virtual-scroller 1.11.1 → 1.11.3

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Files changed (80) hide show
  1. package/CHANGELOG.md +5 -0
  2. package/README.md +9 -9
  3. package/bundle/virtual-scroller-dom.js +1 -1
  4. package/bundle/virtual-scroller-dom.js.map +1 -1
  5. package/bundle/virtual-scroller-react.js +1 -1
  6. package/bundle/virtual-scroller-react.js.map +1 -1
  7. package/bundle/virtual-scroller.js +1 -1
  8. package/bundle/virtual-scroller.js.map +1 -1
  9. package/commonjs/DOM/ItemsContainer.js +22 -9
  10. package/commonjs/DOM/ItemsContainer.js.map +1 -1
  11. package/commonjs/DOM/VirtualScroller.js +13 -1
  12. package/commonjs/DOM/VirtualScroller.js.map +1 -1
  13. package/commonjs/ItemHeights.js +5 -5
  14. package/commonjs/ItemHeights.js.map +1 -1
  15. package/commonjs/VirtualScroller.js +21 -4
  16. package/commonjs/VirtualScroller.js.map +1 -1
  17. package/commonjs/VirtualScroller.layout.js +22 -22
  18. package/commonjs/VirtualScroller.layout.js.map +1 -1
  19. package/commonjs/VirtualScroller.state.js +1 -1
  20. package/commonjs/VirtualScroller.state.js.map +1 -1
  21. package/commonjs/react/VirtualScroller.js +53 -20
  22. package/commonjs/react/VirtualScroller.js.map +1 -1
  23. package/commonjs/react/useHandleItemIndexesChange.js +53 -0
  24. package/commonjs/react/useHandleItemIndexesChange.js.map +1 -0
  25. package/commonjs/react/{useHandleItemsChange.js → useHandleItemsPropertyChange.js} +21 -40
  26. package/commonjs/react/useHandleItemsPropertyChange.js.map +1 -0
  27. package/commonjs/react/{useOnItemHeightChange.js → useOnItemHeightDidChange.js} +9 -9
  28. package/commonjs/react/useOnItemHeightDidChange.js.map +1 -0
  29. package/commonjs/react/useSetItemState.js +2 -2
  30. package/commonjs/react/useSetItemState.js.map +1 -1
  31. package/commonjs/react/useState.js +47 -69
  32. package/commonjs/react/useState.js.map +1 -1
  33. package/commonjs/react/useStyle.js +4 -4
  34. package/commonjs/react/useStyle.js.map +1 -1
  35. package/dom/index.d.ts +1 -1
  36. package/index.d.ts +1 -1
  37. package/modules/DOM/ItemsContainer.js +22 -9
  38. package/modules/DOM/ItemsContainer.js.map +1 -1
  39. package/modules/DOM/VirtualScroller.js +13 -1
  40. package/modules/DOM/VirtualScroller.js.map +1 -1
  41. package/modules/ItemHeights.js +5 -5
  42. package/modules/ItemHeights.js.map +1 -1
  43. package/modules/VirtualScroller.js +15 -4
  44. package/modules/VirtualScroller.js.map +1 -1
  45. package/modules/VirtualScroller.layout.js +22 -22
  46. package/modules/VirtualScroller.layout.js.map +1 -1
  47. package/modules/VirtualScroller.state.js +1 -1
  48. package/modules/VirtualScroller.state.js.map +1 -1
  49. package/modules/react/VirtualScroller.js +52 -21
  50. package/modules/react/VirtualScroller.js.map +1 -1
  51. package/modules/react/useHandleItemIndexesChange.js +45 -0
  52. package/modules/react/useHandleItemIndexesChange.js.map +1 -0
  53. package/modules/react/{useHandleItemsChange.js → useHandleItemsPropertyChange.js} +20 -39
  54. package/modules/react/useHandleItemsPropertyChange.js.map +1 -0
  55. package/modules/react/{useOnItemHeightChange.js → useOnItemHeightDidChange.js} +8 -8
  56. package/modules/react/useOnItemHeightDidChange.js.map +1 -0
  57. package/modules/react/useSetItemState.js +2 -2
  58. package/modules/react/useSetItemState.js.map +1 -1
  59. package/modules/react/useState.js +48 -70
  60. package/modules/react/useState.js.map +1 -1
  61. package/modules/react/useStyle.js +4 -4
  62. package/modules/react/useStyle.js.map +1 -1
  63. package/package.json +1 -1
  64. package/source/DOM/ItemsContainer.js +13 -3
  65. package/source/DOM/VirtualScroller.js +11 -1
  66. package/source/ItemHeights.js +5 -5
  67. package/source/VirtualScroller.js +12 -3
  68. package/source/VirtualScroller.layout.js +22 -22
  69. package/source/VirtualScroller.state.js +1 -1
  70. package/source/react/VirtualScroller.js +50 -17
  71. package/source/react/useHandleItemIndexesChange.js +49 -0
  72. package/source/react/{useHandleItemsChange.js → useHandleItemsPropertyChange.js} +20 -38
  73. package/source/react/{useOnItemHeightChange.js → useOnItemHeightDidChange.js} +7 -7
  74. package/source/react/useSetItemState.js +2 -2
  75. package/source/react/useState.js +57 -72
  76. package/source/react/useStyle.js +2 -2
  77. package/commonjs/react/useHandleItemsChange.js.map +0 -1
  78. package/commonjs/react/useOnItemHeightChange.js.map +0 -1
  79. package/modules/react/useHandleItemsChange.js.map +0 -1
  80. package/modules/react/useOnItemHeightChange.js.map +0 -1
@@ -1 +1 @@
1
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{"version":3,"file":"VirtualScroller.layout.js","names":["onUpdateShownItemIndexes","reason","stateUpdate","skip","updateState","newItemsWillBeRendered","widthHasChanged","_isResizing","getItemsCount","scroll","cancelScheduledLayout","cancelLayoutTimer","log","updateShownItemIndexes","call","startedAt","Date","now","getShownItemIndexes","firstShownItemIndex","lastShownItemIndex","shownItemsHeight","firstNonMeasuredItemIndex","listHeightMeasurement","hasSnapshot","getAnchorItemIndex","undefined","validateWillBeHiddenItemHeightsAreAccurate","beforeItemsHeight","layout","getBeforeItemsHeight","afterItemsHeight","getAfterItemsHeight","layoutDuration","bypass","SLOW_LAYOUT_DURATION","warn","getColumnsCount","itemHeights","getAverage","isDebug","getState","slice","itemStates","onBeforeShowItems","items","previouslyCalculatedLayout","getVisibleArea","visibleArea","getVisibleAreaBounds","latestLayoutVisibleArea","listTopOffsetInsideScrollableContainer","getListTopOffsetInsideScrollableContainer","top","bottom","itemsCount","visibleAreaTop","visibleAreaBottom","isVisible","itemsContainer","getHeight","getNonVisibleListShownItemIndexes","isValid","i","previouslyMeasuredItemHeight","actualItemHeight","remeasureItemHeight","updatePreviouslyCalculatedLayoutOnItemHeightChange","previousHeight","newHeight","heightDifference","listTopOffset","scrollableContainer","getItemsContainerTopOffset","listTopOffsetWatcher","onListTopOffset","_onItemHeightChange","reportError","LAYOUT_REASON","ITEM_HEIGHT_CHANGED","itemHeightsThatChangedWhileNewItemsWereBeingRendered","String","getPrerenderMargin","renderAheadMarginRatio","onItemInitialRender","measureItemHeightsAndSpacing","measureItemHeights","verticalSpacing","measureVerticalSpacingIfNotMeasured","layoutTimer","clearTimeout","layoutTimerStateUpdate","scheduleLayoutTimer","setTimeout"],"sources":["../source/VirtualScroller.layout.js"],"sourcesContent":["// For some weird reason, in Chrome, `setTimeout()` would lag up to a second (or more) behind.\r\n// Turns out, Chrome developers have deprecated `setTimeout()` API entirely without asking anyone.\r\n// Replacing `setTimeout()` with `requestAnimationFrame()` can work around that Chrome bug.\r\n// https://github.com/bvaughn/react-virtualized/issues/722\r\nimport { setTimeout, clearTimeout } from 'request-animation-frame-timeout'\r\n\r\nimport log, { warn, isDebug, reportError } from './utility/debug.js'\r\nimport { LAYOUT_REASON } from './Layout.js'\r\n\r\nexport default function() {\r\n\tthis.onUpdateShownItemIndexes = ({ reason, stateUpdate }) => {\r\n\t\t// In case of \"don't do anything\".\r\n\t\tconst skip = () => {\r\n\t\t\tif (stateUpdate) {\r\n\t\t\t\tthis.updateState(stateUpdate)\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// If new `items` have been set and are waiting to be applied,\r\n\t\t// or if the viewport width has changed requiring a re-layout,\r\n\t\t// then temporarily stop all other updates like \"on scroll\" updates.\r\n\t\t// This prevents `state` being inconsistent, because, for example,\r\n\t\t// both `setItems()` and this function could update `VirtualScroller` state\r\n\t\t// and having them operate in parallel could result in incorrectly calculated\r\n\t\t// `beforeItemsHeight` / `afterItemsHeight` / `firstShownItemIndex` /\r\n\t\t// `lastShownItemIndex`, because, when operating in parallel, this function\r\n\t\t// would have different `items` than the `setItems()` function, so their\r\n\t\t// results could diverge.\r\n\t\tif (this.newItemsWillBeRendered || this.widthHasChanged || this._isResizing) {\r\n\t\t\treturn skip()\r\n\t\t}\r\n\r\n\t\t// If there're no items then there's no need to re-layout anything.\r\n\t\tif (this.getItemsCount() === 0) {\r\n\t\t\treturn skip()\r\n\t\t}\r\n\r\n\t\t// Cancel a \"re-layout when user stops scrolling\" timer.\r\n\t\tthis.scroll.cancelScheduledLayout()\r\n\r\n\t\t// Cancel a re-layout that is scheduled to run at the next \"frame\",\r\n\t\t// because a re-layout will be performed right now.\r\n\t\tstateUpdate = this.cancelLayoutTimer({ stateUpdate })\r\n\r\n\t\t// Perform a re-layout.\r\n\t\tlog(`~ Update Layout (on ${reason}) ~`)\r\n\t\tupdateShownItemIndexes.call(this, { stateUpdate })\r\n\t}\r\n\r\n\t/**\r\n\t * Updates the \"from\" and \"to\" shown item indexes.\r\n\t * If the list is visible and some of the items being shown are new\r\n\t * and are required to be measured first, then\r\n\t * `firstNonMeasuredItemIndex` is defined.\r\n\t * If the list is visible and all items being shown have been encountered\r\n\t * (and measured) before, then `firstNonMeasuredItemIndex` is `undefined`.\r\n\t *\r\n\t * The `stateUpdate` parameter is just an optional \"additional\" state update.\r\n\t */\r\n\tfunction updateShownItemIndexes({ stateUpdate }) {\r\n\t\tconst startedAt = Date.now()\r\n\r\n\t\t// Get shown item indexes.\r\n\t\tlet {\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tshownItemsHeight,\r\n\t\t\tfirstNonMeasuredItemIndex\r\n\t\t} = getShownItemIndexes.call(this)\r\n\r\n\t\t// If scroll position is scheduled to be restored after render,\r\n\t\t// then the \"anchor\" item must be rendered, and all of the prepended\r\n\t\t// items before it, all in a single pass. This way, all of the\r\n\t\t// prepended items' heights could be measured right after the render\r\n\t\t// has finished, and the scroll position can then be immediately restored.\r\n\t\tif (this.listHeightMeasurement.hasSnapshot()) {\r\n\t\t\tif (lastShownItemIndex < this.listHeightMeasurement.getAnchorItemIndex()) {\r\n\t\t\t\tlastShownItemIndex = this.listHeightMeasurement.getAnchorItemIndex()\r\n\t\t\t}\r\n\t\t\t// `firstShownItemIndex` is always `0` when prepending items.\r\n\t\t\t// And `lastShownItemIndex` always covers all prepended items in this case.\r\n\t\t\t// None of the prepended items have been rendered before,\r\n\t\t\t// so their heights are unknown. The code at the start of this function\r\n\t\t\t// did therefore set `firstNonMeasuredItemIndex` to non-`undefined`\r\n\t\t\t// in order to render just the first prepended item in order to\r\n\t\t\t// measure it, and only then make a decision on how many other\r\n\t\t\t// prepended items to render. But since we've instructed the code\r\n\t\t\t// to show all of the prepended items at once, there's no need to\r\n\t\t\t// \"redo layout after render\". Additionally, if layout was re-done\r\n\t\t\t// after render, then there would be a short interval of visual\r\n\t\t\t// \"jitter\" due to the scroll position not being restored because it'd\r\n\t\t\t// wait for the second layout to finish instead of being restored\r\n\t\t\t// right after the first one.\r\n\t\t\tfirstNonMeasuredItemIndex = undefined\r\n\t\t}\r\n\r\n\t\t// Validate the heights of items to be hidden on next render.\r\n\t\t// For example, a user could click a \"Show more\" button,\r\n\t\t// or an \"Expand YouTube video\" button, which would result\r\n\t\t// in the actual height of the list item being different\r\n\t\t// from what has been initially measured in `this.itemHeights[i]`,\r\n\t\t// if the developer didn't call `.setItemState(i, newState)` and `.onItemHeightChange(i)`.\r\n\t\tif (!validateWillBeHiddenItemHeightsAreAccurate.call(this, firstShownItemIndex, lastShownItemIndex)) {\r\n\t\t\tlog('~ Because some of the will-be-hidden item heights (listed above) have changed since they\\'ve last been measured, redo layout. ~')\r\n\t\t\t// Redo layout, now with the correct item heights.\r\n\t\t\treturn updateShownItemIndexes.call(this, { stateUpdate });\r\n\t\t}\r\n\r\n\t\t// Measure \"before\" items height.\r\n\t\tconst beforeItemsHeight = this.layout.getBeforeItemsHeight(\r\n\t\t\tfirstShownItemIndex\r\n\t\t)\r\n\r\n\t\t// Measure \"after\" items height.\r\n\t\tconst afterItemsHeight = this.layout.getAfterItemsHeight(\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tthis.getItemsCount()\r\n\t\t)\r\n\r\n\t\tconst layoutDuration = Date.now() - startedAt\r\n\r\n\t\t// Debugging.\r\n\t\tlog('~ Calculated Layout' + (this.bypass ? ' (bypass)' : '') + ' ~')\r\n\t\tif (layoutDuration < SLOW_LAYOUT_DURATION) {\r\n\t\t\t// log('Calculated in', layoutDuration, 'ms')\r\n\t\t} else {\r\n\t\t\twarn('Layout calculated in', layoutDuration, 'ms')\r\n\t\t}\r\n\t\tif (this.getColumnsCount()) {\r\n\t\t\tlog('Columns count', this.getColumnsCount())\r\n\t\t}\r\n\t\tlog('First shown item index', firstShownItemIndex)\r\n\t\tlog('Last shown item index', lastShownItemIndex)\r\n\t\tlog('Before items height', beforeItemsHeight)\r\n\t\tlog('After items height (actual or estimated)', afterItemsHeight)\r\n\t\tlog('Average item height (used for estimated after items height calculation)', this.itemHeights.getAverage())\r\n\t\tif (isDebug()) {\r\n\t\t\tlog('Item heights', this.getState().itemHeights.slice())\r\n\t\t\tlog('Item states', this.getState().itemStates.slice())\r\n\t\t}\r\n\r\n\t\t// Optionally preload items to be rendered.\r\n\t\tthis.onBeforeShowItems(\r\n\t\t\tthis.getState().items,\r\n\t\t\tthis.getState().itemHeights,\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex\r\n\t\t)\r\n\r\n\t\t// Set `this.firstNonMeasuredItemIndex`.\r\n\t\tthis.firstNonMeasuredItemIndex = firstNonMeasuredItemIndex\r\n\r\n\t\t// Set \"previously calculated layout\".\r\n\t\t//\r\n\t\t// The \"previously calculated layout\" feature is not currently used.\r\n\t\t//\r\n\t\t// The current layout snapshot could be stored as a \"previously calculated layout\" variable\r\n\t\t// so that it could theoretically be used when calculating new layout incrementally\r\n\t\t// rather than from scratch, which would be an optimization.\r\n\t\t//\r\n\t\t// Currently, this feature is not used, and `shownItemsHeight` property\r\n\t\t// is not returned at all, so don't set any \"previously calculated layout\".\r\n\t\t//\r\n\t\tif (shownItemsHeight === undefined) {\r\n\t\t\tthis.previouslyCalculatedLayout = undefined\r\n\t\t} else {\r\n\t\t\t// If \"previously calculated layout\" feature would be implmeneted,\r\n\t\t\t// then this code would set \"previously calculate layout\" instance variable.\r\n\t\t\t//\r\n\t\t\t// What for would this instance variable be used?\r\n\t\t\t//\r\n\t\t\t// Instead of using a `this.previouslyCalculatedLayout` instance variable,\r\n\t\t\t// this code could use `this.getState()` because it reflects what's currently on screen,\r\n\t\t\t// but there's a single edge case when it could go out of sync —\r\n\t\t\t// updating item heights externally via `.onItemHeightChange(i)`.\r\n\t\t\t//\r\n\t\t\t// If, for example, an item height was updated externally via `.onItemHeightChange(i)`\r\n\t\t\t// then `this.getState().itemHeights` would get updated immediately but\r\n\t\t\t// `this.getState().beforeItemsHeight` or `this.getState().afterItemsHeight`\r\n\t\t\t// would still correspond to the previous item height, so those would be \"stale\".\r\n\t\t\t// On the other hand, same values in `this.previouslyCalculatedLayout` instance variable\r\n\t\t\t// can also be updated immediately, so they won't go out of sync with the updated item height.\r\n\t\t\t// That seems the only edge case when using a separate `this.previouslyCalculatedLayout`\r\n\t\t\t// instance variable instead of using `this.getState()` would theoretically be justified.\r\n\t\t\t//\r\n\t\t\tthis.previouslyCalculatedLayout = {\r\n\t\t\t\tfirstShownItemIndex,\r\n\t\t\t\tlastShownItemIndex,\r\n\t\t\t\tbeforeItemsHeight,\r\n\t\t\t\tshownItemsHeight\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// Update `VirtualScroller` state.\r\n\t\t// `VirtualScroller` automatically re-renders on state updates.\r\n\t\t//\r\n\t\t// All `state` properties updated here should be overwritten in\r\n\t\t// the implementation of `setItems()` and `onResize()` methods\r\n\t\t// so that the `state` is not left in an inconsistent state\r\n\t\t// whenever there're concurrent `updateState()` updates that could\r\n\t\t// possibly conflict with one another — instead, those state updates\r\n\t\t// should overwrite each other in terms of priority.\r\n\t\t// These \"on scroll\" updates have the lowest priority compared to\r\n\t\t// the state updates originating from `setItems()` and `onResize()` methods.\r\n\t\t//\r\n\t\tthis.updateState({\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tbeforeItemsHeight,\r\n\t\t\tafterItemsHeight,\r\n\t\t\t...stateUpdate\r\n\t\t})\r\n\t}\r\n\r\n\tfunction getVisibleArea() {\r\n\t\tconst visibleArea = this.scroll.getVisibleAreaBounds()\r\n\t\tthis.latestLayoutVisibleArea = visibleArea\r\n\r\n\t\t// Subtract the top offset of the list inside the scrollable container.\r\n\t\tconst listTopOffsetInsideScrollableContainer = this.getListTopOffsetInsideScrollableContainer()\r\n\t\treturn {\r\n\t\t\ttop: visibleArea.top - listTopOffsetInsideScrollableContainer,\r\n\t\t\tbottom: visibleArea.bottom - listTopOffsetInsideScrollableContainer\r\n\t\t}\r\n\t}\r\n\r\n\tfunction getShownItemIndexes() {\r\n\t\tconst itemsCount = this.getItemsCount()\r\n\r\n\t\tconst {\r\n\t\t\ttop: visibleAreaTop,\r\n\t\t\tbottom: visibleAreaBottom\r\n\t\t} = getVisibleArea.call(this)\r\n\r\n\t\tif (this.bypass) {\r\n\t\t\treturn {\r\n\t\t\t\tfirstShownItemIndex: 0,\r\n\t\t\t\tlastShownItemIndex: itemsCount - 1,\r\n\t\t\t\t// shownItemsHeight: this.getState().itemHeights.reduce((sum, itemHeight) => sum + itemHeight, 0)\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// Find the indexes of the items that are currently visible\r\n\t\t// (or close to being visible) in the scrollable container.