viral-viewer-2 6.5.4 → 6.5.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -18,12 +18,12 @@ class l3 {
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  this.Vertices = [], this.Indices = [], this.Transform = null;
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  }
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  }
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- class na {
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+ class sa {
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  constructor() {
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  this.X = 0, this.Y = 0, this.Z = 0;
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  }
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  }
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- var vn = /* @__PURE__ */ ((n) => (n[n.ON_MOUSE_MOVE = 0] = "ON_MOUSE_MOVE", n[n.ON_MOUSE_DOWN_LEFT = 1] = "ON_MOUSE_DOWN_LEFT", n[n.ON_MOUSE_UP_LEFT = 2] = "ON_MOUSE_UP_LEFT", n[n.ON_MOUSE_DOWN_RIGHT = 3] = "ON_MOUSE_DOWN_RIGHT", n[n.ON_MOUSE_UP_RIGHT = 4] = "ON_MOUSE_UP_RIGHT", n[n.ON_MOUSE_DOUBLE_CLICK = 5] = "ON_MOUSE_DOUBLE_CLICK", n))(vn || {}), oa = /* @__PURE__ */ ((n) => (n[n.ON_WAKE = 0] = "ON_WAKE", n[n.ON_SLEEP = 1] = "ON_SLEEP", n))(oa || {}), _o = /* @__PURE__ */ ((n) => (n[n.KEYDOWN = 0] = "KEYDOWN", n[n.KEYUP = 1] = "KEYUP", n))(_o || {}), Pi = /* @__PURE__ */ ((n) => (n[n.LOADED_SCENE = 0] = "LOADED_SCENE", n[n.LOADED_MATERIAL_MANAGER = 1] = "LOADED_MATERIAL_MANAGER", n[n.LOADED_RENDERER = 2] = "LOADED_RENDERER", n[n.LOADED_CAMERA = 3] = "LOADED_CAMERA", n[n.LOADED_CUBE = 4] = "LOADED_CUBE", n[n.LOADED_TOOLS = 5] = "LOADED_TOOLS", n))(Pi || {});
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+ var vn = /* @__PURE__ */ ((n) => (n[n.ON_MOUSE_MOVE = 0] = "ON_MOUSE_MOVE", n[n.ON_MOUSE_DOWN_LEFT = 1] = "ON_MOUSE_DOWN_LEFT", n[n.ON_MOUSE_UP_LEFT = 2] = "ON_MOUSE_UP_LEFT", n[n.ON_MOUSE_DOWN_RIGHT = 3] = "ON_MOUSE_DOWN_RIGHT", n[n.ON_MOUSE_UP_RIGHT = 4] = "ON_MOUSE_UP_RIGHT", n[n.ON_MOUSE_DOUBLE_CLICK = 5] = "ON_MOUSE_DOUBLE_CLICK", n))(vn || {}), Ks = /* @__PURE__ */ ((n) => (n[n.ON_WAKE = 0] = "ON_WAKE", n[n.ON_SLEEP = 1] = "ON_SLEEP", n[n.ON_UPDATE = 2] = "ON_UPDATE", n))(Ks || {}), _o = /* @__PURE__ */ ((n) => (n[n.KEYDOWN = 0] = "KEYDOWN", n[n.KEYUP = 1] = "KEYUP", n))(_o || {}), Pi = /* @__PURE__ */ ((n) => (n[n.LOADED_SCENE = 0] = "LOADED_SCENE", n[n.LOADED_MATERIAL_MANAGER = 1] = "LOADED_MATERIAL_MANAGER", n[n.LOADED_RENDERER = 2] = "LOADED_RENDERER", n[n.LOADED_CAMERA = 3] = "LOADED_CAMERA", n[n.LOADED_CUBE = 4] = "LOADED_CUBE", n[n.LOADED_TOOLS = 5] = "LOADED_TOOLS", n))(Pi || {});
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  class Pl {
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  constructor() {
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  this.items = {};
@@ -72,12 +72,12 @@ class h3 {
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  }
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  class qx {
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  constructor() {
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- this.scale = 0, this.origin = new na(), this.eyePosition = new na(), this.upDirection = new na(), this.forwardDirection = new na(), this.target = new na(), this.box = new Zx();
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+ this.scale = 0, this.origin = new sa(), this.eyePosition = new sa(), this.upDirection = new sa(), this.forwardDirection = new sa(), this.target = new sa(), this.box = new Zx();
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  }
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  }
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  class Zx {
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  constructor() {
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- this.min = new na(), this.max = new na();
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+ this.min = new sa(), this.max = new sa();
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  }
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  }
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  class u3 {
@@ -110,8 +110,8 @@ const Jx = 0, iy = 1, ev = 2, tv = 3, iv = 258, Df = 29, sc = 256, Vl = sc + 1 +
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  ), sv = (
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  /* extra bits for each bit length code */
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  new Uint8Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7])
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- ), oy = new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]), rv = 512, Ks = new Array((Vl + 2) * 2);
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- Uo(Ks);
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+ ), oy = new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]), rv = 512, $s = new Array((Vl + 2) * 2);
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+ Uo($s);
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  const Dl = new Array(Mo * 2);
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  Uo(Dl);
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  const Hl = new Array(rv);
@@ -189,16 +189,16 @@ const uy = (n) => n < 256 ? Hl[n] : Hl[256 + (n >>> 7)], Gl = (n, e) => {
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  for (e = 0; e <= la; e++)
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  r[e] = 0;
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  for (n = 0; n <= 143; )
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- Ks[n * 2 + 1] = 8, n++, r[8]++;
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+ $s[n * 2 + 1] = 8, n++, r[8]++;
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  for (; n <= 255; )
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- Ks[n * 2 + 1] = 9, n++, r[9]++;
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+ $s[n * 2 + 1] = 9, n++, r[9]++;
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  for (; n <= 279; )
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- Ks[n * 2 + 1] = 7, n++, r[7]++;
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+ $s[n * 2 + 1] = 7, n++, r[7]++;
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  for (; n <= 287; )
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- Ks[n * 2 + 1] = 8, n++, r[8]++;
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- for (fy(Ks, Vl + 1, r), n = 0; n < Mo; n++)
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+ $s[n * 2 + 1] = 8, n++, r[8]++;
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+ for (fy($s, Vl + 1, r), n = 0; n < Mo; n++)
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  Dl[n * 2 + 1] = 5, Dl[n * 2] = dy(n, 5);
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- ly = new Au(Ks, jd, sc + 1, Vl, la), cy = new Au(Dl, Uh, 0, Mo, la), hy = new Au(new Array(0), sv, 0, Of, nv);
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+ ly = new Au($s, jd, sc + 1, Vl, la), cy = new Au(Dl, Uh, 0, Mo, la), hy = new Au(new Array(0), sv, 0, Of, nv);
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  }, py = (n) => {
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  let e;
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  for (e = 0; e < Vl; e++)
@@ -309,10 +309,10 @@ const dv = (n) => {
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  }, gy = (n, e, t, i) => {
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  Rn(n, (Jx << 1) + (i ? 1 : 0), 3), my(n), Gl(n, t), Gl(n, ~t), t && n.pending_buf.set(n.window.subarray(e, e + t), n.pending), n.pending += t;
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  }, fv = (n) => {
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- Rn(n, iy << 1, 3), xs(n, Nf, Ks), av(n);
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+ Rn(n, iy << 1, 3), xs(n, Nf, $s), av(n);
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  }, pv = (n, e, t, i) => {
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  let s, r, a = 0;
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- n.level > 0 ? (n.strm.data_type === $x && (n.strm.data_type = uv(n)), Kd(n, n.l_desc), Kd(n, n.d_desc), a = cv(n), s = n.opt_len + 3 + 7 >>> 3, r = n.static_len + 3 + 7 >>> 3, r <= s && (s = r)) : s = r = t + 5, t + 4 <= s && e !== -1 ? gy(n, e, t, i) : n.strategy === Kx || r === s ? (Rn(n, (iy << 1) + (i ? 1 : 0), 3), Pp(n, Ks, Dl)) : (Rn(n, (ev << 1) + (i ? 1 : 0), 3), hv(n, n.l_desc.max_code + 1, n.d_desc.max_code + 1, a + 1), Pp(n, n.dyn_ltree, n.dyn_dtree)), py(n), i && my(n);
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+ n.level > 0 ? (n.strm.data_type === $x && (n.strm.data_type = uv(n)), Kd(n, n.l_desc), Kd(n, n.d_desc), a = cv(n), s = n.opt_len + 3 + 7 >>> 3, r = n.static_len + 3 + 7 >>> 3, r <= s && (s = r)) : s = r = t + 5, t + 4 <= s && e !== -1 ? gy(n, e, t, i) : n.strategy === Kx || r === s ? (Rn(n, (iy << 1) + (i ? 1 : 0), 3), Pp(n, $s, Dl)) : (Rn(n, (ev << 1) + (i ? 1 : 0), 3), hv(n, n.l_desc.max_code + 1, n.d_desc.max_code + 1, a + 1), Pp(n, n.dyn_ltree, n.dyn_dtree)), py(n), i && my(n);
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  }, mv = (n, e, t) => (n.pending_buf[n.sym_buf + n.sym_next++] = e, n.pending_buf[n.sym_buf + n.sym_next++] = e >> 8, n.pending_buf[n.sym_buf + n.sym_next++] = t, e === 0 ? n.dyn_ltree[t * 2]++ : (n.matches++, e--, n.dyn_ltree[(Yl[t] + sc + 1) * 2]++, n.dyn_dtree[uy(e) * 2]++), n.sym_next === n.sym_end);
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  var gv = dv, yv = gy, xv = pv, vv = mv, bv = fv, wv = {
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  _tr_init: gv,
@@ -408,8 +408,8 @@ var rn = Av, Po = {
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  Z_DEFLATED: 8
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  //Z_NULL: null // Use -1 or null inline, depending on var type
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  };
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- const { _tr_init: Tv, _tr_stored_block: $d, _tr_flush_block: Ev, _tr_tally: Pr, _tr_align: Pv } = wv, {
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- Z_NO_FLUSH: Cr,
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+ const { _tr_init: Tv, _tr_stored_block: $d, _tr_flush_block: Ev, _tr_tally: Cr, _tr_align: Pv } = wv, {
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+ Z_NO_FLUSH: Rr,
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  Z_PARTIAL_FLUSH: Cv,
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  Z_FULL_FLUSH: Rv,
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  Z_FINISH: $n,
@@ -427,7 +427,7 @@ const { _tr_init: Tv, _tr_stored_block: $d, _tr_flush_block: Ev, _tr_tally: Pr,
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  Z_DEFAULT_STRATEGY: Bv,
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  Z_UNKNOWN: zv,
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  Z_DEFLATED: nu
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- } = rc, Uv = 9, kv = 15, Fv = 8, Xv = 29, Vv = 256, Jd = Vv + 1 + Xv, Hv = 30, Yv = 19, Gv = 2 * Jd + 1, Wv = 15, ei = 3, Sr = 258, Ss = Sr + ei + 1, Qv = 32, Co = 42, zf = 57, ef = 69, tf = 73, nf = 91, sf = 103, ca = 113, Cl = 666, Tn = 1, ko = 2, ya = 3, Fo = 4, qv = 3, ha = (n, e) => (n.msg = Po[e], e), Op = (n) => n * 2 - (n > 4 ? 9 : 0), _r = (n) => {
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+ } = rc, Uv = 9, kv = 15, Fv = 8, Xv = 29, Vv = 256, Jd = Vv + 1 + Xv, Hv = 30, Yv = 19, Gv = 2 * Jd + 1, Wv = 15, ei = 3, Ar = 258, Ss = Ar + ei + 1, Qv = 32, Co = 42, zf = 57, ef = 69, tf = 73, nf = 91, sf = 103, ca = 113, Cl = 666, Tn = 1, ko = 2, ya = 3, Fo = 4, qv = 3, ha = (n, e) => (n.msg = Po[e], e), Op = (n) => n * 2 - (n > 4 ? 9 : 0), Mr = (n) => {
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  let e = n.length;
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  for (; --e >= 0; )
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  n[e] = 0;
@@ -442,7 +442,7 @@ const { _tr_init: Tv, _tr_stored_block: $d, _tr_flush_block: Ev, _tr_tally: Pr,
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  t = n.prev[--i], n.prev[i] = t >= s ? t - s : 0;
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  while (--e);
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  };
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- let jv = (n, e, t) => (e << n.hash_shift ^ t) & n.hash_mask, Rr = jv;
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+ let jv = (n, e, t) => (e << n.hash_shift ^ t) & n.hash_mask, Lr = jv;
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  const Xn = (n) => {
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  const e = n.state;
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  let t = e.pending;
@@ -458,7 +458,7 @@ const Xn = (n) => {
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  return s > i && (s = i), s === 0 ? 0 : (n.avail_in -= s, e.set(n.input.subarray(n.next_in, n.next_in + s), t), n.state.wrap === 1 ? n.adler = Wl(n.adler, e, s, t) : n.state.wrap === 2 && (n.adler = rn(n.adler, e, s, t)), n.next_in += s, n.total_in += s, s);
459
