vis-core 0.16.12 → 0.16.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4,7 +4,7 @@ var kf = Object.getOwnPropertyDescriptors;
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  var gb = Object.getOwnPropertySymbols, zf = Object.getPrototypeOf, Uf = Object.prototype.hasOwnProperty, Bf = Object.prototype.propertyIsEnumerable, Pf = Reflect.get;
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  var to = (i, e) => (e = Symbol[i]) ? e : Symbol.for("Symbol." + i), Ef = (i) => {
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  throw TypeError(i);
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- }, Ys = Math.pow, xm = (i, e, t) => e in i ? wf(i, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : i[e] = t, ze = (i, e) => {
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+ }, Ys = Math.pow, xm = (i, e, t) => e in i ? wf(i, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : i[e] = t, we = (i, e) => {
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  for (var t in e || (e = {}))
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  Uf.call(e, t) && xm(i, t, e[t]);
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  if (gb)
@@ -11163,7 +11163,7 @@ function FC(i, e, t, n, s, l, a) {
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  je = vt.vertexShader, se = vt.fragmentShader;
11164
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  } else
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  je = S.vertexShader, se = S.fragmentShader, c.update(S), Xe = c.getVertexShaderID(S), We = c.getFragmentShaderID(S);
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- const Se = i.getRenderTarget(), Qe = w.isInstancedMesh === !0, st = w.isBatchedMesh === !0, qe = !!S.map, ht = !!S.matcap, M = !!E, fe = !!S.aoMap, ge = !!S.lightMap, Ce = !!S.bumpMap, ue = !!S.normalMap, re = !!S.displacementMap, ne = !!S.emissiveMap, oe = !!S.metalnessMap, F = !!S.roughnessMap, Y = S.anisotropy > 0, A = S.clearcoat > 0, le = S.dispersion > 0, de = S.iridescence > 0, pe = S.sheen > 0, we = S.transmission > 0, ve = Y && !!S.anisotropyMap, Ke = A && !!S.clearcoatMap, Ae = A && !!S.clearcoatNormalMap, xe = A && !!S.clearcoatRoughnessMap, ke = de && !!S.iridescenceMap, Gt = de && !!S.iridescenceThicknessMap, Ee = pe && !!S.sheenColorMap, Fe = pe && !!S.sheenRoughnessMap, et = !!S.specularMap, $e = !!S.specularColorMap, Wt = !!S.specularIntensityMap, B = we && !!S.transmissionMap, Ye = we && !!S.thicknessMap, D = !!S.gradientMap, Ze = !!S.alphaMap, Te = S.alphaTest > 0, tt = !!S.alphaHash, Rt = !!S.extensions;
11166
+ const Se = i.getRenderTarget(), Qe = w.isInstancedMesh === !0, st = w.isBatchedMesh === !0, qe = !!S.map, ht = !!S.matcap, M = !!E, fe = !!S.aoMap, ge = !!S.lightMap, Ce = !!S.bumpMap, ue = !!S.normalMap, re = !!S.displacementMap, ne = !!S.emissiveMap, oe = !!S.metalnessMap, F = !!S.roughnessMap, Y = S.anisotropy > 0, A = S.clearcoat > 0, le = S.dispersion > 0, de = S.iridescence > 0, pe = S.sheen > 0, Ke = S.transmission > 0, ve = Y && !!S.anisotropyMap, ke = A && !!S.clearcoatMap, Ae = A && !!S.clearcoatNormalMap, xe = A && !!S.clearcoatRoughnessMap, ze = de && !!S.iridescenceMap, Gt = de && !!S.iridescenceThicknessMap, Ee = pe && !!S.sheenColorMap, Fe = pe && !!S.sheenRoughnessMap, et = !!S.specularMap, $e = !!S.specularColorMap, Wt = !!S.specularIntensityMap, B = Ke && !!S.transmissionMap, Ye = Ke && !!S.thicknessMap, D = !!S.gradientMap, Ze = !!S.alphaMap, Te = S.alphaTest > 0, tt = !!S.alphaHash, Rt = !!S.extensions;
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  let m0 = wi;
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  S.toneMapped && (Se === null || Se.isXRRenderTarget === !0) && (m0 = i.toneMapping);
11169
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  const S0 = {
@@ -11204,12 +11204,12 @@ function FC(i, e, t, n, s, l, a) {
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  anisotropy: Y,
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  anisotropyMap: ve,
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  clearcoat: A,
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- clearcoatMap: Ke,
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+ clearcoatMap: ke,
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  clearcoatNormalMap: Ae,
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  clearcoatRoughnessMap: xe,
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  dispersion: le,
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  iridescence: de,
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- iridescenceMap: ke,
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+ iridescenceMap: ze,
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  iridescenceThicknessMap: Gt,
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  sheen: pe,
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  sheenColorMap: Ee,
@@ -11217,7 +11217,7 @@ function FC(i, e, t, n, s, l, a) {
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  specularMap: et,
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  specularColorMap: $e,
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  specularIntensityMap: Wt,
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- transmission: we,
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+ transmission: Ke,
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  transmissionMap: B,
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  thicknessMap: Ye,
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  gradientMap: D,
@@ -11237,10 +11237,10 @@ function FC(i, e, t, n, s, l, a) {
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  metalnessMapUv: oe && G(S.metalnessMap.channel),
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  roughnessMapUv: F && G(S.roughnessMap.channel),
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  anisotropyMapUv: ve && G(S.anisotropyMap.channel),
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- clearcoatMapUv: Ke && G(S.clearcoatMap.channel),
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+ clearcoatMapUv: ke && G(S.clearcoatMap.channel),
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  clearcoatNormalMapUv: Ae && G(S.clearcoatNormalMap.channel),
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  clearcoatRoughnessMapUv: xe && G(S.clearcoatRoughnessMap.channel),
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- iridescenceMapUv: ke && G(S.iridescenceMap.channel),
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+ iridescenceMapUv: ze && G(S.iridescenceMap.channel),
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  iridescenceThicknessMapUv: Gt && G(S.iridescenceThicknessMap.channel),
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  sheenColorMapUv: Ee && G(S.sheenColorMap.channel),
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  sheenRoughnessMapUv: Fe && G(S.sheenRoughnessMap.channel),
@@ -12138,7 +12138,7 @@ function AC(i) {
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  console.error("THREE.WebGLState:", B);
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  }
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  }
12141
- function we() {
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+ function Ke() {
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  try {
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  i.texSubImage3D.apply(i, arguments);
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  } catch (B) {
@@ -12152,7 +12152,7 @@ function AC(i) {
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  console.error("THREE.WebGLState:", B);
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  }
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  }
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- function Ke() {
12155
+ function ke() {
12156
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  try {
12157
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  i.compressedTexSubImage3D.apply(i, arguments);
12158
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  } catch (B) {
@@ -12173,7 +12173,7 @@ function AC(i) {
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  console.error("THREE.WebGLState:", B);
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  }
12175
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  }
12176
- function ke() {
12176
+ function ze() {
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  try {
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  i.texImage2D.apply(i, arguments);
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  } catch (B) {
@@ -12229,16 +12229,16 @@ function AC(i) {
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  unbindTexture: A,
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  compressedTexImage2D: le,
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  compressedTexImage3D: de,
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- texImage2D: ke,
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+ texImage2D: ze,
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  texImage3D: Gt,
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  updateUBOMapping: et,
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  uniformBlockBinding: $e,
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  texStorage2D: Ae,
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  texStorage3D: xe,
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  texSubImage2D: pe,
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- texSubImage3D: we,
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+ texSubImage3D: Ke,
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  compressedTexSubImage2D: ve,
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- compressedTexSubImage3D: Ke,
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+ compressedTexSubImage3D: ke,
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  scissor: Ee,
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  viewport: Fe,
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  reset: Wt
@@ -12385,10 +12385,10 @@ function eY(i, e, t, n, s, l, a) {
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  const de = oe(F);
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  if ((de.width > A || de.height > A) && (le = A / Math.max(de.width, de.height)), le < 1)
12387
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  if (typeof HTMLImageElement != "undefined" && F instanceof HTMLImageElement || typeof HTMLCanvasElement != "undefined" && F instanceof HTMLCanvasElement || typeof ImageBitmap != "undefined" && F instanceof ImageBitmap || typeof VideoFrame != "undefined" && F instanceof VideoFrame) {
12388
- const pe = Math.floor(le * de.width), we = Math.floor(le * de.height);
12389
- r === void 0 && (r = b(pe, we));
