vis-core 0.24.2 → 0.24.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/editor/viewport.d.ts +3 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.js +21 -21
- package/dist/index.module.js +709 -696
- package/dist/version.d.ts +1 -1
- package/dist/vis/base/index.d.ts +3 -0
- package/dist/vis/map/index.d.ts +0 -1
- package/package.json +2 -2
package/dist/index.module.js
CHANGED
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@@ -90,7 +90,7 @@ const publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRz
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90
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).toString(CryptoJS.enc.Utf8), qe = JSON.parse($e), rt = Date.now();
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return !qe.s || qe.s > rt ? (this.token = void 0, "") : qe.e && qe.e < rt ? (this.token = void 0, "") : (qe.isValid = Qe, qe);
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}
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-
}, version = "0.24.
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+
}, version = "0.24.3";
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/**
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* @license
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* Copyright 2010-2025 Three.js Authors
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@@ -2275,8 +2275,8 @@ class Matrix4 {
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return this.multiplyMatrices(e, this);
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}
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multiplyMatrices(e, s) {
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-
const r = e.elements, T = s.elements, de = this.elements, Xe = r[0], Je = r[4], Ke = r[8], Qe = r[12], _e = r[1], $e = r[5], qe = r[9], rt = r[13], dt = r[2], Wt = r[6], Yt = r[10], st = r[14], Zt = r[3], vt = r[7], Tt = r[11], Jt = r[15], $t = T[0], e0 = T[4], t0 = T[8], i0 = T[12], n0 = T[1], s0 = T[5], d0 = T[9], u0 = T[13], G0 = T[2], h0 = T[6], l0 = T[10],
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-
return de[0] = Xe * $t + Je * n0 + Ke * G0 + Qe * a0, de[4] = Xe * e0 + Je * s0 + Ke * h0 + Qe * m0, de[8] = Xe * t0 + Je * d0 + Ke * l0 + Qe * I0, de[12] = Xe * i0 + Je * u0 + Ke *
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+
const r = e.elements, T = s.elements, de = this.elements, Xe = r[0], Je = r[4], Ke = r[8], Qe = r[12], _e = r[1], $e = r[5], qe = r[9], rt = r[13], dt = r[2], Wt = r[6], Yt = r[10], st = r[14], Zt = r[3], vt = r[7], Tt = r[11], Jt = r[15], $t = T[0], e0 = T[4], t0 = T[8], i0 = T[12], n0 = T[1], s0 = T[5], d0 = T[9], u0 = T[13], G0 = T[2], h0 = T[6], l0 = T[10], r0 = T[14], a0 = T[3], m0 = T[7], I0 = T[11], C0 = T[15];
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+
return de[0] = Xe * $t + Je * n0 + Ke * G0 + Qe * a0, de[4] = Xe * e0 + Je * s0 + Ke * h0 + Qe * m0, de[8] = Xe * t0 + Je * d0 + Ke * l0 + Qe * I0, de[12] = Xe * i0 + Je * u0 + Ke * r0 + Qe * C0, de[1] = _e * $t + $e * n0 + qe * G0 + rt * a0, de[5] = _e * e0 + $e * s0 + qe * h0 + rt * m0, de[9] = _e * t0 + $e * d0 + qe * l0 + rt * I0, de[13] = _e * i0 + $e * u0 + qe * r0 + rt * C0, de[2] = dt * $t + Wt * n0 + Yt * G0 + st * a0, de[6] = dt * e0 + Wt * s0 + Yt * h0 + st * m0, de[10] = dt * t0 + Wt * d0 + Yt * l0 + st * I0, de[14] = dt * i0 + Wt * u0 + Yt * r0 + st * C0, de[3] = Zt * $t + vt * n0 + Tt * G0 + Jt * a0, de[7] = Zt * e0 + vt * s0 + Tt * h0 + Jt * m0, de[11] = Zt * t0 + vt * d0 + Tt * l0 + Jt * I0, de[15] = Zt * i0 + vt * u0 + Tt * r0 + Jt * C0, this;
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}
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multiplyScalar(e) {
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const s = this.elements;
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@@ -4202,13 +4202,13 @@ class BoxGeometry extends BufferGeometry {
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dt("z", "y", "x", -1, -1, r, s, e, Xe, de, 0), dt("z", "y", "x", 1, -1, r, s, -e, Xe, de, 1), dt("x", "z", "y", 1, 1, e, r, s, T, Xe, 2), dt("x", "z", "y", 1, -1, e, r, -s, T, Xe, 3), dt("x", "y", "z", 1, -1, e, s, r, T, de, 4), dt("x", "y", "z", -1, -1, e, s, -r, T, de, 5), this.setIndex(Ke), this.setAttribute("position", new Float32BufferAttribute(Qe, 3)), this.setAttribute("normal", new Float32BufferAttribute(_e, 3)), this.setAttribute("uv", new Float32BufferAttribute($e, 2));
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function dt(Wt, Yt, st, Zt, vt, Tt, Jt, $t, e0, t0, i0) {
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const n0 = Tt / e0, s0 = Jt / t0, d0 = Tt / 2, u0 = Jt / 2, G0 = $t / 2, h0 = e0 + 1, l0 = t0 + 1;
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let
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let r0 = 0, a0 = 0;
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const m0 = new Vector3();
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for (let I0 = 0; I0 < l0; I0++) {
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const C0 = I0 * s0 - u0;
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for (let B0 = 0; B0 < h0; B0++) {
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const ci = B0 * n0 - d0;
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-
m0[Wt] = ci * Zt, m0[Yt] = C0 * vt, m0[st] = G0, Qe.push(m0.x, m0.y, m0.z), m0[Wt] = 0, m0[Yt] = 0, m0[st] = $t > 0 ? 1 : -1, _e.push(m0.x, m0.y, m0.z), $e.push(B0 / e0), $e.push(1 - I0 / t0),
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m0[Wt] = ci * Zt, m0[Yt] = C0 * vt, m0[st] = G0, Qe.push(m0.x, m0.y, m0.z), m0[Wt] = 0, m0[Yt] = 0, m0[st] = $t > 0 ? 1 : -1, _e.push(m0.x, m0.y, m0.z), $e.push(B0 / e0), $e.push(1 - I0 / t0), r0 += 1;
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}
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}
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for (let I0 = 0; I0 < t0; I0++)
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@@ -4216,7 +4216,7 @@ class BoxGeometry extends BufferGeometry {
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const B0 = qe + C0 + h0 * I0, ci = qe + C0 + h0 * (I0 + 1), M0 = qe + (C0 + 1) + h0 * (I0 + 1), A0 = qe + (C0 + 1) + h0 * I0;
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Ke.push(B0, ci, A0), Ke.push(ci, M0, A0), a0 += 6;
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}
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Je.addGroup(rt, a0, i0), rt += a0, qe +=
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Je.addGroup(rt, a0, i0), rt += a0, qe += r0;
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}
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}
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copy(e) {
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@@ -7522,7 +7522,7 @@ class ExtrudeGeometry extends BufferGeometry {
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function h0(ti, J0, g0) {
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return J0 || console.error("THREE.ExtrudeGeometry: vec does not exist"), ti.clone().addScaledVector(J0, g0);
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}
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-
const l0 = n0.length,
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const l0 = n0.length, r0 = u0.length;
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function a0(ti, J0, g0) {
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let Xi, si, E0;
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const U0 = ti.x - J0.x, ii = ti.y - J0.y, ei = g0.x - ti.x, V0 = g0.y - ti.y, b0 = U0 * U0 + ii * ii, N0 = U0 * V0 - ii * ei;
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@@ -7596,21 +7596,21 @@ class ExtrudeGeometry extends BufferGeometry {
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const ti = T.length / 3;
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if (qe) {
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let J0 = 0, g0 = l0 * J0;
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-
for (let Xi = 0; Xi <
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for (let Xi = 0; Xi < r0; Xi++) {
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const si = u0[Xi];
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bi(si[2] + g0, si[1] + g0, si[0] + g0);
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}
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J0 = _e + Yt * 2, g0 = l0 * J0;
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-
for (let Xi = 0; Xi <
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for (let Xi = 0; Xi < r0; Xi++) {
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const si = u0[Xi];
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bi(si[0] + g0, si[1] + g0, si[2] + g0);
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}
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} else {
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for (let J0 = 0; J0 <
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for (let J0 = 0; J0 < r0; J0++) {
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const g0 = u0[J0];
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bi(g0[2], g0[1], g0[0]);
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}
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for (let J0 = 0; J0 <
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for (let J0 = 0; J0 < r0; J0++) {
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const g0 = u0[J0];
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bi(g0[0] + l0 * _e, g0[1] + l0 * _e, g0[2] + l0 * _e);
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}
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@@ -16963,9 +16963,9 @@ function WebGLBindingStates(c, e) {
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function rt(n0, s0, d0, u0) {
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const G0 = de.attributes, h0 = s0.attributes;
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let l0 = 0;
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const
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for (const a0 in
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if (
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const r0 = d0.getAttributes();
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for (const a0 in r0)
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if (r0[a0].location >= 0) {
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const I0 = G0[a0];
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let C0 = h0[a0];
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if (C0 === void 0 && (a0 === "instanceMatrix" && n0.instanceMatrix && (C0 = n0.instanceMatrix), a0 === "instanceColor" && n0.instanceColor && (C0 = n0.instanceColor)), I0 === void 0 || I0.attribute !== C0 || C0 && I0.data !== C0.data) return !0;
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function dt(n0, s0, d0, u0) {
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const G0 = {}, h0 = s0.attributes;
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let l0 = 0;
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const
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for (const a0 in
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if (
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const r0 = d0.getAttributes();
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for (const a0 in r0)
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if (r0[a0].location >= 0) {
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let I0 = h0[a0];
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I0 === void 0 && (a0 === "instanceMatrix" && n0.instanceMatrix && (I0 = n0.instanceMatrix), a0 === "instanceColor" && n0.instanceColor && (I0 = n0.instanceColor));
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const C0 = {};
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function Tt(n0, s0, d0, u0) {
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Wt();
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const G0 = u0.attributes, h0 = d0.getAttributes(), l0 = s0.defaultAttributeValues;
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for (const
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const a0 = h0[
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for (const r0 in h0) {
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const a0 = h0[r0];
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if (a0.location >= 0) {
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let m0 = G0[
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if (m0 === void 0 && (
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let m0 = G0[r0];
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if (m0 === void 0 && (r0 === "instanceMatrix" && n0.instanceMatrix && (m0 = n0.instanceMatrix), r0 === "instanceColor" && n0.instanceColor && (m0 = n0.instanceColor)), m0 !== void 0) {
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const I0 = m0.normalized, C0 = m0.itemSize, B0 = e.get(m0);
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if (B0 === void 0) continue;
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const ci = B0.buffer, M0 = B0.type, A0 = B0.bytesPerElement, j0 = M0 === c.INT || M0 === c.UNSIGNED_INT || m0.gpuType === IntType;
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@@ -17058,7 +17058,7 @@ function WebGLBindingStates(c, e) {
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);
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}
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} else if (l0 !== void 0) {
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const I0 = l0[
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const I0 = l0[r0];
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if (I0 !== void 0)
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switch (I0.length) {
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case 2:
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@@ -19008,7 +19008,7 @@ function WebGLProgram(c, e, s, r) {
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if (h0 = !1, typeof c.debug.onShaderError == "function")
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c.debug.onShaderError(T, Wt, Jt, $t);
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else {
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const
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const r0 = getShaderErrors(T, Jt, "vertex"), a0 = getShaderErrors(T, $t, "fragment");
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console.error(
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"THREE.WebGLProgram: Shader Error " + T.getError() + " - VALIDATE_STATUS " + T.getProgramParameter(Wt, T.VALIDATE_STATUS) + `
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@@ -19016,7 +19016,7 @@ Material Name: ` + s0.name + `
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Material Type: ` + s0.type + `
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Program Info Log: ` + d0 + `
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` +
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` + r0 + `
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` + a0
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);
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}
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@@ -19115,7 +19115,7 @@ function WebGLPrograms(c, e, s, r, T, de, Xe) {
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return Qe.add(i0), i0 === 0 ? "uv" : `uv${i0}`;
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}
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function Yt(i0, n0, s0, d0, u0) {
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const G0 = d0.fog, h0 = u0.geometry, l0 = i0.isMeshStandardMaterial ? d0.environment : null,
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const G0 = d0.fog, h0 = u0.geometry, l0 = i0.isMeshStandardMaterial ? d0.environment : null, r0 = (i0.isMeshStandardMaterial ? s : e).get(i0.envMap || l0), a0 = r0 && r0.mapping === CubeUVReflectionMapping ? r0.image.height : null, m0 = dt[i0.type];
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i0.precision !== null && (rt = T.getMaxPrecision(i0.precision), rt !== i0.precision && console.warn("THREE.WebGLProgram.getParameters:", i0.precision, "not supported, using", rt, "instead."));
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const I0 = h0.morphAttributes.position || h0.morphAttributes.normal || h0.morphAttributes.color, C0 = I0 !== void 0 ? I0.length : 0;
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let B0 = 0;
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@@ -19126,7 +19126,7 @@ function WebGLPrograms(c, e, s, r, T, de, Xe) {
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ci = Bi.vertexShader, M0 = Bi.fragmentShader;
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} else
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ci = i0.vertexShader, M0 = i0.fragmentShader, Ke.update(i0), A0 = Ke.getVertexShaderID(i0), j0 = Ke.getFragmentShaderID(i0);
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const ni = c.getRenderTarget(), bi = c.state.buffers.depth.getReversed(), xi = u0.isInstancedMesh === !0, ui = u0.isBatchedMesh === !0, Si = !!i0.map, ti = !!i0.matcap, J0 = !!
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const ni = c.getRenderTarget(), bi = c.state.buffers.depth.getReversed(), xi = u0.isInstancedMesh === !0, ui = u0.isBatchedMesh === !0, Si = !!i0.map, ti = !!i0.matcap, J0 = !!r0, g0 = !!i0.aoMap, Xi = !!i0.lightMap, si = !!i0.bumpMap, E0 = !!i0.normalMap, U0 = !!i0.displacementMap, ii = !!i0.emissiveMap, ei = !!i0.metalnessMap, V0 = !!i0.roughnessMap, b0 = i0.anisotropy > 0, N0 = i0.clearcoat > 0, P0 = i0.dispersion > 0, $0 = i0.iridescence > 0, Q0 = i0.sheen > 0, Vi = i0.transmission > 0, Gi = b0 && !!i0.anisotropyMap, Zi = N0 && !!i0.clearcoatMap, Ji = N0 && !!i0.clearcoatNormalMap, mi = N0 && !!i0.clearcoatRoughnessMap, Ri = $0 && !!i0.iridescenceMap, Ci = $0 && !!i0.iridescenceThicknessMap, vi = Q0 && !!i0.sheenColorMap, fi = Q0 && !!i0.sheenRoughnessMap, Hi = !!i0.specularMap, Ti = !!i0.specularColorMap, wi = !!i0.specularIntensityMap, H0 = Vi && !!i0.transmissionMap, _0 = Vi && !!i0.thicknessMap, D0 = !!i0.gradientMap, ri = !!i0.alphaMap, gi = i0.alphaTest > 0, Wi = !!i0.alphaHash, ki = !!i0.extensions;
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let Ai = NoToneMapping;
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i0.toneMapped && (ni === null || ni.isXRRenderTarget === !0) && (Ai = c.toneMapping);
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const Oi = {
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@@ -19152,7 +19152,7 @@ function WebGLPrograms(c, e, s, r, T, de, Xe) {
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map: Si,
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matcap: ti,
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envMap: J0,
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envMapMode: J0 &&
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envMapMode: J0 && r0.mapping,
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envMapCubeUVHeight: a0,
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aoMap: g0,
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lightMap: Xi,
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@@ -19571,17 +19571,17 @@ function WebGLLights(c) {
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} else if (s0.isDirectionalLight) {
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const l0 = e.get(s0);
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if (l0.color.copy(s0.color).multiplyScalar(s0.intensity), s0.castShadow) {
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19574
|
-
const
|
|
19575
|
-
a0.shadowIntensity =
|
|
19574
|
+
const r0 = s0.shadow, a0 = s.get(s0);
|
|
19575
|
+
a0.shadowIntensity = r0.intensity, a0.shadowBias = r0.bias, a0.shadowNormalBias = r0.normalBias, a0.shadowRadius = r0.radius, a0.shadowMapSize = r0.mapSize, r.directionalShadow[rt] = a0, r.directionalShadowMap[rt] = h0, r.directionalShadowMatrix[rt] = s0.shadow.matrix, Zt++;
|
|
19576
19576
|
}
|
|
19577
19577
|
r.directional[rt] = l0, rt++;
|
|
19578
19578
|
} else if (s0.isSpotLight) {
|
|
19579
19579
|
const l0 = e.get(s0);
|
|
19580
19580
|
l0.position.setFromMatrixPosition(s0.matrixWorld), l0.color.copy(d0).multiplyScalar(u0), l0.distance = G0, l0.coneCos = Math.cos(s0.angle), l0.penumbraCos = Math.cos(s0.angle * (1 - s0.penumbra)), l0.decay = s0.decay, r.spot[Wt] = l0;
|
|
19581
|
-
const
|
|
19582
|
-
if (s0.map && (r.spotLightMap[Jt] = s0.map, Jt++,
|
|
19581
|
+
const r0 = s0.shadow;
|
|
19582
|
+
if (s0.map && (r.spotLightMap[Jt] = s0.map, Jt++, r0.updateMatrices(s0), s0.castShadow && $t++), r.spotLightMatrix[Wt] = r0.matrix, s0.castShadow) {
|
|
19583
19583
|
const a0 = s.get(s0);
|
|
19584
|
-
a0.shadowIntensity =
|
|
19584
|
+
a0.shadowIntensity = r0.intensity, a0.shadowBias = r0.bias, a0.shadowNormalBias = r0.normalBias, a0.shadowRadius = r0.radius, a0.shadowMapSize = r0.mapSize, r.spotShadow[Wt] = a0, r.spotShadowMap[Wt] = h0, Tt++;
|
|
19585
19585
|
}
|
|
19586
19586
|
Wt++;
|
|
19587
19587
|
} else if (s0.isRectAreaLight) {
|
|
@@ -19590,8 +19590,8 @@ function WebGLLights(c) {
|
|
|
19590
19590
|
} else if (s0.isPointLight) {
|
|
19591
19591
|
const l0 = e.get(s0);
|
|
19592
19592
|
if (l0.color.copy(s0.color).multiplyScalar(s0.intensity), l0.distance = s0.distance, l0.decay = s0.decay, s0.castShadow) {
|
|
19593
|
-
const
|
|
19594
|
-
a0.shadowIntensity =
|
|
19593
|
+
const r0 = s0.shadow, a0 = s.get(s0);
|
|
19594
|
+
a0.shadowIntensity = r0.intensity, a0.shadowBias = r0.bias, a0.shadowNormalBias = r0.normalBias, a0.shadowRadius = r0.radius, a0.shadowMapSize = r0.mapSize, a0.shadowCameraNear = r0.camera.near, a0.shadowCameraFar = r0.camera.far, r.pointShadow[dt] = a0, r.pointShadowMap[dt] = h0, r.pointShadowMatrix[dt] = s0.shadow.matrix, vt++;
|
|
19595
19595
|
}
|
|
19596
19596
|
r.point[dt] = l0, dt++;
|
|
19597
19597
|
} else if (s0.isHemisphereLight) {
|
|
@@ -19741,9 +19741,9 @@ function WebGLShadowMap(c, e, s) {
|
|
|
19741
19741
|
d0.setBlending(NoBlending), d0.buffers.color.setClear(1, 1, 1, 1), d0.buffers.depth.setTest(!0), d0.setScissorTest(!1);
|
|
19742
19742
|
const u0 = st !== VSMShadowMap && this.type === VSMShadowMap, G0 = st === VSMShadowMap && this.type !== VSMShadowMap;
|
|
19743
19743
|
for (let h0 = 0, l0 = $t.length; h0 < l0; h0++) {
|
|
19744
|
-
const
|
|
19744
|
+
const r0 = $t[h0], a0 = r0.shadow;
|
|
19745
19745
|
if (a0 === void 0) {
|
|
19746
|
-
console.warn("THREE.WebGLShadowMap:",
|
|
19746
|
+
console.warn("THREE.WebGLShadowMap:", r0, "has no shadow.");
|
|
19747
19747
|
continue;
|
|
19748
19748
|
}
|
|
19749
19749
|
if (a0.autoUpdate === !1 && a0.needsUpdate === !1) continue;
|
|
@@ -19751,7 +19751,7 @@ function WebGLShadowMap(c, e, s) {
|
|
|
19751
19751
|
const m0 = a0.getFrameExtents();
|
|
19752
19752
|
if (T.multiply(m0), de.copy(a0.mapSize), (T.x > _e || T.y > _e) && (T.x > _e && (de.x = Math.floor(_e / m0.x), T.x = de.x * m0.x, a0.mapSize.x = de.x), T.y > _e && (de.y = Math.floor(_e / m0.y), T.y = de.y * m0.y, a0.mapSize.y = de.y)), a0.map === null || u0 === !0 || G0 === !0) {
|
|
19753
19753
|
const C0 = this.type !== VSMShadowMap ? { minFilter: NearestFilter, magFilter: NearestFilter } : {};
|
|
19754
|
-
a0.map !== null && a0.map.dispose(), a0.map = new WebGLRenderTarget(T.x, T.y, C0), a0.map.texture.name =
|
|
19754
|
+
a0.map !== null && a0.map.dispose(), a0.map = new WebGLRenderTarget(T.x, T.y, C0), a0.map.texture.name = r0.name + ".shadowMap", a0.camera.updateProjectionMatrix();
|
|
19755
19755
|
}
|
|
19756
19756
|
c.setRenderTarget(a0.map), c.clear();
|
|
19757
19757
|
const I0 = a0.getViewportCount();
|
|
@@ -19762,7 +19762,7 @@ function WebGLShadowMap(c, e, s) {
|
|
|
19762
19762
|
de.y * B0.y,
|
|
19763
19763
|
de.x * B0.z,
|
|
19764
19764
|
de.y * B0.w
|
|
19765
|
-
), d0.viewport(Xe), a0.updateMatrices(
|
|
19765
|
+
), d0.viewport(Xe), a0.updateMatrices(r0, C0), r = a0.getFrustum(), Tt(e0, t0, a0.camera, r0, this.type);
|
|
19766
19766
|
}
|
|
19767
19767
|
a0.isPointLightShadow !== !0 && this.type === VSMShadowMap && Zt(a0, t0), a0.needsUpdate = !1;
|
|
19768
19768
|
}
|
|
@@ -19797,7 +19797,7 @@ function WebGLShadowMap(c, e, s) {
|
|
|
19797
19797
|
const u0 = e.update($t), G0 = $t.material;
|
|
19798
19798
|
if (Array.isArray(G0)) {
|
|
19799
19799
|
const h0 = u0.groups;
|
|
19800
|
-
for (let l0 = 0,
|
|
19800
|
+
for (let l0 = 0, r0 = h0.length; l0 < r0; l0++) {
|
|
19801
19801
|
const a0 = h0[l0], m0 = G0[a0.materialIndex];
|
|
19802
19802
|
if (m0 && m0.visible) {
|
|
19803
19803
|
const I0 = vt($t, m0, i0, n0);
|
|
@@ -19946,9 +19946,9 @@ function WebGLState(c, e) {
|
|
|
19946
19946
|
const de = new s(), Xe = new r(), Je = new T(), Ke = /* @__PURE__ */ new WeakMap(), Qe = /* @__PURE__ */ new WeakMap();
|
|
19947
19947
|
let _e = {}, $e = {}, qe = /* @__PURE__ */ new WeakMap(), rt = [], dt = null, Wt = !1, Yt = null, st = null, Zt = null, vt = null, Tt = null, Jt = null, $t = null, e0 = new Color$1(0, 0, 0), t0 = 0, i0 = !1, n0 = null, s0 = null, d0 = null, u0 = null, G0 = null;
|
|
19948
19948
|
const h0 = c.getParameter(c.MAX_COMBINED_TEXTURE_IMAGE_UNITS);
|
|
19949
|
-
let l0 = !1,
|
|
19949
|
+
let l0 = !1, r0 = 0;
|
|
19950
19950
|
const a0 = c.getParameter(c.VERSION);
|
|
19951
|
-
a0.indexOf("WebGL") !== -1 ? (
|
|
19951
|
+
a0.indexOf("WebGL") !== -1 ? (r0 = parseFloat(/^WebGL (\d)/.exec(a0)[1]), l0 = r0 >= 1) : a0.indexOf("OpenGL ES") !== -1 && (r0 = parseFloat(/^OpenGL ES (\d)/.exec(a0)[1]), l0 = r0 >= 2);
|
|
19952
19952
|
let m0 = null, I0 = {};
|
|
19953
19953
|
const C0 = c.getParameter(c.SCISSOR_BOX), B0 = c.getParameter(c.VIEWPORT), ci = new Vector4().fromArray(C0), M0 = new Vector4().fromArray(B0);
|
|
19954
19954
|
function A0(H0, _0, D0, ri) {
|
|
@@ -20361,7 +20361,7 @@ function WebGLTextures(c, e, s, r, T, de, Xe) {
|
|
|
20361
20361
|
}
|
|
20362
20362
|
s.bindTexture(c.TEXTURE_2D_ARRAY, N0.__webglTexture, c.TEXTURE0 + b0);
|
|
20363
20363
|
}
|
|
20364
|
-
function
|
|
20364
|
+
function r0(V0, b0) {
|
|
20365
20365
|
const N0 = r.get(V0);
|
|
20366
20366
|
if (V0.version > 0 && N0.__version !== V0.version) {
