vis-core 0.26.10 → 0.26.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -89,7 +89,7 @@ const publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRz
89
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  ).toString(CryptoJS.enc.Utf8), De = JSON.parse(ve), yt = Date.now();
90
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  return !De.s || De.s > yt ? (this.token = void 0, "") : De.e && De.e < yt ? (this.token = void 0, "") : (De.isValid = Re, De);
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  }
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- }, version = "0.26.10";
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+ }, version = "0.26.12";
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  /**
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  * @license
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  * Copyright 2010-2025 Three.js Authors
@@ -48542,7 +48542,7 @@ function te(d) {
48542
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  function se(d) {
48543
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  return Math.abs(d) < Number.MAX_VALUE ? d : d * (1 / 0);
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  }
48545
- function he$1(d, t, o, r, V = 1 / 0, g) {
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+ function le$1(d, t, o, r, V = 1 / 0, g) {
48546
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  r = Math.max(1e-4, r);
48547
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  const v = 2 / r, w = v * g, _ = 1 / (1 + w + 0.48 * w * w + 0.235 * w * w * w);
48548
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  let Re = d - t;
@@ -48640,7 +48640,7 @@ let Bt$1 = class {
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  }
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  }
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  };
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- const le$1 = 1 / 8, Zt = /Mac/.test(navigator.platform);
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+ const he$1 = 1 / 8, Zt = /Mac/.test(navigator.platform);
48644
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  let x$2, ke, ce$1, Oe, z, b$1, L$1, X, ie, N, H, B, Ne, He, F, re, q, Ie, Te, je, xe, we, de, J$1 = class L1 extends Bt$1 {
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  /**
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  * Injects THREE as the dependency. You can then proceed to use CameraControls.
@@ -48936,11 +48936,11 @@ let x$2, ke, ce$1, Oe, z, b$1, L$1, X, ie, N, H, B, Ne, He, F, re, q, Ie, Te, je
48936
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  if (V.copy(z), ((this._state & c.ROTATE) === c.ROTATE || (this._state & c.TOUCH_ROTATE) === c.TOUCH_ROTATE || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE || (this._state & c.TOUCH_ZOOM_ROTATE) === c.TOUCH_ZOOM_ROTATE) && (this._rotateInternal(Lt, Tt), this._isUserControllingRotate = !0), (this._state & c.DOLLY) === c.DOLLY || (this._state & c.ZOOM) === c.ZOOM) {
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  const Mt = this.dollyToCursor ? (r.x - this._elementRect.x) / this._elementRect.width * 2 - 1 : 0, Ht = this.dollyToCursor ? (r.y - this._elementRect.y) / this._elementRect.height * -2 + 1 : 0, wt = this.dollyDragInverted ? -1 : 1;
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  (this._state & c.DOLLY) === c.DOLLY ? (this._dollyInternal(
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- wt * Tt * le$1,
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+ wt * Tt * he$1,
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  Mt,
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  Ht
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  ), this._isUserControllingDolly = !0) : (this._zoomInternal(
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- wt * Tt * le$1,
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+ wt * Tt * he$1,
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  Mt,
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  Ht
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  ), this._isUserControllingZoom = !0);
