virtual-scroller 1.12.1 → 1.12.2

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@@ -208,7 +208,7 @@ var ItemHeights = /*#__PURE__*/function () {
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  var _height = this._measureItemHeight(i, firstShownItemIndex);
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  if (previousHeight !== _height) {
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- (0, _debug.warn)('Item index', i, 'height changed unexpectedly: it was', previousHeight, 'before, but now it is', _height, '. An item\'s height is allowed to change only in two cases: when the item\'s "state" changes and the developer calls `setItemState(i, newState)`, or when the item\'s height changes for any reason and the developer calls `onItemHeightDidChange(i)` right after that happens. Perhaps you forgot to persist the item\'s "state" by calling `setItemState(i, newState)` when it changed, and that "state" got lost when the item element was unmounted, which resulted in a different height when the item was shown again having its "state" reset.'); // Update the item's height as an attempt to fix things.
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+ (0, _debug.warn)('Item index', i, 'height changed unexpectedly: it was', previousHeight, 'before, but now it is', _height, '. Whenever an item\'s height changes for whatever reason, a developer must call `onItemHeightDidChange(i)` right after that change. If you are calling `onItemHeightDidChange(i)` correctly, then there\'re several other possible causes. For example, perhaps you forgot to persist the item\'s "state" by calling `setItemState(i, newState)` when that "state" did change, and so the item\'s "state" got lost when the item element was unmounted, which resulted in a different item height when the item was shown again with no previous "state". Or perhaps you\'re running your application in "devleopment" mode and `VirtualScroller` has initially rendered the list before your CSS styles or custom fonts have loaded, resulting in different item height measurements "before" and "after" the page has fully loaded.'); // Update the item's height as an attempt to fix things.
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  this._set(i, _height);
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  }
@@ -1 +1 @@
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- {"version":3,"file":"ItemHeights.js","names":["ItemHeights","container","itemHeights","getItemHeight","setItemHeight","_get","_set","reset","measuredItemsHeight","firstMeasuredItemIndex","undefined","lastMeasuredItemIndex","i","length","firstShownItemIndex","getNthRenderedItemHeight","lastShownItemIndex","log","nonPreviouslyMeasuredItemIndexes","previousFirstMeasuredItemIndex","previousLastMeasuredItemIndex","firstMeasuredItemIndexHasBeenUpdated","push","height","_measureItemHeight","previousHeight","warn","count"],"sources":["../source/ItemHeights.js"],"sourcesContent":["import log, { warn, isDebug, reportError } from './utility/debug.js'\r\n\r\nexport default class ItemHeights {\r\n\tconstructor({\r\n\t\tcontainer,\r\n\t\titemHeights,\r\n\t\tgetItemHeight,\r\n\t\tsetItemHeight\r\n\t}) {\r\n\t\tthis.container = container\r\n\t\tthis._get = getItemHeight\r\n\t\tthis._set = setItemHeight\r\n\t\tthis.reset()\r\n\t}\r\n\r\n\treset() {\r\n\t\tthis.measuredItemsHeight = 0\r\n\t\t// \"First measured item index\" variable was introduced\r\n\t\t// because it's not always `0`: when `virtualScroller.setItems()`\r\n\t\t// is called, some items might get prepended, in which case\r\n\t\t// `this.lastMeasuredItemIndex` is updated. If there was no\r\n\t\t// `this.firstMeasuredItemIndex`, then the average item height\r\n\t\t// calculated in `.getAverage()` would be incorrect in the timeframe\r\n\t\t// between `.setItems()` is called and those changes have been rendered.\r\n\t\t// And in that timeframe, `.getAverage()` is used to calculate the \"layout\":\r\n\t\t// stuff like \"before/after items height\" and \"estimated items count on screen\".\r\n\t\tthis.firstMeasuredItemIndex = undefined\r\n\t\tthis.lastMeasuredItemIndex = undefined\r\n\t}\r\n\r\n\t/**\r\n\t * Can only be called after a `.reset()` (including new instance creation).\r\n\t * Initializes `this.measuredItemsHeight`, `this.firstMeasuredItemIndex`\r\n\t * and `this.lastMeasuredItemIndex` instance variables from `VirtualScroller` `state`.\r\n\t * These instance variables are used when calculating \"average\" item height:\r\n\t * the \"average\" item height is simply `this.measuredItemsHeight` divided by\r\n\t * `this.lastMeasuredItemIndex` minus `this.firstMeasuredItemIndex` plus 1.\r\n\t */\r\n\treadItemHeightsFromState({ itemHeights }) {\r\n\t\tlet i = 0\r\n\t\twhile (i < itemHeights.length) {\r\n\t\t\tif (itemHeights[i] === undefined) {\r\n\t\t\t\tif (this.firstMeasuredItemIndex !== undefined) {\r\n\t\t\t\t\tthis.lastMeasuredItemIndex = i - 1\r\n\t\t\t\t\tbreak\r\n\t\t\t\t}\r\n\t\t\t} else {\r\n\t\t\t\tif (this.firstMeasuredItemIndex === undefined) {\r\n\t\t\t\t\tthis.firstMeasuredItemIndex = i\r\n\t\t\t\t}\r\n\t\t\t\tthis.measuredItemsHeight += itemHeights[i]\r\n\t\t\t}\r\n\t\t\ti++\r\n\t\t}\r\n\t}\r\n\r\n\t// Seems to be no longer used.\r\n\t// getItemHeight(i, firstShownItemIndex) {\r\n\t// \tif (this._get(i)) {\r\n\t// \t\treturn this._get(i)\r\n\t// \t}\r\n\t// \tconst itemHeight = this._measureItemHeight(i, firstShownItemIndex)\r\n\t// \tif (itemHeight) {\r\n\t// \t\tthis._set(i, itemHeight)\r\n\t// \t\treturn itemHeight\r\n\t// \t}\r\n\t// \treturn this.getAverage()\r\n\t// }\r\n\r\n\t_measureItemHeight(i, firstShownItemIndex) {\r\n\t\treturn this.container.getNthRenderedItemHeight(i - firstShownItemIndex)\r\n\t}\r\n\r\n\t/**\r\n\t * Measures item heights:\r\n\t *\r\n\t * * For the items that haven't been previously measured,\r\n\t * measures them for the first time.\r\n\t *\r\n\t * * For the items that have been previoulsy measured,\r\n\t * validate that their previously measured height\r\n\t * is still equal to their current height.\r\n\t * The unequalness may not necessarily be caused by\r\n\t * incorrect use of `virtual-scroller`: there are\r\n\t * also some valid use cases when such unequalness\r\n\t * could happen (see the comments in the code).\r\n\t *\r\n\t * @param {number} firstShownItemIndex\r\n\t * @param {number} lastShownItemIndex\r\n\t * @return {number[]} The indexes of the items that have not previously been measured and have been measured now.\r\n\t */\r\n\tmeasureItemHeights(firstShownItemIndex, lastShownItemIndex) {\r\n\t\tlog('~ Measure item heights ~')\r\n\t\t// If no items are rendered, don't measure anything.\r\n\t\tif (firstShownItemIndex === undefined) {\r\n\t\t\treturn\r\n\t\t}\r\n\t\t// Reset `this.measuredItemsHeight` if it's not a \"continuous\" measured items list:\r\n\t\t// if a group of items has been measured previously, and now it has rendered a completely\r\n\t\t// different group of items, and there's a non-measured \"gap\" between those two groups,\r\n\t\t// then reset `this.measuredItemsHeight` and \"first measured\"/\"last measured\" item indexes.\r\n\t\t// For example, this could happen when `.setItems()` prepends a lot of new items.\r\n\t\tif (this.firstMeasuredItemIndex !== undefined) {\r\n\t\t\tif (\r\n\t\t\t\tfirstShownItemIndex > this.lastMeasuredItemIndex + 1 ||\r\n\t\t\t\tlastShownItemIndex < this.firstMeasuredItemIndex - 1\r\n\t\t\t) {\r\n\t\t\t\t// Reset.\r\n\t\t\t\tlog('Non-measured items gap detected. Reset first and last measured item indexes.')\r\n\t\t\t\tthis.reset()\r\n\t\t\t}\r\n\t\t}\r\n\t\tconst nonPreviouslyMeasuredItemIndexes = []\r\n\t\tconst previousFirstMeasuredItemIndex = this.firstMeasuredItemIndex\r\n\t\tconst previousLastMeasuredItemIndex = this.lastMeasuredItemIndex\r\n\t\tlet firstMeasuredItemIndexHasBeenUpdated = false\r\n\t\tlet i = firstShownItemIndex\r\n\t\twhile (i <= lastShownItemIndex) {\r\n\t\t\t// Measure item heights that haven't been measured previously.\r\n\t\t\t// Don't re-measure item heights that have been measured previously.\r\n\t\t\t// The rationale is that developers are supposed to manually call\r\n\t\t\t// `.onItemHeightDidChange()` immediately every time an item's height has changed.\r\n\t\t\t// If developers don't neglect that rule, item heights won't\r\n\t\t\t// change unexpectedly.\r\n\t\t\tif (this._get(i) === undefined) {\r\n\t\t\t\tnonPreviouslyMeasuredItemIndexes.push(i)\r\n\t\t\t\tconst height = this._measureItemHeight(i, firstShownItemIndex)\r\n\t\t\t\tlog('Item index', i, 'height', height)\r\n\t\t\t\tthis._set(i, height)\r\n\t\t\t\t// Update average item height calculation variables\r\n\t\t\t\t// related to the previously measured items\r\n\t\t\t\t// that're above the items currently being shown.\r\n\t\t\t\t// It is known to be a \"continuous\" measured items list,\r\n\t\t\t\t// because the code at the start of this function checks that.\r\n\t\t\t\tif (previousFirstMeasuredItemIndex === undefined || i < previousFirstMeasuredItemIndex) {\r\n\t\t\t\t\tthis.measuredItemsHeight += height\r\n\t\t\t\t\t// Update first measured item index.\r\n\t\t\t\t\tif (!firstMeasuredItemIndexHasBeenUpdated) {\r\n\t\t\t\t\t\t// log('Set first measured item index', i)\r\n\t\t\t\t\t\tthis.firstMeasuredItemIndex = i\r\n\t\t\t\t\t\tfirstMeasuredItemIndexHasBeenUpdated = true\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\t// Update average item height calculation variables\r\n\t\t\t\t// related to the previously measured items\r\n\t\t\t\t// that're below the items currently being shown.