vis-core 0.26.11 → 0.26.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -89,7 +89,7 @@ const publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRz
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  ).toString(CryptoJS.enc.Utf8), De = JSON.parse(ve), yt = Date.now();
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  return !De.s || De.s > yt ? (this.token = void 0, "") : De.e && De.e < yt ? (this.token = void 0, "") : (De.isValid = Re, De);
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  }
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- }, version = "0.26.11";
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+ }, version = "0.26.12";
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  /**
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  * @license
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  * Copyright 2010-2025 Three.js Authors
@@ -48542,7 +48542,7 @@ function te(d) {
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  function se(d) {
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  return Math.abs(d) < Number.MAX_VALUE ? d : d * (1 / 0);
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  }
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- function he$1(d, t, o, r, V = 1 / 0, g) {
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+ function le$1(d, t, o, r, V = 1 / 0, g) {
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  r = Math.max(1e-4, r);
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  const v = 2 / r, w = v * g, _ = 1 / (1 + w + 0.48 * w * w + 0.235 * w * w * w);
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  let Re = d - t;
@@ -48640,7 +48640,7 @@ let Bt$1 = class {
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  }
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  }
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  };
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- const le$1 = 1 / 8, Zt = /Mac/.test(navigator.platform);
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+ const he$1 = 1 / 8, Zt = /Mac/.test(navigator.platform);
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  let x$2, ke, ce$1, Oe, z, b$1, L$1, X, ie, N, H, B, Ne, He, F, re, q, Ie, Te, je, xe, we, de, J$1 = class L1 extends Bt$1 {
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  /**
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  * Injects THREE as the dependency. You can then proceed to use CameraControls.
@@ -48936,11 +48936,11 @@ let x$2, ke, ce$1, Oe, z, b$1, L$1, X, ie, N, H, B, Ne, He, F, re, q, Ie, Te, je
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  if (V.copy(z), ((this._state & c.ROTATE) === c.ROTATE || (this._state & c.TOUCH_ROTATE) === c.TOUCH_ROTATE || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE || (this._state & c.TOUCH_ZOOM_ROTATE) === c.TOUCH_ZOOM_ROTATE) && (this._rotateInternal(Lt, Tt), this._isUserControllingRotate = !0), (this._state & c.DOLLY) === c.DOLLY || (this._state & c.ZOOM) === c.ZOOM) {
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  const Mt = this.dollyToCursor ? (r.x - this._elementRect.x) / this._elementRect.width * 2 - 1 : 0, Ht = this.dollyToCursor ? (r.y - this._elementRect.y) / this._elementRect.height * -2 + 1 : 0, wt = this.dollyDragInverted ? -1 : 1;
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  (this._state & c.DOLLY) === c.DOLLY ? (this._dollyInternal(
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- wt * Tt * le$1,
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+ wt * Tt * he$1,
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  Mt,
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  Ht
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  ), this._isUserControllingDolly = !0) : (this._zoomInternal(
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- wt * Tt * le$1,
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+ wt * Tt * he$1,
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  Mt,
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  Ht
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  ), this._isUserControllingZoom = !0);
@@ -48949,7 +48949,7 @@ let x$2, ke, ce$1, Oe, z, b$1, L$1, X, ie, N, H, B, Ne, He, F, re, q, Ie, Te, je
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  const Mt = z.x - this._activePointers[1].clientX, Ht = z.y - this._activePointers[1].clientY, wt = Math.sqrt(Mt * Mt + Ht * Ht), Pt = g.y - wt;
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  g.set(0, wt);
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  const At = this.dollyToCursor ? (V.x - this._elementRect.x) / this._elementRect.width * 2 - 1 : 0, Ot = this.dollyToCursor ? (V.y - this._elementRect.y) / this._elementRect.height * -2 + 1 : 0;
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- (this._state & c.TOUCH_DOLLY) === c.TOUCH_DOLLY || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE || (this._state & c.TOUCH_DOLLY_TRUCK) === c.TOUCH_DOLLY_TRUCK || (this._state & c.TOUCH_DOLLY_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN || (this._state & c.TOUCH_DOLLY_OFFSET) === c.TOUCH_DOLLY_OFFSET ? (this._dollyInternal(Pt * le$1, At, Ot), this._isUserControllingDolly = !0) : (this._zoomInternal(Pt * le$1, At, Ot), this._isUserControllingZoom = !0);
