vis-core 0.30.0-beta.26 → 0.30.0-beta.28

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2,7 +2,7 @@
2
2
  var Jn = Object.defineProperty, jn = Object.defineProperties;
3
3
  var Qn = Object.getOwnPropertyDescriptors;
4
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  var Yn = Object.getOwnPropertySymbols, $n = Object.getPrototypeOf, qn = Object.prototype.hasOwnProperty, e1 = Object.prototype.propertyIsEnumerable, t1 = Reflect.get;
5
- var Pn = (v, e) => (e = Symbol[v]) ? e : Symbol.for("Symbol." + v), i1 = (v) => {
5
+ var Wn = (v, e) => (e = Symbol[v]) ? e : Symbol.for("Symbol." + v), i1 = (v) => {
6
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  throw TypeError(v);
7
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  }, Gn = Math.pow, Hn = (v, e, r) => e in v ? Jn(v, e, { enumerable: !0, configurable: !0, writable: !0, value: r }) : v[e] = r, gi = (v, e) => {
8
8
  for (var r in e || (e = {}))
@@ -12,7 +12,7 @@ var Pn = (v, e) => (e = Symbol[v]) ? e : Symbol.for("Symbol." + v), i1 = (v) =>
12
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  e1.call(e, r) && Hn(v, r, e[r]);
13
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  return v;
14
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  }, qi = (v, e) => jn(v, Qn(e));
15
- var T0 = (v, e, r) => Hn(v, typeof e != "symbol" ? e + "" : e, r);
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+ var C0 = (v, e, r) => Hn(v, typeof e != "symbol" ? e + "" : e, r);
16
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  var _n = (v, e, r) => t1($n(v), r, e);
17
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  var B0 = (v, e, r) => new Promise((o, V) => {
18
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  var le = (Ce) => {
@@ -33,8 +33,8 @@ var B0 = (v, e, r) => new Promise((o, V) => {
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  this[0] = v, this[1] = e;
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  };
35
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  var Un = (v) => {
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- var e = v[Pn("asyncIterator")], r = !1, o, V = {};
37
- return e == null ? (e = v[Pn("iterator")](), o = (le) => V[le] = (fe) => e[le](fe)) : (e = e.call(v), o = (le) => V[le] = (fe) => {
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+ var e = v[Wn("asyncIterator")], r = !1, o, V = {};
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+ return e == null ? (e = v[Wn("iterator")](), o = (le) => V[le] = (fe) => e[le](fe)) : (e = e.call(v), o = (le) => V[le] = (fe) => {
38
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  if (r) {
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  if (r = !1, le === "throw") throw fe;
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  return fe;
@@ -46,10 +46,10 @@ var Un = (v) => {
46
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  Ce instanceof Object || i1("Object expected"), Le(Ce);
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  }), 1)
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  };
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- }), V[Pn("iterator")] = () => V, o("next"), "throw" in e ? o("throw") : V.throw = (le) => {
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+ }), V[Wn("iterator")] = () => V, o("next"), "throw" in e ? o("throw") : V.throw = (le) => {
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  throw le;
51
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  }, "return" in e && o("return"), V;
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- }, Bn = (v, e, r) => (e = v[Pn("asyncIterator")]) ? e.call(v) : (v = v[Pn("iterator")](), e = {}, r = (o, V) => (V = v[o]) && (e[o] = (le) => new Promise((fe, Le, Ce) => (le = V.call(v, le), Ce = le.done, Promise.resolve(le.value).then((Re) => fe({ value: Re, done: Ce }), Le)))), r("next"), r("return"), e);
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+ }, Bn = (v, e, r) => (e = v[Wn("asyncIterator")]) ? e.call(v) : (v = v[Wn("iterator")](), e = {}, r = (o, V) => (V = v[o]) && (e[o] = (le) => new Promise((fe, Le, Ce) => (le = V.call(v, le), Ce = le.done, Promise.resolve(le.value).then((Re) => fe({ value: Re, done: Ce }), Le)))), r("next"), r("return"), e);
53
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  import { KEYUTIL, KJUR, b64tohex } from "jsrsasign";
54
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  import CryptoJS from "crypto-js";
55
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  import { generateUUID as generateUUID$1, makePromiseCreator, WorkerPool } from "esus-lite";
@@ -63,7 +63,7 @@ import { continentsCountriesIso2 } from "geojson-cn";
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  Array.prototype.at || (Array.prototype.at = function(v) {
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  return v < 0 && (v = this.length + v), this[v];
65
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  });
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- const version = "0.30.0-beta.25", publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRzl3MEJBUUVGQUFPQ0FROEFNSUlCQ2dLQ0FRRUEyTG1aVVQzVG9LZEVRRUdrdUU1QQo3dnlYTzRMM1Z6NDA5RFF2a2xzRHZ2SytNM2M2OGl4ZEVhZDZFcnZGS2FKQ1QrNTZNdU1XSXhUTnlDZDVQSkFGCjVYdzI4cW1iVkVCR3FGdXVIZTltSm5GUmRXN1NpK1Z1cTZvRWxwQkRkeEFIQ0dsWVVpU1R3WmhBbjJaVXJLSUYKd1J2c1k1bi9uWWNhZnl5QW9tRjhmNVRsTkpwS1JtbDU3WlRSWjBMdzdQRDFSeHFIbmJ0YWFETkpiSDV5eFd6cQpaVTBwQWhxMFNkNHdlOW1DUTJWWXc5czhtUERLbW4rU083eGovSUsrR1ZEaEJNOUpaZ3VIcGFZUGt3bWd5UkdwCkx6V0tHMkZULzJRalZUT1dRT09mRFVtVitDSVlsN1hVVlh1Q0toYWFNQ0ZVa1JQOHg4aEZucmNFeklHQ1JpM3IKK3dJREFRQUIKLS0tLS1FTkQgUFVCTElDIEtFWS0tLS0t", accessToken = {
66
+ const version = "0.30.0-beta.28", publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRzl3MEJBUUVGQUFPQ0FROEFNSUlCQ2dLQ0FRRUEyTG1aVVQzVG9LZEVRRUdrdUU1QQo3dnlYTzRMM1Z6NDA5RFF2a2xzRHZ2SytNM2M2OGl4ZEVhZDZFcnZGS2FKQ1QrNTZNdU1XSXhUTnlDZDVQSkFGCjVYdzI4cW1iVkVCR3FGdXVIZTltSm5GUmRXN1NpK1Z1cTZvRWxwQkRkeEFIQ0dsWVVpU1R3WmhBbjJaVXJLSUYKd1J2c1k1bi9uWWNhZnl5QW9tRjhmNVRsTkpwS1JtbDU3WlRSWjBMdzdQRDFSeHFIbmJ0YWFETkpiSDV5eFd6cQpaVTBwQWhxMFNkNHdlOW1DUTJWWXc5czhtUERLbW4rU083eGovSUsrR1ZEaEJNOUpaZ3VIcGFZUGt3bWd5UkdwCkx6V0tHMkZULzJRalZUT1dRT09mRFVtVitDSVlsN1hVVlh1Q0toYWFNQ0ZVa1JQOHg4aEZucmNFeklHQ1JpM3IKK3dJREFRQUIKLS0tLS1FTkQgUFVCTElDIEtFWS0tLS0t", accessToken = {
67
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  token: void 0,
68
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  getInfo() {
69
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  if (!this.token)
@@ -14634,15 +14634,15 @@ class ExtrudeGeometry extends BufferGeometry {
14634
14634
  let Li, d0, K0;
14635
14635
  const E0 = A0.x - bi.x, U0 = A0.y - bi.y, I0 = $0.x - A0.x, c0 = $0.y - A0.y, r0 = E0 * E0 + U0 * U0, M0 = E0 * c0 - U0 * I0;
14636
14636
  if (Math.abs(M0) > Number.EPSILON) {
14637
- const C0 = Math.sqrt(r0), k0 = Math.sqrt(I0 * I0 + c0 * c0), w0 = bi.x - U0 / C0, Wi = bi.y + E0 / C0, Ti = $0.x - c0 / k0, Pi = $0.y + I0 / k0, Oi = ((Ti - w0) * c0 - (Pi - Wi) * I0) / (E0 * c0 - U0 * I0);
14638
- Li = w0 + E0 * Oi - A0.x, d0 = Wi + U0 * Oi - A0.y;
14637
+ const T0 = Math.sqrt(r0), k0 = Math.sqrt(I0 * I0 + c0 * c0), w0 = bi.x - U0 / T0, Pi = bi.y + E0 / T0, Ci = $0.x - c0 / k0, Wi = $0.y + I0 / k0, Oi = ((Ci - w0) * c0 - (Wi - Pi) * I0) / (E0 * c0 - U0 * I0);
14638
+ Li = w0 + E0 * Oi - A0.x, d0 = Pi + U0 * Oi - A0.y;
14639
14639
  const Gi = Li * Li + d0 * d0;
14640
14640
  if (Gi <= 2)
14641
14641
  return new Vector2(Li, d0);
14642
14642
  K0 = Math.sqrt(Gi / 2);
14643
14643
  } else {
14644
- let C0 = !1;
14645
- E0 > Number.EPSILON ? I0 > Number.EPSILON && (C0 = !0) : E0 < -Number.EPSILON ? I0 < -Number.EPSILON && (C0 = !0) : Math.sign(U0) === Math.sign(c0) && (C0 = !0), C0 ? (Li = -U0, d0 = E0, K0 = Math.sqrt(r0)) : (Li = E0, d0 = U0, K0 = Math.sqrt(r0 / 2));
14644
+ let T0 = !1;
14645
+ E0 > Number.EPSILON ? I0 > Number.EPSILON && (T0 = !0) : E0 < -Number.EPSILON ? I0 < -Number.EPSILON && (T0 = !0) : Math.sign(U0) === Math.sign(c0) && (T0 = !0), T0 ? (Li = -U0, d0 = E0, K0 = Math.sqrt(r0)) : (Li = E0, d0 = U0, K0 = Math.sqrt(r0 / 2));
14646
14646
  }
14647
14647
  return new Vector2(Li / K0, d0 / K0);
14648
14648
  }
@@ -14674,8 +14674,8 @@ class ExtrudeGeometry extends BufferGeometry {
14674
14674
  m0 = b0[E0];
14675
14675
  const c0 = [];
14676
14676
  for (let r0 = 0, M0 = I0.length; r0 < M0; r0++) {
14677
- const C0 = $t(I0[r0], m0[r0], K0);
14678
- Vi(C0.x, C0.y, -d0), Li === 0 && c0.push(C0);
14677
+ const T0 = $t(I0[r0], m0[r0], K0);
14678
+ Vi(T0.x, T0.y, -d0), Li === 0 && c0.push(T0);
14679
14679
  }
14680
14680
  Li === 0 && bi.push(c0);
14681
14681
  }
@@ -14750,8 +14750,8 @@ class ExtrudeGeometry extends BufferGeometry {
14750
14750
  let d0 = $0 - 1;
14751
14751
  d0 < 0 && (d0 = A0.length - 1);
14752
14752
  for (let K0 = 0, E0 = Pe + wt * 2; K0 < E0; K0++) {
14753
- const U0 = qt * K0, I0 = qt * (K0 + 1), c0 = bi + Li + U0, r0 = bi + d0 + U0, M0 = bi + d0 + I0, C0 = bi + Li + I0;
14754
- Hi(c0, r0, M0, C0);
14753
+ const U0 = qt * K0, I0 = qt * (K0 + 1), c0 = bi + Li + U0, r0 = bi + d0 + U0, M0 = bi + d0 + I0, T0 = bi + Li + I0;
14754
+ Hi(c0, r0, M0, T0);
14755
14755
  }
14756
14756
  }
14757
14757
  }
@@ -29630,7 +29630,7 @@ function WebGLPrograms(v, e, r, o, V, le, fe) {
29630
29630
  Q0 = cn.vertexShader, Si = cn.fragmentShader;
29631
29631
  } else
29632
29632
  Q0 = Kt.vertexShader, Si = Kt.fragmentShader, Ce.update(Kt), Ni = Ce.getVertexShaderID(Kt), G0 = Ce.getFragmentShaderID(Kt);
29633
- const R0 = v.getRenderTarget(), O0 = v.state.buffers.depth.getReversed(), Vi = a0.isInstancedMesh === !0, vi = a0.isBatchedMesh === !0, Hi = !!Kt.map, Yi = !!Kt.matcap, j0 = !!qt, A0 = !!Kt.aoMap, bi = !!Kt.lightMap, $0 = !!Kt.bumpMap, Li = !!Kt.normalMap, d0 = !!Kt.displacementMap, K0 = !!Kt.emissiveMap, E0 = !!Kt.metalnessMap, U0 = !!Kt.roughnessMap, I0 = Kt.anisotropy > 0, c0 = Kt.clearcoat > 0, r0 = Kt.dispersion > 0, M0 = Kt.iridescence > 0, C0 = Kt.sheen > 0, k0 = Kt.transmission > 0, w0 = I0 && !!Kt.anisotropyMap, Wi = c0 && !!Kt.clearcoatMap, Ti = c0 && !!Kt.clearcoatNormalMap, Pi = c0 && !!Kt.clearcoatRoughnessMap, Oi = M0 && !!Kt.iridescenceMap, Gi = M0 && !!Kt.iridescenceThicknessMap, Zi = C0 && !!Kt.sheenColorMap, zi = C0 && !!Kt.sheenRoughnessMap, Ui = !!Kt.specularMap, Ci = !!Kt.specularColorMap, Bi = !!Kt.specularIntensityMap, L0 = k0 && !!Kt.transmissionMap, Ii = k0 && !!Kt.thicknessMap, V0 = !!Kt.gradientMap, Ai = !!Kt.alphaMap, Ri = Kt.alphaTest > 0, xi = !!Kt.alphaHash, Ei = !!Kt.extensions;
29633
+ const R0 = v.getRenderTarget(), O0 = v.state.buffers.depth.getReversed(), Vi = a0.isInstancedMesh === !0, vi = a0.isBatchedMesh === !0, Hi = !!Kt.map, Yi = !!Kt.matcap, j0 = !!qt, A0 = !!Kt.aoMap, bi = !!Kt.lightMap, $0 = !!Kt.bumpMap, Li = !!Kt.normalMap, d0 = !!Kt.displacementMap, K0 = !!Kt.emissiveMap, E0 = !!Kt.metalnessMap, U0 = !!Kt.roughnessMap, I0 = Kt.anisotropy > 0, c0 = Kt.clearcoat > 0, r0 = Kt.dispersion > 0, M0 = Kt.iridescence > 0, T0 = Kt.sheen > 0, k0 = Kt.transmission > 0, w0 = I0 && !!Kt.anisotropyMap, Pi = c0 && !!Kt.clearcoatMap, Ci = c0 && !!Kt.clearcoatNormalMap, Wi = c0 && !!Kt.clearcoatRoughnessMap, Oi = M0 && !!Kt.iridescenceMap, Gi = M0 && !!Kt.iridescenceThicknessMap, Zi = T0 && !!Kt.sheenColorMap, zi = T0 && !!Kt.sheenRoughnessMap, Ui = !!Kt.specularMap, Ti = !!Kt.specularColorMap, Bi = !!Kt.specularIntensityMap, L0 = k0 && !!Kt.transmissionMap, Ii = k0 && !!Kt.thicknessMap, V0 = !!Kt.gradientMap, Ai = !!Kt.alphaMap, Ri = Kt.alphaTest > 0, xi = !!Kt.alphaHash, Ei = !!Kt.extensions;
29634
29634
  let nn = NoToneMapping;
29635
29635
  Kt.toneMapped && (R0 === null || R0.isXRRenderTarget === !0) && (nn = v.toneMapping);
29636
29636
  const hn = {
@@ -29670,18 +29670,18 @@ function WebGLPrograms(v, e, r, o, V, le, fe) {
29670
29670
  anisotropy: I0,
29671
29671
  anisotropyMap: w0,
29672
29672
  clearcoat: c0,
29673
- clearcoatMap: Wi,
29674
- clearcoatNormalMap: Ti,
29675
- clearcoatRoughnessMap: Pi,
29673
+ clearcoatMap: Pi,
29674
+ clearcoatNormalMap: Ci,
29675
+ clearcoatRoughnessMap: Wi,
29676
29676
  dispersion: r0,
29677
29677
  iridescence: M0,
29678
29678
  iridescenceMap: Oi,
29679
29679
  iridescenceThicknessMap: Gi,
29680
- sheen: C0,
29680
+ sheen: T0,
29681
29681
  sheenColorMap: Zi,
29682
29682
  sheenRoughnessMap: zi,
29683
29683
  specularMap: Ui,
29684
- specularColorMap: Ci,
29684
+ specularColorMap: Ti,
29685
29685
  specularIntensityMap: Bi,
29686
29686
  transmission: k0,
29687
29687
  transmissionMap: L0,
@@ -29703,15 +29703,15 @@ function WebGLPrograms(v, e, r, o, V, le, fe) {
29703
29703
  metalnessMapUv: E0 && Vt(Kt.metalnessMap.channel),
29704
29704
  roughnessMapUv: U0 && Vt(Kt.roughnessMap.channel),
29705
29705
  anisotropyMapUv: w0 && Vt(Kt.anisotropyMap.channel),
29706
- clearcoatMapUv: Wi && Vt(Kt.clearcoatMap.channel),
29707
- clearcoatNormalMapUv: Ti && Vt(Kt.clearcoatNormalMap.channel),
29708
- clearcoatRoughnessMapUv: Pi && Vt(Kt.clearcoatRoughnessMap.channel),
29706
+ clearcoatMapUv: Pi && Vt(Kt.clearcoatMap.channel),
29707
+ clearcoatNormalMapUv: Ci && Vt(Kt.clearcoatNormalMap.channel),
29708
+ clearcoatRoughnessMapUv: Wi && Vt(Kt.clearcoatRoughnessMap.channel),
29709
29709
  iridescenceMapUv: Oi && Vt(Kt.iridescenceMap.channel),
29710
29710
  iridescenceThicknessMapUv: Gi && Vt(Kt.iridescenceThicknessMap.channel),
29711
29711
  sheenColorMapUv: Zi && Vt(Kt.sheenColorMap.channel),
29712
29712
  sheenRoughnessMapUv: zi && Vt(Kt.sheenRoughnessMap.channel),
29713
29713
  specularMapUv: Ui && Vt(Kt.specularMap.channel),
29714
- specularColorMapUv: Ci && Vt(Kt.specularColorMap.channel),
29714
+ specularColorMapUv: Ti && Vt(Kt.specularColorMap.channel),
29715
29715
  specularIntensityMapUv: Bi && Vt(Kt.specularIntensityMap.channel),
29716
29716
  transmissionMapUv: L0 && Vt(Kt.transmissionMap.channel),
29717
29717
  thicknessMapUv: Ii && Vt(Kt.thicknessMap.channel),
@@ -30648,7 +30648,7 @@ function WebGLState(v, e) {
30648
30648
  error$1("WebGLState:", L0);
30649
30649
  }
30650
30650
  }
30651
- function C0() {
30651
+ function T0() {
30652
30652
  try {
30653
30653
  v.texSubImage2D(...arguments);
30654
30654
  } catch (L0) {
@@ -30669,21 +30669,21 @@ function WebGLState(v, e) {
30669
30669
  error$1("WebGLState:", L0);
30670
30670
  }
30671
30671
  }
30672
- function Wi() {
30672
+ function Pi() {
30673
30673
  try {
30674
30674
  v.compressedTexSubImage3D(...arguments);
30675
30675
  } catch (L0) {
30676
30676
  error$1("WebGLState:", L0);
30677
30677
  }
30678
30678
  }
30679
- function Ti() {
30679
+ function Ci() {
30680
30680
  try {
30681
30681
  v.texStorage2D(...arguments);
30682
30682
  } catch (L0) {
30683
30683
  error$1("WebGLState:", L0);
30684
30684
  }
30685
30685
  }
30686
- function Pi() {
30686
+ function Wi() {
30687
30687
  try {
30688
30688
  v.texStorage3D(...arguments);
30689
30689
  } catch (L0) {
@@ -30716,7 +30716,7 @@ function WebGLState(v, e) {
30716
30716
  let Ai = V0.get(L0);
30717
30717
  Ai === void 0 && (Ai = v.getUniformBlockIndex(Ii, L0.name), V0.set(L0, Ai));
30718
30718
  }
30719
- function Ci(L0, Ii) {
30719
+ function Ti(L0, Ii) {
30720
30720
  const Ai = Re.get(Ii).get(L0);
30721
30721
  Ce.get(Ii) !== Ai && (v.uniformBlockBinding(Ii, Ai, L0.__bindingPointIndex), Ce.set(Ii, Ai));
30722
30722
  }
@@ -30749,13 +30749,13 @@ function WebGLState(v, e) {
30749
30749
  texImage2D: Oi,
30750
30750
  texImage3D: Gi,
30751
30751
  updateUBOMapping: Ui,
30752
- uniformBlockBinding: Ci,
30753
- texStorage2D: Ti,
30754
- texStorage3D: Pi,
30755
- texSubImage2D: C0,
30752
+ uniformBlockBinding: Ti,
30753
+ texStorage2D: Ci,
30754
+ texStorage3D: Wi,
30755
+ texSubImage2D: T0,
30756
30756
  texSubImage3D: k0,
30757
30757
  compressedTexSubImage2D: w0,
30758
- compressedTexSubImage3D: Wi,
30758
+ compressedTexSubImage3D: Pi,
30759
30759
  scissor: Zi,
30760
30760
  viewport: zi,
30761
30761
  reset: Bi
@@ -30774,14 +30774,14 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
30774
30774
  return ke ? new OffscreenCanvas(c0, r0) : createElementNS("canvas");
30775
30775
  }
30776
30776
  function Vt(c0, r0, M0) {
30777
- let C0 = 1;
30777
+ let T0 = 1;
30778
30778
  const k0 = I0(c0);
30779
- if ((k0.width > M0 || k0.height > M0) && (C0 = M0 / Math.max(k0.width, k0.height)), C0 < 1)
30779
+ if ((k0.width > M0 || k0.height > M0) && (T0 = M0 / Math.max(k0.width, k0.height)), T0 < 1)
30780
30780
  if (typeof HTMLImageElement != "undefined" && c0 instanceof HTMLImageElement || typeof HTMLCanvasElement != "undefined" && c0 instanceof HTMLCanvasElement || typeof ImageBitmap != "undefined" && c0 instanceof ImageBitmap || typeof VideoFrame != "undefined" && c0 instanceof VideoFrame) {
30781
- const w0 = Math.floor(C0 * k0.width), Wi = Math.floor(C0 * k0.height);
30782
- ze === void 0 && (ze = Gt(w0, Wi));
30783
- const Ti = r0 ? Gt(w0, Wi) : ze;
30784
- return Ti.width = w0, Ti.height = Wi, Ti.getContext("2d").drawImage(c0, 0, 0, w0, Wi), warn("WebGLRenderer: Texture has been resized from (" + k0.width + "x" + k0.height + ") to (" + w0 + "x" + Wi + ")."), Ti;
30781
+ const w0 = Math.floor(T0 * k0.width), Pi = Math.floor(T0 * k0.height);
30782
+ ze === void 0 && (ze = Gt(w0, Pi));
30783
+ const Ci = r0 ? Gt(w0, Pi) : ze;
30784
+ return Ci.width = w0, Ci.height = Pi, Ci.getContext("2d").drawImage(c0, 0, 0, w0, Pi), warn("WebGLRenderer: Texture has been resized from (" + k0.width + "x" + k0.height + ") to (" + w0 + "x" + Pi + ")."), Ci;
30785
30785
  } else
30786
30786
  return "data" in c0 && warn("WebGLRenderer: Image in DataTexture is too big (" + k0.width + "x" + k0.height + ")."), c0;
30787
30787
  return c0;
@@ -30795,15 +30795,15 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
30795
30795
  function Xt(c0) {
30796
30796
  return c0.isWebGLCubeRenderTarget ? v.TEXTURE_CUBE_MAP : c0.isWebGL3DRenderTarget ? v.TEXTURE_3D : c0.isWebGLArrayRenderTarget || c0.isCompressedArrayTexture ? v.TEXTURE_2D_ARRAY : v.TEXTURE_2D;
30797
30797
  }
30798
- function Zt(c0, r0, M0, C0, k0 = !1) {
30798
+ function Zt(c0, r0, M0, T0, k0 = !1) {
30799
30799
  if (c0 !== null) {
30800
30800
  if (v[c0] !== void 0) return v[c0];
30801
30801
  warn("WebGLRenderer: Attempt to use non-existing WebGL internal format '" + c0 + "'");
30802
30802
  }
30803