\r\n\t\t\t\t// It is known to be a \"continuous\" measured items list,\r\n\t\t\t\t// because the code at the start of this function checks that.\r\n\t\t\t\tif (previousLastMeasuredItemIndex === undefined || i > previousLastMeasuredItemIndex) {\r\n\t\t\t\t\t// If `previousLastMeasuredItemIndex` is `undefined`\r\n\t\t\t\t\t// then `previousFirstMeasuredItemIndex` is also `undefined`\r\n\t\t\t\t\t// which means that the item's `height` has already been added\r\n\t\t\t\t\t// to `this.measuredItemsHeight` in the code above,\r\n\t\t\t\t\t// so this condition guards against counting the item's `height`\r\n\t\t\t\t\t// twice in `this.measuredItemsHeight`.\r\n\t\t\t\t\tif (previousLastMeasuredItemIndex !== undefined) {\r\n\t\t\t\t\t\t// Add newly shown item height.\r\n\t\t\t\t\t\tthis.measuredItemsHeight += height\r\n\t\t\t\t\t}\r\n\t\t\t\t\t// Update last measured item index.\r\n\t\t\t\t\tthis.lastMeasuredItemIndex = i\r\n\t\t\t\t}\r\n\t\t\t} else {\r\n\t\t\t\t// Validate that the item's height didn't change since it was last measured.\r\n\t\t\t\t// If it did, then display a warning and update the item's height\r\n\t\t\t\t// as an attempt to fix things.\r\n\t\t\t\t// If an item's height changes unexpectedly then it means that there'll\r\n\t\t\t\t// likely be \"content jumping\".\r\n\t\t\t\tconst previousHeight = this._get(i)\r\n\t\t\t\tconst height = this._measureItemHeight(i, firstShownItemIndex)\r\n\t\t\t\tif (previousHeight !== height) {\r\n\t\t\t\t\twarn('Item index', i, 'height changed unexpectedly: it was', previousHeight, 'before, but now it is', height, '. An item\\'s height is allowed to change only in two cases: when the item\\'s \"state\" changes and the developer calls `setItemState(i, newState)`, or when the item\\'s height changes for any reason and the developer calls `onItemHeightDidChange(i)` right after that happens. Perhaps you forgot to persist the item\\'s \"state\" by calling `setItemState(i, newState)` when it changed, and that \"state\" got lost when the item element was unmounted, which resulted in a different height when the item was shown again having its \"state\" reset.')\r\n\t\t\t\t\t// Update the item's height as an attempt to fix things.\r\n\t\t\t\t\tthis._set(i, height)\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\ti++\r\n\t\t}\r\n\t\t// // Update average item height.\r\n\t\t// this.updateAverageItemHeight()\r\n\t\treturn nonPreviouslyMeasuredItemIndexes\r\n\t}\r\n\r\n\t/**\r\n\t * Re-measures item height.\r\n\t * @param {number} i — Item index.\r\n\t * @param {number} firstShownItemIndex\r\n\t */\r\n\tremeasureItemHeight(i, firstShownItemIndex) {\r\n\t\tconst previousHeight = this._get(i)\r\n\t\tconst height = this._measureItemHeight(i, firstShownItemIndex)\r\n\t\t// // Because this function is called from `.onItemHeightDidChange()`,\r\n\t\t// // there're no guarantees in which circumstances a developer calls it,\r\n\t\t// // and for which item indexes.\r\n\t\t// // Therefore, to guard against cases of incorrect usage,\r\n\t\t// // this function won't crash anything if the item isn't rendered\r\n\t\t// // or hasn't been previously rendered.\r\n\t\t// if (height !== undefined) {\r\n\t\t// \treportError(`\"onItemHeightDidChange()\" has been called for item ${i}, but that item isn't currently rendered.`)\r\n\t\t// \treturn\r\n\t\t// }\r\n\t\t// if (previousHeight === undefined) {\r\n\t\t// \treportError(`\"onItemHeightDidChange()\" has been called for item ${i}, but that item hasn't been rendered before.`)\r\n\t\t// \treturn\r\n\t\t// }\r\n\t\tthis._set(i, height)\r\n\t\tthis.measuredItemsHeight += height - previousHeight\r\n\t\treturn height\r\n\t}\r\n\r\n\t// /**\r\n\t// * \"Average\" item height is stored as an instance variable.\r\n\t// * For example, for caching, so that it isn't calculated every time it's requested.\r\n\t// * But that would be negligible performance gain, not really worth the extra code.\r\n\t// * Another thing it's stored for as an instance variable is\r\n\t// * keeping \"previous\" \"average\" item height, because it can be more precise\r\n\t// * than the newly calculated \"average\" item height, provided it had\r\n\t// * more \"samples\" (measured items). The newly calculated average item height\r\n\t// * could get less samples in a scenario when the scroll somehow jumps\r\n\t// * from one position to some other distant position: in that case previous\r\n\t// * \"total measured items height\" is discarded and the new one is initialized.\r\n\t// * Could such situation happen in real life? I guess, it's unlikely.\r\n\t// * So I'm commenting out this code, but still keeping it just in case.\r\n\t// */\r\n\t// updateAverageItemHeight() {\r\n\t// \tthis.averageItemHeightSamplesCount = this.lastMeasuredItemIndex - this.firstMeasuredItemIndex + 1\r\n\t// \tthis.averageItemHeight = this.measuredItemsHeight / this.averageItemHeightSamplesCount\r\n\t// }\r\n\t//\r\n\t// /**\r\n\t// * Public API: is called by `VirtualScroller`.\r\n\t// * @return {number}\r\n\t// */\r\n\t// getAverage() {\r\n\t// \t// Previously measured average item height might still be\r\n\t// \t// more precise if it contains more measured items (\"samples\").\r\n\t// \tif (this.previousAverageItemHeight) {\r\n\t// \t\tif (this.previousAverageItemHeightSamplesCount > this.averageItemHeightSamplesCount) {\r\n\t// \t\t\treturn this.previousAverageItemHeight\r\n\t// \t\t}\r\n\t// \t}\r\n\t// \treturn this.averageItemHeight || 0\r\n\t// }\r\n\r\n\t/**\r\n\t * Public API: is called by `VirtualScroller`.\r\n\t * @return {number}\r\n\t */\r\n\tgetAverage() {\r\n\t\tif (this.lastMeasuredItemIndex === undefined) {\r\n\t\t\treturn 0\r\n\t\t}\r\n\t\treturn this.measuredItemsHeight / (this.lastMeasuredItemIndex - 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+ {"version":3,"file":"ItemHeights.js","names":["ItemHeights","container","itemHeights","getItemHeight","setItemHeight","_get","_set","reset","measuredItemsHeight","firstMeasuredItemIndex","undefined","lastMeasuredItemIndex","i","length","firstShownItemIndex","getNthRenderedItemHeight","lastShownItemIndex","log","nonPreviouslyMeasuredItemIndexes","previousFirstMeasuredItemIndex","previousLastMeasuredItemIndex","firstMeasuredItemIndexHasBeenUpdated","push","height","_measureItemHeight","previousHeight","warn","count"],"sources":["../source/ItemHeights.js"],"sourcesContent":["import log, { warn, isDebug, reportError } from './utility/debug.js'\r\n\r\nexport default class ItemHeights {\r\n\tconstructor({\r\n\t\tcontainer,\r\n\t\titemHeights,\r\n\t\tgetItemHeight,\r\n\t\tsetItemHeight\r\n\t}) {\r\n\t\tthis.container = container\r\n\t\tthis._get = getItemHeight\r\n\t\tthis._set = setItemHeight\r\n\t\tthis.reset()\r\n\t}\r\n\r\n\treset() {\r\n\t\tthis.measuredItemsHeight = 0\r\n\t\t// \"First measured item index\" variable was introduced\r\n\t\t// because it's not always `0`: when `virtualScroller.setItems()`\r\n\t\t// is called, some items might get prepended, in which case\r\n\t\t// `this.lastMeasuredItemIndex` is updated. If there was no\r\n\t\t// `this.firstMeasuredItemIndex`, then the average item height\r\n\t\t// calculated in `.getAverage()` would be incorrect in the timeframe\r\n\t\t// between `.setItems()` is called and those changes have been rendered.\r\n\t\t// And in that timeframe, `.getAverage()` is used to calculate the \"layout\":\r\n\t\t// stuff like \"before/after items height\" and \"estimated items count on screen\".\r\n\t\tthis.firstMeasuredItemIndex = undefined\r\n\t\tthis.lastMeasuredItemIndex = undefined\r\n\t}\r\n\r\n\t/**\r\n\t * Can only be called after a `.reset()` (including new instance creation).\r\n\t * Initializes `this.measuredItemsHeight`, `this.firstMeasuredItemIndex`\r\n\t * and `this.lastMeasuredItemIndex` instance variables from `VirtualScroller` `state`.\r\n\t * These instance variables are used when calculating \"average\" item height:\r\n\t * the \"average\" item height is simply `this.measuredItemsHeight` divided by\r\n\t * `this.lastMeasuredItemIndex` minus `this.firstMeasuredItemIndex` plus 1.\r\n\t */\r\n\treadItemHeightsFromState({ itemHeights }) {\r\n\t\tlet i = 0\r\n\t\twhile (i < itemHeights.length) {\r\n\t\t\tif (itemHeights[i] === undefined) {\r\n\t\t\t\tif (this.firstMeasuredItemIndex !== undefined) {\r\n\t\t\t\t\tthis.lastMeasuredItemIndex = i - 1\r\n\t\t\t\t\tbreak\r\n\t\t\t\t}\r\n\t\t\t} else {\r\n\t\t\t\tif (this.firstMeasuredItemIndex === undefined) {\r\n\t\t\t\t\tthis.firstMeasuredItemIndex = i\r\n\t\t\t\t}\r\n\t\t\t\tthis.measuredItemsHeight += itemHeights[i]\r\n\t\t\t}\r\n\t\t\ti++\r\n\t\t}\r\n\t}\r\n\r\n\t// Seems to be no longer used.\r\n\t// getItemHeight(i, firstShownItemIndex) {\r\n\t// \tif (this._get(i)) {\r\n\t// \t\treturn this._get(i)\r\n\t// \t}\r\n\t// \tconst itemHeight = this._measureItemHeight(i, firstShownItemIndex)\r\n\t// \tif (itemHeight) {\r\n\t// \t\tthis._set(i, itemHeight)\r\n\t// \t\treturn itemHeight\r\n\t// \t}\r\n\t// \treturn this.getAverage()\r\n\t// }\r\n\r\n\t_measureItemHeight(i, firstShownItemIndex) {\r\n\t\treturn this.container.getNthRenderedItemHeight(i - firstShownItemIndex)\r\n\t}\r\n\r\n\t/**\r\n\t * Measures item heights:\r\n\t *\r\n\t * * For the items that haven't been previously measured,\r\n\t * measures them for the first time.\r\n\t *\r\n\t * * For the items that have been previoulsy measured,\r\n\t * validate that their previously measured height\r\n\t * is still equal to their current height.\r\n\t * The unequalness may not necessarily be caused by\r\n\t * incorrect use of `virtual-scroller`: there are\r\n\t * also some valid use cases when such unequalness\r\n\t * could happen (see the comments in the code).