vis-core 0.25.2 → 0.25.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/version.d.ts CHANGED
@@ -1,2 +1,2 @@
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- declare const _default: "0.25.2";
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+ declare const _default: "0.25.4";
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  export default _default;
@@ -0,0 +1,24 @@
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+ import Pencil, { BaseObject } from 'gl-draw';
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+ import * as THREE from 'three';
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+ import Event from "./event";
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+ export default class Camera extends Event {
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+ container: HTMLElement;
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+ pencil: Pencil;
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+ cameraState: Record<string, number[]>;
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+ setSaveCamera(type: string): void;
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+ useSaveCamera(type: string, enableTransition?: boolean): Promise<boolean>;
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+ lookAt(positionX: number, positionY: number, positionZ: number, targetX: number, targetY: number, targetZ: number, enableTransition?: boolean, smoothTime?: number): Promise<void>;
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+ truck(x: number, y: number, enableTransition?: boolean, smoothTime?: number): Promise<void>;
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+ dollyTo(distance: number | `+=${number}` | `-=${number}` | `*=${number}` | `/=${number}`, enableTransition?: boolean, smoothTime?: number): Promise<void>;
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+ absoluteAngle(targetAngle: number, sourceAngle: number): number;
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+ lookAtTarget(ops: {
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+ target?: THREE.Vector3;
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+ distance?: number;
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+ polarAngle?: number;
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+ azimuthAngle?: number;
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+ }, enableTransition?: boolean, smoothTime?: number): Promise<void>;
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+ paddingInCssPixel(obj: BaseObject, top: number, right: number, bottom: number, left: number, enableTransition: boolean): Promise<void[]>;
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+ resetCamera(enableTransition?: boolean, smoothTime?: number): Promise<void>;
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+ unproject(e: MouseEvent, targetZ?: number): THREE.Vector3;
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+ dispose(): void;
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+ }
@@ -1,4 +1,4 @@
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- import Pencil, { BaseObject, Lead } from 'gl-draw';
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+ import { BaseObject, Lead } from 'gl-draw';
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  import leadObjs from "../all/objects";
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  import MaterialList from "../all/MaterialList";
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  import { Wk } from 'gl-draw/dist/plugins';
@@ -7,7 +7,7 @@ import { Node } from 'gl-draw/dist/objects';
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  import Arc from "../all/objects/Arc";
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  import { RoomEnvironment } from 'three/examples/jsm/environments/RoomEnvironment';
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  import * as THREE from 'three';
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- import Event from "./event";
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+ import Camera from "./camera";
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  import Editor from "../../editor";
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  export interface BaseOptions {
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  container: HTMLElement;
@@ -22,9 +22,8 @@ export interface BaseOptions {
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  tier?: number;
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  [key: string]: any;
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  }
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- export default class Base extends Event {
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+ export default class Base extends Camera {
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  static VisName: string;
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- container: HTMLElement;
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  playing: boolean;
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  leftTruck: boolean;
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  options: BaseOptions;
@@ -33,7 +32,6 @@ export default class Base extends Event {
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  settings: Record<string, any>;
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  delLoadArr?: string[];
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  extendsOptions: Record<string, any>;
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- pencil: Pencil;
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  leadObjs: {
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  Plane: typeof import("../all/objects/Plane").default;
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  CrossPlane: typeof import("../all/objects/CrossPlane").default;
@@ -75,7 +73,6 @@ export default class Base extends Event {
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  visName: string;
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  editor?: Editor;
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  tier0: boolean;
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- cameraState: Record<string, number[]>;
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  publicDir: Record<string, string>;
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  constructor(options: BaseOptions);
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  setOptions(options: Record<string, any>): void;
@@ -105,8 +102,6 @@ export default class Base extends Event {
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  mouseButtonsActiveStore: Record<string, any> | null;
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  initSettings(): void;
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  handleSetting(key: string, value: any): Promise<any>;
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- setSaveCamera(type: string): void;
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- useSaveCamera(type: string, enableTransition?: boolean): Promise<boolean>;
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  show(): void;
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  showAction(): void;
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  hide(): void;
@@ -119,19 +114,6 @@ export default class Base extends Event {
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  onTop?: number;
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  type?: '3d' | '3dSprite';
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  }): Promise<Node>;