@@ -48949,7 +48949,7 @@ let x$2, ke, ce$1, Oe, z, b$1, L$1, X, ie, N, H, B, Ne, He, F, re, q, Ie, Te, je
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  const Mt = z.x - this._activePointers[1].clientX, Ht = z.y - this._activePointers[1].clientY, wt = Math.sqrt(Mt * Mt + Ht * Ht), Pt = g.y - wt;
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  g.set(0, wt);
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  const At = this.dollyToCursor ? (V.x - this._elementRect.x) / this._elementRect.width * 2 - 1 : 0, Ot = this.dollyToCursor ? (V.y - this._elementRect.y) / this._elementRect.height * -2 + 1 : 0;
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- (this._state & c.TOUCH_DOLLY) === c.TOUCH_DOLLY || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE || (this._state & c.TOUCH_DOLLY_TRUCK) === c.TOUCH_DOLLY_TRUCK || (this._state & c.TOUCH_DOLLY_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN || (this._state & c.TOUCH_DOLLY_OFFSET) === c.TOUCH_DOLLY_OFFSET ? (this._dollyInternal(Pt * le$1, At, Ot), this._isUserControllingDolly = !0) : (this._zoomInternal(Pt * le$1, At, Ot), this._isUserControllingZoom = !0);
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+ (this._state & c.TOUCH_DOLLY) === c.TOUCH_DOLLY || (this._state & c.TOUCH_DOLLY_ROTATE) === c.TOUCH_DOLLY_ROTATE || (this._state & c.TOUCH_DOLLY_TRUCK) === c.TOUCH_DOLLY_TRUCK || (this._state & c.TOUCH_DOLLY_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN || (this._state & c.TOUCH_DOLLY_OFFSET) === c.TOUCH_DOLLY_OFFSET ? (this._dollyInternal(Pt * he$1, At, Ot), this._isUserControllingDolly = !0) : (this._zoomInternal(Pt * he$1, At, Ot), this._isUserControllingZoom = !0);
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  }
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  ((this._state & c.TRUCK) === c.TRUCK || (this._state & c.TOUCH_TRUCK) === c.TOUCH_TRUCK || (this._state & c.TOUCH_DOLLY_TRUCK) === c.TOUCH_DOLLY_TRUCK || (this._state & c.TOUCH_ZOOM_TRUCK) === c.TOUCH_ZOOM_TRUCK) && (this._truckInternal(Lt, Tt, !1, !1), this._isUserControllingTruck = !0), ((this._state & c.SCREEN_PAN) === c.SCREEN_PAN || (this._state & c.TOUCH_SCREEN_PAN) === c.TOUCH_SCREEN_PAN || (this._state & c.TOUCH_DOLLY_SCREEN_PAN) === c.TOUCH_DOLLY_SCREEN_PAN || (this._state & c.TOUCH_ZOOM_SCREEN_PAN) === c.TOUCH_ZOOM_SCREEN_PAN) && (this._truckInternal(Lt, Tt, !1, !0), this._isUserControllingTruck = !0), ((this._state & c.OFFSET) === c.OFFSET || (this._state & c.TOUCH_OFFSET) === c.TOUCH_OFFSET || (this._state & c.TOUCH_DOLLY_OFFSET) === c.TOUCH_DOLLY_OFFSET || (this._state & c.TOUCH_ZOOM_OFFSET) === c.TOUCH_ZOOM_OFFSET) && (this._truckInternal(Lt, Tt, !0, !1), this._isUserControllingOffset = !0), this.dispatchEvent({ type: "control" });
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  }, St = () => {
@@ -49845,7 +49845,7 @@ let x$2, ke, ce$1, Oe, z, b$1, L$1, X, ie, N, H, B, Ne, He, F, re, q, Ie, Te, je
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  this._thetaVelocity.value = 0, this._spherical.theta = this._sphericalEnd.theta;
49846
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  else {
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  const Ce = this._isUserControllingRotate ? this.draggingSmoothTime : this.smoothTime;
49848
- this._spherical.theta = he$1(
49848
+ this._spherical.theta = le$1(
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  this._spherical.theta,
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  this._sphericalEnd.theta,
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  this._thetaVelocity,
@@ -49858,7 +49858,7 @@ let x$2, ke, ce$1, Oe, z, b$1, L$1, X, ie, N, H, B, Ne, He, F, re, q, Ie, Te, je
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  this._phiVelocity.value = 0, this._spherical.phi = this._sphericalEnd.phi;
49859
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  else {
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  const Ce = this._isUserControllingRotate ? this.draggingSmoothTime : this.smoothTime;
49861
- this._spherical.phi = he$1(
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+ this._spherical.phi = le$1(
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  this._spherical.phi,
