vis-core 0.21.29 → 0.21.31
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +11 -11
- package/dist/index.module.js +46 -55
- package/dist/version.d.ts +1 -1
- package/dist/vis/base/index.d.ts +1 -1
- package/dist/vis/city/index.d.ts +2 -1
- package/dist/vis/city/objects/index.d.ts +3 -2
- package/dist/vis/map2/city.d.ts +2 -1
- package/dist/vis/map2/map.d.ts +2 -1
- package/dist/vis/map2/objects/index.d.ts +3 -2
- package/package.json +1 -1
package/dist/index.module.js
CHANGED
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@@ -4575,7 +4575,7 @@ class WebGLCubeRenderTarget extends WebGLRenderTarget {
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}
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}
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const _vector1 = /* @__PURE__ */ new Vector3(), _vector2 = /* @__PURE__ */ new Vector3(), _normalMatrix$1 = /* @__PURE__ */ new Matrix3();
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4578
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-
let Plane$
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+
let Plane$1 = class {
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constructor(e = new Vector3(1, 0, 0), c = 0) {
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this.isPlane = !0, this.normal = e, this.constant = c;
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}
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@@ -4647,7 +4647,7 @@ let Plane$2 = class {
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};
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const _sphere$5 = /* @__PURE__ */ new Sphere$1(), _vector$7 = /* @__PURE__ */ new Vector3();
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class Frustum {
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-
constructor(e = new Plane$
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constructor(e = new Plane$1(), c = new Plane$1(), st = new Plane$1(), Zt = new Plane$1(), Wt = new Plane$1(), Yt = new Plane$1()) {
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this.planes = [e, c, st, Zt, Wt, Yt];
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}
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set(e, c, st, Zt, Wt, Yt) {
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@@ -9343,7 +9343,7 @@ function WebGLCapabilities(ct, e, c, st) {
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function WebGLClipping(ct) {
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const e = this;
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let c = null, st = 0, Zt = !1, Wt = !1;
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-
const Yt = new Plane$
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+
const Yt = new Plane$1(), vt = new Matrix3(), Tt = { value: null, needsUpdate: !1 };
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this.uniform = Tt, this.numPlanes = 0, this.numIntersection = 0, this.init = function(de, Xe) {
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const Ke = de.length !== 0 || Xe || // enable state of previous frame - the clipping code has to
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// run another frame in order to reset the state:
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@@ -22136,7 +22136,7 @@ const THREE = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.definePropert
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PMREMGenerator,
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Path: Path$1,
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PerspectiveCamera,
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-
Plane: Plane$
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Plane: Plane$1,
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PlaneGeometry,
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PlaneHelper,
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PointLight,
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@@ -31369,7 +31369,7 @@ const closestPointLineToLine = function() {
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}
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};
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}(), sphereIntersectTriangle = function() {
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-
const ct = new Vector3(), e = new Vector3(), c = new Plane$
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const ct = new Vector3(), e = new Vector3(), c = new Plane$1(), st = new Line3();
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return function(Wt, Yt) {
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const { radius: vt, center: Tt } = Wt, { a: Jt, b: $t, c: de } = Yt;
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if (st.start = Jt, st.end = $t, st.closestPointToPoint(Tt, !0, ct).distanceTo(Tt) <= vt || (st.start = Jt, st.end = de, st.closestPointToPoint(Tt, !0, ct).distanceTo(Tt) <= vt) || (st.start = $t, st.end = de, st.closestPointToPoint(Tt, !0, ct).distanceTo(Tt) <= vt)) return !0;
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@@ -31386,7 +31386,7 @@ function isNearZero(ct) {
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}
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class ExtendedTriangle extends Triangle {
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constructor(...e) {
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-
super(...e), this.isExtendedTriangle = !0, this.satAxes = new Array(4).fill().map(() => new Vector3()), this.satBounds = new Array(4).fill().map(() => new SeparatingAxisBounds()), this.points = [this.a, this.b, this.c], this.sphere = new Sphere$1(), this.plane = new Plane$
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super(...e), this.isExtendedTriangle = !0, this.satAxes = new Array(4).fill().map(() => new Vector3()), this.satBounds = new Array(4).fill().map(() => new SeparatingAxisBounds()), this.points = [this.a, this.b, this.c], this.sphere = new Sphere$1(), this.plane = new Plane$1(), this.needsUpdate = !0;
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}
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intersectsSphere(e) {
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return sphereIntersectTriangle(e, this);
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@@ -32894,7 +32894,7 @@ function isTriDegenerate(ct, e = EPSILON$1) {
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const c = _AB.angleTo(_AC), st = _AB.angleTo(_CB), Zt = Math.PI - c - st;
