vis-core 0.22.3 → 0.22.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4,14 +4,14 @@ var Fn = Object.getOwnPropertyDescriptors;
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  var Ln = Object.getOwnPropertySymbols, Hn = Object.getPrototypeOf, kn = Object.prototype.hasOwnProperty, Jn = Object.prototype.propertyIsEnumerable, wn = Reflect.get;
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  var Zn = (c, e) => (e = Symbol[c]) ? e : Symbol.for("Symbol." + c), Kn = (c) => {
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  throw TypeError(c);
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- }, ln = Math.pow, Sn = (c, e, s) => e in c ? Mn(c, e, { enumerable: !0, configurable: !0, writable: !0, value: s }) : c[e] = s, hi = (c, e) => {
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+ }, ln = Math.pow, Sn = (c, e, s) => e in c ? Mn(c, e, { enumerable: !0, configurable: !0, writable: !0, value: s }) : c[e] = s, di = (c, e) => {
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  for (var s in e || (e = {}))
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  kn.call(e, s) && Sn(c, s, e[s]);
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  if (Ln)
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  for (var s of Ln(e))
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  Jn.call(e, s) && Sn(c, s, e[s]);
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  return c;
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- }, Ui = (c, e) => Nn(c, Fn(e));
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+ }, zi = (c, e) => Nn(c, Fn(e));
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  var k0 = (c, e, s) => Sn(c, typeof e != "symbol" ? e + "" : e, s);
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  var on = (c, e, s) => wn(Hn(c), s, e);
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  var ei = (c, e, s) => new Promise((r, f) => {
@@ -90,7 +90,7 @@ const publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRz
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  ).toString(CryptoJS.enc.Utf8), qe = JSON.parse($e), st = Date.now();
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  return !qe.s || qe.s > st ? (this.token = void 0, "") : qe.e && qe.e < st ? (this.token = void 0, "") : (qe.isValid = Qe, qe);
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  }
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- }, version = "0.22.3";
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+ }, version = "0.22.5";
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  /**
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  * @license
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  * Copyright 2010-2024 Three.js Authors
@@ -5685,10 +5685,10 @@ class BatchedMesh extends Mesh {
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  _mesh.material = null, _mesh.geometry.index = null, _mesh.geometry.attributes = {}, _mesh.geometry.setDrawRange(0, 1 / 0);
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  }
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  copy(e) {
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- return super.copy(e), this.geometry = e.geometry.clone(), this.perObjectFrustumCulled = e.perObjectFrustumCulled, this.sortObjects = e.sortObjects, this.boundingBox = e.boundingBox !== null ? e.boundingBox.clone() : null, this.boundingSphere = e.boundingSphere !== null ? e.boundingSphere.clone() : null, this._geometryInfo = e._geometryInfo.map((s) => Ui(hi({}, s), {
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+ return super.copy(e), this.geometry = e.geometry.clone(), this.perObjectFrustumCulled = e.perObjectFrustumCulled, this.sortObjects = e.sortObjects, this.boundingBox = e.boundingBox !== null ? e.boundingBox.clone() : null, this.boundingSphere = e.boundingSphere !== null ? e.boundingSphere.clone() : null, this._geometryInfo = e._geometryInfo.map((s) => zi(di({}, s), {
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  boundingBox: s.boundingBox !== null ? s.boundingBox.clone() : null,
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  boundingSphere: s.boundingSphere !== null ? s.boundingSphere.clone() : null
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- })), this._instanceInfo = e._instanceInfo.map((s) => hi({}, s)), this._maxInstanceCount = e._maxInstanceCount, this._maxVertexCount = e._maxVertexCount, this._maxIndexCount = e._maxIndexCount, this._geometryInitialized = e._geometryInitialized, this._geometryCount = e._geometryCount, this._multiDrawCounts = e._multiDrawCounts.slice(), this._multiDrawStarts = e._multiDrawStarts.slice(), this._matricesTexture = e._matricesTexture.clone(), this._matricesTexture.image.data = this._matricesTexture.image.data.slice(), this._colorsTexture !== null && (this._colorsTexture = e._colorsTexture.clone(), this._colorsTexture.image.data = this._colorsTexture.image.data.slice()), this;
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+ })), this._instanceInfo = e._instanceInfo.map((s) => di({}, s)), this._maxInstanceCount = e._maxInstanceCount, this._maxVertexCount = e._maxVertexCount, this._maxIndexCount = e._maxIndexCount, this._geometryInitialized = e._geometryInitialized, this._geometryCount = e._geometryCount, this._multiDrawCounts = e._multiDrawCounts.slice(), this._multiDrawStarts = e._multiDrawStarts.slice(), this._matricesTexture = e._matricesTexture.clone(), this._matricesTexture.image.data = this._matricesTexture.image.data.slice(), this._colorsTexture !== null && (this._colorsTexture = e._colorsTexture.clone(), this._colorsTexture.image.data = this._colorsTexture.image.data.slice()), this;
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  }
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  dispose() {
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  return this.geometry.dispose(), this._matricesTexture.dispose(), this._matricesTexture = null, this._indirectTexture.dispose(), this._indirectTexture = null, this._colorsTexture !== null && (this._colorsTexture.dispose(), this._colorsTexture = null), this;
@@ -21472,9 +21472,9 @@ class WebGLRenderer {
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  ai = 2;
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  }
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  const li = S0.drawRange, ci = S0.attributes.position;
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- let di = li.start * ai, yi = (li.start + li.count) * ai;
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- F0 !== null && (di = Math.max(di, F0.start * ai), yi = Math.min(yi, (F0.start + F0.count) * ai)), $0 !== null ? (di = Math.max(di, 0), yi = Math.min(yi, $0.count)) : ci != null && (di = Math.max(di, 0), yi = Math.min(yi, ci.count));
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- const Yi = yi - di;
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+ let hi = li.start * ai, yi = (li.start + li.count) * ai;
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+ F0 !== null && (hi = Math.max(hi, F0.start * ai), yi = Math.min(yi, (F0.start + F0.count) * ai)), $0 !== null ? (hi = Math.max(hi, 0), yi = Math.min(yi, $0.count)) : ci != null && (hi = Math.max(hi, 0), yi = Math.min(yi, ci.count));
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+ const Yi = yi - hi;
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  if (Yi < 0 || Yi === 1 / 0) return;
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  Hi.setup(L0, T0, w0, S0, $0);
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  let Ni, Mi = gi;
@@ -21495,12 +21495,12 @@ class WebGLRenderer {
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  _i.setValue(R0, "_gl_DrawID", Bi), Mi.render(Li[Bi] / Ei, Ki[Bi]);
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  }
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  else if (L0.isInstancedMesh)
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- Mi.renderInstances(di, Yi, L0.count);
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+ Mi.renderInstances(hi, Yi, L0.count);
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  else if (S0.isInstancedBufferGeometry) {
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  const Li = S0._maxInstanceCount !== void 0 ? S0._maxInstanceCount : 1 / 0, Ki = Math.min(S0.instanceCount, Li);
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- Mi.renderInstances(di, Yi, Ki);
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+ Mi.renderInstances(hi, Yi, Ki);
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  } else
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- Mi.render(di, Yi);
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+ Mi.render(hi, Yi);
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  };
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  function Pi(c0, g0, S0) {
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  c0.transparent === !0 && c0.side === DoubleSide && c0.forceSinglePass === !1 ? (c0.side = BackSide, c0.needsUpdate = !0, cn(c0, g0, S0), c0.side = FrontSide, c0.needsUpdate = !0, cn(c0, g0, S0), c0.side = DoubleSide) : cn(c0, g0, S0);
@@ -21603,8 +21603,8 @@ class WebGLRenderer {
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  if (T0 && (c0.boundingSphere !== void 0 ? (c0.boundingSphere === null && c0.computeBoundingSphere(), Zi.copy(c0.boundingSphere.center)) : (J0.boundingSphere === null && J0.computeBoundingSphere(), Zi.copy(J0.boundingSphere.center)), Zi.applyMatrix4(c0.matrixWorld).applyMatrix4(mi)), Array.isArray(w0)) {
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  const $0 = J0.groups;
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  for (let ai = 0, li = $0.length; ai < li; ai++) {
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- const ci = $0[ai], di = w0[ci.materialIndex];
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- di && di.visible && Yt.push(c0, J0, di, S0, Zi.z, ci);
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+ const ci = $0[ai], hi = w0[ci.materialIndex];
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+ hi && hi.visible && Yt.push(c0, J0, hi, S0, Zi.z, ci);
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  }
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  } else w0.visible && Yt.push(c0, J0, w0, S0, Zi.z, null);
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  }
@@ -21639,7 +21639,7 @@ class WebGLRenderer {
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  const ai = T0.viewport;