|
|
20367
20367
|
M0(N0, V0, b0);
|
|
@@ -20773,7 +20773,7 @@ function WebGLTextures(c, e, s, r, T, de, Xe) {
|
|
|
20773
20773
|
function ei(V0) {
|
|
20774
20774
|
return typeof HTMLImageElement != "undefined" && V0 instanceof HTMLImageElement ? (Qe.width = V0.naturalWidth || V0.width, Qe.height = V0.naturalHeight || V0.height) : typeof VideoFrame != "undefined" && V0 instanceof VideoFrame ? (Qe.width = V0.displayWidth, Qe.height = V0.displayHeight) : (Qe.width = V0.width, Qe.height = V0.height), Qe;
|
|
20775
20775
|
}
|
|
20776
|
-
this.allocateTextureUnit = u0, this.resetTextureUnits = d0, this.setTexture2D = h0, this.setTexture2DArray = l0, this.setTexture3D =
|
|
20776
|
+
this.allocateTextureUnit = u0, this.resetTextureUnits = d0, this.setTexture2D = h0, this.setTexture2DArray = l0, this.setTexture3D = r0, this.setTextureCube = a0, this.rebindTextures = ui, this.setupRenderTarget = Si, this.updateRenderTargetMipmap = ti, this.updateMultisampleRenderTarget = Xi, this.setupDepthRenderbuffer = xi, this.setupFrameBufferTexture = j0, this.useMultisampledRTT = E0;
|
|
20777
20777
|
}
|
|
20778
20778
|
function WebGLUtils(c, e) {
|
|
20779
20779
|
function s(r, T = NoColorSpace) {
|
|
@@ -21057,10 +21057,10 @@ class WebXRManager extends EventDispatcher {
|
|
|
21057
21057
|
bi && bi.connect(j0);
|
|
21058
21058
|
}
|
|
21059
21059
|
}
|
|
21060
|
-
const l0 = new Vector3(),
|
|
21060
|
+
const l0 = new Vector3(), r0 = new Vector3();
|
|
21061
21061
|
function a0(M0, A0, j0) {
|
|
21062
|
-
l0.setFromMatrixPosition(A0.matrixWorld),
|
|
21063
|
-
const ni = l0.distanceTo(
|
|
21062
|
+
l0.setFromMatrixPosition(A0.matrixWorld), r0.setFromMatrixPosition(j0.matrixWorld);
|
|
21063
|
+
const ni = l0.distanceTo(r0), bi = A0.projectionMatrix.elements, xi = j0.projectionMatrix.elements, ui = bi[14] / (bi[10] - 1), Si = bi[14] / (bi[10] + 1), ti = (bi[9] + 1) / bi[5], J0 = (bi[9] - 1) / bi[5], g0 = (bi[8] - 1) / bi[0], Xi = (xi[8] + 1) / xi[0], si = ui * g0, E0 = ui * Xi, U0 = ni / (-g0 + Xi), ii = U0 * -g0;
|
|
21064
21064
|
if (A0.matrixWorld.decompose(M0.position, M0.quaternion, M0.scale), M0.translateX(ii), M0.translateZ(U0), M0.matrixWorld.compose(M0.position, M0.quaternion, M0.scale), M0.matrixWorldInverse.copy(M0.matrixWorld).invert(), bi[10] === -1)
|
|
21065
21065
|
M0.projectionMatrix.copy(A0.projectionMatrix), M0.projectionMatrixInverse.copy(A0.projectionMatrixInverse);
|
|
21066
21066
|
else {
|
|
@@ -21231,8 +21231,8 @@ function WebGLUniformsGroups(c, e, s, r) {
|
|
|
21231
21231
|
const d0 = s0.__offset, u0 = Array.isArray(s0.value) ? s0.value : [s0.value];
|
|
21232
21232
|
let G0 = 0;
|
|
21233
21233
|
for (let h0 = 0; h0 < u0.length; h0++) {
|
|
21234
|
-
const l0 = u0[h0],
|
|
21235
|
-
typeof l0 == "number" || typeof l0 == "boolean" ? (s0.__data[0] = l0, c.bufferSubData(c.UNIFORM_BUFFER, d0 + G0, s0.__data)) : l0.isMatrix3 ? (s0.__data[0] = l0.elements[0], s0.__data[1] = l0.elements[1], s0.__data[2] = l0.elements[2], s0.__data[3] = 0, s0.__data[4] = l0.elements[3], s0.__data[5] = l0.elements[4], s0.__data[6] = l0.elements[5], s0.__data[7] = 0, s0.__data[8] = l0.elements[6], s0.__data[9] = l0.elements[7], s0.__data[10] = l0.elements[8], s0.__data[11] = 0) : (l0.toArray(s0.__data, G0), G0 +=
|
|
21234
|
+
const l0 = u0[h0], r0 = Wt(l0);
|
|
21235
|
+
typeof l0 == "number" || typeof l0 == "boolean" ? (s0.__data[0] = l0, c.bufferSubData(c.UNIFORM_BUFFER, d0 + G0, s0.__data)) : l0.isMatrix3 ? (s0.__data[0] = l0.elements[0], s0.__data[1] = l0.elements[1], s0.__data[2] = l0.elements[2], s0.__data[3] = 0, s0.__data[4] = l0.elements[3], s0.__data[5] = l0.elements[4], s0.__data[6] = l0.elements[5], s0.__data[7] = 0, s0.__data[8] = l0.elements[6], s0.__data[9] = l0.elements[7], s0.__data[10] = l0.elements[8], s0.__data[11] = 0) : (l0.toArray(s0.__data, G0), G0 += r0.storage / Float32Array.BYTES_PER_ELEMENT);
|
|
21236
21236
|
}
|
|
21237
21237
|
c.bufferSubData(c.UNIFORM_BUFFER, d0, s0.__data);
|
|
21238
21238
|
}
|
|
@@ -21263,8 +21263,8 @@ function WebGLUniformsGroups(c, e, s, r) {
|
|
|
21263
21263
|
for (let n0 = 0, s0 = i0.length; n0 < s0; n0++) {
|
|
21264
21264
|
const d0 = i0[n0], u0 = Array.isArray(d0.value) ? d0.value : [d0.value];
|
|
21265
21265
|
for (let G0 = 0, h0 = u0.length; G0 < h0; G0++) {
|
|
21266
|
-
const l0 = u0[G0],
|
|
21267
|
-
Tt += m0, I0 !== 0 && Jt - I0 <
|
|
21266
|
+
const l0 = u0[G0], r0 = Wt(l0), a0 = Tt % Jt, m0 = a0 % r0.boundary, I0 = a0 + m0;
|
|
21267
|
+
Tt += m0, I0 !== 0 && Jt - I0 < r0.storage && (Tt += Jt - I0), d0.__data = new Float32Array(r0.storage / Float32Array.BYTES_PER_ELEMENT), d0.__offset = Tt, Tt += r0.storage;
|
|
21268
21268
|
}
|
|
21269
21269
|
}
|
|
21270
21270
|
}
|
|
@@ -21340,8 +21340,8 @@ class WebGLRenderer {
|
|
|
21340
21340
|
const s0 = new Vector4(), d0 = new Vector4();
|
|
21341
21341
|
let u0 = null;
|
|
21342
21342
|
const G0 = new Color$1(0);
|
|
21343
|
-
let h0 = 0, l0 = s.width,
|
|
21344
|
-
const C0 = new Vector4(0, 0, l0,
|
|
21343
|
+
let h0 = 0, l0 = s.width, r0 = s.height, a0 = 1, m0 = null, I0 = null;
|
|
21344
|
+
const C0 = new Vector4(0, 0, l0, r0), B0 = new Vector4(0, 0, l0, r0);
|
|
21345
21345
|
let ci = !1;
|
|
21346
21346
|
const M0 = new Frustum();
|
|
21347
21347
|
let A0 = !1, j0 = !1;
|
|
@@ -21352,11 +21352,11 @@ class WebGLRenderer {
|
|
|
21352
21352
|
return t0 === null ? a0 : 1;
|
|
21353
21353
|
}
|
|
21354
21354
|
let g0 = r;
|
|
21355
|
-
function Xi(
|
|
21356
|
-
return s.getContext(
|
|
21355
|
+
function Xi(c0, R0) {
|
|
21356
|
+
return s.getContext(c0, R0);
|
|
21357
21357
|
}
|
|
21358
21358
|
try {
|
|
21359
|
-
const
|
|
21359
|
+
const c0 = {
|
|
21360
21360
|
alpha: !0,
|
|
21361
21361
|
depth: T,
|
|
21362
21362
|
stencil: de,
|
|
@@ -21368,11 +21368,11 @@ class WebGLRenderer {
|
|
|
21368
21368
|
};
|
|
21369
21369
|
if ("setAttribute" in s && s.setAttribute("data-engine", `three.js r${REVISION}`), s.addEventListener("webglcontextlost", ri, !1), s.addEventListener("webglcontextrestored", gi, !1), s.addEventListener("webglcontextcreationerror", Wi, !1), g0 === null) {
|
|
21370
21370
|
const R0 = "webgl2";
|
|
21371
|
-
if (g0 = Xi(R0,
|
|
21371
|
+
if (g0 = Xi(R0, c0), g0 === null)
|
|
21372
21372
|
throw Xi(R0) ? new Error("Error creating WebGL context with your selected attributes.") : new Error("Error creating WebGL context.");
|
|
21373
21373
|
}
|
|
21374
|
-
} catch (
|
|
21375
|
-
throw console.error("THREE.WebGLRenderer: " +
|
|
21374
|
+
} catch (c0) {
|
|
21375
|
+
throw console.error("THREE.WebGLRenderer: " + c0.message), c0;
|
|
21376
21376
|
}
|
|
21377
21377
|
let si, E0, U0, ii, ei, V0, b0, N0, P0, $0, Q0, Vi, Gi, Zi, Ji, mi, Ri, Ci, vi, fi, Hi, Ti, wi, H0;
|
|
21378
21378
|
function _0() {
|
|
@@ -21385,56 +21385,56 @@ class WebGLRenderer {
|
|
|
21385
21385
|
}, this.getContextAttributes = function() {
|
|
21386
21386
|
return g0.getContextAttributes();
|
|
21387
21387
|
}, this.forceContextLoss = function() {
|
|
21388
|
-
const
|
|
21389
|
-
|
|
21388
|
+
const c0 = si.get("WEBGL_lose_context");
|
|
21389
|
+
c0 && c0.loseContext();
|
|
21390
21390
|
}, this.forceContextRestore = function() {
|
|
21391
|
-
const
|
|
21392
|
-
|
|
21391
|
+
const c0 = si.get("WEBGL_lose_context");
|
|
21392
|
+
c0 && c0.restoreContext();
|
|
21393
21393
|
}, this.getPixelRatio = function() {
|
|
21394
21394
|
return a0;
|
|
21395
|
-
}, this.setPixelRatio = function(
|
|
21396
|
-
|
|
21397
|
-
}, this.getSize = function(
|
|
21398
|
-
return
|
|
21399
|
-
}, this.setSize = function(
|
|
21395
|
+
}, this.setPixelRatio = function(c0) {
|
|
21396
|
+
c0 !== void 0 && (a0 = c0, this.setSize(l0, r0, !1));
|
|
21397
|
+
}, this.getSize = function(c0) {
|
|
21398
|
+
return c0.set(l0, r0);
|
|
21399
|
+
}, this.setSize = function(c0, R0, S0 = !0) {
|
|
21400
21400
|
if (D0.isPresenting) {
|
|
21401
21401
|
console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting.");
|
|
21402
21402
|
return;
|
|
21403
21403
|
}
|
|
21404
|
-
l0 =
|
|
21405
|
-
}, this.getDrawingBufferSize = function(
|
|
21406
|
-
return
|
|
21407
|
-
}, this.setDrawingBufferSize = function(
|
|
21408
|
-
l0 =
|
|
21409
|
-
}, this.getCurrentViewport = function(
|
|
21410
|
-
return
|
|
21411
|
-
}, this.getViewport = function(
|
|
21412
|
-
return
|
|
21413
|
-
}, this.setViewport = function(
|
|
21414
|
-
|
|
21415
|
-
}, this.getScissor = function(
|
|
21416
|
-
return
|
|
21417
|
-
}, this.setScissor = function(
|
|
21418
|
-
|
|
21404
|
+
l0 = c0, r0 = R0, s.width = Math.floor(c0 * a0), s.height = Math.floor(R0 * a0), S0 === !0 && (s.style.width = c0 + "px", s.style.height = R0 + "px"), this.setViewport(0, 0, c0, R0);
|
|
21405
|
+
}, this.getDrawingBufferSize = function(c0) {
|
|
21406
|
+
return c0.set(l0 * a0, r0 * a0).floor();
|
|
21407
|
+
}, this.setDrawingBufferSize = function(c0, R0, S0) {
|
|
21408
|
+
l0 = c0, r0 = R0, a0 = S0, s.width = Math.floor(c0 * S0), s.height = Math.floor(R0 * S0), this.setViewport(0, 0, c0, R0);
|
|
21409
|
+
}, this.getCurrentViewport = function(c0) {
|
|
21410
|
+
return c0.copy(s0);
|
|
21411
|
+
}, this.getViewport = function(c0) {
|
|
21412
|
+
return c0.copy(C0);
|
|
21413
|
+
}, this.setViewport = function(c0, R0, S0, T0) {
|
|
21414
|
+
c0.isVector4 ? C0.set(c0.x, c0.y, c0.z, c0.w) : C0.set(c0, R0, S0, T0), U0.viewport(s0.copy(C0).multiplyScalar(a0).round());
|
|
21415
|
+
}, this.getScissor = function(c0) {
|
|
21416
|
+
return c0.copy(B0);
|
|
21417
|
+
}, this.setScissor = function(c0, R0, S0, T0) {
|
|
21418
|
+
c0.isVector4 ? B0.set(c0.x, c0.y, c0.z, c0.w) : B0.set(c0, R0, S0, T0), U0.scissor(d0.copy(B0).multiplyScalar(a0).round());
|
|
21419
21419
|
}, this.getScissorTest = function() {
|
|
21420
21420
|
return ci;
|
|
21421
|
-
}, this.setScissorTest = function(
|
|
21422
|
-
U0.setScissorTest(ci =
|
|
21423
|
-
}, this.setOpaqueSort = function(
|
|
21424
|
-
m0 =
|
|
21425
|
-
}, this.setTransparentSort = function(
|
|
21426
|
-
I0 =
|
|
21427
|
-
}, this.getClearColor = function(
|
|
21428
|
-
return
|
|
21421
|
+
}, this.setScissorTest = function(c0) {
|
|
21422
|
+
U0.setScissorTest(ci = c0);
|
|
21423
|
+
}, this.setOpaqueSort = function(c0) {
|
|
21424
|
+
m0 = c0;
|
|
21425
|
+
}, this.setTransparentSort = function(c0) {
|
|
21426
|
+
I0 = c0;
|
|
21427
|
+
}, this.getClearColor = function(c0) {
|
|
21428
|
+
return c0.copy(Ci.getClearColor());
|
|
21429
21429
|
}, this.setClearColor = function() {
|
|
21430
21430
|
Ci.setClearColor.apply(Ci, arguments);
|
|
21431
21431
|
}, this.getClearAlpha = function() {
|
|
21432
21432
|
return Ci.getClearAlpha();
|
|
21433
21433
|
}, this.setClearAlpha = function() {
|
|
21434
21434
|
Ci.setClearAlpha.apply(Ci, arguments);
|
|
21435
|
-
}, this.clear = function(
|
|
21435
|
+
}, this.clear = function(c0 = !0, R0 = !0, S0 = !0) {
|
|
21436
21436
|
let T0 = 0;
|
|
21437
|
-
if (
|
|
21437
|
+
if (c0) {
|
|
21438
21438
|
let L0 = !1;
|
|
21439
21439
|
if (t0 !== null) {
|
|
21440
21440
|
const F0 = t0.texture.format;
|
|
@@ -21456,33 +21456,33 @@ class WebGLRenderer {
|
|
|
21456
21456
|
}, this.dispose = function() {
|
|
21457
21457
|
s.removeEventListener("webglcontextlost", ri, !1), s.removeEventListener("webglcontextrestored", gi, !1), s.removeEventListener("webglcontextcreationerror", Wi, !1), Ci.dispose(), Zi.dispose(), Ji.dispose(), ei.dispose(), b0.dispose(), N0.dispose(), Q0.dispose(), wi.dispose(), H0.dispose(), Vi.dispose(), D0.dispose(), D0.removeEventListener("sessionstart", G1), D0.removeEventListener("sessionend", V1), t1.stop();
|
|
21458
21458
|
};
|
|
21459
|
-
function ri(
|
|
21460
|
-
|
|
21459
|
+
function ri(c0) {
|
|
21460
|
+
c0.preventDefault(), console.log("THREE.WebGLRenderer: Context Lost."), Jt = !0;
|
|
21461
21461
|
}
|
|
21462
21462
|
function gi() {
|
|
21463
21463
|
console.log("THREE.WebGLRenderer: Context Restored."), Jt = !1;
|
|
21464
|
-
const
|
|
21465
|
-
_0(), ii.autoReset =
|
|
21464
|
+
const c0 = ii.autoReset, R0 = Ri.enabled, S0 = Ri.autoUpdate, T0 = Ri.needsUpdate, L0 = Ri.type;
|
|
21465
|
+
_0(), ii.autoReset = c0, Ri.enabled = R0, Ri.autoUpdate = S0, Ri.needsUpdate = T0, Ri.type = L0;
|
|
21466
21466
|
}
|
|
21467
|
-
function Wi(
|
|
21468
|
-
console.error("THREE.WebGLRenderer: A WebGL context could not be created. Reason: ",
|
|
21467
|
+
function Wi(c0) {
|
|
21468
|
+
console.error("THREE.WebGLRenderer: A WebGL context could not be created. Reason: ", c0.statusMessage);
|
|
21469
21469
|
}
|
|
21470
|
-
function ki(
|
|
21471
|
-
const R0 =
|
|
21470
|
+
function ki(c0) {
|
|
21471
|
+
const R0 = c0.target;
|
|
21472
21472
|
R0.removeEventListener("dispose", ki), Ai(R0);
|
|
21473
21473
|
}
|
|
21474
|
-
function Ai(
|
|
21475
|
-
Oi(
|
|
21474
|
+
function Ai(c0) {
|
|
21475
|
+
Oi(c0), ei.remove(c0);
|
|
21476
21476
|
}
|
|
21477
|
-
function Oi(
|
|
21478
|
-
const R0 = ei.get(
|
|
21477
|
+
function Oi(c0) {
|
|
21478
|
+
const R0 = ei.get(c0).programs;
|
|
21479
21479
|
R0 !== void 0 && (R0.forEach(function(S0) {
|
|
21480
21480
|
Vi.releaseProgram(S0);
|
|
21481
|
-
}),
|
|
21481
|
+
}), c0.isShaderMaterial && Vi.releaseShaderCache(c0));
|
|
21482
21482
|
}
|
|
21483
|
-
this.renderBufferDirect = function(
|
|
21483
|
+
this.renderBufferDirect = function(c0, R0, S0, T0, L0, F0) {
|
|
21484
21484
|
R0 === null && (R0 = Si);
|
|
21485
|
-
const k0 = L0.isMesh && L0.matrixWorld.determinant() < 0, K0 = I1(
|
|
21485
|
+
const k0 = L0.isMesh && L0.matrixWorld.determinant() < 0, K0 = I1(c0, R0, S0, T0, L0);
|
|
21486
21486
|
U0.setMaterial(T0, k0);
|
|
21487
21487
|
let O0 = S0.index, li = 1;
|
|
21488
21488
|
if (T0.wireframe === !0) {
|
|
@@ -21520,17 +21520,17 @@ class WebGLRenderer {
|
|
|
21520
21520
|
} else
|
|
21521
21521
|
Mi.render(hi, Yi);
|
|
21522
21522
|
};
|
|
21523
|
-
function Bi(
|
|
21524
|
-
|
|
21523
|
+
function Bi(c0, R0, S0) {
|
|
21524
|
+
c0.transparent === !0 && c0.side === DoubleSide && c0.forceSinglePass === !1 ? (c0.side = BackSide, c0.needsUpdate = !0, r1(c0, R0, S0), c0.side = FrontSide, c0.needsUpdate = !0, r1(c0, R0, S0), c0.side = DoubleSide) : r1(c0, R0, S0);
|
|
21525
21525
|
}
|
|
21526
|
-
this.compile = function(
|
|
21527
|
-
S0 === null && (S0 =
|
|
21526
|
+
this.compile = function(c0, R0, S0 = null) {
|
|
21527
|
+
S0 === null && (S0 = c0), st = Ji.get(S0), st.init(R0), vt.push(st), S0.traverseVisible(function(L0) {
|
|
21528
21528
|
L0.isLight && L0.layers.test(R0.layers) && (st.pushLight(L0), L0.castShadow && st.pushShadow(L0));
|
|
21529
|
-
}),
|
|
21529
|
+
}), c0 !== S0 && c0.traverseVisible(function(L0) {
|
|
21530
21530
|
L0.isLight && L0.layers.test(R0.layers) && (st.pushLight(L0), L0.castShadow && st.pushShadow(L0));
|
|
21531
21531
|
}), st.setupLights();
|
|
21532
21532
|
const T0 = /* @__PURE__ */ new Set();
|
|
21533
|
-
return
|
|
21533
|
+
return c0.traverse(function(L0) {
|
|
21534
21534
|
if (!(L0.isMesh || L0.isPoints || L0.isLine || L0.isSprite))
|
|
21535
21535
|
return;
|
|
21536
21536
|
const F0 = L0.material;
|
|
@@ -21543,14 +21543,14 @@ class WebGLRenderer {
|
|
|
21543
21543
|
else
|
|
21544
21544
|
Bi(F0, S0, L0), T0.add(F0);
|
|
21545
21545
|
}), vt.pop(), st = null, T0;
|
|
21546
|
-
}, this.compileAsync = function(
|
|
21547
|
-
const T0 = this.compile(
|
|
21546
|
+
}, this.compileAsync = function(c0, R0, S0 = null) {
|
|
21547
|
+
const T0 = this.compile(c0, R0, S0);
|
|
21548
21548
|
return new Promise((L0) => {
|
|
21549
21549
|
function F0() {
|
|
21550
21550
|
if (T0.forEach(function(k0) {
|
|
21551
21551
|
ei.get(k0).currentProgram.isReady() && T0.delete(k0);
|
|
21552
21552
|
}), T0.size === 0) {
|
|
21553
|
-
L0(
|
|
21553
|
+
L0(c0);
|
|
21554
21554
|
return;
|
|
21555
21555
|
}
|
|
21556
21556
|
setTimeout(F0, 10);
|
|
@@ -21559,8 +21559,8 @@ class WebGLRenderer {
|
|
|
21559
21559
|
});
|
|
21560
21560
|
};
|
|
21561
21561
|
let qi = null;
|
|
21562
|
-
function e1(
|
|
21563
|
-
qi && qi(
|
|
21562
|
+
function e1(c0) {
|
|
21563
|
+
qi && qi(c0);
|
|
21564
21564
|
}
|
|
21565
21565
|
function G1() {
|
|
21566
21566
|
t1.stop();
|
|
@@ -21569,73 +21569,73 @@ class WebGLRenderer {
|
|
|
21569
21569
|
t1.start();
|
|
21570
21570
|
}
|
|
21571
21571
|
const t1 = new WebGLAnimation();
|
|
21572
|
-
t1.setAnimationLoop(e1), typeof self != "undefined" && t1.setContext(self), this.setAnimationLoop = function(
|
|
21573
|
-
qi =
|
|
21574
|
-
}, D0.addEventListener("sessionstart", G1), D0.addEventListener("sessionend", V1), this.render = function(
|
|
21572
|
+
t1.setAnimationLoop(e1), typeof self != "undefined" && t1.setContext(self), this.setAnimationLoop = function(c0) {
|
|
21573
|
+
qi = c0, D0.setAnimationLoop(c0), c0 === null ? t1.stop() : t1.start();
|
|
21574
|
+
}, D0.addEventListener("sessionstart", G1), D0.addEventListener("sessionend", V1), this.render = function(c0, R0) {
|
|
21575
21575
|
if (R0 !== void 0 && R0.isCamera !== !0) {
|
|
21576
21576
|
console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
|
|
21577
21577
|
return;
|
|
21578
21578
|
}
|
|
21579
21579
|
if (Jt === !0) return;
|
|
21580
|
-
if (
|
|
21580
|
+
if (c0.matrixWorldAutoUpdate === !0 && c0.updateMatrixWorld(), R0.parent === null && R0.matrixWorldAutoUpdate === !0 && R0.updateMatrixWorld(), D0.enabled === !0 && D0.isPresenting === !0 && (D0.cameraAutoUpdate === !0 && D0.updateCamera(R0), R0 = D0.getCamera()), c0.isScene === !0 && c0.onBeforeRender(Tt, c0, R0, t0), st = Ji.get(c0, vt.length), st.init(R0), vt.push(st), bi.multiplyMatrices(R0.projectionMatrix, R0.matrixWorldInverse), M0.setFromProjectionMatrix(bi), j0 = this.localClippingEnabled, A0 = mi.init(this.clippingPlanes, j0), Yt = Zi.get(c0, Zt.length), Yt.init(), Zt.push(Yt), D0.enabled === !0 && D0.isPresenting === !0) {
|
|
21581
21581
|
const F0 = Tt.xr.getDepthSensingMesh();
|
|
21582
21582
|
F0 !== null && h1(F0, R0, -1 / 0, Tt.sortObjects);
|
|
21583
21583
|
}
|
|
21584
|
-
h1(
|
|
21584
|
+
h1(c0, R0, 0, Tt.sortObjects), Yt.finish(), Tt.sortObjects === !0 && Yt.sort(m0, I0), ti = D0.enabled === !1 || D0.isPresenting === !1 || D0.hasDepthSensing() === !1, ti && Ci.addToRenderList(Yt, c0), this.info.render.frame++, A0 === !0 && mi.beginShadows();
|
|
21585
21585
|
const S0 = st.state.shadowsArray;
|
|
21586
|
-
Ri.render(S0,
|
|
21586
|
+
Ri.render(S0, c0, R0), A0 === !0 && mi.endShadows(), this.info.autoReset === !0 && this.info.reset();
|
|
21587
21587
|
const T0 = Yt.opaque, L0 = Yt.transmissive;
|
|
21588
21588
|
if (st.setupLights(), R0.isArrayCamera) {
|
|
21589
21589
|
const F0 = R0.cameras;
|
|
21590
21590
|
if (L0.length > 0)
|
|
21591
21591
|
for (let k0 = 0, K0 = F0.length; k0 < K0; k0++) {
|
|
21592
21592
|
const O0 = F0[k0];
|
|
21593
|
-
f1(T0, L0,
|
|
21593
|
+
f1(T0, L0, c0, O0);
|
|
21594
21594
|
}
|
|
21595
|
-
ti && Ci.render(
|
|
21595
|
+
ti && Ci.render(c0);
|
|
21596
21596
|
for (let k0 = 0, K0 = F0.length; k0 < K0; k0++) {
|
|
21597
21597
|
const O0 = F0[k0];
|
|
21598
|
-
u1(Yt,
|
|
21598
|
+
u1(Yt, c0, O0, O0.viewport);
|
|
21599
21599
|
}
|
|
21600
21600
|
} else
|
|
21601
|
-
L0.length > 0 && f1(T0, L0,
|
|
21602
|
-
t0 !== null && e0 === 0 && (V0.updateMultisampleRenderTarget(t0), V0.updateRenderTargetMipmap(t0)),
|
|
21601
|
+
L0.length > 0 && f1(T0, L0, c0, R0), ti && Ci.render(c0), u1(Yt, c0, R0);
|
|
21602
|
+
t0 !== null && e0 === 0 && (V0.updateMultisampleRenderTarget(t0), V0.updateRenderTargetMipmap(t0)), c0.isScene === !0 && c0.onAfterRender(Tt, c0, R0), wi.resetDefaultState(), i0 = -1, n0 = null, vt.pop(), vt.length > 0 ? (st = vt[vt.length - 1], A0 === !0 && mi.setGlobalState(Tt.clippingPlanes, st.state.camera)) : st = null, Zt.pop(), Zt.length > 0 ? Yt = Zt[Zt.length - 1] : Yt = null;
|
|
21603
21603
|
};
|
|
21604
|
-
function h1(
|
|
21605
|
-
if (
|
|
21606
|
-
if (
|
|
21607
|
-
if (
|
|
21608
|
-
S0 =
|
|
21609
|
-
else if (
|
|
21610
|
-
|
|
21611
|
-
else if (
|
|
21612
|
-
st.pushLight(
|
|
21613
|
-
else if (
|
|
21614
|
-
if (!
|
|
21615
|
-
T0 && ui.setFromMatrixPosition(
|
|
21616
|
-
const k0 = Q0.update(
|
|
21617
|
-
K0.visible && Yt.push(
|
|
21604
|
+
function h1(c0, R0, S0, T0) {
|
|
21605
|
+
if (c0.visible === !1) return;
|
|
21606
|
+
if (c0.layers.test(R0.layers)) {
|
|
21607
|
+
if (c0.isGroup)
|
|
21608
|
+
S0 = c0.renderOrder;
|
|
21609
|
+
else if (c0.isLOD)
|
|
21610
|
+
c0.autoUpdate === !0 && c0.update(R0);
|
|
21611
|
+
else if (c0.isLight)
|
|
21612
|
+
st.pushLight(c0), c0.castShadow && st.pushShadow(c0);
|
|
21613
|
+
else if (c0.isSprite) {
|
|
21614
|
+
if (!c0.frustumCulled || M0.intersectsSprite(c0)) {
|
|
21615
|
+
T0 && ui.setFromMatrixPosition(c0.matrixWorld).applyMatrix4(bi);
|
|
21616
|
+
const k0 = Q0.update(c0), K0 = c0.material;
|
|
21617
|
+
K0.visible && Yt.push(c0, k0, K0, S0, ui.z, null);
|
|
21618
21618
|
}
|
|
21619
|
-
} else if ((
|
|
21620
|
-
const k0 = Q0.update(
|
|
21621
|
-
if (T0 && (
|
|
21619
|
+
} else if ((c0.isMesh || c0.isLine || c0.isPoints) && (!c0.frustumCulled || M0.intersectsObject(c0))) {
|
|
21620
|
+
const k0 = Q0.update(c0), K0 = c0.material;
|
|
21621
|
+
if (T0 && (c0.boundingSphere !== void 0 ? (c0.boundingSphere === null && c0.computeBoundingSphere(), ui.copy(c0.boundingSphere.center)) : (k0.boundingSphere === null && k0.computeBoundingSphere(), ui.copy(k0.boundingSphere.center)), ui.applyMatrix4(c0.matrixWorld).applyMatrix4(bi)), Array.isArray(K0)) {
|
|
21622
21622
|
const O0 = k0.groups;
|
|
21623
21623
|
for (let li = 0, oi = O0.length; li < oi; li++) {
|
|
21624
21624
|
const di = O0[li], hi = K0[di.materialIndex];
|
|
21625
|
-
hi && hi.visible && Yt.push(
|
|
21625
|
+
hi && hi.visible && Yt.push(c0, k0, hi, S0, ui.z, di);
|
|
21626
21626
|
}
|
|
21627
|
-
} else K0.visible && Yt.push(
|
|
21627
|
+
} else K0.visible && Yt.push(c0, k0, K0, S0, ui.z, null);
|
|
21628
21628
|
}
|
|
21629
21629
|
}
|
|
21630
|
-
const F0 =
|
|
21630
|
+
const F0 = c0.children;
|
|
21631
21631
|
for (let k0 = 0, K0 = F0.length; k0 < K0; k0++)
|
|
21632
21632
|
h1(F0[k0], R0, S0, T0);
|
|
21633
21633
|
}
|
|
21634
|
-
function u1(
|
|
21635
|
-
const L0 =
|
|
21634
|
+
function u1(c0, R0, S0, T0) {
|
|
21635
|
+
const L0 = c0.opaque, F0 = c0.transmissive, k0 = c0.transparent;
|
|
21636
21636
|
st.setupLightsView(S0), A0 === !0 && mi.setGlobalState(Tt.clippingPlanes, S0), T0 && U0.viewport(s0.copy(T0)), L0.length > 0 && o1(L0, R0, S0), F0.length > 0 && o1(F0, R0, S0), k0.length > 0 && o1(k0, R0, S0), U0.buffers.depth.setTest(!0), U0.buffers.depth.setMask(!0), U0.buffers.color.setMask(!0), U0.setPolygonOffset(!1);
|
|
21637
21637
|
}
|
|
21638
|
-
function f1(
|
|
21638
|
+
function f1(c0, R0, S0, T0) {
|
|
21639
21639
|
if ((S0.isScene === !0 ? S0.overrideMaterial : null) !== null)
|
|
21640
21640
|
return;
|
|
21641
21641
|
st.state.transmissionRenderTarget[T0.id] === void 0 && (st.state.transmissionRenderTarget[T0.id] = new WebGLRenderTarget(1, 1, {
|
|
@@ -21655,7 +21655,7 @@ class WebGLRenderer {
|
|
|
21655
21655
|
const O0 = Tt.toneMapping;
|
|
21656
21656
|
Tt.toneMapping = NoToneMapping;
|
|
21657
21657
|
const li = T0.viewport;
|
|
21658
|
-
if (T0.viewport !== void 0 && (T0.viewport = void 0), st.setupLightsView(T0), A0 === !0 && mi.setGlobalState(Tt.clippingPlanes, T0), o1(
|
|
21658
|
+
if (T0.viewport !== void 0 && (T0.viewport = void 0), st.setupLightsView(T0), A0 === !0 && mi.setGlobalState(Tt.clippingPlanes, T0), o1(c0, S0, T0), V0.updateMultisampleRenderTarget(F0), V0.updateRenderTargetMipmap(F0), si.has("WEBGL_multisampled_render_to_texture") === !1) {
|
|
21659
21659
|
let oi = !1;
|
|
21660
21660
|
for (let di = 0, hi = R0.length; di < hi; di++) {
|
|
21661
21661
|
const yi = R0[di], Yi = yi.object, Ni = yi.geometry, Mi = yi.material, Li = yi.group;
|
|
@@ -21668,50 +21668,50 @@ class WebGLRenderer {
|
|
|
21668
21668
|
}
|
|
21669
21669
|
Tt.setRenderTarget(K0), Tt.setClearColor(G0, h0), li !== void 0 && (T0.viewport = li), Tt.toneMapping = O0;
|
|
21670
21670
|
}
|
|
21671
|
-
function o1(
|
|
21671
|
+
function o1(c0, R0, S0) {
|
|
21672
21672
|
const T0 = R0.isScene === !0 ? R0.overrideMaterial : null;
|
|
21673
|
-
for (let L0 = 0, F0 =
|
|
21674
|
-
const k0 =
|
|
21673
|
+
for (let L0 = 0, F0 = c0.length; L0 < F0; L0++) {
|
|
21674
|
+
const k0 = c0[L0], K0 = k0.object, O0 = k0.geometry, li = T0 === null ? k0.material : T0, oi = k0.group;
|
|
21675
21675
|
K0.layers.test(S0.layers) && g1(K0, R0, S0, O0, li, oi);
|
|
21676
21676
|
}
|
|
21677
21677
|
}
|
|
21678
|
-
function g1(
|
|
21679
|
-
|
|
21678
|
+
function g1(c0, R0, S0, T0, L0, F0) {
|
|
21679
|
+
c0.onBeforeRender(Tt, R0, S0, T0, L0, F0), c0.modelViewMatrix.multiplyMatrices(S0.matrixWorldInverse, c0.matrixWorld), c0.normalMatrix.getNormalMatrix(c0.modelViewMatrix), L0.onBeforeRender(Tt, R0, S0, T0, c0, F0), L0.transparent === !0 && L0.side === DoubleSide && L0.forceSinglePass === !1 ? (L0.side = BackSide, L0.needsUpdate = !0, Tt.renderBufferDirect(S0, R0, T0, L0, c0, F0), L0.side = FrontSide, L0.needsUpdate = !0, Tt.renderBufferDirect(S0, R0, T0, L0, c0, F0), L0.side = DoubleSide) : Tt.renderBufferDirect(S0, R0, T0, L0, c0, F0), c0.onAfterRender(Tt, R0, S0, T0, L0, F0);
|
|
21680
21680
|
}
|
|
21681
|
-
function r1(
|
|
21681
|
+
function r1(c0, R0, S0) {
|
|
21682
21682
|
R0.isScene !== !0 && (R0 = Si);
|
|
21683
|
-
const T0 = ei.get(
|
|
21683
|
+
const T0 = ei.get(c0), L0 = st.state.lights, F0 = st.state.shadowsArray, k0 = L0.state.version, K0 = Vi.getParameters(c0, L0.state, F0, R0, S0), O0 = Vi.getProgramCacheKey(K0);
|
|
21684
21684
|
let li = T0.programs;
|
|
21685
|
-
T0.environment =
|
|
21685
|
+
T0.environment = c0.isMeshStandardMaterial ? R0.environment : null, T0.fog = R0.fog, T0.envMap = (c0.isMeshStandardMaterial ? N0 : b0).get(c0.envMap || T0.environment), T0.envMapRotation = T0.environment !== null && c0.envMap === null ? R0.environmentRotation : c0.envMapRotation, li === void 0 && (c0.addEventListener("dispose", ki), li = /* @__PURE__ */ new Map(), T0.programs = li);
|
|
21686
21686
|
let oi = li.get(O0);
|
|
21687
21687
|
if (oi !== void 0) {
|
|
21688
21688
|
if (T0.currentProgram === oi && T0.lightsStateVersion === k0)
|
|
21689
|
-
return p1(
|
|
21689
|
+
return p1(c0, K0), oi;
|
|
21690
21690
|
} else
|
|
21691
|
-
K0.uniforms = Vi.getUniforms(
|
|
21691
|
+
K0.uniforms = Vi.getUniforms(c0), c0.onBeforeCompile(K0, Tt), oi = Vi.acquireProgram(K0, O0), li.set(O0, oi), T0.uniforms = K0.uniforms;
|
|
21692
21692
|
const di = T0.uniforms;
|
|
21693
|
-
return (!