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  this._sphericalEnd.phi,
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  this._phiVelocity,
@@ -49871,7 +49871,7 @@ let x$2, ke, ce$1, Oe, z, b$1, L$1, X, ie, N, H, B, Ne, He, F, re, q, Ie, Te, je
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  this._radiusVelocity.value = 0, this._spherical.radius = this._sphericalEnd.radius;
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  else {
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  const Ce = this._isUserControllingDolly ? this.draggingSmoothTime : this.smoothTime;
49874
- this._spherical.radius = he$1(
49874
+ this._spherical.radius = le$1(
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  this._spherical.radius,
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  this._sphericalEnd.radius,
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  this._radiusVelocity,
@@ -49912,7 +49912,7 @@ let x$2, ke, ce$1, Oe, z, b$1, L$1, X, ie, N, H, B, Ne, He, F, re, q, Ie, Te, je
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  this._zoomVelocity.value = 0, this._zoom = this._zoomEnd;
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  else {
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  const Ce = this._isUserControllingZoom ? this.draggingSmoothTime : this.smoothTime;
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- this._zoom = he$1(
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+ this._zoom = le$1(
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  this._zoom,
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  this._zoomEnd,
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  this._zoomVelocity,
@@ -50249,7 +50249,7 @@ A.prototype.emit = function(d) {
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  if (typeof w == "function")
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  Ve(w, this, t);
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  else
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- for (var _ = w.length, Re = ht$1(w, _), o = 0; o < _; ++o)
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+ for (var _ = w.length, Re = lt$1(w, _), o = 0; o < _; ++o)
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  Ve(Re[o], this, t);
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  return !0;
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  };
@@ -50334,7 +50334,7 @@ function nt(d, t, o) {
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  if (r === void 0)
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  return [];
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  var V = r[t];
50337
- return V === void 0 ? [] : typeof V == "function" ? o ? [V.listener || V] : [V] : o ? Xt(V) : ht$1(V, V.length);
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+ return V === void 0 ? [] : typeof V == "function" ? o ? [V.listener || V] : [V] : o ? Xt(V) : lt$1(V, V.length);
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  }
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  A.prototype.listeners = function(d) {
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  return nt(this, d, !0);
@@ -50360,7 +50360,7 @@ function at(d) {
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  A.prototype.eventNames = function() {
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  return this._eventsCount > 0 ? me(this._events) : [];
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  };
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- function ht$1(d, t) {
50363
+ function lt$1(d, t) {
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  for (var o = new Array(t), r = 0; r < t; ++r)
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  o[r] = d[r];
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  return o;
@@ -50383,13 +50383,13 @@ function qt$1(d, t) {
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  function g() {
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  typeof d.removeListener == "function" && d.removeListener("error", V), o([].slice.call(arguments));
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  }