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  if (T0.viewport !== void 0 && (T0.viewport = void 0), rt.setupLightsView(T0), A0 === !0 && ui.setGlobalState(Tt.clippingPlanes, T0), rn(c0, S0, T0), V0.updateMultisampleRenderTarget(F0), V0.updateRenderTargetMipmap(F0), si.has("WEBGL_multisampled_render_to_texture") === !1) {
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  let li = !1;
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- for (let ci = 0, di = g0.length; ci < di; ci++) {
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+ for (let ci = 0, hi = g0.length; ci < hi; ci++) {
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  const yi = g0[ci], Yi = yi.object, Ni = yi.geometry, Mi = yi.material, Li = yi.group;
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  if (Mi.side === DoubleSide && Yi.layers.test(T0.layers)) {
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  const Ki = Mi.side;
@@ -21687,7 +21687,7 @@ class WebGLRenderer {
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  }
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  function xn(c0, g0, S0, T0, L0) {
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  g0.isScene !== !0 && (g0 = Si), V0.resetTextureUnits();
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- const F0 = g0.fog, J0 = T0.isMeshStandardMaterial ? g0.environment : null, w0 = t0 === null ? Tt.outputColorSpace : t0.isXRRenderTarget === !0 ? t0.texture.colorSpace : LinearSRGBColorSpace, $0 = (T0.isMeshStandardMaterial ? N0 : b0).get(T0.envMap || J0), ai = T0.vertexColors === !0 && !!S0.attributes.color && S0.attributes.color.itemSize === 4, li = !!S0.attributes.tangent && (!!T0.normalMap || T0.anisotropy > 0), ci = !!S0.morphAttributes.position, di = !!S0.morphAttributes.normal, yi = !!S0.morphAttributes.color;
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+ const F0 = g0.fog, J0 = T0.isMeshStandardMaterial ? g0.environment : null, w0 = t0 === null ? Tt.outputColorSpace : t0.isXRRenderTarget === !0 ? t0.texture.colorSpace : LinearSRGBColorSpace, $0 = (T0.isMeshStandardMaterial ? N0 : b0).get(T0.envMap || J0), ai = T0.vertexColors === !0 && !!S0.attributes.color && S0.attributes.color.itemSize === 4, li = !!S0.attributes.tangent && (!!T0.normalMap || T0.anisotropy > 0), ci = !!S0.morphAttributes.position, hi = !!S0.morphAttributes.normal, yi = !!S0.morphAttributes.color;
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  let Yi = NoToneMapping;
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  T0.toneMapped && (t0 === null || t0.isXRRenderTarget === !0) && (Yi = Tt.toneMapping);
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  const Ni = S0.morphAttributes.position || S0.morphAttributes.normal || S0.morphAttributes.color, Mi = Ni !== void 0 ? Ni.length : 0, Li = ti.get(T0), Ki = rt.state.lights;
@@ -21696,19 +21696,19 @@ class WebGLRenderer {
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  ui.setState(T0, c0, Qi);
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  }
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  let Ii = !1;
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- T0.version === Li.__version ? (Li.needsLights && Li.lightsStateVersion !== Ki.state.version || Li.outputColorSpace !== w0 || L0.isBatchedMesh && Li.batching === !1 || !L0.isBatchedMesh && Li.batching === !0 || L0.isBatchedMesh && Li.batchingColor === !0 && L0.colorTexture === null || L0.isBatchedMesh && Li.batchingColor === !1 && L0.colorTexture !== null || L0.isInstancedMesh && Li.instancing === !1 || !L0.isInstancedMesh && Li.instancing === !0 || L0.isSkinnedMesh && Li.skinning === !1 || !L0.isSkinnedMesh && Li.skinning === !0 || L0.isInstancedMesh && Li.instancingColor === !0 && L0.instanceColor === null || L0.isInstancedMesh && Li.instancingColor === !1 && L0.instanceColor !== null || L0.isInstancedMesh && Li.instancingMorph === !0 && L0.morphTexture === null || L0.isInstancedMesh && Li.instancingMorph === !1 && L0.morphTexture !== null || Li.envMap !== $0 || T0.fog === !0 && Li.fog !== F0 || Li.numClippingPlanes !== void 0 && (Li.numClippingPlanes !== ui.numPlanes || Li.numIntersection !== ui.numIntersection) || Li.vertexAlphas !== ai || Li.vertexTangents !== li || Li.morphTargets !== ci || Li.morphNormals !== di || Li.morphColors !== yi || Li.toneMapping !== Yi || Li.morphTargetsCount !== Mi) && (Ii = !0) : (Ii = !0, Li.__version = T0.version);
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+ T0.version === Li.__version ? (Li.needsLights && Li.lightsStateVersion !== Ki.state.version || Li.outputColorSpace !== w0 || L0.isBatchedMesh && Li.batching === !1 || !L0.isBatchedMesh && Li.batching === !0 || L0.isBatchedMesh && Li.batchingColor === !0 && L0.colorTexture === null || L0.isBatchedMesh && Li.batchingColor === !1 && L0.colorTexture !== null || L0.isInstancedMesh && Li.instancing === !1 || !L0.isInstancedMesh && Li.instancing === !0 || L0.isSkinnedMesh && Li.skinning === !1 || !L0.isSkinnedMesh && Li.skinning === !0 || L0.isInstancedMesh && Li.instancingColor === !0 && L0.instanceColor === null || L0.isInstancedMesh && Li.instancingColor === !1 && L0.instanceColor !== null || L0.isInstancedMesh && Li.instancingMorph === !0 && L0.morphTexture === null || L0.isInstancedMesh && Li.instancingMorph === !1 && L0.morphTexture !== null || Li.envMap !== $0 || T0.fog === !0 && Li.fog !== F0 || Li.numClippingPlanes !== void 0 && (Li.numClippingPlanes !== ui.numPlanes || Li.numIntersection !== ui.numIntersection) || Li.vertexAlphas !== ai || Li.vertexTangents !== li || Li.morphTargets !== ci || Li.morphNormals !== hi || Li.morphColors !== yi || Li.toneMapping !== Yi || Li.morphTargetsCount !== Mi) && (Ii = !0) : (Ii = !0, Li.__version = T0.version);
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21700
  let Ei = Li.currentProgram;
21701
21701
  Ii === !0 && (Ei = cn(T0, g0, L0));
21702
- let _i = !1, Bi = !1, zi = !1;
21702
+ let _i = !1, Bi = !1, Ui = !1;
21703
21703
  const Fi = Ei.getUniforms(), ji = Li.uniforms;
21704
- if (U0.useProgram(Ei.program) && (_i = !0, Bi = !0, zi = !0), T0.id !== i0 && (i0 = T0.id, Bi = !0), _i || n0 !== c0) {
21704
+ if (U0.useProgram(Ei.program) && (_i = !0, Bi = !0, Ui = !0), T0.id !== i0 && (i0 = T0.id, Bi = !0), _i || n0 !== c0) {
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21705
  U0.buffers.depth.getReversed() ? (ni.copy(c0.projectionMatrix), toNormalizedProjectionMatrix(ni), toReversedProjectionMatrix(ni), Fi.setValue(R0, "projectionMatrix", ni)) : Fi.setValue(R0, "projectionMatrix", c0.projectionMatrix), Fi.setValue(R0, "viewMatrix", c0.matrixWorldInverse);
21706
21706
  const Di = Fi.map.cameraPosition;
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21707
  Di !== void 0 && Di.setValue(R0, Vi.setFromMatrixPosition(c0.matrixWorld)), E0.logarithmicDepthBuffer && Fi.setValue(
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  R0,
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  "logDepthBufFC",
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  2 / (Math.log(c0.far + 1) / Math.LN2)
21711
- ), (T0.isMeshPhongMaterial || T0.isMeshToonMaterial || T0.isMeshLambertMaterial || T0.isMeshBasicMaterial || T0.isMeshStandardMaterial || T0.isShaderMaterial) && Fi.setValue(R0, "isOrthographic", c0.isOrthographicCamera === !0), n0 !== c0 && (n0 = c0, Bi = !0, zi = !0);
21711
+ ), (T0.isMeshPhongMaterial || T0.isMeshToonMaterial || T0.isMeshLambertMaterial || T0.isMeshBasicMaterial || T0.isMeshStandardMaterial || T0.isShaderMaterial) && Fi.setValue(R0, "isOrthographic", c0.isOrthographicCamera === !0), n0 !== c0 && (n0 = c0, Bi = !0, Ui = !0);
21712
21712
  }
21713
21713
  if (L0.isSkinnedMesh) {
21714
21714
  Fi.setOptional(R0, L0, "bindMatrix"), Fi.setOptional(R0, L0, "bindMatrixInverse");
@@ -21717,7 +21717,7 @@ class WebGLRenderer {
21717
21717
  }
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21718
  L0.isBatchedMesh && (Fi.setOptional(R0, L0, "batchingTexture"), Fi.setValue(R0, "batchingTexture", L0._matricesTexture, V0), Fi.setOptional(R0, L0, "batchingIdTexture"), Fi.setValue(R0, "batchingIdTexture", L0._indirectTexture, V0), Fi.setOptional(R0, L0, "batchingColorTexture"), L0._colorsTexture !== null && Fi.setValue(R0, "batchingColorTexture", L0._colorsTexture, V0));
21719
21719
  const $i = S0.morphAttributes;
21720
- if (($i.position !== void 0 || $i.normal !== void 0 || $i.color !== void 0) && vi.update(L0, S0, Ei), (Bi || Li.receiveShadow !== L0.receiveShadow) && (Li.receiveShadow = L0.receiveShadow, Fi.setValue(R0, "receiveShadow", L0.receiveShadow)), T0.isMeshGouraudMaterial && T0.envMap !== null && (ji.envMap.value = $0, ji.flipEnvMap.value = $0.isCubeTexture && $0.isRenderTargetTexture === !1 ? -1 : 1), T0.isMeshStandardMaterial && T0.envMap === null && g0.environment !== null && (ji.envMapIntensity.value = g0.environmentIntensity), Bi && (Fi.setValue(R0, "toneMappingExposure", Tt.toneMappingExposure), Li.needsLights && nn(ji, zi), F0 && T0.fog === !0 && Gi.refreshFogUniforms(ji, F0), Gi.refreshMaterialUniforms(ji, T0, a0, r0, rt.state.transmissionRenderTarget[c0.id]), WebGLUniforms.upload(R0, pn(Li), ji, V0)), T0.isShaderMaterial && T0.uniformsNeedUpdate === !0 && (WebGLUniforms.upload(R0, pn(Li), ji, V0), T0.uniformsNeedUpdate = !1), T0.isSpriteMaterial && Fi.setValue(R0, "center", L0.center), Fi.setValue(R0, "modelViewMatrix", L0.modelViewMatrix), Fi.setValue(R0, "normalMatrix", L0.normalMatrix), Fi.setValue(R0, "modelMatrix", L0.matrixWorld), T0.isShaderMaterial || T0.isRawShaderMaterial) {
21720
+ if (($i.position !== void 0 || $i.normal !== void 0 || $i.color !== void 0) && vi.update(L0, S0, Ei), (Bi || Li.receiveShadow !== L0.receiveShadow) && (Li.receiveShadow = L0.receiveShadow, Fi.setValue(R0, "receiveShadow", L0.receiveShadow)), T0.isMeshGouraudMaterial && T0.envMap !== null && (ji.envMap.value = $0, ji.flipEnvMap.value = $0.isCubeTexture && $0.isRenderTargetTexture === !1 ? -1 : 1), T0.isMeshStandardMaterial && T0.envMap === null && g0.environment !== null && (ji.envMapIntensity.value = g0.environmentIntensity), Bi && (Fi.setValue(R0, "toneMappingExposure", Tt.toneMappingExposure), Li.needsLights && nn(ji, Ui), F0 && T0.fog === !0 && Gi.refreshFogUniforms(ji, F0), Gi.refreshMaterialUniforms(ji, T0, a0, r0, rt.state.transmissionRenderTarget[c0.id]), WebGLUniforms.upload(R0, pn(Li), ji, V0)), T0.isShaderMaterial && T0.uniformsNeedUpdate === !0 && (WebGLUniforms.upload(R0, pn(Li), ji, V0), T0.uniformsNeedUpdate = !1), T0.isSpriteMaterial && Fi.setValue(R0, "center", L0.center), Fi.setValue(R0, "modelViewMatrix", L0.modelViewMatrix), Fi.setValue(R0, "normalMatrix", L0.normalMatrix), Fi.setValue(R0, "modelMatrix", L0.matrixWorld), T0.isShaderMaterial || T0.isRawShaderMaterial) {
