vis-core 0.21.60 → 0.21.62

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4,7 +4,7 @@ var Nn = Object.getOwnPropertyDescriptors;
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  var Ln = Object.getOwnPropertySymbols, Fn = Object.getPrototypeOf, Hn = Object.prototype.hasOwnProperty, kn = Object.prototype.propertyIsEnumerable, Jn = Reflect.get;
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  var Gn = (c, e) => (e = Symbol[c]) ? e : Symbol.for("Symbol." + c), wn = (c) => {
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  throw TypeError(c);
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- }, on = Math.pow, Sn = (c, e, s) => e in c ? Tn(c, e, { enumerable: !0, configurable: !0, writable: !0, value: s }) : c[e] = s, hi = (c, e) => {
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+ }, on = Math.pow, Sn = (c, e, s) => e in c ? Tn(c, e, { enumerable: !0, configurable: !0, writable: !0, value: s }) : c[e] = s, di = (c, e) => {
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  for (var s in e || (e = {}))
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  Hn.call(e, s) && Sn(c, s, e[s]);
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  if (Ln)
@@ -89,7 +89,7 @@ const publicKeyPEM = "LS0tLS1CRUdJTiBQVUJMSUMgS0VZLS0tLS0KTUlJQklqQU5CZ2txaGtpRz
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  ).toString(CryptoJS.enc.Utf8), Jt = JSON.parse(Tt), $t = Date.now();
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  return !Jt.s || Jt.s > $t ? (this.token = void 0, "") : Jt.e && Jt.e < $t ? (this.token = void 0, "") : (Jt.isValid = Yt, Jt);
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  }
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- }, version = "0.21.60";
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+ }, version = "0.21.62";
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  /**
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  * @license
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  * Copyright 2010-2024 Three.js Authors
@@ -5662,10 +5662,10 @@ class BatchedMesh extends Mesh {
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  _mesh.material = null, _mesh.geometry.index = null, _mesh.geometry.attributes = {}, _mesh.geometry.setDrawRange(0, 1 / 0);
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  }
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  copy(e) {
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- return super.copy(e), this.geometry = e.geometry.clone(), this.perObjectFrustumCulled = e.perObjectFrustumCulled, this.sortObjects = e.sortObjects, this.boundingBox = e.boundingBox !== null ? e.boundingBox.clone() : null, this.boundingSphere = e.boundingSphere !== null ? e.boundingSphere.clone() : null, this._geometryInfo = e._geometryInfo.map((s) => Ui(hi({}, s), {
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+ return super.copy(e), this.geometry = e.geometry.clone(), this.perObjectFrustumCulled = e.perObjectFrustumCulled, this.sortObjects = e.sortObjects, this.boundingBox = e.boundingBox !== null ? e.boundingBox.clone() : null, this.boundingSphere = e.boundingSphere !== null ? e.boundingSphere.clone() : null, this._geometryInfo = e._geometryInfo.map((s) => Ui(di({}, s), {
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  boundingBox: s.boundingBox !== null ? s.boundingBox.clone() : null,
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  boundingSphere: s.boundingSphere !== null ? s.boundingSphere.clone() : null
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- })), this._instanceInfo = e._instanceInfo.map((s) => hi({}, s)), this._maxInstanceCount = e._maxInstanceCount, this._maxVertexCount = e._maxVertexCount, this._maxIndexCount = e._maxIndexCount, this._geometryInitialized = e._geometryInitialized, this._geometryCount = e._geometryCount, this._multiDrawCounts = e._multiDrawCounts.slice(), this._multiDrawStarts = e._multiDrawStarts.slice(), this._matricesTexture = e._matricesTexture.clone(), this._matricesTexture.image.data = this._matricesTexture.image.data.slice(), this._colorsTexture !== null && (this._colorsTexture = e._colorsTexture.clone(), this._colorsTexture.image.data = this._colorsTexture.image.data.slice()), this;
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+ })), this._instanceInfo = e._instanceInfo.map((s) => di({}, s)), this._maxInstanceCount = e._maxInstanceCount, this._maxVertexCount = e._maxVertexCount, this._maxIndexCount = e._maxIndexCount, this._geometryInitialized = e._geometryInitialized, this._geometryCount = e._geometryCount, this._multiDrawCounts = e._multiDrawCounts.slice(), this._multiDrawStarts = e._multiDrawStarts.slice(), this._matricesTexture = e._matricesTexture.clone(), this._matricesTexture.image.data = this._matricesTexture.image.data.slice(), this._colorsTexture !== null && (this._colorsTexture = e._colorsTexture.clone(), this._colorsTexture.image.data = this._colorsTexture.image.data.slice()), this;
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  }
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  dispose() {
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  return this.geometry.dispose(), this._matricesTexture.dispose(), this._matricesTexture = null, this._indirectTexture.dispose(), this._indirectTexture = null, this._colorsTexture !== null && (this._colorsTexture.dispose(), this._colorsTexture = null), this;
@@ -7424,10 +7424,10 @@ class ExtrudeGeometry extends BufferGeometry {
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  if (Math.abs(N0) > Number.EPSILON) {
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  const B0 = Math.sqrt(G0), q0 = Math.sqrt(ei * ei + f0 * f0), j0 = U0.x - ii / B0, fi = U0.y + P0 / B0, Gi = C0.x - f0 / q0, bi = C0.y + ei / q0, Ji = ((Gi - j0) * f0 - (bi - fi) * ei) / (P0 * f0 - ii * ei);
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  Xi = j0 + P0 * Ji - O0.x, li = fi + ii * Ji - O0.y;
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- const di = Xi * Xi + li * li;
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- if (di <= 2)
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+ const hi = Xi * Xi + li * li;
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+ if (hi <= 2)
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  return new Vector2(Xi, li);
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- A0 = Math.sqrt(di / 2);
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+ A0 = Math.sqrt(hi / 2);
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  } else {
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  let B0 = !1;
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  P0 > Number.EPSILON ? ei > Number.EPSILON && (B0 = !0) : P0 < -Number.EPSILON ? ei < -Number.EPSILON && (B0 = !0) : Math.sign(ii) === Math.sign(f0) && (B0 = !0), B0 ? (Xi = -ii, li = P0, A0 = Math.sqrt(G0)) : (Xi = P0, li = ii, A0 = Math.sqrt(G0 / 2));
@@ -12495,7 +12495,7 @@ const TextureUtils = {
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  class WebGLMultipleRenderTargets extends WebGLRenderTarget {
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  // @deprecated, r162
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  constructor(e = 1, s = 1, r = 1, f = {}) {
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- console.warn('THREE.WebGLMultipleRenderTargets has been deprecated and will be removed in r172. Use THREE.WebGLRenderTarget and set the "count" parameter to enable MRT.'), super(e, s, Ui(hi({}, f), { count: r })), this.isWebGLMultipleRenderTargets = !0;
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+ console.warn('THREE.WebGLMultipleRenderTargets has been deprecated and will be removed in r172. Use THREE.WebGLRenderTarget and set the "count" parameter to enable MRT.'), super(e, s, Ui(di({}, f), { count: r })), this.isWebGLMultipleRenderTargets = !0;
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  }
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  get texture() {
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  return this.textures;
@@ -19003,7 +19003,7 @@ function WebGLPrograms(c, e, s, r, f, st, ct) {
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  ci = Pi.vertexShader, M0 = Pi.fragmentShader;
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  } else
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  ci = n0.vertexShader, M0 = n0.fragmentShader, Wt.update(n0), Q0 = Wt.getVertexShaderID(n0), D0 = Wt.getFragmentShaderID(n0);
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- const ni = c.getRenderTarget(), mi = c.state.buffers.depth.getReversed(), Vi = m0.isInstancedMesh === !0, Zi = m0.isBatchedMesh === !0, Li = !!n0.map, O0 = !!n0.matcap, U0 = !!d0, C0 = !!n0.aoMap, Xi = !!n0.lightMap, li = !!n0.bumpMap, A0 = !!n0.normalMap, P0 = !!n0.displacementMap, ii = !!n0.emissiveMap, ei = !!n0.metalnessMap, f0 = !!n0.roughnessMap, G0 = n0.anisotropy > 0, N0 = n0.clearcoat > 0, B0 = n0.dispersion > 0, q0 = n0.iridescence > 0, j0 = n0.sheen > 0, fi = n0.transmission > 0, Gi = G0 && !!n0.anisotropyMap, bi = N0 && !!n0.clearcoatMap, Ji = N0 && !!n0.clearcoatNormalMap, di = N0 && !!n0.clearcoatRoughnessMap, Ci = q0 && !!n0.iridescenceMap, Yi = q0 && !!n0.iridescenceThicknessMap, vi = j0 && !!n0.sheenColorMap, Ri = j0 && !!n0.sheenRoughnessMap, ki = !!n0.specularMap, Mi = !!n0.specularColorMap, Hi = !!n0.specularIntensityMap, F0 = fi && !!n0.transmissionMap, _0 = fi && !!n0.thicknessMap, $0 = !!n0.gradientMap, ri = !!n0.alphaMap, Si = n0.alphaTest > 0, xi = !!n0.alphaHash, Ki = !!n0.extensions;
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+ const ni = c.getRenderTarget(), mi = c.state.buffers.depth.getReversed(), Vi = m0.isInstancedMesh === !0, Zi = m0.isBatchedMesh === !0, Li = !!n0.map, O0 = !!n0.matcap, U0 = !!d0, C0 = !!n0.aoMap, Xi = !!n0.lightMap, li = !!n0.bumpMap, A0 = !!n0.normalMap, P0 = !!n0.displacementMap, ii = !!n0.emissiveMap, ei = !!n0.metalnessMap, f0 = !!n0.roughnessMap, G0 = n0.anisotropy > 0, N0 = n0.clearcoat > 0, B0 = n0.dispersion > 0, q0 = n0.iridescence > 0, j0 = n0.sheen > 0, fi = n0.transmission > 0, Gi = G0 && !!n0.anisotropyMap, bi = N0 && !!n0.clearcoatMap, Ji = N0 && !!n0.clearcoatNormalMap, hi = N0 && !!n0.clearcoatRoughnessMap, Ci = q0 && !!n0.iridescenceMap, Yi = q0 && !!n0.iridescenceThicknessMap, vi = j0 && !!n0.sheenColorMap, Ri = j0 && !!n0.sheenRoughnessMap, ki = !!n0.specularMap, Mi = !!n0.specularColorMap, Hi = !!n0.specularIntensityMap, F0 = fi && !!n0.transmissionMap, _0 = fi && !!n0.thicknessMap, $0 = !!n0.gradientMap, ri = !!n0.alphaMap, Si = n0.alphaTest > 0, xi = !!n0.alphaHash, Ki = !!n0.extensions;
