.setMask(!0), I0.setPolygonOffset(!1);
32830
+ It.setupLightsView(S0), vi === !0 && zi.setGlobalState(Kt.clippingPlanes, S0), g0 && I0.viewport($t.copy(g0)), f0.length > 0 && Tn(f0, u0, S0), N0.length > 0 && Tn(N0, u0, S0), F0.length > 0 && Tn(F0, u0, S0), I0.buffers.depth.setTest(!0), I0.buffers.depth.setMask(!0), I0.buffers.color.setMask(!0), I0.setPolygonOffset(!1);
32831
32831
  }
32832
- function zn(i0, u0, S0, g0) {
32832
+ function Fn(i0, u0, S0, g0) {
32833
32833
  if ((S0.isScene === !0 ? S0.overrideMaterial : null) !== null)
32834
32834
  return;
32835
32835
  if (It.state.transmissionRenderTarget[g0.id] === void 0) {
@@ -32838,7 +32838,7 @@ class WebGLRenderer {
32838
32838
  generateMipmaps: !0,
32839
32839
  type: Ki ? HalfFloatType : UnsignedByteType,
32840
32840
  minFilter: LinearMipmapLinearFilter,
32841
- samples: U0.samples,
32841
+ samples: B0.samples,
32842
32842
  stencilBuffer: le,
32843
32843
  resolveDepthBuffer: !1,
32844
32844
  resolveStencilBuffer: !1,
@@ -32852,31 +32852,31 @@ class WebGLRenderer {
32852
32852
  const yi = Kt.toneMapping;
32853
32853
  Kt.toneMapping = NoToneMapping;
32854
32854
  const Mi = g0.viewport;
32855
- if (g0.viewport !== void 0 && (g0.viewport = void 0), It.setupLightsView(g0), vi === !0 && zi.setGlobalState(Kt.clippingPlanes, g0), Cn(i0, S0, g0), M0.updateMultisampleRenderTarget(N0), M0.updateRenderTargetMipmap(N0), E0.has("WEBGL_multisampled_render_to_texture") === !1) {
32855
+ if (g0.viewport !== void 0 && (g0.viewport = void 0), It.setupLightsView(g0), vi === !0 && zi.setGlobalState(Kt.clippingPlanes, g0), Tn(i0, S0, g0), M0.updateMultisampleRenderTarget(N0), M0.updateRenderTargetMipmap(N0), E0.has("WEBGL_multisampled_render_to_texture") === !1) {
32856
32856
  let Ki = !1;
32857
32857
  for (let Ji = 0, an = u0.length; Ji < an; Ji++) {
32858
32858
  const ji = u0[Ji], { object: ki, geometry: Fi, material: Qi, group: Di } = ji;
32859
32859
  if (Qi.side === DoubleSide && ki.layers.test(g0.layers)) {
32860
32860
  const $i = Qi.side;
32861
- Qi.side = BackSide, Qi.needsUpdate = !0, Pn(ki, S0, g0, Fi, Qi, Di), Qi.side = $i, Qi.needsUpdate = !0, Ki = !0;
32861
+ Qi.side = BackSide, Qi.needsUpdate = !0, Wn(ki, S0, g0, Fi, Qi, Di), Qi.side = $i, Qi.needsUpdate = !0, Ki = !0;
32862
32862
  }
32863
32863
  }
32864
32864
  Ki === !0 && (M0.updateMultisampleRenderTarget(N0), M0.updateRenderTargetMipmap(N0));
32865
32865
  }
32866
32866
  Kt.setRenderTarget(H0, q0, D0), Kt.setClearColor(o0, b0), Mi !== void 0 && (g0.viewport = Mi), Kt.toneMapping = yi;
32867
32867
  }
32868
- function Cn(i0, u0, S0) {
32868
+ function Tn(i0, u0, S0) {
32869
32869
  const g0 = u0.isScene === !0 ? u0.overrideMaterial : null;
32870
32870
  for (let f0 = 0, N0 = i0.length; f0 < N0; f0++) {
32871
32871
  const F0 = i0[f0], { object: H0, geometry: q0, group: D0 } = F0;
32872
32872
  let yi = F0.material;
32873
- yi.allowOverride === !0 && g0 !== null && (yi = g0), H0.layers.test(S0.layers) && Pn(H0, u0, S0, q0, yi, D0);
32873
+ yi.allowOverride === !0 && g0 !== null && (yi = g0), H0.layers.test(S0.layers) && Wn(H0, u0, S0, q0, yi, D0);
32874
32874
  }
32875
32875
  }
32876
- function Pn(i0, u0, S0, g0, f0, N0) {
32876
+ function Wn(i0, u0, S0, g0, f0, N0) {
32877
32877
  i0.onBeforeRender(Kt, u0, S0, g0, f0, N0), i0.modelViewMatrix.multiplyMatrices(S0.matrixWorldInverse, i0.matrixWorld), i0.normalMatrix.getNormalMatrix(i0.modelViewMatrix), f0.onBeforeRender(Kt, u0, S0, g0, i0, N0), f0.transparent === !0 && f0.side === DoubleSide && f0.forceSinglePass === !1 ? (f0.side = BackSide, f0.needsUpdate = !0, Kt.renderBufferDirect(S0, u0, g0, f0, i0, N0), f0.side = FrontSide, f0.needsUpdate = !0, Kt.renderBufferDirect(S0, u0, g0, f0, i0, N0), f0.side = DoubleSide) : Kt.renderBufferDirect(S0, u0, g0, f0, i0, N0), i0.onAfterRender(Kt, u0, S0, g0, f0, N0);
32878
32878
  }
32879
- function Xn(i0, u0, S0) {
32879
+ function _n(i0, u0, S0) {
32880
32880
  u0.isScene !== !0 && (u0 = bi);
32881
32881
  const g0 = r0.get(i0), f0 = It.state.lights, N0 = It.state.shadowsArray, F0 = f0.state.version, H0 = Wi.getParameters(i0, f0.state, N0, u0, S0), q0 = Wi.getProgramCacheKey(H0);
32882
32882
  let D0 = g0.programs;
@@ -32890,7 +32890,7 @@ class WebGLRenderer {
32890
32890
  const Mi = g0.uniforms;
32891
32891
  return (!i0.isShaderMaterial && !i0.isRawShaderMaterial || i0.clipping === !0) && (Mi.clippingPlanes = zi.uniform), xn(i0, H0), g0.needsLights = v0(i0), g0.lightsStateVersion = F0, g0.needsLights && (Mi.ambientLightColor.value = f0.state.ambient, Mi.lightProbe.value = f0.state.probe, Mi.directionalLights.value = f0.state.directional, Mi.directionalLightShadows.value = f0.state.directionalShadow, Mi.spotLights.value = f0.state.spot, Mi.spotLightShadows.value = f0.state.spotShadow, Mi.rectAreaLights.value = f0.state.rectArea, Mi.ltc_1.value = f0.state.rectAreaLTC1, Mi.ltc_2.value = f0.state.rectAreaLTC2, Mi.pointLights.value = f0.state.point, Mi.pointLightShadows.value = f0.state.pointShadow, Mi.hemisphereLights.value = f0.state.hemi, Mi.directionalShadowMap.value = f0.state.directionalShadowMap, Mi.directionalShadowMatrix.value = f0.state.directionalShadowMatrix, Mi.spotShadowMap.value = f0.state.spotShadowMap, Mi.spotLightMatrix.value = f0.state.spotLightMatrix, Mi.spotLightMap.value = f0.state.spotLightMap, Mi.pointShadowMap.value = f0.state.pointShadowMap, Mi.pointShadowMatrix.value = f0.state.pointShadowMatrix), g0.currentProgram = yi, g0.uniformsList = null, yi;
32892
32892
  }
32893
- function vn(i0) {
32893
+ function Mn(i0) {
32894
32894
  if (i0.uniformsList === null) {
32895
32895
  const u0 = i0.currentProgram.getUniforms();
32896
32896
  i0.uniformsList = WebGLUniforms.seqWithValue(u0.seq, i0.uniforms);
@@ -32914,13 +32914,13 @@ class WebGLRenderer {
32914
32914
  let Di = !1;
32915
32915
  g0.version === Fi.__version ? (Fi.needsLights && Fi.lightsStateVersion !== Qi.state.version || Fi.outputColorSpace !== H0 || f0.isBatchedMesh && Fi.batching === !1 || !f0.isBatchedMesh && Fi.batching === !0 || f0.isBatchedMesh && Fi.batchingColor === !0 && f0.colorTexture === null || f0.isBatchedMesh && Fi.batchingColor === !1 && f0.colorTexture !== null || f0.isInstancedMesh && Fi.instancing === !1 || !f0.isInstancedMesh && Fi.instancing === !0 || f0.isSkinnedMesh && Fi.skinning === !1 || !f0.isSkinnedMesh && Fi.skinning === !0 || f0.isInstancedMesh && Fi.instancingColor === !0 && f0.instanceColor === null || f0.isInstancedMesh && Fi.instancingColor === !1 && f0.instanceColor !== null || f0.isInstancedMesh && Fi.instancingMorph === !0 && f0.morphTexture === null || f0.isInstancedMesh && Fi.instancingMorph === !1 && f0.morphTexture !== null || Fi.envMap !== q0 || g0.fog === !0 && Fi.fog !== N0 || Fi.numClippingPlanes !== void 0 && (Fi.numClippingPlanes !== zi.numPlanes || Fi.numIntersection !== zi.numIntersection) || Fi.vertexAlphas !== D0 || Fi.vertexTangents !== yi || Fi.morphTargets !== Mi || Fi.morphNormals !== Ki || Fi.morphColors !== Ji || Fi.toneMapping !== an || Fi.morphTargetsCount !== ki) && (Di = !0) : (Di = !0, Fi.__version = g0.version);
32916
32916
  let $i = Fi.currentProgram;
32917
- Di === !0 && ($i = Xn(g0, u0, f0));
32917
+ Di === !0 && ($i = _n(g0, u0, f0));
32918
32918
  let ln = !1, dn = !1, Sn = !1;
32919
32919
  const on = $i.getUniforms(), un = Fi.uniforms;
32920
32920
  if (I0.useProgram($i.program) && (ln = !0, dn = !0, Sn = !0), g0.id !== l0 && (l0 = g0.id, dn = !0), ln || s0 !== i0) {
32921
32921
  I0.buffers.depth.getReversed() && i0.reversedDepth !== !0 && (i0._reversedDepth = !0, i0.updateProjectionMatrix()), on.setValue(d0, "projectionMatrix", i0.projectionMatrix), on.setValue(d0, "viewMatrix", i0.matrixWorldInverse);
32922
32922
  const fn = on.map.cameraPosition;
32923
- fn !== void 0 && fn.setValue(d0, j0.setFromMatrixPosition(i0.matrixWorld)), U0.logarithmicDepthBuffer && on.setValue(
32923
+ fn !== void 0 && fn.setValue(d0, j0.setFromMatrixPosition(i0.matrixWorld)), B0.logarithmicDepthBuffer && on.setValue(
32924
32924
  d0,
32925
32925
  "logDepthBufFC",
32926
32926
  2 / (Math.log(i0.far + 1) / Math.LN2)
@@ -32933,11 +32933,11 @@ class WebGLRenderer {
32933
32933
  }
32934
32934
  f0.isBatchedMesh && (on.setOptional(d0, f0, "batchingTexture"), on.setValue(d0, "batchingTexture", f0._matricesTexture, M0), on.setOptional(d0, f0, "batchingIdTexture"), on.setValue(d0, "batchingIdTexture", f0._indirectTexture, M0), on.setOptional(d0, f0, "batchingColorTexture"), f0._colorsTexture !== null && on.setValue(d0, "batchingColorTexture", f0._colorsTexture, M0));
32935
32935
  const yn = S0.morphAttributes;
32936
- if ((yn.position !== void 0 || yn.normal !== void 0 || yn.color !== void 0) && Bi.update(f0, S0, $i), (dn || Fi.receiveShadow !== f0.receiveShadow) && (Fi.receiveShadow = f0.receiveShadow, on.setValue(d0, "receiveShadow", f0.receiveShadow)), g0.isMeshGouraudMaterial && g0.envMap !== null && (un.envMap.value = q0, un.flipEnvMap.value = q0.isCubeTexture && q0.isRenderTargetTexture === !1 ? -1 : 1), g0.isMeshStandardMaterial && g0.envMap === null && u0.environment !== null && (un.envMapIntensity.value = u0.environmentIntensity), un.dfgLUT !== void 0 && (un.dfgLUT.value = getDFGLUT()), dn && (on.setValue(d0, "toneMappingExposure", Kt.toneMappingExposure), Fi.needsLights && h0(un, Sn), N0 && g0.fog === !0 && Oi.refreshFogUniforms(un, N0), Oi.refreshMaterialUniforms(un, g0, Q0, P0, It.state.transmissionRenderTarget[i0.id]), WebGLUniforms.upload(d0, vn(Fi), un, M0)), g0.isShaderMaterial && g0.uniformsNeedUpdate === !0 && (WebGLUniforms.upload(d0, vn(Fi), un, M0), g0.uniformsNeedUpdate = !1), g0.isSpriteMaterial && on.setValue(d0, "center", f0.center), on.setValue(d0, "modelViewMatrix", f0.modelViewMatrix), on.setValue(d0, "normalMatrix", f0.normalMatrix), on.setValue(d0, "modelMatrix", f0.matrixWorld), g0.isShaderMaterial || g0.isRawShaderMaterial) {
32936
+ if ((yn.position !== void 0 || yn.normal !== void 0 || yn.color !== void 0) && Bi.update(f0, S0, $i), (dn || Fi.receiveShadow !== f0.receiveShadow) && (Fi.receiveShadow = f0.receiveShadow, on.setValue(d0, "receiveShadow", f0.receiveShadow)), g0.isMeshGouraudMaterial && g0.envMap !== null && (un.envMap.value = q0, un.flipEnvMap.value = q0.isCubeTexture && q0.isRenderTargetTexture === !1 ? -1 : 1), g0.isMeshStandardMaterial && g0.envMap === null && u0.environment !== null && (un.envMapIntensity.value = u0.environmentIntensity), un.dfgLUT !== void 0 && (un.dfgLUT.value = getDFGLUT()), dn && (on.setValue(d0, "toneMappingExposure", Kt.toneMappingExposure), Fi.needsLights && h0(un, Sn), N0 && g0.fog === !0 && Oi.refreshFogUniforms(un, N0), Oi.refreshMaterialUniforms(un, g0, Q0, P0, It.state.transmissionRenderTarget[i0.id]), WebGLUniforms.upload(d0, Mn(Fi), un, M0)), g0.isShaderMaterial && g0.uniformsNeedUpdate === !0 && (WebGLUniforms.upload(d0, Mn(Fi), un, M0), g0.uniformsNeedUpdate = !1), g0.isSpriteMaterial && on.setValue(d0, "center", f0.center), on.setValue(d0, "modelViewMatrix", f0.modelViewMatrix), on.setValue(d0, "normalMatrix", f0.normalMatrix), on.setValue(d0, "modelMatrix", f0.matrixWorld), g0.isShaderMaterial || g0.isRawShaderMaterial) {
32937
32937
  const mn = g0.uniformsGroups;
32938
- for (let fn = 0, kn = mn.length; fn < kn; fn++) {
32939
- const Tn = mn[fn];
32940
- Ri.update(Tn, $i), Ri.bind(Tn, $i);
32938
+ for (let fn = 0, Hn = mn.length; fn < Hn; fn++) {
32939
+ const Xn = mn[fn];
32940
+ Ri.update(Xn, $i), Ri.bind(Xn, $i);
32941
32941
  }
32942
32942
  }
32943
32943
  return $i;
@@ -33012,11 +33012,11 @@ class WebGLRenderer {
33012
33012
  I0.bindFramebuffer(d0.FRAMEBUFFER, q0);
33013
33013
  try {
33014
33014
  const D0 = i0.textures[H0], yi = D0.format, Mi = D0.type;
33015
- if (!U0.textureFormatReadable(yi)) {
33015
+ if (!B0.textureFormatReadable(yi)) {
33016
33016
  error$1("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
33017
33017
  return;
33018
33018
  }
33019
- if (!U0.textureTypeReadable(Mi)) {
33019
+ if (!B0.textureTypeReadable(Mi)) {
33020
33020
  error$1("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
33021
33021
  return;
33022
33022
  }
@@ -33027,7 +33027,7 @@ class WebGLRenderer {
33027
33027
  }
33028
33028
  }
33029
33029
  }, this.readRenderTargetPixelsAsync = function(i0, u0, S0, g0, f0, N0, F0, H0 = 0) {
33030
- return B0(this, null, function* () {
33030
+ return U0(this, null, function* () {
33031
33031
  if (!(i0 && i0.isWebGLRenderTarget))
33032
33032
  throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
33033
33033
  let q0 = r0.get(i0).__webglFramebuffer;
@@ -33035,9 +33035,9 @@ class WebGLRenderer {
33035
33035
  if (u0 >= 0 && u0 <= i0.width - g0 && S0 >= 0 && S0 <= i0.height - f0) {
33036
33036
  I0.bindFramebuffer(d0.FRAMEBUFFER, q0);
33037
33037
  const D0 = i0.textures[H0], yi = D0.format, Mi = D0.type;
33038
- if (!U0.textureFormatReadable(yi))
33038
+ if (!B0.textureFormatReadable(yi))
33039
33039
  throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");
33040
- if (!U0.textureTypeReadable(Mi))
33040
+ if (!B0.textureTypeReadable(Mi))
33041
33041
  throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");
33042
33042
  const Ki = d0.createBuffer();
33043
33043
  d0.bindBuffer(d0.PIXEL_PACK_BUFFER, Ki), d0.bufferData(d0.PIXEL_PACK_BUFFER, N0.byteLength, d0.STREAM_READ), i0.textures.length > 1 && d0.readBuffer(d0.COLOR_ATTACHMENT0 + H0), d0.readPixels(u0, S0, g0, f0, V0.convert(yi), V0.convert(Mi), 0);
@@ -33071,10 +33071,10 @@ class WebGLRenderer {
33071
33071
  d0.pixelStorei(d0.UNPACK_ROW_LENGTH, ji.width), d0.pixelStorei(d0.UNPACK_IMAGE_HEIGHT, ji.height), d0.pixelStorei(d0.UNPACK_SKIP_PIXELS, D0), d0.pixelStorei(d0.UNPACK_SKIP_ROWS, yi), d0.pixelStorei(d0.UNPACK_SKIP_IMAGES, Mi);
33072
33072
  const on = i0.isDataArrayTexture || i0.isData3DTexture, un = u0.isDataArrayTexture || u0.isData3DTexture;
33073
33073
  if (i0.isDepthTexture) {
33074
- const yn = r0.get(i0), mn = r0.get(u0), fn = r0.get(yn.__renderTarget), kn = r0.get(mn.__renderTarget);
33075
- I0.bindFramebuffer(d0.READ_FRAMEBUFFER, fn.__webglFramebuffer), I0.bindFramebuffer(d0.DRAW_FRAMEBUFFER, kn.__webglFramebuffer);
33076
- for (let Tn = 0; Tn < q0; Tn++)
33077
- on && (d0.framebufferTextureLayer(d0.READ_FRAMEBUFFER, d0.COLOR_ATTACHMENT0, r0.get(i0).__webglTexture, f0, Mi + Tn), d0.framebufferTextureLayer(d0.DRAW_FRAMEBUFFER, d0.COLOR_ATTACHMENT0, r0.get(u0).__webglTexture, N0, an + Tn)), d0.blitFramebuffer(D0, yi, F0, H0, Ki, Ji, F0, H0, d0.DEPTH_BUFFER_BIT, d0.NEAREST);
33074
+ const yn = r0.get(i0), mn = r0.get(u0), fn = r0.get(yn.__renderTarget), Hn = r0.get(mn.__renderTarget);
33075
+ I0.bindFramebuffer(d0.READ_FRAMEBUFFER, fn.__webglFramebuffer), I0.bindFramebuffer(d0.DRAW_FRAMEBUFFER, Hn.__webglFramebuffer);
33076
+ for (let Xn = 0; Xn < q0; Xn++)
33077
+ on && (d0.framebufferTextureLayer(d0.READ_FRAMEBUFFER, d0.COLOR_ATTACHMENT0, r0.get(i0).__webglTexture, f0, Mi + Xn), d0.framebufferTextureLayer(d0.DRAW_FRAMEBUFFER, d0.COLOR_ATTACHMENT0, r0.get(u0).__webglTexture, N0, an + Xn)), d0.blitFramebuffer(D0, yi, F0, H0, Ki, Ji, F0, H0, d0.DEPTH_BUFFER_BIT, d0.NEAREST);
33078
33078
  I0.bindFramebuffer(d0.READ_FRAMEBUFFER, null), I0.bindFramebuffer(d0.DRAW_FRAMEBUFFER, null);
33079
33079
  } else if (f0 !== 0 || i0.isRenderTargetTexture || r0.has(i0)) {
33080
33080
  const yn = r0.get(i0), mn = r0.get(u0);
@@ -34332,7 +34332,7 @@ function mean(v, e) {
34332
34332
  }
34333
34333
  function* flatten$1(v) {
34334
34334
  for (const e of v)
34335
- yield* Un(e);
34335
+ yield* Bn(e);
34336
34336
  }
34337
34337
  function merge(v) {
34338
34338
  return Array.from(flatten$1(v));
@@ -36526,7 +36526,7 @@ function geo_delaunay_from(v) {
36526
36526
  const V = [];
36527
36527
  let le = 1;
36528
36528
  for (let ze = 0, Fe = v.length; ze < Fe; ze++) {
36529
- let ke = Gn(v[ze][0], 2) + Gn(v[ze][1], 2);
36529
+ let ke = Ln(v[ze][0], 2) + Ln(v[ze][1], 2);
36530
36530
  !isFinite(ke) || ke > 1e32 ? V.push(ze) : ke > le && (le = ke);
36531
36531
  }
36532
36532
  const fe = 1e6 * sqrt$1(le);
@@ -39143,7 +39143,7 @@ function _populateBuffer(v, e) {
39143
39143
  }
39144
39144
  }
39145
39145
  function generateIndirectBuffer(v, e) {
39146
- const r = (v.index ? v.index.count : v.attributes.position.count) / 3, o = r > Gn(2, 16), V = o ? 4 : 2, le = e ? new SharedArrayBuffer(r * V) : new ArrayBuffer(r * V), fe = o ? new Uint32Array(le) : new Uint16Array(le);
39146
+ const r = (v.index ? v.index.count : v.attributes.position.count) / 3, o = r > Ln(2, 16), V = o ? 4 : 2, le = e ? new SharedArrayBuffer(r * V) : new ArrayBuffer(r * V), fe = o ? new Uint32Array(le) : new Uint16Array(le);
39147
39147
  for (let Le = 0, Ce = fe.length; Le < Ce; Le++)
39148
39148
  fe[Le] = Le;
39149
39149
  return fe;
@@ -40641,21 +40641,21 @@ class RaySet {
40641
40641
  }
40642
40642
  }
40643
40643
  }
40644
- const _v0 = new Vector3(), _v1$1 = new Vector3(), _ray$2 = new Ray();
40644
+ const _v0 = new Vector3(), _v1$1 = new Vector3(), _ray$3 = new Ray();
40645
40645
  function computeDisjointEdges(v, e, r) {
40646
40646
  const o = v.attributes, V = v.index, le = o.position, fe = /* @__PURE__ */ new Map(), Le = /* @__PURE__ */ new Map(), Ce = Array.from(e), Re = new RaySet();
40647
40647
  for (let Pe = 0, ze = Ce.length; Pe < ze; Pe++) {
40648
40648
  const Fe = Ce[Pe], ke = toTriIndex(Fe), Gt = toEdgeIndex(Fe);
40649
40649
  let Vt = 3 * ke + Gt, Zt = 3 * ke + (Gt + 1) % 3;
40650
- V && (Vt = V.getX(Vt), Zt = V.getX(Zt)), _v0.fromBufferAttribute(le, Vt), _v1$1.fromBufferAttribute(le, Zt), toNormalizedRay(_v0, _v1$1, _ray$2);
40651
- let xt, Xt = Re.findClosestRay(_ray$2);
40652
- Xt === null && (Xt = _ray$2.clone(), Re.addRay(Xt)), Le.has(Xt) || Le.set(Xt, {
40650
+ V && (Vt = V.getX(Vt), Zt = V.getX(Zt)), _v0.fromBufferAttribute(le, Vt), _v1$1.fromBufferAttribute(le, Zt), toNormalizedRay(_v0, _v1$1, _ray$3);
40651
+ let xt, Xt = Re.findClosestRay(_ray$3);
40652
+ Xt === null && (Xt = _ray$3.clone(), Re.addRay(Xt)), Le.has(Xt) || Le.set(Xt, {
40653
40653
  forward: [],
40654
40654
  reverse: [],
40655
40655
  ray: Xt
40656
40656
  }), xt = Le.get(Xt);
40657
40657
