vireglass 2.3.0 → 2.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{adapters-DugC6Qri.d.cts → adapters-BOPIRMnL.d.cts} +3 -1
- package/dist/{adapters-BfeAopGO.d.ts → adapters-B_amRBqc.d.ts} +3 -1
- package/dist/{chunk-PM2SWCSF.js → chunk-UDPJLNFW.js} +25 -5
- package/dist/chunk-UDPJLNFW.js.map +1 -0
- package/dist/{chunk-H5QTBF67.js → chunk-V47YU75P.js} +2 -2
- package/dist/{chunk-H5QTBF67.js.map → chunk-V47YU75P.js.map} +1 -1
- package/dist/dom.cjs.map +1 -1
- package/dist/dom.d.cts +1 -1
- package/dist/dom.d.ts +1 -1
- package/dist/dom.js +1 -1
- package/dist/index.cjs +22 -1
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +9 -4
- package/dist/index.d.ts +9 -4
- package/dist/index.js +2 -2
- package/dist/web/index.cjs +21 -1
- package/dist/web/index.cjs.map +1 -1
- package/dist/web/index.d.cts +1 -1
- package/dist/web/index.d.ts +1 -1
- package/dist/web/index.js +2 -2
- package/package.json +1 -1
- package/src/adapters.ts +3 -1
- package/src/targets/glsl.ts +27 -2
- package/dist/chunk-PM2SWCSF.js.map +0 -1
package/dist/index.d.cts
CHANGED
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@@ -1,8 +1,8 @@
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import { V as VireGlassOptics } from './material-CnUmdKg1.cjs';
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export { A as ADAPT_RADIUS, b as ALL_EFFECTS_ON, D as DEBUG_MODES, E as EFFECTS, L as LEGACY_NAMES, c as LEGACY_OPTICS, d as LegacyOpticsName, M as MATERIAL_PRESETS, e as MATERIAL_RANGES, f as MaterialPresetName, P as PRESET_NAMES, g as PRODUCT_DIM, h as VIREGLASS_CLEAR_MATERIAL, i as VIREGLASS_CONTROL_MATERIAL, j as VIREGLASS_LYRICS_MATERIAL, k as VIREGLASS_MATERIAL, l as VIREGLASS_MATERIAL_V4, m as VIREGLASS_MATERIAL_V5, n as VIREGLASS_SHEET_MATERIAL, o as VireGlassDebugMode, p as VireGlassEffect, a as VireGlassMaterial, q as VireGlassNumericKey, r as VireGlassTint, s as VireGlassToggles, t as activeMaterial, u as applyToggles, v as debugIndex, w as materialForInk, x as resolveMaterial, y as resolveOptics } from './material-CnUmdKg1.cjs';
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export { M as MAX_BEVEL_FRACTION, a as MAX_STRETCH, R as RIM_FRACTION, V as VireGlassGeometry, b as bevelDp, c as bevelFraction, d as capsuleGeometry, e as circleGeometry, h as halfMinDp, l as lensPadDp, m as morphReachDp, r as rimDp, f as roundedRectGeometry, s as shadowOpacity, g as shadowOpacityFrom, i as shadowReachDp, j as sizeDp, k as sizeGain, n as surfacePadDp, t as thicknessDp } from './geometry-RhKd7CM5.cjs';
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import { V as VireGlassAccent } from './adapters-
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export { A as ACCENT_AMOUNT, D as DYNAMIC_UNIFORMS, I as ICON_UNIFORMS, O as OVERLAY_UNIFORMS, R as REST_LIGHT, S as SURFACE_LENGTH_UNIFORMS, a as SurfaceUniforms, b as VireGlassMorph, c as VireGlassTouch, l as lensMagnify, m as morphBetween, d as morphOutOf, t as toDeviceSurfaceUniforms, e as toLensProps, f as toSurfaceUniforms } from './adapters-
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import { V as VireGlassAccent } from './adapters-BOPIRMnL.cjs';
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export { A as ACCENT_AMOUNT, D as DYNAMIC_UNIFORMS, I as ICON_UNIFORMS, O as OVERLAY_UNIFORMS, R as REST_LIGHT, S as SURFACE_LENGTH_UNIFORMS, a as SurfaceUniforms, b as VireGlassMorph, c as VireGlassTouch, l as lensMagnify, m as morphBetween, d as morphOutOf, t as toDeviceSurfaceUniforms, e as toLensProps, f as toSurfaceUniforms } from './adapters-BOPIRMnL.cjs';
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export { a as GRADIENT, b as GroupDecision, c as GroupMember, G as GroupPlane, d as GroupSink, e as GroupState, M as MorphShape, N as NO_ACCESSIBILITY, f as SCROLL_EDGE_ENGAGE_DP, g as SETTLE, h as SMOOTH, S as ScrollEdgeStyle, T as TouchWarp, i as VG_FALLOFF, j as VG_SDF, V as VireGlassAccessibility, k as aggregate, l as applyAccessibility, m as contrastRimLuma, n as createGroupState, o as elasticAllowed, p as neckToBridge, q as probeValuesAt, s as sceneDistance, r as sceneGradient, t as scrollEdgeReachDp, u as scrollEdgeStrength, v as scrollEdgeStyle, w as sdfRoundedRect, x as sdfRoundedRectGradient, y as smin, z as smoothPlane, A as touchWarp } from './group-model-DwtixGhG.cjs';