\r\n\t *\r\n\t * @param {number} firstShownItemIndex\r\n\t * @param {number} lastShownItemIndex\r\n\t * @return {number[]} The indexes of the items that have not previously been measured and have been measured now.\r\n\t */\r\n\tmeasureItemHeights(firstShownItemIndex, lastShownItemIndex) {\r\n\t\tlog('~ Measure item heights ~')\r\n\t\t// If no items are rendered, don't measure anything.\r\n\t\tif (firstShownItemIndex === undefined) {\r\n\t\t\treturn\r\n\t\t}\r\n\t\t// Reset `this.measuredItemsHeight` if it's not a \"continuous\" measured items list:\r\n\t\t// if a group of items has been measured previously, and now it has rendered a completely\r\n\t\t// different group of items, and there's a non-measured \"gap\" between those two groups,\r\n\t\t// then reset `this.measuredItemsHeight` and \"first measured\"/\"last measured\" item indexes.\r\n\t\t// For example, this could happen when `.setItems()` prepends a lot of new items.\r\n\t\tif (this.firstMeasuredItemIndex !== undefined) {\r\n\t\t\tif (\r\n\t\t\t\tfirstShownItemIndex > this.lastMeasuredItemIndex + 1 ||\r\n\t\t\t\tlastShownItemIndex < this.firstMeasuredItemIndex - 1\r\n\t\t\t) {\r\n\t\t\t\t// Reset.\r\n\t\t\t\tlog('Non-measured items gap detected. Reset first and last measured item indexes.')\r\n\t\t\t\tthis.reset()\r\n\t\t\t}\r\n\t\t}\r\n\t\tconst nonPreviouslyMeasuredItemIndexes = []\r\n\t\tconst previousFirstMeasuredItemIndex = this.firstMeasuredItemIndex\r\n\t\tconst previousLastMeasuredItemIndex = this.lastMeasuredItemIndex\r\n\t\tlet firstMeasuredItemIndexHasBeenUpdated = false\r\n\t\tlet i = firstShownItemIndex\r\n\t\twhile (i <= lastShownItemIndex) {\r\n\t\t\t// Measure item heights that haven't been measured previously.\r\n\t\t\t// Don't re-measure item heights that have been measured previously.\r\n\t\t\t// The rationale is that developers are supposed to manually call\r\n\t\t\t// `.onItemHeightDidChange()` immediately every time an item's height has changed.\r\n\t\t\t// If developers don't neglect that rule, item heights won't\r\n\t\t\t// change unexpectedly.\r\n\t\t\tif (this._get(i) === undefined) {\r\n\t\t\t\tnonPreviouslyMeasuredItemIndexes.push(i)\r\n\t\t\t\tconst height = this._measureItemHeight(i, firstShownItemIndex)\r\n\t\t\t\tlog('Item index', i, 'height', height)\r\n\t\t\t\tthis._set(i, height)\r\n\t\t\t\t// Update average item height calculation variables\r\n\t\t\t\t// related to the previously measured items\r\n\t\t\t\t// that're above the items currently being shown.\r\n\t\t\t\t// It is known to be a \"continuous\" measured items list,\r\n\t\t\t\t// because the code at the start of this function checks that.\r\n\t\t\t\tif (previousFirstMeasuredItemIndex === undefined || i < previousFirstMeasuredItemIndex) {\r\n\t\t\t\t\tthis.measuredItemsHeight += height\r\n\t\t\t\t\t// Update first measured item index.\r\n\t\t\t\t\tif (!firstMeasuredItemIndexHasBeenUpdated) {\r\n\t\t\t\t\t\t// log('Set first measured item index', i)\r\n\t\t\t\t\t\tthis.firstMeasuredItemIndex = i\r\n\t\t\t\t\t\tfirstMeasuredItemIndexHasBeenUpdated = true\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\t// Update average item height calculation variables\r\n\t\t\t\t// related to the previously measured items\r\n\t\t\t\t// that're below the items currently being shown.\r\n\t\t\t\t// It is known to be a \"continuous\" measured items list,\r\n\t\t\t\t// because the code at the start of this function checks that.\r\n\t\t\t\tif (previousLastMeasuredItemIndex === undefined || i > previousLastMeasuredItemIndex) {\r\n\t\t\t\t\t// If `previousLastMeasuredItemIndex` is `undefined`\r\n\t\t\t\t\t// then `previousFirstMeasuredItemIndex` is also `undefined`\r\n\t\t\t\t\t// which means that the item's `height` has already been added\r\n\t\t\t\t\t// to `this.measuredItemsHeight` in the code above,\r\n\t\t\t\t\t// so this condition guards against counting the item's `height`\r\n\t\t\t\t\t// twice in `this.measuredItemsHeight`.\r\n\t\t\t\t\tif (previousLastMeasuredItemIndex !== undefined) {\r\n\t\t\t\t\t\t// Add newly shown item height.\r\n\t\t\t\t\t\tthis.measuredItemsHeight += height\r\n\t\t\t\t\t}\r\n\t\t\t\t\t// Update last measured item index.\r\n\t\t\t\t\tthis.lastMeasuredItemIndex = i\r\n\t\t\t\t}\r\n\t\t\t} else {\r\n\t\t\t\t// Validate that the item's height didn't change since it was last measured.\r\n\t\t\t\t// If it did, then display a warning and update the item's height\r\n\t\t\t\t// as an attempt to fix things.\r\n\t\t\t\t// If an item's height changes unexpectedly then it means that there'll\r\n\t\t\t\t// likely be \"content jumping\".\r\n\t\t\t\tconst previousHeight = this._get(i)\r\n\t\t\t\tconst height = this._measureItemHeight(i, firstShownItemIndex)\r\n\t\t\t\tif (previousHeight !== height) {\r\n\t\t\t\t\twarn('Item index', i, 'height changed unexpectedly: it was', previousHeight, 'before, but now it is', height, '. Whenever an item\\'s height changes for whatever reason, a developer must call `onItemHeightDidChange(i)` right after that change. If you are calling `onItemHeightDidChange(i)` correctly, then there\\'re several other possible causes. For example, perhaps you forgot to persist the item\\'s \"state\" by calling `setItemState(i, newState)` when that \"state\" did change, and so the item\\'s \"state\" got lost when the item element was unmounted, which resulted in a different item height when the item was shown again with no previous \"state\". Or perhaps you\\'re running your application in \"devleopment\" mode and `VirtualScroller` has initially rendered the list before your CSS styles or custom fonts have loaded, resulting in different item height measurements \"before\" and \"after\" the page has fully loaded.')\r\n\t\t\t\t\t// Update the item's height as an attempt to fix things.\r\n\t\t\t\t\tthis._set(i, height)\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\ti++\r\n\t\t}\r\n\t\t// // Update average item height.\r\n\t\t// this.updateAverageItemHeight()\r\n\t\treturn nonPreviouslyMeasuredItemIndexes\r\n\t}\r\n\r\n\t/**\r\n\t * Re-measures item height.\r\n\t * @param {number} i — Item index.\r\n\t * @param {number} firstShownItemIndex\r\n\t */\r\n\tremeasureItemHeight(i, firstShownItemIndex) {\r\n\t\tconst previousHeight = this._get(i)\r\n\t\tconst height = this._measureItemHeight(i, firstShownItemIndex)\r\n\t\t// // Because this function is called from `.onItemHeightDidChange()`,\r\n\t\t// // there're no guarantees in which circumstances a developer calls it,\r\n\t\t// // and for which item indexes.\r\n\t\t// // Therefore, to guard against cases of incorrect usage,\r\n\t\t// // this function won't crash anything if the item isn't rendered\r\n\t\t// // or hasn't been previously rendered.\r\n\t\t// if (height !== undefined) {\r\n\t\t// \treportError(`\"onItemHeightDidChange()\" has been called for item ${i}, but that item isn't currently rendered.`)\r\n\t\t// \treturn\r\n\t\t// }\r\n\t\t// if (previousHeight === undefined) {\r\n\t\t// \treportError(`\"onItemHeightDidChange()\" has been called for item ${i}, but that item hasn't been rendered before.`)\r\n\t\t// \treturn\r\n\t\t// }\r\n\t\tthis._set(i, height)\r\n\t\tthis.measuredItemsHeight += height - previousHeight\r\n\t\treturn height\r\n\t}\r\n\r\n\t// /**\r\n\t// * \"Average\" item height is stored as an instance variable.\r\n\t// * For example, for caching, so that it isn't calculated every time it's requested.\r\n\t// * But that would be negligible performance gain, not really worth the extra code.\r\n\t// * Another thing it's stored for as an instance variable is\r\n\t// * keeping \"previous\" \"average\" item height, because it can be more precise\r\n\t// * than the newly calculated \"average\" item height, provided it had\r\n\t// * more \"samples\" (measured items). The newly calculated average item height\r\n\t// * could get less samples in a scenario when the scroll somehow jumps\r\n\t// * from one position to some other distant position: in that case previous\r\n\t// * \"total measured items height\" is discarded and the new one is initialized.\r\n\t// * Could such situation happen in real life? I guess, it's unlikely.\r\n\t// * So I'm commenting out this code, but still keeping it just in case.\r\n\t// */\r\n\t// updateAverageItemHeight() {\r\n\t// \tthis.averageItemHeightSamplesCount = this.lastMeasuredItemIndex - this.firstMeasuredItemIndex + 1\r\n\t// \tthis.averageItemHeight = this.measuredItemsHeight / this.averageItemHeightSamplesCount\r\n\t// }\r\n\t//\r\n\t// /**\r\n\t// * Public API: is called by `VirtualScroller`.\r\n\t// * @return {number}\r\n\t// */\r\n\t// getAverage() {\r\n\t// \t// Previously measured average item height might still be\r\n\t// \t// more precise if it contains more measured items (\"samples\").\r\n\t// \tif (this.previousAverageItemHeight) {\r\n\t// \t\tif (this.previousAverageItemHeightSamplesCount > this.averageItemHeightSamplesCount) {\r\n\t// \t\t\treturn this.previousAverageItemHeight\r\n\t// \t\t}\r\n\t// \t}\r\n\t// \treturn this.averageItemHeight || 0\r\n\t// }\r\n\r\n\t/**\r\n\t * Public API: is called by `VirtualScroller`.\r\n\t * @return {number}\r\n\t */\r\n\tgetAverage() {\r\n\t\tif (this.lastMeasuredItemIndex === undefined) {\r\n\t\t\treturn 0\r\n\t\t}\r\n\t\treturn this.measuredItemsHeight / (this.lastMeasuredItemIndex - 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@@ -16,10 +16,13 @@ function getVerticalSpacing(_ref) {
16
16
 
17
17
  while (i < renderedItemsCount) {
18
18
  var itemTopOffset = itemsContainer.getNthRenderedItemTopOffset(i);
19
- var itemHeight = itemsContainer.getNthRenderedItemHeight(i); // If next row is detected.
