virtual-scroller 1.12.3 → 1.12.4

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Files changed (62) hide show
  1. package/CHANGELOG.md +0 -2
  2. package/bundle/index-bypass.html +2 -2
  3. package/bundle/index-grid.html +2 -2
  4. package/bundle/index-scrollableContainer.html +2 -2
  5. package/bundle/virtual-scroller-dom.js +1 -1
  6. package/bundle/virtual-scroller-dom.js.map +1 -1
  7. package/bundle/virtual-scroller-react.js +1 -1
  8. package/bundle/virtual-scroller-react.js.map +1 -1
  9. package/bundle/virtual-scroller.js +1 -1
  10. package/bundle/virtual-scroller.js.map +1 -1
  11. package/commonjs/Layout.js +9 -12
  12. package/commonjs/Layout.js.map +1 -1
  13. package/commonjs/Layout.test.js +20 -10
  14. package/commonjs/Layout.test.js.map +1 -1
  15. package/commonjs/{Resize.js → ScrollableContainerResizeHandler.js} +7 -7
  16. package/commonjs/ScrollableContainerResizeHandler.js.map +1 -0
  17. package/commonjs/VirtualScroller.constructor.js +5 -5
  18. package/commonjs/VirtualScroller.constructor.js.map +1 -1
  19. package/commonjs/VirtualScroller.items.js +1 -1
  20. package/commonjs/VirtualScroller.items.js.map +1 -1
  21. package/commonjs/VirtualScroller.js +5 -5
  22. package/commonjs/VirtualScroller.js.map +1 -1
  23. package/commonjs/VirtualScroller.layout.js +8 -12
  24. package/commonjs/VirtualScroller.layout.js.map +1 -1
  25. package/commonjs/{VirtualScroller.resize.js → VirtualScroller.onContainerResize.js} +2 -2
  26. package/commonjs/VirtualScroller.onContainerResize.js.map +1 -0
  27. package/modules/Layout.js +9 -12
  28. package/modules/Layout.js.map +1 -1
  29. package/modules/Layout.test.js +20 -10
  30. package/modules/Layout.test.js.map +1 -1
  31. package/modules/{Resize.js → ScrollableContainerResizeHandler.js} +7 -7
  32. package/modules/ScrollableContainerResizeHandler.js.map +1 -0
  33. package/modules/VirtualScroller.constructor.js +5 -5
  34. package/modules/VirtualScroller.constructor.js.map +1 -1
  35. package/modules/VirtualScroller.items.js +1 -1
  36. package/modules/VirtualScroller.items.js.map +1 -1
  37. package/modules/VirtualScroller.js +5 -5
  38. package/modules/VirtualScroller.js.map +1 -1
  39. package/modules/VirtualScroller.layout.js +8 -12
  40. package/modules/VirtualScroller.layout.js.map +1 -1
  41. package/modules/{VirtualScroller.resize.js → VirtualScroller.onContainerResize.js} +2 -2
  42. package/modules/VirtualScroller.onContainerResize.js.map +1 -0
  43. package/package.json +1 -1
  44. package/source/Layout.js +9 -12
  45. package/source/Layout.test.js +20 -10
  46. package/source/{Resize.js → ScrollableContainerResizeHandler.js} +1 -1
  47. package/source/VirtualScroller.constructor.js +5 -5
  48. package/source/VirtualScroller.items.js +1 -1
  49. package/source/VirtualScroller.js +5 -5
  50. package/source/VirtualScroller.layout.js +8 -12
  51. package/source/{VirtualScroller.resize.js → VirtualScroller.onContainerResize.js} +1 -1
  52. package/website/index-bypass.html +4 -14
  53. package/website/index-dom.html +1 -1
  54. package/website/index-grid.html +4 -4
  55. package/website/index-scrollableContainer.html +4 -4
  56. package/website/index-tbody-scrollableContainer.html +2 -0
  57. package/website/index-tbody.html +2 -0
  58. package/website/index.html +3 -3
  59. package/commonjs/Resize.js.map +0 -1
  60. package/commonjs/VirtualScroller.resize.js.map +0 -1
  61. package/modules/Resize.js.map +0 -1
  62. package/modules/VirtualScroller.resize.js.map +0 -1
@@ -1 +1 @@
1
- {"version":3,"file":"VirtualScroller.js","names":["VirtualScrollerConstructor","hasTbodyStyles","addTbodyStyles","LAYOUT_REASON","log","warn","VirtualScroller","getItemsContainerElement","items","options","_isActive","Error","resize","stop","scroll","listTopOffsetWatcher","isStarted","cancelLayoutTimer","hasToBeStarted","onUpdateShownItemIndexes","reason","MANUAL","_onRender","getState","previousState","call","isRestart","waitingForRender","_usesCustomStateStorage","useDefaultStateStorage","_render","listHeightMeasurement","reset","_isResizing","undefined","_isSettingNewItems","tbody","stateUpdate","_afterRenderStateUpdateThatWasStopped","verticalSpacing","verticalSpacingStateUpdate","measureItemHeightsAndSpacing","start","scrollableContainerWidth","scrollableContainer","getWidth","newWidth","prevWidth","onResize","columnsCount","getActualColumnsCount","columnsCountFromState","STARTED","i","itemTopOffsetInList","layout","getItemTopOffset","getListTopOffsetInsideScrollableContainer","onItemHeightDidChange","_onItemHeightDidChange","newItemState","_setItemState","setItemState","newItems","_setItems"],"sources":["../source/VirtualScroller.js"],"sourcesContent":["import VirtualScrollerConstructor from './VirtualScroller.constructor.js'\r\nimport { hasTbodyStyles, addTbodyStyles } from './DOM/tbody.js'\r\nimport { LAYOUT_REASON } from './Layout.js'\r\nimport log, { warn } from './utility/debug.js'\r\n\r\nexport default class VirtualScroller {\r\n\t/**\r\n\t * @param {function} getItemsContainerElement — Returns the container DOM `Element`.\r\n\t * @param {any[]} items — The list of items.\r\n\t * @param {Object} [options] — See README.md.\r\n\t * @return {VirtualScroller}\r\n\t */\r\n\tconstructor(\r\n\t\tgetItemsContainerElement,\r\n\t\titems,\r\n\t\toptions = {}\r\n\t) {\r\n\t\tVirtualScrollerConstructor.call(\r\n\t\t\tthis,\r\n\t\t\tgetItemsContainerElement,\r\n\t\t\titems,\r\n\t\t\toptions\r\n\t\t)\r\n\t}\r\n\r\n\t/**\r\n\t * Should be invoked after a \"container\" DOM Element is mounted (inserted into the DOM tree).\r\n\t */\r\n\tstart() {\r\n\t\tif (this._isActive) {\r\n\t\t\tthrow new Error('[virtual-scroller] `VirtualScroller` has already been started')\r\n\t\t}\r\n\r\n\t\t// If has been stopped previously.\r\n\t\tconst isRestart = this._isActive === false\r\n\r\n\t\tif (!isRestart) {\r\n\t\t\tthis.waitingForRender = true\r\n\r\n\t\t\t// If no custom state storage has been configured, use the default one.\r\n\t\t\t// Also sets the initial state.\r\n\t\t\tif (!this._usesCustomStateStorage) {\r\n\t\t\t\tthis.useDefaultStateStorage()\r\n\t\t\t}\r\n\t\t\t// If `render()` function parameter was passed,\r\n\t\t\t// perform an initial render.\r\n\t\t\tif (this._render) {\r\n\t\t\t\tthis._render(this.getState())\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tif (isRestart) {\r\n\t\t\tlog('~ Start (restart) ~')\r\n\t\t} else {\r\n\t\t\tlog('~ Start ~')\r\n\t\t}\r\n\r\n\t\t// `this._isActive = true` should be placed somewhere at the start of this function.\r\n\t\tthis._isActive = true\r\n\r\n\t\t// Reset `ListHeightMeasurement` just in case it has some \"leftover\" state.\r\n\t\tthis.listHeightMeasurement.reset()\r\n\r\n\t\t// Reset `_isResizing` flag just in case it has some \"leftover\" value.\r\n\t\tthis._isResizing = undefined\r\n\r\n\t\t// Reset `_isSettingNewItems` flag just in case it has some \"leftover\" value.\r\n\t\tthis._isSettingNewItems = undefined\r\n\r\n\t\t// Work around `<tbody/>` not being able to have `padding`.\r\n\t\t// https://gitlab.com/catamphetamine/virtual-scroller/-/issues/1\r\n\t\tif (this.tbody) {\r\n\t\t\tif (!hasTbodyStyles(this.getItemsContainerElement())) {\r\n\t\t\t\taddTbodyStyles(this.getItemsContainerElement())\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// If there was a pending \"after render\" state update that didn't get applied\r\n\t\t// because the `VirtualScroller` got stopped, then apply that pending \"after render\"\r\n\t\t// state update now. Such state update could include properties like:\r\n\t\t// * A `verticalSpacing` that has been measured in `onRender()`.\r\n\t\t// * A cleaned-up `beforeResize` object that was cleaned-up in `onRender()`.\r\n\t\tlet stateUpdate = this._afterRenderStateUpdateThatWasStopped\r\n\t\tthis._afterRenderStateUpdateThatWasStopped = undefined\r\n\r\n\t\t// Reset `this.verticalSpacing` so that it re-measures it in cases when\r\n\t\t// the `VirtualScroller` was previously stopped and is now being restarted.\r\n\t\t// The rationale is that a previously captured inter-item vertical spacing\r\n\t\t// can't be \"trusted\" in a sense that the user might have resized the window\r\n\t\t// after the previous `state` has been snapshotted.\r\n\t\t// If the user has resized the window, then changing window width might have\r\n\t\t// activated different CSS `@media()` \"queries\" resulting in a potentially different\r\n\t\t// vertical spacing after the restart.\r\n\t\t// If it's not a restart then `this.verticalSpacing` is `undefined` anyway.\r\n\t\tthis.verticalSpacing = undefined\r\n\r\n\t\tconst verticalSpacingStateUpdate = this.measureItemHeightsAndSpacing()\r\n\t\tif (verticalSpacingStateUpdate) {\r\n\t\t\tstateUpdate = {\r\n\t\t\t\t...stateUpdate,\r\n\t\t\t\t...verticalSpacingStateUpdate\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tthis.resize.start()\r\n\t\tthis.scroll.start()\r\n\r\n\t\t// If `scrollableContainerWidth` hasn't been measured yet,\r\n\t\t// measure it and write it to state.\r\n\t\tif (this.getState().scrollableContainerWidth === undefined) {\r\n\t\t\tconst scrollableContainerWidth = this.scrollableContainer.getWidth()\r\n\t\t\tstateUpdate = {\r\n\t\t\t\t...stateUpdate,\r\n\t\t\t\tscrollableContainerWidth\r\n\t\t\t}\r\n\t\t} else {\r\n\t\t\t// Reset layout:\r\n\t\t\t// * If the scrollable container width has changed while stopped.\r\n\t\t\t// * If the restored state was calculated for another scrollable container width.\r\n\t\t\tconst newWidth = this.scrollableContainer.getWidth()\r\n\t\t\tconst prevWidth = this.getState().scrollableContainerWidth\r\n\t\t\tif (newWidth !== prevWidth) {\r\n\t\t\t\tlog('~ Scrollable container width changed from', prevWidth, 'to', newWidth, '~')\r\n\t\t\t\t// The pending state update (if present) won't be applied in this case.\r\n\t\t\t\t// That's ok because such state update could currently only originate in\r\n\t\t\t\t// `this.onResize()` function. Therefore, alling `this.onResize()` again\r\n\t\t\t\t// would rewrite all those `stateUpdate` properties anyway, so they're not passed.\r\n\t\t\t\treturn this.onResize()\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// If the `VirtualScroller` uses custom (external) state storage, then\r\n\t\t// check if the columns count has changed between calling `.getInitialState()`\r\n\t\t// and `.start()`. If it has, perform a re-layout \"from scratch\".\r\n\t\tif (this._usesCustomStateStorage) {\r\n\t\t\tconst columnsCount = this.getActualColumnsCount()\r\n\t\t\tconst columnsCountFromState = this.getState().columnsCount || 1\r\n\t\t\tif (columnsCount !== columnsCountFromState) {\r\n\t\t\t\treturn this.onResize()\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// Re-calculate layout and re-render the list.\r\n\t\t// Do that even if when an initial `state` parameter, containing layout values,\r\n\t\t// has been passed. The reason is that the `state` parameter can't be \"trusted\"\r\n\t\t// in a way that it could have been snapshotted for another window width and\r\n\t\t// the user might have resized their window since then.\r\n\t\tthis.onUpdateShownItemIndexes({ reason: LAYOUT_REASON.STARTED, stateUpdate })\r\n\t}\r\n\r\n\t// Could be passed as a \"callback\" parameter, so bind it to `this`.\r\n\tstop = () => {\r\n\t\tif (!this._isActive) {\r\n\t\t\tthrow new Error('[virtual-scroller] Can\\'t stop a `VirtualScroller` that hasn\\'t been started')\r\n\t\t}\r\n\r\n\t\tthis._isActive = false\r\n\r\n\t\tlog('~ Stop ~')\r\n\r\n\t\tthis.resize.stop()\r\n\t\tthis.scroll.stop()\r\n\r\n\t\t// Stop `ListTopOffsetWatcher` if it has been started.\r\n\t\t// There seems to be no need to restart `ListTopOffsetWatcher`.\r\n\t\t// It's mainly a hacky workaround for development mode anyway.\r\n\t\tif (this.listTopOffsetWatcher && this.listTopOffsetWatcher.isStarted()) {\r\n\t\t\tthis.listTopOffsetWatcher.stop()\r\n\t\t}\r\n\r\n\t\t// Cancel any scheduled layout.\r\n\t\tthis.cancelLayoutTimer({})\r\n\t}\r\n\r\n\thasToBeStarted() {\r\n\t\tif (!this._isActive) {\r\n\t\t\tthrow new Error('[virtual-scroller] `VirtualScroller` hasn\\'t been started')\r\n\t\t}\r\n\t}\r\n\r\n\t// Bind it to `this` because this function could hypothetically be passed\r\n\t// as a \"callback\" parameter.\r\n\tupdateLayout = () => {\r\n\t\tthis.hasToBeStarted()\r\n\t\tthis.onUpdateShownItemIndexes({ reason: LAYOUT_REASON.MANUAL })\r\n\t}\r\n\r\n\t// Bind the function to `this` so that it could be passed as a callback\r\n\t// in a random application's code.\r\n\tonRender = () => {\r\n\t\tthis._onRender(this.getState(), this.previousState)\r\n\t}\r\n\r\n\t/**\r\n\t * Returns the items's top offset relative to the scrollable container's top edge.\r\n\t * @param {number} i — Item index\r\n\t * @return {[number]} Returns the item's scroll Y position. Returns `undefined` if any of the previous items haven't been rendered yet.\r\n\t */\r\n\tgetItemScrollPosition(i) {\r\n\t\tconst itemTopOffsetInList = this.layout.getItemTopOffset(i)\r\n\t\tif (itemTopOffsetInList === undefined) {\r\n\t\t\treturn\r\n\t\t}\r\n\t\treturn this.getListTopOffsetInsideScrollableContainer() + itemTopOffsetInList\r\n\t}\r\n\r\n\t/**\r\n\t * @deprecated\r\n\t * `.onItemHeightChange()` has been renamed to `.onItemHeightDidChange()`.\r\n\t */\r\n\tonItemHeightChange(i) {\r\n\t\twarn('`.onItemHeightChange(i)` method was renamed to `.onItemHeightDidChange(i)`')\r\n\t\tthis.onItemHeightDidChange(i)\r\n\t}\r\n\r\n\t/**\r\n\t * Forces a re-measure of an item's height.\r\n\t * @param {number} i — Item index\r\n\t */\r\n\tonItemHeightDidChange(i) {\r\n\t\t// See the comments in the `setItemState()` function below for the rationale\r\n\t\t// on why the `hasToBeStarted()` check was commented out.\r\n\t\t// this.hasToBeStarted()\r\n\t\tthis._onItemHeightDidChange(i)\r\n\t}\r\n\r\n\t/**\r\n\t * Updates an item's state in `state.itemStates[]`.\r\n\t * @param {number} i — Item index\r\n\t * @param {any} i — Item's new state\r\n\t */\r\n\tsetItemState(i, newItemState) {\r\n\t\t// There is an issue in React 18.2.0 when `useInsertionEffect()` doesn't run twice\r\n\t\t// on mount unlike `useLayoutEffect()` in \"strict\" mode. That causes a bug in a React\r\n\t\t// implementation of the `virtual-scroller`.\r\n\t\t// https://gitlab.com/catamphetamine/virtual-scroller/-/issues/33\r\n\t\t// https://github.com/facebook/react/issues/26320\r\n\t\t// A workaround for that bug is ignoring the second-initial run of the effects at mount.\r\n\t\t//\r\n\t\t// But in that case, if an `ItemComponent` calls `setItemState()` in `useLayoutEffect()`,\r\n\t\t// it could result in a bug.\r\n\t\t//\r\n\t\t// Consider a type of `useLayoutEffect()` that skips the initial mount:\r\n\t\t// `useLayoutEffectSkipInitialMount()`.\r\n\t\t// Suppose that effect is written in such a way that it only skips the first call of itself.\r\n\t\t// In that case, if React is run in \"strict\" mode, the effect will no longer work as expected\r\n\t\t// and it won't actually skip the initial mount and will be executed during the second initial run.\r\n\t\t// But the `VirtualScroller` itself has already implemented a workaround that prevents\r\n\t\t// its hooks from running twice on mount. This means that `useVirtualScrollerStartStop()`\r\n\t\t// of the React component would have already stopped the `VirtualScroller` by the time\r\n\t\t// `ItemComponent`'s incorrectly-behaving `useLayoutEffectSkipInitialMount()` effect is run,\r\n\t\t// resulting in an error: \"`VirtualScroller` hasn't been started\".\r\n\t\t//\r\n\t\t// The log when not in \"strict\" mode would be:\r\n\t\t//\r\n\t\t// * `useLayoutEffect()` is run in `ItemComponent` — skips the initial run.