30803
  let w0 = r0;
30804
30804
  if (r0 === v.RED && (M0 === v.FLOAT && (w0 = v.R32F), M0 === v.HALF_FLOAT && (w0 = v.R16F), M0 === v.UNSIGNED_BYTE && (w0 = v.R8)), r0 === v.RED_INTEGER && (M0 === v.UNSIGNED_BYTE && (w0 = v.R8UI), M0 === v.UNSIGNED_SHORT && (w0 = v.R16UI), M0 === v.UNSIGNED_INT && (w0 = v.R32UI), M0 === v.BYTE && (w0 = v.R8I), M0 === v.SHORT && (w0 = v.R16I), M0 === v.INT && (w0 = v.R32I)), r0 === v.RG && (M0 === v.FLOAT && (w0 = v.RG32F), M0 === v.HALF_FLOAT && (w0 = v.RG16F), M0 === v.UNSIGNED_BYTE && (w0 = v.RG8)), r0 === v.RG_INTEGER && (M0 === v.UNSIGNED_BYTE && (w0 = v.RG8UI), M0 === v.UNSIGNED_SHORT && (w0 = v.RG16UI), M0 === v.UNSIGNED_INT && (w0 = v.RG32UI), M0 === v.BYTE && (w0 = v.RG8I), M0 === v.SHORT && (w0 = v.RG16I), M0 === v.INT && (w0 = v.RG32I)), r0 === v.RGB_INTEGER && (M0 === v.UNSIGNED_BYTE && (w0 = v.RGB8UI), M0 === v.UNSIGNED_SHORT && (w0 = v.RGB16UI), M0 === v.UNSIGNED_INT && (w0 = v.RGB32UI), M0 === v.BYTE && (w0 = v.RGB8I), M0 === v.SHORT && (w0 = v.RGB16I), M0 === v.INT && (w0 = v.RGB32I)), r0 === v.RGBA_INTEGER && (M0 === v.UNSIGNED_BYTE && (w0 = v.RGBA8UI), M0 === v.UNSIGNED_SHORT && (w0 = v.RGBA16UI), M0 === v.UNSIGNED_INT && (w0 = v.RGBA32UI), M0 === v.BYTE && (w0 = v.RGBA8I), M0 === v.SHORT && (w0 = v.RGBA16I), M0 === v.INT && (w0 = v.RGBA32I)), r0 === v.RGB && (M0 === v.UNSIGNED_INT_5_9_9_9_REV && (w0 = v.RGB9_E5), M0 === v.UNSIGNED_INT_10F_11F_11F_REV && (w0 = v.R11F_G11F_B10F)), r0 === v.RGBA) {
30805
- const Wi = k0 ? LinearTransfer : ColorManagement.getTransfer(C0);
30806
- M0 === v.FLOAT && (w0 = v.RGBA32F), M0 === v.HALF_FLOAT && (w0 = v.RGBA16F), M0 === v.UNSIGNED_BYTE && (w0 = Wi === SRGBTransfer ? v.SRGB8_ALPHA8 : v.RGBA8), M0 === v.UNSIGNED_SHORT_4_4_4_4 && (w0 = v.RGBA4), M0 === v.UNSIGNED_SHORT_5_5_5_1 && (w0 = v.RGB5_A1);
30805
+ const Pi = k0 ? LinearTransfer : ColorManagement.getTransfer(T0);
30806
+ M0 === v.FLOAT && (w0 = v.RGBA32F), M0 === v.HALF_FLOAT && (w0 = v.RGBA16F), M0 === v.UNSIGNED_BYTE && (w0 = Pi === SRGBTransfer ? v.SRGB8_ALPHA8 : v.RGBA8), M0 === v.UNSIGNED_SHORT_4_4_4_4 && (w0 = v.RGBA4), M0 === v.UNSIGNED_SHORT_5_5_5_1 && (w0 = v.RGB5_A1);
30807
30807
  }
30808
30808
  return (w0 === v.R16F || w0 === v.R32F || w0 === v.RG16F || w0 === v.RG32F || w0 === v.RGBA16F || w0 === v.RGBA32F) && e.get("EXT_color_buffer_float"), w0;
30809
30809
  }
@@ -30825,43 +30825,43 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
30825
30825
  function Ht(c0) {
30826
30826
  const r0 = o.get(c0);
30827
30827
  if (r0.__webglInit === void 0) return;
30828
- const M0 = c0.source, C0 = Fe.get(M0);
30829
- if (C0) {
30830
- const k0 = C0[r0.__cacheKey];
30831
- k0.usedTimes--, k0.usedTimes === 0 && Kt(c0), Object.keys(C0).length === 0 && Fe.delete(M0);
30828
+ const M0 = c0.source, T0 = Fe.get(M0);
30829
+ if (T0) {
30830
+ const k0 = T0[r0.__cacheKey];
30831
+ k0.usedTimes--, k0.usedTimes === 0 && Kt(c0), Object.keys(T0).length === 0 && Fe.delete(M0);
30832
30832
  }
30833
30833
  o.remove(c0);
30834
30834
  }
30835
30835
  function Kt(c0) {
30836
30836
  const r0 = o.get(c0);
30837
30837
  v.deleteTexture(r0.__webglTexture);
30838
- const M0 = c0.source, C0 = Fe.get(M0);
30839
- delete C0[r0.__cacheKey], fe.memory.textures--;
30838
+ const M0 = c0.source, T0 = Fe.get(M0);
30839
+ delete T0[r0.__cacheKey], fe.memory.textures--;
30840
30840
  }
30841
30841
  function Yt(c0) {
30842
30842
  const r0 = o.get(c0);
30843
30843
  if (c0.depthTexture && (c0.depthTexture.dispose(), o.remove(c0.depthTexture)), c0.isWebGLCubeRenderTarget)
30844
- for (let C0 = 0; C0 < 6; C0++) {
30845
- if (Array.isArray(r0.__webglFramebuffer[C0]))
30846
- for (let k0 = 0; k0 < r0.__webglFramebuffer[C0].length; k0++) v.deleteFramebuffer(r0.__webglFramebuffer[C0][k0]);
30844
+ for (let T0 = 0; T0 < 6; T0++) {
30845
+ if (Array.isArray(r0.__webglFramebuffer[T0]))
30846
+ for (let k0 = 0; k0 < r0.__webglFramebuffer[T0].length; k0++) v.deleteFramebuffer(r0.__webglFramebuffer[T0][k0]);
30847
30847
  else
30848
- v.deleteFramebuffer(r0.__webglFramebuffer[C0]);
30849
- r0.__webglDepthbuffer && v.deleteRenderbuffer(r0.__webglDepthbuffer[C0]);
30848
+ v.deleteFramebuffer(r0.__webglFramebuffer[T0]);
30849
+ r0.__webglDepthbuffer && v.deleteRenderbuffer(r0.__webglDepthbuffer[T0]);
30850
30850
  }
30851
30851
  else {
30852
30852
  if (Array.isArray(r0.__webglFramebuffer))
30853
- for (let C0 = 0; C0 < r0.__webglFramebuffer.length; C0++) v.deleteFramebuffer(r0.__webglFramebuffer[C0]);
30853
+ for (let T0 = 0; T0 < r0.__webglFramebuffer.length; T0++) v.deleteFramebuffer(r0.__webglFramebuffer[T0]);
30854
30854
  else
30855
30855
  v.deleteFramebuffer(r0.__webglFramebuffer);
30856
30856
  if (r0.__webglDepthbuffer && v.deleteRenderbuffer(r0.__webglDepthbuffer), r0.__webglMultisampledFramebuffer && v.deleteFramebuffer(r0.__webglMultisampledFramebuffer), r0.__webglColorRenderbuffer)
30857
- for (let C0 = 0; C0 < r0.__webglColorRenderbuffer.length; C0++)
30858
- r0.__webglColorRenderbuffer[C0] && v.deleteRenderbuffer(r0.__webglColorRenderbuffer[C0]);
30857
+ for (let T0 = 0; T0 < r0.__webglColorRenderbuffer.length; T0++)
30858
+ r0.__webglColorRenderbuffer[T0] && v.deleteRenderbuffer(r0.__webglColorRenderbuffer[T0]);
30859
30859
  r0.__webglDepthRenderbuffer && v.deleteRenderbuffer(r0.__webglDepthRenderbuffer);
30860
30860
  }
30861
30861
  const M0 = c0.textures;
30862
- for (let C0 = 0, k0 = M0.length; C0 < k0; C0++) {
30863
- const w0 = o.get(M0[C0]);
30864
- w0.__webglTexture && (v.deleteTexture(w0.__webglTexture), fe.memory.textures--), o.remove(M0[C0]);
30862
+ for (let T0 = 0, k0 = M0.length; T0 < k0; T0++) {
30863
+ const w0 = o.get(M0[T0]);
30864
+ w0.__webglTexture && (v.deleteTexture(w0.__webglTexture), fe.memory.textures--), o.remove(M0[T0]);
30865
30865
  }
30866
30866
  o.remove(c0);
30867
30867
  }
@@ -30880,10 +30880,10 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
30880
30880
  function s0(c0, r0) {
30881
30881
  const M0 = o.get(c0);
30882
30882
  if (c0.isVideoTexture && E0(c0), c0.isRenderTargetTexture === !1 && c0.isExternalTexture !== !0 && c0.version > 0 && M0.__version !== c0.version) {
30883
- const C0 = c0.image;
30884
- if (C0 === null)
30883
+ const T0 = c0.image;
30884
+ if (T0 === null)
30885
30885
  warn("WebGLRenderer: Texture marked for update but no image data found.");
30886
- else if (C0.complete === !1)
30886
+ else if (T0.complete === !1)
30887
30887
  warn("WebGLRenderer: Texture marked for update but image is incomplete");
30888
30888
  else {
30889
30889
  G0(M0, c0, r0);
@@ -30949,71 +30949,71 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
30949
30949
  function Q0(c0, r0) {
30950
30950
  let M0 = !1;
30951
30951
  c0.__webglInit === void 0 && (c0.__webglInit = !0, r0.addEventListener("dispose", Nt));
30952
- const C0 = r0.source;
30953
- let k0 = Fe.get(C0);
30954
- k0 === void 0 && (k0 = {}, Fe.set(C0, k0));
30952
+ const T0 = r0.source;
30953
+ let k0 = Fe.get(T0);
30954
+ k0 === void 0 && (k0 = {}, Fe.set(T0, k0));
30955
30955
  const w0 = l0(r0);
30956
30956
  if (w0 !== c0.__cacheKey) {
30957
30957
  k0[w0] === void 0 && (k0[w0] = {
30958
30958
  texture: v.createTexture(),
30959
30959
  usedTimes: 0
30960
30960
  }, fe.memory.textures++, M0 = !0), k0[w0].usedTimes++;
30961
- const Wi = k0[c0.__cacheKey];
30962
- Wi !== void 0 && (k0[c0.__cacheKey].usedTimes--, Wi.usedTimes === 0 && Kt(r0)), c0.__cacheKey = w0, c0.__webglTexture = k0[w0].texture;
30961
+ const Pi = k0[c0.__cacheKey];
30962
+ Pi !== void 0 && (k0[c0.__cacheKey].usedTimes--, Pi.usedTimes === 0 && Kt(r0)), c0.__cacheKey = w0, c0.__webglTexture = k0[w0].texture;
30963
30963
  }
30964
30964
  return M0;
30965
30965
  }
30966
30966
  function Si(c0, r0, M0) {
30967
30967
  return Math.floor(Math.floor(c0 / M0) / r0);
30968
30968
  }
30969
- function Ni(c0, r0, M0, C0) {
30969
+ function Ni(c0, r0, M0, T0) {
30970
30970
  const w0 = c0.updateRanges;
30971
30971
  if (w0.length === 0)
30972
- r.texSubImage2D(v.TEXTURE_2D, 0, 0, 0, r0.width, r0.height, M0, C0, r0.data);
30972
+ r.texSubImage2D(v.TEXTURE_2D, 0, 0, 0, r0.width, r0.height, M0, T0, r0.data);
30973
30973
  else {
30974
30974
  w0.sort((Gi, Zi) => Gi.start - Zi.start);
30975
- let Wi = 0;
30975
+ let Pi = 0;
30976
30976
  for (let Gi = 1; Gi < w0.length; Gi++) {
30977
- const Zi = w0[Wi], zi = w0[Gi], Ui = Zi.start + Zi.count, Ci = Si(zi.start, r0.width, 4), Bi = Si(Zi.start, r0.width, 4);
30978
- zi.start <= Ui + 1 && Ci === Bi && Si(zi.start + zi.count - 1, r0.width, 4) === Ci ? Zi.count = Math.max(
30977
+ const Zi = w0[Pi], zi = w0[Gi], Ui = Zi.start + Zi.count, Ti = Si(zi.start, r0.width, 4), Bi = Si(Zi.start, r0.width, 4);
30978
+ zi.start <= Ui + 1 && Ti === Bi && Si(zi.start + zi.count - 1, r0.width, 4) === Ti ? Zi.count = Math.max(
30979
30979
  Zi.count,
30980
30980
  zi.start + zi.count - Zi.start
30981
- ) : (++Wi, w0[Wi] = zi);
30981
+ ) : (++Pi, w0[Pi] = zi);
30982
30982
  }
30983
- w0.length = Wi + 1;
30984
- const Ti = v.getParameter(v.UNPACK_ROW_LENGTH), Pi = v.getParameter(v.UNPACK_SKIP_PIXELS), Oi = v.getParameter(v.UNPACK_SKIP_ROWS);
30983
+ w0.length = Pi + 1;
30984
+ const Ci = v.getParameter(v.UNPACK_ROW_LENGTH), Wi = v.getParameter(v.UNPACK_SKIP_PIXELS), Oi = v.getParameter(v.UNPACK_SKIP_ROWS);
30985
30985
  v.pixelStorei(v.UNPACK_ROW_LENGTH, r0.width);
30986
30986
  for (let Gi = 0, Zi = w0.length; Gi < Zi; Gi++) {
30987
- const zi = w0[Gi], Ui = Math.floor(zi.start / 4), Ci = Math.ceil(zi.count / 4), Bi = Ui % r0.width, L0 = Math.floor(Ui / r0.width), Ii = Ci, V0 = 1;
30988
- v.pixelStorei(v.UNPACK_SKIP_PIXELS, Bi), v.pixelStorei(v.UNPACK_SKIP_ROWS, L0), r.texSubImage2D(v.TEXTURE_2D, 0, Bi, L0, Ii, V0, M0, C0, r0.data);
30987
+ const zi = w0[Gi], Ui = Math.floor(zi.start / 4), Ti = Math.ceil(zi.count / 4), Bi = Ui % r0.width, L0 = Math.floor(Ui / r0.width), Ii = Ti, V0 = 1;
30988
+ v.pixelStorei(v.UNPACK_SKIP_PIXELS, Bi), v.pixelStorei(v.UNPACK_SKIP_ROWS, L0), r.texSubImage2D(v.TEXTURE_2D, 0, Bi, L0, Ii, V0, M0, T0, r0.data);
30989
30989
  }
30990
- c0.clearUpdateRanges(), v.pixelStorei(v.UNPACK_ROW_LENGTH, Ti), v.pixelStorei(v.UNPACK_SKIP_PIXELS, Pi), v.pixelStorei(v.UNPACK_SKIP_ROWS, Oi);
30990
+ c0.clearUpdateRanges(), v.pixelStorei(v.UNPACK_ROW_LENGTH, Ci), v.pixelStorei(v.UNPACK_SKIP_PIXELS, Wi), v.pixelStorei(v.UNPACK_SKIP_ROWS, Oi);
30991
30991
  }
30992
30992
  }
30993
30993
  function G0(c0, r0, M0) {
30994
- let C0 = v.TEXTURE_2D;
30995
- (r0.isDataArrayTexture || r0.isCompressedArrayTexture) && (C0 = v.TEXTURE_2D_ARRAY), r0.isData3DTexture && (C0 = v.TEXTURE_3D);
30994
+ let T0 = v.TEXTURE_2D;
30995
+ (r0.isDataArrayTexture || r0.isCompressedArrayTexture) && (T0 = v.TEXTURE_2D_ARRAY), r0.isData3DTexture && (T0 = v.TEXTURE_3D);
30996
30996
  const k0 = Q0(c0, r0), w0 = r0.source;
30997
- r.bindTexture(C0, c0.__webglTexture, v.TEXTURE0 + M0);
30998
- const Wi = o.get(w0);
30999
- if (w0.version !== Wi.__version || k0 === !0) {
30997
+ r.bindTexture(T0, c0.__webglTexture, v.TEXTURE0 + M0);
30998
+ const Pi = o.get(w0);
30999
+ if (w0.version !== Pi.__version || k0 === !0) {
31000
31000
  r.activeTexture(v.TEXTURE0 + M0);
31001
- const Ti = ColorManagement.getPrimaries(ColorManagement.workingColorSpace), Pi = r0.colorSpace === NoColorSpace ? null : ColorManagement.getPrimaries(r0.colorSpace), Oi = r0.colorSpace === NoColorSpace || Ti === Pi ? v.NONE : v.BROWSER_DEFAULT_WEBGL;
31001
+ const Ci = ColorManagement.getPrimaries(ColorManagement.workingColorSpace), Wi = r0.colorSpace === NoColorSpace ? null : ColorManagement.getPrimaries(r0.colorSpace), Oi = r0.colorSpace === NoColorSpace || Ci === Wi ? v.NONE : v.BROWSER_DEFAULT_WEBGL;
31002
31002
  v.pixelStorei(v.UNPACK_FLIP_Y_WEBGL, r0.flipY), v.pixelStorei(v.UNPACK_PREMULTIPLY_ALPHA_WEBGL, r0.premultiplyAlpha), v.pixelStorei(v.UNPACK_ALIGNMENT, r0.unpackAlignment), v.pixelStorei(v.UNPACK_COLORSPACE_CONVERSION_WEBGL, Oi);
31003
31003
  let Gi = Vt(r0.image, !1, V.maxTextureSize);
31004
31004
  Gi = U0(r0, Gi);
31005
31005
  const Zi = le.convert(r0.format, r0.colorSpace), zi = le.convert(r0.type);
31006
31006
  let Ui = Zt(r0.internalFormat, Zi, zi, r0.colorSpace, r0.isVideoTexture);
31007
- P0(C0, r0);
31008
- let Ci;
31009
- const Bi = r0.mipmaps, L0 = r0.isVideoTexture !== !0, Ii = Wi.__version === void 0 || k0 === !0, V0 = w0.dataReady, Ai = It(r0, Gi);
31007
+ P0(T0, r0);
31008
+ let Ti;
31009
+ const Bi = r0.mipmaps, L0 = r0.isVideoTexture !== !0, Ii = Pi.__version === void 0 || k0 === !0, V0 = w0.dataReady, Ai = It(r0, Gi);
31010
31010
  if (r0.isDepthTexture)
31011
31011
  Ui = Wt(r0.format === DepthStencilFormat, r0.type), Ii && (L0 ? r.texStorage2D(v.TEXTURE_2D, 1, Ui, Gi.width, Gi.height) : r.texImage2D(v.TEXTURE_2D, 0, Ui, Gi.width, Gi.height, 0, Zi, zi, null));
31012
31012
  else if (r0.isDataTexture)
31013
31013
  if (Bi.length > 0) {
31014
31014
  L0 && Ii && r.texStorage2D(v.TEXTURE_2D, Ai, Ui, Bi[0].width, Bi[0].height);
31015
31015
  for (let Ri = 0, xi = Bi.length; Ri < xi; Ri++)
31016
- Ci = Bi[Ri], L0 ? V0 && r.texSubImage2D(v.TEXTURE_2D, Ri, 0, 0, Ci.width, Ci.height, Zi, zi, Ci.data) : r.texImage2D(v.TEXTURE_2D, Ri, Ui, Ci.width, Ci.height, 0, Zi, zi, Ci.data);
31016
+ Ti = Bi[Ri], L0 ? V0 && r.texSubImage2D(v.TEXTURE_2D, Ri, 0, 0, Ti.width, Ti.height, Zi, zi, Ti.data) : r.texImage2D(v.TEXTURE_2D, Ri, Ui, Ti.width, Ti.height, 0, Zi, zi, Ti.data);
31017
31017
  r0.generateMipmaps = !1;
31018
31018
  } else
31019
31019
  L0 ? (Ii && r.texStorage2D(v.TEXTURE_2D, Ai, Ui, Gi.width, Gi.height), V0 && Ni(r0, Gi, Zi, zi)) : r.texImage2D(v.TEXTURE_2D, 0, Ui, Gi.width, Gi.height, 0, Zi, zi, Gi.data);
@@ -31021,32 +31021,32 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
31021
31021
  if (r0.isCompressedArrayTexture) {
31022
31022
  L0 && Ii && r.texStorage3D(v.TEXTURE_2D_ARRAY, Ai, Ui, Bi[0].width, Bi[0].height, Gi.depth);
31023
31023
  for (let Ri = 0, xi = Bi.length; Ri < xi; Ri++)
31024
- if (Ci = Bi[Ri], r0.format !== RGBAFormat)
31024
+ if (Ti = Bi[Ri], r0.format !== RGBAFormat)
31025
31025
  if (Zi !== null)
31026
31026
  if (L0) {
31027
31027
  if (V0)
31028
31028
  if (r0.layerUpdates.size > 0) {
31029
- const Ei = getByteLength(Ci.width, Ci.height, r0.format, r0.type);
31029
+ const Ei = getByteLength(Ti.width, Ti.height, r0.format, r0.type);
31030
31030
  for (const nn of r0.layerUpdates) {
31031
- const hn = Ci.data.subarray(
31032
- nn * Ei / Ci.data.BYTES_PER_ELEMENT,
31033
- (nn + 1) * Ei / Ci.data.BYTES_PER_ELEMENT
31031
+ const hn = Ti.data.subarray(
31032
+ nn * Ei / Ti.data.BYTES_PER_ELEMENT,
31033
+ (nn + 1) * Ei / Ti.data.BYTES_PER_ELEMENT
31034
31034
  );
31035
- r.compressedTexSubImage3D(v.TEXTURE_2D_ARRAY, Ri, 0, 0, nn, Ci.width, Ci.height, 1, Zi, hn);
31035
+ r.compressedTexSubImage3D(v.TEXTURE_2D_ARRAY, Ri, 0, 0, nn, Ti.width, Ti.height, 1, Zi, hn);
31036
31036
  }
31037
31037
  r0.clearLayerUpdates();
31038
31038
  } else
31039
- r.compressedTexSubImage3D(v.TEXTURE_2D_ARRAY, Ri, 0, 0, 0, Ci.width, Ci.height, Gi.depth, Zi, Ci.data);
31039
+ r.compressedTexSubImage3D(v.TEXTURE_2D_ARRAY, Ri, 0, 0, 0, Ti.width, Ti.height, Gi.depth, Zi, Ti.data);
31040
31040
  } else
31041
- r.compressedTexImage3D(v.TEXTURE_2D_ARRAY, Ri, Ui, Ci.width, Ci.height, Gi.depth, 0, Ci.data, 0, 0);
31041
+ r.compressedTexImage3D(v.TEXTURE_2D_ARRAY, Ri, Ui, Ti.width, Ti.height, Gi.depth, 0, Ti.data, 0, 0);
31042
31042
  else
31043
31043
  warn("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");
31044
31044
  else
31045
- L0 ? V0 && r.texSubImage3D(v.TEXTURE_2D_ARRAY, Ri, 0, 0, 0, Ci.width, Ci.height, Gi.depth, Zi, zi, Ci.data) : r.texImage3D(v.TEXTURE_2D_ARRAY, Ri, Ui, Ci.width, Ci.height, Gi.depth, 0, Zi, zi, Ci.data);
31045
+ L0 ? V0 && r.texSubImage3D(v.TEXTURE_2D_ARRAY, Ri, 0, 0, 0, Ti.width, Ti.height, Gi.depth, Zi, zi, Ti.data) : r.texImage3D(v.TEXTURE_2D_ARRAY, Ri, Ui, Ti.width, Ti.height, Gi.depth, 0, Zi, zi, Ti.data);
31046
31046
  } else {
31047
31047
  L0 && Ii && r.texStorage2D(v.TEXTURE_2D, Ai, Ui, Bi[0].width, Bi[0].height);
31048
31048
  for (let Ri = 0, xi = Bi.length; Ri < xi; Ri++)
31049
- Ci = Bi[Ri], r0.format !== RGBAFormat ? Zi !== null ? L0 ? V0 && r.compressedTexSubImage2D(v.TEXTURE_2D, Ri, 0, 0, Ci.width, Ci.height, Zi, Ci.data) : r.compressedTexImage2D(v.TEXTURE_2D, Ri, Ui, Ci.width, Ci.height, 0, Ci.data) : warn("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : L0 ? V0 && r.texSubImage2D(v.TEXTURE_2D, Ri, 0, 0, Ci.width, Ci.height, Zi, zi, Ci.data) : r.texImage2D(v.TEXTURE_2D, Ri, Ui, Ci.width, Ci.height, 0, Zi, zi, Ci.data);
31049
+ Ti = Bi[Ri], r0.format !== RGBAFormat ? Zi !== null ? L0 ? V0 && r.compressedTexSubImage2D(v.TEXTURE_2D, Ri, 0, 0, Ti.width, Ti.height, Zi, Ti.data) : r.compressedTexImage2D(v.TEXTURE_2D, Ri, Ui, Ti.width, Ti.height, 0, Ti.data) : warn("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : L0 ? V0 && r.texSubImage2D(v.TEXTURE_2D, Ri, 0, 0, Ti.width, Ti.height, Zi, zi, Ti.data) : r.texImage2D(v.TEXTURE_2D, Ri, Ui, Ti.width, Ti.height, 0, Zi, zi, Ti.data);
31050
31050
  }
31051
31051
  else if (r0.isDataArrayTexture)
31052
31052
  if (L0) {
@@ -31082,7 +31082,7 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
31082
31082
  r.texStorage2D(v.TEXTURE_2D, Ai, Ui, Ri.width, Ri.height);
31083
31083
  }
31084
31084
  for (let Ri = 0, xi = Bi.length; Ri < xi; Ri++)
31085
- Ci = Bi[Ri], L0 ? V0 && r.texSubImage2D(v.TEXTURE_2D, Ri, 0, 0, Zi, zi, Ci) : r.texImage2D(v.TEXTURE_2D, Ri, Ui, Zi, zi, Ci);
31085
+ Ti = Bi[Ri], L0 ? V0 && r.texSubImage2D(v.TEXTURE_2D, Ri, 0, 0, Zi, zi, Ti) : r.texImage2D(v.TEXTURE_2D, Ri, Ui, Zi, zi, Ti);
31086
31086
  r0.generateMipmaps = !1;
31087
31087
  } else if (L0) {
31088
31088
  if (Ii) {
@@ -31092,23 +31092,23 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
31092
31092
  V0 && r.texSubImage2D(v.TEXTURE_2D, 0, 0, 0, Zi, zi, Gi);
31093
31093
  } else
31094
31094
  r.texImage2D(v.TEXTURE_2D, 0, Ui, Zi, zi, Gi);
31095
- wt(r0) && xt(C0), Wi.__version = w0.version, r0.onUpdate && r0.onUpdate(r0);
31095
+ wt(r0) && xt(T0), Pi.__version = w0.version, r0.onUpdate && r0.onUpdate(r0);
31096
31096
  }
31097
31097
  c0.__version = r0.version;
31098
31098
  }
31099
31099
  function R0(c0, r0, M0) {
31100
31100
  if (r0.image.length !== 6) return;
31101
- const C0 = Q0(c0, r0), k0 = r0.source;