19
+ var itemHeight = itemsContainer.getNthRenderedItemHeight(i); // See if the item is on the next row.
20
+ // Simply checking for `itemTopOffset !== firstShownRowTopOffset` wouldn't work
21
+ // because items in a row aren't required to be aligned to the top border.
20
22
 
21
- if (itemTopOffset !== firstShownRowTopOffset) {
23
+ if (itemTopOffset >= firstShownRowTopOffset + firstShownRowHeight) {
22
24
  // Measure inter-row spacing.
25
+ // Can't be "negative" with the current `if` condition.
23
26
  return itemTopOffset - (firstShownRowTopOffset + firstShownRowHeight);
24
27
  } // A row height is the maximum of its item heights.
25
28
 
@@ -1 +1 @@
1
- {"version":3,"file":"getVerticalSpacing.js","names":["getVerticalSpacing","itemsContainer","renderedItemsCount","firstShownRowTopOffset","getNthRenderedItemTopOffset","firstShownRowHeight","getNthRenderedItemHeight","i","itemTopOffset","itemHeight","Math","max"],"sources":["../source/getVerticalSpacing.js"],"sourcesContent":["export default function getVerticalSpacing({ itemsContainer, renderedItemsCount }) {\r\n\tif (renderedItemsCount > 1) {\r\n\t\tconst firstShownRowTopOffset = itemsContainer.getNthRenderedItemTopOffset(0)\r\n\t\tlet firstShownRowHeight = itemsContainer.getNthRenderedItemHeight(0)\r\n\t\tlet i = 1\r\n\t\twhile (i < renderedItemsCount) {\r\n\t\t\tconst itemTopOffset = itemsContainer.getNthRenderedItemTopOffset(i)\r\n\t\t\tconst itemHeight = itemsContainer.getNthRenderedItemHeight(i)\r\n\t\t\t// If next row is detected.\r\n\t\t\tif (itemTopOffset !== firstShownRowTopOffset) {\r\n\t\t\t\t// Measure inter-row spacing.\r\n\t\t\t\treturn itemTopOffset - (firstShownRowTopOffset + firstShownRowHeight)\r\n\t\t\t}\r\n\t\t\t// A row height is the maximum of its item heights.\r\n\t\t\tfirstShownRowHeight = Math.max(firstShownRowHeight, itemHeight)\r\n\t\t\ti++\r\n\t\t}\r\n\t}\r\n}"],"mappings":";;;;;;;AAAe,SAASA,kBAAT,OAAoE;EAAA,IAAtCC,cAAsC,QAAtCA,cAAsC;EAAA,IAAtBC,kBAAsB,QAAtBA,kBAAsB;;EAClF,IAAIA,kBAAkB,GAAG,CAAzB,EAA4B;IAC3B,IAAMC,sBAAsB,GAAGF,cAAc,CAACG,2BAAf,CAA2C,CAA3C,CAA/B;IACA,IAAIC,mBAAmB,GAAGJ,cAAc,CAACK,wBAAf,CAAwC,CAAxC,CAA1B;IACA,IAAIC,CAAC,GAAG,CAAR;;IACA,OAAOA,CAAC,GAAGL,kBAAX,EAA+B;MAC9B,IAAMM,aAAa,GAAGP,cAAc,CAACG,2BAAf,CAA2CG,CAA3C,CAAtB;MACA,IAAME,UAAU,GAAGR,cAAc,CAACK,wBAAf,CAAwCC,CAAxC,CAAnB,CAF8B,CAG9B;;MACA,IAAIC,aAAa,KAAKL,sBAAtB,EAA8C;QAC7C;QACA,OAAOK,aAAa,IAAIL,sBAAsB,GAAGE,mBAA7B,CAApB;MACA,CAP6B,CAQ9B;;;MACAA,mBAAmB,GAAGK,IAAI,CAACC,GAAL,CAASN,mBAAT,EAA8BI,UAA9B,CAAtB;MACAF,CAAC;IACD;EACD;AACD"}
1
+ {"version":3,"file":"getVerticalSpacing.js","names":["getVerticalSpacing","itemsContainer","renderedItemsCount","firstShownRowTopOffset","getNthRenderedItemTopOffset","firstShownRowHeight","getNthRenderedItemHeight","i","itemTopOffset","itemHeight","Math","max"],"sources":["../source/getVerticalSpacing.js"],"sourcesContent":["export default function getVerticalSpacing({ itemsContainer, renderedItemsCount }) {\r\n\tif (renderedItemsCount > 1) {\r\n\t\tconst firstShownRowTopOffset = itemsContainer.getNthRenderedItemTopOffset(0)\r\n\t\tlet firstShownRowHeight = itemsContainer.getNthRenderedItemHeight(0)\r\n\t\tlet i = 1\r\n\t\twhile (i < renderedItemsCount) {\r\n\t\t\tconst itemTopOffset = itemsContainer.getNthRenderedItemTopOffset(i)\r\n\t\t\tconst itemHeight = itemsContainer.getNthRenderedItemHeight(i)\r\n\t\t\t// See if the item is on the next row.\r\n\t\t\t// Simply checking for `itemTopOffset !== firstShownRowTopOffset` wouldn't work\r\n\t\t\t// because items in a row aren't required to be aligned to the top border.\r\n\t\t\tif (itemTopOffset >= firstShownRowTopOffset + firstShownRowHeight) {\r\n\t\t\t\t// Measure inter-row spacing.\r\n\t\t\t\t// Can't be \"negative\" with the current `if` condition.\r\n\t\t\t\treturn itemTopOffset - (firstShownRowTopOffset + firstShownRowHeight)\r\n\t\t\t}\r\n\t\t\t// A row height is the maximum of its item heights.\r\n\t\t\tfirstShownRowHeight = Math.max(firstShownRowHeight, itemHeight)\r\n\t\t\ti++\r\n\t\t}\r\n\t}\r\n}"],"mappings":";;;;;;;AAAe,SAASA,kBAAT,OAAoE;EAAA,IAAtCC,cAAsC,QAAtCA,cAAsC;EAAA,IAAtBC,kBAAsB,QAAtBA,kBAAsB;;EAClF,IAAIA,kBAAkB,GAAG,CAAzB,EAA4B;IAC3B,IAAMC,sBAAsB,GAAGF,cAAc,CAACG,2BAAf,CAA2C,CAA3C,CAA/B;IACA,IAAIC,mBAAmB,GAAGJ,cAAc,CAACK,wBAAf,CAAwC,CAAxC,CAA1B;IACA,IAAIC,CAAC,GAAG,CAAR;;IACA,OAAOA,CAAC,GAAGL,kBAAX,EAA+B;MAC9B,IAAMM,aAAa,GAAGP,cAAc,CAACG,2BAAf,CAA2CG,CAA3C,CAAtB;MACA,IAAME,UAAU,GAAGR,cAAc,CAACK,wBAAf,CAAwCC,CAAxC,CAAnB,CAF8B,CAG9B;MACA;MACA;;MACA,IAAIC,aAAa,IAAIL,sBAAsB,GAAGE,mBAA9C,EAAmE;QAClE;QACA;QACA,OAAOG,aAAa,IAAIL,sBAAsB,GAAGE,mBAA7B,CAApB;MACA,CAV6B,CAW9B;;;MACAA,mBAAmB,GAAGK,IAAI,CAACC,GAAL,CAASN,mBAAT,EAA8BI,UAA9B,CAAtB;MACAF,CAAC;IACD;EACD;AACD"}
@@ -195,7 +195,7 @@ var ItemHeights = /*#__PURE__*/function () {
195
195
  var _height = this._measureItemHeight(i, firstShownItemIndex);
196
196
 
197
197
  if (previousHeight !== _height) {
198
- warn('Item index', i, 'height changed unexpectedly: it was', previousHeight, 'before, but now it is', _height, '. An item\'s height is allowed to change only in two cases: when the item\'s "state" changes and the developer calls `setItemState(i, newState)`, or when the item\'s height changes for any reason and the developer calls `onItemHeightDidChange(i)` right after that happens. Perhaps you forgot to persist the item\'s "state" by calling `setItemState(i, newState)` when it changed, and that "state" got lost when the item element was unmounted, which resulted in a different height when the item was shown again having its "state" reset.'); // Update the item's height as an attempt to fix things.
198
+ warn('Item index', i, 'height changed unexpectedly: it was', previousHeight, 'before, but now it is', _height, '. Whenever an item\'s height changes for whatever reason, a developer must call `onItemHeightDidChange(i)` right after that change. If you are calling `onItemHeightDidChange(i)` correctly, then there\'re several other possible causes. For example, perhaps you forgot to persist the item\'s "state" by calling `setItemState(i, newState)` when that "state" did change, and so the item\'s "state" got lost when the item element was unmounted, which resulted in a different item height when the item was shown again with no previous "state". Or perhaps you\'re running your application in "devleopment" mode and `VirtualScroller` has initially rendered the list before your CSS styles or custom fonts have loaded, resulting in different item height measurements "before" and "after" the page has fully loaded.'); // Update the item's height as an attempt to fix things.