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export { B as BackdropSample, C as CONFIRMATIONS, F as FADE_MS, a as FLIP_LUMA, I as INK_DARK, b as INK_LIGHT, R as RETURN_LUMA, c as ambientFrom, d as decisiveLuma, s as shouldInkBeLight } from './adaptation-BSbbdExK.cjs';
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@@ -275,11 +275,16 @@ declare function convertShaderUniforms(src: string): string;
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* parentheses inside.
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*/
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declare function convertEvalCalls(src: string): string;
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/** Comments are prose, and the rewrites here are regexes over raw text: a comment mentioning
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* "return" became one, and a brace in a comment ended the entry point early. Newlines inside
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* block comments survive, so a compile error still points at the source line. */
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declare function stripComments(src: string): string;
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/**
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* Early `return <expression>;` inside `main` → `fragColor = <expression>; return;`. Takes ONLY
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* the body of main (see `convertEntryPoint`) — ordinary `return`s in helper functions live
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* outside this text and are untouched. Expressions never contain a `;` of their own (shaders have
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* none — the only `;` lives inside `for(...)`, which isn't a return), so `[^;]+` is safe
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* none — the only `;` lives inside `for(...)`, which isn't a return), so `[^;]+` is safe once
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* comments are gone (`stripComments`).
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*/
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declare function convertReturns(mainBody: string): string;
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/**
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@@ -304,4 +309,4 @@ declare function addPrologue(src: string): string;
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* found. */
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declare function toGLSL(shaderSource: string): string;
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-
export { type DeformOptions, type DeformSample, FRESNEL_EXPONENT, GLASS_SCALE_DEFAULT, LENS_SHADER, SURFACE_SHADER, type ShapeParent, type ShapeSpec, VireGlassAccent, VireGlassOptics, absorption, accentAmount, accentTone, addPrologue, applyAppear, applyGlassScale, blur, bodyDensity, colorPickup, concentricFit, concentricInset, concentricRadius, convertEntryPoint, convertEvalCalls, convertHalfTypes, convertReturns, convertShaderUniforms, convertVecTypes, createDeform, diffraction, dispersion, edgeDensity, edgeLight, fresnelF0, fresnelStrength, gatherRadius, iorSpread, iridescence, mediumTint, raiseIntoGlass, refractionScale, refractionStrength, resolveShape, shadowTint, specularPower, specularStrength, toAGSL, toGLSL };
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export { type DeformOptions, type DeformSample, FRESNEL_EXPONENT, GLASS_SCALE_DEFAULT, LENS_SHADER, SURFACE_SHADER, type ShapeParent, type ShapeSpec, VireGlassAccent, VireGlassOptics, absorption, accentAmount, accentTone, addPrologue, applyAppear, applyGlassScale, blur, bodyDensity, colorPickup, concentricFit, concentricInset, concentricRadius, convertEntryPoint, convertEvalCalls, convertHalfTypes, convertReturns, convertShaderUniforms, convertVecTypes, createDeform, diffraction, dispersion, edgeDensity, edgeLight, fresnelF0, fresnelStrength, gatherRadius, iorSpread, iridescence, mediumTint, raiseIntoGlass, refractionScale, refractionStrength, resolveShape, shadowTint, specularPower, specularStrength, stripComments, toAGSL, toGLSL };