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  }, yy = (n, e) => {
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  let t = n.max_chain_length, i = n.strstart, s, r, a = n.prev_length, l = n.nice_match;
461
- const h = n.strstart > n.w_size - Ss ? n.strstart - (n.w_size - Ss) : 0, u = n.window, f = n.w_mask, p = n.prev, g = n.strstart + Sr;
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+ const h = n.strstart > n.w_size - Ss ? n.strstart - (n.w_size - Ss) : 0, u = n.window, f = n.w_mask, p = n.prev, g = n.strstart + Ar;
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  let x = u[i + a - 1], w = u[i + a];
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  n.prev_length >= n.good_match && (t >>= 2), l > n.lookahead && (l = n.lookahead);
464
464
  do
@@ -467,7 +467,7 @@ const Xn = (n) => {
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  do
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  ;
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  while (u[++i] === u[++s] && u[++i] === u[++s] && u[++i] === u[++s] && u[++i] === u[++s] && u[++i] === u[++s] && u[++i] === u[++s] && u[++i] === u[++s] && u[++i] === u[++s] && i < g);
470
- if (r = Sr - (g - i), i = g - Sr, r > a) {
470
+ if (r = Ar - (g - i), i = g - Ar, r > a) {
471
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  if (n.match_start = e, a = r, r >= l)
472
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  break;
473
473
  x = u[i + a - 1], w = u[i + a];
@@ -482,37 +482,37 @@ const Xn = (n) => {
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  if (i = n.window_size - n.lookahead - n.strstart, n.strstart >= e + (e - Ss) && (n.window.set(n.window.subarray(e, e + e - i), 0), n.match_start -= e, n.strstart -= e, n.block_start -= e, n.insert > n.strstart && (n.insert = n.strstart), Zv(n), i += e), n.strm.avail_in === 0)
483
483
  break;
484
484
  if (t = rf(n.strm, n.window, n.strstart + n.lookahead, i), n.lookahead += t, n.lookahead + n.insert >= ei)
485
- for (s = n.strstart - n.insert, n.ins_h = n.window[s], n.ins_h = Rr(n, n.ins_h, n.window[s + 1]); n.insert && (n.ins_h = Rr(n, n.ins_h, n.window[s + ei - 1]), n.prev[s & n.w_mask] = n.head[n.ins_h], n.head[n.ins_h] = s, s++, n.insert--, !(n.lookahead + n.insert < ei)); )
485
+ for (s = n.strstart - n.insert, n.ins_h = n.window[s], n.ins_h = Lr(n, n.ins_h, n.window[s + 1]); n.insert && (n.ins_h = Lr(n, n.ins_h, n.window[s + ei - 1]), n.prev[s & n.w_mask] = n.head[n.ins_h], n.head[n.ins_h] = s, s++, n.insert--, !(n.lookahead + n.insert < ei)); )
486
486
  ;
487
487
  } while (n.lookahead < Ss && n.strm.avail_in !== 0);
488
488
  }, xy = (n, e) => {
489
489
  let t = n.pending_buf_size - 5 > n.w_size ? n.w_size : n.pending_buf_size - 5, i, s, r, a = 0, l = n.strm.avail_in;
490
490
  do {
491
- if (i = 65535, r = n.bi_valid + 42 >> 3, n.strm.avail_out < r || (r = n.strm.avail_out - r, s = n.strstart - n.block_start, i > s + n.strm.avail_in && (i = s + n.strm.avail_in), i > r && (i = r), i < t && (i === 0 && e !== $n || e === Cr || i !== s + n.strm.avail_in)))
491
+ if (i = 65535, r = n.bi_valid + 42 >> 3, n.strm.avail_out < r || (r = n.strm.avail_out - r, s = n.strstart - n.block_start, i > s + n.strm.avail_in && (i = s + n.strm.avail_in), i > r && (i = r), i < t && (i === 0 && e !== $n || e === Rr || i !== s + n.strm.avail_in)))
492
492
  break;
493
493
  a = e === $n && i === s + n.strm.avail_in ? 1 : 0, $d(n, 0, 0, a), n.pending_buf[n.pending - 4] = i, n.pending_buf[n.pending - 3] = i >> 8, n.pending_buf[n.pending - 2] = ~i, n.pending_buf[n.pending - 1] = ~i >> 8, Xn(n.strm), s && (s > i && (s = i), n.strm.output.set(n.window.subarray(n.block_start, n.block_start + s), n.strm.next_out), n.strm.next_out += s, n.strm.avail_out -= s, n.strm.total_out += s, n.block_start += s, i -= s), i && (rf(n.strm, n.strm.output, n.strm.next_out, i), n.strm.next_out += i, n.strm.avail_out -= i, n.strm.total_out += i);
494
494
  } while (a === 0);
495
- return l -= n.strm.avail_in, l && (l >= n.w_size ? (n.matches = 2, n.window.set(n.strm.input.subarray(n.strm.next_in - n.w_size, n.strm.next_in), 0), n.strstart = n.w_size, n.insert = n.strstart) : (n.window_size - n.strstart <= l && (n.strstart -= n.w_size, n.window.set(n.window.subarray(n.w_size, n.w_size + n.strstart), 0), n.matches < 2 && n.matches++, n.insert > n.strstart && (n.insert = n.strstart)), n.window.set(n.strm.input.subarray(n.strm.next_in - l, n.strm.next_in), n.strstart), n.strstart += l, n.insert += l > n.w_size - n.insert ? n.w_size - n.insert : l), n.block_start = n.strstart), n.high_water < n.strstart && (n.high_water = n.strstart), a ? Fo : e !== Cr && e !== $n && n.strm.avail_in === 0 && n.strstart === n.block_start ? ko : (r = n.window_size - n.strstart, n.strm.avail_in > r && n.block_start >= n.w_size && (n.block_start -= n.w_size, n.strstart -= n.w_size, n.window.set(n.window.subarray(n.w_size, n.w_size + n.strstart), 0), n.matches < 2 && n.matches++, r += n.w_size, n.insert > n.strstart && (n.insert = n.strstart)), r > n.strm.avail_in && (r = n.strm.avail_in), r && (rf(n.strm, n.window, n.strstart, r), n.strstart += r, n.insert += r > n.w_size - n.insert ? n.w_size - n.insert : r), n.high_water < n.strstart && (n.high_water = n.strstart), r = n.bi_valid + 42 >> 3, r = n.pending_buf_size - r > 65535 ? 65535 : n.pending_buf_size - r, t = r > n.w_size ? n.w_size : r, s = n.strstart - n.block_start, (s >= t || (s || e === $n) && e !== Cr && n.strm.avail_in === 0 && s <= r) && (i = s > r ? r : s, a = e === $n && n.strm.avail_in === 0 && i === s ? 1 : 0, $d(n, n.block_start, i, a), n.block_start += i, Xn(n.strm)), a ? ya : Tn);
495
+ return l -= n.strm.avail_in, l && (l >= n.w_size ? (n.matches = 2, n.window.set(n.strm.input.subarray(n.strm.next_in - n.w_size, n.strm.next_in), 0), n.strstart = n.w_size, n.insert = n.strstart) : (n.window_size - n.strstart <= l && (n.strstart -= n.w_size, n.window.set(n.window.subarray(n.w_size, n.w_size + n.strstart), 0), n.matches < 2 && n.matches++, n.insert > n.strstart && (n.insert = n.strstart)), n.window.set(n.strm.input.subarray(n.strm.next_in - l, n.strm.next_in), n.strstart), n.strstart += l, n.insert += l > n.w_size - n.insert ? n.w_size - n.insert : l), n.block_start = n.strstart), n.high_water < n.strstart && (n.high_water = n.strstart), a ? Fo : e !== Rr && e !== $n && n.strm.avail_in === 0 && n.strstart === n.block_start ? ko : (r = n.window_size - n.strstart, n.strm.avail_in > r && n.block_start >= n.w_size && (n.block_start -= n.w_size, n.strstart -= n.w_size, n.window.set(n.window.subarray(n.w_size, n.w_size + n.strstart), 0), n.matches < 2 && n.matches++, r += n.w_size, n.insert > n.strstart && (n.insert = n.strstart)), r > n.strm.avail_in && (r = n.strm.avail_in), r && (rf(n.strm, n.window, n.strstart, r), n.strstart += r, n.insert += r > n.w_size - n.insert ? n.w_size - n.insert : r), n.high_water < n.strstart && (n.high_water = n.strstart), r = n.bi_valid + 42 >> 3, r = n.pending_buf_size - r > 65535 ? 65535 : n.pending_buf_size - r, t = r > n.w_size ? n.w_size : r, s = n.strstart - n.block_start, (s >= t || (s || e === $n) && e !== Rr && n.strm.avail_in === 0 && s <= r) && (i = s > r ? r : s, a = e === $n && n.strm.avail_in === 0 && i === s ? 1 : 0, $d(n, n.block_start, i, a), n.block_start += i, Xn(n.strm)), a ? ya : Tn);
496
496
  }, Cu = (n, e) => {
497
497
  let t, i;
498
498
  for (; ; ) {
499
499
  if (n.lookahead < Ss) {
500
- if (Ro(n), n.lookahead < Ss && e === Cr)
500
+ if (Ro(n), n.lookahead < Ss && e === Rr)
501
501
  return Tn;
502
502
  if (n.lookahead === 0)
503
503
  break;
504
504
  }
505
- if (t = 0, n.lookahead >= ei && (n.ins_h = Rr(n, n.ins_h, n.window[n.strstart + ei - 1]), t = n.prev[n.strstart & n.w_mask] = n.head[n.ins_h], n.head[n.ins_h] = n.strstart), t !== 0 && n.strstart - t <= n.w_size - Ss && (n.match_length = yy(n, t)), n.match_length >= ei)
506
- if (i = Pr(n, n.strstart - n.match_start, n.match_length - ei), n.lookahead -= n.match_length, n.match_length <= n.max_lazy_match && n.lookahead >= ei) {
505
+ if (t = 0, n.lookahead >= ei && (n.ins_h = Lr(n, n.ins_h, n.window[n.strstart + ei - 1]), t = n.prev[n.strstart & n.w_mask] = n.head[n.ins_h], n.head[n.ins_h] = n.strstart), t !== 0 && n.strstart - t <= n.w_size - Ss && (n.match_length = yy(n, t)), n.match_length >= ei)
506
+ if (i = Cr(n, n.strstart - n.match_start, n.match_length - ei), n.lookahead -= n.match_length, n.match_length <= n.max_lazy_match && n.lookahead >= ei) {
507
507
  n.match_length--;
508
508
  do
509
- n.strstart++, n.ins_h = Rr(n, n.ins_h, n.window[n.strstart + ei - 1]), t = n.prev[n.strstart & n.w_mask] = n.head[n.ins_h], n.head[n.ins_h] = n.strstart;
509
+ n.strstart++, n.ins_h = Lr(n, n.ins_h, n.window[n.strstart + ei - 1]), t = n.prev[n.strstart & n.w_mask] = n.head[n.ins_h], n.head[n.ins_h] = n.strstart;
510
510
  while (--n.match_length !== 0);
511
511
  n.strstart++;
512
512
  } else
513
- n.strstart += n.match_length, n.match_length = 0, n.ins_h = n.window[n.strstart], n.ins_h = Rr(n, n.ins_h, n.window[n.strstart + 1]);
513
+ n.strstart += n.match_length, n.match_length = 0, n.ins_h = n.window[n.strstart], n.ins_h = Lr(n, n.ins_h, n.window[n.strstart + 1]);
514
514
  else
515
- i = Pr(n, 0, n.window[n.strstart]), n.lookahead--, n.strstart++;
515
+ i = Cr(n, 0, n.window[n.strstart]), n.lookahead--, n.strstart++;
516
516
  if (i && (Wn(n, !1), n.strm.avail_out === 0))
517
517
  return Tn;
518
518
  }
@@ -521,43 +521,43 @@ const Xn = (n) => {
521
521
  let t, i, s;
522
522
  for (; ; ) {
523
523
  if (n.lookahead < Ss) {
524
- if (Ro(n), n.lookahead < Ss && e === Cr)
524
+ if (Ro(n), n.lookahead < Ss && e === Rr)
525
525
  return Tn;
526
526
  if (n.lookahead === 0)
527
527
  break;
528
528
  }
529
- if (t = 0, n.lookahead >= ei && (n.ins_h = Rr(n, n.ins_h, n.window[n.strstart + ei - 1]), t = n.prev[n.strstart & n.w_mask] = n.head[n.ins_h], n.head[n.ins_h] = n.strstart), n.prev_length = n.match_length, n.prev_match = n.match_start, n.match_length = ei - 1, t !== 0 && n.prev_length < n.max_lazy_match && n.strstart - t <= n.w_size - Ss && (n.match_length = yy(n, t), n.match_length <= 5 && (n.strategy === Dv || n.match_length === ei && n.strstart - n.match_start > 4096) && (n.match_length = ei - 1)), n.prev_length >= ei && n.match_length <= n.prev_length) {
530
- s = n.strstart + n.lookahead - ei, i = Pr(n, n.strstart - 1 - n.prev_match, n.prev_length - ei), n.lookahead -= n.prev_length - 1, n.prev_length -= 2;
529
+ if (t = 0, n.lookahead >= ei && (n.ins_h = Lr(n, n.ins_h, n.window[n.strstart + ei - 1]), t = n.prev[n.strstart & n.w_mask] = n.head[n.ins_h], n.head[n.ins_h] = n.strstart), n.prev_length = n.match_length, n.prev_match = n.match_start, n.match_length = ei - 1, t !== 0 && n.prev_length < n.max_lazy_match && n.strstart - t <= n.w_size - Ss && (n.match_length = yy(n, t), n.match_length <= 5 && (n.strategy === Dv || n.match_length === ei && n.strstart - n.match_start > 4096) && (n.match_length = ei - 1)), n.prev_length >= ei && n.match_length <= n.prev_length) {
530
+ s = n.strstart + n.lookahead - ei, i = Cr(n, n.strstart - 1 - n.prev_match, n.prev_length - ei), n.lookahead -= n.prev_length - 1, n.prev_length -= 2;
531
531
  do
532
- ++n.strstart <= s && (n.ins_h = Rr(n, n.ins_h, n.window[n.strstart + ei - 1]), t = n.prev[n.strstart & n.w_mask] = n.head[n.ins_h], n.head[n.ins_h] = n.strstart);
532
+ ++n.strstart <= s && (n.ins_h = Lr(n, n.ins_h, n.window[n.strstart + ei - 1]), t = n.prev[n.strstart & n.w_mask] = n.head[n.ins_h], n.head[n.ins_h] = n.strstart);
533
533
  while (--n.prev_length !== 0);
534
534
  if (n.match_available = 0, n.match_length = ei - 1, n.strstart++, i && (Wn(n, !1), n.strm.avail_out === 0))
535
535
  return Tn;
536
536
  } else if (n.match_available) {
537
- if (i = Pr(n, 0, n.window[n.strstart - 1]), i && Wn(n, !1), n.strstart++, n.lookahead--, n.strm.avail_out === 0)
537
+ if (i = Cr(n, 0, n.window[n.strstart - 1]), i && Wn(n, !1), n.strstart++, n.lookahead--, n.strm.avail_out === 0)
538
538
  return Tn;
539
539
  } else
540
540
  n.match_available = 1, n.strstart++, n.lookahead--;
541
541
  }
542
- return n.match_available && (i = Pr(n, 0, n.window[n.strstart - 1]), n.match_available = 0), n.insert = n.strstart < ei - 1 ? n.strstart : ei - 1, e === $n ? (Wn(n, !0), n.strm.avail_out === 0 ? ya : Fo) : n.sym_next && (Wn(n, !1), n.strm.avail_out === 0) ? Tn : ko;
542
+ return n.match_available && (i = Cr(n, 0, n.window[n.strstart - 1]), n.match_available = 0), n.insert = n.strstart < ei - 1 ? n.strstart : ei - 1, e === $n ? (Wn(n, !0), n.strm.avail_out === 0 ? ya : Fo) : n.sym_next && (Wn(n, !1), n.strm.avail_out === 0) ? Tn : ko;
543
543
  }, Kv = (n, e) => {
544
544
  let t, i, s, r;
545
545
  const a = n.window;
546
546
  for (; ; ) {
547
- if (n.lookahead <= Sr) {
548
- if (Ro(n), n.lookahead <= Sr && e === Cr)
547
+ if (n.lookahead <= Ar) {
548
+ if (Ro(n), n.lookahead <= Ar && e === Rr)
549
549
  return Tn;
550
550
  if (n.lookahead === 0)
551
551
  break;
552
552
  }
553
553
  if (n.match_length = 0, n.lookahead >= ei && n.strstart > 0 && (s = n.strstart - 1, i = a[s], i === a[++s] && i === a[++s] && i === a[++s])) {
554