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- const ve = Y ? b(pe, we) : r;
12391
- return ve.width = pe, ve.height = we, ve.getContext("2d").drawImage(F, 0, 0, pe, we), console.warn("THREE.WebGLRenderer: Texture has been resized from (" + de.width + "x" + de.height + ") to (" + pe + "x" + we + ")."), ve;
12388
+ const pe = Math.floor(le * de.width), Ke = Math.floor(le * de.height);
12389
+ r === void 0 && (r = b(pe, Ke));
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+ const ve = Y ? b(pe, Ke) : r;
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+ return ve.width = pe, ve.height = Ke, ve.getContext("2d").drawImage(F, 0, 0, pe, Ke), console.warn("THREE.WebGLRenderer: Texture has been resized from (" + de.width + "x" + de.height + ") to (" + pe + "x" + Ke + ")."), ve;
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  } else
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  return "data" in F && console.warn("THREE.WebGLRenderer: Image in DataTexture is too big (" + de.width + "x" + de.height + ")."), F;
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  return F;
@@ -12406,8 +12406,8 @@ function eY(i, e, t, n, s, l, a) {
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  }
12407
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  let pe = Y;
12408
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  if (Y === i.RED && (A === i.FLOAT && (pe = i.R32F), A === i.HALF_FLOAT && (pe = i.R16F), A === i.UNSIGNED_BYTE && (pe = i.R8)), Y === i.RED_INTEGER && (A === i.UNSIGNED_BYTE && (pe = i.R8UI), A === i.UNSIGNED_SHORT && (pe = i.R16UI), A === i.UNSIGNED_INT && (pe = i.R32UI), A === i.BYTE && (pe = i.R8I), A === i.SHORT && (pe = i.R16I), A === i.INT && (pe = i.R32I)), Y === i.RG && (A === i.FLOAT && (pe = i.RG32F), A === i.HALF_FLOAT && (pe = i.RG16F), A === i.UNSIGNED_BYTE && (pe = i.RG8)), Y === i.RG_INTEGER && (A === i.UNSIGNED_BYTE && (pe = i.RG8UI), A === i.UNSIGNED_SHORT && (pe = i.RG16UI), A === i.UNSIGNED_INT && (pe = i.RG32UI), A === i.BYTE && (pe = i.RG8I), A === i.SHORT && (pe = i.RG16I), A === i.INT && (pe = i.RG32I)), Y === i.RGB && A === i.UNSIGNED_INT_5_9_9_9_REV && (pe = i.RGB9_E5), Y === i.RGBA) {
12409
- const we = de ? ic : It.getTransfer(le);
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- A === i.FLOAT && (pe = i.RGBA32F), A === i.HALF_FLOAT && (pe = i.RGBA16F), A === i.UNSIGNED_BYTE && (pe = we === $t ? i.SRGB8_ALPHA8 : i.RGBA8), A === i.UNSIGNED_SHORT_4_4_4_4 && (pe = i.RGBA4), A === i.UNSIGNED_SHORT_5_5_5_1 && (pe = i.RGB5_A1);
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+ const Ke = de ? ic : It.getTransfer(le);
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+ A === i.FLOAT && (pe = i.RGBA32F), A === i.HALF_FLOAT && (pe = i.RGBA16F), A === i.UNSIGNED_BYTE && (pe = Ke === $t ? i.SRGB8_ALPHA8 : i.RGBA8), A === i.UNSIGNED_SHORT_4_4_4_4 && (pe = i.RGBA4), A === i.UNSIGNED_SHORT_5_5_5_1 && (pe = i.RGB5_A1);
12411
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  }
12412
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  return (pe === i.R16F || pe === i.R32F || pe === i.RG16F || pe === i.RG32F || pe === i.RGBA16F || pe === i.RGBA32F) && e.get("EXT_color_buffer_float"), pe;
12413
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  }
@@ -12562,8 +12562,8 @@ function eY(i, e, t, n, s, l, a) {
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  texture: i.createTexture(),
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  usedTimes: 0
12564
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  }, a.memory.textures++, A = !0), de[pe].usedTimes++;
12565
- const we = de[F.__cacheKey];
12566
- we !== void 0 && (de[F.__cacheKey].usedTimes--, we.usedTimes === 0 && I(Y)), F.__cacheKey = pe, F.__webglTexture = de[pe].texture;
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+ const Ke = de[F.__cacheKey];
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+ Ke !== void 0 && (de[F.__cacheKey].usedTimes--, Ke.usedTimes === 0 && I(Y)), F.__cacheKey = pe, F.__webglTexture = de[pe].texture;
12567
12567
  }
12568
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  return A;
12569
12569
  }
@@ -12572,34 +12572,34 @@ function eY(i, e, t, n, s, l, a) {
12572
12572
  (Y.isDataArrayTexture || Y.isCompressedArrayTexture) && (le = i.TEXTURE_2D_ARRAY), Y.isData3DTexture && (le = i.TEXTURE_3D);
12573
12573
  const de = Ue(F, Y), pe = Y.source;
12574
12574
  t.bindTexture(le, F.__webglTexture, i.TEXTURE0 + A);
12575
- const we = n.get(pe);
12576
- if (pe.version !== we.__version || de === !0) {
12575
+ const Ke = n.get(pe);
12576
+ if (pe.version !== Ke.__version || de === !0) {
12577
12577
  t.activeTexture(i.TEXTURE0 + A);
12578
- const ve = It.getPrimaries(It.workingColorSpace), Ke = Y.colorSpace === dn ? null : It.getPrimaries(Y.colorSpace), Ae = Y.colorSpace === dn || ve === Ke ? i.NONE : i.BROWSER_DEFAULT_WEBGL;
12578
+ const ve = It.getPrimaries(It.workingColorSpace), ke = Y.colorSpace === dn ? null : It.getPrimaries(Y.colorSpace), Ae = Y.colorSpace === dn || ve === ke ? i.NONE : i.BROWSER_DEFAULT_WEBGL;
12579
12579
  i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL, Y.flipY), i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL, Y.premultiplyAlpha), i.pixelStorei(i.UNPACK_ALIGNMENT, Y.unpackAlignment), i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL, Ae);
12580
12580
  let xe = G(Y.image, !1, s.maxTextureSize);
12581
12581
  xe = ne(Y, xe);
12582
- const ke = l.convert(Y.format, Y.colorSpace), Gt = l.convert(Y.type);
12583
- let Ee = X(Y.internalFormat, ke, Gt, Y.colorSpace, Y.isVideoTexture);
12582
+ const ze = l.convert(Y.format, Y.colorSpace), Gt = l.convert(Y.type);
12583
+ let Ee = X(Y.internalFormat, ze, Gt, Y.colorSpace, Y.isVideoTexture);
12584
12584
  Ve(le, Y);
12585
12585
  let Fe;
12586
- const et = Y.mipmaps, $e = Y.isVideoTexture !== !0, Wt = we.__version === void 0 || de === !0, B = pe.dataReady, Ye = W(Y, xe);
12586
+ const et = Y.mipmaps, $e = Y.isVideoTexture !== !0, Wt = Ke.__version === void 0 || de === !0, B = pe.dataReady, Ye = W(Y, xe);
12587
12587
  if (Y.isDepthTexture)
12588
- Ee = y(Y.format === Gs, Y.type), Wt && ($e ? t.texStorage2D(i.TEXTURE_2D, 1, Ee, xe.width, xe.height) : t.texImage2D(i.TEXTURE_2D, 0, Ee, xe.width, xe.height, 0, ke, Gt, null));
12588
+ Ee = y(Y.format === Gs, Y.type), Wt && ($e ? t.texStorage2D(i.TEXTURE_2D, 1, Ee, xe.width, xe.height) : t.texImage2D(i.TEXTURE_2D, 0, Ee, xe.width, xe.height, 0, ze, Gt, null));
12589
12589
  else if (Y.isDataTexture)
12590
12590
  if (et.length > 0) {
12591
12591
  $e && Wt && t.texStorage2D(i.TEXTURE_2D, Ye, Ee, et[0].width, et[0].height);
12592
12592
  for (let D = 0, Ze = et.length; D < Ze; D++)
12593
- Fe = et[D], $e ? B && t.texSubImage2D(i.TEXTURE_2D, D, 0, 0, Fe.width, Fe.height, ke, Gt, Fe.data) : t.texImage2D(i.TEXTURE_2D, D, Ee, Fe.width, Fe.height, 0, ke, Gt, Fe.data);
12593
+ Fe = et[D], $e ? B && t.texSubImage2D(i.TEXTURE_2D, D, 0, 0, Fe.width, Fe.height, ze, Gt, Fe.data) : t.texImage2D(i.TEXTURE_2D, D, Ee, Fe.width, Fe.height, 0, ze, Gt, Fe.data);
12594
12594
  Y.generateMipmaps = !1;
12595
12595
  } else
12596
- $e ? (Wt && t.texStorage2D(i.TEXTURE_2D, Ye, Ee, xe.width, xe.height), B && t.texSubImage2D(i.TEXTURE_2D, 0, 0, 0, xe.width, xe.height, ke, Gt, xe.data)) : t.texImage2D(i.TEXTURE_2D, 0, Ee, xe.width, xe.height, 0, ke, Gt, xe.data);
12596
+ $e ? (Wt && t.texStorage2D(i.TEXTURE_2D, Ye, Ee, xe.width, xe.height), B && t.texSubImage2D(i.TEXTURE_2D, 0, 0, 0, xe.width, xe.height, ze, Gt, xe.data)) : t.texImage2D(i.TEXTURE_2D, 0, Ee, xe.width, xe.height, 0, ze, Gt, xe.data);
12597
12597
  else if (Y.isCompressedTexture)
12598
12598
  if (Y.isCompressedArrayTexture) {
12599
12599
  $e && Wt && t.texStorage3D(i.TEXTURE_2D_ARRAY, Ye, Ee, et[0].width, et[0].height, xe.depth);
12600
12600
  for (let D = 0, Ze = et.length; D < Ze; D++)
12601
12601
  if (Fe = et[D], Y.format !== x0)
12602
- if (ke !== null)
12602
+ if (ze !== null)
12603
12603
  if ($e) {
12604
12604
  if (B)
12605
12605
  if (Y.layerUpdates.size > 0) {
@@ -12609,21 +12609,21 @@ function eY(i, e, t, n, s, l, a) {
12609
12609
  tt * Te / Fe.data.BYTES_PER_ELEMENT,
12610
12610
  (tt + 1) * Te / Fe.data.BYTES_PER_ELEMENT
12611
12611
  );
12612
- t.compressedTexSubImage3D(i.TEXTURE_2D_ARRAY, D, 0, 0, tt, Fe.width, Fe.height, 1, ke, Rt, 0, 0);
12612
+ t.compressedTexSubImage3D(i.TEXTURE_2D_ARRAY, D, 0, 0, tt, Fe.width, Fe.height, 1, ze, Rt, 0, 0);
12613
12613
  }
12614
12614
  Y.clearLayerUpdates();
12615
12615
  } else
12616
- t.compressedTexSubImage3D(i.TEXTURE_2D_ARRAY, D, 0, 0, 0, Fe.width, Fe.height, xe.depth, ke, Fe.data, 0, 0);
12616
+ t.compressedTexSubImage3D(i.TEXTURE_2D_ARRAY, D, 0, 0, 0, Fe.width, Fe.height, xe.depth, ze, Fe.data, 0, 0);
12617
12617
  } else
12618
12618
  t.compressedTexImage3D(i.TEXTURE_2D_ARRAY, D, Ee, Fe.width, Fe.height, xe.depth, 0, Fe.data, 0, 0);
12619
12619
  else
12620
12620
  console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");
12621
12621
  else
12622
- $e ? B && t.texSubImage3D(i.TEXTURE_2D_ARRAY, D, 0, 0, 0, Fe.width, Fe.height, xe.depth, ke, Gt, Fe.data) : t.texImage3D(i.TEXTURE_2D_ARRAY, D, Ee, Fe.width, Fe.height, xe.depth, 0, ke, Gt, Fe.data);
12622
+ $e ? B && t.texSubImage3D(i.TEXTURE_2D_ARRAY, D, 0, 0, 0, Fe.width, Fe.height, xe.depth, ze, Gt, Fe.data) : t.texImage3D(i.TEXTURE_2D_ARRAY, D, Ee, Fe.width, Fe.height, xe.depth, 0, ze, Gt, Fe.data);
12623
12623
  } else {
12624
12624
  $e && Wt && t.texStorage2D(i.TEXTURE_2D, Ye, Ee, et[0].width, et[0].height);
12625
12625
  for (let D = 0, Ze = et.length; D < Ze; D++)
12626
- Fe = et[D], Y.format !== x0 ? ke !== null ? $e ? B && t.compressedTexSubImage2D(i.TEXTURE_2D, D, 0, 0, Fe.width, Fe.height, ke, Fe.data) : t.compressedTexImage2D(i.TEXTURE_2D, D, Ee, Fe.width, Fe.height, 0, Fe.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : $e ? B && t.texSubImage2D(i.TEXTURE_2D, D, 0, 0, Fe.width, Fe.height, ke, Gt, Fe.data) : t.texImage2D(i.TEXTURE_2D, D, Ee, Fe.width, Fe.height, 0, ke, Gt, Fe.data);
12626
+ Fe = et[D], Y.format !== x0 ? ze !== null ? $e ? B && t.compressedTexSubImage2D(i.TEXTURE_2D, D, 0, 0, Fe.width, Fe.height, ze, Fe.data) : t.compressedTexImage2D(i.TEXTURE_2D, D, Ee, Fe.width, Fe.height, 0, Fe.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : $e ? B && t.texSubImage2D(i.TEXTURE_2D, D, 0, 0, Fe.width, Fe.height, ze, Gt, Fe.data) : t.texImage2D(i.TEXTURE_2D, D, Ee, Fe.width, Fe.height, 0, ze, Gt, Fe.data);
12627
12627
  }
12628
12628
  else if (Y.isDataArrayTexture)
12629
12629
  if ($e) {
@@ -12635,15 +12635,15 @@ function eY(i, e, t, n, s, l, a) {
12635
12635
  Ze * D / xe.data.BYTES_PER_ELEMENT,
12636
12636
  (Ze + 1) * D / xe.data.BYTES_PER_ELEMENT
12637
12637
  );
12638
- t.texSubImage3D(i.TEXTURE_2D_ARRAY, 0, 0, 0, Ze, xe.width, xe.height, 1, ke, Gt, Te);