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package/dist/index.d.ts
CHANGED
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@@ -1,8 +1,8 @@
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import { V as VireGlassOptics } from './material-CnUmdKg1.js';
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export { A as ADAPT_RADIUS, b as ALL_EFFECTS_ON, D as DEBUG_MODES, E as EFFECTS, L as LEGACY_NAMES, c as LEGACY_OPTICS, d as LegacyOpticsName, M as MATERIAL_PRESETS, e as MATERIAL_RANGES, f as MaterialPresetName, P as PRESET_NAMES, g as PRODUCT_DIM, h as VIREGLASS_CLEAR_MATERIAL, i as VIREGLASS_CONTROL_MATERIAL, j as VIREGLASS_LYRICS_MATERIAL, k as VIREGLASS_MATERIAL, l as VIREGLASS_MATERIAL_V4, m as VIREGLASS_MATERIAL_V5, n as VIREGLASS_SHEET_MATERIAL, o as VireGlassDebugMode, p as VireGlassEffect, a as VireGlassMaterial, q as VireGlassNumericKey, r as VireGlassTint, s as VireGlassToggles, t as activeMaterial, u as applyToggles, v as debugIndex, w as materialForInk, x as resolveMaterial, y as resolveOptics } from './material-CnUmdKg1.js';
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export { M as MAX_BEVEL_FRACTION, a as MAX_STRETCH, R as RIM_FRACTION, V as VireGlassGeometry, b as bevelDp, c as bevelFraction, d as capsuleGeometry, e as circleGeometry, h as halfMinDp, l as lensPadDp, m as morphReachDp, r as rimDp, f as roundedRectGeometry, s as shadowOpacity, g as shadowOpacityFrom, i as shadowReachDp, j as sizeDp, k as sizeGain, n as surfacePadDp, t as thicknessDp } from './geometry-GvXtt-_S.js';
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import { V as VireGlassAccent } from './adapters-
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export { A as ACCENT_AMOUNT, D as DYNAMIC_UNIFORMS, I as ICON_UNIFORMS, O as OVERLAY_UNIFORMS, R as REST_LIGHT, S as SURFACE_LENGTH_UNIFORMS, a as SurfaceUniforms, b as VireGlassMorph, c as VireGlassTouch, l as lensMagnify, m as morphBetween, d as morphOutOf, t as toDeviceSurfaceUniforms, e as toLensProps, f as toSurfaceUniforms } from './adapters-
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import { V as VireGlassAccent } from './adapters-B_amRBqc.js';
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export { A as ACCENT_AMOUNT, D as DYNAMIC_UNIFORMS, I as ICON_UNIFORMS, O as OVERLAY_UNIFORMS, R as REST_LIGHT, S as SURFACE_LENGTH_UNIFORMS, a as SurfaceUniforms, b as VireGlassMorph, c as VireGlassTouch, l as lensMagnify, m as morphBetween, d as morphOutOf, t as toDeviceSurfaceUniforms, e as toLensProps, f as toSurfaceUniforms } from './adapters-B_amRBqc.js';
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export { a as GRADIENT, b as GroupDecision, c as GroupMember, G as GroupPlane, d as GroupSink, e as GroupState, M as MorphShape, N as NO_ACCESSIBILITY, f as SCROLL_EDGE_ENGAGE_DP, g as SETTLE, h as SMOOTH, S as ScrollEdgeStyle, T as TouchWarp, i as VG_FALLOFF, j as VG_SDF, V as VireGlassAccessibility, k as aggregate, l as applyAccessibility, m as contrastRimLuma, n as createGroupState, o as elasticAllowed, p as neckToBridge, q as probeValuesAt, s as sceneDistance, r as sceneGradient, t as scrollEdgeReachDp, u as scrollEdgeStrength, v as scrollEdgeStyle, w as sdfRoundedRect, x as sdfRoundedRectGradient, y as smin, z as smoothPlane, A as touchWarp } from './group-model-z4N27qsC.js';
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export { B as BackdropSample, C as CONFIRMATIONS, F as FADE_MS, a as FLIP_LUMA, I as INK_DARK, b as INK_LIGHT, R as RETURN_LUMA, c as ambientFrom, d as decisiveLuma, s as shouldInkBeLight } from './adaptation-BSbbdExK.js';
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@@ -275,11 +275,16 @@ declare function convertShaderUniforms(src: string): string;
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* parentheses inside.