|
|
21693
|
+
return (!c0.isShaderMaterial && !c0.isRawShaderMaterial || c0.clipping === !0) && (di.clippingPlanes = mi.uniform), p1(c0, K0), T0.needsLights = n1(c0), T0.lightsStateVersion = k0, T0.needsLights && (di.ambientLightColor.value = L0.state.ambient, di.lightProbe.value = L0.state.probe, di.directionalLights.value = L0.state.directional, di.directionalLightShadows.value = L0.state.directionalShadow, di.spotLights.value = L0.state.spot, di.spotLightShadows.value = L0.state.spotShadow, di.rectAreaLights.value = L0.state.rectArea, di.ltc_1.value = L0.state.rectAreaLTC1, di.ltc_2.value = L0.state.rectAreaLTC2, di.pointLights.value = L0.state.point, di.pointLightShadows.value = L0.state.pointShadow, di.hemisphereLights.value = L0.state.hemi, di.directionalShadowMap.value = L0.state.directionalShadowMap, di.directionalShadowMatrix.value = L0.state.directionalShadowMatrix, di.spotShadowMap.value = L0.state.spotShadowMap, di.spotLightMatrix.value = L0.state.spotLightMatrix, di.spotLightMap.value = L0.state.spotLightMap, di.pointShadowMap.value = L0.state.pointShadowMap, di.pointShadowMatrix.value = L0.state.pointShadowMatrix), T0.currentProgram = oi, T0.uniformsList = null, oi;
|
|
21694
21694
|
}
|
|
21695
|
-
function m1(
|
|
21696
|
-
if (
|
|
21697
|
-
const R0 =
|
|
21698
|
-
|
|
21695
|
+
function m1(c0) {
|
|
21696
|
+
if (c0.uniformsList === null) {
|
|
21697
|
+
const R0 = c0.currentProgram.getUniforms();
|
|
21698
|
+
c0.uniformsList = WebGLUniforms.seqWithValue(R0.seq, c0.uniforms);
|
|
21699
21699
|
}
|
|
21700
|
-
return
|
|
21700
|
+
return c0.uniformsList;
|
|
21701
21701
|
}
|
|
21702
|
-
function p1(
|
|
21703
|
-
const S0 = ei.get(
|
|
21702
|
+
function p1(c0, R0) {
|
|
21703
|
+
const S0 = ei.get(c0);
|
|
21704
21704
|
S0.outputColorSpace = R0.outputColorSpace, S0.batching = R0.batching, S0.batchingColor = R0.batchingColor, S0.instancing = R0.instancing, S0.instancingColor = R0.instancingColor, S0.instancingMorph = R0.instancingMorph, S0.skinning = R0.skinning, S0.morphTargets = R0.morphTargets, S0.morphNormals = R0.morphNormals, S0.morphColors = R0.morphColors, S0.morphTargetsCount = R0.morphTargetsCount, S0.numClippingPlanes = R0.numClippingPlanes, S0.numIntersection = R0.numClipIntersection, S0.vertexAlphas = R0.vertexAlphas, S0.vertexTangents = R0.vertexTangents, S0.toneMapping = R0.toneMapping;
|
|
21705
21705
|
}
|
|
21706
|
-
function I1(
|
|
21706
|
+
function I1(c0, R0, S0, T0, L0) {
|
|
21707
21707
|
R0.isScene !== !0 && (R0 = Si), V0.resetTextureUnits();
|
|
21708
21708
|
const F0 = R0.fog, k0 = T0.isMeshStandardMaterial ? R0.environment : null, K0 = t0 === null ? Tt.outputColorSpace : t0.isXRRenderTarget === !0 ? t0.texture.colorSpace : LinearSRGBColorSpace, O0 = (T0.isMeshStandardMaterial ? N0 : b0).get(T0.envMap || k0), li = T0.vertexColors === !0 && !!S0.attributes.color && S0.attributes.color.itemSize === 4, oi = !!S0.attributes.tangent && (!!T0.normalMap || T0.anisotropy > 0), di = !!S0.morphAttributes.position, hi = !!S0.morphAttributes.normal, yi = !!S0.morphAttributes.color;
|
|
21709
21709
|
let Yi = NoToneMapping;
|
|
21710
21710
|
T0.toneMapped && (t0 === null || t0.isXRRenderTarget === !0) && (Yi = Tt.toneMapping);
|
|
21711
21711
|
const Ni = S0.morphAttributes.position || S0.morphAttributes.normal || S0.morphAttributes.color, Mi = Ni !== void 0 ? Ni.length : 0, Li = ei.get(T0), Ki = st.state.lights;
|
|
21712
|
-
if (A0 === !0 && (j0 === !0 ||
|
|
21713
|
-
const Qi =
|
|
21714
|
-
mi.setState(T0,
|
|
21712
|
+
if (A0 === !0 && (j0 === !0 || c0 !== n0)) {
|
|
21713
|
+
const Qi = c0 === n0 && T0.id === i0;
|
|
21714
|
+
mi.setState(T0, c0, Qi);
|
|
21715
21715
|
}
|
|
21716
21716
|
let Ii = !1;
|
|
21717
21717
|
T0.version === Li.__version ? (Li.needsLights && Li.lightsStateVersion !== Ki.state.version || Li.outputColorSpace !== K0 || L0.isBatchedMesh && Li.batching === !1 || !L0.isBatchedMesh && Li.batching === !0 || L0.isBatchedMesh && Li.batchingColor === !0 && L0.colorTexture === null || L0.isBatchedMesh && Li.batchingColor === !1 && L0.colorTexture !== null || L0.isInstancedMesh && Li.instancing === !1 || !L0.isInstancedMesh && Li.instancing === !0 || L0.isSkinnedMesh && Li.skinning === !1 || !L0.isSkinnedMesh && Li.skinning === !0 || L0.isInstancedMesh && Li.instancingColor === !0 && L0.instanceColor === null || L0.isInstancedMesh && Li.instancingColor === !1 && L0.instanceColor !== null || L0.isInstancedMesh && Li.instancingMorph === !0 && L0.morphTexture === null || L0.isInstancedMesh && Li.instancingMorph === !1 && L0.morphTexture !== null || Li.envMap !== O0 || T0.fog === !0 && Li.fog !== F0 || Li.numClippingPlanes !== void 0 && (Li.numClippingPlanes !== mi.numPlanes || Li.numIntersection !== mi.numIntersection) || Li.vertexAlphas !== li || Li.vertexTangents !== oi || Li.morphTargets !== di || Li.morphNormals !== hi || Li.morphColors !== yi || Li.toneMapping !== Yi || Li.morphTargetsCount !== Mi) && (Ii = !0) : (Ii = !0, Li.__version = T0.version);
|
|
@@ -21719,14 +21719,14 @@ class WebGLRenderer {
|
|
|
21719
21719
|
Ii === !0 && (Ei = r1(T0, R0, L0));
|
|
21720
21720
|
let _i = !1, Pi = !1, Ui = !1;
|
|
21721
21721
|
const Fi = Ei.getUniforms(), ji = Li.uniforms;
|
|
21722
|
-
if (U0.useProgram(Ei.program) && (_i = !0, Pi = !0, Ui = !0), T0.id !== i0 && (i0 = T0.id, Pi = !0), _i || n0 !==
|
|
21723
|
-
U0.buffers.depth.getReversed() ? (ni.copy(
|
|
21722
|
+
if (U0.useProgram(Ei.program) && (_i = !0, Pi = !0, Ui = !0), T0.id !== i0 && (i0 = T0.id, Pi = !0), _i || n0 !== c0) {
|
|
21723
|
+
U0.buffers.depth.getReversed() ? (ni.copy(c0.projectionMatrix), toNormalizedProjectionMatrix(ni), toReversedProjectionMatrix(ni), Fi.setValue(g0, "projectionMatrix", ni)) : Fi.setValue(g0, "projectionMatrix", c0.projectionMatrix), Fi.setValue(g0, "viewMatrix", c0.matrixWorldInverse);
|
|
21724
21724
|
const Di = Fi.map.cameraPosition;
|
|
21725
|
-
Di !== void 0 && Di.setValue(g0, xi.setFromMatrixPosition(
|
|
21725
|
+
Di !== void 0 && Di.setValue(g0, xi.setFromMatrixPosition(c0.matrixWorld)), E0.logarithmicDepthBuffer && Fi.setValue(
|
|
21726
21726
|
g0,
|
|
21727
21727
|
"logDepthBufFC",
|
|
21728
|
-
2 / (Math.log(
|
|
21729
|
-
), (T0.isMeshPhongMaterial || T0.isMeshToonMaterial || T0.isMeshLambertMaterial || T0.isMeshBasicMaterial || T0.isMeshStandardMaterial || T0.isShaderMaterial) && Fi.setValue(g0, "isOrthographic",
|
|
21728
|
+
2 / (Math.log(c0.far + 1) / Math.LN2)
|
|
21729
|
+
), (T0.isMeshPhongMaterial || T0.isMeshToonMaterial || T0.isMeshLambertMaterial || T0.isMeshBasicMaterial || T0.isMeshStandardMaterial || T0.isShaderMaterial) && Fi.setValue(g0, "isOrthographic", c0.isOrthographicCamera === !0), n0 !== c0 && (n0 = c0, Pi = !0, Ui = !0);
|
|
21730
21730
|
}
|
|
21731
21731
|
if (L0.isSkinnedMesh) {
|
|
21732
21732
|
Fi.setOptional(g0, L0, "bindMatrix"), Fi.setOptional(g0, L0, "bindMatrixInverse");
|
|
@@ -21735,7 +21735,7 @@ class WebGLRenderer {
|
|
|
21735
21735
|
}
|
|
21736
21736
|
L0.isBatchedMesh && (Fi.setOptional(g0, L0, "batchingTexture"), Fi.setValue(g0, "batchingTexture", L0._matricesTexture, V0), Fi.setOptional(g0, L0, "batchingIdTexture"), Fi.setValue(g0, "batchingIdTexture", L0._indirectTexture, V0), Fi.setOptional(g0, L0, "batchingColorTexture"), L0._colorsTexture !== null && Fi.setValue(g0, "batchingColorTexture", L0._colorsTexture, V0));
|
|
21737
21737
|
const $i = S0.morphAttributes;
|
|
21738
|
-
if (($i.position !== void 0 || $i.normal !== void 0 || $i.color !== void 0) && vi.update(L0, S0, Ei), (Pi || Li.receiveShadow !== L0.receiveShadow) && (Li.receiveShadow = L0.receiveShadow, Fi.setValue(g0, "receiveShadow", L0.receiveShadow)), T0.isMeshGouraudMaterial && T0.envMap !== null && (ji.envMap.value = O0, ji.flipEnvMap.value = O0.isCubeTexture && O0.isRenderTargetTexture === !1 ? -1 : 1), T0.isMeshStandardMaterial && T0.envMap === null && R0.environment !== null && (ji.envMapIntensity.value = R0.environmentIntensity), Pi && (Fi.setValue(g0, "toneMappingExposure", Tt.toneMappingExposure), Li.needsLights && i1(ji, Ui), F0 && T0.fog === !0 && Gi.refreshFogUniforms(ji, F0), Gi.refreshMaterialUniforms(ji, T0, a0,
|
|
21738
|
+
if (($i.position !== void 0 || $i.normal !== void 0 || $i.color !== void 0) && vi.update(L0, S0, Ei), (Pi || Li.receiveShadow !== L0.receiveShadow) && (Li.receiveShadow = L0.receiveShadow, Fi.setValue(g0, "receiveShadow", L0.receiveShadow)), T0.isMeshGouraudMaterial && T0.envMap !== null && (ji.envMap.value = O0, ji.flipEnvMap.value = O0.isCubeTexture && O0.isRenderTargetTexture === !1 ? -1 : 1), T0.isMeshStandardMaterial && T0.envMap === null && R0.environment !== null && (ji.envMapIntensity.value = R0.environmentIntensity), Pi && (Fi.setValue(g0, "toneMappingExposure", Tt.toneMappingExposure), Li.needsLights && i1(ji, Ui), F0 && T0.fog === !0 && Gi.refreshFogUniforms(ji, F0), Gi.refreshMaterialUniforms(ji, T0, a0, r0, st.state.transmissionRenderTarget[c0.id]), WebGLUniforms.upload(g0, m1(Li), ji, V0)), T0.isShaderMaterial && T0.uniformsNeedUpdate === !0 && (WebGLUniforms.upload(g0, m1(Li), ji, V0), T0.uniformsNeedUpdate = !1), T0.isSpriteMaterial && Fi.setValue(g0, "center", L0.center), Fi.setValue(g0, "modelViewMatrix", L0.modelViewMatrix), Fi.setValue(g0, "normalMatrix", L0.normalMatrix), Fi.setValue(g0, "modelMatrix", L0.matrixWorld), T0.isShaderMaterial || T0.isRawShaderMaterial) {
|
|
21739
21739
|
const Qi = T0.uniformsGroups;
|
|
21740
21740
|
for (let Di = 0, v1 = Qi.length; Di < v1; Di++) {
|
|
21741
21741
|
const s1 = Qi[Di];
|
|
@@ -21744,11 +21744,11 @@ class WebGLRenderer {
|
|
|
21744
21744
|
}
|
|
21745
21745
|
return Ei;
|
|
21746
21746
|
}
|
|
21747
|
-
function i1(
|
|
21748
|
-
|
|
21747
|
+
function i1(c0, R0) {
|
|
21748
|
+
c0.ambientLightColor.needsUpdate = R0, c0.lightProbe.needsUpdate = R0, c0.directionalLights.needsUpdate = R0, c0.directionalLightShadows.needsUpdate = R0, c0.pointLights.needsUpdate = R0, c0.pointLightShadows.needsUpdate = R0, c0.spotLights.needsUpdate = R0, c0.spotLightShadows.needsUpdate = R0, c0.rectAreaLights.needsUpdate = R0, c0.hemisphereLights.needsUpdate = R0;
|
|
21749
21749
|
}
|
|
21750
|
-
function n1(
|
|
21751
|
-
return
|
|
21750
|
+
function n1(c0) {
|
|
21751
|
+
return c0.isMeshLambertMaterial || c0.isMeshToonMaterial || c0.isMeshPhongMaterial || c0.isMeshStandardMaterial || c0.isShadowMaterial || c0.isShaderMaterial && c0.lights === !0;
|
|
21752
21752
|
}
|
|
21753
21753
|
this.getActiveCubeFace = function() {
|
|
21754
21754
|
return $t;
|
|
@@ -21756,61 +21756,61 @@ class WebGLRenderer {
|
|
|
21756
21756
|
return e0;
|
|
21757
21757
|
}, this.getRenderTarget = function() {
|
|
21758
21758
|
return t0;
|
|
21759
|
-
}, this.setRenderTargetTextures = function(
|
|
21760
|
-
ei.get(
|
|
21761
|
-
const T0 = ei.get(
|
|
21759
|
+
}, this.setRenderTargetTextures = function(c0, R0, S0) {
|
|
21760
|
+
ei.get(c0.texture).__webglTexture = R0, ei.get(c0.depthTexture).__webglTexture = S0;
|
|
21761
|
+
const T0 = ei.get(c0);
|
|
21762
21762
|
T0.__hasExternalTextures = !0, T0.__autoAllocateDepthBuffer = S0 === void 0, T0.__autoAllocateDepthBuffer || si.has("WEBGL_multisampled_render_to_texture") === !0 && (console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"), T0.__useRenderToTexture = !1);
|
|
21763
|
-
}, this.setRenderTargetFramebuffer = function(
|
|
21764
|
-
const S0 = ei.get(
|
|
21763
|
+
}, this.setRenderTargetFramebuffer = function(c0, R0) {
|
|
21764
|
+
const S0 = ei.get(c0);
|
|
21765
21765
|
S0.__webglFramebuffer = R0, S0.__useDefaultFramebuffer = R0 === void 0;
|
|
21766
21766
|
};
|
|
21767
21767
|
const o0 = g0.createFramebuffer();
|
|
21768
|
-
this.setRenderTarget = function(
|
|
21769
|
-
t0 =
|
|
21768
|
+
this.setRenderTarget = function(c0, R0 = 0, S0 = 0) {
|
|
21769
|
+
t0 = c0, $t = R0, e0 = S0;
|
|
21770
21770
|
let T0 = !0, L0 = null, F0 = !1, k0 = !1;
|
|
21771
|
-
if (
|
|
21772
|
-
const O0 = ei.get(
|
|
21771
|
+
if (c0) {
|
|
21772
|
+
const O0 = ei.get(c0);
|
|
21773
21773
|
if (O0.__useDefaultFramebuffer !== void 0)
|
|
21774
21774
|
U0.bindFramebuffer(g0.FRAMEBUFFER, null), T0 = !1;
|
|
21775
21775
|
else if (O0.__webglFramebuffer === void 0)
|
|
21776
|
-
V0.setupRenderTarget(
|
|
21776
|
+
V0.setupRenderTarget(c0);
|
|
21777
21777
|
else if (O0.__hasExternalTextures)
|
|
21778
|
-
V0.rebindTextures(
|
|
21779
|
-
else if (
|
|
21780
|
-
const di =
|
|
21778
|
+
V0.rebindTextures(c0, ei.get(c0.texture).__webglTexture, ei.get(c0.depthTexture).__webglTexture);
|
|
21779
|
+
else if (c0.depthBuffer) {
|
|
21780
|
+
const di = c0.depthTexture;
|
|
21781
21781
|
if (O0.__boundDepthTexture !== di) {
|
|
21782
|
-
if (di !== null && ei.has(di) && (
|
|
21782
|
+
if (di !== null && ei.has(di) && (c0.width !== di.image.width || c0.height !== di.image.height))
|
|
21783
21783
|
throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");
|
|
21784
|
-
V0.setupDepthRenderbuffer(
|
|
21784
|
+
V0.setupDepthRenderbuffer(c0);
|
|
21785
21785
|
}
|
|
21786
21786
|
}
|
|
21787
|
-
const li =
|
|
21787
|
+
const li = c0.texture;
|
|
21788
21788
|
(li.isData3DTexture || li.isDataArrayTexture || li.isCompressedArrayTexture) && (k0 = !0);
|
|
21789
|
-
const oi = ei.get(
|
|
21790
|
-
|
|
21789
|
+
const oi = ei.get(c0).__webglFramebuffer;
|
|
21790
|
+
c0.isWebGLCubeRenderTarget ? (Array.isArray(oi[R0]) ? L0 = oi[R0][S0] : L0 = oi[R0], F0 = !0) : c0.samples > 0 && V0.useMultisampledRTT(c0) === !1 ? L0 = ei.get(c0).__webglMultisampledFramebuffer : Array.isArray(oi) ? L0 = oi[S0] : L0 = oi, s0.copy(c0.viewport), d0.copy(c0.scissor), u0 = c0.scissorTest;
|
|
21791
21791
|
} else
|
|
21792
21792
|
s0.copy(C0).multiplyScalar(a0).floor(), d0.copy(B0).multiplyScalar(a0).floor(), u0 = ci;
|
|
21793
|
-
if (S0 !== 0 && (L0 = o0), U0.bindFramebuffer(g0.FRAMEBUFFER, L0) && T0 && U0.drawBuffers(
|
|
21794
|
-
const O0 = ei.get(
|
|
21793
|
+
if (S0 !== 0 && (L0 = o0), U0.bindFramebuffer(g0.FRAMEBUFFER, L0) && T0 && U0.drawBuffers(c0, L0), U0.viewport(s0), U0.scissor(d0), U0.setScissorTest(u0), F0) {
|
|
21794
|
+
const O0 = ei.get(c0.texture);
|
|
21795
21795
|
g0.framebufferTexture2D(g0.FRAMEBUFFER, g0.COLOR_ATTACHMENT0, g0.TEXTURE_CUBE_MAP_POSITIVE_X + R0, O0.__webglTexture, S0);
|
|
21796
21796
|
} else if (k0) {
|
|
21797
|
-
const O0 = ei.get(
|
|
21797
|
+
const O0 = ei.get(c0.texture), li = R0;
|
|
21798
21798
|
g0.framebufferTextureLayer(g0.FRAMEBUFFER, g0.COLOR_ATTACHMENT0, O0.__webglTexture, S0, li);
|
|
21799
|
-
} else if (
|
|
21800
|
-
const O0 = ei.get(
|
|
21799
|
+
} else if (c0 !== null && S0 !== 0) {
|
|
21800
|
+
const O0 = ei.get(c0.texture);
|
|
21801
21801
|
g0.framebufferTexture2D(g0.FRAMEBUFFER, g0.COLOR_ATTACHMENT0, g0.TEXTURE_2D, O0.__webglTexture, S0);
|
|
21802
21802
|
}
|
|
21803
21803
|
i0 = -1;
|
|
21804
|
-
}, this.readRenderTargetPixels = function(
|
|
21805
|
-
if (!(
|
|
21804
|
+
}, this.readRenderTargetPixels = function(c0, R0, S0, T0, L0, F0, k0) {
|
|
21805
|
+
if (!(c0 && c0.isWebGLRenderTarget)) {
|
|
21806
21806
|
console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
|
|
21807
21807
|
return;
|
|
21808
21808
|
}
|
|
21809
|
-
let K0 = ei.get(
|
|
21810
|
-
if (
|
|
21809
|
+
let K0 = ei.get(c0).__webglFramebuffer;
|
|
21810
|
+
if (c0.isWebGLCubeRenderTarget && k0 !== void 0 && (K0 = K0[k0]), K0) {
|
|
21811
21811
|
U0.bindFramebuffer(g0.FRAMEBUFFER, K0);
|
|
21812
21812
|
try {
|
|
21813
|
-
const O0 =
|
|
21813
|
+
const O0 = c0.texture, li = O0.format, oi = O0.type;
|
|
21814
21814
|
if (!E0.textureFormatReadable(li)) {
|
|
21815
21815
|
console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
|
|
21816
21816
|
return;
|
|
@@ -21819,24 +21819,24 @@ class WebGLRenderer {
|
|
|
21819
21819
|
console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
|
|
21820
21820
|
return;
|
|
21821
21821
|
}
|
|
21822
|
-
R0 >= 0 && R0 <=
|
|
21822
|
+
R0 >= 0 && R0 <= c0.width - T0 && S0 >= 0 && S0 <= c0.height - L0 && g0.readPixels(R0, S0, T0, L0, Ti.convert(li), Ti.convert(oi), F0);
|
|
21823
21823
|
} finally {
|
|
21824
21824
|
const O0 = t0 !== null ? ei.get(t0).__webglFramebuffer : null;
|
|
21825
21825
|
U0.bindFramebuffer(g0.FRAMEBUFFER, O0);
|
|
21826
21826
|
}
|
|
21827
21827
|
}
|
|
21828
|
-
}, this.readRenderTargetPixelsAsync = function(
|
|
21828
|
+
}, this.readRenderTargetPixelsAsync = function(c0, R0, S0, T0, L0, F0, k0) {
|
|
21829
21829
|
return q0(this, null, function* () {
|
|
21830
|
-
if (!(
|
|
21830
|
+
if (!(c0 && c0.isWebGLRenderTarget))
|
|
21831
21831
|
throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
|
|
21832
|
-
let K0 = ei.get(
|
|
21833
|
-
if (
|
|
21834
|
-
const O0 =
|
|
21832
|
+
let K0 = ei.get(c0).__webglFramebuffer;
|
|
21833
|
+
if (c0.isWebGLCubeRenderTarget && k0 !== void 0 && (K0 = K0[k0]), K0) {
|
|
21834
|
+
const O0 = c0.texture, li = O0.format, oi = O0.type;
|
|
21835
21835
|
if (!E0.textureFormatReadable(li))
|
|
21836
21836
|
throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");
|
|
21837
21837
|
if (!E0.textureTypeReadable(oi))
|
|
21838
21838
|
throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");
|
|
21839
|
-
if (R0 >= 0 && R0 <=
|
|
21839
|
+
if (R0 >= 0 && R0 <= c0.width - T0 && S0 >= 0 && S0 <= c0.height - L0) {
|
|
21840
21840
|
U0.bindFramebuffer(g0.FRAMEBUFFER, K0);
|
|
21841
21841
|
const di = g0.createBuffer();
|
|
21842
21842
|
g0.bindBuffer(g0.PIXEL_PACK_BUFFER, di), g0.bufferData(g0.PIXEL_PACK_BUFFER, F0.byteLength, g0.STREAM_READ), g0.readPixels(R0, S0, T0, L0, Ti.convert(li), Ti.convert(oi), 0);
|
|
@@ -21848,21 +21848,21 @@ class WebGLRenderer {
|
|
|
21848
21848
|
throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.");
|
|
21849
21849
|
}
|
|
21850
21850
|
});
|
|
21851
|
-
}, this.copyFramebufferToTexture = function(
|
|
21852
|
-
|
|
21853
|
-
const T0 = Math.pow(2, -S0), L0 = Math.floor(
|
|
21854
|
-
V0.setTexture2D(
|
|
21851
|
+
}, this.copyFramebufferToTexture = function(c0, R0 = null, S0 = 0) {
|
|
21852
|
+
c0.isTexture !== !0 && (warnOnce("WebGLRenderer: copyFramebufferToTexture function signature has changed."), R0 = arguments[0] || null, c0 = arguments[1]);
|
|
21853
|
+
const T0 = Math.pow(2, -S0), L0 = Math.floor(c0.image.width * T0), F0 = Math.floor(c0.image.height * T0), k0 = R0 !== null ? R0.x : 0, K0 = R0 !== null ? R0.y : 0;
|
|
21854
|
+
V0.setTexture2D(c0, 0), g0.copyTexSubImage2D(g0.TEXTURE_2D, S0, 0, 0, k0, K0, L0, F0), U0.unbindTexture();
|
|
21855
21855
|
};
|
|
21856
21856
|
const f0 = g0.createFramebuffer(), v0 = g0.createFramebuffer();
|
|
21857
|
-
this.copyTextureToTexture = function(
|
|
21858
|
-
|
|
21857
|
+
this.copyTextureToTexture = function(c0, R0, S0 = null, T0 = null, L0 = 0, F0 = null) {
|
|
21858
|
+
c0.isTexture !== !0 && (warnOnce("WebGLRenderer: copyTextureToTexture function signature has changed."), T0 = arguments[0] || null, c0 = arguments[1], R0 = arguments[2], F0 = arguments[3] || 0, S0 = null), F0 === null && (L0 !== 0 ? (warnOnce("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."), F0 = L0, L0 = 0) : F0 = 0);
|
|
21859
21859
|
let k0, K0, O0, li, oi, di, hi, yi, Yi;
|
|
21860
|
-
const Ni =
|
|
21860
|
+
const Ni = c0.isCompressedTexture ? c0.mipmaps[F0] : c0.image;
|
|
21861
21861
|
if (S0 !== null)
|
|
21862
21862
|
k0 = S0.max.x - S0.min.x, K0 = S0.max.y - S0.min.y, O0 = S0.isBox3 ? S0.max.z - S0.min.z : 1, li = S0.min.x, oi = S0.min.y, di = S0.isBox3 ? S0.min.z : 0;
|
|
21863
21863
|
else {
|
|
21864
21864
|
const $i = Math.pow(2, -L0);
|
|
21865
|
-
k0 = Math.floor(Ni.width * $i), K0 = Math.floor(Ni.height * $i),
|
|
21865
|
+
k0 = Math.floor(Ni.width * $i), K0 = Math.floor(Ni.height * $i), c0.isDataArrayTexture ? O0 = Ni.depth : c0.isData3DTexture ? O0 = Math.floor(Ni.depth * $i) : O0 = 1, li = 0, oi = 0, di = 0;
|
|
21866
21866
|
}
|
|
21867
21867
|
T0 !== null ? (hi = T0.x, yi = T0.y, Yi = T0.z) : (hi = 0, yi = 0, Yi = 0);
|
|
21868
21868
|
const Mi = Ti.convert(R0.format), Li = Ti.convert(R0.type);
|
|
@@ -21870,28 +21870,28 @@ class WebGLRenderer {
|
|
|
21870
21870
|
R0.isData3DTexture ? (V0.setTexture3D(R0, 0), Ki = g0.TEXTURE_3D) : R0.isDataArrayTexture || R0.isCompressedArrayTexture ? (V0.setTexture2DArray(R0, 0), Ki = g0.TEXTURE_2D_ARRAY) : (V0.setTexture2D(R0, 0), Ki = g0.TEXTURE_2D), g0.pixelStorei(g0.UNPACK_FLIP_Y_WEBGL, R0.flipY), g0.pixelStorei(g0.UNPACK_PREMULTIPLY_ALPHA_WEBGL, R0.premultiplyAlpha), g0.pixelStorei(g0.UNPACK_ALIGNMENT, R0.unpackAlignment);
|
|
21871
21871
|
const Ii = g0.getParameter(g0.UNPACK_ROW_LENGTH), Ei = g0.getParameter(g0.UNPACK_IMAGE_HEIGHT), _i = g0.getParameter(g0.UNPACK_SKIP_PIXELS), Pi = g0.getParameter(g0.UNPACK_SKIP_ROWS), Ui = g0.getParameter(g0.UNPACK_SKIP_IMAGES);
|
|
21872
21872
|
g0.pixelStorei(g0.UNPACK_ROW_LENGTH, Ni.width), g0.pixelStorei(g0.UNPACK_IMAGE_HEIGHT, Ni.height), g0.pixelStorei(g0.UNPACK_SKIP_PIXELS, li), g0.pixelStorei(g0.UNPACK_SKIP_ROWS, oi), g0.pixelStorei(g0.UNPACK_SKIP_IMAGES, di);
|
|
21873
|
-
const Fi =
|
|
21874
|
-
if (
|
|
21875
|
-
const $i = ei.get(
|
|
21873
|
+
const Fi = c0.isDataArrayTexture || c0.isData3DTexture, ji = R0.isDataArrayTexture || R0.isData3DTexture;
|
|
21874
|
+
if (c0.isDepthTexture) {
|
|
21875
|
+
const $i = ei.get(c0), Qi = ei.get(R0), Di = ei.get($i.__renderTarget), v1 = ei.get(Qi.__renderTarget);
|
|
21876
21876
|
U0.bindFramebuffer(g0.READ_FRAMEBUFFER, Di.__webglFramebuffer), U0.bindFramebuffer(g0.DRAW_FRAMEBUFFER, v1.__webglFramebuffer);
|
|
21877
21877
|
for (let s1 = 0; s1 < O0; s1++)
|
|
21878
|
-
Fi && (g0.framebufferTextureLayer(g0.READ_FRAMEBUFFER, g0.COLOR_ATTACHMENT0, ei.get(
|
|
21878
|
+
Fi && (g0.framebufferTextureLayer(g0.READ_FRAMEBUFFER, g0.COLOR_ATTACHMENT0, ei.get(c0).__webglTexture, L0, di + s1), g0.framebufferTextureLayer(g0.DRAW_FRAMEBUFFER, g0.COLOR_ATTACHMENT0, ei.get(R0).__webglTexture, F0, Yi + s1)), g0.blitFramebuffer(li, oi, k0, K0, hi, yi, k0, K0, g0.DEPTH_BUFFER_BIT, g0.NEAREST);
|
|
21879
21879
|
U0.bindFramebuffer(g0.READ_FRAMEBUFFER, null), U0.bindFramebuffer(g0.DRAW_FRAMEBUFFER, null);
|
|
21880
|
-
} else if (L0 !== 0 ||
|
|
21881
|
-
const $i = ei.get(
|
|
21880
|
+
} else if (L0 !== 0 || c0.isRenderTargetTexture || ei.has(c0)) {
|
|
21881
|
+
const $i = ei.get(c0), Qi = ei.get(R0);
|
|
21882
21882
|
U0.bindFramebuffer(g0.READ_FRAMEBUFFER, f0), U0.bindFramebuffer(g0.DRAW_FRAMEBUFFER, v0);
|
|
21883
21883
|
for (let Di = 0; Di < O0; Di++)
|
|
21884
21884
|
Fi ? g0.framebufferTextureLayer(g0.READ_FRAMEBUFFER, g0.COLOR_ATTACHMENT0, $i.__webglTexture, L0, di + Di) : g0.framebufferTexture2D(g0.READ_FRAMEBUFFER, g0.COLOR_ATTACHMENT0, g0.TEXTURE_2D, $i.__webglTexture, L0), ji ? g0.framebufferTextureLayer(g0.DRAW_FRAMEBUFFER, g0.COLOR_ATTACHMENT0, Qi.__webglTexture, F0, Yi + Di) : g0.framebufferTexture2D(g0.DRAW_FRAMEBUFFER, g0.COLOR_ATTACHMENT0, g0.TEXTURE_2D, Qi.__webglTexture, F0), L0 !== 0 ? g0.blitFramebuffer(li, oi, k0, K0, hi, yi, k0, K0, g0.COLOR_BUFFER_BIT, g0.NEAREST) : ji ? g0.copyTexSubImage3D(Ki, F0, hi, yi, Yi + Di, li, oi, k0, K0) : g0.copyTexSubImage2D(Ki, F0, hi, yi, li, oi, k0, K0);
|
|
21885
21885
|
U0.bindFramebuffer(g0.READ_FRAMEBUFFER, null), U0.bindFramebuffer(g0.DRAW_FRAMEBUFFER, null);
|
|
21886
21886
|
} else
|
|
21887
|
-
ji ?