12638
+ t.texSubImage3D(i.TEXTURE_2D_ARRAY, 0, 0, 0, Ze, xe.width, xe.height, 1, ze, Gt, Te);
12639
12639
  }
12640
12640
  Y.clearLayerUpdates();
12641
12641
  } else
12642
- t.texSubImage3D(i.TEXTURE_2D_ARRAY, 0, 0, 0, 0, xe.width, xe.height, xe.depth, ke, Gt, xe.data);
12642
+ t.texSubImage3D(i.TEXTURE_2D_ARRAY, 0, 0, 0, 0, xe.width, xe.height, xe.depth, ze, Gt, xe.data);
12643
12643
  } else
12644
- t.texImage3D(i.TEXTURE_2D_ARRAY, 0, Ee, xe.width, xe.height, xe.depth, 0, ke, Gt, xe.data);
12644
+ t.texImage3D(i.TEXTURE_2D_ARRAY, 0, Ee, xe.width, xe.height, xe.depth, 0, ze, Gt, xe.data);
12645
12645
  else if (Y.isData3DTexture)
12646
- $e ? (Wt && t.texStorage3D(i.TEXTURE_3D, Ye, Ee, xe.width, xe.height, xe.depth), B && t.texSubImage3D(i.TEXTURE_3D, 0, 0, 0, 0, xe.width, xe.height, xe.depth, ke, Gt, xe.data)) : t.texImage3D(i.TEXTURE_3D, 0, Ee, xe.width, xe.height, xe.depth, 0, ke, Gt, xe.data);
12646
+ $e ? (Wt && t.texStorage3D(i.TEXTURE_3D, Ye, Ee, xe.width, xe.height, xe.depth), B && t.texSubImage3D(i.TEXTURE_3D, 0, 0, 0, 0, xe.width, xe.height, xe.depth, ze, Gt, xe.data)) : t.texImage3D(i.TEXTURE_3D, 0, Ee, xe.width, xe.height, xe.depth, 0, ze, Gt, xe.data);
12647
12647
  else if (Y.isFramebufferTexture) {
12648
12648
  if (Wt)
12649
12649
  if ($e)
@@ -12651,7 +12651,7 @@ function eY(i, e, t, n, s, l, a) {
12651
12651
  else {
12652
12652
  let D = xe.width, Ze = xe.height;
12653
12653
  for (let Te = 0; Te < Ye; Te++)
12654
- t.texImage2D(i.TEXTURE_2D, Te, Ee, D, Ze, 0, ke, Gt, null), D >>= 1, Ze >>= 1;
12654
+ t.texImage2D(i.TEXTURE_2D, Te, Ee, D, Ze, 0, ze, Gt, null), D >>= 1, Ze >>= 1;
12655
12655
  }
12656
12656
  } else if (et.length > 0) {
12657
12657
  if ($e && Wt) {
@@ -12659,17 +12659,17 @@ function eY(i, e, t, n, s, l, a) {
12659
12659
  t.texStorage2D(i.TEXTURE_2D, Ye, Ee, D.width, D.height);
12660
12660
  }
12661
12661
  for (let D = 0, Ze = et.length; D < Ze; D++)
12662
- Fe = et[D], $e ? B && t.texSubImage2D(i.TEXTURE_2D, D, 0, 0, ke, Gt, Fe) : t.texImage2D(i.TEXTURE_2D, D, Ee, ke, Gt, Fe);
12662
+ Fe = et[D], $e ? B && t.texSubImage2D(i.TEXTURE_2D, D, 0, 0, ze, Gt, Fe) : t.texImage2D(i.TEXTURE_2D, D, Ee, ze, Gt, Fe);
12663
12663
  Y.generateMipmaps = !1;
12664
12664
  } else if ($e) {
12665
12665
  if (Wt) {
12666
12666
  const D = oe(xe);
12667
12667
  t.texStorage2D(i.TEXTURE_2D, Ye, Ee, D.width, D.height);
12668
12668
  }
12669
- B && t.texSubImage2D(i.TEXTURE_2D, 0, 0, 0, ke, Gt, xe);
12669
+ B && t.texSubImage2D(i.TEXTURE_2D, 0, 0, 0, ze, Gt, xe);
12670
12670
  } else
12671
- t.texImage2D(i.TEXTURE_2D, 0, Ee, ke, Gt, xe);
12672
- Z(Y) && p(le), we.__version = pe.version, Y.onUpdate && Y.onUpdate(Y);
12671
+ t.texImage2D(i.TEXTURE_2D, 0, Ee, ze, Gt, xe);
12672
+ Z(Y) && p(le), Ke.__version = pe.version, Y.onUpdate && Y.onUpdate(Y);
12673
12673
  }
12674
12674
  F.__version = Y.version;
12675
12675
  }
@@ -12680,19 +12680,19 @@ function eY(i, e, t, n, s, l, a) {
12680
12680
  const pe = n.get(de);
12681
12681
  if (de.version !== pe.__version || le === !0) {
12682
12682
  t.activeTexture(i.TEXTURE0 + A);
12683
- const we = It.getPrimaries(It.workingColorSpace), ve = Y.colorSpace === dn ? null : It.getPrimaries(Y.colorSpace), Ke = Y.colorSpace === dn || we === ve ? i.NONE : i.BROWSER_DEFAULT_WEBGL;
12684
- i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL, Y.flipY), i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL, Y.premultiplyAlpha), i.pixelStorei(i.UNPACK_ALIGNMENT, Y.unpackAlignment), i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL, Ke);
12685
- const Ae = Y.isCompressedTexture || Y.image[0].isCompressedTexture, xe = Y.image[0] && Y.image[0].isDataTexture, ke = [];
12683
+ const Ke = It.getPrimaries(It.workingColorSpace), ve = Y.colorSpace === dn ? null : It.getPrimaries(Y.colorSpace), ke = Y.colorSpace === dn || Ke === ve ? i.NONE : i.BROWSER_DEFAULT_WEBGL;
12684
+ i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL, Y.flipY), i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL, Y.premultiplyAlpha), i.pixelStorei(i.UNPACK_ALIGNMENT, Y.unpackAlignment), i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL, ke);
12685
+ const Ae = Y.isCompressedTexture || Y.image[0].isCompressedTexture, xe = Y.image[0] && Y.image[0].isDataTexture, ze = [];
12686
12686
  for (let Ze = 0; Ze < 6; Ze++)
12687
- !Ae && !xe ? ke[Ze] = G(Y.image[Ze], !0, s.maxCubemapSize) : ke[Ze] = xe ? Y.image[Ze].image : Y.image[Ze], ke[Ze] = ne(Y, ke[Ze]);
12688
- const Gt = ke[0], Ee = l.convert(Y.format, Y.colorSpace), Fe = l.convert(Y.type), et = X(Y.internalFormat, Ee, Fe, Y.colorSpace), $e = Y.isVideoTexture !== !0, Wt = pe.__version === void 0 || le === !0, B = de.dataReady;
12687
+ !Ae && !xe ? ze[Ze] = G(Y.image[Ze], !0, s.maxCubemapSize) : ze[Ze] = xe ? Y.image[Ze].image : Y.image[Ze], ze[Ze] = ne(Y, ze[Ze]);
12688
+ const Gt = ze[0], Ee = l.convert(Y.format, Y.colorSpace), Fe = l.convert(Y.type), et = X(Y.internalFormat, Ee, Fe, Y.colorSpace), $e = Y.isVideoTexture !== !0, Wt = pe.__version === void 0 || le === !0, B = de.dataReady;
12689
12689
  let Ye = W(Y, Gt);
12690
12690
  Ve(i.TEXTURE_CUBE_MAP, Y);
12691
12691
  let D;
12692
12692
  if (Ae) {
12693
12693
  $e && Wt && t.texStorage2D(i.TEXTURE_CUBE_MAP, Ye, et, Gt.width, Gt.height);
12694
12694
  for (let Ze = 0; Ze < 6; Ze++) {
12695
- D = ke[Ze].mipmaps;
12695
+ D = ze[Ze].mipmaps;
12696
12696
  for (let Te = 0; Te < D.length; Te++) {
12697
12697
  const tt = D[Te];
12698
12698
  Y.format !== x0 ? Ee !== null ? $e ? B && t.compressedTexSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, Te, 0, 0, tt.width, tt.height, Ee, tt.data) : t.compressedTexImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, Te, et, tt.width, tt.height, 0, tt.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()") : $e ? B && t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, Te, 0, 0, tt.width, tt.height, Ee, Fe, tt.data) : t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, Te, et, tt.width, tt.height, 0, Ee, Fe, tt.data);
@@ -12701,18 +12701,18 @@ function eY(i, e, t, n, s, l, a) {
12701
12701
  } else {
12702
12702
  if (D = Y.mipmaps, $e && Wt) {
12703
12703
  D.length > 0 && Ye++;
12704
- const Ze = oe(ke[0]);
12704
+ const Ze = oe(ze[0]);
12705
12705
  t.texStorage2D(i.TEXTURE_CUBE_MAP, Ye, et, Ze.width, Ze.height);
12706
12706
  }
12707
12707
  for (let Ze = 0; Ze < 6; Ze++)
12708
12708
  if (xe) {
12709
- $e ? B && t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, 0, 0, 0, ke[Ze].width, ke[Ze].height, Ee, Fe, ke[Ze].data) : t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, 0, et, ke[Ze].width, ke[Ze].height, 0, Ee, Fe, ke[Ze].data);
12709
+ $e ? B && t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, 0, 0, 0, ze[Ze].width, ze[Ze].height, Ee, Fe, ze[Ze].data) : t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, 0, et, ze[Ze].width, ze[Ze].height, 0, Ee, Fe, ze[Ze].data);
12710
12710
  for (let Te = 0; Te < D.length; Te++) {
12711
12711
  const Rt = D[Te].image[Ze].image;
12712
12712
  $e ? B && t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, Te + 1, 0, 0, Rt.width, Rt.height, Ee, Fe, Rt.data) : t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, Te + 1, et, Rt.width, Rt.height, 0, Ee, Fe, Rt.data);
12713
12713
  }
12714
12714
  } else {
12715
- $e ? B && t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, 0, 0, 0, Ee, Fe, ke[Ze]) : t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, 0, et, Ee, Fe, ke[Ze]);
12715
+ $e ? B && t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, 0, 0, 0, Ee, Fe, ze[Ze]) : t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, 0, et, Ee, Fe, ze[Ze]);
12716
12716
  for (let Te = 0; Te < D.length; Te++) {
12717
12717
  const tt = D[Te];
12718
12718
  $e ? B && t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, Te + 1, 0, 0, Ee, Fe, tt.image[Ze]) : t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X + Ze, Te + 1, et, Ee, Fe, tt.image[Ze]);
@@ -12724,22 +12724,22 @@ function eY(i, e, t, n, s, l, a) {
12724
12724
  F.__version = Y.version;
12725
12725
  }
12726
12726
  function Xe(F, Y, A, le, de, pe) {
12727
- const we = l.convert(A.format, A.colorSpace), ve = l.convert(A.type), Ke = X(A.internalFormat, we, ve, A.colorSpace);
12727
+ const Ke = l.convert(A.format, A.colorSpace), ve = l.convert(A.type), ke = X(A.internalFormat, Ke, ve, A.colorSpace);
12728
12728
  if (!n.get(Y).__hasExternalTextures) {
12729
- const xe = Math.max(1, Y.width >> pe), ke = Math.max(1, Y.height >> pe);
12730
- de === i.TEXTURE_3D || de === i.TEXTURE_2D_ARRAY ? t.texImage3D(de, pe, Ke, xe, ke, Y.depth, 0, we, ve, null) : t.texImage2D(de, pe, Ke, xe, ke, 0, we, ve, null);
12729
+ const xe = Math.max(1, Y.width >> pe), ze = Math.max(1, Y.height >> pe);
12730
+ de === i.TEXTURE_3D || de === i.TEXTURE_2D_ARRAY ? t.texImage3D(de, pe, ke, xe, ze, Y.depth, 0, Ke, ve, null) : t.texImage2D(de, pe, ke, xe, ze, 0, Ke, ve, null);
12731
12731
  }
12732
12732
  t.bindFramebuffer(i.FRAMEBUFFER, F), ue(Y) ? o.framebufferTexture2DMultisampleEXT(i.FRAMEBUFFER, le, de, n.get(A).__webglTexture, 0, Ce(Y)) : (de === i.TEXTURE_2D || de >= i.TEXTURE_CUBE_MAP_POSITIVE_X && de <= i.TEXTURE_CUBE_MAP_NEGATIVE_Z) && i.framebufferTexture2D(i.FRAMEBUFFER, le, de, n.get(A).__webglTexture, pe), t.bindFramebuffer(i.FRAMEBUFFER, null);
12733
12733
  }
12734
12734
  function We(F, Y, A) {
12735
12735
  if (i.bindRenderbuffer(i.RENDERBUFFER, F), Y.depthBuffer) {
12736
- const le = Y.depthTexture, de = le && le.isDepthTexture ? le.type : null, pe = y(Y.stencilBuffer, de), we = Y.stencilBuffer ? i.DEPTH_STENCIL_ATTACHMENT : i.DEPTH_ATTACHMENT, ve = Ce(Y);
12737
- ue(Y) ? o.renderbufferStorageMultisampleEXT(i.RENDERBUFFER, ve, pe, Y.width, Y.height) : A ? i.renderbufferStorageMultisample(i.RENDERBUFFER, ve, pe, Y.width, Y.height) : i.renderbufferStorage(i.RENDERBUFFER, pe, Y.width, Y.height), i.framebufferRenderbuffer(i.FRAMEBUFFER, we, i.RENDERBUFFER, F);
12736
+ const le = Y.depthTexture, de = le && le.isDepthTexture ? le.type : null, pe = y(Y.stencilBuffer, de), Ke = Y.stencilBuffer ? i.DEPTH_STENCIL_ATTACHMENT : i.DEPTH_ATTACHMENT, ve = Ce(Y);
12737
+ ue(Y) ? o.renderbufferStorageMultisampleEXT(i.RENDERBUFFER, ve, pe, Y.width, Y.height) : A ? i.renderbufferStorageMultisample(i.RENDERBUFFER, ve, pe, Y.width, Y.height) : i.renderbufferStorage(i.RENDERBUFFER, pe, Y.width, Y.height), i.framebufferRenderbuffer(i.FRAMEBUFFER, Ke, i.RENDERBUFFER, F);
12738
12738
  } else {
12739
12739
  const le = Y.textures;
12740
12740
  for (let de = 0; de < le.length; de++) {
12741
- const pe = le[de], we = l.convert(pe.format, pe.colorSpace), ve = l.convert(pe.type), Ke = X(pe.internalFormat, we, ve, pe.colorSpace), Ae = Ce(Y);
12742