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return Math.abs(c) < e || Math.abs(st) < e || Math.abs(Zt) < e || ct.a.distanceToSquared(ct.b) < e || ct.a.distanceToSquared(ct.c) < e || ct.b.distanceToSquared(ct.c) < e;
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}
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-
const EPSILON = 1e-10, COPLANAR_EPSILON = 1e-10, PARALLEL_EPSILON = 1e-10, _edge$1 = new Line3(), _foundEdge = new Line3(), _vec = new Vector3(), _triangleNormal = new Vector3(), _planeNormal = new Vector3(), _plane = new Plane$
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const EPSILON = 1e-10, COPLANAR_EPSILON = 1e-10, PARALLEL_EPSILON = 1e-10, _edge$1 = new Line3(), _foundEdge = new Line3(), _vec = new Vector3(), _triangleNormal = new Vector3(), _planeNormal = new Vector3(), _plane = new Plane$1(), _splittingTriangle = new ExtendedTriangle();
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class TrianglePool {
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constructor() {
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this._pool = [], this._index = 0;
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@@ -38197,7 +38197,7 @@ class Octahedron extends D$1 {
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this.createMesh(e), this.scale.multiplyScalar(20);
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}
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}
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-
class Plane
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class Plane extends D$1 {
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create() {
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const e = new PlaneGeometry(1, 1, 2, 2);
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this.createMesh(e), this.scale.multiplyScalar(20);
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@@ -38283,7 +38283,7 @@ const baseObjs = {
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Arc,
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Model
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}, expObjs = {
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-
Plane
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+
Plane,
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CrossPlane,
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PlaneShadow,
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Ring,
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@@ -48310,7 +48310,7 @@ function createAreaLightMaterial(ct) {
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const e = new MeshBasicMaterial();
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return e.color.setScalar(ct), e;
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}
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-
const version = "0.21.
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+
const version = "0.21.31";
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class Event {
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constructor() {
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J0(this, "event", new EventEmitter());
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@@ -49583,7 +49583,7 @@ class Base extends Event {
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J0(this, "visName");
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J0(this, "editor");
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J0(this, "initSettingsObj");
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-
J0(this, "mouseButtonsActiveStore");
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J0(this, "mouseButtonsActiveStore", null);
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if (this.container = c.container, this.options = bi({
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assetsPrefix: "",
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editor: !0
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@@ -49739,31 +49739,31 @@ class Base extends Event {
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return (c = this.pencil) == null ? void 0 : c.controls.verticalDragToForward;
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}
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initSettings() {
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-
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const c = {
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mouseLeft: this.leftTruck ? Ts.TRUCK : Ts.ROTATE,
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mouseRight: this.leftTruck ? Ts.ROTATE : Ts.TRUCK,
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mouseWheel: Ts.DOLLY
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-
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Ei(bi(bi({}, this.initSettingsObj),
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mouseNone: !1
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mouseWheel: Ts.DOLLY
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};
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this.settings = new Proxy(
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Ei(bi(bi({}, this.initSettingsObj), c), {
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mouseNone: !1,
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viewportPadding: [0, 0, 0, 0]
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}),
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{
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set: (
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-
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-
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const Yt = st.includes(":::");
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set: (st, Zt, Wt) => {
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if (!(Zt in st) && !(Zt.replace(/(:::.+)\..*$/, "$1") in st))
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return Reflect.set({}, Zt, Wt);
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Zt === "mouseWheel" ? typeof Wt == "boolean" && (Wt = Wt ? c.mouseWheel : Ts.NONE) : Zt === "mouseLeft" ? typeof Wt == "boolean" && (Wt = Wt ? c.mouseLeft : Ts.NONE) : Zt === "mouseRight" && typeof Wt == "boolean" && (Wt = Wt ? c.mouseRight : Ts.NONE);
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const Yt = Zt.includes(":::");
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return Reflect.set(
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-
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Yt ?