  let wt = getProjectedDistance(Xt, _v0), Wt = getProjectedDistance(Xt, _v1$1);
40658
- wt > Wt && ([wt, Wt] = [Wt, wt]), _ray$2.direction.dot(Xt.direction) < 0 ? xt.reverse.push({ start: wt, end: Wt, index: Fe }) : xt.forward.push({ start: wt, end: Wt, index: Fe });
40658
+ wt > Wt && ([wt, Wt] = [Wt, wt]), _ray$3.direction.dot(Xt.direction) < 0 ? xt.reverse.push({ start: wt, end: Wt, index: Fe }) : xt.forward.push({ start: wt, end: Wt, index: Fe });
40659
40659
  }
40660
40660
  return Le.forEach(({ forward: Pe, reverse: ze }, Fe) => {
40661
40661
  matchEdges(Pe, ze, fe, r), Pe.length === 0 && ze.length === 0 && Le.delete(Fe);
@@ -41033,27 +41033,27 @@ class IntersectionMap {
41033
41033
  o[e] || (o[e] = [], V.push(e)), o[e].push(r);
41034
41034
  }
41035
41035
  }
41036
- const ADDITION = 0, SUBTRACTION = 1, REVERSE_SUBTRACTION = 2, INTERSECTION = 3, DIFFERENCE = 4, HOLLOW_SUBTRACTION = 5, HOLLOW_INTERSECTION = 6, _ray$1 = new Ray(), _matrix$1 = new Matrix4(), _tri$1 = new Triangle(), _vec3 = new Vector3(), _vec4a = new Vector4(), _vec4b = new Vector4(), _vec4c = new Vector4(), _vec4_0 = new Vector4(), _vec4_1 = new Vector4(), _vec4_2 = new Vector4(), _edge = new Line3(), _normal = new Vector3(), JITTER_EPSILON = 1e-8, OFFSET_EPSILON = 1e-15, BACK_SIDE = -1, FRONT_SIDE = 1, COPLANAR_OPPOSITE = -2, COPLANAR_ALIGNED = 2, INVERT_TRI = 0, ADD_TRI = 1, SKIP_TRI = 2, FLOATING_COPLANAR_EPSILON = 1e-14;
41036
+ const ADDITION = 0, SUBTRACTION = 1, REVERSE_SUBTRACTION = 2, INTERSECTION = 3, DIFFERENCE = 4, HOLLOW_SUBTRACTION = 5, HOLLOW_INTERSECTION = 6, _ray$2 = new Ray(), _matrix$1 = new Matrix4(), _tri$1 = new Triangle(), _vec3 = new Vector3(), _vec4a = new Vector4(), _vec4b = new Vector4(), _vec4c = new Vector4(), _vec4_0 = new Vector4(), _vec4_1 = new Vector4(), _vec4_2 = new Vector4(), _edge = new Line3(), _normal = new Vector3(), JITTER_EPSILON = 1e-8, OFFSET_EPSILON = 1e-15, BACK_SIDE = -1, FRONT_SIDE = 1, COPLANAR_OPPOSITE = -2, COPLANAR_ALIGNED = 2, INVERT_TRI = 0, ADD_TRI = 1, SKIP_TRI = 2, FLOATING_COPLANAR_EPSILON = 1e-14;
41037
41037
  let _debugContext = null;
41038
41038
  function setDebugContext(v) {
41039
41039
  _debugContext = v;
41040
41040
  }
41041
41041
  function getHitSide(v, e) {
41042
- v.getMidpoint(_ray$1.origin), v.getNormal(_ray$1.direction);
41043
- const r = e.raycastFirst(_ray$1, DoubleSide);
41044
- return !!(r && _ray$1.direction.dot(r.face.normal) > 0) ? BACK_SIDE : FRONT_SIDE;
41042
+ v.getMidpoint(_ray$2.origin), v.getNormal(_ray$2.direction);
41043
+ const r = e.raycastFirst(_ray$2, DoubleSide);
41044
+ return !!(r && _ray$2.direction.dot(r.face.normal) > 0) ? BACK_SIDE : FRONT_SIDE;
41045
41045
  }
41046
41046
  function getHitSideWithCoplanarCheck(v, e) {
41047
41047
  function r() {
41048
41048
  return Math.random() - 0.5;
41049
41049
  }
41050
- v.getNormal(_normal), _ray$1.direction.copy(_normal), v.getMidpoint(_ray$1.origin);
41050
+ v.getNormal(_normal), _ray$2.direction.copy(_normal), v.getMidpoint(_ray$2.origin);
41051
41051
  const o = 3;
41052
41052
  let V = 0, le = 1 / 0;
41053
41053
  for (let fe = 0; fe < o; fe++) {
41054
- _ray$1.direction.x += r() * JITTER_EPSILON, _ray$1.direction.y += r() * JITTER_EPSILON, _ray$1.direction.z += r() * JITTER_EPSILON, _ray$1.direction.multiplyScalar(-1);
41055
- const Le = e.raycastFirst(_ray$1, DoubleSide);
41056
- if (!!(Le && _ray$1.direction.dot(Le.face.normal) > 0) && V++, Le !== null && (le = Math.min(le, Le.distance)), le <= OFFSET_EPSILON)
41054
+ _ray$2.direction.x += r() * JITTER_EPSILON, _ray$2.direction.y += r() * JITTER_EPSILON, _ray$2.direction.z += r() * JITTER_EPSILON, _ray$2.direction.multiplyScalar(-1);
41055
+ const Le = e.raycastFirst(_ray$2, DoubleSide);
41056
+ if (!!(Le && _ray$2.direction.dot(Le.face.normal) > 0) && V++, Le !== null && (le = Math.min(le, Le.distance)), le <= OFFSET_EPSILON)
41057
41057
  return Le.face.normal.dot(_normal) > 0 ? COPLANAR_ALIGNED : COPLANAR_OPPOSITE;
41058
41058
  if (V / o > 0.5 || (fe - V + 1) / o > 0.5)
41059
41059
  break;
@@ -41486,8 +41486,8 @@ class RectAreaLightUniformsLib {
41486
41486
  UniformsLib.LTC_FLOAT_1 = e, UniformsLib.LTC_FLOAT_2 = r, UniformsLib.LTC_HALF_1 = o, UniformsLib.LTC_HALF_2 = V;
41487
41487
  }
41488
41488
  }
41489
- const _viewport = new Vector4(), _start = new Vector3(), _end = new Vector3(), _start4 = new Vector4(), _end4 = new Vector4(), _ssOrigin = new Vector4(), _ssOrigin3 = new Vector3(), _mvMatrix = new Matrix4(), _line = new Line3(), _closestPoint = new Vector3(), _box = new Box3(), _sphere = new Sphere$1(), _clipToWorldVector = new Vector4();
41490
- let _ray, _lineWidth;
41489
+ const _viewport = new Vector4(), _start = new Vector3(), _end = new Vector3(), _start4 = new Vector4(), _end4 = new Vector4(), _ssOrigin = new Vector4(), _ssOrigin3 = new Vector3(), _mvMatrix = new Matrix4(), _line = new Line3(), _closestPoint = new Vector3(), _box = new Box3(), _sphere$1 = new Sphere$1(), _clipToWorldVector = new Vector4();
41490
+ let _ray$1, _lineWidth;
41491
41491
  function getWorldSpaceHalfWidth(v, e, r) {
41492
41492
  return _clipToWorldVector.set(0, 0, -e, 1).applyMatrix4(v.projectionMatrix), _clipToWorldVector.multiplyScalar(1 / _clipToWorldVector.w), _clipToWorldVector.x = _lineWidth / r.width, _clipToWorldVector.y = _lineWidth / r.height, _clipToWorldVector.applyMatrix4(v.projectionMatrixInverse), _clipToWorldVector.multiplyScalar(1 / _clipToWorldVector.w), Math.abs(Math.max(_clipToWorldVector.x, _clipToWorldVector.y));
41493
41493
  }
@@ -41496,10 +41496,10 @@ function raycastWorldUnits(v, e) {
41496
41496
  for (let Le = 0, Ce = fe; Le < Ce; Le++) {
41497
41497
  _line.start.fromBufferAttribute(V, Le), _line.end.fromBufferAttribute(le, Le), _line.applyMatrix4(r);
41498
41498
  const Re = new Vector3(), Pe = new Vector3();
41499
- _ray.distanceSqToSegment(_line.start, _line.end, Pe, Re), Pe.distanceTo(Re) < _lineWidth * 0.5 && e.push({
41499
+ _ray$1.distanceSqToSegment(_line.start, _line.end, Pe, Re), Pe.distanceTo(Re) < _lineWidth * 0.5 && e.push({
41500
41500
  point: Pe,
41501
41501
  pointOnLine: Re,
41502
- distance: _ray.origin.distanceTo(Pe),
41502
+ distance: _ray$1.origin.distanceTo(Pe),
41503
41503
  object: v,
41504
41504
  face: null,
41505
41505
  faceIndex: Le,
@@ -41510,7 +41510,7 @@ function raycastWorldUnits(v, e) {
41510
41510
  }
41511
41511
  function raycastScreenSpace(v, e, r) {
41512
41512
  const o = e.projectionMatrix, le = v.material.resolution, fe = v.matrixWorld, Le = v.geometry, Ce = Le.attributes.instanceStart, Re = Le.attributes.instanceEnd, Pe = Math.min(Le.instanceCount, Ce.count), ze = -e.near;
41513
- _ray.at(1, _ssOrigin), _ssOrigin.w = 1, _ssOrigin.applyMatrix4(e.matrixWorldInverse), _ssOrigin.applyMatrix4(o), _ssOrigin.multiplyScalar(1 / _ssOrigin.w), _ssOrigin.x *= le.x / 2, _ssOrigin.y *= le.y / 2, _ssOrigin.z = 0, _ssOrigin3.copy(_ssOrigin), _mvMatrix.multiplyMatrices(e.matrixWorldInverse, fe);
41513
+ _ray$1.at(1, _ssOrigin), _ssOrigin.w = 1, _ssOrigin.applyMatrix4(e.matrixWorldInverse), _ssOrigin.applyMatrix4(o), _ssOrigin.multiplyScalar(1 / _ssOrigin.w), _ssOrigin.x *= le.x / 2, _ssOrigin.y *= le.y / 2, _ssOrigin.z = 0, _ssOrigin3.copy(_ssOrigin), _mvMatrix.multiplyMatrices(e.matrixWorldInverse, fe);
41514
41514
  for (let Fe = 0, ke = Pe; Fe < ke; Fe++) {
41515
41515
  if (_start4.fromBufferAttribute(Ce, Fe), _end4.fromBufferAttribute(Re, Fe), _start4.w = 1, _end4.w = 1, _start4.applyMatrix4(_mvMatrix), _end4.applyMatrix4(_mvMatrix), _start4.z > ze && _end4.z > ze)
41516
41516
  continue;
@@ -41528,10 +41528,10 @@ function raycastScreenSpace(v, e, r) {
41528
41528
  if (xt && Xt) {
41529
41529
  _line.start.fromBufferAttribute(Ce, Fe), _line.end.fromBufferAttribute(Re, Fe), _line.start.applyMatrix4(fe), _line.end.applyMatrix4(fe);
41530
41530
  const wt = new Vector3(), Wt = new Vector3();
41531
- _ray.distanceSqToSegment(_line.start, _line.end, Wt, wt), r.push({
41531
+ _ray$1.distanceSqToSegment(_line.start, _line.end, Wt, wt), r.push({
41532
41532
  point: Wt,
41533
41533
  pointOnLine: wt,
41534
- distance: _ray.origin.distanceTo(Wt),
41534
+ distance: _ray$1.origin.distanceTo(Wt),
41535
41535
  object: v,
41536
41536
  face: null,
41537
41537
  faceIndex: Fe,
@@ -41575,27 +41575,27 @@ class LineSegments2 extends Mesh {
41575
41575
  const o = this.material.worldUnits, V = e.camera;
41576
41576
  V === null && !o && console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');
41577
41577
  const le = e.params.Line2 !== void 0 && e.params.Line2.threshold || 0;
41578
- _ray = e.ray;
41578
+ _ray$1 = e.ray;
41579
41579
  const fe = this.matrixWorld, Le = this.geometry, Ce = this.material;
41580
- _lineWidth = Ce.linewidth + le, Le.boundingSphere === null && Le.computeBoundingSphere(), _sphere.copy(Le.boundingSphere).applyMatrix4(fe);
41580
+ _lineWidth = Ce.linewidth + le, Le.boundingSphere === null && Le.computeBoundingSphere(), _sphere$1.copy(Le.boundingSphere).applyMatrix4(fe);
41581
41581
  let Re;
41582
41582
  if (o)
41583
41583
  Re = _lineWidth * 0.5;
41584
41584
  else {
41585
- const ze = Math.max(V.near, _sphere.distanceToPoint(_ray.origin));
41585
+ const ze = Math.max(V.near, _sphere$1.distanceToPoint(_ray$1.origin));
41586
41586
  Re = getWorldSpaceHalfWidth(V, ze, Ce.resolution);
41587
41587
  }
41588
- if (_sphere.radius += Re, _ray.intersectsSphere(_sphere) === !1)
41588
+ if (_sphere$1.radius += Re, _ray$1.intersectsSphere(_sphere$1) === !1)
41589
41589
  return;
41590
41590
  Le.boundingBox === null && Le.computeBoundingBox(), _box.copy(Le.boundingBox).applyMatrix4(fe);
41591
41591
  let Pe;
41592
41592
  if (o)
41593
41593
  Pe = _lineWidth * 0.5;
41594
41594
  else {
41595
- const ze = Math.max(V.near, _box.distanceToPoint(_ray.origin));
41595
+ const ze = Math.max(V.near, _box.distanceToPoint(_ray$1.origin));
41596
41596
  Pe = getWorldSpaceHalfWidth(V, ze, Ce.resolution);
41597
41597
  }
41598
- _box.expandByScalar(Pe), _ray.intersectsBox(_box) !== !1 && (o ? raycastWorldUnits(this, r) : raycastScreenSpace(this, V, r));
41598
+ _box.expandByScalar(Pe), _ray$1.intersectsBox(_box) !== !1 && (o ? raycastWorldUnits(this, r) : raycastScreenSpace(this, V, r));
41599
41599
  }
41600
41600
  onBeforeRender(e) {
41601
41601
  const r = this.material.uniforms;
@@ -41782,7 +41782,7 @@ const Bt = {
41782
41782
  QuadraticBezierCurve3,
41783
41783
  SplineCurve
41784
41784
  };
41785
- let Q$1 = class Dn extends BufferGeometry {
41785
+ let Q$1 = class On extends BufferGeometry {
41786
41786
  /**
41787
41787
  * Constructs a new extrude geometry.
41788
41788
  *
@@ -41818,25 +41818,25 @@ let Q$1 = class Dn extends BufferGeometry {
41818
41818
  if (!ShapeUtils.isClockWise($t)) {
41819
41819
  $t = $t.reverse();
41820
41820
  for (let K0 = 0, E0 = qt.length; K0 < E0; K0++) {
41821
- const U0 = qt[K0];
41822
- ShapeUtils.isClockWise(U0) && (qt[K0] = U0.reverse());
41821
+ const B0 = qt[K0];
41822
+ ShapeUtils.isClockWise(B0) && (qt[K0] = B0.reverse());
41823
41823
  }
41824
41824
  }
41825
41825
  function e0(K0) {
41826
41826
  const E0 = 10000000000000001e-36;
41827
- let U0 = K0[0];
41827
+ let B0 = K0[0];
41828
41828
  for (let I0 = 1; I0 <= K0.length; I0++) {
41829
- const c0 = I0 % K0.length, r0 = K0[c0], M0 = r0.x - U0.x, T0 = r0.y - U0.y, k0 = M0 * M0 + T0 * T0, w0 = Math.max(
41829
+ const c0 = I0 % K0.length, r0 = K0[c0], M0 = r0.x - B0.x, T0 = r0.y - B0.y, k0 = M0 * M0 + T0 * T0, w0 = Math.max(
41830
41830
  Math.abs(r0.x),
41831
41831
  Math.abs(r0.y),
41832
- Math.abs(U0.x),
41833
- Math.abs(U0.y)
41832
+ Math.abs(B0.x),
41833
+ Math.abs(B0.y)
41834
41834
  ), Pi = E0 * w0 * w0;
41835
41835
  if (k0 <= Pi) {
41836
41836
  K0.splice(c0, 1), I0--;
41837
41837
  continue;
41838
41838
  }
41839
- U0 = r0;
41839
+ B0 = r0;
41840
41840
  }
41841
41841
  }
41842
41842
  e0($t), qt.forEach(e0);
@@ -41845,17 +41845,17 @@ let Q$1 = class Dn extends BufferGeometry {
41845
41845
  const E0 = qt[K0];
41846
41846
  $t = $t.concat(E0);
41847
41847
  }
41848
- function m0(K0, E0, U0) {
41849
- return E0 || error("ExtrudeGeometry: vec does not exist"), K0.clone().addScaledVector(E0, U0);
41848
+ function m0(K0, E0, B0) {
41849
+ return E0 || error("ExtrudeGeometry: vec does not exist"), K0.clone().addScaledVector(E0, B0);
41850
41850
  }
41851
41851
  const P0 = $t.length;
41852
- function Q0(K0, E0, U0) {
41852
+ function Q0(K0, E0, B0) {
41853
41853
  let I0, c0, r0;
41854
- const M0 = K0.x - E0.x, T0 = K0.y - E0.y, k0 = U0.x - K0.x, w0 = U0.y - K0.y, Pi = M0 * M0 + T0 * T0, Ci = M0 * w0 - T0 * k0;
41854
+ const M0 = K0.x - E0.x, T0 = K0.y - E0.y, k0 = B0.x - K0.x, w0 = B0.y - K0.y, Pi = M0 * M0 + T0 * T0, Ci = M0 * w0 - T0 * k0;
41855
41855
  if (Math.abs(Ci) > Number.EPSILON) {
41856
41856
  const Wi = Math.sqrt(Pi), Oi = Math.sqrt(
41857
41857
  k0 * k0 + w0 * w0
41858
- ), Gi = E0.x - T0 / Wi, Zi = E0.y + M0 / Wi, zi = U0.x - w0 / Oi, Ui = U0.y + k0 / Oi, Ti = ((zi - Gi) * w0 - (Ui - Zi) * k0) / (M0 * w0 - T0 * k0);
41858
+ ), Gi = E0.x - T0 / Wi, Zi = E0.y + M0 / Wi, zi = B0.x - w0 / Oi, Ui = B0.y + k0 / Oi, Ti = ((zi - Gi) * w0 - (Ui - Zi) * k0) / (M0 * w0 - T0 * k0);
41859
41859
  I0 = Gi + M0 * Ti - K0.x, c0 = Zi + T0 * Ti - K0.y;
41860
41860
  const Bi = I0 * I0 + c0 * c0;
41861
41861
  if (Bi <= 2)
@@ -41868,15 +41868,15 @@ let Q$1 = class Dn extends BufferGeometry {
41868
41868
  return new Vector2(I0 / r0, c0 / r0);
41869
41869
  }
41870
41870
  const Si = [];
41871
- for (let K0 = 0, E0 = b0.length, U0 = E0 - 1, I0 = K0 + 1; K0 < E0; K0++, U0++, I0++)
41872
- U0 === E0 && (U0 = 0), I0 === E0 && (I0 = 0), Si[K0] = Q0(b0[K0], b0[U0], b0[I0]);
41871
+ for (let K0 = 0, E0 = b0.length, B0 = E0 - 1, I0 = K0 + 1; K0 < E0; K0++, B0++, I0++)
41872
+ B0 === E0 && (B0 = 0), I0 === E0 && (I0 = 0), Si[K0] = Q0(b0[K0], b0[B0], b0[I0]);
41873
41873
  const Ni = [];
41874
41874
  let G0, R0 = Si.concat();
41875
41875
  for (let K0 = 0, E0 = o0; K0 < E0; K0++) {
41876
- const U0 = qt[K0];
41876
+ const B0 = qt[K0];
41877
41877
  G0 = [];
41878
- for (let I0 = 0, c0 = U0.length, r0 = c0 - 1, M0 = I0 + 1; I0 < c0; I0++, r0++, M0++)
41879
- r0 === c0 && (r0 = 0), M0 === c0 && (M0 = 0), G0[I0] = Q0(U0[I0], U0[r0], U0[M0]);
41878
+ for (let I0 = 0, c0 = B0.length, r0 = c0 - 1, M0 = I0 + 1; I0 < c0; I0++, r0++, M0++)
41879
+ r0 === c0 && (r0 = 0), M0 === c0 && (M0 = 0), G0[I0] = Q0(B0[I0], B0[r0], B0[M0]);
41880
41880
  Ni.push(G0), R0 = R0.concat(G0);
41881
41881
  }
41882
41882
  let O0;
@@ -41884,8 +41884,8 @@ let Q$1 = class Dn extends BufferGeometry {
41884
41884
  O0 = ShapeUtils.triangulateShape(b0, qt);
41885
41885
  else {
41886
41886
  const K0 = [], E0 = [];
41887
- for (let U0 = 0; U0 < wt; U0++) {
41888
- const I0 = U0 / wt, c0 = Zt * Math.cos(I0 * Math.PI / 2), r0 = xt * Math.sin(I0 * Math.PI / 2) + Xt;
41887
+ for (let B0 = 0; B0 < wt; B0++) {
41888
+ const I0 = B0 / wt, c0 = Zt * Math.cos(I0 * Math.PI / 2), r0 = xt * Math.sin(I0 * Math.PI / 2) + Xt;
41889
41889
  for (let M0 = 0, T0 = b0.length; M0 < T0; M0++) {
41890
41890
  const k0 = m0(b0[M0], Si[M0], r0);
41891
41891
  A0(k0.x, k0.y, -c0), I0 === 0 && K0.push(k0);
@@ -41913,14 +41913,14 @@ let Q$1 = class Dn extends BufferGeometry {
41913
41913
  }
41914
41914
  for (let K0 = 1; K0 <= ke; K0++)
41915
41915
  for (let E0 = 0; E0 < P0; E0++) {
41916
- const U0 = Vt ? m0($t[E0], R0[E0], vi) : $t[E0];
41917
- Yt ? (a0.copy(jt.normals[K0]).multiplyScalar(U0.x), n0.copy(jt.binormals[K0]).multiplyScalar(U0.y), l0.copy(Kt[K0]).add(a0).add(n0), A0(l0.x, l0.y, l0.z)) : A0(U0.x, U0.y, Gt / ke * K0);
41916
+ const B0 = Vt ? m0($t[E0], R0[E0], vi) : $t[E0];
41917
+ Yt ? (a0.copy(jt.normals[K0]).multiplyScalar(B0.x), n0.copy(jt.binormals[K0]).multiplyScalar(B0.y), l0.copy(Kt[K0]).add(a0).add(n0), A0(l0.x, l0.y, l0.z)) : A0(B0.x, B0.y, Gt / ke * K0);
41918
41918
  }
41919
41919
  for (let K0 = wt - 1; K0 >= 0; K0--) {
41920
- const E0 = K0 / wt, U0 = Zt * Math.cos(E0 * Math.PI / 2), I0 = xt * Math.sin(E0 * Math.PI / 2) + Xt;
41920
+ const E0 = K0 / wt, B0 = Zt * Math.cos(E0 * Math.PI / 2), I0 = xt * Math.sin(E0 * Math.PI / 2) + Xt;
41921
41921
  for (let c0 = 0, r0 = b0.length; c0 < r0; c0++) {
41922
41922
  const M0 = m0(b0[c0], Si[c0], I0);
41923
- A0(M0.x, M0.y, Gt + U0);
41923
+ A0(M0.x, M0.y, Gt + B0);
41924
41924
  }
41925
41925
  for (let c0 = 0, r0 = qt.length; c0 < r0; c0++) {
41926
41926
  const M0 = qt[c0];
@@ -41930,8 +41930,8 @@ let Q$1 = class Dn extends BufferGeometry {
41930
41930
  Yt ? A0(
41931
41931
  w0.x,
41932
41932
  w0.y + Kt[ke - 1].y,
41933
- Kt[ke - 1].x + U0
41934
- ) : A0(w0.x, w0.y, Gt + U0);
41933
+ Kt[ke - 1].x + B0
41934
+ ) : A0(w0.x, w0.y, Gt + B0);
41935
41935
  }
41936
41936
  }
41937
41937
  }
@@ -41939,30 +41939,30 @@ let Q$1 = class Dn extends BufferGeometry {
41939
41939
  function Hi() {
41940
41940
  const K0 = V.length / 3;
41941
41941
  if (Vt) {
41942
- let E0 = 0, U0 = P0 * E0;
41942
+ let E0 = 0, B0 = P0 * E0;
41943
41943
  if (Ft)
41944
41944
  for (let I0 = 0; I0 < Vi; I0++) {
41945
41945
  const c0 = O0[I0];
41946
- bi(c0[2] + U0, c0[1] + U0, c0[0] + U0);
41946
+ bi(c0[2] + B0, c0[1] + B0, c0[0] + B0);
41947
41947
  }
41948
- if (E0 = ke + wt * 2, U0 = P0 * E0, Nt)
41948
+ if (E0 = ke + wt * 2, B0 = P0 * E0, Nt)
41949
41949
  for (let I0 = 0; I0 < Vi; I0++) {
41950
41950
  const c0 = O0[I0];
41951
- bi(c0[0] + U0, c0[1] + U0, c0[2] + U0);
41951
+ bi(c0[0] + B0, c0[1] + B0, c0[2] + B0);
41952
41952
  }
41953
41953
  } else {
41954
41954
  if (Ft)
41955
41955
  for (let E0 = 0; E0 < Vi; E0++) {
41956
- const U0 = O0[E0];
41957
- bi(U0[2], U0[1], U0[0]);
41956
+ const B0 = O0[E0];
41957
+ bi(B0[2], B0[1], B0[0]);
41958
41958
  }
41959
41959
  if (Nt)
41960
41960
  for (let E0 = 0; E0 < Vi; E0++) {
41961
- const U0 = O0[E0];
41961
+ const B0 = O0[E0];
41962
41962
  bi(
41963
- U0[0] + P0 * ke,
41964
- U0[1] + P0 * ke,
41965
- U0[2] + P0 * ke
41963
+ B0[0] + P0 * ke,
41964
+ B0[1] + P0 * ke,
41965
+ B0[2] + P0 * ke
41966
41966
  );
41967
41967
  }
41968
41968
  }
@@ -41972,17 +41972,17 @@ let Q$1 = class Dn extends BufferGeometry {
41972
41972