31101
+ const T0 = Q0(c0, r0), k0 = r0.source;
31102
31102
  r.bindTexture(v.TEXTURE_CUBE_MAP, c0.__webglTexture, v.TEXTURE0 + M0);
31103
31103
  const w0 = o.get(k0);
31104
- if (k0.version !== w0.__version || C0 === !0) {
31104
+ if (k0.version !== w0.__version || T0 === !0) {
31105
31105
  r.activeTexture(v.TEXTURE0 + M0);
31106
- const Wi = ColorManagement.getPrimaries(ColorManagement.workingColorSpace), Ti = r0.colorSpace === NoColorSpace ? null : ColorManagement.getPrimaries(r0.colorSpace), Pi = r0.colorSpace === NoColorSpace || Wi === Ti ? v.NONE : v.BROWSER_DEFAULT_WEBGL;
31107
- v.pixelStorei(v.UNPACK_FLIP_Y_WEBGL, r0.flipY), v.pixelStorei(v.UNPACK_PREMULTIPLY_ALPHA_WEBGL, r0.premultiplyAlpha), v.pixelStorei(v.UNPACK_ALIGNMENT, r0.unpackAlignment), v.pixelStorei(v.UNPACK_COLORSPACE_CONVERSION_WEBGL, Pi);
31106
+ const Pi = ColorManagement.getPrimaries(ColorManagement.workingColorSpace), Ci = r0.colorSpace === NoColorSpace ? null : ColorManagement.getPrimaries(r0.colorSpace), Wi = r0.colorSpace === NoColorSpace || Pi === Ci ? v.NONE : v.BROWSER_DEFAULT_WEBGL;
31107
+ v.pixelStorei(v.UNPACK_FLIP_Y_WEBGL, r0.flipY), v.pixelStorei(v.UNPACK_PREMULTIPLY_ALPHA_WEBGL, r0.premultiplyAlpha), v.pixelStorei(v.UNPACK_ALIGNMENT, r0.unpackAlignment), v.pixelStorei(v.UNPACK_COLORSPACE_CONVERSION_WEBGL, Wi);
31108
31108
  const Oi = r0.isCompressedTexture || r0.image[0].isCompressedTexture, Gi = r0.image[0] && r0.image[0].isDataTexture, Zi = [];
31109
31109
  for (let xi = 0; xi < 6; xi++)
31110
31110
  !Oi && !Gi ? Zi[xi] = Vt(r0.image[xi], !0, V.maxCubemapSize) : Zi[xi] = Gi ? r0.image[xi].image : r0.image[xi], Zi[xi] = U0(r0, Zi[xi]);
31111
- const zi = Zi[0], Ui = le.convert(r0.format, r0.colorSpace), Ci = le.convert(r0.type), Bi = Zt(r0.internalFormat, Ui, Ci, r0.colorSpace), L0 = r0.isVideoTexture !== !0, Ii = w0.__version === void 0 || C0 === !0, V0 = k0.dataReady;
31111
+ const zi = Zi[0], Ui = le.convert(r0.format, r0.colorSpace), Ti = le.convert(r0.type), Bi = Zt(r0.internalFormat, Ui, Ti, r0.colorSpace), L0 = r0.isVideoTexture !== !0, Ii = w0.__version === void 0 || T0 === !0, V0 = k0.dataReady;
31112
31112
  let Ai = It(r0, zi);
31113
31113
  P0(v.TEXTURE_CUBE_MAP, r0);
31114
31114
  let Ri;
@@ -31118,7 +31118,7 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
31118
31118
  Ri = Zi[xi].mipmaps;
31119
31119
  for (let Ei = 0; Ei < Ri.length; Ei++) {
31120
31120
  const nn = Ri[Ei];
31121
- r0.format !== RGBAFormat ? Ui !== null ? L0 ? V0 && r.compressedTexSubImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei, 0, 0, nn.width, nn.height, Ui, nn.data) : r.compressedTexImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei, Bi, nn.width, nn.height, 0, nn.data) : warn("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()") : L0 ? V0 && r.texSubImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei, 0, 0, nn.width, nn.height, Ui, Ci, nn.data) : r.texImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei, Bi, nn.width, nn.height, 0, Ui, Ci, nn.data);
31121
+ r0.format !== RGBAFormat ? Ui !== null ? L0 ? V0 && r.compressedTexSubImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei, 0, 0, nn.width, nn.height, Ui, nn.data) : r.compressedTexImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei, Bi, nn.width, nn.height, 0, nn.data) : warn("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()") : L0 ? V0 && r.texSubImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei, 0, 0, nn.width, nn.height, Ui, Ti, nn.data) : r.texImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei, Bi, nn.width, nn.height, 0, Ui, Ti, nn.data);
31122
31122
  }
31123
31123
  }
31124
31124
  } else {
@@ -31129,16 +31129,16 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
31129
31129
  }
31130
31130
  for (let xi = 0; xi < 6; xi++)
31131
31131
  if (Gi) {
31132
- L0 ? V0 && r.texSubImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, 0, 0, 0, Zi[xi].width, Zi[xi].height, Ui, Ci, Zi[xi].data) : r.texImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, 0, Bi, Zi[xi].width, Zi[xi].height, 0, Ui, Ci, Zi[xi].data);
31132
+ L0 ? V0 && r.texSubImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, 0, 0, 0, Zi[xi].width, Zi[xi].height, Ui, Ti, Zi[xi].data) : r.texImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, 0, Bi, Zi[xi].width, Zi[xi].height, 0, Ui, Ti, Zi[xi].data);
31133
31133
  for (let Ei = 0; Ei < Ri.length; Ei++) {
31134
31134
  const hn = Ri[Ei].image[xi].image;
31135
- L0 ? V0 && r.texSubImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei + 1, 0, 0, hn.width, hn.height, Ui, Ci, hn.data) : r.texImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei + 1, Bi, hn.width, hn.height, 0, Ui, Ci, hn.data);
31135
+ L0 ? V0 && r.texSubImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei + 1, 0, 0, hn.width, hn.height, Ui, Ti, hn.data) : r.texImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei + 1, Bi, hn.width, hn.height, 0, Ui, Ti, hn.data);
31136
31136
  }
31137
31137
  } else {
31138
- L0 ? V0 && r.texSubImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, 0, 0, 0, Ui, Ci, Zi[xi]) : r.texImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, 0, Bi, Ui, Ci, Zi[xi]);
31138
+ L0 ? V0 && r.texSubImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, 0, 0, 0, Ui, Ti, Zi[xi]) : r.texImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, 0, Bi, Ui, Ti, Zi[xi]);
31139
31139
  for (let Ei = 0; Ei < Ri.length; Ei++) {
31140
31140
  const nn = Ri[Ei];
31141
- L0 ? V0 && r.texSubImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei + 1, 0, 0, Ui, Ci, nn.image[xi]) : r.texImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei + 1, Bi, Ui, Ci, nn.image[xi]);
31141
+ L0 ? V0 && r.texSubImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei + 1, 0, 0, Ui, Ti, nn.image[xi]) : r.texImage2D(v.TEXTURE_CUBE_MAP_POSITIVE_X + xi, Ei + 1, Bi, Ui, Ti, nn.image[xi]);
31142
31142
  }
31143
31143
  }
31144
31144
  }
@@ -31146,33 +31146,33 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
31146
31146
  }
31147
31147
  c0.__version = r0.version;
31148
31148
  }
31149
- function O0(c0, r0, M0, C0, k0, w0) {
31150
- const Wi = le.convert(M0.format, M0.colorSpace), Ti = le.convert(M0.type), Pi = Zt(M0.internalFormat, Wi, Ti, M0.colorSpace), Oi = o.get(r0), Gi = o.get(M0);
31149
+ function O0(c0, r0, M0, T0, k0, w0) {
31150
+ const Pi = le.convert(M0.format, M0.colorSpace), Ci = le.convert(M0.type), Wi = Zt(M0.internalFormat, Pi, Ci, M0.colorSpace), Oi = o.get(r0), Gi = o.get(M0);
31151
31151
  if (Gi.__renderTarget = r0, !Oi.__hasExternalTextures) {
31152
31152
  const Zi = Math.max(1, r0.width >> w0), zi = Math.max(1, r0.height >> w0);
31153
- k0 === v.TEXTURE_3D || k0 === v.TEXTURE_2D_ARRAY ? r.texImage3D(k0, w0, Pi, Zi, zi, r0.depth, 0, Wi, Ti, null) : r.texImage2D(k0, w0, Pi, Zi, zi, 0, Wi, Ti, null);
31153
+ k0 === v.TEXTURE_3D || k0 === v.TEXTURE_2D_ARRAY ? r.texImage3D(k0, w0, Wi, Zi, zi, r0.depth, 0, Pi, Ci, null) : r.texImage2D(k0, w0, Wi, Zi, zi, 0, Pi, Ci, null);
31154
31154
  }
31155
- r.bindFramebuffer(v.FRAMEBUFFER, c0), K0(r0) ? Le.framebufferTexture2DMultisampleEXT(v.FRAMEBUFFER, C0, k0, Gi.__webglTexture, 0, d0(r0)) : (k0 === v.TEXTURE_2D || k0 >= v.TEXTURE_CUBE_MAP_POSITIVE_X && k0 <= v.TEXTURE_CUBE_MAP_NEGATIVE_Z) && v.framebufferTexture2D(v.FRAMEBUFFER, C0, k0, Gi.__webglTexture, w0), r.bindFramebuffer(v.FRAMEBUFFER, null);
31155
+ r.bindFramebuffer(v.FRAMEBUFFER, c0), K0(r0) ? Le.framebufferTexture2DMultisampleEXT(v.FRAMEBUFFER, T0, k0, Gi.__webglTexture, 0, d0(r0)) : (k0 === v.TEXTURE_2D || k0 >= v.TEXTURE_CUBE_MAP_POSITIVE_X && k0 <= v.TEXTURE_CUBE_MAP_NEGATIVE_Z) && v.framebufferTexture2D(v.FRAMEBUFFER, T0, k0, Gi.__webglTexture, w0), r.bindFramebuffer(v.FRAMEBUFFER, null);
31156
31156
  }
31157
31157
  function Vi(c0, r0, M0) {
31158
31158
  if (v.bindRenderbuffer(v.RENDERBUFFER, c0), r0.depthBuffer) {
31159
- const C0 = r0.depthTexture, k0 = C0 && C0.isDepthTexture ? C0.type : null, w0 = Wt(r0.stencilBuffer, k0), Wi = r0.stencilBuffer ? v.DEPTH_STENCIL_ATTACHMENT : v.DEPTH_ATTACHMENT;
31160
- K0(r0) ? Le.renderbufferStorageMultisampleEXT(v.RENDERBUFFER, d0(r0), w0, r0.width, r0.height) : M0 ? v.renderbufferStorageMultisample(v.RENDERBUFFER, d0(r0), w0, r0.width, r0.height) : v.renderbufferStorage(v.RENDERBUFFER, w0, r0.width, r0.height), v.framebufferRenderbuffer(v.FRAMEBUFFER, Wi, v.RENDERBUFFER, c0);
31159
+ const T0 = r0.depthTexture, k0 = T0 && T0.isDepthTexture ? T0.type : null, w0 = Wt(r0.stencilBuffer, k0), Pi = r0.stencilBuffer ? v.DEPTH_STENCIL_ATTACHMENT : v.DEPTH_ATTACHMENT;
31160
+ K0(r0) ? Le.renderbufferStorageMultisampleEXT(v.RENDERBUFFER, d0(r0), w0, r0.width, r0.height) : M0 ? v.renderbufferStorageMultisample(v.RENDERBUFFER, d0(r0), w0, r0.width, r0.height) : v.renderbufferStorage(v.RENDERBUFFER, w0, r0.width, r0.height), v.framebufferRenderbuffer(v.FRAMEBUFFER, Pi, v.RENDERBUFFER, c0);
31161
31161
  } else {
31162
- const C0 = r0.textures;
31163
- for (let k0 = 0; k0 < C0.length; k0++) {
31164
- const w0 = C0[k0], Wi = le.convert(w0.format, w0.colorSpace), Ti = le.convert(w0.type), Pi = Zt(w0.internalFormat, Wi, Ti, w0.colorSpace);
31165
- K0(r0) ? Le.renderbufferStorageMultisampleEXT(v.RENDERBUFFER, d0(r0), Pi, r0.width, r0.height) : M0 ? v.renderbufferStorageMultisample(v.RENDERBUFFER, d0(r0), Pi, r0.width, r0.height) : v.renderbufferStorage(v.RENDERBUFFER, Pi, r0.width, r0.height);
31162
+ const T0 = r0.textures;
31163
+ for (let k0 = 0; k0 < T0.length; k0++) {
31164
+ const w0 = T0[k0], Pi = le.convert(w0.format, w0.colorSpace), Ci = le.convert(w0.type), Wi = Zt(w0.internalFormat, Pi, Ci, w0.colorSpace);
31165
+ K0(r0) ? Le.renderbufferStorageMultisampleEXT(v.RENDERBUFFER, d0(r0), Wi, r0.width, r0.height) : M0 ? v.renderbufferStorageMultisample(v.RENDERBUFFER, d0(r0), Wi, r0.width, r0.height) : v.renderbufferStorage(v.RENDERBUFFER, Wi, r0.width, r0.height);
31166
31166
  }
31167
31167
  }
31168
31168
  v.bindRenderbuffer(v.RENDERBUFFER, null);
31169
31169
  }
31170
31170
  function vi(c0, r0, M0) {
31171
- const C0 = r0.isWebGLCubeRenderTarget === !0;
31171
+ const T0 = r0.isWebGLCubeRenderTarget === !0;
31172
31172
  if (r.bindFramebuffer(v.FRAMEBUFFER, c0), !(r0.depthTexture && r0.depthTexture.isDepthTexture))
31173
31173
  throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");
31174
31174
  const k0 = o.get(r0.depthTexture);
31175
- if (k0.__renderTarget = r0, (!k0.__webglTexture || r0.depthTexture.image.width !== r0.width || r0.depthTexture.image.height !== r0.height) && (r0.depthTexture.image.width = r0.width, r0.depthTexture.image.height = r0.height, r0.depthTexture.needsUpdate = !0), C0) {
31175
+ if (k0.__renderTarget = r0, (!k0.__webglTexture || r0.depthTexture.image.width !== r0.width || r0.depthTexture.image.height !== r0.height) && (r0.depthTexture.image.width = r0.width, r0.depthTexture.image.height = r0.height, r0.depthTexture.needsUpdate = !0), T0) {
31176
31176
  if (k0.__webglInit === void 0 && (k0.__webglInit = !0, r0.depthTexture.addEventListener("dispose", Nt)), k0.__webglTexture === void 0) {
31177
31177
  k0.__webglTexture = v.createTexture(), r.bindTexture(v.TEXTURE_CUBE_MAP, k0.__webglTexture), P0(v.TEXTURE_CUBE_MAP, r0.depthTexture);
31178
31178
  const Oi = le.convert(r0.depthTexture.format), Gi = le.convert(r0.depthTexture.type);
@@ -31183,46 +31183,46 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
31183
31183
  }
31184
31184
  } else
31185
31185
  s0(r0.depthTexture, 0);
31186
- const w0 = k0.__webglTexture, Wi = d0(r0), Ti = C0 ? v.TEXTURE_CUBE_MAP_POSITIVE_X + M0 : v.TEXTURE_2D, Pi = r0.depthTexture.format === DepthStencilFormat ? v.DEPTH_STENCIL_ATTACHMENT : v.DEPTH_ATTACHMENT;
31186
+ const w0 = k0.__webglTexture, Pi = d0(r0), Ci = T0 ? v.TEXTURE_CUBE_MAP_POSITIVE_X + M0 : v.TEXTURE_2D, Wi = r0.depthTexture.format === DepthStencilFormat ? v.DEPTH_STENCIL_ATTACHMENT : v.DEPTH_ATTACHMENT;
31187
31187
  if (r0.depthTexture.format === DepthFormat)
31188
- K0(r0) ? Le.framebufferTexture2DMultisampleEXT(v.FRAMEBUFFER, Pi, Ti, w0, 0, Wi) : v.framebufferTexture2D(v.FRAMEBUFFER, Pi, Ti, w0, 0);
31188
+ K0(r0) ? Le.framebufferTexture2DMultisampleEXT(v.FRAMEBUFFER, Wi, Ci, w0, 0, Pi) : v.framebufferTexture2D(v.FRAMEBUFFER, Wi, Ci, w0, 0);
31189
31189
  else if (r0.depthTexture.format === DepthStencilFormat)
31190
- K0(r0) ? Le.framebufferTexture2DMultisampleEXT(v.FRAMEBUFFER, Pi, Ti, w0, 0, Wi) : v.framebufferTexture2D(v.FRAMEBUFFER, Pi, Ti, w0, 0);
31190
+ K0(r0) ? Le.framebufferTexture2DMultisampleEXT(v.FRAMEBUFFER, Wi, Ci, w0, 0, Pi) : v.framebufferTexture2D(v.FRAMEBUFFER, Wi, Ci, w0, 0);
31191
31191
  else
31192
31192
  throw new Error("Unknown depthTexture format");
31193
31193
  }
31194
31194
  function Hi(c0) {
31195
31195
  const r0 = o.get(c0), M0 = c0.isWebGLCubeRenderTarget === !0;
31196
31196
  if (r0.__boundDepthTexture !== c0.depthTexture) {
31197
- const C0 = c0.depthTexture;
31198
- if (r0.__depthDisposeCallback && r0.__depthDisposeCallback(), C0) {
31197
+ const T0 = c0.depthTexture;
31198
+ if (r0.__depthDisposeCallback && r0.__depthDisposeCallback(), T0) {
31199
31199
  const k0 = () => {
31200
- delete r0.__boundDepthTexture, delete r0.__depthDisposeCallback, C0.removeEventListener("dispose", k0);
31200
+ delete r0.__boundDepthTexture, delete r0.__depthDisposeCallback, T0.removeEventListener("dispose", k0);
31201
31201
  };
31202
- C0.addEventListener("dispose", k0), r0.__depthDisposeCallback = k0;
31202
+ T0.addEventListener("dispose", k0), r0.__depthDisposeCallback = k0;
31203
31203
  }
31204
- r0.__boundDepthTexture = C0;
31204
+ r0.__boundDepthTexture = T0;
31205
31205
  }
31206
31206
  if (c0.depthTexture && !r0.__autoAllocateDepthBuffer)
31207
31207
  if (M0)
31208
- for (let C0 = 0; C0 < 6; C0++)
31209
- vi(r0.__webglFramebuffer[C0], c0, C0);
31208
+ for (let T0 = 0; T0 < 6; T0++)
31209
+ vi(r0.__webglFramebuffer[T0], c0, T0);
31210
31210
  else {
31211
- const C0 = c0.texture.mipmaps;
31212
- C0 && C0.length > 0 ? vi(r0.__webglFramebuffer[0], c0, 0) : vi(r0.__webglFramebuffer, c0, 0);
31211
+ const T0 = c0.texture.mipmaps;
31212
+ T0 && T0.length > 0 ? vi(r0.__webglFramebuffer[0], c0, 0) : vi(r0.__webglFramebuffer, c0, 0);
31213
31213
  }
31214
31214
  else if (M0) {
31215
31215
  r0.__webglDepthbuffer = [];
31216
- for (let C0 = 0; C0 < 6; C0++)
31217
- if (r.bindFramebuffer(v.FRAMEBUFFER, r0.__webglFramebuffer[C0]), r0.__webglDepthbuffer[C0] === void 0)
31218
- r0.__webglDepthbuffer[C0] = v.createRenderbuffer(), Vi(r0.__webglDepthbuffer[C0], c0, !1);
31216
+ for (let T0 = 0; T0 < 6; T0++)
31217
+ if (r.bindFramebuffer(v.FRAMEBUFFER, r0.__webglFramebuffer[T0]), r0.__webglDepthbuffer[T0] === void 0)
31218
+ r0.__webglDepthbuffer[T0] = v.createRenderbuffer(), Vi(r0.__webglDepthbuffer[T0], c0, !1);
31219
31219
  else {
31220
- const k0 = c0.stencilBuffer ? v.DEPTH_STENCIL_ATTACHMENT : v.DEPTH_ATTACHMENT, w0 = r0.__webglDepthbuffer[C0];
31220
+ const k0 = c0.stencilBuffer ? v.DEPTH_STENCIL_ATTACHMENT : v.DEPTH_ATTACHMENT, w0 = r0.__webglDepthbuffer[T0];
31221
31221
  v.bindRenderbuffer(v.RENDERBUFFER, w0), v.framebufferRenderbuffer(v.FRAMEBUFFER, k0, v.RENDERBUFFER, w0);
31222
31222
  }
31223
31223
  } else {
31224
- const C0 = c0.texture.mipmaps;
31225
- if (C0 && C0.length > 0 ? r.bindFramebuffer(v.FRAMEBUFFER, r0.__webglFramebuffer[0]) : r.bindFramebuffer(v.FRAMEBUFFER, r0.__webglFramebuffer), r0.__webglDepthbuffer === void 0)
31224
+ const T0 = c0.texture.mipmaps;
31225
+ if (T0 && T0.length > 0 ? r.bindFramebuffer(v.FRAMEBUFFER, r0.__webglFramebuffer[0]) : r.bindFramebuffer(v.FRAMEBUFFER, r0.__webglFramebuffer), r0.__webglDepthbuffer === void 0)
31226
31226
  r0.__webglDepthbuffer = v.createRenderbuffer(), Vi(r0.__webglDepthbuffer, c0, !1);
31227
31227
  else {
31228
31228
  const k0 = c0.stencilBuffer ? v.DEPTH_STENCIL_ATTACHMENT : v.DEPTH_ATTACHMENT, w0 = r0.__webglDepthbuffer;
@@ -31232,79 +31232,79 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
31232
31232
  r.bindFramebuffer(v.FRAMEBUFFER, null);
31233
31233
  }
31234
31234
  function Yi(c0, r0, M0) {
31235
- const C0 = o.get(c0);
31236
- r0 !== void 0 && O0(C0.__webglFramebuffer, c0, c0.texture, v.COLOR_ATTACHMENT0, v.TEXTURE_2D, 0), M0 !== void 0 && Hi(c0);
31235
+ const T0 = o.get(c0);
31236
+ r0 !== void 0 && O0(T0.__webglFramebuffer, c0, c0.texture, v.COLOR_ATTACHMENT0, v.TEXTURE_2D, 0), M0 !== void 0 && Hi(c0);
31237
31237
  }
31238
31238
  function j0(c0) {
31239
- const r0 = c0.texture, M0 = o.get(c0), C0 = o.get(r0);
31239
+ const r0 = c0.texture, M0 = o.get(c0), T0 = o.get(r0);
31240
31240
  c0.addEventListener("dispose", Ft);
31241
- const k0 = c0.textures, w0 = c0.isWebGLCubeRenderTarget === !0, Wi = k0.length > 1;
31242
- if (Wi || (C0.__webglTexture === void 0 && (C0.__webglTexture = v.createTexture()), C0.__version = r0.version, fe.memory.textures++), w0) {
31241
+ const k0 = c0.textures, w0 = c0.isWebGLCubeRenderTarget === !0, Pi = k0.length > 1;
31242
+ if (Pi || (T0.__webglTexture === void 0 && (T0.__webglTexture = v.createTexture()), T0.__version = r0.version, fe.memory.textures++), w0) {
31243
31243
  M0.__webglFramebuffer = [];
31244
- for (let Ti = 0; Ti < 6; Ti++)
31244
+ for (let Ci = 0; Ci < 6; Ci++)
31245
31245
  if (r0.mipmaps && r0.mipmaps.length > 0) {
31246
- M0.__webglFramebuffer[Ti] = [];
31247
- for (let Pi = 0; Pi < r0.mipmaps.length; Pi++)
31248
- M0.__webglFramebuffer[Ti][Pi] = v.createFramebuffer();
31246
+ M0.__webglFramebuffer[Ci] = [];
31247
+ for (let Wi = 0; Wi < r0.mipmaps.length; Wi++)
31248
+ M0.__webglFramebuffer[Ci][Wi] = v.createFramebuffer();
31249
31249
  } else
31250
- M0.__webglFramebuffer[Ti] = v.createFramebuffer();
31250
+ M0.__webglFramebuffer[Ci] = v.createFramebuffer();
31251
31251
  } else {
31252
31252
  if (r0.mipmaps && r0.mipmaps.length > 0) {
31253
31253
  M0.__webglFramebuffer = [];
31254
- for (let Ti = 0; Ti < r0.mipmaps.length; Ti++)
31255
- M0.__webglFramebuffer[Ti] = v.createFramebuffer();
31254
+ for (let Ci = 0; Ci < r0.mipmaps.length; Ci++)
31255
+ M0.__webglFramebuffer[Ci] = v.createFramebuffer();
31256
31256
  } else
31257
31257
  M0.__webglFramebuffer = v.createFramebuffer();
31258
- if (Wi)
31259
- for (let Ti = 0, Pi = k0.length; Ti < Pi; Ti++) {
31260
- const Oi = o.get(k0[Ti]);