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+ (this._state & c.TOUCH_DOLLY) === c.TOUCH_DOLLY || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE || (this._state & c.TOUCH_DOLLY_TRUCK) === c.TOUCH_DOLLY_TRUCK || (this._state & c.TOUCH_DOLLY_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN || (this._state & c.TOUCH_DOLLY_OFFSET) === c.TOUCH_DOLLY_OFFSET ? (this._dollyInternal(Pt * he$1, At, Ot), this._isUserControllingDolly = !0) : (this._zoomInternal(Pt * he$1, At, Ot), this._isUserControllingZoom = !0);
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  }
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  ((this._state & c.TRUCK) === c.TRUCK || (this._state & c.TOUCH_TRUCK) === c.TOUCH_TRUCK || (this._state & c.TOUCH_DOLLY_TRUCK) === c.TOUCH_DOLLY_TRUCK || (this._state & c.TOUCH_ZOOM_TRUCK) === c.TOUCH_ZOOM_TRUCK) && (this._truckInternal(Lt, Tt, !1, !1), this._isUserControllingTruck = !0), ((this._state & c.SCREEN_PAN) === c.SCREEN_PAN || (this._state & c.TOUCH_SCREEN_PAN) === c.TOUCH_SCREEN_PAN || (this._state & c.TOUCH_DOLLY_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN || (this._state & c.TOUCH_ZOOM_SCREEN_PAN) === c.TOUCH_ZOOM_SCREEN_PAN) && (this._truckInternal(Lt, Tt, !1, !0), this._isUserControllingTruck = !0), ((this._state & c.OFFSET) === c.OFFSET || (this._state & c.TOUCH_OFFSET) === c.TOUCH_OFFSET || (this._state & c.TOUCH_DOLLY_OFFSET) === c.TOUCH_DOLLY_OFFSET || (this._state & c.TOUCH_ZOOM_OFFSET) === c.TOUCH_ZOOM_OFFSET) && (this._truckInternal(Lt, Tt, !0, !1), this._isUserControllingOffset = !0), this.dispatchEvent({ type: "control" });
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  }, St = () => {
@@ -49845,7 +49845,7 @@ let x$2, ke, ce$1, Oe, z, b$1, L$1, X, ie, N, H, B, Ne, He, F, re, q, Ie, Te, je
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  this._thetaVelocity.value = 0, this._spherical.theta = this._sphericalEnd.theta;
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  else {
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  const Ce = this._isUserControllingRotate ? this.draggingSmoothTime : this.smoothTime;
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- this._spherical.theta = he$1(
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+ this._spherical.theta = le$1(
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  this._spherical.theta,
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  this._sphericalEnd.theta,
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  this._thetaVelocity,
@@ -49858,7 +49858,7 @@ let x$2, ke, ce$1, Oe, z, b$1, L$1, X, ie, N, H, B, Ne, He, F, re, q, Ie, Te, je
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  this._phiVelocity.value = 0, this._spherical.phi = this._sphericalEnd.phi;
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  else {
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  const Ce = this._isUserControllingRotate ? this.draggingSmoothTime : this.smoothTime;
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- this._spherical.phi = he$1(
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+ this._spherical.phi = le$1(
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  this._spherical.phi,
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  this._sphericalEnd.phi,
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  this._phiVelocity,
@@ -49871,7 +49871,7 @@ let x$2, ke, ce$1, Oe, z, b$1, L$1, X, ie, N, H, B, Ne, He, F, re, q, Ie, Te, je
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  this._radiusVelocity.value = 0, this._spherical.radius = this._sphericalEnd.radius;
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  else {
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  const Ce = this._isUserControllingDolly ? this.draggingSmoothTime : this.smoothTime;
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- this._spherical.radius = he$1(
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+ this._spherical.radius = le$1(
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  this._spherical.radius,
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  this._sphericalEnd.radius,
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  this._radiusVelocity,
@@ -49912,7 +49912,7 @@ let x$2, ke, ce$1, Oe, z, b$1, L$1, X, ie, N, H, B, Ne, He, F, re, q, Ie, Te, je
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  this._zoomVelocity.value = 0, this._zoom = this._zoomEnd;
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  else {
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  const Ce = this._isUserControllingZoom ? this.draggingSmoothTime : this.smoothTime;
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- this._zoom = he$1(
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+ this._zoom = le$1(
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  this._zoom,
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  this._zoomEnd,
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  this._zoomVelocity,
@@ -50249,7 +50249,7 @@ A.prototype.emit = function(d) {
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  if (typeof w == "function")
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  Ve(w, this, t);
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  else
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- for (var _ = w.length, Re = ht$1(w, _), o = 0; o < _; ++o)
