vis-core 0.21.3 → 0.21.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -36724,7 +36724,7 @@ class Light extends Li {
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  e.userData = new Proxy(
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  {},
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  {
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- set: (Y, Ge, We) => (Ge === "keepCamera" && (We ? (this.pencil.render(), e.userData.parent = e.parent, this.pencil.camera.attach(e), e.target && this.pencil.camera.attach(e.target)) : !We && e.userData.parent && (this.pencil.render(), e.userData.parent.attach(e), e.target && e.userData.parent.attach(e.target))), Reflect.set(Y, Ge, We))
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+ set: (Re, Le, ve) => (Le === "keepCamera" && (ve ? (this.pencil.render(), e.userData.parent = e.parent, this.pencil.camera.attach(e), e.target && this.pencil.camera.attach(e.target)) : !ve && e.userData.parent && (this.pencil.render(), e.userData.parent.attach(e), e.target && e.userData.parent.attach(e.target))), Reflect.set(Re, Le, ve))
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  }
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  );
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  const s = this.pencil.installPlugins.get("materialList"), h = this.options.type;
@@ -36734,11 +36734,17 @@ class Light extends Li {
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  baseObject: this,
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  parent: e,
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  remove: !1
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- })), this.object3d.name === "平行光" && s.setObject3d(e.shadow.camera, h + "Shadow", {
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+ }));
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+ const Y = this.object3d;
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+ Y.isDirectionalLight && (Y.shadow.mapSize.width = 2048, Y.shadow.mapSize.height = 2048, s.setObject3d(e.shadow.camera, h + "Shadow", {
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  // baseObject: this,
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  parent: e,
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  remove: !1
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- });
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+ }));
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+ const Ge = this.object3d;
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+ Ge.isSpotLight && Ge.shadow.mapSize.set(2048, 2048);
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+ const We = this.object3d;
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+ We.isPointLight && (We.shadow.mapSize.width = 2048, We.shadow.mapSize.height = 2048);
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  }
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  }
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  class Point extends D$1 {
@@ -47177,7 +47183,7 @@ function createAreaLightMaterial(c) {
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  const e = new MeshBasicMaterial();
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  return e.color.setScalar(c), e;
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  }
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- const version = "0.21.3";
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+ const version = "0.21.4";
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  class Event {
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  constructor() {
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  F0(this, "event", new EventEmitter());
@@ -47469,35 +47475,39 @@ class SetMaterialVector extends Command {
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  }
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  }
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  class SetMaterialMapVector extends Command {
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- constructor(e, s, h, Y, Ge) {
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- var We;
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- super(e), this.type = "SetMaterialMapVector", this.name = `Set Material.${h}.repeat`, this.updatable = !0, this.object = s, this.materialSlot = Ge, this.material = this.editor.getObjectMaterial(s, Ge), this.material instanceof Qe && h === "map" ? this.oldValue = this.material.repeat.toArray() : (We = this.material) != null && We[h] && (this.oldValue = this.material[h].repeat.toArray()), this.newValue = Y, this.attributeName = h;
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+ constructor(e, s, h, Y, Ge, We = "repeat") {
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+ var Re;
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+ super(e), this.type = "SetMaterialMapVector", this.attributeName2 = We, this.name = `Set Material.${h}.${We}`, this.updatable = !0, this.object = s, this.materialSlot = Ge, this.material = this.editor.getObjectMaterial(s, Ge), this.material instanceof Qe && h === "map" && We === "repeat" ? this.oldValue = this.material.repeat.toArray() : (Re = this.material) != null && Re[h] && (this.oldValue = this.material[h][We].toArray()), this.newValue = Y, this.attributeName = h;
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  }
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  execute() {
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  var e;
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- if (this.material instanceof Qe && this.attributeName === "map")
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- this.material.repeat.fromArray(this.newValue);
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+ if (this.material instanceof Qe && this.attributeName === "map" && this.attributeName2 === "repeat")
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+ this.material[this.attributeName2].fromArray(this.newValue);
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  else if ((e = this.material) != null && e[this.attributeName]) {
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  const s = this.attributeName;