31258
+ if (Pi)
31259
+ for (let Ci = 0, Wi = k0.length; Ci < Wi; Ci++) {
31260
+ const Oi = o.get(k0[Ci]);
31261
31261
  Oi.__webglTexture === void 0 && (Oi.__webglTexture = v.createTexture(), fe.memory.textures++);
31262
31262
  }
31263
31263
  if (c0.samples > 0 && K0(c0) === !1) {
31264
31264
  M0.__webglMultisampledFramebuffer = v.createFramebuffer(), M0.__webglColorRenderbuffer = [], r.bindFramebuffer(v.FRAMEBUFFER, M0.__webglMultisampledFramebuffer);
31265
- for (let Ti = 0; Ti < k0.length; Ti++) {
31266
- const Pi = k0[Ti];
31267
- M0.__webglColorRenderbuffer[Ti] = v.createRenderbuffer(), v.bindRenderbuffer(v.RENDERBUFFER, M0.__webglColorRenderbuffer[Ti]);
31268
- const Oi = le.convert(Pi.format, Pi.colorSpace), Gi = le.convert(Pi.type), Zi = Zt(Pi.internalFormat, Oi, Gi, Pi.colorSpace, c0.isXRRenderTarget === !0), zi = d0(c0);
31269
- v.renderbufferStorageMultisample(v.RENDERBUFFER, zi, Zi, c0.width, c0.height), v.framebufferRenderbuffer(v.FRAMEBUFFER, v.COLOR_ATTACHMENT0 + Ti, v.RENDERBUFFER, M0.__webglColorRenderbuffer[Ti]);
31265
+ for (let Ci = 0; Ci < k0.length; Ci++) {
31266
+ const Wi = k0[Ci];
31267
+ M0.__webglColorRenderbuffer[Ci] = v.createRenderbuffer(), v.bindRenderbuffer(v.RENDERBUFFER, M0.__webglColorRenderbuffer[Ci]);
31268
+ const Oi = le.convert(Wi.format, Wi.colorSpace), Gi = le.convert(Wi.type), Zi = Zt(Wi.internalFormat, Oi, Gi, Wi.colorSpace, c0.isXRRenderTarget === !0), zi = d0(c0);
31269
+ v.renderbufferStorageMultisample(v.RENDERBUFFER, zi, Zi, c0.width, c0.height), v.framebufferRenderbuffer(v.FRAMEBUFFER, v.COLOR_ATTACHMENT0 + Ci, v.RENDERBUFFER, M0.__webglColorRenderbuffer[Ci]);
31270
31270
  }
31271
31271
  v.bindRenderbuffer(v.RENDERBUFFER, null), c0.depthBuffer && (M0.__webglDepthRenderbuffer = v.createRenderbuffer(), Vi(M0.__webglDepthRenderbuffer, c0, !0)), r.bindFramebuffer(v.FRAMEBUFFER, null);
31272
31272
  }
31273
31273
  }
31274
31274
  if (w0) {
31275
- r.bindTexture(v.TEXTURE_CUBE_MAP, C0.__webglTexture), P0(v.TEXTURE_CUBE_MAP, r0);
31276
- for (let Ti = 0; Ti < 6; Ti++)
31275
+ r.bindTexture(v.TEXTURE_CUBE_MAP, T0.__webglTexture), P0(v.TEXTURE_CUBE_MAP, r0);
31276
+ for (let Ci = 0; Ci < 6; Ci++)
31277
31277
  if (r0.mipmaps && r0.mipmaps.length > 0)
31278
- for (let Pi = 0; Pi < r0.mipmaps.length; Pi++)
31279
- O0(M0.__webglFramebuffer[Ti][Pi], c0, r0, v.COLOR_ATTACHMENT0, v.TEXTURE_CUBE_MAP_POSITIVE_X + Ti, Pi);
31278
+ for (let Wi = 0; Wi < r0.mipmaps.length; Wi++)
31279
+ O0(M0.__webglFramebuffer[Ci][Wi], c0, r0, v.COLOR_ATTACHMENT0, v.TEXTURE_CUBE_MAP_POSITIVE_X + Ci, Wi);
31280
31280
  else
31281
- O0(M0.__webglFramebuffer[Ti], c0, r0, v.COLOR_ATTACHMENT0, v.TEXTURE_CUBE_MAP_POSITIVE_X + Ti, 0);
31281
+ O0(M0.__webglFramebuffer[Ci], c0, r0, v.COLOR_ATTACHMENT0, v.TEXTURE_CUBE_MAP_POSITIVE_X + Ci, 0);
31282
31282
  wt(r0) && xt(v.TEXTURE_CUBE_MAP), r.unbindTexture();
31283
- } else if (Wi) {
31284
- for (let Ti = 0, Pi = k0.length; Ti < Pi; Ti++) {
31285
- const Oi = k0[Ti], Gi = o.get(Oi);
31283
+ } else if (Pi) {
31284
+ for (let Ci = 0, Wi = k0.length; Ci < Wi; Ci++) {
31285
+ const Oi = k0[Ci], Gi = o.get(Oi);
31286
31286
  let Zi = v.TEXTURE_2D;
31287
- (c0.isWebGL3DRenderTarget || c0.isWebGLArrayRenderTarget) && (Zi = c0.isWebGL3DRenderTarget ? v.TEXTURE_3D : v.TEXTURE_2D_ARRAY), r.bindTexture(Zi, Gi.__webglTexture), P0(Zi, Oi), O0(M0.__webglFramebuffer, c0, Oi, v.COLOR_ATTACHMENT0 + Ti, Zi, 0), wt(Oi) && xt(Zi);
31287
+ (c0.isWebGL3DRenderTarget || c0.isWebGLArrayRenderTarget) && (Zi = c0.isWebGL3DRenderTarget ? v.TEXTURE_3D : v.TEXTURE_2D_ARRAY), r.bindTexture(Zi, Gi.__webglTexture), P0(Zi, Oi), O0(M0.__webglFramebuffer, c0, Oi, v.COLOR_ATTACHMENT0 + Ci, Zi, 0), wt(Oi) && xt(Zi);
31288
31288
  }
31289
31289
  r.unbindTexture();
31290
31290
  } else {
31291
- let Ti = v.TEXTURE_2D;
31292
- if ((c0.isWebGL3DRenderTarget || c0.isWebGLArrayRenderTarget) && (Ti = c0.isWebGL3DRenderTarget ? v.TEXTURE_3D : v.TEXTURE_2D_ARRAY), r.bindTexture(Ti, C0.__webglTexture), P0(Ti, r0), r0.mipmaps && r0.mipmaps.length > 0)
31293
- for (let Pi = 0; Pi < r0.mipmaps.length; Pi++)
31294
- O0(M0.__webglFramebuffer[Pi], c0, r0, v.COLOR_ATTACHMENT0, Ti, Pi);
31291
+ let Ci = v.TEXTURE_2D;
31292
+ if ((c0.isWebGL3DRenderTarget || c0.isWebGLArrayRenderTarget) && (Ci = c0.isWebGL3DRenderTarget ? v.TEXTURE_3D : v.TEXTURE_2D_ARRAY), r.bindTexture(Ci, T0.__webglTexture), P0(Ci, r0), r0.mipmaps && r0.mipmaps.length > 0)
31293
+ for (let Wi = 0; Wi < r0.mipmaps.length; Wi++)
31294
+ O0(M0.__webglFramebuffer[Wi], c0, r0, v.COLOR_ATTACHMENT0, Ci, Wi);
31295
31295
  else
31296
- O0(M0.__webglFramebuffer, c0, r0, v.COLOR_ATTACHMENT0, Ti, 0);
31297
- wt(r0) && xt(Ti), r.unbindTexture();
31296
+ O0(M0.__webglFramebuffer, c0, r0, v.COLOR_ATTACHMENT0, Ci, 0);
31297
+ wt(r0) && xt(Ci), r.unbindTexture();
31298
31298
  }
31299
31299
  c0.depthBuffer && Hi(c0);
31300
31300
  }
31301
31301
  function A0(c0) {
31302
31302
  const r0 = c0.textures;
31303
- for (let M0 = 0, C0 = r0.length; M0 < C0; M0++) {
31303
+ for (let M0 = 0, T0 = r0.length; M0 < T0; M0++) {
31304
31304
  const k0 = r0[M0];
31305
31305
  if (wt(k0)) {
31306
- const w0 = Xt(c0), Wi = o.get(k0).__webglTexture;
31307
- r.bindTexture(w0, Wi), xt(w0), r.unbindTexture();
31306
+ const w0 = Xt(c0), Pi = o.get(k0).__webglTexture;
31307
+ r.bindTexture(w0, Pi), xt(w0), r.unbindTexture();
31308
31308
  }
31309
31309
  }
31310
31310
  }
@@ -31312,30 +31312,30 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
31312
31312
  function Li(c0) {
31313
31313
  if (c0.samples > 0) {
31314
31314
  if (K0(c0) === !1) {
31315
- const r0 = c0.textures, M0 = c0.width, C0 = c0.height;
31315
+ const r0 = c0.textures, M0 = c0.width, T0 = c0.height;
31316
31316
  let k0 = v.COLOR_BUFFER_BIT;
31317
- const w0 = c0.stencilBuffer ? v.DEPTH_STENCIL_ATTACHMENT : v.DEPTH_ATTACHMENT, Wi = o.get(c0), Ti = r0.length > 1;
31318
- if (Ti)
31317
+ const w0 = c0.stencilBuffer ? v.DEPTH_STENCIL_ATTACHMENT : v.DEPTH_ATTACHMENT, Pi = o.get(c0), Ci = r0.length > 1;
31318
+ if (Ci)
31319
31319
  for (let Oi = 0; Oi < r0.length; Oi++)
31320
- r.bindFramebuffer(v.FRAMEBUFFER, Wi.__webglMultisampledFramebuffer), v.framebufferRenderbuffer(v.FRAMEBUFFER, v.COLOR_ATTACHMENT0 + Oi, v.RENDERBUFFER, null), r.bindFramebuffer(v.FRAMEBUFFER, Wi.__webglFramebuffer), v.framebufferTexture2D(v.DRAW_FRAMEBUFFER, v.COLOR_ATTACHMENT0 + Oi, v.TEXTURE_2D, null, 0);
31321
- r.bindFramebuffer(v.READ_FRAMEBUFFER, Wi.__webglMultisampledFramebuffer);
31322
- const Pi = c0.texture.mipmaps;
31323
- Pi && Pi.length > 0 ? r.bindFramebuffer(v.DRAW_FRAMEBUFFER, Wi.__webglFramebuffer[0]) : r.bindFramebuffer(v.DRAW_FRAMEBUFFER, Wi.__webglFramebuffer);
31320
+ r.bindFramebuffer(v.FRAMEBUFFER, Pi.__webglMultisampledFramebuffer), v.framebufferRenderbuffer(v.FRAMEBUFFER, v.COLOR_ATTACHMENT0 + Oi, v.RENDERBUFFER, null), r.bindFramebuffer(v.FRAMEBUFFER, Pi.__webglFramebuffer), v.framebufferTexture2D(v.DRAW_FRAMEBUFFER, v.COLOR_ATTACHMENT0 + Oi, v.TEXTURE_2D, null, 0);
31321
+ r.bindFramebuffer(v.READ_FRAMEBUFFER, Pi.__webglMultisampledFramebuffer);
31322
+ const Wi = c0.texture.mipmaps;
31323
+ Wi && Wi.length > 0 ? r.bindFramebuffer(v.DRAW_FRAMEBUFFER, Pi.__webglFramebuffer[0]) : r.bindFramebuffer(v.DRAW_FRAMEBUFFER, Pi.__webglFramebuffer);
31324
31324
  for (let Oi = 0; Oi < r0.length; Oi++) {
31325
- if (c0.resolveDepthBuffer && (c0.depthBuffer && (k0 |= v.DEPTH_BUFFER_BIT), c0.stencilBuffer && c0.resolveStencilBuffer && (k0 |= v.STENCIL_BUFFER_BIT)), Ti) {
31326
- v.framebufferRenderbuffer(v.READ_FRAMEBUFFER, v.COLOR_ATTACHMENT0, v.RENDERBUFFER, Wi.__webglColorRenderbuffer[Oi]);
31325
+ if (c0.resolveDepthBuffer && (c0.depthBuffer && (k0 |= v.DEPTH_BUFFER_BIT), c0.stencilBuffer && c0.resolveStencilBuffer && (k0 |= v.STENCIL_BUFFER_BIT)), Ci) {
31326
+ v.framebufferRenderbuffer(v.READ_FRAMEBUFFER, v.COLOR_ATTACHMENT0, v.RENDERBUFFER, Pi.__webglColorRenderbuffer[Oi]);
31327
31327
  const Gi = o.get(r0[Oi]).__webglTexture;
31328
31328
  v.framebufferTexture2D(v.DRAW_FRAMEBUFFER, v.COLOR_ATTACHMENT0, v.TEXTURE_2D, Gi, 0);
31329
31329
  }
31330
- v.blitFramebuffer(0, 0, M0, C0, 0, 0, M0, C0, k0, v.NEAREST), Ce === !0 && (bi.length = 0, $0.length = 0, bi.push(v.COLOR_ATTACHMENT0 + Oi), c0.depthBuffer && c0.resolveDepthBuffer === !1 && (bi.push(w0), $0.push(w0), v.invalidateFramebuffer(v.DRAW_FRAMEBUFFER, $0)), v.invalidateFramebuffer(v.READ_FRAMEBUFFER, bi));
31330
+ v.blitFramebuffer(0, 0, M0, T0, 0, 0, M0, T0, k0, v.NEAREST), Ce === !0 && (bi.length = 0, $0.length = 0, bi.push(v.COLOR_ATTACHMENT0 + Oi), c0.depthBuffer && c0.resolveDepthBuffer === !1 && (bi.push(w0), $0.push(w0), v.invalidateFramebuffer(v.DRAW_FRAMEBUFFER, $0)), v.invalidateFramebuffer(v.READ_FRAMEBUFFER, bi));
31331
31331
  }
31332
- if (r.bindFramebuffer(v.READ_FRAMEBUFFER, null), r.bindFramebuffer(v.DRAW_FRAMEBUFFER, null), Ti)
31332
+ if (r.bindFramebuffer(v.READ_FRAMEBUFFER, null), r.bindFramebuffer(v.DRAW_FRAMEBUFFER, null), Ci)
31333
31333
  for (let Oi = 0; Oi < r0.length; Oi++) {
31334
- r.bindFramebuffer(v.FRAMEBUFFER, Wi.__webglMultisampledFramebuffer), v.framebufferRenderbuffer(v.FRAMEBUFFER, v.COLOR_ATTACHMENT0 + Oi, v.RENDERBUFFER, Wi.__webglColorRenderbuffer[Oi]);
31334
+ r.bindFramebuffer(v.FRAMEBUFFER, Pi.__webglMultisampledFramebuffer), v.framebufferRenderbuffer(v.FRAMEBUFFER, v.COLOR_ATTACHMENT0 + Oi, v.RENDERBUFFER, Pi.__webglColorRenderbuffer[Oi]);
31335
31335
  const Gi = o.get(r0[Oi]).__webglTexture;
31336
- r.bindFramebuffer(v.FRAMEBUFFER, Wi.__webglFramebuffer), v.framebufferTexture2D(v.DRAW_FRAMEBUFFER, v.COLOR_ATTACHMENT0 + Oi, v.TEXTURE_2D, Gi, 0);
31336
+ r.bindFramebuffer(v.FRAMEBUFFER, Pi.__webglFramebuffer), v.framebufferTexture2D(v.DRAW_FRAMEBUFFER, v.COLOR_ATTACHMENT0 + Oi, v.TEXTURE_2D, Gi, 0);
31337
31337
  }
31338
- r.bindFramebuffer(v.DRAW_FRAMEBUFFER, Wi.__webglMultisampledFramebuffer);
31338
+ r.bindFramebuffer(v.DRAW_FRAMEBUFFER, Pi.__webglMultisampledFramebuffer);
31339
31339
  } else if (c0.depthBuffer && c0.resolveDepthBuffer === !1 && Ce) {
31340
31340
  const r0 = c0.stencilBuffer ? v.DEPTH_STENCIL_ATTACHMENT : v.DEPTH_ATTACHMENT;
31341
31341
  v.invalidateFramebuffer(v.DRAW_FRAMEBUFFER, [r0]);
@@ -31354,8 +31354,8 @@ function WebGLTextures(v, e, r, o, V, le, fe) {
31354
31354
  Pe.get(c0) !== r0 && (Pe.set(c0, r0), c0.update());
31355
31355
  }
31356
31356
  function U0(c0, r0) {
31357
- const M0 = c0.colorSpace, C0 = c0.format, k0 = c0.type;
31358
- return c0.isCompressedTexture === !0 || c0.isVideoTexture === !0 || M0 !== LinearSRGBColorSpace && M0 !== NoColorSpace && (ColorManagement.getTransfer(M0) === SRGBTransfer ? (C0 !== RGBAFormat || k0 !== UnsignedByteType) && warn("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : error$1("WebGLTextures: Unsupported texture color space:", M0)), r0;
31357
+ const M0 = c0.colorSpace, T0 = c0.format, k0 = c0.type;
31358
+ return c0.isCompressedTexture === !0 || c0.isVideoTexture === !0 || M0 !== LinearSRGBColorSpace && M0 !== NoColorSpace && (ColorManagement.getTransfer(M0) === SRGBTransfer ? (T0 !== RGBAFormat || k0 !== UnsignedByteType) && warn("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : error$1("WebGLTextures: Unsupported texture color space:", M0)), r0;
31359
31359
  }
31360
31360
  function I0(c0) {
31361
31361
  return typeof HTMLImageElement != "undefined" && c0 instanceof HTMLImageElement ? (Re.width = c0.naturalWidth || c0.width, Re.height = c0.naturalHeight || c0.height) : typeof VideoFrame != "undefined" && c0 instanceof VideoFrame ? (Re.width = c0.displayWidth, Re.height = c0.displayHeight) : (Re.width = c0.width, Re.height = c0.height), Re;
@@ -31691,8 +31691,8 @@ class WebXRManager extends EventDispatcher {
31691
31691
  if (R0.matrixWorld.decompose(G0.position, G0.quaternion, G0.scale), G0.translateX(U0), G0.translateZ(E0), G0.matrixWorld.compose(G0.position, G0.quaternion, G0.scale), G0.matrixWorldInverse.copy(G0.matrixWorld).invert(), vi[10] === -1)
31692
31692
  G0.projectionMatrix.copy(R0.projectionMatrix), G0.projectionMatrixInverse.copy(R0.projectionMatrixInverse);
31693
31693
  else {
31694
- const I0 = Yi + E0, c0 = j0 + E0, r0 = d0 - U0, M0 = K0 + (Vi - U0), C0 = A0 * j0 / c0 * I0, k0 = bi * j0 / c0 * I0;
31695
- G0.projectionMatrix.makePerspective(r0, M0, C0, k0, I0, c0), G0.projectionMatrixInverse.copy(G0.projectionMatrix).invert();
31694
+ const I0 = Yi + E0, c0 = j0 + E0, r0 = d0 - U0, M0 = K0 + (Vi - U0), T0 = A0 * j0 / c0 * I0, k0 = bi * j0 / c0 * I0;
31695
+ G0.projectionMatrix.makePerspective(r0, M0, T0, k0, I0, c0), G0.projectionMatrixInverse.copy(G0.projectionMatrix).invert();
31696
31696
  }
31697
31697
  }
31698
31698
  function m0(G0, R0) {
@@ -32553,9 +32553,9 @@ class WebGLRenderer {
32553
32553
  } catch (i0) {
32554
32554
  throw error$1("WebGLRenderer: " + i0.message), i0;
32555
32555
  }
32556
- let E0, U0, I0, c0, r0, M0, C0, k0, w0, Wi, Ti, Pi, Oi, Gi, Zi, zi, Ui, Ci, Bi, L0, Ii, V0, Ai, Ri;
32556
+ let E0, U0, I0, c0, r0, M0, T0, k0, w0, Pi, Ci, Wi, Oi, Gi, Zi, zi, Ui, Ti, Bi, L0, Ii, V0, Ai, Ri;
32557
32557
  function xi() {
32558
- E0 = new WebGLExtensions(d0), E0.init(), V0 = new WebGLUtils(d0, E0), U0 = new WebGLCapabilities(d0, E0, e, V0), I0 = new WebGLState(d0, E0), U0.reversedDepthBuffer && Fe && I0.buffers.depth.setReversed(!0), c0 = new WebGLInfo(d0), r0 = new WebGLProperties(), M0 = new WebGLTextures(d0, E0, I0, r0, U0, V0, c0), C0 = new WebGLCubeMaps(Kt), k0 = new WebGLCubeUVMaps(Kt), w0 = new WebGLAttributes(d0), Ai = new WebGLBindingStates(d0, w0), Wi = new WebGLGeometries(d0, w0, c0, Ai), Ti = new WebGLObjects(d0, Wi, w0, c0), Bi = new WebGLMorphtargets(d0, U0, M0), zi = new WebGLClipping(r0), Pi = new WebGLPrograms(Kt, C0, k0, E0, U0, Ai, zi), Oi = new WebGLMaterials(Kt, r0), Gi = new WebGLRenderLists(), Zi = new WebGLRenderStates(E0), Ci = new WebGLBackground(Kt, C0, k0, I0, Ti, Gt, Ce), Ui = new WebGLShadowMap(Kt, Ti, U0), Ri = new WebGLUniformsGroups(d0, c0, U0, I0), L0 = new WebGLBufferRenderer(d0, E0, c0), Ii = new WebGLIndexedBufferRenderer(d0, E0, c0), c0.programs = Pi.programs, Kt.capabilities = U0, Kt.extensions = E0, Kt.properties = r0, Kt.renderLists = Gi, Kt.shadowMap = Ui, Kt.state = I0, Kt.info = c0;
32558
+ E0 = new WebGLExtensions(d0), E0.init(), V0 = new WebGLUtils(d0, E0), U0 = new WebGLCapabilities(d0, E0, e, V0), I0 = new WebGLState(d0, E0), U0.reversedDepthBuffer && Fe && I0.buffers.depth.setReversed(!0), c0 = new WebGLInfo(d0), r0 = new WebGLProperties(), M0 = new WebGLTextures(d0, E0, I0, r0, U0, V0, c0), T0 = new WebGLCubeMaps(Kt), k0 = new WebGLCubeUVMaps(Kt), w0 = new WebGLAttributes(d0), Ai = new WebGLBindingStates(d0, w0), Pi = new WebGLGeometries(d0, w0, c0, Ai), Ci = new WebGLObjects(d0, Pi, w0, c0), Bi = new WebGLMorphtargets(d0, U0, M0), zi = new WebGLClipping(r0), Wi = new WebGLPrograms(Kt, T0, k0, E0, U0, Ai, zi), Oi = new WebGLMaterials(Kt, r0), Gi = new WebGLRenderLists(), Zi = new WebGLRenderStates(E0), Ti = new WebGLBackground(Kt, T0, k0, I0, Ci, Gt, Ce), Ui = new WebGLShadowMap(Kt, Ci, U0), Ri = new WebGLUniformsGroups(d0, c0, U0, I0), L0 = new WebGLBufferRenderer(d0, E0, c0), Ii = new WebGLIndexedBufferRenderer(d0, E0, c0), c0.programs = Wi.programs, Kt.capabilities = U0, Kt.extensions = E0, Kt.properties = r0, Kt.renderLists = Gi, Kt.shadowMap = Ui, Kt.state = I0, Kt.info = c0;
32559
32559
  }
32560
32560
  xi(), Vt !== UnsignedByteType && (Ht = new WebGLOutput(Vt, r.width, r.height, V, le));
32561
32561
  const Ei = new WebXRManager(Kt, d0);
@@ -32617,13 +32617,13 @@ class WebGLRenderer {
32617
32617
  }, this.setTransparentSort = function(i0) {
32618
32618
  Ni = i0;
32619
32619
  }, this.getClearColor = function(i0) {
32620
- return i0.copy(Ci.getClearColor());
32620
+ return i0.copy(Ti.getClearColor());
32621
32621
  }, this.setClearColor = function() {
32622
- Ci.setClearColor(...arguments);
32622
+ Ti.setClearColor(...arguments);
32623
32623
  }, this.getClearAlpha = function() {
32624
- return Ci.getClearAlpha();
32624
+ return Ti.getClearAlpha();
32625
32625
  }, this.setClearAlpha = function() {
32626
- Ci.setClearAlpha(...arguments);
32626
+ Ti.setClearAlpha(...arguments);
32627
32627
  }, this.clear = function(i0 = !0, u0 = !0, S0 = !0) {
32628
32628
  let g0 = 0;
32629
32629
  if (i0) {
@@ -32633,7 +32633,7 @@ class WebGLRenderer {
32633
32633
  f0 = wt.has(N0);
32634
32634
  }
32635
32635
  if (f0) {
32636
- const N0 = a0.texture.type, F0 = xt.has(N0), H0 = Ci.getClearColor(), q0 = Ci.getClearAlpha(), D0 = H0.r, yi = H0.g, Mi = H0.b;
32636
+ const N0 = a0.texture.type, F0 = xt.has(N0), H0 = Ti.getClearColor(), q0 = Ti.getClearAlpha(), D0 = H0.r, yi = H0.g, Mi = H0.b;
32637
32637
  F0 ? (Xt[0] = D0, Xt[1] = yi, Xt[2] = Mi, Xt[3] = q0, d0.clearBufferuiv(d0.COLOR, 0, Xt)) : (Zt[0] = D0, Zt[1] = yi, Zt[2] = Mi, Zt[3] = q0, d0.clearBufferiv(d0.COLOR, 0, Zt));
32638
32638
  } else
32639
32639
  g0 |= d0.COLOR_BUFFER_BIT;
@@ -32646,7 +32646,7 @@ class WebGLRenderer {
32646
32646
  }, this.clearStencil = function() {
32647
32647
  this.clear(!1, !1, !0);
32648
32648
  }, this.dispose = function() {
32649
- r.removeEventListener("webglcontextlost", nn, !1), r.removeEventListener("webglcontextrestored", hn, !1), r.removeEventListener("webglcontextcreationerror", cn, !1), Ci.dispose(), Gi.dispose(), Zi.dispose(), r0.dispose(), C0.dispose(), k0.dispose(), Ti.dispose(), Ai.dispose(), Ri.dispose(), Pi.dispose(), Ei.dispose(), Ei.removeEventListener("sessionstart", In), Ei.removeEventListener("sessionend", wn), Mn.stop();
32649
+ r.removeEventListener("webglcontextlost", nn, !1), r.removeEventListener("webglcontextrestored", hn, !1), r.removeEventListener("webglcontextcreationerror", cn, !1), Ti.dispose(), Gi.dispose(), Zi.dispose(), r0.dispose(), T0.dispose(), k0.dispose(), Ci.dispose(), Ai.dispose(), Ri.dispose(), Wi.dispose(), Ei.dispose(), Ei.removeEventListener("sessionstart", In), Ei.removeEventListener("sessionend", wn), Mn.stop();
32650
32650
  };
32651
32651
  function nn(i0) {
32652
32652
  i0.preventDefault(), log$1("WebGLRenderer: Context Lost."), Yt = !0;
@@ -32669,8 +32669,8 @@ class WebGLRenderer {
32669
32669
  function An(i0) {
32670
32670
  const u0 = r0.get(i0).programs;
32671
32671
  u0 !== void 0 && (u0.forEach(function(S0) {
32672
- Pi.releaseProgram(S0);