- r = n.strstart + Sr;
554
+ r = n.strstart + Ar;
555
555
  do
556
556
  ;
557
557
  while (i === a[++s] && i === a[++s] && i === a[++s] && i === a[++s] && i === a[++s] && i === a[++s] && i === a[++s] && i === a[++s] && s < r);
558
- n.match_length = Sr - (r - s), n.match_length > n.lookahead && (n.match_length = n.lookahead);
558
+ n.match_length = Ar - (r - s), n.match_length > n.lookahead && (n.match_length = n.lookahead);
559
559
  }
560
- if (n.match_length >= ei ? (t = Pr(n, 1, n.match_length - ei), n.lookahead -= n.match_length, n.strstart += n.match_length, n.match_length = 0) : (t = Pr(n, 0, n.window[n.strstart]), n.lookahead--, n.strstart++), t && (Wn(n, !1), n.strm.avail_out === 0))
560
+ if (n.match_length >= ei ? (t = Cr(n, 1, n.match_length - ei), n.lookahead -= n.match_length, n.strstart += n.match_length, n.match_length = 0) : (t = Cr(n, 0, n.window[n.strstart]), n.lookahead--, n.strstart++), t && (Wn(n, !1), n.strm.avail_out === 0))
561
561
  return Tn;
562
562
  }
563
563
  return n.insert = 0, e === $n ? (Wn(n, !0), n.strm.avail_out === 0 ? ya : Fo) : n.sym_next && (Wn(n, !1), n.strm.avail_out === 0) ? Tn : ko;
@@ -565,11 +565,11 @@ const Xn = (n) => {
565
565
  let t;
566
566
  for (; ; ) {
567
567
  if (n.lookahead === 0 && (Ro(n), n.lookahead === 0)) {
568
- if (e === Cr)
568
+ if (e === Rr)
569
569
  return Tn;
570
570
  break;
571
571
  }
572
- if (n.match_length = 0, t = Pr(n, 0, n.window[n.strstart]), n.lookahead--, n.strstart++, t && (Wn(n, !1), n.strm.avail_out === 0))
572
+ if (n.match_length = 0, t = Cr(n, 0, n.window[n.strstart]), n.lookahead--, n.strstart++, t && (Wn(n, !1), n.strm.avail_out === 0))
573
573
  return Tn;
574
574
  }
575
575
  return n.insert = 0, e === $n ? (Wn(n, !0), n.strm.avail_out === 0 ? ya : Fo) : n.sym_next && (Wn(n, !1), n.strm.avail_out === 0) ? Tn : ko;
@@ -600,10 +600,10 @@ const Rl = [
600
600
  new fs(32, 258, 258, 4096, Ra)
601
601
  /* 9 max compression */
602
602
  ], Jv = (n) => {
603
- n.window_size = 2 * n.w_size, _r(n.head), n.max_lazy_match = Rl[n.level].max_lazy, n.good_match = Rl[n.level].good_length, n.nice_match = Rl[n.level].nice_length, n.max_chain_length = Rl[n.level].max_chain, n.strstart = 0, n.block_start = 0, n.lookahead = 0, n.insert = 0, n.match_length = n.prev_length = ei - 1, n.match_available = 0, n.ins_h = 0;
603
+ n.window_size = 2 * n.w_size, Mr(n.head), n.max_lazy_match = Rl[n.level].max_lazy, n.good_match = Rl[n.level].good_length, n.nice_match = Rl[n.level].nice_length, n.max_chain_length = Rl[n.level].max_chain, n.strstart = 0, n.block_start = 0, n.lookahead = 0, n.insert = 0, n.match_length = n.prev_length = ei - 1, n.match_available = 0, n.ins_h = 0;
604
604
  };
605
605
  function eb() {
606
- this.strm = null, this.status = 0, this.pending_buf = null, this.pending_buf_size = 0, this.pending_out = 0, this.pending = 0, this.wrap = 0, this.gzhead = null, this.gzindex = 0, this.method = nu, this.last_flush = -1, this.w_size = 0, this.w_bits = 0, this.w_mask = 0, this.window = null, this.window_size = 0, this.prev = null, this.head = null, this.ins_h = 0, this.hash_size = 0, this.hash_bits = 0, this.hash_mask = 0, this.hash_shift = 0, this.block_start = 0, this.match_length = 0, this.prev_match = 0, this.match_available = 0, this.strstart = 0, this.match_start = 0, this.lookahead = 0, this.prev_length = 0, this.max_chain_length = 0, this.max_lazy_match = 0, this.level = 0, this.strategy = 0, this.good_match = 0, this.nice_match = 0, this.dyn_ltree = new Uint16Array(Gv * 2), this.dyn_dtree = new Uint16Array((2 * Hv + 1) * 2), this.bl_tree = new Uint16Array((2 * Yv + 1) * 2), _r(this.dyn_ltree), _r(this.dyn_dtree), _r(this.bl_tree), this.l_desc = null, this.d_desc = null, this.bl_desc = null, this.bl_count = new Uint16Array(Wv + 1), this.heap = new Uint16Array(2 * Jd + 1), _r(this.heap), this.heap_len = 0, this.heap_max = 0, this.depth = new Uint16Array(2 * Jd + 1), _r(this.depth), this.sym_buf = 0, this.lit_bufsize = 0, this.sym_next = 0, this.sym_end = 0, this.opt_len = 0, this.static_len = 0, this.matches = 0, this.insert = 0, this.bi_buf = 0, this.bi_valid = 0;
606
+ this.strm = null, this.status = 0, this.pending_buf = null, this.pending_buf_size = 0, this.pending_out = 0, this.pending = 0, this.wrap = 0, this.gzhead = null, this.gzindex = 0, this.method = nu, this.last_flush = -1, this.w_size = 0, this.w_bits = 0, this.w_mask = 0, this.window = null, this.window_size = 0, this.prev = null, this.head = null, this.ins_h = 0, this.hash_size = 0, this.hash_bits = 0, this.hash_mask = 0, this.hash_shift = 0, this.block_start = 0, this.match_length = 0, this.prev_match = 0, this.match_available = 0, this.strstart = 0, this.match_start = 0, this.lookahead = 0, this.prev_length = 0, this.max_chain_length = 0, this.max_lazy_match = 0, this.level = 0, this.strategy = 0, this.good_match = 0, this.nice_match = 0, this.dyn_ltree = new Uint16Array(Gv * 2), this.dyn_dtree = new Uint16Array((2 * Hv + 1) * 2), this.bl_tree = new Uint16Array((2 * Yv + 1) * 2), Mr(this.dyn_ltree), Mr(this.dyn_dtree), Mr(this.bl_tree), this.l_desc = null, this.d_desc = null, this.bl_desc = null, this.bl_count = new Uint16Array(Wv + 1), this.heap = new Uint16Array(2 * Jd + 1), Mr(this.heap), this.heap_len = 0, this.heap_max = 0, this.depth = new Uint16Array(2 * Jd + 1), Mr(this.depth), this.sym_buf = 0, this.lit_bufsize = 0, this.sym_next = 0, this.sym_end = 0, this.opt_len = 0, this.static_len = 0, this.matches = 0, this.insert = 0, this.bi_buf = 0, this.bi_valid = 0;
607
607
  }
608
608
  const ac = (n) => {
609
609
  if (!n)
@@ -715,11 +715,11 @@ const ac = (n) => {
715
715
  if (t.status = ca, Xn(n), t.pending !== 0)
716
716
  return t.last_flush = -1, hn;
717
717
  }
718
- if (n.avail_in !== 0 || t.lookahead !== 0 || e !== Cr && t.status !== Cl) {
718
+ if (n.avail_in !== 0 || t.lookahead !== 0 || e !== Rr && t.status !== Cl) {
719
719
  let s = t.level === 0 ? xy(t, e) : t.strategy === wc ? $v(t, e) : t.strategy === Ov ? Kv(t, e) : Rl[t.level].func(t, e);
720
720
  if ((s === ya || s === Fo) && (t.status = Cl), s === Tn || s === ya)
721
721
  return n.avail_out === 0 && (t.last_flush = -1), hn;
722
- if (s === ko && (e === Cv ? Pv(t) : e !== Ip && ($d(t, 0, 0, !1), e === Rv && (_r(t.head), t.lookahead === 0 && (t.strstart = 0, t.block_start = 0, t.insert = 0))), Xn(n), n.avail_out === 0))
722
+ if (s === ko && (e === Cv ? Pv(t) : e !== Ip && ($d(t, 0, 0, !1), e === Rv && (Mr(t.head), t.lookahead === 0 && (t.strstart = 0, t.block_start = 0, t.insert = 0))), Xn(n), n.avail_out === 0))
723
723
  return t.last_flush = -1, hn;
724
724
  }
725
725
  return e !== $n ? hn : t.wrap <= 0 ? Dp : (t.wrap === 2 ? (ri(t, n.adler & 255), ri(t, n.adler >> 8 & 255), ri(t, n.adler >> 16 & 255), ri(t, n.adler >> 24 & 255), ri(t, n.total_in & 255), ri(t, n.total_in >> 8 & 255), ri(t, n.total_in >> 16 & 255), ri(t, n.total_in >> 24 & 255)) : (il(t, n.adler >>> 16), il(t, n.adler & 65535)), Xn(n), t.wrap > 0 && (t.wrap = -t.wrap), t.pending !== 0 ? hn : Dp);
@@ -736,7 +736,7 @@ const ac = (n) => {
736
736
  if (s === 2 || s === 1 && i.status !== Co || i.lookahead)
737
737
  return Ms;
738
738
  if (s === 1 && (n.adler = Wl(n.adler, e, t, 0)), i.wrap = 0, t >= i.w_size) {
739
- s === 0 && (_r(i.head), i.strstart = 0, i.block_start = 0, i.insert = 0);
739
+ s === 0 && (Mr(i.head), i.strstart = 0, i.block_start = 0, i.insert = 0);
740
740
  let h = new Uint8Array(i.w_size);
741
741
  h.set(e.subarray(t - i.w_size, t), 0), e = h, t = i.w_size;
742
742
  }
@@ -744,7 +744,7 @@ const ac = (n) => {
744
744
  for (n.avail_in = t, n.next_in = 0, n.input = e, Ro(i); i.lookahead >= ei; ) {
745
745
  let h = i.strstart, u = i.lookahead - (ei - 1);
746
746
  do
747
- i.ins_h = Rr(i, i.ins_h, i.window[h + ei - 1]), i.prev[h & i.w_mask] = i.head[i.ins_h], i.head[i.ins_h] = h, h++;
747
+ i.ins_h = Lr(i, i.ins_h, i.window[h + ei - 1]), i.prev[h & i.w_mask] = i.head[i.ins_h], i.head[i.ins_h] = h, h++;
748
748
  while (--u);
749
749
  i.strstart = h, i.lookahead = ei - 1, Ro(i);
750
750
  }
@@ -1713,7 +1713,7 @@ const Zb = (n) => {
1713
1713
  let i, s, r;
1714
1714
  return Ta(n) || (i = n.state, i.wrap !== 0 && i.mode !== Yh) ? ts : i.mode === Yh && (s = 1, s = Wl(s, e, t, 0), s !== i.check) ? Ey : (r = Ny(n, e, t, t), r ? (i.mode = Cy, Py) : (i.havedict = 1, xa));
1715
1715
  };
1716
- var ew = Iy, tw = Dy, iw = Ly, nw = qb, sw = Oy, rw = jb, aw = Kb, ow = $b, lw = Jb, cw = "pako inflate (from Nodeca project)", $s = {
1716
+ var ew = Iy, tw = Dy, iw = Ly, nw = qb, sw = Oy, rw = jb, aw = Kb, ow = $b, lw = Jb, cw = "pako inflate (from Nodeca project)", Js = {
1717
1717
  inflateReset: ew,
1718
1718
  inflateReset2: tw,
1719
1719
  inflateResetKeep: iw,
@@ -1747,13 +1747,13 @@ function oc(n) {
1747
1747
  }, n || {});
1748
1748
  const e = this.options;
1749
1749
  e.raw && e.windowBits >= 0 && e.windowBits < 16 && (e.windowBits = -e.windowBits, e.windowBits === 0 && (e.windowBits = -15)), e.windowBits >= 0 && e.windowBits < 16 && !(n && n.windowBits) && (e.windowBits += 32), e.windowBits > 15 && e.windowBits < 48 && (e.windowBits & 15 || (e.windowBits |= 15)), this.err = 0, this.msg = "", this.ended = !1, this.chunks = [], this.strm = new My(), this.strm.avail_out = 0;
1750
- let t = $s.inflateInit2(
1750
+ let t = Js.inflateInit2(
1751
1751
  this.strm,
1752
1752
  e.windowBits
1753
1753
  );
1754
1754
  if (t !== Zl)
1755
1755
  throw new Error(Po[t]);
1756
- if (this.header = new uw(), $s.inflateGetHeader(this.strm, this.header), e.dictionary && (typeof e.dictionary == "string" ? e.dictionary = ql.string2buf(e.dictionary) : By.call(e.dictionary) === "[object ArrayBuffer]" && (e.dictionary = new Uint8Array(e.dictionary)), e.raw && (t = $s.inflateSetDictionary(this.strm, e.dictionary), t !== Zl)))
1756
+ if (this.header = new uw(), Js.inflateGetHeader(this.strm, this.header), e.dictionary && (typeof e.dictionary == "string" ? e.dictionary = ql.string2buf(e.dictionary) : By.call(e.dictionary) === "[object ArrayBuffer]" && (e.dictionary = new Uint8Array(e.dictionary)), e.raw && (t = Js.inflateSetDictionary(this.strm, e.dictionary), t !== Zl)))
1757
1757
  throw new Error(Po[t]);
1758
1758
  }
1759
1759
  oc.prototype.push = function(n, e) {
@@ -1762,8 +1762,8 @@ oc.prototype.push = function(n, e) {
1762
1762
  if (this.ended)
1763
1763
  return !1;
1764
1764
  for (e === ~~e ? a = e : a = e === !0 ? fw : dw, By.call(n) === "[object ArrayBuffer]" ? t.input = new Uint8Array(n) : t.input = n, t.next_in = 0, t.avail_in = t.input.length; ; ) {
1765
- for (t.avail_out === 0 && (t.output = new Uint8Array(i), t.next_out = 0, t.avail_out = i), r = $s.inflate(t, a), r === zu && s && (r = $s.inflateSetDictionary(t, s), r === Zl ? r = $s.inflate(t, a) : r === hm && (r = zu)); t.avail_in > 0 && r === Bu && t.state.wrap > 0 && n[t.next_in] !== 0; )
1766
- $s.inflateReset(t), r = $s.inflate(t, a);
1765
+ for (t.avail_out === 0 && (t.output = new Uint8Array(i), t.next_out = 0, t.avail_out = i), r = Js.inflate(t, a), r === zu && s && (r = Js.inflateSetDictionary(t, s), r === Zl ? r = Js.inflate(t, a) : r === hm && (r = zu)); t.avail_in > 0 && r === Bu && t.state.wrap > 0 && n[t.next_in] !== 0; )
1766
+ Js.inflateReset(t), r = Js.inflate(t, a);
1767
1767
  switch (r) {
1768
1768
  case pw:
1769
1769
  case hm:
@@ -1779,7 +1779,7 @@ oc.prototype.push = function(n, e) {
1779
1779
  this.onData(t.output.length === t.next_out ? t.output : t.output.subarray(0, t.next_out));
1780
1780
  if (!(r === Zl && l === 0)) {
1781
1781
  if (r === Bu)
1782
- return r = $s.inflateEnd(this.strm), this.onEnd(r), this.ended = !0, !0;
1782
+ return r = Js.inflateEnd(this.strm), this.onEnd(r), this.ended = !0, !0;
1783
1783
  if (t.avail_in === 0)
1784
1784
  break;
1785
1785
  }
@@ -1845,10 +1845,10 @@ const zt = {
1845
1845
  TOUCH_ZOOM_OFFSET: 16384,
1846
1846
  TOUCH_ZOOM_ROTATE: 32768
1847
1847
  });
1848
- function Wr(n) {
1848
+ function Qr(n) {
1849
1849
  return n.isPerspectiveCamera;
1850
1850
  }
1851
- function br(n) {
1851
+ function wr(n) {
1852
1852
  return n.isOrthographicCamera;
1853
1853
  }
1854
1854
  const Ia = Math.PI * 2, um = Math.PI / 2, zy = 1e-5, nl = Math.PI / 180;
@@ -1902,7 +1902,7 @@ function Uu(n, e) {
1902
1902
  }), e.x /= n.length, e.y /= n.length;
1903
1903
  }
1904
1904
  function ku(n, e) {
1905
- return br(n) ? (console.warn(`${e} is not supported in OrthographicCamera`), !0) : !1;
1905
+ return wr(n) ? (console.warn(`${e} is not supported in OrthographicCamera`), !0) : !1;
1906
1906
  }
1907
1907
  let Tw = class {
1908
1908
  constructor() {
@@ -1969,7 +1969,7 @@ let Tw = class {
1969
1969
  }
1970
1970
  };
1971
1971
  const Ew = "2.3.7", Ec = 1 / 8, Uy = typeof window < "u", Pw = Uy && /Mac/.test(navigator.platform), Cw = !(Uy && "PointerEvent" in window);
1972
- let Ut, pm, Pc, Fu, Cn, Ft, fi, Da, ps, ms, Qr, mm, gm, qn, al, Oa, ym, Xu, xm, Vu, Hu, Cc;
1972
+ let Ut, pm, Pc, Fu, Cn, Ft, fi, Da, ps, ms, qr, mm, gm, qn, al, Oa, ym, Xu, xm, Vu, Hu, Cc;
1973
1973
  class vs extends Tw {
1974
1974
  /**
1975
1975
  * Injects THREE as the dependency. You can then proceed to use CameraControls.