21721
21721
  const Qi = T0.uniformsGroups;
21722
21722
  for (let Di = 0, Rn = Qi.length; Di < Rn; Di++) {
21723
21723
  const an = Qi[Di];
@@ -21822,8 +21822,8 @@ class WebGLRenderer {
21822
21822
  U0.bindFramebuffer(R0.FRAMEBUFFER, w0);
21823
21823
  const ci = R0.createBuffer();
21824
21824
  R0.bindBuffer(R0.PIXEL_PACK_BUFFER, ci), R0.bufferData(R0.PIXEL_PACK_BUFFER, F0.byteLength, R0.STREAM_READ), R0.readPixels(g0, S0, T0, L0, Ti.convert(ai), Ti.convert(li), 0);
21825
- const di = t0 !== null ? ti.get(t0).__webglFramebuffer : null;
21826
- U0.bindFramebuffer(R0.FRAMEBUFFER, di);
21825
+ const hi = t0 !== null ? ti.get(t0).__webglFramebuffer : null;
21826
+ U0.bindFramebuffer(R0.FRAMEBUFFER, hi);
21827
21827
  const yi = R0.fenceSync(R0.SYNC_GPU_COMMANDS_COMPLETE, 0);
21828
21828
  return R0.flush(), yield probeAsync(R0, yi, 4), R0.bindBuffer(R0.PIXEL_PACK_BUFFER, ci), R0.getBufferSubData(R0.PIXEL_PACK_BUFFER, 0, F0), R0.deleteBuffer(ci), R0.deleteSync(yi), F0;
21829
21829
  } else
@@ -21838,7 +21838,7 @@ class WebGLRenderer {
21838
21838
  const f0 = R0.createFramebuffer(), v0 = R0.createFramebuffer();
21839
21839
  this.copyTextureToTexture = function(c0, g0, S0 = null, T0 = null, L0 = 0, F0 = null) {
21840
21840
  c0.isTexture !== !0 && (warnOnce("WebGLRenderer: copyTextureToTexture function signature has changed."), T0 = arguments[0] || null, c0 = arguments[1], g0 = arguments[2], F0 = arguments[3] || 0, S0 = null), F0 === null && (L0 !== 0 ? (warnOnce("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."), F0 = L0, L0 = 0) : F0 = 0);
21841
- let J0, w0, $0, ai, li, ci, di, yi, Yi;
21841
+ let J0, w0, $0, ai, li, ci, hi, yi, Yi;
21842
21842
  const Ni = c0.isCompressedTexture ? c0.mipmaps[F0] : c0.image;
21843
21843
  if (S0 !== null)
21844
21844
  J0 = S0.max.x - S0.min.x, w0 = S0.max.y - S0.min.y, $0 = S0.isBox3 ? S0.max.z - S0.min.z : 1, ai = S0.min.x, li = S0.min.y, ci = S0.isBox3 ? S0.min.z : 0;
@@ -21846,28 +21846,28 @@ class WebGLRenderer {
21846
21846
  const $i = Math.pow(2, -L0);
21847
21847
  J0 = Math.floor(Ni.width * $i), w0 = Math.floor(Ni.height * $i), c0.isDataArrayTexture ? $0 = Ni.depth : c0.isData3DTexture ? $0 = Math.floor(Ni.depth * $i) : $0 = 1, ai = 0, li = 0, ci = 0;
21848
21848
  }
21849
- T0 !== null ? (di = T0.x, yi = T0.y, Yi = T0.z) : (di = 0, yi = 0, Yi = 0);
21849
+ T0 !== null ? (hi = T0.x, yi = T0.y, Yi = T0.z) : (hi = 0, yi = 0, Yi = 0);
21850
21850
  const Mi = Ti.convert(g0.format), Li = Ti.convert(g0.type);
21851
21851
  let Ki;
21852
21852
  g0.isData3DTexture ? (V0.setTexture3D(g0, 0), Ki = R0.TEXTURE_3D) : g0.isDataArrayTexture || g0.isCompressedArrayTexture ? (V0.setTexture2DArray(g0, 0), Ki = R0.TEXTURE_2D_ARRAY) : (V0.setTexture2D(g0, 0), Ki = R0.TEXTURE_2D), R0.pixelStorei(R0.UNPACK_FLIP_Y_WEBGL, g0.flipY), R0.pixelStorei(R0.UNPACK_PREMULTIPLY_ALPHA_WEBGL, g0.premultiplyAlpha), R0.pixelStorei(R0.UNPACK_ALIGNMENT, g0.unpackAlignment);
21853
- const Ii = R0.getParameter(R0.UNPACK_ROW_LENGTH), Ei = R0.getParameter(R0.UNPACK_IMAGE_HEIGHT), _i = R0.getParameter(R0.UNPACK_SKIP_PIXELS), Bi = R0.getParameter(R0.UNPACK_SKIP_ROWS), zi = R0.getParameter(R0.UNPACK_SKIP_IMAGES);
21853
+ const Ii = R0.getParameter(R0.UNPACK_ROW_LENGTH), Ei = R0.getParameter(R0.UNPACK_IMAGE_HEIGHT), _i = R0.getParameter(R0.UNPACK_SKIP_PIXELS), Bi = R0.getParameter(R0.UNPACK_SKIP_ROWS), Ui = R0.getParameter(R0.UNPACK_SKIP_IMAGES);
21854
21854
  R0.pixelStorei(R0.UNPACK_ROW_LENGTH, Ni.width), R0.pixelStorei(R0.UNPACK_IMAGE_HEIGHT, Ni.height), R0.pixelStorei(R0.UNPACK_SKIP_PIXELS, ai), R0.pixelStorei(R0.UNPACK_SKIP_ROWS, li), R0.pixelStorei(R0.UNPACK_SKIP_IMAGES, ci);
21855
21855
  const Fi = c0.isDataArrayTexture || c0.isData3DTexture, ji = g0.isDataArrayTexture || g0.isData3DTexture;
21856
21856
  if (c0.isDepthTexture) {
21857
21857
  const $i = ti.get(c0), Qi = ti.get(g0), Di = ti.get($i.__renderTarget), Rn = ti.get(Qi.__renderTarget);
21858
21858
  U0.bindFramebuffer(R0.READ_FRAMEBUFFER, Di.__webglFramebuffer), U0.bindFramebuffer(R0.DRAW_FRAMEBUFFER, Rn.__webglFramebuffer);
21859
21859
  for (let an = 0; an < $0; an++)
21860
- Fi && (R0.framebufferTextureLayer(R0.READ_FRAMEBUFFER, R0.COLOR_ATTACHMENT0, ti.get(c0).__webglTexture, L0, ci + an), R0.framebufferTextureLayer(R0.DRAW_FRAMEBUFFER, R0.COLOR_ATTACHMENT0, ti.get(g0).__webglTexture, F0, Yi + an)), R0.blitFramebuffer(ai, li, J0, w0, di, yi, J0, w0, R0.DEPTH_BUFFER_BIT, R0.NEAREST);
21860
+ Fi && (R0.framebufferTextureLayer(R0.READ_FRAMEBUFFER, R0.COLOR_ATTACHMENT0, ti.get(c0).__webglTexture, L0, ci + an), R0.framebufferTextureLayer(R0.DRAW_FRAMEBUFFER, R0.COLOR_ATTACHMENT0, ti.get(g0).__webglTexture, F0, Yi + an)), R0.blitFramebuffer(ai, li, J0, w0, hi, yi, J0, w0, R0.DEPTH_BUFFER_BIT, R0.NEAREST);
21861
21861
  U0.bindFramebuffer(R0.READ_FRAMEBUFFER, null), U0.bindFramebuffer(R0.DRAW_FRAMEBUFFER, null);
21862
21862
  } else if (L0 !== 0 || c0.isRenderTargetTexture || ti.has(c0)) {
21863
21863
  const $i = ti.get(c0), Qi = ti.get(g0);
21864
21864
  U0.bindFramebuffer(R0.READ_FRAMEBUFFER, f0), U0.bindFramebuffer(R0.DRAW_FRAMEBUFFER, v0);
21865
21865
  for (let Di = 0; Di < $0; Di++)
21866
- Fi ? R0.framebufferTextureLayer(R0.READ_FRAMEBUFFER, R0.COLOR_ATTACHMENT0, $i.__webglTexture, L0, ci + Di) : R0.framebufferTexture2D(R0.READ_FRAMEBUFFER, R0.COLOR_ATTACHMENT0, R0.TEXTURE_2D, $i.__webglTexture, L0), ji ? R0.framebufferTextureLayer(R0.DRAW_FRAMEBUFFER, R0.COLOR_ATTACHMENT0, Qi.__webglTexture, F0, Yi + Di) : R0.framebufferTexture2D(R0.DRAW_FRAMEBUFFER, R0.COLOR_ATTACHMENT0, R0.TEXTURE_2D, Qi.__webglTexture, F0), L0 !== 0 ? R0.blitFramebuffer(ai, li, J0, w0, di, yi, J0, w0, R0.COLOR_BUFFER_BIT, R0.NEAREST) : ji ? R0.copyTexSubImage3D(Ki, F0, di, yi, Yi + Di, ai, li, J0, w0) : R0.copyTexSubImage2D(Ki, F0, di, yi, ai, li, J0, w0);
21866
+ Fi ? R0.framebufferTextureLayer(R0.READ_FRAMEBUFFER, R0.COLOR_ATTACHMENT0, $i.__webglTexture, L0, ci + Di) : R0.framebufferTexture2D(R0.READ_FRAMEBUFFER, R0.COLOR_ATTACHMENT0, R0.TEXTURE_2D, $i.__webglTexture, L0), ji ? R0.framebufferTextureLayer(R0.DRAW_FRAMEBUFFER, R0.COLOR_ATTACHMENT0, Qi.__webglTexture, F0, Yi + Di) : R0.framebufferTexture2D(R0.DRAW_FRAMEBUFFER, R0.COLOR_ATTACHMENT0, R0.TEXTURE_2D, Qi.__webglTexture, F0), L0 !== 0 ? R0.blitFramebuffer(ai, li, J0, w0, hi, yi, J0, w0, R0.COLOR_BUFFER_BIT, R0.NEAREST) : ji ? R0.copyTexSubImage3D(Ki, F0, hi, yi, Yi + Di, ai, li, J0, w0) : R0.copyTexSubImage2D(Ki, F0, hi, yi, ai, li, J0, w0);
21867
21867
  U0.bindFramebuffer(R0.READ_FRAMEBUFFER, null), U0.bindFramebuffer(R0.DRAW_FRAMEBUFFER, null);
21868
21868
  } else
21869
- ji ? c0.isDataTexture || c0.isData3DTexture ? R0.texSubImage3D(Ki, F0, di, yi, Yi, J0, w0, $0, Mi, Li, Ni.data) : g0.isCompressedArrayTexture ? R0.compressedTexSubImage3D(Ki, F0, di, yi, Yi, J0, w0, $0, Mi, Ni.data) : R0.texSubImage3D(Ki, F0, di, yi, Yi, J0, w0, $0, Mi, Li, Ni) : c0.isDataTexture ? R0.texSubImage2D(R0.TEXTURE_2D, F0, di, yi, J0, w0, Mi, Li, Ni.data) : c0.isCompressedTexture ? R0.compressedTexSubImage2D(R0.TEXTURE_2D, F0, di, yi, Ni.width, Ni.height, Mi, Ni.data) : R0.texSubImage2D(R0.TEXTURE_2D, F0, di, yi, J0, w0, Mi, Li, Ni);
21870
- R0.pixelStorei(R0.UNPACK_ROW_LENGTH, Ii), R0.pixelStorei(R0.UNPACK_IMAGE_HEIGHT, Ei), R0.pixelStorei(R0.UNPACK_SKIP_PIXELS, _i), R0.pixelStorei(R0.UNPACK_SKIP_ROWS, Bi), R0.pixelStorei(R0.UNPACK_SKIP_IMAGES, zi), F0 === 0 && g0.generateMipmaps && R0.generateMipmap(Ki), U0.unbindTexture();
21869
+ ji ? c0.isDataTexture || c0.isData3DTexture ? R0.texSubImage3D(Ki, F0, hi, yi, Yi, J0, w0, $0, Mi, Li, Ni.data) : g0.isCompressedArrayTexture ? R0.compressedTexSubImage3D(Ki, F0, hi, yi, Yi, J0, w0, $0, Mi, Ni.data) : R0.texSubImage3D(Ki, F0, hi, yi, Yi, J0, w0, $0, Mi, Li, Ni) : c0.isDataTexture ? R0.texSubImage2D(R0.TEXTURE_2D, F0, hi, yi, J0, w0, Mi, Li, Ni.data) : c0.isCompressedTexture ? R0.compressedTexSubImage2D(R0.TEXTURE_2D, F0, hi, yi, Ni.width, Ni.height, Mi, Ni.data) : R0.texSubImage2D(R0.TEXTURE_2D, F0, hi, yi, J0, w0, Mi, Li, Ni);
21870
+ R0.pixelStorei(R0.UNPACK_ROW_LENGTH, Ii), R0.pixelStorei(R0.UNPACK_IMAGE_HEIGHT, Ei), R0.pixelStorei(R0.UNPACK_SKIP_PIXELS, _i), R0.pixelStorei(R0.UNPACK_SKIP_ROWS, Bi), R0.pixelStorei(R0.UNPACK_SKIP_IMAGES, Ui), F0 === 0 && g0.generateMipmaps && R0.generateMipmap(Ki), U0.unbindTexture();
21871
21871
  }, this.copyTextureToTexture3D = function(c0, g0, S0 = null, T0 = null, L0 = 0) {
21872
21872
  return c0.isTexture !== !0 && (warnOnce("WebGLRenderer: copyTextureToTexture3D function signature has changed."), S0 = arguments[0] || null, T0 = arguments[1] || null, c0 = arguments[2], g0 = arguments[3], L0 = arguments[4] || 0), warnOnce('WebGLRenderer: copyTextureToTexture3D function has been deprecated. Use "copyTextureToTexture" instead.'), this.copyTextureToTexture(c0, g0, S0, T0, L0);
21873
21873
  }, this.initRenderTarget = function(c0) {
@@ -32489,7 +32489,7 @@ const obb = /* @__PURE__ */ new OrientedBox(), tempBox = /* @__PURE__ */ new Box
32489
32489
  };
32490
32490
  class MeshBVH {
32491
32491
  static serialize(e, s = {}) {
32492
- s = hi({
32492
+ s = di({
32493
32493
  cloneBuffers: !0
32494
32494
  }, s);
32495
32495
  const r = e.geometry, f = e._roots, de = e._indirectBuffer, Xe = r.getIndex();
@@ -32505,11 +32505,11 @@ class MeshBVH {
32505
32505
  }, Je;
32506
32506
  }
32507
32507
  static deserialize(e, s, r = {}) {
32508
- r = hi({
32508
+ r = di({
32509
32509
  setIndex: !0,
32510
32510
  indirect: !!e.indirectBuffer
32511
32511
  }, r);
32512
- const { index: f, roots: de, indirectBuffer: Xe } = e, Je = new MeshBVH(s, Ui(hi({}, r), { [SKIP_GENERATION]: !0 }));
32512
+ const { index: f, roots: de, indirectBuffer: Xe } = e, Je = new MeshBVH(s, zi(di({}, r), { [SKIP_GENERATION]: !0 }));
32513
32513
  if (Je._roots = de, Je._indirectBuffer = Xe || null, r.setIndex) {
32514
32514
  const Ke = s.getIndex();
32515
32515
  if (Ke === null) {
@@ -32527,7 +32527,7 @@ class MeshBVH {
32527
32527
  if (e.index && e.index.isInterleavedBufferAttribute)
32528
32528
  throw new Error("MeshBVH: InterleavedBufferAttribute is not supported for the index attribute.");
32529
32529
  } else throw new Error("MeshBVH: Only BufferGeometries are supported.");
32530
- if (s = Object.assign(Ui(hi({}, DEFAULT_OPTIONS), {
32530
+ if (s = Object.assign(zi(di({}, DEFAULT_OPTIONS), {
32531
32531
  // undocumented options
32532
32532
  // Whether to skip generating the tree. Used for deserialization.
