viral-viewer-2 6.9.6 → 6.9.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{batched-mesh-simplifier-DitwxCT2.mjs → batched-mesh-simplifier-sT6tPtki.mjs} +1 -1
- package/dist/components/animation/viral-animation.d.ts +0 -32
- package/dist/components/custom-objects/viral-merged-model.d.ts +0 -33
- package/dist/components/event-handler/viral-centralized-event-handler.d.ts +5 -2
- package/dist/components/post-processing/post-processing-renderer.d.ts +11 -0
- package/dist/components/post-processing/screen-space-edges-pass.d.ts +18 -0
- package/dist/components/renderer/viral-renderer.d.ts +0 -20
- package/dist/components/scene/viral-scene.d.ts +1 -41
- package/dist/components/visibility-manager/viral-visibility-manager.d.ts +9 -0
- package/dist/components/worker/load-element-batch.worker.d.ts +0 -31
- package/dist/gui/instanced-debug-panel/viral-instanced-debug-panel.d.ts +28 -0
- package/dist/gui/render-debug-panel/viral-render-debug-panel.d.ts +83 -0
- package/dist/{index-BNX3NNA-.mjs → index-CM6jG0U0.mjs} +7197 -6539
- package/dist/index.d.ts +3 -0
- package/dist/index.mjs +27 -24
- package/dist/viral-viewer-api.d.ts +4 -0
- package/package.json +1 -1
- package/dist/components/custom-objects/viral-spatial-merged-mesh.d.ts +0 -7
- package/dist/components/custom-objects/viral-spatial-mesh-manager.d.ts +0 -70
- package/dist/components/renderer/viral-optimized-renderer.d.ts +0 -96
package/dist/index.d.ts
CHANGED
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@@ -3,3 +3,6 @@ export * from './viral-viewer-api';
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export * from './utils';
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export * from './components/custom-objects';
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export * from './serializers';
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export { ViralRenderDebugPanel } from './gui/render-debug-panel/viral-render-debug-panel';
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export { ViralBatchDebugPanel } from './gui/batch-debug-panel/viral-batch-debug-panel';
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export { ViralInstancedDebugPanel } from './gui/instanced-debug-panel/viral-instanced-debug-panel';
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package/dist/index.mjs
CHANGED
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@@ -1,4 +1,4 @@
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import {
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import { s as i, v as r, C as l, u as s, r as t, t as n, D as o, E as V, F as u, G as d, H as g, I as m, L as c, x as E, T as M, c as T, V as y, i as f, d as h, y as p, j as v, z as C, h as D, g as R, b, w as B, f as S, e as F, p as k, o as w, l as G, k as H, A as I, n as L, m as P, J as x, q as z } from "./index-CM6jG0U0.mjs";
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export {
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i as BufferElement,
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r as CheckClashResult,
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@@ -10,28 +10,31 @@ export {
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V as ElementFragment,
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u as Fragment,
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d as GroupByResult,
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y as
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f as
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g as HTMLUtil,
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m as IFCTrackingModel,
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c as LogUtil,
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E as THREEUtil,
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M as TreeNode,
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T as ViralBatchDebugPanel,
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y as ViralBatchedMesh,
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f as ViralCameraEventType,
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h as ViralInstancedDebugPanel,
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p as ViralInstancedMesh,
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v as ViralKeyboardEventType,
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C as ViralMergedModel,
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D as ViralMouseEventType,
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R as ViralPoint,
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b as ViralRenderDebugPanel,
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B as ViralViewerApi,
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S as ViralViewerRevitGeometry,
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F as ViralViewerRevitNoneStructuralGeometry,
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k as ViralutionBox,
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w as ViralutionCamera,
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G as ViralutionElement,
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H as ViralutionEvent,
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I as ViralutionFlatBufferSerializer,
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L as ViralutionSolid,
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P as ViralutionStandaloneModel,
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x as ViralutionStandaloneSerializer,
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z as ViralutionTrackingModel
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};
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@@ -26,6 +26,8 @@ import { ViralGeometryHandler } from "./components/handler/geometry.handler";
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import { ViralSectionBox } from "./components/section-box/viral-section-box";
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import { ViralPivotPoint } from "./gui/pivot-point/viral-pivot-point";
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import { ViralBatchDebugPanel } from "./gui/batch-debug-panel/viral-batch-debug-panel";
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import { ViralRenderDebugPanel } from "./gui/render-debug-panel/viral-render-debug-panel";
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import { ViralInstancedDebugPanel } from "./gui/instanced-debug-panel/viral-instanced-debug-panel";
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/**
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* Root of library
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*/
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@@ -58,5 +60,7 @@ export declare class ViralViewerApi extends EventDispatcher {
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viralGeometryHandler: ViralGeometryHandler | null;
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viralSectionBox: ViralSectionBox | null;
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viralBatchDebugPanel: ViralBatchDebugPanel | null;
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viralRenderDebugPanel: ViralRenderDebugPanel | null;
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viralInstancedDebugPanel: ViralInstancedDebugPanel | null;
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constructor(options?: ViewerOptions);
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}
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package/package.json
CHANGED
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@@ -1,7 +0,0 @@
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import { Box3, BufferGeometry, Material } from "three";
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import { ViralBatchedMesh } from "./viral-batched-mesh";
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export declare class ViralSpatialMergedMesh extends ViralBatchedMesh {
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spatialBounds: Box3;
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spatialId: string;
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constructor(bounds: Box3, spatialId: string, geometry?: BufferGeometry, material?: Material);
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}
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import { Box3, Camera, Color, Material, Mesh, Vector3 } from "three";
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import { ViralSpatialMergedMesh } from "./viral-spatial-merged-mesh";
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import { BufferElement } from "../..";
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export declare class ViralSpatialMeshManager {
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private spatialGrid;
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private gridSize;
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private worldBounds;
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constructor(worldBounds: Box3, gridSize?: Vector3);
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private getGridKey;
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private getGridBounds;
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getSpatialMesh(gridKey: string, materialIndex: number, material: Material): ViralSpatialMergedMesh;
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private calculateElementCenter;
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getVisibleMeshes(camera: Camera): ViralSpatialMergedMesh[];
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updateVisibility(camera: Camera, parentMesh: Mesh): void;
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/**
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* 🔥 FIXED: Add buffer elements with material color support
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*/
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addBufferElements(bufferElements: BufferElement[], material: Material, globalMaterialIndex: number, materialColor?: Color): void;
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/**
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* Get statistics about spatial mesh usage
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*/
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getStats(): {
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totalCells: number;
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loadedCells: number;
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visibleCells: number;
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};