@@ -2012,7 +2012,7 @@ class vs extends Tw {
2012
2012
  * @category Statics
2013
2013
  */
2014
2014
  static install(e) {
2015
- Ut = e.THREE, pm = Object.freeze(new Ut.Vector3(0, 0, 0)), Pc = Object.freeze(new Ut.Vector3(0, 1, 0)), Fu = Object.freeze(new Ut.Vector3(0, 0, 1)), Cn = new Ut.Vector2(), Ft = new Ut.Vector3(), fi = new Ut.Vector3(), Da = new Ut.Vector3(), ps = new Ut.Vector3(), ms = new Ut.Vector3(), Qr = new Ut.Vector3(), mm = new Ut.Vector3(), gm = new Ut.Vector3(), qn = new Ut.Spherical(), al = new Ut.Spherical(), Oa = new Ut.Box3(), ym = new Ut.Box3(), Xu = new Ut.Sphere(), xm = new Ut.Quaternion(), Vu = new Ut.Quaternion(), Hu = new Ut.Matrix4(), Cc = new Ut.Raycaster();
2015
+ Ut = e.THREE, pm = Object.freeze(new Ut.Vector3(0, 0, 0)), Pc = Object.freeze(new Ut.Vector3(0, 1, 0)), Fu = Object.freeze(new Ut.Vector3(0, 0, 1)), Cn = new Ut.Vector2(), Ft = new Ut.Vector3(), fi = new Ut.Vector3(), Da = new Ut.Vector3(), ps = new Ut.Vector3(), ms = new Ut.Vector3(), qr = new Ut.Vector3(), mm = new Ut.Vector3(), gm = new Ut.Vector3(), qn = new Ut.Spherical(), al = new Ut.Spherical(), Oa = new Ut.Box3(), ym = new Ut.Box3(), Xu = new Ut.Sphere(), xm = new Ut.Quaternion(), Vu = new Ut.Quaternion(), Hu = new Ut.Matrix4(), Cc = new Ut.Raycaster();
2016
2016
  }
2017
2017
  /**
2018
2018
  * list all ACTIONs
@@ -2042,10 +2042,10 @@ class vs extends Tw {
2042
2042
  super(), this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.minDistance = Number.EPSILON, this.maxDistance = 1 / 0, this._infinityDolly = !1, this.minZoom = 0.01, this.maxZoom = 1 / 0, this.smoothTime = 0.25, this.draggingSmoothTime = 0.125, this.maxSpeed = 1 / 0, this.azimuthRotateSpeed = 1, this.polarRotateSpeed = 1, this.dollySpeed = 1, this.dollyDragInverted = !1, this.truckSpeed = 2, this.dollyToCursor = !1, this.dragToOffset = !1, this.verticalDragToForward = !1, this.boundaryFriction = 0, this.restThreshold = 0.01, this.colliderMeshes = [], this.cancel = () => {
2043
2043
  }, this._enabled = !0, this._state = Te.NONE, this._viewport = null, this._hasRested = !0, this._boundaryEnclosesCamera = !1, this._needsUpdate = !0, this._updatedLastTime = !1, this._elementRect = new DOMRect(), this._isDragging = !1, this._activePointers = [], this._lockedPointer = null, this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._isUserControllingOffset = !1, this._isUserControllingZoom = !1, this._thetaVelocity = { value: 0 }, this._phiVelocity = { value: 0 }, this._radiusVelocity = { value: 0 }, this._targetVelocity = new Ut.Vector3(), this._focalOffsetVelocity = new Ut.Vector3(), this._zoomVelocity = { value: 0 }, this._truckInternal = (S, B, z) => {
2044
2044
  let F, Q;
2045
- if (Wr(this._camera)) {
2045
+ if (Qr(this._camera)) {
2046
2046
  const $ = Ft.copy(this._camera.position).sub(this._target), O = this._camera.getEffectiveFOV() * nl, k = $.length() * Math.tan(O * 0.5);
2047
2047
  F = this.truckSpeed * S * k / this._elementRect.height, Q = this.truckSpeed * B * k / this._elementRect.height;
2048
- } else if (br(this._camera)) {
2048
+ } else if (wr(this._camera)) {
2049
2049
  const $ = this._camera;
2050
2050
  F = S * ($.right - $.left) / $.zoom / this._elementRect.width, Q = B * ($.top - $.bottom) / $.zoom / this._elementRect.height;
2051
2051
  } else
@@ -2073,10 +2073,10 @@ class vs extends Tw {
2073
2073
  left: Te.ROTATE,
2074
2074
  middle: Te.DOLLY,
2075
2075
  right: Te.TRUCK,
2076
- wheel: Wr(this._camera) ? Te.DOLLY : br(this._camera) ? Te.ZOOM : Te.NONE
2076
+ wheel: Qr(this._camera) ? Te.DOLLY : wr(this._camera) ? Te.ZOOM : Te.NONE
2077
2077
  }, this.touches = {
2078
2078
  one: Te.TOUCH_ROTATE,
2079
- two: Wr(this._camera) ? Te.TOUCH_DOLLY_TRUCK : br(this._camera) ? Te.TOUCH_ZOOM_TRUCK : Te.NONE,
2079
+ two: Qr(this._camera) ? Te.TOUCH_DOLLY_TRUCK : wr(this._camera) ? Te.TOUCH_ZOOM_TRUCK : Te.NONE,
2080
2080
  three: Te.TOUCH_TRUCK
2081
2081
  };
2082
2082
  const i = new Ut.Vector2(), s = new Ut.Vector2(), r = new Ut.Vector2(), a = (S) => {
@@ -2621,10 +2621,10 @@ class vs extends Tw {
2621
2621
  const E = ym.makeEmpty();
2622
2622
  fi.copy(u.min).applyQuaternion(x), E.expandByPoint(fi), fi.copy(u.min).setX(u.max.x).applyQuaternion(x), E.expandByPoint(fi), fi.copy(u.min).setY(u.max.y).applyQuaternion(x), E.expandByPoint(fi), fi.copy(u.max).setZ(u.min.z).applyQuaternion(x), E.expandByPoint(fi), fi.copy(u.min).setZ(u.max.z).applyQuaternion(x), E.expandByPoint(fi), fi.copy(u.max).setY(u.min.y).applyQuaternion(x), E.expandByPoint(fi), fi.copy(u.max).setX(u.min.x).applyQuaternion(x), E.expandByPoint(fi), fi.copy(u.max).applyQuaternion(x), E.expandByPoint(fi), E.min.x -= s, E.min.y -= a, E.max.x += r, E.max.y += l, x.setFromUnitVectors(Fu, g), w && x.premultiply(Vu.invert()), x.premultiply(this._yAxisUpSpace);
2623
2623
  const b = E.getSize(Ft), v = E.getCenter(fi).applyQuaternion(x);
2624
- if (Wr(this._camera)) {
2624
+ if (Qr(this._camera)) {
2625
2625
  const C = this.getDistanceToFitBox(b.x, b.y, b.z, i);
2626
2626
  h.push(this.moveTo(v.x, v.y, v.z, t)), h.push(this.dollyTo(C, t)), h.push(this.setFocalOffset(0, 0, 0, t));
2627
- } else if (br(this._camera)) {
2627
+ } else if (wr(this._camera)) {
2628
2628
  const C = this._camera, T = C.right - C.left, S = C.top - C.bottom, B = i ? Math.max(T / b.x, S / b.y) : Math.min(T / b.x, S / b.y);
2629
2629
  h.push(this.moveTo(v.x, v.y, v.z, t)), h.push(this.zoomTo(B, t)), h.push(this.setFocalOffset(0, 0, 0, t));
2630
2630
  }
@@ -2638,10 +2638,10 @@ class vs extends Tw {
2638
2638
  */
2639
2639
  fitToSphere(e, t) {
2640
2640
  const i = [], r = e instanceof Ut.Sphere ? Xu.copy(e) : vs.createBoundingSphere(e, Xu);
2641
- if (i.push(this.moveTo(r.center.x, r.center.y, r.center.z, t)), Wr(this._camera)) {
2641
+ if (i.push(this.moveTo(r.center.x, r.center.y, r.center.z, t)), Qr(this._camera)) {
2642
2642
  const a = this.getDistanceToFitSphere(r.radius);
2643
2643
  i.push(this.dollyTo(a, t));
2644
- } else if (br(this._camera)) {
2644
+ } else if (wr(this._camera)) {
2645
2645
  const a = this._camera.right - this._camera.left, l = this._camera.top - this._camera.bottom, h = 2 * r.radius, u = Math.min(a / h, l / h);
2646
2646
  i.push(this.zoomTo(u, t));
2647
2647
  }
@@ -2741,9 +2741,9 @@ class vs extends Tw {
2741
2741
  * @category Methods
2742
2742
  */
2743
2743
  setOrbitPoint(e, t, i) {
2744
- this._camera.updateMatrixWorld(), ps.setFromMatrixColumn(this._camera.matrixWorldInverse, 0), ms.setFromMatrixColumn(this._camera.matrixWorldInverse, 1), Qr.setFromMatrixColumn(this._camera.matrixWorldInverse, 2);
2744
+ this._camera.updateMatrixWorld(), ps.setFromMatrixColumn(this._camera.matrixWorldInverse, 0), ms.setFromMatrixColumn(this._camera.matrixWorldInverse, 1), qr.setFromMatrixColumn(this._camera.matrixWorldInverse, 2);
2745
2745
  const s = Ft.set(e, t, i), r = s.distanceTo(this._camera.position), a = s.sub(this._camera.position);
2746
- ps.multiplyScalar(a.x), ms.multiplyScalar(a.y), Qr.multiplyScalar(a.z), Ft.copy(ps).add(ms).add(Qr), Ft.z = Ft.z + r, this.dollyTo(r, !1), this.setFocalOffset(-Ft.x, Ft.y, -Ft.z, !1), this.moveTo(e, t, i, !1);
2746
+ ps.multiplyScalar(a.x), ms.multiplyScalar(a.y), qr.multiplyScalar(a.z), Ft.copy(ps).add(ms).add(qr), Ft.z = Ft.z + r, this.dollyTo(r, !1), this.setFocalOffset(-Ft.x, Ft.y, -Ft.z, !1), this.moveTo(e, t, i, !1);
2747
2747
  }
2748
2748
  /**
2749
2749
  * Set the boundary box that encloses the target of the camera. box3 is in THREE.Box3
@@ -2914,7 +2914,7 @@ class vs extends Tw {
2914
2914
  fm(this._focalOffset, this._focalOffsetEnd, this._focalOffsetVelocity, p, this.maxSpeed, e, this._focalOffset), this._needsUpdate = !0;
2915
2915
  }
2916
2916
  if (this.dollyToCursor && !Si(this._dollyControlCoord.x) && !Si(this._dollyControlCoord.y)) {
2917
- if (Wr(this._camera)) {
2917
+ if (Qr(this._camera)) {
2918
2918
  const p = this._spherical.radius - this._lastDistance;
2919
2919
  if (p !== 0) {
2920
2920
  const g = this._camera, x = Ft.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse).normalize().negate(), w = fi.copy(x).cross(g.up).normalize();
@@ -2922,7 +2922,7 @@ class vs extends Tw {
2922
2922
  const E = Da.crossVectors(w, x), b = this._sphericalEnd.radius * Math.tan(g.getEffectiveFOV() * nl * 0.5), C = (this._sphericalEnd.radius - p - this._sphericalEnd.radius) / this._sphericalEnd.radius, T = Ft.copy(this._targetEnd).add(w.multiplyScalar(this._dollyControlCoord.x * b * g.aspect)).add(E.multiplyScalar(this._dollyControlCoord.y * b));
2923
2923
  this._targetEnd.lerp(T, C), this._target.copy(this._targetEnd), this._boundary.clampPoint(this._targetEnd, this._targetEnd);
2924
2924
  }
2925
- } else if (br(this._camera)) {
2925
+ } else if (wr(this._camera)) {
2926
2926
  const p = this._zoom - this._lastZoom;
2927
2927
  if (p !== 0) {
2928
2928
  const g = this._camera, x = Ft.set(this._dollyControlCoord.x, this._dollyControlCoord.y, (g.near + g.far) / (g.near - g.far)).unproject(g), w = fi.set(0, 0, -1).applyQuaternion(g.quaternion), E = Da.copy(x).add(w.multiplyScalar(-x.dot(g.up))), v = -(this._zoom - p - this._zoomEnd) / this._zoom, C = Ft.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse).normalize().negate(), T = this._targetEnd.dot(C);
@@ -2940,7 +2940,7 @@ class vs extends Tw {
2940
2940
  }
2941
2941
  this._camera.zoom !== this._zoom && (this._camera.zoom = this._zoom, this._camera.updateProjectionMatrix(), this._updateNearPlaneCorners(), this._needsUpdate = !0);
2942
2942
  const h = this._collisionTest();
2943
- this._spherical.radius = Math.min(this._spherical.radius, h), this._spherical.makeSafe(), this._camera.position.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse).add(this._target), this._camera.lookAt(this._target), (!Si(this._focalOffset.x) || !Si(this._focalOffset.y) || !Si(this._focalOffset.z)) && (this._camera.updateMatrixWorld(), ps.setFromMatrixColumn(this._camera.matrix, 0), ms.setFromMatrixColumn(this._camera.matrix, 1), Qr.setFromMatrixColumn(this._camera.matrix, 2), ps.multiplyScalar(this._focalOffset.x), ms.multiplyScalar(-this._focalOffset.y), Qr.multiplyScalar(this._focalOffset.z), Ft.copy(ps).add(ms).add(Qr), this._camera.position.add(Ft)), this._boundaryEnclosesCamera && this._encloseToBoundary(this._camera.position.copy(this._target), Ft.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse), 1);
2943
+ this._spherical.radius = Math.min(this._spherical.radius, h), this._spherical.makeSafe(), this._camera.position.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse).add(this._target), this._camera.lookAt(this._target), (!Si(this._focalOffset.x) || !Si(this._focalOffset.y) || !Si(this._focalOffset.z)) && (this._camera.updateMatrixWorld(), ps.setFromMatrixColumn(this._camera.matrix, 0), ms.setFromMatrixColumn(this._camera.matrix, 1), qr.setFromMatrixColumn(this._camera.matrix, 2), ps.multiplyScalar(this._focalOffset.x), ms.multiplyScalar(-this._focalOffset.y), qr.multiplyScalar(this._focalOffset.z), Ft.copy(ps).add(ms).add(qr), this._camera.position.add(Ft)), this._boundaryEnclosesCamera && this._encloseToBoundary(this._camera.position.copy(this._target), Ft.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse), 1);
2944
2944
  const f = this._needsUpdate;
2945
2945