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  let ji = NoToneMapping;
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  n0.toneMapped && (ni === null || ni.isXRRenderTarget === !0) && (ji = c.toneMapping);
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  const $i = {
@@ -19046,7 +19046,7 @@ function WebGLPrograms(c, e, s, r, f, st, ct) {
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  clearcoat: N0,
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  clearcoatMap: bi,
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  clearcoatNormalMap: Ji,
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- clearcoatRoughnessMap: di,
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+ clearcoatRoughnessMap: hi,
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  dispersion: B0,
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  iridescence: q0,
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  iridescenceMap: Ci,
@@ -19079,7 +19079,7 @@ function WebGLPrograms(c, e, s, r, f, st, ct) {
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  anisotropyMapUv: Gi && Qe(n0.anisotropyMap.channel),
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  clearcoatMapUv: bi && Qe(n0.clearcoatMap.channel),
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  clearcoatNormalMapUv: Ji && Qe(n0.clearcoatNormalMap.channel),
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- clearcoatRoughnessMapUv: di && Qe(n0.clearcoatRoughnessMap.channel),
19082
+ clearcoatRoughnessMapUv: hi && Qe(n0.clearcoatRoughnessMap.channel),
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  iridescenceMapUv: Ci && Qe(n0.iridescenceMap.channel),
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  iridescenceThicknessMapUv: Yi && Qe(n0.iridescenceThicknessMap.channel),
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  sheenColorMapUv: vi && Qe(n0.sheenColorMap.channel),
@@ -20018,7 +20018,7 @@ function WebGLState(c, e) {
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  console.error("THREE.WebGLState:", F0);
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  }
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  }
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- function di() {
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+ function hi() {
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  try {
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  c.texStorage3D.apply(c, arguments);
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  } catch (F0) {
@@ -20086,7 +20086,7 @@ function WebGLState(c, e) {
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  updateUBOMapping: ki,
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  uniformBlockBinding: Mi,
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  texStorage2D: Ji,
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- texStorage3D: di,
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+ texStorage3D: hi,
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  texSubImage2D: j0,
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  texSubImage3D: fi,
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  compressedTexSubImage2D: Gi,
@@ -20311,15 +20311,15 @@ function WebGLTextures(c, e, s, r, f, st, ct) {
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  s.activeTexture(c.TEXTURE0 + N0);
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  const Gi = ColorManagement.getPrimaries(ColorManagement.workingColorSpace), bi = G0.colorSpace === NoColorSpace ? null : ColorManagement.getPrimaries(G0.colorSpace), Ji = G0.colorSpace === NoColorSpace || Gi === bi ? c.NONE : c.BROWSER_DEFAULT_WEBGL;
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  c.pixelStorei(c.UNPACK_FLIP_Y_WEBGL, G0.flipY), c.pixelStorei(c.UNPACK_PREMULTIPLY_ALPHA_WEBGL, G0.premultiplyAlpha), c.pixelStorei(c.UNPACK_ALIGNMENT, G0.unpackAlignment), c.pixelStorei(c.UNPACK_COLORSPACE_CONVERSION_WEBGL, Ji);
20314
- let di = Qe(G0.image, !1, f.maxTextureSize);
20315
- di = ii(G0, di);
20314
+ let hi = Qe(G0.image, !1, f.maxTextureSize);
20315
+ hi = ii(G0, hi);
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  const Ci = st.convert(G0.format, G0.colorSpace), Yi = st.convert(G0.type);
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  let vi = _e(G0.internalFormat, Ci, Yi, G0.colorSpace, G0.isVideoTexture);
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  E0(B0, G0);
20319
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  let Ri;
20320
- const ki = G0.mipmaps, Mi = G0.isVideoTexture !== !0, Hi = fi.__version === void 0 || q0 === !0, F0 = j0.dataReady, _0 = qe(G0, di);
20320
+ const ki = G0.mipmaps, Mi = G0.isVideoTexture !== !0, Hi = fi.__version === void 0 || q0 === !0, F0 = j0.dataReady, _0 = qe(G0, hi);
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  if (G0.isDepthTexture)
20322
- vi = $e(G0.format === DepthStencilFormat, G0.type), Hi && (Mi ? s.texStorage2D(c.TEXTURE_2D, 1, vi, di.width, di.height) : s.texImage2D(c.TEXTURE_2D, 0, vi, di.width, di.height, 0, Ci, Yi, null));
20322
+ vi = $e(G0.format === DepthStencilFormat, G0.type), Hi && (Mi ? s.texStorage2D(c.TEXTURE_2D, 1, vi, hi.width, hi.height) : s.texImage2D(c.TEXTURE_2D, 0, vi, hi.width, hi.height, 0, Ci, Yi, null));
20323
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  else if (G0.isDataTexture)
20324
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  if (ki.length > 0) {
20325
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  Mi && Hi && s.texStorage2D(c.TEXTURE_2D, _0, vi, ki[0].width, ki[0].height);
@@ -20327,10 +20327,10 @@ function WebGLTextures(c, e, s, r, f, st, ct) {
20327
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  Ri = ki[$0], Mi ? F0 && s.texSubImage2D(c.TEXTURE_2D, $0, 0, 0, Ri.width, Ri.height, Ci, Yi, Ri.data) : s.texImage2D(c.TEXTURE_2D, $0, vi, Ri.width, Ri.height, 0, Ci, Yi, Ri.data);
20328
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  G0.generateMipmaps = !1;
20329
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  } else
20330
- Mi ? (Hi && s.texStorage2D(c.TEXTURE_2D, _0, vi, di.width, di.height), F0 && s.texSubImage2D(c.TEXTURE_2D, 0, 0, 0, di.width, di.height, Ci, Yi, di.data)) : s.texImage2D(c.TEXTURE_2D, 0, vi, di.width, di.height, 0, Ci, Yi, di.data);
20330
+ Mi ? (Hi && s.texStorage2D(c.TEXTURE_2D, _0, vi, hi.width, hi.height), F0 && s.texSubImage2D(c.TEXTURE_2D, 0, 0, 0, hi.width, hi.height, Ci, Yi, hi.data)) : s.texImage2D(c.TEXTURE_2D, 0, vi, hi.width, hi.height, 0, Ci, Yi, hi.data);
20331
20331
  else if (G0.isCompressedTexture)
20332
20332
  if (G0.isCompressedArrayTexture) {
20333
- Mi && Hi && s.texStorage3D(c.TEXTURE_2D_ARRAY, _0, vi, ki[0].width, ki[0].height, di.depth);
20333
+ Mi && Hi && s.texStorage3D(c.TEXTURE_2D_ARRAY, _0, vi, ki[0].width, ki[0].height, hi.depth);
20334
20334
  for (let $0 = 0, ri = ki.length; $0 < ri; $0++)
20335
20335
  if (Ri = ki[$0], G0.format !== RGBAFormat)
20336
20336
  if (Ci !== null)
@@ -20347,13 +20347,13 @@ function WebGLTextures(c, e, s, r, f, st, ct) {
20347
20347
  }
20348
20348
  G0.clearLayerUpdates();
20349
20349
  } else
20350
- s.compressedTexSubImage3D(c.TEXTURE_2D_ARRAY, $0, 0, 0, 0, Ri.width, Ri.height, di.depth, Ci, Ri.data);
20350
+ s.compressedTexSubImage3D(c.TEXTURE_2D_ARRAY, $0, 0, 0, 0, Ri.width, Ri.height, hi.depth, Ci, Ri.data);
20351
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  } else
20352
- s.compressedTexImage3D(c.TEXTURE_2D_ARRAY, $0, vi, Ri.width, Ri.height, di.depth, 0, Ri.data, 0, 0);
20352
+ s.compressedTexImage3D(c.TEXTURE_2D_ARRAY, $0, vi, Ri.width, Ri.height, hi.depth, 0, Ri.data, 0, 0);
20353
20353
  else
20354
20354
  console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");
20355
20355
  else
20356
- Mi ? F0 && s.texSubImage3D(c.TEXTURE_2D_ARRAY, $0, 0, 0, 0, Ri.width, Ri.height, di.depth, Ci, Yi, Ri.data) : s.texImage3D(c.TEXTURE_2D_ARRAY, $0, vi, Ri.width, Ri.height, di.depth, 0, Ci, Yi, Ri.data);
20356
+ Mi ? F0 && s.texSubImage3D(c.TEXTURE_2D_ARRAY, $0, 0, 0, 0, Ri.width, Ri.height, hi.depth, Ci, Yi, Ri.data) : s.texImage3D(c.TEXTURE_2D_ARRAY, $0, vi, Ri.width, Ri.height, hi.depth, 0, Ci, Yi, Ri.data);
20357
20357
  } else {
20358
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  Mi && Hi && s.texStorage2D(c.TEXTURE_2D, _0, vi, ki[0].width, ki[0].height);
20359
20359
  for (let $0 = 0, ri = ki.length; $0 < ri; $0++)
@@ -20361,29 +20361,29 @@ function WebGLTextures(c, e, s, r, f, st, ct) {
20361
20361
  }
20362
20362
  else if (G0.isDataArrayTexture)
20363
20363
  if (Mi) {
20364
- if (Hi && s.texStorage3D(c.TEXTURE_2D_ARRAY, _0, vi, di.width, di.height, di.depth), F0)
20364
+ if (Hi && s.texStorage3D(c.TEXTURE_2D_ARRAY, _0, vi, hi.width, hi.height, hi.depth), F0)
20365
20365
  if (G0.layerUpdates.size > 0) {
20366
- const $0 = getByteLength(di.width, di.height, G0.format, G0.type);
20366
+ const $0 = getByteLength(hi.width, hi.height, G0.format, G0.type);
20367
20367
  for (const ri of G0.layerUpdates) {
20368
- const Si = di.data.subarray(
20369
- ri * $0 / di.data.BYTES_PER_ELEMENT,
20370
- (ri + 1) * $0 / di.data.BYTES_PER_ELEMENT
20368
+ const Si = hi.data.subarray(
20369
+ ri * $0 / hi.data.BYTES_PER_ELEMENT,
20370
+ (ri + 1) * $0 / hi.data.BYTES_PER_ELEMENT
20371
20371
  );
20372
- s.texSubImage3D(c.TEXTURE_2D_ARRAY, 0, 0, 0, ri, di.width, di.height, 1, Ci, Yi, Si);
20372
+ s.texSubImage3D(c.TEXTURE_2D_ARRAY, 0, 0, 0, ri, hi.width, hi.height, 1, Ci, Yi, Si);
20373
20373
  }
20374
20374
  G0.clearLayerUpdates();
20375
20375
  } else
20376
- s.texSubImage3D(c.TEXTURE_2D_ARRAY, 0, 0, 0, 0, di.width, di.height, di.depth, Ci, Yi, di.data);
20376
+ s.texSubImage3D(c.TEXTURE_2D_ARRAY, 0, 0, 0, 0, hi.width, hi.height, hi.depth, Ci, Yi, hi.data);
20377
20377
  } else
20378
- s.texImage3D(c.TEXTURE_2D_ARRAY, 0, vi, di.width, di.height, di.depth, 0, Ci, Yi, di.data);
20378
+ s.texImage3D(c.TEXTURE_2D_ARRAY, 0, vi, hi.width, hi.height, hi.depth, 0, Ci, Yi, hi.data);
20379
20379
  else if (G0.isData3DTexture)
20380
