vis-core 0.22.8 → 0.22.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -90,7 +90,7 @@ const publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRz
90
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  ).toString(CryptoJS.enc.Utf8), qe = JSON.parse($e), st = Date.now();
91
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  return !qe.s || qe.s > st ? (this.token = void 0, "") : qe.e && qe.e < st ? (this.token = void 0, "") : (qe.isValid = Qe, qe);
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  }
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- }, version = "0.22.8";
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+ }, version = "0.22.9";
94
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  /**
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  * @license
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  * Copyright 2010-2024 Three.js Authors
@@ -22998,7 +22998,7 @@ o$3.prototype.removeAllListeners = function(c) {
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22998
  this.removeListener(c, e[r]);
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  return this;
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  };
23001
- function w$1(c, e, s) {
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+ function w(c, e, s) {
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  var r = c._events;
23003
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  if (r === void 0)
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  return [];
@@ -23006,10 +23006,10 @@ function w$1(c, e, s) {
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  return T === void 0 ? [] : typeof T == "function" ? s ? [T.listener || T] : [T] : s ? N$3(T) : E$4(T, T.length);
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  }
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  o$3.prototype.listeners = function(c) {
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- return w$1(this, c, !0);
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+ return w(this, c, !0);
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  };
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  o$3.prototype.rawListeners = function(c) {
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- return w$1(this, c, !1);
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+ return w(this, c, !1);
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  };
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  o$3.listenerCount = function(c, e) {
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  return typeof c.listenerCount == "function" ? c.listenerCount(e) : b$3.call(c, e);
@@ -25458,7 +25458,7 @@ function ringRadians(c) {
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  function pointRadians(c) {
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  return [c[0] * radians$2, c[1] * radians$2];
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  }
25461
- function We(c, e) {
25461
+ function We$1(c, e) {
25462
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  return (c && containsObjectType.hasOwnProperty(c.type) ? containsObjectType[c.type] : containsGeometry)(c, e);
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  }
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  function Be$2(c, e) {
@@ -30778,7 +30778,7 @@ function Ue$1(c, { minLng: e, maxLng: s, minLat: r, maxLat: T } = {}) {
30778
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  return qe;
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  }
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  function N$2(c, e, s = !1) {
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- return s ? We(e, c) : turf_boolean_point_in_polygon_default(c, e);
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+ return s ? We$1(e, c) : turf_boolean_point_in_polygon_default(c, e);
30782
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  }
30783
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  function Ee$1(c, e) {
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  const s = { type: "Polygon", coordinates: c }, [[r, T], [de, Xe]] = le$1(s);
@@ -30794,7 +30794,7 @@ function Ee$1(c, e) {
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  (Je) => N$2(Je, s, Ke)
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  );
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  }
30797
- function Ge$1(c, { resolution: e = 1 / 0, bbox: s, projection: r } = {}) {
30797
+ function Ge$2(c, { resolution: e = 1 / 0, bbox: s, projection: r } = {}) {
30798
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  const T = Re$1(c, e), de = merge(T), Xe = Ee$1(c, e), Ke = [...de, ...Xe], Je = { type: "Polygon", coordinates: c }, [[Qe, _e], [$e, qe]] = le$1(Je), st = Qe > $e || // crosses antimeridian
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  qe >= 89 || // crosses north pole
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  _e <= -89;
@@ -30925,7 +30925,7 @@ const Ze$1 = ({
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  c.forEach((rt) => {
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  turf_boolean_clockwise_default(rt) || rt.reverse();
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  });
30928
- const { contour: _e, triangles: $e } = Ge$1(c, {
30928
+ const { contour: _e, triangles: $e } = Ge$2(c, {
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  resolution: r,
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  bbox: Qe,
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  projection: Je
@@ -34029,7 +34029,7 @@ class fe {
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  }
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  }
34031
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  const at = 1 / 8, ge = /Mac/.test(navigator.platform);
34032
- let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt, ft$1, Ut$1, gt$1, Ct, lt$1, q$1 = class Cn extends fe {
34032
+ let v, Pt, ht$1, ut, L$1, S$1, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt, ft$1, Ut$1, gt$1, Ct, lt$1, q$1 = class Cn extends fe {
34033
34033
  /**
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  * Injects THREE as the dependency. You can then proceed to use CameraControls.
