viral-viewer-2 6.6.7 → 6.6.8

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@@ -10,5 +10,18 @@ export declare class ViralMaterialManager {
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  fragmentShader: string;
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  outlineMaterial: ShaderMaterial;
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  materials: Dictionary<number, Material>;
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+ private originalColors;
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  constructor(viralViewerApi: ViralViewerApi);
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+ /**
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+ * Checks if a material has a color property.
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+ */
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+ private hasColorProperty;
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+ /**
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+ * Turns all materials to white, storing original colors if not already stored.
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+ */
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+ turnAllWhite(): void;
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+ /**
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+ * Resets all materials to their original colors.
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+ */
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+ resetToOriginal(): void;
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  }
@@ -2,7 +2,7 @@ import { Camera, Scene, WebGLRenderer } from "three";
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  import { EffectComposer } from "three/examples/jsm/postprocessing/EffectComposer";
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  import { SMAAPass } from "three/examples/jsm/postprocessing/SMAAPass";
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  import { ShaderPass } from "three/examples/jsm/postprocessing/ShaderPass";
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- import { SSAOPass } from "three/examples/jsm/Addons";
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+ import { SSAARenderPass, SSAOPass } from "three/examples/jsm/Addons";
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  export declare class PostProcessingRenderer {
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  private renderer;
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  composer: EffectComposer;
@@ -10,11 +10,20 @@ export declare class PostProcessingRenderer {
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  gammaPass: ShaderPass | null;
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  ssaoPass: SSAOPass | null;
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  smaaPass: SMAAPass | null;
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+ ssaaPass: SSAARenderPass | null;
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+ fxaaPass: ShaderPass | null;
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+ n8aoPass: any;
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  constructor(renderer: WebGLRenderer);
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  render(): void;
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  initRenderPass(scene: Scene, camera: Camera): void;
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  initGammaPass(): void;
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+ initn8aoPassPass(scene: Scene, camera: Camera): void;
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+ enableN8AOPass(): void;
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+ disableN8AOPass(): void;
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  initSMAAPass(): void;
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+ initSSAAPass(scene: Scene, camera: Camera): void;
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+ initFXAAPass(): void;
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+ initSSAOPass(scene: Scene, camera: Camera): void;
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  enableSSAO(): void;
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  disableSSAO(): void;
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  }
@@ -22,6 +22,8 @@ export declare class ViralVisibilityManager {
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  private _adjustLightForMesh;
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  enableEdge(): void;
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  disableEdge(): void;
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- enableSSAO(): void;
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- disableSSAO(): void;
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+ enableAllWhite(): void;
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+ disableAllWhite(): void;
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+ enableAmbientOcclusion(): void;
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+ disableAmbientOcclusion(): void;
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  }