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+ for (var _ = w.length, Re = lt$1(w, _), o = 0; o < _; ++o)
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  Ve(Re[o], this, t);
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  return !0;
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  };
@@ -50334,7 +50334,7 @@ function nt(d, t, o) {
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  if (r === void 0)
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  return [];
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  var V = r[t];
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- return V === void 0 ? [] : typeof V == "function" ? o ? [V.listener || V] : [V] : o ? Xt(V) : ht$1(V, V.length);
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+ return V === void 0 ? [] : typeof V == "function" ? o ? [V.listener || V] : [V] : o ? Xt(V) : lt$1(V, V.length);
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  }
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  A.prototype.listeners = function(d) {
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  return nt(this, d, !0);
@@ -50360,7 +50360,7 @@ function at(d) {
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  A.prototype.eventNames = function() {
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  return this._eventsCount > 0 ? me(this._events) : [];
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  };
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- function ht$1(d, t) {
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+ function lt$1(d, t) {
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  for (var o = new Array(t), r = 0; r < t; ++r)
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  o[r] = d[r];
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  return o;
@@ -50383,13 +50383,13 @@ function qt$1(d, t) {
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  function g() {
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  typeof d.removeListener == "function" && d.removeListener("error", V), o([].slice.call(arguments));
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  }
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- lt$1(d, t, g, { once: !0 }), t !== "error" && $t(d, V, { once: !0 });
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+ ht$1(d, t, g, { once: !0 }), t !== "error" && $t(d, V, { once: !0 });
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  });
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  }
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  function $t(d, t, o) {
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- typeof d.on == "function" && lt$1(d, "error", t, o);
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+ typeof d.on == "function" && ht$1(d, "error", t, o);
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  }
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- function lt$1(d, t, o, r) {
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+ function ht$1(d, t, o, r) {
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  if (typeof d.on == "function")
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  r.once ? d.once(t, o) : d.on(t, o);
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  else if (typeof d.addEventListener == "function")
@@ -50772,7 +50772,7 @@ class as extends ne {
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  super.update(t, o), this.autoRotateSpeed && this.cameraControls && (this.cameraControls.azimuthAngle += this.autoRotateSpeed * t * MathUtils.DEG2RAD);
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  }
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  }
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- class hs {
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+ class ls {
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  constructor(t) {
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  this.event = new ge.EventEmitter();
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  const { renderer: o, scene: r, camera: V } = t, g = new TransformControls(
@@ -50832,7 +50832,7 @@ class hs {
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  this.event.removeAllListeners(), (t = this.controls) == null || t.dispose();
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  }
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  }
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- const Be$1 = new Vector3(), ls = new Quaternion(), Ze = new Vector3(), I$1 = new Matrix4(), cs = new Matrix4();
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+ const Be$1 = new Vector3(), hs = new Quaternion(), Ze = new Vector3(), I$1 = new Matrix4(), cs = new Matrix4();
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  class ds {
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  constructor(t = {}) {
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  const o = this;
@@ -50886,7 +50886,7 @@ class ds {
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  if (Ht.style.display = Mt === !0 ? "" : "none", Mt === !0) {
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  It.onBeforeRender(o, bt, Lt);
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  let wt;