32673
- }), i0.isShaderMaterial && Pi.releaseShaderCache(i0));
32672
+ Wi.releaseProgram(S0);
32673
+ }), i0.isShaderMaterial && Wi.releaseShaderCache(i0));
32674
32674
  }
32675
32675
  this.renderBufferDirect = function(i0, u0, S0, g0, f0, N0) {
32676
32676
  u0 === null && (u0 = bi);
@@ -32678,7 +32678,7 @@ class WebGLRenderer {
32678
32678
  I0.setMaterial(g0, F0);
32679
32679
  let q0 = S0.index, D0 = 1;
32680
32680
  if (g0.wireframe === !0) {
32681
- if (q0 = Wi.getWireframeAttribute(S0), q0 === void 0) return;
32681
+ if (q0 = Pi.getWireframeAttribute(S0), q0 === void 0) return;
32682
32682
  D0 = 2;
32683
32683
  }
32684
32684
  const yi = S0.drawRange, Mi = S0.attributes.position;
@@ -32774,7 +32774,7 @@ class WebGLRenderer {
32774
32774
  const F0 = Kt.xr.getDepthSensingMesh();
32775
32775
  F0 !== null && Vn(F0, u0, -1 / 0, Kt.sortObjects);
32776
32776
  }
32777
- Vn(i0, u0, 0, Kt.sortObjects), Wt.finish(), Kt.sortObjects === !0 && Wt.sort(Si, Ni), $0 = Ei.enabled === !1 || Ei.isPresenting === !1 || Ei.hasDepthSensing() === !1, $0 && Ci.addToRenderList(Wt, i0), this.info.render.frame++, vi === !0 && zi.beginShadows();
32777
+ Vn(i0, u0, 0, Kt.sortObjects), Wt.finish(), Kt.sortObjects === !0 && Wt.sort(Si, Ni), $0 = Ei.enabled === !1 || Ei.isPresenting === !1 || Ei.hasDepthSensing() === !1, $0 && Ti.addToRenderList(Wt, i0), this.info.render.frame++, vi === !0 && zi.beginShadows();
32778
32778
  const f0 = It.state.shadowsArray;
32779
32779
  if (Ui.render(f0, i0, u0), vi === !0 && zi.endShadows(), this.info.autoReset === !0 && this.info.reset(), (g0 && Ht.hasRenderPass()) === !1) {
32780
32780
  const F0 = Wt.opaque, H0 = Wt.transmissive;
@@ -32785,13 +32785,13 @@ class WebGLRenderer {
32785
32785
  const Mi = q0[D0];
32786
32786
  zn(F0, H0, i0, Mi);
32787
32787
  }
32788
- $0 && Ci.render(i0);
32788
+ $0 && Ti.render(i0);
32789
32789
  for (let D0 = 0, yi = q0.length; D0 < yi; D0++) {
32790
32790
  const Mi = q0[D0];
32791
32791
  Nn(Wt, i0, Mi, Mi.viewport);
32792
32792
  }
32793
32793
  } else
32794
- H0.length > 0 && zn(F0, H0, i0, u0), $0 && Ci.render(i0), Nn(Wt, i0, u0);
32794
+ H0.length > 0 && zn(F0, H0, i0, u0), $0 && Ti.render(i0), Nn(Wt, i0, u0);
32795
32795
  }
32796
32796
  a0 !== null && n0 === 0 && (M0.updateMultisampleRenderTarget(a0), M0.updateRenderTargetMipmap(a0)), g0 && Ht.end(Kt), i0.isScene === !0 && i0.onAfterRender(Kt, i0, u0), Ai.resetDefaultState(), l0 = -1, s0 = null, Ft.pop(), Ft.length > 0 ? (It = Ft[Ft.length - 1], vi === !0 && zi.setGlobalState(Kt.clippingPlanes, It.state.camera)) : It = null, Nt.pop(), Nt.length > 0 ? Wt = Nt[Nt.length - 1] : Wt = null;
32797
32797
  };
@@ -32807,11 +32807,11 @@ class WebGLRenderer {
32807
32807
  else if (i0.isSprite) {
32808
32808
  if (!i0.frustumCulled || Vi.intersectsSprite(i0)) {
32809
32809
  g0 && A0.setFromMatrixPosition(i0.matrixWorld).applyMatrix4(Yi);
32810
- const F0 = Ti.update(i0), H0 = i0.material;
32810
+ const F0 = Ci.update(i0), H0 = i0.material;
32811
32811
  H0.visible && Wt.push(i0, F0, H0, S0, A0.z, null);
32812
32812
  }
32813
32813
  } else if ((i0.isMesh || i0.isLine || i0.isPoints) && (!i0.frustumCulled || Vi.intersectsObject(i0))) {
32814
- const F0 = Ti.update(i0), H0 = i0.material;
32814
+ const F0 = Ci.update(i0), H0 = i0.material;
32815
32815
  if (g0 && (i0.boundingSphere !== void 0 ? (i0.boundingSphere === null && i0.computeBoundingSphere(), A0.copy(i0.boundingSphere.center)) : (F0.boundingSphere === null && F0.computeBoundingSphere(), A0.copy(F0.boundingSphere.center)), A0.applyMatrix4(i0.matrixWorld).applyMatrix4(Yi)), Array.isArray(H0)) {
32816
32816
  const q0 = F0.groups;
32817
32817
  for (let D0 = 0, yi = q0.length; D0 < yi; D0++) {
@@ -32827,7 +32827,7 @@ class WebGLRenderer {
32827
32827
  }
32828
32828
  function Nn(i0, u0, S0, g0) {
32829
32829
  const { opaque: f0, transmissive: N0, transparent: F0 } = i0;
32830
- It.setupLightsView(S0), vi === !0 && zi.setGlobalState(Kt.clippingPlanes, S0), g0 && I0.viewport($t.copy(g0)), f0.length > 0 && Ln(f0, u0, S0), N0.length > 0 && Ln(N0, u0, S0), F0.length > 0 && Ln(F0, u0, S0), I0.buffers.depth.setTest(!0), I0.buffers.depth.setMask(!0), I0.buffers.color.setMask(!0), I0.setPolygonOffset(!1);
32830
+ It.setupLightsView(S0), vi === !0 && zi.setGlobalState(Kt.clippingPlanes, S0), g0 && I0.viewport($t.copy(g0)), f0.length > 0 && Cn(f0, u0, S0), N0.length > 0 && Cn(N0, u0, S0), F0.length > 0 && Cn(F0, u0, S0), I0.buffers.depth.setTest(!0), I0.buffers.depth.setMask(!0), I0.buffers.color.setMask(!0), I0.setPolygonOffset(!1);
32831
32831
  }
32832
32832
  function zn(i0, u0, S0, g0) {
32833
32833
  if ((S0.isScene === !0 ? S0.overrideMaterial : null) !== null)
@@ -32848,45 +32848,45 @@ class WebGLRenderer {
32848
32848
  const N0 = It.state.transmissionRenderTarget[g0.id], F0 = g0.viewport || $t;
32849
32849
  N0.setSize(F0.z * Kt.transmissionResolutionScale, F0.w * Kt.transmissionResolutionScale);
32850
32850
  const H0 = Kt.getRenderTarget(), q0 = Kt.getActiveCubeFace(), D0 = Kt.getActiveMipmapLevel();
32851
- Kt.setRenderTarget(N0), Kt.getClearColor(o0), b0 = Kt.getClearAlpha(), b0 < 1 && Kt.setClearColor(16777215, 0.5), Kt.clear(), $0 && Ci.render(S0);
32851
+ Kt.setRenderTarget(N0), Kt.getClearColor(o0), b0 = Kt.getClearAlpha(), b0 < 1 && Kt.setClearColor(16777215, 0.5), Kt.clear(), $0 && Ti.render(S0);
32852
32852
  const yi = Kt.toneMapping;
32853
32853
  Kt.toneMapping = NoToneMapping;
32854
32854
  const Mi = g0.viewport;
32855
- if (g0.viewport !== void 0 && (g0.viewport = void 0), It.setupLightsView(g0), vi === !0 && zi.setGlobalState(Kt.clippingPlanes, g0), Ln(i0, S0, g0), M0.updateMultisampleRenderTarget(N0), M0.updateRenderTargetMipmap(N0), E0.has("WEBGL_multisampled_render_to_texture") === !1) {
32855
+ if (g0.viewport !== void 0 && (g0.viewport = void 0), It.setupLightsView(g0), vi === !0 && zi.setGlobalState(Kt.clippingPlanes, g0), Cn(i0, S0, g0), M0.updateMultisampleRenderTarget(N0), M0.updateRenderTargetMipmap(N0), E0.has("WEBGL_multisampled_render_to_texture") === !1) {
32856
32856
  let Ki = !1;
32857
32857
  for (let Ji = 0, an = u0.length; Ji < an; Ji++) {
32858
32858
  const ji = u0[Ji], { object: ki, geometry: Fi, material: Qi, group: Di } = ji;
32859
32859
  if (Qi.side === DoubleSide && ki.layers.test(g0.layers)) {
32860
32860
  const $i = Qi.side;
32861
- Qi.side = BackSide, Qi.needsUpdate = !0, Wn(ki, S0, g0, Fi, Qi, Di), Qi.side = $i, Qi.needsUpdate = !0, Ki = !0;
32861
+ Qi.side = BackSide, Qi.needsUpdate = !0, Pn(ki, S0, g0, Fi, Qi, Di), Qi.side = $i, Qi.needsUpdate = !0, Ki = !0;
32862
32862
  }
32863
32863
  }
32864
32864
  Ki === !0 && (M0.updateMultisampleRenderTarget(N0), M0.updateRenderTargetMipmap(N0));
32865
32865
  }
32866
32866
  Kt.setRenderTarget(H0, q0, D0), Kt.setClearColor(o0, b0), Mi !== void 0 && (g0.viewport = Mi), Kt.toneMapping = yi;
32867
32867
  }
32868
- function Ln(i0, u0, S0) {
32868
+ function Cn(i0, u0, S0) {
32869
32869
  const g0 = u0.isScene === !0 ? u0.overrideMaterial : null;
32870
32870
  for (let f0 = 0, N0 = i0.length; f0 < N0; f0++) {
32871
32871
  const F0 = i0[f0], { object: H0, geometry: q0, group: D0 } = F0;
32872
32872
  let yi = F0.material;
32873
- yi.allowOverride === !0 && g0 !== null && (yi = g0), H0.layers.test(S0.layers) && Wn(H0, u0, S0, q0, yi, D0);
32873
+ yi.allowOverride === !0 && g0 !== null && (yi = g0), H0.layers.test(S0.layers) && Pn(H0, u0, S0, q0, yi, D0);
32874
32874
  }
32875
32875
  }
32876
- function Wn(i0, u0, S0, g0, f0, N0) {
32876
+ function Pn(i0, u0, S0, g0, f0, N0) {
32877
32877
  i0.onBeforeRender(Kt, u0, S0, g0, f0, N0), i0.modelViewMatrix.multiplyMatrices(S0.matrixWorldInverse, i0.matrixWorld), i0.normalMatrix.getNormalMatrix(i0.modelViewMatrix), f0.onBeforeRender(Kt, u0, S0, g0, i0, N0), f0.transparent === !0 && f0.side === DoubleSide && f0.forceSinglePass === !1 ? (f0.side = BackSide, f0.needsUpdate = !0, Kt.renderBufferDirect(S0, u0, g0, f0, i0, N0), f0.side = FrontSide, f0.needsUpdate = !0, Kt.renderBufferDirect(S0, u0, g0, f0, i0, N0), f0.side = DoubleSide) : Kt.renderBufferDirect(S0, u0, g0, f0, i0, N0), i0.onAfterRender(Kt, u0, S0, g0, f0, N0);
32878
32878
  }
32879
32879
  function Xn(i0, u0, S0) {
32880
32880
  u0.isScene !== !0 && (u0 = bi);
32881
- const g0 = r0.get(i0), f0 = It.state.lights, N0 = It.state.shadowsArray, F0 = f0.state.version, H0 = Pi.getParameters(i0, f0.state, N0, u0, S0), q0 = Pi.getProgramCacheKey(H0);
32881
+ const g0 = r0.get(i0), f0 = It.state.lights, N0 = It.state.shadowsArray, F0 = f0.state.version, H0 = Wi.getParameters(i0, f0.state, N0, u0, S0), q0 = Wi.getProgramCacheKey(H0);
32882
32882
  let D0 = g0.programs;
32883
- g0.environment = i0.isMeshStandardMaterial ? u0.environment : null, g0.fog = u0.fog, g0.envMap = (i0.isMeshStandardMaterial ? k0 : C0).get(i0.envMap || g0.environment), g0.envMapRotation = g0.environment !== null && i0.envMap === null ? u0.environmentRotation : i0.envMapRotation, D0 === void 0 && (i0.addEventListener("dispose", bn), D0 = /* @__PURE__ */ new Map(), g0.programs = D0);
32883
+ g0.environment = i0.isMeshStandardMaterial ? u0.environment : null, g0.fog = u0.fog, g0.envMap = (i0.isMeshStandardMaterial ? k0 : T0).get(i0.envMap || g0.environment), g0.envMapRotation = g0.environment !== null && i0.envMap === null ? u0.environmentRotation : i0.envMapRotation, D0 === void 0 && (i0.addEventListener("dispose", bn), D0 = /* @__PURE__ */ new Map(), g0.programs = D0);
32884
32884
  let yi = D0.get(q0);
32885
32885
  if (yi !== void 0) {
32886
32886
  if (g0.currentProgram === yi && g0.lightsStateVersion === F0)
32887
32887
  return xn(i0, H0), yi;
32888
32888
  } else
32889
- H0.uniforms = Pi.getUniforms(i0), i0.onBeforeCompile(H0, Kt), yi = Pi.acquireProgram(H0, q0), D0.set(q0, yi), g0.uniforms = H0.uniforms;
32889
+ H0.uniforms = Wi.getUniforms(i0), i0.onBeforeCompile(H0, Kt), yi = Wi.acquireProgram(H0, q0), D0.set(q0, yi), g0.uniforms = H0.uniforms;
32890
32890
  const Mi = g0.uniforms;
32891
32891
  return (!i0.isShaderMaterial && !i0.isRawShaderMaterial || i0.clipping === !0) && (Mi.clippingPlanes = zi.uniform), xn(i0, H0), g0.needsLights = v0(i0), g0.lightsStateVersion = F0, g0.needsLights && (Mi.ambientLightColor.value = f0.state.ambient, Mi.lightProbe.value = f0.state.probe, Mi.directionalLights.value = f0.state.directional, Mi.directionalLightShadows.value = f0.state.directionalShadow, Mi.spotLights.value = f0.state.spot, Mi.spotLightShadows.value = f0.state.spotShadow, Mi.rectAreaLights.value = f0.state.rectArea, Mi.ltc_1.value = f0.state.rectAreaLTC1, Mi.ltc_2.value = f0.state.rectAreaLTC2, Mi.pointLights.value = f0.state.point, Mi.pointLightShadows.value = f0.state.pointShadow, Mi.hemisphereLights.value = f0.state.hemi, Mi.directionalShadowMap.value = f0.state.directionalShadowMap, Mi.directionalShadowMatrix.value = f0.state.directionalShadowMatrix, Mi.spotShadowMap.value = f0.state.spotShadowMap, Mi.spotLightMatrix.value = f0.state.spotLightMatrix, Mi.spotLightMap.value = f0.state.spotLightMap, Mi.pointShadowMap.value = f0.state.pointShadowMap, Mi.pointShadowMatrix.value = f0.state.pointShadowMatrix), g0.currentProgram = yi, g0.uniformsList = null, yi;
32892
32892
  }
@@ -32903,7 +32903,7 @@ class WebGLRenderer {
32903
32903
  }
32904
32904
  function t0(i0, u0, S0, g0, f0) {
32905
32905
  u0.isScene !== !0 && (u0 = bi), M0.resetTextureUnits();
32906
- const N0 = u0.fog, F0 = g0.isMeshStandardMaterial ? u0.environment : null, H0 = a0 === null ? Kt.outputColorSpace : a0.isXRRenderTarget === !0 ? a0.texture.colorSpace : LinearSRGBColorSpace, q0 = (g0.isMeshStandardMaterial ? k0 : C0).get(g0.envMap || F0), D0 = g0.vertexColors === !0 && !!S0.attributes.color && S0.attributes.color.itemSize === 4, yi = !!S0.attributes.tangent && (!!g0.normalMap || g0.anisotropy > 0), Mi = !!S0.morphAttributes.position, Ki = !!S0.morphAttributes.normal, Ji = !!S0.morphAttributes.color;
32906
+ const N0 = u0.fog, F0 = g0.isMeshStandardMaterial ? u0.environment : null, H0 = a0 === null ? Kt.outputColorSpace : a0.isXRRenderTarget === !0 ? a0.texture.colorSpace : LinearSRGBColorSpace, q0 = (g0.isMeshStandardMaterial ? k0 : T0).get(g0.envMap || F0), D0 = g0.vertexColors === !0 && !!S0.attributes.color && S0.attributes.color.itemSize === 4, yi = !!S0.attributes.tangent && (!!g0.normalMap || g0.anisotropy > 0), Mi = !!S0.morphAttributes.position, Ki = !!S0.morphAttributes.normal, Ji = !!S0.morphAttributes.color;
32907
32907
  let an = NoToneMapping;
32908
32908
  g0.toneMapped && (a0 === null || a0.isXRRenderTarget === !0) && (an = Kt.toneMapping);
32909
32909
  const ji = S0.morphAttributes.position || S0.morphAttributes.normal || S0.morphAttributes.color, ki = ji !== void 0 ? ji.length : 0, Fi = r0.get(g0), Qi = It.state.lights;
@@ -41826,13 +41826,13 @@ let Q$1 = class Dn extends BufferGeometry {
41826
41826
  const E0 = 10000000000000001e-36;
41827
41827
  let U0 = K0[0];
41828
41828
  for (let I0 = 1; I0 <= K0.length; I0++) {
41829
- const c0 = I0 % K0.length, r0 = K0[c0], M0 = r0.x - U0.x, C0 = r0.y - U0.y, k0 = M0 * M0 + C0 * C0, w0 = Math.max(
41829
+ const c0 = I0 % K0.length, r0 = K0[c0], M0 = r0.x - U0.x, T0 = r0.y - U0.y, k0 = M0 * M0 + T0 * T0, w0 = Math.max(
41830
41830
  Math.abs(r0.x),
41831
41831
  Math.abs(r0.y),
41832
41832
  Math.abs(U0.x),
41833
41833
  Math.abs(U0.y)
41834
- ), Wi = E0 * w0 * w0;
41835
- if (k0 <= Wi) {
41834
+ ), Pi = E0 * w0 * w0;
41835
+ if (k0 <= Pi) {
41836
41836
  K0.splice(c0, 1), I0--;
41837
41837
  continue;
41838
41838
  }
@@ -41851,19 +41851,19 @@ let Q$1 = class Dn extends BufferGeometry {
41851
41851
  const P0 = $t.length;
41852
41852
  function Q0(K0, E0, U0) {
41853
41853
  let I0, c0, r0;
41854
- const M0 = K0.x - E0.x, C0 = K0.y - E0.y, k0 = U0.x - K0.x, w0 = U0.y - K0.y, Wi = M0 * M0 + C0 * C0, Ti = M0 * w0 - C0 * k0;
41855
- if (Math.abs(Ti) > Number.EPSILON) {
41856
- const Pi = Math.sqrt(Wi), Oi = Math.sqrt(
41854
+ const M0 = K0.x - E0.x, T0 = K0.y - E0.y, k0 = U0.x - K0.x, w0 = U0.y - K0.y, Pi = M0 * M0 + T0 * T0, Ci = M0 * w0 - T0 * k0;
41855
+ if (Math.abs(Ci) > Number.EPSILON) {
41856
+ const Wi = Math.sqrt(Pi), Oi = Math.sqrt(
41857
41857
  k0 * k0 + w0 * w0
41858
- ), Gi = E0.x - C0 / Pi, Zi = E0.y + M0 / Pi, zi = U0.x - w0 / Oi, Ui = U0.y + k0 / Oi, Ci = ((zi - Gi) * w0 - (Ui - Zi) * k0) / (M0 * w0 - C0 * k0);
41859
- I0 = Gi + M0 * Ci - K0.x, c0 = Zi + C0 * Ci - K0.y;
41858
+ ), Gi = E0.x - T0 / Wi, Zi = E0.y + M0 / Wi, zi = U0.x - w0 / Oi, Ui = U0.y + k0 / Oi, Ti = ((zi - Gi) * w0 - (Ui - Zi) * k0) / (M0 * w0 - T0 * k0);
41859
+ I0 = Gi + M0 * Ti - K0.x, c0 = Zi + T0 * Ti - K0.y;
41860
41860
  const Bi = I0 * I0 + c0 * c0;
41861
41861
  if (Bi <= 2)
41862
41862
  return new Vector2(I0, c0);
41863
41863
  r0 = Math.sqrt(Bi / 2);
41864
41864
  } else {
41865
- let Pi = !1;
41866
- M0 > Number.EPSILON ? k0 > Number.EPSILON && (Pi = !0) : M0 < -Number.EPSILON ? k0 < -Number.EPSILON && (Pi = !0) : Math.sign(C0) === Math.sign(w0) && (Pi = !0), Pi ? (I0 = -C0, c0 = M0, r0 = Math.sqrt(Wi)) : (I0 = M0, c0 = C0, r0 = Math.sqrt(Wi / 2));
41865
+ let Wi = !1;
41866
+ M0 > Number.EPSILON ? k0 > Number.EPSILON && (Wi = !0) : M0 < -Number.EPSILON ? k0 < -Number.EPSILON && (Wi = !0) : Math.sign(T0) === Math.sign(w0) && (Wi = !0), Wi ? (I0 = -T0, c0 = M0, r0 = Math.sqrt(Pi)) : (I0 = M0, c0 = T0, r0 = Math.sqrt(Pi / 2));
41867
41867
  }
41868
41868
  return new Vector2(I0 / r0, c0 / r0);
41869
41869
  }
@@ -41886,17 +41886,17 @@ let Q$1 = class Dn extends BufferGeometry {
41886
41886
  const K0 = [], E0 = [];
41887
41887
  for (let U0 = 0; U0 < Zt; U0++) {
41888
41888
  const I0 = U0 / Zt, c0 = wt * Math.cos(I0 * Math.PI / 2), r0 = xt * Math.sin(I0 * Math.PI / 2) + Xt;
41889
- for (let M0 = 0, C0 = b0.length; M0 < C0; M0++) {
41889
+ for (let M0 = 0, T0 = b0.length; M0 < T0; M0++) {
41890
41890
  const k0 = m0(b0[M0], Si[M0], r0);
41891
41891
  A0(k0.x, k0.y, -c0), I0 === 0 && K0.push(k0);
41892
41892
  }
41893
- for (let M0 = 0, C0 = o0; M0 < C0; M0++) {
41893
+ for (let M0 = 0, T0 = o0; M0 < T0; M0++) {
41894
41894
  const k0 = qt[M0];
41895
41895
  G0 = Ni[M0];
41896
41896
  const w0 = [];
41897
- for (let Wi = 0, Ti = k0.length; Wi < Ti; Wi++) {
41898
- const Pi = m0(k0[Wi], G0[Wi], r0);
41899
- A0(Pi.x, Pi.y, -c0), I0 === 0 && w0.push(Pi);
41897
+ for (let Pi = 0, Ci = k0.length; Pi < Ci; Pi++) {
41898
+ const Wi = m0(k0[Pi], G0[Pi], r0);
41899
+ A0(Wi.x, Wi.y, -c0), I0 === 0 && w0.push(Wi);
41900
41900
  }
41901
41901
  I0 === 0 && E0.push(w0);
41902
41902
  }
@@ -41925,8 +41925,8 @@ let Q$1 = class Dn extends BufferGeometry {
41925
41925
  for (let c0 = 0, r0 = qt.length; c0 < r0; c0++) {
41926
41926
  const M0 = qt[c0];
41927
41927
  G0 = Ni[c0];
41928
- for (let C0 = 0, k0 = M0.length; C0 < k0; C0++) {
41929
- const w0 = m0(M0[C0], G0[C0], I0);
41928
+ for (let T0 = 0, k0 = M0.length; T0 < k0; T0++) {
41929
+ const w0 = m0(M0[T0], G0[T0], I0);
41930
41930
  Yt ? A0(
41931
41931
  w0.x,
41932
41932
  w0.y + Kt[ke - 1].y,
@@ -41985,8 +41985,8 @@ let Q$1 = class Dn extends BufferGeometry {
41985
41985
  let c0 = U0 - 1;
41986
41986
  c0 < 0 && (c0 = K0.length - 1);
41987
41987
  for (let r0 = 0, M0 = ke + Zt * 2; r0 < M0; r0++) {
41988
- const C0 = P0 * r0, k0 = P0 * (r0 + 1), w0 = E0 + I0 + C0, Wi = E0 + c0 + C0, Ti = E0 + c0 + k0, Pi = E0 + I0 + k0;
41989
- $0(w0, Wi, Ti, Pi);
41988
+ const T0 = P0 * r0, k0 = P0 * (r0 + 1), w0 = E0 + I0 + T0, Pi = E0 + c0 + T0, Ci = E0 + c0 + k0, Wi = E0 + I0 + k0;
41989
+ $0(w0, Pi, Ci, Wi);
41990
41990
  }
41991
41991
  }
41992
41992
  }
@@ -43554,17 +43554,17 @@ class SimplexNoise {
43554
43554
  noise4d(e, r, o, V) {
43555
43555
  const le = this.grad4, fe = this.simplex, Le = this.perm, Ce = (Math.sqrt(5) - 1) / 4, Re = (5 - Math.sqrt(5)) / 20;
43556
43556
  let Pe, ze, Fe, ke, Gt;
43557