\r\n\t\t// * `useLayoutEffect()` is run in `useVirtualScrollerStartStop()`. It starts the `VirtualScroller`.\r\n\t\t// * Some dependency property gets updated inside `ItemComponent`.\r\n\t\t// * `useLayoutEffect()` is run in `ItemComponent` — no longer skips. Calls `setItemState()`.\r\n\t\t// * The `VirtualScroller` is started so it handles `setState()` correctly.\r\n\t\t//\r\n\t\t// The log when in \"strict\" mode would be:\r\n\t\t//\r\n\t\t// * `useLayoutEffect()` is run in `ItemComponent` — skips the initial run.\r\n\t\t// * `useLayoutEffect()` is run in `useVirtualScrollerStartStop()`. It starts the `VirtualScroller`.\r\n\t\t// * `useLayoutEffect()` is unmounted in `useVirtualScrollerStartStop()`. It stops the `VirtualScroller`.\r\n\t\t// * `useLayoutEffect()` is unmounted in `ItemComponent` — does nothing.\r\n\t\t// * `useLayoutEffect()` is run the second time in `ItemComponent` — no longer skips. Calls `setItemState()`.\r\n\t\t// * The `VirtualScroller` is stopped so it throws an error: \"`VirtualScroller` hasn't been started\".\r\n\t\t//\r\n\t\t// For that reason, the requirement of the `VirtualScroller` to be started was commented out.\r\n\t\t// Commenting it out wouldn't result in any potential bugs because the code would work correctly\r\n\t\t// in both cases.\r\n\t\t// this.hasToBeStarted()\r\n\t\tthis._setItemState(i, newItemState)\r\n\t}\r\n\r\n\t// (deprecated)\r\n\t// Use `.setItemState()` method name instead.\r\n\tonItemStateChange(i, newItemState) {\r\n\t\tthis.setItemState(i, newItemState)\r\n\t}\r\n\r\n\t/**\r\n\t * Updates `items`. 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+ {"version":3,"file":"VirtualScroller.js","names":["VirtualScrollerConstructor","hasTbodyStyles","addTbodyStyles","LAYOUT_REASON","log","warn","VirtualScroller","getItemsContainerElement","items","options","_isActive","Error","scrollableContainerResizeHandler","stop","scroll","listTopOffsetWatcher","isStarted","cancelLayoutTimer","hasToBeStarted","onUpdateShownItemIndexes","reason","MANUAL","_onRender","getState","previousState","call","isRestart","waitingForRender","_usesCustomStateStorage","useDefaultStateStorage","_render","listHeightMeasurement","reset","_isResizing","undefined","_isSettingNewItems","tbody","stateUpdate","_afterRenderStateUpdateThatWasStopped","verticalSpacing","verticalSpacingStateUpdate","measureItemHeightsAndSpacing","start","scrollableContainerWidth","scrollableContainer","getWidth","newWidth","prevWidth","onContainerResize","columnsCount","getActualColumnsCount","columnsCountFromState","STARTED","i","itemTopOffsetInList","layout","getItemTopOffset","getListTopOffsetInsideScrollableContainer","onItemHeightDidChange","_onItemHeightDidChange","newItemState","_setItemState","setItemState","newItems","_setItems"],"sources":["../source/VirtualScroller.js"],"sourcesContent":["import VirtualScrollerConstructor from './VirtualScroller.constructor.js'\r\nimport { hasTbodyStyles, addTbodyStyles } from './DOM/tbody.js'\r\nimport { LAYOUT_REASON } from './Layout.js'\r\nimport log, { warn } from './utility/debug.js'\r\n\r\nexport default class VirtualScroller {\r\n\t/**\r\n\t * @param {function} getItemsContainerElement — Returns the container DOM `Element`.\r\n\t * @param {any[]} items — The list of items.\r\n\t * @param {Object} [options] — See README.md.\r\n\t * @return {VirtualScroller}\r\n\t */\r\n\tconstructor(\r\n\t\tgetItemsContainerElement,\r\n\t\titems,\r\n\t\toptions = {}\r\n\t) {\r\n\t\tVirtualScrollerConstructor.call(\r\n\t\t\tthis,\r\n\t\t\tgetItemsContainerElement,\r\n\t\t\titems,\r\n\t\t\toptions\r\n\t\t)\r\n\t}\r\n\r\n\t/**\r\n\t * Should be invoked after a \"container\" DOM Element is mounted (inserted into the DOM tree).\r\n\t */\r\n\tstart() {\r\n\t\tif (this._isActive) {\r\n\t\t\tthrow new Error('[virtual-scroller] `VirtualScroller` has already been started')\r\n\t\t}\r\n\r\n\t\t// If has been stopped previously.\r\n\t\tconst isRestart = this._isActive === false\r\n\r\n\t\tif (!isRestart) {\r\n\t\t\tthis.waitingForRender = true\r\n\r\n\t\t\t// If no custom state storage has been configured, use the default one.\r\n\t\t\t// Also sets the initial state.\r\n\t\t\tif (!this._usesCustomStateStorage) {\r\n\t\t\t\tthis.useDefaultStateStorage()\r\n\t\t\t}\r\n\t\t\t// If `render()` function parameter was passed,\r\n\t\t\t// perform an initial render.\r\n\t\t\tif (this._render) {\r\n\t\t\t\tthis._render(this.getState())\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tif (isRestart) {\r\n\t\t\tlog('~ Start (restart) ~')\r\n\t\t} else {\r\n\t\t\tlog('~ Start ~')\r\n\t\t}\r\n\r\n\t\t// `this._isActive = true` should be placed somewhere at the start of this function.\r\n\t\tthis._isActive = true\r\n\r\n\t\t// Reset `ListHeightMeasurement` just in case it has some \"leftover\" state.\r\n\t\tthis.listHeightMeasurement.reset()\r\n\r\n\t\t// Reset `_isResizing` flag just in case it has some \"leftover\" value.\r\n\t\tthis._isResizing = undefined\r\n\r\n\t\t// Reset `_isSettingNewItems` flag just in case it has some \"leftover\" value.\r\n\t\tthis._isSettingNewItems = undefined\r\n\r\n\t\t// Work around `<tbody/>` not being able to have `padding`.\r\n\t\t// https://gitlab.com/catamphetamine/virtual-scroller/-/issues/1\r\n\t\tif (this.tbody) {\r\n\t\t\tif (!hasTbodyStyles(this.getItemsContainerElement())) {\r\n\t\t\t\taddTbodyStyles(this.getItemsContainerElement())\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// If there was a pending \"after render\" state update that didn't get applied\r\n\t\t// because the `VirtualScroller` got stopped, then apply that pending \"after render\"\r\n\t\t// state update now. Such state update could include properties like:\r\n\t\t// * A `verticalSpacing` that has been measured in `onRender()`.\r\n\t\t// * A cleaned-up `beforeResize` object that was cleaned-up in `onRender()`.\r\n\t\tlet stateUpdate = this._afterRenderStateUpdateThatWasStopped\r\n\t\tthis._afterRenderStateUpdateThatWasStopped = undefined\r\n\r\n\t\t// Reset `this.verticalSpacing` so that it re-measures it in cases when\r\n\t\t// the `VirtualScroller` was previously stopped and is now being restarted.\r\n\t\t// The rationale is that a previously captured inter-item vertical spacing\r\n\t\t// can't be \"trusted\" in a sense that the user might have resized the window\r\n\t\t// after the previous `state` has been snapshotted.\r\n\t\t// If the user has resized the window, then changing window width might have\r\n\t\t// activated different CSS `@media()` \"queries\" resulting in a potentially different\r\n\t\t// vertical spacing after the restart.\r\n\t\t// If it's not a restart then `this.verticalSpacing` is `undefined` anyway.\r\n\t\tthis.verticalSpacing = undefined\r\n\r\n\t\tconst verticalSpacingStateUpdate = this.measureItemHeightsAndSpacing()\r\n\t\tif (verticalSpacingStateUpdate) {\r\n\t\t\tstateUpdate = {\r\n\t\t\t\t...stateUpdate,\r\n\t\t\t\t...verticalSpacingStateUpdate\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tthis.scrollableContainerResizeHandler.start()\r\n\t\tthis.scroll.start()\r\n\r\n\t\t// If `scrollableContainerWidth` hasn't been measured yet,\r\n\t\t// measure it and write it to state.\r\n\t\tif (this.getState().scrollableContainerWidth === undefined) {\r\n\t\t\tconst scrollableContainerWidth = this.scrollableContainer.getWidth()\r\n\t\t\tstateUpdate = {\r\n\t\t\t\t...stateUpdate,\r\n\t\t\t\tscrollableContainerWidth\r\n\t\t\t}\r\n\t\t} else {\r\n\t\t\t// Reset layout:\r\n\t\t\t// * If the scrollable container width has changed while stopped.\r\n\t\t\t// * If the restored state was calculated for another scrollable container width.\r\n\t\t\tconst newWidth = this.scrollableContainer.getWidth()\r\n\t\t\tconst prevWidth = this.getState().scrollableContainerWidth\r\n\t\t\tif (newWidth !== prevWidth) {\r\n\t\t\t\tlog('~ Scrollable container width changed from', prevWidth, 'to', newWidth, '~')\r\n\t\t\t\t// The pending state update (if present) won't be applied in this case.\r\n\t\t\t\t// That's ok because such state update could currently only originate in\r\n\t\t\t\t// `this.onContainerResize()` function. Therefore, alling `this.onContainerResize()` again\r\n\t\t\t\t// would rewrite all those `stateUpdate` properties anyway, so they're not passed.\r\n\t\t\t\treturn this.onContainerResize()\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// If the `VirtualScroller` uses custom (external) state storage, then\r\n\t\t// check if the columns count has changed between calling `.getInitialState()`\r\n\t\t// and `.start()`. If it has, perform a re-layout \"from scratch\".\r\n\t\tif (this._usesCustomStateStorage) {\r\n\t\t\tconst columnsCount = this.getActualColumnsCount()\r\n\t\t\tconst columnsCountFromState = this.getState().columnsCount || 1\r\n\t\t\tif (columnsCount !== columnsCountFromState) {\r\n\t\t\t\treturn this.onContainerResize()\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// Re-calculate layout and re-render the list.\r\n\t\t// Do that even if when an initial `state` parameter, containing layout values,\r\n\t\t// has been passed. The reason is that the `state` parameter can't be \"trusted\"\r\n\t\t// in a way that it could have been snapshotted for another window width and\r\n\t\t// the user might have resized their window since then.\r\n\t\tthis.onUpdateShownItemIndexes({ reason: LAYOUT_REASON.STARTED, stateUpdate })\r\n\t}\r\n\r\n\t// Could be passed as a \"callback\" parameter, so bind it to `this`.\r\n\tstop = () => {\r\n\t\tif (!this._isActive) {\r\n\t\t\tthrow new Error('[virtual-scroller] Can\\'t stop a `VirtualScroller` that hasn\\'t been started')\r\n\t\t}\r\n\r\n\t\tthis._isActive = false\r\n\r\n\t\tlog('~ Stop ~')\r\n\r\n\t\tthis.scrollableContainerResizeHandler.stop()\r\n\t\tthis.scroll.stop()\r\n\r\n\t\t// Stop `ListTopOffsetWatcher` if it has been started.\r\n\t\t// There seems to be no need to restart `ListTopOffsetWatcher`.\r\n\t\t// It's mainly a hacky workaround for development mode anyway.\r\n\t\tif (this.listTopOffsetWatcher && this.listTopOffsetWatcher.isStarted()) {\r\n\t\t\tthis.listTopOffsetWatcher.stop()\r\n\t\t}\r\n\r\n\t\t// Cancel any scheduled layout.\r\n\t\tthis.cancelLayoutTimer({})\r\n\t}\r\n\r\n\thasToBeStarted() {\r\n\t\tif (!this._isActive) {\r\n\t\t\tthrow new Error('[virtual-scroller] `VirtualScroller` hasn\\'t been started')\r\n\t\t}\r\n\t}\r\n\r\n\t// Bind it to `this` because this function could hypothetically be passed\r\n\t// as a \"callback\" parameter.\r\n\tupdateLayout = () => {\r\n\t\tthis.hasToBeStarted()\r\n\t\tthis.onUpdateShownItemIndexes({ reason: LAYOUT_REASON.MANUAL })\r\n\t}\r\n\r\n\t// Bind the function to `this` so that it could be passed as a callback\r\n\t// in a random application's code.\r\n\tonRender = () => {\r\n\t\tthis._onRender(this.getState(), this.previousState)\r\n\t}\r\n\r\n\t/**\r\n\t * Returns the items's top offset relative to the scrollable container's top edge.\r\n\t * @param {number} i — Item index\r\n\t * @return {[number]} Returns the item's scroll Y position. Returns `undefined` if any of the previous items haven't been rendered yet.\r\n\t */\r\n\tgetItemScrollPosition(i) {\r\n\t\tconst itemTopOffsetInList = this.layout.getItemTopOffset(i)\r\n\t\tif (itemTopOffsetInList === undefined) {\r\n\t\t\treturn\r\n\t\t}\r\n\t\treturn this.getListTopOffsetInsideScrollableContainer() + itemTopOffsetInList\r\n\t}\r\n\r\n\t/**\r\n\t * @deprecated\r\n\t * `.onItemHeightChange()` has been renamed to `.onItemHeightDidChange()`.\r\n\t */\r\n\tonItemHeightChange(i) {\r\n\t\twarn('`.onItemHeightChange(i)` method was renamed to `.onItemHeightDidChange(i)`')\r\n\t\tthis.onItemHeightDidChange(i)\r\n\t}\r\n\r\n\t/**\r\n\t * Forces a re-measure of an item's height.\r\n\t * @param {number} i — Item index\r\n\t */\r\n\tonItemHeightDidChange(i) {\r\n\t\t// See the comments in the `setItemState()` function below for the rationale\r\n\t\t// on why the `hasToBeStarted()` check was commented out.\r\n\t\t// this.hasToBeStarted()\r\n\t\tthis._onItemHeightDidChange(i)\r\n\t}\r\n\r\n\t/**\r\n\t * Updates an item's state in `state.itemStates[]`.\r\n\t * @param {number} i — Item index\r\n\t * @param {any} i — Item's new state\r\n\t */\r\n\tsetItemState(i, newItemState) {\r\n\t\t// There is an issue in React 18.2.0 when `useInsertionEffect()` doesn't run twice\r\n\t\t// on mount unlike `useLayoutEffect()` in \"strict\" mode. That causes a bug in a React\r\n\t\t// implementation of the `virtual-scroller`.\r\n\t\t// https://gitlab.com/catamphetamine/virtual-scroller/-/issues/33\r\n\t\t// https://github.com/facebook/react/issues/26320\r\n\t\t// A workaround for that bug is ignoring the second-initial run of the effects at mount.\r\n\t\t//\r\n\t\t// But in that case, if an `ItemComponent` calls `setItemState()` in `useLayoutEffect()`,\r\n\t\t// it could result in a bug.\r\n\t\t//\r\n\t\t// Consider a type of `useLayoutEffect()` that skips the initial mount:\r\n\t\t// `useLayoutEffectSkipInitialMount()`.\r\n\t\t// Suppose that effect is written in such a way that it only skips the first call of itself.\r\n\t\t// In that case, if React is run in \"strict\" mode, the effect will no longer work as expected\r\n\t\t// and it won't actually skip the initial mount and will be executed during the second initial run.\r\n\t\t// But the `VirtualScroller` itself has already implemented a workaround that prevents\r\n\t\t// its hooks from running twice on mount. This means that `useVirtualScrollerStartStop()`\r\n\t\t// of the React component would have already stopped the `VirtualScroller` by the time\r\n\t\t// `ItemComponent`'s incorrectly-behaving `useLayoutEffectSkipInitialMount()` effect is run,\r\n\t\t// resulting in an error: \"`VirtualScroller` hasn't been started\".\r\n\t\t//\r\n\t\t// The log when not in \"strict\" mode would be:\r\n\t\t//\r\n\t\t// * `useLayoutEffect()` is run in `ItemComponent` — skips the initial run.\r\n\t\t// * `useLayoutEffect()` is run in `useVirtualScrollerStartStop()`. It starts the `VirtualScroller`.\r\n\t\t// * Some dependency property gets updated inside `ItemComponent`.\r\n\t\t// * `useLayoutEffect()` is run in `ItemComponent` — no longer skips. Calls `setItemState()`.\r\n\t\t// * The `VirtualScroller` is started so it handles `setState()` correctly.\r\n\t\t//\r\n\t\t// The log when in \"strict\" mode would be:\r\n\t\t//\r\n\t\t// * `useLayoutEffect()` is run in `ItemComponent` — skips the initial run.\r\n\t\t// * `useLayoutEffect()` is run in `useVirtualScrollerStartStop()`. It starts the `VirtualScroller`.\r\n\t\t// * `useLayoutEffect()` is unmounted in `useVirtualScrollerStartStop()`. It stops the `VirtualScroller`.\r\n\t\t// * `useLayoutEffect()` is unmounted in `ItemComponent` — does nothing.\r\n\t\t// * `useLayoutEffect()` is run the second time in `ItemComponent` — no longer skips. Calls `setItemState()`.\r\n\t\t// * The `VirtualScroller` is stopped so it throws an error: \"`VirtualScroller` hasn't been started\".\r\n\t\t//\r\n\t\t// For that reason, the requirement of the `VirtualScroller` to be started was commented out.\r\n\t\t// Commenting it out wouldn't result in any potential bugs because the code would work correctly\r\n\t\t// in both cases.\r\n\t\t// this.hasToBeStarted()\r\n\t\tthis._setItemState(i, newItemState)\r\n\t}\r\n\r\n\t// (deprecated)\r\n\t// Use `.setItemState()` method name instead.\r\n\tonItemStateChange(i, newItemState) {\r\n\t\tthis.setItemState(i, newItemState)\r\n\t}\r\n\r\n\t/**\r\n\t * Updates `items`. 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@@ -218,23 +218,20 @@ export default function () {
218
218
  }, stateUpdate));
219
219
  }
220
220
 