|
|
21887
|
+
ji ? c0.isDataTexture || c0.isData3DTexture ? g0.texSubImage3D(Ki, F0, hi, yi, Yi, k0, K0, O0, Mi, Li, Ni.data) : R0.isCompressedArrayTexture ? g0.compressedTexSubImage3D(Ki, F0, hi, yi, Yi, k0, K0, O0, Mi, Ni.data) : g0.texSubImage3D(Ki, F0, hi, yi, Yi, k0, K0, O0, Mi, Li, Ni) : c0.isDataTexture ? g0.texSubImage2D(g0.TEXTURE_2D, F0, hi, yi, k0, K0, Mi, Li, Ni.data) : c0.isCompressedTexture ? g0.compressedTexSubImage2D(g0.TEXTURE_2D, F0, hi, yi, Ni.width, Ni.height, Mi, Ni.data) : g0.texSubImage2D(g0.TEXTURE_2D, F0, hi, yi, k0, K0, Mi, Li, Ni);
|
|
21888
21888
|
g0.pixelStorei(g0.UNPACK_ROW_LENGTH, Ii), g0.pixelStorei(g0.UNPACK_IMAGE_HEIGHT, Ei), g0.pixelStorei(g0.UNPACK_SKIP_PIXELS, _i), g0.pixelStorei(g0.UNPACK_SKIP_ROWS, Pi), g0.pixelStorei(g0.UNPACK_SKIP_IMAGES, Ui), F0 === 0 && R0.generateMipmaps && g0.generateMipmap(Ki), U0.unbindTexture();
|
|
21889
|
-
}, this.copyTextureToTexture3D = function(
|
|
21890
|
-
return
|
|
21891
|
-
}, this.initRenderTarget = function(
|
|
21892
|
-
ei.get(
|
|
21893
|
-
}, this.initTexture = function(
|
|
21894
|
-
|
|
21889
|
+
}, this.copyTextureToTexture3D = function(c0, R0, S0 = null, T0 = null, L0 = 0) {
|
|
21890
|
+
return c0.isTexture !== !0 && (warnOnce("WebGLRenderer: copyTextureToTexture3D function signature has changed."), S0 = arguments[0] || null, T0 = arguments[1] || null, c0 = arguments[2], R0 = arguments[3], L0 = arguments[4] || 0), warnOnce('WebGLRenderer: copyTextureToTexture3D function has been deprecated. Use "copyTextureToTexture" instead.'), this.copyTextureToTexture(c0, R0, S0, T0, L0);
|
|
21891
|
+
}, this.initRenderTarget = function(c0) {
|
|
21892
|
+
ei.get(c0).__webglFramebuffer === void 0 && V0.setupRenderTarget(c0);
|
|
21893
|
+
}, this.initTexture = function(c0) {
|
|
21894
|
+
c0.isCubeTexture ? V0.setTextureCube(c0, 0) : c0.isData3DTexture ? V0.setTexture3D(c0, 0) : c0.isDataArrayTexture || c0.isCompressedArrayTexture ? V0.setTexture2DArray(c0, 0) : V0.setTexture2D(c0, 0), U0.unbindTexture();
|
|
21895
21895
|
}, this.resetState = function() {
|
|
21896
21896
|
$t = 0, e0 = 0, t0 = null, U0.reset(), wi.reset();
|
|
21897
21897
|
}, typeof __THREE_DEVTOOLS__ != "undefined" && __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe", { detail: this }));
|
|
@@ -25266,10 +25266,10 @@ function clipCircle(c) {
|
|
|
25266
25266
|
if (!(d0 < 0)) {
|
|
25267
25267
|
var u0 = sqrt$2(d0), G0 = cartesianScale(i0, (-n0 - u0) / s0);
|
|
25268
25268
|
if (cartesianAddInPlace(G0, e0), G0 = spherical$1(G0), !qe) return G0;
|
|
25269
|
-
var h0 = _e[0], l0 = $e[0],
|
|
25269
|
+
var h0 = _e[0], l0 = $e[0], r0 = _e[1], a0 = $e[1], m0;
|
|
25270
25270
|
l0 < h0 && (m0 = h0, h0 = l0, l0 = m0);
|
|
25271
25271
|
var I0 = l0 - h0, C0 = abs(I0 - pi$2) < epsilon$2, B0 = C0 || I0 < epsilon$2;
|
|
25272
|
-
if (!C0 && a0 <
|
|
25272
|
+
if (!C0 && a0 < r0 && (m0 = r0, r0 = a0, a0 = m0), B0 ? C0 ? r0 + a0 > 0 ^ G0[1] < (abs(G0[0] - h0) < epsilon$2 ? r0 : a0) : r0 <= G0[1] && G0[1] <= a0 : I0 > pi$2 ^ (h0 <= G0[0] && G0[0] <= l0)) {
|
|
25273
25273
|
var ci = cartesianScale(i0, (-n0 + u0) / s0);
|
|
25274
25274
|
return cartesianAddInPlace(ci, e0), [G0, spherical$1(ci)];
|
|
25275
25275
|
}
|
|
@@ -25357,7 +25357,7 @@ function clipRectangle(c, e, s, r) {
|
|
|
25357
25357
|
T(h0, l0) && _e.point(h0, l0);
|
|
25358
25358
|
}
|
|
25359
25359
|
function i0() {
|
|
25360
|
-
for (var h0 = 0, l0 = 0,
|
|
25360
|
+
for (var h0 = 0, l0 = 0, r0 = rt.length; l0 < r0; ++l0)
|
|
25361
25361
|
for (var a0 = rt[l0], m0 = 1, I0 = a0.length, C0 = a0[0], B0, ci, M0 = C0[0], A0 = C0[1]; m0 < I0; ++m0)
|
|
25362
25362
|
B0 = M0, ci = A0, C0 = a0[m0], M0 = C0[0], A0 = C0[1], ci <= r ? A0 > r && (M0 - B0) * (r - ci) > (A0 - ci) * (c - B0) && ++h0 : A0 <= r && (M0 - B0) * (r - ci) < (A0 - ci) * (c - B0) && --h0;
|
|
25363
25363
|
return h0;
|
|
@@ -25366,8 +25366,8 @@ function clipRectangle(c, e, s, r) {
|
|
|
25366
25366
|
_e = $e, qe = [], rt = [], $t = !0;
|
|
25367
25367
|
}
|
|
25368
25368
|
function s0() {
|
|
25369
|
-
var h0 = i0(), l0 = $t && h0,
|
|
25370
|
-
(l0 ||
|
|
25369
|
+
var h0 = i0(), l0 = $t && h0, r0 = (qe = merge(qe)).length;
|
|
25370
|
+
(l0 || r0) && (Qe.polygonStart(), l0 && (Qe.lineStart(), de(null, null, 1, Qe), Qe.lineEnd()), r0 && clipRejoin(qe, Je, h0, de, Qe), Qe.polygonEnd()), _e = Qe, qe = rt = dt = null;
|
|
25371
25371
|
}
|
|
25372
25372
|
function d0() {
|
|
25373
25373
|
e0.point = G0, rt && rt.push(dt = []), Jt = !0, Tt = !1, Zt = vt = NaN;
|
|
@@ -25376,15 +25376,15 @@ function clipRectangle(c, e, s, r) {
|
|
|
25376
25376
|
qe && (G0(Wt, Yt), st && Tt && $e.rejoin(), qe.push($e.result())), e0.point = t0, Tt && _e.lineEnd();
|
|
25377
25377
|
}
|
|
25378
25378
|
function G0(h0, l0) {
|
|
25379
|
-
var
|
|
25379
|
+
var r0 = T(h0, l0);
|
|
25380
25380
|
if (rt && dt.push([h0, l0]), Jt)
|
|
25381
|
-
Wt = h0, Yt = l0, st =
|
|
25382
|
-
else if (
|
|
25381
|
+
Wt = h0, Yt = l0, st = r0, Jt = !1, r0 && (_e.lineStart(), _e.point(h0, l0));
|
|
25382
|
+
else if (r0 && Tt) _e.point(h0, l0);
|
|
25383
25383
|
else {
|
|
25384
25384
|
var a0 = [Zt = Math.max(clipMin, Math.min(clipMax, Zt)), vt = Math.max(clipMin, Math.min(clipMax, vt))], m0 = [h0 = Math.max(clipMin, Math.min(clipMax, h0)), l0 = Math.max(clipMin, Math.min(clipMax, l0))];
|
|
25385
|
-
clipLine(a0, m0, c, e, s, r) ? (Tt || (_e.lineStart(), _e.point(a0[0], a0[1])), _e.point(m0[0], m0[1]),
|
|
25385
|
+
clipLine(a0, m0, c, e, s, r) ? (Tt || (_e.lineStart(), _e.point(a0[0], a0[1])), _e.point(m0[0], m0[1]), r0 || _e.lineEnd(), $t = !1) : r0 && (_e.lineStart(), _e.point(h0, l0), $t = !1);
|
|
25386
25386
|
}
|
|
25387
|
-
Zt = h0, vt = l0, Tt =
|
|
25387
|
+
Zt = h0, vt = l0, Tt = r0;
|
|
25388
25388
|
}
|
|
25389
25389
|
return e0;
|
|
25390
25390
|
};
|
|
@@ -25816,7 +25816,7 @@ class ViewHelper extends Object3D {
|
|
|
25816
25816
|
const A0 = s.offsetWidth - d0;
|
|
25817
25817
|
M0.clearDepth(), M0.getViewport(a0), M0.setViewport(A0, 0, d0, d0), M0.render(this, qe), M0.setViewport(a0.x, a0.y, a0.z, a0.w);
|
|
25818
25818
|
};
|
|
25819
|
-
const G0 = new Vector3(), h0 = new Quaternion(), l0 = new Quaternion(),
|
|
25819
|
+
const G0 = new Vector3(), h0 = new Quaternion(), l0 = new Quaternion(), r0 = new Quaternion(), a0 = new Vector4();
|
|
25820
25820
|
let m0 = 0;
|
|
25821
25821
|
this.handleClick = function(M0) {
|
|
25822
25822
|
if (this.animating === !0) return !1;
|
|
@@ -25834,7 +25834,7 @@ class ViewHelper extends Object3D {
|
|
|
25834
25834
|
Je.font = M0, Je.color = A0, Je.radius = j0, ci();
|
|
25835
25835
|
}, this.update = function(M0) {
|
|
25836
25836
|
const A0 = M0 * u0;
|
|
25837
|
-
l0.rotateTowards(
|
|
25837
|
+
l0.rotateTowards(r0, A0), e.position.set(0, 0, 1).applyQuaternion(l0).multiplyScalar(m0).add(this.center), e.quaternion.rotateTowards(h0, A0), l0.angleTo(r0) === 0 && (this.animating = !1);
|
|
25838
25838
|
}, this.dispose = function() {
|
|
25839
25839
|
rt.dispose(), dt.material.dispose(), Wt.material.dispose(), Yt.material.dispose(), Jt.material.map.dispose(), $t.material.map.dispose(), e0.material.map.dispose(), t0.material.map.dispose(), i0.material.map.dispose(), n0.material.map.dispose(), Jt.material.dispose(), $t.material.dispose(), e0.material.dispose(), t0.material.dispose(), i0.material.dispose(), n0.material.dispose();
|
|
25840
25840
|
};
|
|
@@ -25861,7 +25861,7 @@ class ViewHelper extends Object3D {
|
|
|
25861
25861
|
default:
|
|
25862
25862
|
console.error("ViewHelper: Invalid axis.");
|
|
25863
25863
|
}
|
|
25864
|
-
m0 = e.position.distanceTo(A0), G0.multiplyScalar(m0).add(A0), $e.position.copy(A0), $e.lookAt(e.position), l0.copy($e.quaternion), $e.lookAt(G0),
|
|
25864
|
+
m0 = e.position.distanceTo(A0), G0.multiplyScalar(m0).add(A0), $e.position.copy(A0), $e.lookAt(e.position), l0.copy($e.quaternion), $e.lookAt(G0), r0.copy($e.quaternion);
|
|
25865
25865
|
}
|
|
25866
25866
|
function C0(M0) {
|
|
25867
25867
|
return new MeshBasicMaterial({ color: M0, toneMapped: !1 });
|
|
@@ -26102,8 +26102,8 @@ class TransformControlsGizmo extends Object3D {
|
|
|
26102
26102
|
const Zt = new CylinderGeometry(75e-4, 75e-4, 0.5, 3);
|
|
26103
26103
|
Zt.translate(0, 0.25, 0);
|
|
26104
26104
|
function vt(h0, l0) {
|
|
26105
|
-
const
|
|
26106
|
-
return
|
|
26105
|
+
const r0 = new TorusGeometry(h0, 75e-4, 3, 64, l0 * Math.PI * 2);
|
|
26106
|
+
return r0.rotateY(Math.PI / 2), r0.rotateX(Math.PI / 2), r0;
|
|
26107
26107
|
}
|
|
26108
26108
|
function Tt() {
|
|
26109
26109
|
const h0 = new BufferGeometry();
|
|
@@ -26283,10 +26283,10 @@ class TransformControlsGizmo extends Object3D {
|
|
|
26283
26283
|
};
|
|
26284
26284
|
function G0(h0) {
|
|
26285
26285
|
const l0 = new Object3D();
|
|
26286
|
-
for (const
|
|
26287
|
-
for (let a0 = h0[
|
|
26288
|
-
const m0 = h0[
|
|
26289
|
-
m0.name =
|
|
26286
|
+
for (const r0 in h0)
|
|
26287
|
+
for (let a0 = h0[r0].length; a0--; ) {
|
|
26288
|
+
const m0 = h0[r0][a0][0].clone(), I0 = h0[r0][a0][1], C0 = h0[r0][a0][2], B0 = h0[r0][a0][3], ci = h0[r0][a0][4];
|
|
26289
|
+
m0.name = r0, m0.tag = ci, I0 && m0.position.set(I0[0], I0[1], I0[2]), C0 && m0.rotation.set(C0[0], C0[1], C0[2]), B0 && m0.scale.set(B0[0], B0[1], B0[2]), m0.updateMatrix();
|
|
26290
26290
|
const M0 = m0.geometry.clone();
|
|
26291
26291
|
M0.applyMatrix4(m0.matrix), m0.geometry = M0, m0.renderOrder = 1 / 0, m0.position.set(0, 0, 0), m0.rotation.set(0, 0, 0), m0.scale.set(1, 1, 1), l0.add(m0);
|
|
26292
26292
|
}
|
|
@@ -26698,21 +26698,21 @@ class SimplexNoise {
|
|
|
26698
26698
|
const Qe = (e + s + r) * 0.3333333333333333, _e = Math.floor(e + Qe), $e = Math.floor(s + Qe), qe = Math.floor(r + Qe), rt = 1 / 6, dt = (_e + $e + qe) * rt, Wt = _e - dt, Yt = $e - dt, st = qe - dt, Zt = e - Wt, vt = s - Yt, Tt = r - st;
|
|
26699
26699
|
let Jt, $t, e0, t0, i0, n0;
|
|
26700
26700
|
Zt >= vt ? vt >= Tt ? (Jt = 1, $t = 0, e0 = 0, t0 = 1, i0 = 1, n0 = 0) : Zt >= Tt ? (Jt = 1, $t = 0, e0 = 0, t0 = 1, i0 = 0, n0 = 1) : (Jt = 0, $t = 0, e0 = 1, t0 = 1, i0 = 0, n0 = 1) : vt < Tt ? (Jt = 0, $t = 0, e0 = 1, t0 = 0, i0 = 1, n0 = 1) : Zt < Tt ? (Jt = 0, $t = 1, e0 = 0, t0 = 0, i0 = 1, n0 = 1) : (Jt = 0, $t = 1, e0 = 0, t0 = 1, i0 = 1, n0 = 0);
|
|
26701
|
-
const s0 = Zt - Jt + rt, d0 = vt - $t + rt, u0 = Tt - e0 + rt, G0 = Zt - t0 + 2 * rt, h0 = vt - i0 + 2 * rt, l0 = Tt - n0 + 2 * rt,
|
|
26701
|
+
const s0 = Zt - Jt + rt, d0 = vt - $t + rt, u0 = Tt - e0 + rt, G0 = Zt - t0 + 2 * rt, h0 = vt - i0 + 2 * rt, l0 = Tt - n0 + 2 * rt, r0 = Zt - 1 + 3 * rt, a0 = vt - 1 + 3 * rt, m0 = Tt - 1 + 3 * rt, I0 = _e & 255, C0 = $e & 255, B0 = qe & 255, ci = this.perm[I0 + this.perm[C0 + this.perm[B0]]] % 12, M0 = this.perm[I0 + Jt + this.perm[C0 + $t + this.perm[B0 + e0]]] % 12, A0 = this.perm[I0 + t0 + this.perm[C0 + i0 + this.perm[B0 + n0]]] % 12, j0 = this.perm[I0 + 1 + this.perm[C0 + 1 + this.perm[B0 + 1]]] % 12;
|
|
26702
26702
|
let ni = 0.6 - Zt * Zt - vt * vt - Tt * Tt;
|
|
26703
26703
|
ni < 0 ? T = 0 : (ni *= ni, T = ni * ni * this.dot3(this.grad3[ci], Zt, vt, Tt));
|
|
26704
26704
|
let bi = 0.6 - s0 * s0 - d0 * d0 - u0 * u0;
|
|
26705
26705
|
bi < 0 ? de = 0 : (bi *= bi, de = bi * bi * this.dot3(this.grad3[M0], s0, d0, u0));
|
|
26706
26706
|
let xi = 0.6 - G0 * G0 - h0 * h0 - l0 * l0;
|
|
26707
26707
|
xi < 0 ? Xe = 0 : (xi *= xi, Xe = xi * xi * this.dot3(this.grad3[A0], G0, h0, l0));
|
|
26708
|
-
let ui = 0.6 -
|
|
26709
|
-
return ui < 0 ? Je = 0 : (ui *= ui, Je = ui * ui * this.dot3(this.grad3[j0],
|
|
26708
|
+
let ui = 0.6 - r0 * r0 - a0 * a0 - m0 * m0;
|
|
26709
|
+
return ui < 0 ? Je = 0 : (ui *= ui, Je = ui * ui * this.dot3(this.grad3[j0], r0, a0, m0)), 32 * (T + de + Xe + Je);
|
|
26710
26710
|
}
|
|
26711
26711
|
// 4D simplex noise
|
|
26712
26712
|
noise4d(e, s, r, T) {
|
|
26713
26713
|
const de = this.grad4, Xe = this.simplex, Je = this.perm, Ke = (Math.sqrt(5) - 1) / 4, Qe = (5 - Math.sqrt(5)) / 20;
|
|
26714
26714
|
let _e, $e, qe, rt, dt;
|
|
26715
|
-
const Wt = (e + s + r + T) * Ke, Yt = Math.floor(e + Wt), st = Math.floor(s + Wt), Zt = Math.floor(r + Wt), vt = Math.floor(T + Wt), Tt = (Yt + st + Zt + vt) * Qe, Jt = Yt - Tt, $t = st - Tt, e0 = Zt - Tt, t0 = vt - Tt, i0 = e - Jt, n0 = s - $t, s0 = r - e0, d0 = T - t0, u0 = i0 > n0 ? 32 : 0, G0 = i0 > s0 ? 16 : 0, h0 = n0 > s0 ? 8 : 0, l0 = i0 > d0 ? 4 : 0,
|
|
26715
|
+
const Wt = (e + s + r + T) * Ke, Yt = Math.floor(e + Wt), st = Math.floor(s + Wt), Zt = Math.floor(r + Wt), vt = Math.floor(T + Wt), Tt = (Yt + st + Zt + vt) * Qe, Jt = Yt - Tt, $t = st - Tt, e0 = Zt - Tt, t0 = vt - Tt, i0 = e - Jt, n0 = s - $t, s0 = r - e0, d0 = T - t0, u0 = i0 > n0 ? 32 : 0, G0 = i0 > s0 ? 16 : 0, h0 = n0 > s0 ? 8 : 0, l0 = i0 > d0 ? 4 : 0, r0 = n0 > d0 ? 2 : 0, a0 = s0 > d0 ? 1 : 0, m0 = u0 + G0 + h0 + l0 + r0 + a0, I0 = Xe[m0][0] >= 3 ? 1 : 0, C0 = Xe[m0][1] >= 3 ? 1 : 0, B0 = Xe[m0][2] >= 3 ? 1 : 0, ci = Xe[m0][3] >= 3 ? 1 : 0, M0 = Xe[m0][0] >= 2 ? 1 : 0, A0 = Xe[m0][1] >= 2 ? 1 : 0, j0 = Xe[m0][2] >= 2 ? 1 : 0, ni = Xe[m0][3] >= 2 ? 1 : 0, bi = Xe[m0][0] >= 1 ? 1 : 0, xi = Xe[m0][1] >= 1 ? 1 : 0, ui = Xe[m0][2] >= 1 ? 1 : 0, Si = Xe[m0][3] >= 1 ? 1 : 0, ti = i0 - I0 + Qe, J0 = n0 - C0 + Qe, g0 = s0 - B0 + Qe, Xi = d0 - ci + Qe, si = i0 - M0 + 2 * Qe, E0 = n0 - A0 + 2 * Qe, U0 = s0 - j0 + 2 * Qe, ii = d0 - ni + 2 * Qe, ei = i0 - bi + 3 * Qe, V0 = n0 - xi + 3 * Qe, b0 = s0 - ui + 3 * Qe, N0 = d0 - Si + 3 * Qe, P0 = i0 - 1 + 4 * Qe, $0 = n0 - 1 + 4 * Qe, Q0 = s0 - 1 + 4 * Qe, Vi = d0 - 1 + 4 * Qe, Gi = Yt & 255, Zi = st & 255, Ji = Zt & 255, mi = vt & 255, Ri = Je[Gi + Je[Zi + Je[Ji + Je[mi]]]] % 32, Ci = Je[Gi + I0 + Je[Zi + C0 + Je[Ji + B0 + Je[mi + ci]]]] % 32, vi = Je[Gi + M0 + Je[Zi + A0 + Je[Ji + j0 + Je[mi + ni]]]] % 32, fi = Je[Gi + bi + Je[Zi + xi + Je[Ji + ui + Je[mi + Si]]]] % 32, Hi = Je[Gi + 1 + Je[Zi + 1 + Je[Ji + 1 + Je[mi + 1]]]] % 32;
|
|
26716
26716
|
let Ti = 0.6 - i0 * i0 - n0 * n0 - s0 * s0 - d0 * d0;
|
|
26717
26717
|
Ti < 0 ? _e = 0 : (Ti *= Ti, _e = Ti * Ti * this.dot4(de[Ri], i0, n0, s0, d0));
|
|
26718
26718
|
let wi = 0.6 - ti * ti - J0 * J0 - g0 * g0 - Xi * Xi;
|
|
@@ -28470,8 +28470,8 @@ function orient2dadapt(c, e, s, r, T, de, Xe) {
|
|
|
28470
28470
|
Tt = i0 * _e, qe = splitter * i0, rt = qe - (qe - i0), dt = i0 - rt, qe = splitter * _e, Wt = qe - (qe - _e), Yt = _e - Wt, Jt = dt * Yt - (Tt - rt * Wt - dt * Wt - rt * Yt), $t = s0 * Qe, qe = splitter * s0, rt = qe - (qe - s0), dt = s0 - rt, qe = splitter * Qe, Wt = qe - (qe - Qe), Yt = Qe - Wt, e0 = dt * Yt - ($t - rt * Wt - dt * Wt - rt * Yt), st = Jt - e0, $e = Jt - st, u[0] = Jt - (st + $e) + ($e - e0), Zt = Tt + st, $e = Zt - Tt, vt = Tt - (Zt - $e) + (st - $e), st = vt - $t, $e = vt - st, u[1] = vt - (st + $e) + ($e - $t), t0 = Zt + st, $e = t0 - Zt, u[2] = Zt - (t0 - $e) + (st - $e), u[3] = t0;
|
|
28471
28471
|
const l0 = sum(h0, C1, 4, u, C2);
|
|
28472
28472
|
Tt = Je * _e, qe = splitter * Je, rt = qe - (qe - Je), dt = Je - rt, qe = splitter * _e, Wt = qe - (qe - _e), Yt = _e - Wt, Jt = dt * Yt - (Tt - rt * Wt - dt * Wt - rt * Yt), $t = Ke * Qe, qe = splitter * Ke, rt = qe - (qe - Ke), dt = Ke - rt, qe = splitter * Qe, Wt = qe - (qe - Qe), Yt = Qe - Wt, e0 = dt * Yt - ($t - rt * Wt - dt * Wt - rt * Yt), st = Jt - e0, $e = Jt - st, u[0] = Jt - (st + $e) + ($e - e0), Zt = Tt + st, $e = Zt - Tt, vt = Tt - (Zt - $e) + (st - $e), st = vt - $t, $e = vt - st, u[1] = vt - (st + $e) + ($e - $t), t0 = Zt + st, $e = t0 - Zt, u[2] = Zt - (t0 - $e) + (st - $e), u[3] = t0;
|
|
28473
|
-
const
|
|
28474
|
-
return D[
|
|
28473
|
+
const r0 = sum(l0, C2, 4, u, D);
|
|
28474
|
+
return D[r0 - 1];
|
|
28475
28475
|
}
|
|
28476
28476
|
function orient2d(c, e, s, r, T, de) {
|
|
28477
28477
|
const Xe = (e - de) * (s - T), Je = (c - T) * (r - de), Ke = Xe - Je, Qe = Math.abs(Xe + Je);
|
|
@@ -28552,22 +28552,22 @@ class Delaunator {
|
|
|
28552
28552
|
for (let C0 = 0, B0 = this._hashKey(G0, h0); C0 < this._hashSize && (l0 = de[(B0 + C0) % this._hashSize], !(l0 !== -1 && l0 !== r[l0])); C0++)
|
|
28553
28553
|
;
|
|
28554
28554
|
l0 = s[l0];
|
|
28555
|
-
let
|
|
28556
|
-
for (; a0 = r[
|
|
28557
|
-
if (
|
|
28558
|
-
|
|
28555
|
+
let r0 = l0, a0;
|
|
28556
|
+
for (; a0 = r[r0], orient2d(G0, h0, e[2 * r0], e[2 * r0 + 1], e[2 * a0], e[2 * a0 + 1]) >= 0; )
|
|
28557
|
+
if (r0 = a0, r0 === l0) {
|
|
28558
|
+
r0 = -1;
|
|
28559
28559
|
break;
|
|
28560
28560
|
}
|
|
28561
|
-
if (
|
|
28562
|
-
let m0 = this._addTriangle(
|
|
28563
|
-
T[u0] = this._legalize(m0 + 2), T[
|
|
28564
|
-
let I0 = r[
|
|
28561
|
+
if (r0 === -1) continue;
|
|
28562
|
+
let m0 = this._addTriangle(r0, u0, r[r0], -1, -1, T[r0]);
|
|
28563
|
+
T[u0] = this._legalize(m0 + 2), T[r0] = m0, i0++;
|
|
28564
|
+
let I0 = r[r0];
|
|
28565
28565
|
for (; a0 = r[I0], orient2d(G0, h0, e[2 * I0], e[2 * I0 + 1], e[2 * a0], e[2 * a0 + 1]) < 0; )
|
|
28566
28566
|
m0 = this._addTriangle(I0, u0, a0, T[u0], -1, T[I0]), T[u0] = this._legalize(m0 + 2), r[I0] = I0, i0--, I0 = a0;
|
|
28567
|
-
if (
|
|
28568
|
-
for (; a0 = s[
|
|
28569
|
-
m0 = this._addTriangle(a0, u0,
|
|
28570
|
-
this._hullStart = s[u0] =
|
|
28567
|
+
if (r0 === l0)
|
|
28568
|
+
for (; a0 = s[r0], orient2d(G0, h0, e[2 * a0], e[2 * a0 + 1], e[2 * r0], e[2 * r0 + 1]) < 0; )
|
|
28569
|
+
m0 = this._addTriangle(a0, u0, r0, -1, T[r0], T[a0]), this._legalize(m0 + 2), T[a0] = m0, r[r0] = r0, i0--, r0 = a0;
|
|
28570
|
+
this._hullStart = s[u0] = r0, r[r0] = s[I0] = u0, r[u0] = I0, de[this._hashKey(G0, h0)] = u0, de[this._hashKey(e[2 * r0], e[2 * r0 + 1])] = r0;
|
|
28571
28571
|
}
|
|
28572
28572
|
this.hull = new Uint32Array(i0);
|
|
28573
28573
|
for (let n0 = 0, s0 = this._hullStart; n0 < i0; n0++)
|
|
@@ -28805,8 +28805,8 @@ class Voronoi {
|
|
|
28805
28805
|
let de, Xe;
|
|
28806
28806
|
const Je = this.circumcenters = this._circumcenters.subarray(0, r.length / 3 * 2);
|
|
28807
28807
|
for (let Wt = 0, Yt = 0, st = r.length, Zt, vt; Wt < st; Wt += 3, Yt += 2) {
|
|
28808
|
-
const Tt = r[Wt] * 2, Jt = r[Wt + 1] * 2, $t = r[Wt + 2] * 2, e0 = e[Tt], t0 = e[Tt + 1], i0 = e[Jt], n0 = e[Jt + 1], s0 = e[$t], d0 = e[$t + 1], u0 = i0 - e0, G0 = n0 - t0, h0 = s0 - e0, l0 = d0 - t0,
|
|
28809
|
-
if (Math.abs(
|
|
28808
|
+
const Tt = r[Wt] * 2, Jt = r[Wt + 1] * 2, $t = r[Wt + 2] * 2, e0 = e[Tt], t0 = e[Tt + 1], i0 = e[Jt], n0 = e[Jt + 1], s0 = e[$t], d0 = e[$t + 1], u0 = i0 - e0, G0 = n0 - t0, h0 = s0 - e0, l0 = d0 - t0, r0 = (u0 * l0 - G0 * h0) * 2;
|
|
28809
|
+
if (Math.abs(r0) < 1e-9) {
|
|
28810
28810
|
if (de === void 0) {
|
|
28811
28811
|
de = Xe = 0;
|
|
28812
28812
|
for (const m0 of s) de += e[m0 * 2], Xe += e[m0 * 2 + 1];
|
|
@@ -28815,7 +28815,7 @@ class Voronoi {
|
|
|
28815
28815
|
const a0 = 1e9 * Math.sign((de - e0) * l0 - (Xe - t0) * h0);
|
|
28816
28816
|
Zt = (e0 + s0) / 2 - a0 * l0, vt = (t0 + d0) / 2 + a0 * h0;
|
|
28817
28817
|
} else {
|
|
28818
|
-
const a0 = 1 /
|
|
28818
|
+
const a0 = 1 / r0, m0 = u0 * u0 + G0 * G0, I0 = h0 * h0 + l0 * l0;
|
|
28819
28819
|
Zt = e0 + (l0 * m0 - G0 * I0) * a0, vt = t0 + (u0 * I0 - h0 * m0) * a0;
|
|
28820
28820
|
}
|
|
28821
28821
|
Je[Yt] = Zt, Je[Yt + 1] = vt;
|
|
@@ -30119,8 +30119,8 @@ function formatLocale(c) {
|
|
|
30119
30119
|
u0 = t0(s0) + u0, s0 = "";
|
|
30120
30120
|
else {
|
|
30121
30121
|
s0 = +s0;
|
|
30122
|
-
var
|
|
30123
|
-
if (s0 = isNaN(s0) ? Ke : t0(Math.abs(s0), vt), Tt && (s0 = formatTrim(s0)),
|
|
30122
|
+
var r0 = s0 < 0 || 1 / s0 < 0;
|
|
30123
|
+
if (s0 = isNaN(s0) ? Ke : t0(Math.abs(s0), vt), Tt && (s0 = formatTrim(s0)), r0 && +s0 == 0 && dt !== "+" && (r0 = !1), d0 = (r0 ? dt === "(" ? dt : Je : dt === "-" || dt === "(" ? "" : dt) + d0, u0 = (Jt === "s" ? prefixes[8 + prefixExponent / 3] : "") + u0 + (r0 && dt === "(" ? ")" : ""), i0) {
|
|
30124
30124
|
for (G0 = -1, h0 = s0.length; ++G0 < h0; )
|
|
30125
30125
|
if (l0 = s0.charCodeAt(G0), 48 > l0 || l0 > 57) {
|
|
30126
30126
|
u0 = (l0 === 46 ? T + s0.slice(G0 + 1) : s0.slice(G0)) + u0, s0 = s0.slice(0, G0);
|
|
@@ -31379,8 +31379,8 @@ function buildTree(c, e, s, r, T) {
|
|
|
31379
31379
|
Jt.splitAxis = n0.axis;
|
|
31380
31380
|
const d0 = new MeshBVHNode(), u0 = $t, G0 = s0 - $t;
|
|
31381
31381
|
Jt.left = d0, getBounds(e, u0, G0, d0.boundingData, Yt), Tt(d0, u0, G0, Yt, i0 + 1);
|
|
31382
|
-
const h0 = new MeshBVHNode(), l0 = s0,
|
|
31383
|
-
Jt.right = h0, getBounds(e, l0,
|
|
31382
|
+
const h0 = new MeshBVHNode(), l0 = s0, r0 = e0 - G0;
|
|
31383
|
+
Jt.right = h0, getBounds(e, l0, r0, h0.boundingData, Yt), Tt(h0, l0, r0, Yt, i0 + 1);
|
|
31384
31384
|
}
|
|
31385
31385
|
return Jt;
|
|
31386
31386
|
}
|
|
@@ -31959,8 +31959,8 @@ function refit(c, e = null) {
|
|
|
31959
31959
|
const d0 = n0 || s0;
|
|
31960
31960
|
if (d0)
|
|
31961
31961
|
for (let u0 = 0; u0 < 3; u0++) {
|
|
31962
|
-
const G0 = st + u0, h0 = Zt + u0, l0 = Ke[G0],
|
|
31963
|
-
Ke[qe + u0] = l0 < a0 ? l0 : a0, Ke[qe + u0 + 3] =
|
|
31962
|
+
const G0 = st + u0, h0 = Zt + u0, l0 = Ke[G0], r0 = Ke[G0 + 3], a0 = Ke[h0], m0 = Ke[h0 + 3];
|
|
31963
|
+
Ke[qe + u0] = l0 < a0 ? l0 : a0, Ke[qe + u0 + 3] = r0 > m0 ? r0 : m0;
|
|
31964
31964
|
}
|
|
31965
31965
|
return d0;
|
|
31966
31966
|
}
|
|
@@ -32152,8 +32152,8 @@ function refit_indirect(c, e = null) {
|
|
|
32152
32152
|
const d0 = n0 || s0;
|
|
32153
32153
|
if (d0)
|
|
32154
32154
|
for (let u0 = 0; u0 < 3; u0++) {
|
|
32155
|
-
const G0 = st + u0, h0 = Zt + u0, l0 = Ke[G0],
|
|
32156
|
-
Ke[qe + u0] = l0 < a0 ? l0 : a0, Ke[qe + u0 + 3] =
|
|
32155
|
+
const G0 = st + u0, h0 = Zt + u0, l0 = Ke[G0], r0 = Ke[G0 + 3], a0 = Ke[h0], m0 = Ke[h0 + 3];
|
|
32156
|
+
Ke[qe + u0] = l0 < a0 ? l0 : a0, Ke[qe + u0 + 3] = r0 > m0 ? r0 : m0;
|
|
32157
32157
|
}
|
|
32158
32158
|
return d0;
|
|
32159
32159
|
}
|
|
@@ -33463,14 +33463,14 @@ function performSplitTriangleOperations(c, e, s, r, T, de, Xe, Je = 0) {
|
|
|
33463
33463
|
const u0 = n0[s0], G0 = de.coplanarTriangleUsed ? getHitSideWithCoplanarCheck(u0, qe) : getHitSide(u0, qe);
|
|
33464
33464
|
_attr.length = 0, _actions.length = 0;
|
|
33465
33465
|
for (let h0 = 0, l0 = r.length; h0 < l0; h0++) {
|
|
33466
|
-
const
|
|
33467
|
-
|
|
33466
|
+
const r0 = getOperationAction(r[h0], G0, T);
|
|
33467
|
+
r0 !== SKIP_TRI && (_actions.push(r0), _attr.push(Xe[h0].getGroupAttrSet(Tt)));
|
|
33468
33468
|
}
|
|
33469
33469
|
if (_attr.length !== 0) {
|
|
33470
33470
|
_triA.getBarycoord(u0.a, _barycoordTri.a), _triA.getBarycoord(u0.b, _barycoordTri.b), _triA.getBarycoord(u0.c, _barycoordTri.c);
|
|
33471
33471
|
for (let h0 = 0, l0 = _attr.length; h0 < l0; h0++) {
|
|
33472
|
-
const
|
|
33473
|
-
appendAttributeFromTriangle(vt, _barycoordTri, c.geometry, c.matrixWorld, _normalMatrix,
|
|
33472
|
+
const r0 = _attr[h0], m0 = _actions[h0] === INVERT_TRI;
|
|
33473
|
+
appendAttributeFromTriangle(vt, _barycoordTri, c.geometry, c.matrixWorld, _normalMatrix, r0, Ke !== m0);
|
|
33474
33474
|
}
|
|
33475
33475
|
}
|
|
33476
33476
|
}
|
|
@@ -33504,8 +33504,8 @@ function performWholeTriangleOperations(c, e, s, r, T, de, Xe = 0) {
|
|
|
33504
33504
|
const t0 = 3 * e0, i0 = _e.getX(t0 + 0), n0 = _e.getX(t0 + 1), s0 = _e.getX(t0 + 2), d0 = Xe === -1 ? 0 : Qe[e0] + Xe;
|
|
33505
33505
|
if (_tri.a.fromBufferAttribute(qe, i0), _tri.b.fromBufferAttribute(qe, n0), _tri.c.fromBufferAttribute(qe, s0), !isTriDegenerate(_tri))
|
|
33506
33506
|
for (let u0 = 0, G0 = _attr.length; u0 < G0; u0++) {
|
|
33507
|
-
const h0 = _actions[u0], l0 = _attr[u0].getGroupAttrSet(d0),
|
|
33508
|
-
appendAttributesFromIndices(i0, n0, s0, $e, c.matrixWorld, _normalMatrix, l0,
|
|
33507
|
+
const h0 = _actions[u0], l0 = _attr[u0].getGroupAttrSet(d0), r0 = h0 === INVERT_TRI;
|
|
33508
|
+
appendAttributesFromIndices(i0, n0, s0, $e, c.matrixWorld, _normalMatrix, l0, r0 !== Je);
|
|
33509
33509
|
}
|
|
33510
33510
|
}
|
|