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- lookAt(positionX: number, positionY: number, positionZ: number, targetX: number, targetY: number, targetZ: number, enableTransition?: boolean, smoothTime?: number): Promise<void>;
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- truck(x: number, y: number, enableTransition?: boolean, smoothTime?: number): Promise<void>;
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- dollyTo(distance: number | `+=${number}` | `-=${number}` | `*=${number}` | `/=${number}`, enableTransition?: boolean, smoothTime?: number): Promise<void>;
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- absoluteAngle(targetAngle: number, sourceAngle: number): number;
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- lookAtTarget(ops: {
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- target?: THREE.Vector3;
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- distance?: number;
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- polarAngle?: number;
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- azimuthAngle?: number;
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- }, enableTransition?: boolean, smoothTime?: number): Promise<void>;
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- paddingInCssPixel(obj: BaseObject, top: number, right: number, bottom: number, left: number, enableTransition: boolean): Promise<void[]>;
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- resetCamera(enableTransition?: boolean, smoothTime?: number): Promise<void>;
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- unproject(e: MouseEvent, targetZ?: number): THREE.Vector3;
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  getRoomEnvMap(): THREE.Texture;
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  handlePick(objArr: PickFunctionsItem['objArr'], type: PickFunctionsItem['type'], cb: PickFunctionsItem['cb']): void;
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  getScreenPosition(x: number, y: number, z: number): {
@@ -99,8 +99,16 @@ export default class extends Base {
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  cX: number;
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  cY: number;
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  depth: number;
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- cameraPositon?: THREE.Vector3;
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- cameraTarget?: THREE.Vector3;
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+ controls?: {
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+ lookAt: [number, number, number, number, number, number];
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+ polarAngle: number;
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+ azimuthAngle: number;
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+ };
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+ userControls?: {
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+ lookAt: [number, number, number, number, number, number];
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+ polarAngle: number;
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+ azimuthAngle: number;
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+ };
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  }[];
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  get mapObj(): {
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  map?: PlaneMap;
@@ -109,8 +117,16 @@ export default class extends Base {
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  cX: number;
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  cY: number;
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  depth: number;
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- cameraPositon?: THREE.Vector3;
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- cameraTarget?: THREE.Vector3;
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+ controls?: {
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+ lookAt: [number, number, number, number, number, number];
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+ polarAngle: number;
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+ azimuthAngle: number;
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+ };
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+ userControls?: {
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+ lookAt: [number, number, number, number, number, number];
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+ polarAngle: number;
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+ azimuthAngle: number;
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+ };
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  };
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  get map(): PlaneMap | undefined;
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  get mapInfo(): any;
@@ -182,12 +198,14 @@ export default class extends Base {
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  saveBackCamvasState?: boolean;
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  extrudelineBloom?: boolean;
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  }): Promise<void>;
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- saveBackCamvasState(index: number): void;
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+ saveCamvasState(type: 'userControls' | 'controls', index: number): void;
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  fixNear(adcode: number): void;
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- fitTo(obj?: BaseObject, { polarAngle, azimuthAngle, enableTransition, }?: {
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+ fitTo(obj?: BaseObject, { polarAngle, azimuthAngle, fixZ, handleStart, enableTransition, }?: {
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  polarAngle?: number;
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  azimuthAngle?: number;
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  enableTransition?: boolean;
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+ fixZ?: number;
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+ handleStart?: () => void;
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  }): Promise<void>;
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  drawPlaneMap({ geojson, extrudeLineGeojson, bbox, depth, extrudelineBloom, adcode, }: {
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  geojson: GeoJSON;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "vis-core",
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- "version": "0.25.2",
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+ "version": "0.25.4",
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  "scripts": {
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  "start": "npm run version && PORT=5173 bundler-dev",
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  "build:site": "npm run version && bundler",
@@ -69,7 +69,7 @@
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  "esus-lite": "^0.2.8",
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  "events": "^3.3.0",
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  "geojson-cn": "^0.1.30",
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- "gl-draw": "0.13.22",
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+ "gl-draw": "0.13.23",
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  "jsrsasign": "^11.1.0",
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  "lodash-es": "^4.17.21"
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  },