199
199
 
200
200
  this._set(i, _height);
201
201
  }
@@ -1 +1 @@
1
- {"version":3,"file":"ItemHeights.js","names":["log","warn","isDebug","reportError","ItemHeights","container","itemHeights","getItemHeight","setItemHeight","_get","_set","reset","measuredItemsHeight","firstMeasuredItemIndex","undefined","lastMeasuredItemIndex","i","length","firstShownItemIndex","getNthRenderedItemHeight","lastShownItemIndex","nonPreviouslyMeasuredItemIndexes","previousFirstMeasuredItemIndex","previousLastMeasuredItemIndex","firstMeasuredItemIndexHasBeenUpdated","push","height","_measureItemHeight","previousHeight","count"],"sources":["../source/ItemHeights.js"],"sourcesContent":["import log, { warn, isDebug, reportError } from './utility/debug.js'\r\n\r\nexport default class ItemHeights {\r\n\tconstructor({\r\n\t\tcontainer,\r\n\t\titemHeights,\r\n\t\tgetItemHeight,\r\n\t\tsetItemHeight\r\n\t}) {\r\n\t\tthis.container = container\r\n\t\tthis._get = getItemHeight\r\n\t\tthis._set = setItemHeight\r\n\t\tthis.reset()\r\n\t}\r\n\r\n\treset() {\r\n\t\tthis.measuredItemsHeight = 0\r\n\t\t// \"First measured item index\" variable was introduced\r\n\t\t// because it's not always `0`: when `virtualScroller.setItems()`\r\n\t\t// is called, some items might get prepended, in which case\r\n\t\t// `this.lastMeasuredItemIndex` is updated. If there was no\r\n\t\t// `this.firstMeasuredItemIndex`, then the average item height\r\n\t\t// calculated in `.getAverage()` would be incorrect in the timeframe\r\n\t\t// between `.setItems()` is called and those changes have been rendered.\r\n\t\t// And in that timeframe, `.getAverage()` is used to calculate the \"layout\":\r\n\t\t// stuff like \"before/after items height\" and \"estimated items count on screen\".\r\n\t\tthis.firstMeasuredItemIndex = undefined\r\n\t\tthis.lastMeasuredItemIndex = undefined\r\n\t}\r\n\r\n\t/**\r\n\t * Can only be called after a `.reset()` (including new instance creation).\r\n\t * Initializes `this.measuredItemsHeight`, `this.firstMeasuredItemIndex`\r\n\t * and `this.lastMeasuredItemIndex` instance variables from `VirtualScroller` `state`.\r\n\t * These instance variables are used when calculating \"average\" item height:\r\n\t * the \"average\" item height is simply `this.measuredItemsHeight` divided by\r\n\t * `this.lastMeasuredItemIndex` minus `this.firstMeasuredItemIndex` plus 1.\r\n\t */\r\n\treadItemHeightsFromState({ itemHeights }) {\r\n\t\tlet i = 0\r\n\t\twhile (i < itemHeights.length) {\r\n\t\t\tif (itemHeights[i] === undefined) {\r\n\t\t\t\tif (this.firstMeasuredItemIndex !== undefined) {\r\n\t\t\t\t\tthis.lastMeasuredItemIndex = i - 1\r\n\t\t\t\t\tbreak\r\n\t\t\t\t}\r\n\t\t\t} else {\r\n\t\t\t\tif (this.firstMeasuredItemIndex === undefined) {\r\n\t\t\t\t\tthis.firstMeasuredItemIndex = i\r\n\t\t\t\t}\r\n\t\t\t\tthis.measuredItemsHeight += itemHeights[i]\r\n\t\t\t}\r\n\t\t\ti++\r\n\t\t}\r\n\t}\r\n\r\n\t// Seems to be no longer used.\r\n\t// getItemHeight(i, firstShownItemIndex) {\r\n\t// \tif (this._get(i)) {\r\n\t// \t\treturn this._get(i)\r\n\t// \t}\r\n\t// \tconst itemHeight = this._measureItemHeight(i, firstShownItemIndex)\r\n\t// \tif (itemHeight) {\r\n\t// \t\tthis._set(i, itemHeight)\r\n\t// \t\treturn itemHeight\r\n\t// \t}\r\n\t// \treturn this.getAverage()\r\n\t// }\r\n\r\n\t_measureItemHeight(i, firstShownItemIndex) {\r\n\t\treturn this.container.getNthRenderedItemHeight(i - firstShownItemIndex)\r\n\t}\r\n\r\n\t/**\r\n\t * Measures item heights:\r\n\t *\r\n\t * * For the items that haven't been previously measured,\r\n\t * measures them for the first time.\r\n\t *\r\n\t * * For the items that have been previoulsy measured,\r\n\t * validate that their previously measured height\r\n\t * is still equal to their current height.\r\n\t * The unequalness may not necessarily be caused by\r\n\t * incorrect use of `virtual-scroller`: there are\r\n\t * also some valid use cases when such unequalness\r\n\t * could happen (see the comments in the code).\r\n\t *\r\n\t * @param {number} firstShownItemIndex\r\n\t * @param {number} lastShownItemIndex\r\n\t * @return {number[]} The indexes of the items that have not previously been measured and have been measured now.\r\n\t */\r\n\tmeasureItemHeights(firstShownItemIndex, lastShownItemIndex) {\r\n\t\tlog('~ Measure item heights ~')\r\n\t\t// If no items are rendered, don't measure anything.\r\n\t\tif (firstShownItemIndex === undefined) {\r\n\t\t\treturn\r\n\t\t}\r\n\t\t// Reset `this.measuredItemsHeight` if it's not a \"continuous\" measured items list:\r\n\t\t// if a group of items has been measured previously, and now it has rendered a completely\r\n\t\t// different group of items, and there's a non-measured \"gap\" between those two groups,\r\n\t\t// then reset `this.measuredItemsHeight` and \"first measured\"/\"last measured\" item indexes.\r\n\t\t// For example, this could happen when `.setItems()` prepends a lot of new items.\r\n\t\tif (this.firstMeasuredItemIndex !== undefined) {\r\n\t\t\tif (\r\n\t\t\t\tfirstShownItemIndex > this.lastMeasuredItemIndex + 1 ||\r\n\t\t\t\tlastShownItemIndex < this.firstMeasuredItemIndex - 1\r\n\t\t\t) {\r\n\t\t\t\t// Reset.\r\n\t\t\t\tlog('Non-measured items gap detected. Reset first and last measured item indexes.')\r\n\t\t\t\tthis.reset()\r\n\t\t\t}\r\n\t\t}\r\n\t\tconst nonPreviouslyMeasuredItemIndexes = []\r\n\t\tconst previousFirstMeasuredItemIndex = this.firstMeasuredItemIndex\r\n\t\tconst previousLastMeasuredItemIndex = this.lastMeasuredItemIndex\r\n\t\tlet firstMeasuredItemIndexHasBeenUpdated = false\r\n\t\tlet i = firstShownItemIndex\r\n\t\twhile (i <= lastShownItemIndex) {\r\n\t\t\t// Measure item heights that haven't been measured previously.\r\n\t\t\t// Don't re-measure item heights that have been measured previously.\r\n\t\t\t// The rationale is that developers are supposed to manually call\r\n\t\t\t// `.onItemHeightDidChange()` immediately every time an item's height has changed.\r\n\t\t\t// If developers don't neglect that rule, item heights won't\r\n\t\t\t// change unexpectedly.\r\n\t\t\tif (this._get(i) === undefined) {\r\n\t\t\t\tnonPreviouslyMeasuredItemIndexes.push(i)\r\n\t\t\t\tconst height = this._measureItemHeight(i, firstShownItemIndex)\r\n\t\t\t\tlog('Item index', i, 'height', height)\r\n\t\t\t\tthis._set(i, height)\r\n\t\t\t\t// Update average item height calculation variables\r\n\t\t\t\t// related to the previously measured items\r\n\t\t\t\t// that're above the items currently being shown.\r\n\t\t\t\t// It is known to be a \"continuous\" measured items list,\r\n\t\t\t\t// because the code at the start of this function checks that.\r\n\t\t\t\tif (previousFirstMeasuredItemIndex === undefined || i < previousFirstMeasuredItemIndex) {\r\n\t\t\t\t\tthis.measuredItemsHeight += height\r\n\t\t\t\t\t// Update first measured item index.\r\n\t\t\t\t\tif (!firstMeasuredItemIndexHasBeenUpdated) {\r\n\t\t\t\t\t\t// log('Set first measured item index', i)\r\n\t\t\t\t\t\tthis.firstMeasuredItemIndex = i\r\n\t\t\t\t\t\tfirstMeasuredItemIndexHasBeenUpdated = true\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\t// Update average item height calculation variables\r\n\t\t\t\t// related to the previously measured items\r\n\t\t\t\t// that're below the items currently being shown.\r\n\t\t\t\t// It is known to be a \"continuous\" measured items list,\r\n\t\t\t\t// because the code at the start of this function checks that.\r\n\t\t\t\tif (previousLastMeasuredItemIndex === undefined || i > previousLastMeasuredItemIndex) {\r\n\t\t\t\t\t// If `previousLastMeasuredItemIndex` is `undefined`\r\n\t\t\t\t\t// then `previousFirstMeasuredItemIndex` is also `undefined`\r\n\t\t\t\t\t// which means that the item's `height` has already been added\r\n\t\t\t\t\t// to `this.measuredItemsHeight` in the code above,\r\n\t\t\t\t\t// so this condition guards against counting the item's `height`\r\n\t\t\t\t\t// twice in `this.measuredItemsHeight`.\r\n\t\t\t\t\tif (previousLastMeasuredItemIndex !== undefined) {\r\n\t\t\t\t\t\t// Add newly shown item height.\r\n\t\t\t\t\t\tthis.measuredItemsHeight += height\r\n\t\t\t\t\t}\r\n\t\t\t\t\t// Update last measured item index.\r\n\t\t\t\t\tthis.lastMeasuredItemIndex = i\r\n\t\t\t\t}\r\n\t\t\t} else {\r\n\t\t\t\t// Validate that the item's height didn't change since it was last measured.\r\n\t\t\t\t// If it did, then display a warning and update the item's height\r\n\t\t\t\t// as an attempt to fix things.\r\n\t\t\t\t// If an item's height changes unexpectedly then it means that there'll\r\n\t\t\t\t// likely be \"content jumping\".\r\n\t\t\t\tconst previousHeight = this._get(i)\r\n\t\t\t\tconst height = this._measureItemHeight(i, firstShownItemIndex)\r\n\t\t\t\tif (previousHeight !