- Mi ? (Hi && s.texStorage3D(c.TEXTURE_3D, _0, vi, di.width, di.height, di.depth), F0 && s.texSubImage3D(c.TEXTURE_3D, 0, 0, 0, 0, di.width, di.height, di.depth, Ci, Yi, di.data)) : s.texImage3D(c.TEXTURE_3D, 0, vi, di.width, di.height, di.depth, 0, Ci, Yi, di.data);
20380
+ Mi ? (Hi && s.texStorage3D(c.TEXTURE_3D, _0, vi, hi.width, hi.height, hi.depth), F0 && s.texSubImage3D(c.TEXTURE_3D, 0, 0, 0, 0, hi.width, hi.height, hi.depth, Ci, Yi, hi.data)) : s.texImage3D(c.TEXTURE_3D, 0, vi, hi.width, hi.height, hi.depth, 0, Ci, Yi, hi.data);
20381
20381
  else if (G0.isFramebufferTexture) {
20382
20382
  if (Hi)
20383
20383
  if (Mi)
20384
- s.texStorage2D(c.TEXTURE_2D, _0, vi, di.width, di.height);
20384
+ s.texStorage2D(c.TEXTURE_2D, _0, vi, hi.width, hi.height);
20385
20385
  else {
20386
- let $0 = di.width, ri = di.height;
20386
+ let $0 = hi.width, ri = hi.height;
20387
20387
  for (let Si = 0; Si < _0; Si++)
20388
20388
  s.texImage2D(c.TEXTURE_2D, Si, vi, $0, ri, 0, Ci, Yi, null), $0 >>= 1, ri >>= 1;
20389
20389
  }
@@ -20397,12 +20397,12 @@ function WebGLTextures(c, e, s, r, f, st, ct) {
20397
20397
  G0.generateMipmaps = !1;
20398
20398
  } else if (Mi) {
20399
20399
  if (Hi) {
20400
- const $0 = ei(di);
20400
+ const $0 = ei(hi);
20401
20401
  s.texStorage2D(c.TEXTURE_2D, _0, vi, $0.width, $0.height);
20402
20402
  }
20403
- F0 && s.texSubImage2D(c.TEXTURE_2D, 0, 0, 0, Ci, Yi, di);
20403
+ F0 && s.texSubImage2D(c.TEXTURE_2D, 0, 0, 0, Ci, Yi, hi);
20404
20404
  } else
20405
- s.texImage2D(c.TEXTURE_2D, 0, vi, Ci, Yi, di);
20405
+ s.texImage2D(c.TEXTURE_2D, 0, vi, Ci, Yi, hi);
20406
20406
  Je(G0) && de(B0), fi.__version = j0.version, G0.onUpdate && G0.onUpdate(G0);
20407
20407
  }
20408
20408
  f0.__version = G0.version;
@@ -20416,9 +20416,9 @@ function WebGLTextures(c, e, s, r, f, st, ct) {
20416
20416
  s.activeTexture(c.TEXTURE0 + N0);
20417
20417
  const fi = ColorManagement.getPrimaries(ColorManagement.workingColorSpace), Gi = G0.colorSpace === NoColorSpace ? null : ColorManagement.getPrimaries(G0.colorSpace), bi = G0.colorSpace === NoColorSpace || fi === Gi ? c.NONE : c.BROWSER_DEFAULT_WEBGL;
20418
20418
  c.pixelStorei(c.UNPACK_FLIP_Y_WEBGL, G0.flipY), c.pixelStorei(c.UNPACK_PREMULTIPLY_ALPHA_WEBGL, G0.premultiplyAlpha), c.pixelStorei(c.UNPACK_ALIGNMENT, G0.unpackAlignment), c.pixelStorei(c.UNPACK_COLORSPACE_CONVERSION_WEBGL, bi);
20419
- const Ji = G0.isCompressedTexture || G0.image[0].isCompressedTexture, di = G0.image[0] && G0.image[0].isDataTexture, Ci = [];
20419
+ const Ji = G0.isCompressedTexture || G0.image[0].isCompressedTexture, hi = G0.image[0] && G0.image[0].isDataTexture, Ci = [];
20420
20420
  for (let ri = 0; ri < 6; ri++)
20421
- !Ji && !di ? Ci[ri] = Qe(G0.image[ri], !0, f.maxCubemapSize) : Ci[ri] = di ? G0.image[ri].image : G0.image[ri], Ci[ri] = ii(G0, Ci[ri]);
20421
+ !Ji && !hi ? Ci[ri] = Qe(G0.image[ri], !0, f.maxCubemapSize) : Ci[ri] = hi ? G0.image[ri].image : G0.image[ri], Ci[ri] = ii(G0, Ci[ri]);
20422
20422
  const Yi = Ci[0], vi = st.convert(G0.format, G0.colorSpace), Ri = st.convert(G0.type), ki = _e(G0.internalFormat, vi, Ri, G0.colorSpace), Mi = G0.isVideoTexture !== !0, Hi = j0.__version === void 0 || B0 === !0, F0 = q0.dataReady;
20423
20423
  let _0 = qe(G0, Yi);
20424
20424
  E0(c.TEXTURE_CUBE_MAP, G0);
@@ -20439,7 +20439,7 @@ function WebGLTextures(c, e, s, r, f, st, ct) {
20439
20439
  s.texStorage2D(c.TEXTURE_CUBE_MAP, _0, ki, ri.width, ri.height);
20440
20440
  }
20441
20441
  for (let ri = 0; ri < 6; ri++)
20442
- if (di) {
20442
+ if (hi) {
20443
20443
  Mi ? F0 && s.texSubImage2D(c.TEXTURE_CUBE_MAP_POSITIVE_X + ri, 0, 0, 0, Ci[ri].width, Ci[ri].height, vi, Ri, Ci[ri].data) : s.texImage2D(c.TEXTURE_CUBE_MAP_POSITIVE_X + ri, 0, ki, Ci[ri].width, Ci[ri].height, 0, vi, Ri, Ci[ri].data);
20444
20444
  for (let Si = 0; Si < $0.length; Si++) {
20445
20445
  const Ki = $0[Si].image[ri].image;
@@ -20458,12 +20458,12 @@ function WebGLTextures(c, e, s, r, f, st, ct) {
20458
20458
  f0.__version = G0.version;
20459
20459
  }
20460
20460
  function D0(f0, G0, N0, B0, q0, j0) {
20461
- const fi = st.convert(N0.format, N0.colorSpace), Gi = st.convert(N0.type), bi = _e(N0.internalFormat, fi, Gi, N0.colorSpace), Ji = r.get(G0), di = r.get(N0);
20462
- if (di.__renderTarget = G0, !Ji.__hasExternalTextures) {
20461
+ const fi = st.convert(N0.format, N0.colorSpace), Gi = st.convert(N0.type), bi = _e(N0.internalFormat, fi, Gi, N0.colorSpace), Ji = r.get(G0), hi = r.get(N0);
20462
+ if (hi.__renderTarget = G0, !Ji.__hasExternalTextures) {
20463
20463
  const Ci = Math.max(1, G0.width >> j0), Yi = Math.max(1, G0.height >> j0);
20464
20464
  q0 === c.TEXTURE_3D || q0 === c.TEXTURE_2D_ARRAY ? s.texImage3D(q0, j0, bi, Ci, Yi, G0.depth, 0, fi, Gi, null) : s.texImage2D(q0, j0, bi, Ci, Yi, 0, fi, Gi, null);
20465
20465
  }
20466
- s.bindFramebuffer(c.FRAMEBUFFER, f0), A0(G0) ? Zt.framebufferTexture2DMultisampleEXT(c.FRAMEBUFFER, B0, q0, di.__webglTexture, 0, li(G0)) : (q0 === c.TEXTURE_2D || q0 >= c.TEXTURE_CUBE_MAP_POSITIVE_X && q0 <= c.TEXTURE_CUBE_MAP_NEGATIVE_Z) && c.framebufferTexture2D(c.FRAMEBUFFER, B0, q0, di.__webglTexture, j0), s.bindFramebuffer(c.FRAMEBUFFER, null);
20466
+ s.bindFramebuffer(c.FRAMEBUFFER, f0), A0(G0) ? Zt.framebufferTexture2DMultisampleEXT(c.FRAMEBUFFER, B0, q0, hi.__webglTexture, 0, li(G0)) : (q0 === c.TEXTURE_2D || q0 >= c.TEXTURE_CUBE_MAP_POSITIVE_X && q0 <= c.TEXTURE_CUBE_MAP_NEGATIVE_Z) && c.framebufferTexture2D(c.FRAMEBUFFER, B0, q0, hi.__webglTexture, j0), s.bindFramebuffer(c.FRAMEBUFFER, null);
20467
20467
  }
20468
20468
  function ni(f0, G0, N0) {
20469
20469
  if (c.bindRenderbuffer(c.RENDERBUFFER, f0), G0.depthBuffer) {
@@ -20558,7 +20558,7 @@ function WebGLTextures(c, e, s, r, f, st, ct) {
20558
20558
  for (let Gi = 0; Gi < q0.length; Gi++) {
20559
20559
  const bi = q0[Gi];
20560
20560
  N0.__webglColorRenderbuffer[Gi] = c.createRenderbuffer(), c.bindRenderbuffer(c.RENDERBUFFER, N0.__webglColorRenderbuffer[Gi]);
20561
- const Ji = st.convert(bi.format, bi.colorSpace), di = st.convert(bi.type), Ci = _e(bi.internalFormat, Ji, di, bi.colorSpace, f0.isXRRenderTarget === !0), Yi = li(f0);
20561
+ const Ji = st.convert(bi.format, bi.colorSpace), hi = st.convert(bi.type), Ci = _e(bi.internalFormat, Ji, hi, bi.colorSpace, f0.isXRRenderTarget === !0), Yi = li(f0);
20562
20562
  c.renderbufferStorageMultisample(c.RENDERBUFFER, Yi, Ci, f0.width, f0.height), c.framebufferRenderbuffer(c.FRAMEBUFFER, c.COLOR_ATTACHMENT0 + Gi, c.RENDERBUFFER, N0.__webglColorRenderbuffer[Gi]);
20563
20563
  }
20564
20564
  c.bindRenderbuffer(c.RENDERBUFFER, null), f0.depthBuffer && (N0.__webglDepthRenderbuffer = c.createRenderbuffer(), ni(N0.__webglDepthRenderbuffer, f0, !0)), s.bindFramebuffer(c.FRAMEBUFFER, null);
@@ -20575,8 +20575,8 @@ function WebGLTextures(c, e, s, r, f, st, ct) {
20575
20575
  Je(G0) && de(c.TEXTURE_CUBE_MAP), s.unbindTexture();
20576
20576
  } else if (fi) {
20577
20577
  for (let Gi = 0, bi = q0.length; Gi < bi; Gi++) {
20578
- const Ji = q0[Gi], di = r.get(Ji);
20579
- s.bindTexture(c.TEXTURE_2D, di.__webglTexture), E0(c.TEXTURE_2D, Ji), D0(N0.__webglFramebuffer, f0, Ji, c.COLOR_ATTACHMENT0 + Gi, c.TEXTURE_2D, 0), Je(Ji) && de(c.TEXTURE_2D);
20578
+ const Ji = q0[Gi], hi = r.get(Ji);
20579
+ s.bindTexture(c.TEXTURE_2D, hi.__webglTexture), E0(c.TEXTURE_2D, Ji), D0(N0.__webglFramebuffer, f0, Ji, c.COLOR_ATTACHMENT0 + Gi, c.TEXTURE_2D, 0), Je(Ji) && de(c.TEXTURE_2D);
20580
20580
  }
20581
20581
  s.unbindTexture();
20582
20582
  } else {
@@ -21314,9 +21314,9 @@ class WebGLRenderer {
21314
21314
  } catch (l0) {
21315
21315
  throw console.error("THREE.WebGLRenderer: " + l0.message), l0;
21316
21316
  }
21317
- let li, A0, P0, ii, ei, f0, G0, N0, B0, q0, j0, fi, Gi, bi, Ji, di, Ci, Yi, vi, Ri, ki, Mi, Hi, F0;
21317
+ let li, A0, P0, ii, ei, f0, G0, N0, B0, q0, j0, fi, Gi, bi, Ji, hi, Ci, Yi, vi, Ri, ki, Mi, Hi, F0;
21318
21318
  function _0() {
21319
- li = new WebGLExtensions(C0), li.init(), Mi = new WebGLUtils(C0, li), A0 = new WebGLCapabilities(C0, li, e, Mi), P0 = new WebGLState(C0, li), A0.reverseDepthBuffer && Jt && P0.buffers.depth.setReversed(!0), ii = new WebGLInfo(C0), ei = new WebGLProperties(), f0 = new WebGLTextures(C0, li, P0, ei, A0, Mi, ii), G0 = new WebGLCubeMaps($e), N0 = new WebGLCubeUVMaps($e), B0 = new WebGLAttributes(C0), Hi = new WebGLBindingStates(C0, B0), q0 = new WebGLGeometries(C0, B0, ii, Hi), j0 = new WebGLObjects(C0, q0, B0, ii), vi = new WebGLMorphtargets(C0, A0, f0), di = new WebGLClipping(ei), fi = new WebGLPrograms($e, G0, N0, li, A0, Hi, di), Gi = new WebGLMaterials($e, ei), bi = new WebGLRenderLists(), Ji = new WebGLRenderStates(li), Yi = new WebGLBackground($e, G0, N0, P0, j0, $t, Wt), Ci = new WebGLShadowMap($e, j0, A0), F0 = new WebGLUniformsGroups(C0, ii, A0, P0), Ri = new WebGLBufferRenderer(C0, li, ii), ki = new WebGLIndexedBufferRenderer(C0, li, ii), ii.programs = fi.programs, $e.capabilities = A0, $e.extensions = li, $e.properties = ei, $e.renderLists = bi, $e.shadowMap = Ci, $e.state = P0, $e.info = ii;
21319
+ li = new WebGLExtensions(C0), li.init(), Mi = new WebGLUtils(C0, li), A0 = new WebGLCapabilities(C0, li, e, Mi), P0 = new WebGLState(C0, li), A0.reverseDepthBuffer && Jt && P0.buffers.depth.setReversed(!0), ii = new WebGLInfo(C0), ei = new WebGLProperties(), f0 = new WebGLTextures(C0, li, P0, ei, A0, Mi, ii), G0 = new WebGLCubeMaps($e), N0 = new WebGLCubeUVMaps($e), B0 = new WebGLAttributes(C0), Hi = new WebGLBindingStates(C0, B0), q0 = new WebGLGeometries(C0, B0, ii, Hi), j0 = new WebGLObjects(C0, q0, B0, ii), vi = new WebGLMorphtargets(C0, A0, f0), hi = new WebGLClipping(ei), fi = new WebGLPrograms($e, G0, N0, li, A0, Hi, hi), Gi = new WebGLMaterials($e, ei), bi = new WebGLRenderLists(), Ji = new WebGLRenderStates(li), Yi = new WebGLBackground($e, G0, N0, P0, j0, $t, Wt), Ci = new WebGLShadowMap($e, j0, A0), F0 = new WebGLUniformsGroups(C0, ii, A0, P0), Ri = new WebGLBufferRenderer(C0, li, ii), ki = new WebGLIndexedBufferRenderer(C0, li, ii), ii.programs = fi.programs, $e.capabilities = A0, $e.extensions = li, $e.properties = ei, $e.renderLists = bi, $e.shadowMap = Ci, $e.state = P0, $e.info = ii;
21320
21320
  }
21321
21321
  _0();
21322
21322
  const $0 = new WebXRManager($e, C0);
@@ -21517,13 +21517,13 @@ class WebGLRenderer {
21517
21517
  return;
21518
21518
  }
21519
21519
  if (qe === !0) return;