221
- function getVisibleArea() {
222
- var visibleArea = this.scroll.getVisibleAreaBounds();
223
- this.latestLayoutVisibleArea = visibleArea; // Subtract the top offset of the list inside the scrollable container.
221
+ function getCoordinatesOfVisibleAreaInsideTheList() {
222
+ var visibleAreaBounds = this.scroll.getVisibleAreaBounds();
223
+ this.latestLayoutVisibleArea = visibleAreaBounds; // Subtract the top offset of the list inside the scrollable container.
224
224
 
225
225
  var listTopOffsetInsideScrollableContainer = this.getListTopOffsetInsideScrollableContainer();
226
226
  return {
227
- top: visibleArea.top - listTopOffsetInsideScrollableContainer,
228
- bottom: visibleArea.bottom - listTopOffsetInsideScrollableContainer
227
+ top: visibleAreaBounds.top - listTopOffsetInsideScrollableContainer,
228
+ bottom: visibleAreaBounds.bottom - listTopOffsetInsideScrollableContainer
229
229
  };
230
230
  }
231
231
 
232
232
  function getShownItemIndexes() {
233
233
  var itemsCount = this.getItemsCount();
234
-
235
- var _getVisibleArea$call = getVisibleArea.call(this),
236
- visibleAreaTop = _getVisibleArea$call.top,
237
- visibleAreaBottom = _getVisibleArea$call.bottom;
234
+ var visibleAreaInsideTheList = getCoordinatesOfVisibleAreaInsideTheList.call(this);
238
235
 
239
236
  if (this.bypass) {
240
237
  return {
@@ -253,7 +250,7 @@ export default function () {
253
250
  // a very minor optimization and not something I'd deal with.
254
251
 
255
252
 
256
- var isVisible = visibleAreaTop < this.itemsContainer.getHeight() && visibleAreaBottom > 0;
253
+ var isVisible = visibleAreaInsideTheList.top < this.itemsContainer.getHeight() + this.layout.getPrerenderMargin() && visibleAreaInsideTheList.bottom > 0 - this.layout.getPrerenderMargin();
257
254
 
258
255
  if (!isVisible) {
259
256
  log('The entire list is off-screen. No items are visible.');
@@ -263,8 +260,7 @@ export default function () {
263
260
 