34035
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  *
@@ -34071,7 +34071,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
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  * @category Statics
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  */
34073
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  static install(e) {
34074
- v = e.THREE, Pt = Object.freeze(new v.Vector3(0, 0, 0)), ht$1 = Object.freeze(new v.Vector3(0, 1, 0)), ut = Object.freeze(new v.Vector3(0, 0, 1)), L$1 = new v.Vector2(), w = new v.Vector3(), P$1 = new v.Vector3(), W = new v.Vector3(), J$1 = new v.Vector3(), F$1 = new v.Vector3(), H = new v.Vector3(), N$1 = new v.Vector3(), At = new v.Vector3(), Dt = new v.Vector3(), z$1 = new v.Spherical(), tt = new v.Spherical(), G$1 = new v.Box3(), bt = new v.Box3(), ft$1 = new v.Sphere(), Ut$1 = new v.Quaternion(), gt$1 = new v.Quaternion(), Ct = new v.Matrix4(), lt$1 = new v.Raycaster();
34074
+ v = e.THREE, Pt = Object.freeze(new v.Vector3(0, 0, 0)), ht$1 = Object.freeze(new v.Vector3(0, 1, 0)), ut = Object.freeze(new v.Vector3(0, 0, 1)), L$1 = new v.Vector2(), S$1 = new v.Vector3(), P$1 = new v.Vector3(), W = new v.Vector3(), J$1 = new v.Vector3(), F$1 = new v.Vector3(), H = new v.Vector3(), N$1 = new v.Vector3(), At = new v.Vector3(), Dt = new v.Vector3(), z$1 = new v.Spherical(), tt = new v.Spherical(), G$1 = new v.Box3(), bt = new v.Box3(), ft$1 = new v.Sphere(), Ut$1 = new v.Quaternion(), gt$1 = new v.Quaternion(), Ct = new v.Matrix4(), lt$1 = new v.Raycaster();
34075
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  }
34076
34076
  /**
34077
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  * list all ACTIONs
@@ -34102,7 +34102,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
34102
34102
  }, this._enabled = !0, this._state = h.NONE, this._viewport = null, this._changedDolly = 0, this._changedZoom = 0, this._hasRested = !0, this._boundaryEnclosesCamera = !1, this._needsUpdate = !0, this._updatedLastTime = !1, this._elementRect = new DOMRect(), this._isDragging = !1, this._dragNeedsUpdate = !0, this._activePointers = [], this._lockedPointer = null, this._interactiveArea = new DOMRect(0, 0, 1, 1), this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._isUserControllingOffset = !1, this._isUserControllingZoom = !1, this._lastDollyDirection = Y.NONE, this._thetaVelocity = { value: 0 }, this._phiVelocity = { value: 0 }, this._radiusVelocity = { value: 0 }, this._targetVelocity = new v.Vector3(), this._focalOffsetVelocity = new v.Vector3(), this._zoomVelocity = { value: 0 }, this._truckInternal = (rt, Zt, vt) => {
34103
34103
  let Tt, Jt;
34104
34104
  if (B$1(this._camera)) {
34105
- const $t = w.copy(this._camera.position).sub(this._target), e0 = this._camera.getEffectiveFOV() * Q$1, t0 = $t.length() * Math.tan(e0 * 0.5);
34105
+ const $t = S$1.copy(this._camera.position).sub(this._target), e0 = this._camera.getEffectiveFOV() * Q$1, t0 = $t.length() * Math.tan(e0 * 0.5);
34106
34106
  Tt = this.truckSpeed * rt * t0 / this._elementRect.height, Jt = this.truckSpeed * Zt * t0 / this._elementRect.height;
34107
34107
  } else if (V$1(this._camera)) {
34108
34108
  const $t = this._camera;
@@ -34139,7 +34139,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
34139
34139
  this._camera.up,
34140
34140
  ht$1
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34141
  ), this._yAxisUpSpaceInverse = this._yAxisUpSpace.clone().invert(), this._state = h.NONE, this._target = new v.Vector3(), this._targetEnd = this._target.clone(), this._focalOffset = new v.Vector3(), this._focalOffsetEnd = this._focalOffset.clone(), this._spherical = new v.Spherical().setFromVector3(
34142
- w.copy(this._camera.position).applyQuaternion(this._yAxisUpSpace)
34142
+ S$1.copy(this._camera.position).applyQuaternion(this._yAxisUpSpace)
34143
34143
  ), this._sphericalEnd = this._spherical.clone(), this._lastDistance = this._spherical.radius, this._zoom = this._camera.zoom, this._zoomEnd = this._zoom, this._lastZoom = this._zoom, this._nearPlaneCorners = [
34144
34144
  new v.Vector3(),
34145
34145
  new v.Vector3(),