- A && ue(Y) === !1 ? i.renderbufferStorageMultisample(i.RENDERBUFFER, Ae, Ke, Y.width, Y.height) : ue(Y) ? o.renderbufferStorageMultisampleEXT(i.RENDERBUFFER, Ae, Ke, Y.width, Y.height) : i.renderbufferStorage(i.RENDERBUFFER, Ke, Y.width, Y.height);
12741
+ const pe = le[de], Ke = l.convert(pe.format, pe.colorSpace), ve = l.convert(pe.type), ke = X(pe.internalFormat, Ke, ve, pe.colorSpace), Ae = Ce(Y);
12742
+ A && ue(Y) === !1 ? i.renderbufferStorageMultisample(i.RENDERBUFFER, Ae, ke, Y.width, Y.height) : ue(Y) ? o.renderbufferStorageMultisampleEXT(i.RENDERBUFFER, Ae, ke, Y.width, Y.height) : i.renderbufferStorage(i.RENDERBUFFER, ke, Y.width, Y.height);
12743
12743
  }
12744
12744
  }
12745
12745
  i.bindRenderbuffer(i.RENDERBUFFER, null);
@@ -12777,14 +12777,14 @@ function eY(i, e, t, n, s, l, a) {
12777
12777
  function qe(F) {
12778
12778
  const Y = F.texture, A = n.get(F), le = n.get(Y);
12779
12779
  F.addEventListener("dispose", g);
12780
- const de = F.textures, pe = F.isWebGLCubeRenderTarget === !0, we = de.length > 1;
12781
- if (we || (le.__webglTexture === void 0 && (le.__webglTexture = i.createTexture()), le.__version = Y.version, a.memory.textures++), pe) {
12780
+ const de = F.textures, pe = F.isWebGLCubeRenderTarget === !0, Ke = de.length > 1;
12781
+ if (Ke || (le.__webglTexture === void 0 && (le.__webglTexture = i.createTexture()), le.__version = Y.version, a.memory.textures++), pe) {
12782
12782
  A.__webglFramebuffer = [];
12783
12783
  for (let ve = 0; ve < 6; ve++)
12784
12784
  if (Y.mipmaps && Y.mipmaps.length > 0) {
12785
12785
  A.__webglFramebuffer[ve] = [];
12786
- for (let Ke = 0; Ke < Y.mipmaps.length; Ke++)
12787
- A.__webglFramebuffer[ve][Ke] = i.createFramebuffer();
12786
+ for (let ke = 0; ke < Y.mipmaps.length; ke++)
12787
+ A.__webglFramebuffer[ve][ke] = i.createFramebuffer();
12788
12788
  } else
12789
12789
  A.__webglFramebuffer[ve] = i.createFramebuffer();
12790
12790
  } else {
@@ -12794,18 +12794,18 @@ function eY(i, e, t, n, s, l, a) {
12794
12794
  A.__webglFramebuffer[ve] = i.createFramebuffer();
12795
12795
  } else
12796
12796
  A.__webglFramebuffer = i.createFramebuffer();
12797
- if (we)
12798
- for (let ve = 0, Ke = de.length; ve < Ke; ve++) {
12797
+ if (Ke)
12798
+ for (let ve = 0, ke = de.length; ve < ke; ve++) {
12799
12799
  const Ae = n.get(de[ve]);
12800
12800
  Ae.__webglTexture === void 0 && (Ae.__webglTexture = i.createTexture(), a.memory.textures++);
12801
12801
  }
12802
12802
  if (F.samples > 0 && ue(F) === !1) {
12803
12803
  A.__webglMultisampledFramebuffer = i.createFramebuffer(), A.__webglColorRenderbuffer = [], t.bindFramebuffer(i.FRAMEBUFFER, A.__webglMultisampledFramebuffer);
12804
12804
  for (let ve = 0; ve < de.length; ve++) {
12805
- const Ke = de[ve];
12805
+ const ke = de[ve];
12806
12806
  A.__webglColorRenderbuffer[ve] = i.createRenderbuffer(), i.bindRenderbuffer(i.RENDERBUFFER, A.__webglColorRenderbuffer[ve]);
12807
- const Ae = l.convert(Ke.format, Ke.colorSpace), xe = l.convert(Ke.type), ke = X(Ke.internalFormat, Ae, xe, Ke.colorSpace, F.isXRRenderTarget === !0), Gt = Ce(F);
12808
- i.renderbufferStorageMultisample(i.RENDERBUFFER, Gt, ke, F.width, F.height), i.framebufferRenderbuffer(i.FRAMEBUFFER, i.COLOR_ATTACHMENT0 + ve, i.RENDERBUFFER, A.__webglColorRenderbuffer[ve]);
12807
+ const Ae = l.convert(ke.format, ke.colorSpace), xe = l.convert(ke.type), ze = X(ke.internalFormat, Ae, xe, ke.colorSpace, F.isXRRenderTarget === !0), Gt = Ce(F);
12808
+ i.renderbufferStorageMultisample(i.RENDERBUFFER, Gt, ze, F.width, F.height), i.framebufferRenderbuffer(i.FRAMEBUFFER, i.COLOR_ATTACHMENT0 + ve, i.RENDERBUFFER, A.__webglColorRenderbuffer[ve]);
12809
12809
  }
12810
12810
  i.bindRenderbuffer(i.RENDERBUFFER, null), F.depthBuffer && (A.__webglDepthRenderbuffer = i.createRenderbuffer(), We(A.__webglDepthRenderbuffer, F, !0)), t.bindFramebuffer(i.FRAMEBUFFER, null);
12811
12811
  }
@@ -12814,13 +12814,13 @@ function eY(i, e, t, n, s, l, a) {
12814
12814
  t.bindTexture(i.TEXTURE_CUBE_MAP, le.__webglTexture), Ve(i.TEXTURE_CUBE_MAP, Y);
12815
12815
  for (let ve = 0; ve < 6; ve++)
12816
12816
  if (Y.mipmaps && Y.mipmaps.length > 0)
12817
- for (let Ke = 0; Ke < Y.mipmaps.length; Ke++)
12818
- Xe(A.__webglFramebuffer[ve][Ke], F, Y, i.COLOR_ATTACHMENT0, i.TEXTURE_CUBE_MAP_POSITIVE_X + ve, Ke);
12817
+ for (let ke = 0; ke < Y.mipmaps.length; ke++)
12818
+ Xe(A.__webglFramebuffer[ve][ke], F, Y, i.COLOR_ATTACHMENT0, i.TEXTURE_CUBE_MAP_POSITIVE_X + ve, ke);
12819
12819
  else
12820
12820
  Xe(A.__webglFramebuffer[ve], F, Y, i.COLOR_ATTACHMENT0, i.TEXTURE_CUBE_MAP_POSITIVE_X + ve, 0);
12821
12821
  Z(Y) && p(i.TEXTURE_CUBE_MAP), t.unbindTexture();
12822
- } else if (we) {
12823
- for (let ve = 0, Ke = de.length; ve < Ke; ve++) {
12822
+ } else if (Ke) {
12823
+ for (let ve = 0, ke = de.length; ve < ke; ve++) {
12824
12824
  const Ae = de[ve], xe = n.get(Ae);
12825
12825
  t.bindTexture(i.TEXTURE_2D, xe.__webglTexture), Ve(i.TEXTURE_2D, Ae), Xe(A.__webglFramebuffer, F, Ae, i.COLOR_ATTACHMENT0 + ve, i.TEXTURE_2D, 0), Z(Ae) && p(i.TEXTURE_2D);
12826
12826
  }
@@ -12828,8 +12828,8 @@ function eY(i, e, t, n, s, l, a) {
12828
12828
  } else {
12829
12829
  let ve = i.TEXTURE_2D;
12830
12830
  if ((F.isWebGL3DRenderTarget || F.isWebGLArrayRenderTarget) && (ve = F.isWebGL3DRenderTarget ? i.TEXTURE_3D : i.TEXTURE_2D_ARRAY), t.bindTexture(ve, le.__webglTexture), Ve(ve, Y), Y.mipmaps && Y.mipmaps.length > 0)
12831
- for (let Ke = 0; Ke < Y.mipmaps.length; Ke++)
12832
- Xe(A.__webglFramebuffer[Ke], F, Y, i.COLOR_ATTACHMENT0, ve, Ke);
12831
+ for (let ke = 0; ke < Y.mipmaps.length; ke++)
12832
+ Xe(A.__webglFramebuffer[ke], F, Y, i.COLOR_ATTACHMENT0, ve, ke);
12833
12833
  else
12834
12834
  Xe(A.__webglFramebuffer, F, Y, i.COLOR_ATTACHMENT0, ve, 0);
12835
12835
  Z(Y) && p(ve), t.unbindTexture();
@@ -12841,8 +12841,8 @@ function eY(i, e, t, n, s, l, a) {
12841
12841
  for (let A = 0, le = Y.length; A < le; A++) {
12842
12842
  const de = Y[A];
12843
12843
  if (Z(de)) {
12844
- const pe = F.isWebGLCubeRenderTarget ? i.TEXTURE_CUBE_MAP : i.TEXTURE_2D, we = n.get(de).__webglTexture;
12845
- t.bindTexture(pe, we), p(pe), t.unbindTexture();
12844
+ const pe = F.isWebGLCubeRenderTarget ? i.TEXTURE_CUBE_MAP : i.TEXTURE_2D, Ke = n.get(de).__webglTexture;
12845
+ t.bindTexture(pe, Ke), p(pe), t.unbindTexture();
12846
12846
  }
12847
12847
  }
12848
12848
  }
@@ -12852,26 +12852,26 @@ function eY(i, e, t, n, s, l, a) {
12852
12852
  if (ue(F) === !1) {
12853
12853
  const Y = F.textures, A = F.width, le = F.height;
12854
12854
  let de = i.COLOR_BUFFER_BIT;
12855
- const pe = F.stencilBuffer ? i.DEPTH_STENCIL_ATTACHMENT : i.DEPTH_ATTACHMENT, we = n.get(F), ve = Y.length > 1;
12855
+ const pe = F.stencilBuffer ? i.DEPTH_STENCIL_ATTACHMENT : i.DEPTH_ATTACHMENT, Ke = n.get(F), ve = Y.length > 1;
12856
12856
  if (ve)
12857
- for (let Ke = 0; Ke < Y.length; Ke++)
12858
- t.bindFramebuffer(i.FRAMEBUFFER, we.__webglMultisampledFramebuffer), i.framebufferRenderbuffer(i.FRAMEBUFFER, i.COLOR_ATTACHMENT0 + Ke, i.RENDERBUFFER, null), t.bindFramebuffer(i.FRAMEBUFFER, we.__webglFramebuffer), i.framebufferTexture2D(i.DRAW_FRAMEBUFFER, i.COLOR_ATTACHMENT0 + Ke, i.TEXTURE_2D, null, 0);
12859
- t.bindFramebuffer(i.READ_FRAMEBUFFER, we.__webglMultisampledFramebuffer), t.bindFramebuffer(i.DRAW_FRAMEBUFFER, we.__webglFramebuffer);
12860
- for (let Ke = 0; Ke < Y.length; Ke++) {
12857
+ for (let ke = 0; ke < Y.length; ke++)
12858
+ t.bindFramebuffer(i.FRAMEBUFFER, Ke.__webglMultisampledFramebuffer), i.framebufferRenderbuffer(i.FRAMEBUFFER, i.COLOR_ATTACHMENT0 + ke, i.RENDERBUFFER, null), t.bindFramebuffer(i.FRAMEBUFFER, Ke.__webglFramebuffer), i.framebufferTexture2D(i.DRAW_FRAMEBUFFER, i.COLOR_ATTACHMENT0 + ke, i.TEXTURE_2D, null, 0);
12859
+ t.bindFramebuffer(i.READ_FRAMEBUFFER, Ke.__webglMultisampledFramebuffer), t.bindFramebuffer(i.DRAW_FRAMEBUFFER, Ke.__webglFramebuffer);
12860
+ for (let ke = 0; ke < Y.length; ke++) {
12861
12861
  if (F.resolveDepthBuffer && (F.depthBuffer && (de |= i.DEPTH_BUFFER_BIT), F.stencilBuffer && F.resolveStencilBuffer && (de |= i.STENCIL_BUFFER_BIT)), ve) {
12862
- i.framebufferRenderbuffer(i.READ_FRAMEBUFFER, i.COLOR_ATTACHMENT0, i.RENDERBUFFER, we.__webglColorRenderbuffer[Ke]);
12863
- const Ae = n.get(Y[Ke]).__webglTexture;
12862
+ i.framebufferRenderbuffer(i.READ_FRAMEBUFFER, i.COLOR_ATTACHMENT0, i.RENDERBUFFER, Ke.__webglColorRenderbuffer[ke]);
12863
+ const Ae = n.get(Y[ke]).__webglTexture;
12864
12864
  i.framebufferTexture2D(i.DRAW_FRAMEBUFFER, i.COLOR_ATTACHMENT0, i.TEXTURE_2D, Ae, 0);
12865
12865
  }
12866
- i.blitFramebuffer(0, 0, A, le, 0, 0, A, le, de, i.NEAREST), c === !0 && (M.length = 0, fe.length = 0, M.push(i.COLOR_ATTACHMENT0 + Ke), F.depthBuffer && F.resolveDepthBuffer === !1 && (M.push(pe), fe.push(pe), i.invalidateFramebuffer(i.DRAW_FRAMEBUFFER, fe)), i.invalidateFramebuffer(i.READ_FRAMEBUFFER, M));
12866
+ i.blitFramebuffer(0, 0, A, le, 0, 0, A, le, de, i.NEAREST), c === !0 && (M.length = 0, fe.length = 0, M.push(i.COLOR_ATTACHMENT0 + ke), F.depthBuffer && F.resolveDepthBuffer === !1 && (M.push(pe), fe.push(pe), i.invalidateFramebuffer(i.DRAW_FRAMEBUFFER, fe)), i.invalidateFramebuffer(i.READ_FRAMEBUFFER, M));
12867
12867
  }
12868
12868
  if (t.bindFramebuffer(i.READ_FRAMEBUFFER, null), t.bindFramebuffer(i.DRAW_FRAMEBUFFER, null), ve)
12869
- for (let Ke = 0; Ke < Y.length; Ke++) {
12870
- t.bindFramebuffer(i.FRAMEBUFFER, we.__webglMultisampledFramebuffer), i.framebufferRenderbuffer(i.FRAMEBUFFER, i.COLOR_ATTACHMENT0 + Ke, i.RENDERBUFFER, we.__webglColorRenderbuffer[Ke]);
12871
- const Ae = n.get(Y[Ke]).__webglTexture;
12872
- t.bindFramebuffer(i.FRAMEBUFFER, we.__webglFramebuffer), i.framebufferTexture2D(i.DRAW_FRAMEBUFFER, i.COLOR_ATTACHMENT0 + Ke, i.TEXTURE_2D, Ae, 0);
12869
+ for (let ke = 0; ke < Y.length; ke++) {
12870
+ t.bindFramebuffer(i.FRAMEBUFFER, Ke.__webglMultisampledFramebuffer), i.framebufferRenderbuffer(i.FRAMEBUFFER, i.COLOR_ATTACHMENT0 + ke, i.RENDERBUFFER, Ke.__webglColorRenderbuffer[ke]);
12871
+ const Ae = n.get(Y[ke]).__webglTexture;
12872
+ t.bindFramebuffer(i.FRAMEBUFFER, Ke.__webglFramebuffer), i.framebufferTexture2D(i.DRAW_FRAMEBUFFER, i.COLOR_ATTACHMENT0 + ke, i.TEXTURE_2D, Ae, 0);
12873
12873
  }
12874
- t.bindFramebuffer(i.DRAW_FRAMEBUFFER, we.__webglMultisampledFramebuffer);
12874
+ t.bindFramebuffer(i.DRAW_FRAMEBUFFER, Ke.__webglMultisampledFramebuffer);
12875
12875
  } else if (F.depthBuffer && F.resolveDepthBuffer === !1 && c) {
12876
12876
  const Y = F.stencilBuffer ? i.DEPTH_STENCIL_ATTACHMENT : i.DEPTH_ATTACHMENT;
12877
12877
  i.invalidateFramebuffer(i.DRAW_FRAMEBUFFER, [Y]);
@@ -13566,9 +13566,9 @@ class By {
13566
13566
  } catch (T) {
13567
13567
  throw console.error("THREE.WebGLRenderer: " + T.message), T;
13568
13568