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this.handleSetting(
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st,
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Yt ? Zt.replace(/(:::.+)\..*$/, "$1") : Zt,
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this.handleSetting(Zt, Wt)
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);
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},
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get: (
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const
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return
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get: (st, Zt) => {
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const Yt = Zt.includes(":::") ? Zt.replace(/(:::.+)\..*$/, "$1") : Zt, vt = Reflect.get(st, Yt);
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return vt instanceof Promise ? vt.then((Tt) => (Reflect.set(st, Yt, Tt), Tt)) : vt;
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}
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}
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);
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return ni(this, null, function* () {
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const { pencil: Zt } = this;
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if (c === "mouseWheel" || c === "mouseLeft" || c === "mouseRight") {
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this.mouseButtonsActiveStore.mouseLeft
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), this.handleSetting(
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"mouseRight",
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this.mouseButtonsActiveStore.mouseRight
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), this.handleSetting(
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"mouseWheel",
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this.mouseButtonsActiveStore.mouseWheel
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);
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}) : c === "viewportPadding" && Zt.setViewPadding(...st);
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const Wt = c.replace("mouse", "").toLowerCase();
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(st || this.playing) && (Zt.controls.mouseButtons[Wt] = st);
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} else c === "mouseNone" ? st ? (this.mouseButtonsActiveStore = {
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mouseLeft: Zt.controls.mouseButtons.left,
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mouseRight: Zt.controls.mouseButtons.right,
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mouseWheel: Zt.controls.mouseButtons.wheel
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}, Zt.controls.mouseButtons.left = Ts.NONE, Zt.controls.mouseButtons.right = Ts.NONE, Zt.controls.mouseButtons.wheel = Ts.NONE) : this.mouseButtonsActiveStore && (Zt.controls.mouseButtons.left = this.mouseButtonsActiveStore.mouseLeft, Zt.controls.mouseButtons.right = this.mouseButtonsActiveStore.mouseRight, Zt.controls.mouseButtons.wheel = this.mouseButtonsActiveStore.mouseWheel) : c === "viewportPadding" && Zt.setViewPadding(...st);
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return st;
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});
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}
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@@ -51647,7 +51638,7 @@ const PENCIL_CONFIG$3 = {
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class Reflector extends Mesh {
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constructor(e, c = {}) {
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super(e), this.isReflector = !0, this.type = "Reflector", this.camera = new PerspectiveCamera();
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const st = this, Zt = c.color !== void 0 ? new Color$1(c.color) : new Color$1(8355711), Wt = c.textureWidth || 512, Yt = c.textureHeight || 512, vt = c.clipBias || 0, Tt = c.shader || Reflector.ReflectorShader, Jt = c.multisample !== void 0 ? c.multisample : 4, $t = new Plane$