@@ -34753,7 +34753,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
34753
34753
  */
34754
34754
  truck(e, s, r = !1) {
34755
34755
  this._camera.updateMatrix(), F$1.setFromMatrixColumn(this._camera.matrix, 0), H.setFromMatrixColumn(this._camera.matrix, 1), F$1.multiplyScalar(e), H.multiplyScalar(-s);
34756
- const T = w.copy(F$1).add(H), de = P$1.copy(this._targetEnd).add(T);
34756
+ const T = S$1.copy(F$1).add(H), de = P$1.copy(this._targetEnd).add(T);
34757
34757
  return this.moveTo(de.x, de.y, de.z, r);
34758
34758
  }
34759
34759
  /**
@@ -34763,8 +34763,8 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
34763
34763
  * @category Methods
34764
34764
  */
34765
34765
  forward(e, s = !1) {
34766
- w.setFromMatrixColumn(this._camera.matrix, 0), w.crossVectors(this._camera.up, w), w.multiplyScalar(e);
34767
- const r = P$1.copy(this._targetEnd).add(w);
34766
+ S$1.setFromMatrixColumn(this._camera.matrix, 0), S$1.crossVectors(this._camera.up, S$1), S$1.multiplyScalar(e);
34767
+ const r = P$1.copy(this._targetEnd).add(S$1);
34768
34768
  return this.moveTo(r.x, r.y, r.z, s);
34769
34769
  }
34770
34770
  /**
@@ -34774,10 +34774,10 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
34774
34774
  * @category Methods
34775
34775
  */
34776
34776
  elevate(e, s = !1) {
34777
- return w.copy(this._camera.up).multiplyScalar(e), this.moveTo(
34778
- this._targetEnd.x + w.x,
34779
- this._targetEnd.y + w.y,
34780
- this._targetEnd.z + w.z,
34777
+ return S$1.copy(this._camera.up).multiplyScalar(e), this.moveTo(
34778
+ this._targetEnd.x + S$1.x,
34779
+ this._targetEnd.y + S$1.y,
34780
+ this._targetEnd.z + S$1.z,
34781
34781
  s
34782
34782
  );
34783
34783
  }
@@ -34791,7 +34791,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
34791
34791
  */
34792
34792
  moveTo(e, s, r, T = !1) {
34793
34793
  this._isUserControllingTruck = !1;
34794
- const de = w.set(e, s, r).sub(this._targetEnd);
34794
+ const de = S$1.set(e, s, r).sub(this._targetEnd);
34795
34795
  this._encloseToBoundary(this._targetEnd, de, this.boundaryFriction), this._needsUpdate = !0, T || this._target.copy(this._targetEnd);
34796
34796
  const Xe = !T || A(this._target.x, this._targetEnd.x, this.restThreshold) && A(this._target.y, this._targetEnd.y, this.restThreshold) && A(this._target.z, this._targetEnd.z, this.restThreshold);
34797
34797
  return this._createOnRestPromise(Xe);
@@ -34806,7 +34806,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
34806
34806
  * @category Methods
34807
34807
  */
34808
34808
  lookInDirectionOf(e, s, r, T = !1) {
34809
- const de = w.set(e, s, r).sub(this._targetEnd).normalize().multiplyScalar(-this._sphericalEnd.radius).add(this._targetEnd);
34809
+ const de = S$1.set(e, s, r).sub(this._targetEnd).normalize().multiplyScalar(-this._sphericalEnd.radius).add(this._targetEnd);
34810
34810
  return this.setPosition(
34811
34811
  de.x,
34812
34812
  de.y,
@@ -34840,11 +34840,11 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
34840
34840
  ), Promise.resolve());
34841
34841
  const _e = wt(this._sphericalEnd.theta, xt), $e = wt(this._sphericalEnd.phi, xt);
34842
34842
  Je.push(this.rotateTo(_e, $e, s));
34843
- const qe = w.setFromSpherical(this._sphericalEnd).normalize(), st = Ut$1.setFromUnitVectors(qe, ut), dt = A(Math.abs(qe.y), 1);
34843
+ const qe = S$1.setFromSpherical(this._sphericalEnd).normalize(), st = Ut$1.setFromUnitVectors(qe, ut), dt = A(Math.abs(qe.y), 1);
34844
34844
  dt && st.multiply(gt$1.setFromAxisAngle(ht$1, _e)), st.multiply(this._yAxisUpSpaceInverse);
34845
34845
  const Wt = bt.makeEmpty();
34846
34846
  P$1.copy(Qe.min).applyQuaternion(st), Wt.expandByPoint(P$1), P$1.copy(Qe.min).setX(Qe.max.x).applyQuaternion(st), Wt.expandByPoint(P$1), P$1.copy(Qe.min).setY(Qe.max.y).applyQuaternion(st), Wt.expandByPoint(P$1), P$1.copy(Qe.max).setZ(Qe.min.z).applyQuaternion(st), Wt.expandByPoint(P$1), P$1.copy(Qe.min).setZ(Qe.max.z).applyQuaternion(st), Wt.expandByPoint(P$1), P$1.copy(Qe.max).setY(Qe.min.y).applyQuaternion(st), Wt.expandByPoint(P$1), P$1.copy(Qe.max).setX(Qe.min.x).applyQuaternion(st), Wt.expandByPoint(P$1), P$1.copy(Qe.max).applyQuaternion(st), Wt.expandByPoint(P$1), Wt.min.x -= T, Wt.min.y -= Xe, Wt.max.x += de, Wt.max.y += Ke, st.setFromUnitVectors(ut, qe), dt && st.premultiply(gt$1.invert()), st.premultiply(this._yAxisUpSpace);