\r\n\t\t// For scrollable containers other than the main screen, it could also\r\n\t\t// check the visibility of such scrollable container itself, because it\r\n\t\t// might be not visible.\r\n\t\t// If such kind of an optimization would hypothetically be implemented,\r\n\t\t// then it would also require listening for \"scroll\" events on the screen.\r\n\t\t// Overall, I suppose that such \"actual visibility\" feature would be\r\n\t\t// a very minor optimization and not something I'd deal with.\r\n\t\tconst isVisible = visibleAreaTop < this.itemsContainer.getHeight() && visibleAreaBottom > 0\r\n\t\tif (!isVisible) {\r\n\t\t\tlog('The entire list is off-screen. No items are visible.')\r\n\t\t\treturn this.layout.getNonVisibleListShownItemIndexes()\r\n\t\t}\r\n\r\n\t\t// Get shown item indexes.\r\n\t\treturn this.layout.getShownItemIndexes({\r\n\t\t\titemsCount: this.getItemsCount(),\r\n\t\t\tvisibleAreaTop,\r\n\t\t\tvisibleAreaBottom\r\n\t\t})\r\n\t}\r\n\r\n\t/**\r\n\t * Validates the heights of items to be hidden on next render.\r\n\t * For example, a user could click a \"Show more\" button,\r\n\t * or an \"Expand YouTube video\" button, which would result\r\n\t * in the actual height of the list item being different\r\n\t * from what has been initially measured in `this.itemHeights[i]`,\r\n\t * if the developer didn't call `.setItemState(i, newState)` and `.onItemHeightChange(i)`.\r\n\t */\r\n\tfunction validateWillBeHiddenItemHeightsAreAccurate(firstShownItemIndex, lastShownItemIndex) {\r\n\t\tlet isValid = true\r\n\t\tlet i = this.getState().firstShownItemIndex\r\n\t\twhile (i <= this.getState().lastShownItemIndex) {\r\n\t\t\tif (i >= firstShownItemIndex && i <= lastShownItemIndex) {\r\n\t\t\t\t// The item's still visible.\r\n\t\t\t} else {\r\n\t\t\t\t// The item will be hidden. Re-measure its height.\r\n\t\t\t\t// The rationale is that there could be a situation when an item's\r\n\t\t\t\t// height has changed, and the developer has properly added an\r\n\t\t\t\t// `.onItemHeightChange(i)` call to notify `VirtualScroller`\r\n\t\t\t\t// about that change, but at the same time that wouldn't work.\r\n\t\t\t\t// For example, suppose there's a list of several items on a page,\r\n\t\t\t\t// and those items are in \"minimized\" state (having height 100px).\r\n\t\t\t\t// Then, a user clicks an \"Expand all items\" button, and all items\r\n\t\t\t\t// in the list are expanded (expanded item height is gonna be 700px).\r\n\t\t\t\t// `VirtualScroller` demands that `.onItemHeightChange(i)` is called\r\n\t\t\t\t// in such cases, and the developer has properly added the code to do that.\r\n\t\t\t\t// So, if there were 10 \"minimized\" items visible on a page, then there\r\n\t\t\t\t// will be 10 individual `.onItemHeightChange(i)` calls. No issues so far.\r\n\t\t\t\t// But, as the first `.onItemHeightChange(i)` call executes, it immediately\r\n\t\t\t\t// (\"synchronously\") triggers a re-layout, and that re-layout finds out\r\n\t\t\t\t// that now, because the first item is big, it occupies most of the screen\r\n\t\t\t\t// space, and only the first 3 items are visible on screen instead of 10,\r\n\t\t\t\t// and so it leaves the first 3 items mounted and unmounts the rest 7.\r\n\t\t\t\t// Then, after `VirtualScroller` has rerendered, the code returns to\r\n\t\t\t\t// where it was executing, and calls `.onItemHeightChange(i)` for the\r\n\t\t\t\t// second item. It also triggers an immediate re-layout that finds out\r\n\t\t\t\t// that only the first 2 items are visible on screen, and it unmounts\r\n\t\t\t\t// the third one too. After that, it calls `.onItemHeightChange(i)`\r\n\t\t\t\t// for the third item, but that item is no longer rendered, so its height\r\n\t\t\t\t// can't be measured, and the same's for all the rest of the original 10 items.\r\n\t\t\t\t// So, even though the developer has written their code properly, the\r\n\t\t\t\t// `VirtualScroller` still ends up having incorrect `itemHeights[]`:\r\n\t\t\t\t// `[700px, 700px, 100px, 100px, 100px, 100px, 100px, 100px, 100px, 100px]`\r\n\t\t\t\t// while it should have been `700px` for all of them.\r\n\t\t\t\t// To work around such issues, every item's height is re-measured before it\r\n\t\t\t\t// gets hidden.\r\n\t\t\t\tconst previouslyMeasuredItemHeight = this.getState().itemHeights[i]\r\n\t\t\t\tconst actualItemHeight = remeasureItemHeight.call(this, i)\r\n\t\t\t\tif (actualItemHeight !== previouslyMeasuredItemHeight) {\r\n\t\t\t\t\tif (isValid) {\r\n\t\t\t\t\t\tlog('~ Validate will-be-hidden item heights. ~')\r\n\t\t\t\t\t\t// Update or reset previously calculated layout.\r\n\t\t\t\t\t\tupdatePreviouslyCalculatedLayoutOnItemHeightChange.call(this, i, previouslyMeasuredItemHeight, actualItemHeight)\r\n\t\t\t\t\t}\r\n\t\t\t\t\tisValid = false\r\n\t\t\t\t\twarn('Item index', i, 'is no longer visible and will be unmounted. Its height has changed from', previouslyMeasuredItemHeight, 'to', actualItemHeight, 'since it was last measured. This is not necessarily a bug, and could happen, for example, on screen width change, or when there\\'re several `onItemHeightChange(i)` calls issued at the same time, and the first one triggers a re-layout before the rest of them have had a chance to be executed.')\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\ti++\r\n\t\t}\r\n\t\treturn isValid\r\n\t}\r\n\r\n\tfunction remeasureItemHeight(i) {\r\n\t\tconst { firstShownItemIndex } = this.getState()\r\n\t\treturn this.itemHeights.remeasureItemHeight(i, firstShownItemIndex)\r\n\t}\r\n\r\n\t// Updates the snapshot of the current layout when an item's height changes.\r\n\t//\r\n\t// The \"previously calculated layout\" feature is not currently used.\r\n\t//\r\n\t// The current layout snapshot could be stored as a \"previously calculated layout\" variable\r\n\t// so that it could theoretically be used when calculating new layout incrementally\r\n\t// rather than from scratch, which would be an optimization.\r\n\t//\r\n\tfunction updatePreviouslyCalculatedLayoutOnItemHeightChange(i, previousHeight, newHeight) {\r\n\t\tif (this.previouslyCalculatedLayout) {\r\n\t\t\tconst heightDifference = newHeight - previousHeight\r\n\t\t\tif (i < this.previouslyCalculatedLayout.firstShownItemIndex) {\r\n\t\t\t\t// Patch `this.previouslyCalculatedLayout`'s `.beforeItemsHeight`.\r\n\t\t\t\tthis.previouslyCalculatedLayout.beforeItemsHeight += heightDifference\r\n\t\t\t} else if (i > this.previouslyCalculatedLayout.lastShownItemIndex) {\r\n\t\t\t\t// Could patch `.afterItemsHeight` of `this.previouslyCalculatedLayout` here,\r\n\t\t\t\t// if `.afterItemsHeight` property existed in `this.previouslyCalculatedLayout`.\r\n\t\t\t\tif (this.previouslyCalculatedLayout.afterItemsHeight !== undefined) {\r\n\t\t\t\t\tthis.previouslyCalculatedLayout.afterItemsHeight += heightDifference\r\n\t\t\t\t}\r\n\t\t\t} else {\r\n\t\t\t\t// Patch `this.previouslyCalculatedLayout`'s shown items height.\r\n\t\t\t\tthis.previouslyCalculatedLayout.shownItemsHeight += newHeight - previousHeight\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\t/**\r\n\t * Returns the list's top offset relative to the scrollable container's top edge.\r\n\t * @return {number}\r\n\t */\r\n\tthis.getListTopOffsetInsideScrollableContainer = () => {\r\n\t\tconst listTopOffset = this.scrollableContainer.getItemsContainerTopOffset()\r\n\t\tif (this.listTopOffsetWatcher) {\r\n\t\t\tthis.listTopOffsetWatcher.onListTopOffset(listTopOffset)\r\n\t\t}\r\n\t\treturn listTopOffset\r\n\t}\r\n\r\n\tthis._onItemHeightChange = (i) => {\r\n\t\tlog('~ Re-measure item height ~')\r\n\t\tlog('Item', i)\r\n\r\n\t\tconst {\r\n\t\t\titemHeights,\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex\r\n\t\t} = this.getState()\r\n\r\n\t\t// Check if the item is still rendered.\r\n\t\tif (!(i >= firstShownItemIndex && i <= lastShownItemIndex)) {\r\n\t\t\t// There could be valid cases when an item is no longer rendered\r\n\t\t\t// by the time `.onItemHeightChange(i)` gets called.\r\n\t\t\t// For example, suppose there's a list of several items on a page,\r\n\t\t\t// and those items are in \"minimized\" state (having height 100px).\r\n\t\t\t// Then, a user clicks an \"Expand all items\" button, and all items\r\n\t\t\t// in the list are expanded (expanded item height is gonna be 700px).\r\n\t\t\t// `VirtualScroller` demands that `.onItemHeightChange(i)` is called\r\n\t\t\t// in such cases, and the developer has properly added the code to do that.\r\n\t\t\t// So, if there were 10 \"minimized\" items visible on a page, then there\r\n\t\t\t// will be 10 individual `.onItemHeightChange(i)` calls. No issues so far.\r\n\t\t\t// But, as the first `.onItemHeightChange(i)` call executes, it immediately\r\n\t\t\t// (\"synchronously\") triggers a re-layout, and that re-layout finds out\r\n\t\t\t// that now, because the first item is big, it occupies most of the screen\r\n\t\t\t// space, and only the first 3 items are visible on screen instead of 10,\r\n\t\t\t// and so it leaves the first 3 items mounted and unmounts the rest 7.\r\n\t\t\t// Then, after `VirtualScroller` has rerendered, the code returns to\r\n\t\t\t// where it was executing, and calls `.onItemHeightChange(i)` for the\r\n\t\t\t// second item. It also triggers an immediate re-layout that finds out\r\n\t\t\t// that only the first 2 items are visible on screen, and it unmounts\r\n\t\t\t// the third one too. After that, it calls `.onItemHeightChange(i)`\r\n\t\t\t// for the third item, but that item is no longer rendered, so its height\r\n\t\t\t// can't be measured, and the same's for all the rest of the original 10 items.\r\n\t\t\t// So, even though the developer has written their code properly, there're\r\n\t\t\t// still situations when the item could be no longer rendered by the time\r\n\t\t\t// `.onItemHeightChange(i)` gets called.\r\n\t\t\treturn warn('The item is no longer rendered. This is not necessarily a bug, and could happen, for example, when there\\'re several `onItemHeightChange(i)` calls issued at the same time.')\r\n\t\t}\r\n\r\n\t\tconst previousHeight = itemHeights[i]\r\n\t\tif (previousHeight === undefined) {\r\n\t\t\treturn reportError(`\"onItemHeightChange()\" has been called for item ${i}, but that item hasn't been rendered before.`)\r\n\t\t}\r\n\r\n\t\tconst newHeight = remeasureItemHeight.call(this, i)\r\n\r\n\t\tlog('Previous height', previousHeight)\r\n\t\tlog('New height', newHeight)\r\n\r\n\t\tif (previousHeight !== newHeight) {\r\n\t\t\tlog('~ Item height has changed ~')\r\n\r\n\t\t\t// Update or reset previously calculated layout.\r\n\t\t\tupdatePreviouslyCalculatedLayoutOnItemHeightChange.call(this, i, previousHeight, newHeight)\r\n\r\n\t\t\t// Recalculate layout.\r\n\t\t\tthis.onUpdateShownItemIndexes({ reason: LAYOUT_REASON.ITEM_HEIGHT_CHANGED })\r\n\r\n\t\t\t// Schedule the item height update for after the new items have been rendered.\r\n\t\t\tif (this.newItemsWillBeRendered) {\r\n\t\t\t\tif (!this.itemHeightsThatChangedWhileNewItemsWereBeingRendered) {\r\n\t\t\t\t\tthis.itemHeightsThatChangedWhileNewItemsWereBeingRendered = {}\r\n\t\t\t\t}\r\n\t\t\t\tthis.itemHeightsThatChangedWhileNewItemsWereBeingRendered[String(i)] = newHeight\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tthis.getPrerenderMargin = () => {\r\n\t\t// The list component renders not only the items that're currently visible\r\n\t\t// but also the items that lie within some extra vertical margin (called\r\n\t\t// \"prerender margin\") on top and bottom for future scrolling: this way,\r\n\t\t// there'll be significantly less layout recalculations as the user scrolls,\r\n\t\t// because now it doesn't have to recalculate layout on each scroll event.\r\n\t\t// By default, the \"prerender margin\" is equal to the screen height:\r\n\t\t// this seems to be the optimal value for \"Page Up\" / \"Page Down\" navigation\r\n\t\t// and optimized mouse wheel scrolling (a user is unlikely to continuously\r\n\t\t// scroll past the screen height, because they'd stop to read through\r\n\t\t// the newly visible items first, and when they do stop scrolling, that's\r\n\t\t// when layout gets recalculated).\r\n\t\tconst renderAheadMarginRatio = 1 // in scrollable container heights.\r\n\t\treturn this.scrollableContainer.getHeight() * renderAheadMarginRatio\r\n\t}\r\n\r\n\t/**\r\n\t * Calls `onItemFirstRender()` for items that haven't been\r\n\t * \"seen\" previously.\r\n\t * @param {any[]} items\r\n\t * @param {number[]} itemHeights\r\n\t * @param {number} firstShownItemIndex\r\n\t * @param {number} lastShownItemIndex\r\n\t */\r\n\tthis.onBeforeShowItems = (\r\n\t\titems,\r\n\t\titemHeights,\r\n\t\tfirstShownItemIndex,\r\n\t\tlastShownItemIndex\r\n\t) => {\r\n\t\tif (this.onItemInitialRender) {\r\n\t\t\tlet i = firstShownItemIndex\r\n\t\t\twhile (i <= lastShownItemIndex) {\r\n\t\t\t\tif (itemHeights[i] === undefined) {\r\n\t\t\t\t\tthis.onItemInitialRender(items[i])\r\n\t\t\t\t}\r\n\t\t\t\ti++\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tthis.measureItemHeightsAndSpacing = () => {\r\n\t\t// Measure \"newly shown\" item heights.\r\n\t\t// Also re-validate already measured items' heights.\r\n\t\tthis.itemHeights.measureItemHeights(\r\n\t\t\tthis.getState().firstShownItemIndex,\r\n\t\t\tthis.getState().lastShownItemIndex\r\n\t\t)\r\n\r\n\t\t// Measure item vertical spacing, if required.\r\n\t\tconst verticalSpacing = this.measureVerticalSpacingIfNotMeasured()\r\n\r\n\t\t// Return a state update if vertical spacing has been measured.\r\n\t\t// Doesn't set `verticalSpacing: 0` in `state` because it is effectively\r\n\t\t// same as `verticalSpacing: undefined` in terms code behavior and calculations.\r\n\t\t// Not having `verticalSpacing: 0` in `state` just makes the `state` object\r\n\t\t// a bit more cleaner and a bit less cluttered (easier for inspection).\r\n\t\tif (verticalSpacing && verticalSpacing !== 0) {\r\n\t\t\t// Return a state update.\r\n\t\t\t// Sets `verticalSpacing` property in `state`.\r\n\t\t\treturn {\r\n\t\t\t\tverticalSpacing\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tthis.cancelLayoutTimer = ({ stateUpdate }) => {\r\n\t\tif (this.layoutTimer) {\r\n\t\t\tclearTimeout(this.layoutTimer)\r\n\t\t\tthis.layoutTimer = undefined\r\n\t\t\t// Merge state updates.\r\n\t\t\tif (stateUpdate || this.layoutTimerStateUpdate) {\r\n\t\t\t\tstateUpdate = {\r\n\t\t\t\t\t...this.layoutTimerStateUpdate,\r\n\t\t\t\t\t...stateUpdate\r\n\t\t\t\t}\r\n\t\t\t\tthis.layoutTimerStateUpdate = undefined\r\n\t\t\t\treturn stateUpdate\r\n\t\t\t}\r\n\t\t} else {\r\n\t\t\treturn stateUpdate\r\n\t\t}\r\n\t}\r\n\r\n\tthis.scheduleLayoutTimer = ({ reason, stateUpdate }) => {\r\n\t\tthis.layoutTimerStateUpdate = stateUpdate\r\n\t\tthis.layoutTimer = setTimeout(() => {\r\n\t\t\tthis.layoutTimerStateUpdate = undefined\r\n\t\t\tthis.layoutTimer = undefined\r\n\t\t\tthis.onUpdateShownItemIndexes({\r\n\t\t\t\treason,\r\n\t\t\t\tstateUpdate\r\n\t\t\t})\r\n\t\t}, 0)\r\n\t}\r\n}\r\n\r\nconst SLOW_LAYOUT_DURATION = 15 // in 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{"version":3,"file":"VirtualScroller.layout.js","names":["onUpdateShownItemIndexes","reason","stateUpdate","skip","updateState","newItemsWillBeRendered","widthHasChanged","_isResizing","getItemsCount","scroll","cancelScheduledLayout","cancelLayoutTimer","log","updateShownItemIndexes","call","startedAt","Date","now","getShownItemIndexes","firstShownItemIndex","lastShownItemIndex","shownItemsHeight","firstNonMeasuredItemIndex","listHeightMeasurement","hasSnapshot","getAnchorItemIndex","undefined","validateWillBeHiddenItemHeightsAreAccurate","beforeItemsHeight","layout","getBeforeItemsHeight","afterItemsHeight","getAfterItemsHeight","layoutDuration","bypass","SLOW_LAYOUT_DURATION","warn","getColumnsCount","itemHeights","getAverage","isDebug","getState","slice","itemStates","onBeforeShowItems","items","previouslyCalculatedLayout","getVisibleArea","visibleArea","getVisibleAreaBounds","latestLayoutVisibleArea","listTopOffsetInsideScrollableContainer","getListTopOffsetInsideScrollableContainer","top","bottom","itemsCount","visibleAreaTop","visibleAreaBottom","isVisible","itemsContainer","getHeight","getNonVisibleListShownItemIndexes","isValid","i","previouslyMeasuredItemHeight","actualItemHeight","remeasureItemHeight","updatePreviouslyCalculatedLayoutOnItemHeightChange","previousHeight","newHeight","heightDifference","listTopOffset","scrollableContainer","getItemsContainerTopOffset","listTopOffsetWatcher","onListTopOffset","_onItemHeightDidChange","reportError","LAYOUT_REASON","ITEM_HEIGHT_CHANGED","itemHeightsThatChangedWhileNewItemsWereBeingRendered","String","getPrerenderMargin","renderAheadMarginRatio","onItemInitialRender","measureItemHeightsAndSpacing","measureItemHeights","verticalSpacing","measureVerticalSpacingIfNotMeasured","layoutTimer","clearTimeout","layoutTimerStateUpdate","scheduleLayoutTimer","setTimeout"],"sources":["../source/VirtualScroller.layout.js"],"sourcesContent":["// For some weird reason, in Chrome, `setTimeout()` would lag up to a second (or more) behind.\r\n// Turns out, Chrome developers have deprecated `setTimeout()` API entirely without asking anyone.\r\n// Replacing `setTimeout()` with `requestAnimationFrame()` can work around that Chrome bug.\r\n// https://github.com/bvaughn/react-virtualized/issues/722\r\nimport { setTimeout, clearTimeout } from 'request-animation-frame-timeout'\r\n\r\nimport log, { warn, isDebug, reportError } from './utility/debug.js'\r\nimport { LAYOUT_REASON } from './Layout.js'\r\n\r\nexport default function() {\r\n\tthis.onUpdateShownItemIndexes = ({ reason, stateUpdate }) => {\r\n\t\t// In case of \"don't do anything\".