21520
- if (l0.matrixWorldAutoUpdate === !0 && l0.updateMatrixWorld(), g0.parent === null && g0.matrixWorldAutoUpdate === !0 && g0.updateMatrixWorld(), $0.enabled === !0 && $0.isPresenting === !0 && ($0.cameraAutoUpdate === !0 && $0.updateCamera(g0), g0 = $0.getCamera()), l0.isScene === !0 && l0.onBeforeRender($e, l0, g0, i0), de = Ji.get(l0, _e.length), de.init(g0), _e.push(de), mi.multiplyMatrices(g0.projectionMatrix, g0.matrixWorldInverse), M0.setFromProjectionMatrix(mi), D0 = this.localClippingEnabled, Q0 = di.init(this.clippingPlanes, D0), Je = bi.get(l0, Ke.length), Je.init(), Ke.push(Je), $0.enabled === !0 && $0.isPresenting === !0) {
21520
+ if (l0.matrixWorldAutoUpdate === !0 && l0.updateMatrixWorld(), g0.parent === null && g0.matrixWorldAutoUpdate === !0 && g0.updateMatrixWorld(), $0.enabled === !0 && $0.isPresenting === !0 && ($0.cameraAutoUpdate === !0 && $0.updateCamera(g0), g0 = $0.getCamera()), l0.isScene === !0 && l0.onBeforeRender($e, l0, g0, i0), de = Ji.get(l0, _e.length), de.init(g0), _e.push(de), mi.multiplyMatrices(g0.projectionMatrix, g0.matrixWorldInverse), M0.setFromProjectionMatrix(mi), D0 = this.localClippingEnabled, Q0 = hi.init(this.clippingPlanes, D0), Je = bi.get(l0, Ke.length), Je.init(), Ke.push(Je), $0.enabled === !0 && $0.isPresenting === !0) {
21521
21521
  const J0 = $e.xr.getDepthSensingMesh();
21522
21522
  J0 !== null && mn(J0, g0, -1 / 0, $e.sortObjects);
21523
21523
  }
21524
- mn(l0, g0, 0, $e.sortObjects), Je.finish(), $e.sortObjects === !0 && Je.sort(b0, T0), O0 = $0.enabled === !1 || $0.isPresenting === !1 || $0.hasDepthSensing() === !1, O0 && Yi.addToRenderList(Je, l0), this.info.render.frame++, Q0 === !0 && di.beginShadows();
21524
+ mn(l0, g0, 0, $e.sortObjects), Je.finish(), $e.sortObjects === !0 && Je.sort(b0, T0), O0 = $0.enabled === !1 || $0.isPresenting === !1 || $0.hasDepthSensing() === !1, O0 && Yi.addToRenderList(Je, l0), this.info.render.frame++, Q0 === !0 && hi.beginShadows();
21525
21525
  const I0 = de.state.shadowsArray;
21526
- Ci.render(I0, l0, g0), Q0 === !0 && di.endShadows(), this.info.autoReset === !0 && this.info.reset();
21526
+ Ci.render(I0, l0, g0), Q0 === !0 && hi.endShadows(), this.info.autoReset === !0 && this.info.reset();
21527
21527
  const S0 = Je.opaque, L0 = Je.transmissive;
21528
21528
  if (de.setupLights(), g0.isArrayCamera) {
21529
21529
  const J0 = g0.cameras;
@@ -21539,7 +21539,7 @@ class WebGLRenderer {
21539
21539
  }
21540
21540
  } else
21541
21541
  L0.length > 0 && Vn(S0, L0, l0, g0), O0 && Yi.render(l0), pn(Je, l0, g0);
21542
- i0 !== null && (f0.updateMultisampleRenderTarget(i0), f0.updateRenderTargetMipmap(i0)), l0.isScene === !0 && l0.onAfterRender($e, l0, g0), Hi.resetDefaultState(), n0 = -1, s0 = null, _e.pop(), _e.length > 0 ? (de = _e[_e.length - 1], Q0 === !0 && di.setGlobalState($e.clippingPlanes, de.state.camera)) : de = null, Ke.pop(), Ke.length > 0 ? Je = Ke[Ke.length - 1] : Je = null;
21542
+ i0 !== null && (f0.updateMultisampleRenderTarget(i0), f0.updateRenderTargetMipmap(i0)), l0.isScene === !0 && l0.onAfterRender($e, l0, g0), Hi.resetDefaultState(), n0 = -1, s0 = null, _e.pop(), _e.length > 0 ? (de = _e[_e.length - 1], Q0 === !0 && hi.setGlobalState($e.clippingPlanes, de.state.camera)) : de = null, Ke.pop(), Ke.length > 0 ? Je = Ke[Ke.length - 1] : Je = null;
21543
21543
  };
21544
21544
  function mn(l0, g0, I0, S0) {
21545
21545
  if (l0.visible === !1) return;
@@ -21573,7 +21573,7 @@ class WebGLRenderer {
21573
21573
  }
21574
21574
  function pn(l0, g0, I0, S0) {
21575
21575
  const L0 = l0.opaque, J0 = l0.transmissive, k0 = l0.transparent;
21576
- de.setupLightsView(I0), Q0 === !0 && di.setGlobalState($e.clippingPlanes, I0), S0 && P0.viewport(a0.copy(S0)), L0.length > 0 && cn(L0, g0, I0), J0.length > 0 && cn(J0, g0, I0), k0.length > 0 && cn(k0, g0, I0), P0.buffers.depth.setTest(!0), P0.buffers.depth.setMask(!0), P0.buffers.color.setMask(!0), P0.setPolygonOffset(!1);
21576
+ de.setupLightsView(I0), Q0 === !0 && hi.setGlobalState($e.clippingPlanes, I0), S0 && P0.viewport(a0.copy(S0)), L0.length > 0 && cn(L0, g0, I0), J0.length > 0 && cn(J0, g0, I0), k0.length > 0 && cn(k0, g0, I0), P0.buffers.depth.setTest(!0), P0.buffers.depth.setMask(!0), P0.buffers.color.setMask(!0), P0.setPolygonOffset(!1);
21577
21577
  }
21578
21578
  function Vn(l0, g0, I0, S0) {
21579
21579
  if ((I0.isScene === !0 ? I0.overrideMaterial : null) !== null)
@@ -21595,7 +21595,7 @@ class WebGLRenderer {
21595
21595
  const K0 = $e.toneMapping;
21596
21596
  $e.toneMapping = NoToneMapping;
21597
21597
  const ai = S0.viewport;
21598
- if (S0.viewport !== void 0 && (S0.viewport = void 0), de.setupLightsView(S0), Q0 === !0 && di.setGlobalState($e.clippingPlanes, S0), cn(l0, I0, S0), f0.updateMultisampleRenderTarget(J0), f0.updateRenderTargetMipmap(J0), li.has("WEBGL_multisampled_render_to_texture") === !1) {
21598
+ if (S0.viewport !== void 0 && (S0.viewport = void 0), de.setupLightsView(S0), Q0 === !0 && hi.setGlobalState($e.clippingPlanes, S0), cn(l0, I0, S0), f0.updateMultisampleRenderTarget(J0), f0.updateRenderTargetMipmap(J0), li.has("WEBGL_multisampled_render_to_texture") === !1) {
21599
21599
  let oi = !1;
21600
21600
  for (let si = 0, yi = g0.length; si < yi; si++) {
21601
21601
  const ui = g0[si], Wi = ui.object, Ii = ui.geometry, Ti = ui.material, gi = ui.group;
@@ -21630,7 +21630,7 @@ class WebGLRenderer {
21630
21630
  } else
21631
21631
  w0.uniforms = fi.getUniforms(l0), l0.onBeforeCompile(w0, $e), oi = fi.acquireProgram(w0, K0), ai.set(K0, oi), S0.uniforms = w0.uniforms;
21632
21632
  const si = S0.uniforms;
21633
- return (!l0.isShaderMaterial && !l0.isRawShaderMaterial || l0.clipping === !0) && (si.clippingPlanes = di.uniform), Zn(l0, w0), S0.needsLights = sn(l0), S0.lightsStateVersion = k0, S0.needsLights && (si.ambientLightColor.value = L0.state.ambient, si.lightProbe.value = L0.state.probe, si.directionalLights.value = L0.state.directional, si.directionalLightShadows.value = L0.state.directionalShadow, si.spotLights.value = L0.state.spot, si.spotLightShadows.value = L0.state.spotShadow, si.rectAreaLights.value = L0.state.rectArea, si.ltc_1.value = L0.state.rectAreaLTC1, si.ltc_2.value = L0.state.rectAreaLTC2, si.pointLights.value = L0.state.point, si.pointLightShadows.value = L0.state.pointShadow, si.hemisphereLights.value = L0.state.hemi, si.directionalShadowMap.value = L0.state.directionalShadowMap, si.directionalShadowMatrix.value = L0.state.directionalShadowMatrix, si.spotShadowMap.value = L0.state.spotShadowMap, si.spotLightMatrix.value = L0.state.spotLightMatrix, si.spotLightMap.value = L0.state.spotLightMap, si.pointShadowMap.value = L0.state.pointShadowMap, si.pointShadowMatrix.value = L0.state.pointShadowMatrix), S0.currentProgram = oi, S0.uniformsList = null, oi;
21633
+ return (!l0.isShaderMaterial && !l0.isRawShaderMaterial || l0.clipping === !0) && (si.clippingPlanes = hi.uniform), Zn(l0, w0), S0.needsLights = sn(l0), S0.lightsStateVersion = k0, S0.needsLights && (si.ambientLightColor.value = L0.state.ambient, si.lightProbe.value = L0.state.probe, si.directionalLights.value = L0.state.directional, si.directionalLightShadows.value = L0.state.directionalShadow, si.spotLights.value = L0.state.spot, si.spotLightShadows.value = L0.state.spotShadow, si.rectAreaLights.value = L0.state.rectArea, si.ltc_1.value = L0.state.rectAreaLTC1, si.ltc_2.value = L0.state.rectAreaLTC2, si.pointLights.value = L0.state.point, si.pointLightShadows.value = L0.state.pointShadow, si.hemisphereLights.value = L0.state.hemi, si.directionalShadowMap.value = L0.state.directionalShadowMap, si.directionalShadowMatrix.value = L0.state.directionalShadowMatrix, si.spotShadowMap.value = L0.state.spotShadowMap, si.spotLightMatrix.value = L0.state.spotLightMatrix, si.spotLightMap.value = L0.state.spotLightMap, si.pointShadowMap.value = L0.state.pointShadowMap, si.pointShadowMatrix.value = L0.state.pointShadowMatrix), S0.currentProgram = oi, S0.uniformsList = null, oi;
21634
21634
  }
21635
21635
  function bn(l0) {
21636
21636
  if (l0.uniformsList === null) {
@@ -21651,10 +21651,10 @@ class WebGLRenderer {
21651
21651
  const Ii = I0.morphAttributes.position || I0.morphAttributes.normal || I0.morphAttributes.color, Ti = Ii !== void 0 ? Ii.length : 0, gi = ei.get(S0), Bi = de.state.lights;
21652
21652
  if (Q0 === !0 && (D0 === !0 || l0 !== s0)) {
21653
21653
  const Oi = l0 === s0 && S0.id === n0;
21654
- di.setState(S0, l0, Oi);
21654
+ hi.setState(S0, l0, Oi);
21655
21655
  }
21656
21656
  let Ni = !1;
21657
- S0.version === gi.__version ? (gi.needsLights && gi.lightsStateVersion !== Bi.state.version || gi.outputColorSpace !== w0 || L0.isBatchedMesh && gi.batching === !1 || !L0.isBatchedMesh && gi.batching === !0 || L0.isBatchedMesh && gi.batchingColor === !0 && L0.colorTexture === null || L0.isBatchedMesh && gi.batchingColor === !1 && L0.colorTexture !== null || L0.isInstancedMesh && gi.instancing === !1 || !L0.isInstancedMesh && gi.instancing === !0 || L0.isSkinnedMesh && gi.skinning === !1 || !L0.isSkinnedMesh && gi.skinning === !0 || L0.isInstancedMesh && gi.instancingColor === !0 && L0.instanceColor === null || L0.isInstancedMesh && gi.instancingColor === !1 && L0.instanceColor !== null || L0.isInstancedMesh && gi.instancingMorph === !0 && L0.morphTexture === null || L0.isInstancedMesh && gi.instancingMorph === !1 && L0.morphTexture !== null || gi.envMap !== K0 || S0.fog === !0 && gi.fog !== J0 || gi.numClippingPlanes !== void 0 && (gi.numClippingPlanes !== di.numPlanes || gi.numIntersection !== di.numIntersection) || gi.vertexAlphas !== ai || gi.vertexTangents !== oi || gi.morphTargets !== si || gi.morphNormals !== yi || gi.morphColors !== ui || gi.toneMapping !== Wi || gi.morphTargetsCount !== Ti) && (Ni = !0) : (Ni = !0, gi.__version = S0.version);
21657