32533
32533
  [SKIP_GENERATION]: !1
@@ -33547,7 +33547,7 @@ class Evaluator {
33547
33547
  this.triangleSplitter = new TriangleSplitter(), this.attributeData = [], this.attributes = ["position", "uv", "normal"], this.useGroups = !0, this.consolidateGroups = !0, this.debug = new OperationDebugData();
33548
33548
  }
33549
33549
  getGroupRanges(e) {
33550
- return !this.useGroups || e.groups.length === 0 ? [{ start: 0, count: 1 / 0, materialIndex: 0 }] : e.groups.map((s) => hi({}, s));
33550
+ return !this.useGroups || e.groups.length === 0 ? [{ start: 0, count: 1 / 0, materialIndex: 0 }] : e.groups.map((s) => di({}, s));
33551
33551
  }
33552
33552
  evaluate(e, s, r, f = new Brush()) {
33553
33553
  let de = !0;
@@ -33569,7 +33569,7 @@ class Evaluator {
33569
33569
  }), $e.init(), performOperation(e, s, r, Xe, Je, { useGroups: Qe }), $e.complete();
33570
33570
  const qe = this.getGroupRanges(e.geometry), st = getMaterialList(qe, e.material), dt = this.getGroupRanges(s.geometry), Wt = getMaterialList(dt, s.material);
33571
33571
  dt.forEach((rt) => rt.materialIndex += st.length);
33572
- let Yt = [...qe, ...dt].map((rt, Zt) => Ui(hi({}, rt), { index: Zt }));
33572
+ let Yt = [...qe, ...dt].map((rt, Zt) => zi(di({}, rt), { index: Zt }));
33573
33573
  if (Qe) {
33574
33574
  const rt = [...st, ...Wt];
33575
33575
  _e && (Yt = Yt.map((vt) => {
@@ -37937,7 +37937,7 @@ class Point extends C$1 {
37937
37937
  super();
37938
37938
  k0(this, "options");
37939
37939
  k0(this, "scaleValue", 1);
37940
- this.options = hi({
37940
+ this.options = di({
37941
37941
  sprite: !0
37942
37942
  }, s);
37943
37943
  }
@@ -38018,7 +38018,7 @@ class Arc extends C$1 {
38018
38018
  k0(this, "helperMesh");
38019
38019
  k0(this, "helperMeshPosition");
38020
38020
  k0(this, "pickTube", null);
38021
- this.options = hi({
38021
+ this.options = di({
38022
38022
  color: "#ffffff",
38023
38023
  lineWidth: 6,
38024
38024
  globe: !1,
@@ -38174,7 +38174,7 @@ class CrossPlane extends C$1 {
38174
38174
  constructor(s) {
38175
38175
  super();
38176
38176
  k0(this, "options");
38177
- this.options = hi({}, s);
38177
+ this.options = di({}, s);
38178
38178
  }
38179
38179
  create() {
38180
38180
  return ei(this, null, function* () {
@@ -38202,7 +38202,7 @@ class Model extends C$1 {
38202
38202
  constructor(s) {
38203
38203
  super();
38204
38204
  k0(this, "options");
38205
- this.options = hi({}, s);
38205
+ this.options = di({}, s);
38206
38206
  }
38207
38207
  create() {
38208
38208
  return ei(this, null, function* () {
@@ -38390,9 +38390,9 @@ const baseObjs = {
38390
38390
  Icosahedron,
38391
38391
  Lathe,
38392
38392
  Octahedron
38393
- }, prefabType = Object.keys(Ui(hi({}, expObjs), { Arc, Model })).map(
38393
+ }, prefabType = Object.keys(zi(di({}, expObjs), { Arc, Model })).map(
38394
38394
  (c) => c
38395
- ), objs$5 = hi(hi({}, baseObjs), expObjs);
38395
+ ), objs$5 = di(di({}, baseObjs), expObjs);
38396
38396
  class MaterialList {
38397
38397
  constructor() {
38398
38398
  k0(this, "pluginName", "materialList");
@@ -38405,7 +38405,7 @@ class MaterialList {
38405
38405
  this.pencil = e;
38406
38406
  }
38407
38407
  setMaterial(e, s, r) {
38408
- this.materialList.has(e) && console.warn(`MaterialList: ${e} already exists`), this.materialList.set(e, s), this.setShowMaterialList(e, e, hi({
38408
+ this.materialList.has(e) && console.warn(`MaterialList: ${e} already exists`), this.materialList.set(e, s), this.setShowMaterialList(e, e, di({
38409
38409
  name: s.name,
38410
38410
  disableCheckHide: !0
38411
38411
  }, r));
@@ -38443,7 +38443,7 @@ class MaterialList {
38443
38443
  }
38444
38444
  setObject3dMeta(e, s) {
38445
38445
  this.objectList.forEach((r, f) => {
38446
- r.key === e && this.objectList.set(f, hi(hi({}, r), s));
38446
+ r.key === e && this.objectList.set(f, di(di({}, r), s));
38447
38447
  });
38448
38448
  }
38449
38449
  setObject3d(e, s, r) {
@@ -38460,7 +38460,7 @@ class MaterialList {
38460
38460
  });
38461
38461
  }
38462
38462
  }
38463
- this.objectList.set(e, hi({
38463
+ this.objectList.set(e, di({
38464
38464
  key: s,
38465
38465
  object3d: e
38466
38466
  }, r)), this.emitObject3dChange();
@@ -38479,7 +38479,7 @@ class MaterialList {
38479
38479
  const { parent: de, key: Xe } = r;
38480
38480
  if (f === e || de === e) {
38481
38481
  let Je = s;
38482
- Je.includes("$1") && (Je = Je.replace("$1", Xe)), this.objectList.set(f, Ui(hi({}, r), {
38482
+ Je.includes("$1") && (Je = Je.replace("$1", Xe)), this.objectList.set(f, zi(di({}, r), {
38483
38483
  key: Je
38484
38484
  }));
38485
38485
  }
@@ -40783,13 +40783,13 @@ class EXRLoader extends DataTextureLoader {
40783
40783
  for (; J0 <= F0; ) J0 <<= 1;
40784
40784
  for (J0 >>= 1, w0 = J0, J0 >>= 1; J0 >= 1; ) {
40785
40785
  $0 = 0;
40786
- const ai = $0 + S0 * (g0 - w0), li = S0 * J0, ci = S0 * w0, di = c0 * J0, yi = c0 * w0;
40786
+ const ai = $0 + S0 * (g0 - w0), li = S0 * J0, ci = S0 * w0, hi = c0 * J0, yi = c0 * w0;
40787
40787
  let Yi, Ni, Mi, Li;
40788
40788
  for (; $0 <= ai; $0 += ci) {
40789
40789
  let Ki = $0;
40790
40790
  const Ii = $0 + c0 * (v0 - w0);
40791
40791
  for (; Ki <= Ii; Ki += yi) {
40792
- const Ei = Ki + di, _i = Ki + li, Bi = _i + di;
40792
+ const Ei = Ki + hi, _i = Ki + li, Bi = _i + hi;
40793
40793
  L0 ? (ni(o0[Ki + f0], o0[_i + f0]), Yi = j0.a, Mi = j0.b, ni(o0[Ei + f0], o0[Bi + f0]), Ni = j0.a, Li = j0.b, ni(Yi, Ni), o0[Ki + f0] = j0.a, o0[Ei + f0] = j0.b, ni(Mi, Li), o0[_i + f0] = j0.a, o0[Bi + f0] = j0.b) : (mi(o0[Ki + f0], o0[_i + f0]), Yi = j0.a, Mi = j0.b, mi(o0[Ei + f0], o0[Bi + f0]), Ni = j0.a, Li = j0.b, mi(Yi, Ni), o0[Ki + f0] = j0.a, o0[Ei + f0] = j0.b, mi(Mi, Li), o0[_i + f0] = j0.a, o0[Bi + f0] = j0.b);
40794
40794
  }
40795
40795
  if (v0 & J0) {
@@ -40801,7 +40801,7 @@ class EXRLoader extends DataTextureLoader {
40801
40801
  let Ki = $0;
40802
40802
  const Ii = $0 + c0 * (v0 - w0);
40803
40803
  for (; Ki <= Ii; Ki += yi) {
40804
- const Ei = Ki + di;
40804
+ const Ei = Ki + hi;
40805
40805
  L0 ? ni(o0[Ki + f0], o0[Ei + f0]) : mi(o0[Ki + f0], o0[Ei + f0]), Yi = j0.a, o0[Ei + f0] = j0.b, o0[Ki + f0] = Yi;
40806
40806
  }
40807
40807
  }
@@ -40814,23 +40814,23 @@ class EXRLoader extends DataTextureLoader {
40814
40814
  const $0 = T0, ai = Math.trunc(c0.value + (g0 + 7) / 8);
40815
40815
  for (; c0.value < ai; )
40816
40816
  for (C0(J0, w0, v0, c0), J0 = I0.c, w0 = I0.lc; w0 >= 14; ) {
40817
- const ci = J0 >> w0 - 14 & 16383, di = f0[ci];
40818
- if (di.len)
40819
- w0 -= di.len, ri(di.lit, S0, J0, w0, v0, c0, L0, F0, $0), J0 = P0.c, w0 = P0.lc;
40817
+ const ci = J0 >> w0 - 14 & 16383, hi = f0[ci];
40818
+ if (hi.len)
40819
+ w0 -= hi.len, ri(hi.lit, S0, J0, w0, v0, c0, L0, F0, $0), J0 = P0.c, w0 = P0.lc;
40820
40820
  else {
40821
- if (!di.p)
40821
+ if (!hi.p)
40822
40822
  throw new Error("hufDecode issues");
40823
40823
  let yi;
40824
- for (yi = 0; yi < di.lit; yi++) {
40825
- const Yi = r0(o0[di.p[yi]]);
40824
+ for (yi = 0; yi < hi.lit; yi++) {
40825
+ const Yi = r0(o0[hi.p[yi]]);
40826
40826
  for (; w0 < Yi && c0.value < ai; )
40827
40827
  C0(J0, w0, v0, c0), J0 = I0.c, w0 = I0.lc;
40828
- if (w0 >= Yi && a0(o0[di.p[yi]]) == (J0 >> w0 - Yi & (1 << Yi) - 1)) {
40829
- w0 -= Yi, ri(di.p[yi], S0, J0, w0, v0, c0, L0, F0, $0), J0 = P0.c, w0 = P0.lc;
40828
+ if (w0 >= Yi && a0(o0[hi.p[yi]]) == (J0 >> w0 - Yi & (1 << Yi) - 1)) {
40829
+ w0 -= Yi, ri(hi.p[yi], S0, J0, w0, v0, c0, L0, F0, $0), J0 = P0.c, w0 = P0.lc;
40830
40830
  break;
40831
40831
  }
40832
40832
  }
40833
- if (yi == di.lit)
40833
+ if (yi == hi.lit)
40834
40834
  throw new Error("hufDecode issues");
40835
40835
  }
40836
40836
  }
@@ -40897,36 +40897,36 @@ class EXRLoader extends DataTextureLoader {
40897
40897
  }
40898
40898
  function si(o0, f0, v0, c0, g0, S0) {
40899
40899
  let T0 = new DataView(S0.buffer);
40900
- const L0 = v0[o0.idx[0]].width, F0 = v0[o0.idx[0]].height, J0 = 3, w0 = Math.floor(L0 / 8), $0 = Math.ceil(L0 / 8), ai = Math.ceil(F0 / 8), li = L0 - ($0 - 1) * 8, ci = F0 - (ai - 1) * 8, di = { value: 0 }, yi = new Array(J0), Yi = new Array(J0), Ni = new Array(J0), Mi = new Array(J0), Li = new Array(J0);
40900
+ const L0 = v0[o0.idx[0]].width, F0 = v0[o0.idx[0]].height, J0 = 3, w0 = Math.floor(L0 / 8), $0 = Math.ceil(L0 / 8), ai = Math.ceil(F0 / 8), li = L0 - ($0 - 1) * 8, ci = F0 - (ai - 1) * 8, hi = { value: 0 }, yi = new Array(J0), Yi = new Array(J0), Ni = new Array(J0), Mi = new Array(J0), Li = new Array(J0);
40901
40901
  for (let Ii = 0; Ii < J0; ++Ii)
40902
40902
  Li[Ii] = f0[o0.idx[Ii]], yi[Ii] = Ii < 1 ? 0 : yi[Ii - 1] + $0 * ai, Yi[Ii] = new Float32Array(64), Ni[Ii] = new Uint16Array(64), Mi[Ii] = new Uint16Array($0 * 64);
40903
40903
  for (let Ii = 0; Ii < ai; ++Ii) {
40904
40904
  let Ei = 8;
40905
40905
  Ii == ai - 1 && (Ei = ci);
40906
40906
  let _i = 8;
40907
- for (let zi = 0; zi < $0; ++zi) {
40908
- zi == $0 - 1 && (_i = li);
40907
+ for (let Ui = 0; Ui < $0; ++Ui) {
40908
+ Ui == $0 - 1 && (_i = li);
40909
40909
  for (let Fi = 0; Fi < J0; ++Fi)
40910
- Ni[Fi].fill(0), Ni[Fi][0] = g0[yi[Fi]++], E0(di, c0, Ni[Fi]), U0(Ni[Fi], Yi[Fi]), ii(Yi[Fi]);
40910
+ Ni[Fi].fill(0), Ni[Fi][0] = g0[yi[Fi]++], E0(hi, c0, Ni[Fi]), U0(Ni[Fi], Yi[Fi]), ii(Yi[Fi]);
40911
40911
  ti(Yi);
40912
40912
  for (let Fi = 0; Fi < J0; ++Fi)
40913
- V0(Yi[Fi], Mi[Fi], zi * 64);
40913
+ V0(Yi[Fi], Mi[Fi], Ui * 64);
40914
40914
  }
40915
40915
  let Bi = 0;
40916
- for (let zi = 0; zi < J0; ++zi) {
40917
- const Fi = v0[o0.idx[zi]].type;
40916
+ for (let Ui = 0; Ui < J0; ++Ui) {
40917
+ const Fi = v0[o0.idx[Ui]].type;
40918
40918
  for (let ji = 8 * Ii; ji < 8 * Ii + Ei; ++ji) {
40919
- Bi = Li[zi][ji];
40919
+ Bi = Li[Ui][ji];
40920
40920
  for (let $i = 0; $i < w0; ++$i) {
40921
40921
  const Qi = $i * 64 + (ji & 7) * 8;
40922