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- this.material[s].wrapS !== RepeatWrapping && (this.material[s].wrapS = RepeatWrapping, this.material[s].wrapT = RepeatWrapping, this.material[s].needsUpdate = !0), this.material[s].repeat.fromArray(this.newValue);
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+ this.material[s].wrapS !== RepeatWrapping && (this.material[s].wrapS = RepeatWrapping, this.material[s].wrapT = RepeatWrapping, this.material[s].needsUpdate = !0), this.material[s][this.attributeName2].fromArray(
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+ this.newValue
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+ );
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  }
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  this.editor.emit("materialChanged", this.material);
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  }
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  undo() {
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- this.material instanceof Qe && this.attributeName === "map" ? this.material.repeat.fromArray(this.oldValue) : this.material[this.attributeName].repeat.fromArray(this.oldValue), this.editor.emit("materialChanged", this.material);
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+ this.material instanceof Qe && this.attributeName === "map" && this.attributeName2 === "repeat" ? this.material[this.attributeName2].fromArray(this.oldValue) : this.material[this.attributeName][this.attributeName2].fromArray(
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+ this.oldValue
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+ ), this.editor.emit("materialChanged", this.material);
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  }
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  update(e) {
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  this.newValue = e.newValue;
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  }
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  toJSON() {
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  const e = super.toJSON(this);
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- return e.objectUuid = this.editor.uuidByObject(this.object), e.materialSlot = this.materialSlot, e.attributeName = this.attributeName, e.oldValue = this.oldValue, e.newValue = this.newValue, e;
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+ return e.objectUuid = this.editor.uuidByObject(this.object), e.materialSlot = this.materialSlot, e.attributeName = this.attributeName, e.attributeName2 = this.attributeName2, e.oldValue = this.oldValue, e.newValue = this.newValue, e;
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  }
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  fromJSON(e) {
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  super.fromJSON(e), this.object = this.editor.objectByUuid(e.objectUuid), this.materialSlot = e.materialSlot, this.material = this.editor.getObjectMaterial(
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  this.object,
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  this.materialSlot
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- ), this.attributeName = e.attributeName, this.oldValue = e.oldValue, this.newValue = e.newValue, this.attributeName === "repeat" && (this.attributeName = "map");
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+ ), this.attributeName = e.attributeName, e.attributeName2 && (this.attributeName2 = e.attributeName2), this.oldValue = e.oldValue, this.newValue = e.newValue, this.attributeName === "repeat" && (this.attributeName = "map");
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  }
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  }
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  class SetPosition extends Command {
@@ -50037,7 +50047,14 @@ const objs$4 = sn(xi({}, objs$5), {
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  ) : {
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  res: void 0
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  };
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- if (!this.options.showDistrict && this.getAdcodeShowLevel(s) === "city" && (nt = Be, Be = void 0), nt) {
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+ if (!this.options.showDistrict && this.getAdcodeShowLevel(s) === "city" && (nt = Be, Be = void 0), [nt, Be].filter(Boolean).forEach((St) => {
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+ if (!St.features[0].properties.adcode && s !== 0) {
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+ const Yt = adcodeMap[s];
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+ St.features[0].properties = sn(xi(xi({}, St.features[0].properties), Yt), {
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+ center: [Yt.lng, Yt.lat]
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+ });
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+ }
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+ }), nt) {
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  const St = this.options.plateInCenter && (this.mapHistory.length < 1 || this.options.drillDownPlateInCenter);
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  if (St && this.fixNear(s), (Ie = this.options.fixGeojson) != null && Ie[s]) {
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  const d0 = (Te = this.options.fixGeojson) == null ? void 0 : Te[s];
package/dist/version.d.ts CHANGED
@@ -1,2 +1,2 @@
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- declare const _default: "0.21.3";
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+ declare const _default: "0.21.4";
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  export default _default;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "vis-core",
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- "version": "0.21.3",
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+ "version": "0.21.4",
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  "scripts": {
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  "start": "npm run version && PORT=5173 bundler-dev",
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  "build:site": "npm run version &&PUBLIC_EXCLUDE=public/city bundler",