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*/
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declare function convertEvalCalls(src: string): string;
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/** Comments are prose, and the rewrites here are regexes over raw text: a comment mentioning
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279
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* "return" became one, and a brace in a comment ended the entry point early. Newlines inside
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* block comments survive, so a compile error still points at the source line. */
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declare function stripComments(src: string): string;
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/**
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* Early `return <expression>;` inside `main` → `fragColor = <expression>; return;`. Takes ONLY
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* the body of main (see `convertEntryPoint`) — ordinary `return`s in helper functions live
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* outside this text and are untouched. Expressions never contain a `;` of their own (shaders have
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* none — the only `;` lives inside `for(...)`, which isn't a return), so `[^;]+` is safe
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* none — the only `;` lives inside `for(...)`, which isn't a return), so `[^;]+` is safe once
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* comments are gone (`stripComments`).
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*/
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declare function convertReturns(mainBody: string): string;
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/**
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@@ -304,4 +309,4 @@ declare function addPrologue(src: string): string;
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* found. */
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declare function toGLSL(shaderSource: string): string;
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export { type DeformOptions, type DeformSample, FRESNEL_EXPONENT, GLASS_SCALE_DEFAULT, LENS_SHADER, SURFACE_SHADER, type ShapeParent, type ShapeSpec, VireGlassAccent, VireGlassOptics, absorption, accentAmount, accentTone, addPrologue, applyAppear, applyGlassScale, blur, bodyDensity, colorPickup, concentricFit, concentricInset, concentricRadius, convertEntryPoint, convertEvalCalls, convertHalfTypes, convertReturns, convertShaderUniforms, convertVecTypes, createDeform, diffraction, dispersion, edgeDensity, edgeLight, fresnelF0, fresnelStrength, gatherRadius, iorSpread, iridescence, mediumTint, raiseIntoGlass, refractionScale, refractionStrength, resolveShape, shadowTint, specularPower, specularStrength, toAGSL, toGLSL };
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export { type DeformOptions, type DeformSample, FRESNEL_EXPONENT, GLASS_SCALE_DEFAULT, LENS_SHADER, SURFACE_SHADER, type ShapeParent, type ShapeSpec, VireGlassAccent, VireGlassOptics, absorption, accentAmount, accentTone, addPrologue, applyAppear, applyGlassScale, blur, bodyDensity, colorPickup, concentricFit, concentricInset, concentricRadius, convertEntryPoint, convertEvalCalls, convertHalfTypes, convertReturns, convertShaderUniforms, convertVecTypes, createDeform, diffraction, dispersion, edgeDensity, edgeLight, fresnelF0, fresnelStrength, gatherRadius, iorSpread, iridescence, mediumTint, raiseIntoGlass, refractionScale, refractionStrength, resolveShape, shadowTint, specularPower, specularStrength, stripComments, toAGSL, toGLSL };
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package/dist/index.js
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export { SURFACE_SHADER, addPrologue, convertEntryPoint, convertEvalCalls, convertHalfTypes, convertReturns, convertShaderUniforms, convertVecTypes, toGLSL } from './chunk-