34847
- const Yt = Wt.getSize(w), rt = Wt.getCenter(P$1).applyQuaternion(st);
34847
+ const Yt = Wt.getSize(S$1), rt = Wt.getCenter(P$1).applyQuaternion(st);
34848
34848
  if (B$1(this._camera)) {
34849
34849
  const Zt = this.getDistanceToFitBox(
34850
34850
  Yt.x,
@@ -34900,7 +34900,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
34900
34900
  */
34901
34901
  setLookAt(e, s, r, T, de, Xe, Ke = !1) {
34902
34902
  this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._lastDollyDirection = Y.NONE, this._changedDolly = 0;
34903
- const Je = P$1.set(T, de, Xe), Qe = w.set(e, s, r);
34903
+ const Je = P$1.set(T, de, Xe), Qe = S$1.set(e, s, r);
34904
34904
  this._targetEnd.copy(Je), this._sphericalEnd.setFromVector3(
34905
34905
  Qe.sub(Je).applyQuaternion(this._yAxisUpSpace)
34906
34906
  ), this.normalizeRotations(), this._needsUpdate = !0, Ke || (this._target.copy(this._targetEnd), this._spherical.copy(this._sphericalEnd));
@@ -34939,7 +34939,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
34939
34939
  */
34940
34940
  lerpLookAt(e, s, r, T, de, Xe, Ke, Je, Qe, _e, $e, qe, st, dt = !1) {
34941
34941
  this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._lastDollyDirection = Y.NONE, this._changedDolly = 0;
34942
- const Wt = w.set(T, de, Xe), Yt = P$1.set(e, s, r);
34942
+ const Wt = S$1.set(T, de, Xe), Yt = P$1.set(e, s, r);
34943
34943
  z$1.setFromVector3(
34944
34944
  Yt.sub(Wt).applyQuaternion(this._yAxisUpSpace)
34945
34945
  );
@@ -34998,7 +34998,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
34998
34998
  * @category Methods
34999
34999
  */
35000
35000
  setTarget(e, s, r, T = !1) {
35001
- const de = this.getPosition(w), Xe = this.setLookAt(
35001
+ const de = this.getPosition(S$1), Xe = this.setLookAt(
35002
35002
  de.x,
35003
35003
  de.y,
35004
35004
  de.z,
@@ -35048,8 +35048,8 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
35048
35048
  */
35049
35049
  setOrbitPoint(e, s, r) {
35050
35050
  this._camera.updateMatrixWorld(), F$1.setFromMatrixColumn(this._camera.matrixWorldInverse, 0), H.setFromMatrixColumn(this._camera.matrixWorldInverse, 1), N$1.setFromMatrixColumn(this._camera.matrixWorldInverse, 2);
35051
- const T = w.set(e, s, r), de = T.distanceTo(this._camera.position), Xe = T.sub(this._camera.position);
35052
- F$1.multiplyScalar(Xe.x), H.multiplyScalar(Xe.y), N$1.multiplyScalar(Xe.z), w.copy(F$1).add(H).add(N$1), w.z = w.z + de, this.dollyTo(de, !1), this.setFocalOffset(-w.x, w.y, -w.z, !1), this.moveTo(e, s, r, !1);
35051
+ const T = S$1.set(e, s, r), de = T.distanceTo(this._camera.position), Xe = T.sub(this._camera.position);
35052
+ F$1.multiplyScalar(Xe.x), H.multiplyScalar(Xe.y), N$1.multiplyScalar(Xe.z), S$1.copy(F$1).add(H).add(N$1), S$1.z = S$1.z + de, this.dollyTo(de, !1), this.setFocalOffset(-S$1.x, S$1.y, -S$1.z, !1), this.moveTo(e, s, r, !1);
35053
35053
  }
35054
35054
  /**
35055
35055
  * Set the boundary box that encloses the target of the camera. box3 is in THREE.Box3
@@ -35158,7 +35158,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
35158
35158
  reset(e = !1) {
35159
35159
  if (!A(this._camera.up.x, this._cameraUp0.x) || !A(this._camera.up.y, this._cameraUp0.y) || !A(this._camera.up.z, this._cameraUp0.z)) {
35160
35160
  this._camera.up.copy(this._cameraUp0);
35161
- const r = this.getPosition(w);
35161
+ const r = this.getPosition(S$1);
35162
35162
  this.updateCameraUp(), this.setPosition(r.x, r.y, r.z);
35163
35163
  }
35164
35164
  const s = [
@@ -35202,9 +35202,9 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
35202
35202
  * @category Methods
35203
35203
  */
35204
35204
  applyCameraUp() {
35205
- const e = w.subVectors(this._target, this._camera.position).normalize(), s = P$1.crossVectors(e, this._camera.up);
35205
+ const e = S$1.subVectors(this._target, this._camera.position).normalize(), s = P$1.crossVectors(e, this._camera.up);
35206
35206