  return f && !this._updatedLastTime ? (this._hasRested = !1, this.dispatchEvent({ type: "wake" }), this.dispatchEvent({ type: "update" })) : f ? (this.dispatchEvent({ type: "update" }), Si(t, this.restThreshold) && Si(i, this.restThreshold) && Si(s, this.restThreshold) && Si(r.x, this.restThreshold) && Si(r.y, this.restThreshold) && Si(r.z, this.restThreshold) && Si(a.x, this.restThreshold) && Si(a.y, this.restThreshold) && Si(a.z, this.restThreshold) && Si(l, this.restThreshold) && !this._hasRested && (this._hasRested = !0, this.dispatchEvent({ type: "rest" }))) : !f && this._updatedLastTime && this.dispatchEvent({ type: "sleep" }), this._lastDistance = this._spherical.radius, this._lastZoom = this._zoom, this._updatedLastTime = f, this._needsUpdate = !1, f;
2946
2946
  }
@@ -3035,10 +3035,10 @@ class vs extends Tw {
3035
3035
  }
3036
3036
  }
3037
3037
  _updateNearPlaneCorners() {
3038
- if (Wr(this._camera)) {
3038
+ if (Qr(this._camera)) {
3039
3039
  const e = this._camera, t = e.near, i = e.getEffectiveFOV() * nl, s = Math.tan(i * 0.5) * t, r = s * e.aspect;
3040
3040
  this._nearPlaneCorners[0].set(-r, -s, 0), this._nearPlaneCorners[1].set(r, -s, 0), this._nearPlaneCorners[2].set(r, s, 0), this._nearPlaneCorners[3].set(-r, s, 0);
3041
- } else if (br(this._camera)) {
3041
+ } else if (wr(this._camera)) {
3042
3042
  const e = this._camera, t = 1 / e.zoom, i = e.left * t, s = e.right * t, r = e.top * t, a = e.bottom * t;
3043
3043
  this._nearPlaneCorners[0].set(i, r, 0), this._nearPlaneCorners[1].set(s, r, 0), this._nearPlaneCorners[2].set(s, a, 0), this._nearPlaneCorners[3].set(i, a, 0);
3044
3044
  }
@@ -3150,8 +3150,8 @@ class vs extends Tw {
3150
3150
  * Copyright 2010-2023 Three.js Authors
3151
3151
  * SPDX-License-Identifier: MIT
3152
3152
  */
3153
- const Ff = "161", Rw = 0, vm = 1, Lw = 2, ky = 1, Iw = 2, Zs = 3, is = 0, ji = 1, dn = 2, As = 0, So = 1, af = 2, bm = 3, wm = 4, Dw = 5, sa = 100, Ow = 101, Nw = 102, _m = 103, Mm = 104, Bw = 200, zw = 201, Uw = 202, kw = 203, of = 204, lf = 205, Fw = 206, Xw = 207, Vw = 208, Hw = 209, Yw = 210, Gw = 211, Ww = 212, Qw = 213, qw = 214, Zw = 0, jw = 1, Kw = 2, jl = 3, $w = 4, Jw = 5, e1 = 6, t1 = 7, au = 0, i1 = 1, n1 = 2, Lr = 0, s1 = 1, r1 = 2, a1 = 3, o1 = 4, l1 = 5, c1 = 6, Sm = "attached", h1 = "detached", Xf = 300, va = 301, ba = 302, Gh = 303, Wh = 304, lc = 306, sr = 1e3, Hn = 1001, Kl = 1002, mi = 1003, Qh = 1004, ra = 1005, Di = 1006, Bl = 1007, bs = 1008, Ir = 1009, u1 = 1010, d1 = 1011, Vf = 1012, Fy = 1013, er = 1014, Jn = 1015, rr = 1016, Xy = 1017, Vy = 1018, da = 1020, f1 = 1021, An = 1023, p1 = 1024, m1 = 1025, Dr = 1026, Lo = 1027, Hy = 1028, Yy = 1029, g1 = 1030, Gy = 1031, Wy = 1033, Yu = 33776, Gu = 33777, Wu = 33778, Qu = 33779, Am = 35840, Tm = 35841, Em = 35842, Pm = 35843, Qy = 36196, Cm = 37492, Rm = 37496, Lm = 37808, Im = 37809, Dm = 37810, Om = 37811, Nm = 37812, Bm = 37813, zm = 37814, Um = 37815, km = 37816, Fm = 37817, Xm = 37818, Vm = 37819, Hm = 37820, Ym = 37821, qu = 36492, Gm = 36494, Wm = 36495, y1 = 36283, Qm = 36284, qm = 36285, Zm = 36286, x1 = 2200, v1 = 2201, b1 = 2202, $l = 2300, Io = 2301, Zu = 2302, fo = 2400, po = 2401, qh = 2402, Hf = 2500, w1 = 2501, _1 = 0, qy = 1, cf = 2, Zy = 3e3, fa = 3001, jy = 3200, M1 = 3201, Ea = 0, S1 = 1, Yn = "", Hi = "srgb", on = "srgb-linear", Yf = "display-p3", ou = "display-p3-linear", Zh = "linear", Ei = "srgb", jh = "rec709", Kh = "p3", Na = 7680, jm = 519, A1 = 512, T1 = 513, E1 = 514, Ky = 515, P1 = 516, C1 = 517, R1 = 518, L1 = 519, hf = 35044, uf = "300 es", df = 1035, tr = 2e3, $h = 2001;
3154
- let Fr = class {
3153
+ const Ff = "161", Rw = 0, vm = 1, Lw = 2, ky = 1, Iw = 2, Zs = 3, is = 0, ji = 1, dn = 2, As = 0, So = 1, af = 2, bm = 3, wm = 4, Dw = 5, ra = 100, Ow = 101, Nw = 102, _m = 103, Mm = 104, Bw = 200, zw = 201, Uw = 202, kw = 203, of = 204, lf = 205, Fw = 206, Xw = 207, Vw = 208, Hw = 209, Yw = 210, Gw = 211, Ww = 212, Qw = 213, qw = 214, Zw = 0, jw = 1, Kw = 2, jl = 3, $w = 4, Jw = 5, e1 = 6, t1 = 7, au = 0, i1 = 1, n1 = 2, Ir = 0, s1 = 1, r1 = 2, a1 = 3, o1 = 4, l1 = 5, c1 = 6, Sm = "attached", h1 = "detached", Xf = 300, va = 301, ba = 302, Gh = 303, Wh = 304, lc = 306, rr = 1e3, Hn = 1001, Kl = 1002, mi = 1003, Qh = 1004, aa = 1005, Di = 1006, Bl = 1007, bs = 1008, Dr = 1009, u1 = 1010, d1 = 1011, Vf = 1012, Fy = 1013, tr = 1014, Jn = 1015, ar = 1016, Xy = 1017, Vy = 1018, da = 1020, f1 = 1021, An = 1023, p1 = 1024, m1 = 1025, Or = 1026, Lo = 1027, Hy = 1028, Yy = 1029, g1 = 1030, Gy = 1031, Wy = 1033, Yu = 33776, Gu = 33777, Wu = 33778, Qu = 33779, Am = 35840, Tm = 35841, Em = 35842, Pm = 35843, Qy = 36196, Cm = 37492, Rm = 37496, Lm = 37808, Im = 37809, Dm = 37810, Om = 37811, Nm = 37812, Bm = 37813, zm = 37814, Um = 37815, km = 37816, Fm = 37817, Xm = 37818, Vm = 37819, Hm = 37820, Ym = 37821, qu = 36492, Gm = 36494, Wm = 36495, y1 = 36283, Qm = 36284, qm = 36285, Zm = 36286, x1 = 2200, v1 = 2201, b1 = 2202, $l = 2300, Io = 2301, Zu = 2302, fo = 2400, po = 2401, qh = 2402, Hf = 2500, w1 = 2501, _1 = 0, qy = 1, cf = 2, Zy = 3e3, fa = 3001, jy = 3200, M1 = 3201, Ea = 0, S1 = 1, Yn = "", Hi = "srgb", on = "srgb-linear", Yf = "display-p3", ou = "display-p3-linear", Zh = "linear", Ei = "srgb", jh = "rec709", Kh = "p3", Na = 7680, jm = 519, A1 = 512, T1 = 513, E1 = 514, Ky = 515, P1 = 516, C1 = 517, R1 = 518, L1 = 519, hf = 35044, uf = "300 es", df = 1035, ir = 2e3, $h = 2001;
3154
+ let Xr = class {
3155
3155
  addEventListener(e, t) {
3156
3156
  this._listeners === void 0 && (this._listeners = {});
3157
3157
  const i = this._listeners;
@@ -3908,8 +3908,8 @@ function $u(n) {
3908
3908
  } : (console.warn("THREE.Texture: Unable to serialize Texture."), {});
3909
3909
  }
3910
3910
  let j1 = 0;
3911
- class Oi extends Fr {
3912
- constructor(e = Oi.DEFAULT_IMAGE, t = Oi.DEFAULT_MAPPING, i = Hn, s = Hn, r = Di, a = bs, l = An, h = Ir, u = Oi.DEFAULT_ANISOTROPY, f = Yn) {
3911
+ class Oi extends Xr {
3912
+ constructor(e = Oi.DEFAULT_IMAGE, t = Oi.DEFAULT_MAPPING, i = Hn, s = Hn, r = Di, a = bs, l = An, h = Dr, u = Oi.DEFAULT_ANISOTROPY, f = Yn) {
3913
3913
  super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: j1++ }), this.uuid = es(), this.name = "", this.source = new go(e), this.mipmaps = [], this.mapping = t, this.channel = 0, this.wrapS = i, this.wrapT = s, this.magFilter = r, this.minFilter = a, this.anisotropy = u, this.format = l, this.internalFormat = null, this.type = h, this.offset = new Se(0, 0), this.repeat = new Se(1, 1), this.center = new Se(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new qt(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, typeof f == "string" ? this.colorSpace = f : (pa("THREE.Texture: Property .encoding has been replaced by .colorSpace."), this.colorSpace = f === fa ? Hi : Yn), this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
3914
3914
  }
3915
3915
  get image() {
@@ -3969,7 +3969,7 @@ class Oi extends Fr {
3969
3969
  return e;
3970
3970
  if (e.applyMatrix3(this.matrix), e.x < 0 || e.x > 1)
3971
3971
  switch (this.wrapS) {
3972
- case sr:
3972
+ case rr:
3973
3973
  e.x = e.x - Math.floor(e.x);
3974
3974
  break;
3975
3975
  case Hn:
@@ -3981,7 +3981,7 @@ class Oi extends Fr {
3981
3981
  }
3982
3982
  if (e.y < 0 || e.y > 1)
3983
3983
  switch (this.wrapT) {
3984
- case sr:
3984
+ case rr:
3985
3985
  e.y = e.y - Math.floor(e.y);
3986
3986
  break;
3987
3987
  case Hn:
@@ -4205,7 +4205,7 @@ class ai {
4205
4205
  yield this.x, yield this.y, yield this.z, yield this.w;
4206
4206
  }
4207
4207
  }
4208
- class K1 extends Fr {
4208
+ class K1 extends Xr {
4209
4209
  constructor(e = 1, t = 1, i = {}) {
4210
4210
  super(), this.isRenderTarget = !0, this.width = e, this.height = t, this.depth = 1, this.scissor = new ai(0, 0, e, t), this.scissorTest = !1, this.viewport = new ai(0, 0, e, t);
4211
4211
  const s = { width: e, height: t, depth: 1 };
@@ -4857,37 +4857,37 @@ class di {
4857
4857
  intersectsTriangle(e) {
4858
4858
  if (this.isEmpty())
4859
4859
  return !1;
4860
- this.getCenter(ol), Ic.subVectors(this.max, ol), za.subVectors(e.a, ol), Ua.subVectors(e.b, ol), ka.subVectors(e.c, ol), cr.subVectors(Ua, za), hr.subVectors(ka, Ua), qr.subVectors(za, ka);
4860
+ this.getCenter(ol), Ic.subVectors(this.max, ol), za.subVectors(e.a, ol), Ua.subVectors(e.b, ol), ka.subVectors(e.c, ol), hr.subVectors(Ua, za), ur.subVectors(ka, Ua), Zr.subVectors(za, ka);
4861
4861
  let t = [
4862
- 0,
4863
- -cr.z,
4864
- cr.y,
4865
4862
  0,
4866
4863
  -hr.z,
4867
4864
  hr.y,
4868
4865
  0,
4869
- -qr.z,
4870
- qr.y,
4871
- cr.z,
4866
+ -ur.z,
4867
+ ur.y,
4872
4868
  0,
4873
- -cr.x,
4869
+ -Zr.z,
4870
+ Zr.y,
4874
4871
  hr.z,
4875
4872
  0,
4876
4873
  -hr.x,
4877
- qr.z,
4874
+ ur.z,
4878
4875
  0,
4879
- -qr.x,
4880
- -cr.y,
4881
- cr.x,
4876
+ -ur.x,
4877
+ Zr.z,
4882
4878
  0,
4879
+ -Zr.x,
4883
4880
  -hr.y,
4884
4881
  hr.x,
4885
4882
  0,
4886
- -qr.y,
4887
- qr.x,
4883
+ -ur.y,
4884
+ ur.x,
4885
+ 0,
4886
+ -Zr.y,
4887
+ Zr.x,
4888
4888
  0
4889
4889
  ];
4890
- return !ed(t, za, Ua, ka, Ic) || (t = [1, 0, 0, 0, 1, 0, 0, 0, 1], !ed(t, za, Ua, ka, Ic)) ? !1 : (Dc.crossVectors(cr, hr), t = [Dc.x, Dc.y, Dc.z], ed(t, za, Ua, ka, Ic));
4890
+ return !ed(t, za, Ua, ka, Ic) || (t = [1, 0, 0, 0, 1, 0, 0, 0, 1], !ed(t, za, Ua, ka, Ic)) ? !1 : (Dc.crossVectors(hr, ur), t = [Dc.x, Dc.y, Dc.z], ed(t, za, Ua, ka, Ic));
4891
4891
  }
4892
4892
  clampPoint(e, t) {
4893
4893
  return t.copy(e).clamp(this.min, this.max);
@@ -4923,11 +4923,11 @@ const Hs = [
4923
4923
  /* @__PURE__ */ new G(),
4924
4924
  /* @__PURE__ */ new G(),
4925
4925
  /* @__PURE__ */ new G()
4926
- ], os = /* @__PURE__ */ new G(), Lc = /* @__PURE__ */ new di(), za = /* @__PURE__ */ new G(), Ua = /* @__PURE__ */ new G(), ka = /* @__PURE__ */ new G(), cr = /* @__PURE__ */ new G(), hr = /* @__PURE__ */ new G(), qr = /* @__PURE__ */ new G(), ol = /* @__PURE__ */ new G(), Ic = /* @__PURE__ */ new G(), Dc = /* @__PURE__ */ new G(), Zr = /* @__PURE__ */ new G();
4926
+ ], os = /* @__PURE__ */ new G(), Lc = /* @__PURE__ */ new di(), za = /* @__PURE__ */ new G(), Ua = /* @__PURE__ */ new G(), ka = /* @__PURE__ */ new G(), hr = /* @__PURE__ */ new G(), ur = /* @__PURE__ */ new G(), Zr = /* @__PURE__ */ new G(), ol = /* @__PURE__ */ new G(), Ic = /* @__PURE__ */ new G(), Dc = /* @__PURE__ */ new G(), jr = /* @__PURE__ */ new G();
4927
4927
  function ed(n, e, t, i, s) {
4928
4928
  for (let r = 0, a = n.length - 3; r <= a; r += 3) {
4929
- Zr.fromArray(n, r);
4930
- const l = s.x * Math.abs(Zr.x) + s.y * Math.abs(Zr.y) + s.z * Math.abs(Zr.z), h = e.dot(Zr), u = t.dot(Zr), f = i.dot(Zr);
4929
+ jr.fromArray(n, r);
4930
+ const l = s.x * Math.abs(jr.x) + s.y * Math.abs(jr.y) + s.z * Math.abs(jr.z), h = e.dot(jr), u = t.dot(jr), f = i.dot(jr);
4931
4931
  if (Math.max(-Math.max(h, u, f), Math.min(h, u, f)) > l)
4932
4932
  return !1;
4933
4933
  }
@@ -5008,7 +5008,7 @@ class Qi {
5008
5008
  return new this.constructor().copy(this);
5009
5009
  }
5010
5010
  }
5011
- const Ys = /* @__PURE__ */ new G(), id = /* @__PURE__ */ new G(), Oc = /* @__PURE__ */ new G(), ur = /* @__PURE__ */ new G(), nd = /* @__PURE__ */ new G(), Nc = /* @__PURE__ */ new G(), sd = /* @__PURE__ */ new G();
5011
+ const Ys = /* @__PURE__ */ new G(), id = /* @__PURE__ */ new G(), Oc = /* @__PURE__ */ new G(), dr = /* @__PURE__ */ new G(), nd = /* @__PURE__ */ new G(), Nc = /* @__PURE__ */ new G(), sd = /* @__PURE__ */ new G();