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export { SURFACE_SHADER, addPrologue, convertEntryPoint, convertEvalCalls, convertHalfTypes, convertReturns, convertShaderUniforms, convertVecTypes, stripComments, toGLSL } from './chunk-UDPJLNFW.js';
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export { GLASS_SCALE_DEFAULT, GRADIENT, NO_ACCESSIBILITY, SCROLL_EDGE_ENGAGE_DP, SETTLE, SMOOTH, accentAmount, accentTone, aggregate, applyAccessibility, applyAppear, applyGlassScale, concentricFit, concentricInset, concentricRadius, contrastRimLuma, createDeform, createGroupState, elasticAllowed, probeValuesAt, raiseIntoGlass, resolveShape, scrollEdgeReachDp, scrollEdgeStrength, scrollEdgeStyle, shadowTint, smoothPlane } from './chunk-CTTZNZFV.js';
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export { CONFIRMATIONS, FADE_MS, FLIP_LUMA, INK_DARK, INK_LIGHT, RETURN_LUMA, ambientFrom, decisiveLuma, shouldInkBeLight } from './chunk-JNRZNMJJ.js';
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export { ACCENT_AMOUNT, ADAPT_RADIUS, ALL_EFFECTS_ON, DEBUG_MODES, DYNAMIC_UNIFORMS, EFFECTS, FRESNEL_EXPONENT, ICON_UNIFORMS, LEGACY_NAMES, LEGACY_OPTICS, LENS_SHADER, MATERIAL_PRESETS, MATERIAL_RANGES, OVERLAY_UNIFORMS, PRESET_NAMES, PRODUCT_DIM, REST_LIGHT, SURFACE_LENGTH_UNIFORMS, VG_FALLOFF, VG_SDF, VIREGLASS_CLEAR_MATERIAL, VIREGLASS_CONTROL_MATERIAL, VIREGLASS_LYRICS_MATERIAL, VIREGLASS_MATERIAL, VIREGLASS_MATERIAL_V4, VIREGLASS_MATERIAL_V5, VIREGLASS_SHEET_MATERIAL, absorption, activeMaterial, applyToggles, blur, bodyDensity, colorPickup, debugIndex, diffraction, dispersion, edgeDensity, edgeLight, fresnelF0, fresnelStrength, gatherRadius, iorSpread, iridescence, lensMagnify, materialForInk, mediumTint, morphBetween, morphOutOf, neckToBridge, refractionScale, refractionStrength, resolveMaterial, resolveOptics, sceneDistance, sceneGradient, sdfRoundedRect, sdfRoundedRectGradient, smin, specularPower, specularStrength, toDeviceSurfaceUniforms, toLensProps, toSurfaceUniforms, touchWarp } from './chunk-
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export { ACCENT_AMOUNT, ADAPT_RADIUS, ALL_EFFECTS_ON, DEBUG_MODES, DYNAMIC_UNIFORMS, EFFECTS, FRESNEL_EXPONENT, ICON_UNIFORMS, LEGACY_NAMES, LEGACY_OPTICS, LENS_SHADER, MATERIAL_PRESETS, MATERIAL_RANGES, OVERLAY_UNIFORMS, PRESET_NAMES, PRODUCT_DIM, REST_LIGHT, SURFACE_LENGTH_UNIFORMS, VG_FALLOFF, VG_SDF, VIREGLASS_CLEAR_MATERIAL, VIREGLASS_CONTROL_MATERIAL, VIREGLASS_LYRICS_MATERIAL, VIREGLASS_MATERIAL, VIREGLASS_MATERIAL_V4, VIREGLASS_MATERIAL_V5, VIREGLASS_SHEET_MATERIAL, absorption, activeMaterial, applyToggles, blur, bodyDensity, colorPickup, debugIndex, diffraction, dispersion, edgeDensity, edgeLight, fresnelF0, fresnelStrength, gatherRadius, iorSpread, iridescence, lensMagnify, materialForInk, mediumTint, morphBetween, morphOutOf, neckToBridge, refractionScale, refractionStrength, resolveMaterial, resolveOptics, sceneDistance, sceneGradient, sdfRoundedRect, sdfRoundedRectGradient, smin, specularPower, specularStrength, toDeviceSurfaceUniforms, toLensProps, toSurfaceUniforms, touchWarp } from './chunk-V47YU75P.js';
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export { MAX_BEVEL_FRACTION, MAX_STRETCH, RIM_FRACTION, bevelDp, bevelFraction, capsuleGeometry, circleGeometry, halfMinDp, lensPadDp, morphReachDp, rimDp, roundedRectGeometry, shadowOpacity, shadowOpacityFrom, shadowReachDp, sizeDp, sizeGain, surfacePadDp, thicknessDp } from './chunk-SLRPHDV7.js';
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import './chunk-MMPK6DCK.js';
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package/dist/web/index.cjs
CHANGED
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function stripComments(src) {
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}
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}
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function toGLSL(shaderSource) {
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out = convertEntryPoint(out);
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out = convertEvalCalls(out);
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