  const K0 = V.length / 3;
41973
41973
  let E0 = 0;
41974
41974
  j0(b0, E0), E0 += b0.length;
41975
- for (let U0 = 0, I0 = qt.length; U0 < I0; U0++) {
41976
- const c0 = qt[U0];
41975
+ for (let B0 = 0, I0 = qt.length; B0 < I0; B0++) {
41976
+ const c0 = qt[B0];
41977
41977
  j0(c0, E0), E0 += c0.length;
41978
41978
  }
41979
41979
  o.addGroup(K0, V.length / 3 - K0, 1);
41980
41980
  }
41981
41981
  function j0(K0, E0) {
41982
- let U0 = K0.length;
41983
- for (; --U0 >= 0; ) {
41984
- const I0 = U0;
41985
- let c0 = U0 - 1;
41982
+ let B0 = K0.length;
41983
+ for (; --B0 >= 0; ) {
41984
+ const I0 = B0;
41985
+ let c0 = B0 - 1;
41986
41986
  c0 < 0 && (c0 = K0.length - 1);
41987
41987
  for (let r0 = 0, M0 = ke + wt * 2; r0 < M0; r0++) {
41988
41988
  const T0 = P0 * r0, k0 = P0 * (r0 + 1), w0 = E0 + I0 + T0, Pi = E0 + c0 + T0, Ci = E0 + c0 + k0, Wi = E0 + I0 + k0;
@@ -41990,11 +41990,11 @@ let Q$1 = class Dn extends BufferGeometry {
41990
41990
  }
41991
41991
  }
41992
41992
  }
41993
- function A0(K0, E0, U0) {
41994
- ze.push(K0), ze.push(E0), ze.push(U0);
41993
+ function A0(K0, E0, B0) {
41994
+ ze.push(K0), ze.push(E0), ze.push(B0);
41995
41995
  }
41996
- function bi(K0, E0, U0) {
41997
- Li(K0), Li(E0), Li(U0);
41996
+ function bi(K0, E0, B0) {
41997
+ Li(K0), Li(E0), Li(B0);
41998
41998
  const I0 = V.length / 3, c0 = It.generateTopUV(
41999
41999
  o,
42000
42000
  V,
@@ -42004,8 +42004,8 @@ let Q$1 = class Dn extends BufferGeometry {
42004
42004
  );
42005
42005
  d0(c0[0]), d0(c0[1]), d0(c0[2]);
42006
42006
  }
42007
- function $0(K0, E0, U0, I0) {
42008
- Li(K0), Li(E0), Li(I0), Li(E0), Li(U0), Li(I0);
42007
+ function $0(K0, E0, B0, I0) {
42008
+ Li(K0), Li(E0), Li(I0), Li(E0), Li(B0), Li(I0);
42009
42009
  const c0 = V.length / 3, r0 = It.generateSideWallUV(
42010
42010
  o,
42011
42011
  V,
@@ -42048,7 +42048,7 @@ let Q$1 = class Dn extends BufferGeometry {
42048
42048
  const V = e.options.extrudePath;
42049
42049
  return V !== void 0 && (e.options.extrudePath = new Bt[V.type]().fromJSON(
42050
42050
  V
42051
- )), new Dn(o, e.options);
42051
+ )), new On(o, e.options);
42052
42052
  }
42053
42053
  };
42054
42054
  const Ut = {
@@ -42761,7 +42761,7 @@ class PanelVSync extends Panel {
42761
42761
  this.canvas.style.transform = `translate(${e}px, ${r}px)`;
42762
42762
  }
42763
42763
  }
42764
- const _Stats = class Zn {
42764
+ const _Stats = class Rn {
42765
42765
  constructor({
42766
42766
  trackGPU: e = !1,
42767
42767
  trackCPT: r = !1,
@@ -42789,7 +42789,7 @@ const _Stats = class Zn {
42789
42789
  this.resizePanel(this.fpsPanel), this.resizePanel(this.msPanel), this.gpuPanel && this.resizePanel(this.gpuPanel), this.gpuPanelCompute && this.resizePanel(this.gpuPanelCompute);
42790
42790
  }, this.mode = ze, this.horizontal = Pe, this.minimal = Re, this.trackGPU = e, this.trackCPT = r, this.trackHz = o, this.samplesLog = fe, this.samplesGraph = Le, this.precision = Ce, this.logsPerSecond = V, this.graphsPerSecond = le;
42791
42791
  const Fe = performance.now();
42792
- this.prevGraphTime = Fe, this.dom = document.createElement("div"), this.initializeDOM(), this.beginTime = performance.now(), this.prevTextTime = this.beginTime, this.prevCpuTime = this.beginTime, this._panelId = 0, this.fpsPanel = this.addPanel(new Zn.Panel("FPS", "#0ff", "#002")), this.msPanel = this.addPanel(new Zn.Panel("CPU", "#0f0", "#020")), this.trackHz === !0 && (this.vsyncPanel = new PanelVSync("", "#f0f", "#202"), this.dom.appendChild(this.vsyncPanel.canvas), this.vsyncPanel.setOffset(56, 35)), this.setupEventListeners();
42792
+ this.prevGraphTime = Fe, this.dom = document.createElement("div"), this.initializeDOM(), this.beginTime = performance.now(), this.prevTextTime = this.beginTime, this.prevCpuTime = this.beginTime, this._panelId = 0, this.fpsPanel = this.addPanel(new Rn.Panel("FPS", "#0ff", "#002")), this.msPanel = this.addPanel(new Rn.Panel("CPU", "#0f0", "#020")), this.trackHz === !0 && (this.vsyncPanel = new PanelVSync("", "#f0f", "#202"), this.dom.appendChild(this.vsyncPanel.canvas), this.vsyncPanel.setOffset(56, 35)), this.setupEventListeners();
42793
42793
  }
42794
42794
  initializeDOM() {
42795
42795
  this.dom.style.cssText = `
@@ -42805,7 +42805,7 @@ const _Stats = class Zn {
42805
42805
  this.minimal ? (this.dom.addEventListener("click", this.handleClick), this.showPanel(this.mode)) : window.addEventListener("resize", this.handleResize);
42806
42806
  }
42807
42807
  init(e) {
42808
- return B0(this, null, function* () {
42808
+ return U0(this, null, function* () {
42809
42809
  if (!e) {
42810
42810
  console.error('Stats: The "canvas" parameter is undefined.');
42811
42811
  return;
@@ -42822,12 +42822,12 @@ const _Stats = class Zn {
42822
42822
  return e.isWebGLRenderer && !this.threeRendererPatched ? (this.patchThreeRenderer(e), this.gl = e.getContext(), this.trackGPU && this.initializeGPUTracking(), !0) : !1;
42823
42823
  }
42824
42824
  handleWebGPURenderer(e) {
42825
- return B0(this, null, function* () {
42825
+ return U0(this, null, function* () {
42826
42826
  return e.isWebGPURenderer ? ((this.trackGPU || this.trackCPT) && (e.backend.trackTimestamp = !0, (yield e.hasFeatureAsync("timestamp-query")) && this.initializeWebGPUPanels()), this.info = e.info, this.patchThreeWebGPU(e), !0) : !1;
42827
42827
  });
42828
42828
  }
42829
42829
  initializeWebGPUPanels() {
42830
- this.trackGPU && (this.gpuPanel = this.addPanel(new Zn.Panel("GPU", "#ff0", "#220"))), this.trackCPT && (this.gpuPanelCompute = this.addPanel(new Zn.Panel("CPT", "#e1e1e1", "#212121")));
42830
+ this.trackGPU && (this.gpuPanel = this.addPanel(new Rn.Panel("GPU", "#ff0", "#220"))), this.trackCPT && (this.gpuPanelCompute = this.addPanel(new Rn.Panel("CPT", "#e1e1e1", "#212121")));
42831
42831
  }
42832
42832
  initializeWebGL(e) {
42833
42833
  if (e instanceof WebGL2RenderingContext)
@@ -42842,7 +42842,7 @@ const _Stats = class Zn {
42842
42842
  return !0;
42843
42843
  }
42844
42844
  initializeGPUTracking() {
42845
- this.gl && (this.ext = this.gl.getExtension("EXT_disjoint_timer_query_webgl2"), this.ext && (this.gpuPanel = this.addPanel(new Zn.Panel("GPU", "#ff0", "#220"))));
42845
+ this.gl && (this.ext = this.gl.getExtension("EXT_disjoint_timer_query_webgl2"), this.ext && (this.gpuPanel = this.addPanel(new Rn.Panel("GPU", "#ff0", "#220"))));
42846
42846
  }
42847
42847
  begin() {
42848
42848
  this.beginProfiling("cpu-started"), !(!this.gl || !this.ext) && (this.activeQuery && this.gl.endQuery(this.ext.TIME_ELAPSED_EXT), this.activeQuery = this.gl.createQuery(), this.activeQuery && this.gl.beginQuery(this.ext.TIME_ELAPSED_EXT, this.activeQuery));
@@ -43554,15 +43554,15 @@ class SimplexNoise {
43554
43554
  noise4d(e, r, o, V) {
43555
43555
  const le = this.grad4, fe = this.simplex, Le = this.perm, Ce = (Math.sqrt(5) - 1) / 4, Re = (5 - Math.sqrt(5)) / 20;
43556
43556
  let Pe, ze, Fe, ke, Gt;
43557
- const Vt = (e + r + o + V) * Ce, Zt = Math.floor(e + Vt), xt = Math.floor(r + Vt), Xt = Math.floor(o + Vt), wt = Math.floor(V + Vt), Wt = (Zt + xt + Xt + wt) * Re, It = Zt - Wt, Nt = xt - Wt, Ft = Xt - Wt, Ht = wt - Wt, Kt = e - It, Yt = r - Nt, jt = o - Ft, n0 = V - Ht, a0 = Kt > Yt ? 32 : 0, l0 = Kt > jt ? 16 : 0, s0 = Yt > jt ? 8 : 0, $t = Kt > n0 ? 4 : 0, qt = Yt > n0 ? 2 : 0, e0 = jt > n0 ? 1 : 0, o0 = a0 + l0 + s0 + $t + qt + e0, b0 = fe[o0][0] >= 3 ? 1 : 0, m0 = fe[o0][1] >= 3 ? 1 : 0, P0 = fe[o0][2] >= 3 ? 1 : 0, Q0 = fe[o0][3] >= 3 ? 1 : 0, Si = fe[o0][0] >= 2 ? 1 : 0, Ni = fe[o0][1] >= 2 ? 1 : 0, G0 = fe[o0][2] >= 2 ? 1 : 0, R0 = fe[o0][3] >= 2 ? 1 : 0, O0 = fe[o0][0] >= 1 ? 1 : 0, Vi = fe[o0][1] >= 1 ? 1 : 0, vi = fe[o0][2] >= 1 ? 1 : 0, Hi = fe[o0][3] >= 1 ? 1 : 0, Yi = Kt - b0 + Re, j0 = Yt - m0 + Re, A0 = jt - P0 + Re, bi = n0 - Q0 + Re, $0 = Kt - Si + 2 * Re, Li = Yt - Ni + 2 * Re, d0 = jt - G0 + 2 * Re, K0 = n0 - R0 + 2 * Re, E0 = Kt - O0 + 3 * Re, U0 = Yt - Vi + 3 * Re, I0 = jt - vi + 3 * Re, c0 = n0 - Hi + 3 * Re, r0 = Kt - 1 + 4 * Re, M0 = Yt - 1 + 4 * Re, T0 = jt - 1 + 4 * Re, k0 = n0 - 1 + 4 * Re, w0 = Zt & 255, Pi = xt & 255, Ci = Xt & 255, Wi = wt & 255, Oi = Le[w0 + Le[Pi + Le[Ci + Le[Wi]]]] % 32, Gi = Le[w0 + b0 + Le[Pi + m0 + Le[Ci + P0 + Le[Wi + Q0]]]] % 32, Zi = Le[w0 + Si + Le[Pi + Ni + Le[Ci + G0 + Le[Wi + R0]]]] % 32, zi = Le[w0 + O0 + Le[Pi + Vi + Le[Ci + vi + Le[Wi + Hi]]]] % 32, Ui = Le[w0 + 1 + Le[Pi + 1 + Le[Ci + 1 + Le[Wi + 1]]]] % 32;
43557
+ const Vt = (e + r + o + V) * Ce, Zt = Math.floor(e + Vt), xt = Math.floor(r + Vt), Xt = Math.floor(o + Vt), wt = Math.floor(V + Vt), Wt = (Zt + xt + Xt + wt) * Re, It = Zt - Wt, Nt = xt - Wt, Ft = Xt - Wt, Ht = wt - Wt, Kt = e - It, Yt = r - Nt, jt = o - Ft, n0 = V - Ht, a0 = Kt > Yt ? 32 : 0, l0 = Kt > jt ? 16 : 0, s0 = Yt > jt ? 8 : 0, $t = Kt > n0 ? 4 : 0, qt = Yt > n0 ? 2 : 0, e0 = jt > n0 ? 1 : 0, o0 = a0 + l0 + s0 + $t + qt + e0, b0 = fe[o0][0] >= 3 ? 1 : 0, m0 = fe[o0][1] >= 3 ? 1 : 0, P0 = fe[o0][2] >= 3 ? 1 : 0, Q0 = fe[o0][3] >= 3 ? 1 : 0, Si = fe[o0][0] >= 2 ? 1 : 0, Ni = fe[o0][1] >= 2 ? 1 : 0, G0 = fe[o0][2] >= 2 ? 1 : 0, R0 = fe[o0][3] >= 2 ? 1 : 0, O0 = fe[o0][0] >= 1 ? 1 : 0, Vi = fe[o0][1] >= 1 ? 1 : 0, vi = fe[o0][2] >= 1 ? 1 : 0, Hi = fe[o0][3] >= 1 ? 1 : 0, Yi = Kt - b0 + Re, j0 = Yt - m0 + Re, A0 = jt - P0 + Re, bi = n0 - Q0 + Re, $0 = Kt - Si + 2 * Re, Li = Yt - Ni + 2 * Re, d0 = jt - G0 + 2 * Re, K0 = n0 - R0 + 2 * Re, E0 = Kt - O0 + 3 * Re, B0 = Yt - Vi + 3 * Re, I0 = jt - vi + 3 * Re, c0 = n0 - Hi + 3 * Re, r0 = Kt - 1 + 4 * Re, M0 = Yt - 1 + 4 * Re, T0 = jt - 1 + 4 * Re, k0 = n0 - 1 + 4 * Re, w0 = Zt & 255, Pi = xt & 255, Ci = Xt & 255, Wi = wt & 255, Oi = Le[w0 + Le[Pi + Le[Ci + Le[Wi]]]] % 32, Gi = Le[w0 + b0 + Le[Pi + m0 + Le[Ci + P0 + Le[Wi + Q0]]]] % 32, Zi = Le[w0 + Si + Le[Pi + Ni + Le[Ci + G0 + Le[Wi + R0]]]] % 32, zi = Le[w0 + O0 + Le[Pi + Vi + Le[Ci + vi + Le[Wi + Hi]]]] % 32, Ui = Le[w0 + 1 + Le[Pi + 1 + Le[Ci + 1 + Le[Wi + 1]]]] % 32;
43558
43558
  let Ti = 0.6 - Kt * Kt - Yt * Yt - jt * jt - n0 * n0;
43559
43559
  Ti < 0 ? Pe = 0 : (Ti *= Ti, Pe = Ti * Ti * this._dot4(le[Oi], Kt, Yt, jt, n0));
43560
43560
  let Bi = 0.6 - Yi * Yi - j0 * j0 - A0 * A0 - bi * bi;
43561
43561
  Bi < 0 ? ze = 0 : (Bi *= Bi, ze = Bi * Bi * this._dot4(le[Gi], Yi, j0, A0, bi));
43562
43562
  let L0 = 0.6 - $0 * $0 - Li * Li - d0 * d0 - K0 * K0;
43563
43563
  L0 < 0 ? Fe = 0 : (L0 *= L0, Fe = L0 * L0 * this._dot4(le[Zi], $0, Li, d0, K0));
43564
- let Ii = 0.6 - E0 * E0 - U0 * U0 - I0 * I0 - c0 * c0;
43565
- Ii < 0 ? ke = 0 : (Ii *= Ii, ke = Ii * Ii * this._dot4(le[zi], E0, U0, I0, c0));
43564
+ let Ii = 0.6 - E0 * E0 - B0 * B0 - I0 * I0 - c0 * c0;
43565
+ Ii < 0 ? ke = 0 : (Ii *= Ii, ke = Ii * Ii * this._dot4(le[zi], E0, B0, I0, c0));
43566
43566
  let V0 = 0.6 - r0 * r0 - M0 * M0 - T0 * T0 - k0 * k0;
43567
43567
  return V0 < 0 ? Gt = 0 : (V0 *= V0, Gt = V0 * V0 * this._dot4(le[Ui], r0, M0, T0, k0)), 27 * (Pe + ze + Fe + ke + Gt);
43568
43568
  }
@@ -45341,7 +45341,7 @@ class EXRLoader extends DataTextureLoader {
45341
45341
  $i == N0 - 1 && (Qi = H0);
45342
45342
  for (let ln = 0; ln < g0; ++ln)
45343
45343
  Ki[ln].fill(0), Ki[ln][0] = J0[yi[ln]++], d0(D0, _0, Ki[ln]), K0(Ki[ln], Mi[ln]), E0(Mi[ln]);
45344
- U0(Mi);
45344
+ B0(Mi);
45345
45345
  for (let ln = 0; ln < g0; ++ln)
45346
45346
  I0(Mi[ln], Ji[ln], $i * 64);
45347
45347
  }
@@ -45421,7 +45421,7 @@ class EXRLoader extends DataTextureLoader {
45421
45421
  for (let F0 = 0; F0 < 8; ++F0)
45422
45422
  S0[0] = _0 * t0[16 + F0], S0[1] = i0 * t0[16 + F0], S0[2] = _0 * t0[48 + F0], S0[3] = i0 * t0[48 + F0], g0[0] = v0 * t0[8 + F0] + J0 * t0[24 + F0] + wi * t0[40 + F0] + u0 * t0[56 + F0], g0[1] = J0 * t0[8 + F0] - u0 * t0[24 + F0] - v0 * t0[40 + F0] - wi * t0[56 + F0], g0[2] = wi * t0[8 + F0] - v0 * t0[24 + F0] + u0 * t0[40 + F0] + J0 * t0[56 + F0], g0[3] = u0 * t0[8 + F0] - wi * t0[24 + F0] + J0 * t0[40 + F0] - v0 * t0[56 + F0], f0[0] = h0 * (t0[F0] + t0[32 + F0]), f0[3] = h0 * (t0[F0] - t0[32 + F0]), f0[1] = S0[0] + S0[3], f0[2] = S0[1] - S0[2], N0[0] = f0[0] + f0[1], N0[1] = f0[3] + f0[2], N0[2] = f0[3] - f0[2], N0[3] = f0[0] - f0[1], t0[0 + F0] = N0[0] + g0[0], t0[8 + F0] = N0[1] + g0[1], t0[16 + F0] = N0[2] + g0[2], t0[24 + F0] = N0[3] + g0[3], t0[32 + F0] = N0[3] - g0[3], t0[40 + F0] = N0[2] - g0[2], t0[48 + F0] = N0[1] - g0[1], t0[56 + F0] = N0[0] - g0[0];
45423
45423
  }
45424
- function U0(t0) {
45424
+ function B0(t0) {
45425
45425
  for (let h0 = 0; h0 < 64; ++h0) {
45426
45426
  const v0 = t0[0][h0], _0 = t0[1][h0], J0 = t0[2][h0];
45427
45427
  t0[0][h0] = v0 + 1.5747 * J0, t0[1][h0] = v0 - 0.1873 * _0 - 0.4682 * J0, t0[2][h0] = v0 + 1.8556 * _0;
@@ -45523,7 +45523,7 @@ class EXRLoader extends DataTextureLoader {
45523
45523
  acCompression: Bi(h0, v0)
45524
45524
  };
45525
45525
  if (J0.version < 2)
45526
- throw new Error("EXRLoader.parse: " + vn.compression + " version " + J0.version + " is unsupported");
45526
+ throw new Error("EXRLoader.parse: " + Mn.compression + " version " + J0.version + " is unsupported");
45527
45527
  const wi = new Array();
45528
45528
  let i0 = Ai(h0, v0) - 2;
45529
45529
  for (; i0 > 0; ) {
@@ -45535,7 +45535,7 @@ class EXRLoader extends DataTextureLoader {
45535
45535
  compression: Mi
45536
45536
  }), i0 -= D0.length + 3;
45537
45537
  }
45538
- const u0 = vn.channels, S0 = new Array(t0.inputChannels.length);
45538
+ const u0 = Mn.channels, S0 = new Array(t0.inputChannels.length);
45539
45539
  for (let D0 = 0; D0 < t0.inputChannels.length; ++D0) {
45540
45540
  const yi = S0[D0] = {}, Mi = u0[D0];
45541
45541
  yi.name = Mi.name, yi.compression = 0, yi.decoded = !1, yi.type = Mi.pixelType, yi.pLinear = Mi.pLinear, yi.width = t0.columns, yi.height = t0.lines;
@@ -45738,15 +45738,15 @@ class EXRLoader extends DataTextureLoader {
45738
45738
  roundingMode: _0[i0 >> 4]
45739
45739
  };
45740
45740
  }
45741
- function An(t0, h0) {
45741
+ function Kn(t0, h0) {
45742
45742
  const v0 = L0(t0, h0), _0 = L0(t0, h0);
45743
45743
  return [v0, _0];
45744
45744
  }
45745
- function En(t0, h0) {
45745
+ function In(t0, h0) {
45746
45746
  const v0 = L0(t0, h0), _0 = L0(t0, h0), J0 = L0(t0, h0);
45747
45747
  return [v0, _0, J0];
45748
45748
  }
45749
- function Rn(t0, h0, v0, _0, J0) {
45749
+ function wn(t0, h0, v0, _0, J0) {
45750
45750
  if (_0 === "string" || _0 === "stringvector" || _0 === "iccProfile")
45751
45751
  return Wi(h0, v0, J0);
45752
45752
  if (_0 === "chlist")
@@ -45766,9 +45766,9 @@ class EXRLoader extends DataTextureLoader {
45766
45766
  if (_0 === "float")
45767
45767
  return L0(t0, v0);
45768
45768
  if (_0 === "v2f")
45769
- return An(t0, v0);
45769
+ return Kn(t0, v0);
45770
45770
  if (_0 === "v3f")
45771
- return En(t0, v0);
45771
+ return In(t0, v0);
45772
45772
  if (_0 === "int")
45773
45773
  return Zi(t0, v0);
45774
45774
  if (_0 === "rational")
@@ -45779,25 +45779,25 @@ class EXRLoader extends DataTextureLoader {
45779
45779
  return v0.value += J0, "skipped";
45780
45780
  v0.value += J0;
45781
45781
  }
45782
- function Kn(t0, h0) {
45782
+ function kn(t0, h0) {
45783
45783
  const v0 = Math.log2(t0);
45784
45784
  return h0 == "ROUND_DOWN" ? Math.floor(v0) : Math.ceil(v0);
45785
45785
  }
45786
- function In(t0, h0, v0) {
45786
+ function Nn(t0, h0, v0) {
45787
45787
  let _0 = 0;
45788
45788
  switch (t0.levelMode) {
45789
45789
  case "ONE_LEVEL":
45790
45790
  _0 = 1;
45791
45791
  break;
45792
45792
  case "MIPMAP_LEVELS":
45793
- _0 = Kn(Math.max(h0, v0), t0.roundingMode) + 1;
45793
+ _0 = kn(Math.max(h0, v0), t0.roundingMode) + 1;
45794
45794
  break;
45795
45795
  case "RIPMAP_LEVELS":
45796
45796
  throw new Error("THREE.EXRLoader: RIPMAP_LEVELS tiles currently unsupported.");
45797
45797
  }
45798
45798
  return _0;
45799
45799
  }
45800
- function wn(t0, h0, v0, _0) {
45800
+ function Vn(t0, h0, v0, _0) {
45801
45801
  const J0 = new Array(t0);
45802
45802
  for (let wi = 0; wi < t0; wi++) {
45803
45803
  const i0 = 1 << wi;
@@ -45808,7 +45808,7 @@ class EXRLoader extends DataTextureLoader {
45808
45808
  }
45809
45809
  return J0;
45810
45810
  }
45811
- function Mn() {
45811
+ function Gn() {
45812
45812
  const t0 = this, h0 = t0.offset, v0 = { value: 0 };
45813
45813
  for (let _0 = 0; _0 < t0.tileCount; _0++) {
45814
45814
  const J0 = Zi(t0.viewer, h0), wi = Zi(t0.viewer, h0);
@@ -45820,7 +45820,7 @@ class EXRLoader extends DataTextureLoader {
45820
45820
  for (let N0 = 0; N0 < t0.lines; N0++) {
45821
45821
  const F0 = N0 * t0.columns * t0.totalBytes;
45822
45822
  for (let H0 = 0; H0 < t0.inputChannels.length; H0++) {
45823
- const q0 = vn.channels[H0].name, D0 = t0.channelByteOffsets[q0] * t0.columns, yi = t0.decodeChannels[q0];
45823
+ const q0 = Mn.channels[H0].name, D0 = t0.channelByteOffsets[q0] * t0.columns, yi = t0.decodeChannels[q0];
45824
45824
  if (yi === void 0) continue;
45825
45825
  v0.value = F0 + D0;
45826
45826
  const Mi = (t0.height - (1 + u0 + N0)) * t0.outLineWidth;
@@ -45832,10 +45832,10 @@ class EXRLoader extends DataTextureLoader {
45832
45832
  }
45833
45833
  }
45834
45834
  }
45835
- function Vn() {
45835
+ function Pn() {
45836
45836
  const t0 = this, h0 = t0.offset, v0 = { value: 0 };
45837
45837
  for (let _0 = 0; _0 < t0.height / t0.blockHeight; _0++) {
45838
- const J0 = Zi(t0.viewer, h0) - vn.dataWindow.yMin;
45838
+ const J0 = Zi(t0.viewer, h0) - Mn.dataWindow.yMin;
45839
45839
  t0.size = zi(t0.viewer, h0), t0.lines = J0 + t0.blockHeight > t0.height ? t0.height - J0 : t0.blockHeight;
45840
45840
  const wi = t0.columns * t0.totalBytes, u0 = t0.size < t0.lines * wi ? t0.uncompress(t0) : r0(t0);
45841
45841
  h0.value += t0.size;
@@ -45844,7 +45844,7 @@ class EXRLoader extends DataTextureLoader {
45844
45844
  if (f0 >= t0.height) continue;
45845
45845
  const N0 = S0 * wi, F0 = (t0.height - 1 - f0) * t0.outLineWidth;
45846
45846
  for (let H0 = 0; H0 < t0.inputChannels.length; H0++) {
45847
- const q0 = vn.channels[H0].name, D0 = t0.channelByteOffsets[q0] * t0.columns, yi = t0.decodeChannels[q0];
45847
+ const q0 = Mn.channels[H0].name, D0 = t0.channelByteOffsets[q0] * t0.columns, yi = t0.decodeChannels[q0];