+ S0.version === gi.__version ? (gi.needsLights && gi.lightsStateVersion !== Bi.state.version || gi.outputColorSpace !== w0 || L0.isBatchedMesh && gi.batching === !1 || !L0.isBatchedMesh && gi.batching === !0 || L0.isBatchedMesh && gi.batchingColor === !0 && L0.colorTexture === null || L0.isBatchedMesh && gi.batchingColor === !1 && L0.colorTexture !== null || L0.isInstancedMesh && gi.instancing === !1 || !L0.isInstancedMesh && gi.instancing === !0 || L0.isSkinnedMesh && gi.skinning === !1 || !L0.isSkinnedMesh && gi.skinning === !0 || L0.isInstancedMesh && gi.instancingColor === !0 && L0.instanceColor === null || L0.isInstancedMesh && gi.instancingColor === !1 && L0.instanceColor !== null || L0.isInstancedMesh && gi.instancingMorph === !0 && L0.morphTexture === null || L0.isInstancedMesh && gi.instancingMorph === !1 && L0.morphTexture !== null || gi.envMap !== K0 || S0.fog === !0 && gi.fog !== J0 || gi.numClippingPlanes !== void 0 && (gi.numClippingPlanes !== hi.numPlanes || gi.numIntersection !== hi.numIntersection) || gi.vertexAlphas !== ai || gi.vertexTangents !== oi || gi.morphTargets !== si || gi.morphNormals !== yi || gi.morphColors !== ui || gi.toneMapping !== Wi || gi.morphTargetsCount !== Ti) && (Ni = !0) : (Ni = !0, gi.__version = S0.version);
21658
21658
  let wi = gi.currentProgram;
21659
21659
  Ni === !0 && (wi = dn(S0, g0, L0));
21660
21660
  let Ei = !1, Qi = !1, _i = !1;
@@ -26642,7 +26642,7 @@ class SimplexNoise {
26642
26642
  noise4d(e, s, r, f) {
26643
26643
  const st = this.grad4, ct = this.simplex, Zt = this.perm, Wt = (Math.sqrt(5) - 1) / 4, Yt = (5 - Math.sqrt(5)) / 20;
26644
26644
  let vt, Tt, Jt, $t, Xe;
26645
- const Qe = (e + s + r + f) * Wt, Je = Math.floor(e + Qe), de = Math.floor(s + Qe), Ke = Math.floor(r + Qe), _e = Math.floor(f + Qe), $e = (Je + de + Ke + _e) * Yt, qe = Je - $e, t0 = de - $e, e0 = Ke - $e, i0 = _e - $e, n0 = e - qe, s0 = s - t0, a0 = r - e0, h0 = f - i0, m0 = n0 > s0 ? 32 : 0, V0 = n0 > a0 ? 16 : 0, u0 = s0 > a0 ? 8 : 0, r0 = n0 > h0 ? 4 : 0, d0 = s0 > h0 ? 2 : 0, o0 = a0 > h0 ? 1 : 0, b0 = m0 + V0 + u0 + r0 + d0 + o0, T0 = ct[b0][0] >= 3 ? 1 : 0, v0 = ct[b0][1] >= 3 ? 1 : 0, E0 = ct[b0][2] >= 3 ? 1 : 0, ci = ct[b0][3] >= 3 ? 1 : 0, M0 = ct[b0][0] >= 2 ? 1 : 0, Q0 = ct[b0][1] >= 2 ? 1 : 0, D0 = ct[b0][2] >= 2 ? 1 : 0, ni = ct[b0][3] >= 2 ? 1 : 0, mi = ct[b0][0] >= 1 ? 1 : 0, Vi = ct[b0][1] >= 1 ? 1 : 0, Zi = ct[b0][2] >= 1 ? 1 : 0, Li = ct[b0][3] >= 1 ? 1 : 0, O0 = n0 - T0 + Yt, U0 = s0 - v0 + Yt, C0 = a0 - E0 + Yt, Xi = h0 - ci + Yt, li = n0 - M0 + 2 * Yt, A0 = s0 - Q0 + 2 * Yt, P0 = a0 - D0 + 2 * Yt, ii = h0 - ni + 2 * Yt, ei = n0 - mi + 3 * Yt, f0 = s0 - Vi + 3 * Yt, G0 = a0 - Zi + 3 * Yt, N0 = h0 - Li + 3 * Yt, B0 = n0 - 1 + 4 * Yt, q0 = s0 - 1 + 4 * Yt, j0 = a0 - 1 + 4 * Yt, fi = h0 - 1 + 4 * Yt, Gi = Je & 255, bi = de & 255, Ji = Ke & 255, di = _e & 255, Ci = Zt[Gi + Zt[bi + Zt[Ji + Zt[di]]]] % 32, Yi = Zt[Gi + T0 + Zt[bi + v0 + Zt[Ji + E0 + Zt[di + ci]]]] % 32, vi = Zt[Gi + M0 + Zt[bi + Q0 + Zt[Ji + D0 + Zt[di + ni]]]] % 32, Ri = Zt[Gi + mi + Zt[bi + Vi + Zt[Ji + Zi + Zt[di + Li]]]] % 32, ki = Zt[Gi + 1 + Zt[bi + 1 + Zt[Ji + 1 + Zt[di + 1]]]] % 32;
26645
+ const Qe = (e + s + r + f) * Wt, Je = Math.floor(e + Qe), de = Math.floor(s + Qe), Ke = Math.floor(r + Qe), _e = Math.floor(f + Qe), $e = (Je + de + Ke + _e) * Yt, qe = Je - $e, t0 = de - $e, e0 = Ke - $e, i0 = _e - $e, n0 = e - qe, s0 = s - t0, a0 = r - e0, h0 = f - i0, m0 = n0 > s0 ? 32 : 0, V0 = n0 > a0 ? 16 : 0, u0 = s0 > a0 ? 8 : 0, r0 = n0 > h0 ? 4 : 0, d0 = s0 > h0 ? 2 : 0, o0 = a0 > h0 ? 1 : 0, b0 = m0 + V0 + u0 + r0 + d0 + o0, T0 = ct[b0][0] >= 3 ? 1 : 0, v0 = ct[b0][1] >= 3 ? 1 : 0, E0 = ct[b0][2] >= 3 ? 1 : 0, ci = ct[b0][3] >= 3 ? 1 : 0, M0 = ct[b0][0] >= 2 ? 1 : 0, Q0 = ct[b0][1] >= 2 ? 1 : 0, D0 = ct[b0][2] >= 2 ? 1 : 0, ni = ct[b0][3] >= 2 ? 1 : 0, mi = ct[b0][0] >= 1 ? 1 : 0, Vi = ct[b0][1] >= 1 ? 1 : 0, Zi = ct[b0][2] >= 1 ? 1 : 0, Li = ct[b0][3] >= 1 ? 1 : 0, O0 = n0 - T0 + Yt, U0 = s0 - v0 + Yt, C0 = a0 - E0 + Yt, Xi = h0 - ci + Yt, li = n0 - M0 + 2 * Yt, A0 = s0 - Q0 + 2 * Yt, P0 = a0 - D0 + 2 * Yt, ii = h0 - ni + 2 * Yt, ei = n0 - mi + 3 * Yt, f0 = s0 - Vi + 3 * Yt, G0 = a0 - Zi + 3 * Yt, N0 = h0 - Li + 3 * Yt, B0 = n0 - 1 + 4 * Yt, q0 = s0 - 1 + 4 * Yt, j0 = a0 - 1 + 4 * Yt, fi = h0 - 1 + 4 * Yt, Gi = Je & 255, bi = de & 255, Ji = Ke & 255, hi = _e & 255, Ci = Zt[Gi + Zt[bi + Zt[Ji + Zt[hi]]]] % 32, Yi = Zt[Gi + T0 + Zt[bi + v0 + Zt[Ji + E0 + Zt[hi + ci]]]] % 32, vi = Zt[Gi + M0 + Zt[bi + Q0 + Zt[Ji + D0 + Zt[hi + ni]]]] % 32, Ri = Zt[Gi + mi + Zt[bi + Vi + Zt[Ji + Zi + Zt[hi + Li]]]] % 32, ki = Zt[Gi + 1 + Zt[bi + 1 + Zt[Ji + 1 + Zt[hi + 1]]]] % 32;
26646
26646
  let Mi = 0.6 - n0 * n0 - s0 * s0 - a0 * a0 - h0 * h0;
26647
26647
  Mi < 0 ? vt = 0 : (Mi *= Mi, vt = Mi * Mi * this.dot4(st[Ci], n0, s0, a0, h0));
26648
26648
  let Hi = 0.6 - O0 * O0 - U0 * U0 - C0 * C0 - Xi * Xi;
@@ -32441,7 +32441,7 @@ const obb = /* @__PURE__ */ new OrientedBox(), tempBox = /* @__PURE__ */ new Box
32441
32441
  };
32442
32442
  class MeshBVH {
32443
32443
  static serialize(e, s = {}) {
32444
- s = hi({
32444
+ s = di({
32445
32445
  cloneBuffers: !0
32446
32446
  }, s);
32447
32447
  const r = e.geometry, f = e._roots, st = e._indirectBuffer, ct = r.getIndex();
@@ -32457,11 +32457,11 @@ class MeshBVH {
32457
32457
  }, Zt;
32458
32458
  }
32459
32459
  static deserialize(e, s, r = {}) {
32460
- r = hi({
32460
+ r = di({
32461
32461
  setIndex: !0,
32462
32462
  indirect: !!e.indirectBuffer
32463
32463
  }, r);
32464
- const { index: f, roots: st, indirectBuffer: ct } = e, Zt = new MeshBVH(s, Ui(hi({}, r), { [SKIP_GENERATION]: !0 }));
32464
+ const { index: f, roots: st, indirectBuffer: ct } = e, Zt = new MeshBVH(s, Ui(di({}, r), { [SKIP_GENERATION]: !0 }));
32465
32465
  if (Zt._roots = st, Zt._indirectBuffer = ct || null, r.setIndex) {
32466
32466
  const Wt = s.getIndex();
32467
32467
  if (Wt === null) {
@@ -32479,7 +32479,7 @@ class MeshBVH {
32479
32479
  if (e.index && e.index.isInterleavedBufferAttribute)
32480
32480
  throw new Error("MeshBVH: InterleavedBufferAttribute is not supported for the index attribute.");
32481
32481
  } else throw new Error("MeshBVH: Only BufferGeometries are supported.");
32482
- if (s = Object.assign(Ui(hi({}, DEFAULT_OPTIONS), {
32482
+ if (s = Object.assign(Ui(di({}, DEFAULT_OPTIONS), {
32483
32483
  // undocumented options
32484
32484
  // Whether to skip generating the tree. Used for deserialization.
32485
32485
  [SKIP_GENERATION]: !1
@@ -33499,7 +33499,7 @@ class Evaluator {
33499
33499
  this.triangleSplitter = new TriangleSplitter(), this.attributeData = [], this.attributes = ["position", "uv", "normal"], this.useGroups = !0, this.consolidateGroups = !0, this.debug = new OperationDebugData();
33500
33500
  }
33501
33501
  getGroupRanges(e) {
33502
- return !this.useGroups || e.groups.length === 0 ? [{ start: 0, count: 1 / 0, materialIndex: 0 }] : e.groups.map((s) => hi({}, s));
33502
+ return !this.useGroups || e.groups.length === 0 ? [{ start: 0, count: 1 / 0, materialIndex: 0 }] : e.groups.map((s) => di({}, s));
33503
33503
  }
33504
33504
  evaluate(e, s, r, f = new Brush()) {
33505
33505
  let st = !0;
@@ -33521,7 +33521,7 @@ class Evaluator {
33521
33521
  }), Tt.init(), performOperation(e, s, r, ct, Zt, { useGroups: Yt }), Tt.complete();
33522
33522
  const Jt = this.getGroupRanges(e.geometry), $t = getMaterialList(Jt, e.material), Xe = this.getGroupRanges(s.geometry), Qe = getMaterialList(Xe, s.material);
33523
33523
  Xe.forEach((de) => de.materialIndex += $t.length);
33524
- let Je = [...Jt, ...Xe].map((de, Ke) => Ui(hi({}, de), { index: Ke }));
33524
+ let Je = [...Jt, ...Xe].map((de, Ke) => Ui(di({}, de), { index: Ke }));
33525
33525
  if (Yt) {
33526
33526
  const de = [...$t, ...Qe];
33527
33527
  vt && (Je = Je.map((_e) => {
@@ -37482,8 +37482,8 @@ let K$1 = class vn extends BufferGeometry {
37482
37482
  if (Math.abs(Gi) > Number.EPSILON) {
37483
37483
  const bi = Math.sqrt(fi), Ji = Math.sqrt(
37484
37484
  q0 * q0 + j0 * j0
37485
- ), di = P0.x - B0 / bi, Ci = P0.y + N0 / bi, Yi = ii.x - j0 / Ji, vi = ii.y + q0 / Ji, Ri = ((Yi - di) * j0 - (vi - Ci) * q0) / (N0 * j0 - B0 * q0);
37486
- ei = di + N0 * Ri - A0.x, f0 = Ci + B0 * Ri - A0.y;
37485
+ ), hi = P0.x - B0 / bi, Ci = P0.y + N0 / bi, Yi = ii.x - j0 / Ji, vi = ii.y + q0 / Ji, Ri = ((Yi - hi) * j0 - (vi - Ci) * q0) / (N0 * j0 - B0 * q0);
37486
+ ei = hi + N0 * Ri - A0.x, f0 = Ci + B0 * Ri - A0.y;
37487
37487
  const ki = ei * ei + f0 * f0;
37488
37488
  if (ki <= 2)
37489
37489
  return new Vector2(ei, f0);
@@ -37880,7 +37880,7 @@ class Point extends C$1 {
37880
37880
  super();
37881
37881
  H0(this, "options");
37882
37882
  H0(this, "scaleValue", 1);
37883
- this.options = hi({
37883
+ this.options = di({
37884
37884
  sprite: !0
37885
37885
  }, s);
37886
37886
  }
@@ -37961,7 +37961,7 @@ class Arc extends C$1 {
37961
37961
  H0(this, "helperMesh");
37962
37962
  H0(this, "helperMeshPosition");
37963
37963
  H0(this, "pickTube", null);
37964
- this.options = hi({
37964
+ this.options = di({
37965
37965
  color: "#ffffff",
37966
37966
  lineWidth: 6,
37967
37967
  globe: !1,
@@ -38117,7 +38117,7 @@ class CrossPlane extends C$1 {
38117
38117
  constructor(s) {
38118
38118
  super();
38119
38119
  H0(this, "options");
38120
- this.options = hi({}, s);
38120
+ this.options = di({}, s);
38121
38121
  }
38122
38122
  create() {
38123
38123
  return ti(this, null, function* () {
@@ -38145,7 +38145,7 @@ class Model extends C$1 {
38145
38145
  constructor(s) {
38146
38146
  super();
38147
38147
  H0(this, "options");
38148
- this.options = hi({}, s);
38148
+ this.options = di({}, s);
38149
38149
  }
38150
38150
  create() {
38151
38151
  return ti(this, null, function* () {
@@ -38333,9 +38333,9 @@ const baseObjs = {
38333
38333
  Icosahedron,
38334
38334
  Lathe,
38335
38335
  Octahedron
38336
- }, prefabType = Object.keys(Ui(hi({}, expObjs), { Arc, Model })).map(
38336
+ }, prefabType = Object.keys(Ui(di({}, expObjs), { Arc, Model })).map(
38337
38337
  (c) => c
38338
- ), objs$5 = hi(hi({}, baseObjs), expObjs);
38338
+ ), objs$5 = di(di({}, baseObjs), expObjs);
38339
38339
  class MaterialList {
38340
38340
  constructor() {
38341
38341
  H0(this, "pluginName", "materialList");
@@ -38348,7 +38348,7 @@ class MaterialList {
38348
38348
  this.pencil = e;
38349
38349
  }
38350
38350
  setMaterial(e, s, r) {
38351
- this.materialList.has(e) && console.warn(`MaterialList: ${e} already exists`), this.materialList.set(e, s), this.setShowMaterialList(e, e, hi({
38351
+ this.materialList.has(e) && console.warn(`MaterialList: ${e} already exists`), this.materialList.set(e, s), this.setShowMaterialList(e, e, di({
38352
38352
  name: s.name,
38353
38353
  disableCheckHide: !0
38354
38354
  }, r));
@@ -38386,7 +38386,7 @@ class MaterialList {
38386
38386
  }
38387
38387