  this._camera.up.crossVectors(s, e).normalize(), this._camera.updateMatrixWorld();
35207
- const r = this.getPosition(w);
35207
+ const r = this.getPosition(S$1);
35208
35208
  this.updateCameraUp(), this.setPosition(r.x, r.y, r.z);
35209
35209
  }
35210
35210
  /**
@@ -35301,7 +35301,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
35301
35301
  }
35302
35302
  if (this.dollyToCursor) {
35303
35303
  if (B$1(this._camera) && this._changedDolly !== 0) {
35304
- const _e = this._spherical.radius - this._lastDistance, $e = this._camera, qe = this._getCameraDirection(J$1), st = w.copy(qe).cross($e.up).normalize();
35304
+ const _e = this._spherical.radius - this._lastDistance, $e = this._camera, qe = this._getCameraDirection(J$1), st = S$1.copy(qe).cross($e.up).normalize();
35305
35305
  st.lengthSq() === 0 && (st.x = 1);
35306
35306
  const dt = P$1.crossVectors(st, qe), Wt = this._sphericalEnd.radius * Math.tan($e.getEffectiveFOV() * Q$1 * 0.5), Yt = (this._sphericalEnd.radius - _e - this._sphericalEnd.radius) / this._sphericalEnd.radius, rt = W.copy(this._targetEnd).add(
35307
35307
  st.multiplyScalar(
@@ -35309,7 +35309,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
35309
35309
  )
35310
35310
  ).add(
35311
35311
  dt.multiplyScalar(this._dollyControlCoord.y * Wt)
35312
- ), Zt = w.copy(this._targetEnd).lerp(rt, Yt), vt = this._lastDollyDirection === Y.IN && this._spherical.radius <= this.minDistance, Tt = this._lastDollyDirection === Y.OUT && this.maxDistance <= this._spherical.radius;
35312
+ ), Zt = S$1.copy(this._targetEnd).lerp(rt, Yt), vt = this._lastDollyDirection === Y.IN && this._spherical.radius <= this.minDistance, Tt = this._lastDollyDirection === Y.OUT && this.maxDistance <= this._spherical.radius;
35313
35313
  if (this.infinityDolly && (vt || Tt)) {
35314
35314
  this._sphericalEnd.radius -= _e, this._spherical.radius -= _e;
35315
35315
  const $t = P$1.copy(qe).multiplyScalar(-_e);
@@ -35319,11 +35319,11 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
35319
35319
  const Jt = P$1.subVectors(Zt, this._targetEnd);
35320
35320
  this._targetEnd.copy(Zt), this._target.add(Jt), this._changedDolly -= _e, b$1(this._changedDolly) && (this._changedDolly = 0);
35321
35321
  } else if (V$1(this._camera) && this._changedZoom !== 0) {
35322
- const _e = this._zoom - this._lastZoom, $e = this._camera, qe = w.set(
35322
+ const _e = this._zoom - this._lastZoom, $e = this._camera, qe = S$1.set(
35323
35323
  this._dollyControlCoord.x,
35324
35324
  this._dollyControlCoord.y,
35325
35325
  ($e.near + $e.far) / ($e.near - $e.far)
35326
- ).unproject($e), st = P$1.set(0, 0, -1).applyQuaternion($e.quaternion), dt = W.copy(qe).add(st.multiplyScalar(-qe.dot($e.up))), Wt = -(this._zoom - _e - this._zoom) / this._zoom, Yt = this._getCameraDirection(J$1), rt = this._targetEnd.dot(Yt), Zt = w.copy(this._targetEnd).lerp(dt, Wt), vt = Zt.dot(Yt), Tt = Yt.multiplyScalar(
35326
+ ).unproject($e), st = P$1.set(0, 0, -1).applyQuaternion($e.quaternion), dt = W.copy(qe).add(st.multiplyScalar(-qe.dot($e.up))), Wt = -(this._zoom - _e - this._zoom) / this._zoom, Yt = this._getCameraDirection(J$1), rt = this._targetEnd.dot(Yt), Zt = S$1.copy(this._targetEnd).lerp(dt, Wt), vt = Zt.dot(Yt), Tt = Yt.multiplyScalar(
35327
35327
  vt - rt
35328
35328
  );
35329
35329
  Zt.sub(Tt), this._boundary.clampPoint(Zt, Zt);
@@ -35333,9 +35333,9 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
35333
35333
  }
35334
35334
  this._camera.zoom !== this._zoom && (this._camera.zoom = this._zoom, this._camera.updateProjectionMatrix(), this._updateNearPlaneCorners(), this._needsUpdate = !0), this._dragNeedsUpdate = !0;
35335
35335
  const Je = this._collisionTest();
35336
- this._spherical.radius = Math.min(this._spherical.radius, Je), this._spherical.makeSafe(), this._camera.position.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse).add(this._target), this._camera.lookAt(this._target), (!b$1(this._focalOffset.x) || !b$1(this._focalOffset.y) || !b$1(this._focalOffset.z)) && (this._camera.updateMatrixWorld(), F$1.setFromMatrixColumn(this._camera.matrix, 0), H.setFromMatrixColumn(this._camera.matrix, 1), N$1.setFromMatrixColumn(this._camera.matrix, 2), F$1.multiplyScalar(this._focalOffset.x), H.multiplyScalar(-this._focalOffset.y), N$1.multiplyScalar(this._focalOffset.z), w.copy(F$1).add(H).add(N$1), this._camera.position.add(w)), this._boundaryEnclosesCamera && this._encloseToBoundary(