45848
45848
  if (yi !== void 0) {
45849
45849
  v0.value = N0 + D0;
45850
45850
  for (let Mi = 0; Mi < t0.columns; Mi++) {
@@ -45856,7 +45856,7 @@ class EXRLoader extends DataTextureLoader {
45856
45856
  }
45857
45857
  }
45858
45858
  }
45859
- function Nn(t0, h0, v0) {
45859
+ function zn(t0, h0, v0) {
45860
45860
  const _0 = {};
45861
45861
  if (t0.getUint32(0, !0) != 20000630)
45862
45862
  throw new Error("THREE.EXRLoader: Provided file doesn't appear to be in OpenEXR format.");
@@ -45874,7 +45874,7 @@ class EXRLoader extends DataTextureLoader {
45874
45874
  if (i0 === "")
45875
45875
  wi = !1;
45876
45876
  else {
45877
- const u0 = Ci(h0, v0), S0 = zi(t0, v0), g0 = Rn(t0, h0, v0, u0, S0);
45877
+ const u0 = Ci(h0, v0), S0 = zi(t0, v0), g0 = wn(t0, h0, v0, u0, S0);
45878
45878
  g0 === void 0 ? console.warn(`THREE.EXRLoader: Skipped unknown header attribute type '${u0}'.`) : _0[i0] = g0;
45879
45879
  }
45880
45880
  }
@@ -45882,7 +45882,7 @@ class EXRLoader extends DataTextureLoader {
45882
45882
  throw console.error("THREE.EXRHeader:", _0), new Error("THREE.EXRLoader: Provided file is currently unsupported.");
45883
45883
  return _0;
45884
45884
  }
45885
- function zn(t0, h0, v0, _0, J0, wi) {
45885
+ function Fn(t0, h0, v0, _0, J0, wi) {
45886
45886
  const i0 = {
45887
45887
  size: 0,
45888
45888
  viewer: h0,
@@ -45996,23 +45996,23 @@ class EXRLoader extends DataTextureLoader {
45996
45996
  i0.decodeChannels[F0.name] !== void 0 && (i0.channelByteOffsets[F0.name] = N0), N0 += F0.pixelType * 2;
45997
45997
  if (i0.totalBytes = N0, i0.outLineWidth = i0.width * i0.outputChannels, t0.lineOrder === "INCREASING_Y" ? i0.scanOrder = (F0) => F0 : i0.scanOrder = (F0) => i0.height - 1 - F0, t0.spec.singleTile) {
45998
45998
  i0.blockHeight = t0.tiles.ySize, i0.blockWidth = t0.tiles.xSize;
45999
- const F0 = In(t0.tiles, i0.width, i0.height), H0 = wn(F0, i0.width, t0.tiles.xSize, t0.tiles.roundingMode), q0 = wn(F0, i0.height, t0.tiles.ySize, t0.tiles.roundingMode);
45999
+ const F0 = Nn(t0.tiles, i0.width, i0.height), H0 = Vn(F0, i0.width, t0.tiles.xSize, t0.tiles.roundingMode), q0 = Vn(F0, i0.height, t0.tiles.ySize, t0.tiles.roundingMode);
46000
46000
  i0.tileCount = H0[0] * q0[0];
46001
46001
  for (let D0 = 0; D0 < F0; D0++)
46002
46002
  for (let yi = 0; yi < q0[D0]; yi++)
46003
46003
  for (let Mi = 0; Mi < H0[D0]; Mi++)
46004
46004
  Bi(h0, _0);
46005
- i0.decode = Mn.bind(i0);
46005
+ i0.decode = Gn.bind(i0);
46006
46006
  } else {
46007
46007
  i0.blockWidth = i0.width;
46008
46008
  const F0 = Math.ceil(i0.height / i0.blockHeight);
46009
46009
  for (let H0 = 0; H0 < F0; H0++)
46010
46010
  Bi(h0, _0);
46011
- i0.decode = Vn.bind(i0);
46011
+ i0.decode = Pn.bind(i0);
46012
46012
  }
46013
46013
  return i0;
46014
46014
  }
46015
- const Cn = { value: 0 }, Pn = new DataView(e), Xn = new Uint8Array(e), vn = Nn(Pn, e, Cn), xn = zn(vn, Pn, Xn, Cn, this.type, this.outputFormat);
46015
+ const Tn = { value: 0 }, Wn = new DataView(e), _n = new Uint8Array(e), Mn = zn(Wn, e, Tn), xn = Fn(Mn, Wn, _n, Tn, this.type, this.outputFormat);
46016
46016
  if (xn.decode(), xn.shouldExpand) {
46017
46017
  const t0 = xn.byteArray;
46018
46018
  if (this.outputFormat == RGBAFormat)
@@ -46023,7 +46023,7 @@ class EXRLoader extends DataTextureLoader {
46023
46023
  t0[h0 + 1] = t0[h0];
46024
46024
  }
46025
46025
  return {
46026
- header: vn,
46026
+ header: Mn,
46027
46027
  width: xn.width,
46028
46028
  height: xn.height,
46029
46029
  data: xn.byteArray,
@@ -50415,8 +50415,8 @@ if (typeof document != "undefined") {
50415
50415
  var j0 = this.props;
50416
50416
  if (qt === 1 && e0 === 0 && o0 === 0 && b0 === 0 && m0 === 0 && P0 === 1 && Q0 === 0 && Si === 0 && Ni === 0 && G0 === 0 && R0 === 1 && O0 === 0)
50417
50417
  return j0[12] = j0[12] * qt + j0[15] * Vi, j0[13] = j0[13] * P0 + j0[15] * vi, j0[14] = j0[14] * R0 + j0[15] * Hi, j0[15] *= Yi, this._identityCalculated = !1, this;
50418
- var A0 = j0[0], bi = j0[1], $0 = j0[2], Li = j0[3], d0 = j0[4], K0 = j0[5], E0 = j0[6], U0 = j0[7], I0 = j0[8], c0 = j0[9], r0 = j0[10], M0 = j0[11], T0 = j0[12], k0 = j0[13], w0 = j0[14], Pi = j0[15];
50419
- return j0[0] = A0 * qt + bi * m0 + $0 * Ni + Li * Vi, j0[1] = A0 * e0 + bi * P0 + $0 * G0 + Li * vi, j0[2] = A0 * o0 + bi * Q0 + $0 * R0 + Li * Hi, j0[3] = A0 * b0 + bi * Si + $0 * O0 + Li * Yi, j0[4] = d0 * qt + K0 * m0 + E0 * Ni + U0 * Vi, j0[5] = d0 * e0 + K0 * P0 + E0 * G0 + U0 * vi, j0[6] = d0 * o0 + K0 * Q0 + E0 * R0 + U0 * Hi, j0[7] = d0 * b0 + K0 * Si + E0 * O0 + U0 * Yi, j0[8] = I0 * qt + c0 * m0 + r0 * Ni + M0 * Vi, j0[9] = I0 * e0 + c0 * P0 + r0 * G0 + M0 * vi, j0[10] = I0 * o0 + c0 * Q0 + r0 * R0 + M0 * Hi, j0[11] = I0 * b0 + c0 * Si + r0 * O0 + M0 * Yi, j0[12] = T0 * qt + k0 * m0 + w0 * Ni + Pi * Vi, j0[13] = T0 * e0 + k0 * P0 + w0 * G0 + Pi * vi, j0[14] = T0 * o0 + k0 * Q0 + w0 * R0 + Pi * Hi, j0[15] = T0 * b0 + k0 * Si + w0 * O0 + Pi * Yi, this._identityCalculated = !1, this;
50418
+ var A0 = j0[0], bi = j0[1], $0 = j0[2], Li = j0[3], d0 = j0[4], K0 = j0[5], E0 = j0[6], B0 = j0[7], I0 = j0[8], c0 = j0[9], r0 = j0[10], M0 = j0[11], T0 = j0[12], k0 = j0[13], w0 = j0[14], Pi = j0[15];
50419
+ return j0[0] = A0 * qt + bi * m0 + $0 * Ni + Li * Vi, j0[1] = A0 * e0 + bi * P0 + $0 * G0 + Li * vi, j0[2] = A0 * o0 + bi * Q0 + $0 * R0 + Li * Hi, j0[3] = A0 * b0 + bi * Si + $0 * O0 + Li * Yi, j0[4] = d0 * qt + K0 * m0 + E0 * Ni + B0 * Vi, j0[5] = d0 * e0 + K0 * P0 + E0 * G0 + B0 * vi, j0[6] = d0 * o0 + K0 * Q0 + E0 * R0 + B0 * Hi, j0[7] = d0 * b0 + K0 * Si + E0 * O0 + B0 * Yi, j0[8] = I0 * qt + c0 * m0 + r0 * Ni + M0 * Vi, j0[9] = I0 * e0 + c0 * P0 + r0 * G0 + M0 * vi, j0[10] = I0 * o0 + c0 * Q0 + r0 * R0 + M0 * Hi, j0[11] = I0 * b0 + c0 * Si + r0 * O0 + M0 * Yi, j0[12] = T0 * qt + k0 * m0 + w0 * Ni + Pi * Vi, j0[13] = T0 * e0 + k0 * P0 + w0 * G0 + Pi * vi, j0[14] = T0 * o0 + k0 * Q0 + w0 * R0 + Pi * Hi, j0[15] = T0 * b0 + k0 * Si + w0 * O0 + Pi * Yi, this._identityCalculated = !1, this;
50420
50420
  }
50421
50421
  function Zt() {
50422
50422
  return this._identityCalculated || (this._identity = !(this.props[0] !== 1 || this.props[1] !== 0 || this.props[2] !== 0 || this.props[3] !== 0 || this.props[4] !== 0 || this.props[5] !== 1 || this.props[6] !== 0 || this.props[7] !== 0 || this.props[8] !== 0 || this.props[9] !== 0 || this.props[10] !== 1 || this.props[11] !== 0 || this.props[12] !== 0 || this.props[13] !== 0 || this.props[14] !== 0 || this.props[15] !== 1), this._identityCalculated = !0), this._identity;
@@ -50515,7 +50515,7 @@ if (typeof document != "undefined") {
50515
50515
  lottie.play = animationManager.play, lottie.pause = animationManager.pause, lottie.setLocationHref = setLocation, lottie.togglePause = animationManager.togglePause, lottie.setSpeed = animationManager.setSpeed, lottie.setDirection = animationManager.setDirection, lottie.stop = animationManager.stop, lottie.searchAnimations = searchAnimations, lottie.registerAnimation = animationManager.registerAnimation, lottie.loadAnimation = loadAnimation, lottie.setSubframeRendering = setSubframeRendering, lottie.resize = animationManager.resize, lottie.goToAndStop = animationManager.goToAndStop, lottie.destroy = animationManager.destroy, lottie.setQuality = setQuality, lottie.inBrowser = inBrowser, lottie.installPlugin = installPlugin, lottie.freeze = animationManager.freeze, lottie.unfreeze = animationManager.unfreeze, lottie.setVolume = animationManager.setVolume, lottie.mute = animationManager.mute, lottie.unmute = animationManager.unmute, lottie.getRegisteredAnimations = animationManager.getRegisteredAnimations, lottie.useWebWorker = setWebWorker, lottie.setIDPrefix = setPrefix, lottie.__getFactory = getFactory, lottie.version = "[[BM_VERSION]]";
50516
50516
  var queryString = "";
50517
50517
  if (standalone) {
50518
- var scripts = document.getElementsByTagName("script"), index$2 = scripts.length - 1, myScript = scripts[index$2] || {
50518
+ var scripts = document.getElementsByTagName("script"), index$1 = scripts.length - 1, myScript = scripts[index$1] || {
50519
50519
  src: ""
50520
50520
  };
50521
50521
  queryString = myScript.src ? myScript.src.replace(/^[^\?]+\??/, "") : "", renderer = getQueryVariable("renderer");
@@ -52798,19 +52798,19 @@ if (typeof document != "undefined") {
52798
52798
  o0 = o.length;
52799
52799
  var m0, P0 = -1, Q0, Si, Ni, G0 = Gt, R0 = wt, O0 = Xt, Vi = -1, vi, Hi, Yi, j0, A0, bi, $0, Li, d0 = "", K0 = this.defaultPropsArray, E0;
52800
52800
  if (v.j === 2 || v.j === 1) {
52801
- var U0 = 0, I0 = 0, c0 = v.j === 2 ? -0.5 : -1, r0 = 0, M0 = !0;
52801
+ var B0 = 0, I0 = 0, c0 = v.j === 2 ? -0.5 : -1, r0 = 0, M0 = !0;
52802
52802
  for (Pe = 0; Pe < ze; Pe += 1)
52803
52803
  if (Fe[Pe].n) {
52804
- for (U0 && (U0 += I0); r0 < Pe; )
52805
- Fe[r0].animatorJustifyOffset = U0, r0 += 1;
52806
- U0 = 0, M0 = !0;
52804
+ for (B0 && (B0 += I0); r0 < Pe; )
52805
+ Fe[r0].animatorJustifyOffset = B0, r0 += 1;
52806
+ B0 = 0, M0 = !0;
52807
52807
  } else {
52808
52808
  for (e0 = 0; e0 < o0; e0 += 1)
52809
- $t = o[e0].a, $t.t.propType && (M0 && v.j === 2 && (I0 += $t.t.v * c0), qt = o[e0].s, m0 = qt.getMult(Fe[Pe].anIndexes[e0], V.a[e0].s.totalChars), m0.length ? U0 += $t.t.v * m0[0] * c0 : U0 += $t.t.v * m0 * c0);
52809
+ $t = o[e0].a, $t.t.propType && (M0 && v.j === 2 && (I0 += $t.t.v * c0), qt = o[e0].s, m0 = qt.getMult(Fe[Pe].anIndexes[e0], V.a[e0].s.totalChars), m0.length ? B0 += $t.t.v * m0[0] * c0 : B0 += $t.t.v * m0 * c0);
52810
52810
  M0 = !1;
52811
52811
  }
52812
- for (U0 && (U0 += I0); r0 < Pe; )
52813
- Fe[r0].animatorJustifyOffset = U0, r0 += 1;
52812
+ for (B0 && (B0 += I0); r0 < Pe; )
52813
+ Fe[r0].animatorJustifyOffset = B0, r0 += 1;
52814
52814
  }
52815
52815
  for (Pe = 0; Pe < ze; Pe += 1) {
52816
52816
  if (le.reset(), vi = 1, Fe[Pe].n)
@@ -58389,10 +58389,10 @@ class _i {
58389
58389
  this.setSize(1, 1), (e = this.renderer) == null || e.clear(), (r = this.renderer) == null || r.dispose();
58390
58390
  }
58391
58391
  }
58392
- const _e = class On {
58392
+ const _e = class Jn {
58393
58393
  constructor(e) {
58394
58394
  var r, o;
58395
- this.raycaster = new Raycaster(), this.maxBackufferArea = 5760 * 5760, this.installPlugins = /* @__PURE__ */ new Map(), this._cameraPositon = new Vector3(), this._cameraTarget = new Vector3(), this.event = new ye.EventEmitter(), this.timer = new Timer(), this.userData = {}, this.pageActiveIndex = 0, this.pages = new Et(), this.userSetDprCache = 1, this.viewPadding = [0, 0, 0, 0], this._isDispose = !1, this.event.setMaxListeners(1 / 0), (o = (r = this.timer).connect) == null || o.call(r, document), this.options = Rt(On.options, e, {
58395
+ this.raycaster = new Raycaster(), this.maxBackufferArea = 5760 * 5760, this.installPlugins = /* @__PURE__ */ new Map(), this._cameraPositon = new Vector3(), this._cameraTarget = new Vector3(), this.event = new ye.EventEmitter(), this.timer = new Timer(), this.userData = {}, this.pageActiveIndex = 0, this.pages = new Et(), this.userSetDprCache = 1, this.viewPadding = [0, 0, 0, 0], this._isDispose = !1, this.event.setMaxListeners(1 / 0), (o = (r = this.timer).connect) == null || o.call(r, document), this.options = Rt(Jn.options, e, {
58396
58396
  isMergeableObject: y
58397
58397
  }), this.userSetDprCache = this.options.renderer.devicePixelRatio;
58398
58398
  const {
@@ -58748,7 +58748,7 @@ class Point extends Z$1 {
58748
58748
  });
58749
58749
  }
58750
58750
  create() {
58751
- return B0(this, null, function* () {
58751
+ return U0(this, null, function* () {
58752
58752
  const { sprite: r } = this.options, o = this.getMaterial();
58753
58753
  r ? this.createSprite(o) : this.createMesh(new PlaneGeometry(1, 1), o), this.setScale(1), this.object3d.scale.multiplyScalar(0.1);
58754
58754
  });
@@ -58786,7 +58786,7 @@ const l = {
58786
58786
  let V = v.clone().add(e);
58787
58787
  V = V.normalize().multiplyScalar(r);
58788
58788
  let le;
58789
- o <= 1 ? le = r / 5 * o : o > 1 && o < 2 ? le = r / 5 * Gn(o, 2) : le = r / 5 * Gn(o, 1.5);
58789
+ o <= 1 ? le = r / 5 * o : o > 1 && o < 2 ? le = r / 5 * Ln(o, 2) : le = r / 5 * Ln(o, 1.5);
58790
58790
  const fe = v.clone().add(V).normalize().multiplyScalar(r + le), Le = e.clone().add(V).normalize().multiplyScalar(r + le);
58791
58791
  return new CubicBezierCurve3(v, fe, Le, e);
58792
58792
  }, createFlyPath2 = (v, e, r = 40) => {
@@ -58823,7 +58823,7 @@ class Arc extends Z$1 {
58823
58823
  };
58824
58824
  }
58825
58825
  create() {
58826
- return B0(this, null, function* () {
58826
+ return U0(this, null, function* () {
58827
58827
  map || (map = getLineTexture(0.5));
58828
58828
  const { color: r, lineWidth: o, globe: V } = this.options;
58829
58829
  let { radius: le } = this.options;
@@ -58851,7 +58851,7 @@ class Arc extends Z$1 {
58851
58851
  { key: "Arc_第一控制点", position: Ce.v1 },
58852
58852
  { key: "Arc_第二控制点", position: Ce.v2 },
58853
58853
  { key: "Arc_终点", position: Ce.v3 }
58854
- ].map((Xt) => B0(this, [Xt], function* ({ key: Zt, position: xt }) {
58854
+ ].map((Xt) => U0(this, [Xt], function* ({ key: Zt, position: xt }) {
58855
58855
  const wt = yield Pe.draw(
58856
58856
  "Group",
58857
58857
  {
@@ -58873,11 +58873,11 @@ class Arc extends Z$1 {
58873
58873
  });
58874
58874
  }
58875
58875
  instantiate() {
58876
- return B0(this, arguments, function* (r = {}) {
58876
+ return U0(this, arguments, function* (r = {}) {
58877
58877
  this.update();
58878
58878
  const o = yield this.line.instantiate(qi(gi({}, r), {
58879
58879
  recursive: !!this.pencil.userData.EditorEnv
58880
- })), V = yield _n(Arc.prototype, this, "instantiate").call(this, qi(gi({}, r), {
58880
+ })), V = yield Zn(Arc.prototype, this, "instantiate").call(this, qi(gi({}, r), {
58881
58881
  recursive: !1,
58882
58882
  create: (le) => {
58883
58883
  le.line = o, le.object3d = o.object3d, le.children.length && (le.children.forEach((fe) => {
@@ -58897,7 +58897,7 @@ class Arc extends Z$1 {
58897
58897
  this.line.options.nodes = Ce, this.line.setGeometry(Ce, le), this.pickTube && this.addPickTarget(this.pickTube.options.radius);
58898
58898
  }
58899
58899
  addPickTarget(r = 1, o = !1) {
58900
- return B0(this, null, function* () {
58900
+ return U0(this, null, function* () {
58901
58901
  const V = this.pickTube, le = this.pencil.lead, fe = this.line.options.nodes, Le = new CurvePath();
58902
58902
  for (let Pe = 0; Pe < fe.length - 1; Pe++)
58903
58903
  Le.add(new LineCurve3(fe[Pe], fe[Pe + 1]));
@@ -58976,7 +58976,7 @@ class CrossPlane extends Z$1 {
58976
58976
  this.options = gi({}, r);
58977
58977
  }
58978
58978
  create() {
58979
- return B0(this, null, function* () {
58979
+ return U0(this, null, function* () {
58980
58980
  this.createGroup();
58981
58981
  const r = this.options.material || new MeshBasicMaterial({
58982
58982
  color: "#ffffff",
@@ -59011,7 +59011,7 @@ class CrossPlane extends Z$1 {
59011
59011
  }
59012
59012
  class PlaneShadow extends Z$1 {
59013
59013
  create() {
59014
- return B0(this, null, function* () {
59014
+ return U0(this, null, function* () {
59015
59015
  const e = new PlaneGeometry(100, 100, 2, 2), r = new ShadowMaterial();
59016
59016
  r.opacity = 0.5, r.depthWrite = !1, this.createMesh(e, r), this.object3d.receiveShadow = !0, this.position.z = 0.1, this.object3d.name = "阴影接受";
59017
59017
  });
@@ -59031,7 +59031,7 @@ class Model extends Z$1 {
59031
59031
  }, r);
59032
59032
  }
59033
59033
  create() {
59034
- return B0(this, null, function* () {
59034
+ return U0(this, null, function* () {
59035
59035
  const r = new GLTFLoader(), o = this.options.src, V = yield r.loadAsync(o);
59036
59036
  this.object3d = V.scene;
59037
59037
  const le = V.animations || [];
@@ -139050,7 +139050,7 @@ class SetValue extends Command {
139050
139050
  this.oldValue = fe !== void 0 ? fe[o] : void 0, this.newValue = V;
139051
139051
  }
139052
139052
  execute() {
139053
- return B0(this, null, function* () {
139053
+ return U0(this, null, function* () {
139054
139054
  const e = this.properties ? this.object[this.properties] : this.object;
139055
139055
  if (e && !((e instanceof RectAreaLight || e instanceof AmbientLight) && this.attributeName === "castShadow")) {
139056
139056
  if (this.attributeName === "keepCamera" && Array.isArray(this.newValue)) {
@@ -139092,7 +139092,7 @@ class SetValue extends Command {
139092
139092
  (this.attributeName === "name" || this.attributeName === "prefab" || this.attributeName === "visible" || this.attributeName === "keepCamera" || this.attributeName === "castShadow" && this.object instanceof DirectionalLight) && this.editor.emit("baseObjectListChange"), this.attributeName === "keepCamera" && (this.editor.select(null), this.editor.emit("baseObjectListChange"));
139093
139093
  }
139094
139094
  undo() {
139095
- return B0(this, null, function* () {
139095
+ return U0(this, null, function* () {
139096
139096
  const e = this.properties ? this.object[this.properties] : this.object;
139097
139097
  if (this.attributeName === "keepCamera" && Array.isArray(this.oldValue)) {
139098
139098
  const [r, o, V, le, ...fe] = this.oldValue;
@@ -139167,7 +139167,7 @@ class AddVis extends Command {
139167
139167
  this.type = "AddVis", this.visType = o, this.visOptions = V, o !== void 0 && (this.name = `Add Vis: ${o}`);
139168
139168
  }
139169
139169
  execute() {
139170
- return B0(this, null, function* () {
139170
+ return U0(this, null, function* () {
139171
139171
  yield this.editor.viewport.setVis(this.visType, this.visOptions), this.editor.select(null);
139172
139172
  });
139173
139173
  }
@@ -139193,7 +139193,7 @@ class AddObject extends Command {
139193
139193
  this.type = "AddObject", this.objectType = o, this.objectOptions = V, o !== void 0 && (this.name = `Add Object: ${o}`);
139194
139194
  }
139195
139195
  execute() {
139196
- return B0(this, null, function* () {
139196
+ return U0(this, null, function* () {
139197
139197
  var o;
139198
139198
  const r = this.editor.viewport.vis;
139199
139199
  this.obj = yield r.lead.draw(this.objectType, qi(gi({}, this.objectOptions), {