== height) {\r\n\t\t\t\t\twarn('Item index', i, 'height changed unexpectedly: it was', previousHeight, 'before, but now it is', height, '. An item\\'s height is allowed to change only in two cases: when the item\\'s \"state\" changes and the developer calls `setItemState(i, newState)`, or when the item\\'s height changes for any reason and the developer calls `onItemHeightDidChange(i)` right after that happens. Perhaps you forgot to persist the item\\'s \"state\" by calling `setItemState(i, newState)` when it changed, and that \"state\" got lost when the item element was unmounted, which resulted in a different height when the item was shown again having its \"state\" reset.')\r\n\t\t\t\t\t// Update the item's height as an attempt to fix things.\r\n\t\t\t\t\tthis._set(i, height)\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\ti++\r\n\t\t}\r\n\t\t// // Update average item height.\r\n\t\t// this.updateAverageItemHeight()\r\n\t\treturn nonPreviouslyMeasuredItemIndexes\r\n\t}\r\n\r\n\t/**\r\n\t * Re-measures item height.\r\n\t * @param {number} i — Item index.\r\n\t * @param {number} firstShownItemIndex\r\n\t */\r\n\tremeasureItemHeight(i, firstShownItemIndex) {\r\n\t\tconst previousHeight = this._get(i)\r\n\t\tconst height = this._measureItemHeight(i, firstShownItemIndex)\r\n\t\t// // Because this function is called from `.onItemHeightDidChange()`,\r\n\t\t// // there're no guarantees in which circumstances a developer calls it,\r\n\t\t// // and for which item indexes.\r\n\t\t// // Therefore, to guard against cases of incorrect usage,\r\n\t\t// // this function won't crash anything if the item isn't rendered\r\n\t\t// // or hasn't been previously rendered.\r\n\t\t// if (height !== undefined) {\r\n\t\t// \treportError(`\"onItemHeightDidChange()\" has been called for item ${i}, but that item isn't currently rendered.`)\r\n\t\t// \treturn\r\n\t\t// }\r\n\t\t// if (previousHeight === undefined) {\r\n\t\t// \treportError(`\"onItemHeightDidChange()\" has been called for item ${i}, but that item hasn't been rendered before.`)\r\n\t\t// \treturn\r\n\t\t// }\r\n\t\tthis._set(i, height)\r\n\t\tthis.measuredItemsHeight += height - previousHeight\r\n\t\treturn height\r\n\t}\r\n\r\n\t// /**\r\n\t// * \"Average\" item height is stored as an instance variable.\r\n\t// * For example, for caching, so that it isn't calculated every time it's requested.\r\n\t// * But that would be negligible performance gain, not really worth the extra code.\r\n\t// * Another thing it's stored for as an instance variable is\r\n\t// * keeping \"previous\" \"average\" item height, because it can be more precise\r\n\t// * than the newly calculated \"average\" item height, provided it had\r\n\t// * more \"samples\" (measured items). The newly calculated average item height\r\n\t// * could get less samples in a scenario when the scroll somehow jumps\r\n\t// * from one position to some other distant position: in that case previous\r\n\t// * \"total measured items height\" is discarded and the new one is initialized.\r\n\t// * Could such situation happen in real life? I guess, it's unlikely.\r\n\t// * So I'm commenting out this code, but still keeping it just in case.\r\n\t// */\r\n\t// updateAverageItemHeight() {\r\n\t// \tthis.averageItemHeightSamplesCount = this.lastMeasuredItemIndex - this.firstMeasuredItemIndex + 1\r\n\t// \tthis.averageItemHeight = this.measuredItemsHeight / this.averageItemHeightSamplesCount\r\n\t// }\r\n\t//\r\n\t// /**\r\n\t// * Public API: is called by `VirtualScroller`.\r\n\t// * @return {number}\r\n\t// */\r\n\t// getAverage() {\r\n\t// \t// Previously measured average item height might still be\r\n\t// \t// more precise if it contains more measured items (\"samples\").\r\n\t// \tif (this.previousAverageItemHeight) {\r\n\t// \t\tif (this.previousAverageItemHeightSamplesCount > this.averageItemHeightSamplesCount) {\r\n\t// \t\t\treturn this.previousAverageItemHeight\r\n\t// \t\t}\r\n\t// \t}\r\n\t// \treturn this.averageItemHeight || 0\r\n\t// }\r\n\r\n\t/**\r\n\t * Public API: is called by `VirtualScroller`.\r\n\t * @return {number}\r\n\t */\r\n\tgetAverage() {\r\n\t\tif (this.lastMeasuredItemIndex === undefined) {\r\n\t\t\treturn 0\r\n\t\t}\r\n\t\treturn this.measuredItemsHeight / (this.lastMeasuredItemIndex - 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+ {"version":3,"file":"ItemHeights.js","names":["log","warn","isDebug","reportError","ItemHeights","container","itemHeights","getItemHeight","setItemHeight","_get","_set","reset","measuredItemsHeight","firstMeasuredItemIndex","undefined","lastMeasuredItemIndex","i","length","firstShownItemIndex","getNthRenderedItemHeight","lastShownItemIndex","nonPreviouslyMeasuredItemIndexes","previousFirstMeasuredItemIndex","previousLastMeasuredItemIndex","firstMeasuredItemIndexHasBeenUpdated","push","height","_measureItemHeight","previousHeight","count"],"sources":["../source/ItemHeights.js"],"sourcesContent":["import log, { warn, isDebug, reportError } from './utility/debug.js'\r\n\r\nexport default class ItemHeights {\r\n\tconstructor({\r\n\t\tcontainer,\r\n\t\titemHeights,\r\n\t\tgetItemHeight,\r\n\t\tsetItemHeight\r\n\t}) {\r\n\t\tthis.container = container\r\n\t\tthis._get = getItemHeight\r\n\t\tthis._set = setItemHeight\r\n\t\tthis.reset()\r\n\t}\r\n\r\n\treset() {\r\n\t\tthis.measuredItemsHeight = 0\r\n\t\t// \"First measured item index\" variable was introduced\r\n\t\t// because it's not always `0`: when `virtualScroller.setItems()`\r\n\t\t// is called, some items might get prepended, in which case\r\n\t\t// `this.lastMeasuredItemIndex` is updated. If there was no\r\n\t\t// `this.firstMeasuredItemIndex`, then the average item height\r\n\t\t// calculated in `.getAverage()` would be incorrect in the timeframe\r\n\t\t// between `.setItems()` is called and those changes have been rendered.\r\n\t\t// And in that timeframe, `.getAverage()` is used to calculate the \"layout\":\r\n\t\t// stuff like \"before/after items height\" and \"estimated items count on screen\".\r\n\t\tthis.firstMeasuredItemIndex = undefined\r\n\t\tthis.lastMeasuredItemIndex = undefined\r\n\t}\r\n\r\n\t/**\r\n\t * Can only be called after a `.reset()` (including new instance creation).\r\n\t * Initializes `this.measuredItemsHeight`, `this.firstMeasuredItemIndex`\r\n\t * and `this.lastMeasuredItemIndex` instance variables from `VirtualScroller` `state`.\r\n\t * These instance variables are used when calculating \"average\" item height:\r\n\t * the \"average\" item height is simply `this.measuredItemsHeight` divided by\r\n\t * `this.lastMeasuredItemIndex` minus `this.firstMeasuredItemIndex` plus 1.\r\n\t */\r\n\treadItemHeightsFromState({ itemHeights }) {\r\n\t\tlet i = 0\r\n\t\twhile (i < itemHeights.length) {\r\n\t\t\tif (itemHeights[i] === undefined) {\r\n\t\t\t\tif (this.firstMeasuredItemIndex !== undefined) {\r\n\t\t\t\t\tthis.lastMeasuredItemIndex = i - 1\r\n\t\t\t\t\tbreak\r\n\t\t\t\t}\r\n\t\t\t} else {\r\n\t\t\t\tif (this.firstMeasuredItemIndex === undefined) {\r\n\t\t\t\t\tthis.firstMeasuredItemIndex = i\r\n\t\t\t\t}\r\n\t\t\t\tthis.measuredItemsHeight += itemHeights[i]\r\n\t\t\t}\r\n\t\t\ti++\r\n\t\t}\r\n\t}\r\n\r\n\t// Seems to be no longer used.\r\n\t// getItemHeight(i, firstShownItemIndex) {\r\n\t// \tif (this._get(i)) {\r\n\t// \t\treturn this._get(i)\r\n\t// \t}\r\n\t// \tconst itemHeight = this._measureItemHeight(i, firstShownItemIndex)\r\n\t// \tif (itemHeight) {\r\n\t// \t\tthis._set(i, itemHeight)\r\n\t// \t\treturn itemHeight\r\n\t// \t}\r\n\t// \treturn this.getAverage()\r\n\t// }\r\n\r\n\t_measureItemHeight(i, firstShownItemIndex) {\r\n\t\treturn this.container.getNthRenderedItemHeight(i - firstShownItemIndex)\r\n\t}\r\n\r\n\t/**\r\n\t * Measures item heights:\r\n\t *\r\n\t * * For the items that haven't been previously measured,\r\n\t * measures them for the first time.\r\n\t *\r\n\t * * For the items that have been previoulsy measured,\r\n\t * validate that their previously measured height\r\n\t * is still equal to their current height.\r\n\t * The unequalness may not necessarily be caused by\r\n\t * incorrect use of `virtual-scroller`: there are\r\n\t * also some valid use cases when such unequalness\r\n\t * could happen (see the comments in the code).\r\n\t *\r\n\t * @param {number} firstShownItemIndex\r\n\t * @param {number} lastShownItemIndex\r\n\t * @return {number[]} The indexes of the items that have not previously been measured and have been measured now.\r\n\t */\r\n\tmeasureItemHeights(firstShownItemIndex, lastShownItemIndex) {\r\n\t\tlog('~ Measure item heights ~')\r\n\t\t// If no items are rendered, don't measure anything.\r\n\t\tif (firstShownItemIndex === undefined) {\r\n\t\t\treturn\r\n\t\t}\r\n\t\t// Reset `this.measuredItemsHeight` if it's not a \"continuous\" measured items list:\r\n\t\t// if a group of items has been measured previously, and now it has rendered a completely\r\n\t\t// different group of items, and there's a non-measured \"gap\" between those two groups,\r\n\t\t// then reset `this.measuredItemsHeight` and \"first measured\"/\"last measured\" item indexes.