- T0.setUint16(Bi + 0 * 2 * Fi, Mi[zi][Qi + 0], !0), T0.setUint16(Bi + 1 * 2 * Fi, Mi[zi][Qi + 1], !0), T0.setUint16(Bi + 2 * 2 * Fi, Mi[zi][Qi + 2], !0), T0.setUint16(Bi + 3 * 2 * Fi, Mi[zi][Qi + 3], !0), T0.setUint16(Bi + 4 * 2 * Fi, Mi[zi][Qi + 4], !0), T0.setUint16(Bi + 5 * 2 * Fi, Mi[zi][Qi + 5], !0), T0.setUint16(Bi + 6 * 2 * Fi, Mi[zi][Qi + 6], !0), T0.setUint16(Bi + 7 * 2 * Fi, Mi[zi][Qi + 7], !0), Bi += 8 * 2 * Fi;
40922
+ T0.setUint16(Bi + 0 * 2 * Fi, Mi[Ui][Qi + 0], !0), T0.setUint16(Bi + 1 * 2 * Fi, Mi[Ui][Qi + 1], !0), T0.setUint16(Bi + 2 * 2 * Fi, Mi[Ui][Qi + 2], !0), T0.setUint16(Bi + 3 * 2 * Fi, Mi[Ui][Qi + 3], !0), T0.setUint16(Bi + 4 * 2 * Fi, Mi[Ui][Qi + 4], !0), T0.setUint16(Bi + 5 * 2 * Fi, Mi[Ui][Qi + 5], !0), T0.setUint16(Bi + 6 * 2 * Fi, Mi[Ui][Qi + 6], !0), T0.setUint16(Bi + 7 * 2 * Fi, Mi[Ui][Qi + 7], !0), Bi += 8 * 2 * Fi;
40923
40923
  }
40924
40924
  }
40925
40925
  if (w0 != $0)
40926
40926
  for (let ji = 8 * Ii; ji < 8 * Ii + Ei; ++ji) {
40927
- const $i = Li[zi][ji] + 8 * w0 * 2 * Fi, Qi = w0 * 64 + (ji & 7) * 8;
40927
+ const $i = Li[Ui][ji] + 8 * w0 * 2 * Fi, Qi = w0 * 64 + (ji & 7) * 8;
40928
40928
  for (let Di = 0; Di < _i; ++Di)
40929
- T0.setUint16($i + Di * 2 * Fi, Mi[zi][Qi + Di], !0);
40929
+ T0.setUint16($i + Di * 2 * Fi, Mi[Ui][Qi + Di], !0);
40930
40930
  }
40931
40931
  }
40932
40932
  }
@@ -40938,10 +40938,10 @@ class EXRLoader extends DataTextureLoader {
40938
40938
  if (v0[Ii].type == 2)
40939
40939
  for (let _i = 0; _i < F0; ++_i) {
40940
40940
  const Bi = Li[Ii][_i];
40941
- for (let zi = 0; zi < L0; ++zi)
40942
- Ki[zi] = T0.getUint16(Bi + zi * 2 * Ei, !0);
40943
- for (let zi = 0; zi < L0; ++zi)
40944
- T0.setFloat32(Bi + zi * 2 * Ei, _0(Ki[zi]), !0);
40941
+ for (let Ui = 0; Ui < L0; ++Ui)
40942
+ Ki[Ui] = T0.getUint16(Bi + Ui * 2 * Ei, !0);
40943
+ for (let Ui = 0; Ui < L0; ++Ui)
40944
+ T0.setFloat32(Bi + Ui * 2 * Ei, _0(Ki[Ui]), !0);
40945
40945
  }
40946
40946
  }
40947
40947
  }
@@ -40990,7 +40990,7 @@ class EXRLoader extends DataTextureLoader {
40990
40990
  const f0 = o0.viewer, v0 = { value: o0.offset.value }, c0 = new Uint16Array(o0.columns * o0.lines * (o0.inputChannels.length * o0.type)), g0 = new Uint8Array(8192);
40991
40991
  let S0 = 0;
40992
40992
  const T0 = new Array(o0.inputChannels.length);
40993
- for (let ci = 0, di = o0.inputChannels.length; ci < di; ci++)
40993
+ for (let ci = 0, hi = o0.inputChannels.length; ci < hi; ci++)
40994
40994
  T0[ci] = {}, T0[ci].start = S0, T0[ci].end = T0[ci].start, T0[ci].nx = o0.columns, T0[ci].ny = o0.lines, T0[ci].size = o0.type, S0 += T0[ci].nx * T0[ci].ny * T0[ci].size;
40995
40995
  const L0 = O0(f0, v0), F0 = O0(f0, v0);
40996
40996
  if (F0 >= 8192)
@@ -41001,15 +41001,15 @@ class EXRLoader extends DataTextureLoader {
41001
41001
  const J0 = new Uint16Array(65536), w0 = n0(g0, J0), $0 = vi(f0, v0);
41002
41002
  Si(o0.array, f0, v0, $0, c0, S0);
41003
41003
  for (let ci = 0; ci < o0.inputChannels.length; ++ci) {
41004
- const di = T0[ci];
41004
+ const hi = T0[ci];
41005
41005
  for (let yi = 0; yi < T0[ci].size; ++yi)
41006
41006
  Vi(
41007
41007
  c0,
41008
- di.start + yi,
41009
- di.nx,
41010
- di.size,
41011
- di.ny,
41012
- di.nx * di.size,
41008
+ hi.start + yi,
41009
+ hi.nx,
41010
+ hi.size,
41011
+ hi.ny,
41012
+ hi.nx * hi.size,
41013
41013
  w0
41014
41014
  );
41015
41015
  }
@@ -41017,8 +41017,8 @@ class EXRLoader extends DataTextureLoader {
41017
41017
  let ai = 0;
41018
41018
  const li = new Uint8Array(c0.buffer.byteLength);
41019
41019
  for (let ci = 0; ci < o0.lines; ci++)
41020
- for (let di = 0; di < o0.inputChannels.length; di++) {
41021
- const yi = T0[di], Yi = yi.nx * yi.size, Ni = new Uint8Array(c0.buffer, yi.end * 2, Yi * 2);
41020
+ for (let hi = 0; hi < o0.inputChannels.length; hi++) {
41021
+ const yi = T0[hi], Yi = yi.nx * yi.size, Ni = new Uint8Array(c0.buffer, yi.end * 2, Yi * 2);
41022
41022
  li.set(Ni, ai), ai += Yi * 2, yi.end += Yi;
41023
41023
  }
41024
41024
  return new DataView(li.buffer);
@@ -41068,27 +41068,27 @@ class EXRLoader extends DataTextureLoader {
41068
41068
  const S0 = new Array();
41069
41069
  let T0 = O0(f0, v0) - 2;
41070
41070
  for (; T0 > 0; ) {
41071
- const di = bi(f0.buffer, v0), yi = ki(f0, v0), Yi = yi >> 2 & 3, Ni = (yi >> 4) - 1, Mi = new Int8Array([Ni])[0], Li = ki(f0, v0);
41071
+ const hi = bi(f0.buffer, v0), yi = ki(f0, v0), Yi = yi >> 2 & 3, Ni = (yi >> 4) - 1, Mi = new Int8Array([Ni])[0], Li = ki(f0, v0);
41072
41072
  S0.push({
41073
- name: di,
41073
+ name: hi,
41074
41074
  index: Mi,
41075
41075
  type: Li,
41076
41076
  compression: Yi
41077
- }), T0 -= di.length + 3;
41077
+ }), T0 -= hi.length + 3;
41078
41078
  }
41079
41079
  const L0 = nn.channels, F0 = new Array(o0.inputChannels.length);
41080
- for (let di = 0; di < o0.inputChannels.length; ++di) {
41081
- const yi = F0[di] = {}, Yi = L0[di];
41080
+ for (let hi = 0; hi < o0.inputChannels.length; ++hi) {
41081
+ const yi = F0[hi] = {}, Yi = L0[hi];
41082
41082
  yi.name = Yi.name, yi.compression = 0, yi.decoded = !1, yi.type = Yi.pixelType, yi.pLinear = Yi.pLinear, yi.width = o0.columns, yi.height = o0.lines;
41083
41083
  }
41084
41084
  const J0 = {
41085
41085
  idx: new Array(3)
41086
41086
  };
41087
- for (let di = 0; di < o0.inputChannels.length; ++di) {
41088
- const yi = F0[di];
41087
+ for (let hi = 0; hi < o0.inputChannels.length; ++hi) {
41088
+ const yi = F0[hi];
41089
41089
  for (let Yi = 0; Yi < S0.length; ++Yi) {
41090
41090
  const Ni = S0[Yi];
41091
- yi.name == Ni.name && (yi.compression = Ni.compression, Ni.index >= 0 && (J0.idx[Ni.index] = di), yi.offset = di);
41091
+ yi.name == Ni.name && (yi.compression = Ni.compression, Ni.index >= 0 && (J0.idx[Ni.index] = hi), yi.offset = hi);
41092
41092
  }
41093
41093
  }
41094
41094
  let w0, $0, ai;
@@ -41098,38 +41098,38 @@ class EXRLoader extends DataTextureLoader {
41098
41098
  w0 = new Uint16Array(g0.totalAcUncompressedCount), Si(o0.array, f0, v0, g0.acCompressedSize, w0, g0.totalAcUncompressedCount);
41099
41099
  break;
41100
41100
  case 1:
41101
- const di = o0.array.slice(v0.value, v0.value + g0.totalAcUncompressedCount), yi = unzlibSync(di);
41101
+ const hi = o0.array.slice(v0.value, v0.value + g0.totalAcUncompressedCount), yi = unzlibSync(hi);
41102
41102
  w0 = new Uint16Array(yi.buffer), v0.value += g0.totalAcUncompressedCount;
41103
41103
  break;
41104
41104
  }
41105
41105
  if (g0.dcCompressedSize > 0) {
41106
- const di = {
41106
+ const hi = {
41107
41107
  array: o0.array,
41108
41108
  offset: v0,
41109
41109
  size: g0.dcCompressedSize
41110
41110
  };
41111
- $0 = new Uint16Array(q0(di).buffer), v0.value += g0.dcCompressedSize;
41111
+ $0 = new Uint16Array(q0(hi).buffer), v0.value += g0.dcCompressedSize;
41112
41112
  }
41113
41113
  if (g0.rleRawSize > 0) {
41114
- const di = o0.array.slice(v0.value, v0.value + g0.rleCompressedSize), yi = unzlibSync(di);
41114
+ const hi = o0.array.slice(v0.value, v0.value + g0.rleCompressedSize), yi = unzlibSync(hi);
41115
41115
  ai = Xi(yi.buffer), v0.value += g0.rleCompressedSize;
41116
41116
  }
41117
41117
  let li = 0;
41118
41118
  const ci = new Array(F0.length);
41119
- for (let di = 0; di < ci.length; ++di)
41120
- ci[di] = new Array();
41121
- for (let di = 0; di < o0.lines; ++di)
41119
+ for (let hi = 0; hi < ci.length; ++hi)
41120
+ ci[hi] = new Array();
41121
+ for (let hi = 0; hi < o0.lines; ++hi)
41122
41122
  for (let yi = 0; yi < F0.length; ++yi)
41123
41123
  ci[yi].push(li), li += F0[yi].width * o0.type * 2;
41124
41124
  si(J0, ci, F0, w0, $0, c0);
41125
- for (let di = 0; di < F0.length; ++di) {
41126
- const yi = F0[di];
41125
+ for (let hi = 0; hi < F0.length; ++hi) {
41126
+ const yi = F0[hi];
41127
41127
  if (!yi.decoded)
41128
41128
  switch (yi.compression) {
41129
41129
  case 2:
41130
41130
  let Yi = 0, Ni = 0;
41131
41131
  for (let Mi = 0; Mi < o0.lines; ++Mi) {
41132
- let Li = ci[di][Yi];
41132
+ let Li = ci[hi][Yi];
41133
41133
  for (let Ki = 0; Ki < yi.width; ++Ki) {
41134
41134
  for (let Ii = 0; Ii < 2 * yi.type; ++Ii)
41135
41135
  c0[Li++] = ai[Ni + Ii * yi.width * yi.height];
@@ -41359,9 +41359,9 @@ class EXRLoader extends DataTextureLoader {
41359
41359
  for (let $0 = 0; $0 < o0.lines; $0++) {
41360
41360
  const ai = $0 * o0.columns * o0.totalBytes;
41361
41361
  for (let li = 0; li < o0.inputChannels.length; li++) {
41362
- const ci = nn.channels[li].name, di = o0.channelByteOffsets[ci] * o0.columns, yi = o0.decodeChannels[ci];
41362
+ const ci = nn.channels[li].name, hi = o0.channelByteOffsets[ci] * o0.columns, yi = o0.decodeChannels[ci];
41363
41363
  if (yi === void 0) continue;
41364
- v0.value = ai + di;
41364
+ v0.value = ai + hi;
41365
41365
  const Yi = (o0.height - (1 + L0 + $0)) * o0.outLineWidth;
41366
41366
  for (let Ni = 0; Ni < o0.columns; Ni++) {
41367
41367
  const Mi = Yi + (Ni + T0) * o0.outputChannels + yi;
@@ -41383,9 +41383,9 @@ class EXRLoader extends DataTextureLoader {
41383
41383
  if (w0 >= o0.height) continue;
41384
41384
  const $0 = F0 * S0, ai = (o0.height - 1 - w0) * o0.outLineWidth;
41385
41385
  for (let li = 0; li < o0.inputChannels.length; li++) {
41386
- const ci = nn.channels[li].name, di = o0.channelByteOffsets[ci] * o0.columns, yi = o0.decodeChannels[ci];
41386
+ const ci = nn.channels[li].name, hi = o0.channelByteOffsets[ci] * o0.columns, yi = o0.decodeChannels[ci];
41387
41387
  if (yi !== void 0) {
41388
- v0.value = $0 + di;
41388
+ v0.value = $0 + hi;
41389
41389
  for (let Yi = 0; Yi < o0.columns; Yi++) {
41390
41390
  const Ni = ai + Yi * o0.outputChannels + yi;
41391
41391
  o0.byteArray[Ni] = o0.getter(L0, v0);
@@ -41527,7 +41527,7 @@ class EXRLoader extends DataTextureLoader {
41527
41527
  S0.tileCount = $0[0] * ai[0];
41528
41528
  for (let li = 0; li < w0; li++)
41529
41529
  for (let ci = 0; ci < ai[li]; ci++)
41530
- for (let di = 0; di < $0[li]; di++)
41530
+ for (let hi = 0; hi < $0[li]; hi++)
41531
41531
  Ti(f0, c0);
41532
41532
  S0.decode = Xn.bind(S0);
41533
41533
  } else {