264
261
  return this.layout.getShownItemIndexes({
265
262
  itemsCount: this.getItemsCount(),
266
- visibleAreaTop: visibleAreaTop,
267
- visibleAreaBottom: visibleAreaBottom
263
+ visibleAreaInsideTheList: visibleAreaInsideTheList
268
264
  });
269
265
  }
270
266
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"VirtualScroller.layout.js","names":["setTimeout","clearTimeout","log","warn","isDebug","reportError","LAYOUT_REASON","ItemNotRenderedError","onUpdateShownItemIndexes","reason","stateUpdate","skip","updateState","newItemsWillBeRendered","widthHasChanged","_isResizing","getItemsCount","scroll","cancelScheduledLayout","cancelLayoutTimer","updateShownItemIndexes","call","startedAt","Date","now","getShownItemIndexes","firstShownItemIndex","lastShownItemIndex","shownItemsHeight","firstNonMeasuredItemIndex","listHeightMeasurement","hasSnapshot","getAnchorItemIndex","undefined","validateWillBeHiddenItemHeightsAreAccurate","beforeItemsHeight","layout","getBeforeItemsHeight","afterItemsHeight","getAfterItemsHeight","layoutDuration","bypass","SLOW_LAYOUT_DURATION","getColumnsCount","itemHeights","getAverage","getState","slice","itemStates","onBeforeShowItems","items","previouslyCalculatedLayout","getVisibleArea","visibleArea","getVisibleAreaBounds","latestLayoutVisibleArea","listTopOffsetInsideScrollableContainer","getListTopOffsetInsideScrollableContainer","top","bottom","itemsCount","visibleAreaTop","visibleAreaBottom","isVisible","itemsContainer","getHeight","getNonVisibleListShownItemIndexes","isValid","i","previouslyMeasuredItemHeight","actualItemHeight","remeasureItemHeight","updatePreviouslyCalculatedLayoutOnItemHeightChange","previousHeight","newHeight","prevLayout","heightDifference","listTopOffset","scrollableContainer","getItemsContainerTopOffset","listTopOffsetWatcher","onListTopOffset","_onItemHeightDidChange","error","message","_isActive","waitingForRender","updateLayoutAfterRenderBecauseItemHeightChanged","ITEM_HEIGHT_CHANGED","itemHeightsThatChangedWhileNewItemsWereBeingRendered","String","getPrerenderMargin","renderAheadMarginRatio","onItemInitialRender","measureItemHeightsAndSpacing","measureItemHeights","verticalSpacing","measureVerticalSpacingIfNotMeasured","layoutTimer","layoutTimerStateUpdate","scheduleLayoutTimer"],"sources":["../source/VirtualScroller.layout.js"],"sourcesContent":["// For some weird reason, in Chrome, `setTimeout()` would lag up to a second (or more) behind.\r\n// Turns out, Chrome developers have deprecated `setTimeout()` API entirely without asking anyone.\r\n// Replacing `setTimeout()` with `requestAnimationFrame()` can work around that Chrome bug.\r\n// https://github.com/bvaughn/react-virtualized/issues/722\r\nimport { setTimeout, clearTimeout } from 'request-animation-frame-timeout'\r\n\r\nimport log, { warn, isDebug, reportError } from './utility/debug.js'\r\nimport { LAYOUT_REASON } from './Layout.js'\r\n\r\nimport ItemNotRenderedError from './ItemNotRenderedError.js'\r\n\r\nexport default function() {\r\n\tthis.onUpdateShownItemIndexes = ({ reason, stateUpdate }) => {\r\n\t\t// In case of \"don't do anything\".\r\n\t\tconst skip = () => {\r\n\t\t\tif (stateUpdate) {\r\n\t\t\t\tthis.updateState(stateUpdate)\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// If new `items` have been set and are waiting to be applied,\r\n\t\t// or if the viewport width has changed requiring a re-layout,\r\n\t\t// then temporarily stop all other updates like \"on scroll\" updates.\r\n\t\t// This prevents `state` being inconsistent, because, for example,\r\n\t\t// both `setItems()` and this function could update `VirtualScroller` state\r\n\t\t// and having them operate in parallel could result in incorrectly calculated\r\n\t\t// `beforeItemsHeight` / `afterItemsHeight` / `firstShownItemIndex` /\r\n\t\t// `lastShownItemIndex`, because, when operating in parallel, this function\r\n\t\t// would have different `items` than the `setItems()` function, so their\r\n\t\t// results could diverge.\r\n\t\tif (this.newItemsWillBeRendered || this.widthHasChanged || this._isResizing) {\r\n\t\t\treturn skip()\r\n\t\t}\r\n\r\n\t\t// If there're no items then there's no need to re-layout anything.\r\n\t\tif (this.getItemsCount() === 0) {\r\n\t\t\treturn skip()\r\n\t\t}\r\n\r\n\t\t// Cancel a \"re-layout when user stops scrolling\" timer.\r\n\t\tthis.scroll.cancelScheduledLayout()\r\n\r\n\t\t// Cancel a re-layout that is scheduled to run at the next \"frame\",\r\n\t\t// because a re-layout will be performed right now.\r\n\t\tstateUpdate = this.cancelLayoutTimer({ stateUpdate })\r\n\r\n\t\t// Perform a re-layout.\r\n\t\tlog(`~ Update Layout (on ${reason}) ~`)\r\n\t\tupdateShownItemIndexes.call(this, { stateUpdate })\r\n\t}\r\n\r\n\t/**\r\n\t * Updates the \"from\" and \"to\" shown item indexes.\r\n\t * If the list is visible and some of the items being shown are new\r\n\t * and are required to be measured first, then\r\n\t * `firstNonMeasuredItemIndex` is defined.\r\n\t * If the list is visible and all items being shown have been encountered\r\n\t * (and measured) before, then `firstNonMeasuredItemIndex` is `undefined`.\r\n\t *\r\n\t * The `stateUpdate` parameter is just an optional \"additional\" state update.\r\n\t */\r\n\tfunction updateShownItemIndexes({ stateUpdate }) {\r\n\t\tconst startedAt = Date.now()\r\n\r\n\t\t// Get shown item indexes.\r\n\t\tlet {\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tshownItemsHeight,\r\n\t\t\tfirstNonMeasuredItemIndex\r\n\t\t} = getShownItemIndexes.call(this)\r\n\r\n\t\t// If scroll position is scheduled to be restored after render,\r\n\t\t// then the \"anchor\" item must be rendered, and all of the prepended\r\n\t\t// items before it, all in a single pass. This way, all of the\r\n\t\t// prepended items' heights could be measured right after the render\r\n\t\t// has finished, and the scroll position can then be immediately restored.\r\n\t\tif (this.listHeightMeasurement.hasSnapshot()) {\r\n\t\t\tif (lastShownItemIndex < this.listHeightMeasurement.getAnchorItemIndex()) {\r\n\t\t\t\tlastShownItemIndex = this.listHeightMeasurement.getAnchorItemIndex()\r\n\t\t\t}\r\n\t\t\t// `firstShownItemIndex` is always `0` when prepending items.\r\n\t\t\t// And `lastShownItemIndex` always covers all prepended items in this case.\r\n\t\t\t// None of the prepended items have been rendered before,\r\n\t\t\t// so their heights are unknown. The code at the start of this function\r\n\t\t\t// did therefore set `firstNonMeasuredItemIndex` to non-`undefined`\r\n\t\t\t// in order to render just the first prepended item in order to\r\n\t\t\t// measure it, and only then make a decision on how many other\r\n\t\t\t// prepended items to render. But since we've instructed the code\r\n\t\t\t// to show all of the prepended items at once, there's no need to\r\n\t\t\t// \"redo layout after render\". Additionally, if layout was re-done\r\n\t\t\t// after render, then there would be a short interval of visual\r\n\t\t\t// \"jitter\" due to the scroll position not being restored because it'd\r\n\t\t\t// wait for the second layout to finish instead of being restored\r\n\t\t\t// right after the first one.\r\n\t\t\tfirstNonMeasuredItemIndex = undefined\r\n\t\t}\r\n\r\n\t\t// Validate the heights of items to be hidden on next render.\r\n\t\t// For example, a user could click a \"Show more\" button,\r\n\t\t// or an \"Expand YouTube video\" button, which would result\r\n\t\t// in the actual height of the list item being different\r\n\t\t// from what has been initially measured in `this.itemHeights[i]`,\r\n\t\t// if the developer didn't call `.setItemState(i, newState)` and `.onItemHeightDidChange(i)`.\r\n\t\tif (!validateWillBeHiddenItemHeightsAreAccurate.call(this, firstShownItemIndex, lastShownItemIndex)) {\r\n\t\t\tlog('~ Because some of the will-be-hidden item heights (listed above) have changed since they\\'ve last been measured, redo layout. ~')\r\n\t\t\t// Redo layout, now with the correct item heights.\r\n\t\t\treturn updateShownItemIndexes.call(this, { stateUpdate });\r\n\t\t}\r\n\r\n\t\t// Measure \"before\" items height.\r\n\t\tconst beforeItemsHeight = this.layout.getBeforeItemsHeight(\r\n\t\t\tfirstShownItemIndex\r\n\t\t)\r\n\r\n\t\t// Measure \"after\" items height.\r\n\t\tconst afterItemsHeight = this.layout.getAfterItemsHeight(\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tthis.getItemsCount()\r\n\t\t)\r\n\r\n\t\tconst layoutDuration = Date.now() - startedAt\r\n\r\n\t\t// Debugging.\r\n\t\tlog('~ Calculated Layout' + (this.bypass ? ' (bypass)' : '') + ' ~')\r\n\t\tif (layoutDuration < SLOW_LAYOUT_DURATION) {\r\n\t\t\t// log('Calculated in', layoutDuration, 'ms')\r\n\t\t} else {\r\n\t\t\twarn('Layout calculated in', layoutDuration, 'ms')\r\n\t\t}\r\n\t\tif (this.getColumnsCount()) {\r\n\t\t\tlog('Columns count', this.getColumnsCount())\r\n\t\t}\r\n\t\tlog('First shown item index', firstShownItemIndex)\r\n\t\tlog('Last shown item index', lastShownItemIndex)\r\n\t\tlog('Before items height', beforeItemsHeight)\r\n\t\tlog('After items height (actual or estimated)', afterItemsHeight)\r\n\t\tlog('Average item height (used for estimated after items height calculation)', this.itemHeights.getAverage())\r\n\t\tif (isDebug()) {\r\n\t\t\tlog('Item heights', this.getState().itemHeights.slice())\r\n\t\t\tlog('Item states', this.getState().itemStates.slice())\r\n\t\t}\r\n\r\n\t\t// Optionally preload items to be rendered.\r\n\t\tthis.onBeforeShowItems(\r\n\t\t\tthis.getState().items,\r\n\t\t\tthis.getState().itemHeights,\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex\r\n\t\t)\r\n\r\n\t\t// Set `this.firstNonMeasuredItemIndex`.\r\n\t\tthis.firstNonMeasuredItemIndex = firstNonMeasuredItemIndex\r\n\t\t// if (firstNonMeasuredItemIndex !== undefined) {\r\n\t\t// \tlog('Non-measured item index that will be measured at next layout', firstNonMeasuredItemIndex)\r\n\t\t// }\r\n\r\n\t\t// Set \"previously calculated layout\".\r\n\t\t//\r\n\t\t// The \"previously calculated layout\" feature is not currently used.\r\n\t\t//\r\n\t\t// The current layout snapshot could be stored as a \"previously calculated layout\" variable\r\n\t\t// so that it could theoretically be used when calculating new layout incrementally\r\n\t\t// rather than from scratch, which would be an optimization.\r\n\t\t//\r\n\t\t// Currently, this feature is not used, and `shownItemsHeight` property\r\n\t\t// is not returned at all, so don't set any \"previously calculated layout\".\r\n\t\t//\r\n\t\tif (shownItemsHeight === undefined) {\r\n\t\t\tthis.previouslyCalculatedLayout = undefined\r\n\t\t} else {\r\n\t\t\t// If \"previously calculated layout\" feature would be implmeneted,\r\n\t\t\t// then this code would set \"previously calculate layout\" instance variable.\r\n\t\t\t//\r\n\t\t\t// What for would this instance variable be used?\r\n\t\t\t//\r\n\t\t\t// Instead of using a `this.previouslyCalculatedLayout` instance variable,\r\n\t\t\t// this code could use `this.getState()` because it reflects what's currently on screen,\r\n\t\t\t// but there's a single edge case when it could go out of sync —\r\n\t\t\t// updating item heights externally via `.onItemHeightDidChange(i)`.\r\n\t\t\t//\r\n\t\t\t// If, for example, an item height was updated externally via `.onItemHeightDidChange(i)`\r\n\t\t\t// then `this.getState().itemHeights` would get updated immediately but\r\n\t\t\t// `this.getState().beforeItemsHeight` or `this.getState().afterItemsHeight`\r\n\t\t\t// would still correspond to the previous item height, so those would be \"stale\".\r\n\t\t\t// On the other hand, same values in `this.previouslyCalculatedLayout` instance variable\r\n\t\t\t// can also be updated immediately, so they won't go out of sync with the updated item height.\r\n\t\t\t// That seems the only edge case when using a separate `this.previouslyCalculatedLayout`\r\n\t\t\t// instance variable instead of using `this.getState()` would theoretically be justified.\r\n\t\t\t//\r\n\t\t\tthis.previouslyCalculatedLayout = {\r\n\t\t\t\tfirstShownItemIndex,\r\n\t\t\t\tlastShownItemIndex,\r\n\t\t\t\tbeforeItemsHeight,\r\n\t\t\t\tshownItemsHeight\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// Update `VirtualScroller` state.\r\n\t\t// `VirtualScroller` automatically re-renders on state updates.\r\n\t\t//\r\n\t\t// All `state` properties updated here should be overwritten in\r\n\t\t// the implementation of `setItems()` and `onResize()` methods\r\n\t\t// so that the `state` is not left in an inconsistent state\r\n\t\t// whenever there're concurrent `updateState()` updates that could\r\n\t\t// possibly conflict with one another — instead, those state updates\r\n\t\t// should overwrite each other in terms of priority.\r\n\t\t// These \"on scroll\" updates have the lowest priority compared to\r\n\t\t// the state updates originating from `setItems()` and `onResize()` methods.\r\n\t\t//\r\n\t\tthis.updateState({\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tbeforeItemsHeight,\r\n\t\t\tafterItemsHeight,\r\n\t\t\t...stateUpdate\r\n\t\t})\r\n\t}\r\n\r\n\tfunction getVisibleArea() {\r\n\t\tconst visibleArea = this.scroll.getVisibleAreaBounds()\r\n\t\tthis.latestLayoutVisibleArea = visibleArea\r\n\r\n\t\t// Subtract the top offset of the list inside the scrollable container.\r\n\t\tconst listTopOffsetInsideScrollableContainer = this.getListTopOffsetInsideScrollableContainer()\r\n\t\treturn {\r\n\t\t\ttop: visibleArea.top - listTopOffsetInsideScrollableContainer,\r\n\t\t\tbottom: visibleArea.bottom - listTopOffsetInsideScrollableContainer\r\n\t\t}\r\n\t}\r\n\r\n\tfunction getShownItemIndexes() {\r\n\t\tconst itemsCount = this.getItemsCount()\r\n\r\n\t\tconst {\r\n\t\t\ttop: visibleAreaTop,\r\n\t\t\tbottom: visibleAreaBottom\r\n\t\t} = getVisibleArea.call(this)\r\n\r\n\t\tif (this.bypass) {\r\n\t\t\treturn {\r\n\t\t\t\tfirstShownItemIndex: 0,\r\n\t\t\t\tlastShownItemIndex: itemsCount - 1,\r\n\t\t\t\t// shownItemsHeight: this.getState().itemHeights.reduce((sum, itemHeight) => sum + itemHeight, 0)\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// Find the indexes of the items that are currently visible\r\n\t\t// (or close to being visible) in the scrollable container.\r\n\t\t// For scrollable containers other than the main screen, it could also\r\n\t\t// check the visibility of such scrollable container itself, because it\r\n\t\t// might be not visible.\r\n\t\t// If such kind of an optimization would hypothetically be implemented,\r\n\t\t// then it would also require listening for \"scroll\" events on the screen.\r\n\t\t// Overall, I suppose that such \"actual visibility\" feature would be\r\n\t\t// a very minor optimization and not something I'd deal with.\r\n\t\tconst isVisible = visibleAreaTop < this.itemsContainer.getHeight() && visibleAreaBottom > 0\r\n\t\tif (!isVisible) {\r\n\t\t\tlog('The entire list is off-screen. No items are visible.')\r\n\t\t\treturn this.layout.getNonVisibleListShownItemIndexes()\r\n\t\t}\r\n\r\n\t\t// Get shown item indexes.\r\n\t\treturn this.layout.getShownItemIndexes({\r\n\t\t\titemsCount: this.getItemsCount(),\r\n\t\t\tvisibleAreaTop,\r\n\t\t\tvisibleAreaBottom\r\n\t\t})\r\n\t}\r\n\r\n\t/**\r\n\t * Validates the heights of items to be hidden on next render.\r\n\t * For example, a user could click a \"Show more\" button,\r\n\t * or an \"Expand YouTube video\" button, which would result\r\n\t * in the actual height of the list item being different\r\n\t * from what has been initially measured in `this.itemHeights[i]`,\r\n\t * if the developer didn't call `.setItemState(i, newState)` and `.onItemHeightDidChange(i)`.\r\n\t */\r\n\tfunction validateWillBeHiddenItemHeightsAreAccurate(firstShownItemIndex, lastShownItemIndex) {\r\n\t\tlet isValid = true\r\n\t\tlet i = this.getState().firstShownItemIndex\r\n\t\twhile (i <= this.getState().lastShownItemIndex) {\r\n\t\t\tif (i >= firstShownItemIndex && i <= lastShownItemIndex) {\r\n\t\t\t\t// The item's still visible.\r\n\t\t\t} else {\r\n\t\t\t\t// The item will be hidden. Re-measure its height.\r\n\t\t\t\t// The rationale is that there could be a situation when an item's\r\n\t\t\t\t// height has changed, and the developer has properly added an\r\n\t\t\t\t// `.onItemHeightDidChange(i)` call to notify `VirtualScroller`\r\n\t\t\t\t// about that change, but at the same time that wouldn't work.\r\n\t\t\t\t// For example, suppose there's a list of several items on a page,\r\n\t\t\t\t// and those items are in \"minimized\" state (having height 100px).\r\n\t\t\t\t// Then, a user clicks an \"Expand all items\" button, and all items\r\n\t\t\t\t// in the list are expanded (expanded item height is gonna be 700px).\r\n\t\t\t\t// `VirtualScroller` demands that `.onItemHeightDidChange(i)` is called\r\n\t\t\t\t// in such cases, and the developer has properly added the code to do that.\r\n\t\t\t\t// So, if there were 10 \"minimized\" items visible on a page, then there\r\n\t\t\t\t// will be 10 individual `.onItemHeightDidChange(i)` calls. No issues so far.\r\n\t\t\t\t// But, as the first `.onItemHeightDidChange(i)` call executes, it immediately\r\n\t\t\t\t// (\"synchronously\") triggers a re-layout, and that re-layout finds out\r\n\t\t\t\t// that now, because the first item is big, it occupies most of the screen\r\n\t\t\t\t// space, and only the first 3 items are visible on screen instead of 10,\r\n\t\t\t\t// and so it leaves the first 3 items mounted and unmounts the rest 7.\r\n\t\t\t\t// Then, after `VirtualScroller` has rerendered, the code returns to\r\n\t\t\t\t// where it was executing, and calls `.onItemHeightDidChange(i)` for the\r\n\t\t\t\t// second item. It also triggers an immediate re-layout that finds out\r\n\t\t\t\t// that only the first 2 items are visible on screen, and it unmounts\r\n\t\t\t\t// the third one too. After that, it calls `.onItemHeightDidChange(i)`\r\n\t\t\t\t// for the third item, but that item is no longer rendered, so its height\r\n\t\t\t\t// can't be measured, and the same's for all the rest of the original 10 items.\r\n\t\t\t\t// So, even though the developer has written their code properly, the\r\n\t\t\t\t// `VirtualScroller` still ends up having incorrect `itemHeights[]`:\r\n\t\t\t\t// `[700px, 700px, 100px, 100px, 100px, 100px, 100px, 100px, 100px, 100px]`\r\n\t\t\t\t// while it should have been `700px` for all of them.\r\n\t\t\t\t// To work around such issues, every item's height is re-measured before it\r\n\t\t\t\t// gets hidden.\r\n\t\t\t\tconst previouslyMeasuredItemHeight = this.getState().itemHeights[i]\r\n\t\t\t\tconst actualItemHeight = remeasureItemHeight.call(this, i)\r\n\t\t\t\tif (actualItemHeight !== previouslyMeasuredItemHeight) {\r\n\t\t\t\t\tif (isValid) {\r\n\t\t\t\t\t\tlog('~ Validate will-be-hidden item heights. ~')\r\n\t\t\t\t\t\t// Update or reset previously calculated layout.\r\n\t\t\t\t\t\tupdatePreviouslyCalculatedLayoutOnItemHeightChange.call(this, i, previouslyMeasuredItemHeight, actualItemHeight)\r\n\t\t\t\t\t}\r\n\t\t\t\t\tisValid = false\r\n\t\t\t\t\twarn('Item index', i, 'is no longer visible and will be unmounted. Its height has changed from', previouslyMeasuredItemHeight, 'to', actualItemHeight, 'since it was last measured. This is not necessarily a bug, and could happen, for example, on screen width change, or when there\\'re several `onItemHeightDidChange(i)` calls issued at the same time, and the first one triggers a re-layout before the rest of them have had a chance to be executed.')\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\ti++\r\n\t\t}\r\n\t\treturn isValid\r\n\t}\r\n\r\n\tfunction remeasureItemHeight(i) {\r\n\t\tconst { firstShownItemIndex } = this.getState()\r\n\t\treturn this.itemHeights.remeasureItemHeight(i, firstShownItemIndex)\r\n\t}\r\n\r\n\t// Updates the snapshot of the current layout when an item's height changes.\r\n\t//\r\n\t// The \"previously calculated layout\" feature is not currently used.\r\n\t//\r\n\t// The current layout snapshot could be stored as a \"previously calculated layout\" variable\r\n\t// so that it could theoretically be used when calculating new layout incrementally\r\n\t// rather than from scratch, which would be an optimization.\r\n\t//\r\n\tfunction updatePreviouslyCalculatedLayoutOnItemHeightChange(i, previousHeight, newHeight) {\r\n\t\tconst prevLayout = this.previouslyCalculatedLayout\r\n\t\tif (prevLayout) {\r\n\t\t\tconst heightDifference = newHeight - previousHeight\r\n\t\t\tif (i < prevLayout.firstShownItemIndex) {\r\n\t\t\t\t// Patch `prevLayout`'s `.beforeItemsHeight`.