5012
5012
  class Xo {
5013
5013
  constructor(e = new G(), t = new G(0, 0, -1)) {
5014
5014
  this.origin = e, this.direction = t;
@@ -5041,8 +5041,8 @@ class Xo {
5041
5041
  return t < 0 ? this.origin.distanceToSquared(e) : (Ys.copy(this.origin).addScaledVector(this.direction, t), Ys.distanceToSquared(e));
5042
5042
  }
5043
5043
  distanceSqToSegment(e, t, i, s) {
5044
- id.copy(e).add(t).multiplyScalar(0.5), Oc.copy(t).sub(e).normalize(), ur.copy(this.origin).sub(id);
5045
- const r = e.distanceTo(t) * 0.5, a = -this.direction.dot(Oc), l = ur.dot(this.direction), h = -ur.dot(Oc), u = ur.lengthSq(), f = Math.abs(1 - a * a);
5044
+ id.copy(e).add(t).multiplyScalar(0.5), Oc.copy(t).sub(e).normalize(), dr.copy(this.origin).sub(id);
5045
+ const r = e.distanceTo(t) * 0.5, a = -this.direction.dot(Oc), l = dr.dot(this.direction), h = -dr.dot(Oc), u = dr.lengthSq(), f = Math.abs(1 - a * a);
5046
5046
  let p, g, x, w;
5047
5047
  if (f > 0)
5048
5048
  if (p = a * h - l, g = a * l - h, w = r * f, p >= 0)
@@ -5105,14 +5105,14 @@ class Xo {
5105
5105
  l = -1, a = -a;
5106
5106
  else
5107
5107
  return null;
5108
- ur.subVectors(this.origin, e);
5109
- const h = l * this.direction.dot(Nc.crossVectors(ur, Nc));
5108
+ dr.subVectors(this.origin, e);
5109
+ const h = l * this.direction.dot(Nc.crossVectors(dr, Nc));
5110
5110
  if (h < 0)
5111
5111
  return null;
5112
- const u = l * this.direction.dot(nd.cross(ur));
5112
+ const u = l * this.direction.dot(nd.cross(dr));
5113
5113
  if (u < 0 || h + u > a)
5114
5114
  return null;
5115
- const f = -l * ur.dot(sd);
5115
+ const f = -l * dr.dot(sd);
5116
5116
  return f < 0 ? null : this.at(f / a, r);
5117
5117
  }
5118
5118
  applyMatrix4(e) {
@@ -5257,7 +5257,7 @@ class nt {
5257
5257
  }
5258
5258
  lookAt(e, t, i) {
5259
5259
  const s = this.elements;
5260
- return kn.subVectors(e, t), kn.lengthSq() === 0 && (kn.z = 1), kn.normalize(), dr.crossVectors(i, kn), dr.lengthSq() === 0 && (Math.abs(i.z) === 1 ? kn.x += 1e-4 : kn.z += 1e-4, kn.normalize(), dr.crossVectors(i, kn)), dr.normalize(), Bc.crossVectors(kn, dr), s[0] = dr.x, s[4] = Bc.x, s[8] = kn.x, s[1] = dr.y, s[5] = Bc.y, s[9] = kn.y, s[2] = dr.z, s[6] = Bc.z, s[10] = kn.z, this;
5260
+ return kn.subVectors(e, t), kn.lengthSq() === 0 && (kn.z = 1), kn.normalize(), fr.crossVectors(i, kn), fr.lengthSq() === 0 && (Math.abs(i.z) === 1 ? kn.x += 1e-4 : kn.z += 1e-4, kn.normalize(), fr.crossVectors(i, kn)), fr.normalize(), Bc.crossVectors(kn, fr), s[0] = fr.x, s[4] = Bc.x, s[8] = kn.x, s[1] = fr.y, s[5] = Bc.y, s[9] = kn.y, s[2] = fr.z, s[6] = Bc.z, s[10] = kn.z, this;
5261
5261
  }
5262
5262
  multiply(e) {
5263
5263
  return this.multiplyMatrices(this, e);
@@ -5474,10 +5474,10 @@ class nt {
5474
5474
  const u = 1 / r, f = 1 / a, p = 1 / l;
5475
5475
  return ls.elements[0] *= u, ls.elements[1] *= u, ls.elements[2] *= u, ls.elements[4] *= f, ls.elements[5] *= f, ls.elements[6] *= f, ls.elements[8] *= p, ls.elements[9] *= p, ls.elements[10] *= p, t.setFromRotationMatrix(ls), i.x = r, i.y = a, i.z = l, this;
5476
5476
  }
5477
- makePerspective(e, t, i, s, r, a, l = tr) {
5477
+ makePerspective(e, t, i, s, r, a, l = ir) {
5478
5478
  const h = this.elements, u = 2 * r / (t - e), f = 2 * r / (i - s), p = (t + e) / (t - e), g = (i + s) / (i - s);
5479
5479
  let x, w;
5480
- if (l === tr)
5480
+ if (l === ir)
5481
5481
  x = -(a + r) / (a - r), w = -2 * a * r / (a - r);
5482
5482
  else if (l === $h)
5483
5483
  x = -a / (a - r), w = -a * r / (a - r);
@@ -5485,10 +5485,10 @@ class nt {
5485
5485
  throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: " + l);
5486
5486
  return h[0] = u, h[4] = 0, h[8] = p, h[12] = 0, h[1] = 0, h[5] = f, h[9] = g, h[13] = 0, h[2] = 0, h[6] = 0, h[10] = x, h[14] = w, h[3] = 0, h[7] = 0, h[11] = -1, h[15] = 0, this;
5487
5487
  }
5488
- makeOrthographic(e, t, i, s, r, a, l = tr) {
5488
+ makeOrthographic(e, t, i, s, r, a, l = ir) {
5489
5489
  const h = this.elements, u = 1 / (t - e), f = 1 / (i - s), p = 1 / (a - r), g = (t + e) * u, x = (i + s) * f;
5490
5490
  let w, E;
5491
- if (l === tr)
5491
+ if (l === ir)
5492
5492
  w = (a + r) * p, E = -2 * p;
5493
5493
  else if (l === $h)
5494
5494
  w = r * p, E = -1 * p;
@@ -5513,7 +5513,7 @@ class nt {
5513
5513
  return e[t] = i[0], e[t + 1] = i[1], e[t + 2] = i[2], e[t + 3] = i[3], e[t + 4] = i[4], e[t + 5] = i[5], e[t + 6] = i[6], e[t + 7] = i[7], e[t + 8] = i[8], e[t + 9] = i[9], e[t + 10] = i[10], e[t + 11] = i[11], e[t + 12] = i[12], e[t + 13] = i[13], e[t + 14] = i[14], e[t + 15] = i[15], e;
5514
5514
  }
5515
5515
  }
5516
- const Fa = /* @__PURE__ */ new G(), ls = /* @__PURE__ */ new nt(), t_ = /* @__PURE__ */ new G(0, 0, 0), i_ = /* @__PURE__ */ new G(1, 1, 1), dr = /* @__PURE__ */ new G(), Bc = /* @__PURE__ */ new G(), kn = /* @__PURE__ */ new G(), ig = /* @__PURE__ */ new nt(), ng = /* @__PURE__ */ new Ui();
5516
+ const Fa = /* @__PURE__ */ new G(), ls = /* @__PURE__ */ new nt(), t_ = /* @__PURE__ */ new G(0, 0, 0), i_ = /* @__PURE__ */ new G(1, 1, 1), fr = /* @__PURE__ */ new G(), Bc = /* @__PURE__ */ new G(), kn = /* @__PURE__ */ new G(), ig = /* @__PURE__ */ new nt(), ng = /* @__PURE__ */ new Ui();
5517
5517
  class Vo {
5518
5518
  constructor(e = 0, t = 0, i = 0, s = Vo.DEFAULT_ORDER) {
5519
5519
  this.isEuler = !0, this._x = e, this._y = t, this._z = i, this._order = s;
@@ -5636,7 +5636,7 @@ class Qf {
5636
5636
  }
5637
5637
  let n_ = 0;
5638
5638
  const sg = /* @__PURE__ */ new G(), Xa = /* @__PURE__ */ new Ui(), Gs = /* @__PURE__ */ new nt(), zc = /* @__PURE__ */ new G(), cl = /* @__PURE__ */ new G(), s_ = /* @__PURE__ */ new G(), r_ = /* @__PURE__ */ new Ui(), rg = /* @__PURE__ */ new G(1, 0, 0), ag = /* @__PURE__ */ new G(0, 1, 0), og = /* @__PURE__ */ new G(0, 0, 1), a_ = { type: "added" }, o_ = { type: "removed" };
5639
- class oi extends Fr {
5639
+ class oi extends Xr {
5640
5640
  constructor() {
5641
5641
  super(), this.isObject3D = !0, Object.defineProperty(this, "id", { value: n_++ }), this.uuid = es(), this.name = "", this.type = "Object3D", this.parent = null, this.children = [], this.up = oi.DEFAULT_UP.clone();
5642
5642
  const e = new G(), t = new Vo(), i = new Ui(), s = new G(1, 1, 1);
@@ -6193,7 +6193,7 @@ const tx = {
6193
6193
  whitesmoke: 16119285,
6194
6194
  yellow: 16776960,
6195
6195
  yellowgreen: 10145074
6196
- }, fr = { h: 0, s: 0, l: 0 }, Uc = { h: 0, s: 0, l: 0 };
6196
+ }, pr = { h: 0, s: 0, l: 0 }, Uc = { h: 0, s: 0, l: 0 };
6197
6197
  function cd(n, e, t) {
6198
6198
  return t < 0 && (t += 1), t > 1 && (t -= 1), t < 1 / 6 ? n + (e - n) * 6 * t : t < 1 / 2 ? e : t < 2 / 3 ? n + (e - n) * 6 * (2 / 3 - t) : n;
6199
6199
  }
@@ -6343,7 +6343,7 @@ class ut {
6343
6343
  return e !== Hi ? `color(${e} ${t.toFixed(3)} ${i.toFixed(3)} ${s.toFixed(3)})` : `rgb(${Math.round(t * 255)},${Math.round(i * 255)},${Math.round(s * 255)})`;
6344
6344
  }
6345
6345
  offsetHSL(e, t, i) {
6346
- return this.getHSL(fr), this.setHSL(fr.h + e, fr.s + t, fr.l + i);
6346
+ return this.getHSL(pr), this.setHSL(pr.h + e, pr.s + t, pr.l + i);
6347
6347
  }
6348
6348
  add(e) {
6349
6349
  return this.r += e.r, this.g += e.g, this.b += e.b, this;
@@ -6370,8 +6370,8 @@ class ut {
6370
6370
  return this.r = e.r + (t.r - e.r) * i, this.g = e.g + (t.g - e.g) * i, this.b = e.b + (t.b - e.b) * i, this;
6371
6371
  }
6372
6372
  lerpHSL(e, t) {
6373
- this.getHSL(fr), e.getHSL(Uc);
6374
- const i = zl(fr.h, Uc.h, t), s = zl(fr.s, Uc.s, t), r = zl(fr.l, Uc.l, t);
6373
+ this.getHSL(pr), e.getHSL(Uc);
6374
+ const i = zl(pr.h, Uc.h, t), s = zl(pr.s, Uc.s, t), r = zl(pr.l, Uc.l, t);
6375
6375
  return this.setHSL(i, s, r), this;
6376
6376
  }
6377
6377
  setFromVector3(e) {
@@ -6403,9 +6403,9 @@ class ut {
6403
6403
  const gn = /* @__PURE__ */ new ut();
6404
6404
  ut.NAMES = tx;
6405
6405
  let l_ = 0;
6406
- class $i extends Fr {
6406
+ class $i extends Xr {
6407
6407
  constructor() {
6408
- super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: l_++ }), this.uuid = es(), this.name = "", this.type = "Material", this.blending = So, this.side = is, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = of, this.blendDst = lf, this.blendEquation = sa, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new ut(0, 0, 0), this.blendAlpha = 0, this.depthFunc = jl, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = jm, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = Na, this.stencilZFail = Na, this.stencilZPass = Na, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
6408
+ super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: l_++ }), this.uuid = es(), this.name = "", this.type = "Material", this.blending = So, this.side = is, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = of, this.blendDst = lf, this.blendEquation = ra, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new ut(0, 0, 0), this.blendAlpha = 0, this.depthFunc = jl, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = jm, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = Na, this.stencilZFail = Na, this.stencilZPass = Na, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
6409
6409
  }
6410
6410
  get alphaTest() {
6411
6411
  return this._alphaTest;
@@ -6451,7 +6451,7 @@ class $i extends Fr {
6451
6451
  generator: "Material.toJSON"
6452
6452
  }
6453
6453
  };
6454
- i.uuid = this.uuid, i.type = this.type, this.name !== "" && (i.name = this.name), this.color && this.color.isColor && (i.color = this.color.getHex()), this.roughness !== void 0 && (i.roughness = this.roughness), this.metalness !== void 0 && (i.metalness = this.metalness), this.sheen !== void 0 && (i.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (i.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (i.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (i.emissive = this.emissive.getHex()), this.emissiveIntensity && this.emissiveIntensity !== 1 && (i.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (i.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (i.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (i.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (i.shininess = this.shininess), this.clearcoat !== void 0 && (i.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (i.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (i.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (i.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (i.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid, i.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.iridescence !== void 0 && (i.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (i.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (i.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (i.iridescenceMap = this.iridescenceMap.toJSON(e).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (i.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(e).uuid), this.anisotropy !== void 0 && (i.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (i.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (i.anisotropyMap = this.anisotropyMap.toJSON(e).uuid), this.map && this.map.isTexture && (i.map = this.map.toJSON(e).uuid), this.matcap && this.matcap.isTexture && (i.matcap = this.matcap.toJSON(e).uuid), this.alphaMap && this.alphaMap.isTexture && (i.