\r\n\t\t// For example, this could happen when `.setItems()` prepends a lot of new items.\r\n\t\tif (this.firstMeasuredItemIndex !== undefined) {\r\n\t\t\tif (\r\n\t\t\t\tfirstShownItemIndex > this.lastMeasuredItemIndex + 1 ||\r\n\t\t\t\tlastShownItemIndex < this.firstMeasuredItemIndex - 1\r\n\t\t\t) {\r\n\t\t\t\t// Reset.\r\n\t\t\t\tlog('Non-measured items gap detected. Reset first and last measured item indexes.')\r\n\t\t\t\tthis.reset()\r\n\t\t\t}\r\n\t\t}\r\n\t\tconst nonPreviouslyMeasuredItemIndexes = []\r\n\t\tconst previousFirstMeasuredItemIndex = this.firstMeasuredItemIndex\r\n\t\tconst previousLastMeasuredItemIndex = this.lastMeasuredItemIndex\r\n\t\tlet firstMeasuredItemIndexHasBeenUpdated = false\r\n\t\tlet i = firstShownItemIndex\r\n\t\twhile (i <= lastShownItemIndex) {\r\n\t\t\t// Measure item heights that haven't been measured previously.\r\n\t\t\t// Don't re-measure item heights that have been measured previously.\r\n\t\t\t// The rationale is that developers are supposed to manually call\r\n\t\t\t// `.onItemHeightDidChange()` immediately every time an item's height has changed.\r\n\t\t\t// If developers don't neglect that rule, item heights won't\r\n\t\t\t// change unexpectedly.\r\n\t\t\tif (this._get(i) === undefined) {\r\n\t\t\t\tnonPreviouslyMeasuredItemIndexes.push(i)\r\n\t\t\t\tconst height = this._measureItemHeight(i, firstShownItemIndex)\r\n\t\t\t\tlog('Item index', i, 'height', height)\r\n\t\t\t\tthis._set(i, height)\r\n\t\t\t\t// Update average item height calculation variables\r\n\t\t\t\t// related to the previously measured items\r\n\t\t\t\t// that're above the items currently being shown.\r\n\t\t\t\t// It is known to be a \"continuous\" measured items list,\r\n\t\t\t\t// because the code at the start of this function checks that.\r\n\t\t\t\tif (previousFirstMeasuredItemIndex === undefined || i < previousFirstMeasuredItemIndex) {\r\n\t\t\t\t\tthis.measuredItemsHeight += height\r\n\t\t\t\t\t// Update first measured item index.\r\n\t\t\t\t\tif (!firstMeasuredItemIndexHasBeenUpdated) {\r\n\t\t\t\t\t\t// log('Set first measured item index', i)\r\n\t\t\t\t\t\tthis.firstMeasuredItemIndex = i\r\n\t\t\t\t\t\tfirstMeasuredItemIndexHasBeenUpdated = true\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\t// Update average item height calculation variables\r\n\t\t\t\t// related to the previously measured items\r\n\t\t\t\t// that're below the items currently being shown.\r\n\t\t\t\t// It is known to be a \"continuous\" measured items list,\r\n\t\t\t\t// because the code at the start of this function checks that.\r\n\t\t\t\tif (previousLastMeasuredItemIndex === undefined || i > previousLastMeasuredItemIndex) {\r\n\t\t\t\t\t// If `previousLastMeasuredItemIndex` is `undefined`\r\n\t\t\t\t\t// then `previousFirstMeasuredItemIndex` is also `undefined`\r\n\t\t\t\t\t// which means that the item's `height` has already been added\r\n\t\t\t\t\t// to `this.measuredItemsHeight` in the code above,\r\n\t\t\t\t\t// so this condition guards against counting the item's `height`\r\n\t\t\t\t\t// twice in `this.measuredItemsHeight`.\r\n\t\t\t\t\tif (previousLastMeasuredItemIndex !== undefined) {\r\n\t\t\t\t\t\t// Add newly shown item height.\r\n\t\t\t\t\t\tthis.measuredItemsHeight += height\r\n\t\t\t\t\t}\r\n\t\t\t\t\t// Update last measured item index.\r\n\t\t\t\t\tthis.lastMeasuredItemIndex = i\r\n\t\t\t\t}\r\n\t\t\t} else {\r\n\t\t\t\t// Validate that the item's height didn't change since it was last measured.\r\n\t\t\t\t// If it did, then display a warning and update the item's height\r\n\t\t\t\t// as an attempt to fix things.\r\n\t\t\t\t// If an item's height changes unexpectedly then it means that there'll\r\n\t\t\t\t// likely be \"content jumping\".\r\n\t\t\t\tconst previousHeight = this._get(i)\r\n\t\t\t\tconst height = this._measureItemHeight(i, firstShownItemIndex)\r\n\t\t\t\tif (previousHeight !== height) {\r\n\t\t\t\t\twarn('Item index', i, 'height changed unexpectedly: it was', previousHeight, 'before, but now it is', height, '. Whenever an item\\'s height changes for whatever reason, a developer must call `onItemHeightDidChange(i)` right after that change. If you are calling `onItemHeightDidChange(i)` correctly, then there\\'re several other possible causes. For example, perhaps you forgot to persist the item\\'s \"state\" by calling `setItemState(i, newState)` when that \"state\" did change, and so the item\\'s \"state\" got lost when the item element was unmounted, which resulted in a different item height when the item was shown again with no previous \"state\". Or perhaps you\\'re running your application in \"devleopment\" mode and `VirtualScroller` has initially rendered the list before your CSS styles or custom fonts have loaded, resulting in different item height measurements \"before\" and \"after\" the page has fully loaded.')\r\n\t\t\t\t\t// Update the item's height as an attempt to fix things.\r\n\t\t\t\t\tthis._set(i, height)\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\ti++\r\n\t\t}\r\n\t\t// // Update average item height.\r\n\t\t// this.updateAverageItemHeight()\r\n\t\treturn nonPreviouslyMeasuredItemIndexes\r\n\t}\r\n\r\n\t/**\r\n\t * Re-measures item height.\r\n\t * @param {number} i — Item index.\r\n\t * @param {number} firstShownItemIndex\r\n\t */\r\n\tremeasureItemHeight(i, firstShownItemIndex) {\r\n\t\tconst previousHeight = this._get(i)\r\n\t\tconst height = this._measureItemHeight(i, firstShownItemIndex)\r\n\t\t// // Because this function is called from `.onItemHeightDidChange()`,\r\n\t\t// // there're no guarantees in which circumstances a developer calls it,\r\n\t\t// // and for which item indexes.\r\n\t\t// // Therefore, to guard against cases of incorrect usage,\r\n\t\t// // this function won't crash anything if the item isn't rendered\r\n\t\t// // or hasn't been previously rendered.\r\n\t\t// if (height !== undefined) {\r\n\t\t// \treportError(`\"onItemHeightDidChange()\" has been called for item ${i}, but that item isn't currently rendered.`)\r\n\t\t// \treturn\r\n\t\t// }\r\n\t\t// if (previousHeight === undefined) {\r\n\t\t// \treportError(`\"onItemHeightDidChange()\" has been called for item ${i}, but that item hasn't been rendered before.`)\r\n\t\t// \treturn\r\n\t\t// }\r\n\t\tthis._set(i, height)\r\n\t\tthis.measuredItemsHeight += height - previousHeight\r\n\t\treturn height\r\n\t}\r\n\r\n\t// /**\r\n\t// * \"Average\" item height is stored as an instance variable.\r\n\t// * For example, for caching, so that it isn't calculated every time it's requested.\r\n\t// * But that would be negligible performance gain, not really worth the extra code.\r\n\t// * Another thing it's stored for as an instance variable is\r\n\t// * keeping \"previous\" \"average\" item height, because it can be more precise\r\n\t// * than the newly calculated \"average\" item height, provided it had\r\n\t// * more \"samples\" (measured items). The newly calculated average item height\r\n\t// * could get less samples in a scenario when the scroll somehow jumps\r\n\t// * from one position to some other distant position: in that case previous\r\n\t// * \"total measured items height\" is discarded and the new one is initialized.\r\n\t// * Could such situation happen in real life? I guess, it's unlikely.\r\n\t// * So I'm commenting out this code, but still keeping it just in case.\r\n\t// */\r\n\t// updateAverageItemHeight() {\r\n\t// \tthis.averageItemHeightSamplesCount = this.lastMeasuredItemIndex - this.firstMeasuredItemIndex + 1\r\n\t// \tthis.averageItemHeight = this.measuredItemsHeight / this.averageItemHeightSamplesCount\r\n\t// }\r\n\t//\r\n\t// /**\r\n\t// * Public API: is called by `VirtualScroller`.\r\n\t// * @return {number}\r\n\t// */\r\n\t// getAverage() {\r\n\t// \t// Previously measured average item height might still be\r\n\t// \t// more precise if it contains more measured items (\"samples\").\r\n\t// \tif (this.previousAverageItemHeight) {\r\n\t// \t\tif (this.previousAverageItemHeightSamplesCount > this.averageItemHeightSamplesCount) {\r\n\t// \t\t\treturn this.previousAverageItemHeight\r\n\t// \t\t}\r\n\t// \t}\r\n\t// \treturn this.averageItemHeight || 0\r\n\t// }\r\n\r\n\t/**\r\n\t * Public API: is called by `VirtualScroller`.\r\n\t * @return {number}\r\n\t */\r\n\tgetAverage() {\r\n\t\tif (this.lastMeasuredItemIndex === undefined) {\r\n\t\t\treturn 0\r\n\t\t}\r\n\t\treturn this.measuredItemsHeight / (this.lastMeasuredItemIndex - 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@@ -9,10 +9,13 @@ export default function getVerticalSpacing(_ref) {
9
9
 
10
10
  while (i < renderedItemsCount) {
11
11
  var itemTopOffset = itemsContainer.getNthRenderedItemTopOffset(i);
12
- var itemHeight = itemsContainer.getNthRenderedItemHeight(i); // If next row is detected.