  setObject3dMeta(e, s) {
38388
38388
  this.objectList.forEach((r, f) => {
38389
- r.key === e && this.objectList.set(f, hi(hi({}, r), s));
38389
+ r.key === e && this.objectList.set(f, di(di({}, r), s));
38390
38390
  });
38391
38391
  }
38392
38392
  setObject3d(e, s, r) {
@@ -38403,7 +38403,7 @@ class MaterialList {
38403
38403
  });
38404
38404
  }
38405
38405
  }
38406
- this.objectList.set(e, hi({
38406
+ this.objectList.set(e, di({
38407
38407
  key: s,
38408
38408
  object3d: e
38409
38409
  }, r)), this.emitObject3dChange();
@@ -38422,7 +38422,7 @@ class MaterialList {
38422
38422
  const { parent: st, key: ct } = r;
38423
38423
  if (f === e || st === e) {
38424
38424
  let Zt = s;
38425
- Zt.includes("$1") && (Zt = Zt.replace("$1", ct)), this.objectList.set(f, Ui(hi({}, r), {
38425
+ Zt.includes("$1") && (Zt = Zt.replace("$1", ct)), this.objectList.set(f, Ui(di({}, r), {
38426
38426
  key: Zt
38427
38427
  }));
38428
38428
  }
@@ -41087,7 +41087,7 @@ class EXRLoader extends DataTextureLoader {
41087
41087
  );
41088
41088
  return R0.value = R0.value + l0, g0;
41089
41089
  }
41090
- function di(c0, R0) {
41090
+ function hi(c0, R0) {
41091
41091
  const l0 = Yi(c0, R0), g0 = vi(c0, R0);
41092
41092
  return [l0, g0];
41093
41093
  }
@@ -41237,7 +41237,7 @@ class EXRLoader extends DataTextureLoader {
41237
41237
  if (g0 === "int")
41238
41238
  return Yi(c0, l0);
41239
41239
  if (g0 === "rational")
41240
- return di(c0, l0);
41240
+ return hi(c0, l0);
41241
41241
  if (g0 === "timecode")
41242
41242
  return Ci(c0, l0);
41243
41243
  if (g0 === "preview")
@@ -48905,7 +48905,7 @@ class AddObject extends Command {
48905
48905
  var f, st, ct;
48906
48906
  this.obj = yield this.editor.viewport.vis.drawController.draw(
48907
48907
  this.objectType,
48908
- Ui(hi({}, this.objectOptions), {
48908
+ Ui(di({}, this.objectOptions), {
48909
48909
  key: `${this.id}`
48910
48910
  })
48911
48911
  );
@@ -49112,15 +49112,27 @@ class SetGeometry extends Command {
49112
49112
  this.newGeometry = e.newGeometry;
49113
49113
  }
49114
49114
  toJSON() {
49115
- var s;
49116
49115
  const e = super.toJSON(this);
49117
- return e.objectUuid = this.editor.uuidByObject(this.object), e.oldGeometry = (s = this.oldGeometry) == null ? void 0 : s.toJSON(), e.newGeometry = this.newGeometry.toJSON(), e;
49116
+ return e.objectUuid = this.editor.uuidByObject(this.object), e.oldGeometry = this.geometryToJSON(this.oldGeometry), e.newGeometry = this.geometryToJSON(this.newGeometry), e;
49118
49117
  }
49119
- fromJSON(e) {
49120
- super.fromJSON(e), this.object = this.editor.objectByUuid(e.objectUuid), e.oldGeometry && (this.oldGeometry = s(e.oldGeometry)), this.newGeometry = s(e.newGeometry);
49121
- function s(r) {
49122
- return new ObjectLoader().parseGeometries([r])[r.uuid];
49118
+ geometryToJSON(e) {
49119
+ return e ? e.type === "MeshLine" ? {
49120
+ type: "MeshLine",
49121
+ points: e.points,
49122
+ variableWidth: !!e.widthCallback
49123
+ } : e.toJSON() : void 0;
49124
+ }
49125
+ parseGeometry(e) {
49126
+ if (!e)
49127
+ return;
49128
+ if (e.type === "MeshLine") {
49129
+ const f = new he();
49130
+ return f.setPoints(e.points, e.variableWidth ? (st) => st : void 0), f;
49123
49131
  }
49132
+ return new ObjectLoader().parseGeometries([e])[e.uuid];
49133
+ }
49134
+ fromJSON(e) {
49135
+ super.fromJSON(e), this.object = this.editor.objectByUuid(e.objectUuid), this.oldGeometry = this.parseGeometry(e.oldGeometry), this.newGeometry = this.parseGeometry(e.newGeometry);
49124
49136
  }
49125
49137
  }
49126
49138
  const Commands = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
@@ -49289,7 +49301,7 @@ class Viewport {
49289
49301
  }
49290
49302
  if (this.vis = this.options.visFactories, this.vis.visName !== e)
49291
49303
  throw new Error(`visName is not match, import {${e}}`);
49292
- this.vis.setOptions(hi(hi({}, s), this.extendsOptions)), this.delLoadObj && (this.vis.delLoadArr = this.delLoadObj), this.vis.playing = this.editor.playing, this.vis.on("loaderProgress", (ct, Zt) => {
49304
+ this.vis.setOptions(di(di({}, s), this.extendsOptions)), this.delLoadObj && (this.vis.delLoadArr = this.delLoadObj), this.vis.playing = this.editor.playing, this.vis.on("loaderProgress", (ct, Zt) => {
49293
49305
  this.editor.emit("progress", {
49294
49306
  type: "下载资源",
49295
49307
  value: ct / Zt * 100 | 0
@@ -49431,7 +49443,7 @@ const compareVersion = (c, e) => {
49431
49443
  }), c.h.u[0] && c.h.u[0].visType === "city" && (c.h.u[0].visOptions.jsonName || (c.h.u = [])), c.h.u[0] && c.h.u[0].visType === "map") {
49432
49444
  if (c.h.u[0].visOptions.geojson) {
49433
49445
  const { geojson: st, adcode: ct, geojsonLite: Zt } = c.h.u[0].visOptions;
49434
- c.h.u[0].visOptions = Ui(hi({}, c.h.u[0].visOptions), {
49446
+ c.h.u[0].visOptions = Ui(di({}, c.h.u[0].visOptions), {
49435
49447
  geojsonMap: {
49436
49448
  [ct]: st
49437
49449
  },
@@ -49442,7 +49454,7 @@ const compareVersion = (c, e) => {
49442
49454
  }
49443
49455
  if (c.h.u[0].visOptions.bbox) {
49444
49456
  const { bbox: st, bboxMap: ct, adcode: Zt } = c.h.u[0].visOptions;
49445
- c.h.u[0].visOptions = Ui(hi({}, c.h.u[0].visOptions), {
49457
+ c.h.u[0].visOptions = Ui(di({}, c.h.u[0].visOptions), {
49446
49458
  bboxMap: ct || {
49447
49459
  [Zt]: st
49448
49460
  }
@@ -49450,7 +49462,7 @@ const compareVersion = (c, e) => {
49450
49462
  }
49451
49463
  if (c.h.u[0].visOptions.worldBg) {
49452
49464
  const { worldBg: st } = c.h.u[0].visOptions;
49453
- c.h.u[0].visOptions = Ui(hi({}, c.h.u[0].visOptions), {
49465
+ c.h.u[0].visOptions = Ui(di({}, c.h.u[0].visOptions), {
49454
49466
  parentBg: st
49455
49467
  }), delete c.h.u[0].visOptions.worldBg;
49456
49468
  }
@@ -49523,7 +49535,7 @@ class Editor {
49523
49535
  { leading: !1 }
49524
49536
  ));
49525
49537
  H0(this, "_dispose", !1);
49526
- this.options = hi({
49538
+ this.options = di({
49527
49539
  assetsPrefix: "",
49528
49540
  processUndosMaxFrameTime: Number.MAX_VALUE
49529
49541
  }, e), this.events.setMaxListeners(9999999), this.viewport = new Viewport(this, {
@@ -50150,7 +50162,7 @@ const queryBenchmarks$1 = (c) => queryBenchmarks(c), detect = () => {
50150
50162
  const s = document.createElement("canvas"), r = s.toDataURL("image/webp").indexOf("data:image/webp") == 0, f = s.getContext("webgl"), st = f == null ? void 0 : f.getExtension("WEBGL_debug_renderer_info"), ct = document.createElement("canvas").getContext("webgl2"), Zt = typeof window.WebGL2RenderingContext != "undefined";
50151
50163
  let Wt = "";
50152
50164
  f && st && (Wt = f.getParameter(st.UNMASKED_RENDERER_WEBGL));
50153
- const Yt = !/SwiftShader/gi.test(Wt), vt = Wt.toLowerCase().replace(/.*angle ?\((.+)\)(?: on vulkan [0-9.]+)?$/i, "$1").replace(/\s(\d{1,2}gb|direct3d.+$)|\(r\)| \([^)]+\)$/g, "").replace(/(?:vulkan|opengl) \d+\.\d+(?:\.\d+)?(?: \((.*)\))?/, "$1"), Tt = queryBenchmarks$1(vt), Jt = hi({
50165
+ const Yt = !/SwiftShader/gi.test(Wt), vt = Wt.toLowerCase().replace(/.*angle ?\((.+)\)(?: on vulkan [0-9.]+)?$/i, "$1").replace(/\s(\d{1,2}gb|direct3d.+$)|\(r\)| \([^)]+\)$/g, "").replace(/(?:vulkan|opengl) \d+\.\d+(?:\.\d+)?(?: \((.*)\))?/, "$1"), Tt = queryBenchmarks$1(vt), Jt = di({
50154
50166
  WebP: r,
50155
50167
  WebGL: !!f,
50156
50168
  WebGL2: !!ct,
@@ -50188,7 +50200,7 @@ class Base extends Event {
50188
50200
  H0(this, "tier0", !1);
50189
50201
  H0(this, "initSettingsObj");
50190
50202
  H0(this, "mouseButtonsActiveStore", null);
50191
- if (this.container = s.container, this.options = hi({
50203
+ if (this.container = s.container, this.options = di({
50192
50204
  assetsPrefix: "",
50193
50205
  editor: !0
50194
50206
  }, s), !this.options.assetsPrefix) {
@@ -50209,7 +50221,7 @@ class Base extends Event {
50209
50221
  this.visName = this.constructor.VisName;
50210
50222
  }
50211
50223
  setOptions(s) {
50212
- this.options = hi(hi({}, this.options), s);
50224
+ this.options = di(di({}, this.options), s);
50213
50225
  }
50214
50226
  get fromJSON() {
50215
50227
  return this.editor.fromJSON.bind(this.editor);
@@ -50241,10 +50253,10 @@ class Base extends Event {
50241
50253
  initPencil() {
50242
50254
  return ti(this, null, function* () {
50243
50255
  if (this.pencil) return;
50244
- this.pencilConfig = hi({}, this.pencilConfig), this.options.css2DContainer && (this.pencilConfig.css2DRendererParams = {
50256
+ this.pencilConfig = di({}, this.pencilConfig), this.options.css2DContainer && (this.pencilConfig.css2DRendererParams = {
50245
50257
  container: this.options.css2DContainer
50246
50258
  }), this.initPencilPlugin();
50247
- const s = new kt$1(hi(hi(Ui(hi({
50259
+ const s = new kt$1(di(di(Ui(di({
50248
50260
  container: this.container,
50249
50261
  isdev: !this.playing && IS_DEV,
50250
50262
  stats: !this.playing && IS_DEV,
@@ -50328,7 +50340,7 @@ class Base extends Event {
50328
50340
  }));
50329
50341
  }
50330
50342
  initPencilPlugin() {
50331
- this.mList = new MaterialList(), this.loader = new Jl(hi({
50343
+ this.mList = new MaterialList(), this.loader = new Jl(di({
50332
50344
  prefix: this.options.assetsPrefix,
50333
50345
  simpleTexture4deleted: !0
50334
50346
  }, this.tier0 ? {
@@ -50360,7 +50372,7 @@ class Base extends Event {
50360
50372
  mouseWheel: Ts.DOLLY
50361
50373
  };
50362
50374
  this.settings = new Proxy(
50363
- Ui(hi(hi({}, this.initSettingsObj), s), {
50375
+ Ui(di(di({}, this.initSettingsObj), s), {
50364
50376
  mouseNone: !1,
50365
50377
  viewportPadding: [0, 0, 0, 0]
50366
50378
  }),
@@ -50500,7 +50512,7 @@ class Base extends Event {
50500
50512
  }
50501
50513
  }
50502
50514
  H0(Base, "VisName", "base");
50503
- const bbox100000 = [73.502355, 18.143579, 135.09567, 53.563269], bboxworld = [-180, -55.643164, 180, 83.564844], countriesJson = Ui(hi({}, countries), {
50515
+ const bbox100000 = [73.502355, 18.143579, 135.09567, 53.563269], bboxworld = [-180, -55.643164, 180, 83.564844], countriesJson = Ui(di({}, countries), {
50504
50516
  features: countries.features.map((c) => {
50505
50517
  if (c.properties.ISO_A2 === "CN") {
50506
50518
  const e = c.geometry.coordinates, s = [...json100000.features[0].geometry.coordinates];
@@ -50512,15 +50524,15 @@ const bbox100000 = [73.502355, 18.143579, 135.09567, 53.563269], bboxworld = [-1
50512
50524
  //start 广西
50513
50525
  e[0][0][73]
50514
50526
  ]