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- It.isCSS3DSprite ? (I$1.copy(Lt.matrixWorldInverse), I$1.transpose(), It.rotation2D !== 0 && I$1.multiply(cs.makeRotationZ(It.rotation2D)), It.matrixWorld.decompose(Be$1, ls, Ze), I$1.setPosition(Be$1), I$1.scale(Ze), I$1.elements[3] = 0, I$1.elements[7] = 0, I$1.elements[11] = 0, I$1.elements[15] = 1, wt = yt(I$1)) : wt = yt(It.matrixWorld);
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+ It.isCSS3DSprite ? (I$1.copy(Lt.matrixWorldInverse), I$1.transpose(), It.rotation2D !== 0 && I$1.multiply(cs.makeRotationZ(It.rotation2D)), It.matrixWorld.decompose(Be$1, hs, Ze), I$1.setPosition(Be$1), I$1.scale(Ze), I$1.elements[3] = 0, I$1.elements[7] = 0, I$1.elements[11] = 0, I$1.elements[15] = 1, wt = yt(I$1)) : wt = yt(It.matrixWorld);
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  const Pt = w.objects.get(It);
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  if (Pt === void 0 || Pt.style !== wt) {
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  Ht.style.transform = wt;
@@ -51873,6 +51873,11 @@ class zs extends ne {
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  o.enabled = r;
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  });
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  }
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+ setSize(t, o) {
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+ this.controllerMap.forEach((r, V) => {
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+ V.setSize(t, o);
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+ });
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+ }
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  }
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  const ue$1 = class M1 {
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  constructor(t) {
@@ -52027,7 +52032,7 @@ const ue$1 = class M1 {
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  }
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  }
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  initTransformControls() {
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- const t = new hs({
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+ const t = new ls({
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  camera: this.camera,
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  renderer: this.renderer,
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  scene: this.scene
@@ -52063,11 +52068,12 @@ const ue$1 = class M1 {
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  rendererController: V,
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  cameraController: g,
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  composerController: v,
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- cssRendererController: w
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- } = this, _ = this.renderer.getSize(new Vector2());
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- _.x === t && _.y === o || (g == null || g.setSize(t, o), V == null || V.setSize(t, o), v == null || v.setSize(t, o), w == null || w.setSize(t, o), this.installPlugins.forEach((Re) => {
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- var Ce;
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- (Ce = Re.setSize) == null || Ce.call(Re, t, o);
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+ cssRendererController: w,
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+ leadController: _
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+ } = this, Re = this.renderer.getSize(new Vector2());
52074
+ Re.x === t && Re.y === o || (g.setSize(t, o), V.setSize(t, o), v == null || v.setSize(t, o), w == null || w.setSize(t, o), _.setSize(t, o), this.installPlugins.forEach((Ce) => {
52075
+ var ve;
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+ (ve = Ce.setSize) == null || ve.call(Ce, t, o);
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  }), this.render(), r && this.event.emit("resize", { width: t, height: o }));
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  }
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  setDevicePixelRatio(t) {
package/dist/version.d.ts CHANGED
@@ -1,2 +1,2 @@
1
- declare const _default: "0.26.11";
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+ declare const _default: "0.26.12";
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  export default _default;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "vis-core",
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- "version": "0.26.11",
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+ "version": "0.26.12",
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  "scripts": {
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  "start": "npm run version && PORT=5173 bundler-dev",
6
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  "build:site": "npm run version && bundler",
@@ -69,7 +69,7 @@
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  "esus-lite": "^0.2.8",
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  "events": "^3.3.0",
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  "geojson-cn": "^0.2.5",
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- "gl-draw": "0.14.12",
72
+ "gl-draw": "0.14.13",
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  "jsrsasign": "^11.1.0",
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  "lodash-es": "^4.17.21"
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  },