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- lt$1(d, t, g, { once: !0 }), t !== "error" && $t(d, V, { once: !0 });
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+ ht$1(d, t, g, { once: !0 }), t !== "error" && $t(d, V, { once: !0 });
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  });
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  }
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  function $t(d, t, o) {
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- typeof d.on == "function" && lt$1(d, "error", t, o);
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+ typeof d.on == "function" && ht$1(d, "error", t, o);
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  }
50392
- function lt$1(d, t, o, r) {
50392
+ function ht$1(d, t, o, r) {
50393
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  if (typeof d.on == "function")
50394
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  r.once ? d.once(t, o) : d.on(t, o);
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  else if (typeof d.addEventListener == "function")
@@ -50535,6 +50535,12 @@ class ne {
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  }
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  ) || [])[0], this.event.emit("pageChange", this.controller);
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  }
50538
+ update(t, o) {
50539
+ this.activeControllerSet.forEach((r) => {
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+ var V;
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+ (V = r.update) == null || V.call(r, t, o);
50542
+ });
50543
+ }
50538
50544
  dispose() {
50539
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  this.controllerMap.forEach((t, o) => {
50540
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  t.set(0);
@@ -50762,13 +50768,11 @@ class as extends ne {
50762
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  t.enabled = !1;
50763
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  });
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  }
50765
- update(t) {
50766
- this.activeControllerSet.forEach((o) => {
50767
- o.update(t);
50768
- }), this.autoRotateSpeed && this.cameraControls && (this.cameraControls.azimuthAngle += this.autoRotateSpeed * t * MathUtils.DEG2RAD);
50771
+ update(t, o) {
50772
+ super.update(t, o), this.autoRotateSpeed && this.cameraControls && (this.cameraControls.azimuthAngle += this.autoRotateSpeed * t * MathUtils.DEG2RAD);
50769
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  }
50770
50774
  }
50771
- class hs {
50775
+ class ls {
50772
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  constructor(t) {
50773
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  this.event = new ge.EventEmitter();
50774
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  const { renderer: o, scene: r, camera: V } = t, g = new TransformControls(
@@ -50828,7 +50832,7 @@ class hs {
50828
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  this.event.removeAllListeners(), (t = this.controls) == null || t.dispose();
50829
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  }
50830
50834
  }
50831
- const Be$1 = new Vector3(), ls = new Quaternion(), Ze = new Vector3(), I$1 = new Matrix4(), cs = new Matrix4();
50835
+ const Be$1 = new Vector3(), hs = new Quaternion(), Ze = new Vector3(), I$1 = new Matrix4(), cs = new Matrix4();
50832
50836
  class ds {
50833
50837
  constructor(t = {}) {
50834
50838
  const o = this;
@@ -50882,7 +50886,7 @@ class ds {
50882
50886
  if (Ht.style.display = Mt === !0 ? "" : "none", Mt === !0) {
50883
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  It.onBeforeRender(o, bt, Lt);
50884
50888
  let wt;
50885
- It.isCSS3DSprite ? (I$1.copy(Lt.matrixWorldInverse), I$1.transpose(), It.rotation2D !== 0 && I$1.multiply(cs.makeRotationZ(It.rotation2D)), It.matrixWorld.decompose(Be$1, ls, Ze), I$1.setPosition(Be$1), I$1.scale(Ze), I$1.elements[3] = 0, I$1.elements[7] = 0, I$1.elements[11] = 0, I$1.elements[15] = 1, wt = yt(I$1)) : wt = yt(It.matrixWorld);
50889