\r\n\t\tconst skip = () => {\r\n\t\t\tif (stateUpdate) {\r\n\t\t\t\tthis.updateState(stateUpdate)\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// If new `items` have been set and are waiting to be applied,\r\n\t\t// or if the viewport width has changed requiring a re-layout,\r\n\t\t// then temporarily stop all other updates like \"on scroll\" updates.\r\n\t\t// This prevents `state` being inconsistent, because, for example,\r\n\t\t// both `setItems()` and this function could update `VirtualScroller` state\r\n\t\t// and having them operate in parallel could result in incorrectly calculated\r\n\t\t// `beforeItemsHeight` / `afterItemsHeight` / `firstShownItemIndex` /\r\n\t\t// `lastShownItemIndex`, because, when operating in parallel, this function\r\n\t\t// would have different `items` than the `setItems()` function, so their\r\n\t\t// results could diverge.\r\n\t\tif (this.newItemsWillBeRendered || this.widthHasChanged || this._isResizing) {\r\n\t\t\treturn skip()\r\n\t\t}\r\n\r\n\t\t// If there're no items then there's no need to re-layout anything.\r\n\t\tif (this.getItemsCount() === 0) {\r\n\t\t\treturn skip()\r\n\t\t}\r\n\r\n\t\t// Cancel a \"re-layout when user stops scrolling\" timer.\r\n\t\tthis.scroll.cancelScheduledLayout()\r\n\r\n\t\t// Cancel a re-layout that is scheduled to run at the next \"frame\",\r\n\t\t// because a re-layout will be performed right now.\r\n\t\tstateUpdate = this.cancelLayoutTimer({ stateUpdate })\r\n\r\n\t\t// Perform a re-layout.\r\n\t\tlog(`~ Update Layout (on ${reason}) ~`)\r\n\t\tupdateShownItemIndexes.call(this, { stateUpdate })\r\n\t}\r\n\r\n\t/**\r\n\t * Updates the \"from\" and \"to\" shown item indexes.\r\n\t * If the list is visible and some of the items being shown are new\r\n\t * and are required to be measured first, then\r\n\t * `firstNonMeasuredItemIndex` is defined.\r\n\t * If the list is visible and all items being shown have been encountered\r\n\t * (and measured) before, then `firstNonMeasuredItemIndex` is `undefined`.\r\n\t *\r\n\t * The `stateUpdate` parameter is just an optional \"additional\" state update.\r\n\t */\r\n\tfunction updateShownItemIndexes({ stateUpdate }) {\r\n\t\tconst startedAt = Date.now()\r\n\r\n\t\t// Get shown item indexes.\r\n\t\tlet {\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tshownItemsHeight,\r\n\t\t\tfirstNonMeasuredItemIndex\r\n\t\t} = getShownItemIndexes.call(this)\r\n\r\n\t\t// If scroll position is scheduled to be restored after render,\r\n\t\t// then the \"anchor\" item must be rendered, and all of the prepended\r\n\t\t// items before it, all in a single pass. This way, all of the\r\n\t\t// prepended items' heights could be measured right after the render\r\n\t\t// has finished, and the scroll position can then be immediately restored.\r\n\t\tif (this.listHeightMeasurement.hasSnapshot()) {\r\n\t\t\tif (lastShownItemIndex < this.listHeightMeasurement.getAnchorItemIndex()) {\r\n\t\t\t\tlastShownItemIndex = this.listHeightMeasurement.getAnchorItemIndex()\r\n\t\t\t}\r\n\t\t\t// `firstShownItemIndex` is always `0` when prepending items.\r\n\t\t\t// And `lastShownItemIndex` always covers all prepended items in this case.\r\n\t\t\t// None of the prepended items have been rendered before,\r\n\t\t\t// so their heights are unknown. The code at the start of this function\r\n\t\t\t// did therefore set `firstNonMeasuredItemIndex` to non-`undefined`\r\n\t\t\t// in order to render just the first prepended item in order to\r\n\t\t\t// measure it, and only then make a decision on how many other\r\n\t\t\t// prepended items to render. But since we've instructed the code\r\n\t\t\t// to show all of the prepended items at once, there's no need to\r\n\t\t\t// \"redo layout after render\". Additionally, if layout was re-done\r\n\t\t\t// after render, then there would be a short interval of visual\r\n\t\t\t// \"jitter\" due to the scroll position not being restored because it'd\r\n\t\t\t// wait for the second layout to finish instead of being restored\r\n\t\t\t// right after the first one.\r\n\t\t\tfirstNonMeasuredItemIndex = undefined\r\n\t\t}\r\n\r\n\t\t// Validate the heights of items to be hidden on next render.\r\n\t\t// For example, a user could click a \"Show more\" button,\r\n\t\t// or an \"Expand YouTube video\" button, which would result\r\n\t\t// in the actual height of the list item being different\r\n\t\t// from what has been initially measured in `this.itemHeights[i]`,\r\n\t\t// if the developer didn't call `.setItemState(i, newState)` and `.onItemHeightDidChange(i)`.\r\n\t\tif (!validateWillBeHiddenItemHeightsAreAccurate.call(this, firstShownItemIndex, lastShownItemIndex)) {\r\n\t\t\tlog('~ Because some of the will-be-hidden item heights (listed above) have changed since they\\'ve last been measured, redo layout. ~')\r\n\t\t\t// Redo layout, now with the correct item heights.\r\n\t\t\treturn updateShownItemIndexes.call(this, { stateUpdate });\r\n\t\t}\r\n\r\n\t\t// Measure \"before\" items height.\r\n\t\tconst beforeItemsHeight = this.layout.getBeforeItemsHeight(\r\n\t\t\tfirstShownItemIndex\r\n\t\t)\r\n\r\n\t\t// Measure \"after\" items height.\r\n\t\tconst afterItemsHeight = this.layout.getAfterItemsHeight(\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tthis.getItemsCount()\r\n\t\t)\r\n\r\n\t\tconst layoutDuration = Date.now() - startedAt\r\n\r\n\t\t// Debugging.\r\n\t\tlog('~ Calculated Layout' + (this.bypass ? ' (bypass)' : '') + ' ~')\r\n\t\tif (layoutDuration < SLOW_LAYOUT_DURATION) {\r\n\t\t\t// log('Calculated in', layoutDuration, 'ms')\r\n\t\t} else {\r\n\t\t\twarn('Layout calculated in', layoutDuration, 'ms')\r\n\t\t}\r\n\t\tif (this.getColumnsCount()) {\r\n\t\t\tlog('Columns count', this.getColumnsCount())\r\n\t\t}\r\n\t\tlog('First shown item index', firstShownItemIndex)\r\n\t\tlog('Last shown item index', lastShownItemIndex)\r\n\t\tlog('Before items height', beforeItemsHeight)\r\n\t\tlog('After items height (actual or estimated)', afterItemsHeight)\r\n\t\tlog('Average item height (used for estimated after items height calculation)', this.itemHeights.getAverage())\r\n\t\tif (isDebug()) {\r\n\t\t\tlog('Item heights', this.getState().itemHeights.slice())\r\n\t\t\tlog('Item states', this.getState().itemStates.slice())\r\n\t\t}\r\n\r\n\t\t// Optionally preload items to be rendered.\r\n\t\tthis.onBeforeShowItems(\r\n\t\t\tthis.getState().items,\r\n\t\t\tthis.getState().itemHeights,\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex\r\n\t\t)\r\n\r\n\t\t// Set `this.firstNonMeasuredItemIndex`.\r\n\t\tthis.firstNonMeasuredItemIndex = firstNonMeasuredItemIndex\r\n\r\n\t\t// Set \"previously calculated layout\".\r\n\t\t//\r\n\t\t// The \"previously calculated layout\" feature is not currently used.\r\n\t\t//\r\n\t\t// The current layout snapshot could be stored as a \"previously calculated layout\" variable\r\n\t\t// so that it could theoretically be used when calculating new layout incrementally\r\n\t\t// rather than from scratch, which would be an optimization.\r\n\t\t//\r\n\t\t// Currently, this feature is not used, and `shownItemsHeight` property\r\n\t\t// is not returned at all, so don't set any \"previously calculated layout\".\r\n\t\t//\r\n\t\tif (shownItemsHeight === undefined) {\r\n\t\t\tthis.previouslyCalculatedLayout = undefined\r\n\t\t} else {\r\n\t\t\t// If \"previously calculated layout\" feature would be implmeneted,\r\n\t\t\t// then this code would set \"previously calculate layout\" instance variable.\r\n\t\t\t//\r\n\t\t\t// What for would this instance variable be used?\r\n\t\t\t//\r\n\t\t\t// Instead of using a `this.previouslyCalculatedLayout` instance variable,\r\n\t\t\t// this code could use `this.getState()` because it reflects what's currently on screen,\r\n\t\t\t// but there's a single edge case when it could go out of sync —\r\n\t\t\t// updating item heights externally via `.onItemHeightDidChange(i)`.\r\n\t\t\t//\r\n\t\t\t// If, for example, an item height was updated externally via `.onItemHeightDidChange(i)`\r\n\t\t\t// then `this.getState().itemHeights` would get updated immediately but\r\n\t\t\t// `this.getState().beforeItemsHeight` or `this.getState().afterItemsHeight`\r\n\t\t\t// would still correspond to the previous item height, so those would be \"stale\".\r\n\t\t\t// On the other hand, same values in `this.previouslyCalculatedLayout` instance variable\r\n\t\t\t// can also be updated immediately, so they won't go out of sync with the updated item height.\r\n\t\t\t// That seems the only edge case when using a separate `this.previouslyCalculatedLayout`\r\n\t\t\t// instance variable instead of using `this.getState()` would theoretically be justified.\r\n\t\t\t//\r\n\t\t\tthis.previouslyCalculatedLayout = {\r\n\t\t\t\tfirstShownItemIndex,\r\n\t\t\t\tlastShownItemIndex,\r\n\t\t\t\tbeforeItemsHeight,\r\n\t\t\t\tshownItemsHeight\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// Update `VirtualScroller` state.\r\n\t\t// `VirtualScroller` automatically re-renders on state updates.\r\n\t\t//\r\n\t\t// All `state` properties updated here should be overwritten in\r\n\t\t// the implementation of `setItems()` and `onResize()` methods\r\n\t\t// so that the `state` is not left in an inconsistent state\r\n\t\t// whenever there're concurrent `updateState()` updates that could\r\n\t\t// possibly conflict with one another — instead, those state updates\r\n\t\t// should overwrite each other in terms of priority.\r\n\t\t// These \"on scroll\" updates have the lowest priority compared to\r\n\t\t// the state updates originating from `setItems()` and `onResize()` methods.\r\n\t\t//\r\n\t\tthis.updateState({\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tbeforeItemsHeight,\r\n\t\t\tafterItemsHeight,\r\n\t\t\t...stateUpdate\r\n\t\t})\r\n\t}\r\n\r\n\tfunction getVisibleArea() {\r\n\t\tconst visibleArea = this.scroll.getVisibleAreaBounds()\r\n\t\tthis.latestLayoutVisibleArea = visibleArea\r\n\r\n\t\t// Subtract the top offset of the list inside the scrollable container.\r\n\t\tconst listTopOffsetInsideScrollableContainer = this.getListTopOffsetInsideScrollableContainer()\r\n\t\treturn {\r\n\t\t\ttop: visibleArea.top - listTopOffsetInsideScrollableContainer,\r\n\t\t\tbottom: visibleArea.bottom - listTopOffsetInsideScrollableContainer\r\n\t\t}\r\n\t}\r\n\r\n\tfunction getShownItemIndexes() {\r\n\t\tconst itemsCount = this.getItemsCount()\r\n\r\n\t\tconst {\r\n\t\t\ttop: visibleAreaTop,\r\n\t\t\tbottom: visibleAreaBottom\r\n\t\t} = getVisibleArea.call(this)\r\n\r\n\t\tif (this.bypass) {\r\n\t\t\treturn {\r\n\t\t\t\tfirstShownItemIndex: 0,\r\n\t\t\t\tlastShownItemIndex: itemsCount - 1,\r\n\t\t\t\t// shownItemsHeight: this.getState().itemHeights.reduce((sum, itemHeight) => sum + itemHeight, 0)\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// Find the indexes of the items that are currently visible\r\n\t\t// (or close to being visible) in the scrollable container.\r\n\t\t// For scrollable containers other than the main screen, it could also\r\n\t\t// check the visibility of such scrollable container itself, because it\r\n\t\t// might be not visible.\r\n\t\t// If such kind of an optimization would hypothetically be implemented,\r\n\t\t// then it would also require listening for \"scroll\" events on the screen.\r\n\t\t// Overall, I suppose that such \"actual visibility\" feature would be\r\n\t\t// a very minor optimization and not something I'd deal with.\r\n\t\tconst isVisible = visibleAreaTop < this.itemsContainer.getHeight() && visibleAreaBottom > 0\r\n\t\tif (!isVisible) {\r\n\t\t\tlog('The entire list is off-screen. No items are visible.')\r\n\t\t\treturn this.layout.getNonVisibleListShownItemIndexes()\r\n\t\t}\r\n\r\n\t\t// Get shown item indexes.\r\n\t\treturn this.layout.getShownItemIndexes({\r\n\t\t\titemsCount: this.getItemsCount(),\r\n\t\t\tvisibleAreaTop,\r\n\t\t\tvisibleAreaBottom\r\n\t\t})\r\n\t}\r\n\r\n\t/**\r\n\t * Validates the heights of items to be hidden on next render.\r\n\t * For example, a user could click a \"Show more\" button,\r\n\t * or an \"Expand YouTube video\" button, which would result\r\n\t * in the actual height of the list item being different\r\n\t * from what has been initially measured in `this.itemHeights[i]`,\r\n\t * if the developer didn't call `.setItemState(i, newState)` and `.onItemHeightDidChange(i)`.\r\n\t */\r\n\tfunction validateWillBeHiddenItemHeightsAreAccurate(firstShownItemIndex, lastShownItemIndex) {\r\n\t\tlet isValid = true\r\n\t\tlet i = this.getState().firstShownItemIndex\r\n\t\twhile (i <= this.getState().lastShownItemIndex) {\r\n\t\t\tif (i >= firstShownItemIndex && i <= lastShownItemIndex) {\r\n\t\t\t\t// The item's still visible.\r\n\t\t\t} else {\r\n\t\t\t\t// The item will be hidden. Re-measure its height.\r\n\t\t\t\t// The rationale is that there could be a situation when an item's\r\n\t\t\t\t// height has changed, and the developer has properly added an\r\n\t\t\t\t// `.onItemHeightDidChange(i)` call to notify `VirtualScroller`\r\n\t\t\t\t// about that change, but at the same time that wouldn't work.\r\n\t\t\t\t// For example, suppose there's a list of several items on a page,\r\n\t\t\t\t// and those items are in \"minimized\" state (having height 100px).\r\n\t\t\t\t// Then, a user clicks an \"Expand all items\" button, and all items\r\n\t\t\t\t// in the list are expanded (expanded item height is gonna be 700px).\r\n\t\t\t\t// `VirtualScroller` demands that `.onItemHeightDidChange(i)` is called\r\n\t\t\t\t// in such cases, and the developer has properly added the code to do that.\r\n\t\t\t\t// So, if there were 10 \"minimized\" items visible on a page, then there\r\n\t\t\t\t// will be 10 individual `.onItemHeightDidChange(i)` calls. No issues so far.\r\n\t\t\t\t// But, as the first `.onItemHeightDidChange(i)` call executes, it immediately\r\n\t\t\t\t// (\"synchronously\") triggers a re-layout, and that re-layout finds out\r\n\t\t\t\t// that now, because the first item is big, it occupies most of the screen\r\n\t\t\t\t// space, and only the first 3 items are visible on screen instead of 10,\r\n\t\t\t\t// and so it leaves the first 3 items mounted and unmounts the rest 7.\r\n\t\t\t\t// Then, after `VirtualScroller` has rerendered, the code returns to\r\n\t\t\t\t// where it was executing, and calls `.onItemHeightDidChange(i)` for the\r\n\t\t\t\t// second item. It also triggers an immediate re-layout that finds out\r\n\t\t\t\t// that only the first 2 items are visible on screen, and it unmounts\r\n\t\t\t\t// the third one too. After that, it calls `.onItemHeightDidChange(i)`\r\n\t\t\t\t// for the third item, but that item is no longer rendered, so its height\r\n\t\t\t\t// can't be measured, and the same's for all the rest of the original 10 items.\r\n\t\t\t\t// So, even though the developer has written their code properly, the\r\n\t\t\t\t// `VirtualScroller` still ends up having incorrect `itemHeights[]`:\r\n\t\t\t\t// `[700px, 700px, 100px, 100px, 100px, 100px, 100px, 100px, 100px, 100px]`\r\n\t\t\t\t// while it should have been `700px` for all of them.\r\n\t\t\t\t// To work around such issues, every item's height is re-measured before it\r\n\t\t\t\t// gets hidden.\r\n\t\t\t\tconst previouslyMeasuredItemHeight = this.getState().itemHeights[i]\r\n\t\t\t\tconst actualItemHeight = remeasureItemHeight.call(this, i)\r\n\t\t\t\tif (actualItemHeight !== previouslyMeasuredItemHeight) {\r\n\t\t\t\t\tif (isValid) {\r\n\t\t\t\t\t\tlog('~ Validate will-be-hidden item heights. ~')\r\n\t\t\t\t\t\t// Update or reset previously calculated layout.\r\n\t\t\t\t\t\tupdatePreviouslyCalculatedLayoutOnItemHeightChange.call(this, i, previouslyMeasuredItemHeight, actualItemHeight)\r\n\t\t\t\t\t}\r\n\t\t\t\t\tisValid = false\r\n\t\t\t\t\twarn('Item index', i, 'is no longer visible and will be unmounted. Its height has changed from', previouslyMeasuredItemHeight, 'to', actualItemHeight, 'since it was last measured. This is not necessarily a bug, and could happen, for example, on screen width change, or when there\\'re several `onItemHeightDidChange(i)` calls issued at the same time, and the first one triggers a re-layout before the rest of them have had a chance to be executed.')\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\ti++\r\n\t\t}\r\n\t\treturn isValid\r\n\t}\r\n\r\n\tfunction remeasureItemHeight(i) {\r\n\t\tconst { firstShownItemIndex } = this.getState()\r\n\t\treturn this.itemHeights.remeasureItemHeight(i, firstShownItemIndex)\r\n\t}\r\n\r\n\t// Updates the snapshot of the current layout when an item's height changes.\r\n\t//\r\n\t// The \"previously calculated layout\" feature is not currently used.\r\n\t//\r\n\t// The current layout snapshot could be stored as a \"previously calculated layout\" variable\r\n\t// so that it could theoretically be used when calculating new layout incrementally\r\n\t// rather than from scratch, which would be an optimization.\r\n\t//\r\n\tfunction updatePreviouslyCalculatedLayoutOnItemHeightChange(i, previousHeight, newHeight) {\r\n\t\tif (this.previouslyCalculatedLayout) {\r\n\t\t\tconst heightDifference = newHeight - previousHeight\r\n\t\t\tif (i < this.previouslyCalculatedLayout.firstShownItemIndex) {\r\n\t\t\t\t// Patch `this.previouslyCalculatedLayout`'s `.beforeItemsHeight`.\r\n\t\t\t\tthis.previouslyCalculatedLayout.beforeItemsHeight += heightDifference\r\n\t\t\t} else if (i > this.previouslyCalculatedLayout.lastShownItemIndex) {\r\n\t\t\t\t// Could patch `.afterItemsHeight` of `this.previouslyCalculatedLayout` here,\r\n\t\t\t\t// if `.afterItemsHeight` property existed in `this.previouslyCalculatedLayout`.\r\n\t\t\t\tif (this.previouslyCalculatedLayout.afterItemsHeight !== undefined) {\r\n\t\t\t\t\tthis.previouslyCalculatedLayout.afterItemsHeight += heightDifference\r\n\t\t\t\t}\r\n\t\t\t} else {\r\n\t\t\t\t// Patch `this.previouslyCalculatedLayout`'s shown items height.\r\n\t\t\t\tthis.previouslyCalculatedLayout.shownItemsHeight += newHeight - previousHeight\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\t/**\r\n\t * Returns the list's top offset relative to the scrollable container's top edge.