  }
13569
- let ge, Ce, ue, re, ne, oe, F, Y, A, le, de, pe, we, ve, Ke, Ae, xe, ke, Gt, Ee, Fe, et, $e, Wt;
13569
+ let ge, Ce, ue, re, ne, oe, F, Y, A, le, de, pe, Ke, ve, ke, Ae, xe, ze, Gt, Ee, Fe, et, $e, Wt;
13570
13570
  function B() {
13571
- ge = new ZL(M), ge.init(), et = new zy(M, ge), Ce = new rL(M, ge, e, et), ue = new AC(M), re = new yL(M), ne = new HC(), oe = new eY(M, ge, ue, ne, Ce, et, re), F = new uL(y), Y = new bL(y), A = new Sx(M), $e = new cL(M, A), le = new GL(M, A, re, $e), de = new VL(M, le, A, re), Gt = new WL(M, Ce, oe), Ae = new hL(ne), pe = new FC(y, F, Y, ge, Ce, $e, Ae), we = new oY(y, ne), ve = new wC(), Ke = new PC(ge), ke = new oL(y, F, Y, ue, de, u, c), xe = new jC(y, de, Ce), Wt = new cY(M, re, Ce, ue), Ee = new dL(M, ge, re), Fe = new XL(M, ge, re), re.programs = pe.programs, y.capabilities = Ce, y.extensions = ge, y.properties = ne, y.renderLists = ve, y.shadowMap = xe, y.state = ue, y.info = re;
13571
+ ge = new ZL(M), ge.init(), et = new zy(M, ge), Ce = new rL(M, ge, e, et), ue = new AC(M), re = new yL(M), ne = new HC(), oe = new eY(M, ge, ue, ne, Ce, et, re), F = new uL(y), Y = new bL(y), A = new Sx(M), $e = new cL(M, A), le = new GL(M, A, re, $e), de = new VL(M, le, A, re), Gt = new WL(M, Ce, oe), Ae = new hL(ne), pe = new FC(y, F, Y, ge, Ce, $e, Ae), Ke = new oY(y, ne), ve = new wC(), ke = new PC(ge), ze = new oL(y, F, Y, ue, de, u, c), xe = new jC(y, de, Ce), Wt = new cY(M, re, Ce, ue), Ee = new dL(M, ge, re), Fe = new XL(M, ge, re), re.programs = pe.programs, y.capabilities = Ce, y.extensions = ge, y.properties = ne, y.renderLists = ve, y.shadowMap = xe, y.state = ue, y.info = re;
13572
13572
  }
13573
13573
  B();
13574
13574
  const Ye = new lY(y, M);
@@ -13617,13 +13617,13 @@ class By {
13617
13617
  }, this.setTransparentSort = function(T) {
13618
13618
  te = T;
13619
13619
  }, this.getClearColor = function(T) {
13620
- return T.copy(ke.getClearColor());
13620
+ return T.copy(ze.getClearColor());
13621
13621
  }, this.setClearColor = function() {
13622
- ke.setClearColor.apply(ke, arguments);
13622
+ ze.setClearColor.apply(ze, arguments);
13623
13623
  }, this.getClearAlpha = function() {
13624
- return ke.getClearAlpha();
13624
+ return ze.getClearAlpha();
13625
13625
  }, this.setClearAlpha = function() {
13626
- ke.setClearAlpha.apply(ke, arguments);
13626
+ ze.setClearAlpha.apply(ze, arguments);
13627
13627
  }, this.clear = function(T = !0, j = !0, V = !0) {
13628
13628
  let x = 0;
13629
13629
  if (T) {
@@ -13633,7 +13633,7 @@ class By {
13633
13633
  C = J === wu || J === Ju || J === Jc;
13634
13634
  }
13635
13635
  if (C) {
13636
- const J = L.texture.type, P = J === C0 || J === yi || J === Ca || J === Zs || J === Fu || J === Hu, U = ke.getClearColor(), q = ke.getClearAlpha(), ce = U.r, ee = U.g, $ = U.b;
13636
+ const J = L.texture.type, P = J === C0 || J === yi || J === Ca || J === Zs || J === Fu || J === Hu, U = ze.getClearColor(), q = ze.getClearAlpha(), ce = U.r, ee = U.g, $ = U.b;
13637
13637
  P ? (m[0] = ce, m[1] = ee, m[2] = $, m[3] = q, M.clearBufferuiv(M.COLOR, 0, m)) : (b[0] = ce, b[1] = ee, b[2] = $, b[3] = q, M.clearBufferiv(M.COLOR, 0, b));
13638
13638
  } else
13639
13639
  x |= M.COLOR_BUFFER_BIT;
@@ -13646,7 +13646,7 @@ class By {
13646
13646
  }, this.clearStencil = function() {
13647
13647
  this.clear(!1, !1, !0);
13648
13648
  }, this.dispose = function() {
13649
- t.removeEventListener("webglcontextlost", D, !1), t.removeEventListener("webglcontextrestored", Ze, !1), t.removeEventListener("webglcontextcreationerror", Te, !1), ve.dispose(), Ke.dispose(), ne.dispose(), F.dispose(), Y.dispose(), de.dispose(), $e.dispose(), Wt.dispose(), pe.dispose(), Ye.dispose(), Ye.removeEventListener("sessionstart", Ln), Ye.removeEventListener("sessionend", hd), gi.stop();
13649
+ t.removeEventListener("webglcontextlost", D, !1), t.removeEventListener("webglcontextrestored", Ze, !1), t.removeEventListener("webglcontextcreationerror", Te, !1), ve.dispose(), ke.dispose(), ne.dispose(), F.dispose(), Y.dispose(), de.dispose(), $e.dispose(), Wt.dispose(), pe.dispose(), Ye.dispose(), Ye.removeEventListener("sessionstart", Ln), Ye.removeEventListener("sessionend", hd), gi.stop();
13650
13650
  };
13651
13651
  function D(T) {
13652
13652
  T.preventDefault(), console.log("THREE.WebGLRenderer: Context Lost."), W = !0;
@@ -13716,7 +13716,7 @@ class By {
13716
13716
  T.transparent === !0 && T.side === Ht && T.forceSinglePass === !1 ? (T.side = W0, T.needsUpdate = !0, Il(T, j, V), T.side = ti, T.needsUpdate = !0, Il(T, j, V), T.side = Ht) : Il(T, j, V);
13717
13717
  }
13718
13718
  this.compile = function(T, j, V = null) {
13719
- V === null && (V = T), Z = Ke.get(V), Z.init(j), X.push(Z), V.traverseVisible(function(C) {
13719
+ V === null && (V = T), Z = ke.get(V), Z.init(j), X.push(Z), V.traverseVisible(function(C) {
13720
13720
  C.isLight && C.layers.test(j.layers) && (Z.pushLight(C), C.castShadow && Z.pushShadow(C));
13721
13721
  }), T !== V && T.traverseVisible(function(C) {
13722
13722
  C.isLight && C.layers.test(j.layers) && (Z.pushLight(C), C.castShadow && Z.pushShadow(C));
@@ -13767,11 +13767,11 @@ class By {
13767
13767
  return;
13768
13768
  }
13769
13769
  if (W === !0) return;
13770
- if (T.matrixWorldAutoUpdate === !0 && T.updateMatrixWorld(), j.parent === null && j.matrixWorldAutoUpdate === !0 && j.updateMatrixWorld(), Ye.enabled === !0 && Ye.isPresenting === !0 && (Ye.cameraAutoUpdate === !0 && Ye.updateCamera(j), j = Ye.getCamera()), T.isScene === !0 && T.onBeforeRender(y, T, j, L), Z = Ke.get(T, X.length), Z.init(j), X.push(Z), We.multiplyMatrices(j.projectionMatrix, j.matrixWorldInverse), je.setFromProjectionMatrix(We), Xe = this.localClippingEnabled, se = Ae.init(this.clippingPlanes, Xe), G = ve.get(T, p.length), G.init(), p.push(G), Ye.enabled === !0 && Ye.isPresenting === !0) {
13770
+ if (T.matrixWorldAutoUpdate === !0 && T.updateMatrixWorld(), j.parent === null && j.matrixWorldAutoUpdate === !0 && j.updateMatrixWorld(), Ye.enabled === !0 && Ye.isPresenting === !0 && (Ye.cameraAutoUpdate === !0 && Ye.updateCamera(j), j = Ye.getCamera()), T.isScene === !0 && T.onBeforeRender(y, T, j, L), Z = ke.get(T, X.length), Z.init(j), X.push(Z), We.multiplyMatrices(j.projectionMatrix, j.matrixWorldInverse), je.setFromProjectionMatrix(We), Xe = this.localClippingEnabled, se = Ae.init(this.clippingPlanes, Xe), G = ve.get(T, p.length), G.init(), p.push(G), Ye.enabled === !0 && Ye.isPresenting === !0) {
13771
13771
  const J = y.xr.getDepthSensingMesh();
13772
13772
  J !== null && $a(J, j, -1 / 0, y.sortObjects);
13773
13773
  }
13774
- $a(T, j, 0, y.sortObjects), G.finish(), y.sortObjects === !0 && G.sort(Q, te), qe = Ye.enabled === !1 || Ye.isPresenting === !1 || Ye.hasDepthSensing() === !1, qe && ke.addToRenderList(G, T), this.info.render.frame++, se === !0 && Ae.beginShadows();
13774
+ $a(T, j, 0, y.sortObjects), G.finish(), y.sortObjects === !0 && G.sort(Q, te), qe = Ye.enabled === !1 || Ye.isPresenting === !1 || Ye.hasDepthSensing() === !1, qe && ze.addToRenderList(G, T), this.info.render.frame++, se === !0 && Ae.beginShadows();
13775
13775
  const V = Z.state.shadowsArray;
13776
13776
  xe.render(V, T, j), se === !0 && Ae.endShadows(), this.info.autoReset === !0 && this.info.reset();
13777
13777
  const x = G.opaque, C = G.transmissive;
@@ -13782,13 +13782,13 @@ class By {
13782
13782
  const q = J[P];
13783
13783
  md(x, C, T, q);
13784
13784
  }
13785
- qe && ke.render(T);
13785
+ qe && ze.render(T);
13786
13786
  for (let P = 0, U = J.length; P < U; P++) {
13787
13787
  const q = J[P];
13788
13788
  ud(G, T, q, q.viewport);
13789
13789
  }
13790
13790
  } else
13791
- C.length > 0 && md(x, C, T, j), qe && ke.render(T), ud(G, T, j);
13791
+ C.length > 0 && md(x, C, T, j), qe && ze.render(T), ud(G, T, j);
13792
13792
  L !== null && (oe.updateMultisampleRenderTarget(L), oe.updateRenderTargetMipmap(L)), T.isScene === !0 && T.onAfterRender(y, T, j), $e.resetDefaultState(), I = -1, S = null, X.pop(), X.length > 0 ? (Z = X[X.length - 1], se === !0 && Ae.setGlobalState(y.clippingPlanes, Z.state.camera)) : Z = null, p.pop(), p.length > 0 ? G = p[p.length - 1] : G = null;
13793
13793
  };
13794
13794
  function $a(T, j, V, x) {
@@ -13841,7 +13841,7 @@ class By {
13841
13841
  const J = Z.state.transmissionRenderTarget[x.id], P = x.viewport || R;
13842
13842
  J.setSize(P.z, P.w);
13843
13843
  const U = y.getRenderTarget();
13844
- y.setRenderTarget(J), y.getClearColor(w), K = y.getClearAlpha(), K < 1 && y.setClearColor(16777215, 0.5), qe ? ke.render(V) : y.clear();
13844
+ y.setRenderTarget(J), y.getClearColor(w), K = y.getClearAlpha(), K < 1 && y.setClearColor(16777215, 0.5), qe ? ze.render(V) : y.clear();
13845
13845
  const q = y.toneMapping;
13846
13846
  y.toneMapping = wi;
13847
13847
  const ce = x.viewport;
@@ -13925,7 +13925,7 @@ class By {
13925
13925
  }
13926
13926
  C.isBatchedMesh && (_e.setOptional(M, C, "batchingTexture"), _e.setValue(M, "batchingTexture", C._matricesTexture, oe), _e.setOptional(M, C, "batchingIdTexture"), _e.setValue(M, "batchingIdTexture", C._indirectTexture, oe), _e.setOptional(M, C, "batchingColorTexture"), C._colorsTexture !== null && _e.setValue(M, "batchingColorTexture", C._colorsTexture, oe));
13927
13927
  const K0 = V.morphAttributes;
13928
- if ((K0.position !== void 0 || K0.normal !== void 0 || K0.color !== void 0) && Gt.update(C, V, Zt), (At || me.receiveShadow !== C.receiveShadow) && (me.receiveShadow = C.receiveShadow, _e.setValue(M, "receiveShadow", C.receiveShadow)), x.isMeshGouraudMaterial && x.envMap !== null && (Pt.envMap.value = q, Pt.flipEnvMap.value = q.isCubeTexture && q.isRenderTargetTexture === !1 ? -1 : 1), x.isMeshStandardMaterial && x.envMap === null && j.environment !== null && (Pt.envMapIntensity.value = j.environmentIntensity), At && (_e.setValue(M, "toneMappingExposure", y.toneMappingExposure), me.needsLights && Xd(Pt, zt), J && x.fog === !0 && we.refreshFogUniforms(Pt, J), we.refreshMaterialUniforms(Pt, x, E, z, Z.state.transmissionRenderTarget[T.id]), wr.upload(M, bd(me), Pt, oe)), x.isShaderMaterial && x.uniformsNeedUpdate === !0 && (wr.upload(M, bd(me), Pt, oe), x.uniformsNeedUpdate = !1), x.isSpriteMaterial && _e.setValue(M, "center", C.center), _e.setValue(M, "modelViewMatrix", C.modelViewMatrix), _e.setValue(M, "normalMatrix", C.normalMatrix), _e.setValue(M, "modelMatrix", C.matrixWorld), x.isShaderMaterial || x.isRawShaderMaterial) {
13928