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const st = this, Zt = c.color !== void 0 ? new Color$1(c.color) : new Color$1(8355711), Wt = c.textureWidth || 512, Yt = c.textureHeight || 512, vt = c.clipBias || 0, Tt = c.shader || Reflector.ReflectorShader, Jt = c.multisample !== void 0 ? c.multisample : 4, $t = new Plane$1(), de = new Vector3(), Xe = new Vector3(), Ke = new Vector3(), Qe = new Matrix4(), qe = new Vector3(0, 0, -1), $e = new Vector4(), Je = new Vector3(), _e = new Vector3(), t0 = new Vector4(), e0 = new Matrix4(), i0 = this.camera, n0 = new WebGLRenderTarget(Wt, Yt, { samples: Jt, type: HalfFloatType }), s0 = new ShaderMaterial({
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name: Tt.name !== void 0 ? Tt.name : "unspecified",
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uniforms: UniformsUtils.clone(Tt.uniforms),
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fragmentShader: Tt.fragmentShader,
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@@ -51757,7 +51748,7 @@ class Refractor extends Mesh {
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super(e), this.isRefractor = !0, this.type = "Refractor", this.camera = new PerspectiveCamera();
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const st = this, Zt = c.color !== void 0 ? new Color$1(c.color) : new Color$1(8355711), Wt = c.textureWidth || 512, Yt = c.textureHeight || 512, vt = c.clipBias || 0, Tt = c.shader || Refractor.RefractorShader, Jt = c.multisample !== void 0 ? c.multisample : 4, $t = this.camera;
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$t.matrixAutoUpdate = !1, $t.userData.refractor = !0;
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const de = new Plane$
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const de = new Plane$1(), Xe = new Matrix4(), Ke = new WebGLRenderTarget(Wt, Yt, { samples: Jt, type: HalfFloatType });
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this.material = new ShaderMaterial({
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name: Tt.name !== void 0 ? Tt.name : "unspecified",
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uniforms: UniformsUtils.clone(Tt.uniforms),
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st.matrixWorld.decompose(e0, i0, n0), t0.set(0, 0, 1).applyQuaternion(i0).normalize(), t0.negate(), de.setFromNormalAndCoplanarPoint(t0, e0);
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};
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}(), $e = function() {
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const t0 = new Plane$
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const t0 = new Plane$1(), e0 = new Vector4(), i0 = new Vector4();
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return function(s0) {
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$t.matrixWorld.copy(s0.matrixWorld), $t.matrixWorldInverse.copy($t.matrixWorld).invert(), $t.projectionMatrix.copy(s0.projectionMatrix), $t.far = s0.far, t0.copy(de), t0.applyMatrix4($t.matrixWorldInverse), e0.set(t0.normal.x, t0.normal.y, t0.normal.z, t0.constant);
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const l0 = $t.projectionMatrix;
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@@ -52093,7 +52084,7 @@ Water.WaterShader = {
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}`
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)
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};
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-
class
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+
class CityPlane extends D$1 {
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constructor(c) {
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super();
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J0(this, "options");
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@@ -52627,7 +52618,7 @@ const objs$3 = Ei(bi({}, objs$5), {
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PlaneMap: PlaneMap$1,
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ContinentsBg,
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Mountain: PlaneMap,
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-