- const Vt = (e + r + o + V) * Ce, wt = Math.floor(e + Vt), xt = Math.floor(r + Vt), Xt = Math.floor(o + Vt), Zt = Math.floor(V + Vt), Wt = (wt + xt + Xt + Zt) * Re, It = wt - Wt, Nt = xt - Wt, Ft = Xt - Wt, Ht = Zt - Wt, Kt = e - It, Yt = r - Nt, jt = o - Ft, n0 = V - Ht, a0 = Kt > Yt ? 32 : 0, l0 = Kt > jt ? 16 : 0, s0 = Yt > jt ? 8 : 0, $t = Kt > n0 ? 4 : 0, qt = Yt > n0 ? 2 : 0, e0 = jt > n0 ? 1 : 0, o0 = a0 + l0 + s0 + $t + qt + e0, b0 = fe[o0][0] >= 3 ? 1 : 0, m0 = fe[o0][1] >= 3 ? 1 : 0, P0 = fe[o0][2] >= 3 ? 1 : 0, Q0 = fe[o0][3] >= 3 ? 1 : 0, Si = fe[o0][0] >= 2 ? 1 : 0, Ni = fe[o0][1] >= 2 ? 1 : 0, G0 = fe[o0][2] >= 2 ? 1 : 0, R0 = fe[o0][3] >= 2 ? 1 : 0, O0 = fe[o0][0] >= 1 ? 1 : 0, Vi = fe[o0][1] >= 1 ? 1 : 0, vi = fe[o0][2] >= 1 ? 1 : 0, Hi = fe[o0][3] >= 1 ? 1 : 0, Yi = Kt - b0 + Re, j0 = Yt - m0 + Re, A0 = jt - P0 + Re, bi = n0 - Q0 + Re, $0 = Kt - Si + 2 * Re, Li = Yt - Ni + 2 * Re, d0 = jt - G0 + 2 * Re, K0 = n0 - R0 + 2 * Re, E0 = Kt - O0 + 3 * Re, U0 = Yt - Vi + 3 * Re, I0 = jt - vi + 3 * Re, c0 = n0 - Hi + 3 * Re, r0 = Kt - 1 + 4 * Re, M0 = Yt - 1 + 4 * Re, C0 = jt - 1 + 4 * Re, k0 = n0 - 1 + 4 * Re, w0 = wt & 255, Wi = xt & 255, Ti = Xt & 255, Pi = Zt & 255, Oi = Le[w0 + Le[Wi + Le[Ti + Le[Pi]]]] % 32, Gi = Le[w0 + b0 + Le[Wi + m0 + Le[Ti + P0 + Le[Pi + Q0]]]] % 32, Zi = Le[w0 + Si + Le[Wi + Ni + Le[Ti + G0 + Le[Pi + R0]]]] % 32, zi = Le[w0 + O0 + Le[Wi + Vi + Le[Ti + vi + Le[Pi + Hi]]]] % 32, Ui = Le[w0 + 1 + Le[Wi + 1 + Le[Ti + 1 + Le[Pi + 1]]]] % 32;
43558
- let Ci = 0.6 - Kt * Kt - Yt * Yt - jt * jt - n0 * n0;
43559
- Ci < 0 ? Pe = 0 : (Ci *= Ci, Pe = Ci * Ci * this._dot4(le[Oi], Kt, Yt, jt, n0));
43557
+ const Vt = (e + r + o + V) * Ce, wt = Math.floor(e + Vt), xt = Math.floor(r + Vt), Xt = Math.floor(o + Vt), Zt = Math.floor(V + Vt), Wt = (wt + xt + Xt + Zt) * Re, It = wt - Wt, Nt = xt - Wt, Ft = Xt - Wt, Ht = Zt - Wt, Kt = e - It, Yt = r - Nt, jt = o - Ft, n0 = V - Ht, a0 = Kt > Yt ? 32 : 0, l0 = Kt > jt ? 16 : 0, s0 = Yt > jt ? 8 : 0, $t = Kt > n0 ? 4 : 0, qt = Yt > n0 ? 2 : 0, e0 = jt > n0 ? 1 : 0, o0 = a0 + l0 + s0 + $t + qt + e0, b0 = fe[o0][0] >= 3 ? 1 : 0, m0 = fe[o0][1] >= 3 ? 1 : 0, P0 = fe[o0][2] >= 3 ? 1 : 0, Q0 = fe[o0][3] >= 3 ? 1 : 0, Si = fe[o0][0] >= 2 ? 1 : 0, Ni = fe[o0][1] >= 2 ? 1 : 0, G0 = fe[o0][2] >= 2 ? 1 : 0, R0 = fe[o0][3] >= 2 ? 1 : 0, O0 = fe[o0][0] >= 1 ? 1 : 0, Vi = fe[o0][1] >= 1 ? 1 : 0, vi = fe[o0][2] >= 1 ? 1 : 0, Hi = fe[o0][3] >= 1 ? 1 : 0, Yi = Kt - b0 + Re, j0 = Yt - m0 + Re, A0 = jt - P0 + Re, bi = n0 - Q0 + Re, $0 = Kt - Si + 2 * Re, Li = Yt - Ni + 2 * Re, d0 = jt - G0 + 2 * Re, K0 = n0 - R0 + 2 * Re, E0 = Kt - O0 + 3 * Re, U0 = Yt - Vi + 3 * Re, I0 = jt - vi + 3 * Re, c0 = n0 - Hi + 3 * Re, r0 = Kt - 1 + 4 * Re, M0 = Yt - 1 + 4 * Re, T0 = jt - 1 + 4 * Re, k0 = n0 - 1 + 4 * Re, w0 = wt & 255, Pi = xt & 255, Ci = Xt & 255, Wi = Zt & 255, Oi = Le[w0 + Le[Pi + Le[Ci + Le[Wi]]]] % 32, Gi = Le[w0 + b0 + Le[Pi + m0 + Le[Ci + P0 + Le[Wi + Q0]]]] % 32, Zi = Le[w0 + Si + Le[Pi + Ni + Le[Ci + G0 + Le[Wi + R0]]]] % 32, zi = Le[w0 + O0 + Le[Pi + Vi + Le[Ci + vi + Le[Wi + Hi]]]] % 32, Ui = Le[w0 + 1 + Le[Pi + 1 + Le[Ci + 1 + Le[Wi + 1]]]] % 32;
43558
+ let Ti = 0.6 - Kt * Kt - Yt * Yt - jt * jt - n0 * n0;
43559
+ Ti < 0 ? Pe = 0 : (Ti *= Ti, Pe = Ti * Ti * this._dot4(le[Oi], Kt, Yt, jt, n0));
43560
43560
  let Bi = 0.6 - Yi * Yi - j0 * j0 - A0 * A0 - bi * bi;
43561
43561
  Bi < 0 ? ze = 0 : (Bi *= Bi, ze = Bi * Bi * this._dot4(le[Gi], Yi, j0, A0, bi));
43562
43562
  let L0 = 0.6 - $0 * $0 - Li * Li - d0 * d0 - K0 * K0;
43563
43563
  L0 < 0 ? Fe = 0 : (L0 *= L0, Fe = L0 * L0 * this._dot4(le[Zi], $0, Li, d0, K0));
43564
43564
  let Ii = 0.6 - E0 * E0 - U0 * U0 - I0 * I0 - c0 * c0;
43565
43565
  Ii < 0 ? ke = 0 : (Ii *= Ii, ke = Ii * Ii * this._dot4(le[zi], E0, U0, I0, c0));
43566
- let V0 = 0.6 - r0 * r0 - M0 * M0 - C0 * C0 - k0 * k0;
43567
- return V0 < 0 ? Gt = 0 : (V0 *= V0, Gt = V0 * V0 * this._dot4(le[Ui], r0, M0, C0, k0)), 27 * (Pe + ze + Fe + ke + Gt);
43566
+ let V0 = 0.6 - r0 * r0 - M0 * M0 - T0 * T0 - k0 * k0;
43567
+ return V0 < 0 ? Gt = 0 : (V0 *= V0, Gt = V0 * V0 * this._dot4(le[Ui], r0, M0, T0, k0)), 27 * (Pe + ze + Fe + ke + Gt);
43568
43568
  }
43569
43569
  // private
43570
43570
  _dot(e, r, o) {
@@ -45441,7 +45441,7 @@ class EXRLoader extends DataTextureLoader {
45441
45441
  const h0 = t0.viewer.buffer.slice(t0.offset.value, t0.offset.value + t0.size), v0 = new Uint8Array(bi(h0)), _0 = new Uint8Array(v0.length);
45442
45442
  return j0(v0), A0(v0, _0), new DataView(_0.buffer);
45443
45443
  }
45444
- function C0(t0) {
45444
+ function T0(t0) {
45445
45445
  const h0 = t0.array.slice(t0.offset.value, t0.offset.value + t0.size), v0 = unzlibSync(h0), _0 = new Uint8Array(v0.length);
45446
45446
  return j0(v0), A0(v0, _0), new DataView(_0.buffer);
45447
45447
  }
@@ -45456,7 +45456,7 @@ class EXRLoader extends DataTextureLoader {
45456
45456
  throw new Error("Something is wrong with PIZ_COMPRESSION BITMAP_SIZE");
45457
45457
  if (u0 <= S0)
45458
45458
  for (let q0 = 0; q0 < S0 - u0 + 1; q0++)
45459
- J0[q0 + u0] = Ci(h0, v0);
45459
+ J0[q0 + u0] = Ti(h0, v0);
45460
45460
  const g0 = new Uint16Array(65536), f0 = Yt(J0, g0), N0 = zi(h0, v0);
45461
45461
  Hi(t0.array, h0, v0, N0, _0, wi);
45462
45462
  for (let q0 = 0; q0 < t0.inputChannels.length; ++q0) {
@@ -45508,7 +45508,7 @@ class EXRLoader extends DataTextureLoader {
45508
45508
  }
45509
45509
  return wi;
45510
45510
  }
45511
- function Wi(t0) {
45511
+ function Pi(t0) {
45512
45512
  const h0 = t0.viewer, v0 = { value: t0.offset.value }, _0 = new Uint8Array(t0.columns * t0.lines * (t0.inputChannels.length * t0.type * 2)), J0 = {
45513
45513
  version: Bi(h0, v0),
45514
45514
  unknownUncompressedSize: Bi(h0, v0),
@@ -45527,7 +45527,7 @@ class EXRLoader extends DataTextureLoader {
45527
45527
  const wi = new Array();
45528
45528
  let i0 = Ai(h0, v0) - 2;
45529
45529
  for (; i0 > 0; ) {
45530
- const D0 = Ti(h0.buffer, v0), yi = Ci(h0, v0), Mi = yi >> 2 & 3, Ki = (yi >> 4) - 1, Ji = new Int8Array([Ki])[0], an = Ci(h0, v0);
45530
+ const D0 = Ci(h0.buffer, v0), yi = Ti(h0, v0), Mi = yi >> 2 & 3, Ki = (yi >> 4) - 1, Ji = new Int8Array([Ki])[0], an = Ti(h0, v0);
45531
45531
  wi.push({
45532
45532
  name: D0,
45533
45533
  index: Ji,
@@ -45567,7 +45567,7 @@ class EXRLoader extends DataTextureLoader {
45567
45567
  offset: v0,
45568
45568
  size: J0.dcCompressedSize
45569
45569
  };
45570
- N0 = new Uint16Array(C0(D0).buffer), v0.value += J0.dcCompressedSize;
45570
+ N0 = new Uint16Array(T0(D0).buffer), v0.value += J0.dcCompressedSize;
45571
45571
  }
45572
45572
  if (J0.rleRawSize > 0) {
45573
45573
  const D0 = t0.array.slice(v0.value, v0.value + J0.rleCompressedSize), yi = unzlibSync(D0);
@@ -45606,7 +45606,7 @@ class EXRLoader extends DataTextureLoader {
45606
45606
  }
45607
45607
  return new DataView(_0.buffer);
45608
45608
  }
45609
- function Ti(t0, h0) {
45609
+ function Ci(t0, h0) {
45610
45610
  const v0 = new Uint8Array(t0);
45611
45611
  let _0 = 0;
45612
45612
  for (; v0[h0.value + _0] != 0; )
@@ -45616,7 +45616,7 @@ class EXRLoader extends DataTextureLoader {
45616
45616
  );
45617
45617
  return h0.value = h0.value + _0 + 1, J0;
45618
45618
  }
45619
- function Pi(t0, h0, v0) {
45619
+ function Wi(t0, h0, v0) {
45620
45620
  const _0 = new TextDecoder().decode(
45621
45621
  new Uint8Array(t0).slice(h0.value, h0.value + v0)
45622
45622
  );
@@ -45642,7 +45642,7 @@ class EXRLoader extends DataTextureLoader {
45642
45642
  const v0 = t0[h0.value];
45643
45643
  return h0.value = h0.value + 1, v0;
45644
45644
  }
45645
- function Ci(t0, h0) {
45645
+ function Ti(t0, h0) {
45646
45646
  const v0 = t0.getUint8(h0.value);
45647
45647
  return h0.value = h0.value + 1, v0;
45648
45648
  }
@@ -45671,7 +45671,7 @@ class EXRLoader extends DataTextureLoader {
45671
45671
  function xi(t0, h0, v0, _0) {
45672
45672
  const J0 = v0.value, wi = [];
45673
45673
  for (; v0.value < J0 + _0 - 1; ) {
45674
- const i0 = Ti(h0, v0), u0 = Zi(t0, v0), S0 = Ci(t0, v0);
45674
+ const i0 = Ci(h0, v0), u0 = Zi(t0, v0), S0 = Ti(t0, v0);
45675
45675
  v0.value += 3;
45676
45676
  const g0 = Zi(t0, v0), f0 = Zi(t0, v0);
45677
45677
  wi.push({
@@ -45700,7 +45700,7 @@ class EXRLoader extends DataTextureLoader {
45700
45700
  "B44A_COMPRESSION",
45701
45701
  "DWAA_COMPRESSION",
45702
45702
  "DWAB_COMPRESSION"
45703
- ], _0 = Ci(t0, h0);
45703
+ ], _0 = Ti(t0, h0);
45704
45704
  return v0[_0];
45705
45705
  }
45706
45706
  function hn(t0, h0) {
@@ -45712,14 +45712,14 @@ class EXRLoader extends DataTextureLoader {
45712
45712
  "INCREASING_Y",
45713
45713
  "DECREASING_Y",
45714
45714
  "RANDOM_Y"
45715
- ], _0 = Ci(t0, h0);
45715
+ ], _0 = Ti(t0, h0);
45716
45716
  return v0[_0];
45717
45717
  }
45718
45718
  function bn(t0, h0) {
45719
45719
  const v0 = [
45720
45720
  "ENVMAP_LATLONG",
45721
45721
  "ENVMAP_CUBE"
45722
- ], _0 = Ci(t0, h0);
45722
+ ], _0 = Ti(t0, h0);
45723
45723
  return v0[_0];
45724
45724
  }
45725
45725
  function gn(t0, h0) {
@@ -45730,7 +45730,7 @@ class EXRLoader extends DataTextureLoader {
45730
45730
  ], _0 = [
45731
45731
  "ROUND_DOWN",
45732
45732
  "ROUND_UP"
45733
- ], J0 = zi(t0, h0), wi = zi(t0, h0), i0 = Ci(t0, h0);
45733
+ ], J0 = zi(t0, h0), wi = zi(t0, h0), i0 = Ti(t0, h0);
45734
45734
  return {
45735
45735
  xSize: J0,
45736
45736
  ySize: wi,
@@ -45748,7 +45748,7 @@ class EXRLoader extends DataTextureLoader {
45748
45748
  }
45749
45749
  function Rn(t0, h0, v0, _0, J0) {
45750
45750
  if (_0 === "string" || _0 === "stringvector" || _0 === "iccProfile")
45751
- return Pi(h0, v0, J0);
45751
+ return Wi(h0, v0, J0);
45752
45752
  if (_0 === "chlist")
45753
45753
  return xi(t0, h0, v0, J0);
45754
45754
  if (_0 === "chromaticities")
@@ -45870,11 +45870,11 @@ class EXRLoader extends DataTextureLoader {
45870
45870
  }, v0.value = 8;
45871
45871
  let wi = !0;
45872
45872
  for (; wi; ) {
45873
- const i0 = Ti(h0, v0);
45873
+ const i0 = Ci(h0, v0);
45874
45874
  if (i0 === "")
45875
45875
  wi = !1;
45876
45876
  else {
45877
- const u0 = Ti(h0, v0), S0 = zi(t0, v0), g0 = Rn(t0, h0, v0, u0, S0);
45877
+ const u0 = Ci(h0, v0), S0 = zi(t0, v0), g0 = Rn(t0, h0, v0, u0, S0);
45878
45878
  g0 === void 0 ? console.warn(`THREE.EXRLoader: Skipped unknown header attribute type '${u0}'.`) : _0[i0] = g0;
45879
45879
  }
45880
45880
  }
@@ -45911,10 +45911,10 @@ class EXRLoader extends DataTextureLoader {
45911
45911
  i0.blockHeight = 1, i0.uncompress = M0;
45912
45912
  break;
45913
45913
  case "ZIPS_COMPRESSION":
45914
- i0.blockHeight = 1, i0.uncompress = C0;
45914
+ i0.blockHeight = 1, i0.uncompress = T0;
45915
45915
  break;
45916
45916
  case "ZIP_COMPRESSION":
45917
- i0.blockHeight = 16, i0.uncompress = C0;
45917
+ i0.blockHeight = 16, i0.uncompress = T0;
45918
45918
  break;
45919
45919
  case "PIZ_COMPRESSION":
45920
45920
  i0.blockHeight = 32, i0.uncompress = k0;
@@ -45923,10 +45923,10 @@ class EXRLoader extends DataTextureLoader {
45923
45923
  i0.blockHeight = 16, i0.uncompress = w0;
45924
45924
  break;
45925
45925
  case "DWAA_COMPRESSION":
45926
- i0.blockHeight = 32, i0.uncompress = Wi;
45926
+ i0.blockHeight = 32, i0.uncompress = Pi;
45927
45927
  break;
45928
45928
  case "DWAB_COMPRESSION":
45929
- i0.blockHeight = 256, i0.uncompress = Wi;
45929
+ i0.blockHeight = 256, i0.uncompress = Pi;
45930
45930
  break;
45931
45931
  default:
45932
45932
  throw new Error("EXRLoader.parse: " + t0.compression + " is unsupported");
@@ -46012,7 +46012,7 @@ class EXRLoader extends DataTextureLoader {
46012
46012
  }
46013
46013
  return i0;
46014
46014
  }
46015
- const Ln = { value: 0 }, Wn = new DataView(e), Xn = new Uint8Array(e), vn = Nn(Wn, e, Ln), xn = zn(vn, Wn, Xn, Ln, this.type, this.outputFormat);
46015
+ const Cn = { value: 0 }, Pn = new DataView(e), Xn = new Uint8Array(e), vn = Nn(Pn, e, Cn), xn = zn(vn, Pn, Xn, Cn, this.type, this.outputFormat);
46016
46016
  if (xn.decode(), xn.shouldExpand) {
46017
46017
  const t0 = xn.byteArray;
46018
46018
  if (this.outputFormat == RGBAFormat)
@@ -50415,8 +50415,8 @@ if (typeof document != "undefined") {
50415
50415
  var j0 = this.props;
50416
50416
  if (qt === 1 && e0 === 0 && o0 === 0 && b0 === 0 && m0 === 0 && P0 === 1 && Q0 === 0 && Si === 0 && Ni === 0 && G0 === 0 && R0 === 1 && O0 === 0)
50417
50417
  return j0[12] = j0[12] * qt + j0[15] * Vi, j0[13] = j0[13] * P0 + j0[15] * vi, j0[14] = j0[14] * R0 + j0[15] * Hi, j0[15] *= Yi, this._identityCalculated = !1, this;
50418
- var A0 = j0[0], bi = j0[1], $0 = j0[2], Li = j0[3], d0 = j0[4], K0 = j0[5], E0 = j0[6], U0 = j0[7], I0 = j0[8], c0 = j0[9], r0 = j0[10], M0 = j0[11], C0 = j0[12], k0 = j0[13], w0 = j0[14], Wi = j0[15];
50419
- return j0[0] = A0 * qt + bi * m0 + $0 * Ni + Li * Vi, j0[1] = A0 * e0 + bi * P0 + $0 * G0 + Li * vi, j0[2] = A0 * o0 + bi * Q0 + $0 * R0 + Li * Hi, j0[3] = A0 * b0 + bi * Si + $0 * O0 + Li * Yi, j0[4] = d0 * qt + K0 * m0 + E0 * Ni + U0 * Vi, j0[5] = d0 * e0 + K0 * P0 + E0 * G0 + U0 * vi, j0[6] = d0 * o0 + K0 * Q0 + E0 * R0 + U0 * Hi, j0[7] = d0 * b0 + K0 * Si + E0 * O0 + U0 * Yi, j0[8] = I0 * qt + c0 * m0 + r0 * Ni + M0 * Vi, j0[9] = I0 * e0 + c0 * P0 + r0 * G0 + M0 * vi, j0[10] = I0 * o0 + c0 * Q0 + r0 * R0 + M0 * Hi, j0[11] = I0 * b0 + c0 * Si + r0 * O0 + M0 * Yi, j0[12] = C0 * qt + k0 * m0 + w0 * Ni + Wi * Vi, j0[13] = C0 * e0 + k0 * P0 + w0 * G0 + Wi * vi, j0[14] = C0 * o0 + k0 * Q0 + w0 * R0 + Wi * Hi, j0[15] = C0 * b0 + k0 * Si + w0 * O0 + Wi * Yi, this._identityCalculated = !1, this;
50418
+ var A0 = j0[0], bi = j0[1], $0 = j0[2], Li = j0[3], d0 = j0[4], K0 = j0[5], E0 = j0[6], U0 = j0[7], I0 = j0[8], c0 = j0[9], r0 = j0[10], M0 = j0[11], T0 = j0[12], k0 = j0[13], w0 = j0[14], Pi = j0[15];
50419
+ return j0[0] = A0 * qt + bi * m0 + $0 * Ni + Li * Vi, j0[1] = A0 * e0 + bi * P0 + $0 * G0 + Li * vi, j0[2] = A0 * o0 + bi * Q0 + $0 * R0 + Li * Hi, j0[3] = A0 * b0 + bi * Si + $0 * O0 + Li * Yi, j0[4] = d0 * qt + K0 * m0 + E0 * Ni + U0 * Vi, j0[5] = d0 * e0 + K0 * P0 + E0 * G0 + U0 * vi, j0[6] = d0 * o0 + K0 * Q0 + E0 * R0 + U0 * Hi, j0[7] = d0 * b0 + K0 * Si + E0 * O0 + U0 * Yi, j0[8] = I0 * qt + c0 * m0 + r0 * Ni + M0 * Vi, j0[9] = I0 * e0 + c0 * P0 + r0 * G0 + M0 * vi, j0[10] = I0 * o0 + c0 * Q0 + r0 * R0 + M0 * Hi, j0[11] = I0 * b0 + c0 * Si + r0 * O0 + M0 * Yi, j0[12] = T0 * qt + k0 * m0 + w0 * Ni + Pi * Vi, j0[13] = T0 * e0 + k0 * P0 + w0 * G0 + Pi * vi, j0[14] = T0 * o0 + k0 * Q0 + w0 * R0 + Pi * Hi, j0[15] = T0 * b0 + k0 * Si + w0 * O0 + Pi * Yi, this._identityCalculated = !1, this;
50420
50420
  }
50421
50421
  function wt() {
50422
50422
  return this._identityCalculated || (this._identity = !(this.props[0] !== 1 || this.props[1] !== 0 || this.props[2] !== 0 || this.props[3] !== 0 || this.props[4] !== 0 || this.props[5] !== 1 || this.props[6] !== 0 || this.props[7] !== 0 || this.props[8] !== 0 || this.props[9] !== 0 || this.props[10] !== 1 || this.props[11] !== 0 || this.props[12] !== 0 || this.props[13] !== 0 || this.props[14] !== 0 || this.props[15] !== 1), this._identityCalculated = !0), this._identity;
@@ -52829,11 +52829,11 @@ if (typeof document != "undefined") {
52829
52829
  Vi = Fe[Pe].line;
52830
52830
  }
52831
52831
  P0 !== Fe[Pe].ind && (Fe[P0] && (Gt += Fe[P0].extra), Gt += Fe[Pe].an / 2, P0 = Fe[Pe].ind), Gt += r[0] * Fe[Pe].an * 5e-3;
52832
- var C0 = 0;
52832
+ var T0 = 0;
52833
52833
  for (e0 = 0; e0 < o0; e0 += 1)
52834
- $t = o[e0].a, $t.p.propType && (qt = o[e0].s, m0 = qt.getMult(Fe[Pe].anIndexes[e0], V.a[e0].s.totalChars), m0.length ? C0 += $t.p.v[0] * m0[0] : C0 += $t.p.v[0] * m0), $t.a.propType && (qt = o[e0].s, m0 = qt.getMult(Fe[Pe].anIndexes[e0], V.a[e0].s.totalChars), m0.length ? C0 += $t.a.v[0] * m0[0] : C0 += $t.a.v[0] * m0);
52834
+ $t = o[e0].a, $t.p.propType && (qt = o[e0].s, m0 = qt.getMult(Fe[Pe].anIndexes[e0], V.a[e0].s.totalChars), m0.length ? T0 += $t.p.v[0] * m0[0] : T0 += $t.p.v[0] * m0), $t.a.propType && (qt = o[e0].s, m0 = qt.getMult(Fe[Pe].anIndexes[e0], V.a[e0].s.totalChars), m0.length ? T0 += $t.a.v[0] * m0[0] : T0 += $t.a.v[0] * m0);
52835
52835
  for (xt = !0, this._pathData.a.v && (Gt = Fe[0].an * 0.5 + (Ht - this._pathData.f.v - Fe[0].an * 0.5 - Fe[Fe.length - 1].an * 0.5) * P0 / (ze - 1), Gt += this._pathData.f.v); xt; )
52836
- wt + Ft >= Gt + C0 || !It ? (Kt = (Gt + C0 - wt) / Vt.partialLength, Si = Wt.point[0] + (Vt.point[0] - Wt.point[0]) * Kt, Ni = Wt.point[1] + (Vt.point[1] - Wt.point[1]) * Kt, le.translate(-r[0] * Fe[Pe].an * 5e-3, -(r[1] * l0) * 0.01), xt = !1) : It && (wt += Vt.partialLength, Xt += 1, Xt >= It.length && (Xt = 0, Zt += 1, Nt[Zt] ? It = Nt[Zt].points : jt.v.c ? (Xt = 0, Zt = 0, It = Nt[Zt].points) : (wt -= Vt.partialLength, It = null)), It && (Wt = Vt, Vt = It[Xt], Ft = Vt.partialLength));
52836
+ wt + Ft >= Gt + T0 || !It ? (Kt = (Gt + T0 - wt) / Vt.partialLength, Si = Wt.point[0] + (Vt.point[0] - Wt.point[0]) * Kt, Ni = Wt.point[1] + (Vt.point[1] - Wt.point[1]) * Kt, le.translate(-r[0] * Fe[Pe].an * 5e-3, -(r[1] * l0) * 0.01), xt = !1) : It && (wt += Vt.partialLength, Xt += 1, Xt >= It.length && (Xt = 0, Zt += 1, Nt[Zt] ? It = Nt[Zt].points : jt.v.c ? (Xt = 0, Zt = 0, It = Nt[Zt].points) : (wt -= Vt.partialLength, It = null)), It && (Wt = Vt, Vt = It[Xt], Ft = Vt.partialLength));
52837
52837
  Q0 = Fe[Pe].an / 2 - Fe[Pe].add, le.translate(-Q0, 0, 0);
52838
52838
  } else
52839
52839
  Q0 = Fe[Pe].an / 2 - Fe[Pe].add, le.translate(-Q0, 0, 0), le.translate(-r[0] * Fe[Pe].an * 5e-3, -r[1] * l0 * 0.01, 0);
@@ -58722,8 +58722,8 @@ const Xi = J.ACTION;
58722
58722
  class Point extends Z$1 {
58723
58723
  constructor(r) {
58724
58724
  super();
58725
- T0(this, "options");
58726
- T0(this, "scaleValue", 1);
58725
+ C0(this, "options");
58726
+ C0(this, "scaleValue", 1);
58727
58727
  this.options = gi({
58728
58728
  sprite: !0
58729
58729
  }, r);
@@ -58800,10 +58800,10 @@ let map;
58800
58800
  class Arc extends Z$1 {
58801
58801
  constructor(r) {
58802
58802
  super();
58803
- T0(this, "options");
58804
- T0(this, "line");
58805
- T0(this, "helperMeshPosition");
58806
- T0(this, "pickTube", null);
58803
+ C0(this, "options");
58804
+ C0(this, "line");
58805
+ C0(this, "helperMeshPosition");
58806
+ C0(this, "pickTube", null);
58807
58807
  this.options = gi({
58808
58808
  color: "#ffffff",
58809
58809
  lineWidth: 2,
@@ -58972,7 +58972,7 @@ class Arc extends Z$1 {
58972
58972
  class CrossPlane extends Z$1 {
58973
58973
  constructor(r) {
58974
58974
  super();
58975
- T0(this, "options");
58975
+ C0(this, "options");
58976
58976
  this.options = gi({}, r);
58977
58977
  }
58978
58978
  create() {
@@ -59020,11 +59020,11 @@ class PlaneShadow extends Z$1 {
59020
59020
  class Model extends Z$1 {
59021
59021
  constructor(r) {
59022
59022
  super();
59023
- T0(this, "options");