35336
+ this._spherical.radius = Math.min(this._spherical.radius, Je), this._spherical.makeSafe(), this._camera.position.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse).add(this._target), this._camera.lookAt(this._target), (!b$1(this._focalOffset.x) || !b$1(this._focalOffset.y) || !b$1(this._focalOffset.z)) && (this._camera.updateMatrixWorld(), F$1.setFromMatrixColumn(this._camera.matrix, 0), H.setFromMatrixColumn(this._camera.matrix, 1), N$1.setFromMatrixColumn(this._camera.matrix, 2), F$1.multiplyScalar(this._focalOffset.x), H.multiplyScalar(-this._focalOffset.y), N$1.multiplyScalar(this._focalOffset.z), S$1.copy(F$1).add(H).add(N$1), this._camera.position.add(S$1)), this._boundaryEnclosesCamera && this._encloseToBoundary(
35337
35337
  this._camera.position.copy(this._target),
35338
- w.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse),
35338
+ S$1.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse),
35339
35339
  1
35340
35340
  );
35341
35341
  const Qe = this._needsUpdate;
@@ -35363,7 +35363,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
35363
35363
  dollyToCursor: this.dollyToCursor,
35364
35364
  verticalDragToForward: this.verticalDragToForward,
35365
35365
  target: this._targetEnd.toArray(),
35366
- position: w.setFromSpherical(this._sphericalEnd).add(this._targetEnd).toArray(),
35366
+ position: S$1.setFromSpherical(this._sphericalEnd).add(this._targetEnd).toArray(),
35367
35367
  zoom: this._zoomEnd,
35368
35368
  focalOffset: this._focalOffsetEnd.toArray(),
35369
35369
  target0: this._target0.toArray(),
@@ -35381,7 +35381,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
35381
35381
  fromJSON(e, s = !1) {
35382
35382
  const r = JSON.parse(e);
35383
35383
  this.enabled = r.enabled, this.minDistance = r.minDistance, this.maxDistance = $$1(r.maxDistance), this.minZoom = r.minZoom, this.maxZoom = $$1(r.maxZoom), this.minPolarAngle = r.minPolarAngle, this.maxPolarAngle = $$1(r.maxPolarAngle), this.minAzimuthAngle = $$1(r.minAzimuthAngle), this.maxAzimuthAngle = $$1(r.maxAzimuthAngle), this.smoothTime = r.smoothTime, this.draggingSmoothTime = r.draggingSmoothTime, this.dollySpeed = r.dollySpeed, this.truckSpeed = r.truckSpeed, this.dollyToCursor = r.dollyToCursor, this.verticalDragToForward = r.verticalDragToForward, this._target0.fromArray(r.target0), this._position0.fromArray(r.position0), this._zoom0 = r.zoom0, this._focalOffset0.fromArray(r.focalOffset0), this.moveTo(r.target[0], r.target[1], r.target[2], s), z$1.setFromVector3(
35384
- w.fromArray(r.position).sub(this._targetEnd).applyQuaternion(this._yAxisUpSpace)
35384
+ S$1.fromArray(r.position).sub(this._targetEnd).applyQuaternion(this._yAxisUpSpace)
35385
35385
  ), this.rotateTo(z$1.theta, z$1.phi, s), this.dollyTo(z$1.radius, s), this.zoomTo(r.zoom, s), this.setFocalOffset(
35386
35386
  r.focalOffset[0],
35387
35387
  r.focalOffset[1],
@@ -35549,7 +35549,7 @@ let v, Pt, ht$1, ut, L$1, w, P$1, W, J$1, F$1, H, N$1, At, Dt, z$1, tt, G$1, bt,
35549
35549
  Je.applyMatrix4(Ke.matrixWorld);
35550
35550
  const Qe = Je.attributes.position;
35551
35551
  for (let _e = 0, $e = Qe.count; _e < $e; _e++)
35552
- w.fromBufferAttribute(Qe, _e), de = Math.max(de, T.distanceToSquared(w));
35552
+ S$1.fromBufferAttribute(Qe, _e), de = Math.max(de, T.distanceToSquared(S$1));
35553
35553
  }), r.radius = Math.sqrt(de), r;
35554
35554
  }
35555
35555
  };
@@ -36310,30 +36310,36 @@ const Fe = (c) => {
36310
36310
  "baseTexture"
36311
36311
  );
36312
36312
  return e.needsSwap = !0, e;
36313
- }, yt = 1, K$1 = !1, He = new MeshBasicMaterial({ color: "black" }), Ie = new SpriteMaterial({
36313
+ }, yt = 1, K$1 = !1, He = new MeshBasicMaterial({ color: "black" }), Ie = new PointsMaterial({
36314
+ color: "black",
36315
+ sizeAttenuation: !1
36316
+ }), ke = new PointsMaterial({
36317
+ color: "black",
36318