33511
33511
|
}
|
|
@@ -36542,7 +36542,6 @@ let Ge$1 = class {
|
|
|
36542
36542
|
})), this.finalComposerRender());
|
|
36543
36543
|
} else
|
|
36544
36544
|
this.finalComposerRender();
|
|
36545
|
-
this.finalComposerRender();
|
|
36546
36545
|
}
|
|
36547
36546
|
dispose() {
|
|
36548
36547
|
var e;
|
|
@@ -37574,17 +37573,17 @@ let K$1 = class H1 extends BufferGeometry {
|
|
|
37574
37573
|
Tt && (i0 = Tt.getSpacedPoints(rt), n0 = !0, Wt = !1, s0 = Tt.computeFrenetFrames(rt, !1), d0 = new Vector3(), u0 = new Vector3(), G0 = new Vector3()), Wt || (vt = 0, Yt = 0, st = 0, Zt = 0);
|
|
37575
37574
|
const h0 = Je.extractPoints(qe);
|
|
37576
37575
|
let l0 = h0.shape;
|
|
37577
|
-
const
|
|
37576
|
+
const r0 = h0.holes;
|
|
37578
37577
|
if (!ShapeUtils.isClockWise(l0)) {
|
|
37579
37578
|
l0 = l0.reverse();
|
|
37580
|
-
for (let E0 = 0, U0 =
|
|
37581
|
-
const ii =
|
|
37582
|
-
ShapeUtils.isClockWise(ii) && (
|
|
37579
|
+
for (let E0 = 0, U0 = r0.length; E0 < U0; E0++) {
|
|
37580
|
+
const ii = r0[E0];
|
|
37581
|
+
ShapeUtils.isClockWise(ii) && (r0[E0] = ii.reverse());
|
|
37583
37582
|
}
|
|
37584
37583
|
}
|
|
37585
|
-
const a0 = ShapeUtils.triangulateShape(l0,
|
|
37586
|
-
for (let E0 = 0, U0 =
|
|
37587
|
-
const ii =
|
|
37584
|
+
const a0 = ShapeUtils.triangulateShape(l0, r0), m0 = l0;
|
|
37585
|
+
for (let E0 = 0, U0 = r0.length; E0 < U0; E0++) {
|
|
37586
|
+
const ii = r0[E0];
|
|
37588
37587
|
l0 = l0.concat(ii);
|
|
37589
37588
|
}
|
|
37590
37589
|
function I0(E0, U0, ii) {
|
|
@@ -37614,8 +37613,8 @@ let K$1 = class H1 extends BufferGeometry {
|
|
|
37614
37613
|
ii === U0 && (ii = 0), ei === U0 && (ei = 0), M0[E0] = ci(m0[E0], m0[ii], m0[ei]);
|
|
37615
37614
|
const A0 = [];
|
|
37616
37615
|
let j0, ni = M0.concat();
|
|
37617
|
-
for (let E0 = 0, U0 =
|
|
37618
|
-
const ii =
|
|
37616
|
+
for (let E0 = 0, U0 = r0.length; E0 < U0; E0++) {
|
|
37617
|
+
const ii = r0[E0];
|
|
37619
37618
|
j0 = [];
|
|
37620
37619
|
for (let ei = 0, V0 = ii.length, b0 = V0 - 1, N0 = ei + 1; ei < V0; ei++, b0++, N0++)
|
|
37621
37620
|
b0 === V0 && (b0 = 0), N0 === V0 && (N0 = 0), j0[ei] = ci(ii[ei], ii[b0], ii[N0]);
|
|
@@ -37627,8 +37626,8 @@ let K$1 = class H1 extends BufferGeometry {
|
|
|
37627
37626
|
const N0 = I0(m0[V0], M0[V0], ei);
|
|
37628
37627
|
ti(N0.x, N0.y, -ii);
|
|
37629
37628
|
}
|
|
37630
|
-
for (let V0 = 0, b0 =
|
|
37631
|
-
const N0 =
|
|
37629
|
+
for (let V0 = 0, b0 = r0.length; V0 < b0; V0++) {
|
|
37630
|
+
const N0 = r0[V0];
|
|
37632
37631
|
j0 = A0[V0];
|
|
37633
37632
|
for (let P0 = 0, $0 = N0.length; P0 < $0; P0++) {
|
|
37634
37633
|
const Q0 = I0(N0[P0], j0[P0], ei);
|
|
@@ -37652,8 +37651,8 @@ let K$1 = class H1 extends BufferGeometry {
|
|
|
37652
37651
|
const N0 = I0(m0[V0], M0[V0], ei);
|
|
37653
37652
|
ti(N0.x, N0.y, dt + ii);
|
|
37654
37653
|
}
|
|
37655
|
-
for (let V0 = 0, b0 =
|
|
37656
|
-
const N0 =
|
|
37654
|
+
for (let V0 = 0, b0 = r0.length; V0 < b0; V0++) {
|
|
37655
|
+
const N0 = r0[V0];
|
|
37657
37656
|
j0 = A0[V0];
|
|
37658
37657
|
for (let P0 = 0, $0 = N0.length; P0 < $0; P0++) {
|
|
37659
37658
|
const Q0 = I0(N0[P0], j0[P0], ei);
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|
@@ -37702,8 +37701,8 @@ let K$1 = class H1 extends BufferGeometry {
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|
|
37702
37701
|
const E0 = T.length / 3;
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|
37703
37702
|
let U0 = 0;
|
|
37704
37703
|
Si(m0, U0), U0 += m0.length;
|
|
37705
|
-
for (let ii = 0, ei =
|
|
37706
|
-
const V0 =
|
|
37704
|
+
for (let ii = 0, ei = r0.length; ii < ei; ii++) {
|
|
37705
|
+
const V0 = r0[ii];
|
|
37707
37706
|
Si(V0, U0), U0 += V0.length;
|
|
37708
37707
|
}
|
|
37709
37708
|
r.addGroup(E0, T.length / 3 - E0, 1);
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|
@@ -40676,8 +40675,8 @@ var flrm = /* @__PURE__ */ hMap(flt, 9, 1), fdrm = /* @__PURE__ */ hMap(fdt, 5,
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|
|
40676
40675
|
if (vt < 16)
|
|
40677
40676
|
i0[s0++] = vt;
|
|
40678
40677
|
else {
|
|
40679
|
-
var l0 = 0,
|
|
40680
|
-
for (vt == 16 ? (
|
|
40678
|
+
var l0 = 0, r0 = 0;
|
|
40679
|
+
for (vt == 16 ? (r0 = 3 + bits(c, $e, 3), $e += 2, l0 = i0[s0 - 1]) : vt == 17 ? (r0 = 3 + bits(c, $e, 7), $e += 3) : vt == 18 && (r0 = 11 + bits(c, $e, 127), $e += 7); r0--; )
|
|
40681
40680
|
i0[s0++] = l0;
|
|
40682
40681
|
}
|
|
40683
40682
|
}
|
|
@@ -40763,18 +40762,18 @@ class EXRLoader extends DataTextureLoader {
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|
|
40763
40762
|
let v0 = 0;
|
|
40764
40763
|
for (let R0 = 0; R0 < 65536; ++R0)
|
|
40765
40764
|
(R0 == 0 || o0[R0 >> 3] & 1 << (R0 & 7)) && (f0[v0++] = R0);
|
|
40766
|
-
const
|
|
40765
|
+
const c0 = v0 - 1;
|
|
40767
40766
|
for (; v0 < 65536; ) f0[v0++] = 0;
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|
40768
|
-
return
|
|
40767
|
+
return c0;
|
|
40769
40768
|
}
|
|
40770
40769
|
function s0(o0) {
|
|
40771
40770
|
for (let f0 = 0; f0 < 16384; f0++)
|
|
40772
40771
|
o0[f0] = {}, o0[f0].len = 0, o0[f0].lit = 0, o0[f0].p = null;
|
|
40773
40772
|
}
|
|
40774
40773
|
const d0 = { l: 0, c: 0, lc: 0 };
|
|
40775
|
-
function u0(o0, f0, v0,
|
|
40774
|
+
function u0(o0, f0, v0, c0, R0) {
|
|
40776
40775
|
for (; v0 < o0; )
|
|
40777
|
-
f0 = f0 << 8 | fi(
|
|
40776
|
+
f0 = f0 << 8 | fi(c0, R0), v0 += 8;
|
|
40778
40777
|
v0 -= o0, d0.l = f0 >> v0 & (1 << o0) - 1, d0.c = f0, d0.lc = v0;
|
|
40779
40778
|
}
|
|
40780
40779
|
const G0 = new Array(59);
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|
@@ -40783,53 +40782,53 @@ class EXRLoader extends DataTextureLoader {
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|
|
40783
40782
|
for (let v0 = 0; v0 < 65537; ++v0) G0[o0[v0]] += 1;
|
|
40784
40783
|
let f0 = 0;
|
|
40785
40784
|
for (let v0 = 58; v0 > 0; --v0) {
|
|
40786
|
-
const
|
|
40787
|
-
G0[v0] = f0, f0 =
|
|
40785
|
+
const c0 = f0 + G0[v0] >> 1;
|
|
40786
|
+
G0[v0] = f0, f0 = c0;
|
|
40788
40787
|
}
|
|
40789
40788
|
for (let v0 = 0; v0 < 65537; ++v0) {
|
|
40790
|
-
const
|
|
40791
|
-
|
|
40789
|
+
const c0 = o0[v0];
|
|
40790
|
+
c0 > 0 && (o0[v0] = c0 | G0[c0]++ << 6);
|
|
40792
40791
|
}
|
|
40793
40792
|
}
|
|
40794
|
-
function l0(o0, f0, v0,
|
|
40793
|
+
function l0(o0, f0, v0, c0, R0, S0) {
|
|
40795
40794
|
const T0 = f0;
|
|
40796
40795
|
let L0 = 0, F0 = 0;
|
|
40797
|
-
for (;
|
|
40796
|
+
for (; c0 <= R0; c0++) {
|
|
40798
40797
|
if (T0.value - f0.value > v0) return !1;
|
|
40799
40798
|
u0(6, L0, F0, o0, T0);
|
|
40800
40799
|
const k0 = d0.l;
|
|
40801
|
-
if (L0 = d0.c, F0 = d0.lc, S0[
|
|
40800
|
+
if (L0 = d0.c, F0 = d0.lc, S0[c0] = k0, k0 == 63) {
|
|
40802
40801
|
if (T0.value - f0.value > v0)
|
|
40803
40802
|
throw new Error("Something wrong with hufUnpackEncTable");
|
|
40804
40803
|
u0(8, L0, F0, o0, T0);
|
|
40805
40804
|
let K0 = d0.l + 6;
|
|
40806
|
-
if (L0 = d0.c, F0 = d0.lc,
|
|
40805
|
+
if (L0 = d0.c, F0 = d0.lc, c0 + K0 > R0 + 1)
|
|
40807
40806
|
throw new Error("Something wrong with hufUnpackEncTable");
|
|
40808
|
-
for (; K0--; ) S0[
|
|
40809
|
-
|
|
40807
|
+
for (; K0--; ) S0[c0++] = 0;
|
|
40808
|
+
c0--;
|
|
40810
40809
|
} else if (k0 >= 59) {
|
|
40811
40810
|
let K0 = k0 - 59 + 2;
|
|
40812
|
-
if (
|
|
40811
|
+
if (c0 + K0 > R0 + 1)
|
|
40813
40812
|
throw new Error("Something wrong with hufUnpackEncTable");
|
|
40814
|
-
for (; K0--; ) S0[
|
|
40815
|
-
|
|
40813
|
+
for (; K0--; ) S0[c0++] = 0;
|
|
40814
|
+
c0--;
|
|
40816
40815
|
}
|
|
40817
40816
|
}
|
|
40818
40817
|
h0(S0);
|
|
40819
40818
|
}
|
|
40820
|
-
function
|
|
40819
|
+
function r0(o0) {
|
|
40821
40820
|
return o0 & 63;
|
|
40822
40821
|
}
|
|
40823
40822
|
function a0(o0) {
|
|
40824
40823
|
return o0 >> 6;
|
|
40825
40824
|
}
|
|
40826
|
-
function m0(o0, f0, v0,
|
|
40825
|
+
function m0(o0, f0, v0, c0) {
|
|
40827
40826
|
for (; f0 <= v0; f0++) {
|
|
40828
|
-
const R0 = a0(o0[f0]), S0 =
|
|
40827
|
+
const R0 = a0(o0[f0]), S0 = r0(o0[f0]);
|
|
40829
40828
|
if (R0 >> S0)
|
|
40830
40829
|
throw new Error("Invalid table entry");
|
|
40831
40830
|
if (S0 > 14) {
|
|
40832
|
-
const T0 =
|
|
40831
|
+
const T0 = c0[R0 >> S0 - 14];
|
|
40833
40832
|
if (T0.len)
|
|
40834
40833
|
throw new Error("Invalid table entry");
|
|
40835
40834
|
if (T0.lit++, T0.p) {
|
|
@@ -40843,7 +40842,7 @@ class EXRLoader extends DataTextureLoader {
|
|
|
40843
40842
|
} else if (S0) {
|
|
40844
40843
|
let T0 = 0;
|
|
40845
40844
|
for (let L0 = 1 << 14 - S0; L0 > 0; L0--) {
|
|
40846
|
-
const F0 =
|
|
40845
|
+
const F0 = c0[(R0 << 14 - S0) + T0];
|
|
40847
40846
|
if (F0.len || F0.p)
|
|
40848
40847
|
throw new Error("Invalid table entry");
|
|
40849
40848
|
F0.len = S0, F0.lit = f0, T0++;
|
|
@@ -40853,14 +40852,14 @@ class EXRLoader extends DataTextureLoader {
|
|
|
40853
40852
|
return !0;
|
|
40854
40853
|
}
|
|
40855
40854
|
const I0 = { c: 0, lc: 0 };
|
|
40856
|
-
function C0(o0, f0, v0,
|
|
40857
|
-
o0 = o0 << 8 | fi(v0,
|
|
40855
|
+
function C0(o0, f0, v0, c0) {
|
|
40856
|
+
o0 = o0 << 8 | fi(v0, c0), f0 += 8, I0.c = o0, I0.lc = f0;
|
|
40858
40857
|
}
|
|
40859
40858
|
const B0 = { c: 0, lc: 0 };
|
|
40860
|
-
function ci(o0, f0, v0,
|
|
40859
|
+
function ci(o0, f0, v0, c0, R0, S0, T0, L0, F0) {
|
|
40861
40860
|
if (o0 == f0) {
|
|
40862
|
-
|
|
40863
|
-
let k0 = v0 >>
|
|
40861
|
+
c0 < 8 && (C0(v0, c0, R0, S0), v0 = I0.c, c0 = I0.lc), c0 -= 8;
|
|
40862
|
+
let k0 = v0 >> c0;
|
|
40864
40863
|
if (k0 = new Uint8Array([k0])[0], L0.value + k0 > F0)
|
|
40865
40864
|
return !1;
|
|
40866
40865
|
const K0 = T0[L0.value - 1];
|
|
@@ -40870,7 +40869,7 @@ class EXRLoader extends DataTextureLoader {
|
|
|
40870
40869
|
T0[L0.value++] = o0;
|
|
40871
40870
|
else
|
|
40872
40871
|
return !1;
|
|
40873
|
-
B0.c = v0, B0.lc =
|
|
40872
|
+
B0.c = v0, B0.lc = c0;
|
|
40874
40873
|
}
|
|
40875
40874
|
function M0(o0) {
|
|
40876
40875
|
return o0 & 65535;
|
|
@@ -40885,20 +40884,20 @@ class EXRLoader extends DataTextureLoader {
|
|
|
40885
40884
|
j0.a = T0, j0.b = L0;
|
|
40886
40885
|
}
|
|
40887
40886
|
function bi(o0, f0) {
|
|
40888
|
-
const v0 = M0(o0),
|
|
40887
|
+
const v0 = M0(o0), c0 = M0(f0), R0 = v0 - (c0 >> 1) & 65535, S0 = c0 + R0 - 32768 & 65535;
|
|
40889
40888
|
j0.a = S0, j0.b = R0;
|
|
40890
40889
|
}
|
|
40891
|
-
function xi(o0, f0, v0,
|
|
40890
|
+
function xi(o0, f0, v0, c0, R0, S0, T0) {
|
|
40892
40891
|
const L0 = T0 < 16384, F0 = v0 > R0 ? R0 : v0;
|
|
40893
40892
|
let k0 = 1, K0, O0;
|
|
40894
40893
|
for (; k0 <= F0; ) k0 <<= 1;
|
|
40895
40894
|
for (k0 >>= 1, K0 = k0, k0 >>= 1; k0 >= 1; ) {
|
|
40896
40895
|
O0 = 0;
|
|
40897
|
-
const li = O0 + S0 * (R0 - K0), oi = S0 * k0, di = S0 * K0, hi =
|
|
40896
|
+
const li = O0 + S0 * (R0 - K0), oi = S0 * k0, di = S0 * K0, hi = c0 * k0, yi = c0 * K0;
|
|
40898
40897
|
let Yi, Ni, Mi, Li;
|
|
40899
40898
|
for (; O0 <= li; O0 += di) {
|
|
40900
40899
|
let Ki = O0;
|
|
40901
|
-
const Ii = O0 +
|
|
40900
|
+
const Ii = O0 + c0 * (v0 - K0);
|
|
40902
40901
|
for (; Ki <= Ii; Ki += yi) {
|
|
40903
40902
|
const Ei = Ki + hi, _i = Ki + oi, Pi = _i + hi;
|
|
40904
40903
|
L0 ? (ni(o0[Ki + f0], o0[_i + f0]), Yi = j0.a, Mi = j0.b, ni(o0[Ei + f0], o0[Pi + f0]), Ni = j0.a, Li = j0.b, ni(Yi, Ni), o0[Ki + f0] = j0.a, o0[Ei + f0] = j0.b, ni(Mi, Li), o0[_i + f0] = j0.a, o0[Pi + f0] = j0.b) : (bi(o0[Ki + f0], o0[_i + f0]), Yi = j0.a, Mi = j0.b, bi(o0[Ei + f0], o0[Pi + f0]), Ni = j0.a, Li = j0.b, bi(Yi, Ni), o0[Ki + f0] = j0.a, o0[Ei + f0] = j0.b, bi(Mi, Li), o0[_i + f0] = j0.a, o0[Pi + f0] = j0.b);
|
|
@@ -40910,7 +40909,7 @@ class EXRLoader extends DataTextureLoader {
|
|
|
40910
40909
|
}
|
|
40911
40910
|
if (R0 & k0) {
|
|
40912
40911
|
let Ki = O0;
|
|
40913
|
-
const Ii = O0 +
|
|
40912
|
+
const Ii = O0 + c0 * (v0 - K0);
|
|
40914
40913
|
for (; Ki <= Ii; Ki += yi) {
|
|
40915
40914
|
const Ei = Ki + hi;
|
|
40916
40915
|
L0 ? ni(o0[Ki + f0], o0[Ei + f0]) : bi(o0[Ki + f0], o0[Ei + f0]), Yi = j0.a, o0[Ei + f0] = j0.b, o0[Ki + f0] = Yi;
|
|
@@ -40920,24 +40919,24 @@ class EXRLoader extends DataTextureLoader {
|
|
|
40920
40919
|
}
|
|
40921
40920
|
return O0;
|
|
40922
40921
|
}
|
|
40923
|
-
function ui(o0, f0, v0,
|
|
40922
|
+
function ui(o0, f0, v0, c0, R0, S0, T0, L0, F0) {
|
|
40924
40923
|
let k0 = 0, K0 = 0;
|
|
40925
|
-
const O0 = T0, li = Math.trunc(
|
|
40926
|
-
for (;
|
|
40927
|
-
for (C0(k0, K0, v0,
|
|
40924
|
+
const O0 = T0, li = Math.trunc(c0.value + (R0 + 7) / 8);
|
|
40925
|
+
for (; c0.value < li; )
|
|
40926
|
+
for (C0(k0, K0, v0, c0), k0 = I0.c, K0 = I0.lc; K0 >= 14; ) {
|
|
40928
40927
|
const di = k0 >> K0 - 14 & 16383, hi = f0[di];
|
|
40929
40928
|
if (hi.len)
|
|
40930
|
-
K0 -= hi.len, ci(hi.lit, S0, k0, K0, v0,
|
|
40929
|
+
K0 -= hi.len, ci(hi.lit, S0, k0, K0, v0, c0, L0, F0, O0), k0 = B0.c, K0 = B0.lc;
|
|
40931
40930
|
else {
|
|
40932
40931
|
if (!hi.p)
|
|
40933
40932
|
throw new Error("hufDecode issues");
|
|
40934
40933
|
let yi;
|
|
40935
40934
|
for (yi = 0; yi < hi.lit; yi++) {
|
|
40936
|
-
const Yi =
|
|
40937
|
-
for (; K0 < Yi &&
|
|
40938
|
-
C0(k0, K0, v0,
|
|
40935
|
+
const Yi = r0(o0[hi.p[yi]]);
|
|
40936
|
+
for (; K0 < Yi && c0.value < li; )
|
|
40937
|
+
C0(k0, K0, v0, c0), k0 = I0.c, K0 = I0.lc;
|
|
40939
40938
|
if (K0 >= Yi && a0(o0[hi.p[yi]]) == (k0 >> K0 - Yi & (1 << Yi) - 1)) {
|
|
40940
|
-
K0 -= Yi, ci(hi.p[yi], S0, k0, K0, v0,
|
|
40939
|
+
K0 -= Yi, ci(hi.p[yi], S0, k0, K0, v0, c0, L0, F0, O0), k0 = B0.c, K0 = B0.lc;
|
|
40941
40940
|
break;
|
|
40942
40941
|
}
|
|
40943
40942
|
}
|
|
@@ -40949,13 +40948,13 @@ class EXRLoader extends DataTextureLoader {
|
|
|
40949
40948
|
for (k0 >>= oi, K0 -= oi; K0 > 0; ) {
|
|
40950
40949
|
const di = f0[k0 << 14 - K0 & 16383];
|
|
40951
40950
|
if (di.len)
|
|
40952
|
-
K0 -= di.len, ci(di.lit, S0, k0, K0, v0,
|
|
40951
|
+
K0 -= di.len, ci(di.lit, S0, k0, K0, v0, c0, L0, F0, O0), k0 = B0.c, K0 = B0.lc;
|
|
40953
40952
|
else
|
|
40954
40953
|
throw new Error("hufDecode issues");
|
|
40955
40954
|
}
|
|
40956
40955
|
return !0;
|
|
40957
40956
|
}
|
|
40958
|
-
function Si(o0, f0, v0,
|
|
40957
|
+
function Si(o0, f0, v0, c0, R0, S0) {
|
|
40959
40958
|
const T0 = { value: 0 }, L0 = v0.value, F0 = vi(f0, v0), k0 = vi(f0, v0);
|
|
40960
40959
|
v0.value += 4;
|
|
40961
40960
|
const K0 = vi(f0, v0);
|
|
@@ -40963,14 +40962,14 @@ class EXRLoader extends DataTextureLoader {
|
|
|
40963
40962
|
throw new Error("Something wrong with HUF_ENCSIZE");
|
|
40964
40963
|
const O0 = new Array(65537), li = new Array(16384);
|
|
40965
40964
|
s0(li);
|
|
40966
|
-
const oi =
|
|
40967
|
-
if (l0(o0, v0, oi, F0, k0, O0), K0 > 8 * (
|
|
40965
|
+
const oi = c0 - (v0.value - L0);
|
|
40966
|
+
if (l0(o0, v0, oi, F0, k0, O0), K0 > 8 * (c0 - (v0.value - L0)))
|
|
40968
40967
|
throw new Error("Something wrong with hufUncompress");
|
|
40969
40968
|
m0(O0, F0, k0, li), ui(O0, li, o0, v0, K0, k0, S0, R0, T0);
|
|
40970
40969
|
}
|
|
40971
40970
|
function ti(o0, f0, v0) {
|
|
40972
|
-
for (let
|
|
40973
|
-
f0[
|
|
40971
|
+
for (let c0 = 0; c0 < v0; ++c0)
|
|
40972
|
+
f0[c0] = o0[f0[c0]];
|
|
40974
40973
|
}
|
|
40975
40974
|
function J0(o0) {
|
|
40976
40975
|
for (let f0 = 1; f0 < o0.length; f0++) {
|
|
@@ -40979,34 +40978,34 @@ class EXRLoader extends DataTextureLoader {
|
|
|
40979
40978
|
}
|
|
40980
40979
|
}
|
|
40981
40980
|
function g0(o0, f0) {
|
|
40982
|
-
let v0 = 0,
|
|
40981
|
+
let v0 = 0, c0 = Math.floor((o0.length + 1) / 2), R0 = 0;
|
|
40983
40982
|
const S0 = o0.length - 1;
|
|
40984
40983
|
for (; !(R0 > S0 || (f0[R0++] = o0[v0++], R0 > S0)); )
|
|
40985
|
-
f0[R0++] = o0[
|
|
40984
|
+
f0[R0++] = o0[c0++];
|
|
40986
40985
|
}
|
|
40987
40986
|
function Xi(o0) {
|
|
40988
40987
|
let f0 = o0.byteLength;
|
|
40989
40988
|
const v0 = new Array();
|
|
40990
|
-
let
|
|
40989
|
+
let c0 = 0;
|
|
40991
40990
|
const R0 = new DataView(o0);
|
|
40992
40991
|
for (; f0 > 0; ) {
|
|
40993
|
-
const S0 = R0.getInt8(
|
|
40992
|
+
const S0 = R0.getInt8(c0++);
|
|
40994
40993
|
if (S0 < 0) {
|
|
40995
40994
|
const T0 = -S0;
|
|
40996
40995
|
f0 -= T0 + 1;
|
|
40997
40996
|
for (let L0 = 0; L0 < T0; L0++)
|
|
40998
|
-
v0.push(R0.getUint8(
|
|
40997
|
+
v0.push(R0.getUint8(c0++));
|
|
40999
40998
|
} else {
|
|
41000
40999
|
const T0 = S0;
|
|
41001
41000
|
f0 -= 2;
|
|
41002
|
-
const L0 = R0.getUint8(
|
|
41001
|
+
const L0 = R0.getUint8(c0++);
|
|
41003
41002
|
for (let F0 = 0; F0 < T0 + 1; F0++)
|
|
41004
41003
|
v0.push(L0);
|
|
41005
41004
|
}
|
|
41006
41005
|
}
|
|
41007
41006
|
return v0;
|
|
41008
41007
|
}
|
|
41009
|
-
function si(o0, f0, v0,
|
|
41008
|
+
function si(o0, f0, v0, c0, R0, S0) {
|
|
41010
41009
|
let T0 = new DataView(S0.buffer);
|
|
41011
41010
|
const L0 = v0[o0.idx[0]].width, F0 = v0[o0.idx[0]].height, k0 = 3, K0 = Math.floor(L0 / 8), O0 = Math.ceil(L0 / 8), li = Math.ceil(F0 / 8), oi = L0 - (O0 - 1) * 8, di = F0 - (li - 1) * 8, hi = { value: 0 }, yi = new Array(k0), Yi = new Array(k0), Ni = new Array(k0), Mi = new Array(k0), Li = new Array(k0);
|
|
41012
41011
|
for (let Ii = 0; Ii < k0; ++Ii)
|
|
@@ -41018,7 +41017,7 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41018
41017
|
for (let Ui = 0; Ui < O0; ++Ui) {
|
|
41019
41018
|
Ui == O0 - 1 && (_i = oi);
|
|
41020
41019
|
for (let Fi = 0; Fi < k0; ++Fi)
|
|
41021
|
-
Ni[Fi].fill(0), Ni[Fi][0] = R0[yi[Fi]++], E0(hi,
|
|
41020
|
+
Ni[Fi].fill(0), Ni[Fi][0] = R0[yi[Fi]++], E0(hi, c0, Ni[Fi]), U0(Ni[Fi], Yi[Fi]), ii(Yi[Fi]);
|
|
41022
41021
|
ei(Yi);
|
|
41023
41022
|
for (let Fi = 0; Fi < k0; ++Fi)
|
|
41024
41023
|
V0(Yi[Fi], Mi[Fi], Ui * 64);
|
|
@@ -41057,31 +41056,31 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41057
41056
|
}
|
|
41058
41057
|
}
|
|
41059
41058
|
function E0(o0, f0, v0) {
|
|
41060
|
-
let
|
|
41059
|
+
let c0, R0 = 1;
|
|
41061
41060
|
for (; R0 < 64; )
|
|
41062
|
-
|
|
41061
|
+
c0 = f0[o0.value], c0 == 65280 ? R0 = 64 : c0 >> 8 == 255 ? R0 += c0 & 255 : (v0[R0] = c0, R0++), o0.value++;
|
|
41063
41062
|
}
|
|
41064
41063
|
function U0(o0, f0) {
|
|
41065
41064
|
f0[0] = _0(o0[0]), f0[1] = _0(o0[1]), f0[2] = _0(o0[5]), f0[3] = _0(o0[6]), f0[4] = _0(o0[14]), f0[5] = _0(o0[15]), f0[6] = _0(o0[27]), f0[7] = _0(o0[28]), f0[8] = _0(o0[2]), f0[9] = _0(o0[4]), f0[10] = _0(o0[7]), f0[11] = _0(o0[13]), f0[12] = _0(o0[16]), f0[13] = _0(o0[26]), f0[14] = _0(o0[29]), f0[15] = _0(o0[42]), f0[16] = _0(o0[3]), f0[17] = _0(o0[8]), f0[18] = _0(o0[12]), f0[19] = _0(o0[17]), f0[20] = _0(o0[25]), f0[21] = _0(o0[30]), f0[22] = _0(o0[41]), f0[23] = _0(o0[43]), f0[24] = _0(o0[9]), f0[25] = _0(o0[11]), f0[26] = _0(o0[18]), f0[27] = _0(o0[24]), f0[28] = _0(o0[31]), f0[29] = _0(o0[40]), f0[30] = _0(o0[44]), f0[31] = _0(o0[53]), f0[32] = _0(o0[10]), f0[33] = _0(o0[19]), f0[34] = _0(o0[23]), f0[35] = _0(o0[32]), f0[36] = _0(o0[39]), f0[37] = _0(o0[45]), f0[38] = _0(o0[52]), f0[39] = _0(o0[54]), f0[40] = _0(o0[20]), f0[41] = _0(o0[22]), f0[42] = _0(o0[33]), f0[43] = _0(o0[38]), f0[44] = _0(o0[46]), f0[45] = _0(o0[51]), f0[46] = _0(o0[55]), f0[47] = _0(o0[60]), f0[48] = _0(o0[21]), f0[49] = _0(o0[34]), f0[50] = _0(o0[37]), f0[51] = _0(o0[47]), f0[52] = _0(o0[50]), f0[53] = _0(o0[56]), f0[54] = _0(o0[59]), f0[55] = _0(o0[61]), f0[56] = _0(o0[35]), f0[57] = _0(o0[36]), f0[58] = _0(o0[48]), f0[59] = _0(o0[49]), f0[60] = _0(o0[57]), f0[61] = _0(o0[58]), f0[62] = _0(o0[62]), f0[63] = _0(o0[63]);
|
|
41066
41065
|
}
|
|
41067
41066
|
function ii(o0) {
|
|
41068
|
-
const f0 = 0.5 * Math.cos(0.7853975), v0 = 0.5 * Math.cos(3.14159 / 16),
|
|
41067
|
+
const f0 = 0.5 * Math.cos(0.7853975), v0 = 0.5 * Math.cos(3.14159 / 16), c0 = 0.5 * Math.cos(3.14159 / 8), R0 = 0.5 * Math.cos(3 * 3.14159 / 16), S0 = 0.5 * Math.cos(5 * 3.14159 / 16), T0 = 0.5 * Math.cos(3 * 3.14159 / 8), L0 = 0.5 * Math.cos(7 * 3.14159 / 16), F0 = new Array(4), k0 = new Array(4), K0 = new Array(4), O0 = new Array(4);
|
|
41069
41068
|
for (let li = 0; li < 8; ++li) {
|
|
41070
41069
|
const oi = li * 8;
|
|
41071
|
-
F0[0] =
|
|
41070
|
+
F0[0] = c0 * o0[oi + 2], F0[1] = T0 * o0[oi + 2], F0[2] = c0 * o0[oi + 6], F0[3] = T0 * o0[oi + 6], k0[0] = v0 * o0[oi + 1] + R0 * o0[oi + 3] + S0 * o0[oi + 5] + L0 * o0[oi + 7], k0[1] = R0 * o0[oi + 1] - L0 * o0[oi + 3] - v0 * o0[oi + 5] - S0 * o0[oi + 7], k0[2] = S0 * o0[oi + 1] - v0 * o0[oi + 3] + L0 * o0[oi + 5] + R0 * o0[oi + 7], k0[3] = L0 * o0[oi + 1] - S0 * o0[oi + 3] + R0 * o0[oi + 5] - v0 * o0[oi + 7], K0[0] = f0 * (o0[oi + 0] + o0[oi + 4]), K0[3] = f0 * (o0[oi + 0] - o0[oi + 4]), K0[1] = F0[0] + F0[3], K0[2] = F0[1] - F0[2], O0[0] = K0[0] + K0[1], O0[1] = K0[3] + K0[2], O0[2] = K0[3] - K0[2], O0[3] = K0[0] - K0[1], o0[oi + 0] = O0[0] + k0[0], o0[oi + 1] = O0[1] + k0[1], o0[oi + 2] = O0[2] + k0[2], o0[oi + 3] = O0[3] + k0[3], o0[oi + 4] = O0[3] - k0[3], o0[oi + 5] = O0[2] - k0[2], o0[oi + 6] = O0[1] - k0[1], o0[oi + 7] = O0[0] - k0[0];
|
|
41072
41071
|
}
|
|
41073
41072
|
for (let li = 0; li < 8; ++li)
|
|
41074
|
-
F0[0] =
|
|
41073
|
+
F0[0] = c0 * o0[16 + li], F0[1] = T0 * o0[16 + li], F0[2] = c0 * o0[48 + li], F0[3] = T0 * o0[48 + li], k0[0] = v0 * o0[8 + li] + R0 * o0[24 + li] + S0 * o0[40 + li] + L0 * o0[56 + li], k0[1] = R0 * o0[8 + li] - L0 * o0[24 + li] - v0 * o0[40 + li] - S0 * o0[56 + li], k0[2] = S0 * o0[8 + li] - v0 * o0[24 + li] + L0 * o0[40 + li] + R0 * o0[56 + li], k0[3] = L0 * o0[8 + li] - S0 * o0[24 + li] + R0 * o0[40 + li] - v0 * o0[56 + li], K0[0] = f0 * (o0[li] + o0[32 + li]), K0[3] = f0 * (o0[li] - o0[32 + li]), K0[1] = F0[0] + F0[3], K0[2] = F0[1] - F0[2], O0[0] = K0[0] + K0[1], O0[1] = K0[3] + K0[2], O0[2] = K0[3] - K0[2], O0[3] = K0[0] - K0[1], o0[0 + li] = O0[0] + k0[0], o0[8 + li] = O0[1] + k0[1], o0[16 + li] = O0[2] + k0[2], o0[24 + li] = O0[3] + k0[3], o0[32 + li] = O0[3] - k0[3], o0[40 + li] = O0[2] - k0[2], o0[48 + li] = O0[1] - k0[1], o0[56 + li] = O0[0] - k0[0];
|
|
41075
41074
|
}
|
|
41076
41075
|
function ei(o0) {
|
|
41077
41076
|
for (let f0 = 0; f0 < 64; ++f0) {
|
|
41078
|
-
const v0 = o0[0][f0],
|
|
41079
|
-
o0[0][f0] = v0 + 1.5747 * R0, o0[1][f0] = v0 - 0.1873 *
|
|
41077
|
+
const v0 = o0[0][f0], c0 = o0[1][f0], R0 = o0[2][f0];
|
|
41078
|
+
o0[0][f0] = v0 + 1.5747 * R0, o0[1][f0] = v0 - 0.1873 * c0 - 0.4682 * R0, o0[2][f0] = v0 + 1.8556 * c0;
|
|
41080
41079
|
}
|
|
41081
41080
|
}
|
|
41082
41081
|
function V0(o0, f0, v0) {
|
|
41083
|
-
for (let
|
|
41084
|
-
f0[v0 +
|
|
41082
|
+
for (let c0 = 0; c0 < 64; ++c0)
|
|
41083
|
+
f0[v0 + c0] = DataUtils.toHalfFloat(b0(o0[c0]));
|
|
41085
41084
|
}
|
|
41086
41085
|
function b0(o0) {
|
|
41087
41086
|
return o0 <= 1 ? Math.sign(o0) * Math.pow(Math.abs(o0), 2.2) : Math.sign(o0) * Math.pow(i0, Math.abs(o0) - 1);
|
|
@@ -41090,15 +41089,15 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41090
41089
|
return new DataView(o0.array.buffer, o0.offset.value, o0.size);
|
|
41091
41090
|
}
|
|
41092
41091
|
function P0(o0) {
|
|
41093
|
-
const f0 = o0.viewer.buffer.slice(o0.offset.value, o0.offset.value + o0.size), v0 = new Uint8Array(Xi(f0)),
|
|
41094
|
-
return J0(v0), g0(v0,
|
|
41092
|
+
const f0 = o0.viewer.buffer.slice(o0.offset.value, o0.offset.value + o0.size), v0 = new Uint8Array(Xi(f0)), c0 = new Uint8Array(v0.length);
|
|
41093
|
+
return J0(v0), g0(v0, c0), new DataView(c0.buffer);
|
|
41095
41094
|
}
|
|
41096
41095
|
function $0(o0) {
|
|
41097
|
-
const f0 = o0.array.slice(o0.offset.value, o0.offset.value + o0.size), v0 = unzlibSync(f0),
|
|
41098
|
-
return J0(v0), g0(v0,
|
|
41096
|
+
const f0 = o0.array.slice(o0.offset.value, o0.offset.value + o0.size), v0 = unzlibSync(f0), c0 = new Uint8Array(v0.length);
|
|
41097
|
+
return J0(v0), g0(v0, c0), new DataView(c0.buffer);
|
|
41099
41098
|
}
|
|
41100
41099
|
function Q0(o0) {
|
|
41101
|
-