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap && this.lightMap.isTexture && (i.lightMap = this.lightMap.toJSON(e).uuid, i.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (i.aoMap = this.aoMap.toJSON(e).uuid, i.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (i.bumpMap = this.bumpMap.toJSON(e).uuid, i.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (i.normalMap = this.normalMap.toJSON(e).uuid, i.normalMapType = this.normalMapType, i.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (i.displacementMap = this.displacementMap.toJSON(e).uuid, i.displacementScale = this.displacementScale, i.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (i.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap && this.metalnessMap.isTexture && (i.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap && this.emissiveMap.isTexture && (i.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap && this.specularMap.isTexture && (i.specularMap = this.specularMap.toJSON(e).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (i.specularIntensityMap = this.specularIntensityMap.toJSON(e).uuid), this.specularColorMap && this.specularColorMap.isTexture && (i.specularColorMap = this.specularColorMap.toJSON(e).uuid), this.envMap && this.envMap.isTexture && (i.envMap = this.envMap.toJSON(e).uuid, this.combine !== void 0 && (i.combine = this.combine)), this.envMapIntensity !== void 0 && (i.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (i.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (i.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (i.gradientMap = this.gradientMap.toJSON(e).uuid), this.transmission !== void 0 && (i.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (i.transmissionMap = this.transmissionMap.toJSON(e).uuid), this.thickness !== void 0 && (i.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (i.thicknessMap = this.thicknessMap.toJSON(e).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (i.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (i.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (i.size = this.size), this.shadowSide !== null && (i.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (i.sizeAttenuation = this.sizeAttenuation), this.blending !== So && (i.blending = this.blending), this.side !== is && (i.side = this.side), this.vertexColors === !0 && (i.vertexColors = !0), this.opacity < 1 && (i.opacity = this.opacity), this.transparent === !0 && (i.transparent = !0), this.blendSrc !== of && (i.blendSrc = this.blendSrc), this.blendDst !== lf && (i.blendDst = this.blendDst), this.blendEquation !== sa && (i.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (i.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (i.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (i.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (i.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (i.blendAlpha = this.blendAlpha), this.depthFunc !== jl && (i.depthFunc = this.depthFunc), this.depthTest === !1 && (i.depthTest = this.depthTest), this.depthWrite === !1 && (i.depthWrite = this.depthWrite), this.colorWrite === !1 && (i.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (i.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== jm && (i.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (i.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (i.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== Na && (i.stencilFail = this.stencilFail), this.stencilZFail !== Na && (i.stencilZFail = this.stencilZFail), this.stencilZPass !== Na && (i.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (i.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (i.rotation = this.rotation), this.polygonOffset === !0 && (i.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (i.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (i.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (i.linewidth = this.linewidth), this.dashSize !== void 0 && (i.dashSize = this.dashSize), this.gapSize !== void 0 && (i.gapSize = this.gapSize), this.scale !== void 0 && (i.scale = this.scale), this.dithering === !0 && (i.dithering = !0), this.alphaTest > 0 && (i.alphaTest = this.alphaTest), this.alphaHash === !0 && (i.alphaHash = !0), this.alphaToCoverage === !0 && (i.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (i.premultipliedAlpha = !0), this.forceSinglePass === !0 && (i.forceSinglePass = !0), this.wireframe === !0 && (i.wireframe = !0), this.wireframeLinewidth > 1 && (i.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (i.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (i.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (i.flatShading = !0), this.visible === !1 && (i.visible = !1), this.toneMapped === !1 && (i.toneMapped = !1), this.fog === !1 && (i.fog = !1), Object.keys(this.userData).length > 0 && (i.userData = this.userData);
6454
+ i.uuid = this.uuid, i.type = this.type, this.name !== "" && (i.name = this.name), this.color && this.color.isColor && (i.color = this.color.getHex()), this.roughness !== void 0 && (i.roughness = this.roughness), this.metalness !== void 0 && (i.metalness = this.metalness), this.sheen !== void 0 && (i.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (i.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (i.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (i.emissive = this.emissive.getHex()), this.emissiveIntensity && this.emissiveIntensity !== 1 && (i.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (i.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (i.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (i.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (i.shininess = this.shininess), this.clearcoat !== void 0 && (i.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (i.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (i.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (i.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (i.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid, i.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.iridescence !== void 0 && (i.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (i.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (i.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (i.iridescenceMap = this.iridescenceMap.toJSON(e).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (i.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(e).uuid), this.anisotropy !== void 0 && (i.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (i.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (i.anisotropyMap = this.anisotropyMap.toJSON(e).uuid), this.map && this.map.isTexture && (i.map = this.map.toJSON(e).uuid), this.matcap && this.matcap.isTexture && (i.matcap = this.matcap.toJSON(e).uuid), this.alphaMap && this.alphaMap.isTexture && (i.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap && this.lightMap.isTexture && (i.lightMap = this.lightMap.toJSON(e).uuid, i.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (i.aoMap = this.aoMap.toJSON(e).uuid, i.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (i.bumpMap = this.bumpMap.toJSON(e).uuid, i.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (i.normalMap = this.normalMap.toJSON(e).uuid, i.normalMapType = this.normalMapType, i.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (i.displacementMap = this.displacementMap.toJSON(e).uuid, i.displacementScale = this.displacementScale, i.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (i.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap && this.metalnessMap.isTexture && (i.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap && this.emissiveMap.isTexture && (i.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap && this.specularMap.isTexture && (i.specularMap = this.specularMap.toJSON(e).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (i.specularIntensityMap = this.specularIntensityMap.toJSON(e).uuid), this.specularColorMap && this.specularColorMap.isTexture && (i.specularColorMap = this.specularColorMap.toJSON(e).uuid), this.envMap && this.envMap.isTexture && (i.envMap = this.envMap.toJSON(e).uuid, this.combine !== void 0 && (i.combine = this.combine)), this.envMapIntensity !== void 0 && (i.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (i.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (i.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (i.gradientMap = this.gradientMap.toJSON(e).uuid), this.transmission !== void 0 && (i.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (i.transmissionMap = this.transmissionMap.toJSON(e).uuid), this.thickness !== void 0 && (i.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (i.thicknessMap = this.thicknessMap.toJSON(e).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (i.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (i.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (i.size = this.size), this.shadowSide !== null && (i.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (i.sizeAttenuation = this.sizeAttenuation), this.blending !== So && (i.blending = this.blending), this.side !== is && (i.side = this.side), this.vertexColors === !0 && (i.vertexColors = !0), this.opacity < 1 && (i.opacity = this.opacity), this.transparent === !0 && (i.transparent = !0), this.blendSrc !== of && (i.blendSrc = this.blendSrc), this.blendDst !== lf && (i.blendDst = this.blendDst), this.blendEquation !== ra && (i.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (i.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (i.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (i.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (i.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (i.blendAlpha = this.blendAlpha), this.depthFunc !== jl && (i.depthFunc = this.depthFunc), this.depthTest === !1 && (i.depthTest = this.depthTest), this.depthWrite === !1 && (i.depthWrite = this.depthWrite), this.colorWrite === !1 && (i.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (i.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== jm && (i.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (i.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (i.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== Na && (i.stencilFail = this.stencilFail), this.stencilZFail !== Na && (i.stencilZFail = this.stencilZFail), this.stencilZPass !== Na && (i.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (i.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (i.rotation = this.rotation), this.polygonOffset === !0 && (i.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (i.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (i.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (i.linewidth = this.linewidth), this.dashSize !== void 0 && (i.dashSize = this.dashSize), this.gapSize !== void 0 && (i.gapSize = this.gapSize), this.scale !== void 0 && (i.scale = this.scale), this.dithering === !0 && (i.dithering = !0), this.alphaTest > 0 && (i.alphaTest = this.alphaTest), this.alphaHash === !0 && (i.alphaHash = !0), this.alphaToCoverage === !0 && (i.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (i.premultipliedAlpha = !0), this.forceSinglePass === !0 && (i.forceSinglePass = !0), this.wireframe === !0 && (i.wireframe = !0), this.wireframeLinewidth > 1 && (i.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (i.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (i.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (i.flatShading = !0), this.visible === !1 && (i.visible = !1), this.toneMapped === !1 && (i.toneMapped = !1), this.fog === !1 && (i.fog = !1), Object.keys(this.userData).length > 0 && (i.userData = this.userData);