@@ -48994,7 +48994,7 @@ class AddObject extends Command {
48994
48994
  var f, de, Xe;
48995
48995
  this.obj = yield this.editor.viewport.vis.drawController.draw(
48996
48996
  this.objectType,
48997
- Ui(hi({}, this.objectOptions), {
48997
+ zi(di({}, this.objectOptions), {
48998
48998
  key: `${this.id}`
48999
48999
  })
49000
49000
  );
@@ -49289,18 +49289,25 @@ class History {
49289
49289
  return this.redos.length > 0 && (e = this.redos.pop()), e !== void 0 && (e.execute(), this.undos.push(e), this.editor.emit("historyChanged", e)), e;
49290
49290
  }
49291
49291
  toJSON() {
49292
- var s, r;
49292
+ var s;
49293
49293
  const e = {
49294
49294
  u: [],
49295
49295
  i: []
49296
49296
  };
49297
- for (let f = 0; f < this.undos.length; f++)
49298
- if (this.undos[f].hasOwnProperty("json")) {
49299
- const de = this.undos[f].json;
49300
- e.u.push(de), (s = de.newMap) != null && s.images && ((r = de.newMap) == null || r.images.forEach((Xe) => {
49301
- const Je = e.i.findIndex((Ke) => Ke === Xe.url);
49302
- Je === -1 ? (e.i.push(Xe.url), Xe.url = `$rp-${e.i.length - 1}`) : Xe.url = `$rp-${Je}`;
49303
- }));
49297
+ for (let r = 0; r < this.undos.length; r++)
49298
+ if (this.undos[r].hasOwnProperty("json")) {
49299
+ const f = this.undos[r].json;
49300
+ (s = f.newMap) != null && s.images ? e.u.push(zi(di({}, f), {
49301
+ newMap: zi(di({}, f.newMap), {
49302
+ images: f.newMap.images.map((de) => {
49303
+ const Xe = e.i.findIndex((Ke) => Ke === de.url);
49304
+ let Je = de.url;
49305
+ return Xe === -1 ? (e.i.push(de.url), Je = `$rp-${e.i.length - 1}`) : Je = `$rp-${Xe}`, zi(di({}, de), {
49306
+ url: Je
49307
+ });
49308
+ })
49309
+ })
49310
+ })) : e.u.push(di({}, f));
49304
49311
  }
49305
49312
  return e;
49306
49313
  }
@@ -49405,7 +49412,7 @@ class Viewport {
49405
49412
  }
49406
49413
  if (this.vis = this.options.visFactories, this.vis.visName !== e)
49407
49414
  throw new Error(`visName is not match, import {${e}}`);
49408
- this.vis.setOptions(hi(hi({}, s), this.extendsOptions)), this.delLoadObj && (this.vis.delLoadArr = this.delLoadObj), this.vis.playing = this.editor.playing, this.vis.on("loaderProgress", (Xe, Je) => {
49415
+ this.vis.setOptions(di(di({}, s), this.extendsOptions)), this.delLoadObj && (this.vis.delLoadArr = this.delLoadObj), this.vis.playing = this.editor.playing, this.vis.on("loaderProgress", (Xe, Je) => {
49409
49416
  this.editor.emit("progress", {
49410
49417
  type: "下载资源",
49411
49418
  value: Xe / Je * 100 | 0
@@ -49547,7 +49554,7 @@ const compareVersion = (c, e) => {
49547
49554
  }), c.h.u[0] && c.h.u[0].visType === "city" && (c.h.u[0].visOptions.jsonName || (c.h.u = [])), c.h.u[0] && c.h.u[0].visType === "map") {
49548
49555
  if (c.h.u[0].visOptions.geojson) {
49549
49556
  const { geojson: de, adcode: Xe, geojsonLite: Je } = c.h.u[0].visOptions;
49550
- c.h.u[0].visOptions = Ui(hi({}, c.h.u[0].visOptions), {
49557
+ c.h.u[0].visOptions = zi(di({}, c.h.u[0].visOptions), {
49551
49558
  geojsonMap: {
49552
49559
  [Xe]: de
49553
49560
  },
@@ -49558,7 +49565,7 @@ const compareVersion = (c, e) => {
49558
49565
  }
49559
49566
  if (c.h.u[0].visOptions.bbox) {
49560
49567
  const { bbox: de, bboxMap: Xe, adcode: Je } = c.h.u[0].visOptions;
49561
- c.h.u[0].visOptions = Ui(hi({}, c.h.u[0].visOptions), {
49568
+ c.h.u[0].visOptions = zi(di({}, c.h.u[0].visOptions), {
49562
49569
  bboxMap: Xe || {
49563
49570
  [Je]: de
49564
49571
  }
@@ -49566,7 +49573,7 @@ const compareVersion = (c, e) => {
49566
49573
  }
49567
49574
  if (c.h.u[0].visOptions.worldBg) {
49568
49575
  const { worldBg: de } = c.h.u[0].visOptions;
49569
- c.h.u[0].visOptions = Ui(hi({}, c.h.u[0].visOptions), {
49576
+ c.h.u[0].visOptions = zi(di({}, c.h.u[0].visOptions), {
49570
49577
  parentBg: de
49571
49578
  }), delete c.h.u[0].visOptions.worldBg;
49572
49579
  }
@@ -49639,7 +49646,7 @@ class Editor {
49639
49646
  { leading: !1 }
49640
49647
  ));
49641
49648
  k0(this, "_dispose", !1);
49642
- this.options = hi({
49649
+ this.options = di({
49643
49650
  assetsPrefix: "",
49644
49651
  processUndosMaxFrameTime: Number.MAX_VALUE
49645
49652
  }, e), this.events.setMaxListeners(9999999), this.viewport = new Viewport(this, {
@@ -50266,7 +50273,7 @@ const queryBenchmarks$1 = (c) => queryBenchmarks(c), detect = () => {
50266
50273
  const s = document.createElement("canvas"), r = s.toDataURL("image/webp").indexOf("data:image/webp") == 0, f = s.getContext("webgl"), de = f == null ? void 0 : f.getExtension("WEBGL_debug_renderer_info"), Xe = document.createElement("canvas").getContext("webgl2"), Je = typeof window.WebGL2RenderingContext != "undefined";
50267
50274
  let Ke = "";
50268
50275
  f && de && (Ke = f.getParameter(de.UNMASKED_RENDERER_WEBGL));
50269
- const Qe = !/SwiftShader/gi.test(Ke), _e = Ke.toLowerCase().replace(/.*angle ?\((.+)\)(?: on vulkan [0-9.]+)?$/i, "$1").replace(/\s(\d{1,2}gb|direct3d.+$)|\(r\)| \([^)]+\)$/g, "").replace(/(?:vulkan|opengl) \d+\.\d+(?:\.\d+)?(?: \((.*)\))?/, "$1"), $e = queryBenchmarks$1(_e), qe = hi({
50276
+ const Qe = !/SwiftShader/gi.test(Ke), _e = Ke.toLowerCase().replace(/.*angle ?\((.+)\)(?: on vulkan [0-9.]+)?$/i, "$1").replace(/\s(\d{1,2}gb|direct3d.+$)|\(r\)| \([^)]+\)$/g, "").replace(/(?:vulkan|opengl) \d+\.\d+(?:\.\d+)?(?: \((.*)\))?/, "$1"), $e = queryBenchmarks$1(_e), qe = di({
50270
50277
  WebP: r,
50271
50278
  WebGL: !!f,
50272
50279
  WebGL2: !!Xe,
@@ -50280,6 +50287,7 @@ const queryBenchmarks$1 = (c) => queryBenchmarks(c), detect = () => {
50280
50287
  }, IS_DEV = !1;
50281
50288
  class Base extends Event {
50282
50289
  constructor(s) {
50290
+ var r;
50283
50291
  super();
50284
50292
  k0(this, "container");
50285
50293
  k0(this, "playing", !0);
@@ -50304,29 +50312,36 @@ class Base extends Event {
50304
50312
  k0(this, "tier0", !1);
50305
50313
  k0(this, "initSettingsObj");
50306
50314
  k0(this, "mouseButtonsActiveStore", null);
50307
- if (this.container = s.container, this.options = hi({
50315
+ if (this.container = s.container, this.options = di({
50308
50316
  assetsPrefix: "",
50309
50317
  editor: !0,
50310
50318
  logarithmicDepthBuffer: !0
50311
50319
  }, s), !this.options.assetsPrefix) {
50312
- let r = "/";
50313
- r === "/" && (r = ""), this.options.assetsPrefix = r;
50320
+ let f = "/";
50321
+ f === "/" && (f = ""), this.options.assetsPrefix = f;
50314
50322
  }
50315
50323
  if (this.options.editor) {
50316
- const r = detect();
50317
- this.tier0 = r.tier !== 3, this.editor = new Editor({
50324
+ const f = detect();
50325
+ let de = (r = this.options.tier) != null ? r : f.tier;
50326
+ try {
50327
+ const Xe = window.location.search.match(/v_tier=(\d+)/);
50328
+ Xe && (de = +Xe[1]);
50329
+ } catch (Xe) {
50330
+ console.error(Xe);
50331
+ }
50332
+ this.tier0 = de !== 3, this.editor = new Editor({
50318
50333
  assetsPrefix: this.options.assetsPrefix,
50319
50334
  visFactories: this
50320
50335
  }), console.info(
50321
50336
  "vis-core:detect",
50322
50337
  version,
50323
- JSON.stringify(r, null, 2)
50338
+ JSON.stringify(f, null, 2)
50324
50339
  );
50325
50340
  }
50326
50341
  this.visName = this.constructor.VisName;
50327
50342
  }
50328
50343
  setOptions(s) {
50329
- this.options = hi(hi({}, this.options), s);
50344
+ this.options = di(di({}, this.options), s);
50330
50345
  }
50331
50346
  get fromJSON() {
50332
50347
  return this.editor.fromJSON.bind(this.editor);
@@ -50358,10 +50373,10 @@ class Base extends Event {
50358
50373
  initPencil() {
50359
50374
  return ei(this, null, function* () {
50360
50375
  if (this.pencil) return;
50361
- this.pencilConfig = hi({}, this.pencilConfig), this.options.css2DContainer && (this.pencilConfig.css2DRendererParams = {
50376
+ this.pencilConfig = di({}, this.pencilConfig), this.options.css2DContainer && (this.pencilConfig.css2DRendererParams = {
50362
50377
  container: this.options.css2DContainer
50363
50378
  }), this.initPencilPlugin();
50364
- const s = new Vt$1(hi(hi(Ui(hi({
50379
+ const s = new Vt$1(di(di(zi(di({
50365
50380
  container: this.container,
50366
50381
  isdev: !this.playing && IS_DEV,
50367
50382
  stats: !this.playing && IS_DEV,
@@ -50421,7 +50436,7 @@ class Base extends Event {
50421
50436
  }
50422
50437
  })) : dt === "backgroundType" ? Wt === "None" ? s.scene.background = null : s.scene.userData.backgroundColor ? s.scene.background = new Color$1(
50423
50438
  s.scene.userData.backgroundColor
50424
- ) : s.scene.userData.backgroundTexture && (s.scene.background = s.scene.userData.backgroundTexture) : dt === "backgroundColor" ? s.scene.background = new Color$1(Wt) : dt === "backgroundTexture" ? s.scene.background = Wt : dt === "bloomThreshold" ? s.composerController.bloomPass.threshold = Wt : dt === "bloomRadius" ? s.composerController.bloomPass.radius = Wt : dt === "bloomStrength" && (s.composerController.bloomPass.strength = Wt), Reflect.set(st, dt, Wt))
50439
+ ) : s.scene.userData.backgroundTexture && (s.scene.background = s.scene.userData.backgroundTexture) : dt === "backgroundColor" ? s.scene.background = new Color$1(Wt) : dt === "backgroundTexture" ? s.scene.background = Wt : dt === "bloomThreshold" ? s.composerController.bloomPass && (s.composerController.bloomPass.threshold = Wt) : dt === "bloomRadius" ? s.composerController.bloomPass && (s.composerController.bloomPass.radius = Wt) : dt === "bloomStrength" && s.composerController.bloomPass && (s.composerController.bloomPass.strength = Wt), Reflect.set(st, dt, Wt))
50425
50440
  }
50426
50441
  );
50427
50442
  }
@@ -50445,7 +50460,7 @@ class Base extends Event {
50445
50460
  }));
50446
50461
  }
50447
50462
  initPencilPlugin() {
50448
- this.mList = new MaterialList(), this.loader = new Jl(hi({
50463
+ this.mList = new MaterialList(), this.loader = new Jl(di({
50449
50464
  prefix: this.options.assetsPrefix,
50450
50465
  simpleTexture4deleted: !0
50451
50466
  }, this.tier0 ? {
@@ -50477,7 +50492,7 @@ class Base extends Event {