+ sizeAttenuation: !0
36319
+ }), Ve = new SpriteMaterial({
36314
36320
  color: "black",
36315
36321
  sizeAttenuation: !0
36316
- }), ke = new SpriteMaterial({
36322
+ }), Be$1 = new SpriteMaterial({
36317
36323
  color: "black",
36318
36324
  sizeAttenuation: !1
36319
- }), Ve = new it$1({
36325
+ }), Ne = new it$1({
36320
36326
  color: "black",
36321
36327
  sizeAttenuation: 0,
36322
36328
  lineWidth: 0
36323
- }), Be$1 = {
36329
+ }), Ye = {
36324
36330
  kernelRadius: 8,
36325
36331
  minDistance: 5e-3,
36326
36332
  maxDistance: 0.1
36327
- }, Ne = {
36333
+ }, Ze = {
36328
36334
  threshold: 0,
36329
36335
  strength: 0.4,
36330
36336
  radius: 0.1,
36331
36337
  bloomAlphaType: 0
36332
- }, Ye = {
36338
+ }, We = {
36333
36339
  multisampling: 4,
36334
36340
  premultiplieAlpha: !1
36335
36341
  };
36336
- class Ze {
36342
+ let Ge$1 = class {
36337
36343
  constructor(e) {
36338
36344
  this.bloomComposerActive = !1, this.active = !0, this.bloomSelection = /* @__PURE__ */ new Set(), this.bloomLayer = new Layers(), this.bloomMaterials = {}, this.bloomVisible = {}, this.pipViewportState = null, this.options = e;
36339
36345
  const {
@@ -36474,8 +36480,8 @@ class Ze {
36474
36480
  this.bloomVisible[r.uuid] = r.visible, r.visible = !1;
36475
36481
  }), s.forEach((r) => {
36476
36482
  r.traverse((T) => {
36477
- const de = T, Xe = T;
36478
- de.material && this.bloomLayer.test(de.layers) === !1 && (this.bloomMaterials[de.uuid] = de.material, Xe.isSprite ? Xe.material.sizeAttenuation ? Xe.material = Ie : Xe.material = ke : de.material instanceof it$1 ? de.material = Ve : de.material = He);
36483
+ const de = T, Xe = T, Ke = T;
36484
+ de.material && this.bloomLayer.test(de.layers) === !1 && (this.bloomMaterials[de.uuid] = de.material, Xe.isSprite ? Xe.material.sizeAttenuation ? Xe.material = Ve : Xe.material = Be$1 : de.material instanceof it$1 ? de.material = Ne : Ke.isPoints ? Ke.material.sizeAttenuation ? Ke.material = ke : Ke.material = Ie : de.material = He);
36479
36485
  });
36480
36486
  });
36481
36487
  }
@@ -36516,7 +36522,7 @@ class Ze {
36516
36522
  var e;
36517
36523
  this.bloomMaterials = {}, this.bloomVisible = {}, this.bloomSelection.clear(), this.finalComposer.dispose(), (e = this.bloomComposer) == null || e.dispose();
36518
36524
  }
36519
- }
36525
+ };
36520
36526
  const ct = class vn {
36521
36527
  constructor(e, s) {
36522
36528
  this.raycaster = new Raycaster(), this.maxBackufferArea = 5760 * 5760, this.installPlugins = /* @__PURE__ */ new Map(), this._cameraPositon = new Vector3(), this._cameraTarget = new Vector3(), this.event = new P$2.EventEmitter(), this.clock = new Clock(), this.userData = {}, this.dprCache = 1, this.options = ee(vn.options, e, {
@@ -36622,7 +36628,7 @@ const ct = class vn {
36622
36628
  ssao: r,
36623
36629
  ssaoParams: T,
36624
36630
  composer: de
36625
- } = this.options, Xe = new Ze({
36631
+ } = this.options, Xe = new Ge$1({
36626
36632
  rendererController: this.rendererController,
36627
36633
  sceneController: this.sceneController,
36628
36634
  cameraController: this.cameraController,
@@ -36801,20 +36807,20 @@ ct.options = {
36801
36807
  transformControls: K$1,
36802
36808
  resizeObserver: !0,
36803
36809
  renderer: Ce,
36804
- composer: Ye,
36810
+ composer: We,
36805
36811
  scene: xe,
36806
36812
  camera: Te$1,
36807
36813
  bloom: !1,
36808
- bloomParams: Ne,
36814
+ bloomParams: Ze,
36809
36815
  ssao: !1,
36810
- ssaoParams: Be$1,
36816
+ ssaoParams: Ye,
36811
36817
  css2DRenderer: !1,
36812
36818
  css2DRendererParams: k$1({}, It),
36813
36819
  css3DRenderer: !1,
36814
36820
  css3DRendererParams: k$1({}, It)
36815
36821
  };
36816
36822
  let Vt$1 = ct;
36817
- const Ts = q$1.ACTION;
36823
+ const xs = q$1.ACTION;
36818
36824
  class t extends A$1 {
36819
36825
  create() {
36820
36826
  this.createGroup();
@@ -50435,7 +50441,7 @@ class Base extends Event {
50435
50441
  background: new Color$1(0)
50436
50442
  }
50437
50443
  }), this.pencilConfig), this.options.pencilConfig)), r = s.composerController.ssaoPass;
50438