\r\n\t * @return {number}\r\n\t */\r\n\tthis.getListTopOffsetInsideScrollableContainer = () => {\r\n\t\tconst listTopOffset = this.scrollableContainer.getItemsContainerTopOffset()\r\n\t\tif (this.listTopOffsetWatcher) {\r\n\t\t\tthis.listTopOffsetWatcher.onListTopOffset(listTopOffset)\r\n\t\t}\r\n\t\treturn listTopOffset\r\n\t}\r\n\r\n\tthis._onItemHeightDidChange = (i) => {\r\n\t\tlog('~ Re-measure item height ~')\r\n\t\tlog('Item index', i)\r\n\r\n\t\tconst {\r\n\t\t\titemHeights,\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex\r\n\t\t} = this.getState()\r\n\r\n\t\t// Check if the item is still rendered.\r\n\t\tif (!(i >= firstShownItemIndex && i <= lastShownItemIndex)) {\r\n\t\t\t// There could be valid cases when an item is no longer rendered\r\n\t\t\t// by the time `.onItemHeightDidChange(i)` gets called.\r\n\t\t\t// For example, suppose there's a list of several items on a page,\r\n\t\t\t// and those items are in \"minimized\" state (having height 100px).\r\n\t\t\t// Then, a user clicks an \"Expand all items\" button, and all items\r\n\t\t\t// in the list are expanded (expanded item height is gonna be 700px).\r\n\t\t\t// `VirtualScroller` demands that `.onItemHeightDidChange(i)` is called\r\n\t\t\t// in such cases, and the developer has properly added the code to do that.\r\n\t\t\t// So, if there were 10 \"minimized\" items visible on a page, then there\r\n\t\t\t// will be 10 individual `.onItemHeightDidChange(i)` calls. No issues so far.\r\n\t\t\t// But, as the first `.onItemHeightDidChange(i)` call executes, it immediately\r\n\t\t\t// (\"synchronously\") triggers a re-layout, and that re-layout finds out\r\n\t\t\t// that now, because the first item is big, it occupies most of the screen\r\n\t\t\t// space, and only the first 3 items are visible on screen instead of 10,\r\n\t\t\t// and so it leaves the first 3 items mounted and unmounts the rest 7.\r\n\t\t\t// Then, after `VirtualScroller` has rerendered, the code returns to\r\n\t\t\t// where it was executing, and calls `.onItemHeightDidChange(i)` for the\r\n\t\t\t// second item. It also triggers an immediate re-layout that finds out\r\n\t\t\t// that only the first 2 items are visible on screen, and it unmounts\r\n\t\t\t// the third one too. After that, it calls `.onItemHeightDidChange(i)`\r\n\t\t\t// for the third item, but that item is no longer rendered, so its height\r\n\t\t\t// can't be measured, and the same's for all the rest of the original 10 items.\r\n\t\t\t// So, even though the developer has written their code properly, there're\r\n\t\t\t// still situations when the item could be no longer rendered by the time\r\n\t\t\t// `.onItemHeightDidChange(i)` gets called.\r\n\t\t\treturn warn('The item is no longer rendered. This is not necessarily a bug, and could happen, for example, when when a developer calls `onItemHeightDidChange(i)` while looping through a batch of items.')\r\n\t\t}\r\n\r\n\t\tconst previousHeight = itemHeights[i]\r\n\t\tif (previousHeight === undefined) {\r\n\t\t\treturn reportError(`\"onItemHeightDidChange()\" has been called for item ${i}, but that item hasn't been rendered before.`)\r\n\t\t}\r\n\r\n\t\tconst newHeight = remeasureItemHeight.call(this, i)\r\n\r\n\t\tlog('Previous height', previousHeight)\r\n\t\tlog('New height', newHeight)\r\n\r\n\t\tif (previousHeight !== newHeight) {\r\n\t\t\tlog('~ Item height has changed ~')\r\n\r\n\t\t\t// Update or reset previously calculated layout.\r\n\t\t\tupdatePreviouslyCalculatedLayoutOnItemHeightChange.call(this, i, previousHeight, newHeight)\r\n\r\n\t\t\t// Recalculate layout.\r\n\t\t\tthis.onUpdateShownItemIndexes({ reason: LAYOUT_REASON.ITEM_HEIGHT_CHANGED })\r\n\r\n\t\t\t// Schedule the item height update for after the new items have been rendered.\r\n\t\t\tif (this.newItemsWillBeRendered) {\r\n\t\t\t\tif (!this.itemHeightsThatChangedWhileNewItemsWereBeingRendered) {\r\n\t\t\t\t\tthis.itemHeightsThatChangedWhileNewItemsWereBeingRendered = {}\r\n\t\t\t\t}\r\n\t\t\t\tthis.itemHeightsThatChangedWhileNewItemsWereBeingRendered[String(i)] = newHeight\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tthis.getPrerenderMargin = () => {\r\n\t\t// The list component renders not only the items that're currently visible\r\n\t\t// but also the items that lie within some extra vertical margin (called\r\n\t\t// \"prerender margin\") on top and bottom for future scrolling: this way,\r\n\t\t// there'll be significantly less layout recalculations as the user scrolls,\r\n\t\t// because now it doesn't have to recalculate layout on each scroll event.\r\n\t\t// By default, the \"prerender margin\" is equal to the screen height:\r\n\t\t// this seems to be the optimal value for \"Page Up\" / \"Page Down\" navigation\r\n\t\t// and optimized mouse wheel scrolling (a user is unlikely to continuously\r\n\t\t// scroll past the screen height, because they'd stop to read through\r\n\t\t// the newly visible items first, and when they do stop scrolling, that's\r\n\t\t// when layout gets recalculated).\r\n\t\tconst renderAheadMarginRatio = 1 // in scrollable container heights.\r\n\t\treturn this.scrollableContainer.getHeight() * renderAheadMarginRatio\r\n\t}\r\n\r\n\t/**\r\n\t * Calls `onItemFirstRender()` for items that haven't been\r\n\t * \"seen\" previously.\r\n\t * @param {any[]} items\r\n\t * @param {number[]} itemHeights\r\n\t * @param {number} firstShownItemIndex\r\n\t * @param {number} lastShownItemIndex\r\n\t */\r\n\tthis.onBeforeShowItems = (\r\n\t\titems,\r\n\t\titemHeights,\r\n\t\tfirstShownItemIndex,\r\n\t\tlastShownItemIndex\r\n\t) => {\r\n\t\tif (this.onItemInitialRender) {\r\n\t\t\tlet i = firstShownItemIndex\r\n\t\t\twhile (i <= lastShownItemIndex) {\r\n\t\t\t\tif (itemHeights[i] === undefined) {\r\n\t\t\t\t\tthis.onItemInitialRender(items[i])\r\n\t\t\t\t}\r\n\t\t\t\ti++\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tthis.measureItemHeightsAndSpacing = () => {\r\n\t\t// Measure \"newly shown\" item heights.\r\n\t\t// Also re-validate already measured items' heights.\r\n\t\tthis.itemHeights.measureItemHeights(\r\n\t\t\tthis.getState().firstShownItemIndex,\r\n\t\t\tthis.getState().lastShownItemIndex\r\n\t\t)\r\n\r\n\t\t// Measure item vertical spacing, if required.\r\n\t\tconst verticalSpacing = this.measureVerticalSpacingIfNotMeasured()\r\n\r\n\t\t// Return a state update if vertical spacing has been measured.\r\n\t\t// Doesn't set `verticalSpacing: 0` in `state` because it is effectively\r\n\t\t// same as `verticalSpacing: undefined` in terms code behavior and calculations.\r\n\t\t// Not having `verticalSpacing: 0` in `state` just makes the `state` object\r\n\t\t// a bit more cleaner and a bit less cluttered (easier for inspection).\r\n\t\tif (verticalSpacing && verticalSpacing !== 0) {\r\n\t\t\t// Return a state update.\r\n\t\t\t// Sets `verticalSpacing` property in `state`.\r\n\t\t\treturn {\r\n\t\t\t\tverticalSpacing\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n\tthis.cancelLayoutTimer = ({ stateUpdate }) => {\r\n\t\tif (this.layoutTimer) {\r\n\t\t\tclearTimeout(this.layoutTimer)\r\n\t\t\tthis.layoutTimer = undefined\r\n\t\t\t// Merge state updates.\r\n\t\t\tif (stateUpdate || this.layoutTimerStateUpdate) {\r\n\t\t\t\tstateUpdate = {\r\n\t\t\t\t\t...this.layoutTimerStateUpdate,\r\n\t\t\t\t\t...stateUpdate\r\n\t\t\t\t}\r\n\t\t\t\tthis.layoutTimerStateUpdate = undefined\r\n\t\t\t\treturn stateUpdate\r\n\t\t\t}\r\n\t\t} else {\r\n\t\t\treturn stateUpdate\r\n\t\t}\r\n\t}\r\n\r\n\tthis.scheduleLayoutTimer = ({ reason, stateUpdate }) => {\r\n\t\tthis.layoutTimerStateUpdate = stateUpdate\r\n\t\tthis.layoutTimer = setTimeout(() => {\r\n\t\t\tthis.layoutTimerStateUpdate = undefined\r\n\t\t\tthis.layoutTimer = 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@@ -63,7 +63,7 @@ function createStateHelpers(_ref) {
63
63
  this._setItemState = function (i, newItemState) {
64
64
  if ((0, _debug.isDebug)()) {
65
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  (0, _debug["default"])('~ Item state changed ~');
66
- (0, _debug["default"])('Item', i); // Uses `JSON.stringify()` here instead of just outputting the JSON objects as is
66
+ (0, _debug["default"])('Item index', i); // Uses `JSON.stringify()` here instead of just outputting the JSON objects as is
67
67
  // because outputting JSON objects as is would show different results later when
68
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  // the developer inspects those in the web browser console if those state objects
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  // get modified in between they've been output to the console and the developer
@@ -1 +1 @@
1
- {"version":3,"file":"VirtualScroller.state.js","names":["createStateHelpers","initialState","state","getInitialItemState","onStateChange","render","initialItems","items","_render","_setItemState","i","newItemState","isDebug","log","JSON","stringify","getState","itemStates","newItemsWillBeRendered","itemStatesThatChangedWhileNewItemsWereBeingRendered","String","_getState","updateState","stateUpdate","getStateSnapshot","_isSettingNewItems","reportError","undefined","previousState","_updateState","getInitialState","getRestoredState","call","getInitialStateFromScratch","useState","_isActive","Error","_usesCustomStateStorage","useDefaultStateStorage","defaultGetState","bind","defaultUpdateState","setInitialState","defaultSetInitialState","newState","onRender","getInitialLayoutState","beforeStart","fillArray","Array","length","firstShownItemIndex","lastShownItemIndex","cleanUpBeforeResizeState","verticalSpacing","isStateColumnsCountMismatch","columnsCount","getActualColumnsCount","warn","itemsCount","getColumnsCount","layout","getInitialLayoutValueWithFallback","getInitialLayoutValues","beforeItemsHeight","afterItemsHeight","itemHeights","onBeforeShowItems","getActualColumnsCountForState","stateColumnsCount","Math","floor"],"sources":["../source/VirtualScroller.state.js"],"sourcesContent":["import fillArray from './utility/fillArray.js'\r\nimport log, { warn, isDebug, reportError } from './utility/debug.js'\r\nimport { cleanUpBeforeResizeState } from './BeforeResize.js'\r\nimport getStateSnapshot from './utility/getStateSnapshot.js'\r\n\r\n// There're three main places where state is updated:\r\n//\r\n// * On scroll.\r\n// * On window resize.\r\n// * On set new items.\r\n//\r\n// State updates may be \"asynchronous\" (like in React), in which case the\r\n// corresponding operation is \"pending\" until the state update is applied.\r\n//\r\n// If there's a \"pending\" window resize or a \"pending\" update of the set of items,\r\n// then \"on scroll\" updates aren't dispatched.\r\n//\r\n// If there's a \"pending\" on scroll update and the window is resize or a new set\r\n// of items is set, then that \"pending\" on scroll update gets overwritten.\r\n//\r\n// If there's a \"pending\" update of the set of items, then window resize handler\r\n// sees that \"pending\" update and dispatches its own state update so that the\r\n// \"pending\" state update originating from `setItems()` is not lost.\r\n//\r\n// If there's a \"pending\" window resize, and a new set of items is set,\r\n// then the state update of the window resize handler gets overwritten.\r\n\r\nexport default function createStateHelpers({\r\n\tstate: initialState,\r\n\tgetInitialItemState,\r\n\tonStateChange,\r\n\trender,\r\n\titems: initialItems\r\n}) {\r\n\tthis.onStateChange = onStateChange\r\n\tthis._render = render\r\n\r\n\tthis.getInitialItemState = getInitialItemState\r\n\r\n\tthis._setItemState = (i, newItemState) => {\r\n\t\tif (isDebug()) {\r\n\t\t\tlog('~ Item state changed ~')\r\n\t\t\tlog('Item', i)\r\n\t\t\t// Uses `JSON.stringify()` here instead of just outputting the JSON objects as is\r\n\t\t\t// because outputting JSON objects as is would show different results later when\r\n\t\t\t// the developer inspects those in the web browser console if those state objects\r\n\t\t\t// get modified in between they've been output to the console and the developer\r\n\t\t\t// decided to inspect them.\r\n\t\t\tlog('Previous state' + '\\n' + JSON.stringify(this.getState().itemStates[i], null, 2))\r\n\t\t\tlog('New state' + '\\n' + JSON.stringify(newItemState, null, 2))\r\n\t\t}\r\n\r\n\t\tthis.getState().itemStates[i] = newItemState\r\n\r\n\t\t// Schedule the item state update for after the new items have been rendered.\r\n\t\tif (this.newItemsWillBeRendered) {\r\n\t\t\tif (!this.itemStatesThatChangedWhileNewItemsWereBeingRendered) {\r\n\t\t\t\tthis.itemStatesThatChangedWhileNewItemsWereBeingRendered = {}\r\n\t\t\t}\r\n\t\t\tthis.itemStatesThatChangedWhileNewItemsWereBeingRendered[String(i)] = newItemState\r\n\t\t}\r\n\t}\r\n\r\n\tthis.getState = () => this._getState()\r\n\r\n\tthis.updateState = (stateUpdate) => {\r\n\t\tif (isDebug()) {\r\n\t\t\tlog('~ Set state ~')\r\n\t\t\tlog(getStateSnapshot(stateUpdate))\r\n\t\t}\r\n\r\n\t\t// Ensure that a non-initial `stateUpdate` can only contain an `items`\r\n\t\t// property when it comes from a `setItems()` call.\r\n\t\tif (stateUpdate.items) {\r\n\t\t\tif (!this._isSettingNewItems) {\r\n\t\t\t\treportError('A `stateUpdate` can only contain `items` property as a result of calling `.setItems()`')\r\n\t\t\t}\r\n\t\t}\r\n\t\tthis._isSettingNewItems = undefined\r\n\r\n\t\t// Update `state`.\r\n\t\tthis.previousState = this.getState()\r\n\t\tthis._updateState(stateUpdate)\r\n\t}\r\n\r\n\tthis.getInitialState = () => {\r\n\t\tif (initialState) {\r\n\t\t\treturn getRestoredState.call(this, initialState)\r\n\t\t}\r\n\t\treturn getInitialStateFromScratch.call(this, { getInitialItemState })\r\n\t}\r\n\r\n\tthis.useState = ({\r\n\t\tgetState,\r\n\t\tupdateState\r\n\t}) => {\r\n\t\tif (this._isActive) {\r\n\t\t\tthrow new Error('[virtual-scroller] `VirtualScroller` has already been started')\r\n\t\t}\r\n\r\n\t\tif (this._getState) {\r\n\t\t\tthrow new Error('[virtual-scroller] Custom state storage has already been configured')\r\n\t\t}\r\n\r\n\t\tif (render) {\r\n\t\t\tthrow new Error('[virtual-scroller] Creating a `VirtualScroller` class instance with a `render()` parameter means using the default (internal) state storage')\r\n\t\t}\r\n\r\n\t\tif (!getState || !updateState) {\r\n\t\t\tthrow new Error('[virtual-scroller] When using a custom state storage, one must supply both `getState()` and `updateState()` functions')\r\n\t\t}\r\n\r\n\t\tthis._usesCustomStateStorage = true\r\n\r\n\t\tthis._getState = getState\r\n\t\tthis._updateState = updateState\r\n\t}\r\n\r\n\tthis.useDefaultStateStorage = () => {\r\n\t\tif (!render) {\r\n\t\t\tthrow new Error('[virtual-scroller] When using the default (internal) state management, one must supply a `render(state, prevState)` function parameter')\r\n\t\t}\r\n\r\n\t\t// Create default `getState()`/`updateState()` functions.\r\n\t\tthis._getState = defaultGetState.bind(this)\r\n\t\tthis._updateState = defaultUpdateState.bind(this)\r\n\r\n\t\t// When `state` is stored externally, a developer is responsible for\r\n\t\t// initializing it with the initial value.\r\n\t\t// Otherwise, if default state management is used, set the initial state now.\r\n\t\tconst setInitialState = defaultSetInitialState.bind(this)\r\n\t\tsetInitialState(this.getInitialState())\r\n\t}\r\n\r\n\tfunction defaultGetState() {\r\n\t\treturn this.state\r\n\t}\r\n\r\n\tfunction defaultSetInitialState(newState) {\r\n\t\tthis.state = newState\r\n\t}\r\n\r\n\tfunction defaultUpdateState(stateUpdate) {\r\n\t\t// Because this variant of `.updateState()` is \"synchronous\" (immediate),\r\n\t\t// it can be written like `...prevState`, and no state updates would be lost.\r\n\t\t// But if it was \"asynchronous\" (not immediate), then `...prevState`\r\n\t\t// wouldn't work in all cases, because it could be stale in cases\r\n\t\t// when more than a single `updateState()` call is made before\r\n\t\t// the state actually updates, making `prevState` stale.\r\n\t\tthis.state = {\r\n\t\t\t...this.state,\r\n\t\t\t...stateUpdate\r\n\t\t}\r\n\r\n\t\trender(this.state, this.previousState)\r\n\r\n\t\tthis.onRender()\r\n\t}\r\n\r\n\t/**\r\n\t * Returns the initial state of the `VirtualScroller` \"from scratch\".\r\n\t * (i.e. not from a previously saved one).\r\n\t * @param {function} [options.getInitialItemState] — Gets initial item state.\r\n\t * @return {object}\r\n\t */\r\n\tfunction getInitialStateFromScratch({ getInitialItemState }) {\r\n\t\tconst items = initialItems\r\n\r\n\t\tconst state = {\r\n\t\t\t...getInitialLayoutState.call(this, items, { beforeStart: true }),\r\n\t\t\titems,\r\n\t\t\titemStates: fillArray(new Array(items.length), (i) => getInitialItemState(items[i]))\r\n\t\t}\r\n\r\n\t\tif (isDebug()) {\r\n\t\t\tlog('Initial state (autogenerated)', getStateSnapshot(state))\r\n\t\t}\r\n\t\tlog('First shown item index', state.firstShownItemIndex)\r\n\t\tlog('Last shown item index', state.lastShownItemIndex)\r\n\r\n\t\treturn state\r\n\t}\r\n\r\n\tfunction getRestoredState(state) {\r\n\t\tif (isDebug()) {\r\n\t\t\tlog('Restore state', getStateSnapshot(state))\r\n\t\t}\r\n\r\n\t\t// Possibly clean up \"before resize\" property in state.\r\n\t\t// \"Before resize\" state property is cleaned up when all \"before resize\" item heights\r\n\t\t// have been re-measured in an asynchronous `this.updateState({ beforeResize: undefined })` call.\r\n\t\t// If `VirtualScroller` state was snapshotted externally before that `this.updateState()` call\r\n\t\t// has been applied, then \"before resize\" property might have not been cleaned up properly.\r\n\t\tstate = cleanUpBeforeResizeState(state)\r\n\r\n\t\t// Reset `verticalSpacing` so that it re-measures it after the list\r\n\t\t// has been rendered initially. The rationale is that a previously captured\r\n\t\t// inter-item vertical spacing can't be \"trusted\" in a sense that the user\r\n\t\t// might have resized the window after the previous `state` has been snapshotted.