const f0 = o0.viewer, v0 = { value: o0.offset.value },
|
|
41100
|
+
const f0 = o0.viewer, v0 = { value: o0.offset.value }, c0 = new Uint16Array(o0.columns * o0.lines * (o0.inputChannels.length * o0.type)), R0 = new Uint8Array(8192);
|
|
41102
41101
|
let S0 = 0;
|
|
41103
41102
|
const T0 = new Array(o0.inputChannels.length);
|
|
41104
41103
|
for (let di = 0, hi = o0.inputChannels.length; di < hi; di++)
|
|
@@ -41110,12 +41109,12 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41110
41109
|
for (let di = 0; di < F0 - L0 + 1; di++)
|
|
41111
41110
|
R0[di + L0] = Hi(f0, v0);
|
|
41112
41111
|
const k0 = new Uint16Array(65536), K0 = n0(R0, k0), O0 = vi(f0, v0);
|
|
41113
|
-
Si(o0.array, f0, v0, O0,
|
|
41112
|
+
Si(o0.array, f0, v0, O0, c0, S0);
|
|
41114
41113
|
for (let di = 0; di < o0.inputChannels.length; ++di) {
|
|
41115
41114
|
const hi = T0[di];
|
|
41116
41115
|
for (let yi = 0; yi < T0[di].size; ++yi)
|
|
41117
41116
|
xi(
|
|
41118
|
-
|
|
41117
|
+
c0,
|
|
41119
41118
|
hi.start + yi,
|
|
41120
41119
|
hi.nx,
|
|
41121
41120
|
hi.size,
|
|
@@ -41124,18 +41123,18 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41124
41123
|
K0
|
|
41125
41124
|
);
|
|
41126
41125
|
}
|
|
41127
|
-
ti(k0,
|
|
41126
|
+
ti(k0, c0, S0);
|
|
41128
41127
|
let li = 0;
|
|
41129
|
-
const oi = new Uint8Array(
|
|
41128
|
+
const oi = new Uint8Array(c0.buffer.byteLength);
|
|
41130
41129
|
for (let di = 0; di < o0.lines; di++)
|
|
41131
41130
|
for (let hi = 0; hi < o0.inputChannels.length; hi++) {
|
|
41132
|
-
const yi = T0[hi], Yi = yi.nx * yi.size, Ni = new Uint8Array(
|
|
41131
|
+
const yi = T0[hi], Yi = yi.nx * yi.size, Ni = new Uint8Array(c0.buffer, yi.end * 2, Yi * 2);
|
|
41133
41132
|
oi.set(Ni, li), li += Yi * 2, yi.end += Yi;
|
|
41134
41133
|
}
|
|
41135
41134
|
return new DataView(oi.buffer);
|
|
41136
41135
|
}
|
|
41137
41136
|
function Vi(o0) {
|
|
41138
|
-
const f0 = o0.array.slice(o0.offset.value, o0.offset.value + o0.size), v0 = unzlibSync(f0),
|
|
41137
|
+
const f0 = o0.array.slice(o0.offset.value, o0.offset.value + o0.size), v0 = unzlibSync(f0), c0 = o0.inputChannels.length * o0.lines * o0.columns * o0.totalBytes, R0 = new ArrayBuffer(c0), S0 = new DataView(R0);
|
|
41139
41138
|
let T0 = 0, L0 = 0;
|
|
41140
41139
|
const F0 = new Array(4);
|
|
41141
41140
|
for (let k0 = 0; k0 < o0.lines; k0++)
|
|
@@ -41161,7 +41160,7 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41161
41160
|
return S0;
|
|
41162
41161
|
}
|
|
41163
41162
|
function Gi(o0) {
|
|
41164
|
-
const f0 = o0.viewer, v0 = { value: o0.offset.value },
|
|
41163
|
+
const f0 = o0.viewer, v0 = { value: o0.offset.value }, c0 = new Uint8Array(o0.columns * o0.lines * (o0.inputChannels.length * o0.type * 2)), R0 = {
|
|
41165
41164
|
version: Ti(f0, v0),
|
|
41166
41165
|
unknownUncompressedSize: Ti(f0, v0),
|
|
41167
41166
|
unknownCompressedSize: Ti(f0, v0),
|
|
@@ -41232,7 +41231,7 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41232
41231
|
for (let hi = 0; hi < o0.lines; ++hi)
|
|
41233
41232
|
for (let yi = 0; yi < F0.length; ++yi)
|
|
41234
41233
|
di[yi].push(oi), oi += F0[yi].width * o0.type * 2;
|
|
41235
|
-
si(k0, di, F0, K0, O0,
|
|
41234
|
+
si(k0, di, F0, K0, O0, c0);
|
|
41236
41235
|
for (let hi = 0; hi < F0.length; ++hi) {
|
|
41237
41236
|
const yi = F0[hi];
|
|
41238
41237
|
if (!yi.decoded)
|
|
@@ -41243,7 +41242,7 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41243
41242
|
let Li = di[hi][Yi];
|
|
41244
41243
|
for (let Ki = 0; Ki < yi.width; ++Ki) {
|
|
41245
41244
|
for (let Ii = 0; Ii < 2 * yi.type; ++Ii)
|
|
41246
|
-
|
|
41245
|
+
c0[Li++] = li[Ni + Ii * yi.width * yi.height];
|
|
41247
41246
|
Ni++;
|
|
41248
41247
|
}
|
|
41249
41248
|
Yi++;
|
|
@@ -41254,31 +41253,31 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41254
41253
|
throw new Error("EXRLoader.parse: unsupported channel compression");
|
|
41255
41254
|
}
|
|
41256
41255
|
}
|
|
41257
|
-
return new DataView(
|
|
41256
|
+
return new DataView(c0.buffer);
|
|
41258
41257
|
}
|
|
41259
41258
|
function Zi(o0, f0) {
|
|
41260
41259
|
const v0 = new Uint8Array(o0);
|
|
41261
|
-
let
|
|
41262
|
-
for (; v0[f0.value +
|
|
41263
|
-
|
|
41260
|
+
let c0 = 0;
|
|
41261
|
+
for (; v0[f0.value + c0] != 0; )
|
|
41262
|
+
c0 += 1;
|
|
41264
41263
|
const R0 = new TextDecoder().decode(
|
|
41265
|
-
v0.slice(f0.value, f0.value +
|
|
41264
|
+
v0.slice(f0.value, f0.value + c0)
|
|
41266
41265
|
);
|
|
41267
|
-
return f0.value = f0.value +
|
|
41266
|
+
return f0.value = f0.value + c0 + 1, R0;
|
|
41268
41267
|
}
|
|
41269
41268
|
function Ji(o0, f0, v0) {
|
|
41270
|
-
const
|
|
41269
|
+
const c0 = new TextDecoder().decode(
|
|
41271
41270
|
new Uint8Array(o0).slice(f0.value, f0.value + v0)
|
|
41272
41271
|
);
|
|
41273
|
-
return f0.value = f0.value + v0,
|
|
41272
|
+
return f0.value = f0.value + v0, c0;
|
|
41274
41273
|
}
|
|
41275
41274
|
function mi(o0, f0) {
|
|
41276
|
-
const v0 = Ci(o0, f0),
|
|
41277
|
-
return [v0,
|
|
41275
|
+
const v0 = Ci(o0, f0), c0 = vi(o0, f0);
|
|
41276
|
+
return [v0, c0];
|
|
41278
41277
|
}
|
|
41279
41278
|
function Ri(o0, f0) {
|
|
41280
|
-
const v0 = vi(o0, f0),
|
|
41281
|
-
return [v0,
|
|
41279
|
+
const v0 = vi(o0, f0), c0 = vi(o0, f0);
|
|
41280
|
+
return [v0, c0];
|
|
41282
41281
|
}
|
|
41283
41282
|
function Ci(o0, f0) {
|
|
41284
41283
|
const v0 = o0.getInt32(f0.value, !0);
|
|
@@ -41318,9 +41317,9 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41318
41317
|
function ri(o0, f0) {
|
|
41319
41318
|
return _0(D0(o0, f0));
|
|
41320
41319
|
}
|
|
41321
|
-
function gi(o0, f0, v0,
|
|
41320
|
+
function gi(o0, f0, v0, c0) {
|
|
41322
41321
|
const R0 = v0.value, S0 = [];
|
|
41323
|
-
for (; v0.value < R0 +
|
|
41322
|
+
for (; v0.value < R0 + c0 - 1; ) {
|
|
41324
41323
|
const T0 = Zi(f0, v0), L0 = Ci(o0, v0), F0 = Hi(o0, v0);
|
|
41325
41324
|
v0.value += 3;
|
|
41326
41325
|
const k0 = Ci(o0, v0), K0 = Ci(o0, v0);
|
|
@@ -41335,8 +41334,8 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41335
41334
|
return v0.value += 1, S0;
|
|
41336
41335
|
}
|
|
41337
41336
|
function Wi(o0, f0) {
|
|
41338
|
-
const v0 = wi(o0, f0),
|
|
41339
|
-
return { redX: v0, redY:
|
|
41337
|
+
const v0 = wi(o0, f0), c0 = wi(o0, f0), R0 = wi(o0, f0), S0 = wi(o0, f0), T0 = wi(o0, f0), L0 = wi(o0, f0), F0 = wi(o0, f0), k0 = wi(o0, f0);
|
|
41338
|
+
return { redX: v0, redY: c0, greenX: R0, greenY: S0, blueX: T0, blueY: L0, whiteX: F0, whiteY: k0 };
|
|
41340
41339
|
}
|
|
41341
41340
|
function ki(o0, f0) {
|
|
41342
41341
|
const v0 = [
|
|
@@ -41350,34 +41349,34 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41350
41349
|
"B44A_COMPRESSION",
|
|
41351
41350
|
"DWAA_COMPRESSION",
|
|
41352
41351
|
"DWAB_COMPRESSION"
|
|
41353
|
-
],
|
|
41354
|
-
return v0[
|
|
41352
|
+
], c0 = Hi(o0, f0);
|
|
41353
|
+
return v0[c0];
|
|
41355
41354
|
}
|
|
41356
41355
|
function Ai(o0, f0) {
|
|
41357
|
-
const v0 = Ci(o0, f0),
|
|
41358
|
-
return { xMin: v0, yMin:
|
|
41356
|
+
const v0 = Ci(o0, f0), c0 = Ci(o0, f0), R0 = Ci(o0, f0), S0 = Ci(o0, f0);
|
|
41357
|
+
return { xMin: v0, yMin: c0, xMax: R0, yMax: S0 };
|
|
41359
41358
|
}
|
|
41360
41359
|
function Oi(o0, f0) {
|
|
41361
41360
|
const v0 = [
|
|
41362
41361
|
"INCREASING_Y",
|
|
41363
41362
|
"DECREASING_Y",
|
|
41364
41363
|
"RANDOM_Y"
|
|
41365
|
-
],
|
|
41366
|
-
return v0[
|
|
41364
|
+
], c0 = Hi(o0, f0);
|
|
41365
|
+
return v0[c0];
|
|
41367
41366
|
}
|
|
41368
41367
|
function Bi(o0, f0) {
|
|
41369
41368
|
const v0 = [
|
|
41370
41369
|
"ENVMAP_LATLONG",
|
|
41371
41370
|
"ENVMAP_CUBE"
|
|
41372
|
-
],
|
|
41373
|
-
return v0[
|
|
41371
|
+
], c0 = Hi(o0, f0);
|
|
41372
|
+
return v0[c0];
|
|
41374
41373
|
}
|
|
41375
41374
|
function qi(o0, f0) {
|
|
41376
41375
|
const v0 = [
|
|
41377
41376
|
"ONE_LEVEL",
|
|
41378
41377
|
"MIPMAP_LEVELS",
|
|
41379
41378
|
"RIPMAP_LEVELS"
|
|
41380
|
-
],
|
|
41379
|
+
], c0 = [
|
|
41381
41380
|
"ROUND_DOWN",
|
|
41382
41381
|
"ROUND_UP"
|
|
41383
41382
|
], R0 = vi(o0, f0), S0 = vi(o0, f0), T0 = Hi(o0, f0);
|
|
@@ -41385,47 +41384,47 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41385
41384
|
xSize: R0,
|
|
41386
41385
|
ySize: S0,
|
|
41387
41386
|
levelMode: v0[T0 & 15],
|
|
41388
|
-
roundingMode:
|
|
41387
|
+
roundingMode: c0[T0 >> 4]
|
|
41389
41388
|
};
|
|
41390
41389
|
}
|
|
41391
41390
|
function e1(o0, f0) {
|
|
41392
|
-
const v0 = wi(o0, f0),
|
|
41393
|
-
return [v0,
|
|
41391
|
+
const v0 = wi(o0, f0), c0 = wi(o0, f0);
|
|
41392
|
+
return [v0, c0];
|
|
41394
41393
|
}
|
|
41395
41394
|
function G1(o0, f0) {
|
|
41396
|
-
const v0 = wi(o0, f0),
|
|
41397
|
-
return [v0,
|
|
41395
|
+
const v0 = wi(o0, f0), c0 = wi(o0, f0), R0 = wi(o0, f0);
|
|
41396
|
+
return [v0, c0, R0];
|
|
41398
41397
|
}
|
|
41399
|
-
function V1(o0, f0, v0,
|
|
41400
|
-
if (
|
|
41398
|
+
function V1(o0, f0, v0, c0, R0) {
|
|
41399
|
+
if (c0 === "string" || c0 === "stringvector" || c0 === "iccProfile")
|
|
41401
41400
|
return Ji(f0, v0, R0);
|
|
41402
|
-
if (
|
|
41401
|
+
if (c0 === "chlist")
|
|
41403
41402
|
return gi(o0, f0, v0, R0);
|
|
41404
|
-
if (
|
|
41403
|
+
if (c0 === "chromaticities")
|
|
41405
41404
|
return Wi(o0, v0);
|
|
41406
|
-
if (
|
|
41405
|
+
if (c0 === "compression")
|
|
41407
41406
|
return ki(o0, v0);
|
|
41408
|
-
if (
|
|
41407
|
+
if (c0 === "box2i")
|
|
41409
41408
|
return Ai(o0, v0);
|
|
41410
|
-
if (
|
|
41409
|
+
if (c0 === "envmap")
|
|
41411
41410
|
return Bi(o0, v0);
|
|
41412
|
-
if (
|
|
41411
|
+
if (c0 === "tiledesc")
|
|
41413
41412
|
return qi(o0, v0);
|
|
41414
|
-
if (
|
|
41413
|
+
if (c0 === "lineOrder")
|
|
41415
41414
|
return Oi(o0, v0);
|
|
41416
|
-
if (
|
|
41415
|
+
if (c0 === "float")
|
|
41417
41416
|
return wi(o0, v0);
|
|
41418
|
-
if (
|
|
41417
|
+
if (c0 === "v2f")
|
|
41419
41418
|
return e1(o0, v0);
|
|
41420
|
-
if (
|
|
41419
|
+
if (c0 === "v3f")
|
|
41421
41420
|
return G1(o0, v0);
|
|
41422
|
-
if (
|
|
41421
|
+
if (c0 === "int")
|
|
41423
41422
|
return Ci(o0, v0);
|
|
41424
|
-
if (
|
|
41423
|
+
if (c0 === "rational")
|
|
41425
41424
|
return mi(o0, v0);
|
|
41426
|
-
if (
|
|
41425
|
+
if (c0 === "timecode")
|
|
41427
41426
|
return Ri(o0, v0);
|
|
41428
|
-
if (
|
|
41427
|
+
if (c0 === "preview")
|
|
41429
41428
|
return v0.value += R0, "skipped";
|
|
41430
41429
|
v0.value += R0;
|
|
41431
41430
|
}
|
|
@@ -41434,25 +41433,25 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41434
41433
|
return f0 == "ROUND_DOWN" ? Math.floor(v0) : Math.ceil(v0);
|
|
41435
41434
|
}
|
|
41436
41435
|
function h1(o0, f0, v0) {
|
|
41437
|
-
let
|
|
41436
|
+
let c0 = 0;
|
|
41438
41437
|
switch (o0.levelMode) {
|
|
41439
41438
|
case "ONE_LEVEL":
|
|
41440
|
-
|
|
41439
|
+
c0 = 1;
|
|
41441
41440
|
break;
|
|
41442
41441
|
case "MIPMAP_LEVELS":
|
|
41443
|
-
|
|
41442
|
+
c0 = t1(Math.max(f0, v0), o0.roundingMode) + 1;
|
|
41444
41443
|
break;
|
|
41445
41444
|
case "RIPMAP_LEVELS":
|
|
41446
41445
|
throw new Error("THREE.EXRLoader: RIPMAP_LEVELS tiles currently unsupported.");
|
|
41447
41446
|
}
|
|
41448
|
-
return
|
|
41447
|
+
return c0;
|
|
41449
41448
|
}
|
|
41450
|
-
function u1(o0, f0, v0,
|
|
41449
|
+
function u1(o0, f0, v0, c0) {
|
|
41451
41450
|
const R0 = new Array(o0);
|
|
41452
41451
|
for (let S0 = 0; S0 < o0; S0++) {
|
|
41453
41452
|
const T0 = 1 << S0;
|
|
41454
41453
|
let L0 = f0 / T0 | 0;
|
|
41455
|
-
|
|
41454
|
+
c0 == "ROUND_UP" && L0 * T0 < f0 && (L0 += 1);
|
|
41456
41455
|
const F0 = Math.max(L0, 1);
|
|
41457
41456
|
R0[S0] = (F0 + v0 - 1) / v0 | 0;
|
|
41458
41457
|
}
|
|
@@ -41460,7 +41459,7 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41460
41459
|
}
|
|
41461
41460
|
function f1() {
|
|
41462
41461
|
const o0 = this, f0 = o0.offset, v0 = { value: 0 };
|
|
41463
|
-
for (let
|
|
41462
|
+
for (let c0 = 0; c0 < o0.tileCount; c0++) {
|
|
41464
41463
|
const R0 = Ci(o0.viewer, f0), S0 = Ci(o0.viewer, f0);
|
|
41465
41464
|
f0.value += 8, o0.size = vi(o0.viewer, f0);
|
|
41466
41465
|
const T0 = R0 * o0.blockWidth, L0 = S0 * o0.blockHeight;
|
|
@@ -41484,13 +41483,13 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41484
41483
|
}
|
|
41485
41484
|
function o1() {
|
|
41486
41485
|
const o0 = this, f0 = o0.offset, v0 = { value: 0 };
|
|
41487
|
-
for (let
|
|
41486
|
+
for (let c0 = 0; c0 < o0.height / o0.blockHeight; c0++) {
|
|
41488
41487
|
const R0 = Ci(o0.viewer, f0) - i1.dataWindow.yMin;
|
|
41489
41488
|
o0.size = vi(o0.viewer, f0), o0.lines = R0 + o0.blockHeight > o0.height ? o0.height - R0 : o0.blockHeight;
|
|
41490
41489
|
const S0 = o0.columns * o0.totalBytes, L0 = o0.size < o0.lines * S0 ? o0.uncompress(o0) : N0(o0);
|
|
41491
41490
|
f0.value += o0.size;
|
|
41492
41491
|
for (let F0 = 0; F0 < o0.blockHeight; F0++) {
|
|
41493
|
-
const k0 =
|
|
41492
|
+
const k0 = c0 * o0.blockHeight, K0 = F0 + o0.scanOrder(k0);
|
|
41494
41493
|
if (K0 >= o0.height) continue;
|
|
41495
41494
|
const O0 = F0 * S0, li = (o0.height - 1 - K0) * o0.outLineWidth;
|
|
41496
41495
|
for (let oi = 0; oi < o0.inputChannels.length; oi++) {
|
|
@@ -41507,12 +41506,12 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41507
41506
|
}
|
|
41508
41507
|
}
|
|
41509
41508
|
function g1(o0, f0, v0) {
|
|
41510
|
-
const
|
|
41509
|
+
const c0 = {};
|
|
41511
41510
|
if (o0.getUint32(0, !0) != 20000630)
|
|
41512
41511
|
throw new Error("THREE.EXRLoader: Provided file doesn't appear to be in OpenEXR format.");
|
|
41513
|
-
|
|
41512
|
+
c0.version = o0.getUint8(4);
|
|
41514
41513
|
const R0 = o0.getUint8(5);
|
|
41515
|
-
|
|
41514
|
+
c0.spec = {
|
|
41516
41515
|
singleTile: !!(R0 & 2),
|
|
41517
41516
|
longName: !!(R0 & 4),
|
|
41518
41517
|
deepFormat: !!(R0 & 8),
|
|
@@ -41525,19 +41524,19 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41525
41524
|
S0 = !1;
|
|
41526
41525
|
else {
|
|
41527
41526
|
const L0 = Zi(f0, v0), F0 = vi(o0, v0), k0 = V1(o0, f0, v0, L0, F0);
|
|
41528
|
-
k0 === void 0 ? console.warn(`THREE.EXRLoader: Skipped unknown header attribute type '${L0}'.`) :
|
|
41527
|
+
k0 === void 0 ? console.warn(`THREE.EXRLoader: Skipped unknown header attribute type '${L0}'.`) : c0[T0] = k0;
|
|
41529
41528
|
}
|
|
41530
41529
|
}
|
|
41531
41530
|
if (R0 & -7)
|
|
41532
|
-
throw console.error("THREE.EXRHeader:",
|
|
41533
|
-
return
|
|
41531
|
+
throw console.error("THREE.EXRHeader:", c0), new Error("THREE.EXRLoader: Provided file is currently unsupported.");
|
|
41532
|
+
return c0;
|
|
41534
41533
|
}
|
|
41535
|
-
function r1(o0, f0, v0,
|
|
41534
|
+
function r1(o0, f0, v0, c0, R0) {
|
|
41536
41535
|
const S0 = {
|
|
41537
41536
|
size: 0,
|
|
41538
41537
|
viewer: f0,
|
|
41539
41538
|
array: v0,
|
|
41540
|
-
offset:
|
|
41539
|
+
offset: c0,
|
|
41541
41540
|
width: o0.dataWindow.xMax - o0.dataWindow.xMin + 1,
|
|
41542
41541
|
height: o0.dataWindow.yMax - o0.dataWindow.yMin + 1,
|
|
41543
41542
|
inputChannels: o0.channels,
|
|
@@ -41639,13 +41638,13 @@ class EXRLoader extends DataTextureLoader {
|
|
|
41639
41638
|
for (let oi = 0; oi < K0; oi++)
|
|
41640
41639
|
for (let di = 0; di < li[oi]; di++)
|
|
41641
41640
|
for (let hi = 0; hi < O0[oi]; hi++)
|
|
41642
|
-
Ti(f0,
|
|
41641
|
+
Ti(f0, c0);
|
|
41643
41642
|
S0.decode = f1.bind(S0);
|
|
41644
41643
|
} else {
|
|
41645
41644
|
S0.blockWidth = S0.width;
|
|
41646
41645
|
const K0 = Math.ceil(S0.height / S0.blockHeight);
|
|
41647
41646
|
for (let O0 = 0; O0 < K0; O0++)
|
|
41648
|
-
Ti(f0,
|
|
41647
|
+
Ti(f0, c0);
|
|
41649
41648
|
S0.decode = o1.bind(S0);
|
|
41650
41649
|
}
|
|
41651
41650
|
return S0;
|
|
@@ -41860,9 +41859,9 @@ if (typeof document != "undefined") {
|
|
|
41860
41859
|
Yt < 0 ? Yt = 0 : Yt > 1 && (Yt = 1);
|
|
41861
41860
|
var vt = Ke(Yt, Zt);
|
|
41862
41861
|
st = st > 1 ? 1 : st;
|
|
41863
|
-
var Tt = Ke(st, Zt), Jt, $t = qe.length, e0 = 1 - vt, t0 = 1 - Tt, i0 = e0 * e0 * e0, n0 = vt * e0 * e0 * 3, s0 = vt * vt * e0 * 3, d0 = vt * vt * vt, u0 = e0 * e0 * t0, G0 = vt * e0 * t0 + e0 * vt * t0 + e0 * e0 * Tt, h0 = vt * vt * t0 + e0 * vt * Tt + vt * e0 * Tt, l0 = vt * vt * Tt,
|
|
41862
|
+
var Tt = Ke(st, Zt), Jt, $t = qe.length, e0 = 1 - vt, t0 = 1 - Tt, i0 = e0 * e0 * e0, n0 = vt * e0 * e0 * 3, s0 = vt * vt * e0 * 3, d0 = vt * vt * vt, u0 = e0 * e0 * t0, G0 = vt * e0 * t0 + e0 * vt * t0 + e0 * e0 * Tt, h0 = vt * vt * t0 + e0 * vt * Tt + vt * e0 * Tt, l0 = vt * vt * Tt, r0 = e0 * t0 * t0, a0 = vt * t0 * t0 + e0 * Tt * t0 + e0 * t0 * Tt, m0 = vt * Tt * t0 + e0 * Tt * Tt + vt * t0 * Tt, I0 = vt * Tt * Tt, C0 = t0 * t0 * t0, B0 = Tt * t0 * t0 + t0 * Tt * t0 + t0 * t0 * Tt, ci = Tt * Tt * t0 + t0 * Tt * Tt + Tt * t0 * Tt, M0 = Tt * Tt * Tt;
|
|
41864
41863
|
for (Jt = 0; Jt < $t; Jt += 1)
|
|
41865
|
-
_e[Jt * 4] = c.round((i0 * qe[Jt] + n0 * dt[Jt] + s0 * Wt[Jt] + d0 * rt[Jt]) * 1e3) / 1e3, _e[Jt * 4 + 1] = c.round((u0 * qe[Jt] + G0 * dt[Jt] + h0 * Wt[Jt] + l0 * rt[Jt]) * 1e3) / 1e3, _e[Jt * 4 + 2] = c.round((
|
|
41864
|
+
_e[Jt * 4] = c.round((i0 * qe[Jt] + n0 * dt[Jt] + s0 * Wt[Jt] + d0 * rt[Jt]) * 1e3) / 1e3, _e[Jt * 4 + 1] = c.round((u0 * qe[Jt] + G0 * dt[Jt] + h0 * Wt[Jt] + l0 * rt[Jt]) * 1e3) / 1e3, _e[Jt * 4 + 2] = c.round((r0 * qe[Jt] + a0 * dt[Jt] + m0 * Wt[Jt] + I0 * rt[Jt]) * 1e3) / 1e3, _e[Jt * 4 + 3] = c.round((C0 * qe[Jt] + B0 * dt[Jt] + ci * Wt[Jt] + M0 * rt[Jt]) * 1e3) / 1e3;
|
|
41866
41865
|
return _e;
|
|
41867
41866
|
}
|
|
41868
41867
|
return {
|
|
@@ -42866,11 +42865,11 @@ if (typeof document != "undefined") {
|
|
|
42866
42865
|
r || (r = Xe(function(rt) {
|
|
42867
42866
|
function dt() {
|
|
42868
42867
|
function Yt(h0, l0) {
|
|
42869
|
-
var
|
|
42868
|
+
var r0, a0, m0 = h0.length, I0, C0, B0, ci;
|
|
42870
42869
|
for (a0 = 0; a0 < m0; a0 += 1)
|
|
42871
|
-
if (
|
|
42872
|
-
if (
|
|
42873
|
-
var M0 =
|
|
42870
|
+
if (r0 = h0[a0], "ks" in r0 && !r0.completed) {
|
|
42871
|
+
if (r0.completed = !0, r0.tt && (h0[a0 - 1].td = r0.tt), r0.hasMask) {
|
|
42872
|
+
var M0 = r0.masksProperties;
|
|
42874
42873
|
for (C0 = M0.length, I0 = 0; I0 < C0; I0 += 1)
|
|
42875
42874
|
if (M0[I0].pt.k.i)
|
|
42876
42875
|
Jt(M0[I0].pt.k);
|
|
@@ -42878,31 +42877,31 @@ if (typeof document != "undefined") {
|
|
|
42878
42877
|
for (ci = M0[I0].pt.k.length, B0 = 0; B0 < ci; B0 += 1)
|
|
42879
42878
|
M0[I0].pt.k[B0].s && Jt(M0[I0].pt.k[B0].s[0]), M0[I0].pt.k[B0].e && Jt(M0[I0].pt.k[B0].e[0]);
|
|
42880
42879
|
}
|
|
42881
|
-
|
|
42880
|
+
r0.ty === 0 ? (r0.layers = vt(r0.refId, l0), Yt(r0.layers, l0)) : r0.ty === 4 ? Tt(r0.shapes) : r0.ty === 5 && u0(r0);
|
|
42882
42881
|
}
|
|
42883
42882
|
}
|
|
42884
42883
|
function st(h0, l0) {
|
|
42885
42884
|
if (h0) {
|
|
42886
|
-
var
|
|
42887
|
-
for (
|
|
42888
|
-
h0[
|
|
42885
|
+
var r0 = 0, a0 = h0.length;
|
|
42886
|
+
for (r0 = 0; r0 < a0; r0 += 1)
|
|
42887
|
+
h0[r0].t === 1 && (h0[r0].data.layers = vt(h0[r0].data.refId, l0), Yt(h0[r0].data.layers, l0));
|
|
42889
42888
|
}
|
|
42890
42889
|
}
|
|
42891
42890
|
function Zt(h0, l0) {
|
|
42892
|
-
for (var
|
|
42893
|
-
if (l0[
|
|
42894
|
-
return l0[
|
|
42895
|
-
|
|
42891
|
+
for (var r0 = 0, a0 = l0.length; r0 < a0; ) {
|
|
42892
|
+
if (l0[r0].id === h0)
|
|
42893
|
+
return l0[r0];
|
|
42894
|
+
r0 += 1;
|
|
42896
42895
|
}
|
|
42897
42896
|
return null;
|
|
42898
42897
|
}
|
|
42899
42898
|
function vt(h0, l0) {
|
|
42900
|
-
var
|
|
42901
|
-
return
|
|
42899
|
+
var r0 = Zt(h0, l0);
|
|
42900
|
+
return r0 ? r0.layers.__used ? JSON.parse(JSON.stringify(r0.layers)) : (r0.layers.__used = !0, r0.layers) : null;
|
|
42902
42901
|
}
|
|
42903
42902
|
function Tt(h0) {
|
|
42904
|
-
var l0,
|
|
42905
|
-
for (l0 =
|
|
42903
|
+
var l0, r0 = h0.length, a0, m0;
|
|
42904
|
+
for (l0 = r0 - 1; l0 >= 0; l0 -= 1)
|
|
42906
42905
|
if (h0[l0].ty === "sh")
|
|
42907
42906
|
if (h0[l0].ks.k.i)
|
|
42908
42907
|
Jt(h0[l0].ks.k);
|
|
@@ -42912,13 +42911,13 @@ if (typeof document != "undefined") {
|
|
|
42912
42911
|
else h0[l0].ty === "gr" && Tt(h0[l0].it);
|
|
42913
42912
|
}
|
|
42914
42913
|
function Jt(h0) {
|
|
42915
|
-
var l0,
|
|
42916
|
-
for (l0 = 0; l0 <
|
|
42914
|
+
var l0, r0 = h0.i.length;
|
|
42915
|
+
for (l0 = 0; l0 < r0; l0 += 1)
|
|
42917
42916
|
h0.i[l0][0] += h0.v[l0][0], h0.i[l0][1] += h0.v[l0][1], h0.o[l0][0] += h0.v[l0][0], h0.o[l0][1] += h0.v[l0][1];
|
|
42918
42917
|
}
|
|
42919
42918
|
function $t(h0, l0) {
|
|
42920
|
-
var
|
|
42921
|
-
return h0[0] >
|
|
42919
|
+
var r0 = l0 ? l0.split(".") : [100, 100, 100];
|
|
42920
|
+
return h0[0] > r0[0] ? !0 : r0[0] > h0[0] ? !1 : h0[1] > r0[1] ? !0 : r0[1] > h0[1] ? !1 : h0[2] > r0[2] ? !0 : r0[2] > h0[2] ? !1 : null;
|
|
42922
42921
|
}
|
|
42923
42922
|
var e0 = /* @__PURE__ */ function() {
|
|
42924
42923
|
var h0 = [4, 4, 14];
|
|
@@ -42933,32 +42932,32 @@ if (typeof document != "undefined") {
|
|
|
42933
42932
|
]
|
|
42934
42933
|
};
|
|
42935
42934
|
}
|
|
42936
|
-
function
|
|
42935
|
+
function r0(a0) {
|
|
42937
42936
|
var m0, I0 = a0.length;
|
|
42938
42937
|
for (m0 = 0; m0 < I0; m0 += 1)
|
|
42939
42938
|
a0[m0].ty === 5 && l0(a0[m0]);
|
|
42940
42939
|
}
|
|
42941
42940
|
return function(a0) {
|
|
42942
|
-
if ($t(h0, a0.v) && (
|
|
42941
|
+
if ($t(h0, a0.v) && (r0(a0.layers), a0.assets)) {
|
|
42943
42942
|
var m0, I0 = a0.assets.length;
|
|
42944
42943
|
for (m0 = 0; m0 < I0; m0 += 1)
|
|
42945
|
-
a0.assets[m0].layers &&
|
|
42944
|
+
a0.assets[m0].layers && r0(a0.assets[m0].layers);
|
|
42946
42945
|
}
|
|
42947
42946
|
};
|
|
42948
42947
|
}(), t0 = /* @__PURE__ */ function() {
|
|
42949
42948
|
var h0 = [4, 7, 99];
|
|
42950
42949
|
return function(l0) {
|
|
42951
42950
|
if (l0.chars && !$t(h0, l0.v)) {
|
|
42952
|
-
var
|
|
42953
|
-
for (
|
|
42954
|
-
var m0 = l0.chars[
|
|
42951
|
+
var r0, a0 = l0.chars.length;
|
|
42952
|
+
for (r0 = 0; r0 < a0; r0 += 1) {
|
|
42953
|
+
var m0 = l0.chars[r0];
|
|
42955
42954
|
m0.data && m0.data.shapes && (Tt(m0.data.shapes), m0.data.ip = 0, m0.data.op = 99999, m0.data.st = 0, m0.data.sr = 1, m0.data.ks = {
|
|
42956
42955
|
p: { k: [0, 0], a: 0 },
|
|
42957
42956
|
s: { k: [100, 100], a: 0 },
|
|
42958
42957
|
a: { k: [0, 0], a: 0 },
|
|
42959
42958
|
r: { k: 0, a: 0 },
|
|
42960
42959
|
o: { k: 100, a: 0 }
|
|
42961
|
-
}, l0.chars[
|
|
42960
|
+
}, l0.chars[r0].t || (m0.data.shapes.push(
|
|
42962
42961
|
{
|
|
42963
42962
|
ty: "no"
|
|
42964
42963
|
}
|
|
@@ -42992,16 +42991,16 @@ if (typeof document != "undefined") {
|
|
|
42992
42991
|
k: m0.r
|
|
42993
42992
|
});
|
|
42994
42993
|
}
|
|
42995
|
-
function
|
|
42994
|
+
function r0(a0) {
|
|
42996
42995
|
var m0, I0 = a0.length;
|
|
42997
42996
|
for (m0 = 0; m0 < I0; m0 += 1)
|
|
42998
42997
|
a0[m0].ty === 5 && l0(a0[m0]);
|
|
42999
42998
|
}
|
|
43000
42999
|
return function(a0) {
|
|
43001
|
-
if ($t(h0, a0.v) && (
|
|
43000
|
+
if ($t(h0, a0.v) && (r0(a0.layers), a0.assets)) {
|
|
43002
43001
|
var m0, I0 = a0.assets.length;
|
|
43003
43002
|
for (m0 = 0; m0 < I0; m0 += 1)
|
|
43004
|
-
a0.assets[m0].layers &&
|
|
43003
|
+
a0.assets[m0].layers && r0(a0.assets[m0].layers);
|
|
43005
43004
|
}
|
|
43006
43005
|
};
|
|
43007
43006
|
}(), n0 = /* @__PURE__ */ function() {
|
|
@@ -43018,16 +43017,16 @@ if (typeof document != "undefined") {
|
|
|
43018
43017
|
else
|
|
43019
43018
|
a0[m0].c.k[0] /= 255, a0[m0].c.k[1] /= 255, a0[m0].c.k[2] /= 255, a0[m0].c.k[3] /= 255;
|
|
43020
43019
|
}
|
|
43021
|
-
function
|
|
43020
|
+
function r0(a0) {
|
|
43022
43021
|
var m0, I0 = a0.length;
|
|
43023
43022
|
for (m0 = 0; m0 < I0; m0 += 1)
|
|
43024
43023
|
a0[m0].ty === 4 && l0(a0[m0].shapes);
|
|
43025
43024
|
}
|
|
43026
43025
|
return function(a0) {
|
|
43027
|
-
if ($t(h0, a0.v) && (
|
|
43026
|
+
if ($t(h0, a0.v) && (r0(a0.layers), a0.assets)) {
|
|
43028
43027
|
var m0, I0 = a0.assets.length;
|
|
43029
43028
|