50515
- ], Ui(hi({}, c), {
50516
- geometry: Ui(hi({}, c.geometry), {
50527
+ ], Ui(di({}, c), {
50528
+ geometry: Ui(di({}, c.geometry), {
50517
50529
  coordinates: s
50518
50530
  })
50519
50531
  });
50520
50532
  } else
50521
50533
  return c;
50522
50534
  })
50523
- }), countriesJsonExclATA = Ui(hi({}, countriesJson), {
50535
+ }), countriesJsonExclATA = Ui(di({}, countriesJson), {
50524
50536
  features: countriesJson.features.filter(
50525
50537
  (c) => c.properties.ISO_A3 !== "ATA"
50526
50538
  )
@@ -50551,7 +50563,7 @@ let PlaneMap$1 = class extends C$1 {
50551
50563
  H0(this, "lineArr");
50552
50564
  H0(this, "mergeSideArea", null);
50553
50565
  H0(this, "extrudelineArr");
50554
- this.options = hi({
50566
+ this.options = di({
50555
50567
  areaGroup: !0,
50556
50568
  hasSide: !0,
50557
50569
  lineOffset: 0,
@@ -50582,7 +50594,7 @@ let PlaneMap$1 = class extends C$1 {
50582
50594
  target: this,
50583
50595
  key: n0
50584
50596
  });
50585
- return s0.userData = hi({}, i0), s0;
50597
+ return s0.userData = di({}, i0), s0;
50586
50598
  }))
50587
50599
  );
50588
50600
  this.groupArr = t0;
@@ -50709,14 +50721,14 @@ let PlaneMap$1 = class extends C$1 {
50709
50721
  },
50710
50722
  Xe
50711
50723
  );
50712
- return r != null && r.castShadow && (Je.object3d.castShadow = !0), Je.userData = hi({}, $t), Je;
50724
+ return r != null && r.castShadow && (Je.object3d.castShadow = !0), Je.userData = di({}, $t), Je;
50713
50725
  }))
50714
50726
  );
50715
50727
  {
50716
50728
  const Tt = yield Wt.geoGeometry("extrudePolygon", {
50717
50729
  mesaage: {
50718
50730
  coordinatesArr: Zt.map(({ coords: $t }) => $t).flat(),
50719
- projection: hi({}, this.options.projection),
50731
+ projection: di({}, this.options.projection),
50720
50732
  topSegments: this.options.topSegments,
50721
50733
  bbox: f,
50722
50734
  depth: [this.options.depth],
@@ -50752,7 +50764,7 @@ let PlaneMap$1 = class extends C$1 {
50752
50764
  const { coords: Wt, properties: Yt } = st[0], vt = this.findGroup(this.getPropertiesKey(Yt)), Tt = yield Zt.draw("Group", {
50753
50765
  target: vt
50754
50766
  });
50755
- Tt.userData = hi({}, Yt);
50767
+ Tt.userData = di({}, Yt);
50756
50768
  const [Jt, $t] = yield Promise.all([
50757
50769
  ct.geoGeometry("extrudePolygon", {
50758
50770
  mesaage: {
@@ -50821,7 +50833,7 @@ let PlaneMap$1 = class extends C$1 {
50821
50833
  },
50822
50834
  $t
50823
50835
  );
50824
- return Qe.userData = hi({}, Jt), Qe;
50836
+ return Qe.userData = di({}, Jt), Qe;
50825
50837
  }))
50826
50838
  );
50827
50839
  {
@@ -51001,7 +51013,7 @@ class ContinentsBg extends C$1 {
51001
51013
  areaGroup: !1,
51002
51014
  // bbox: bboxworld,
51003
51015
  depth: s,
51004
- materialOptions: hi({}, st)
51016
+ materialOptions: di({}, st)
51005
51017
  },
51006
51018
  this
51007
51019
  );
@@ -51064,7 +51076,7 @@ class PlaneMap extends C$1 {
51064
51076
  H0(this, "areaArr", []);
51065
51077
  H0(this, "lineArr");
51066
51078
  H0(this, "extrudelineArr");
51067
- this.options = hi({
51079
+ this.options = di({
51068
51080
  depth: 2
51069
51081
  }, s);
51070
51082
  }
@@ -51083,7 +51095,7 @@ class PlaneMap extends C$1 {
51083
51095
  const { geojson: s, bbox: r } = this.options, f = this.geojson2Meta(s), st = this.pencil.getPlugin("worker"), ct = this.pencil.getPlugin("draw"), Wt = yield this.pencil.getPlugin("loader").load("/1.png"), Yt = yield st.geoGeometry("extrudePolygon", {
51084
51096
  mesaage: {
51085
51097
  coordinatesArr: f.map(({ coords: Ke }) => Ke).flat(),
51086
- projection: hi({}, this.options.projection),
51098
+ projection: di({}, this.options.projection),
51087
51099
  topSegments: 100,
51088
51100
  bbox: r,
51089
51101
  depth: [this.options.depth],
@@ -51139,7 +51151,7 @@ class PlaneMap extends C$1 {
51139
51151
  }
51140
51152
  }
51141
51153
  }
51142
- const objs$4 = Ui(hi({}, objs$5), {
51154
+ const objs$4 = Ui(di({}, objs$5), {
51143
51155
  PlaneMap: PlaneMap$1,
51144
51156
  ContinentsBg,
51145
51157
  Mountain: PlaneMap
@@ -51189,7 +51201,7 @@ const objs$4 = Ui(hi({}, objs$5), {
51189
51201
  });
51190
51202
  };
51191
51203
  }, world = (c) => {
51192
- if (c.initSettingsObj = hi({
51204
+ if (c.initSettingsObj = di({
51193
51205
  "测试板块颜色.color:::caId": "ffffff",
51194
51206
  "测试边框颜色.color:::caId": "ffffff",
51195
51207
  "测试边框宽度:::caId": 0,
@@ -51235,7 +51247,7 @@ const objs$4 = Ui(hi({}, objs$5), {
51235
51247
  });
51236
51248
  };
51237
51249
  }, china = (c) => {
51238
- c.initSettingsObj = hi({
51250
+ c.initSettingsObj = di({
51239
51251
  "测试板块颜色.color:::caId": "ffffff",
51240
51252
  "测试边框颜色.color:::caId": "ffffff",
51241
51253
  "测试边框宽度:::caId": 0
@@ -51401,14 +51413,14 @@ const objs$4 = Ui(hi({}, objs$5), {
51401
51413
  return this.mapHistory.map((s) => s.mapInfo.adcode);
51402
51414
  }
51403
51415
  setOptions(s) {
51404
- const r = hi({
51416
+ const r = di({
51405
51417
  0: countriesJsonExclATA,
51406
51418
  1e5: chinaJson
51407
51419
  }, s == null ? void 0 : s.geojsonMap);
51408
51420
  let f = {
51409
51421
  1e5: json100000
51410
51422
  };
51411
- const st = hi({
51423
+ const st = di({
51412
51424
  0: bboxworld,
51413
51425
  1e5: bbox100000
51414
51426
  }, s == null ? void 0 : s.bboxMap);
@@ -51420,7 +51432,7 @@ const objs$4 = Ui(hi({}, objs$5), {
51420
51432
  features: [Wt]
51421
51433
  };
51422
51434
  });
51423
- }), f = hi(hi({}, f), s == null ? void 0 : s.extrudeLineGeojsonMap), super.setOptions(Ui(hi({
51435
+ }), f = di(di({}, f), s == null ? void 0 : s.extrudeLineGeojsonMap), super.setOptions(Ui(di({
51424
51436
  parentBg: !1,
51425
51437
  continentsBg: !1,
51426
51438
  continentsBgDepth: 0,
@@ -51521,7 +51533,7 @@ const objs$4 = Ui(hi({}, objs$5), {
51521
51533
  bbox: Yt,
51522
51534
  depth: this.options.parentBgDepth,
51523
51535
  topSegments: this.options.parentBgTopSegments,
51524
- materialOptions: hi({}, vt)
51536
+ materialOptions: di({}, vt)
51525
51537
  }), Jt = Zt === 0 ? "world" : `${Zt}`;
51526
51538
  Tt.lineArr.forEach(($t) => {
51527
51539
  $t.object3d.name = "背景线", this.mList.setObject3d($t.object3d, Jt + "line", {
@@ -51734,39 +51746,43 @@ const objs$4 = Ui(hi({}, objs$5), {
51734
51746
  }
51735
51747
  addAreaPlaneByProperty(st, ct) {
51736
51748
  return ti(this, arguments, function* (s, r, f = {}) {
51737
- var Yt, vt, Tt, Jt;
51749
+ var Yt, vt;
51738
51750
  if (!this.map) return;
51739
51751
  const Wt = this.map.options.geojson.features.find(
51740
- ($t) => $t.properties && $t.properties[s] === r
51752
+ (Tt) => Tt.properties && Tt.properties[s] === r
51741
51753
  );
51742
51754
  if (Wt) {
51743
- const $t = (Yt = f.uid) != null ? Yt : "";
51744
- let Xe = !1;
51755
+ const Tt = (Yt = f.uid) != null ? Yt : "";
51756
+ let Jt = !1;
51745
51757
  if (this.mList.objectList.forEach((Je, de) => {
51746
- if (Je.key === "planeCopyExtrudePolygon" + $t) {
51747
- console.warn("已经存在复制面"), Xe = !0;
51758
+ if (Je.key === "planeCopyExtrudePolygon" + Tt) {
51759
+ console.warn("已经存在复制面"), Jt = !0;
51748
51760
  return;
51749
51761
  }
51750
- }), Xe) return;
51762
+ }), Jt) return;
51763
+ let $t;
51764
+ f.material ? n$1(f.material) ? $t = new MeshBasicMaterial(di({}, f.material)) : $t = f.material : $t = new MeshBasicMaterial({
51765
+ color: "red"
51766
+ });
51767
+ let Xe;
51768
+ f.lineMaterial ? n$1(f.lineMaterial) ? Xe = new it$1(di({}, f.lineMaterial)) : Xe = f.lineMaterial : Xe = new it$1({
51769
+ color: new Color$1("blue"),
51770
+ sizeAttenuation: 0,
51771
+ lineWidth: this.options.lineWidth
51772
+ });
51751
51773
  const Qe = yield this.map.addPlane(Wt, {
51752
- material: (vt = f.material) != null ? vt : new MeshBasicMaterial({
51753
- color: "red"
51754
- }),
51755
- lineMaterial: (Tt = f.lineMaterial) != null ? Tt : new it$1({
51756
- color: new Color$1("blue"),
51757
- sizeAttenuation: 0,
51758
- lineWidth: this.options.lineWidth
51759
- }),
51760
- topSegments: (Jt = f.topSegments) != null ? Jt : 0
51774
+ material: $t,
51775
+ lineMaterial: Xe,
51776
+ topSegments: (vt = f.topSegments) != null ? vt : 0
51761
51777
  });
51762
51778
  return Qe.children.forEach((Je) => {
51763
- Je instanceof je ? (Je.object3d.name = "复制面" + $t, this.mList.setObject3d(
51779
+ Je instanceof je ? (Je.object3d.name = "复制面" + Tt, this.mList.setObject3d(
51764
51780
  Je.object3d,
51765
- "planeCopyExtrudePolygon" + $t,
51781
+ "planeCopyExtrudePolygon" + Tt,
51766
51782
  {
51767
51783
  baseObject: Je
51768
51784
  }
51769
- )) : Je instanceof Ge && (Je.object3d.name = "复制线" + $t, this.mList.setObject3d(Je.object3d, "planeCopyLine" + $t, {
51785
+ )) : Je instanceof Ge && (Je.object3d.name = "复制线" + Tt, this.mList.setObject3d(Je.object3d, "planeCopyLine" + Tt, {
51770
51786
  baseObject: Je
51771
51787
  }));
51772
51788
  }), Qe;
@@ -51975,7 +51991,7 @@ const objs$4 = Ui(hi({}, objs$5), {
51975
51991
  if (!this.options.showDistrict && this.getAdcodeShowLevel(s) === "city" && (Je = de, de = void 0), [Je, de].filter(Boolean).forEach((_e) => {
51976
51992
  if (!_e.features[0].properties.adcode && s !== 0) {
51977
51993
  const $e = adcodeMap[s];
51978
- _e.features[0].properties = Ui(hi(hi({}, _e.features[0].properties), $e), {
51994
+ _e.features[0].properties = Ui(di(di({}, _e.features[0].properties), $e), {
51979
51995
  center: [$e.lng, $e.lat]
51980
51996
  });
51981
51997
  }
@@ -52113,7 +52129,7 @@ const objs$4 = Ui(hi({}, objs$5), {
52113
52129
  depth: st,
52114
52130
  adcode: ct
52115
52131
  }) {
52116
- const Wt = this.mList.getMaterialObj("plane"), Yt = hi({}, Wt), vt = yield this.drawController.draw(
52132
+ const Wt = this.mList.getMaterialObj("plane"), Yt = di({}, Wt), vt = yield this.drawController.draw(
52117
52133
  "PlaneMap",
52118
52134
  {
52119
52135
  geojson: s,
@@ -52743,7 +52759,7 @@ class CityPlane extends C$1 {
52743
52759
  H0(this, "options");
52744
52760
  H0(this, "plane");
52745
52761
  H0(this, "water");
52746
- this.options = hi({
52762
+ this.options = di({
52747
52763
  color: "#0C4557",
52748
52764
  map: null
52749
52765
  }, s);
@@ -52818,7 +52834,7 @@ class Building extends C$1 {
52818
52834
  H0(this, "worldPositionZ", {
52819
52835
  value: 0
52820
52836
  });
52821
- this.options = hi({}, s);
52837
+ this.options = di({}, s);
52822
52838
  }
52823
52839
  create() {
52824
52840
  return ti(this, null, function* () {