\r\n\t\t// If the user has resized the window, then changing window width might have\r\n\t\t// activated different CSS `@media()` \"queries\" resulting in a potentially different\r\n\t\t// vertical spacing when the `VirtualScroller` is re-created with such previously\r\n\t\t// snapshotted state.\r\n\t\tstate = {\r\n\t\t\t...state,\r\n\t\t\tverticalSpacing: undefined\r\n\t\t}\r\n\r\n\t\t// `this.verticalSpacing` acts as a \"true\" source for vertical spacing value.\r\n\t\t// Vertical spacing is also stored in `state` but `state` updates could be\r\n\t\t// \"asynchronous\" (not applied immediately) and `this.onUpdateShownItemIndexes()`\r\n\t\t// requires vertical spacing to be correct at any time, without any delays.\r\n\t\t// So, vertical spacing is also duplicated in `state`, but the \"true\" source\r\n\t\t// is still `this.verticalSpacing`.\r\n\t\t//\r\n\t\t// `this.verticalSpacing` must be initialized before calling `this.getInitialStateFromScratch()`\r\n\t\t// because `this.getInitialStateFromScratch()` uses `this.verticalSpacing` in its calculations.\r\n\t\t//\r\n\t\t// With the code above, `state.verticalSpacing` is always gonna be `undefined`,\r\n\t\t// so commented out this code. It's safer to just re-measure vertical spacing\r\n\t\t// from scratch when `VirtualScroller` is mounted.\r\n\t\t//\r\n\t\t// this.verticalSpacing = state ? state.verticalSpacing : undefined\r\n\r\n\t\t// Check if the actual `columnsCount` on the screen matches the one from state.\r\n\t\tif (isStateColumnsCountMismatch(state, {\r\n\t\t\tcolumnsCount: this.getActualColumnsCount()\r\n\t\t})) {\r\n\t\t\twarn('Reset Layout')\r\n\t\t\tstate = {\r\n\t\t\t\t...state,\r\n\t\t\t\t...getInitialLayoutState.call(this, state.items, { beforeStart: false })\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\treturn state\r\n\t}\r\n\r\n\tfunction getInitialLayoutState(items, { beforeStart }) {\r\n\t\tconst itemsCount = items.length\r\n\r\n\t\tconst getColumnsCount = () => this.getActualColumnsCount()\r\n\r\n\t\tconst columnsCount = beforeStart\r\n\t\t\t? this.layout.getInitialLayoutValueWithFallback(\r\n\t\t\t\t'columnsCount',\r\n\t\t\t\tgetColumnsCount,\r\n\t\t\t\t1\r\n\t\t\t)\r\n\t\t\t: getColumnsCount()\r\n\r\n\t\tconst {\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tbeforeItemsHeight,\r\n\t\t\tafterItemsHeight\r\n\t\t} = this.layout.getInitialLayoutValues({\r\n\t\t\titemsCount,\r\n\t\t\tcolumnsCount: this.getActualColumnsCount(),\r\n\t\t\tbeforeStart\r\n\t\t})\r\n\r\n\t\tconst itemHeights = new Array(itemsCount)\r\n\r\n\t\t// Optionally preload items to be rendered.\r\n\t\tthis.onBeforeShowItems(\r\n\t\t\titems,\r\n\t\t\titemHeights,\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex\r\n\t\t)\r\n\r\n\t\treturn {\r\n\t\t\titemHeights,\r\n\t\t\tcolumnsCount: this.getActualColumnsCountForState(),\r\n\t\t\tverticalSpacing: this.verticalSpacing,\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tbeforeItemsHeight,\r\n\t\t\tafterItemsHeight\r\n\t\t}\r\n\t}\r\n\r\n\t// Checks if the actual `columnsCount` on the screen matches the one from state.\r\n\t//\r\n\t// For example, a developer might snapshot `VirtualScroller` state\r\n\t// when the user navigates from the page containing the list\r\n\t// in order to later restore the list's state when the user goes \"Back\".\r\n\t// But, the user might have also resized the window while being on that\r\n\t// \"other\" page, and when they come \"Back\", their snapshotted state\r\n\t// no longer qualifies. Well, it does qualify, but only partially.\r\n\t// For example, `itemStates` are still valid, but first and last shown\r\n\t// item indexes aren't.\r\n\t//\r\n\tfunction isStateColumnsCountMismatch(state, { columnsCount }) {\r\n\t\tconst stateColumnsCount = state.columnsCount || 1\r\n\t\tif (stateColumnsCount !== columnsCount) {\r\n\t\t\twarn('~ Columns Count changed from', stateColumnsCount, 'to', columnsCount, '~')\r\n\t\t\treturn true\r\n\t\t}\r\n\t\tconst firstShownItemIndex = Math.floor(state.firstShownItemIndex / columnsCount) * columnsCount\r\n\t\tif (firstShownItemIndex !== state.firstShownItemIndex) {\r\n\t\t\twarn('~ First Shown Item Index', state.firstShownItemIndex, 'is not divisible by Columns Count', columnsCount, '~')\r\n\t\t\treturn 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{"version":3,"file":"VirtualScroller.state.js","names":["createStateHelpers","initialState","state","getInitialItemState","onStateChange","render","initialItems","items","_render","_setItemState","i","newItemState","isDebug","log","JSON","stringify","getState","itemStates","newItemsWillBeRendered","itemStatesThatChangedWhileNewItemsWereBeingRendered","String","_getState","updateState","stateUpdate","getStateSnapshot","_isSettingNewItems","reportError","undefined","previousState","_updateState","getInitialState","getRestoredState","call","getInitialStateFromScratch","useState","_isActive","Error","_usesCustomStateStorage","useDefaultStateStorage","defaultGetState","bind","defaultUpdateState","setInitialState","defaultSetInitialState","newState","onRender","getInitialLayoutState","beforeStart","fillArray","Array","length","firstShownItemIndex","lastShownItemIndex","cleanUpBeforeResizeState","verticalSpacing","isStateColumnsCountMismatch","columnsCount","getActualColumnsCount","warn","itemsCount","getColumnsCount","layout","getInitialLayoutValueWithFallback","getInitialLayoutValues","beforeItemsHeight","afterItemsHeight","itemHeights","onBeforeShowItems","getActualColumnsCountForState","stateColumnsCount","Math","floor"],"sources":["../source/VirtualScroller.state.js"],"sourcesContent":["import fillArray from './utility/fillArray.js'\r\nimport log, { warn, isDebug, reportError } from './utility/debug.js'\r\nimport { cleanUpBeforeResizeState } from './BeforeResize.js'\r\nimport getStateSnapshot from './utility/getStateSnapshot.js'\r\n\r\n// There're three main places where state is updated:\r\n//\r\n// * On scroll.\r\n// * On window resize.\r\n// * On set new items.\r\n//\r\n// State updates may be \"asynchronous\" (like in React), in which case the\r\n// corresponding operation is \"pending\" until the state update is applied.\r\n//\r\n// If there's a \"pending\" window resize or a \"pending\" update of the set of items,\r\n// then \"on scroll\" updates aren't dispatched.\r\n//\r\n// If there's a \"pending\" on scroll update and the window is resize or a new set\r\n// of items is set, then that \"pending\" on scroll update gets overwritten.\r\n//\r\n// If there's a \"pending\" update of the set of items, then window resize handler\r\n// sees that \"pending\" update and dispatches its own state update so that the\r\n// \"pending\" state update originating from `setItems()` is not lost.\r\n//\r\n// If there's a \"pending\" window resize, and a new set of items is set,\r\n// then the state update of the window resize handler gets overwritten.\r\n\r\nexport default function createStateHelpers({\r\n\tstate: initialState,\r\n\tgetInitialItemState,\r\n\tonStateChange,\r\n\trender,\r\n\titems: initialItems\r\n}) {\r\n\tthis.onStateChange = onStateChange\r\n\tthis._render = render\r\n\r\n\tthis.getInitialItemState = getInitialItemState\r\n\r\n\tthis._setItemState = (i, newItemState) => {\r\n\t\tif (isDebug()) {\r\n\t\t\tlog('~ Item state changed ~')\r\n\t\t\tlog('Item index', i)\r\n\t\t\t// Uses `JSON.stringify()` here instead of just outputting the JSON objects as is\r\n\t\t\t// because outputting JSON objects as is would show different results later when\r\n\t\t\t// the developer inspects those in the web browser console if those state objects\r\n\t\t\t// get modified in between they've been output to the console and the developer\r\n\t\t\t// decided to inspect them.\r\n\t\t\tlog('Previous state' + '\\n' + JSON.stringify(this.getState().itemStates[i], null, 2))\r\n\t\t\tlog('New state' + '\\n' + JSON.stringify(newItemState, null, 2))\r\n\t\t}\r\n\r\n\t\tthis.getState().itemStates[i] = newItemState\r\n\r\n\t\t// Schedule the item state update for after the new items have been rendered.\r\n\t\tif (this.newItemsWillBeRendered) {\r\n\t\t\tif (!this.itemStatesThatChangedWhileNewItemsWereBeingRendered) {\r\n\t\t\t\tthis.itemStatesThatChangedWhileNewItemsWereBeingRendered = {}\r\n\t\t\t}\r\n\t\t\tthis.itemStatesThatChangedWhileNewItemsWereBeingRendered[String(i)] = newItemState\r\n\t\t}\r\n\t}\r\n\r\n\tthis.getState = () => this._getState()\r\n\r\n\tthis.updateState = (stateUpdate) => {\r\n\t\tif (isDebug()) {\r\n\t\t\tlog('~ Set state ~')\r\n\t\t\tlog(getStateSnapshot(stateUpdate))\r\n\t\t}\r\n\r\n\t\t// Ensure that a non-initial `stateUpdate` can only contain an `items`\r\n\t\t// property when it comes from a `setItems()` call.\r\n\t\tif (stateUpdate.items) {\r\n\t\t\tif (!this._isSettingNewItems) {\r\n\t\t\t\treportError('A `stateUpdate` can only contain `items` property as a result of calling `.setItems()`')\r\n\t\t\t}\r\n\t\t}\r\n\t\tthis._isSettingNewItems = undefined\r\n\r\n\t\t// Update `state`.\r\n\t\tthis.previousState = this.getState()\r\n\t\tthis._updateState(stateUpdate)\r\n\t}\r\n\r\n\tthis.getInitialState = () => {\r\n\t\tif (initialState) {\r\n\t\t\treturn getRestoredState.call(this, initialState)\r\n\t\t}\r\n\t\treturn getInitialStateFromScratch.call(this, { getInitialItemState })\r\n\t}\r\n\r\n\tthis.useState = ({\r\n\t\tgetState,\r\n\t\tupdateState\r\n\t}) => {\r\n\t\tif (this._isActive) {\r\n\t\t\tthrow new Error('[virtual-scroller] `VirtualScroller` has already been started')\r\n\t\t}\r\n\r\n\t\tif (this._getState) {\r\n\t\t\tthrow new Error('[virtual-scroller] Custom state storage has already been configured')\r\n\t\t}\r\n\r\n\t\tif (render) {\r\n\t\t\tthrow new Error('[virtual-scroller] Creating a `VirtualScroller` class instance with a `render()` parameter means using the default (internal) state storage')\r\n\t\t}\r\n\r\n\t\tif (!getState || !updateState) {\r\n\t\t\tthrow new Error('[virtual-scroller] When using a custom state storage, one must supply both `getState()` and `updateState()` functions')\r\n\t\t}\r\n\r\n\t\tthis._usesCustomStateStorage = true\r\n\r\n\t\tthis._getState = getState\r\n\t\tthis._updateState = updateState\r\n\t}\r\n\r\n\tthis.useDefaultStateStorage = () => {\r\n\t\tif (!render) {\r\n\t\t\tthrow new Error('[virtual-scroller] When using the default (internal) state management, one must supply a `render(state, prevState)` function parameter')\r\n\t\t}\r\n\r\n\t\t// Create default `getState()`/`updateState()` functions.\r\n\t\tthis._getState = defaultGetState.bind(this)\r\n\t\tthis._updateState = defaultUpdateState.bind(this)\r\n\r\n\t\t// When `state` is stored externally, a developer is responsible for\r\n\t\t// initializing it with the initial value.\r\n\t\t// Otherwise, if default state management is used, set the initial state now.\r\n\t\tconst setInitialState = defaultSetInitialState.bind(this)\r\n\t\tsetInitialState(this.getInitialState())\r\n\t}\r\n\r\n\tfunction defaultGetState() {\r\n\t\treturn this.state\r\n\t}\r\n\r\n\tfunction defaultSetInitialState(newState) {\r\n\t\tthis.state = newState\r\n\t}\r\n\r\n\tfunction defaultUpdateState(stateUpdate) {\r\n\t\t// Because this variant of `.updateState()` is \"synchronous\" (immediate),\r\n\t\t// it can be written like `...prevState`, and no state updates would be lost.\r\n\t\t// But if it was \"asynchronous\" (not immediate), then `...prevState`\r\n\t\t// wouldn't work in all cases, because it could be stale in cases\r\n\t\t// when more than a single `updateState()` call is made before\r\n\t\t// the state actually updates, making `prevState` stale.\r\n\t\tthis.state = {\r\n\t\t\t...this.state,\r\n\t\t\t...stateUpdate\r\n\t\t}\r\n\r\n\t\trender(this.state, this.previousState)\r\n\r\n\t\tthis.onRender()\r\n\t}\r\n\r\n\t/**\r\n\t * Returns the initial state of the `VirtualScroller` \"from scratch\".\r\n\t * (i.e. not from a previously saved one).\r\n\t * @param {function} [options.getInitialItemState] — Gets initial item state.\r\n\t * @return {object}\r\n\t */\r\n\tfunction getInitialStateFromScratch({ getInitialItemState }) {\r\n\t\tconst items = initialItems\r\n\r\n\t\tconst state = {\r\n\t\t\t...getInitialLayoutState.call(this, items, { beforeStart: true }),\r\n\t\t\titems,\r\n\t\t\titemStates: fillArray(new Array(items.length), (i) => getInitialItemState(items[i]))\r\n\t\t}\r\n\r\n\t\tif (isDebug()) {\r\n\t\t\tlog('Initial state (autogenerated)', getStateSnapshot(state))\r\n\t\t}\r\n\t\tlog('First shown item index', state.firstShownItemIndex)\r\n\t\tlog('Last shown item index', state.lastShownItemIndex)\r\n\r\n\t\treturn state\r\n\t}\r\n\r\n\tfunction getRestoredState(state) {\r\n\t\tif (isDebug()) {\r\n\t\t\tlog('Restore state', getStateSnapshot(state))\r\n\t\t}\r\n\r\n\t\t// Possibly clean up \"before resize\" property in state.\r\n\t\t// \"Before resize\" state property is cleaned up when all \"before resize\" item heights\r\n\t\t// have been re-measured in an asynchronous `this.updateState({ beforeResize: undefined })` call.\r\n\t\t// If `VirtualScroller` state was snapshotted externally before that `this.updateState()` call\r\n\t\t// has been applied, then \"before resize\" property might have not been cleaned up properly.\r\n\t\tstate = cleanUpBeforeResizeState(state)\r\n\r\n\t\t// Reset `verticalSpacing` so that it re-measures it after the list\r\n\t\t// has been rendered initially. The rationale is that a previously captured\r\n\t\t// inter-item vertical spacing can't be \"trusted\" in a sense that the user\r\n\t\t// might have resized the window after the previous `state` has been snapshotted.\r\n\t\t// If the user has resized the window, then changing window width might have\r\n\t\t// activated different CSS `@media()` \"queries\" resulting in a potentially different\r\n\t\t// vertical spacing when the `VirtualScroller` is re-created with such previously\r\n\t\t// snapshotted state.\r\n\t\tstate = {\r\n\t\t\t...state,\r\n\t\t\tverticalSpacing: undefined\r\n\t\t}\r\n\r\n\t\t// `this.verticalSpacing` acts as a \"true\" source for vertical spacing value.\r\n\t\t// Vertical spacing is also stored in `state` but `state` updates could be\r\n\t\t// \"asynchronous\" (not applied immediately) and `this.onUpdateShownItemIndexes()`\r\n\t\t// requires vertical spacing to be correct at any time, without any delays.\r\n\t\t// So, vertical spacing is also duplicated in `state`, but the \"true\" source\r\n\t\t// is still `this.verticalSpacing`.\r\n\t\t//\r\n\t\t// `this.verticalSpacing` must be initialized before calling `this.getInitialStateFromScratch()`\r\n\t\t// because `this.getInitialStateFromScratch()` uses `this.verticalSpacing` in its calculations.\r\n\t\t//\r\n\t\t// With the code above, `state.verticalSpacing` is always gonna be `undefined`,\r\n\t\t// so commented out this code. It's safer to just re-measure vertical spacing\r\n\t\t// from scratch when `VirtualScroller` is mounted.\r\n\t\t//\r\n\t\t// this.verticalSpacing = state ? state.verticalSpacing : undefined\r\n\r\n\t\t// Check if the actual `columnsCount` on the screen matches the one from state.\r\n\t\tif (isStateColumnsCountMismatch(state, {\r\n\t\t\tcolumnsCount: this.getActualColumnsCount()\r\n\t\t})) {\r\n\t\t\twarn('Reset Layout')\r\n\t\t\tstate = {\r\n\t\t\t\t...state,\r\n\t\t\t\t...getInitialLayoutState.call(this, state.items, { beforeStart: false })\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\treturn state\r\n\t}\r\n\r\n\tfunction getInitialLayoutState(items, { beforeStart }) {\r\n\t\tconst itemsCount = items.length\r\n\r\n\t\tconst getColumnsCount = () => this.getActualColumnsCount()\r\n\r\n\t\tconst columnsCount = beforeStart\r\n\t\t\t? this.layout.getInitialLayoutValueWithFallback(\r\n\t\t\t\t'columnsCount',\r\n\t\t\t\tgetColumnsCount,\r\n\t\t\t\t1\r\n\t\t\t)\r\n\t\t\t: getColumnsCount()\r\n\r\n\t\tconst {\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tbeforeItemsHeight,\r\n\t\t\tafterItemsHeight\r\n\t\t} = this.layout.getInitialLayoutValues({\r\n\t\t\titemsCount,\r\n\t\t\tcolumnsCount: this.getActualColumnsCount(),\r\n\t\t\tbeforeStart\r\n\t\t})\r\n\r\n\t\tconst itemHeights = new Array(itemsCount)\r\n\r\n\t\t// Optionally preload items to be rendered.\r\n\t\tthis.onBeforeShowItems(\r\n\t\t\titems,\r\n\t\t\titemHeights,\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex\r\n\t\t)\r\n\r\n\t\treturn {\r\n\t\t\titemHeights,\r\n\t\t\tcolumnsCount: this.getActualColumnsCountForState(),\r\n\t\t\tverticalSpacing: this.verticalSpacing,\r\n\t\t\tfirstShownItemIndex,\r\n\t\t\tlastShownItemIndex,\r\n\t\t\tbeforeItemsHeight,\r\n\t\t\tafterItemsHeight\r\n\t\t}\r\n\t}\r\n\r\n\t// Checks if the actual `columnsCount` on the screen matches the one from state.\r\n\t//\r\n\t// For example, a developer might snapshot `VirtualScroller` state\r\n\t// when the user navigates from the page containing the list\r\n\t// in order to later restore the list's state when the user goes \"Back\".\r\n\t// But, the user might have also resized the window while being on that\r\n\t// \"other\" page, and when they come \"Back\", their snapshotted state\r\n\t// no longer qualifies. Well, it does qualify, but only partially.\r\n\t// For example, `itemStates` are still valid, but first and last shown\r\n\t// item indexes aren't.\r\n\t//\r\n\tfunction isStateColumnsCountMismatch(state, { columnsCount }) {\r\n\t\tconst stateColumnsCount = state.columnsCount || 1\r\n\t\tif (stateColumnsCount !== columnsCount) {\r\n\t\t\twarn('~ Columns Count changed from', stateColumnsCount, 'to', columnsCount, '~')\r\n\t\t\treturn true\r\n\t\t}\r\n\t\tconst firstShownItemIndex = Math.floor(state.firstShownItemIndex / columnsCount) * columnsCount\r\n\t\tif (firstShownItemIndex !== state.firstShownItemIndex) {\r\n\t\t\twarn('~ First Shown Item Index', state.firstShownItemIndex, 'is not divisible by Columns Count', columnsCount, '~')\r\n\t\t\treturn 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@@ -23,9 +23,11 @@ var _useItemKeys2 = _interopRequireDefault(require("./useItemKeys.js"));
23
23
 