@@ -139229,7 +139229,7 @@ class RemoveObject extends Command {
139229
139229
  }), this.object.objectType === "Model" && this.object.stopAllClips()), this.editor.emit("baseObjectListChange"), this.editor.select(null);
139230
139230
  }
139231
139231
  undo() {
139232
- return B0(this, null, function* () {
139232
+ return U0(this, null, function* () {
139233
139233
  this.object.show(), this.object.mList.addBaseObjectMap(this.object), delete this.object.userData.selectHide, this.object.objectType === "Model" && this.object.playAllClips(), this.editor.emit("baseObjectListChange");
139234
139234
  });
139235
139235
  }
@@ -139251,7 +139251,7 @@ class CopyObject extends Command {
139251
139251
  this.type = "CopyObject", this.name = "Copy Object", this.object = o;
139252
139252
  }
139253
139253
  execute() {
139254
- return B0(this, null, function* () {
139254
+ return U0(this, null, function* () {
139255
139255
  var o;
139256
139256
  const r = yield this.object.instantiate({
139257
139257
  uId: `${this.id}`,
@@ -139261,7 +139261,7 @@ class CopyObject extends Command {
139261
139261
  });
139262
139262
  }
139263
139263
  undo() {
139264
- return B0(this, null, function* () {
139264
+ return U0(this, null, function* () {
139265
139265
  var r;
139266
139266
  (r = this.copyObject) == null || r.erase(), this.editor.select(null);
139267
139267
  });
@@ -139322,13 +139322,13 @@ class SetObjectMaterial extends Command {
139322
139322
  ), this.newValue = le;
139323
139323
  }
139324
139324
  execute() {
139325
- return B0(this, null, function* () {
139325
+ return U0(this, null, function* () {
139326
139326
  const o = this.editor.pencil.mList.get(this.newValue);
139327
139327
  o && (this.editor.setObjectMaterial(this.object, this.materialSlot, o), this.playVideo(o), this.editor.emit("materialChanged", this.object));
139328
139328
  });
139329
139329
  }
139330
139330
  undo() {
139331
- return B0(this, null, function* () {
139331
+ return U0(this, null, function* () {
139332
139332
  const r = this.oldMaterial;
139333
139333
  this.editor.setObjectMaterial(this.object, this.materialSlot, r), this.playVideo(r), this.editor.emit("materialChanged", this.object);
139334
139334
  });
@@ -139387,7 +139387,7 @@ class AddMaterial extends Command {
139387
139387
  this.type = "AddMaterial", this.name = "Add Material", this.materialType = o, this.object = V, this.materialSlot = le;
139388
139388
  }
139389
139389
  execute() {
139390
- return B0(this, null, function* () {
139390
+ return U0(this, null, function* () {
139391
139391
  this.addObjectUuid = `material_${this.id}`;
139392
139392
  const r = this.editor.pencil.mList;
139393
139393
  let o;
@@ -139422,7 +139422,7 @@ class AddMaterial extends Command {
139422
139422
  });
139423
139423
  }
139424
139424
  undo() {
139425
- return B0(this, null, function* () {
139425
+ return U0(this, null, function* () {
139426
139426
  this.setMaterialCommand && (yield this.setMaterialCommand.undo()), this.editor.pencil.mList.remove(this.addObjectUuid), this.flag && this.editor.emit("materialChanged");
139427
139427
  });
139428
139428
  }
@@ -139446,14 +139446,14 @@ class CopyMaterial extends Command {
139446
139446
  this.type = "CopyMaterial", this.name = "Copy Material", this.objectUuid = o;
139447
139447
  }
139448
139448
  execute() {
139449
- return B0(this, null, function* () {
139449
+ return U0(this, null, function* () {
139450
139450
  this.copyObjectUuid = `material_${this.id}`, this.editor.pencil.mList.copy(this.objectUuid, this.copyObjectUuid, {
139451
139451
  name: `材质_${this.id}`
139452
139452
  });
139453
139453
  });
139454
139454
  }
139455
139455
  undo() {
139456
- return B0(this, null, function* () {
139456
+ return U0(this, null, function* () {
139457
139457
  this.editor.pencil.mList.remove(this.copyObjectUuid);
139458
139458
  });
139459
139459
  }
@@ -139477,13 +139477,13 @@ class RemoveMaterial extends Command {
139477
139477
  this.type = "RemoveMaterial", this.name = "Remove Material", this.objectUuid = o;
139478
139478
  }
139479
139479
  execute() {
139480
- return B0(this, null, function* () {
139480
+ return U0(this, null, function* () {
139481
139481
  const r = this.editor.pencil.mList;
139482
139482
  this.material = r.get(this.objectUuid), r.remove(this.objectUuid);
139483
139483
  });
139484
139484
  }
139485
139485
  undo() {
139486
- return B0(this, null, function* () {
139486
+ return U0(this, null, function* () {
139487
139487
  const r = this.editor.pencil.mList;
139488
139488
  this.material && r.add(this.objectUuid, this.material);
139489
139489
  });
@@ -139509,13 +139509,13 @@ class SetSetting extends Command {
139509
139509
  this.type = "SetSetting", this.updatable = !0, this.name = `Set Setting.${o}`, this.attributeName = o, this.newValue = V, r.viewport.vis && (this.oldValue = r.viewport.vis.settings[o]);
139510
139510
  }
139511
139511
  execute() {
139512
- return B0(this, null, function* () {
139512
+ return U0(this, null, function* () {
139513
139513
  const r = this.editor.viewport.vis;
139514
139514
  r.settings[this.attributeName] = this.newValue, yield r.settings[this.attributeName], this.editor.emit("settingsChanged");
139515
139515
  });
139516
139516
  }
139517
139517
  undo() {
139518
- return B0(this, null, function* () {
139518
+ return U0(this, null, function* () {
139519
139519
  const r = this.editor.viewport.vis;
139520
139520
  r.settings[this.attributeName] = this.oldValue, yield r.settings[this.attributeName], this.editor.emit("settingsChanged");
139521
139521
  });
@@ -139658,7 +139658,7 @@ class History {
139658
139658
  return !(e != null && e.updatable) || !(r != null && r.updatable) || o >= COMMAND_UPDATE_THRESHOLD ? !1 : e.object === r.object && e.objectUuid === r.objectUuid && e.type === r.type && e.attributeName === r.attributeName && e.attributeName2 === r.attributeName2 && e.name === r.name && e.materialSlot === r.materialSlot;
139659
139659
  }
139660
139660
  execute(e, r) {
139661
- return B0(this, null, function* () {
139661
+ return U0(this, null, function* () {
139662
139662
  const o = this.undos[this.undos.length - 1], V = Date.now() - this.lastCmdTime;
139663
139663
  this.canMergeCommands(o, e, V) ? (o.update(e), e = o) : (this.undos.push(e), e.id = ++this.idCounter), e.name = r !== void 0 ? r : e.name;
139664
139664
  try {
@@ -139807,7 +139807,7 @@ class History {
139807
139807
  return new Promise((r, o) => {
139808
139808
  const V = [...this.undos], le = V.length;
139809
139809
  let fe = 0, Le = !1;
139810
- const Ce = () => B0(this, null, function* () {
139810
+ const Ce = () => U0(this, null, function* () {
139811
139811
  var Pe;
139812
139812
  const Re = performance.now();
139813
139813
  for (; V.length > 0 && performance.now() - Re < e; ) {
@@ -139840,7 +139840,7 @@ class History {
139840
139840
  * 执行单个撤销命令
139841
139841
  */
139842
139842
  executeUndo(e) {
139843
- return B0(this, null, function* () {
139843
+ return U0(this, null, function* () {
139844
139844
  if (!(e != null && e.json)) {
139845
139845
  console.warn("Invalid undo command:", e);
139846
139846
  return;
@@ -139991,7 +139991,7 @@ class Viewport {
139991
139991
  this.vis.setSaveCamera(e), (r = this.vis.pencil.controls) == null || r.saveState(), this.cameraState = gi({}, (o = this.vis) == null ? void 0 : o.cameraState), this.editor.emit("cameraStateChanged");
139992
139992
  }
139993
139993
  addVis(o) {
139994
- return B0(this, arguments, function* (e, r = {}) {
139994
+ return U0(this, arguments, function* (e, r = {}) {
139995
139995
  this.replaceVis() && (yield this.editor.execute(new AddVis(this.editor, e, r)));
139996
139996
  });
139997
139997
  }
@@ -140003,7 +140003,7 @@ class Viewport {
140003
140003
  return !0;
140004
140004
  }
140005
140005
  setVis(o) {
140006
- return B0(this, arguments, function* (e, r = {}) {
140006
+ return U0(this, arguments, function* (e, r = {}) {
140007
140007
  if (!this.options.visFactories && (this.editor.setViewportVis(e), !this.options.visFactories)) {
140008
140008
  console.error("visFactories is not defined");
140009
140009
  return;
@@ -140078,13 +140078,13 @@ class Viewport {
140078
140078
  });
140079
140079
  }
140080
140080
  addObj(o) {
140081
- return B0(this, arguments, function* (e, r = {}) {
140081
+ return U0(this, arguments, function* (e, r = {}) {
140082
140082
  const V = objs$3[e].getInitOptions;
140083
140083
  V && Object.assign(r, V(this.vis.pencil, r)), yield this.editor.execute(new AddObject(this.editor, e, r));
140084
140084
  });
140085
140085
  }
140086
140086
  removeObj(e) {
140087
- return B0(this, null, function* () {
140087
+ return U0(this, null, function* () {
140088
140088
  const { vis: r } = this;
140089
140089
  if (!r || !e)
140090
140090
  return;
@@ -140106,7 +140106,7 @@ class Viewport {
140106
140106
  this.copyObjKey = void 0;
140107
140107
  }
140108
140108
  pasteObj() {
140109
- return B0(this, null, function* () {
140109
+ return U0(this, null, function* () {
140110
140110
  const { vis: e } = this;
140111
140111
  if (!e || !this.copyObjKey)
140112
140112
  return;
@@ -140115,7 +140115,7 @@ class Viewport {
140115
140115
  });
140116
140116
  }
140117
140117
  copyMListMaterial(e) {
140118
- return B0(this, null, function* () {
140118
+ return U0(this, null, function* () {
140119
140119
  const { vis: r } = this;
140120
140120
  if (!r)
140121
140121
  return;
@@ -140128,12 +140128,12 @@ class Viewport {
140128
140128
  });
140129
140129
  }
140130
140130
  clearCopyMListMaterial() {
140131
- return B0(this, null, function* () {
140131
+ return U0(this, null, function* () {
140132
140132
  yield del("copyMaterial");
140133
140133
  });
140134
140134
  }
140135
140135
  pasteMListMaterial() {
140136
- return B0(this, null, function* () {
140136
+ return U0(this, null, function* () {
140137
140137
  const { vis: e } = this;
140138
140138
  if (!e)
140139
140139
  return;
@@ -140142,7 +140142,7 @@ class Viewport {
140142
140142
  });
140143
140143
  }
140144
140144
  pasteMListMaterial2Replace(e) {
140145
- return B0(this, null, function* () {
140145
+ return U0(this, null, function* () {
140146
140146
  var le;
140147
140147
  const { vis: r } = this;
140148
140148
  if (!r)
@@ -140162,7 +140162,7 @@ class Viewport {
140162
140162
  });
140163
140163
  }
140164
140164
  addMListMaterial(e = "MeshBasicMaterial", r, o) {
140165
- return B0(this, null, function* () {
140165
+ return U0(this, null, function* () {
140166
140166
  const { vis: V } = this;
140167
140167
  if (!V)
140168
140168
  return;
@@ -140171,7 +140171,7 @@ class Viewport {
140171
140171
  });
140172
140172
  }
140173
140173
  removeMListMaterial(e) {
140174
- return B0(this, null, function* () {
140174
+ return U0(this, null, function* () {
140175
140175
  const { vis: r } = this;
140176
140176
  r && this.editor.execute(new RemoveMaterial(this.editor, e));
140177
140177
  });
@@ -140207,7 +140207,7 @@ class Viewport {
140207
140207
  this.editor.emit("visShow", !1), (e = this.vis) == null || e.dispose(), this.options.visFactories = void 0, this.extendsOptions = {}, this.cameraState = {}, this.delLoadObj = void 0, this.vis = void 0, this.editor.history.clear();
140208
140208
  }
140209
140209
  }
140210
- class Editor {
140210
+ const vn = class vn {
140211
140211
  constructor(e) {
140212
140212
  C0(this, "selected", null);
140213
140213
  C0(this, "playing", !0);
@@ -140393,50 +140393,69 @@ class Editor {
140393
140393
  this.emit("mListGraphChanged");
140394
140394
  }
140395
140395
  execute(e, r) {
140396
- return B0(this, null, function* () {
140396
+ return U0(this, null, function* () {
140397
140397
  yield this.history.execute(e, r);
140398
140398
  });
140399
140399
  }
140400
+ /**
140401
+ * 清除特定 URL 的缓存
140402
+ * @param url 要清除的 URL,如果不提供则清除所有缓存
140403
+ */
140404
+ static clearUrlCache(e) {
140405
+ if (e) {
140406
+ const r = vn.urlCache.get(e);
140407
+ r && (URL.revokeObjectURL(r), vn.urlCache.delete(e));
140408
+ } else
140409
+ vn.urlCache.forEach((r) => {
140410
+ URL.revokeObjectURL(r);
140411
+ }), vn.urlCache.clear();
140412
+ }
140400
140413
  fromJSON(e, r) {
140401
- return B0(this, null, function* () {
140402
- var V, le;
140403
- let o = null;
140414
+ return U0(this, null, function* () {
140415
+ var le, fe, Le;
140416
+ let o = null, V = !1;
140404
140417
  try {
140405
140418
  r && !y(r) ? console.warn(
140406
140419
  "fromJSON 第二个参数已修改,{beforeSetVisOptions:(r)=>r} 替代"
140407
- ) : r && (o = r.fj, delete r.fj, this.hooks.addEvents(r));
140408
- let fe;
140420
+ ) : r && (o = r.preprocessor, V = (le = r.useCache) != null ? le : !1, delete r.preprocessor, delete r.useCache, this.hooks.addEvents(r));
140421
+ let Ce;
140409
140422
  if (typeof e == "string") {
140410
- const Le = this.options.assetsPrefix + e;
140411
- console.time("vis-core:time.json-fetch");
140412
- const { res: Ce, err: Re } = yield jsonFetch(Le);
140413
- if (console.timeEnd("vis-core:time.json-fetch"), Re)
140414
- throw new Error("fromJSON error:" + Re);
140415
- fe = Ce;
140423
+ const Re = e;
140424
+ let Pe;
140425
+ V && vn.urlCache.has(Re) ? Pe = vn.urlCache.get(Re) : Pe = this.options.assetsPrefix + Re, console.time("vis-core:time.json-fetch");
140426
+ const { res: ze, err: Fe } = yield jsonFetch(Pe);
140427
+ if (console.timeEnd("vis-core:time.json-fetch"), Fe)
140428
+ throw new Error("fromJSON error:" + Fe);
140429
+ if (Ce = ze, V && !vn.urlCache.has(Re)) {
140430
+ const ke = new Blob([JSON.stringify(Ce)], {
140431
+ type: "application/json"
140432
+ }), Gt = URL.createObjectURL(ke);
140433
+ vn.urlCache.set(Re, Gt);
140434
+ }
140416
140435
  } else
140417
- fe = e;
140418
- if (this.hooks.dispatch("beforeFromJSON"), o && (fe = yield o(fe)), fe = fixJSON(fe), fe.at && (accessToken.token = fe.at), !this.storage) {
140436
+ Ce = e;
140437
+ if (this.hooks.dispatch("beforeFromJSON"), o && (Ce = yield o(Ce)), Ce = fixJSON(Ce), Ce.at && (accessToken.token = Ce.at), !this.storage) {
140419
140438
  if (!accessToken.token)
140420
140439
  throw new Error("设置 token 或平台重新下载 JSON 文件");
140421
- const Le = accessToken.getInfo();
140422
- if (!Le || !Le.isValid)
140440
+ const Re = accessToken.getInfo();
140441
+ if (!Re || !Re.isValid)
140423
140442
  throw new Error("need accessToken");
140424
140443
  }
140425
- if (this.config.fromJSON(fe.c), this.history.fromJSON(fe.h), this.viewport.fromJSON(fe.v), this.hooks.fromJSON(fe.s), this.config.compareVersion(), yield this.history.processUndos(this.options.processUndosMaxFrameTime), (V = fe.v.bg) != null && V.texture && this.viewport.vis) {
140426
- const Le = parseTexture(fe.v.bg.texture);
140427
- Le.colorSpace = SRGBColorSpace, this.viewport.vis.pencil.scene.background = Le;
140444
+ if (this.config.fromJSON(Ce.c), this.history.fromJSON(Ce.h), this.viewport.fromJSON(Ce.v), this.hooks.fromJSON(Ce.s), this.config.compareVersion(), yield this.history.processUndos(this.options.processUndosMaxFrameTime), (fe = Ce.v.bg) != null && fe.texture && this.viewport.vis) {
140445
+ const Re = parseTexture(Ce.v.bg.texture);
140446
+ Re.colorSpace = SRGBColorSpace, this.viewport.vis.pencil.scene.background = Re;
140428
140447
  }
140429
- return this.hooks.dispatch("beforeShow"), this.viewport.vis && (this.playing && this.viewport.vis.lead.prefabGroup.hide(), this.viewport.vis.show()), this.hooks.dispatch("afterShow"), (le = this.pencil.controls) == null || le.saveState(), this.select(null), window.requestIdleCallback(() => {
140430
- var Le;
140431
- (Le = this.viewport.vis) == null || Le.worker.dispose();
140432
- }), this.hooks.dispatch("afterFromJSON"), fe;
140433
- } catch (fe) {
140434
- throw this.hooks.dispatch("errorFromJSON"), new Error("fromJSON error:" + fe);
140448
+ return this.hooks.dispatch("beforeShow"), this.viewport.vis && (this.playing && this.viewport.vis.lead.prefabGroup.hide(), this.viewport.vis.show()), this.hooks.dispatch("afterShow"), (Le = this.pencil.controls) == null || Le.saveState(), this.select(null), window.requestIdleCallback(() => {
140449
+ var Re;
140450
+ (Re = this.viewport.vis) == null || Re.worker.dispose();
140451
+ }), this.hooks.dispatch("afterFromJSON"), Ce;
140452
+ } catch (Ce) {
140453
+ throw this.hooks.dispatch("errorFromJSON"), new Error("fromJSON error:" + Ce);
140435
140454
  }
140436
140455
  });
140437
140456
  }
140438
140457
  appendJSON(e) {
140439
- return B0(this, null, function* () {
140458
+ return U0(this, null, function* () {
140440
140459
  let r;
140441
140460
  if (typeof e == "string") {
140442
140461
  const o = this.options.assetsPrefix + e;
@@ -140466,7 +140485,10 @@ class Editor {
140466
140485
  dispose() {
140467
140486
  this.events.removeAllListeners(), this.viewport.dispose(), this.history.clear(), this.hooks.clear(), this._selectOptionMaps.key.clear(), this._selectOptionMaps.object = /* @__PURE__ */ new WeakMap(), this._selectOptionMaps.baseObject = /* @__PURE__ */ new WeakMap(), this._mListOptionsMaps.key.clear(), this._mListOptionsMaps.material = /* @__PURE__ */ new WeakMap(), this._mListOptionsMaps.object = /* @__PURE__ */ new WeakMap(), this._dispose = !0;
140468
140487
  }
140469
- }
140488
+ };
140489
+ // 用于缓存 URL 的静态 Map
140490
+ C0(vn, "urlCache", /* @__PURE__ */ new Map());
140491
+ let Editor = vn;
140470
140492
  const getScale = (v) => {
140471
140493
  const r = window.getComputedStyle(v).transform;
140472
140494
  if (r && r !== "none") {
@@ -140555,7 +140577,7 @@ class Camera extends Event {
140555
140577
  this.cameraState[r] = [V.x, V.y, V.z, le.x, le.y, le.z];
140556
140578
  }
140557
140579
  useSaveCamera(r, o = !1) {
140558
- return B0(this, null, function* () {
140580
+ return U0(this, null, function* () {
140559
140581
  const V = this.cameraState[r];
140560
140582
  return V ? (yield this.lookAt(
140561
140583
  V[0],
@@ -140569,7 +140591,7 @@ class Camera extends Event {
140569
140591
  });
140570
140592
  }
140571
140593
  lookAt(r, o, V, le, fe, Le, Ce = !1, Re = 250) {
140572
- return B0(this, null, function* () {
140594
+ return U0(this, null, function* () {
140573
140595