\r\n\t\t\t\tprevLayout.beforeItemsHeight += heightDifference\r\n\t\t\t} else if (i > prevLayout.lastShownItemIndex) {\r\n\t\t\t\t// Could patch `.afterItemsHeight` of `prevLayout` here,\r\n\t\t\t\t// if `.afterItemsHeight` property existed in `prevLayout`.\r\n\t\t\t\tif (prevLayout.afterItemsHeight !== undefined) {\r\n\t\t\t\t\tprevLayout.afterItemsHeight += heightDifference\r\n\t\t\t\t}\r\n\t\t\t} else {\r\n\t\t\t\t// Patch `prevLayout`'s shown items height.\r\n\t\t\t\tprevLayout.shownItemsHeight += newHeight - previousHeight\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\t/**\r\n\t * Returns the list's top offset relative to the scrollable container's top edge.\r\n\t * @return {number}\r\n\t */\r\n\tthis.getListTopOffsetInsideScrollableContainer = () => {\r\n\t\tconst listTopOffset = this.scrollableContainer.getItemsContainerTopOffset()\r\n\t\tif (this.listTopOffsetWatcher) {\r\n\t\t\tthis.listTopOffsetWatcher.onListTopOffset(listTopOffset)\r\n\t\t}\r\n\t\treturn listTopOffset\r\n\t}\r\n\r\n\tthis._onItemHeightDidChange = (i) => {\r\n\t\tlog('~ On Item Height Did Change was called ~')\r\n\t\tlog('Item index', i)\r\n\r\n\t\tconst {\r\n\t\t\titemHeights,\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex\r\n\t\t} = this.getState()\r\n\r\n\t\t// Check if the item is still rendered.\r\n\t\tif (!(i >= firstShownItemIndex && i <= lastShownItemIndex)) {\r\n\t\t\t// There could be valid cases when an item is no longer rendered\r\n\t\t\t// by the time `.onItemHeightDidChange(i)` gets called.\r\n\t\t\t// For example, suppose there's a list of several items on a page,\r\n\t\t\t// and those items are in \"minimized\" state (having height 100px).\r\n\t\t\t// Then, a user clicks an \"Expand all items\" button, and all items\r\n\t\t\t// in the list are expanded (expanded item height is gonna be 700px).\r\n\t\t\t// `VirtualScroller` demands that `.onItemHeightDidChange(i)` is called\r\n\t\t\t// in such cases, and the developer has properly added the code to do that.\r\n\t\t\t// So, if there were 10 \"minimized\" items visible on a page, then there\r\n\t\t\t// will be 10 individual `.onItemHeightDidChange(i)` calls. No issues so far.\r\n\t\t\t// But, as the first `.onItemHeightDidChange(i)` call executes, it immediately\r\n\t\t\t// (\"synchronously\") triggers a re-layout, and that re-layout finds out\r\n\t\t\t// that now, because the first item is big, it occupies most of the screen\r\n\t\t\t// space, and only the first 3 items are visible on screen instead of 10,\r\n\t\t\t// and so it leaves the first 3 items mounted and unmounts the rest 7.\r\n\t\t\t// Then, after `VirtualScroller` has rerendered, the code returns to\r\n\t\t\t// where it was executing, and calls `.onItemHeightDidChange(i)` for the\r\n\t\t\t// second item. It also triggers an immediate re-layout that finds out\r\n\t\t\t// that only the first 2 items are visible on screen, and it unmounts\r\n\t\t\t// the third one too. After that, it calls `.onItemHeightDidChange(i)`\r\n\t\t\t// for the third item, but that item is no longer rendered, so its height\r\n\t\t\t// can't be measured, and the same's for all the rest of the original 10 items.\r\n\t\t\t// So, even though the developer has written their code properly, there're\r\n\t\t\t// still situations when the item could be no longer rendered by the time\r\n\t\t\t// `.onItemHeightDidChange(i)` gets called.\r\n\t\t\treturn warn('The item is no longer rendered. This is not necessarily a bug, and could happen, for example, when when a developer calls `onItemHeightDidChange(i)` while looping through a batch of items.')\r\n\t\t}\r\n\r\n\t\tconst previousHeight = itemHeights[i]\r\n\t\tif (previousHeight === undefined) {\r\n\t\t\treturn reportError(`\"onItemHeightDidChange()\" has been called for item index ${i} but the item hasn't been rendered before.`)\r\n\t\t}\r\n\r\n\t\tlog('~ Re-measure item height ~')\r\n\r\n\t\tlet newHeight\r\n\r\n\t\ttry {\r\n\t\t\tnewHeight = remeasureItemHeight.call(this, i)\r\n\t\t} catch (error) {\r\n\t\t\t// Successfully finishing an `onItemHeightDidChange(i)` call is not considered\r\n\t\t\t// critical for `VirtualScroller`'s operation, so such errors could be ignored.\r\n\t\t\tif (error instanceof ItemNotRenderedError) {\r\n\t\t\t\treturn reportError(`\"onItemHeightDidChange()\" has been called for item index ${i} but the item is not currently rendered and can\\'t be measured. The exact error was: ${error.message}`)\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tlog('Previous height', previousHeight)\r\n\t\tlog('New height', newHeight)\r\n\r\n\t\tif (previousHeight !== newHeight) {\r\n\t\t\tlog('~ Item height has changed. Should update layout. ~')\r\n\r\n\t\t\t// Update or reset a previously calculated layout with the new item height\r\n\t\t\t// so that the potential future \"diff\"s based on that \"previously calculated\" layout\r\n\t\t\t// would be correct.\r\n\t\t\t//\r\n\t\t\t// The \"previously calculated layout\" feature is not currently used\r\n\t\t\t// so this function call doesn't really affect anything.\r\n\t\t\t//\r\n\t\t\tupdatePreviouslyCalculatedLayoutOnItemHeightChange.call(this, i, previousHeight, newHeight)\r\n\r\n\t\t\t// Recalculate layout.\r\n\t\t\t//\r\n\t\t\t// If the `VirtualScroller` is already waiting for a state update to be rendered,\r\n\t\t\t// delay `onItemHeightDidChange(i)`'s re-layout until that state update is rendered.\r\n\t\t\t// The reason is that React `<VirtualScroller/>`'s `onHeightDidChange()` is meant to\r\n\t\t\t// be called inside `useLayoutEffect()` hook. Due to how React is implemented internally,\r\n\t\t\t// that might happen in the middle of the currently pending `setState()` operation\r\n\t\t\t// being applied, resulting in weird \"race condition\" bugs.\r\n\t\t\t//\r\n\t\t\tif (this._isActive) {\r\n\t\t\t\tif (this.waitingForRender) {\r\n\t\t\t\t\tlog('~ Another state update is already waiting to be rendered. Delay the layout update until then. ~')\r\n\t\t\t\t\tthis.updateLayoutAfterRenderBecauseItemHeightChanged = true\r\n\t\t\t\t} else {\r\n\t\t\t\t\tthis.onUpdateShownItemIndexes({ reason: LAYOUT_REASON.ITEM_HEIGHT_CHANGED })\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\t// If there was a request for `setState()` with new `items`, then the changes\r\n\t\t\t// to `currentState.itemHeights[]` made above in a `remeasureItemHeight()` call\r\n\t\t\t// would be overwritten when that pending `setState()` call gets applied.\r\n\t\t\t// To fix that, the updates to current `itemHeights[]` are noted in\r\n\t\t\t// `this.itemHeightsThatChangedWhileNewItemsWereBeingRendered` variable.\r\n\t\t\t// That variable is then checked when the `setState()` call with the new `items`\r\n\t\t\t// has been updated.\r\n\t\t\tif (this.newItemsWillBeRendered) {\r\n\t\t\t\tif (!this.itemHeightsThatChangedWhileNewItemsWereBeingRendered) {\r\n\t\t\t\t\tthis.itemHeightsThatChangedWhileNewItemsWereBeingRendered = {}\r\n\t\t\t\t}\r\n\t\t\t\tthis.itemHeightsThatChangedWhileNewItemsWereBeingRendered[String(i)] = newHeight\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tthis.getPrerenderMargin = () => {\r\n\t\t// The list component renders not only the items that're currently visible\r\n\t\t// but also the items that lie within some extra vertical margin (called\r\n\t\t// \"prerender margin\") on top and bottom for future scrolling: this way,\r\n\t\t// there'll be significantly less layout recalculations as the user scrolls,\r\n\t\t// because now it doesn't have to recalculate layout on each scroll event.\r\n\t\t// By default, the \"prerender margin\" is equal to the screen height:\r\n\t\t// this seems to be the optimal value for \"Page Up\" / \"Page Down\" navigation\r\n\t\t// and optimized mouse wheel scrolling (a user is unlikely to continuously\r\n\t\t// scroll past the screen height, because they'd stop to read through\r\n\t\t// the newly visible items first, and when they do stop scrolling, that's\r\n\t\t// when layout gets recalculated).\r\n\t\tconst renderAheadMarginRatio = 1 // in scrollable container heights.\r\n\t\treturn this.scrollableContainer.getHeight() * renderAheadMarginRatio\r\n\t}\r\n\r\n\t/**\r\n\t * Calls `onItemFirstRender()` for items that haven't been\r\n\t * \"seen\" previously.\r\n\t * @param {any[]} items\r\n\t * @param {number[]} itemHeights\r\n\t * @param {number} firstShownItemIndex\r\n\t * @param {number} lastShownItemIndex\r\n\t */\r\n\tthis.onBeforeShowItems = (\r\n\t\titems,\r\n\t\titemHeights,\r\n\t\tfirstShownItemIndex,\r\n\t\tlastShownItemIndex\r\n\t) => {\r\n\t\tif (this.onItemInitialRender) {\r\n\t\t\tlet i = firstShownItemIndex\r\n\t\t\twhile (i <= lastShownItemIndex) {\r\n\t\t\t\tif (itemHeights[i] === undefined) {\r\n\t\t\t\t\tthis.onItemInitialRender(items[i])\r\n\t\t\t\t}\r\n\t\t\t\ti++\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tthis.measureItemHeightsAndSpacing = () => {\r\n\t\t// Measure \"newly shown\" item heights.\r\n\t\t// Also re-validate already measured items' heights.\r\n\t\tthis.itemHeights.measureItemHeights(\r\n\t\t\tthis.getState().firstShownItemIndex,\r\n\t\t\tthis.getState().lastShownItemIndex\r\n\t\t)\r\n\r\n\t\t// Measure item vertical spacing, if required.\r\n\t\tconst verticalSpacing = this.measureVerticalSpacingIfNotMeasured()\r\n\r\n\t\t// Return a state update if vertical spacing has been measured.\r\n\t\t// Doesn't set `verticalSpacing: 0` in `state` because it is effectively\r\n\t\t// same as `verticalSpacing: undefined` in terms code behavior and calculations.\r\n\t\t// Not having `verticalSpacing: 0` in `state` just makes the `state` object\r\n\t\t// a bit more cleaner and a bit less cluttered (easier for inspection).\r\n\t\tif (verticalSpacing && verticalSpacing !== 0) {\r\n\t\t\t// Return a state update.\r\n\t\t\t// Sets `verticalSpacing` property in `state`.\r\n\t\t\treturn {\r\n\t\t\t\tverticalSpacing\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tthis.cancelLayoutTimer = ({ stateUpdate }) => {\r\n\t\tif (this.layoutTimer) {\r\n\t\t\tclearTimeout(this.layoutTimer)\r\n\t\t\tthis.layoutTimer = undefined\r\n\t\t\t// Merge state updates.\r\n\t\t\tif (stateUpdate || this.layoutTimerStateUpdate) {\r\n\t\t\t\tstateUpdate = {\r\n\t\t\t\t\t...this.layoutTimerStateUpdate,\r\n\t\t\t\t\t...stateUpdate\r\n\t\t\t\t}\r\n\t\t\t\tthis.layoutTimerStateUpdate = undefined\r\n\t\t\t\treturn stateUpdate\r\n\t\t\t}\r\n\t\t} else {\r\n\t\t\treturn stateUpdate\r\n\t\t}\r\n\t}\r\n\r\n\tthis.scheduleLayoutTimer = ({ reason, stateUpdate }) => {\r\n\t\tthis.layoutTimerStateUpdate = stateUpdate\r\n\t\tthis.layoutTimer = setTimeout(() => {\r\n\t\t\tthis.layoutTimerStateUpdate = undefined\r\n\t\t\tthis.layoutTimer = undefined\r\n\t\t\tthis.onUpdateShownItemIndexes({\r\n\t\t\t\treason,\r\n\t\t\t\tstateUpdate\r\n\t\t\t})\r\n\t\t}, 0)\r\n\t}\r\n}\r\n\r\nconst SLOW_LAYOUT_DURATION = 15 // in 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{"version":3,"file":"VirtualScroller.layout.js","names":["setTimeout","clearTimeout","log","warn","isDebug","reportError","LAYOUT_REASON","ItemNotRenderedError","onUpdateShownItemIndexes","reason","stateUpdate","skip","updateState","newItemsWillBeRendered","widthHasChanged","_isResizing","getItemsCount","scroll","cancelScheduledLayout","cancelLayoutTimer","updateShownItemIndexes","call","startedAt","Date","now","getShownItemIndexes","firstShownItemIndex","lastShownItemIndex","shownItemsHeight","firstNonMeasuredItemIndex","listHeightMeasurement","hasSnapshot","getAnchorItemIndex","undefined","validateWillBeHiddenItemHeightsAreAccurate","beforeItemsHeight","layout","getBeforeItemsHeight","afterItemsHeight","getAfterItemsHeight","layoutDuration","bypass","SLOW_LAYOUT_DURATION","getColumnsCount","itemHeights","getAverage","getState","slice","itemStates","onBeforeShowItems","items","previouslyCalculatedLayout","getCoordinatesOfVisibleAreaInsideTheList","visibleAreaBounds","getVisibleAreaBounds","latestLayoutVisibleArea","listTopOffsetInsideScrollableContainer","getListTopOffsetInsideScrollableContainer","top","bottom","itemsCount","visibleAreaInsideTheList","isVisible","itemsContainer","getHeight","getPrerenderMargin","getNonVisibleListShownItemIndexes","isValid","i","previouslyMeasuredItemHeight","actualItemHeight","remeasureItemHeight","updatePreviouslyCalculatedLayoutOnItemHeightChange","previousHeight","newHeight","prevLayout","heightDifference","listTopOffset","scrollableContainer","getItemsContainerTopOffset","listTopOffsetWatcher","onListTopOffset","_onItemHeightDidChange","error","message","_isActive","waitingForRender","updateLayoutAfterRenderBecauseItemHeightChanged","ITEM_HEIGHT_CHANGED","itemHeightsThatChangedWhileNewItemsWereBeingRendered","String","renderAheadMarginRatio","onItemInitialRender","measureItemHeightsAndSpacing","measureItemHeights","verticalSpacing","measureVerticalSpacingIfNotMeasured","layoutTimer","layoutTimerStateUpdate","scheduleLayoutTimer"],"sources":["../source/VirtualScroller.layout.js"],"sourcesContent":["// For some weird reason, in Chrome, `setTimeout()` would lag up to a second (or more) behind.\r\n// Turns out, Chrome developers have deprecated `setTimeout()` API entirely without asking anyone.\r\n// Replacing `setTimeout()` with `requestAnimationFrame()` can work around that Chrome bug.\r\n// https://github.com/bvaughn/react-virtualized/issues/722\r\nimport { setTimeout, clearTimeout } from 'request-animation-frame-timeout'\r\n\r\nimport log, { warn, isDebug, reportError } from './utility/debug.js'\r\nimport { LAYOUT_REASON } from './Layout.js'\r\n\r\nimport ItemNotRenderedError from './ItemNotRenderedError.js'\r\n\r\nexport default function() {\r\n\tthis.onUpdateShownItemIndexes = ({ reason, stateUpdate }) => {\r\n\t\t// In case of \"don't do anything\".\r\n\t\tconst skip = () => {\r\n\t\t\tif (stateUpdate) {\r\n\t\t\t\tthis.updateState(stateUpdate)\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// If new `items` have been set and are waiting to be applied,\r\n\t\t// or if the viewport width has changed requiring a re-layout,\r\n\t\t// then temporarily stop all other updates like \"on scroll\" updates.\r\n\t\t// This prevents `state` being inconsistent, because, for example,\r\n\t\t// both `setItems()` and this function could update `VirtualScroller` state\r\n\t\t// and having them operate in parallel could result in incorrectly calculated\r\n\t\t// `beforeItemsHeight` / `afterItemsHeight` / `firstShownItemIndex` /\r\n\t\t// `lastShownItemIndex`, because, when operating in parallel, this function\r\n\t\t// would have different `items` than the `setItems()` function, so their\r\n\t\t// results could diverge.\r\n\t\tif (this.newItemsWillBeRendered || this.widthHasChanged || this._isResizing) {\r\n\t\t\treturn skip()\r\n\t\t}\r\n\r\n\t\t// If there're no items then there's no need to re-layout anything.\r\n\t\tif (this.getItemsCount() === 0) {\r\n\t\t\treturn skip()\r\n\t\t}\r\n\r\n\t\t// Cancel a \"re-layout when user stops scrolling\" timer.\r\n\t\tthis.scroll.cancelScheduledLayout()\r\n\r\n\t\t// Cancel a re-layout that is scheduled to run at the next \"frame\",\r\n\t\t// because a re-layout will be performed right now.\r\n\t\tstateUpdate = this.cancelLayoutTimer({ stateUpdate })\r\n\r\n\t\t// Perform a re-layout.\r\n\t\tlog(`~ Update Layout (on ${reason}) ~`)\r\n\t\tupdateShownItemIndexes.call(this, { stateUpdate })\r\n\t}\r\n\r\n\t/**\r\n\t * Updates the \"from\" and \"to\" shown item indexes.\r\n\t * If the list is visible and some of the items being shown are new\r\n\t * and are required to be measured first, then\r\n\t * `firstNonMeasuredItemIndex` is defined.\r\n\t * If the list is visible and all items being shown have been encountered\r\n\t * (and measured) before, then `firstNonMeasuredItemIndex` is `undefined`.\r\n\t *\r\n\t * The `stateUpdate` parameter is just an optional \"additional\" state update.\r\n\t */\r\n\tfunction updateShownItemIndexes({ stateUpdate }) {\r\n\t\tconst startedAt = Date.now()\r\n\r\n\t\t// Get shown item indexes.\r\n\t\tlet {\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tshownItemsHeight,\r\n\t\t\tfirstNonMeasuredItemIndex\r\n\t\t} = getShownItemIndexes.call(this)\r\n\r\n\t\t// If scroll position is scheduled to be restored after render,\r\n\t\t// then the \"anchor\" item must be rendered, and all of the prepended\r\n\t\t// items before it, all in a single pass. This way, all of the\r\n\t\t// prepended items' heights could be measured right after the render\r\n\t\t// has finished, and the scroll position can then be immediately restored.\r\n\t\tif (this.listHeightMeasurement.hasSnapshot()) {\r\n\t\t\tif (lastShownItemIndex < this.listHeightMeasurement.getAnchorItemIndex()) {\r\n\t\t\t\tlastShownItemIndex = this.listHeightMeasurement.getAnchorItemIndex()\r\n\t\t\t}\r\n\t\t\t// `firstShownItemIndex` is always `0` when prepending items.\r\n\t\t\t// And `lastShownItemIndex` always covers all prepended items in this case.\r\n\t\t\t// None of the prepended items have been rendered before,\r\n\t\t\t// so their heights are unknown. The code at the start of this function\r\n\t\t\t// did therefore set `firstNonMeasuredItemIndex` to non-`undefined`\r\n\t\t\t// in order to render just the first prepended item in order to\r\n\t\t\t// measure it, and only then make a decision on how many other\r\n\t\t\t// prepended items to render. But since we've instructed the code\r\n\t\t\t// to show all of the prepended items at once, there's no need to\r\n\t\t\t// \"redo layout after render\". Additionally, if layout was re-done\r\n\t\t\t// after render, then there would be a short interval of visual\r\n\t\t\t// \"jitter\" due to the scroll position not being restored because it'd\r\n\t\t\t// wait for the second layout to finish instead of being restored\r\n\t\t\t// right after the first one.\r\n\t\t\tfirstNonMeasuredItemIndex = undefined\r\n\t\t}\r\n\r\n\t\t// Validate the heights of items to be hidden on next render.\r\n\t\t// For example, a user could click a \"Show more\" button,\r\n\t\t// or an \"Expand YouTube video\" button, which would result\r\n\t\t// in the actual height of the list item being different\r\n\t\t// from what has been initially measured in `this.itemHeights[i]`,\r\n\t\t// if the developer didn't call `.setItemState(i, newState)` and `.onItemHeightDidChange(i)`.\r\n\t\tif (!validateWillBeHiddenItemHeightsAreAccurate.call(this, firstShownItemIndex, lastShownItemIndex)) {\r\n\t\t\tlog('~ Because some of the will-be-hidden item heights (listed above) have changed since they\\'ve last been measured, redo layout. ~')\r\n\t\t\t// Redo layout, now with the correct item heights.\r\n\t\t\treturn updateShownItemIndexes.call(this, { stateUpdate });\r\n\t\t}\r\n\r\n\t\t// Measure \"before\" items height.\r\n\t\tconst beforeItemsHeight = this.layout.getBeforeItemsHeight(\r\n\t\t\tfirstShownItemIndex\r\n\t\t)\r\n\r\n\t\t// Measure \"after\" items height.\r\n\t\tconst afterItemsHeight = this.layout.getAfterItemsHeight(\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tthis.getItemsCount()\r\n\t\t)\r\n\r\n\t\tconst layoutDuration = Date.now() - startedAt\r\n\r\n\t\t// Debugging.\r\n\t\tlog('~ Calculated Layout' + (this.bypass ? ' (bypass)' : '') + ' ~')\r\n\t\tif (layoutDuration < SLOW_LAYOUT_DURATION) {\r\n\t\t\t// log('Calculated in', layoutDuration, 'ms')\r\n\t\t} else {\r\n\t\t\twarn('Layout calculated in', layoutDuration, 'ms')\r\n\t\t}\r\n\t\tif (this.getColumnsCount()) {\r\n\t\t\tlog('Columns count', this.getColumnsCount())\r\n\t\t}\r\n\t\tlog('First shown item index', firstShownItemIndex)\r\n\t\tlog('Last shown item index', lastShownItemIndex)\r\n\t\tlog('Before items height', beforeItemsHeight)\r\n\t\tlog('After items height (actual or estimated)', afterItemsHeight)\r\n\t\tlog('Average item height (used for estimated after items height calculation)', this.itemHeights.getAverage())\r\n\t\tif (isDebug()) {\r\n\t\t\tlog('Item heights', this.getState().itemHeights.slice())\r\n\t\t\tlog('Item states', this.getState().itemStates.slice())\r\n\t\t}\r\n\r\n\t\t// Optionally preload items to be rendered.\r\n\t\tthis.onBeforeShowItems(\r\n\t\t\tthis.getState().items,\r\n\t\t\tthis.getState().itemHeights,\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex\r\n\t\t)\r\n\r\n\t\t// Set `this.firstNonMeasuredItemIndex`.\r\n\t\tthis.firstNonMeasuredItemIndex = firstNonMeasuredItemIndex\r\n\t\t// if (firstNonMeasuredItemIndex !== undefined) {\r\n\t\t// \tlog('Non-measured item index that will be measured at next layout', firstNonMeasuredItemIndex)\r\n\t\t// }\r\n\r\n\t\t// Set \"previously calculated layout\".\r\n\t\t//\r\n\t\t// The \"previously calculated layout\" feature is not currently used.