24
24
  var _useSetItemState = _interopRequireDefault(require("./useSetItemState.js"));
25
25
 
26
- var _useOnItemHeightChange = _interopRequireDefault(require("./useOnItemHeightChange.js"));
26
+ var _useOnItemHeightDidChange = _interopRequireDefault(require("./useOnItemHeightDidChange.js"));
27
27
 
28
- var _useHandleItemsChange = _interopRequireDefault(require("./useHandleItemsChange.js"));
28
+ var _useHandleItemsPropertyChange = _interopRequireDefault(require("./useHandleItemsPropertyChange.js"));
29
+
30
+ var _useHandleItemIndexesChange = _interopRequireDefault(require("./useHandleItemIndexesChange.js"));
29
31
 
30
32
  var _useClassName = _interopRequireDefault(require("./useClassName.js"));
31
33
 
@@ -45,9 +47,31 @@ function _objectWithoutProperties(source, excluded) { if (source == null) return
45
47
 
46
48
  function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }
47
49
 
50
+ // When `items` property changes, `useHandleItemsPropertyChange()` hook detects that
51
+ // and calls `VirtualScroller.setItems()` which in turn calls the `updateState()` function.
52
+ // At this point, an insignificant optimization could be applied:
53
+ // the component could avoid re-rendering the second time.
54
+ // Instead, the state update could be applied "immediately" if it originated
55
+ // from `.setItems()` function call, eliminating the unneeded second re-render.
56
+ //
57
+ // I could see how this minor optimization could get brittle when modifiying the code,
58
+ // so I put it under a feature flag so that it could potentially be turned off
59
+ // in case of any potential weird issues in some future.
60
+ //
61
+ // Another reason for using this feature is:
62
+ //
63
+ // Since `useHandleItemsPropertyChange()` runs at render time
64
+ // and not after the render has finished (not in an "effect"),
65
+ // if the state update was done "conventionally" (by calling `_setNewState()`),
66
+ // React would throw an error about updating state during render.
67
+ // No one knows what the original error message was.
68
+ // Perhaps it's no longer relevant in newer versions of React.
69
+ //
70
+ var USE_ITEMS_UPDATE_NO_SECOND_RENDER_OPTIMIZATION = true;
71
+
48
72
  function VirtualScroller(_ref, ref) {
49
73
  var AsComponent = _ref.as,
50
- items = _ref.items,
74
+ itemsProperty = _ref.items,
51
75
  Component = _ref.itemComponent,
52
76
  itemComponentProps = _ref.itemComponentProps,
53
77
  estimatedItemHeight = _ref.estimatedItemHeight,
@@ -77,7 +101,7 @@ function VirtualScroller(_ref, ref) {
77
101
  var container = (0, _react.useRef)(); // Create a `VirtualScroller` instance.
78
102
 
79
103
  var virtualScroller = (0, _useVirtualScroller["default"])({
80
- items: items,
104
+ items: itemsProperty,
81
105
  // `estimatedItemHeight` property name is deprecated,
82
106
  // use `getEstimatedItemHeight` property instead.
83
107
  estimatedItemHeight: estimatedItemHeight,
@@ -115,10 +139,12 @@ function VirtualScroller(_ref, ref) {
115
139
  var _useState = (0, _useState2["default"])({
116
140
  initialState: _initialState,
117
141
  onRender: virtualScroller.onRender,
118
- items: items
142
+ itemsProperty: itemsProperty,
143
+ USE_ITEMS_UPDATE_NO_SECOND_RENDER_OPTIMIZATION: USE_ITEMS_UPDATE_NO_SECOND_RENDER_OPTIMIZATION
119
144
  }),
120
145
  getState = _useState.getState,
121
- updateState = _useState.updateState; // Use custom (external) state storage in the `VirtualScroller`.
146
+ updateState = _useState.updateState,
147
+ getNextState = _useState.getNextState; // Use custom (external) state storage in the `VirtualScroller`.
122
148
 
123
149
 
124
150
  (0, _react.useMemo)(function () {
@@ -141,22 +167,28 @@ function VirtualScroller(_ref, ref) {
141
167
 
142
168
 
143
169
  var getSetItemState = (0, _useSetItemState["default"])({
144
- items: items,
170
+ initialItemsCount: itemsProperty.length,
145
171
  virtualScroller: virtualScroller
146
- }); // Cache per-item `onItemHeightChange` functions' "references"
172
+ }); // Cache per-item `onItemHeightDidChange` functions' "references"
147
173
  // so that item components don't get re-rendered needlessly.
148
174
 
149
- var getOnItemHeightChange = (0, _useOnItemHeightChange["default"])({
150
- items: items,
175
+ var getOnItemHeightDidChange = (0, _useOnItemHeightDidChange["default"])({
176
+ initialItemsCount: itemsProperty.length,
151
177
  virtualScroller: virtualScroller
152
- }); // Detect if `items` have changed.
178
+ }); // Calls `.setItems()` if `items` property has changed.
153
179
 
154
- (0, _useHandleItemsChange["default"])(items, {
180
+ (0, _useHandleItemsPropertyChange["default"])(itemsProperty, {
155
181
  virtualScroller: virtualScroller,
156
182
  // `preserveScrollPosition` property name is deprecated,
157
183
  // use `preserveScrollPositionOnPrependItems` property instead.
158
184
  preserveScrollPosition: preserveScrollPosition,
159
185
  preserveScrollPositionOnPrependItems: preserveScrollPositionOnPrependItems,
186
+ nextItems: getNextState().items
187
+ }); // Updates `key`s if item indexes have changed.
188
+
189
+ (0, _useHandleItemIndexesChange["default"])({
190
+ virtualScroller: virtualScroller,
191
+ itemsBeingRendered: getNextState().items,
160
192
  updateItemKeysForNewItems: updateItemKeysForNewItems
161
193
  }); // Add instance methods to the React component.
162
194
 
@@ -190,20 +222,20 @@ function VirtualScroller(_ref, ref) {
190
222
  });
191
223
  var style = (0, _useStyle["default"])({
192
224
  tbody: tbody,
193
- virtualScroller: virtualScroller
225
+ getNextState: getNextState
194
226
  });
195
227
 