+ It.isCSS3DSprite ? (I$1.copy(Lt.matrixWorldInverse), I$1.transpose(), It.rotation2D !== 0 && I$1.multiply(cs.makeRotationZ(It.rotation2D)), It.matrixWorld.decompose(Be$1, hs, Ze), I$1.setPosition(Be$1), I$1.scale(Ze), I$1.elements[3] = 0, I$1.elements[7] = 0, I$1.elements[11] = 0, I$1.elements[15] = 1, wt = yt(I$1)) : wt = yt(It.matrixWorld);
50886
50890
  const Pt = w.objects.get(It);
50887
50891
  if (Pt === void 0 || Pt.style !== wt) {
50888
50892
  Ht.style.transform = wt;
@@ -51243,13 +51247,14 @@ class bs {
51243
51247
  const t = [], o = [];
51244
51248
  this.scene.children.forEach((r) => {
51245
51249
  r.isTransformControls || r.isTransformControlsRoot || r.type === "RectAreaLightHelper" ? t.push(r) : o.push(r);
51246
- }), t.forEach((r) => {
51247
- this.bloomVisible[r.uuid] = r.visible, r.visible = !1;
51248
51250
  }), o.forEach((r) => {
51249
51251
  r.traverse((V) => {
51250
- const g = V, v = V, w = V;
51251
- g.material && this.bloomLayer.test(g.layers) === !1 && (this.bloomMaterials[g.uuid] = g.material, v.isSprite ? v.material.sizeAttenuation ? v.material = ys : v.material = Es : g.material instanceof pe$1 ? g.material = Os : w.isPoints ? w.material.sizeAttenuation ? w.material = Cs : w.material = vs$1 : g.material = gs);
51252
+ var g;
51253
+ const v = V, w = V, _ = V;
51254
+ (g = v.material) != null && g.isShadowMaterial ? t.push(v) : v.material && this.bloomLayer.test(v.layers) === !1 && (this.bloomMaterials[v.uuid] = v.material, w.isSprite ? w.material.sizeAttenuation ? w.material = ys : w.material = Es : v.material instanceof pe$1 ? v.material = Os : _.isPoints ? _.material.sizeAttenuation ? _.material = Cs : _.material = vs$1 : v.material = gs);
51252
51255
  });
51256
+ }), t.forEach((r) => {
51257
+ this.bloomVisible[r.uuid] = r.visible, r.visible = !1;
51253
51258
  });
51254
51259
  }
51255
51260
  restoreNonBloomed() {
@@ -51868,6 +51873,11 @@ class zs extends ne {
51868
51873
  o.enabled = r;
51869
51874
  });
51870
51875
  }
51876
+ setSize(t, o) {
51877
+ this.controllerMap.forEach((r, V) => {
51878
+ V.setSize(t, o);
51879
+ });
51880
+ }
51871
51881
  }
51872
51882
  const ue$1 = class M1 {
51873
51883
  constructor(t) {
@@ -52022,7 +52032,7 @@ const ue$1 = class M1 {
52022
52032
  }
52023
52033
  }
52024
52034
  initTransformControls() {
52025
- const t = new hs({
52035
+ const t = new ls({
52026
52036
  camera: this.camera,
52027
52037
  renderer: this.renderer,
52028
52038
  scene: this.scene
@@ -52058,11 +52068,12 @@ const ue$1 = class M1 {
52058
52068
  rendererController: V,
52059
52069
  cameraController: g,
52060
52070
  composerController: v,
52061
- cssRendererController: w
52062
- } = this, _ = this.renderer.getSize(new Vector2());
52063
- _.x === t && _.y === o || (g == null || g.setSize(t, o), V == null || V.setSize(t, o), v == null || v.setSize(t, o), w == null || w.setSize(t, o), this.installPlugins.forEach((Re) => {
52064
- var Ce;
52065
- (Ce = Re.setSize) == null || Ce.call(Re, t, o);
52071
+ cssRendererController: w,
52072
+ leadController: _
52073
+ } = this, Re = this.renderer.getSize(new Vector2());
52074
+ Re.x === t && Re.y === o || (g.setSize(t, o), V.setSize(t, o), v == null || v.setSize(t, o), w == null || w.setSize(t, o), _.setSize(t, o), this.installPlugins.forEach((Ce) => {
52075
+ var ve;
52076
+ (ve = Ce.setSize) == null || ve.call(Ce, t, o);
52066
52077
  }), this.render(), r && this.event.emit("resize", { width: t, height: o }));
52067
52078
  }
52068
52079
  setDevicePixelRatio(t) {
@@ -52098,19 +52109,19 @@ const ue$1 = class M1 {
52098
52109
  }
52099
52110
  }
52100
52111
  render() {
52101
- var t, o, r, V, g, v, w;
52112
+ var t, o, r, V, g, v;
52102
52113
  if (!this.camera || !this.scene)
52103
52114
  return;
52104
52115
  this.timer.update(), update();
52105
- const _ = this.timer.getDelta(), Re = this.timer.getElapsed();
52106
- (t = this.controlsController) == null || t.update(_), this.installPlugins.forEach((Ce) => {
52107
- var ve;
52108
- (ve = Ce.update) == null || ve.call(Ce, _, Re);
52109
- }), (o = this.helperController) == null || o.update(
52110
- _,
52116
+ const w = this.timer.getDelta(), _ = this.timer.getElapsed();
52117
+ this.controlsController.update(w, _), this.leadController.update(w, _), this.installPlugins.forEach((Re) => {