\r\n\t\t//\r\n\t\t// The current layout snapshot could be stored as a \"previously calculated layout\" variable\r\n\t\t// so that it could theoretically be used when calculating new layout incrementally\r\n\t\t// rather than from scratch, which would be an optimization.\r\n\t\t//\r\n\t\t// Currently, this feature is not used, and `shownItemsHeight` property\r\n\t\t// is not returned at all, so don't set any \"previously calculated layout\".\r\n\t\t//\r\n\t\tif (shownItemsHeight === undefined) {\r\n\t\t\tthis.previouslyCalculatedLayout = undefined\r\n\t\t} else {\r\n\t\t\t// If \"previously calculated layout\" feature would be implmeneted,\r\n\t\t\t// then this code would set \"previously calculate layout\" instance variable.\r\n\t\t\t//\r\n\t\t\t// What for would this instance variable be used?\r\n\t\t\t//\r\n\t\t\t// Instead of using a `this.previouslyCalculatedLayout` instance variable,\r\n\t\t\t// this code could use `this.getState()` because it reflects what's currently on screen,\r\n\t\t\t// but there's a single edge case when it could go out of sync —\r\n\t\t\t// updating item heights externally via `.onItemHeightDidChange(i)`.\r\n\t\t\t//\r\n\t\t\t// If, for example, an item height was updated externally via `.onItemHeightDidChange(i)`\r\n\t\t\t// then `this.getState().itemHeights` would get updated immediately but\r\n\t\t\t// `this.getState().beforeItemsHeight` or `this.getState().afterItemsHeight`\r\n\t\t\t// would still correspond to the previous item height, so those would be \"stale\".\r\n\t\t\t// On the other hand, same values in `this.previouslyCalculatedLayout` instance variable\r\n\t\t\t// can also be updated immediately, so they won't go out of sync with the updated item height.\r\n\t\t\t// That seems the only edge case when using a separate `this.previouslyCalculatedLayout`\r\n\t\t\t// instance variable instead of using `this.getState()` would theoretically be justified.\r\n\t\t\t//\r\n\t\t\tthis.previouslyCalculatedLayout = {\r\n\t\t\t\tfirstShownItemIndex,\r\n\t\t\t\tlastShownItemIndex,\r\n\t\t\t\tbeforeItemsHeight,\r\n\t\t\t\tshownItemsHeight\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// Update `VirtualScroller` state.\r\n\t\t// `VirtualScroller` automatically re-renders on state updates.\r\n\t\t//\r\n\t\t// All `state` properties updated here should be overwritten in\r\n\t\t// the implementation of `setItems()` and `onResize()` methods\r\n\t\t// so that the `state` is not left in an inconsistent state\r\n\t\t// whenever there're concurrent `updateState()` updates that could\r\n\t\t// possibly conflict with one another — instead, those state updates\r\n\t\t// should overwrite each other in terms of priority.\r\n\t\t// These \"on scroll\" updates have the lowest priority compared to\r\n\t\t// the state updates originating from `setItems()` and `onResize()` methods.\r\n\t\t//\r\n\t\tthis.updateState({\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tbeforeItemsHeight,\r\n\t\t\tafterItemsHeight,\r\n\t\t\t...stateUpdate\r\n\t\t})\r\n\t}\r\n\r\n\tfunction getCoordinatesOfVisibleAreaInsideTheList() {\r\n\t\tconst visibleAreaBounds = this.scroll.getVisibleAreaBounds()\r\n\t\tthis.latestLayoutVisibleArea = visibleAreaBounds\r\n\r\n\t\t// Subtract the top offset of the list inside the scrollable container.\r\n\t\tconst listTopOffsetInsideScrollableContainer = this.getListTopOffsetInsideScrollableContainer()\r\n\t\treturn {\r\n\t\t\ttop: visibleAreaBounds.top - listTopOffsetInsideScrollableContainer,\r\n\t\t\tbottom: visibleAreaBounds.bottom - listTopOffsetInsideScrollableContainer\r\n\t\t}\r\n\t}\r\n\r\n\tfunction getShownItemIndexes() {\r\n\t\tconst itemsCount = this.getItemsCount()\r\n\r\n\t\tconst visibleAreaInsideTheList = getCoordinatesOfVisibleAreaInsideTheList.call(this)\r\n\r\n\t\tif (this.bypass) {\r\n\t\t\treturn {\r\n\t\t\t\tfirstShownItemIndex: 0,\r\n\t\t\t\tlastShownItemIndex: itemsCount - 1,\r\n\t\t\t\t// shownItemsHeight: this.getState().itemHeights.reduce((sum, itemHeight) => sum + itemHeight, 0)\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// Find the indexes of the items that are currently visible\r\n\t\t// (or close to being visible) in the scrollable container.\r\n\t\t// For scrollable containers other than the main screen, it could also\r\n\t\t// check the visibility of such scrollable container itself, because it\r\n\t\t// might be not visible.\r\n\t\t// If such kind of an optimization would hypothetically be implemented,\r\n\t\t// then it would also require listening for \"scroll\" events on the screen.\r\n\t\t// Overall, I suppose that such \"actual visibility\" feature would be\r\n\t\t// a very minor optimization and not something I'd deal with.\r\n\t\tconst isVisible = visibleAreaInsideTheList.top < this.itemsContainer.getHeight() + this.layout.getPrerenderMargin() && visibleAreaInsideTheList.bottom > 0 - this.layout.getPrerenderMargin()\r\n\t\tif (!isVisible) {\r\n\t\t\tlog('The entire list is off-screen. No items are visible.')\r\n\t\t\treturn this.layout.getNonVisibleListShownItemIndexes()\r\n\t\t}\r\n\r\n\t\t// Get shown item indexes.\r\n\t\treturn this.layout.getShownItemIndexes({\r\n\t\t\titemsCount: this.getItemsCount(),\r\n\t\t\tvisibleAreaInsideTheList\r\n\t\t})\r\n\t}\r\n\r\n\t/**\r\n\t * Validates the heights of items to be hidden on next render.\r\n\t * For example, a user could click a \"Show more\" button,\r\n\t * or an \"Expand YouTube video\" button, which would result\r\n\t * in the actual height of the list item being different\r\n\t * from what has been initially measured in `this.itemHeights[i]`,\r\n\t * if the developer didn't call `.setItemState(i, newState)` and `.onItemHeightDidChange(i)`.\r\n\t */\r\n\tfunction validateWillBeHiddenItemHeightsAreAccurate(firstShownItemIndex, lastShownItemIndex) {\r\n\t\tlet isValid = true\r\n\t\tlet i = this.getState().firstShownItemIndex\r\n\t\twhile (i <= this.getState().lastShownItemIndex) {\r\n\t\t\tif (i >= firstShownItemIndex && i <= lastShownItemIndex) {\r\n\t\t\t\t// The item's still visible.\r\n\t\t\t} else {\r\n\t\t\t\t// The item will be hidden. Re-measure its height.\r\n\t\t\t\t// The rationale is that there could be a situation when an item's\r\n\t\t\t\t// height has changed, and the developer has properly added an\r\n\t\t\t\t// `.onItemHeightDidChange(i)` call to notify `VirtualScroller`\r\n\t\t\t\t// about that change, but at the same time that wouldn't work.\r\n\t\t\t\t// For example, suppose there's a list of several items on a page,\r\n\t\t\t\t// and those items are in \"minimized\" state (having height 100px).\r\n\t\t\t\t// Then, a user clicks an \"Expand all items\" button, and all items\r\n\t\t\t\t// in the list are expanded (expanded item height is gonna be 700px).\r\n\t\t\t\t// `VirtualScroller` demands that `.onItemHeightDidChange(i)` is called\r\n\t\t\t\t// in such cases, and the developer has properly added the code to do that.\r\n\t\t\t\t// So, if there were 10 \"minimized\" items visible on a page, then there\r\n\t\t\t\t// will be 10 individual `.onItemHeightDidChange(i)` calls. No issues so far.\r\n\t\t\t\t// But, as the first `.onItemHeightDidChange(i)` call executes, it immediately\r\n\t\t\t\t// (\"synchronously\") triggers a re-layout, and that re-layout finds out\r\n\t\t\t\t// that now, because the first item is big, it occupies most of the screen\r\n\t\t\t\t// space, and only the first 3 items are visible on screen instead of 10,\r\n\t\t\t\t// and so it leaves the first 3 items mounted and unmounts the rest 7.\r\n\t\t\t\t// Then, after `VirtualScroller` has rerendered, the code returns to\r\n\t\t\t\t// where it was executing, and calls `.onItemHeightDidChange(i)` for the\r\n\t\t\t\t// second item. It also triggers an immediate re-layout that finds out\r\n\t\t\t\t// that only the first 2 items are visible on screen, and it unmounts\r\n\t\t\t\t// the third one too. After that, it calls `.onItemHeightDidChange(i)`\r\n\t\t\t\t// for the third item, but that item is no longer rendered, so its height\r\n\t\t\t\t// can't be measured, and the same's for all the rest of the original 10 items.\r\n\t\t\t\t// So, even though the developer has written their code properly, the\r\n\t\t\t\t// `VirtualScroller` still ends up having incorrect `itemHeights[]`:\r\n\t\t\t\t// `[700px, 700px, 100px, 100px, 100px, 100px, 100px, 100px, 100px, 100px]`\r\n\t\t\t\t// while it should have been `700px` for all of them.\r\n\t\t\t\t// To work around such issues, every item's height is re-measured before it\r\n\t\t\t\t// gets hidden.\r\n\t\t\t\tconst previouslyMeasuredItemHeight = this.getState().itemHeights[i]\r\n\t\t\t\tconst actualItemHeight = remeasureItemHeight.call(this, i)\r\n\t\t\t\tif (actualItemHeight !== previouslyMeasuredItemHeight) {\r\n\t\t\t\t\tif (isValid) {\r\n\t\t\t\t\t\tlog('~ Validate will-be-hidden item heights. ~')\r\n\t\t\t\t\t\t// Update or reset previously calculated layout.\r\n\t\t\t\t\t\tupdatePreviouslyCalculatedLayoutOnItemHeightChange.call(this, i, previouslyMeasuredItemHeight, actualItemHeight)\r\n\t\t\t\t\t}\r\n\t\t\t\t\tisValid = false\r\n\t\t\t\t\twarn('Item index', i, 'is no longer visible and will be unmounted. Its height has changed from', previouslyMeasuredItemHeight, 'to', actualItemHeight, 'since it was last measured. This is not necessarily a bug, and could happen, for example, on screen width change, or when there\\'re several `onItemHeightDidChange(i)` calls issued at the same time, and the first one triggers a re-layout before the rest of them have had a chance to be executed.')\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\ti++\r\n\t\t}\r\n\t\treturn isValid\r\n\t}\r\n\r\n\tfunction remeasureItemHeight(i) {\r\n\t\tconst { firstShownItemIndex } = this.getState()\r\n\t\treturn this.itemHeights.remeasureItemHeight(i, firstShownItemIndex)\r\n\t}\r\n\r\n\t// Updates the snapshot of the current layout when an item's height changes.\r\n\t//\r\n\t// The \"previously calculated layout\" feature is not currently used.\r\n\t//\r\n\t// The current layout snapshot could be stored as a \"previously calculated layout\" variable\r\n\t// so that it could theoretically be used when calculating new layout incrementally\r\n\t// rather than from scratch, which would be an optimization.\r\n\t//\r\n\tfunction updatePreviouslyCalculatedLayoutOnItemHeightChange(i, previousHeight, newHeight) {\r\n\t\tconst prevLayout = this.previouslyCalculatedLayout\r\n\t\tif (prevLayout) {\r\n\t\t\tconst heightDifference = newHeight - previousHeight\r\n\t\t\tif (i < prevLayout.firstShownItemIndex) {\r\n\t\t\t\t// Patch `prevLayout`'s `.beforeItemsHeight`.\r\n\t\t\t\tprevLayout.beforeItemsHeight += heightDifference\r\n\t\t\t} else if (i > prevLayout.lastShownItemIndex) {\r\n\t\t\t\t// Could patch `.afterItemsHeight` of `prevLayout` here,\r\n\t\t\t\t// if `.afterItemsHeight` property existed in `prevLayout`.\r\n\t\t\t\tif (prevLayout.afterItemsHeight !== undefined) {\r\n\t\t\t\t\tprevLayout.afterItemsHeight += heightDifference\r\n\t\t\t\t}\r\n\t\t\t} else {\r\n\t\t\t\t// Patch `prevLayout`'s shown items height.\r\n\t\t\t\tprevLayout.shownItemsHeight += newHeight - previousHeight\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\t/**\r\n\t * Returns the list's top offset relative to the scrollable container's top edge.\r\n\t * @return {number}\r\n\t */\r\n\tthis.getListTopOffsetInsideScrollableContainer = () => {\r\n\t\tconst listTopOffset = this.scrollableContainer.getItemsContainerTopOffset()\r\n\t\tif (this.listTopOffsetWatcher) {\r\n\t\t\tthis.listTopOffsetWatcher.onListTopOffset(listTopOffset)\r\n\t\t}\r\n\t\treturn listTopOffset\r\n\t}\r\n\r\n\tthis._onItemHeightDidChange = (i) => {\r\n\t\tlog('~ On Item Height Did Change was called ~')\r\n\t\tlog('Item index', i)\r\n\r\n\t\tconst {\r\n\t\t\titemHeights,\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex\r\n\t\t} = this.getState()\r\n\r\n\t\t// Check if the item is still rendered.\r\n\t\tif (!(i >= firstShownItemIndex && i <= lastShownItemIndex)) {\r\n\t\t\t// There could be valid cases when an item is no longer rendered\r\n\t\t\t// by the time `.onItemHeightDidChange(i)` gets called.\r\n\t\t\t// For example, suppose there's a list of several items on a page,\r\n\t\t\t// and those items are in \"minimized\" state (having height 100px).\r\n\t\t\t// Then, a user clicks an \"Expand all items\" button, and all items\r\n\t\t\t// in the list are expanded (expanded item height is gonna be 700px).\r\n\t\t\t// `VirtualScroller` demands that `.onItemHeightDidChange(i)` is called\r\n\t\t\t// in such cases, and the developer has properly added the code to do that.\r\n\t\t\t// So, if there were 10 \"minimized\" items visible on a page, then there\r\n\t\t\t// will be 10 individual `.onItemHeightDidChange(i)` calls. No issues so far.\r\n\t\t\t// But, as the first `.onItemHeightDidChange(i)` call executes, it immediately\r\n\t\t\t// (\"synchronously\") triggers a re-layout, and that re-layout finds out\r\n\t\t\t// that now, because the first item is big, it occupies most of the screen\r\n\t\t\t// space, and only the first 3 items are visible on screen instead of 10,\r\n\t\t\t// and so it leaves the first 3 items mounted and unmounts the rest 7.\r\n\t\t\t// Then, after `VirtualScroller` has rerendered, the code returns to\r\n\t\t\t// where it was executing, and calls `.onItemHeightDidChange(i)` for the\r\n\t\t\t// second item. It also triggers an immediate re-layout that finds out\r\n\t\t\t// that only the first 2 items are visible on screen, and it unmounts\r\n\t\t\t// the third one too. After that, it calls `.onItemHeightDidChange(i)`\r\n\t\t\t// for the third item, but that item is no longer rendered, so its height\r\n\t\t\t// can't be measured, and the same's for all the rest of the original 10 items.\r\n\t\t\t// So, even though the developer has written their code properly, there're\r\n\t\t\t// still situations when the item could be no longer rendered by the time\r\n\t\t\t// `.onItemHeightDidChange(i)` gets called.\r\n\t\t\treturn warn('The item is no longer rendered. This is not necessarily a bug, and could happen, for example, when when a developer calls `onItemHeightDidChange(i)` while looping through a batch of items.')\r\n\t\t}\r\n\r\n\t\tconst previousHeight = itemHeights[i]\r\n\t\tif (previousHeight === undefined) {\r\n\t\t\treturn reportError(`\"onItemHeightDidChange()\" has been called for item index ${i} but the item hasn't been rendered before.`)\r\n\t\t}\r\n\r\n\t\tlog('~ Re-measure item height ~')\r\n\r\n\t\tlet newHeight\r\n\r\n\t\ttry {\r\n\t\t\tnewHeight = remeasureItemHeight.call(this, i)\r\n\t\t} catch (error) {\r\n\t\t\t// Successfully finishing an `onItemHeightDidChange(i)` call is not considered\r\n\t\t\t// critical for `VirtualScroller`'s operation, so such errors could be ignored.\r\n\t\t\tif (error instanceof ItemNotRenderedError) {\r\n\t\t\t\treturn reportError(`\"onItemHeightDidChange()\" has been called for item index ${i} but the item is not currently rendered and can\\'t be measured. The exact error was: ${error.message}`)\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tlog('Previous height', previousHeight)\r\n\t\tlog('New height', newHeight)\r\n\r\n\t\tif (previousHeight !== newHeight) {\r\n\t\t\tlog('~ Item height has changed. Should update layout. ~')\r\n\r\n\t\t\t// Update or reset a previously calculated layout with the new item height\r\n\t\t\t// so that the potential future \"diff\"s based on that \"previously calculated\" layout\r\n\t\t\t// would be correct.\r\n\t\t\t//\r\n\t\t\t// The \"previously calculated layout\" feature is not currently used\r\n\t\t\t// so this function call doesn't really affect anything.\r\n\t\t\t//\r\n\t\t\tupdatePreviouslyCalculatedLayoutOnItemHeightChange.call(this, i, previousHeight, newHeight)\r\n\r\n\t\t\t// Recalculate layout.\r\n\t\t\t//\r\n\t\t\t// If the `VirtualScroller` is already waiting for a state update to be rendered,\r\n\t\t\t// delay `onItemHeightDidChange(i)`'s re-layout until that state update is rendered.\r\n\t\t\t// The reason is that React `<VirtualScroller/>`'s `onHeightDidChange()` is meant to\r\n\t\t\t// be called inside `useLayoutEffect()` hook. Due to how React is implemented internally,\r\n\t\t\t// that might happen in the middle of the currently pending `setState()` operation\r\n\t\t\t// being applied, resulting in weird \"race condition\" bugs.\r\n\t\t\t//\r\n\t\t\tif (this._isActive) {\r\n\t\t\t\tif (this.waitingForRender) {\r\n\t\t\t\t\tlog('~ Another state update is already waiting to be rendered. Delay the layout update until then. ~')\r\n\t\t\t\t\tthis.updateLayoutAfterRenderBecauseItemHeightChanged = true\r\n\t\t\t\t} else {\r\n\t\t\t\t\tthis.onUpdateShownItemIndexes({ reason: LAYOUT_REASON.ITEM_HEIGHT_CHANGED })\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\t// If there was a request for `setState()` with new `items`, then the changes\r\n\t\t\t// to `currentState.itemHeights[]` made above in a `remeasureItemHeight()` call\r\n\t\t\t// would be overwritten when that pending `setState()` call gets applied.\r\n\t\t\t// To fix that, the updates to current `itemHeights[]` are noted in\r\n\t\t\t// `this.itemHeightsThatChangedWhileNewItemsWereBeingRendered` variable.\r\n\t\t\t// That variable is then checked when the `setState()` call with the new `items`\r\n\t\t\t// has been updated.\r\n\t\t\tif (this.newItemsWillBeRendered) {\r\n\t\t\t\tif (!this.itemHeightsThatChangedWhileNewItemsWereBeingRendered) {\r\n\t\t\t\t\tthis.itemHeightsThatChangedWhileNewItemsWereBeingRendered = {}\r\n\t\t\t\t}\r\n\t\t\t\tthis.itemHeightsThatChangedWhileNewItemsWereBeingRendered[String(i)] = newHeight\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tthis.getPrerenderMargin = () => {\r\n\t\t// The list component renders not only the items that're currently visible\r\n\t\t// but also the items that lie within some extra vertical margin (called\r\n\t\t// \"prerender margin\") on top and bottom for future scrolling: this way,\r\n\t\t// there'll be significantly less layout recalculations as the user scrolls,\r\n\t\t// because now it doesn't have to recalculate layout on each scroll event.\r\n\t\t// By default, the \"prerender margin\" is equal to the screen height:\r\n\t\t// this seems to be the optimal value for \"Page Up\" / \"Page Down\" navigation\r\n\t\t// and optimized mouse wheel scrolling (a user is unlikely to continuously\r\n\t\t// scroll past the screen height, because they'd stop to read through\r\n\t\t// the newly visible items first, and when they do stop scrolling, that's\r\n\t\t// when layout gets recalculated).\r\n\t\tconst renderAheadMarginRatio = 1 // in scrollable container heights.\r\n\t\treturn this.scrollableContainer.getHeight() * renderAheadMarginRatio\r\n\t}\r\n\r\n\t/**\r\n\t * Calls `onItemFirstRender()` for items that haven't been\r\n\t * \"seen\" previously.\r\n\t * @param {any[]} items\r\n\t * @param {number[]} itemHeights\r\n\t * @param {number} firstShownItemIndex\r\n\t * @param {number} lastShownItemIndex\r\n\t */\r\n\tthis.onBeforeShowItems = (\r\n\t\titems,\r\n\t\titemHeights,\r\n\t\tfirstShownItemIndex,\r\n\t\tlastShownItemIndex\r\n\t) => {\r\n\t\tif (this.onItemInitialRender) {\r\n\t\t\tlet i = firstShownItemIndex\r\n\t\t\twhile (i <= lastShownItemIndex) {\r\n\t\t\t\tif (itemHeights[i] === undefined) {\r\n\t\t\t\t\tthis.onItemInitialRender(items[i])\r\n\t\t\t\t}\r\n\t\t\t\ti++\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tthis.measureItemHeightsAndSpacing = () => {\r\n\t\t// Measure \"newly shown\" item heights.\r\n\t\t// Also re-validate already measured items' heights.\r\n\t\tthis.itemHeights.measureItemHeights(\r\n\t\t\tthis.getState().firstShownItemIndex,\r\n\t\t\tthis.getState().lastShownItemIndex\r\n\t\t)\r\n\r\n\t\t// Measure item vertical spacing, if required.\r\n\t\tconst verticalSpacing = this.measureVerticalSpacingIfNotMeasured()\r\n\r\n\t\t// Return a state update if vertical spacing has been measured.\r\n\t\t// Doesn't set `verticalSpacing: 0` in `state` because it is effectively\r\n\t\t// same as `verticalSpacing: undefined` in terms code behavior and calculations.\r\n\t\t// Not having `verticalSpacing: 0` in `state` just makes the `state` object\r\n\t\t// a bit more cleaner and a bit less cluttered (easier for inspection).\r\n\t\tif (verticalSpacing && verticalSpacing !== 0) {\r\n\t\t\t// Return a state update.\r\n\t\t\t// Sets `verticalSpacing` property in `state`.\r\n\t\t\treturn {\r\n\t\t\t\tverticalSpacing\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tthis.cancelLayoutTimer = ({ stateUpdate }) => 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@@ -2,7 +2,7 @@ import log from './utility/debug.js';
2
2
  export default function () {
3
3
  var _this = this;
4
4
 