  this.pencil.controls.smoothTime = Re / 1e3, yield this.pencil.controls.setLookAt(
140574
140596
  r,
140575
140597
  o,
@@ -140582,12 +140604,12 @@ class Camera extends Event {
140582
140604
  });
140583
140605
  }
140584
140606
  truck(r, o, V = !1, le = 250) {
140585
- return B0(this, null, function* () {
140607
+ return U0(this, null, function* () {
140586
140608
  this.pencil.controls.smoothTime = le / 1e3, this.pencil.controls.restThreshold = 0, yield this.pencil.controls.truck(r, o, V), this.pencil.controls.restThreshold = 25e-4, this.pencil.controls.smoothTime = 250 / 1e3;
140587
140609
  });
140588
140610
  }
140589
140611
  dollyTo(r, o = !1, V = 250) {
140590
- return B0(this, null, function* () {
140612
+ return U0(this, null, function* () {
140591
140613
  let le = r;
140592
140614
  if (typeof le == "string") {
140593
140615
  const [fe, Le] = le.split("=");
@@ -140601,7 +140623,7 @@ class Camera extends Event {
140601
140623
  return MathUtils.euclideanModulo(le + Math.PI, V) - Math.PI;
140602
140624
  }
140603
140625
  lookAtTarget(r, o = !1, V = 250) {
140604
- return B0(this, null, function* () {
140626
+ return U0(this, null, function* () {
140605
140627
  this.pencil.controls.smoothTime = V / 1e3;
140606
140628
  const le = this.pencil.controls.azimuthAngle, fe = this.pencil.controls.polarAngle, Le = this.pencil.controls.distance, Ce = this.pencil.cameraTarget.clone(), Re = r.azimuthAngle || le, Pe = r.polarAngle || fe, ze = r.distance || Le, Fe = r.target || Ce;
140607
140629
  yield Promise.all([
@@ -140638,7 +140660,7 @@ class Camera extends Event {
140638
140660
  });
140639
140661
  }
140640
140662
  resetCamera(r = !1, o = 250) {
140641
- return B0(this, null, function* () {
140663
+ return U0(this, null, function* () {
140642
140664
  this.pencil.controls.smoothTime = o / 1e3, yield this.pencil.controls.reset(r), this.pencil.controls.smoothTime = 250 / 1e3;
140643
140665
  });
140644
140666
  }
@@ -140751,20 +140773,20 @@ class Base extends Camera {
140751
140773
  loaderAdd(...r) {
140752
140774
  }
140753
140775
  initMaterial(...r) {
140754
- return B0(this, null, function* () {
140776
+ return U0(this, null, function* () {
140755
140777
  });
140756
140778
  }
140757
140779
  initVis(...r) {
140758
- return B0(this, null, function* () {
140780
+ return U0(this, null, function* () {
140759
140781
  });
140760
140782
  }
140761
140783
  init(...r) {
140762
- return B0(this, null, function* () {
140784
+ return U0(this, null, function* () {
140763
140785
  yield this.initPencil(), this.loaderAdd(), console.time(`vis-core:time.${this.visName}-loader`), yield this.loader.loadAll(), console.timeEnd(`vis-core:time.${this.visName}-loader`), yield this.initMaterial(), yield this.initVis(), yield Promise.all(this.lead.objectsPromise);
140764
140786
  });
140765
140787
  }
140766
140788
  initPencil() {
140767
- return B0(this, null, function* () {
140789
+ return U0(this, null, function* () {
140768
140790
  var V, le, fe, Le, Ce, Re, Pe, ze;
140769
140791
  if (this.pencil) return;
140770
140792
  const r = gi({}, this.options.pencilConfig);
@@ -140996,7 +141018,7 @@ class Base extends Camera {
140996
141018
  );
140997
141019
  }
140998
141020
  handleSetting(r, o) {
140999
- return B0(this, null, function* () {
141021
+ return U0(this, null, function* () {
141000
141022
  const { pencil: V } = this;
141001
141023
  if (r === "mouseWheel" || r === "mouseLeft" || r === "mouseRight") {
141002
141024
  const le = r.replace("mouse", "").toLowerCase();
@@ -141019,12 +141041,12 @@ class Base extends Camera {
141019
141041
  this.showState && (this.lead.group.hide(), this.lead.prefabGroup.hide(), this.showState = !1, this.emit("hide"));
141020
141042
  }
141021
141043
  addGroup() {
141022
- return B0(this, null, function* () {
141044
+ return U0(this, null, function* () {
141023
141045
  return yield this.lead.draw("Group");
141024
141046
  });
141025
141047
  }
141026
141048
  addCSS2D(V) {
141027
- return B0(this, arguments, function* (r, o = {}) {
141049
+ return U0(this, arguments, function* (r, o = {}) {
141028
141050
  typeof o == "string" && (o = { display: o }), o.display && (r.style.display = o.display);
141029
141051
  let le = 0;
141030
141052
  typeof o.onTop != "undefined" && (le = o.onTop);
@@ -141036,7 +141058,7 @@ class Base extends Camera {
141036
141058
  });
141037
141059
  }
141038
141060
  addCSS3D(V) {
141039
- return B0(this, arguments, function* (r, o = {}) {
141061
+ return U0(this, arguments, function* (r, o = {}) {
141040
141062
  o.display && (r.style.display = o.display);
141041
141063
  let le = 0;
141042
141064
  typeof o.onTop != "undefined" && (le = o.onTop);
@@ -141082,7 +141104,7 @@ class Building extends Z$1 {
141082
141104
  this.options = gi({}, r);
141083
141105
  }
141084
141106
  create() {
141085
- return B0(this, null, function* () {
141107
+ return U0(this, null, function* () {
141086
141108
  const { jsonUrl: r, projection: o, cacheKey: V, meters: le, grey: fe, hasSide: Le } = this.options, Ce = this.pencil.mList, Re = this.pencil.getPlugin("worker"), Pe = this.pencil.lead, ze = fe ? "-grey" : "";
141087
141109
  this.createGroup();
141088
141110
  const Fe = Ce.getMultiple("building" + ze);
@@ -141131,7 +141153,7 @@ class Building extends Z$1 {
141131
141153
  );
141132
141154
  }
141133
141155
  yield Promise.all(
141134
- ke.map((Gt) => B0(this, null, function* () {
141156
+ ke.map((Gt) => U0(this, null, function* () {
141135
141157
  const { t: Vt } = Gt.userData;
141136
141158
  let Zt = this.options.material;
141137
141159
  Zt || (Zt = Le ? [Fe[Vt + "Top"], Fe[Vt + "Side"]] : Fe[Vt + "Top"]);
@@ -141214,7 +141236,7 @@ class Road extends Z$1 {
141214
141236
  this.options = gi({}, r);
141215
141237
  }
141216
141238
  create() {
141217
- return B0(this, null, function* () {
141239
+ return U0(this, null, function* () {
141218
141240
  const { grey: r } = this.options;
141219
141241
  this.createGroup();
141220
141242
  const o = this.pencil.getPlugin("worker"), V = this.pencil.lead, le = this.pencil.mList, fe = r ? "-grey" : "", { jsonUrl: Le, projection: Ce, cacheKey: Re, meters: Pe } = this.options;
@@ -141248,7 +141270,7 @@ class Road extends Z$1 {
141248
141270
  );
141249
141271
  }
141250
141272
  yield Promise.all(
141251
- ze.map((Fe) => B0(this, null, function* () {
141273
+ ze.map((Fe) => U0(this, null, function* () {
141252
141274
  const ke = yield V.draw(
141253
141275
  "Line",
141254
141276
  {
@@ -141275,7 +141297,7 @@ class Area extends Z$1 {
141275
141297
  this.options = gi({}, r);
141276
141298
  }
141277
141299
  create() {
141278
- return B0(this, null, function* () {
141300
+ return U0(this, null, function* () {
141279
141301
  this.createGroup();
141280
141302
  const { json: r, projection: o, type: V, cacheKey: le, material: fe, oArr: Le } = this.options, Ce = this.pencil.getPlugin("worker"), Re = this.pencil.lead;
141281
141303
  let Pe = le ? yield Ce.getCachedGeometry({
@@ -141311,7 +141333,7 @@ class Area extends Z$1 {
141311
141333
  );
141312
141334
  }
141313
141335
  yield Promise.all(
141314
- Pe.map((ze) => B0(this, null, function* () {
141336
+ Pe.map((ze) => U0(this, null, function* () {
141315
141337
  const Fe = yield Re.draw(
141316
141338
  "ExtrudePolygon",
141317
141339
  {
@@ -141800,7 +141822,7 @@ class CityPlane extends Z$1 {
141800
141822
  }, r);
141801
141823
  }
141802
141824
  create() {
141803
- return B0(this, null, function* () {
141825
+ return U0(this, null, function* () {
141804
141826
  const { width: r, height: o, color: V, map: le, material: fe } = this.options, Le = new PlaneGeometry(r, o, 2, 2);
141805
141827
  this.plane = Le;
141806
141828
  const Ce = fe || new MeshBasicMaterial({
@@ -141928,7 +141950,7 @@ class Target extends Z$1 {
141928
141950
  return le.translateZ(1), le;
141929
141951
  }
141930
141952
  create() {
141931
- return B0(this, null, function* () {
141953
+ return U0(this, null, function* () {
141932
141954
  const { scale: r = 0.03 } = this.options;
141933
141955
  this.createGroup();
141934
141956
  const o = this.pencil.loader, V = "241, 241, 86", le = o.getAsset("/image/city/cylinder.webp"), fe = getCanvasTexture(V), Le = this.createRipple(fe);
@@ -142161,7 +142183,7 @@ class City$1 extends Base {
142161
142183
  );
142162
142184
  }
142163
142185
  initMaterial() {
142164
- return B0(this, null, function* () {
142186
+ return U0(this, null, function* () {
142165
142187
  if (this.mList.get("city-plane-mat")) {
142166
142188
  console.log("city-plane-mat exist");
142167
142189
  return;
@@ -142281,7 +142303,7 @@ class City$1 extends Base {
142281
142303
  r && !r.enabled && (r.enabled = !0, console.log("enabledSSAO"));
142282
142304
  }
142283
142305
  init() {
142284
- return B0(this, null, function* () {
142306
+ return U0(this, null, function* () {
142285
142307
  const { jsonName: r, adcode: o } = this.options;
142286
142308
  yield this.initPencil(), this.loaderAdd(), this.loaderAddJson(r), console.time(`vis-core:time.${this.visName}${o}-loader`), yield this.loader.loadAll(), console.timeEnd(`vis-core:time.${this.visName}${o}-loader`), this.settings.mouseLeft = Xi.SCREEN_PAN, yield this.settings.mouseLeft, this.pencil.camera.userData.up = "0,0,1", this.adcode = this.options.adcode, this.options.center && (this.pcenter = this.options.center), this.projection = f({
142287
142309
  center: this.pcenter,
@@ -142298,7 +142320,7 @@ class City$1 extends Base {
142298
142320
  return (V = (o = this.projection).invert) == null ? void 0 : V.call(o, [r.x, -r.z]);
142299
142321
  }
142300
142322
  fitTo(r, o = !0) {
142301
- return B0(this, null, function* () {
142323
+ return U0(this, null, function* () {
142302
142324
  this.pencil.controls.fitToBox(r.object3d, o), this.pencil.controls.rotatePolarTo(
142303
142325
  this.pencil.camera.up.z === 1 ? Math.PI / 180 * 70 : Math.PI / 180 * 160,
142304
142326
  o
@@ -142306,7 +142328,7 @@ class City$1 extends Base {
142306
142328
  });
142307
142329
  }
142308
142330
  initVis() {
142309
- return B0(this, null, function* () {
142331
+ return U0(this, null, function* () {
142310
142332
  const { fitTo: r, jsonName: o } = this.options;
142311
142333
  this.adcode;
142312
142334
  const V = this.loader, le = this.options.showRiver && V.getAsset(`/cityGzip/River${o}.json.gzip`), fe = this.options.showGrassland && V.getAsset(`/cityGzip/Grassland${o}.json.gzip`), Le = {};
@@ -142354,7 +142376,7 @@ class City$1 extends Base {
142354
142376
  });
142355
142377
  }
142356
142378
  drawCityPlane(r, o) {
142357
- return B0(this, null, function* () {
142379
+ return U0(this, null, function* () {
142358
142380
  const V = this.mList.get("city-plane-mat"), le = findAdcodeInfo(r).b, fe = this.projection([le[0], le[1]]), Le = this.projection([le[2], le[3]]), Ce = Math.abs(Le[0] - fe[0]), Re = Math.abs(Le[1] - fe[1]), Pe = Ce, ze = Re, Fe = yield this.lead.draw(
142359
142381
  "CityPlane",
142360
142382
  {
@@ -142370,7 +142392,7 @@ class City$1 extends Base {
142370
142392
  });
142371
142393
  }
142372
142394
  drawBuilding() {
142373
- return B0(this, arguments, function* (r = {}) {
142395
+ return U0(this, arguments, function* (r = {}) {
142374
142396
  if (!r.jsonUrl) {
142375
142397
  console.warn(" json:Building");
142376
142398
  return;
@@ -142396,7 +142418,7 @@ class City$1 extends Base {
142396
142418
  });
142397
142419
  }
142398
142420
  drawArea() {
142399
- return B0(this, arguments, function* (r = {}) {
142421
+ return U0(this, arguments, function* (r = {}) {
142400
142422
  if (!r.json) {
142401
142423
  console.warn(" json:drawGeography");
142402
142424
  return;
@@ -142424,7 +142446,7 @@ class City$1 extends Base {
142424
142446
  });
142425
142447
  }
142426
142448
  drawRoad() {
142427
- return B0(this, arguments, function* (r = {}) {
142449
+ return U0(this, arguments, function* (r = {}) {
142428
142450
  if (!r.jsonUrl) {
142429
142451
  console.warn(" json:Road");
142430
142452
  return;
@@ -142496,7 +142518,7 @@ let PlaneMap$1 = class extends Z$1 {
142496
142518
  }, r), ((o = this.options.projection.rotate) == null ? void 0 : o[0]) === -160 && (this.options.projection.projectionType === "winkel3" ? this.splitPolygons = 100 : this.splitPolygons = 300);
142497
142519
  }
142498
142520
  create() {
142499
- return B0(this, null, function* () {
142521
+ return U0(this, null, function* () {
142500
142522
  const {
142501
142523
  geojson: r,
142502
142524
  extrudeLineGeojson: o,
@@ -142512,7 +142534,7 @@ let PlaneMap$1 = class extends Z$1 {
142512
142534
  const ze = this.pencil.lead;
142513
142535
  if (le) {
142514
142536
  const Ht = yield Promise.all(
142515
- r.features.map((Kt) => B0(this, null, function* () {
142537
+ r.features.map((Kt) => U0(this, null, function* () {
142516
142538
  const { properties: Yt } = Kt, jt = `${this.getPropertiesKey(Yt)}`, n0 = yield ze.draw("Group", {
142517
142539
  target: this,
142518
142540
  key: jt
@@ -142572,11 +142594,11 @@ let PlaneMap$1 = class extends Z$1 {
142572
142594
  });
142573
142595
  }
142574
142596
  addArea(r, o) {
142575
- return B0(this, null, function* () {
142597
+ return U0(this, null, function* () {
142576
142598
  const { bbox: V, material: le, onTop: fe } = o, Le = this.geojson2Meta(r), Ce = this.pencil.getPlugin("worker"), Re = this.pencil.lead;
142577
142599
  if (this.pencil.mList, o.areaGroup)
142578
142600
  return yield Promise.all(
142579
- Le.map((Pe) => B0(this, null, function* () {
142601
+ Le.map((Pe) => U0(this, null, function* () {
142580
142602
  const { coords: ze, properties: Fe } = Pe, ke = this.findGroup(this.getPropertiesKey(Fe)), Gt = this.options.conic ? yield Ce.geoGeometry("conicPolygon", {
142581
142603
  coordinatesArr: ze,
142582
142604
  metaArray: ze.map(() => [
@@ -142661,11 +142683,11 @@ let PlaneMap$1 = class extends Z$1 {
142661
142683
  });
142662
142684
  }
142663
142685
  addLine(r, o) {
142664
- return B0(this, null, function* () {
142686
+ return U0(this, null, function* () {
142665
142687
  const { material: V, onTop: le } = o, fe = this.geojson2Meta(r), Le = this.pencil.getPlugin("worker"), Ce = this.pencil.lead;
142666
142688
  if (o.areaGroup)
142667
142689
  return yield Promise.all(
142668
- fe.map((Re) => B0(this, null, function* () {
142690
+ fe.map((Re) => U0(this, null, function* () {
142669
142691
  const { coords: Pe, properties: ze } = Re, Fe = this.findGroup(this.getPropertiesKey(ze)), ke = this.options.conic ? yield Le.geoGeometry("conicLine", {
142670
142692
  coordinatesArr: Pe,
142671
142693
  metaArray: Pe.map(() => [
@@ -142873,7 +142895,7 @@ class SphereShadow extends Z$1 {
142873
142895
  }, r);
142874
142896
  }
142875
142897
  create() {
142876
- return B0(this, null, function* () {
142898
+ return U0(this, null, function* () {
142877
142899
  const r = new SphereGeometry(this.options.radius, 128, 90), o = new MeshBasicMaterial();
142878
142900
  this.createMesh(r, o), this.scale.multiplyScalar(1.001), this.rotation.y = Math.PI / 180 * -90, this.object3d.name = "阴影面", this.hide();
142879
142901
  });
@@ -142888,7 +142910,7 @@ const objs$1 = qi(gi({}, objs$3), {
142888
142910
  const { loader: e } = this;
142889
142911
  e.add(["/image/earth2/basic.jpg", "/image/earth2/NormalMap.jpg"]);
142890
142912
  }, v.initMaterial = function() {
142891
- return B0(this, null, function* () {
142913
+ return U0(this, null, function* () {
142892
142914
  const e = this.loader, r = e.getAsset("/image/earth2/basic.jpg"), o = e.getAsset("/image/earth2/NormalMap.jpg"), V = new MeshStandardMaterial({
142893
142915
  name: "地球材质",
142894
142916
  map: r,
@@ -142900,7 +142922,7 @@ const objs$1 = qi(gi({}, objs$3), {
142900
142922
  this.mList.add("earthMaterial", V);
142901
142923
  });
142902
142924
  }, v.initVis = function() {
142903
- return B0(this, null, function* () {
142925
+ return U0(this, null, function* () {
142904
142926
  v.pencil.camera.near = 1, v.pencil.camera.far = 3e3, v.pencil.camera.fov = 12, v.pencil.camera.updateProjectionMatrix();
142905
142927
  const [e, r] = yield Promise.all([
142906
142928
  this.lead.draw("Light", {
@@ -142932,7 +142954,7 @@ const objs$1 = qi(gi({}, objs$3), {
142932
142954
  "/image/earth/chinaNormal.webp"
142933
142955
  ]);
142934
142956
  }, v.initVis = function() {
142935
- return B0(this, null, function* () {
142957
+ return U0(this, null, function* () {
142936
142958
  yield this.initLight();
142937
142959
  const [, e, r] = yield Promise.all([
142938
142960
  this.lead.draw("Earth", {
@@ -143015,7 +143037,7 @@ const objs$1 = qi(gi({}, objs$3), {
143015
143037
  ), yield this.pencil.controls.dollyTo(99.11560932366835, !1);
143016
143038
  });
143017
143039
  }, v.initMaterial = function() {
143018
- return B0(this, null, function* () {
143040
+ return U0(this, null, function* () {
143019
143041
  const e = this.loader, r = new MeshStandardMaterial({
143020
143042
  side: DoubleSide,
143021
143043
  name: "顶面",
@@ -143072,7 +143094,7 @@ const objs$1 = qi(gi({}, objs$3), {
143072
143094
  };
143073
143095
  }, countryPlate = (v) => {
143074
143096
  v.initVis = function() {
143075
- return B0(this, null, function* () {
143097
+ return U0(this, null, function* () {
143076
143098
  yield this.initLight();
143077
143099
  const [, e] = yield Promise.all([
143078
143100
  this.lead.draw("Earth", {
@@ -143097,7 +143119,7 @@ const objs$1 = qi(gi({}, objs$3), {
143097
143119
  this.map = e, yield this.pencil.controls.rotateTo(1.8041576242193995, 1.2232045720480524, !1), yield this.pencil.controls.dollyTo(99.11560932366835, !1), this.playing && (this.pencil.controls.minPolarAngle = this.pencil.controls.polarAngle, this.pencil.controls.maxPolarAngle = this.pencil.controls.polarAngle);
143098
143120
  });
143099
143121
  }, v.initMaterial = function() {
143100
- return B0(this, null, function* () {
143122
+ return U0(this, null, function* () {
143101
143123
  const e = new MeshStandardMaterial({
143102
143124
  side: DoubleSide,
143103
143125
  name: "侧面",
@@ -143131,7 +143153,7 @@ const objs$1 = qi(gi({}, objs$3), {
143131
143153
  base: base$2,