for (m0 = 0; m0 < I0; m0 += 1)
|
|
43030
|
-
a0.assets[m0].layers &&
|
|
43029
|
+
a0.assets[m0].layers && r0(a0.assets[m0].layers);
|
|
43031
43030
|
}
|
|
43032
43031
|
};
|
|
43033
43032
|
}(), s0 = /* @__PURE__ */ function() {
|
|
@@ -43043,7 +43042,7 @@ if (typeof document != "undefined") {
|
|
|
43043
43042
|
a0[m0].ks.k[C0].s && (a0[m0].ks.k[C0].s[0].c = a0[m0].closed), a0[m0].ks.k[C0].e && (a0[m0].ks.k[C0].e[0].c = a0[m0].closed);
|
|
43044
43043
|
else a0[m0].ty === "gr" && l0(a0[m0].it);
|
|
43045
43044
|
}
|
|
43046
|
-
function
|
|
43045
|
+
function r0(a0) {
|
|
43047
43046
|
var m0, I0, C0 = a0.length, B0, ci, M0, A0;
|
|
43048
43047
|
for (I0 = 0; I0 < C0; I0 += 1) {
|
|
43049
43048
|
if (m0 = a0[I0], m0.hasMask) {
|
|
@@ -43059,10 +43058,10 @@ if (typeof document != "undefined") {
|
|
|
43059
43058
|
}
|
|
43060
43059
|
}
|
|
43061
43060
|
return function(a0) {
|
|
43062
|
-
if ($t(h0, a0.v) && (
|
|
43061
|
+
if ($t(h0, a0.v) && (r0(a0.layers), a0.assets)) {
|
|
43063
43062
|
var m0, I0 = a0.assets.length;
|
|
43064
43063
|
for (m0 = 0; m0 < I0; m0 += 1)
|
|
43065
|
-
a0.assets[m0].layers &&
|
|
43064
|
+
a0.assets[m0].layers && r0(a0.assets[m0].layers);
|
|
43066
43065
|
}
|
|
43067
43066
|
};
|
|
43068
43067
|
}();
|
|
@@ -43618,10 +43617,10 @@ if (typeof document != "undefined") {
|
|
|
43618
43617
|
const animationManager = function() {
|
|
43619
43618
|
var c = {}, e = [], s = 0, r = 0, T = 0, de = !0, Xe = !1;
|
|
43620
43619
|
function Je(l0) {
|
|
43621
|
-
for (var
|
|
43622
|
-
e[
|
|
43620
|
+
for (var r0 = 0, a0 = l0.target; r0 < r; )
|
|
43621
|
+
e[r0].animation === a0 && (e.splice(r0, 1), r0 -= 1, r -= 1, a0.isPaused || $e()), r0 += 1;
|
|
43623
43622
|
}
|
|
43624
|
-
function Ke(l0,
|
|
43623
|
+
function Ke(l0, r0) {
|
|
43625
43624
|
if (!l0)
|
|
43626
43625
|
return null;
|
|
43627
43626
|
for (var a0 = 0; a0 < r; ) {
|
|
@@ -43630,11 +43629,11 @@ if (typeof document != "undefined") {
|
|
|
43630
43629
|
a0 += 1;
|
|
43631
43630
|
}
|
|
43632
43631
|
var m0 = new AnimationItem();
|
|
43633
|
-
return qe(m0, l0), m0.setData(l0,
|
|
43632
|
+
return qe(m0, l0), m0.setData(l0, r0), m0;
|
|
43634
43633
|
}
|
|
43635
43634
|
function Qe() {
|
|
43636
|
-
var l0,
|
|
43637
|
-
for (l0 = 0; l0 <
|
|
43635
|
+
var l0, r0 = e.length, a0 = [];
|
|
43636
|
+
for (l0 = 0; l0 < r0; l0 += 1)
|
|
43638
43637
|
a0.push(e[l0].animation);
|
|
43639
43638
|
return a0;
|
|
43640
43639
|
}
|
|
@@ -43644,70 +43643,70 @@ if (typeof document != "undefined") {
|
|
|
43644
43643
|
function $e() {
|
|
43645
43644
|
T -= 1;
|
|
43646
43645
|
}
|
|
43647
|
-
function qe(l0,
|
|
43648
|
-
l0.addEventListener("destroy", Je), l0.addEventListener("_active", _e), l0.addEventListener("_idle", $e), e.push({ elem:
|
|
43646
|
+
function qe(l0, r0) {
|
|
43647
|
+
l0.addEventListener("destroy", Je), l0.addEventListener("_active", _e), l0.addEventListener("_idle", $e), e.push({ elem: r0, animation: l0 }), r += 1;
|
|
43649
43648
|
}
|
|
43650
43649
|
function rt(l0) {
|
|
43651
|
-
var
|
|
43652
|
-
return qe(
|
|
43650
|
+
var r0 = new AnimationItem();
|
|
43651
|
+
return qe(r0, null), r0.setParams(l0), r0;
|
|
43653
43652
|
}
|
|
43654
|
-
function dt(l0,
|
|
43653
|
+
function dt(l0, r0) {
|
|
43655
43654
|
var a0;
|
|
43656
43655
|
for (a0 = 0; a0 < r; a0 += 1)
|
|
43657
|
-
e[a0].animation.setSpeed(l0,
|
|
43656
|
+
e[a0].animation.setSpeed(l0, r0);
|
|
43658
43657
|
}
|
|
43659
|
-
function Wt(l0,
|
|
43658
|
+
function Wt(l0, r0) {
|
|
43660
43659
|
var a0;
|
|
43661
43660
|
for (a0 = 0; a0 < r; a0 += 1)
|
|
43662
|
-
e[a0].animation.setDirection(l0,
|
|
43661
|
+
e[a0].animation.setDirection(l0, r0);
|
|
43663
43662
|
}
|
|
43664
43663
|
function Yt(l0) {
|
|
43665
|
-
var
|
|
43666
|
-
for (
|
|
43667
|
-
e[
|
|
43664
|
+
var r0;
|
|
43665
|
+
for (r0 = 0; r0 < r; r0 += 1)
|
|
43666
|
+
e[r0].animation.play(l0);
|
|
43668
43667
|
}
|
|
43669
43668
|
function st(l0) {
|
|
43670
|
-
var
|
|
43669
|
+
var r0 = l0 - s, a0;
|
|
43671
43670
|
for (a0 = 0; a0 < r; a0 += 1)
|
|
43672
|
-
e[a0].animation.advanceTime(
|
|
43671
|
+
e[a0].animation.advanceTime(r0);
|
|
43673
43672
|
s = l0, T && !Xe ? window.requestAnimationFrame(st) : de = !0;
|
|
43674
43673
|
}
|
|
43675
43674
|
function Zt(l0) {
|
|
43676
43675
|
s = l0, window.requestAnimationFrame(st);
|
|
43677
43676
|
}
|
|
43678
43677
|
function vt(l0) {
|
|
43679
|
-
var
|
|
43680
|
-
for (
|
|
43681
|
-
e[
|
|
43678
|
+
var r0;
|
|
43679
|
+
for (r0 = 0; r0 < r; r0 += 1)
|
|
43680
|
+
e[r0].animation.pause(l0);
|
|
43682
43681
|
}
|
|
43683
|
-
function Tt(l0,
|
|
43682
|
+
function Tt(l0, r0, a0) {
|
|
43684
43683
|
var m0;
|
|
43685
43684
|
for (m0 = 0; m0 < r; m0 += 1)
|
|
43686
|
-
e[m0].animation.goToAndStop(l0,
|
|
43685
|
+
e[m0].animation.goToAndStop(l0, r0, a0);
|
|
43687
43686
|
}
|
|
43688
43687
|
function Jt(l0) {
|
|
43689
|
-
var
|
|
43690
|
-
for (
|
|
43691
|
-
e[
|
|
43688
|
+
var r0;
|
|
43689
|
+
for (r0 = 0; r0 < r; r0 += 1)
|
|
43690
|
+
e[r0].animation.stop(l0);
|
|
43692
43691
|
}
|
|
43693
43692
|
function $t(l0) {
|
|
43694
|
-
var
|
|
43695
|
-
for (
|
|
43696
|
-
e[
|
|
43693
|
+
var r0;
|
|
43694
|
+
for (r0 = 0; r0 < r; r0 += 1)
|
|
43695
|
+
e[r0].animation.togglePause(l0);
|
|
43697
43696
|
}
|
|
43698
43697
|
function e0(l0) {
|
|
43699
|
-
var
|
|
43700
|
-
for (
|
|
43701
|
-
e[
|
|
43698
|
+
var r0;
|
|
43699
|
+
for (r0 = r - 1; r0 >= 0; r0 -= 1)
|
|
43700
|
+
e[r0].animation.destroy(l0);
|
|
43702
43701
|
}
|
|
43703
|
-
function t0(l0,
|
|
43702
|
+
function t0(l0, r0, a0) {
|
|
43704
43703
|
var m0 = [].concat(
|
|
43705
43704
|
[].slice.call(document.getElementsByClassName("lottie")),
|
|
43706
43705
|
[].slice.call(document.getElementsByClassName("bodymovin"))
|
|
43707
43706
|
), I0, C0 = m0.length;
|
|
43708
43707
|
for (I0 = 0; I0 < C0; I0 += 1)
|
|
43709
43708
|
a0 && m0[I0].setAttribute("data-bm-type", a0), Ke(m0[I0], l0);
|
|
43710
|
-
if (
|
|
43709
|
+
if (r0 && C0 === 0) {
|
|
43711
43710
|
a0 || (a0 = "svg");
|
|
43712
43711
|
var B0 = document.getElementsByTagName("body")[0];
|
|
43713
43712
|
B0.innerText = "";
|
|
@@ -43729,20 +43728,20 @@ if (typeof document != "undefined") {
|
|
|
43729
43728
|
function d0() {
|
|
43730
43729
|
Xe = !1, n0();
|
|
43731
43730
|
}
|
|
43732
|
-
function u0(l0,
|
|
43731
|
+
function u0(l0, r0) {
|
|
43733
43732
|
var a0;
|
|
43734
43733
|
for (a0 = 0; a0 < r; a0 += 1)
|
|
43735
|
-
e[a0].animation.setVolume(l0,
|
|
43734
|
+
e[a0].animation.setVolume(l0, r0);
|
|
43736
43735
|
}
|
|
43737
43736
|
function G0(l0) {
|
|
43738
|
-
var
|
|
43739
|
-
for (
|
|
43740
|
-
e[
|
|
43737
|
+
var r0;
|
|
43738
|
+
for (r0 = 0; r0 < r; r0 += 1)
|
|
43739
|
+
e[r0].animation.mute(l0);
|
|
43741
43740
|
}
|
|
43742
43741
|
function h0(l0) {
|
|
43743
|
-
var
|
|
43744
|
-
for (
|
|
43745
|
-
e[
|
|
43742
|
+
var r0;
|
|
43743
|
+
for (r0 = 0; r0 < r; r0 += 1)
|
|
43744
|
+
e[r0].animation.unmute(l0);
|
|
43746
43745
|
}
|
|
43747
43746
|
return c.registerAnimation = Ke, c.loadAnimation = rt, c.setSpeed = dt, c.setDirection = Wt, c.play = Yt, c.pause = vt, c.stop = Jt, c.togglePause = $t, c.searchAnimations = t0, c.resize = i0, c.goToAndStop = Tt, c.destroy = e0, c.freeze = s0, c.unfreeze = d0, c.setVolume = u0, c.mute = G0, c.unmute = h0, c.getRegisteredAnimations = Qe, c;
|
|
43748
43747
|
}(), BezierFactory = function() {
|
|
@@ -43878,16 +43877,16 @@ if (typeof document != "undefined") {
|
|
|
43878
43877
|
Jt < $t - 1 ? Jt += 1 : (Tt = 0, e0 = !1);
|
|
43879
43878
|
}
|
|
43880
43879
|
n0 = this.keyframesMetadata[Jt] || {};
|
|
43881
|
-
var s0, d0, u0, G0, h0, l0,
|
|
43880
|
+
var s0, d0, u0, G0, h0, l0, r0 = i0.t - Zt, a0 = t0.t - Zt, m0;
|
|
43882
43881
|
if (t0.to) {
|
|
43883
43882
|
n0.bezierData || (n0.bezierData = bez.buildBezierData(t0.s, i0.s || t0.e, t0.to, t0.ti));
|
|
43884
43883
|
var I0 = n0.bezierData;
|
|
43885
|
-
if (Yt >=
|
|
43886
|
-
var C0 = Yt >=
|
|
43884
|
+
if (Yt >= r0 || Yt < a0) {
|
|
43885
|
+
var C0 = Yt >= r0 ? I0.points.length - 1 : 0;
|
|
43887
43886
|
for (d0 = I0.points[C0].point.length, s0 = 0; s0 < d0; s0 += 1)
|
|
43888
43887
|
vt[s0] = I0.points[C0].point[s0];
|
|
43889
43888
|
} else {
|
|
43890
|
-
n0.__fnct ? l0 = n0.__fnct : (l0 = BezierFactory.getBezierEasing(t0.o.x, t0.o.y, t0.i.x, t0.i.y, t0.n).get, n0.__fnct = l0), u0 = l0((Yt - a0) / (
|
|
43889
|
+
n0.__fnct ? l0 = n0.__fnct : (l0 = BezierFactory.getBezierEasing(t0.o.x, t0.o.y, t0.i.x, t0.i.y, t0.n).get, n0.__fnct = l0), u0 = l0((Yt - a0) / (r0 - a0));
|
|
43891
43890
|
var B0 = I0.segmentLength * u0, ci, M0 = st.lastFrame < Yt && st._lastKeyframeIndex === Jt ? st._lastAddedLength : 0;
|
|
43892
43891
|
for (h0 = st.lastFrame < Yt && st._lastKeyframeIndex === Jt ? st._lastPoint : 0, e0 = !0, G0 = I0.points.length; e0; ) {
|
|
43893
43892
|
if (M0 += I0.points[h0].partialLength, B0 === 0 || u0 === 0 || h0 === I0.points.length - 1) {
|
|
@@ -43906,17 +43905,17 @@ if (typeof document != "undefined") {
|
|
|
43906
43905
|
} else {
|
|
43907
43906
|
var A0, j0, ni, bi, xi;
|
|
43908
43907
|
if ($t = t0.s.length, m0 = i0.s || t0.e, this.sh && t0.h !== 1)
|
|
43909
|
-
if (Yt >=
|
|
43908
|
+
if (Yt >= r0)
|
|
43910
43909
|
vt[0] = m0[0], vt[1] = m0[1], vt[2] = m0[2];
|
|
43911
43910
|
else if (Yt <= a0)
|
|
43912
43911
|
vt[0] = t0.s[0], vt[1] = t0.s[1], vt[2] = t0.s[2];
|
|
43913
43912
|
else {
|
|
43914
|
-
var ui = de(t0.s), Si = de(m0), ti = (Yt - a0) / (
|
|
43913
|
+
var ui = de(t0.s), Si = de(m0), ti = (Yt - a0) / (r0 - a0);
|
|
43915
43914
|
T(vt, r(ui, Si, ti));
|
|
43916
43915
|
}
|
|
43917
43916
|
else
|
|
43918
43917
|
for (Jt = 0; Jt < $t; Jt += 1)
|
|
43919
|
-
t0.h !== 1 && (Yt >=
|
|
43918
|
+
t0.h !== 1 && (Yt >= r0 ? u0 = 1 : Yt < a0 ? u0 = 0 : (t0.o.x.constructor === Array ? (n0.__fnct || (n0.__fnct = []), n0.__fnct[Jt] ? l0 = n0.__fnct[Jt] : (A0 = t0.o.x[Jt] === void 0 ? t0.o.x[0] : t0.o.x[Jt], j0 = t0.o.y[Jt] === void 0 ? t0.o.y[0] : t0.o.y[Jt], ni = t0.i.x[Jt] === void 0 ? t0.i.x[0] : t0.i.x[Jt], bi = t0.i.y[Jt] === void 0 ? t0.i.y[0] : t0.i.y[Jt], l0 = BezierFactory.getBezierEasing(A0, j0, ni, bi).get, n0.__fnct[Jt] = l0)) : n0.__fnct ? l0 = n0.__fnct : (A0 = t0.o.x, j0 = t0.o.y, ni = t0.i.x, bi = t0.i.y, l0 = BezierFactory.getBezierEasing(A0, j0, ni, bi).get, t0.keyframeMetadata = l0), u0 = l0((Yt - a0) / (r0 - a0)))), m0 = i0.s || t0.e, xi = t0.h === 1 ? t0.s[Jt] : t0.s[Jt] + (m0[Jt] - t0.s[Jt]) * u0, this.propType === "multidimensional" ? vt[Jt] = xi : vt = xi;
|
|
43920
43919
|
}
|
|
43921
43920
|
return st.lastIndex = Tt, vt;
|
|
43922
43921
|
}
|
|
@@ -44127,8 +44126,8 @@ if (typeof document != "undefined") {
|
|
|
44127
44126
|
else if (st >= G0[G0.length - 1].t - this.offsetTime)
|
|
44128
44127
|
Jt = G0[G0.length - 1].s ? G0[G0.length - 1].s[0] : G0[G0.length - 2].e[0], e0 = !0;
|
|
44129
44128
|
else {
|
|
44130
|
-
for (var h0 = Tt, l0 = G0.length - 1,
|
|
44131
|
-
h0 < l0 - 1 ? h0 += 1 :
|
|
44129
|
+
for (var h0 = Tt, l0 = G0.length - 1, r0 = !0, a0, m0, I0; r0 && (a0 = G0[h0], m0 = G0[h0 + 1], !(m0.t - this.offsetTime > st)); )
|
|
44130
|
+
h0 < l0 - 1 ? h0 += 1 : r0 = !1;
|
|
44132
44131
|
if (I0 = this.keyframesMetadata[h0] || {}, e0 = a0.h === 1, Tt = h0, !e0) {
|
|
44133
44132
|
if (st >= m0.t - this.offsetTime)
|
|
44134
44133
|
d0 = 1;
|
|
@@ -44229,8 +44228,8 @@ if (typeof document != "undefined") {
|
|
|
44229
44228
|
var l0 = this.data.d === 3 ? -1 : 1;
|
|
44230
44229
|
for (this.v._length = 0, s0 = 0; s0 < Zt; s0 += 1) {
|
|
44231
44230
|
d0 = Tt ? Jt : $t, u0 = Tt ? e0 : t0, G0 = Tt ? i0 : n0;
|
|
44232
|
-
var
|
|
44233
|
-
|
|
44231
|
+
var r0 = d0 * Math.cos(h0), a0 = d0 * Math.sin(h0), m0 = r0 === 0 && a0 === 0 ? 0 : a0 / Math.sqrt(r0 * r0 + a0 * a0), I0 = r0 === 0 && a0 === 0 ? 0 : -r0 / Math.sqrt(r0 * r0 + a0 * a0);
|
|
44232
|
+
r0 += +this.p.v[0], a0 += +this.p.v[1], this.v.setTripleAt(r0, a0, r0 - m0 * G0 * u0 * l0, a0 - I0 * G0 * u0 * l0, r0 + m0 * G0 * u0 * l0, a0 + I0 * G0 * u0 * l0, s0, !0), Tt = !Tt, h0 += vt * l0;
|
|
44234
44233
|
}
|
|
44235
44234
|
},
|
|
44236
44235
|
convertPolygonToPath: function() {
|
|
@@ -44287,143 +44286,143 @@ if (typeof document != "undefined") {
|
|
|
44287
44286
|
function T() {
|
|
44288
44287
|
return this.props[0] = 1, this.props[1] = 0, this.props[2] = 0, this.props[3] = 0, this.props[4] = 0, this.props[5] = 1, this.props[6] = 0, this.props[7] = 0, this.props[8] = 0, this.props[9] = 0, this.props[10] = 1, this.props[11] = 0, this.props[12] = 0, this.props[13] = 0, this.props[14] = 0, this.props[15] = 1, this;
|
|
44289
44288
|
}
|
|
44290
|
-
function de(
|
|
44291
|
-
if (
|
|
44289
|
+
function de(r0) {
|
|
44290
|
+
if (r0 === 0)
|
|
44292
44291
|
return this;
|
|
44293
|
-
var a0 = c(
|
|
44292
|
+
var a0 = c(r0), m0 = e(r0);
|
|
44294
44293
|
return this._t(a0, -m0, 0, 0, m0, a0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
|
|
44295
44294
|
}
|
|
44296
|
-
function Xe(
|
|
44297
|
-
if (
|
|
44295
|
+
function Xe(r0) {
|
|
44296
|
+
if (r0 === 0)
|
|
44298
44297
|
return this;
|
|
44299
|
-
var a0 = c(
|
|
44298
|
+
var a0 = c(r0), m0 = e(r0);
|
|
44300
44299
|
return this._t(1, 0, 0, 0, 0, a0, -m0, 0, 0, m0, a0, 0, 0, 0, 0, 1);
|
|
44301
44300
|
}
|
|
44302
|
-
function Je(
|
|
44303
|
-
if (
|
|
44301
|
+
function Je(r0) {
|
|
44302
|
+
if (r0 === 0)
|
|
44304
44303
|
return this;
|
|
44305
|
-
var a0 = c(
|
|
44304
|
+
var a0 = c(r0), m0 = e(r0);
|
|
44306
44305
|
return this._t(a0, 0, m0, 0, 0, 1, 0, 0, -m0, 0, a0, 0, 0, 0, 0, 1);
|
|
44307
44306
|
}
|
|
44308
|
-
function Ke(
|
|
44309
|
-
if (
|
|
44307
|
+
function Ke(r0) {
|
|
44308
|
+
if (r0 === 0)
|
|
44310
44309
|
return this;
|
|
44311
|
-
var a0 = c(
|
|
44310
|
+
var a0 = c(r0), m0 = e(r0);
|
|
44312
44311
|
return this._t(a0, -m0, 0, 0, m0, a0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
|
|
44313
44312
|
}
|
|
44314
|
-
function Qe(
|
|
44315
|
-
return this._t(1, a0,
|
|
44313
|
+
function Qe(r0, a0) {
|
|
44314
|
+
return this._t(1, a0, r0, 1, 0, 0);
|
|
44316
44315
|
}
|
|
44317
|
-
function _e(
|
|
44318
|
-
return this.shear(s(
|
|
44316
|
+
function _e(r0, a0) {
|
|
44317
|
+
return this.shear(s(r0), s(a0));
|
|
44319
44318
|
}
|
|
44320
|
-
function $e(
|
|
44319
|
+
function $e(r0, a0) {
|
|
44321
44320
|
var m0 = c(a0), I0 = e(a0);
|
|
44322
|
-
return this._t(m0, I0, 0, 0, -I0, m0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)._t(1, 0, 0, 0, s(
|
|
44321
|
+
return this._t(m0, I0, 0, 0, -I0, m0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)._t(1, 0, 0, 0, s(r0), 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)._t(m0, -I0, 0, 0, I0, m0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
|
|
44323
44322
|
}
|
|
44324
|
-
function qe(
|
|
44325
|
-
return !m0 && m0 !== 0 && (m0 = 1),
|
|
44323
|
+
function qe(r0, a0, m0) {
|
|
44324
|
+
return !m0 && m0 !== 0 && (m0 = 1), r0 === 1 && a0 === 1 && m0 === 1 ? this : this._t(r0, 0, 0, 0, 0, a0, 0, 0, 0, 0, m0, 0, 0, 0, 0, 1);
|
|
44326
44325
|
}
|
|
44327
|
-
function rt(
|
|
44328
|
-
return this.props[0] =
|
|
44326
|
+
function rt(r0, a0, m0, I0, C0, B0, ci, M0, A0, j0, ni, bi, xi, ui, Si, ti) {
|
|
44327
|
+
return this.props[0] = r0, this.props[1] = a0, this.props[2] = m0, this.props[3] = I0, this.props[4] = C0, this.props[5] = B0, this.props[6] = ci, this.props[7] = M0, this.props[8] = A0, this.props[9] = j0, this.props[10] = ni, this.props[11] = bi, this.props[12] = xi, this.props[13] = ui, this.props[14] = Si, this.props[15] = ti, this;
|
|
44329
44328
|
}
|
|
44330
|
-
function dt(
|
|
44331
|
-
return m0 = m0 || 0,
|
|
44329
|
+
function dt(r0, a0, m0) {
|
|
44330
|
+
return m0 = m0 || 0, r0 !== 0 || a0 !== 0 || m0 !== 0 ? this._t(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, r0, a0, m0, 1) : this;
|
|
44332
44331
|
}
|
|
44333
|
-
function Wt(
|
|
44332
|
+
function Wt(r0, a0, m0, I0, C0, B0, ci, M0, A0, j0, ni, bi, xi, ui, Si, ti) {
|
|
44334
44333
|
var J0 = this.props;
|
|
44335
|
-
if (
|
|
44336
|
-
return J0[12] = J0[12] *
|
|
44334
|
+
if (r0 === 1 && a0 === 0 && m0 === 0 && I0 === 0 && C0 === 0 && B0 === 1 && ci === 0 && M0 === 0 && A0 === 0 && j0 === 0 && ni === 1 && bi === 0)
|
|
44335
|
+
return J0[12] = J0[12] * r0 + J0[15] * xi, J0[13] = J0[13] * B0 + J0[15] * ui, J0[14] = J0[14] * ni + J0[15] * Si, J0[15] *= ti, this._identityCalculated = !1, this;
|
|
44337
44336
|
var g0 = J0[0], Xi = J0[1], si = J0[2], E0 = J0[3], U0 = J0[4], ii = J0[5], ei = J0[6], V0 = J0[7], b0 = J0[8], N0 = J0[9], P0 = J0[10], $0 = J0[11], Q0 = J0[12], Vi = J0[13], Gi = J0[14], Zi = J0[15];
|
|
44338
|
-
return J0[0] = g0 *
|
|
44337
|
+
return J0[0] = g0 * r0 + Xi * C0 + si * A0 + E0 * xi, J0[1] = g0 * a0 + Xi * B0 + si * j0 + E0 * ui, J0[2] = g0 * m0 + Xi * ci + si * ni + E0 * Si, J0[3] = g0 * I0 + Xi * M0 + si * bi + E0 * ti, J0[4] = U0 * r0 + ii * C0 + ei * A0 + V0 * xi, J0[5] = U0 * a0 + ii * B0 + ei * j0 + V0 * ui, J0[6] = U0 * m0 + ii * ci + ei * ni + V0 * Si, J0[7] = U0 * I0 + ii * M0 + ei * bi + V0 * ti, J0[8] = b0 * r0 + N0 * C0 + P0 * A0 + $0 * xi, J0[9] = b0 * a0 + N0 * B0 + P0 * j0 + $0 * ui, J0[10] = b0 * m0 + N0 * ci + P0 * ni + $0 * Si, J0[11] = b0 * I0 + N0 * M0 + P0 * bi + $0 * ti, J0[12] = Q0 * r0 + Vi * C0 + Gi * A0 + Zi * xi, J0[13] = Q0 * a0 + Vi * B0 + Gi * j0 + Zi * ui, J0[14] = Q0 * m0 + Vi * ci + Gi * ni + Zi * Si, J0[15] = Q0 * I0 + Vi * M0 + Gi * bi + Zi * ti, this._identityCalculated = !1, this;
|
|
44339
44338
|
}
|
|
44340
44339
|
function Yt() {
|
|
44341
44340
|
return this._identityCalculated || (this._identity = !(this.props[0] !== 1 || this.props[1] !== 0 || this.props[2] !== 0 || this.props[3] !== 0 || this.props[4] !== 0 || this.props[5] !== 1 || this.props[6] !== 0 || this.props[7] !== 0 || this.props[8] !== 0 || this.props[9] !== 0 || this.props[10] !== 1 || this.props[11] !== 0 || this.props[12] !== 0 || this.props[13] !== 0 || this.props[14] !== 0 || this.props[15] !== 1), this._identityCalculated = !0), this._identity;
|
|
44342
44341
|
}
|
|
44343
|
-
function st(
|
|
44342
|
+
function st(r0) {
|
|
44344
44343
|
for (var a0 = 0; a0 < 16; ) {
|
|
44345
|
-
if (
|
|
44344
|
+
if (r0.props[a0] !== this.props[a0])
|
|
44346
44345
|
return !1;
|
|
44347
44346
|
a0 += 1;
|
|
44348
44347
|
}
|
|
44349
44348
|
return !0;
|
|
44350
44349
|
}
|
|
44351
|
-
function Zt(
|
|
44350
|
+
function Zt(r0) {
|
|
44352
44351
|
var a0;
|
|
44353
44352
|
for (a0 = 0; a0 < 16; a0 += 1)
|
|
44354
|
-
|
|
44355
|
-
return
|
|
44353
|
+
r0.props[a0] = this.props[a0];
|
|
44354
|
+
return r0;
|
|
44356
44355
|
}
|
|
44357
|
-
function vt(
|
|
44356
|
+
function vt(r0) {
|
|
44358
44357
|
var a0;
|
|
44359
44358
|
for (a0 = 0; a0 < 16; a0 += 1)
|
|
44360
|
-
this.props[a0] =
|
|
44359
|
+
this.props[a0] = r0[a0];
|
|
44361
44360
|
}
|
|
44362
|
-
function Tt(
|
|
44361
|
+
function Tt(r0, a0, m0) {
|
|
44363
44362
|
return {
|
|
44364
|
-
x:
|
|
44365
|
-
y:
|
|
44366
|
-
z:
|
|
44363
|
+
x: r0 * this.props[0] + a0 * this.props[4] + m0 * this.props[8] + this.props[12],
|
|
44364
|
+
y: r0 * this.props[1] + a0 * this.props[5] + m0 * this.props[9] + this.props[13],
|
|
44365
|
+
z: r0 * this.props[2] + a0 * this.props[6] + m0 * this.props[10] + this.props[14]
|
|
44367
44366
|
};
|
|
44368
44367
|
}
|
|
44369
|
-
function Jt(
|
|
44370
|
-
return
|
|
44368
|
+
function Jt(r0, a0, m0) {
|
|
44369
|
+
return r0 * this.props[0] + a0 * this.props[4] + m0 * this.props[8] + this.props[12];
|
|
44371
44370
|
}
|
|
44372
|
-
function $t(
|
|
44373
|
-
return
|
|
44371
|
+
function $t(r0, a0, m0) {
|
|
44372
|
+
return r0 * this.props[1] + a0 * this.props[5] + m0 * this.props[9] + this.props[13];
|
|
44374
44373
|
}
|
|
44375
|
-
function e0(
|
|
44376
|
-
return
|
|
44374
|
+
function e0(r0, a0, m0) {
|
|
44375
|
+
return r0 * this.props[2] + a0 * this.props[6] + m0 * this.props[10] + this.props[14];
|
|
44377
44376
|
}
|
|
44378
44377
|
function t0() {
|
|
44379
|
-
var
|
|
44378
|
+
var r0 = this.props[0] * this.props[5] - this.props[1] * this.props[4], a0 = this.props[5] / r0, m0 = -this.props[1] / r0, I0 = -this.props[4] / r0, C0 = this.props[0] / r0, B0 = (this.props[4] * this.props[13] - this.props[5] * this.props[12]) / r0, ci = -(this.props[0] * this.props[13] - this.props[1] * this.props[12]) / r0, M0 = new Matrix();
|
|
44380
44379
|
return M0.props[0] = a0, M0.props[1] = m0, M0.props[4] = I0, M0.props[5] = C0, M0.props[12] = B0, M0.props[13] = ci, M0;
|
|
44381
44380
|
}
|
|
44382
|
-
function i0(
|
|
44381
|
+
function i0(r0) {
|
|
44383
44382
|
var a0 = this.getInverseMatrix();
|
|
44384
|
-
return a0.applyToPointArray(
|
|
44383
|
+
return a0.applyToPointArray(r0[0], r0[1], r0[2] || 0);
|
|
44385
44384
|
}
|
|
44386
|
-
function n0(
|
|
44387
|
-
var a0, m0 =
|
|
44385
|
+
function n0(r0) {
|
|
44386
|
+
var a0, m0 = r0.length, I0 = [];
|
|
44388
44387
|
for (a0 = 0; a0 < m0; a0 += 1)
|
|
44389
|
-
I0[a0] = i0(
|
|
44388
|
+
I0[a0] = i0(r0[a0]);
|
|
44390
44389
|
return I0;
|
|
44391
44390
|
}
|
|
44392
|
-
function s0(
|
|
44391
|
+
function s0(r0, a0, m0) {
|
|
44393
44392
|
var I0 = createTypedArray("float32", 6);
|
|
44394
44393
|
if (this.isIdentity())
|
|
44395
|
-
I0[0] =
|
|
44394
|
+
I0[0] = r0[0], I0[1] = r0[1], I0[2] = a0[0], I0[3] = a0[1], I0[4] = m0[0], I0[5] = m0[1];
|
|
44396
44395
|
else {
|
|
44397
44396
|
var C0 = this.props[0], B0 = this.props[1], ci = this.props[4], M0 = this.props[5], A0 = this.props[12], j0 = this.props[13];
|
|
44398
|
-
I0[0] =
|
|
44397
|
+
I0[0] = r0[0] * C0 + r0[1] * ci + A0, I0[1] = r0[0] * B0 + r0[1] * M0 + j0, I0[2] = a0[0] * C0 + a0[1] * ci + A0, I0[3] = a0[0] * B0 + a0[1] * M0 + j0, I0[4] = m0[0] * C0 + m0[1] * ci + A0, I0[5] = m0[0] * B0 + m0[1] * M0 + j0;
|
|
44399
44398
|
}
|
|
44400
44399
|
return I0;
|
|
44401
44400
|
}
|
|
44402
|
-
function d0(
|
|
44401
|
+
function d0(r0, a0, m0) {
|
|
44403
44402
|
var I0;
|
|
44404
|
-
return this.isIdentity() ? I0 = [
|
|
44405
|
-
|
|
44406
|
-
|
|
44407
|
-
|
|
44403
|
+
return this.isIdentity() ? I0 = [r0, a0, m0] : I0 = [
|
|
44404
|
+
r0 * this.props[0] + a0 * this.props[4] + m0 * this.props[8] + this.props[12],
|
|
44405
|
+
r0 * this.props[1] + a0 * this.props[5] + m0 * this.props[9] + this.props[13],
|
|
44406
|
+
r0 * this.props[2] + a0 * this.props[6] + m0 * this.props[10] + this.props[14]
|
|
44408
44407
|
], I0;
|
|
44409
44408
|
}
|
|
44410
|
-
function u0(
|
|
44409
|
+
function u0(r0, a0) {
|
|
44411
44410
|
if (this.isIdentity())
|
|
44412
|
-
return
|
|
44411
|
+
return r0 + "," + a0;
|
|
44413
44412
|
var m0 = this.props;
|
|
44414
|
-
return Math.round((
|
|
44413
|
+
return Math.round((r0 * m0[0] + a0 * m0[4] + m0[12]) * 100) / 100 + "," + Math.round((r0 * m0[1] + a0 * m0[5] + m0[13]) * 100) / 100;
|
|
44415
44414
|
}
|
|
44416
44415
|
function G0() {
|
|
44417
|
-
for (var
|
|
44418
|
-
m0 += r(a0[
|
|
44416
|
+
for (var r0 = 0, a0 = this.props, m0 = "matrix3d(", I0 = 1e4; r0 < 16; )
|
|
44417
|
+
m0 += r(a0[r0] * I0) / I0, m0 += r0 === 15 ? ")" : ",", r0 += 1;
|
|
44419
44418
|
return m0;
|
|
44420
44419
|
}
|
|
44421
|
-
function h0(
|
|
44420
|
+
function h0(r0) {
|
|
44422
44421
|
var a0 = 1e4;
|
|
44423
|
-
return
|
|
44422
|
+
return r0 < 1e-6 && r0 > 0 || r0 > -1e-6 && r0 < 0 ? r(r0 * a0) / a0 : r0;
|
|
44424
44423
|
}
|
|
44425
44424
|
function l0() {
|
|
44426
|
-
var
|
|
44425
|
+
var r0 = this.props, a0 = h0(r0[0]), m0 = h0(r0[1]), I0 = h0(r0[4]), C0 = h0(r0[5]), B0 = h0(r0[12]), ci = h0(r0[13]);
|
|
44427
44426
|
return "matrix(" + a0 + "," + m0 + "," + I0 + "," + C0 + "," + B0 + "," + ci + ")";
|
|
44428
44427
|
}
|
|
44429
44428
|
return function() {
|
|
@@ -46591,15 +46590,15 @@ if (typeof document != "undefined") {
|
|
|
46591
46590
|
c.justifyOffset = 0;
|
|
46592
46591
|
}
|
|
46593
46592
|
c.lineWidths = rt;