5
- this.onResize = function () {
5
+ this.onContainerResize = function () {
6
6
  // Reset "previously calculated layout".
7
7
  //
8
8
  // The "previously calculated layout" feature is not currently used.
@@ -173,4 +173,4 @@ export default function () {
173
173
  }
174
174
  };
175
175
  }
176
- //# sourceMappingURL=VirtualScroller.resize.js.map
176
+ //# sourceMappingURL=VirtualScroller.onContainerResize.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"VirtualScroller.onContainerResize.js","names":["log","onContainerResize","previouslyCalculatedLayout","undefined","listHeightMeasurement","reset","itemsCount","newItemsWillBeRendered","count","getState","itemHeights","length","layout","newState","scrollableContainerWidth","scrollableContainer","getWidth","firstShownItemIndex","lastShownItemIndex","beforeItemsHeight","afterItemsHeight","Array","columnsCount","getActualColumnsCountForState","verticalSpacing","newColumnsCount","getActualColumnsCount","newFirstShownItemIndex","Math","floor","newLastShownItemIndex","min","ceil","getVerticalSpacing","getColumnsCount","shouldDiscardBeforeResizeItemHeights","beforeResize","shouldIncludeBeforeResizeValuesInState","snapshotBeforeResizeItemHeights","widthHasChanged","stateUpdate","updateState","prepend","replace"],"sources":["../source/VirtualScroller.onContainerResize.js"],"sourcesContent":["import log from './utility/debug.js'\r\n\r\nexport default function() {\r\n\tthis.onContainerResize = () => {\r\n\t\t// Reset \"previously calculated layout\".\r\n\t\t//\r\n\t\t// The \"previously calculated layout\" feature is not currently used.\r\n\t\t//\r\n\t\t// The current layout snapshot could be stored as a \"previously calculated layout\" variable\r\n\t\t// so that it could theoretically be used when calculating new layout incrementally\r\n\t\t// rather than from scratch, which would be an optimization.\r\n\t\t//\r\n\t\tthis.previouslyCalculatedLayout = undefined\r\n\r\n\t\t// Cancel any potential scheduled scroll position restoration.\r\n\t\tthis.listHeightMeasurement.reset()\r\n\r\n\t\t// Get the most recent items count.\r\n\t\t// If there're a \"pending\" `setItems()` call then use the items count from that call\r\n\t\t// instead of using the count of currently shown `items` from `state`.\r\n\t\t// A `setItems()` call is \"pending\" when `updateState()` operation is \"asynchronous\", that is\r\n\t\t// when `updateState()` calls aren't applied immediately, like in React.\r\n\t\tconst itemsCount = this.newItemsWillBeRendered\r\n\t\t\t? this.newItemsWillBeRendered.count\r\n\t\t\t: this.getState().itemHeights.length\r\n\r\n\t\t// If layout values have been calculated as a result of a \"pending\" `setItems()` call,\r\n\t\t// then don't discard those new layout values and use them instead of the ones from `state`.\r\n\t\t//\r\n\t\t// A `setItems()` call is \"pending\" when `updateState()` operation is \"asynchronous\", that is\r\n\t\t// when `updateState()` calls aren't applied immediately, like in React.\r\n\t\t//\r\n\t\tconst layout = this.newItemsWillBeRendered\r\n\t\t\t? this.newItemsWillBeRendered.layout\r\n\t\t\t: this.getState()\r\n\r\n\t\t// Update `VirtualScroller` state.\r\n\t\tconst newState = {\r\n\t\t\tscrollableContainerWidth: this.scrollableContainer.getWidth(),\r\n\r\n\t\t\t// This state update should also overwrite all the `state` properties\r\n\t\t\t// that are also updated in the \"on scroll\" handler (`getShownItemIndexes()`):\r\n\t\t\t//\r\n\t\t\t// * `firstShownItemIndex`\r\n\t\t\t// * `lastShownItemIndex`\r\n\t\t\t// * `beforeItemsHeight`\r\n\t\t\t// * `afterItemsHeight`\r\n\t\t\t//\r\n\t\t\t// That's because this `updateState()` update has a higher priority\r\n\t\t\t// than that of the \"on scroll\" handler, so it should overwrite\r\n\t\t\t// any potential state changes dispatched by the \"on scroll\" handler.\r\n\t\t\t//\r\n\t\t\t// All these properties might have changed, but they're not\r\n\t\t\t// recalculated here becase they'll be recalculated after\r\n\t\t\t// this new state is applied (rendered).\r\n\t\t\t//\r\n\t\t\tfirstShownItemIndex: layout.firstShownItemIndex,\r\n\t\t\tlastShownItemIndex: layout.lastShownItemIndex,\r\n\t\t\tbeforeItemsHeight: layout.beforeItemsHeight,\r\n\t\t\tafterItemsHeight: layout.afterItemsHeight,\r\n\r\n\t\t\t// Reset item heights, because if scrollable container's width (or height)\r\n\t\t\t// has changed, then the list width (or height) most likely also has changed,\r\n\t\t\t// and also some CSS `@media()` rules might have been added or removed.\r\n\t\t\t// So re-render the list entirely.\r\n\t\t\titemHeights: new Array(itemsCount),\r\n\r\n\t\t\tcolumnsCount: this.getActualColumnsCountForState(),\r\n\r\n\t\t\t// Re-measure vertical spacing after render because new CSS styles\r\n\t\t\t// might be applied for the new window width.\r\n\t\t\tverticalSpacing: undefined\r\n\t\t}\r\n\r\n\t\tconst { firstShownItemIndex, lastShownItemIndex } = layout\r\n\r\n\t\t// Get the `columnsCount` for the new window width.\r\n\t\tconst newColumnsCount = this.getActualColumnsCount()\r\n\r\n\t\t// Re-calculate `firstShownItemIndex` and `lastShownItemIndex`\r\n\t\t// based on the new `columnsCount` so that the whole row is visible.\r\n\t\tconst newFirstShownItemIndex = Math.floor(firstShownItemIndex / newColumnsCount) * newColumnsCount\r\n\t\tconst newLastShownItemIndex = Math.min(\r\n\t\t\tMath.ceil((lastShownItemIndex + 1) / newColumnsCount) * newColumnsCount,\r\n\t\t\titemsCount\r\n\t\t) - 1\r\n\r\n\t\t// Potentially update `firstShownItemIndex` if it needs to be adjusted in order to\r\n\t\t// correspond to the new `columnsCount`.\r\n\t\tif (newFirstShownItemIndex !== firstShownItemIndex) {\r\n\t\t\tlog('Columns Count changed from', this.getState().columnsCount || 1, 'to', newColumnsCount)\r\n\t\t\tlog('First Shown Item Index needs to change from', firstShownItemIndex, 'to', newFirstShownItemIndex)\r\n\t\t}\r\n\r\n\t\t// Always rewrite `firstShownItemIndex` and `lastShownItemIndex`\r\n\t\t// as part of the `state` update, even if it hasn't been modified.\r\n\t\t//\r\n\t\t// The reason is that there could be two subsequent `onResize()` calls:\r\n\t\t// the first one could be user resizing the window to half of its width,\r\n\t\t// resulting in an \"asynchronous\" `updateState()` call, and then, before that\r\n\t\t// `updateState()` call is applied, a second resize event happens when the user\r\n\t\t// has resized the window back to its original width, meaning that the\r\n\t\t// `columnsCount` is back to its original value.\r\n\t\t// In that case, the final `newFirstShownItemIndex` will be equal to the\r\n\t\t// original `firstShownItemIndex` that was in `state` before the user\r\n\t\t// has started resizing the window, so, in the end, `state.firstShownItemIndex`\r\n\t\t// property wouldn't have changed, but it still has to be part of the final\r\n\t\t// state update in order to overwrite the previous update of `firstShownItemIndex`\r\n\t\t// property that has been scheduled to be applied in state after the first resize\r\n\t\t// happened.\r\n\t\t//\r\n\t\tnewState.firstShownItemIndex = newFirstShownItemIndex\r\n\t\tnewState.lastShownItemIndex = newLastShownItemIndex\r\n\r\n\t\tconst verticalSpacing = this.getVerticalSpacing()\r\n\t\tconst columnsCount = this.getColumnsCount()\r\n\r\n\t\t// `beforeResize` is always overwritten in `state` here.\r\n\t\t// (once it has started being tracked in `state`)\r\n\t\tif (this.shouldDiscardBeforeResizeItemHeights() || newFirstShownItemIndex === 0) {\r\n\t\t\tif (this.beforeResize.shouldIncludeBeforeResizeValuesInState()) {\r\n\t\t\t\tnewState.beforeResize = undefined\r\n\t\t\t}\r\n\t\t}\r\n\t\t// Snapshot \"before resize\" values in order to preserve the currently\r\n\t\t// shown items' vertical position on screen so that there's no \"content jumping\".\r\n\t\telse {\r\n\t\t\t// Keep \"before resize\" values in order to preserve the currently\r\n\t\t\t// shown items' vertical position on screen so that there's no\r\n\t\t\t// \"content jumping\". These \"before resize\" values will be discarded\r\n\t\t\t// when (if) the user scrolls back to the top of the list.\r\n\t\t\tnewState.beforeResize = {\r\n\t\t\t\tverticalSpacing,\r\n\t\t\t\tcolumnsCount,\r\n\t\t\t\titemHeights: this.beforeResize.snapshotBeforeResizeItemHeights({\r\n\t\t\t\t\tfirstShownItemIndex,\r\n\t\t\t\t\tnewFirstShownItemIndex,\r\n\t\t\t\t\tnewColumnsCount\r\n\t\t\t\t})\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// `this.widthHasChanged` tells `VirtualScroller` that it should\r\n\t\t// temporarily stop other updates (like \"on scroll\" updates) and wait\r\n\t\t// for the new `state` to be applied, after which the `onRender()`\r\n\t\t// function will clear this flag and perform a re-layout.\r\n\t\t//\r\n\t\t// A re-layout is required because the layout parameters calculated above\r\n\t\t// are approximate ones, and the exact item heights aren't known at this point.\r\n\t\t// So the `updateState()` call below is just to re-render the `VirtualScroller`.\r\n\t\t// After it has been re-rendered, it will measure item heights and then calculate\r\n\t\t// correct layout parameters.\r\n\t\t//\r\n\t\tthis.widthHasChanged = {\r\n\t\t\tstateUpdate: newState\r\n\t\t}\r\n\r\n\t\t// Rerender.\r\n\t\tthis.updateState(newState)\r\n\t}\r\n\r\n\t// Returns whether \"before resize\" item heights should be discarded\r\n\t// as a result of calling `setItems()` with a new set of items\r\n\t// when an asynchronous `updateState()` call inside that function\r\n\t// hasn't been applied yet.\r\n\t//\r\n\t// If `setItems()` update was an \"incremental\" one and no items\r\n\t// have been prepended, then `firstShownItemIndex` is preserved,\r\n\t// and all items' heights before it should be kept in order to\r\n\t// preserve the top offset of the first shown item so that there's\r\n\t// no \"content jumping\".\r\n\t//\r\n\t// If `setItems()` update was an \"incremental\" one but there're\r\n\t// some prepended items, then it means that now there're new items\r\n\t// with unknown heights at the top, so the top offset of the first\r\n\t// shown item won't be preserved because there're no \"before resize\"\r\n\t// heights of those items.\r\n\t//\r\n\t// If `setItems()` update was not an \"incremental\" one, then don't\r\n\t// attempt to restore previous item heights after a potential window\r\n\t// width change because all item heights have been reset.\r\n\t//\r\n\tthis.shouldDiscardBeforeResizeItemHeights = () => {\r\n\t\tif (this.newItemsWillBeRendered) {\r\n\t\t\tconst { prepend, replace } = this.newItemsWillBeRendered\r\n\t\t\treturn prepend || replace\r\n\t\t}\r\n\t}\r\n}"],"mappings":"AAAA,OAAOA,GAAP,MAAgB,oBAAhB;AAEA,eAAe,YAAW;EAAA;;EACzB,KAAKC,iBAAL,GAAyB,YAAM;IAC9B;IACA;IACA;IACA;IACA;IACA;IACA;IACA;IACA,KAAI,CAACC,0BAAL,GAAkCC,SAAlC,CAT8B,CAW9B;;IACA,KAAI,CAACC,qBAAL,CAA2BC,KAA3B,GAZ8B,CAc9B;IACA;IACA;IACA;IACA;;;IACA,IAAMC,UAAU,GAAG,KAAI,CAACC,sBAAL,GAChB,KAAI,CAACA,sBAAL,CAA4BC,KADZ,GAEhB,KAAI,CAACC,QAAL,GAAgBC,WAAhB,CAA4BC,MAF/B,CAnB8B,CAuB9B;IACA;IACA;IACA;IACA;IACA;;IACA,IAAMC,MAAM,GAAG,KAAI,CAACL,sBAAL,GACZ,KAAI,CAACA,sBAAL,CAA4BK,MADhB,GAEZ,KAAI,CAACH,QAAL,EAFH,CA7B8B,CAiC9B;;IACA,IAAMI,QAAQ,GAAG;MAChBC,wBAAwB,EAAE,KAAI,CAACC,mBAAL,CAAyBC,QAAzB,EADV;MAGhB;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACAC,mBAAmB,EAAEL,MAAM,CAACK,mBAnBZ;MAoBhBC,kBAAkB,EAAEN,MAAM,CAACM,kBApBX;MAqBhBC,iBAAiB,EAAEP,MAAM,CAACO,iBArBV;MAsBhBC,gBAAgB,EAAER,MAAM,CAACQ,gBAtBT;MAwBhB;MACA;MACA;MACA;MACAV,WAAW,EAAE,IAAIW,KAAJ,CAAUf,UAAV,CA5BG;MA8BhBgB,YAAY,EAAE,KAAI,CAACC,6BAAL,EA9BE;MAgChB;MACA;MACAC,eAAe,EAAErB;IAlCD,CAAjB;IAqCA,IAAQc,mBAAR,GAAoDL,MAApD,CAAQK,mBAAR;IAAA,IAA6BC,kBAA7B,GAAoDN,MAApD,CAA6BM,kBAA7B,CAvE8B,CAyE9B;;IACA,IAAMO,eAAe,GAAG,KAAI,CAACC,qBAAL,EAAxB,CA1E8B,CA4E9B;IACA;;;IACA,IAAMC,sBAAsB,GAAGC,IAAI,CAACC,KAAL,CAAWZ,mBAAmB,GAAGQ,eAAjC,IAAoDA,eAAnF;IACA,IAAMK,qBAAqB,GAAGF,IAAI,CAACG,GAAL,CAC7BH,IAAI,CAACI,IAAL,CAAU,CAACd,kBAAkB,GAAG,CAAtB,IAA2BO,eAArC,IAAwDA,eAD3B,EAE7BnB,UAF6B,IAG1B,CAHJ,CA/E8B,CAoF9B;IACA;;IACA,IAAIqB,sBAAsB,KAAKV,mBAA/B,EAAoD;MACnDjB,GAAG,CAAC,4BAAD,EAA+B,KAAI,CAACS,QAAL,GAAgBa,YAAhB,IAAgC,CAA/D,EAAkE,IAAlE,EAAwEG,eAAxE,CAAH;MACAzB,GAAG,CAAC,6CAAD,EAAgDiB,mBAAhD,EAAqE,IAArE,EAA2EU,sBAA3E,CAAH;IACA,CAzF6B,CA2F9B;IACA;IACA;IACA;IACA;IACA;IACA;IACA;IACA;IACA;IACA;IACA;IACA;IACA;IACA;IACA;IACA;;;IACAd,QAAQ,CAACI,mBAAT,GAA+BU,sBAA/B;IACAd,QAAQ,CAACK,kBAAT,GAA8BY,qBAA9B;;IAEA,IAAMN,eAAe,GAAG,KAAI,CAACS,kBAAL,EAAxB;;IACA,IAAMX,YAAY,GAAG,KAAI,CAACY,eAAL,EAArB,CAhH8B,CAkH9B;IACA;;;IACA,IAAI,KAAI,CAACC,oCAAL,MAA+CR,sBAAsB,KAAK,CAA9E,EAAiF;MAChF,IAAI,KAAI,CAACS,YAAL,CAAkBC,sCAAlB,EAAJ,EAAgE;QAC/DxB,QAAQ,CAACuB,YAAT,GAAwBjC,SAAxB;MACA;IACD,CAJD,CAKA;IACA;IANA,KAOK;MACJ;MACA;MACA;MACA;MACAU,QAAQ,CAACuB,YAAT,GAAwB;QACvBZ,eAAe,EAAfA,eADuB;QAEvBF,YAAY,EAAZA,YAFuB;QAGvBZ,WAAW,EAAE,KAAI,CAAC0B,YAAL,CAAkBE,+BAAlB,CAAkD;UAC9DrB,mBAAmB,EAAnBA,mBAD8D;UAE9DU,sBAAsB,EAAtBA,sBAF8D;UAG9DF,eAAe,EAAfA;QAH8D,CAAlD;MAHU,CAAxB;IASA,CAzI6B,CA2I9B;IACA;IACA;IACA;IACA;IACA;IACA;IACA;IACA;IACA;IACA;;;IACA,KAAI,CAACc,eAAL,GAAuB;MACtBC,WAAW,EAAE3B;IADS,CAAvB,CAtJ8B,CA0J9B;;IACA,KAAI,CAAC4B,WAAL,CAAiB5B,QAAjB;EACA,CA5JD,CADyB,CA+JzB;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;;;EACA,KAAKsB,oCAAL,GAA4C,YAAM;IACjD,IAAI,KAAI,CAAC5B,sBAAT,EAAiC;MAChC,4BAA6B,KAAI,CAACA,sBAAlC;MAAA,IAAQmC,OAAR,yBAAQA,OAAR;MAAA,IAAiBC,OAAjB,yBAAiBA,OAAjB;MACA,OAAOD,OAAO,IAAIC,OAAlB;IACA;EACD,CALD;AAMA"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "virtual-scroller",
3
- "version": "1.12.3",
3
+ "version": "1.12.4",
4
4
  "description": "A component for efficiently rendering large lists of variable height items",
5
5
  "main": "index.cjs",
6
6
  "module": "index.js",
package/source/Layout.js CHANGED
@@ -356,14 +356,12 @@ export default class Layout {
356
356
  */
357
357
  getShownItemIndexes({
358
358
  itemsCount,
359
- visibleAreaTop,
360
- visibleAreaBottom
359
+ visibleAreaInsideTheList
361
360
  }) {
362
361
  let indexes = this._getShownItemIndex({
363
362
  itemsCount,
364
363
  fromIndex: 0,
365
- visibleAreaTop,
366
- visibleAreaBottom,
364
+ visibleAreaInsideTheList,
367
365
  findFirstShownItemIndex: true
368
366
  })
369
367
 