143132
143154
  chinaPlate,
143133
143155
  countryPlate
143134
- }, Symbol.toStringTag, { value: "Module" })), Fn = class Fn extends Base {
143156
+ }, Symbol.toStringTag, { value: "Module" })), An = class An extends Base {
143135
143157
  constructor() {
143136
143158
  super(...arguments);
143137
143159
  C0(this, "leadObjs", objs$1);
@@ -143157,8 +143179,8 @@ const objs$1 = qi(gi({}, objs$3), {
143157
143179
  }, styles[this.options.style](this);
143158
143180
  }
143159
143181
  handleSetting(r, o) {
143160
- return B0(this, null, function* () {
143161
- return yield _n(Fn.prototype, this, "handleSetting").call(this, r, o), r === "autoRotateSpeed" ? this.pencil.autoRotate(o) : r === "autoRotate" && (o ? this.settings.autoRotateSpeed = -20 : this.settings.autoRotateSpeed = 0), o;
143182
+ return U0(this, null, function* () {
143183
+ return yield Zn(An.prototype, this, "handleSetting").call(this, r, o), r === "autoRotateSpeed" ? this.pencil.autoRotate(o) : r === "autoRotate" && (o ? this.settings.autoRotateSpeed = -20 : this.settings.autoRotateSpeed = 0), o;
143162
143184
  });
143163
143185
  }
143164
143186
  show() {
@@ -143173,7 +143195,7 @@ const objs$1 = qi(gi({}, objs$3), {
143173
143195
  });
143174
143196
  }
143175
143197
  initLight() {
143176
- return B0(this, null, function* () {
143198
+ return U0(this, null, function* () {
143177
143199
  const [r, o] = yield Promise.all([
143178
143200
  this.lead.draw("Light", {
143179
143201
  type: "RectAreaLight",
@@ -143218,7 +143240,7 @@ const objs$1 = qi(gi({}, objs$3), {
143218
143240
  }
143219
143241
  }
143220
143242
  addAreaPlaneByProperty(r, o, V) {
143221
- return B0(this, null, function* () {
143243
+ return U0(this, null, function* () {
143222
143244
  if (!this.map) return;
143223
143245
  const fe = this.map.options.geojson.features.find(
143224
143246
  (Le) => Le.properties && Le.properties[r] === o
@@ -143247,7 +143269,7 @@ const objs$1 = qi(gi({}, objs$3), {
143247
143269
  const Ce = r();
143248
143270
  if (!Ce.length) return;
143249
143271
  this.pencil.controls.getPosition(le, !1);
143250
- const Re = V.clone().sub(le), Pe = Math.sqrt(Gn(Re.length(), 2) - Gn(fe, 2)), ze = Ce.map((Fe) => Fe.position.clone().sub(le).length() > Pe);
143272
+ const Re = V.clone().sub(le), Pe = Math.sqrt(Ln(Re.length(), 2) - Ln(fe, 2)), ze = Ce.map((Fe) => Fe.position.clone().sub(le).length() > Pe);
143251
143273
  o(Ce, ze);
143252
143274
  };
143253
143275
  Le(), this.pencil.controls.addEventListener("update", () => {
@@ -143280,9 +143302,9 @@ const objs$1 = qi(gi({}, objs$3), {
143280
143302
  }
143281
143303
  }
143282
143304
  };
143283
- C0(Fn, "VisName", "earth");
143284
- let index$1 = Fn;
143285
- const timeOut = (v) => B0(void 0, null, function* () {
143305
+ C0(An, "VisName", "earth");
143306
+ let index = An;
143307
+ const timeOut = (v) => U0(void 0, null, function* () {
143286
143308
  const e = makePromiseCreator();
143287
143309
  return setTimeout(() => {
143288
143310
  e.resolve();
@@ -143402,10 +143424,10 @@ class ContinentsBg extends Z$1 {
143402
143424
  this.options = r;
143403
143425
  }
143404
143426
  create() {
143405
- return B0(this, null, function* () {
143427
+ return U0(this, null, function* () {
143406
143428
  const { depth: r } = this.options, o = this.pencil.mList, V = this.pencil.lead, le = o.getMultiple("continents");
143407
143429
  this.createGroup(), this.object3d.name = "大洲", yield Promise.all(
143408
- Object.values(continentsLiteJson).map((fe) => B0(this, null, function* () {
143430
+ Object.values(continentsLiteJson).map((fe) => U0(this, null, function* () {
143409
143431
  const Le = fe.features[0], Ce = Le.properties.adcode;
143410
143432
  if (Ce === 10) return;
143411
143433
  const Re = centroid$1(Le).geometry.coordinates;
@@ -143493,7 +143515,7 @@ class PlaneMap extends Z$1 {
143493
143515
  });
143494
143516
  }
143495
143517
  create() {
143496
- return B0(this, null, function* () {
143518
+ return U0(this, null, function* () {
143497
143519
  const { geojson: r, bbox: o } = this.options, V = this.geojson2Meta(r), le = this.pencil.getPlugin("worker"), fe = this.pencil.lead, Ce = yield this.pencil.loader.load("/1.png"), Re = V.flatMap(({ coords: wt }) => wt), Pe = yield le.geoGeometry("extrudePolygon", {
143498
143520
  coordinatesArr: Re,
143499
143521
  metaArray: Re.map(() => [this.options.depth]),
@@ -143630,10 +143652,10 @@ const TEMPLATE_CONFIGS = {
143630
143652
  if (!e)
143631
143653
  throw new Error(`Adcode ${v} not found`);
143632
143654
  return e;
143633
- }, fetchGeojsonData = (v, e, r, o) => B0(void 0, null, function* () {
143655
+ }, fetchGeojsonData = (v, e, r, o) => U0(void 0, null, function* () {
143634
143656
  const V = o || e, { res: le } = yield jsonFetch(`${v}/geojson/${V}/${r}.json`);
143635
143657
  return le;
143636
- }), processTemplateImages = (v, e, r, o, V) => B0(void 0, null, function* () {
143658
+ }), processTemplateImages = (v, e, r, o, V) => U0(void 0, null, function* () {
143637
143659
  const le = TEMPLATE_CONFIGS[v];
143638
143660
  if (!(!le || le.cityOnly && !V))
143639
143661
  try {
@@ -143656,7 +143678,7 @@ const TEMPLATE_CONFIGS = {
143656
143678
  } catch (fe) {
143657
143679
  console.warn(`模板 ${v} 图像资源加载失败:`, fe);
143658
143680
  }
143659
- }), getMapConfig = (V, ...le) => B0(void 0, [V, ...le], function* (v, e = getBaseUrl(), r, o) {
143681
+ }), getMapConfig = (V, ...le) => U0(void 0, [V, ...le], function* (v, e = getBaseUrl(), r, o) {
143660
143682
  if ((r == null ? void 0 : r.style) === "map2CityOnMap")
143661
143683
  return getMapWithCityConfig(v, e, r, o);
143662
143684
  if (v === 0)
@@ -143679,7 +143701,7 @@ const TEMPLATE_CONFIGS = {
143679
143701
  o
143680
143702
  );
143681
143703
  }
143682
- }), getMapWithCityConfig = (V, ...le) => B0(void 0, [V, ...le], function* (v, e = getBaseUrl(), r, o) {
143704
+ }), getMapWithCityConfig = (V, ...le) => U0(void 0, [V, ...le], function* (v, e = getBaseUrl(), r, o) {
143683
143705
  const fe = getAdcodeInfo(v), Le = fe ? findAdcodeInfo(fe.parent) : null, Ce = (fe == null ? void 0 : fe.level) === "district" && (Le == null ? void 0 : Le.level) === "city";
143684
143706
  return extendMapConfig(
143685
143707
  {
@@ -143694,7 +143716,7 @@ const TEMPLATE_CONFIGS = {
143694
143716
  r,
143695
143717
  o
143696
143718
  );
143697
- }), extendMapConfig = (V, ...le) => B0(void 0, [V, ...le], function* (v, e = getBaseUrl(), r, o) {
143719
+ }), extendMapConfig = (V, ...le) => U0(void 0, [V, ...le], function* (v, e = getBaseUrl(), r, o) {
143698
143720
  var Vt, Zt;
143699
143721
  if (v.adcode === 0 || v.adcode === 1e5)
143700
143722
  return gi({}, v);
@@ -143772,7 +143794,7 @@ const getLabelElement = (v) => {
143772
143794
  const e = this.loader;
143773
143795
  e.add(["/image/map/jianbian.webp"]), e.add(["/image/map/hp2.webp", "/image/map/fx2.webp"]);
143774
143796
  }, v.initMaterial = function() {
143775
- return B0(this, null, function* () {
143797
+ return U0(this, null, function* () {
143776
143798
  const e = this.loader, r = this.mList, o = (() => {
143777
143799
  const V = e.getAsset("/image/map/hp2.webp");
143778
143800
  V.center.set(0.5, 0.5), V.repeat.set(0.97, 1.01);
@@ -143816,7 +143838,7 @@ const getLabelElement = (v) => {
143816
143838
  return;
143817
143839
  }
143818
143840
  v.initMaterial = function() {
143819
- return B0(this, null, function* () {
143841
+ return U0(this, null, function* () {
143820
143842
  const e = this.mList, r = (() => {
143821
143843
  const o = new MeshBasicMaterial({
143822
143844
  name: "顶面",
@@ -143851,7 +143873,7 @@ const getLabelElement = (v) => {
143851
143873
  };
143852
143874
  }, china = (v) => {
143853
143875
  v.options.lineOffset = 5e-3, v.loaderAdd = function() {
143854
- return B0(this, null, function* () {
143876
+ return U0(this, null, function* () {
143855
143877
  this.loader.add([
143856
143878
  "/image/map/jianbian.webp",
143857
143879
  "/image/map/hp.webp",
@@ -143859,7 +143881,7 @@ const getLabelElement = (v) => {
143859
143881
  ]), this.loaderAddBg();
143860
143882
  });
143861
143883
  }, v.initMaterial = function() {
143862
- return B0(this, null, function* () {
143884
+ return U0(this, null, function* () {
143863
143885
  const e = this.loader, r = (() => {
143864
143886
  const o = new MeshStandardMaterial({
143865
143887
  name: "顶面",
@@ -143895,11 +143917,11 @@ const getLabelElement = (v) => {
143895
143917
  };
143896
143918
  }, base$1 = (v) => {
143897
143919
  v.loaderAdd = function() {
143898
- return B0(this, null, function* () {
143920
+ return U0(this, null, function* () {
143899
143921
  this.loader.add(["/image/map/jianbian.webp"]), this.loaderAddBg();
143900
143922
  });
143901
143923
  }, v.initMaterial = function() {
143902
- return B0(this, null, function* () {
143924
+ return U0(this, null, function* () {
143903
143925
  const e = this.loader, r = (() => {
143904
143926
  const o = new MeshBasicMaterial({
143905
143927
  name: "顶面",
@@ -143954,7 +143976,7 @@ const getLabelElement = (v) => {
143954
143976
  }, v.options.parentBg && (v.extendsOptions.parentBgDepth = () => v.options.parentBgDepth), v.loaderAdd = function() {
143955
143977
  this.loader.add(["/image/map2/side.png"]);
143956
143978
  }, v.initMaterial = function() {
143957
- return B0(this, null, function* () {
143979
+ return U0(this, null, function* () {
143958
143980
  const r = this.loader, o = (() => {
143959
143981
  const V = new MeshBasicMaterial({
143960
143982
  name: "板块顶面",
@@ -143990,13 +144012,13 @@ const getLabelElement = (v) => {
143990
144012
  };
143991
144013
  const e = v.init.bind(v);
143992
144014
  v.init = function() {
143993
- return B0(this, null, function* () {
144015
+ return U0(this, null, function* () {
143994
144016
  yield e(), yield this.initCityOnMap(this.mapInfo.adcode);
143995
144017
  });
143996
144018
  };
143997
144019
  }, base = (v) => {
143998
144020
  if (v.initMaterialBg = function() {
143999
- return B0(this, null, function* () {
144021
+ return U0(this, null, function* () {
144000
144022
  const e = this.getRoomEnvMap();
144001
144023
  if (this.options.parentBg) {
144002
144024
  if (this.options.adcode !== 1e5) {
@@ -144080,11 +144102,11 @@ const getLabelElement = (v) => {
144080
144102
  return;
144081
144103
  }
144082
144104
  v.loaderAdd = function() {
144083
- return B0(this, null, function* () {
144105
+ return U0(this, null, function* () {
144084
144106
  this.loaderAddBg();
144085
144107
  });
144086
144108
  }, v.initMaterial = function() {
144087
- return B0(this, null, function* () {
144109
+ return U0(this, null, function* () {
144088
144110
  const e = (() => {
144089
144111
  const r = new MeshBasicMaterial({
144090
144112
  name: "板块顶面",
@@ -144126,7 +144148,7 @@ const getLabelElement = (v) => {
144126
144148
  return r === "district" && V === "province" && e ? "city" : r;
144127
144149
  } else if (continentsType.find((r) => r.adcode === v))
144128
144150
  return "continent";
144129
- }, Ln = class Ln extends Base {
144151
+ }, Cn = class Cn extends Base {
144130
144152
  constructor() {
144131
144153
  super(...arguments);
144132
144154
  C0(this, "leadObjs", objs);
@@ -144250,12 +144272,12 @@ const getLabelElement = (v) => {
144250
144272
  })), this.options.equirectangular && (this.options.projectionType = "equirectangular"), this.options.winkel3 && (this.options.projectionType = "winkel3"), this.options.adcode === 0 ? this.extendsOptions.winkel3 = () => this.options.winkel3 : (this.getAdcodeShowLevel(this.options.adcode) === "province" || this.getAdcodeShowLevel(this.options.adcode) === "country") && (this.extendsOptions.clickHandleDrillDown = () => this.options.clickHandleDrillDown, this.options.clickHandleDrillDown && (this.extendsOptions.mapDepth = () => Array.isArray(this.options.mapDepth) ? this.options.mapDepth : new Array(3).fill(this.options.mapDepth), this.extendsOptions.drillDownFirstLevelUseBgMats = () => this.options.drillDownFirstLevelUseBgMats, this.extendsOptions.drillDownSecondLevelMats = () => this.options.drillDownSecondLevelMats, this.extendsOptions.drillDownThirdLevelMats = () => this.options.drillDownThirdLevelMats, this.extendsOptions.drillDownPlateInCenter = () => this.options.drillDownPlateInCenter, this.extendsOptions.clickOusideBack = () => this.options.clickOusideBack, this.extendsOptions.handleBackKeepCamvasState = () => this.options.handleBackKeepCamvasState, this.extendsOptions.showOneLevel = () => this.options.showOneLevel, this.extendsOptions.showDistrict = () => this.options.showDistrict, this.options.parentBg && (this.extendsOptions.drillDownHideParent = () => this.options.drillDownHideParent)), this.extendsOptions.parentBg = () => this.options.parentBg, this.options.parentBg && (this.extendsOptions.parentBgDepth = () => this.options.parentBgDepth, this.options.adcode === 1e5 && (this.extendsOptions.worldPacificCentre = () => this.options.worldPacificCentre)), this.extendsOptions.continentsBg = () => this.options.continentsBg, this.options.continentsBg && (this.extendsOptions.continentsBgDepth = () => this.options.continentsBgDepth)), this.options.adcode === 0 ? world(this) : this.options.style === "map2Base" || this.options.style === "map2CityOnMap" ? base(this) : this.options.adcode === 1e5 ? china(this) : base$1(this);
144251
144273
  }
144252
144274
  handleSetting(r, o) {
144253
- return B0(this, null, function* () {
144254
- return yield _n(Ln.prototype, this, "handleSetting").call(this, r, o), r === "label" ? o === !1 ? (this.eraseLabels(), this.options.showLabel = !1) : (this.settings.labelLite = !1, yield this.settings.labelLite, this.options.showLabel = !0, yield this.drawLabels()) : r === "labelLite" ? o === !1 ? (this.eraseLabels(), this.options.showLabel = !1) : (this.settings.label = !1, yield this.settings.label, this.options.showLabel = "lite", yield this.drawLabels()) : r === "shadowMap" && (o === !1 ? this.shadowMapDisabled() : yield this.shadowMapEnabled()), o;
144275
+ return U0(this, null, function* () {
144276
+ return yield Zn(Cn.prototype, this, "handleSetting").call(this, r, o), r === "label" ? o === !1 ? (this.eraseLabels(), this.options.showLabel = !1) : (this.settings.labelLite = !1, yield this.settings.labelLite, this.options.showLabel = !0, yield this.drawLabels()) : r === "labelLite" ? o === !1 ? (this.eraseLabels(), this.options.showLabel = !1) : (this.settings.label = !1, yield this.settings.label, this.options.showLabel = "lite", yield this.drawLabels()) : r === "shadowMap" && (o === !1 ? this.shadowMapDisabled() : yield this.shadowMapEnabled()), o;
144255
144277
  });
144256
144278
  }
144257
144279
  init() {
144258
- return B0(this, null, function* () {
144280
+ return U0(this, null, function* () {
144259
144281
  const { adcode: r } = this.options;
144260
144282
  this.options.center && (this.pcenter = this.options.center), this.options.worldPacificCentre && r === 1e5 && (this.pcenter = [this.pcenter[0] - 160, this.pcenter[1]]), this.projection = f({
144261
144283
  center: this.pcenter,
@@ -144280,7 +144302,7 @@ const getLabelElement = (v) => {
144280
144302
  });
144281
144303
  }
144282
144304
  initCityVis(r, o = !1) {
144283
- return B0(this, null, function* () {
144305
+ return U0(this, null, function* () {
144284
144306
  var Le;
144285
144307
  if ((Le = this.options.fixCity) != null && Le[r] && (r = this.options.fixCity[r]), r === 71e4)
144286
144308
  return this.settings.mouseLeft = Xi.SCREEN_PAN, yield this.settings.mouseLeft, this.pencil.camera.userData.up = "0,0,1", null;
@@ -144310,7 +144332,7 @@ const getLabelElement = (v) => {
144310
144332
  });
144311
144333
  }
144312
144334
  initCityOnMap(r) {
144313
- return B0(this, null, function* () {
144335
+ return U0(this, null, function* () {
144314
144336
  const o = this.getAdcodeShowLevel(r);
144315
144337
  if (o === "province") {
144316
144338
  const V = yield this.initCityVis(r);
@@ -144341,7 +144363,7 @@ const getLabelElement = (v) => {
144341
144363
  });
144342
144364
  }
144343
144365
  initVisBg() {
144344
- return B0(this, null, function* () {
144366
+ return U0(this, null, function* () {
144345
144367
  let r = 1e3, o = 1e3;
144346
144368
  const V = new Vector3(0, 0, 0);
144347
144369
  if (this.options.parentBg) {
@@ -144437,7 +144459,7 @@ const getLabelElement = (v) => {
144437
144459
  });
144438
144460
  }
144439
144461
  initVis(r) {
144440
- return B0(this, null, function* () {
144462
+ return U0(this, null, function* () {
144441
144463
  var o;
144442
144464
  if (yield this.setAdcode({
144443
144465
  adcodes: [r],
@@ -144468,7 +144490,7 @@ const getLabelElement = (v) => {
144468
144490
  );
144469
144491
  }
144470
144492
  initMaterialBg() {
144471
- return B0(this, null, function* () {
144493
+ return U0(this, null, function* () {
144472
144494
  if (this.options.parentBg) {
144473
144495
  const r = (() => {
144474
144496
  const o = new MeshStandardMaterial({
@@ -144551,7 +144573,7 @@ const getLabelElement = (v) => {
144551
144573
  }
144552
144574
  }
144553
144575
  addAreaPlaneByProperty(r, o, V) {
144554
- return B0(this, null, function* () {
144576
+ return U0(this, null, function* () {
144555
144577
  if (!this.map) return;
144556
144578
  const fe = this.map.options.geojson.features.find(
144557
144579
  (Le) => Le.properties && Le.properties[r] === o
@@ -144610,8 +144632,8 @@ const getLabelElement = (v) => {
144610
144632
  });
144611
144633
  }
144612
144634
  showAction() {
144613
- return B0(this, null, function* () {
144614
- _n(Ln.prototype, this, "showAction").call(this), this.useSaveCamera(`map-${this.options.adcode}`);
144635
+ return U0(this, null, function* () {
144636
+ Zn(Cn.prototype, this, "showAction").call(this), this.useSaveCamera(`map-${this.options.adcode}`);
144615
144637
  const r = this.lead.group;
144616
144638
  if (this.mapHistory[0]) {
144617
144639
  const { stop: o, start: V } = sinusoidalInOut({
@@ -144628,7 +144650,7 @@ const getLabelElement = (v) => {
144628
144650
  });
144629
144651
  }
144630
144652
  hide() {
144631
- return B0(this, null, function* () {