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CityPlane,
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Building,
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Area,
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Road,
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@@ -52907,7 +52898,7 @@ const objs$3 = Ei(bi({}, objs$5), {
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const Wt = ct.loader.getAsset("/image/map2/plane.webp");
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Wt.wrapS = RepeatWrapping, Wt.wrapT = RepeatWrapping, Wt.repeat.set(4, 4);
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const Yt = yield ct.drawController.draw(
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-
"
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"CityPlane",
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{
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width: c,
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52904
|
height: st,
|
|
@@ -53180,7 +53171,7 @@ class Map$1 extends Map$2 {
|
|
|
53180
53171
|
duration: 0
|
|
53181
53172
|
}), this.options.bottomPlane) {
|
|
53182
53173
|
const vt = yield this.drawController.draw(
|
|
53183
|
-
"
|
|
53174
|
+
"CityPlane",
|
|
53184
53175
|
{
|
|
53185
53176
|
width: st,
|
|
53186
53177
|
height: Zt,
|
|
@@ -53231,12 +53222,12 @@ const objs$2 = Ei(bi({}, objs$5), {
|
|
|
53231
53222
|
Building,
|
|
53232
53223
|
Road,
|
|
53233
53224
|
Area,
|
|
53234
|
-
|
|
53225
|
+
CityPlane,
|
|
53235
53226
|
Target
|
|
53236
53227
|
}), setWaterMaterial = (ct, e = {}) => {
|
|
53237
53228
|
const c = e.textureWidth !== void 0 ? e.textureWidth : 512, st = e.textureHeight !== void 0 ? e.textureHeight : 512, Zt = e.alpha !== void 0 ? e.alpha : 1, Wt = e.waterNormals !== void 0 ? e.waterNormals : null, Yt = new Color$1(
|
|
53238
53229
|
e.waterColor !== void 0 ? e.waterColor : ct.material.color
|
|
53239
|
-
), vt = e.eye !== void 0 ? e.eye : new Vector3(0, 0, 0), Tt = e.distortionScale !== void 0 ? e.distortionScale : 0, Jt = e.side !== void 0 ? e.side : FrontSide, $t = e.fog !== void 0 ? e.fog : !1, de = new Plane$
|
|
53230
|
+
), vt = e.eye !== void 0 ? e.eye : new Vector3(0, 0, 0), Tt = e.distortionScale !== void 0 ? e.distortionScale : 0, Jt = e.side !== void 0 ? e.side : FrontSide, $t = e.fog !== void 0 ? e.fog : !1, de = new Plane$1(), Xe = new Vector3(), Ke = new Vector3(), Qe = new Vector3(), qe = new Matrix4(), $e = new Vector3(0, 0, -1), Je = new Vector4(), _e = new Vector3(), t0 = new Vector3(), e0 = new Vector4(), i0 = new Matrix4(), n0 = new PerspectiveCamera(), s0 = new WebGLRenderTarget(c, st), l0 = {
|
|
53240
53231
|
name: "MirrorShader",
|
|
53241
53232
|
uniforms: UniformsUtils.merge([
|
|
53242
53233
|
UniformsLib.fog,
|
|
@@ -53615,7 +53606,7 @@ class City$1 extends Base {
|
|
|
53615
53606
|
qe = n0, $e = s0, Je.set((i0[0] + e0[0]) / 2, -(i0[1] + e0[1]) / 2, -0.05);
|
|
53616
53607
|
}
|
|
53617
53608
|
const _e = this.mList.getMaterial("city-plane"), t0 = yield this.drawController.draw(
|
|
53618
|
-
"
|
|
53609
|
+
"CityPlane",
|
|
53619
53610
|
{
|
|
53620
53611
|
width: qe * 10,
|
|
53621
53612
|
height: $e * 10,
|
package/dist/version.d.ts
CHANGED
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
declare const _default: "0.21.
|
|
1
|
+
declare const _default: "0.21.31";
|
|
2
2
|
export default _default;
|
package/dist/vis/base/index.d.ts
CHANGED
|
@@ -88,7 +88,7 @@ export default class Base extends Event {
|
|
|
88
88
|
initSettingsObj?: Record<string, any>;
|
|
89
89
|
set verticalDragToForward(value: boolean);
|
|
90
90
|
get verticalDragToForward(): boolean;
|
|
91
|
-
mouseButtonsActiveStore: Record<string, any
|
|
91
|
+
mouseButtonsActiveStore: Record<string, any> | null;
|
|
92
92
|
initSettings(): void;
|
|
93
93
|
handleSetting(key: string, value: any): Promise<any>;
|
|
94
94
|
show(): void;
|
package/dist/vis/city/index.d.ts
CHANGED
|
@@ -38,8 +38,9 @@ export default class extends Base {
|
|
|
38
38
|
Building: typeof Building;
|
|
39
39
|
Road: typeof Road;
|
|
40
40
|
Area: typeof import("./objects/area").default;
|
|
41
|
-
|
|
41
|
+
CityPlane: typeof import("./objects/plane").default;
|
|
42
42
|