- r && (r.enabled = !1), this.leftTruck && (s.controls.mouseButtons.left = Ts.TRUCK, s.controls.mouseButtons.right = Ts.ROTATE), s.use(this.mList), s.use(this.loader), s.use(this.worker), s.use(this.drawController), yield this.drawController.initGroup(), (T = this.drawController.group) == null || T.hide(), (de = this.drawController.prefabGroup) == null || de.hide(), this.pencil = s, this.initSceneUserData(), this.playing || (window.vis = this, window.pencil = s), this.initSettings();
50444
+ r && (r.enabled = !1), this.leftTruck && (s.controls.mouseButtons.left = xs.TRUCK, s.controls.mouseButtons.right = xs.ROTATE), s.use(this.mList), s.use(this.loader), s.use(this.worker), s.use(this.drawController), yield this.drawController.initGroup(), (T = this.drawController.group) == null || T.hide(), (de = this.drawController.prefabGroup) == null || de.hide(), this.pencil = s, this.initSceneUserData(), this.playing || (window.vis = this, window.pencil = s), this.initSettings();
50439
50445
  });
50440
50446
  }
50441
50447
  initSceneUserData() {
@@ -50514,9 +50520,9 @@ class Base extends Event {
50514
50520
  }
50515
50521
  initSettings() {
50516
50522
  const s = {
50517
- mouseLeft: this.leftTruck ? Ts.TRUCK : Ts.ROTATE,
50518
- mouseRight: this.leftTruck ? Ts.ROTATE : Ts.TRUCK,
50519
- mouseWheel: Ts.DOLLY
50523
+ mouseLeft: this.leftTruck ? xs.TRUCK : xs.ROTATE,
50524
+ mouseRight: this.leftTruck ? xs.ROTATE : xs.TRUCK,
50525
+ mouseWheel: xs.DOLLY
50520
50526
  };
50521
50527
  this.settings = new Proxy(
50522
50528
  zi(ri(ri({}, this.initSettingsObj), s), {
@@ -50527,7 +50533,7 @@ class Base extends Event {
50527
50533
  set: (r, T, de) => {
50528
50534
  if (!(T in r) && !(T.replace(/(:::.+)\..*$/, "$1") in r))
50529
50535
  return Reflect.set({}, T, de);
50530
- T === "mouseWheel" ? typeof de == "boolean" && (de = de ? s.mouseWheel : Ts.NONE) : T === "mouseLeft" ? typeof de == "boolean" && (de = de ? s.mouseLeft : Ts.NONE) : T === "mouseRight" && typeof de == "boolean" && (de = de ? s.mouseRight : Ts.NONE);
50536
+ T === "mouseWheel" ? typeof de == "boolean" && (de = de ? s.mouseWheel : xs.NONE) : T === "mouseLeft" ? typeof de == "boolean" && (de = de ? s.mouseLeft : xs.NONE) : T === "mouseRight" && typeof de == "boolean" && (de = de ? s.mouseRight : xs.NONE);
50531
50537
  const Xe = T.includes(":::");
50532
50538
  return Reflect.set(
50533
50539
  r,
@@ -50552,7 +50558,7 @@ class Base extends Event {
50552
50558
  mouseLeft: T.controls.mouseButtons.left,
50553
50559
  mouseRight: T.controls.mouseButtons.right,
50554
50560
  mouseWheel: T.controls.mouseButtons.wheel
50555
- }, T.controls.mouseButtons.left = Ts.NONE, T.controls.mouseButtons.right = Ts.NONE, T.controls.mouseButtons.wheel = Ts.NONE) : this.mouseButtonsActiveStore && (T.controls.mouseButtons.left = this.mouseButtonsActiveStore.mouseLeft, T.controls.mouseButtons.right = this.mouseButtonsActiveStore.mouseRight, T.controls.mouseButtons.wheel = this.mouseButtonsActiveStore.mouseWheel) : s === "viewportPadding" && T.rendererController.setViewPadding(...r);
50561
+ }, T.controls.mouseButtons.left = xs.NONE, T.controls.mouseButtons.right = xs.NONE, T.controls.mouseButtons.wheel = xs.NONE) : this.mouseButtonsActiveStore && (T.controls.mouseButtons.left = this.mouseButtonsActiveStore.mouseLeft, T.controls.mouseButtons.right = this.mouseButtonsActiveStore.mouseRight, T.controls.mouseButtons.wheel = this.mouseButtonsActiveStore.mouseWheel) : s === "viewportPadding" && T.rendererController.setViewPadding(...r);
50556
50562
  return r;
50557
50563
  });
50558
50564
  }
package/dist/version.d.ts CHANGED
@@ -1,2 +1,2 @@
1
- declare const _default: "0.22.8";
1
+ declare const _default: "0.22.9";
2
2
  export default _default;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "vis-core",
3
- "version": "0.22.8",
3
+ "version": "0.22.9",
4
4
  "scripts": {
5
5
  "start": "npm run version && PORT=5173 bundler-dev",
6
6
  "build:site": "npm run version && bundler",
@@ -68,7 +68,7 @@
68
68
  "esus-lite": "^0.2.8",
69
69
  "events": "^3.3.0",
70
70
  "geojson-cn": "^0.1.30",
71
- "gl-draw": "0.12.6",
71
+ "gl-draw": "0.12.7",
72
72
  "jsrsasign": "^11.1.0",
73
73
  "lodash-es": "^4.17.21"
74
74
  },