12
+ var itemHeight = itemsContainer.getNthRenderedItemHeight(i); // See if the item is on the next row.
13
+ // Simply checking for `itemTopOffset !== firstShownRowTopOffset` wouldn't work
14
+ // because items in a row aren't required to be aligned to the top border.
13
15
 
14
- if (itemTopOffset !== firstShownRowTopOffset) {
16
+ if (itemTopOffset >= firstShownRowTopOffset + firstShownRowHeight) {
15
17
  // Measure inter-row spacing.
18
+ // Can't be "negative" with the current `if` condition.
16
19
  return itemTopOffset - (firstShownRowTopOffset + firstShownRowHeight);
17
20
  } // A row height is the maximum of its item heights.
18
21
 
@@ -1 +1 @@
1
- {"version":3,"file":"getVerticalSpacing.js","names":["getVerticalSpacing","itemsContainer","renderedItemsCount","firstShownRowTopOffset","getNthRenderedItemTopOffset","firstShownRowHeight","getNthRenderedItemHeight","i","itemTopOffset","itemHeight","Math","max"],"sources":["../source/getVerticalSpacing.js"],"sourcesContent":["export default function getVerticalSpacing({ itemsContainer, renderedItemsCount }) {\r\n\tif (renderedItemsCount > 1) {\r\n\t\tconst firstShownRowTopOffset = itemsContainer.getNthRenderedItemTopOffset(0)\r\n\t\tlet firstShownRowHeight = itemsContainer.getNthRenderedItemHeight(0)\r\n\t\tlet i = 1\r\n\t\twhile (i < renderedItemsCount) {\r\n\t\t\tconst itemTopOffset = itemsContainer.getNthRenderedItemTopOffset(i)\r\n\t\t\tconst itemHeight = itemsContainer.getNthRenderedItemHeight(i)\r\n\t\t\t// If next row is detected.\r\n\t\t\tif (itemTopOffset !== firstShownRowTopOffset) {\r\n\t\t\t\t// Measure inter-row spacing.\r\n\t\t\t\treturn itemTopOffset - (firstShownRowTopOffset + firstShownRowHeight)\r\n\t\t\t}\r\n\t\t\t// A row height is the maximum of its item heights.\r\n\t\t\tfirstShownRowHeight = Math.max(firstShownRowHeight, itemHeight)\r\n\t\t\ti++\r\n\t\t}\r\n\t}\r\n}"],"mappings":"AAAA,eAAe,SAASA,kBAAT,OAAoE;EAAA,IAAtCC,cAAsC,QAAtCA,cAAsC;EAAA,IAAtBC,kBAAsB,QAAtBA,kBAAsB;;EAClF,IAAIA,kBAAkB,GAAG,CAAzB,EAA4B;IAC3B,IAAMC,sBAAsB,GAAGF,cAAc,CAACG,2BAAf,CAA2C,CAA3C,CAA/B;IACA,IAAIC,mBAAmB,GAAGJ,cAAc,CAACK,wBAAf,CAAwC,CAAxC,CAA1B;IACA,IAAIC,CAAC,GAAG,CAAR;;IACA,OAAOA,CAAC,GAAGL,kBAAX,EAA+B;MAC9B,IAAMM,aAAa,GAAGP,cAAc,CAACG,2BAAf,CAA2CG,CAA3C,CAAtB;MACA,IAAME,UAAU,GAAGR,cAAc,CAACK,wBAAf,CAAwCC,CAAxC,CAAnB,CAF8B,CAG9B;;MACA,IAAIC,aAAa,KAAKL,sBAAtB,EAA8C;QAC7C;QACA,OAAOK,aAAa,IAAIL,sBAAsB,GAAGE,mBAA7B,CAApB;MACA,CAP6B,CAQ9B;;;MACAA,mBAAmB,GAAGK,IAAI,CAACC,GAAL,CAASN,mBAAT,EAA8BI,UAA9B,CAAtB;MACAF,CAAC;IACD;EACD;AACD"}
1
+ {"version":3,"file":"getVerticalSpacing.js","names":["getVerticalSpacing","itemsContainer","renderedItemsCount","firstShownRowTopOffset","getNthRenderedItemTopOffset","firstShownRowHeight","getNthRenderedItemHeight","i","itemTopOffset","itemHeight","Math","max"],"sources":["../source/getVerticalSpacing.js"],"sourcesContent":["export default function getVerticalSpacing({ itemsContainer, renderedItemsCount }) {\r\n\tif (renderedItemsCount > 1) {\r\n\t\tconst firstShownRowTopOffset = itemsContainer.getNthRenderedItemTopOffset(0)\r\n\t\tlet firstShownRowHeight = itemsContainer.getNthRenderedItemHeight(0)\r\n\t\tlet i = 1\r\n\t\twhile (i < renderedItemsCount) {\r\n\t\t\tconst itemTopOffset = itemsContainer.getNthRenderedItemTopOffset(i)\r\n\t\t\tconst itemHeight = itemsContainer.getNthRenderedItemHeight(i)\r\n\t\t\t// See if the item is on the next row.\r\n\t\t\t// Simply checking for `itemTopOffset !== firstShownRowTopOffset` wouldn't work\r\n\t\t\t// because items in a row aren't required to be aligned to the top border.\r\n\t\t\tif (itemTopOffset >= firstShownRowTopOffset + firstShownRowHeight) {\r\n\t\t\t\t// Measure inter-row spacing.\r\n\t\t\t\t// Can't be \"negative\" with the current `if` condition.\r\n\t\t\t\treturn itemTopOffset - (firstShownRowTopOffset + firstShownRowHeight)\r\n\t\t\t}\r\n\t\t\t// A row height is the maximum of its item heights.\r\n\t\t\tfirstShownRowHeight = Math.max(firstShownRowHeight, itemHeight)\r\n\t\t\ti++\r\n\t\t}\r\n\t}\r\n}"],"mappings":"AAAA,eAAe,SAASA,kBAAT,OAAoE;EAAA,IAAtCC,cAAsC,QAAtCA,cAAsC;EAAA,IAAtBC,kBAAsB,QAAtBA,kBAAsB;;EAClF,IAAIA,kBAAkB,GAAG,CAAzB,EAA4B;IAC3B,IAAMC,sBAAsB,GAAGF,cAAc,CAACG,2BAAf,CAA2C,CAA3C,CAA/B;IACA,IAAIC,mBAAmB,GAAGJ,cAAc,CAACK,wBAAf,CAAwC,CAAxC,CAA1B;IACA,IAAIC,CAAC,GAAG,CAAR;;IACA,OAAOA,CAAC,GAAGL,kBAAX,EAA+B;MAC9B,IAAMM,aAAa,GAAGP,cAAc,CAACG,2BAAf,CAA2CG,CAA3C,CAAtB;MACA,IAAME,UAAU,GAAGR,cAAc,CAACK,wBAAf,CAAwCC,CAAxC,CAAnB,CAF8B,CAG9B;MACA;MACA;;MACA,IAAIC,aAAa,IAAIL,sBAAsB,GAAGE,mBAA9C,EAAmE;QAClE;QACA;QACA,OAAOG,aAAa,IAAIL,sBAAsB,GAAGE,mBAA7B,CAApB;MACA,CAV6B,CAW9B;;;MACAA,mBAAmB,GAAGK,IAAI,CAACC,GAAL,CAASN,mBAAT,EAA8BI,UAA9B,CAAtB;MACAF,CAAC;IACD;EACD;AACD"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "virtual-scroller",
3
- "version": "1.12.1",
3
+ "version": "1.12.2",
4
4
  "description": "A component for efficiently rendering large lists of variable height items",
5
5
  "main": "index.cjs",
6
6
  "module": "index.js",
@@ -169,7 +169,7 @@ export default class ItemHeights {
169
169
  const previousHeight = this._get(i)
170
170
  const height = this._measureItemHeight(i, firstShownItemIndex)
171
171
  if (previousHeight !== height) {
172
- warn('Item index', i, 'height changed unexpectedly: it was', previousHeight, 'before, but now it is', height, '. An item\'s height is allowed to change only in two cases: when the item\'s "state" changes and the developer calls `setItemState(i, newState)`, or when the item\'s height changes for any reason and the developer calls `onItemHeightDidChange(i)` right after that happens. Perhaps you forgot to persist the item\'s "state" by calling `setItemState(i, newState)` when it changed, and that "state" got lost when the item element was unmounted, which resulted in a different height when the item was shown again having its "state" reset.')
172
+ warn('Item index', i, 'height changed unexpectedly: it was', previousHeight, 'before, but now it is', height, '. Whenever an item\'s height changes for whatever reason, a developer must call `onItemHeightDidChange(i)` right after that change. If you are calling `onItemHeightDidChange(i)` correctly, then there\'re several other possible causes. For example, perhaps you forgot to persist the item\'s "state" by calling `setItemState(i, newState)` when that "state" did change, and so the item\'s "state" got lost when the item element was unmounted, which resulted in a different item height when the item was shown again with no previous "state". Or perhaps you\'re running your application in "devleopment" mode and `VirtualScroller` has initially rendered the list before your CSS styles or custom fonts have loaded, resulting in different item height measurements "before" and "after" the page has fully loaded.')
173
173
  // Update the item's height as an attempt to fix things.
174
174
  this._set(i, height)
175
175
  }
@@ -6,9 +6,12 @@ export default function getVerticalSpacing({ itemsContainer, renderedItemsCount
6
6
  while (i < renderedItemsCount) {
7
7
  const itemTopOffset = itemsContainer.getNthRenderedItemTopOffset(i)
8
8
  const itemHeight = itemsContainer.getNthRenderedItemHeight(i)
9
- // If next row is detected.
10
- if (itemTopOffset !== firstShownRowTopOffset) {
9
+ // See if the item is on the next row.
10
+ // Simply checking for `itemTopOffset !== firstShownRowTopOffset` wouldn't work
11
+ // because items in a row aren't required to be aligned to the top border.
12
+ if (itemTopOffset >= firstShownRowTopOffset + firstShownRowHeight) {
11
13
  // Measure inter-row spacing.
14
+ // Can't be "negative" with the current `if` condition.
12
15
  return itemTopOffset - (firstShownRowTopOffset + firstShownRowHeight)
13
16
  }
14
17
  // A row height is the maximum of its item heights.