196
- var _virtualScroller$getS = virtualScroller.getState(),
197
- renderedItems = _virtualScroller$getS.items,
198
- itemStates = _virtualScroller$getS.itemStates,
199
- firstShownItemIndex = _virtualScroller$getS.firstShownItemIndex,
200
- lastShownItemIndex = _virtualScroller$getS.lastShownItemIndex;
228
+ var _getNextState = getNextState(),
229
+ currentItems = _getNextState.items,
230
+ itemStates = _getNextState.itemStates,
231
+ firstShownItemIndex = _getNextState.firstShownItemIndex,
232
+ lastShownItemIndex = _getNextState.lastShownItemIndex;
201
233
 
202
234
  return /*#__PURE__*/_react["default"].createElement(AsComponent, _extends({}, rest, {
203
235
  ref: container,
204
236
  className: className,
205
237
  style: style
206
- }), renderedItems.map(function (item, i) {
238
+ }), currentItems.map(function (item, i) {
207
239
  if (i >= firstShownItemIndex && i <= lastShownItemIndex) {
208
240
  // * Passing `item` as `children` property is legacy and is deprecated.
209
241
  // If version `2.x` is published in some hypothetical future,
@@ -228,7 +260,8 @@ function VirtualScroller(_ref, ref) {
228
260
  state: itemStates && itemStates[i],
229
261
  setState: getSetItemState(i),
230
262
  onStateChange: getSetItemState(i),
231
- onHeightChange: getOnItemHeightChange(i)
263
+ onHeightChange: getOnItemHeightDidChange(i),
264
+ onHeightDidChange: getOnItemHeightDidChange(i)
232
265
  }), item);
233
266
  }
234
267
 