59024
- T0(this, "mixer", null);
59025
- T0(this, "clips", []);
59026
- T0(this, "actions", []);
59027
- T0(this, "actionStates", {});
59023
+ C0(this, "options");
59024
+ C0(this, "mixer", null);
59025
+ C0(this, "clips", []);
59026
+ C0(this, "actions", []);
59027
+ C0(this, "actionStates", {});
59028
59028
  this.options = gi({
59029
59029
  autoPlay: !0,
59030
59030
  playbackSpeed: 1
@@ -59206,9 +59206,9 @@ class Ring extends Z$1 {
59206
59206
  class Sphere extends Z$1 {
59207
59207
  constructor() {
59208
59208
  super(...arguments);
59209
- T0(this, "radius", 100);
59210
- T0(this, "material");
59211
- T0(this, "options");
59209
+ C0(this, "radius", 100);
59210
+ C0(this, "material");
59211
+ C0(this, "options");
59212
59212
  }
59213
59213
  create() {
59214
59214
  var o;
@@ -59257,7 +59257,7 @@ class TorusKnot extends Z$1 {
59257
59257
  class Tube extends Z$1 {
59258
59258
  constructor(r) {
59259
59259
  super();
59260
- T0(this, "options");
59260
+ C0(this, "options");
59261
59261
  this.options = r;
59262
59262
  }
59263
59263
  create() {
@@ -59948,7 +59948,7 @@ const BLOCKLISTED_GPUS = [
59948
59948
  ];
59949
59949
  class Benchmarks {
59950
59950
  constructor(e) {
59951
- T0(this, "renderer");
59951
+ C0(this, "renderer");
59952
59952
  this.renderer = e;
59953
59953
  }
59954
59954
  query() {
@@ -59980,8 +59980,8 @@ class Benchmarks {
59980
59980
  }
59981
59981
  class WebGL {
59982
59982
  constructor() {
59983
- T0(this, "rawRenderer");
59984
- T0(this, "renderer");
59983
+ C0(this, "rawRenderer");
59984
+ C0(this, "renderer");
59985
59985
  const e = this.getRawRenderer();
59986
59986
  this.rawRenderer = e;
59987
59987
  const r = this.getRenderer();
@@ -60153,8 +60153,8 @@ const Texture2VideoTexture = (v) => {
60153
60153
  };
60154
60154
  class Config {
60155
60155
  constructor(e) {
60156
- T0(this, "editor");
60157
- T0(this, "meta", {
60156
+ C0(this, "editor");
60157
+ C0(this, "meta", {
60158
60158
  name: "",
60159
60159
  key: "",
60160
60160
  open: !1,
@@ -138263,7 +138263,16 @@ const continentsBbox = continentsBboxObj, continentsM49 = {
138263
138263
  parent: 0,
138264
138264
  c: [],
138265
138265
  b: [...worldExclATABbox]
138266
- } : /^\d{6}$/.test(`${v}`) ? adcodeAll[v] : continentsType.find((e) => e.adcode === v);
138266
+ } : /^\d{6}$/.test(`${v}`) ? adcodeAll[v] : continentsType.find((e) => e.adcode === v), findNameInfo = (v) => {
138267
+ if (v === "世界")
138268
+ return findAdcodeInfo(0);
138269
+ {
138270
+ const e = Object.values(adcodeAll).find(
138271
+ (r) => r.name === v
138272
+ );
138273
+ return e || continentsType.find((r) => r.name === v);
138274
+ }
138275
+ };
138267
138276
  function applyFixes(v, e) {
138268
138277
  const r = [
138269
138278
  {
@@ -138654,12 +138663,12 @@ function decodeUrlSafeBase64ToArrayBuffer(v) {
138654
138663
  }
138655
138664
  class Command {
138656
138665
  constructor(e) {
138657
- T0(this, "id");
138658
- T0(this, "updatable");
138659
- T0(this, "type");
138660
- T0(this, "name");
138661
- T0(this, "editor");
138662
- T0(this, "json", {});
138666
+ C0(this, "id");
138667
+ C0(this, "updatable");
138668
+ C0(this, "type");
138669
+ C0(this, "name");
138670
+ C0(this, "editor");
138671
+ C0(this, "json", {});
138663
138672
  this.id = -1, this.updatable = !1, this.type = "", this.name = "", this.editor = e;
138664
138673
  }
138665
138674
  toJSON() {
@@ -139153,8 +139162,8 @@ class SetVector extends Command {
139153
139162
  class AddVis extends Command {
139154
139163
  constructor(r, o, V) {
139155
139164
  super(r);
139156
- T0(this, "visType");
139157
- T0(this, "visOptions");
139165
+ C0(this, "visType");
139166
+ C0(this, "visOptions");
139158
139167
  this.type = "AddVis", this.visType = o, this.visOptions = V, o !== void 0 && (this.name = `Add Vis: ${o}`);
139159
139168
  }
139160
139169
  execute() {
@@ -139177,10 +139186,10 @@ class AddVis extends Command {
139177
139186
  class AddObject extends Command {
139178
139187
  constructor(r, o, V) {
139179
139188
  super(r);
139180
- T0(this, "objectType");
139181
- T0(this, "objectOptions");
139182
- T0(this, "obj");
139183
- T0(this, "addObjectUuid");
139189
+ C0(this, "objectType");
139190
+ C0(this, "objectOptions");
139191
+ C0(this, "obj");
139192
+ C0(this, "addObjectUuid");
139184
139193
  this.type = "AddObject", this.objectType = o, this.objectOptions = V, o !== void 0 && (this.name = `Add Object: ${o}`);
139185
139194
  }
139186
139195
  execute() {
@@ -139210,8 +139219,8 @@ class AddObject extends Command {
139210
139219
  class RemoveObject extends Command {
139211
139220
  constructor(r, o) {
139212
139221
  super(r);
139213
- T0(this, "object");
139214
- T0(this, "objectUuid");
139222
+ C0(this, "object");
139223
+ C0(this, "objectUuid");
139215
139224
  this.type = "RemoveObject", this.name = "Remove Object", this.object = o, this.objectUuid = this.editor.uuidByBaseObject(o);
139216
139225
  }
139217
139226
  execute() {
@@ -139235,10 +139244,10 @@ class RemoveObject extends Command {
139235
139244
  class CopyObject extends Command {
139236
139245
  constructor(r, o) {
139237
139246
  super(r);
139238
- T0(this, "object");
139239
- T0(this, "copyObject", null);
139240
- T0(this, "copyObjectUuid");
139241
- T0(this, "cloneMaterial", !1);
139247
+ C0(this, "object");
139248
+ C0(this, "copyObject", null);
139249
+ C0(this, "copyObjectUuid");
139250
+ C0(this, "cloneMaterial", !1);
139242
139251
  this.type = "CopyObject", this.name = "Copy Object", this.object = o;
139243
139252
  }
139244
139253
  execute() {
@@ -139303,10 +139312,10 @@ class CopyObject extends Command {
139303
139312
  class SetObjectMaterial extends Command {
139304
139313
  constructor(r, o, V, le) {
139305
139314
  super(r);
139306
- T0(this, "object");
139307
- T0(this, "newValue");
139308
- T0(this, "materialSlot");
139309
- T0(this, "oldMaterial");
139315
+ C0(this, "object");
139316
+ C0(this, "newValue");
139317
+ C0(this, "materialSlot");
139318
+ C0(this, "oldMaterial");
139310
139319
  this.type = "SetObjectMaterial", this.name = "Set Object Material", this.object = o, this.materialSlot = V, this.oldMaterial = this.editor.getObjectMaterial(
139311
139320
  o,
139312
139321
  V
@@ -139368,13 +139377,13 @@ class SetObjectMaterial extends Command {
139368
139377
  class AddMaterial extends Command {
139369
139378
  constructor(r, o, V, le) {
139370
139379
  super(r);
139371
- T0(this, "materialType");
139372
- T0(this, "flag", !1);
139373
- T0(this, "addObjectUuid");
139374
- T0(this, "fixMaterialType", null);
139375
- T0(this, "object");
139376
- T0(this, "materialSlot");
139377
- T0(this, "setMaterialCommand");
139380
+ C0(this, "materialType");
139381
+ C0(this, "flag", !1);
139382
+ C0(this, "addObjectUuid");
139383
+ C0(this, "fixMaterialType", null);
139384
+ C0(this, "object");
139385
+ C0(this, "materialSlot");
139386
+ C0(this, "setMaterialCommand");
139378
139387
  this.type = "AddMaterial", this.name = "Add Material", this.materialType = o, this.object = V, this.materialSlot = le;
139379
139388
  }
139380
139389
  execute() {
@@ -139432,8 +139441,8 @@ class AddMaterial extends Command {
139432
139441
  class CopyMaterial extends Command {
139433
139442
  constructor(r, o) {
139434
139443
  super(r);
139435
- T0(this, "objectUuid");
139436
- T0(this, "copyObjectUuid");
139444
+ C0(this, "objectUuid");
139445
+ C0(this, "copyObjectUuid");
139437
139446
  this.type = "CopyMaterial", this.name = "Copy Material", this.objectUuid = o;
139438
139447
  }
139439
139448
  execute() {
@@ -139463,8 +139472,8 @@ class CopyMaterial extends Command {
139463
139472
  class RemoveMaterial extends Command {
139464
139473
  constructor(r, o) {
139465
139474
  super(r);
139466
- T0(this, "objectUuid");
139467
- T0(this, "material");
139475
+ C0(this, "objectUuid");
139476
+ C0(this, "material");
139468
139477
  this.type = "RemoveMaterial", this.name = "Remove Material", this.objectUuid = o;
139469
139478
  }
139470
139479
  execute() {
@@ -139494,9 +139503,9 @@ class RemoveMaterial extends Command {
139494
139503
  class SetSetting extends Command {
139495
139504
  constructor(r, o, V) {
139496
139505
  super(r);
139497
- T0(this, "attributeName");
139498
- T0(this, "newValue");
139499
- T0(this, "oldValue");
139506
+ C0(this, "attributeName");
139507
+ C0(this, "newValue");
139508
+ C0(this, "oldValue");
139500
139509
  this.type = "SetSetting", this.updatable = !0, this.name = `Set Setting.${o}`, this.attributeName = o, this.newValue = V, r.viewport.vis && (this.oldValue = r.viewport.vis.settings[o]);
139501
139510
  }
139502
139511
  execute() {
@@ -139634,12 +139643,12 @@ const Commands = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProp
139634
139643
  ];
139635
139644
  class History {
139636
139645
  constructor(e) {
139637
- T0(this, "editor");
139638
- T0(this, "undos");
139639
- T0(this, "redos");
139640
- T0(this, "lastCmdTime");
139641
- T0(this, "idCounter");
139642
- T0(this, "historyDisabled");
139646
+ C0(this, "editor");
139647
+ C0(this, "undos");
139648
+ C0(this, "redos");
139649
+ C0(this, "lastCmdTime");
139650
+ C0(this, "idCounter");
139651
+ C0(this, "historyDisabled");
139643
139652
  this.editor = e, this.undos = [], this.redos = [], this.lastCmdTime = Date.now(), this.idCounter = 0, this.historyDisabled = !1;
139644
139653
  }
139645
139654
  /**
@@ -139877,8 +139886,8 @@ class History {
139877
139886
  }
139878
139887
  class Hooks {
139879
139888
  constructor(e) {
139880
- T0(this, "editor");
139881
- T0(this, "events", {
139889
+ C0(this, "editor");
139890
+ C0(this, "events", {
139882
139891
  beforeSetVisOptions: [],
139883
139892
  afterSetVisOptions: [],
139884
139893
  beforeExecuteUndo: [],
@@ -139889,7 +139898,7 @@ class Hooks {
139889
139898
  afterFromJSON: [],
139890
139899
  errorFromJSON: []
139891
139900
  });
139892
- T0(this, "source", "");
139901
+ C0(this, "source", "");
139893
139902
  this.editor = e, this.addEvents({
139894
139903
  beforeFromJSON: () => {
139895
139904
  window.postMessage({ type: "vis-core.fromJSON.start" }), console.time("vis-core:time.fromJSON");
@@ -139968,13 +139977,13 @@ function del(v, e = defaultGetStore()) {
139968
139977
  }
139969
139978
  class Viewport {
139970
139979
  constructor(e, r) {
139971
- T0(this, "editor");
139972
- T0(this, "vis");
139973
- T0(this, "extendsOptions", {});
139974
- T0(this, "cameraState", {});
139975
- T0(this, "delLoadObj");
139976
- T0(this, "options");
139977
- T0(this, "copyObjKey");
139980
+ C0(this, "editor");
139981
+ C0(this, "vis");
139982
+ C0(this, "extendsOptions", {});
139983
+ C0(this, "cameraState", {});
139984
+ C0(this, "delLoadObj");
139985
+ C0(this, "options");
139986
+ C0(this, "copyObjKey");
139978
139987
  this.options = r, this.editor = e;
139979
139988
  }
139980
139989
  setSaveCamera(e) {
@@ -140200,33 +140209,33 @@ class Viewport {
140200
140209
  }
140201
140210
  class Editor {
140202
140211
  constructor(e) {
140203
- T0(this, "selected", null);
140204
- T0(this, "playing", !0);
140205
- T0(this, "currentMaterialSlot", 0);
140206
- T0(this, "events", new EventEmitter());
140207
- T0(this, "history");
140208
- T0(this, "viewport");
140209
- T0(this, "hooks");
140210
- T0(this, "config");
140211
- T0(this, "pencil");
140212
- T0(this, "on", this.events.on.bind(this.events));
140213
- T0(this, "emit", this.events.emit.bind(this.events));
140214
- T0(this, "options");
140212
+ C0(this, "selected", null);
140213
+ C0(this, "playing", !0);
140214
+ C0(this, "currentMaterialSlot", 0);
140215
+ C0(this, "events", new EventEmitter());
140216
+ C0(this, "history");
140217
+ C0(this, "viewport");
140218
+ C0(this, "hooks");
140219
+ C0(this, "config");
140220
+ C0(this, "pencil");
140221
+ C0(this, "on", this.events.on.bind(this.events));
140222
+ C0(this, "emit", this.events.emit.bind(this.events));
140223
+ C0(this, "options");
140215
140224
  // 添加缓存映射表以提高查找效率
140216
- T0(this, "_selectOptionMaps", {
140225
+ C0(this, "_selectOptionMaps", {
140217
140226
  key: /* @__PURE__ */ new Map(),
140218
140227
  object: /* @__PURE__ */ new WeakMap(),
140219
140228
  baseObject: /* @__PURE__ */ new WeakMap()
140220
140229
  });
140221
- T0(this, "selectOption", []);
140230
+ C0(this, "selectOption", []);
140222
140231
  // 为 mListOptions 添加缓存映射
140223
- T0(this, "_mListOptionsMaps", {
140232
+ C0(this, "_mListOptionsMaps", {
140224
140233
  key: /* @__PURE__ */ new Map(),
140225
140234
  material: /* @__PURE__ */ new WeakMap(),
140226
140235
  object: /* @__PURE__ */ new WeakMap()
140227
140236
  });
140228
- T0(this, "mListOptions", []);
140229
- T0(this, "_dispose", !1);
140237
+ C0(this, "mListOptions", []);
140238
+ C0(this, "_dispose", !1);
140230
140239
  this.options = gi({
140231
140240
  assetsPrefix: "",
140232
140241
  processUndosMaxFrameTime: Number.MAX_VALUE
@@ -140503,10 +140512,10 @@ function observeScale(v, e) {
140503
140512
  }
140504
140513
  class Event {
140505
140514
  constructor() {
140506
- T0(this, "event", new EventEmitter());
140507
- T0(this, "eventHandlers", {});
140508
- T0(this, "on", this.event.on.bind(this.event));
140509
- T0(this, "emit", this.event.emit.bind(this.event));
140515
+ C0(this, "event", new EventEmitter());
140516
+ C0(this, "eventHandlers", {});
140517
+ C0(this, "on", this.event.on.bind(this.event));
140518
+ C0(this, "emit", this.event.emit.bind(this.event));
140510
140519
  }
140511
140520
  addListener(e, r, o, V = !1) {
140512
140521
  r in this.eventHandlers || (this.eventHandlers[r] = []), this.eventHandlers[r].push({
@@ -140537,9 +140546,9 @@ class Event {
140537
140546
  class Camera extends Event {
140538
140547
  constructor() {
140539
140548
  super(...arguments);
140540
- T0(this, "container");
140541
- T0(this, "pencil");
140542
- T0(this, "cameraState", {});
140549
+ C0(this, "container");
140550
+ C0(this, "pencil");
140551
+ C0(this, "cameraState", {});
140543
140552
  }
140544
140553
  setSaveCamera(r) {
140545
140554
  const o = this.pencil, V = o.cameraPositon, le = o.cameraTarget;
@@ -140647,29 +140656,29 @@ const IS_DEV = !1;
140647
140656
  class Base extends Camera {
140648
140657
  constructor(r) {
140649
140658
  super();
140650
- T0(this, "playing", !0);
140651
- T0(this, "leftTruck", !0);
140652
- T0(this, "options");
140653
- T0(this, "showState", !1);
140654
- T0(this, "settings", {});
140655
- T0(this, "delLoadArr");
140656
- T0(this, "extendsOptions", {});
140657
- T0(this, "leadObjs", objs$3);
140658
- T0(this, "lead");
140659
- T0(this, "mList");
140660
- T0(this, "tier0", !1);
140661
- T0(this, "pmremGenerator", null);
140662
- T0(this, "re", null);
140663
- T0(this, "roomEnvMap");
140664
- T0(this, "visName");
140665
- T0(this, "editor");
140666
- T0(this, "publicDir", {});
140667
- T0(this, "_baseObjectByUuid");
140668
- T0(this, "_objectByUuid");
140669
- T0(this, "observeScale", null);
140670
- T0(this, "sceneActive", -1);
140671
- T0(this, "initSettingsObj");
140672
- T0(this, "mouseButtonsActiveStore", null);
140659
+ C0(this, "playing", !0);
140660
+ C0(this, "leftTruck", !0);
140661
+ C0(this, "options");
140662
+ C0(this, "showState", !1);
140663
+ C0(this, "settings", {});
140664
+ C0(this, "delLoadArr");
140665
+ C0(this, "extendsOptions", {});
140666
+ C0(this, "leadObjs", objs$3);
140667
+ C0(this, "lead");
140668
+ C0(this, "mList");
140669
+ C0(this, "tier0", !1);
140670
+ C0(this, "pmremGenerator", null);
140671
+ C0(this, "re", null);
140672
+ C0(this, "roomEnvMap");
140673
+ C0(this, "visName");
140674
+ C0(this, "editor");
140675
+ C0(this, "publicDir", {});
140676
+ C0(this, "_baseObjectByUuid");
140677
+ C0(this, "_objectByUuid");
140678
+ C0(this, "observeScale", null);
140679
+ C0(this, "sceneActive", -1);
140680
+ C0(this, "initSettingsObj");
140681
+ C0(this, "mouseButtonsActiveStore", null);
140673
140682
  if (this.container = r.container, this.options = gi({
140674
140683
  assetsPrefix: "",
140675
140684
  editor: !0,
@@ -141060,12 +141069,12 @@ class Base extends Camera {
141060
141069
  super.dispose(), this.editor && (this.editor.viewport.vis = void 0, this.editor.dispose()), this.publicDir = {}, (r = this.pmremGenerator) == null || r.dispose(), (o = this.re) == null || o.dispose(), (V = this.observeScale) == null || V.disconnect(), this.options.pencil ? this.pencil.removePage(this.sceneActive) : this.options.pencil2 || (le = this.pencil) == null || le.dispose();
141061
141070
  }
141062
141071
  }
141063
- T0(Base, "VisName", "base");
141072
+ C0(Base, "VisName", "base");
141064
141073
  class Building extends Z$1 {
141065
141074
  constructor(r) {
141066
141075
  super();
141067
- T0(this, "options");
141068
- T0(this, "worldPositionZ", {
141076
+ C0(this, "options");
141077
+ C0(this, "worldPositionZ", {
141069
141078
  value: 0
141070
141079
  });
141071
141080
  this.options = gi({}, r);
@@ -141195,9 +141204,9 @@ class Building extends Z$1 {
141195
141204
  class Road extends Z$1 {
141196
141205
  constructor(r) {
141197
141206
  super();
141198
- T0(this, "options");
141199
- T0(this, "linePrimary", []);
141200
- T0(this, "lineSecondary", []);
141207
+ C0(this, "options");
141208
+ C0(this, "linePrimary", []);
141209
+ C0(this, "lineSecondary", []);
141201
141210
  this.options = gi({}, r);
141202
141211
  }
141203
141212
  create() {
@@ -141255,8 +141264,8 @@ class Road extends Z$1 {
141255
141264
  class Area extends Z$1 {
141256
141265
  constructor(r) {
141257
141266
  super();
141258
- T0(this, "options");
141259
- T0(this, "area", []);
141267
+ C0(this, "options");
141268
+ C0(this, "area", []);
141260
141269
  this.options = gi({}, r);
141261
141270
  }
141262
141271
  create() {
@@ -141776,9 +141785,9 @@ Water.WaterShader = {
141776
141785
  class CityPlane extends Z$1 {
141777
141786
  constructor(r) {
141778
141787
  super();
141779
- T0(this, "options");
141780
- T0(this, "plane");
141781
- T0(this, "water");
141788
+ C0(this, "options");
141789
+ C0(this, "plane");
141790
+ C0(this, "water");
141782
141791
  this.options = gi({
141783
141792
  color: "#0C4557",
141784
141793
  map: null
@@ -141822,12 +141831,12 @@ function getCanvasTexture(v) {
141822
141831
  class Target extends Z$1 {
141823
141832
  constructor(r) {
141824
141833
  super();
141825