+ if ((K0.position !== void 0 || K0.normal !== void 0 || K0.color !== void 0) && Gt.update(C, V, Zt), (At || me.receiveShadow !== C.receiveShadow) && (me.receiveShadow = C.receiveShadow, _e.setValue(M, "receiveShadow", C.receiveShadow)), x.isMeshGouraudMaterial && x.envMap !== null && (Pt.envMap.value = q, Pt.flipEnvMap.value = q.isCubeTexture && q.isRenderTargetTexture === !1 ? -1 : 1), x.isMeshStandardMaterial && x.envMap === null && j.environment !== null && (Pt.envMapIntensity.value = j.environmentIntensity), At && (_e.setValue(M, "toneMappingExposure", y.toneMappingExposure), me.needsLights && Xd(Pt, zt), J && x.fog === !0 && Ke.refreshFogUniforms(Pt, J), Ke.refreshMaterialUniforms(Pt, x, E, z, Z.state.transmissionRenderTarget[T.id]), wr.upload(M, bd(me), Pt, oe)), x.isShaderMaterial && x.uniformsNeedUpdate === !0 && (wr.upload(M, bd(me), Pt, oe), x.uniformsNeedUpdate = !1), x.isSpriteMaterial && _e.setValue(M, "center", C.center), _e.setValue(M, "modelViewMatrix", C.modelViewMatrix), _e.setValue(M, "normalMatrix", C.normalMatrix), _e.setValue(M, "modelMatrix", C.matrixWorld), x.isShaderMaterial || x.isRawShaderMaterial) {
13929
13929
  const Ft = x.uniformsGroups;
13930
13930
  for (let Yt = 0, Et = Ft.length; Yt < Et; Yt++) {
13931
13931
  const Cn = Ft[Yt];
@@ -14959,7 +14959,7 @@ class Qy extends Ge {
14959
14959
  U0.material = null, U0.geometry.index = null, U0.geometry.attributes = {}, U0.geometry.setDrawRange(0, 1 / 0);
14960
14960
  }
14961
14961
  copy(e) {
14962
- return super.copy(e), this.geometry = e.geometry.clone(), this.perObjectFrustumCulled = e.perObjectFrustumCulled, this.sortObjects = e.sortObjects, this.boundingBox = e.boundingBox !== null ? e.boundingBox.clone() : null, this.boundingSphere = e.boundingSphere !== null ? e.boundingSphere.clone() : null, this._drawRanges = e._drawRanges.map((t) => ze({}, t)), this._reservedRanges = e._reservedRanges.map((t) => ze({}, t)), this._drawInfo = e._drawInfo.map((t) => ze({}, t)), this._bounds = e._bounds.map((t) => ({
14962
+ return super.copy(e), this.geometry = e.geometry.clone(), this.perObjectFrustumCulled = e.perObjectFrustumCulled, this.sortObjects = e.sortObjects, this.boundingBox = e.boundingBox !== null ? e.boundingBox.clone() : null, this.boundingSphere = e.boundingSphere !== null ? e.boundingSphere.clone() : null, this._drawRanges = e._drawRanges.map((t) => we({}, t)), this._reservedRanges = e._reservedRanges.map((t) => we({}, t)), this._drawInfo = e._drawInfo.map((t) => we({}, t)), this._bounds = e._bounds.map((t) => ({
14963
14963
  boxInitialized: t.boxInitialized,
14964
14964
  box: t.box.clone(),
14965
14965
  sphereInitialized: t.sphereInitialized,
@@ -16699,12 +16699,12 @@ class im extends Oe {
16699
16699
  let Ce, ue, re;
16700
16700
  const ne = M.x - fe.x, oe = M.y - fe.y, F = ge.x - M.x, Y = ge.y - M.y, A = ne * ne + oe * oe, le = ne * Y - oe * F;
16701
16701
  if (Math.abs(le) > Number.EPSILON) {
16702
- const de = Math.sqrt(A), pe = Math.sqrt(F * F + Y * Y), we = fe.x - oe / de, ve = fe.y + ne / de, Ke = ge.x - Y / pe, Ae = ge.y + F / pe, xe = ((Ke - we) * Y - (Ae - ve) * F) / (ne * Y - oe * F);
16703
- Ce = we + ne * xe - M.x, ue = ve + oe * xe - M.y;
16704
- const ke = Ce * Ce + ue * ue;
16705
- if (ke <= 2)
16702
+ const de = Math.sqrt(A), pe = Math.sqrt(F * F + Y * Y), Ke = fe.x - oe / de, ve = fe.y + ne / de, ke = ge.x - Y / pe, Ae = ge.y + F / pe, xe = ((ke - Ke) * Y - (Ae - ve) * F) / (ne * Y - oe * F);
16703
+ Ce = Ke + ne * xe - M.x, ue = ve + oe * xe - M.y;
16704
+ const ze = Ce * Ce + ue * ue;
16705
+ if (ze <= 2)
16706
16706
  return new _(Ce, ue);
16707
- re = Math.sqrt(ke / 2);
16707
+ re = Math.sqrt(ze / 2);
16708
16708
  } else {
16709
16709
  let de = !1;
16710
16710
  ne > Number.EPSILON ? F > Number.EPSILON && (de = !0) : ne < -Number.EPSILON ? F < -Number.EPSILON && (de = !0) : Math.sign(oe) === Math.sign(Y) && (de = !0), de ? (Ce = -oe, ue = ne, re = Math.sqrt(A)) : (Ce = ne, ue = oe, re = Math.sqrt(A / 2));
@@ -21516,7 +21516,7 @@ class UI {
21516
21516
  class BI extends s0 {
21517
21517
  // @deprecated, r162
21518
21518
  constructor(e = 1, t = 1, n = 1, s = {}) {
21519
- console.warn('THREE.WebGLMultipleRenderTargets has been deprecated and will be removed in r172. Use THREE.WebGLRenderTarget and set the "count" parameter to enable MRT.'), super(e, t, Dt(ze({}, s), { count: n })), this.isWebGLMultipleRenderTargets = !0;
21519
+ console.warn('THREE.WebGLMultipleRenderTargets has been deprecated and will be removed in r172. Use THREE.WebGLRenderTarget and set the "count" parameter to enable MRT.'), super(e, t, Dt(we({}, s), { count: n })), this.isWebGLMultipleRenderTargets = !0;
21520
21520
  }
21521
21521
  get texture() {
21522
21522
  return this.textures;
@@ -39084,19 +39084,19 @@ class yb extends Oe {
39084
39084
  const Ve = z.length, Ue = Q.length;
39085
39085
  function je(re, ne, oe) {
39086
39086
  let F, Y, A;
39087
- const le = re.x - ne.x, de = re.y - ne.y, pe = oe.x - re.x, we = oe.y - re.y, ve = le * le + de * de, Ke = le * we - de * pe;
39088
- if (Math.abs(Ke) > Number.EPSILON) {
39087
+ const le = re.x - ne.x, de = re.y - ne.y, pe = oe.x - re.x, Ke = oe.y - re.y, ve = le * le + de * de, ke = le * Ke - de * pe;
39088
+ if (Math.abs(ke) > Number.EPSILON) {
39089
39089
  const Ae = Math.sqrt(ve), xe = Math.sqrt(
39090
- pe * pe + we * we
39091
- ), ke = ne.x - de / Ae, Gt = ne.y + le / Ae, Ee = oe.x - we / xe, Fe = oe.y + pe / xe, et = ((Ee - ke) * we - (Fe - Gt) * pe) / (le * we - de * pe);
39092
- F = ke + le * et - re.x, Y = Gt + de * et - re.y;
39090
+ pe * pe + Ke * Ke
39091
+ ), ze = ne.x - de / Ae, Gt = ne.y + le / Ae, Ee = oe.x - Ke / xe, Fe = oe.y + pe / xe, et = ((Ee - ze) * Ke - (Fe - Gt) * pe) / (le * Ke - de * pe);
39092
+ F = ze + le * et - re.x, Y = Gt + de * et - re.y;
39093
39093
  const $e = F * F + Y * Y;
39094
39094
  if ($e <= 2)
39095
39095
  return new _(F, Y);
39096
39096
  A = Math.sqrt($e / 2);
39097
39097
  } else {
39098
39098
  let Ae = !1;
39099
- le > Number.EPSILON ? pe > Number.EPSILON && (Ae = !0) : le < -Number.EPSILON ? pe < -Number.EPSILON && (Ae = !0) : Math.sign(de) === Math.sign(we) && (Ae = !0), Ae ? (F = -de, Y = le, A = Math.sqrt(ve)) : (F = le, Y = de, A = Math.sqrt(ve / 2));
39099
+ le > Number.EPSILON ? pe > Number.EPSILON && (Ae = !0) : le < -Number.EPSILON ? pe < -Number.EPSILON && (Ae = !0) : Math.sign(de) === Math.sign(Ke) && (Ae = !0), Ae ? (F = -de, Y = le, A = Math.sqrt(ve)) : (F = le, Y = de, A = Math.sqrt(ve / 2));
39100
39100
  }
39101
39101
  return new _(F / A, Y / A);
39102
39102
  }
@@ -39122,8 +39122,8 @@ class yb extends Oe {
39122
39122
  const le = E[Y];
39123
39123
  We = Xe[Y];
39124
39124
  for (let de = 0, pe = le.length; de < pe; de++) {
39125
- const we = ye(le[de], We[de], F);
39126
- M(we.x, we.y, -oe);
39125
+ const Ke = ye(le[de], We[de], F);
39126
+ M(Ke.x, Ke.y, -oe);
39127
39127
  }
39128
39128
  }
39129
39129
  }
@@ -39147,12 +39147,12 @@ class yb extends Oe {
39147
39147
  const le = E[Y];
39148
39148
  We = Xe[Y];
39149
39149
  for (let de = 0, pe = le.length; de < pe; de++) {
39150
- const we = ye(le[de], We[de], F);
39150
+ const Ke = ye(le[de], We[de], F);
39151
39151
  R ? M(
39152
- we.x,
39153
- we.y + S[m - 1].y,
39152
+ Ke.x,
39153
+ Ke.y + S[m - 1].y,
39154
39154
  S[m - 1].x + oe
39155
- ) : M(we.x, we.y, b + oe);
39155
+ ) : M(Ke.x, Ke.y, b + oe);
39156
39156
  }
39157
39157
  }
39158
39158
  }
@@ -39206,8 +39206,8 @@ class yb extends Oe {
39206
39206
  let Y = oe - 1;
39207
39207
  Y < 0 && (Y = re.length - 1);
39208
39208
  for (let A = 0, le = m + y * 2; A < le; A++) {
39209
- const de = Ve * A, pe = Ve * (A + 1), we = ne + F + de, ve = ne + Y + de, Ke = ne + Y + pe, Ae = ne + F + pe;
39210
- ge(we, ve, Ke, Ae);
39209
+ const de = Ve * A, pe = Ve * (A + 1), Ke = ne + F + de, ve = ne + Y + de, ke = ne + Y + pe, Ae = ne + F + pe;
39210
+ ge(Ke, ve, ke, Ae);
39211
39211
  }
39212
39212
  }
39213
39213
  }
@@ -39481,7 +39481,7 @@ class AK extends yt {
39481
39481
  constructor(t) {
39482
39482
  super();
39483
39483
  O(this, "options");
39484
- this.options = ze({
39484
+ this.options = we({
39485
39485
  sprite: !0
39486
39486
  }, t);
39487
39487
  }
@@ -39544,7 +39544,7 @@ class _K extends yt {
39544
39544
  O(this, "line");
39545
39545
  O(this, "helperMesh");
39546
39546
  O(this, "helperMeshPosition");
39547
- this.options = ze({
39547
+ this.options = we({
39548
39548
  color: "#ffffff",
39549
39549
  lineWidth: 6,
39550
39550
  globe: !1,
@@ -39677,7 +39677,7 @@ class qK extends yt {
39677
39677
  constructor(t) {
39678
39678
  super();
39679
39679
  O(this, "options");
39680
- this.options = ze({}, t);
39680
+ this.options = we({}, t);
39681
39681
  }
39682
39682
  create() {
39683
39683
  return be(this, null, function* () {
@@ -39842,7 +39842,7 @@ const pk = {
39842
39842
  Icosahedron: sk,
39843
39843
  Lathe: lk,
39844
39844
  Octahedron: ak
39845
- }, Ls = ze(ze({}, pk), bk);
39845
+ }, Ls = we(we({}, pk), bk);
39846
39846
  class Zk {
39847
39847
  constructor() {
39848
39848
  O(this, "pluginName", "materialList");
@@ -42399,7 +42399,7 @@ class pz extends bW {
42399
42399
  const x = V.array.slice(V.offset.value, V.offset.value + V.size), C = Mr(x), J = new Uint8Array(C.length);
42400
42400
  return fe(C), ge(C, J), new DataView(J.buffer);
42401
42401
  }
42402
- function we(V) {
42402
+ function Ke(V) {
42403
42403
  const x = V.viewer, C = { value: V.offset.value }, J = new Uint16Array(V.columns * V.lines * (V.inputChannels.length * V.type)), P = new Uint8Array(8192);
42404
42404
  let U = 0;
42405
42405
  const q = new Array(V.inputChannels.length);
@@ -42462,7 +42462,7 @@ class pz extends bW {
42462
42462
  }
42463
42463
  return U;
42464
42464
  }
42465
- function Ke(V) {
42465
+ function ke(V) {
42466
42466
  const x = V.viewer, C = { value: V.offset.value }, J = new Uint8Array(V.columns * V.lines * (V.inputChannels.length * V.type * 2)), P = {
42467
42467
  version: Wt(x, C),
42468
42468
  unknownUncompressedSize: Wt(x, C),
@@ -42574,7 +42574,7 @@ class pz extends bW {
42574
42574
  );
42575
42575
  return x.value = x.value + C, J;
42576
42576
  }
42577
- function ke(V, x) {
42577
+ function ze(V, x) {
42578
42578
  const C = Ee(V, x), J = Fe(V, x);
42579
42579
  return [C, J];
42580
42580
  }
@@ -42724,7 +42724,7 @@ class pz extends bW {
42724
42724
  if (J === "int")
42725
42725
  return Ee(V, C);
42726
42726
  if (J === "rational")
42727
- return ke(V, C);
42727
+ return ze(V, C);
42728
42728
  if (J === "timecode")
42729
42729
  return Gt(V, C);
42730
42730
  if (J === "preview")
@@ -42868,16 +42868,16 @@ class pz extends bW {
42868
42868
  U.blockHeight = 16, U.uncompress = pe;
42869
42869
  break;
42870
42870
  case "PIZ_COMPRESSION":
42871
- U.blockHeight = 32, U.uncompress = we;
42871
+ U.blockHeight = 32, U.uncompress = Ke;
42872
42872
  break;
42873
42873
  case "PXR24_COMPRESSION":
42874
42874
  U.blockHeight = 16, U.uncompress = ve;
42875
42875
  break;
42876
42876
  case "DWAA_COMPRESSION":
42877
- U.blockHeight = 32, U.uncompress = Ke;
42877
+ U.blockHeight = 32, U.uncompress = ke;