50477
50492
  mouseWheel: Ts.DOLLY
50478
50493
  };
50479
50494
  this.settings = new Proxy(
50480
- Ui(hi(hi({}, this.initSettingsObj), s), {
50495
+ zi(di(di({}, this.initSettingsObj), s), {
50481
50496
  mouseNone: !1,
50482
50497
  viewportPadding: [0, 0, 0, 0]
50483
50498
  }),
@@ -93086,7 +93101,7 @@ const type = "FeatureCollection", features = [
93086
93101
  ], countriesExclATALite = {
93087
93102
  type,
93088
93103
  features
93089
- }, countriesJson = Ui(hi({}, countries), {
93104
+ }, countriesJson = zi(di({}, countries), {
93090
93105
  features: countries.features.map((c) => {
93091
93106
  if (c.properties.ISO_A2 === "CN") {
93092
93107
  const e = c.geometry.coordinates, s = [...json100000Lite.features[0].geometry.coordinates];
@@ -93098,15 +93113,15 @@ const type = "FeatureCollection", features = [
93098
93113
  //start 广西
93099
93114
  e[0][0][73]
93100
93115
  ]
93101
- ], Ui(hi({}, c), {
93102
- geometry: Ui(hi({}, c.geometry), {
93116
+ ], zi(di({}, c), {
93117
+ geometry: zi(di({}, c.geometry), {
93103
93118
  coordinates: s
93104
93119
  })
93105
93120
  });
93106
93121
  } else
93107
93122
  return c;
93108
93123
  })
93109
- }), countriesJsonExclATA = Ui(hi({}, countriesJson), {
93124
+ }), countriesJsonExclATA = zi(di({}, countriesJson), {
93110
93125
  features: countriesJson.features.filter(
93111
93126
  (c) => c.properties.ISO_A3 !== "ATA"
93112
93127
  )
@@ -93181,7 +93196,7 @@ let PlaneMap$1 = class extends C$1 {
93181
93196
  k0(this, "lineArr");
93182
93197
  k0(this, "mergeSideArea", null);
93183
93198
  k0(this, "extrudelineArr");
93184
- this.options = hi({
93199
+ this.options = di({
93185
93200
  areaGroup: !0,
93186
93201
  hasSide: !0,
93187
93202
  lineOffset: 0,
@@ -93212,7 +93227,7 @@ let PlaneMap$1 = class extends C$1 {
93212
93227
  target: this,
93213
93228
  key: i0
93214
93229
  });
93215
- return n0.userData = hi({}, t0), n0;
93230
+ return n0.userData = di({}, t0), n0;
93216
93231
  }))
93217
93232
  );
93218
93233
  this.groupArr = $t;
@@ -93339,14 +93354,14 @@ let PlaneMap$1 = class extends C$1 {
93339
93354
  },
93340
93355
  dt
93341
93356
  );
93342
- return r != null && r.castShadow && (Yt.object3d.castShadow = !0), Yt.userData = hi({}, st), Yt;
93357
+ return r != null && r.castShadow && (Yt.object3d.castShadow = !0), Yt.userData = di({}, st), Yt;
93343
93358
  }))
93344
93359
  );
93345
93360
  {
93346
93361
  const $e = yield Ke.geoGeometry("extrudePolygon", {
93347
93362
  mesaage: {
93348
93363
  coordinatesArr: Je.map(({ coords: st }) => st).flat(),
93349
- projection: hi({}, this.options.projection),
93364
+ projection: di({}, this.options.projection),
93350
93365
  topSegments: this.options.topSegments,
93351
93366
  bbox: f,
93352
93367
  depth: [this.options.depth],
@@ -93382,7 +93397,7 @@ let PlaneMap$1 = class extends C$1 {
93382
93397
  const { coords: Ke, properties: Qe } = de[0], _e = this.findGroup(this.getPropertiesKey(Qe)), $e = yield Je.draw("Group", {
93383
93398
  target: _e
93384
93399
  });
93385
- $e.userData = hi({}, Qe);
93400
+ $e.userData = di({}, Qe);
93386
93401
  const [qe, st] = yield Promise.all([
93387
93402
  Xe.geoGeometry("extrudePolygon", {
93388
93403
  mesaage: {
@@ -93455,7 +93470,7 @@ let PlaneMap$1 = class extends C$1 {
93455
93470
  },
93456
93471
  st
93457
93472
  );
93458
- return Wt.userData = hi({}, qe), Wt;
93473
+ return Wt.userData = di({}, qe), Wt;
93459
93474
  }))
93460
93475
  );
93461
93476
  {
@@ -93635,7 +93650,7 @@ class ContinentsBg extends C$1 {
93635
93650
  areaGroup: !1,
93636
93651
  // bbox: bboxworld,
93637
93652
  depth: s,
93638
- materialOptions: hi({}, de)
93653
+ materialOptions: di({}, de)
93639
93654
  },
93640
93655
  this
93641
93656
  );
@@ -93698,7 +93713,7 @@ class PlaneMap extends C$1 {
93698
93713
  k0(this, "areaArr", []);
93699
93714
  k0(this, "lineArr");
93700
93715
  k0(this, "extrudelineArr");
93701
- this.options = hi({
93716
+ this.options = di({
93702
93717
  depth: 2
93703
93718
  }, s);
93704
93719
  }
@@ -93717,7 +93732,7 @@ class PlaneMap extends C$1 {
93717
93732
  const { geojson: s, bbox: r } = this.options, f = this.geojson2Meta(s), de = this.pencil.getPlugin("worker"), Xe = this.pencil.getPlugin("draw"), Ke = yield this.pencil.getPlugin("loader").load("/1.png"), Qe = yield de.geoGeometry("extrudePolygon", {
93718
93733
  mesaage: {
93719
93734
  coordinatesArr: f.map(({ coords: Zt }) => Zt).flat(),
93720
- projection: hi({}, this.options.projection),
93735
+ projection: di({}, this.options.projection),
93721
93736
  topSegments: 100,
93722
93737
  bbox: r,
93723
93738
  depth: [this.options.depth],
@@ -93773,7 +93788,7 @@ class PlaneMap extends C$1 {
93773
93788
  }
93774
93789
  }
93775
93790
  }
93776
- const objs$4 = Ui(hi({}, objs$5), {
93791
+ const objs$4 = zi(di({}, objs$5), {
93777
93792
  PlaneMap: PlaneMap$1,
93778
93793
  ContinentsBg,
93779
93794
  Mountain: PlaneMap
@@ -93823,7 +93838,7 @@ const objs$4 = Ui(hi({}, objs$5), {
93823
93838
  });
93824
93839
  };
93825
93840
  }, world = (c) => {
93826
- if (c.initSettingsObj = hi({
93841
+ if (c.initSettingsObj = di({
93827
93842
  "测试板块颜色.color:::caId": "ffffff",
93828
93843
  "测试边框颜色.color:::caId": "ffffff",
93829
93844
  "测试边框宽度:::caId": 0,
@@ -93869,7 +93884,7 @@ const objs$4 = Ui(hi({}, objs$5), {
93869
93884
  });
93870
93885
  };
93871
93886
  }, china = (c) => {
93872
- c.initSettingsObj = hi({
93887
+ c.initSettingsObj = di({
93873
93888
  "测试板块颜色.color:::caId": "ffffff",
93874
93889
  "测试边框颜色.color:::caId": "ffffff",
93875
93890
  "测试边框宽度:::caId": 0,
@@ -94037,14 +94052,14 @@ const objs$4 = Ui(hi({}, objs$5), {
94037
94052
  setOptions(s) {
94038
94053
  const r = s.continentType;
94039
94054
  r && (s.center = centroidcontinents[r]);
94040
- const f = hi({
94055
+ const f = di({
94041
94056
  0: countriesJsonExclATA,
94042
94057
  1e5: r ? continents[r] : chinaJson
94043
94058
  }, s == null ? void 0 : s.geojsonMap);
94044
94059
  let de = {
94045
94060
  1e5: r ? continentsLiteJson[r] : json100000Lite
94046
94061
  };
94047
- const Xe = hi({
94062
+ const Xe = di({
94048
94063
  0: bboxworld,
94049
94064
  1e5: r ? bboxcontinents[r] : bbox100000
94050
94065
  }, s == null ? void 0 : s.bboxMap);
@@ -94056,7 +94071,7 @@ const objs$4 = Ui(hi({}, objs$5), {
94056
94071
  features: [Qe]
94057
94072
  };
94058
94073
  });
94059
- }), de = hi(hi({}, de), s == null ? void 0 : s.extrudeLineGeojsonMap), super.setOptions(Ui(hi({
94074
+ }), de = di(di({}, de), s == null ? void 0 : s.extrudeLineGeojsonMap), super.setOptions(zi(di({
94060
94075
  parentBg: !1,
94061
94076
  continents: "",
94062
94077
  continentsBg: !1,
@@ -94156,7 +94171,7 @@ const objs$4 = Ui(hi({}, objs$5), {
94156
94171
  bbox: Qe,
94157
94172
  depth: this.options.parentBgDepth,
94158
94173
  topSegments: this.options.parentBgTopSegments,
94159
- materialOptions: hi({}, _e)
94174
+ materialOptions: di({}, _e)
94160
94175
  }), qe = Je === 0 ? "world" : `${Je}`;
94161
94176
  $e.lineArr.forEach((st) => {
94162
94177
  st.object3d.name = "背景线", this.mList.setObject3d(st.object3d, qe + "line", {
@@ -94384,11 +94399,11 @@ const objs$4 = Ui(hi({}, objs$5), {
94384
94399
  }
94385
94400
  }), $e) return;
94386
94401
  let qe;
94387
- f.material ? n$1(f.material) ? qe = new MeshBasicMaterial(hi({}, f.material)) : qe = f.material : qe = new MeshBasicMaterial({
94402
+ f.material ? n$1(f.material) ? qe = new MeshBasicMaterial(di({}, f.material)) : qe = f.material : qe = new MeshBasicMaterial({
94388
94403
  color: "red"
94389
94404
  });
94390
94405
  let st;
94391
- f.lineMaterial ? n$1(f.lineMaterial) ? st = new it$1(hi({}, f.lineMaterial)) : st = f.lineMaterial : st = new it$1({
94406
+ f.lineMaterial ? n$1(f.lineMaterial) ? st = new it$1(di({}, f.lineMaterial)) : st = f.lineMaterial : st = new it$1({
94392
94407
  color: new Color$1("blue"),
94393
94408
  sizeAttenuation: 0,
94394
94409
  lineWidth: this.options.lineWidth
@@ -94619,7 +94634,7 @@ const objs$4 = Ui(hi({}, objs$5), {
94619
94634
  if (!this.options.showDistrict && this.getAdcodeShowLevel(s) === "city" && (rt = Zt, Zt = void 0), [rt, Zt].filter(Boolean).forEach((Tt) => {
94620
94635
  if (!Tt.features[0].properties.adcode && s !== 0) {
94621
94636
  const Jt = adcodeMap[s];
94622
- Tt.features[0].properties = Ui(hi(hi({}, Tt.features[0].properties), Jt), {
94637
+ Tt.features[0].properties = zi(di(di({}, Tt.features[0].properties), Jt), {
94623
94638
  center: [Jt.lng, Jt.lat]
94624
94639
  });
94625
94640
  }
@@ -94755,7 +94770,7 @@ const objs$4 = Ui(hi({}, objs$5), {
94755
94770
  depth: de,
94756
94771
  adcode: Xe
94757
94772
  }) {
94758
- const Ke = this.mList.getMaterialObj("plane"), Qe = hi({}, Ke), _e = yield this.drawController.draw(
94773
+ const Ke = this.mList.getMaterialObj("plane"), Qe = di({}, Ke), _e = yield this.drawController.draw(
94759
94774
  "PlaneMap",
94760
94775
  {
94761
94776
  geojson: s,
@@ -95376,7 +95391,7 @@ class CityPlane extends C$1 {
95376
95391
  k0(this, "options");
95377
95392
  k0(this, "plane");
95378
95393
  k0(this, "water");
95379
- this.options = hi({
95394
+ this.options = di({
95380
95395
  color: "#0C4557",
95381
95396
  map: null
95382
95397
  }, s);
@@ -95451,7 +95466,7 @@ class Building extends C$1 {
95451
95466
  k0(this, "worldPositionZ", {
95452
95467
  value: 0
95453
95468
  });
95454
- this.options = hi({}, s);
95469
+ this.options = di({}, s);
95455
95470
  }
95456
95471
  create() {
95457
95472
  return ei(this, null, function* () {
@@ -95593,7 +95608,7 @@ class Area extends C$1 {
95593
95608
  k0(this, "options");
95594
95609
  k0(this, "area", []);
95595
95610
  k0(this, "outJson", /* @__PURE__ */ new Map());
95596
- this.options = hi({}, s);
95611
+ this.options = di({}, s);
95597
95612
  }
95598
95613
  create() {
95599
95614
  return ei(this, null, function* () {
@@ -95617,8 +95632,8 @@ class Area extends C$1 {
95617
95632