- T0(this, "options");
141826
- T0(this, "time", { value: 0 });
141827
- T0(this, "offset", new Vector2(0, 0));
141828
- T0(this, "timer", null);
141829
- T0(this, "inTween", null);
141830
- T0(this, "outTween", null);
141834
+ C0(this, "options");
141835
+ C0(this, "time", { value: 0 });
141836
+ C0(this, "offset", new Vector2(0, 0));
141837
+ C0(this, "timer", null);
141838
+ C0(this, "inTween", null);
141839
+ C0(this, "outTween", null);
141831
141840
  this.options = r;
141832
141841
  }
141833
141842
  createWave(r) {
@@ -142087,13 +142096,6 @@ const TEMPLATE_CONFIGS = {
142087
142096
  showBuilding: !Ce,
142088
142097
  __template: r == null ? void 0 : r.__template
142089
142098
  });
142090
- if (v.style === "map2CityOnMap") {
142091
- const xt = ke.features[0];
142092
- Gt.jsonNameObj[xt.properties.adcode] = ec(
142093
- xt.properties.name,
142094
- `${xt.properties.adcode}`
142095
- );
142096
- }
142097
142099
  if (r != null && r.__template && o && (yield processTemplateImages(
142098
142100
  r.__template,
142099
142101
  fe,
@@ -142281,17 +142283,16 @@ const TEMPLATE_CONFIGS = {
142281
142283
  class City$1 extends Base {
142282
142284
  constructor() {
142283
142285
  super(...arguments);
142284
- T0(this, "leadObjs", objs$2);
142285
- T0(this, "adcode", 0);
142286
- T0(this, "pcenter", [104, 37.5]);
142287
- T0(this, "pscale", 5e4);
142286
+ C0(this, "leadObjs", objs$2);
142287
+ C0(this, "adcode", 0);
142288
+ C0(this, "pcenter", [104, 37.5]);
142289
+ C0(this, "pscale", 5e4);
142288
142290
  // pscale = 50000 / 1000;
142289
- T0(this, "projection");
142290
- T0(this, "group");
142291
- T0(this, "outAreaGroup");
142292
- T0(this, "building");
142293
- T0(this, "road");
142294
- T0(this, "multiplyScalar", 1);
142291
+ C0(this, "projection");
142292
+ C0(this, "group");
142293
+ C0(this, "building");
142294
+ C0(this, "road");
142295
+ C0(this, "multiplyScalar", 1);
142295
142296
  }
142296
142297
  setOptions(r) {
142297
142298
  super.setOptions(gi({
@@ -142463,13 +142464,7 @@ class City$1 extends Base {
142463
142464
  key: `city${o}`
142464
142465
  });
142465
142466
  const V = findAdcodeInfo(o);
142466
- this.group.object3d.name = `城市-${V ? V.name : o}`, this.group.scale.multiplyScalar(this.multiplyScalar), this.outAreaGroup = yield this.lead.draw(
142467
- "Group",
142468
- {
142469
- key: "$p:-out"
142470
- },
142471
- this.group
142472
- ), this.outAreaGroup.object3d.name = "城市外区域", yield this.initMaterial(), yield this.initVis(), yield Promise.all(this.lead.objectsPromise);
142467
+ this.group.object3d.name = `城市-${V ? V.name : o}`, this.group.scale.multiplyScalar(this.multiplyScalar), yield this.initMaterial(), yield this.initVis(), yield Promise.all(this.lead.objectsPromise);
142473
142468
  });
142474
142469
  }
142475
142470
  getInvert(r) {
@@ -142486,56 +142481,44 @@ class City$1 extends Base {
142486
142481
  }
142487
142482
  initVis() {
142488
142483
  return B0(this, null, function* () {
142489
- const { fitTo: r, jsonName: o } = this.options, V = this.adcode, le = this.loader, fe = this.options.showBuilding && le.getAsset(`/cityGzip/Building${o}.json.gzip`), Le = this.options.showRoad && le.getAsset(`/cityGzip/Road${o}.json.gzip`), Ce = this.options.showRiver && le.getAsset(`/cityGzip/River${o}.json.gzip`), Re = this.options.showGrassland && le.getAsset(`/cityGzip/Grassland${o}.json.gzip`), Pe = {};
142484
+ const { fitTo: r, jsonName: o } = this.options;
142485
+ this.adcode;
142486
+ const V = this.loader, le = this.options.showBuilding && V.getAsset(`/cityGzip/Building${o}.json.gzip`), fe = this.options.showRoad && V.getAsset(`/cityGzip/Road${o}.json.gzip`), Le = this.options.showRiver && V.getAsset(`/cityGzip/River${o}.json.gzip`), Ce = this.options.showGrassland && V.getAsset(`/cityGzip/Grassland${o}.json.gzip`), Re = {};
142490
142487
  [
142491
- ...(Ce == null ? void 0 : Ce.features) || [],
142492
- ...(Re == null ? void 0 : Re.features) || []
142493
- ].forEach((It) => {
142494
- It.properties.o && (Pe[It.properties.o] = !0);
142488
+ ...(Le == null ? void 0 : Le.features) || [],
142489
+ ...(Ce == null ? void 0 : Ce.features) || []
142490
+ ].forEach((Fe) => {
142491
+ Fe.properties.o && (Re[Fe.properties.o] = !0);
142495
142492
  });
142496
- const ze = Object.keys(Pe).map((It) => +It).sort((It, Nt) => It - Nt), Fe = -f({
142493
+ const Pe = Object.keys(Re).map((Fe) => +Fe).sort((Fe, ke) => Fe - ke), ze = -f({
142497
142494
  center: this.pcenter,
142498
142495
  scale: this.pscale
142499
- })([this.pcenter[0], 899e-8 + this.pcenter[1]])[1], ke = findAdcodeInfo(V).b, Gt = this.projection([ke[0], ke[1]]), Vt = this.projection([ke[2], ke[3]]), wt = Math.abs(Vt[0] - Gt[0]), xt = Math.abs(Vt[1] - Gt[1]), Xt = wt, Zt = xt, Wt = this.mList.get("city-plane-mat");
142500
- if (!this.options.grey) {
142501
- const It = yield this.lead.draw(
142502
- "CityPlane",
142503
- {
142504
- width: Xt * 10,
142505
- height: Zt * 10,
142506
- material: Wt
142507
- },
142508
- this.outAreaGroup
142509
- );
142510
- It.object3d.name = "底面", this.lead.updateBaseObjectKey(It, {
142511
- type: "city-plane"
142512
- });
142513
- }
142496
+ })([this.pcenter[0], 899e-8 + this.pcenter[1]])[1];
142514
142497
  yield Promise.all(
142515
142498
  [
142516
- fe && this.drawBuilding({
142517
- json: fe,
142518
- meters: Fe,
142499
+ le && this.drawBuilding({
142500
+ json: le,
142501
+ meters: ze,
142519
142502
  grey: this.options.grey,
142520
142503
  sideGradient: this.options.buildingSideGradient,
142521
142504
  hasSide: this.options.buildingHasSide
142522
142505
  }),
142523
- Le && this.drawRoad({
142524
- json: Le,
142525
- meters: Fe,
142526
- z: ze.length,
142506
+ fe && this.drawRoad({
142507
+ json: fe,
142508
+ meters: ze,
142509
+ z: Pe.length,
142527
142510
  grey: this.options.grey
142528
142511
  }),
142529
- Ce && this.drawArea({
142530
- json: Ce,
142512
+ Le && this.drawArea({
142513
+ json: Le,
142531
142514
  type: "river",
142532
- oArr: ze,
142515
+ oArr: Pe,
142533
142516
  grey: this.options.grey
142534
142517
  }),
142535
- Re && this.drawArea({
142536
- json: Re,
142518
+ Ce && this.drawArea({
142519
+ json: Ce,
142537
142520
  type: "grassland",
142538
- oArr: ze,
142521
+ oArr: Pe,
142539
142522
  grey: this.options.grey
142540
142523
  })
142541
142524
  ].filter(Boolean)
@@ -142544,6 +142527,22 @@ class City$1 extends Base {
142544
142527
  });
142545
142528
  });
142546
142529
  }
142530
+ drawCityPlane(r, o) {
142531
+ return B0(this, null, function* () {
142532
+ const V = this.mList.get("city-plane-mat"), le = findAdcodeInfo(r).b, fe = this.projection([le[0], le[1]]), Le = this.projection([le[2], le[3]]), Ce = Math.abs(Le[0] - fe[0]), Re = Math.abs(Le[1] - fe[1]), Pe = Ce, ze = Re, Fe = yield this.lead.draw(
142533
+ "CityPlane",
142534
+ {
142535
+ width: Pe * 10,
142536
+ height: ze * 10,
142537
+ material: V
142538
+ },
142539
+ o != null ? o : this.group
142540
+ );
142541
+ Fe.object3d.name = "底面", this.lead.updateBaseObjectKey(Fe, {
142542
+ type: "city-plane"
142543
+ });
142544
+ });
142545
+ }
142547
142546
  drawBuilding() {
142548
142547
  return B0(this, arguments, function* (r = {}) {
142549
142548
  if (!r.json) {
@@ -142637,7 +142636,7 @@ class City$1 extends Base {
142637
142636
  };
142638
142637
  }
142639
142638
  }
142640
- T0(City$1, "VisName", "city");
142639
+ C0(City$1, "VisName", "city");
142641
142640
  const hideMaterial = new MeshBasicMaterial({
142642
142641
  colorWrite: !1,
142643
142642
  transparent: !0
@@ -142646,14 +142645,14 @@ let PlaneMap$1 = class extends Z$1 {
142646
142645
  constructor(r) {
142647
142646
  var o;
142648
142647
  super();
142649
- T0(this, "options");
142650
- T0(this, "isActive", !0);
142651
- T0(this, "groupArr", []);
142652
- T0(this, "areaArr", []);
142653
- T0(this, "lineArr");
142654
- T0(this, "mergeSideArea", null);
142655
- T0(this, "extrudelineArr");
142656
- T0(this, "splitPolygons", 0);
142648
+ C0(this, "options");
142649
+ C0(this, "isActive", !0);
142650
+ C0(this, "groupArr", []);
142651
+ C0(this, "areaArr", []);
142652
+ C0(this, "lineArr");
142653
+ C0(this, "mergeSideArea", null);
142654
+ C0(this, "extrudelineArr");
142655
+ C0(this, "splitPolygons", 0);
142657
142656
  this.options = gi({
142658
142657
  areaGroup: !0,
142659
142658
  hasSide: !0,
@@ -143028,7 +143027,7 @@ let PlaneMap$1 = class extends Z$1 {
143028
143027
  class Earth extends Sphere {
143029
143028
  constructor(r) {
143030
143029
  super();
143031
- T0(this, "options");
143030
+ C0(this, "options");
143032
143031
  this.options = gi({
143033
143032
  radius: 30,
143034
143033
  rotationY: 0
@@ -143042,7 +143041,7 @@ class Earth extends Sphere {
143042
143041
  class SphereShadow extends Z$1 {
143043
143042
  constructor(r) {
143044
143043
  super();
143045
- T0(this, "options");
143044
+ C0(this, "options");
143046
143045
  this.options = gi({
143047
143046
  radius: 30
143048
143047
  }, r);
@@ -143309,12 +143308,12 @@ const objs$1 = qi(gi({}, objs$3), {
143309
143308
  }, Symbol.toStringTag, { value: "Module" })), Fn = class Fn extends Base {
143310
143309
  constructor() {
143311
143310
  super(...arguments);
143312
- T0(this, "leadObjs", objs$1);
143313
- T0(this, "leftTruck", !1);
143314
- T0(this, "extendsOptions", {
143311
+ C0(this, "leadObjs", objs$1);
143312
+ C0(this, "leftTruck", !1);
143313
+ C0(this, "extendsOptions", {
143315
143314
  mapDepth: () => this.options.mapDepth
143316
143315
  });
143317
- T0(this, "map");
143316
+ C0(this, "map");
143318
143317
  }
143319
143318
  get mapArea() {
143320
143319
  return this.map.areaArr;
@@ -143455,7 +143454,7 @@ const objs$1 = qi(gi({}, objs$3), {
143455
143454
  }
143456
143455
  }
143457
143456
  };
143458
- T0(Fn, "VisName", "earth");
143457
+ C0(Fn, "VisName", "earth");
143459
143458
  let index$1 = Fn;
143460
143459
  const timeOut = (v) => B0(void 0, null, function* () {
143461
143460
  const e = makePromiseCreator();
@@ -143572,8 +143571,8 @@ const timeOut = (v) => B0(void 0, null, function* () {
143572
143571
  class ContinentsBg extends Z$1 {
143573
143572
  constructor(r) {
143574
143573
  super();
143575
- T0(this, "options");
143576
- T0(this, "mapArr", []);
143574
+ C0(this, "options");
143575
+ C0(this, "mapArr", []);
143577
143576
  this.options = r;
143578
143577
  }
143579
143578
  create() {
@@ -143651,8 +143650,8 @@ class ContinentsBg extends Z$1 {
143651
143650
  class PlaneMap extends Z$1 {
143652
143651
  constructor(r) {
143653
143652
  super();
143654
- T0(this, "options");
143655
- T0(this, "extrudePolygon");
143653
+ C0(this, "options");
143654
+ C0(this, "extrudePolygon");
143656
143655
  this.options = gi({
143657
143656
  depth: 2
143658
143657
  }, r);
@@ -143743,7 +143742,7 @@ const objs = qi(gi({}, objs$3), {
143743
143742
  class City extends City$1 {
143744
143743
  constructor() {
143745
143744
  super(...arguments);
143746
- T0(this, "multiplyScalar", 1 / 1e3);
143745
+ C0(this, "multiplyScalar", 1 / 1e3);
143747
143746
  }
143748
143747
  fixNearFar(r = 0.01, o) {
143749
143748
  this.pencil.camera.near = r * this.multiplyScalar, o && (this.pencil.camera.far = o * this.multiplyScalar), this.pencil.camera.updateProjectionMatrix();
@@ -144125,35 +144124,35 @@ const getLabelElement = (v) => {
144125
144124
  return r === "district" && V === "province" && e ? "city" : r;
144126
144125
  } else if (continentsType.find((r) => r.adcode === v))
144127
144126
  return "continent";
144128
- }, Cn = class Cn extends Base {
144127
+ }, Ln = class Ln extends Base {
144129
144128
  constructor() {
144130
144129
  super(...arguments);
144131
- T0(this, "leadObjs", objs);
144132
- T0(this, "mapHistory", []);
144133
- T0(this, "activePlaneMap", null);
144134
- T0(this, "isAnimating", !1);
144135
- T0(this, "parentBg", []);
144136
- T0(this, "continentsBg");
144137
- T0(this, "group");
144138
- T0(this, "projection");
144139
- T0(this, "pcenter", [104, 37.5]);
144140
- T0(this, "pscale", 5e4 / 1e3);
144141
- T0(this, "meters");
144142
- T0(this, "cityVis", []);
144143
- T0(this, "extendsOptions", {
144130
+ C0(this, "leadObjs", objs);
144131
+ C0(this, "mapHistory", []);
144132
+ C0(this, "activePlaneMap", null);
144133
+ C0(this, "isAnimating", !1);
144134
+ C0(this, "parentBg", []);
144135
+ C0(this, "continentsBg");
144136
+ C0(this, "group");
144137
+ C0(this, "projection");
144138
+ C0(this, "pcenter", [104, 37.5]);
144139
+ C0(this, "pscale", 5e4 / 1e3);
144140
+ C0(this, "meters");
144141
+ C0(this, "cityVis", []);
144142
+ C0(this, "extendsOptions", {
144144
144143
  mapDepth: () => this.getOptionsDepth(this.options.adcode),
144145
144144
  equirectangular: () => this.options.projectionType === "equirectangular",
144146
144145
  mapBoundary: () => this.options.mapBoundary,
144147
144146
  mergeSide: () => this.options.mergeSide
144148
144147
  });
144149
- T0(this, "initSettingsObj", {
144148
+ C0(this, "initSettingsObj", {
144150
144149
  label: !1,
144151
144150
  labelLite: !1,
144152
144151
  shadowMap: !1
144153
144152
  });
144154
- T0(this, "caId");
144155
- T0(this, "shadowMapLight");
144156
- T0(this, "planeShadow");
144153
+ C0(this, "caId");
144154
+ C0(this, "shadowMapLight");
144155
+ C0(this, "planeShadow");
144157
144156
  }
144158
144157
  get mapObj() {
144159
144158
  return this.mapHistory[this.mapHistory.length - 1];
@@ -144250,7 +144249,7 @@ const getLabelElement = (v) => {
144250
144249
  }
144251
144250
  handleSetting(r, o) {
144252
144251
  return B0(this, null, function* () {
144253
- return yield _n(Cn.prototype, this, "handleSetting").call(this, r, o), r === "label" ? o === !1 ? (this.eraseLabels(), this.options.showLabel = !1) : (this.settings.labelLite = !1, yield this.settings.labelLite, this.options.showLabel = !0, yield this.drawLabels()) : r === "labelLite" ? o === !1 ? (this.eraseLabels(), this.options.showLabel = !1) : (this.settings.label = !1, yield this.settings.label, this.options.showLabel = "lite", yield this.drawLabels()) : r === "shadowMap" && (o === !1 ? this.shadowMapDisabled() : yield this.shadowMapEnabled()), o;
144252
+ return yield _n(Ln.prototype, this, "handleSetting").call(this, r, o), r === "label" ? o === !1 ? (this.eraseLabels(), this.options.showLabel = !1) : (this.settings.labelLite = !1, yield this.settings.labelLite, this.options.showLabel = !0, yield this.drawLabels()) : r === "labelLite" ? o === !1 ? (this.eraseLabels(), this.options.showLabel = !1) : (this.settings.label = !1, yield this.settings.label, this.options.showLabel = "lite", yield this.drawLabels()) : r === "shadowMap" && (o === !1 ? this.shadowMapDisabled() : yield this.shadowMapEnabled()), o;
144254
144253
  });
144255
144254
  }
144256
144255
  init() {
@@ -144307,16 +144306,29 @@ const getLabelElement = (v) => {
144307
144306
  }
144308
144307
  initCityOnMap(r) {
144309
144308
  return B0(this, null, function* () {
144310
- const o = yield this.initCityVis(r), V = this.mapObj.depth + 1e-5;
144311
- if (o.group.position.z = this.mapObj.z + V, o.outAreaGroup.position.z = -this.mapObj.depth / o.multiplyScalar, this.pencil.camera.near = 1e-3, this.pencil.camera.far = 7, this.pencil.camera.updateProjectionMatrix(), this.options.nearbyCities && this.getAdcodeShowLevel(r) === "district") {
144312
- const le = findAdcodeInfo(r).parent;
144313
- if (this.getAdcodeShowLevel(le) === "city") {
144314
- const fe = findAdcodeInfo(le).c;
144315
- for (const Le of fe)
144316
- (this.options.nearbyCities === "full" || Le !== r) && (yield this.initCityVis(Le, !0));
144309
+ const o = this.getAdcodeShowLevel(r);
144310
+ if (o === "province")
144311
+ yield (yield this.initCityVis(r)).drawCityPlane(r, this.lead.group);
144312
+ else if (o === "city") {
144313
+ const V = findAdcodeInfo(r).c;
144314
+ let le = null;
144315
+ if (V.length > 0)
144316
+ for (const fe of V)
144317
+ le = yield this.initCityVis(fe);
144318
+ else
144319
+ le = yield this.initCityVis(r);
144320
+ yield le == null ? void 0 : le.drawCityPlane(r, this.lead.group), this.pencil.camera.near = 1e-3, this.pencil.camera.far = 7, this.pencil.camera.updateProjectionMatrix();
144321
+ } else if (o === "district" && (yield (yield this.initCityVis(r)).drawCityPlane(r, this.lead.group), this.options.nearbyCities)) {
144322
+ const le = findAdcodeInfo(r).parent, fe = findAdcodeInfo(le).c;
144323
+ for (const Le of fe)
144324
+ (this.options.nearbyCities === "full" || Le !== r) && (yield this.initCityVis(Le, !0));
144325
+ }
144326
+ this.cityVis.forEach((V) => {
144327
+ if (!V.options.grey) {
144328
+ const le = this.mapObj.depth + 1e-5;
144329
+ V.group.position.z = this.mapObj.z + le;
144317
144330
  }
144318
- return;
144319
- }
144331
+ });
144320
144332
  });
144321
144333
  }
144322
144334
  initVisBg() {
@@ -144590,7 +144602,7 @@ const getLabelElement = (v) => {
144590
144602
  }
144591
144603
  showAction() {
144592
144604
  return B0(this, null, function* () {
144593
- _n(Cn.prototype, this, "showAction").call(this), this.useSaveCamera(`map-${this.options.adcode}`);
144605
+ _n(Ln.prototype, this, "showAction").call(this), this.useSaveCamera(`map-${this.options.adcode}`);
144594
144606
  const r = this.lead.group;
144595
144607
  if (this.mapHistory[0]) {
144596
144608
  const { stop: o, start: V } = sinusoidalInOut({
@@ -144615,7 +144627,7 @@ const getLabelElement = (v) => {
144615
144627
  r.position.z = -this.mapHistory[0].depth * o;
144616
144628
  }
144617
144629
  }).start(), setTimeout(() => {
144618
- _n(Cn.prototype, this, "hide").call(this);
144630
+ _n(Ln.prototype, this, "hide").call(this);
144619
144631
  });
144620
144632
  });
144621
144633
  }
@@ -145169,8 +145181,8 @@ const getLabelElement = (v) => {
145169
145181
  }), this.parentBg.length = 0, (V = this.continentsBg) == null || V.dispose(), this.continentsBg = void 0, this.mapHistory.length = 0, super.dispose();
145170
145182
  }
145171
145183
  };
145172
- T0(Cn, "VisName", "map"), T0(Cn, "getAdcodeShowLevel", getAdcodeShowLevel);
145173
- let index = Cn;
145184
+ C0(Ln, "VisName", "map"), C0(Ln, "getAdcodeShowLevel", getAdcodeShowLevel), C0(Ln, "findAdcodeInfo", findAdcodeInfo), C0(Ln, "findNameInfo", findNameInfo);
145185
+ let index = Ln;
145174
145186
  const access = {
145175
145187
  set token(v) {
145176
145188
  accessToken.token = v;