@@ -1 +1 @@
1
- {"version":3,"file":"VirtualScroller.js","names":["VirtualScroller","ref","AsComponent","as","items","Component","itemComponent","itemComponentProps","estimatedItemHeight","getEstimatedItemHeight","getEstimatedVisibleItemRowsCount","bypass","tbody","preserveScrollPosition","preserveScrollPositionOnPrependItems","measureItemsBatchSize","scrollableContainer","getScrollableContainer","getColumnsCount","getItemId","className","onMount","onItemFirstRender","onItemInitialRender","initialScrollPosition","onScrollPositionChange","onStateChange","initialState","getInitialItemState","rest","container","useRef","virtualScroller","useVirtualScroller","_initialState","useMemo","getInitialState","useState","onRender","getState","updateState","useVirtualScrollerStartStop","useItemKeys","getItemKey","updateItemKeysForNewItems","getSetItemState","useSetItemState","getOnItemHeightChange","useOnItemHeightChange","useHandleItemsChange","useInstanceMethods","useLayoutEffect","useClassName","style","useStyle","renderedItems","itemStates","firstShownItemIndex","lastShownItemIndex","map","item","i","React","forwardRef","elementType","PropTypes","oneOfType","string","func","object","propTypes","arrayOf","any","isRequired","number","bool","shape","beforeItemsHeight","afterItemsHeight","itemHeights","columnsCount","verticalSpacing","defaultProps"],"sources":["../../source/react/VirtualScroller.js"],"sourcesContent":["import React, { useRef, useMemo, useLayoutEffect } from 'react'\r\nimport PropTypes from 'prop-types'\r\n\r\nimport useState from './useState.js'\r\nimport useVirtualScroller from './useVirtualScroller.js'\r\nimport useVirtualScrollerStartStop from './useVirtualScrollerStartStop.js'\r\nimport useInstanceMethods from './useInstanceMethods.js'\r\nimport useItemKeys from './useItemKeys.js'\r\nimport useSetItemState from './useSetItemState.js'\r\nimport useOnItemHeightChange from './useOnItemHeightChange.js'\r\nimport useHandleItemsChange from './useHandleItemsChange.js'\r\nimport useClassName from './useClassName.js'\r\nimport useStyle from './useStyle.js'\r\n\r\nfunction VirtualScroller({\r\n\tas: AsComponent,\r\n\titems,\r\n\titemComponent: Component,\r\n\titemComponentProps,\r\n\t// `estimatedItemHeight` property name is deprecated,\r\n\t// use `getEstimatedItemHeight` property instead.\r\n\testimatedItemHeight,\r\n\tgetEstimatedItemHeight,\r\n\tgetEstimatedVisibleItemRowsCount,\r\n\tbypass,\r\n\ttbody,\r\n\t// `preserveScrollPosition` property name is deprecated,\r\n\t// use `preserveScrollPositionOnPrependItems` property instead.\r\n\tpreserveScrollPosition,\r\n\tpreserveScrollPositionOnPrependItems,\r\n\tmeasureItemsBatchSize,\r\n\t// `scrollableContainer` property is deprecated.\r\n\t// Use `getScrollableContainer()` property instead.\r\n\tscrollableContainer,\r\n\tgetScrollableContainer,\r\n\tgetColumnsCount,\r\n\tgetItemId,\r\n\tclassName,\r\n\tonMount,\r\n\t// `onItemFirstRender(i)` is deprecated, use `onItemInitialRender(item)` instead.\r\n\tonItemFirstRender,\r\n\tonItemInitialRender,\r\n\tinitialScrollPosition,\r\n\tonScrollPositionChange,\r\n\tonStateChange,\r\n\tinitialState,\r\n\tgetInitialItemState,\r\n\t...rest\r\n}, ref) {\r\n\t// List items \"container\" DOM Element reference.\r\n\tconst container = useRef()\r\n\r\n\t// Create a `VirtualScroller` instance.\r\n\tconst virtualScroller = useVirtualScroller({\r\n\t\titems,\r\n\t\t// `estimatedItemHeight` property name is deprecated,\r\n\t\t// use `getEstimatedItemHeight` property instead.\r\n\t\testimatedItemHeight,\r\n\t\tgetEstimatedItemHeight,\r\n\t\tgetEstimatedVisibleItemRowsCount,\r\n\t\tbypass,\r\n\t\t// bypassBatchSize,\r\n\t\ttbody,\r\n\t\tonItemInitialRender,\r\n\t\t// `onItemFirstRender(i)` is deprecated, use `onItemInitialRender(item)` instead.\r\n\t\tonItemFirstRender,\r\n\t\tinitialScrollPosition,\r\n\t\tonScrollPositionChange,\r\n\t\tmeasureItemsBatchSize,\r\n\t\t// `scrollableContainer` property is deprecated.\r\n\t\t// Use `getScrollableContainer()` property instead.\r\n\t\tscrollableContainer,\r\n\t\tgetScrollableContainer,\r\n\t\tgetColumnsCount,\r\n\t\tgetItemId,\r\n\t\tAsComponent,\r\n\t\tinitialState,\r\n\t\tgetInitialItemState,\r\n\t\tonStateChange\r\n\t}, {\r\n\t\tcontainer\r\n\t})\r\n\r\n\t// Only compute the initial state once.\r\n\tconst _initialState = useMemo(() => {\r\n\t\treturn virtualScroller.getInitialState()\r\n\t}, [])\r\n\r\n\t// Use React's `useState()` hook for managing `VirtualScroller`'s state lifecycle.\r\n\t// This way, React will re-render the component on every state update.\r\n\tconst {\r\n\t\tgetState,\r\n\t\tupdateState\r\n\t} = useState({\r\n\t\tinitialState: _initialState,\r\n\t\tonRender: virtualScroller.onRender,\r\n\t\titems\r\n\t})\r\n\r\n\t// Use custom (external) state storage in the `VirtualScroller`.\r\n\tuseMemo(() => {\r\n\t\tvirtualScroller.useState({\r\n\t\t\tgetState,\r\n\t\t\tupdateState\r\n\t\t})\r\n\t}, [])\r\n\r\n\t// Start `VirtualScroller` on mount.\r\n\t// Stop `VirtualScroller` on unmount.\r\n\tuseVirtualScrollerStartStop(virtualScroller)\r\n\r\n\t// List items are rendered with `key`s so that React doesn't\r\n\t// \"reuse\" `itemComponent`s in cases when `items` are changed.\r\n\tconst {\r\n\t\tgetItemKey,\r\n\t\tupdateItemKeysForNewItems\r\n\t} = useItemKeys({\r\n\t\tgetItemId\r\n\t})\r\n\r\n\t// Cache per-item `setItemState` functions' \"references\"\r\n\t// so that item components don't get re-rendered needlessly.\r\n\tconst getSetItemState = useSetItemState({\r\n\t\titems,\r\n\t\tvirtualScroller\r\n\t})\r\n\r\n\t// Cache per-item `onItemHeightChange` functions' \"references\"\r\n\t// so that item components don't get re-rendered needlessly.\r\n\tconst getOnItemHeightChange = useOnItemHeightChange({\r\n\t\titems,\r\n\t\tvirtualScroller\r\n\t})\r\n\r\n\t// Detect if `items` have changed.\r\n\tuseHandleItemsChange(items, {\r\n\t\tvirtualScroller,\r\n\t\t// `preserveScrollPosition` property name is deprecated,\r\n\t\t// use `preserveScrollPositionOnPrependItems` property instead.\r\n\t\tpreserveScrollPosition,\r\n\t\tpreserveScrollPositionOnPrependItems,\r\n\t\tupdateItemKeysForNewItems\r\n\t})\r\n\r\n\t// Add instance methods to the React component.\r\n\tuseInstanceMethods(ref, {\r\n\t\tvirtualScroller\r\n\t})\r\n\r\n\tuseLayoutEffect(() => {\r\n\t\t// (deprecated)\r\n\t\t// `onMount()` option is deprecated due to no longer being used.\r\n\t\t// If someone thinks there's a valid use case for it, create an issue.\r\n\t\tif (onMount) {\r\n\t\t\tonMount()\r\n\t\t}\r\n\t}, [])\r\n\r\n\t// `willRender()` function is no longer used.\r\n\t//\r\n\t// // `getSnapshotBeforeUpdate()` is called right before `componentDidUpdate()`.\r\n\t// // A hook equivalent/workaround for `getSnapshotBeforeUpdate()`:\r\n\t// // https://github.com/facebook/react/issues/15221#issuecomment-583448887\r\n\t// //\r\n\t// getSnapshotBeforeUpdate(prevProps, prevState) {\r\n\t// \tif (this.state !== prevState) {\r\n\t// \t\tthis.willRender(this.state, prevState)\r\n\t// \t}\r\n\t// \t// Returns `null` to avoid React warning:\r\n\t// \t// \"A snapshot value (or null) must be returned. You have returned undefined\".\r\n\t// \treturn null\r\n\t// }\r\n\r\n\tclassName = useClassName(className, {\r\n\t\ttbody\r\n\t})\r\n\r\n\tconst style = useStyle({\r\n\t\ttbody,\r\n\t\tvirtualScroller\r\n\t})\r\n\r\n\tconst {\r\n\t\titems: renderedItems,\r\n\t\titemStates,\r\n\t\tfirstShownItemIndex,\r\n\t\tlastShownItemIndex\r\n\t} = virtualScroller.getState()\r\n\r\n\treturn (\r\n\t\t<AsComponent\r\n\t\t\t{...rest}\r\n\t\t\tref={container}\r\n\t\t\tclassName={className}\r\n\t\t\tstyle={style}>\r\n\t\t\t{renderedItems.map((item, i) => {\r\n\t\t\t\tif (i >= firstShownItemIndex && i <= lastShownItemIndex) {\r\n\t\t\t\t\t// * Passing `item` as `children` property is legacy and is deprecated.\r\n\t\t\t\t\t// If version `2.x` is published in some hypothetical future,\r\n\t\t\t\t\t// the `item` and `itemIndex` properties should be moved below\r\n\t\t\t\t\t// `{...itemComponentProps}`.\r\n\t\t\t\t\t//\r\n\t\t\t\t\t// * Passing `itemIndex` property is legacy and is deprecated.\r\n\t\t\t\t\t// The rationale is that setting new `items` on a React component\r\n\t\t\t\t\t// is an asynchronous operation, so when a user obtains `itemIndex`,\r\n\t\t\t\t\t// they don't know which `items` list does that index correspond to,\r\n\t\t\t\t\t// therefore making it useless, or even buggy if used incorreclty.\r\n\t\t\t\t\t//\r\n\t\t\t\t\t// * Passing `onStateChange` property for legacy reasons.\r\n\t\t\t\t\t// The new property name is `setState`.\r\n\t\t\t\t\t// The old property name `onStateChange` is deprecated.\r\n\t\t\t\t\t//\r\n\t\t\t\t\treturn (\r\n\t\t\t\t\t\t<Component\r\n\t\t\t\t\t\t\titem={item}\r\n\t\t\t\t\t\t\titemIndex={i}\r\n\t\t\t\t\t\t\t{...itemComponentProps}\r\n\t\t\t\t\t\t\tkey={getItemKey(item, i)}\r\n\t\t\t\t\t\t\tstate={itemStates && itemStates[i]}\r\n\t\t\t\t\t\t\tsetState={getSetItemState(i)}\r\n\t\t\t\t\t\t\tonStateChange={getSetItemState(i)}\r\n\t\t\t\t\t\t\tonHeightChange={getOnItemHeightChange(i)}>\r\n\t\t\t\t\t\t\t{item}\r\n\t\t\t\t\t\t</Component>\r\n\t\t\t\t\t)\r\n\t\t\t\t}\r\n\t\t\t\treturn null\r\n\t\t\t})}\r\n\t\t</AsComponent>\r\n\t)\r\n}\r\n\r\nVirtualScroller = React.forwardRef(VirtualScroller)\r\n\r\nexport default VirtualScroller\r\n\r\n// `PropTypes.elementType` is available in some version of `prop-types`.\r\n// https://github.com/facebook/prop-types/issues/200\r\nconst elementType = PropTypes.elementType || PropTypes.oneOfType([\r\n\tPropTypes.string,\r\n\tPropTypes.func,\r\n\tPropTypes.object\r\n])\r\n\r\nVirtualScroller.propTypes = {\r\n\tas: elementType,\r\n\titems: PropTypes.arrayOf(PropTypes.any).isRequired,\r\n\titemComponent: elementType.isRequired,\r\n\titemComponentProps: PropTypes.object,\r\n\t// `estimatedItemHeight` property name is deprecated,\r\n\t// use `getEstimatedItemHeight` property instead.\r\n\testimatedItemHeight: PropTypes.number,\r\n\tgetEstimatedItemHeight: PropTypes.func,\r\n\tgetEstimatedVisibleItemRowsCount: PropTypes.func,\r\n\tbypass: PropTypes.bool,\r\n\t// bypassBatchSize: PropTypes.number,\r\n\ttbody: PropTypes.bool,\r\n\tpreserveScrollPositionOnPrependItems: PropTypes.bool,\r\n\t// `preserveScrollPosition` property name is deprecated,\r\n\t// use `preserveScrollPositionOnPrependItems` instead.\r\n\tpreserveScrollPosition: PropTypes.bool,\r\n\tmeasureItemsBatchSize: PropTypes.number,\r\n\t// `scrollableContainer` property is deprecated.\r\n\t// Use `getScrollableContainer()` property instead.\r\n\tscrollableContainer: PropTypes.any,\r\n\tgetScrollableContainer: PropTypes.func,\r\n\tgetColumnsCount: PropTypes.func,\r\n\tgetItemId: PropTypes.func,\r\n\tclassName: PropTypes.string,\r\n\tonMount: PropTypes.func,\r\n\tonItemInitialRender: PropTypes.func,\r\n\t// `onItemFirstRender(i)` is deprecated, use `onItemInitialRender(item)` instead.\r\n\tonItemFirstRender: PropTypes.func,\r\n\tinitialScrollPosition: PropTypes.number,\r\n\tonScrollPositionChange: PropTypes.func,\r\n\tonStateChange: PropTypes.func,\r\n\tinitialState: PropTypes.shape({\r\n\t\titems: PropTypes.arrayOf(PropTypes.object).isRequired,\r\n\t\titemStates: PropTypes.arrayOf(PropTypes.any).isRequired,\r\n\t\tfirstShownItemIndex: PropTypes.number.isRequired,\r\n\t\tlastShownItemIndex: PropTypes.number.isRequired,\r\n\t\tbeforeItemsHeight: PropTypes.number.isRequired,\r\n\t\tafterItemsHeight: PropTypes.number.isRequired,\r\n\t\titemHeights: PropTypes.arrayOf(PropTypes.number).isRequired,\r\n\t\tcolumnsCount: PropTypes.number,\r\n\t\tverticalSpacing: PropTypes.number\r\n\t}),\r\n\tgetInitialItemState: PropTypes.func\r\n}\r\n\r\nVirtualScroller.defaultProps = {\r\n\tas: 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{"version":3,"file":"VirtualScroller.js","names":["USE_ITEMS_UPDATE_NO_SECOND_RENDER_OPTIMIZATION","VirtualScroller","ref","AsComponent","as","itemsProperty","items","Component","itemComponent","itemComponentProps","estimatedItemHeight","getEstimatedItemHeight","getEstimatedVisibleItemRowsCount","bypass","tbody","preserveScrollPosition","preserveScrollPositionOnPrependItems","measureItemsBatchSize","scrollableContainer","getScrollableContainer","getColumnsCount","getItemId","className","onMount","onItemFirstRender","onItemInitialRender","initialScrollPosition","onScrollPositionChange","onStateChange","initialState","getInitialItemState","rest","container","useRef","virtualScroller","useVirtualScroller","_initialState","useMemo","getInitialState","useState","onRender","getState","updateState","getNextState","useVirtualScrollerStartStop","useItemKeys","getItemKey","updateItemKeysForNewItems","getSetItemState","useSetItemState","initialItemsCount","length","getOnItemHeightDidChange","useOnItemHeightDidChange","useHandleItemsPropertyChange","nextItems","useHandleItemIndexesChange","itemsBeingRendered","useInstanceMethods","useLayoutEffect","useClassName","style","useStyle","currentItems","itemStates","firstShownItemIndex","lastShownItemIndex","map","item","i","React","forwardRef","elementType","PropTypes","oneOfType","string","func","object","propTypes","arrayOf","any","isRequired","number","bool","shape","beforeItemsHeight","afterItemsHeight","itemHeights","columnsCount","verticalSpacing","defaultProps"],"sources":["../../source/react/VirtualScroller.js"],"sourcesContent":["import React, { useRef, useMemo, useLayoutEffect } from 'react'\r\nimport PropTypes from 'prop-types'\r\n\r\nimport useState from './useState.js'\r\nimport useVirtualScroller from './useVirtualScroller.js'\r\nimport useVirtualScrollerStartStop from './useVirtualScrollerStartStop.js'\r\nimport useInstanceMethods from './useInstanceMethods.js'\r\nimport useItemKeys from './useItemKeys.js'\r\nimport useSetItemState from './useSetItemState.js'\r\nimport useOnItemHeightDidChange from './useOnItemHeightDidChange.js'\r\nimport useHandleItemsPropertyChange from './useHandleItemsPropertyChange.js'\r\nimport useHandleItemIndexesChange from './useHandleItemIndexesChange.js'\r\nimport useClassName from './useClassName.js'\r\nimport useStyle from './useStyle.js'\r\n\r\n// When `items` property changes, `useHandleItemsPropertyChange()` hook detects that\r\n// and calls `VirtualScroller.setItems()` which in turn calls the `updateState()` function.\r\n// At this point, an insignificant optimization could be applied:\r\n// the component could avoid re-rendering the second time.\r\n// Instead, the state update could be applied \"immediately\" if it originated\r\n// from `.setItems()` function call, eliminating the unneeded second re-render.\r\n//\r\n// I could see how this minor optimization could get brittle when modifiying the code,\r\n// so I put it under a feature flag so that it could potentially be turned off\r\n// in case of any potential weird issues in some future.\r\n//\r\n// Another reason for using this feature is:\r\n//\r\n// Since `useHandleItemsPropertyChange()` runs at render time\r\n// and not after the render has finished (not in an \"effect\"),\r\n// if the state update was done \"conventionally\" (by calling `_setNewState()`),\r\n// React would throw an error about updating state during render.\r\n// No one knows what the original error message was.\r\n// Perhaps it's no longer relevant in newer versions of React.\r\n//\r\nconst USE_ITEMS_UPDATE_NO_SECOND_RENDER_OPTIMIZATION = true\r\n\r\nfunction VirtualScroller({\r\n\tas: AsComponent,\r\n\titems: itemsProperty,\r\n\titemComponent: Component,\r\n\titemComponentProps,\r\n\t// `estimatedItemHeight` property name is deprecated,\r\n\t// use `getEstimatedItemHeight` property instead.\r\n\testimatedItemHeight,\r\n\tgetEstimatedItemHeight,\r\n\tgetEstimatedVisibleItemRowsCount,\r\n\tbypass,\r\n\ttbody,\r\n\t// `preserveScrollPosition` property name is deprecated,\r\n\t// use `preserveScrollPositionOnPrependItems` property instead.\r\n\tpreserveScrollPosition,\r\n\tpreserveScrollPositionOnPrependItems,\r\n\tmeasureItemsBatchSize,\r\n\t// `scrollableContainer` property is deprecated.\r\n\t// Use `getScrollableContainer()` property instead.\r\n\tscrollableContainer,\r\n\tgetScrollableContainer,\r\n\tgetColumnsCount,\r\n\tgetItemId,\r\n\tclassName,\r\n\tonMount,\r\n\t// `onItemFirstRender(i)` is deprecated, use `onItemInitialRender(item)` instead.\r\n\tonItemFirstRender,\r\n\tonItemInitialRender,\r\n\tinitialScrollPosition,\r\n\tonScrollPositionChange,\r\n\tonStateChange,\r\n\tinitialState,\r\n\tgetInitialItemState,\r\n\t...rest\r\n}, ref) {\r\n\t// List items \"container\" DOM Element reference.\r\n\tconst container = useRef()\r\n\r\n\t// Create a `VirtualScroller` instance.\r\n\tconst virtualScroller = useVirtualScroller({\r\n\t\titems: itemsProperty,\r\n\t\t// `estimatedItemHeight` property name is deprecated,\r\n\t\t// use `getEstimatedItemHeight` property instead.\r\n\t\testimatedItemHeight,\r\n\t\tgetEstimatedItemHeight,\r\n\t\tgetEstimatedVisibleItemRowsCount,\r\n\t\tbypass,\r\n\t\t// bypassBatchSize,\r\n\t\ttbody,\r\n\t\tonItemInitialRender,\r\n\t\t// `onItemFirstRender(i)` is deprecated, use `onItemInitialRender(item)` instead.\r\n\t\tonItemFirstRender,\r\n\t\tinitialScrollPosition,\r\n\t\tonScrollPositionChange,\r\n\t\tmeasureItemsBatchSize,\r\n\t\t// `scrollableContainer` property is deprecated.\r\n\t\t// Use `getScrollableContainer()` property instead.\r\n\t\tscrollableContainer,\r\n\t\tgetScrollableContainer,\r\n\t\tgetColumnsCount,\r\n\t\tgetItemId,\r\n\t\tAsComponent,\r\n\t\tinitialState,\r\n\t\tgetInitialItemState,\r\n\t\tonStateChange\r\n\t}, {\r\n\t\tcontainer\r\n\t})\r\n\r\n\t// Only compute the initial state once.\r\n\tconst _initialState = useMemo(() => {\r\n\t\treturn virtualScroller.getInitialState()\r\n\t}, [])\r\n\r\n\t// Use React's `useState()` hook for managing `VirtualScroller`'s state lifecycle.\r\n\t// This way, React will re-render the component on every state update.\r\n\tconst {\r\n\t\tgetState,\r\n\t\tupdateState,\r\n\t\tgetNextState\r\n\t} = useState({\r\n\t\tinitialState: _initialState,\r\n\t\tonRender: virtualScroller.onRender,\r\n\t\titemsProperty,\r\n\t\tUSE_ITEMS_UPDATE_NO_SECOND_RENDER_OPTIMIZATION\r\n\t})\r\n\r\n\t// Use custom (external) state storage in the `VirtualScroller`.\r\n\tuseMemo(() => {\r\n\t\tvirtualScroller.useState({\r\n\t\t\tgetState,\r\n\t\t\tupdateState\r\n\t\t})\r\n\t}, [])\r\n\r\n\t// Start `VirtualScroller` on mount.\r\n\t// Stop `VirtualScroller` on unmount.\r\n\tuseVirtualScrollerStartStop(virtualScroller)\r\n\r\n\t// List items are rendered with `key`s so that React doesn't\r\n\t// \"reuse\" `itemComponent`s in cases when `items` are changed.\r\n\tconst {\r\n\t\tgetItemKey,\r\n\t\tupdateItemKeysForNewItems\r\n\t} = useItemKeys({\r\n\t\tgetItemId\r\n\t})\r\n\r\n\t// Cache per-item `setItemState` functions' \"references\"\r\n\t// so that item components don't get re-rendered needlessly.\r\n\tconst getSetItemState = useSetItemState({\r\n\t\tinitialItemsCount: itemsProperty.length,\r\n\t\tvirtualScroller\r\n\t})\r\n\r\n\t// Cache per-item `onItemHeightDidChange` functions' \"references\"\r\n\t// so that item components don't get re-rendered needlessly.\r\n\tconst getOnItemHeightDidChange = useOnItemHeightDidChange({\r\n\t\tinitialItemsCount: itemsProperty.length,\r\n\t\tvirtualScroller\r\n\t})\r\n\r\n\t// Calls `.setItems()` if `items` property has changed.\r\n\tuseHandleItemsPropertyChange(itemsProperty, {\r\n\t\tvirtualScroller,\r\n\t\t// `preserveScrollPosition` property name is deprecated,\r\n\t\t// use `preserveScrollPositionOnPrependItems` property instead.\r\n\t\tpreserveScrollPosition,\r\n\t\tpreserveScrollPositionOnPrependItems,\r\n\t\tnextItems: getNextState().items\r\n\t})\r\n\r\n\t// Updates `key`s if item indexes have changed.\r\n\tuseHandleItemIndexesChange({\r\n\t\tvirtualScroller,\r\n\t\titemsBeingRendered: getNextState().items,\r\n\t\tupdateItemKeysForNewItems\r\n\t})\r\n\r\n\t// Add instance methods to the React component.\r\n\tuseInstanceMethods(ref, {\r\n\t\tvirtualScroller\r\n\t})\r\n\r\n\tuseLayoutEffect(() => {\r\n\t\t// (deprecated)\r\n\t\t// `onMount()` option is deprecated due to no longer being used.\r\n\t\t// If someone thinks there's a valid use case for it, create an issue.\r\n\t\tif (onMount) {\r\n\t\t\tonMount()\r\n\t\t}\r\n\t}, [])\r\n\r\n\t// `willRender()` function is no longer used.\r\n\t//\r\n\t// // `getSnapshotBeforeUpdate()` is called right before `componentDidUpdate()`.\r\n\t// // A hook equivalent/workaround for `getSnapshotBeforeUpdate()`:\r\n\t// // https://github.com/facebook/react/issues/15221#issuecomment-583448887\r\n\t// //\r\n\t// getSnapshotBeforeUpdate(prevProps, prevState) {\r\n\t// \tif (this.state !== prevState) {\r\n\t// \t\tthis.willRender(this.state, prevState)\r\n\t// \t}\r\n\t// \t// Returns `null` to avoid React warning:\r\n\t// \t// \"A snapshot value (or null) must be returned. You have returned undefined\".\r\n\t// \treturn null\r\n\t// }\r\n\r\n\tclassName = useClassName(className, {\r\n\t\ttbody\r\n\t})\r\n\r\n\tconst style = useStyle({\r\n\t\ttbody,\r\n\t\tgetNextState\r\n\t})\r\n\r\n\tconst {\r\n\t\titems: currentItems,\r\n\t\titemStates,\r\n\t\tfirstShownItemIndex,\r\n\t\tlastShownItemIndex\r\n\t} = getNextState()\r\n\r\n\treturn (\r\n\t\t<AsComponent\r\n\t\t\t{...rest}\r\n\t\t\tref={container}\r\n\t\t\tclassName={className}\r\n\t\t\tstyle={style}>\r\n\t\t\t{currentItems.map((item, i) => {\r\n\t\t\t\tif (i >= firstShownItemIndex && i <= lastShownItemIndex) {\r\n\t\t\t\t\t// * Passing `item` as `children` property is legacy and is deprecated.\r\n\t\t\t\t\t// If version `2.x` is published in some hypothetical future,\r\n\t\t\t\t\t// the `item` and `itemIndex` properties should be moved below\r\n\t\t\t\t\t// `{...itemComponentProps}`.\r\n\t\t\t\t\t//\r\n\t\t\t\t\t// * Passing `itemIndex` property is legacy and is deprecated.\r\n\t\t\t\t\t// The rationale is that setting new `items` on a React component\r\n\t\t\t\t\t// is an asynchronous operation, so when a user obtains `itemIndex`,\r\n\t\t\t\t\t// they don't know which `items` list does that index correspond to,\r\n\t\t\t\t\t// therefore making it useless, or even buggy if used incorreclty.\r\n\t\t\t\t\t//\r\n\t\t\t\t\t// * Passing `onStateChange` property for legacy reasons.\r\n\t\t\t\t\t// The new property name is `setState`.\r\n\t\t\t\t\t// The old property name `onStateChange` is deprecated.\r\n\t\t\t\t\t//\r\n\t\t\t\t\treturn (\r\n\t\t\t\t\t\t<Component\r\n\t\t\t\t\t\t\titem={item}\r\n\t\t\t\t\t\t\titemIndex={i}\r\n\t\t\t\t\t\t\t{...itemComponentProps}\r\n\t\t\t\t\t\t\tkey={getItemKey(item, i)}\r\n\t\t\t\t\t\t\tstate={itemStates && itemStates[i]}\r\n\t\t\t\t\t\t\tsetState={getSetItemState(i)}\r\n\t\t\t\t\t\t\tonStateChange={getSetItemState(i)}\r\n\t\t\t\t\t\t\tonHeightChange={getOnItemHeightDidChange(i)}\r\n\t\t\t\t\t\t\tonHeightDidChange={getOnItemHeightDidChange(i)}>\r\n\t\t\t\t\t\t\t{item}\r\n\t\t\t\t\t\t</Component>\r\n\t\t\t\t\t)\r\n\t\t\t\t}\r\n\t\t\t\treturn null\r\n\t\t\t})}\r\n\t\t</AsComponent>\r\n\t)\r\n}\r\n\r\nVirtualScroller = React.forwardRef(VirtualScroller)\r\n\r\nexport default VirtualScroller\r\n\r\n// `PropTypes.elementType` is available in some version of `prop-types`.\r\n// https://github.com/facebook/prop-types/issues/200\r\nconst elementType = PropTypes.elementType || PropTypes.oneOfType([\r\n\tPropTypes.string,\r\n\tPropTypes.func,\r\n\tPropTypes.object\r\n])\r\n\r\nVirtualScroller.propTypes = {\r\n\tas: elementType,\r\n\titems: PropTypes.arrayOf(PropTypes.any).isRequired,\r\n\titemComponent: elementType.isRequired,\r\n\titemComponentProps: PropTypes.object,\r\n\t// `estimatedItemHeight` property name is deprecated,\r\n\t// use `getEstimatedItemHeight` property instead.\r\n\testimatedItemHeight: PropTypes.number,\r\n\tgetEstimatedItemHeight: PropTypes.func,\r\n\tgetEstimatedVisibleItemRowsCount: PropTypes.func,\r\n\tbypass: PropTypes.bool,\r\n\t// bypassBatchSize: PropTypes.number,\r\n\ttbody: PropTypes.bool,\r\n\tpreserveScrollPositionOnPrependItems: PropTypes.bool,\r\n\t// `preserveScrollPosition` property name is deprecated,\r\n\t// use `preserveScrollPositionOnPrependItems` instead.\r\n\tpreserveScrollPosition: PropTypes.bool,\r\n\tmeasureItemsBatchSize: PropTypes.number,\r\n\t// `scrollableContainer` property is deprecated.\r\n\t// Use `getScrollableContainer()` property instead.\r\n\tscrollableContainer: PropTypes.any,\r\n\tgetScrollableContainer: PropTypes.func,\r\n\tgetColumnsCount: PropTypes.func,\r\n\tgetItemId: PropTypes.func,\r\n\tclassName: PropTypes.string,\r\n\tonMount: PropTypes.func,\r\n\tonItemInitialRender: PropTypes.func,\r\n\t// `onItemFirstRender(i)` is deprecated, use `onItemInitialRender(item)` instead.\r\n\tonItemFirstRender: PropTypes.func,\r\n\tinitialScrollPosition: PropTypes.number,\r\n\tonScrollPositionChange: PropTypes.func,\r\n\tonStateChange: PropTypes.func,\r\n\tinitialState: PropTypes.shape({\r\n\t\titems: PropTypes.arrayOf(PropTypes.object).isRequired,\r\n\t\titemStates: PropTypes.arrayOf(PropTypes.any).isRequired,\r\n\t\tfirstShownItemIndex: PropTypes.number.isRequired,\r\n\t\tlastShownItemIndex: PropTypes.number.isRequired,\r\n\t\tbeforeItemsHeight: PropTypes.number.isRequired,\r\n\t\tafterItemsHeight: PropTypes.number.isRequired,\r\n\t\titemHeights: PropTypes.arrayOf(PropTypes.number).isRequired,\r\n\t\tcolumnsCount: PropTypes.number,\r\n\t\tverticalSpacing: PropTypes.number\r\n\t}),\r\n\tgetInitialItemState: PropTypes.func\r\n}\r\n\r\nVirtualScroller.defaultProps = {\r\n\tas: 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@@ -0,0 +1,53 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports["default"] = useHandleItemIndexesChange;
7
+
8
+ var _react = require("react");
9
+
10
+ // If the order of the `items` changes, or new `items` get prepended resulting in a "shift":
11
+ //
12
+ // * Re-generate the React `key` prefix for item elements
13
+ // so that all item components are re-rendered for the new `items` list.
14
+ // That's because item components may have their own internal state,
15
+ // and simply passing another `item` property for an item component
16
+ // might result in bugs, which React would do with its "re-using" policy
17
+ // if the unique `key` workaround hasn't been used.
18
+ //
19
+ function useHandleItemIndexesChange(_ref) {
20
+ var virtualScroller = _ref.virtualScroller,
21
+ itemsBeingRendered = _ref.itemsBeingRendered,
22
+ updateItemKeysForNewItems = _ref.updateItemKeysForNewItems;
23
+ var previousItemsBeingRenderedRef = (0, _react.useRef)(itemsBeingRendered);
24
+ var previousItemsBeingRendered = previousItemsBeingRenderedRef.current;
25
+ var haveItemsChanged = itemsBeingRendered !== previousItemsBeingRendered;
26
+ previousItemsBeingRenderedRef.current = itemsBeingRendered;
27
+
28
+ if (haveItemsChanged) {
29
+ var shouldUpdateItemKeys = true;
30
+ var itemsDiff = virtualScroller.getItemsDiff(previousItemsBeingRendered, itemsBeingRendered); // `itemsDiff` will be `undefined` in case of a non-incremental items list change.
31
+
32
+ if (itemsDiff) {
33
+ var prependedItemsCount = itemsDiff.prependedItemsCount,
34
+ appendedItemsCount = itemsDiff.appendedItemsCount;
35
+
36
+ if (prependedItemsCount === 0 && appendedItemsCount === 0) {
37
+ // The items order hasn't changed.
38
+ // No need to re-generate the `key` prefix.
39
+ shouldUpdateItemKeys = false;
40
+ } else if (prependedItemsCount === 0 && appendedItemsCount > 0) {
41
+ // The item order hasn't changed.
42
+ // No need to re-generate the `key` prefix.
43
+ shouldUpdateItemKeys = false;
44
+ }
45
+ } // Update React element `key`s for the new set of `items`.
46
+
47
+
48
+ if (shouldUpdateItemKeys) {
49
+ updateItemKeysForNewItems();
50
+ }
51
+ }
52
+ }
53
+ //# sourceMappingURL=useHandleItemIndexesChange.js.map