144653
+ return U0(this, null, function* () {
144632
144654
  if (!this.showState) return;
144633
144655
  const r = this.lead.group;
144634
144656
  yield sinusoidalInOut({
@@ -144636,12 +144658,12 @@ const getLabelElement = (v) => {
144636
144658
  r.position.z = -this.mapHistory[0].depth * o;
144637
144659
  }
144638
144660
  }).start(), setTimeout(() => {
144639
- _n(Ln.prototype, this, "hide").call(this);
144661
+ Zn(Cn.prototype, this, "hide").call(this);
144640
144662
  });
144641
144663
  });
144642
144664
  }
144643
144665
  shadowMapEnabled() {
144644
- return B0(this, null, function* () {
144666
+ return U0(this, null, function* () {
144645
144667
  if (this.pencil.scene.userData.shadowMapEnabled) return;
144646
144668
  this.pencil.scene.userData.shadowMapEnabled = !0;
144647
144669
  const r = yield this.lead.draw("Light", {
@@ -144709,7 +144731,7 @@ const getLabelElement = (v) => {
144709
144731
  return o;
144710
144732
  }
144711
144733
  showMap(le) {
144712
- return B0(this, arguments, function* ({
144734
+ return U0(this, arguments, function* ({
144713
144735
  adcode: r,
144714
144736
  adcodes: o,
144715
144737
  duration: V = 1e3
@@ -144722,7 +144744,7 @@ const getLabelElement = (v) => {
144722
144744
  });
144723
144745
  }
144724
144746
  drawLabels() {
144725
- return B0(this, null, function* () {
144747
+ return U0(this, null, function* () {
144726
144748
  var V;
144727
144749
  const r = this.options.showLabel;
144728
144750
  if (!((V = this.mapArea) != null && V.length) || !r) return;
@@ -144734,7 +144756,7 @@ const getLabelElement = (v) => {
144734
144756
  },
144735
144757
  this.group
144736
144758
  ), o.object3d.name = "地图标签组", yield Promise.all(
144737
- this.mapArea.map((le) => B0(this, null, function* () {
144759
+ this.mapArea.map((le) => U0(this, null, function* () {
144738
144760
  let { name: fe, adcode: Le, centroid: Ce } = le.userData;
144739
144761
  const { DistrictID: Re, DistName: Pe, iso_a2: ze, center: Fe } = le.userData;
144740
144762
  if (Le = Le || ze || Re, Ce = Ce || Fe, fe = fe || Pe, !Ce)
@@ -144840,7 +144862,7 @@ const getLabelElement = (v) => {
144840
144862
  }) : !1;
144841
144863
  }
144842
144864
  getGeojson(r, o = !1) {
144843
- return B0(this, null, function* () {
144865
+ return U0(this, null, function* () {
144844
144866
  var V, le, fe, Le;
144845
144867
  return o ? this.options.extrudeLine ? (fe = this.options.extrudeLineGeojsonMap) != null && fe[r] ? { res: (Le = this.options.extrudeLineGeojsonMap) == null ? void 0 : Le[r] } : yield jsonFetch(
144846
144868
  `${this.options.assetsPrefix}/geojson/json-lite/${r}.json`
@@ -144852,7 +144874,7 @@ const getLabelElement = (v) => {
144852
144874
  });
144853
144875
  }
144854
144876
  handleDrillDown(Le) {
144855
- return B0(this, arguments, function* ({
144877
+ return U0(this, arguments, function* ({
144856
144878
  adcode: r,
144857
144879
  duration: o,
144858
144880
  handleLook: V,
@@ -144896,7 +144918,7 @@ const getLabelElement = (v) => {
144896
144918
  extrudelineBloom: fe
144897
144919
  });
144898
144920
  ke == null || ke.hide(), s0.position.setZ(jt);
144899
- const $t = s0.position.z, qt = () => B0(this, null, function* () {
144921
+ const $t = s0.position.z, qt = () => U0(this, null, function* () {
144900
144922
  yield sinusoidalInOut({
144901
144923
  onUpdate: (e0) => {
144902
144924
  Yt !== $t && (s0.position.z = $t + (Yt - $t) * e0);
@@ -144914,7 +144936,7 @@ const getLabelElement = (v) => {
144914
144936
  enableTransition: o !== 0,
144915
144937
  polarAngle: e0 == null ? void 0 : e0.polarAngle,
144916
144938
  azimuthAngle: e0 == null ? void 0 : e0.azimuthAngle,
144917
- handleStart: () => B0(this, null, function* () {
144939
+ handleStart: () => U0(this, null, function* () {
144918
144940
  s0.position.z = $t, yield qt();
144919
144941
  })
144920
144942
  });
@@ -144956,7 +144978,7 @@ const getLabelElement = (v) => {
144956
144978
  r === 0 ? (this.pencil.camera.near = 1, this.pencil.camera.far = 1e3, this.pencil.camera.updateProjectionMatrix()) : (o === "country" || o === "province") && this.pencil.camera.near !== V.camera.near * 10 ? (this.pencil.camera.near = V.camera.near * 10, this.pencil.camera.updateProjectionMatrix()) : (o === "city" || o === "district") && this.pencil.camera.near !== V.camera.near && (this.pencil.camera.near = V.camera.near, this.pencil.camera.updateProjectionMatrix());
144957
144979
  }
144958
144980
  fitTo(Re) {
144959
- return B0(this, arguments, function* (r, {
144981
+ return U0(this, arguments, function* (r, {
144960
144982
  polarAngle: o,
144961
144983
  azimuthAngle: V,
144962
144984
  z: le,
@@ -144997,7 +145019,7 @@ const getLabelElement = (v) => {
144997
145019
  });
144998
145020
  }
144999
145021
  drawPlaneMap(Ce) {
145000
- return B0(this, arguments, function* ({
145022
+ return U0(this, arguments, function* ({
145001
145023
  geojson: r,
145002
145024
  extrudeLineGeojson: o,
145003
145025
  bbox: V,
@@ -145053,7 +145075,7 @@ const getLabelElement = (v) => {
145053
145075
  });
145054
145076
  }
145055
145077
  handleBack() {
145056
- return B0(this, arguments, function* ({
145078
+ return U0(this, arguments, function* ({
145057
145079
  duration: r = 1e3,
145058
145080
  handleLookBack: o = !0,
145059
145081
  keepOne: V = !0
@@ -145084,7 +145106,7 @@ const getLabelElement = (v) => {
145084
145106
  });
145085
145107
  }
145086
145108
  handleLookBack(r) {
145087
- return B0(this, null, function* () {
145109
+ return U0(this, null, function* () {
145088
145110
  const { userControls: o, controls: V } = this.mapObj;
145089
145111
  yield this.pencil.controls.setLookAt(
145090
145112
  ...o ? o.lookAt : V.lookAt,
@@ -145104,7 +145126,7 @@ const getLabelElement = (v) => {
145104
145126
  return fe;
145105
145127
  }
145106
145128
  setAdcode(V) {
145107
- return B0(this, arguments, function* ({
145129
+ return U0(this, arguments, function* ({
145108
145130
  adcodes: r,
145109
145131
  duration: o
145110
145132
  }) {
@@ -145145,7 +145167,7 @@ const getLabelElement = (v) => {
145145
145167
  [ke, Gt, Vt, Zt, xt]
145146
145168
  );
145147
145169
  try {
145148
- for (var Re = Bn(Kt.entries()), Pe, ze, Fe; Pe = !(ze = yield Re.next()).done; Pe = !1) {
145170
+ for (var Re = Dn(Kt.entries()), Pe, ze, Fe; Pe = !(ze = yield Re.next()).done; Pe = !1) {
145149
145171
  const [Yt, jt] = ze.value;
145150
145172
  const n0 = Yt === Kt.length - 1 ? o : 0, a0 = Yt === Kt.length - 1;
145151
145173
  jt === -1 ? yield this.handleBack({
@@ -145190,8 +145212,269 @@ const getLabelElement = (v) => {
145190
145212
  }), this.parentBg.length = 0, (V = this.continentsBg) == null || V.dispose(), this.continentsBg = void 0, this.mapHistory.length = 0, super.dispose();
145191
145213
  }
145192
145214
  };
145193
- C0(Ln, "VisName", "map"), C0(Ln, "getAdcodeShowLevel", getAdcodeShowLevel), C0(Ln, "findAdcodeInfo", findAdcodeInfo), C0(Ln, "findNameInfo", findNameInfo);
145194
- let index = Ln;
145215
+ C0(Cn, "VisName", "map"), C0(Cn, "getAdcodeShowLevel", getAdcodeShowLevel), C0(Cn, "findAdcodeInfo", findAdcodeInfo), C0(Cn, "findNameInfo", findNameInfo);
145216
+ let Map$1 = Cn;
145217
+ class MapManager {
145218
+ constructor(e) {
145219
+ C0(this, "container");
145220
+ C0(this, "controlsContainer");
145221
+ C0(this, "assetsPrefix");
145222
+ C0(this, "fixConfig");
145223
+ C0(this, "raycasterPointsThreshold");
145224
+ // 缩放控制常量
145225
+ C0(this, "MAX_ZOOM_FACTOR", 0.3);
145226
+ // 最大缩放距离因子
145227
+ C0(this, "MIN_ZOOM_FACTOR", 4);
145228
+ // 最小缩放距离因子
145229
+ // 地图实例管理
145230
+ C0(this, "mapInstances", {});
145231
+ C0(this, "mapDistances", {});
145232
+ C0(this, "mapConfigs", {});
145233
+ C0(this, "currentMap", null);
145234
+ C0(this, "currentZoom", 1);
145235
+ // 分组管理
145236
+ C0(this, "groups", {});
145237
+ // 事件处理器
145238
+ C0(this, "eventHandlers", {});
145239
+ // 定时器管理
145240
+ C0(this, "areaCloseTimer", null);
145241
+ this.container = e.container, this.controlsContainer = e.controlsContainer || e.container, this.assetsPrefix = e.assetsPrefix, this.fixConfig = e.fixConfig, this.raycasterPointsThreshold = e.raycasterPointsThreshold || 5e-3;
145242
+ }
145243
+ /**
145244
+ * 设置事件处理器
145245
+ */
145246
+ setEventHandlers(e) {
145247
+ this.eventHandlers = gi(gi({}, this.eventHandlers), e);
145248
+ }
145249
+ /**
145250
+ * 触发事件
145251
+ */
145252
+ emit(e, ...r) {
145253
+ const o = this.eventHandlers[e];
145254
+ o && typeof o == "function" && o(...r);
145255
+ }
145256
+ /**
145257
+ * 获取当前地图实例
145258
+ */
145259
+ getCurrentMap() {
145260
+ return this.currentMap;
145261
+ }
145262
+ /**
145263
+ * 获取当前缩放级别
145264
+ */
145265
+ getCurrentZoom() {
145266
+ return this.currentZoom;
145267
+ }
145268
+ /**
145269
+ * 初始化地图
145270
+ */
145271
+ initMap(e, r = !1) {
145272
+ return U0(this, null, function* () {
145273
+ const o = e.at(-1) || e.at(-2);
145274
+ return o ? this.createMapInstance(o, r) : null;
145275
+ });
145276
+ }
145277
+ /**
145278
+ * 创建地图实例
145279
+ */
145280
+ createMapInstance(e, r = !1) {
145281
+ return U0(this, null, function* () {
145282
+ var Pe, ze;
145283
+ const o = Object.values(this.mapInstances)[0], V = (Pe = Map$1.getAdcodeShowLevel(e)) != null ? Pe : "country", le = Map$1.findAdcodeInfo(e), fe = o == null ? void 0 : o.pencil, Le = this.mapInstances[V];
145284
+ if (Le)
145285
+ if (Le.pencil.controls.maxDistance = 1 / 0, Le.pencil.controls.minDistance = 0, Le.options.adcode === e && !r && !Le.options.fixedAdcode) {
145286
+ Le.setSceneActive(), this.currentMap = Le, Le.pencil.controls.maxDistance = this.mapDistances[V] / this.MAX_ZOOM_FACTOR, Le.pencil.controls.minDistance = this.mapDistances[V] / this.MIN_ZOOM_FACTOR;
145287
+ const Fe = Le.pencil.controls.distance, ke = Math.round(this.mapDistances[V] / Fe * 10) / 10;
145288
+ return this.currentZoom !== ke && (this.currentZoom = ke, this.emit("zoomChange", ke)), Le;
145289
+ } else
145290
+ Le.options.pencil = fe, Le.dispose(), delete this.mapInstances[V];
145291
+ const Ce = new Map$1({
145292
+ container: this.container,
145293
+ controlsContainer: this.controlsContainer,
145294
+ assetsPrefix: this.assetsPrefix,
145295
+ pencil: fe
145296
+ });
145297
+ let Re = 0;
145298
+ return yield Ce.fromJSON((ze = this.mapConfigs[V]) != null ? ze : `/${V}.gz`, {
145299
+ preprocessor: (Fe) => U0(this, null, function* () {
145300
+ if (Re = Fe.h.u[0].visOptions.adcode, V === "province" || V === "city" || V === "district") {
145301
+ const ke = yield getMapConfig(
145302
+ e,
145303
+ this.assetsPrefix,
145304
+ Fe.h.u[0].visOptions,
145305
+ Fe.h.i
145306
+ );
145307
+ Fe.h.u[0].visOptions = ke, le != null && le.c.length && (Fe.h.u[0].visOptions.showBuilding = !1);
145308
+ }
145309
+ return Fe;
145310
+ }),
145311
+ useCache: !0
145312
+ }), Ce.pencil.camera.near = 0.01, Ce.pencil.camera.updateProjectionMatrix(), Ce.pencil.raycaster.params.Points.threshold = this.raycasterPointsThreshold, Ce.pencil.controls.addEventListener("update", () => {
145313
+ const Fe = Ce.pencil.controls.distance, ke = Math.round(this.mapDistances[V] / Fe * 10) / 10;
145314
+ this.currentZoom !== ke && (this.currentZoom = ke, this.emit("zoomChange", ke));
145315
+ }), V !== "country" && (Ce.options.mapPadding = [220, 300, 70, 0], Ce.options.polarAngle = -Math.PI, yield Ce.fitTo(Ce.map, { enableTransition: !1 }), yield Ce.fitTo(Ce.map, { enableTransition: !1 })), this.applyFixConfig(Ce, V, Re, e), le != null && le.c.length && !r && this.bindAreaEvents(Ce), this.mapInstances[V] = Ce, Ce.setSceneActive(), this.currentMap = Ce, this.currentZoom = 1, this.emit("zoomChange", 1), this.mapDistances[V] = Ce.pencil.controls.distance, Ce.pencil.controls.maxDistance = Ce.pencil.controls.distance / this.MAX_ZOOM_FACTOR, Ce.pencil.controls.minDistance = Ce.pencil.controls.distance / this.MIN_ZOOM_FACTOR, Ce.options.fixedAdcode = r, Ce;
145316
+ });
145317
+ }
145318
+ /**
145319
+ * 应用地图修复配置
145320
+ */
145321
+ applyFixConfig(e, r, o, V) {
145322
+ if (!this.fixConfig) return;
145323
+ const le = this.fixConfig[`level:${r}`];
145324
+ if (!le) return;
145325
+ const fe = e.findAdcodeInfo(o), Le = e.findAdcodeInfo(V), Ce = e.getReferenceScale(fe.b, Le.b);
145326
+ [...le.s].forEach((Re) => {
145327
+ const Pe = e.baseObjectByUuid(Re);
145328
+ if (Pe) {
145329
+ Pe.scale.multiplyScalar(Ce);
145330
+ const { center: ze } = e.map.getSize();
145331
+ Pe.position.x = ze.x, Pe.position.y = ze.y;
145332
+ }
145333
+ }), [...le.z].forEach((Re) => {
145334
+ const Pe = e.baseObjectByUuid(Re);
145335
+ Pe && (Pe.position.z *= Ce);
145336
+ });
145337
+ }
145338
+ /**
145339
+ * 绑定区域交互事件
145340
+ */
145341
+ bindAreaEvents(e) {
145342
+ e.mapArea.forEach((r) => {
145343
+ r.onPointerEnter(() => {
145344
+ this.areaCloseTimer && (clearTimeout(this.areaCloseTimer), this.areaCloseTimer = null), r.useMListByName("顶面高亮", 0);
145345
+ const o = r.userData.centroid || r.userData.center;
145346
+ if (!o) return;
145347
+ const V = e.getLocationPosition([...o]), le = e.getScreenPosition(...V);
145348
+ this.emit("areaHover", r.userData.name, {
145349
+ x: le.x,
145350
+ y: le.y
145351
+ });
145352
+ }), r.onPointerLeave(() => {
145353
+ r.useMListByName("顶面", 0), this.areaCloseTimer = setTimeout(() => {
145354
+ this.emit("areaLeave");
145355
+ }, 200);
145356
+ }), r.onClick(() => {
145357
+ r.useMListByName("顶面", 0), this.emit("areaClick", r.userData.name, r.userData.adcode);
145358
+ });
145359
+ });
145360
+ }
145361
+ /**
145362
+ * 设置缩放级别
145363
+ */
145364
+ setZoom(e) {
145365
+ var le;
145366
+ if (!this.currentMap || this.currentZoom === e) return;
145367
+ const r = (le = Map$1.getAdcodeShowLevel(this.currentMap.options.adcode)) != null ? le : "country", o = this.mapDistances[r];
145368
+ if (!o) return;
145369
+ const V = o / e;
145370
+ this.currentZoom = e, this.currentMap.pencil.controls.distance = V;
145371
+ }
145372
+ /**
145373
+ * 创建分组
145374
+ * @param groupId 分组ID,用于后续管理
145375
+ * @returns 分组实例
145376
+ */
145377
+ createGroup(e) {
145378
+ return U0(this, null, function* () {
145379
+ if (!this.currentMap) return null;
145380
+ e in this.groups && this.clearGroup(e);
145381
+ const r = yield this.currentMap.addGroup();
145382
+ return this.groups[e] = r, r;
145383
+ });
145384
+ }
145385
+ /**
145386
+ * 获取分组
145387
+ */
145388
+ getGroup(e) {
145389
+ return this.groups[e];
145390
+ }
145391
+ /**
145392
+ * 清除指定分组
145393
+ */
145394
+ clearGroup(e) {
145395
+ const r = this.groups[e];
145396
+ r && (r.erase(), delete this.groups[e]);
145397
+ }
145398
+ /**
145399
+ * 清除所有分组
145400
+ */
145401
+ clearAllGroups() {
145402
+ Object.values(this.groups).forEach((e) => {
145403
+ e.erase();
145404
+ }), this.groups = {};
145405
+ }
145406
+ /**
145407
+ * 清除区域关闭定时器(供 PortalModal 调用)
145408
+ */
145409
+ clearAreaCloseTimer() {
145410
+ this.areaCloseTimer && (clearTimeout(this.areaCloseTimer), this.areaCloseTimer = null);
145411
+ }
145412
+ /**
145413
+ * 销毁所有地图实例
145414
+ */
145415
+ dispose() {
145416
+ this.areaCloseTimer && (clearTimeout(this.areaCloseTimer), this.areaCloseTimer = null), this.clearAllGroups(), Object.values(this.mapInstances).forEach((e) => {
145417
+ e.dispose();
145418
+ }), this.mapInstances = {}, this.currentMap = null, Editor.clearUrlCache();
145419
+ }
145420
+ }
145421
+ C0(MapManager, "findNameInfo", Map$1.findNameInfo), C0(MapManager, "getAdcodeShowLevel", Map$1.getAdcodeShowLevel), C0(MapManager, "findAdcodeInfo", Map$1.findAdcodeInfo);
145422
+ const _inverseMatrix = /* @__PURE__ */ new Matrix4(), _ray = /* @__PURE__ */ new Ray(), _sphere = /* @__PURE__ */ new Sphere$1(), _position$2 = /* @__PURE__ */ new Vector3();
145423
+ function proposedRaycast(v, e) {
145424
+ const r = this.geometry, o = this.matrixWorld, V = v.params.Points.threshold, le = r.drawRange;
145425
+ r.boundingSphere === null && r.computeBoundingSphere(), _sphere.copy(r.boundingSphere), _sphere.applyMatrix4(o), _sphere.radius += V, _inverseMatrix.copy(o).invert(), _ray.copy(v.ray).applyMatrix4(_inverseMatrix);
145426
+ const fe = V / ((this.scale.x + this.scale.y + this.scale.z) / 3), Le = r.index, Re = r.attributes.position;
145427
+ if (Le !== null) {
145428
+ const Pe = Math.max(0, le.start), ze = Math.min(Le.count, le.start + le.count);
145429
+ for (let Fe = Pe, ke = ze; Fe < ke; Fe++) {
145430
+ const Gt = Le.getX(Fe);
145431
+ _position$2.fromBufferAttribute(Re, Gt), testPoint(
145432
+ _position$2,
145433
+ Gt,
145434
+ fe,
145435
+ o,
145436
+ v,
145437
+ e,
145438
+ this
145439
+ );
145440
+ }
145441
+ } else {
145442
+ const Pe = Math.max(0, le.start), ze = Math.min(
145443
+ Re.count,
145444
+ le.start + le.count
145445
+ );
145446
+ for (let Fe = Pe, ke = ze; Fe < ke; Fe++)
145447
+ _position$2.fromBufferAttribute(Re, Fe), testPoint(
145448
+ _position$2,
145449
+ Fe,
145450
+ fe,
145451
+ o,
145452
+ v,
145453
+ e,
145454
+ this
145455
+ );
145456
+ }
145457
+ }
145458
+ function testPoint(v, e, r, o, V, le, fe) {
145459
+ const Le = new Vector3();
145460
+ _ray.closestPointToPoint(v, Le), Le.applyMatrix4(o);
145461
+ const Ce = V.ray.origin.distanceTo(v), Re = Le.distanceTo(v), Pe = Math.asin(
145462
+ Re / Ce
145463
+ );
145464
+ if (Pe < r) {
145465
+ if (Ce < V.near || Ce > V.far)
145466
+ return;
145467
+ le.push({
145468
+ distance: Ce,
145469
+ distanceToRay: Re,
145470
+ angleToRay: Pe,
145471
+ point: Le,
145472
+ index: e,
145473
+ face: null,
145474
+ object: fe
145475
+ });
145476
+ }
145477
+ }
145195
145478
  const access = {
145196
145479
  set token(v) {
145197
145480
  accessToken.token = v;
@@ -145200,8 +145483,9 @@ const access = {
145200
145483
  export {
145201
145484
  Base,
145202
145485
  City$1 as City,
145203
- index$1 as Earth,
145204
- index as Map,
145486
+ index as Earth,
145487
+ Map$1 as Map,
145488
+ MapManager,
145205
145489
  THREE,
145206
145490
  tween_esm as TWEEN,
145207
145491
  VERSION,
@@ -145209,5 +145493,6 @@ export {
145209
145493
  animation as animationUtils,
145210
145494
  getCityConfig,
145211
145495
  getMapConfig,
145496
+ proposedRaycast,
145212
145497
  removeCameraHistory
145213
145498
  };