Target: typeof import("./objects/target").default;
|
|
43
|
+
Plane: typeof import("../all/objects/Plane").default;
|
|
43
44
|
CrossPlane: typeof import("../all/objects/CrossPlane").default;
|
|
44
45
|
PlaneShadow: typeof import("../all/objects/PlaneShadow").default;
|
|
45
46
|
Ring: typeof import("../all/objects/Ring").default;
|
|
@@ -2,14 +2,15 @@ import { Draw as DrawController } from 'gl-draw/dist/plugins';
|
|
|
2
2
|
import Building from './building';
|
|
3
3
|
import Road from './road';
|
|
4
4
|
import Area from './area';
|
|
5
|
-
import
|
|
5
|
+
import CityPlane from './plane';
|
|
6
6
|
import Target from './target';
|
|
7
7
|
declare const objs: {
|
|
8
8
|
Building: typeof Building;
|
|
9
9
|
Road: typeof Road;
|
|
10
10
|
Area: typeof Area;
|
|
11
|
-
|
|
11
|
+
CityPlane: typeof CityPlane;
|
|
12
12
|
Target: typeof Target;
|
|
13
|
+
Plane: typeof import("../../all/objects/Plane").default;
|
|
13
14
|
CrossPlane: typeof import("../../all/objects/CrossPlane").default;
|
|
14
15
|
PlaneShadow: typeof import("../../all/objects/PlaneShadow").default;
|
|
15
16
|
Ring: typeof import("../../all/objects/Ring").default;
|
package/dist/vis/map2/city.d.ts
CHANGED
|
@@ -4,11 +4,12 @@ export default class extends City {
|
|
|
4
4
|
PlaneMap: typeof import("../map/objects/PlaneMap").default;
|
|
5
5
|
ContinentsBg: typeof import("../map/objects/ContinentsBg").default;
|
|
6
6
|
Mountain: typeof import("../map/objects/Mountain").default;
|
|
7
|
-
|
|
7
|
+
CityPlane: typeof import("../city/objects/plane").default;
|
|
8
8
|
Building: typeof import("../city/objects/building").default;
|
|
9
9
|
Area: typeof import("../city/objects/area").default;
|
|
10
10
|
Road: typeof import("../city/objects/road").default;
|
|
11
11
|
Target: typeof import("../city/objects/target").default;
|
|
12
|
+
Plane: typeof import("../all/objects/Plane").default;
|
|
12
13
|
CrossPlane: typeof import("../all/objects/CrossPlane").default;
|
|
13
14
|
PlaneShadow: typeof import("../all/objects/PlaneShadow").default;
|
|
14
15
|
Ring: typeof import("../all/objects/Ring").default;
|
package/dist/vis/map2/map.d.ts
CHANGED
|
@@ -15,11 +15,12 @@ export default class extends Map {
|
|
|
15
15
|
PlaneMap: typeof import("../map/objects/PlaneMap").default;
|
|
16
16
|
ContinentsBg: typeof import("../map/objects/ContinentsBg").default;
|
|
17
17
|
Mountain: typeof import("../map/objects/Mountain").default;
|
|
18
|
-
|
|
18
|
+
CityPlane: typeof import("../city/objects/plane").default;
|
|
19
19
|
Building: typeof import("../city/objects/building").default;
|
|
20
20
|
Area: typeof import("../city/objects/area").default;
|
|
21
21
|
Road: typeof import("../city/objects/road").default;
|
|
22
22
|
Target: typeof import("../city/objects/target").default;
|
|
23
|
+
Plane: typeof import("../all/objects/Plane").default;
|
|
23
24
|
CrossPlane: typeof import("../all/objects/CrossPlane").default;
|
|
24
25
|
PlaneShadow: typeof import("../all/objects/PlaneShadow").default;
|
|
25
26
|
Ring: typeof import("../all/objects/Ring").default;
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import PlaneMap from "../../map/objects/PlaneMap";
|
|
2
2
|
import Mountain from "../../map/objects/Mountain";
|
|
3
3
|
import ContinentsBg from "../../map/objects/ContinentsBg";
|
|
4
|
-
import
|
|
4
|
+
import CityPlane from "../../city/objects/plane";
|
|
5
5
|
import Building from "../../city/objects/building";
|
|
6
6
|
import Area from "../../city/objects/area";
|
|
7
7
|
import Road from "../../city/objects/road";
|
|
@@ -10,11 +10,12 @@ declare const objs: {
|
|
|
10
10
|
PlaneMap: typeof PlaneMap;
|
|
11
11
|
ContinentsBg: typeof ContinentsBg;
|
|
12
12
|
Mountain: typeof Mountain;
|
|
13
|
-
|
|
13
|
+
CityPlane: typeof CityPlane;
|
|
14
14
|
Building: typeof Building;
|
|
15
15
|
Area: typeof Area;
|
|
16
16
|
Road: typeof Road;
|
|
17
17
|
Target: typeof Target;
|
|
18
|
+
Plane: typeof import("../../all/objects/Plane").default;
|
|
18
19
|
CrossPlane: typeof import("../../all/objects/CrossPlane").default;
|
|
19
20
|
PlaneShadow: typeof import("../../all/objects/PlaneShadow").default;
|
|
20
21
|
Ring: typeof import("../../all/objects/Ring").default;
|