@@ -381,8 +379,7 @@ export default class Layout {
381
379
  itemsCount,
382
380
  fromIndex: firstShownItemIndex,
383
381
  beforeItemsHeight,
384
- visibleAreaTop,
385
- visibleAreaBottom,
382
+ visibleAreaInsideTheList,
386
383
  findLastShownItemIndex: true
387
384
  })
388
385
 
@@ -406,8 +403,7 @@ export default class Layout {
406
403
  const {
407
404
  beforeResize,
408
405
  itemsCount,
409
- visibleAreaTop,
410
- visibleAreaBottom,
406
+ visibleAreaInsideTheList,
411
407
  findFirstShownItemIndex,
412
408
  findLastShownItemIndex,
413
409
  // backwards
@@ -441,7 +437,8 @@ export default class Layout {
441
437
  // If "previously calculated layout" would be used then it would first find
442
438
  // `firstShownItemIndex` and then find `lastShownItemIndex` as part of two
443
439
  // separate calls of this function, each with or without `backwards` flag,
444
- // depending on whether `visibleAreaTop` and `visibleAreBottom` have shifted up or down.
440
+ // depending on whether `visibleAreaInsideTheList.top` and `visibleAreaInsideTheList.top`
441
+ // have shifted up or down.
445
442
 
446
443
  let firstShownItemIndex
447
444
  let lastShownItemIndex
@@ -525,7 +522,7 @@ export default class Layout {
525
522
  itemsCount,
526
523
  firstShownItemIndex: findLastShownItemIndex ? fromIndex : undefined,
527
524
  indexOfTheFirstItemInTheRow: currentRowFirstItemIndex,
528
- nonMeasuredAreaHeight: (visibleAreaBottom + this.getPrerenderMargin()) - beforeItemsHeight
525
+ nonMeasuredAreaHeight: (visibleAreaInsideTheList.bottom + this.getPrerenderMargin()) - beforeItemsHeight
529
526
  })
530
527
  }
531
528
 
@@ -537,8 +534,8 @@ export default class Layout {
537
534
 
538
535
  const itemsHeightFromFirstRowToThisRow = beforeItemsHeight + currentRowHeight
539
536
 
540
- const rowStepsIntoVisibleAreaTop = itemsHeightFromFirstRowToThisRow > visibleAreaTop - this.getPrerenderMargin()
541
- const rowStepsOutOfVisibleAreaBottomOrIsAtTheBorder = itemsHeightFromFirstRowToThisRow + verticalSpacingAfterCurrentRow >= visibleAreaBottom + this.getPrerenderMargin()
537
+ const rowStepsIntoVisibleAreaTop = itemsHeightFromFirstRowToThisRow > visibleAreaInsideTheList.top - this.getPrerenderMargin()
538
+ const rowStepsOutOfVisibleAreaBottomOrIsAtTheBorder = itemsHeightFromFirstRowToThisRow + verticalSpacingAfterCurrentRow >= visibleAreaInsideTheList.bottom + this.getPrerenderMargin()
542
539
 
543
540
  // if (backwards) {
544
541
  // if (findFirstShownItemIndex) {
@@ -31,8 +31,10 @@ describe('Layout', function() {
31
31
  // Initial render.
32
32
  layout.getShownItemIndexes({
33
33
  itemsCount: items.length,
34
- visibleAreaTop: 0,
35
- visibleAreaBottom: SCREEN_HEIGHT
34
+ visibleAreaInsideTheList: {
35
+ top: 0,
36
+ bottom: SCREEN_HEIGHT
37
+ }
36
38
  }).should.deep.equal({
37
39
  firstShownItemIndex: 0,
38
40
  lastShownItemIndex: 2
@@ -41,8 +43,10 @@ describe('Layout', function() {
41
43
  // The first item is almost hidden.
42
44
  layout.getShownItemIndexes({
43
45
  itemsCount: items.length,
44
- visibleAreaTop: SCREEN_HEIGHT + ITEM_HEIGHT - 1,
45
- visibleAreaBottom: (SCREEN_HEIGHT + ITEM_HEIGHT - 1) + SCREEN_HEIGHT
46
+ visibleAreaInsideTheList: {
47
+ top: SCREEN_HEIGHT + ITEM_HEIGHT - 1,
48
+ bottom: (SCREEN_HEIGHT + ITEM_HEIGHT - 1) + SCREEN_HEIGHT
49
+ }
46
50
  }).should.deep.equal({
47
51
  firstShownItemIndex: 0,
48
52
  lastShownItemIndex: 4
@@ -51,8 +55,10 @@ describe('Layout', function() {
51
55
  // The first item is hidden.
52
56
  layout.getShownItemIndexes({
53
57
  itemsCount: items.length,
54
- visibleAreaTop: SCREEN_HEIGHT + ITEM_HEIGHT,
55
- visibleAreaBottom: (SCREEN_HEIGHT + ITEM_HEIGHT) + SCREEN_HEIGHT
58
+ visibleAreaInsideTheList: {
59
+ top: SCREEN_HEIGHT + ITEM_HEIGHT,
60
+ bottom: (SCREEN_HEIGHT + ITEM_HEIGHT) + SCREEN_HEIGHT
61
+ }
56
62
  }).should.deep.equal({
57
63
  firstShownItemIndex: 1,
58
64
  lastShownItemIndex: 4
@@ -61,8 +67,10 @@ describe('Layout', function() {
61
67
  // A new item at the bottom is almost visible.
62
68
  layout.getShownItemIndexes({
63
69
  itemsCount: items.length,
64
- visibleAreaTop: (ITEM_HEIGHT + VERTICAL_SPACING) * 5 - SCREEN_HEIGHT * 2,
65
- visibleAreaBottom: (ITEM_HEIGHT + VERTICAL_SPACING) * 5 - SCREEN_HEIGHT
70
+ visibleAreaInsideTheList: {
71
+ top: (ITEM_HEIGHT + VERTICAL_SPACING) * 5 - SCREEN_HEIGHT * 2,
72
+ bottom: (ITEM_HEIGHT + VERTICAL_SPACING) * 5 - SCREEN_HEIGHT
73
+ }
66
74
  }).should.deep.equal({
67
75
  firstShownItemIndex: 1,
68
76
  lastShownItemIndex: 4
@@ -71,8 +79,10 @@ describe('Layout', function() {
71
79
  // A new item at the bottom is visible.
72
80
  layout.getShownItemIndexes({
73
81
  itemsCount: items.length,
74
- visibleAreaTop: (ITEM_HEIGHT + VERTICAL_SPACING) * 5 + 1 - SCREEN_HEIGHT * 2,
75
- visibleAreaBottom: (ITEM_HEIGHT + VERTICAL_SPACING) * 5 + 1 - SCREEN_HEIGHT
82
+ visibleAreaInsideTheList: {
83
+ top: (ITEM_HEIGHT + VERTICAL_SPACING) * 5 + 1 - SCREEN_HEIGHT * 2,
84
+ bottom: (ITEM_HEIGHT + VERTICAL_SPACING) * 5 + 1 - SCREEN_HEIGHT
85
+ }
76
86
  }).should.deep.equal({
77
87
  firstShownItemIndex: 1,
78
88
  lastShownItemIndex: 5
@@ -1,7 +1,7 @@
1
1
  import debounce from './utility/debounce.js'
2
2
  import log from './utility/debug.js'
3
3
 
4
- export default class Resize {
4
+ export default class ScrollableContainerResizeHandler {
5
5
  constructor({
6
6
  bypass,
7
7
  getWidth,
@@ -6,7 +6,7 @@ import {
6
6
  import DOMEngine from './DOM/Engine.js'
7
7
 
8
8
  import Layout, { LAYOUT_REASON } from './Layout.js'
9
- import Resize from './Resize.js'
9
+ import ScrollableContainerResizeHandler from './ScrollableContainerResizeHandler.js'
10
10
  import BeforeResize from './BeforeResize.js'
11
11
  import Scroll from './Scroll.js'
12
12
  import ListHeightMeasurement from './ListHeightMeasurement.js'
@@ -19,7 +19,7 @@ import createVerticalSpacingHelpers from './VirtualScroller.verticalSpacing.js'
19
19
  import createColumnsHelpers from './VirtualScroller.columns.js'
20
20
  import createLayoutHelpers from './VirtualScroller.layout.js'
21
21
  import createOnRenderHelpers from './VirtualScroller.onRender.js'
22
- import createResizeHelpers from './VirtualScroller.resize.js'
22
+ import createScrollableContainerResizeHelpers from './VirtualScroller.onContainerResize.js'
23
23
  import createItemsHelpers from './VirtualScroller.items.js'
24
24
 
25
25
  /**
@@ -193,7 +193,7 @@ export default function VirtualScrollerConstructor(
193
193
 
194
194
  createLayoutHelpers.call(this)
195
195
  createOnRenderHelpers.call(this)
196
- createResizeHelpers.call(this)
196
+ createScrollableContainerResizeHelpers.call(this)
197
197
  createItemsHelpers.call(this)
198
198
 
199
199
  createHelpers.call(this, {
@@ -277,7 +277,7 @@ function createHelpers({
277
277
  getPreviouslyCalculatedLayout: () => this.previouslyCalculatedLayout
278
278
  })
279
279
 
280
- this.resize = new Resize({
280
+ this.scrollableContainerResizeHandler = new ScrollableContainerResizeHandler({
281
281
  bypass: this.bypass,
282
282
  getWidth: () => this.scrollableContainer.getWidth(),
283
283
  getHeight: () => this.scrollableContainer.getHeight(),
@@ -303,7 +303,7 @@ function createHelpers({
303
303
  }),
304
304
  onWidthChange: (prevWidth, newWidth) => {
305
305
  log('~ Scrollable container width changed from', prevWidth, 'to', newWidth, '~')
306
- this.onResize()
306
+ this.onContainerResize()
307
307
  }
308
308
  })
309
309
 
@@ -215,7 +215,7 @@ export default function() {
215
215
  // `this.newItemsWillBeRendered` is cleared in `onRender()`.
216
216
  //
217
217
  // The values in `this.newItemsWillBeRendered` are used, for example,
218
- // in `.onResize()` handler in order to not break state consistency when
218
+ // in `.onContainerResize()` handler in order to not break state consistency when
219
219
  // state updates are "asynchronous" (delayed) and there's a window resize event
220
220
  // in between calling `updateState()` below and that call actually being applied.
221
221
  //