52118
+ var Ce;
52119
+ (Ce = Re.update) == null || Ce.call(Re, w, _);
52120
+ }), (t = this.helperController) == null || t.update(
52121
+ w,
52111
52122
  this.controlsController,
52112
52123
  this.cameraTarget
52113
- ), (r = this.composerController) != null && r.active ? this.composerController.render() : (V = this.rendererController) == null || V.render(this.scene, this.camera), (g = this.helperController) == null || g.renderViewHelper(this.renderer), (v = this.cssRendererController) == null || v.render(this.scene, this.camera), (w = this.stats) == null || w.update(), this.event.emit("render", { delta: _, elapsed: Re });
52124
+ ), (o = this.composerController) != null && o.active ? this.composerController.render() : (r = this.rendererController) == null || r.render(this.scene, this.camera), (V = this.helperController) == null || V.renderViewHelper(this.renderer), (g = this.cssRendererController) == null || g.render(this.scene, this.camera), (v = this.stats) == null || v.update(), this.event.emit("render", { delta: w, elapsed: _ });
52114
52125
  }
52115
52126
  start() {
52116
52127
  window.cancelAnimationFrame(this.TweenRaf), this.renderer.setAnimationLoop(this.render.bind(this)), this.event.emit("start");
@@ -53298,6 +53309,12 @@ class Be extends Et {
53298
53309
  }
53299
53310
  }
53300
53311
  class Light extends _e {
53312
+ update(t, o) {
53313
+ var V;
53314
+ super.update(t, o);
53315
+ const r = this.object3d;
53316
+ (V = r.shadow) != null && V.camera && (r.shadow.camera.near !== this.pencil.camera.near && (r.shadow.camera.near = this.pencil.camera.near), r.shadow.camera.far != this.pencil.camera.far && (r.shadow.camera.far = this.pencil.camera.far));
53317
+ }
53301
53318
  render() {
53302
53319
  super.render();
53303
53320
  const t = this.object3d;
@@ -53316,15 +53333,15 @@ class Light extends _e {
53316
53333
  remove: !1
53317
53334
  }));
53318
53335
  const V = this.object3d;
53319
- V.isDirectionalLight && (V.shadow.mapSize.width = 2048, V.shadow.mapSize.height = 2048, o.setObject3d(t.shadow.camera, r + "Shadow", {
53336
+ V.isDirectionalLight && (V.shadow.mapSize.width = 1024, V.shadow.mapSize.height = 1024, o.setObject3d(t.shadow.camera, r + "Shadow", {
53320
53337
  // baseObject: this,
53321
53338
  parent: t,
53322
53339
  remove: !1
53323
53340
  }));
53324
53341
  const g = this.object3d;
53325
- g.isSpotLight && g.shadow.mapSize.set(2048, 2048);
53342
+ g.isSpotLight && g.shadow.mapSize.set(1024, 1024);
53326
53343
  const v = this.object3d;
53327
- v.isPointLight && (v.shadow.mapSize.width = 2048, v.shadow.mapSize.height = 2048);
53344
+ v.isPointLight && (v.shadow.mapSize.width = 1024, v.shadow.mapSize.height = 1024);
53328
53345
  }
53329
53346
  }
53330
53347
  class Point extends Et {
@@ -56810,7 +56827,7 @@ class Building extends Et {
56810
56827
  },
56811
56828
  this
56812
56829
  );
56813
- this.building[Yt] || (this.building[Yt] = []), this.building[Yt].push(Mt), Mt.position.z = Number(It) * (g || 1);
56830
+ this.options.grey || (Mt.object3d.castShadow = !0), this.building[Yt] || (this.building[Yt] = []), this.building[Yt].push(Mt), Mt.position.z = Number(It) * (g || 1);
56814
56831
  }))
56815
56832
  ), this.options.sideGradient && this.sideGradient(), this.object3d.name = "建筑组", v || _.setObject3d(
56816
56833
  this.object3d,
package/dist/version.d.ts CHANGED
@@ -1,2 +1,2 @@
1
- declare const _default: "0.26.10";
1
+ declare const _default: "0.26.12";
2
2
  export default _default;
@@ -1,4 +1,5 @@
1
1
  import { Light } from 'gl-draw/dist/objects';
2
2
  export default class extends Light {
3
+ update(delta: number, elapsed: number): void;
3
4
  render(): void;
4
5
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "vis-core",
3
- "version": "0.26.10",
3
+ "version": "0.26.12",
4
4
  "scripts": {
5
5
  "start": "npm run version && PORT=5173 bundler-dev",
6
6
  "build:site": "npm run version && bundler",
@@ -69,7 +69,7 @@
69
69
  "esus-lite": "^0.2.8",
70
70
  "events": "^3.3.0",
71
71
  "geojson-cn": "^0.2.5",
72
- "gl-draw": "0.14.9",
72
+ "gl-draw": "0.14.13",
73
73
  "jsrsasign": "^11.1.0",
74
74
  "lodash-es": "^4.17.21"
75
75
  },