|
|
46594
|
-
var l0 = s.a,
|
|
46593
|
+
var l0 = s.a, r0, a0;
|
|
46595
46594
|
st = l0.length;
|
|
46596
46595
|
var m0, I0, C0 = [];
|
|
46597
46596
|
for (Yt = 0; Yt < st; Yt += 1) {
|
|
46598
|
-
for (
|
|
46599
|
-
a0 = r[T], a0.anIndexes[Yt] = I0, (m0 == 1 && a0.val !== "" || m0 == 2 && a0.val !== "" && a0.val !== " " || m0 == 3 && (a0.n || a0.val == " " || T == de - 1) || m0 == 4 && (a0.n || T == de - 1)) && (
|
|
46597
|
+
for (r0 = l0[Yt], r0.a.sc && (c.strokeColorAnim = !0), r0.a.sw && (c.strokeWidthAnim = !0), (r0.a.fc || r0.a.fh || r0.a.fs || r0.a.fb) && (c.fillColorAnim = !0), I0 = 0, m0 = r0.s.b, T = 0; T < de; T += 1)
|
|
46598
|
+
a0 = r[T], a0.anIndexes[Yt] = I0, (m0 == 1 && a0.val !== "" || m0 == 2 && a0.val !== "" && a0.val !== " " || m0 == 3 && (a0.n || a0.val == " " || T == de - 1) || m0 == 4 && (a0.n || T == de - 1)) && (r0.s.rn === 1 && C0.push(I0), I0 += 1);
|
|
46600
46599
|
s.a[Yt].s.totalChars = I0;
|
|
46601
46600
|
var B0 = -1, ci;
|
|
46602
|
-
if (
|
|
46601
|
+
if (r0.s.rn === 1)
|
|
46603
46602
|
for (T = 0; T < de; T += 1)
|
|
46604
46603
|
a0 = r[T], B0 != a0.anIndexes[Yt] && (B0 = a0.anIndexes[Yt], ci = C0.splice(Math.floor(Math.random() * C0.length), 1)[0]), a0.anIndexes[Yt] = ci;
|
|
46605
46604
|
}
|
|
@@ -46713,7 +46712,7 @@ if (typeof document != "undefined") {
|
|
|
46713
46712
|
Jt = $t[vt].points, Tt = Jt[Zt - 1], Wt = Jt[Zt], e0 = Wt.partialLength;
|
|
46714
46713
|
}
|
|
46715
46714
|
$e = qe.length, Ke = 0, Qe = 0;
|
|
46716
|
-
var G0 = c.finalSize * 1.2 * 0.714, h0 = !0, l0,
|
|
46715
|
+
var G0 = c.finalSize * 1.2 * 0.714, h0 = !0, l0, r0, a0, m0, I0;
|
|
46717
46716
|
m0 = r.length;
|
|
46718
46717
|
var C0, B0 = -1, ci, M0, A0, j0 = dt, ni = vt, bi = Zt, xi = -1, ui, Si, ti, J0, g0, Xi, si, E0, U0 = "", ii = this.defaultPropsArray, ei;
|
|
46719
46718
|
if (c.j === 2 || c.j === 1) {
|
|
@@ -46725,7 +46724,7 @@ if (typeof document != "undefined") {
|
|
|
46725
46724
|
V0 = 0, $0 = !0;
|
|
46726
46725
|
} else {
|
|
46727
46726
|
for (a0 = 0; a0 < m0; a0 += 1)
|
|
46728
|
-
l0 = r[a0].a, l0.t.propType && ($0 && c.j === 2 && (b0 += l0.t.v * N0),
|
|
46727
|
+
l0 = r[a0].a, l0.t.propType && ($0 && c.j === 2 && (b0 += l0.t.v * N0), r0 = r[a0].s, C0 = r0.getMult(qe[_e].anIndexes[a0], T.a[a0].s.totalChars), C0.length ? V0 += l0.t.v * C0[0] * N0 : V0 += l0.t.v * C0 * N0);
|
|
46729
46728
|
$0 = !1;
|
|
46730
46729
|
}
|
|
46731
46730
|
for (V0 && (V0 += b0); P0 < _e; )
|
|
@@ -46750,20 +46749,20 @@ if (typeof document != "undefined") {
|
|
|
46750
46749
|
B0 !== qe[_e].ind && (qe[B0] && (dt += qe[B0].extra), dt += qe[_e].an / 2, B0 = qe[_e].ind), dt += s[0] * qe[_e].an * 5e-3;
|
|
46751
46750
|
var Q0 = 0;
|
|
46752
46751
|
for (a0 = 0; a0 < m0; a0 += 1)
|
|
46753
|
-
l0 = r[a0].a, l0.p.propType && (
|
|
46752
|
+
l0 = r[a0].a, l0.p.propType && (r0 = r[a0].s, C0 = r0.getMult(qe[_e].anIndexes[a0], T.a[a0].s.totalChars), C0.length ? Q0 += l0.p.v[0] * C0[0] : Q0 += l0.p.v[0] * C0), l0.a.propType && (r0 = r[a0].s, C0 = r0.getMult(qe[_e].anIndexes[a0], T.a[a0].s.totalChars), C0.length ? Q0 += l0.a.v[0] * C0[0] : Q0 += l0.a.v[0] * C0);
|
|
46754
46753
|
for (st = !0, this._pathData.a.v && (dt = qe[0].an * 0.5 + (t0 - this._pathData.f.v - qe[0].an * 0.5 - qe[qe.length - 1].an * 0.5) * B0 / ($e - 1), dt += this._pathData.f.v); st; )
|
|
46755
46754
|
Yt + e0 >= dt + Q0 || !Jt ? (i0 = (dt + Q0 - Yt) / Wt.partialLength, M0 = Tt.point[0] + (Wt.point[0] - Tt.point[0]) * i0, A0 = Tt.point[1] + (Wt.point[1] - Tt.point[1]) * i0, de.translate(-s[0] * qe[_e].an * 5e-3, -(s[1] * G0) * 0.01), st = !1) : Jt && (Yt += Wt.partialLength, Zt += 1, Zt >= Jt.length && (Zt = 0, vt += 1, $t[vt] ? Jt = $t[vt].points : s0.v.c ? (Zt = 0, vt = 0, Jt = $t[vt].points) : (Yt -= Wt.partialLength, Jt = null)), Jt && (Tt = Wt, Wt = Jt[Zt], e0 = Wt.partialLength));
|
|
46756
46755
|
ci = qe[_e].an / 2 - qe[_e].add, de.translate(-ci, 0, 0);
|
|
46757
46756
|
} else
|
|
46758
46757
|
ci = qe[_e].an / 2 - qe[_e].add, de.translate(-ci, 0, 0), de.translate(-s[0] * qe[_e].an * 5e-3, -s[1] * G0 * 0.01, 0);
|
|
46759
46758
|
for (a0 = 0; a0 < m0; a0 += 1)
|
|
46760
|
-
l0 = r[a0].a, l0.t.propType && (
|
|
46759
|
+
l0 = r[a0].a, l0.t.propType && (r0 = r[a0].s, C0 = r0.getMult(qe[_e].anIndexes[a0], T.a[a0].s.totalChars), (Ke !== 0 || c.j !== 0) && (this._hasMaskedPath ? C0.length ? dt += l0.t.v * C0[0] : dt += l0.t.v * C0 : C0.length ? Ke += l0.t.v * C0[0] : Ke += l0.t.v * C0));
|
|
46761
46760
|
for (c.strokeWidthAnim && (ti = c.sw || 0), c.strokeColorAnim && (c.sc ? Si = [c.sc[0], c.sc[1], c.sc[2]] : Si = [0, 0, 0]), c.fillColorAnim && c.fc && (J0 = [c.fc[0], c.fc[1], c.fc[2]]), a0 = 0; a0 < m0; a0 += 1)
|
|
46762
|
-
l0 = r[a0].a, l0.a.propType && (
|
|
46761
|
+
l0 = r[a0].a, l0.a.propType && (r0 = r[a0].s, C0 = r0.getMult(qe[_e].anIndexes[a0], T.a[a0].s.totalChars), C0.length ? de.translate(-l0.a.v[0] * C0[0], -l0.a.v[1] * C0[1], l0.a.v[2] * C0[2]) : de.translate(-l0.a.v[0] * C0, -l0.a.v[1] * C0, l0.a.v[2] * C0));
|
|
46763
46762
|
for (a0 = 0; a0 < m0; a0 += 1)
|
|
46764
|
-
l0 = r[a0].a, l0.s.propType && (
|
|
46763
|
+
l0 = r[a0].a, l0.s.propType && (r0 = r[a0].s, C0 = r0.getMult(qe[_e].anIndexes[a0], T.a[a0].s.totalChars), C0.length ? de.scale(1 + (l0.s.v[0] - 1) * C0[0], 1 + (l0.s.v[1] - 1) * C0[1], 1) : de.scale(1 + (l0.s.v[0] - 1) * C0, 1 + (l0.s.v[1] - 1) * C0, 1));
|
|
46765
46764
|
for (a0 = 0; a0 < m0; a0 += 1) {
|
|
46766
|
-
if (l0 = r[a0].a,
|
|
46765
|
+
if (l0 = r[a0].a, r0 = r[a0].s, C0 = r0.getMult(qe[_e].anIndexes[a0], T.a[a0].s.totalChars), l0.sk.propType && (C0.length ? de.skewFromAxis(-l0.sk.v * C0[0], l0.sa.v * C0[1]) : de.skewFromAxis(-l0.sk.v * C0, l0.sa.v * C0)), l0.r.propType && (C0.length ? de.rotateZ(-l0.r.v * C0[2]) : de.rotateZ(-l0.r.v * C0)), l0.ry.propType && (C0.length ? de.rotateY(l0.ry.v * C0[1]) : de.rotateY(l0.ry.v * C0)), l0.rx.propType && (C0.length ? de.rotateX(l0.rx.v * C0[0]) : de.rotateX(l0.rx.v * C0)), l0.o.propType && (C0.length ? ui += (l0.o.v * C0[0] - ui) * C0[0] : ui += (l0.o.v * C0 - ui) * C0), c.strokeWidthAnim && l0.sw.propType && (C0.length ? ti += l0.sw.v * C0[0] : ti += l0.sw.v * C0), c.strokeColorAnim && l0.sc.propType)
|
|
46767
46766
|
for (g0 = 0; g0 < 3; g0 += 1)
|
|
46768
46767
|
C0.length ? Si[g0] += (l0.sc.v[g0] - Si[g0]) * C0[0] : Si[g0] += (l0.sc.v[g0] - Si[g0]) * C0;
|
|
46769
46768
|
if (c.fillColorAnim && c.fc) {
|
|
@@ -46774,7 +46773,7 @@ if (typeof document != "undefined") {
|
|
|
46774
46773
|
}
|
|
46775
46774
|
}
|
|
46776
46775
|
for (a0 = 0; a0 < m0; a0 += 1)
|
|
46777
|
-
l0 = r[a0].a, l0.p.propType && (
|
|
46776
|
+
l0 = r[a0].a, l0.p.propType && (r0 = r[a0].s, C0 = r0.getMult(qe[_e].anIndexes[a0], T.a[a0].s.totalChars), this._hasMaskedPath ? C0.length ? de.translate(0, l0.p.v[1] * C0[0], -l0.p.v[2] * C0[1]) : de.translate(0, l0.p.v[1] * C0, -l0.p.v[2] * C0) : C0.length ? de.translate(l0.p.v[0] * C0[0], l0.p.v[1] * C0[1], -l0.p.v[2] * C0[2]) : de.translate(l0.p.v[0] * C0, l0.p.v[1] * C0, -l0.p.v[2] * C0));
|
|
46778
46777
|
if (c.strokeWidthAnim && (Xi = ti < 0 ? 0 : ti), c.strokeColorAnim && (si = "rgb(" + Math.round(Si[0] * 255) + "," + Math.round(Si[1] * 255) + "," + Math.round(Si[2] * 255) + ")"), c.fillColorAnim && c.fc && (E0 = "rgb(" + Math.round(J0[0] * 255) + "," + Math.round(J0[1] * 255) + "," + Math.round(J0[2] * 255) + ")"), this._hasMaskedPath) {
|
|
46779
46778
|
if (de.translate(0, -c.ls), de.translate(0, s[1] * G0 * 0.01 + Qe, 0), this._pathData.p.v) {
|
|
46780
46779
|
n0 = (Wt.point[1] - Tt.point[1]) / (Wt.point[0] - Tt.point[0]);
|
|
@@ -48999,7 +48998,7 @@ class SetValue extends Command {
|
|
|
48999
48998
|
}
|
|
49000
48999
|
execute() {
|
|
49001
49000
|
const e = this.properties ? this.object[this.properties] : this.object;
|
|
49002
|
-
e && (e instanceof RectAreaLight && this.attributeName === "castShadow" || (e[this.attributeName] = this.newValue, this.fixObj(), this.editor.emit("objectChanged", this.object), setTimeout(() => {
|
|
49001
|
+
e && ((e instanceof RectAreaLight || e instanceof AmbientLight) && this.attributeName === "castShadow" || (e[this.attributeName] = this.newValue, this.fixObj(), this.editor.emit("objectChanged", this.object), setTimeout(() => {
|
|
49003
49002
|
this.attributeName === "name" && this.editor.pencil.event.emit("object3dListChange");
|
|
49004
49003
|
})));
|
|
49005
49004
|
}
|
|
@@ -49473,20 +49472,14 @@ class Viewport {
|
|
|
49473
49472
|
w0(this, "editor");
|
|
49474
49473
|
w0(this, "vis");
|
|
49475
49474
|
w0(this, "extendsOptions", {});
|
|
49475
|
+
w0(this, "cameraState", {});
|
|
49476
49476
|
w0(this, "delLoadObj");
|
|
49477
49477
|
w0(this, "options");
|
|
49478
49478
|
this.options = s, this.editor = e;
|
|
49479
49479
|
}
|
|
49480
|
-
setSaveCamera() {
|
|
49481
|
-
|
|
49482
|
-
|
|
49483
|
-
const e = this.vis.pencil, s = e.cameraPositon, r = e.cameraTarget;
|
|
49484
|
-
yield this.editor.execute(
|
|
49485
|
-
new SetPosition(this.editor, e.camera, s, s, e.controls)
|
|
49486
|
-
), yield this.editor.execute(
|
|
49487
|
-
new SetTarget(this.editor, e.camera, r, r, e.controls)
|
|
49488
|
-
), (T = e.controls) == null || T.saveState();
|
|
49489
|
-
});
|
|
49480
|
+
setSaveCamera(e) {
|
|
49481
|
+
var s, r;
|
|
49482
|
+
this.vis.setSaveCamera(e), (s = this.vis.pencil.controls) == null || s.saveState(), this.cameraState = ai({}, (r = this.vis) == null ? void 0 : r.cameraState), this.editor.emit("cameraStateChanged");
|
|
49490
49483
|
}
|
|
49491
49484
|
addVis(r) {
|
|
49492
49485
|
return q0(this, arguments, function* (e, s = {}) {
|
|
@@ -49510,7 +49503,7 @@ class Viewport {
|
|
|
49510
49503
|
if (this.vis = this.options.visFactories, this.vis.visName !== e)
|
|
49511
49504
|
throw new Error(`visName is not match, import {${e}}`);
|
|
49512
49505
|
const T = this.editor.hooks.events.beforeSetVisOptions.length ? this.editor.hooks.dispatch("beforeSetVisOptions", s) : s;
|
|
49513
|
-
this.vis.setOptions(ai(ai({}, T), this.extendsOptions)), this.delLoadObj && (this.vis.delLoadArr = this.delLoadObj), this.vis.playing = this.editor.playing, this.vis._baseObjectByUuid = this.editor.baseObjectByUuid.bind(this.editor), this.vis.on("loaderProgress", (Je, Ke) => {
|
|
49506
|
+
this.vis.setOptions(ai(ai({}, T), this.extendsOptions)), this.vis.cameraState = ai({}, this.cameraState), this.delLoadObj && (this.vis.delLoadArr = this.delLoadObj), this.vis.playing = this.editor.playing, this.vis._baseObjectByUuid = this.editor.baseObjectByUuid.bind(this.editor), this.vis.on("loaderProgress", (Je, Ke) => {
|
|
49514
49507
|
this.editor.emit("progress", {
|
|
49515
49508
|
type: "下载资源",
|
|
49516
49509
|
value: Je / Ke * 100 | 0
|
|
@@ -49581,11 +49574,12 @@ class Viewport {
|
|
|
49581
49574
|
const e = (s = this.vis) == null ? void 0 : s.loader.getUnusedAssets();
|
|
49582
49575
|
return {
|
|
49583
49576
|
eo: this.extendsOptions,
|
|
49577
|
+
cs: this.cameraState,
|
|
49584
49578
|
delLoadObj: e
|
|
49585
49579
|
};
|
|
49586
49580
|
}
|
|
49587
49581
|
fromJSON(e) {
|
|
49588
|
-
this.extendsOptions = e.eo || {}, e.delLoadObj && e.delLoadObj.length && (this.delLoadObj = [...e.delLoadObj]);
|
|
49582
|
+
this.extendsOptions = e.eo || {}, this.cameraState = e.cs || {}, e.delLoadObj && e.delLoadObj.length && (this.delLoadObj = [...e.delLoadObj]);
|
|
49589
49583
|
}
|
|
49590
49584
|
getLoadObj() {
|
|
49591
49585
|
return this.vis ? [...this.vis.loader.assets.keys()].filter((s) => this.vis.loader.delLoadArr.indexOf(s) === -1) : [];
|
|
@@ -49597,7 +49591,7 @@ class Viewport {
|
|
|
49597
49591
|
}
|
|
49598
49592
|
dispose() {
|
|
49599
49593
|
var e;
|
|
49600
|
-
(e = this.vis) == null || e.dispose(), this.options.visFactories = void 0, this.extendsOptions = {}, this.delLoadObj = void 0, this.vis = void 0, this.editor.history.clear();
|
|
49594
|
+
(e = this.vis) == null || e.dispose(), this.options.visFactories = void 0, this.extendsOptions = {}, this.cameraState = {}, this.delLoadObj = void 0, this.vis = void 0, this.editor.history.clear();
|
|
49601
49595
|
}
|
|
49602
49596
|
}
|
|
49603
49597
|
const compareVersion = (c, e) => {
|
|
@@ -50560,6 +50554,7 @@ class Base extends Event {
|
|
|
50560
50554
|
w0(this, "visName");
|
|
50561
50555
|
w0(this, "editor");
|
|
50562
50556
|
w0(this, "tier0", !1);
|
|
50557
|
+
w0(this, "cameraState", {});
|
|
50563
50558
|
w0(this, "_baseObjectByUuid");
|
|
50564
50559
|
w0(this, "initSettingsObj");
|
|
50565
50560
|
w0(this, "mouseButtonsActiveStore", null);
|
|
@@ -50800,9 +50795,27 @@ class Base extends Event {
|
|
|
50800
50795
|
return r;
|
|
50801
50796
|
});
|
|
50802
50797
|
}
|
|
50798
|
+
setSaveCamera(s) {
|
|
50799
|
+
const r = this.pencil, T = r.cameraPositon, de = r.cameraTarget;
|
|
50800
|
+
this.cameraState[s] = [T.x, T.y, T.z, de.x, de.y, de.z];
|
|
50801
|
+
}
|
|
50802
|
+
useSaveCamera(s, r = !1) {
|
|
50803
|
+
return q0(this, null, function* () {
|
|
50804
|
+
const T = this.cameraState[s], de = this.pencil.controls;
|
|
50805
|
+
return T ? (yield de.setLookAt(
|
|
50806
|
+
T[0],
|
|
50807
|
+
T[1],
|
|
50808
|
+
T[2],
|
|
50809
|
+
T[3],
|
|
50810
|
+
T[4],
|
|
50811
|
+
T[5],
|
|
50812
|
+
r
|
|
50813
|
+
), !0) : !1;
|
|
50814
|
+
});
|
|
50815
|
+
}
|
|
50803
50816
|
show() {
|
|
50804
50817
|
var s, r, T;
|
|
50805
|
-
this.showState || this.options.disableInitShow
|
|
50818
|
+
this.useSaveCamera("visShow"), !(this.showState || this.options.disableInitShow) && (this.showState = "ing", (s = this.drawController.group) == null || s.show(), (r = this.drawController.prefabGroup) == null || r.show(), this.playing && ((T = this.drawController.prefabGroup) == null || T.hide()), this.pencil.start(), this.showState = !0, this.emit("show"));
|
|
50806
50819
|
}
|
|
50807
50820
|
hide() {
|
|
50808
50821
|
var s, r;
|
|
@@ -50901,7 +50914,7 @@ class Base extends Event {
|
|
|
50901
50914
|
}
|
|
50902
50915
|
dispose() {
|
|
50903
50916
|
var s, r, T;
|
|
50904
|
-
super.dispose(), this.editor && (this.editor.viewport.vis = void 0, this.editor.dispose()), (s = this.pencil) == null || s.dispose(), (r = this.pmremGenerator) == null || r.dispose(), (T = this.re) == null || T.dispose();
|
|
50917
|
+
super.dispose(), this.editor && (this.editor.viewport.vis = void 0, this.editor.dispose()), this.cameraState = {}, (s = this.pencil) == null || s.dispose(), (r = this.pmremGenerator) == null || r.dispose(), (T = this.re) == null || T.dispose();
|
|
50905
50918
|
}
|
|
50906
50919
|
}
|
|
50907
50920
|
w0(Base, "VisName", "base");
|
|
@@ -130866,7 +130879,7 @@ const objs$4 = zi(ai({}, objs$5), {
|
|
|
130866
130879
|
color: "#000000"
|
|
130867
130880
|
}), T = new MeshBasicMaterial({
|
|
130868
130881
|
name: "侧面",
|
|
130869
|
-
color: "#
|
|
130882
|
+
color: "#051714",
|
|
130870
130883
|
side: DoubleSide
|
|
130871
130884
|
}), de = new it$1({
|
|
130872
130885
|
color: new Color$1("#50766E"),
|
|
@@ -131065,7 +131078,7 @@ const objs$4 = zi(ai({}, objs$5), {
|
|
|
131065
131078
|
show() {
|
|
131066
131079
|
return q0(this, null, function* () {
|
|
131067
131080
|
if (this.showState || this.options.disableInitShow) return;
|
|
131068
|
-
l1(d1.prototype, this, "show").call(this);
|
|
131081
|
+
this.useSaveCamera(`map-${this.options.adcode}`), l1(d1.prototype, this, "show").call(this);
|
|
131069
131082
|
const s = this.drawController.group;
|
|
131070
131083
|
this.mapHistory[0] && (yield sinusoidalInOut({
|
|
131071
131084
|
onUpdate: (r) => {
|
|
@@ -131281,41 +131294,41 @@ const objs$4 = zi(ai({}, objs$5), {
|
|
|
131281
131294
|
}), st) {
|
|
131282
131295
|
const Tt = this.options.plateInCenter && (this.mapHistory.length < 1 || this.options.drillDownPlateInCenter);
|
|
131283
131296
|
if (Tt && this.fixNear(s), ($e = this.options.fixGeojson) != null && $e[s]) {
|
|
131284
|
-
const
|
|
131285
|
-
if (
|
|
131286
|
-
const
|
|
131287
|
-
st.features = st.features.filter((
|
|
131297
|
+
const r0 = (qe = this.options.fixGeojson) == null ? void 0 : qe[s];
|
|
131298
|
+
if (r0.startsWith("-")) {
|
|
131299
|
+
const a0 = +r0.slice(1);
|
|
131300
|
+
st.features = st.features.filter((m0) => m0.properties.adcode !== a0);
|
|
131288
131301
|
}
|
|
131289
131302
|
}
|
|
131290
|
-
|
|
131291
|
-
this.eraseLabels(), this.map && (this.options.drillDownHideParent && this.parentBg.forEach((
|
|
131292
|
-
|
|
131303
|
+
let Jt = this.options.bboxMap[s] || bbox(Zt || st);
|
|
131304
|
+
this.options.bboxMap[s] = Jt, this.mapHistory.length === 1 && !this.options.drillDownSecondLevelMats ? Jt = this.options.bboxMap[this.mapInfo.adcode] : this.mapHistory.length === 2 && !this.options.drillDownThirdLevelMats && (this.options.drillDownSecondLevelMats ? Jt = this.options.bboxMap[this.mapInfo.adcode] : Jt = this.options.bboxMap[this.mapHistory[0].mapInfo.adcode]), this.eraseLabels(), this.map && (this.options.drillDownHideParent && this.parentBg.forEach((r0) => {
|
|
131305
|
+
r0.hide();
|
|
131293
131306
|
}), this.options.showOneLevel ? this.map.hide() : this.map.deactive(), (T != null ? T : this.options.handleBackKeepCamvasState) && this.saveBackCamvasState(-1));
|
|
131294
|
-
const
|
|
131307
|
+
const $t = this.mapHistory.length, e0 = $t - 1, t0 = this.getDepth(s, Jt), i0 = (rt = this.mapHistory[e0]) == null ? void 0 : rt.depth, n0 = $t === 0 ? 0 : this.mapHistory[e0].z + (this.options.showOneLevel ? 0 : i0), s0 = $t === 0 ? 0 : n0 - t0, d0 = center(st).geometry.coordinates, [u0, G0] = this.projection(d0), h0 = yield this.drawPlaneMap({
|
|
131295
131308
|
geojson: st,
|
|
131296
131309
|
extrudeLineGeojson: Zt,
|
|
131297
|
-
depth:
|
|
131298
|
-
bbox:
|
|
131310
|
+
depth: t0,
|
|
131311
|
+
bbox: Jt,
|
|
131299
131312
|
adcode: s
|
|
131300
131313
|
});
|
|
131301
|
-
|
|
131302
|
-
map:
|
|
131314
|
+
h0.position.setZ(s0), this.mapHistory.push({
|
|
131315
|
+
map: h0,
|
|
131303
131316
|
mapInfo: Wt,
|
|
131304
|
-
z:
|
|
131305
|
-
depth:
|
|
131306
|
-
cX:
|
|
131307
|
-
cY: -
|
|
131317
|
+
z: n0,
|
|
131318
|
+
depth: t0,
|
|
131319
|
+
cX: u0,
|
|
131320
|
+
cY: -G0
|
|
131308
131321
|
});
|
|
131309
|
-
const
|
|
131310
|
-
Tt && (
|
|
131322
|
+
const l0 = h0.position.z;
|
|
131323
|
+
Tt && (h0.position.z = n0, this.fitTo(h0, {
|
|
131311
131324
|
enableTransition: r !== 0
|
|
131312
|
-
}),
|
|
131313
|
-
onUpdate: (
|
|
131314
|
-
this.map.position.z =
|
|
131325
|
+
}), h0.position.z = l0), dt == null || dt.hide(), this.map && $t !== 0 && (r ? yield sinusoidalInOut({
|
|
131326
|
+
onUpdate: (r0) => {
|
|
131327
|
+
this.map.position.z = l0 + (n0 - l0) * r0;
|
|
131315
131328
|
}
|
|
131316
131329
|
}).start({
|
|
131317
131330
|
duration: r
|
|
131318
|
-
}) : this.map.position.z =
|
|
131331
|
+
}) : this.map.position.z = n0), this.drawLabels();
|
|
131319
131332
|
} else
|
|
131320
131333
|
console.log(`${Yt}的地图数据不存在`);
|
|
131321
131334
|
this.event.emit("handleDrillDown", {
|
|
@@ -131344,22 +131357,12 @@ const objs$4 = zi(ai({}, objs$5), {
|
|
|
131344
131357
|
azimuthAngle: T,
|
|
131345
131358
|
enableTransition: de = !0
|
|
131346
131359
|
} = {}) {
|
|
131347
|
-
var Wt
|
|
131348
|
-
if (!(s != null && s.object3d)
|
|
131349
|
-
|
|
131350
|
-
|
|
131351
|
-
|
|
131352
|
-
yield (st = this.pencil.controls) == null ? void 0 : st.setLookAt(
|
|
131353
|
-
Zt,
|
|
131354
|
-
vt,
|
|
131355
|
-
Tt,
|
|
131356
|
-
Jt,
|
|
131357
|
-
$t,
|
|
131358
|
-
e0,
|
|
131359
|
-
de
|
|
131360
|
-
);
|
|
131360
|
+
var Wt;
|
|
131361
|
+
if (!(s != null && s.object3d) || (yield this.useSaveCamera(
|
|
131362
|
+
`map-${(Wt = this.mapInfo) == null ? void 0 : Wt.adcode}`,
|
|
131363
|
+
de
|
|
131364
|
+
)))
|
|
131361
131365
|
return;
|
|
131362
|
-
}
|
|
131363
131366
|
const Ke = this.options.mapPadding, { height: Qe, width: _e } = this.pencil.getSize();
|
|
131364
131367
|
Qe < Ke[0] + Ke[2] + 100 && (Ke[0] = 0, Ke[2] = 0), _e < Ke[1] + Ke[3] + 100 && (Ke[1] = 0, Ke[3] = 0);
|
|
131365
131368
|
const $e = r || this.options.polarAngle, qe = T || this.options.azimuthAngle, rt = this.pencil.controls.azimuthAngle, dt = this.pencil.controls.polarAngle;
|
|
@@ -131410,6 +131413,7 @@ const objs$4 = zi(ai({}, objs$5), {
|
|
|
131410
131413
|
depth: de,
|
|
131411
131414
|
adcode: Xe
|
|
131412
131415
|
}) {
|
|
131416
|
+
var Yt, st;
|
|
131413
131417
|
const Ke = [
|
|
131414
131418
|
this.mList.getMaterialObj("plane"),
|
|
131415
131419
|
this.mList.getMaterialObj("secondPlane"),
|
|
@@ -131446,16 +131450,24 @@ const objs$4 = zi(ai({}, objs$5), {
|
|
|
131446
131450
|
},
|
|
131447
131451
|
this.group
|
|
131448
131452
|
);
|
|
131449
|
-
|
|
131450
|
-
|
|
131451
|
-
|
|
131452
|
-
|
|
131453
|
-
|
|
131454
|
-
|
|
131455
|
-
|
|
131456
|
-
|
|
131457
|
-
|
|
131458
|
-
|
|
131453
|
+
if (this.mapHistory.length === 0)
|
|
131454
|
+
this.mList.setFixMeshList("area", ["plane#topMat", "plane#sideMat"], {
|
|
131455
|
+
name: "板块"
|
|
131456
|
+
}), this.mList.setFixMeshList("line", "plane#lineMat", {
|
|
131457
|
+
name: "板块线"
|
|
131458
|
+
}), Wt.extrudelineArr && Wt.extrudelineArr.forEach((Zt) => {
|
|
131459
|
+
Zt.object3d.name = "板块边线", this.mList.setObject3d(Zt.object3d, "extrudeLine", {
|
|
131460
|
+
baseObject: Zt,
|
|
131461
|
+
replace: !0
|
|
131462
|
+
}), this.initBaseObjectUserData(Zt);
|
|
131463
|
+
});
|
|
131464
|
+
else if (Wt.extrudelineArr) {
|
|
131465
|
+
const Zt = (st = (Yt = this.mapHistory[0].map.extrudelineArr) == null ? void 0 : Yt[0]) == null ? void 0 : st.object3d.userData.bloom;
|
|
131466
|
+
Zt && Wt.extrudelineArr.forEach((vt) => {
|
|
131467
|
+
this.initBaseObjectUserData(vt), vt.object3d.userData.bloom = Zt;
|
|
131468
|
+
});
|
|
131469
|
+
}
|
|
131470
|
+
return Wt;
|
|
131459
131471
|
});
|
|
131460
131472
|
}
|
|
131461
131473
|
handleBack() {
|
|
@@ -132745,8 +132757,8 @@ const objs$2 = zi(ai({}, objs$5), {
|
|
|
132745
132757
|
);
|
|
132746
132758
|
const l0 = $t.projectionMatrix;
|
|
132747
132759
|
Tt.x = (Math.sign(st.x) + l0.elements[8]) / l0.elements[0], Tt.y = (Math.sign(st.y) + l0.elements[9]) / l0.elements[5], Tt.z = -1, Tt.w = (1 + l0.elements[10]) / l0.elements[14], st.multiplyScalar(2 / st.dot(Tt)), l0.elements[2] = st.x, l0.elements[6] = st.y, l0.elements[10] = st.z + 1, l0.elements[14] = st.w, Je.setFromMatrixPosition(u0.matrixWorld);
|
|
132748
|
-
const
|
|
132749
|
-
c.visible = !1, s0.xr.enabled = !1, s0.shadowMap.autoUpdate = !1, s0.setRenderTarget(e0), s0.state.buffers.depth.setMask(!0), s0.autoClear === !1 && s0.clear(), s0.render(d0, $t), c.visible = !0, s0.xr.enabled = a0, s0.shadowMap.autoUpdate = m0, s0.setRenderTarget(
|
|
132760
|
+
const r0 = s0.getRenderTarget(), a0 = s0.xr.enabled, m0 = s0.shadowMap.autoUpdate;
|
|
132761
|
+
c.visible = !1, s0.xr.enabled = !1, s0.shadowMap.autoUpdate = !1, s0.setRenderTarget(e0), s0.state.buffers.depth.setMask(!0), s0.autoClear === !1 && s0.clear(), s0.render(d0, $t), c.visible = !0, s0.xr.enabled = a0, s0.shadowMap.autoUpdate = m0, s0.setRenderTarget(r0);
|
|
132750
132762
|
const I0 = u0.viewport;
|
|
132751
132763
|
I0 !== void 0 && s0.state.viewport(I0);
|
|
132752
132764
|
};
|
|
@@ -134018,7 +134030,7 @@ const objs = zi(ai({}, objs$5), {
|
|
|
134018
134030
|
}
|
|
134019
134031
|
initVis() {
|
|
134020
134032
|
return q0(this, null, function* () {
|
|
134021
|
-
yield Promise.all([
|
|
134033
|
+
const [s, r] = yield Promise.all([
|
|
134022
134034
|
this.drawController.draw("Light", {
|
|
134023
134035
|
type: "PointLight",
|
|
134024
134036
|
intensity: 4,
|
|
@@ -134028,6 +134040,7 @@ const objs = zi(ai({}, objs$5), {
|
|
|
134028
134040
|
}),
|
|
134029
134041
|
this.drawController.draw("Earth")
|
|
134030
134042
|
]);
|
|
134043
|
+
yield this.pencil.controls.fitToBox(r.object3d, !1), s.position.copy(this.pencil.cameraPositon);
|
|
134031
134044
|
});
|
|
134032
134045
|
}
|
|
134033
134046
|
show() {
|