@@ -52960,7 +52976,7 @@ class Area extends C$1 {
52960
52976
  H0(this, "options");
52961
52977
  H0(this, "area", []);
52962
52978
  H0(this, "outJson", /* @__PURE__ */ new Map());
52963
- this.options = hi({}, s);
52979
+ this.options = di({}, s);
52964
52980
  }
52965
52981
  create() {
52966
52982
  return ti(this, null, function* () {
@@ -52984,8 +53000,8 @@ class Area extends C$1 {
52984
53000
  const qe = lineString(Qe.geometry.coordinates[0]);
52985
53001
  if (booleanCrosses(Ke, qe)) {
52986
53002
  const e0 = clipGeojson(Ke, Qe);
52987
- e0.features[0] && Jt[Je].push(Ui(hi({}, Qe), {
52988
- geometry: Ui(hi({}, Qe.geometry), {
53003
+ e0.features[0] && Jt[Je].push(Ui(di({}, Qe), {
53004
+ geometry: Ui(di({}, Qe.geometry), {
52989
53005
  coordinates: e0.features[0].geometry.coordinates
52990
53006
  })
52991
53007
  }));
@@ -53049,7 +53065,7 @@ class Road extends C$1 {
53049
53065
  H0(this, "outJson", /* @__PURE__ */ new Map());
53050
53066
  H0(this, "linePrimary", []);
53051
53067
  H0(this, "lineSecondary", []);
53052
- this.options = hi({}, s);
53068
+ this.options = di({}, s);
53053
53069
  }
53054
53070
  create() {
53055
53071
  return ti(this, null, function* () {
@@ -53075,8 +53091,8 @@ class Road extends C$1 {
53075
53091
  const t0 = [
53076
53092
  Je.geometry.coordinates[0].filter((e0) => booleanPointInPolygon$1(e0, _e))
53077
53093
  ];
53078
- return t0[0].length && $t[de].push(Ui(hi({}, Je), {
53079
- geometry: Ui(hi({}, Je.geometry), {
53094
+ return t0[0].length && $t[de].push(Ui(di({}, Je), {
53095
+ geometry: Ui(di({}, Je.geometry), {
53080
53096
  coordinates: t0
53081
53097
  })
53082
53098
  })), !0;
@@ -53264,7 +53280,7 @@ class Target extends C$1 {
53264
53280
  this.time.value += 0.01, this.offset.y -= 0.02;
53265
53281
  }
53266
53282
  }
53267
- const objs$3 = Ui(hi({}, objs$5), {
53283
+ const objs$3 = Ui(di({}, objs$5), {
53268
53284
  PlaneMap: PlaneMap$1,
53269
53285
  ContinentsBg,
53270
53286
  Mountain: PlaneMap,
@@ -53524,7 +53540,7 @@ const objs$3 = Ui(hi({}, objs$5), {
53524
53540
  const st = adcodeMap[e].parent || 0, ct = c.options.geojsonMap[st], Zt = c.options.bboxMap[st], Wt = c.mList.getMaterialObj("parentPlane"), Yt = yield c.drawController.draw(
53525
53541
  "PlaneMap",
53526
53542
  {
53527
- geojson: Ui(hi({}, ct), {
53543
+ geojson: Ui(di({}, ct), {
53528
53544
  features: ct.features.filter((Jt) => Jt.properties.adcode !== e)
53529
53545
  }),
53530
53546
  projection: {
@@ -53536,7 +53552,7 @@ const objs$3 = Ui(hi({}, objs$5), {
53536
53552
  areaGroup: !1,
53537
53553
  bbox: Zt,
53538
53554
  depth: 0.1,
53539
- materialOptions: hi({}, Wt)
53555
+ materialOptions: di({}, Wt)
53540
53556
  },
53541
53557
  c.group
53542
53558
  ), { min: vt, max: Tt } = Yt.getSize();
@@ -53658,7 +53674,7 @@ class Map$1 extends Map$2 {
53658
53674
  });
53659
53675
  }
53660
53676
  setOptions(s) {
53661
- super.setOptions(hi({
53677
+ super.setOptions(di({
53662
53678
  polarAngle: 0.6690037180091797,
53663
53679
  mapDepth: [1, 0.3, 0.12],
53664
53680
  clickOusideBack: !0,
@@ -53668,7 +53684,7 @@ class Map$1 extends Map$2 {
53668
53684
  parentBg: !0,
53669
53685
  cityOnMap: !1,
53670
53686
  style: "map2"
53671
- }, s)), this.extendsOptions = Ui(hi({}, this.extendsOptions), {
53687
+ }, s)), this.extendsOptions = Ui(di({}, this.extendsOptions), {
53672
53688
  mapDepth: () => this.options.mapDepth,
53673
53689
  clickOusideBack: this.options.clickOusideBack,
53674
53690
  clickHandleDrillDown: this.options.clickHandleDrillDown,
@@ -53790,13 +53806,13 @@ class Map$1 extends Map$2 {
53790
53806
  if (this.options.adcode !== 1e5) {
53791
53807
  const Qe = this.mList.getMaterialObj("parentPlane"), Je = yield this.drawController.draw(
53792
53808
  "PlaneMap",
53793
- hi({
53794
- geojson: Ui(hi({}, Wt), {
53809
+ di({
53810
+ geojson: Ui(di({}, Wt), {
53795
53811
  features: [
53796
53812
  ...Wt.features.filter((de) => de.properties.adcode !== s)
53797
53813
  ]
53798
53814
  }),
53799
- materialOptions: hi({}, Qe)
53815
+ materialOptions: di({}, Qe)
53800
53816
  }, vt),
53801
53817
  this.group
53802
53818
  );
@@ -53804,13 +53820,13 @@ class Map$1 extends Map$2 {
53804
53820
  }
53805
53821
  const Tt = this.mList.getMaterialObj("worldPlane"), Jt = yield this.drawController.draw(
53806
53822
  "PlaneMap",
53807
- hi({
53808
- geojson: Ui(hi({}, Wt), {
53823
+ di({
53824
+ geojson: Ui(di({}, Wt), {
53809
53825
  features: [
53810
53826
  ...this.options.geojsonMap[0].features.filter((Qe) => Qe.properties.ISO_A3 !== "CHN")
53811
53827
  ]
53812
53828
  }),
53813
- materialOptions: hi({}, Tt)
53829
+ materialOptions: di({}, Tt)
53814
53830
  }, vt),
53815
53831
  this.group
53816
53832
  ), { min: $t, max: Xe } = Jt.getSize();
@@ -53854,7 +53870,7 @@ class Map$1 extends Map$2 {
53854
53870
  depth: st,
53855
53871
  adcode: ct
53856
53872
  }) {
53857
- const Wt = this.mapHistory.length === 0, Yt = this.mList.getMaterialObj("plane"), vt = hi({}, Yt);
53873
+ const Wt = this.mapHistory.length === 0, Yt = this.mList.getMaterialObj("plane"), vt = di({}, Yt);
53858
53874
  Wt || !vt.topMatTwo ? (vt.topMat = vt.topMatOne, vt.bgTopMat = vt.bgTopMatOne) : vt.topMat = vt.topMatTwo;
53859
53875
  let Tt = s, Jt = r;
53860
53876
  return this.options.cityOnMap && r && (Tt = r, this.options.showCityOnMapInnerLine ? Jt = s : Jt = void 0), yield this.drawController.draw(
@@ -53878,7 +53894,7 @@ class Map$1 extends Map$2 {
53878
53894
  });
53879
53895
  }
53880
53896
  }
53881
- const objs$2 = Ui(hi({}, objs$5), {
53897
+ const objs$2 = Ui(di({}, objs$5), {
53882
53898
  Building,
53883
53899
  Road,
53884
53900
  Area,
@@ -54068,7 +54084,7 @@ class City$1 extends Base {
54068
54084
  H0(this, "multiplyScalar", 1);
54069
54085
  }
54070
54086
  setOptions(s) {
54071
- super.setOptions(hi({
54087
+ super.setOptions(di({
54072
54088
  fitTo: !0,
54073
54089
  plane: !0,
54074
54090
  grey: !1,
@@ -54523,7 +54539,7 @@ const fn = class fn extends Map$1 {
54523
54539
  });
54524
54540
  }
54525
54541
  setOptions(s) {
54526
- super.setOptions(hi({
54542
+ super.setOptions(di({
54527
54543
  initCity: !1,
54528
54544
  clipOutShow: !0,
54529
54545
  allCity: !1,
@@ -54696,7 +54712,7 @@ class Earth$1 extends Sphere {
54696
54712
  constructor(s) {
54697
54713
  super();
54698
54714
  H0(this, "options");
54699
- this.options = hi({
54715
+ this.options = di({
54700
54716
  radius: 30
54701
54717
  }, s);
54702
54718
  }
@@ -54711,7 +54727,7 @@ class Countries extends C$1 {
54711
54727
  H0(this, "options");
54712
54728
  H0(this, "areaArr", []);
54713
54729
  H0(this, "lineArr", []);
54714
- this.options = hi({
54730
+ this.options = di({
54715
54731
  start: 30,
54716
54732
  depth: 1.4,
54717
54733
  lineOffset: 0.01,
@@ -54767,7 +54783,7 @@ class Countries extends C$1 {
54767
54783
  },
54768
54784
  this
54769
54785
  );
54770
- de.userData = hi({}, Qe.properties), this.areaArr.push(de);
54786
+ de.userData = di({}, Qe.properties), this.areaArr.push(de);
54771
54787
  })
54772
54788
  }),
54773
54789
  Xe && Zt.geoGeometry("conicLine", {
@@ -54786,7 +54802,7 @@ class Countries extends C$1 {
54786
54802
  },
54787
54803
  this
54788
54804
  );
54789
- de.userData = hi({}, Qe.properties), this.lineArr.push(de);
54805
+ de.userData = di({}, Qe.properties), this.lineArr.push(de);
54790
54806
  })
54791
54807
  })
54792
54808
  ].filter(Boolean)).flat()
@@ -54830,7 +54846,7 @@ class SphereShadow extends C$1 {
54830
54846
  constructor(s) {
54831
54847
  super();
54832
54848
  H0(this, "options");
54833
- this.options = hi({
54849
+ this.options = di({
54834
54850
  radius: 30
54835
54851
  }, s);
54836
54852
  }
@@ -54843,7 +54859,7 @@ class SphereShadow extends C$1 {
54843
54859
  });
54844
54860
  }
54845
54861
  }
54846
- const objs$1 = Ui(hi({}, objs$5), {
54862
+ const objs$1 = Ui(di({}, objs$5), {
54847
54863
  Earth: Earth$1,
54848
54864
  Countries,
54849
54865
  SphereShadow
@@ -54853,7 +54869,7 @@ const objs$1 = Ui(hi({}, objs$5), {
54853
54869
  far: 1e3
54854
54870
  }
54855
54871
  }, chinaPlate = (c) => {
54856
- c.extendsOptions = Ui(hi({}, c.extendsOptions), {
54872
+ c.extendsOptions = Ui(di({}, c.extendsOptions), {
54857
54873
  copyChinaPlane: c.options.copyChinaPlane
54858
54874
  }), c.loaderAdd = function() {
54859
54875
  const { loader: e } = this;
@@ -55061,7 +55077,7 @@ const objs$1 = Ui(hi({}, objs$5), {
55061
55077
  return this.map.areaArr;
55062
55078
  }
55063
55079
  setOptions(s) {
55064
- super.setOptions(hi({
55080
+ super.setOptions(di({
55065
55081
  mapDepth: 1.4,
55066
55082
  radius: 30,
55067
55083
  style: "chinaPlate",
@@ -55282,7 +55298,7 @@ class Earth extends Sphere {
55282
55298
  this.material = f, super.create(), this.pencil.installPlugins.get("materialList").setObject3d(this.object3d, "earth");
55283
55299
  }
55284
55300
  }
55285
- const objs = Ui(hi({}, objs$5), {
55301
+ const objs = Ui(di({}, objs$5), {
55286
55302
  Earth
55287
55303
  }), PENCIL_CONFIG = {
55288
55304
  camera: {
@@ -55302,7 +55318,7 @@ const objs = Ui(hi({}, objs$5), {
55302
55318
  });
55303
55319
  }
55304
55320
  setOptions(s) {
55305
- super.setOptions(hi({}, s)), this.pencilConfig = PENCIL_CONFIG;
55321
+ super.setOptions(di({}, s)), this.pencilConfig = PENCIL_CONFIG;
55306
55322
  }
55307
55323
  loaderAdd() {
55308
55324
  this.loader.add([
@@ -55436,7 +55452,7 @@ const getMapConfig = (r, ...f) => ti(void 0, [r, ...f], function* (c, e = b, s)
55436
55452
  );
55437
55453
  const { res: Jt } = yield jsonFetch(
55438
55454
  s + `/geojson/${vt || "json-lite"}/${e.adcode}.json`
55439
- ), $t = bbox(Jt), Xe = e.adcode, Qe = Ui(hi({}, e), {
55455
+ ), $t = bbox(Jt), Xe = e.adcode, Qe = Ui(di({}, e), {
55440
55456
  geojsonMap: {
55441
55457
  [Xe]: Tt
55442
55458
  },
@@ -55480,7 +55496,7 @@ const getMapConfig = (r, ...f) => ti(void 0, [r, ...f], function* (c, e = b, s)
55480
55496
  }
55481
55497
  return r && (Qe.depthReference = r.depthReference || r.bboxMap[r.adcode]), Qe;
55482
55498
  }
55483
- return hi({}, e);
55499
+ return di({}, e);
55484
55500
  }), getCityConfig = (s, ...r) => ti(void 0, [s, ...r], function* (c, e = b) {
55485
55501
  const f = adcodeMap[c], st = yield window.fetch(e + `/geojson/json-lite/${c}.json`).then((Wt) => Wt.json()), ct = bbox(st), { name: Zt } = adcodeMap[c];
55486
55502
  return {