  const Jt = lineString(Wt.geometry.coordinates[0]);
95618
95633
  if (booleanCrosses(Zt, Jt)) {
95619
95634
  const e0 = clipGeojson(Zt, Wt);
95620
- e0.features[0] && qe[Yt].push(Ui(hi({}, Wt), {
95621
- geometry: Ui(hi({}, Wt.geometry), {
95635
+ e0.features[0] && qe[Yt].push(zi(di({}, Wt), {
95636
+ geometry: zi(di({}, Wt.geometry), {
95622
95637
  coordinates: e0.features[0].geometry.coordinates
95623
95638
  })
95624
95639
  }));
@@ -95682,7 +95697,7 @@ class Road extends C$1 {
95682
95697
  k0(this, "outJson", /* @__PURE__ */ new Map());
95683
95698
  k0(this, "linePrimary", []);
95684
95699
  k0(this, "lineSecondary", []);
95685
- this.options = hi({}, s);
95700
+ this.options = di({}, s);
95686
95701
  }
95687
95702
  create() {
95688
95703
  return ei(this, null, function* () {
@@ -95708,8 +95723,8 @@ class Road extends C$1 {
95708
95723
  const $t = [
95709
95724
  Yt.geometry.coordinates[0].filter((e0) => booleanPointInPolygon$1(e0, vt))
95710
95725
  ];
95711
- return $t[0].length && st[rt].push(Ui(hi({}, Yt), {
95712
- geometry: Ui(hi({}, Yt.geometry), {
95726
+ return $t[0].length && st[rt].push(zi(di({}, Yt), {
95727
+ geometry: zi(di({}, Yt.geometry), {
95713
95728
  coordinates: $t
95714
95729
  })
95715
95730
  })), !0;
@@ -95897,7 +95912,7 @@ class Target extends C$1 {
95897
95912
  this.time.value += 0.01, this.offset.y -= 0.02;
95898
95913
  }
95899
95914
  }
95900
- const objs$3 = Ui(hi({}, objs$5), {
95915
+ const objs$3 = zi(di({}, objs$5), {
95901
95916
  PlaneMap: PlaneMap$1,
95902
95917
  ContinentsBg,
95903
95918
  Mountain: PlaneMap,
@@ -96157,7 +96172,7 @@ const objs$3 = Ui(hi({}, objs$5), {
96157
96172
  const de = adcodeMap[e].parent || 0, Xe = c.options.geojsonMap[de], Je = c.options.bboxMap[de], Ke = c.mList.getMaterialObj("parentPlane"), Qe = yield c.drawController.draw(
96158
96173
  "PlaneMap",
96159
96174
  {
96160
- geojson: Ui(hi({}, Xe), {
96175
+ geojson: zi(di({}, Xe), {
96161
96176
  features: Xe.features.filter((qe) => qe.properties.adcode !== e)
96162
96177
  }),
96163
96178
  projection: {
@@ -96169,7 +96184,7 @@ const objs$3 = Ui(hi({}, objs$5), {
96169
96184
  areaGroup: !1,
96170
96185
  bbox: Je,
96171
96186
  depth: 0.1,
96172
- materialOptions: hi({}, Ke)
96187
+ materialOptions: di({}, Ke)
96173
96188
  },
96174
96189
  c.group
96175
96190
  ), { min: _e, max: $e } = Qe.getSize();
@@ -96291,7 +96306,7 @@ class Map$1 extends Map$2 {
96291
96306
  });
96292
96307
  }
96293
96308
  setOptions(s) {
96294
- super.setOptions(hi({
96309
+ super.setOptions(di({
96295
96310
  polarAngle: 0.6690037180091797,
96296
96311
  mapDepth: [1, 0.3, 0.12],
96297
96312
  clickOusideBack: !0,
@@ -96301,7 +96316,7 @@ class Map$1 extends Map$2 {
96301
96316
  parentBg: !0,
96302
96317
  cityOnMap: !1,
96303
96318
  style: "map2"
96304
- }, s)), this.extendsOptions = Ui(hi({}, this.extendsOptions), {
96319
+ }, s)), this.extendsOptions = zi(di({}, this.extendsOptions), {
96305
96320
  mapDepth: () => this.options.mapDepth,
96306
96321
  clickOusideBack: this.options.clickOusideBack,
96307
96322
  clickHandleDrillDown: this.options.clickHandleDrillDown,
@@ -96423,13 +96438,13 @@ class Map$1 extends Map$2 {
96423
96438
  if (this.options.adcode !== 1e5) {
96424
96439
  const Wt = this.mList.getMaterialObj("parentPlane"), Yt = yield this.drawController.draw(
96425
96440
  "PlaneMap",
96426
- hi({
96427
- geojson: Ui(hi({}, Ke), {
96441
+ di({
96442
+ geojson: zi(di({}, Ke), {
96428
96443
  features: [
96429
96444
  ...Ke.features.filter((rt) => rt.properties.adcode !== s)
96430
96445
  ]
96431
96446
  }),
96432
- materialOptions: hi({}, Wt)
96447
+ materialOptions: di({}, Wt)
96433
96448
  }, _e),
96434
96449
  this.group
96435
96450
  );
@@ -96437,13 +96452,13 @@ class Map$1 extends Map$2 {
96437
96452
  }
96438
96453
  const $e = this.mList.getMaterialObj("worldPlane"), qe = yield this.drawController.draw(
96439
96454
  "PlaneMap",
96440
- hi({
96441
- geojson: Ui(hi({}, Ke), {
96455
+ di({
96456
+ geojson: zi(di({}, Ke), {
96442
96457
  features: [
96443
96458
  ...this.options.geojsonMap[0].features.filter((Wt) => Wt.properties.ISO_A3 !== "CHN")
96444
96459
  ]
96445
96460
  }),
96446
- materialOptions: hi({}, $e)
96461
+ materialOptions: di({}, $e)
96447
96462
  }, _e),
96448
96463
  this.group
96449
96464
  ), { min: st, max: dt } = qe.getSize();
@@ -96487,7 +96502,7 @@ class Map$1 extends Map$2 {
96487
96502
  depth: de,
96488
96503
  adcode: Xe
96489
96504
  }) {
96490
- const Ke = this.mapHistory.length === 0, Qe = this.mList.getMaterialObj("plane"), _e = hi({}, Qe);
96505
+ const Ke = this.mapHistory.length === 0, Qe = this.mList.getMaterialObj("plane"), _e = di({}, Qe);
96491
96506
  Ke || !_e.topMatTwo ? (_e.topMat = _e.topMatOne, _e.bgTopMat = _e.bgTopMatOne) : _e.topMat = _e.topMatTwo;
96492
96507
  let $e = s, qe = r;
96493
96508
  return this.options.cityOnMap && r && ($e = r, this.options.showCityOnMapInnerLine ? qe = s : qe = void 0), yield this.drawController.draw(
@@ -96511,7 +96526,7 @@ class Map$1 extends Map$2 {
96511
96526
  });
96512
96527
  }
96513
96528
  }
96514
- const objs$2 = Ui(hi({}, objs$5), {
96529
+ const objs$2 = zi(di({}, objs$5), {
96515
96530
  Building,
96516
96531
  Road,
96517
96532
  Area,
@@ -96701,7 +96716,7 @@ class City$1 extends Base {
96701
96716
  k0(this, "multiplyScalar", 1);
96702
96717
  }
96703
96718
  setOptions(s) {
96704
- super.setOptions(hi({
96719
+ super.setOptions(di({
96705
96720
  fitTo: !0,
96706
96721
  plane: !0,
96707
96722
  grey: !1,
@@ -97156,7 +97171,7 @@ const Wn = class Wn extends Map$1 {
97156
97171
  });
97157
97172
  }
97158
97173
  setOptions(s) {
97159
- super.setOptions(hi({
97174
+ super.setOptions(di({
97160
97175
  initCity: !1,
97161
97176
  clipOutShow: !0,
97162
97177
  allCity: !1,
@@ -97329,7 +97344,7 @@ class Earth$1 extends Sphere {
97329
97344
  constructor(s) {
97330
97345
  super();
97331
97346
  k0(this, "options");
97332
- this.options = hi({
97347
+ this.options = di({
97333
97348
  radius: 30
97334
97349
  }, s);
97335
97350
  }
@@ -97344,7 +97359,7 @@ class Countries extends C$1 {
97344
97359
  k0(this, "options");
97345
97360
  k0(this, "areaArr", []);
97346
97361
  k0(this, "lineArr", []);
97347
- this.options = hi({
97362
+ this.options = di({
97348
97363
  start: 30,
97349
97364
  depth: 1.4,
97350
97365
  lineOffset: 0.01,
@@ -97400,7 +97415,7 @@ class Countries extends C$1 {
97400
97415
  },
97401
97416
  this
97402
97417
  );
97403
- rt.userData = hi({}, Wt.properties), this.areaArr.push(rt);
97418
+ rt.userData = di({}, Wt.properties), this.areaArr.push(rt);
97404
97419
  })
97405
97420
  }),
97406
97421
  dt && Je.geoGeometry("conicLine", {
@@ -97419,7 +97434,7 @@ class Countries extends C$1 {
97419
97434
  },
97420
97435
  this
97421
97436
  );
97422
- rt.userData = hi({}, Wt.properties), this.lineArr.push(rt);
97437
+ rt.userData = di({}, Wt.properties), this.lineArr.push(rt);
97423
97438
  })
97424
97439
  })
97425
97440
  ].filter(Boolean)).flat()
@@ -97463,7 +97478,7 @@ class SphereShadow extends C$1 {
97463
97478
  constructor(s) {
97464
97479
  super();
97465
97480
  k0(this, "options");
97466
- this.options = hi({
97481
+ this.options = di({
97467
97482
  radius: 30
97468
97483
  }, s);
97469
97484
  }
@@ -97476,7 +97491,7 @@ class SphereShadow extends C$1 {
97476
97491
  });
97477
97492
  }
97478
97493
  }
97479
- const objs$1 = Ui(hi({}, objs$5), {
97494
+ const objs$1 = zi(di({}, objs$5), {
97480
97495
  Earth: Earth$1,
97481
97496
  Countries,
97482
97497
  SphereShadow
@@ -97486,7 +97501,7 @@ const objs$1 = Ui(hi({}, objs$5), {
97486
97501
  far: 1e3
97487
97502
  }
97488
97503
  }, chinaPlate = (c) => {
97489
- c.extendsOptions = Ui(hi({}, c.extendsOptions), {
97504
+ c.extendsOptions = zi(di({}, c.extendsOptions), {
97490
97505
  copyChinaPlane: c.options.copyChinaPlane
97491
97506
  }), c.loaderAdd = function() {
97492
97507
  const { loader: e } = this;
@@ -97694,7 +97709,7 @@ const objs$1 = Ui(hi({}, objs$5), {
97694
97709
  return this.map.areaArr;
97695
97710
  }
97696
97711
  setOptions(s) {
97697
- super.setOptions(hi({
97712
+ super.setOptions(di({
97698
97713
  mapDepth: 1.4,
97699
97714
  radius: 30,
97700
97715
  style: "chinaPlate",
@@ -97915,7 +97930,7 @@ class Earth extends Sphere {
97915
97930
  this.material = f, super.create(), this.pencil.installPlugins.get("materialList").setObject3d(this.object3d, "earth");
97916
97931
  }
97917
97932
  }
97918
- const objs = Ui(hi({}, objs$5), {
97933
+ const objs = zi(di({}, objs$5), {
97919
97934
  Earth
97920
97935
  }), PENCIL_CONFIG = {
97921
97936
  camera: {
@@ -97935,7 +97950,7 @@ const objs = Ui(hi({}, objs$5), {
97935
97950
  });
97936
97951
  }
97937
97952
  setOptions(s) {
97938
- super.setOptions(hi({}, s)), this.pencilConfig = PENCIL_CONFIG;
97953
+ super.setOptions(di({}, s)), this.pencilConfig = PENCIL_CONFIG;
97939
97954
  }
97940
97955
  loaderAdd() {
97941
97956
  this.loader.add([
@@ -98069,7 +98084,7 @@ const getMapConfig = (r, ...f) => ei(void 0, [r, ...f], function* (c, e = b, s)
98069
98084
  );
98070
98085
  const { res: qe } = yield jsonFetch(
98071
98086
  s + `/geojson/${_e || "json-lite"}/${e.adcode}.json`
98072
- ), st = bbox(qe), dt = e.adcode, Wt = Ui(hi({}, e), {
98087
+ ), st = bbox(qe), dt = e.adcode, Wt = zi(di({}, e), {
98073
98088
  geojsonMap: {
98074
98089
  [dt]: $e
98075
98090
  },
@@ -98113,7 +98128,7 @@ const getMapConfig = (r, ...f) => ei(void 0, [r, ...f], function* (c, e = b, s)
98113
98128
  }
98114
98129
  return r && (Wt.depthReference = r.depthReference || r.bboxMap[r.adcode]), Wt;
98115
98130
  }
98116
- return hi({}, e);
98131
+ return di({}, e);
98117
98132
  }), getCityConfig = (s, ...r) => ei(void 0, [s, ...r], function* (c, e = b) {
98118
98133
  const f = adcodeMap[c], de = yield window.fetch(e + `/geojson/json-lite/${c}.json`).then((Ke) => Ke.json()), Xe = bbox(de), { name: Je } = adcodeMap[c];
98119
98134
  return {