42878
42878
  break;
42879
42879
  case "DWAB_COMPRESSION":
42880
- U.blockHeight = 256, U.uncompress = Ke;
42880
+ U.blockHeight = 256, U.uncompress = ke;
42881
42881
  break;
42882
42882
  default:
42883
42883
  throw new Error("EXRLoader.parse: " + V.compression + " is unsupported");
@@ -43669,7 +43669,7 @@ function oa(i) {
43669
43669
  const e = new De();
43670
43670
  return e.color.setScalar(i), e;
43671
43671
  }
43672
- const Gf = "0.16.12", dp = !1;
43672
+ const Gf = "0.16.13", dp = !1;
43673
43673
  class qa {
43674
43674
  constructor(e, t = {}) {
43675
43675
  O(this, "container");
@@ -43702,7 +43702,7 @@ class qa {
43702
43702
  move: !1,
43703
43703
  click: !1
43704
43704
  });
43705
- if (this.container = e, this.options = ze({}, t), !this.options.assetsPrefix) {
43705
+ if (this.container = e, this.options = we({}, t), !this.options.assetsPrefix) {
43706
43706
  let n = "/";
43707
43707
  n === "/" && (n = ""), this.options.assetsPrefix = n;
43708
43708
  }
@@ -43759,7 +43759,7 @@ class qa {
43759
43759
  this.devicePixelRatio = this.getDevicePixelRatio(), this.options.css2DContainer && (this.pencilConfig.css2DRendererParams = {
43760
43760
  container: this.options.css2DContainer
43761
43761
  }), this.initPencilPlugin();
43762
- const e = new iM(ze({
43762
+ const e = new iM(we(we({
43763
43763
  container: this.container,
43764
43764
  isdev: !this.playing && dp,
43765
43765
  stats: !this.playing && dp,
@@ -43776,7 +43776,7 @@ class qa {
43776
43776
  far: 1e3,
43777
43777
  fov: 45
43778
43778
  }
43779
- }, this.pencilConfig));
43779
+ }, this.pencilConfig), this.options.pencilConfig));
43780
43780
  this.leftTruck && (e.cameraControls.mouseButtons.left = ln.TRUCK, e.cameraControls.mouseButtons.right = ln.ROTATE), e.use(this.mList), e.use(this.loader), e.use(this.worker), e.use(this.drawController), yield this.drawController.initGroup(), this.drawController.hide(), this.pencil = e, this.checkDprTimer = new Af(() => {
43781
43781
  const t = this.getDevicePixelRatio();
43782
43782
  this.setDevicePixelRatio(t);
@@ -43825,7 +43825,7 @@ class qa {
43825
43825
  mouseRight: this.leftTruck ? ln.ROTATE : ln.TRUCK,
43826
43826
  mouseWheel: ln.DOLLY
43827
43827
  }, this.settings = new Proxy(
43828
- Dt(ze(ze({}, this.initSettingsObj), this.mouseButtonsActiveStore), {
43828
+ Dt(we(we({}, this.initSettingsObj), this.mouseButtonsActiveStore), {
43829
43829
  mouseNone: !1
43830
43830
  }),
43831
43831
  {
@@ -43868,7 +43868,7 @@ class qa {
43868
43868
  });
43869
43869
  }
43870
43870
  show() {
43871
- this.showState || (this.showState = "ing", this.playing ? this.drawController.show() : (this.drawController.showPrefab(), this.drawController.show()), this.pencil.start(), this.showState = !0, this.emit("show"));
43871
+ this.showState || this.options.disableInitShow || (this.showState = "ing", this.playing ? this.drawController.show() : (this.drawController.showPrefab(), this.drawController.show()), this.pencil.start(), this.showState = !0, this.emit("show"));
43872
43872
  }
43873
43873
  hide() {
43874
43874
  this.showState && (this.playing ? this.drawController.hide() : (this.drawController.hidePrefab(), this.drawController.hide()), this.showState = !1, this.emit("hide"));
@@ -43929,7 +43929,7 @@ class qa {
43929
43929
  this.pickListener.move = !0;
43930
43930
  let t;
43931
43931
  const n = hp((s) => {
43932
- const a = this.pickFunctionsArr.map((r) => Dt(ze({}, r), {
43932
+ const a = this.pickFunctionsArr.map((r) => Dt(we({}, r), {
43933
43933
  objArr: r.objArr instanceof Function ? r.objArr() : r.objArr
43934
43934
  })).filter((r) => r.type !== "click").reduce(
43935
43935
  (r, u) => r.concat(
@@ -43955,7 +43955,7 @@ class qa {
43955
43955
  } else if (!e && !this.pickListener.click) {
43956
43956
  this.pickListener.click = !0;
43957
43957
  const t = hp((n) => {
43958
- const l = this.pickFunctionsArr.map((d) => Dt(ze({}, d), {
43958
+ const l = this.pickFunctionsArr.map((d) => Dt(we({}, d), {
43959
43959
  objArr: d.objArr instanceof Function ? d.objArr() : d.objArr
43960
43960
  })).filter((d) => d.type === "click").reduce(
43961
43961
  (d, h) => d.concat(
@@ -44006,7 +44006,7 @@ class yf extends yt {
44006
44006
  O(this, "areaArr", []);
44007
44007
  O(this, "lineArr");
44008
44008
  O(this, "extrudelineArr");
44009
- if (this.options = ze({
44009
+ if (this.options = we({
44010
44010
  areaGroup: !0,
44011
44011
  hasSide: !0,
44012
44012
  curvatureResolution: 0,
@@ -44044,7 +44044,7 @@ class yf extends yt {
44044
44044
  target: this,
44045
44045
  key: I
44046
44046
  });
44047
- return S.userData = ze({}, L), S;
44047
+ return S.userData = we({}, L), S;
44048
44048
  }))
44049
44049
  );
44050
44050
  this.groupArr = f;
@@ -44129,14 +44129,14 @@ class yf extends yt {
44129
44129
  },
44130
44130
  G
44131
44131
  );
44132
- return p.userData = ze({}, b), p;
44132
+ return p.userData = we({}, b), p;
44133
44133
  }))
44134
44134
  );
44135
44135
  {
44136
44136
  const u = yield d.geoGeometry("extrudePolygon", {
44137
44137
  mesaage: {
44138
44138
  coordinatesArr: c.map(({ coords: b }) => b).flat(),
44139
- projection: ze({}, this.options.projection),
44139
+ projection: we({}, this.options.projection),
44140
44140
  bbox: s,
44141
44141
  bboxOffset: o,
44142
44142
  depth: [this.options.depth],
@@ -44168,7 +44168,7 @@ class yf extends yt {
44168
44168
  }), a = this.pencil.getPlugin("worker"), o = this.pencil.getPlugin("draw"), c = (G = n.curvatureResolution) != null ? G : this.options.curvatureResolution, { coords: d, properties: h } = l[0], r = this.findGroup(this.getPropertiesKey(h)), u = yield o.draw("Group", {
44169
44169
  target: r
44170
44170
  });
44171
- u.userData = ze({}, h);
44171
+ u.userData = we({}, h);
44172
44172
  const [m, b] = yield Promise.all([
44173
44173
  a.geoGeometry(
44174
44174
  c ? "conicPolygon" : "extrudePolygon",
@@ -44240,7 +44240,7 @@ class yf extends yt {
44240
44240
  },
44241
44241
  m
44242
44242
  );
44243
- return G.userData = ze({}, u), G;
44243
+ return G.userData = we({}, u), G;
44244
44244
  }))
44245
44245
  );
44246
44246
  {
@@ -44428,7 +44428,7 @@ class Wf extends yt {
44428
44428
  areaGroup: !1,
44429
44429
  // bbox: bboxworld,
44430
44430
  depth: t,
44431
- materialOptions: ze({}, l)
44431
+ materialOptions: we({}, l)
44432
44432
  },
44433
44433
  this
44434
44434
  );
@@ -44485,7 +44485,7 @@ class Vf extends yt {
44485
44485
  });
44486
44486
  }
44487
44487
  }
44488
- const Nz = Dt(ze({}, Ls), {
44488
+ const Nz = Dt(we({}, Ls), {
44489
44489
  PlaneMap: yf,
44490
44490
  ContinentsBg: Wf,
44491
44491
  PlaneShadow: Vf
@@ -44562,14 +44562,14 @@ const Nz = Dt(ze({}, Ls), {
44562
44562
  `, e;
44563
44563
  }, qs = class qs extends qa {
44564
44564
  constructor(t, n) {
44565
- const s = ze({
44565
+ const s = we({
44566
44566
  0: Lm,
44567
44567
  1e5: JX
44568
44568
  }, n == null ? void 0 : n.geojsonMap);
44569
44569
  let l = {
44570
44570
  1e5: xb
44571
44571
  };
44572
- const a = ze({
44572
+ const a = we({
44573
44573
  0: Yz,
44574
44574
  1e5: Xf
44575
44575
  }, n == null ? void 0 : n.bboxMap);
@@ -44581,8 +44581,8 @@ const Nz = Dt(ze({}, Ls), {
44581
44581
  features: [d]
44582
44582
  };
44583
44583
  });
44584
- }), l = ze(ze({}, l), n == null ? void 0 : n.extrudeLineGeojsonMap);
44585
- super(t, Dt(ze({
44584
+ }), l = we(we({}, l), n == null ? void 0 : n.extrudeLineGeojsonMap);
44585
+ super(t, Dt(we({
44586
44586
  parentBg: !1,
44587
44587
  continentsBg: !1,
44588
44588
  continentsBgDepth: 0,
@@ -44708,7 +44708,7 @@ const Nz = Dt(ze({}, Ls), {
44708
44708
  areaGroup: !1,
44709
44709
  bbox: d,
44710
44710
  depth: this.options.parentBgDepth,
44711
- materialOptions: ze({}, h)
44711
+ materialOptions: we({}, h)
44712
44712
  });
44713
44713
  u.position.z = -this.options.parentBgDepth, this.parentBg.push(u);
44714
44714
  }
@@ -44942,7 +44942,7 @@ const Nz = Dt(ze({}, Ls), {
44942
44942
  }
44943
44943
  show() {
44944
44944
  return be(this, null, function* () {
44945
- if (this.showState) return;
44945
+ if (this.showState || this.options.disableInitShow) return;
44946
44946
  Kn(qs.prototype, this, "show").call(this);
44947
44947
  const t = this.drawController.group;
44948
44948
  this.mapHistory[0] && (t.position.z = -this.mapHistory[0].depth, yield new Promise((n) => {
@@ -45262,7 +45262,7 @@ const Nz = Dt(ze({}, Ls), {
45262
45262
  depth: l,
45263
45263
  adcode: a
45264
45264
  }) {
45265
- const c = this.mList.getMaterialObj("plane"), d = ze({}, c);
45265
+ const c = this.mList.getMaterialObj("plane"), d = we({}, c);
45266
45266
  return yield this.drawController.draw(
45267
45267
  "PlaneMap",
45268
45268
  {
@@ -45474,7 +45474,7 @@ class gf extends yt {
45474
45474
  O(this, "options");
45475
45475
  O(this, "building", {});
45476
45476
  O(this, "outJson", /* @__PURE__ */ new Map());
45477
- this.options = ze({}, t);
45477
+ this.options = we({}, t);
45478
45478
  }
45479
45479
  create() {
45480
45480
  return be(this, null, function* () {
@@ -45562,7 +45562,7 @@ class ff extends yt {
45562
45562
  O(this, "outJson", /* @__PURE__ */ new Map());
45563
45563
  O(this, "linePrimary", []);
45564
45564
  O(this, "lineSecondary", []);
45565
- this.options = ze({}, t);
45565
+ this.options = we({}, t);
45566
45566
  }
45567
45567
  create() {
45568
45568
  return be(this, null, function* () {
@@ -45588,8 +45588,8 @@ class ff extends yt {
45588
45588
  const g = [
45589
45589
  Z.geometry.coordinates[0].filter((L) => v2(L, y))
45590
45590
  ];
45591
- return g[0].length && m[p].push(Dt(ze({}, Z), {
45592
- geometry: Dt(ze({}, Z.geometry), {
45591
+ return g[0].length && m[p].push(Dt(we({}, Z), {
45592
+ geometry: Dt(we({}, Z.geometry), {
45593
45593
  coordinates: g
45594
45594
  })
45595
45595
  })), !0;
@@ -45654,7 +45654,7 @@ class Rf extends yt {
45654
45654
  O(this, "options");
45655
45655
  O(this, "area", []);
45656
45656
  O(this, "outJson", /* @__PURE__ */ new Map());
45657
- this.options = ze({}, t);
45657
+ this.options = we({}, t);
45658
45658
  }
45659
45659
  create() {
45660
45660
  return be(this, null, function* () {
@@ -45678,8 +45678,8 @@ class Rf extends yt {
45678
45678
  const f = HX(G.geometry.coordinates[0]);
45679
45679
  if (tR(X, f)) {
45680
45680
  const L = Hz(X, G);
45681
- L.features[0] && u[Z].push(Dt(ze({}, G), {
45682
- geometry: Dt(ze({}, G.geometry), {
45681
+ L.features[0] && u[Z].push(Dt(we({}, G), {
45682
+ geometry: Dt(we({}, G.geometry), {
45683
45683
  coordinates: L.features[0].geometry.coordinates
45684
45684
  })
45685
45685
  }));
@@ -46190,7 +46190,7 @@ class xf extends yt {
46190
46190
  super();
46191
46191
  O(this, "options");
46192
46192
  O(this, "plane");
46193
- this.options = ze({
46193
+ this.options = we({
46194