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/**
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* Clean up distant meshes to free memory
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*/
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cleanupDistantMeshes(cameraPosition: Vector3, maxDistance: number): void;
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/**
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* Get center point of a grid cell
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*/
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private getGridCenter;
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/**
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* Get world bounds for debugging
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*/
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getWorldBounds(): Box3;
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/**
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* 🔥 ADDED: Methods for element interaction (select, hide, isolate)
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*/
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selectElements(elements: {
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modelId: string;
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elementId: string;
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}[], excepts?: {
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elements: {
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modelId: string;
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elementId: string;
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}[];
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color: {
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r: number;
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g: number;
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b: number;
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};
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}[]): void;
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hideElements(elements?: {
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modelId: string;
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elementId: string;
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}[]): void;
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isolateElements(elements?: {
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modelId: string;
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elementId: string;
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}[]): void;
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resetVisibility(): void;
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resetColor(): void;
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/**
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* Dispose all spatial meshes
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*/
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dispose(): void;
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}
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import { WebGLRenderer } from "three";
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import { ViralViewerApi } from "../../viral-viewer-api";
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import { PostProcessingRenderer } from "../post-processing/post-processing-renderer";
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interface PerformanceConfig {
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antialias: boolean;
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logarithmicDepthBuffer: boolean;
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preserveDrawingBuffer: boolean;
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pixelRatio: number;
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shadowMapEnabled: boolean;
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shadowMapType: any;
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shadowMapSize: number;
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shadowMapAutoUpdate: boolean;
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enablePostProcessing: boolean;
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enableTAA: boolean;
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taaSamples: number;
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enableSSAO: boolean;
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enableBloom: boolean;
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enableFXAA: boolean;
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enableSMAA: boolean;
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toneMapping: any;
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toneMappingExposure: number;
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performanceLogging: boolean;
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renderStatsInterval: number;
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enableFrustumCulling: boolean;
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enableLOD: boolean;
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maxDrawCalls: number;
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maxTextureSize: number;
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showPerformanceOverlay: boolean;
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}
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export declare class OptimizedViralRenderer {
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viralViewerApi: ViralViewerApi;
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renderer: WebGLRenderer;
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postProcessingRenderer: PostProcessingRenderer;
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private performanceChecker;
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private deviceType;
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private config;
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private _t;
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private _lastSpatialStatsTime;
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private _frameCount;
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private _lastFPSCheck;
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private _currentFPS;
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private _adaptiveQualityEnabled;
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constructor(viralViewerApi: ViralViewerApi);
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private generatePerformanceConfig;
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private initializeRenderer;
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private initializePostProcessing;
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private configurePostProcessingEffects;
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private setupPerformanceMonitoring;
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updateSize(width: number, height: number): void;
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render(): void;
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private performRender;
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private updateFPSCounter;
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private checkAdaptiveQuality;
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private adaptQualityDown;
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private adaptQualityUp;
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private canImproveQuality;
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private logPerformanceMetrics;
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private logRenderStats;
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private logSpatialStats;
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getPerformanceInfo(): {
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rendering: {
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calls: number;
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triangles: number;
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points: number;
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lines: number;
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};
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memory: {
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geometries: number;
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textures: number;
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};
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performance: {
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fps: number;
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profile: "low" | "medium" | "high" | "potato" | "ultra";
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pixelRatio: number;
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deviceType: "mobile" | "tablet" | "pc";
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};
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spatial: {
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totalCells: number;
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loadedCells: number;
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visibleCells: number;
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cullingEfficiency: string;
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memoryEfficiency: string;
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} | null;
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isSpatialActive: boolean;
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};
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setAdaptiveQuality(enabled: boolean): void;
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forceQualityProfile(profile: "potato" | "low" | "medium" | "high" | "ultra"): void;
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private applyNewConfiguration;
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getCurrentConfig(): PerformanceConfig;
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benchmarkDevice(): Promise<number>;
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screenshot(): string;
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screenshotWithSpatialDebug(): string;
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renderVisibleCellsOnly(): void;
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}
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export {};
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