46194
  color: "#0C4557",
46195
46195
  map: null
46196
46196
  }, t);
@@ -46344,7 +46344,7 @@ class Sf extends yt {
46344
46344
  this.time.value += 0.01, this.offset.y -= 0.02;
46345
46345
  }
46346
46346
  }
46347
- const Uz = Dt(ze({}, Ls), {
46347
+ const Uz = Dt(we({}, Ls), {
46348
46348
  Building: gf,
46349
46349
  Road: ff,
46350
46350
  Area: Rf,
@@ -46352,7 +46352,7 @@ const Uz = Dt(ze({}, Ls), {
46352
46352
  Target: Sf
46353
46353
  }), Iu = class Iu extends qa {
46354
46354
  constructor(t, n) {
46355
- super(t, ze({
46355
+ super(t, we({
46356
46356
  fitTo: !0,
46357
46357
  loaderAdd: !0,
46358
46358
  plane: !0,
@@ -46784,7 +46784,7 @@ class Lf extends Wb {
46784
46784
  constructor(t) {
46785
46785
  super();
46786
46786
  O(this, "options");
46787
- this.options = ze({
46787
+ this.options = we({
46788
46788
  radius: 30
46789
46789
  }, t);
46790
46790
  }
@@ -46798,7 +46798,7 @@ class Cf extends yt {
46798
46798
  super();
46799
46799
  O(this, "options");
46800
46800
  O(this, "areaArr", []);
46801
- this.options = ze({
46801
+ this.options = we({
46802
46802
  start: 30,
46803
46803
  depth: 1.4,
46804
46804
  hasTop: !0,
@@ -46840,7 +46840,7 @@ class Cf extends yt {
46840
46840
  },
46841
46841
  this
46842
46842
  );
46843
- b.userData = ze({}, u.properties), this.areaArr.push(b);
46843
+ b.userData = we({}, u.properties), this.areaArr.push(b);
46844
46844
  })
46845
46845
  }),
46846
46846
  l.geoGeometry("conicLine", {
@@ -46891,7 +46891,7 @@ class Cf extends yt {
46891
46891
  return a.emissive.set(n), a.emissiveIntensity = s, t.useMaterial(l), a;
46892
46892
  }
46893
46893
  }
46894
- const Bz = Dt(ze({}, Ls), {
46894
+ const Bz = Dt(we({}, Ls), {
46895
46895
  Earth: Lf,
46896
46896
  Countries: Cf
46897
46897
  }), Pz = {
@@ -46913,7 +46913,7 @@ const Bz = Dt(ze({}, Ls), {
46913
46913
  }
46914
46914
  }, qo = class qo extends qa {
46915
46915
  constructor(t, n) {
46916
- super(t, ze({
46916
+ super(t, we({
46917
46917
  mapDepth: 1.4,
46918
46918
  radius: 30
46919
46919
  }, n));
@@ -47335,7 +47335,7 @@ class Az extends yt {
47335
47335
  this.object3d.position.set(t, n, s), this.object3d.lookAt(0, 0, 0);
47336
47336
  }
47337
47337
  }
47338
- const Dz = Dt(ze({}, Ls), {
47338
+ const Dz = Dt(we({}, Ls), {
47339
47339
  Earth: Ez,
47340
47340
  Bg: Qz,
47341
47341
  Label: jz,
@@ -47348,7 +47348,7 @@ const Dz = Dt(ze({}, Ls), {
47348
47348
  }
47349
47349
  }, $o = class $o extends qa {
47350
47350
  constructor(t, n) {
47351
- super(t, ze({}, n));
47351
+ super(t, we({}, n));
47352
47352
  O(this, "leftTruck", !1);
47353
47353
  //@ts-ignore
47354
47354
  O(this, "drawController", new Yl(Dz));
@@ -47430,7 +47430,7 @@ class _z extends yt {
47430
47430
  constructor(t) {
47431
47431
  super();
47432
47432
  O(this, "options");
47433
- this.options = ze({
47433
+ this.options = we({
47434
47434
  radius: 30
47435
47435
  }, t);
47436
47436
  }
@@ -47443,7 +47443,7 @@ class _z extends yt {
47443
47443
  });
47444
47444
  }
47445
47445
  }
47446
- const qz = Dt(ze({}, Ls), {
47446
+ const qz = Dt(we({}, Ls), {
47447
47447
  Earth: Lf,
47448
47448
  Countries: Cf,
47449
47449
  SphereShadow: _z
@@ -47531,7 +47531,7 @@ const $z = {
47531
47531
  scene: {
47532
47532
  om: !1
47533
47533
  }
47534
- }, Yf = Dt(ze({}, Ls), {
47534
+ }, Yf = Dt(we({}, Ls), {
47535
47535
  PlaneMap: yf,
47536
47536
  ContinentsBg: Wf,
47537
47537
  PlaneShadow: Vf,
@@ -47543,7 +47543,7 @@ const $z = {
47543
47543
  });
47544
47544
  class eU extends Cc {
47545
47545
  constructor(t, n) {
47546
- super(t, ze({
47546
+ super(t, we({
47547
47547
  polarAngle: 0.6690037180091797,
47548
47548
  mapDepth: [1, 0.3, 0.12],
47549
47549
  curvatureResolution: 0,
@@ -47560,7 +47560,7 @@ class eU extends Cc {
47560
47560
  labelLite: !1,
47561
47561
  shadowMap: !1
47562
47562
  });
47563
- this.extendsOptions = Dt(ze({}, this.extendsOptions), {
47563
+ this.extendsOptions = Dt(we({}, this.extendsOptions), {
47564
47564
  mapDepth: () => this.options.mapDepth,
47565
47565
  clickOusideBack: this.options.clickOusideBack,
47566
47566
  clickHandleDrillDown: this.options.clickHandleDrillDown,
@@ -47729,13 +47729,13 @@ class eU extends Cc {
47729
47729
  if (this.options.adcode !== 1e5) {
47730
47730
  const G = this.mList.getMaterialObj("parentPlane"), Z = yield this.drawController.draw(
47731
47731
  "PlaneMap",
47732
- ze({
47733
- geojson: Dt(ze({}, c), {
47732
+ we({
47733
+ geojson: Dt(we({}, c), {
47734
47734
  features: [
47735
47735
  ...c.features.filter((p) => p.properties.adcode !== t)
47736
47736
  ]
47737
47737
  }),
47738
- materialOptions: ze({}, G)
47738
+ materialOptions: we({}, G)
47739
47739
  }, h),
47740
47740
  this.group
47741
47741
  );
@@ -47743,13 +47743,13 @@ class eU extends Cc {
47743
47743
  }
47744
47744
  const r = this.mList.getMaterialObj("worldPlane"), u = yield this.drawController.draw(
47745
47745
  "PlaneMap",
47746
- ze({
47747
- geojson: Dt(ze({}, c), {
47746
+ we({
47747
+ geojson: Dt(we({}, c), {
47748
47748
  features: [
47749
47749
  ...this.options.geojsonMap[0].features.filter((G) => G.properties.ISO_A3 !== "CHN")
47750
47750
  ]
47751
47751
  }),
47752
- materialOptions: ze({}, r)
47752
+ materialOptions: we({}, r)
47753
47753
  }, h),
47754
47754
  this.group
47755
47755
  ), { min: m, max: b } = u.getSize();
@@ -47793,7 +47793,7 @@ class eU extends Cc {
47793
47793
  adcode: a
47794
47794
  }) {
47795
47795
  var u;
47796
- const c = this.mapHistory.length === 0, d = this.mList.getMaterialObj("plane"), h = ze({}, d);
47796
+ const c = this.mapHistory.length === 0, d = this.mList.getMaterialObj("plane"), h = we({}, d);
47797
47797
  c || !h.topMatTwo ? (h.topMat = h.topMatOne, h.bgTopMat = h.bgTopMatOne) : h.topMat = h.topMatTwo;
47798
47798
  const r = yield this.drawController.draw(
47799
47799
  "PlaneMap",
@@ -47937,7 +47937,7 @@ const tU = (i) => {
47937
47937
  const l = X0[e].parent || 0, a = i.options.geojsonMap[l], o = i.options.bboxMap[l], c = i.mList.getMaterialObj("parentPlane"), d = yield i.drawController.draw(
47938
47938
  "PlaneMap",
47939
47939
  {
47940
- geojson: Dt(ze({}, a), {
47940
+ geojson: Dt(we({}, a), {
47941
47941
  features: a.features.filter((u) => u.properties.adcode !== e)
47942
47942
  }),
47943
47943
  projection: {
@@ -47950,7 +47950,7 @@ const tU = (i) => {
47950
47950
  bbox: o,
47951
47951
  bboxOffset: [0, -0.2, -0.1, 0],
47952
47952
  depth: 0.1,
47953
- materialOptions: ze({}, c)
47953
+ materialOptions: we({}, c)
47954
47954
  },
47955
47955
  i.group
47956
47956
  ), { min: h, max: r } = d.getSize();
@@ -48099,7 +48099,7 @@ class sU extends Nc {
48099
48099
  }
48100
48100
  const Nu = class Nu extends eU {
48101
48101
  constructor(t, n) {
48102
- super(t, ze({
48102
+ super(t, we({
48103
48103
  initCity: !1,
48104
48104
  cityOnMap: !1,
48105
48105
  clipOutShow: !0,
@@ -48125,7 +48125,7 @@ const Nu = class Nu extends eU {
48125
48125
  showRiver: this.options.showRiver
48126
48126
  // ...this.extendsOptions,
48127
48127
  // initCity: this.options.initCity,
48128
- } : this.extendsOptions = Dt(ze({}, this.extendsOptions), {
48128
+ } : this.extendsOptions = Dt(we({}, this.extendsOptions), {
48129
48129
  initCity: this.options.initCity
48130
48130
  }), this.pencilConfig = $z, this.pencilConfig.bloom = this.options.bloom;
48131
48131
  }
@@ -48735,7 +48735,7 @@ class Mf extends A0 {
48735
48735
  var s, l;
48736
48736
  if (this.obj = yield this.editor.viewport.vis.drawController.draw(
48737
48737
  this.objectType,
48738
- Dt(ze({}, this.objectOptions), {
48738
+ Dt(we({}, this.objectOptions), {
48739
48739
  key: `${this.id}`
48740
48740
  })
48741
48741
  ), this.editor.viewport.vis.mList.objectList.has(this.obj.object3d))
@@ -49029,7 +49029,7 @@ class yU {
49029
49029
  "VisFactories is not defined",
49030
49030
  "add with vis.use({[type]:VisFactories})"
49031
49031
  ), new Error("VisFactories is not defined");
49032
- const l = new s(this.container, ze(ze({
49032
+ const l = new s(this.container, we(we({
49033
49033
  assetsPrefix: this.editor.assetsPrefix,
49034
49034
  css2DContainer: this.editor.css2DContainer
49035
49035
  }, t), this.extendsOptions));
@@ -49175,7 +49175,7 @@ const Fo = (i, e) => {
49175
49175
  }), i.h.u[0] && i.h.u[0].visType === "city" && (i.h.u[0].visOptions.jsonName || (i.h.u = [])), i.h.u[0] && i.h.u[0].visType === "map") {
49176
49176
  if (i.h.u[0].visOptions.geojson) {
49177
49177
  const { geojson: n, adcode: s, geojsonLite: l } = i.h.u[0].visOptions;
49178
- i.h.u[0].visOptions = Dt(ze({}, i.h.u[0].visOptions), {
49178
+ i.h.u[0].visOptions = Dt(we({}, i.h.u[0].visOptions), {
49179
49179
  geojsonMap: {
49180
49180
  [s]: n
49181
49181
  },
@@ -49186,7 +49186,7 @@ const Fo = (i, e) => {
49186
49186
  }
49187
49187
  if (i.h.u[0].visOptions.bbox) {
49188
49188
  const { bbox: n, bboxMap: s, adcode: l } = i.h.u[0].visOptions;
49189
- i.h.u[0].visOptions = Dt(ze({}, i.h.u[0].visOptions), {
49189
+ i.h.u[0].visOptions = Dt(we({}, i.h.u[0].visOptions), {
49190
49190
  bboxMap: s || {
49191
49191
  [l]: n
49192
49192
  }
@@ -49194,7 +49194,7 @@ const Fo = (i, e) => {
49194
49194
  }
49195
49195
  if (i.h.u[0].visOptions.worldBg) {
49196
49196
  const { worldBg: n } = i.h.u[0].visOptions;
49197
- i.h.u[0].visOptions = Dt(ze({}, i.h.u[0].visOptions), {
49197
+ i.h.u[0].visOptions = Dt(we({}, i.h.u[0].visOptions), {
49198
49198
  parentBg: n
49199
49199
  }), delete i.h.u[0].visOptions.worldBg;
49200
49200
  }
@@ -49282,7 +49282,7 @@ const VU = (t, ...n) => be(void 0, [t, ...n], function* (i, e = fl) {
49282
49282
  );
49283
49283
  const { res: r } = yield hs(
49284
49284
  t + `/geojson/${d || "json-lite"}/${e.adcode}.json`
49285
- ), u = Hr(r), m = e.adcode, b = Dt(ze({}, e), {
49285
+ ), u = Hr(r), m = e.adcode, b = Dt(we({}, e), {
49286
49286
  geojsonMap: {
49287
49287
  [m]: e.cityOnMap ? r : h
49288
49288
  },
@@ -49325,7 +49325,7 @@ const VU = (t, ...n) => be(void 0, [t, ...n], function* (i, e = fl) {
49325
49325
  }
49326
49326
  return b;
49327
49327
  }
49328
- return ze({}, e);
49328
+ return we({}, e);
49329
49329
  }), RU = (t, ...n) => be(void 0, [t, ...n], function* (i, e = fl) {
49330
49330
  const s = X0[i], l = yield fetch(
49331
49331
  e + `/geojson/json-lite/${i}.json`
@@ -49440,7 +49440,7 @@ class eB {
49440
49440
  }), a = [...n.objectList.keys()].filter((c) => n.objectList.get(c).selectHide !== !0).map((c) => {
49441
49441
  const { name: d, meta: h } = n.objectList.get(c);
49442
49442
  let r = !1;
49443
- return h != null && h.baseObject && h.remove !== !1 && (r = !0), Dt(ze({
49443
+ return h != null && h.baseObject && h.remove !== !1 && (r = !0), Dt(we({
49444
49444
  uuid: d.replace(d[0], d[0].toLowerCase()),
49445
49445
  object: c,
49446
49446
  name: c.name