6455
6455
  function s(r) {
6456
6456
  const a = [];
6457
6457
  for (const l in r) {
@@ -6641,7 +6641,7 @@ class Lt extends Zt {
6641
6641
  }
6642
6642
  let h_ = 0;
6643
6643
  const Zn = /* @__PURE__ */ new nt(), hd = /* @__PURE__ */ new oi(), Ya = /* @__PURE__ */ new G(), Fn = /* @__PURE__ */ new di(), hl = /* @__PURE__ */ new di(), nn = /* @__PURE__ */ new G();
6644
- class Xt extends Fr {
6644
+ class Xt extends Xr {
6645
6645
  constructor() {
6646
6646
  super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: h_++ }), this.uuid = es(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
6647
6647
  }
@@ -6952,7 +6952,7 @@ class Xt extends Fr {
6952
6952
  this.dispatchEvent({ type: "dispose" });
6953
6953
  }
6954
6954
  }
6955
- const cg = /* @__PURE__ */ new nt(), jr = /* @__PURE__ */ new Xo(), Fc = /* @__PURE__ */ new Qi(), hg = /* @__PURE__ */ new G(), Ga = /* @__PURE__ */ new G(), Wa = /* @__PURE__ */ new G(), Qa = /* @__PURE__ */ new G(), ud = /* @__PURE__ */ new G(), Xc = /* @__PURE__ */ new G(), Vc = /* @__PURE__ */ new Se(), Hc = /* @__PURE__ */ new Se(), Yc = /* @__PURE__ */ new Se(), ug = /* @__PURE__ */ new G(), dg = /* @__PURE__ */ new G(), fg = /* @__PURE__ */ new G(), Gc = /* @__PURE__ */ new G(), Wc = /* @__PURE__ */ new G();
6955
+ const cg = /* @__PURE__ */ new nt(), Kr = /* @__PURE__ */ new Xo(), Fc = /* @__PURE__ */ new Qi(), hg = /* @__PURE__ */ new G(), Ga = /* @__PURE__ */ new G(), Wa = /* @__PURE__ */ new G(), Qa = /* @__PURE__ */ new G(), ud = /* @__PURE__ */ new G(), Xc = /* @__PURE__ */ new G(), Vc = /* @__PURE__ */ new Se(), Hc = /* @__PURE__ */ new Se(), Yc = /* @__PURE__ */ new Se(), ug = /* @__PURE__ */ new G(), dg = /* @__PURE__ */ new G(), fg = /* @__PURE__ */ new G(), Gc = /* @__PURE__ */ new G(), Wc = /* @__PURE__ */ new G();
6956
6956
  class fe extends oi {
6957
6957
  constructor(e = new Xt(), t = new Ln()) {
6958
6958
  super(), this.isMesh = !0, this.type = "Mesh", this.geometry = e, this.material = t, this.updateMorphTargets();
@@ -6989,7 +6989,7 @@ class fe extends oi {
6989
6989
  }
6990
6990
  raycast(e, t) {
6991
6991
  const i = this.geometry, s = this.material, r = this.matrixWorld;
6992
- s !== void 0 && (i.boundingSphere === null && i.computeBoundingSphere(), Fc.copy(i.boundingSphere), Fc.applyMatrix4(r), jr.copy(e.ray).recast(e.near), !(Fc.containsPoint(jr.origin) === !1 && (jr.intersectSphere(Fc, hg) === null || jr.origin.distanceToSquared(hg) > (e.far - e.near) ** 2)) && (cg.copy(r).invert(), jr.copy(e.ray).applyMatrix4(cg), !(i.boundingBox !== null && jr.intersectsBox(i.boundingBox) === !1) && this._computeIntersections(e, t, jr)));
6992
+ s !== void 0 && (i.boundingSphere === null && i.computeBoundingSphere(), Fc.copy(i.boundingSphere), Fc.applyMatrix4(r), Kr.copy(e.ray).recast(e.near), !(Fc.containsPoint(Kr.origin) === !1 && (Kr.intersectSphere(Fc, hg) === null || Kr.origin.distanceToSquared(hg) > (e.far - e.near) ** 2)) && (cg.copy(r).invert(), Kr.copy(e.ray).applyMatrix4(cg), !(i.boundingBox !== null && Kr.intersectsBox(i.boundingBox) === !1) && this._computeIntersections(e, t, Kr)));
6993
6993
  }
6994
6994
  _computeIntersections(e, t, i) {
6995
6995
  let s;
@@ -7195,7 +7195,7 @@ class Ci extends $i {
7195
7195
  }
7196
7196
  class lu extends oi {
7197
7197
  constructor() {
7198
- super(), this.isCamera = !0, this.type = "Camera", this.matrixWorldInverse = new nt(), this.projectionMatrix = new nt(), this.projectionMatrixInverse = new nt(), this.coordinateSystem = tr;
7198
+ super(), this.isCamera = !0, this.type = "Camera", this.matrixWorldInverse = new nt(), this.projectionMatrix = new nt(), this.projectionMatrixInverse = new nt(), this.coordinateSystem = ir;
7199
7199
  }
7200
7200
  copy(e, t) {
7201
7201
  return super.copy(e, t), this.matrixWorldInverse.copy(e.matrixWorldInverse), this.projectionMatrix.copy(e.projectionMatrix), this.projectionMatrixInverse.copy(e.projectionMatrixInverse), this.coordinateSystem = e.coordinateSystem, this;
@@ -7213,7 +7213,7 @@ class lu extends oi {
7213
7213
  return new this.constructor().copy(this);
7214
7214
  }
7215
7215
  }
7216
- const pr = /* @__PURE__ */ new G(), pg = /* @__PURE__ */ new Se(), mg = /* @__PURE__ */ new Se();
7216
+ const mr = /* @__PURE__ */ new G(), pg = /* @__PURE__ */ new Se(), mg = /* @__PURE__ */ new Se();
7217
7217
  class un extends lu {
7218
7218
  constructor(e = 50, t = 1, i = 0.1, s = 2e3) {
7219
7219
  super(), this.isPerspectiveCamera = !0, this.type = "PerspectiveCamera", this.fov = e, this.zoom = 1, this.near = i, this.far = s, this.focus = 10, this.aspect = t, this.view = null, this.filmGauge = 35, this.filmOffset = 0, this.updateProjectionMatrix();
@@ -7256,7 +7256,7 @@ class un extends lu {
7256
7256
  * Sets minTarget and maxTarget to the coordinates of the lower-left and upper-right corners of the view rectangle.
7257
7257
  */
7258
7258
  getViewBounds(e, t, i) {
7259
- pr.set(-1, -1, 0.5).applyMatrix4(this.projectionMatrixInverse), t.set(pr.x, pr.y).multiplyScalar(-e / pr.z), pr.set(1, 1, 0.5).applyMatrix4(this.projectionMatrixInverse), i.set(pr.x, pr.y).multiplyScalar(-e / pr.z);
7259
+ mr.set(-1, -1, 0.5).applyMatrix4(this.projectionMatrixInverse), t.set(mr.x, mr.y).multiplyScalar(-e / mr.z), mr.set(1, 1, 0.5).applyMatrix4(this.projectionMatrixInverse), i.set(mr.x, mr.y).multiplyScalar(-e / mr.z);
7260
7260
  }
7261
7261
  /**
7262
7262
  * Computes the width and height of the camera's viewable rectangle at a given distance along the viewing direction.
@@ -7351,7 +7351,7 @@ let m_ = class extends oi {
7351
7351
  const e = this.coordinateSystem, t = this.children.concat(), [i, s, r, a, l, h] = t;
7352
7352
  for (const u of t)
7353
7353
  this.remove(u);
7354
- if (e === tr)
7354
+ if (e === ir)
7355
7355
  i.up.set(0, 1, 0), i.lookAt(1, 0, 0), s.up.set(0, 1, 0), s.lookAt(-1, 0, 0), r.up.set(0, 0, -1), r.lookAt(0, 1, 0), a.up.set(0, 0, 1), a.lookAt(0, -1, 0), l.up.set(0, 1, 0), l.lookAt(0, 0, 1), h.up.set(0, 1, 0), h.lookAt(0, 0, -1);
7356
7356
  else if (e === $h)
7357
7357
  i.up.set(0, -1, 0), i.lookAt(-1, 0, 0), s.up.set(0, -1, 0), s.lookAt(1, 0, 0), r.up.set(0, 0, 1), r.lookAt(0, 1, 0), a.up.set(0, 0, -1), a.lookAt(0, -1, 0), l.up.set(0, -1, 0), l.lookAt(0, 0, 1), h.up.set(0, -1, 0), h.lookAt(0, 0, -1);
@@ -7456,7 +7456,7 @@ class g_ extends wn {
7456
7456
  }
7457
7457
  }
7458
7458
  const dd = /* @__PURE__ */ new G(), y_ = /* @__PURE__ */ new G(), x_ = /* @__PURE__ */ new qt();
7459
- class Js {
7459
+ class er {
7460
7460
  constructor(e = new G(1, 0, 0), t = 0) {
7461
7461
  this.isPlane = !0, this.normal = e, this.constant = t;
7462
7462
  }
@@ -7526,9 +7526,9 @@ class Js {
7526
7526
  return new this.constructor().copy(this);
7527
7527
  }
7528
7528
  }
7529
- const Kr = /* @__PURE__ */ new Qi(), qc = /* @__PURE__ */ new G();
7529
+ const $r = /* @__PURE__ */ new Qi(), qc = /* @__PURE__ */ new G();
7530
7530
  class cc {
7531
- constructor(e = new Js(), t = new Js(), i = new Js(), s = new Js(), r = new Js(), a = new Js()) {
7531
+ constructor(e = new er(), t = new er(), i = new er(), s = new er(), r = new er(), a = new er()) {
7532
7532
  this.planes = [e, t, i, s, r, a];
7533
7533
  }
7534
7534
  set(e, t, i, s, r, a) {
@@ -7541,9 +7541,9 @@ class cc {
7541
7541
  t[i].copy(e.planes[i]);
7542
7542
  return this;
7543
7543
  }
7544
- setFromProjectionMatrix(e, t = tr) {
7544
+ setFromProjectionMatrix(e, t = ir) {
7545
7545
  const i = this.planes, s = e.elements, r = s[0], a = s[1], l = s[2], h = s[3], u = s[4], f = s[5], p = s[6], g = s[7], x = s[8], w = s[9], E = s[10], b = s[11], v = s[12], C = s[13], T = s[14], S = s[15];
7546
- if (i[0].setComponents(h - r, g - u, b - x, S - v).normalize(), i[1].setComponents(h + r, g + u, b + x, S + v).normalize(), i[2].setComponents(h + a, g + f, b + w, S + C).normalize(), i[3].setComponents(h - a, g - f, b - w, S - C).normalize(), i[4].setComponents(h - l, g - p, b - E, S - T).normalize(), t === tr)
7546
+ if (i[0].setComponents(h - r, g - u, b - x, S - v).normalize(), i[1].setComponents(h + r, g + u, b + x, S + v).normalize(), i[2].setComponents(h + a, g + f, b + w, S + C).normalize(), i[3].setComponents(h - a, g - f, b - w, S - C).normalize(), i[4].setComponents(h - l, g - p, b - E, S - T).normalize(), t === ir)
7547
7547
  i[5].setComponents(h + l, g + p, b + E, S + T).normalize();
7548
7548
  else if (t === $h)
7549
7549
  i[5].setComponents(l, p, E, T).normalize();
@@ -7553,15 +7553,15 @@ class cc {
7553
7553
  }
7554
7554
  intersectsObject(e) {
7555
7555
  if (e.boundingSphere !== void 0)
7556
- e.boundingSphere === null && e.computeBoundingSphere(), Kr.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);
7556
+ e.boundingSphere === null && e.computeBoundingSphere(), $r.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);
7557
7557
  else {
7558
7558
  const t = e.geometry;
7559
- t.boundingSphere === null && t.computeBoundingSphere(), Kr.copy(t.boundingSphere).applyMatrix4(e.matrixWorld);
7559
+ t.boundingSphere === null && t.computeBoundingSphere(), $r.copy(t.boundingSphere).applyMatrix4(e.matrixWorld);
7560
7560
  }
7561
- return this.intersectsSphere(Kr);
7561
+ return this.intersectsSphere($r);
7562
7562
  }
7563
7563
  intersectsSprite(e) {
7564
- return Kr.center.set(0, 0, 0), Kr.radius = 0.7071067811865476, Kr.applyMatrix4(e.matrixWorld), this.intersectsSphere(Kr);
7564
+ return $r.center.set(0, 0, 0), $r.radius = 0.7071067811865476, $r.applyMatrix4(e.matrixWorld), this.intersectsSphere($r);
7565
7565
  }
7566
7566
  intersectsSphere(e) {
7567
7567
  const t = this.planes, i = e.center, s = -e.radius;
@@ -12163,7 +12163,7 @@ function iA(n, e, t) {
12163
12163
  function nA(n) {
12164
12164
  const e = this;
12165
12165
  let t = null, i = 0, s = !1, r = !1;
12166
- const a = new Js(), l = new qt(), h = { value: null, needsUpdate: !1 };
12166
+ const a = new er(), l = new qt(), h = { value: null, needsUpdate: !1 };
12167
12167
  this.uniform = h, this.numPlanes = 0, this.numIntersection = 0, this.init = function(p, g) {
12168
12168
  const x = p.length !== 0 || g || // enable state of previous frame - the clipping code has to
12169
12169
  // run another frame in order to reset the state:
@@ -12278,19 +12278,19 @@ class Ho extends lu {
12278
12278
  return t.object.zoom = this.zoom, t.object.left = this.left, t.object.right = this.right, t.object.top = this.top, t.object.bottom = this.bottom, t.object.near = this.near, t.object.far = this.far, this.view !== null && (t.object.view = Object.assign({}, this.view)), t;
12279
12279
  }
12280
12280
  }
12281
- const yo = 4, gg = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582], aa = 20, fd = /* @__PURE__ */ new Ho(), yg = /* @__PURE__ */ new ut();
12281
+ const yo = 4, gg = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582], oa = 20, fd = /* @__PURE__ */ new Ho(), yg = /* @__PURE__ */ new ut();
12282
12282
  let pd = null, md = 0, gd = 0;
12283
- const ta = (1 + Math.sqrt(5)) / 2, ja = 1 / ta, xg = [
12283
+ const ia = (1 + Math.sqrt(5)) / 2, ja = 1 / ia, xg = [
12284
12284
  /* @__PURE__ */ new G(1, 1, 1),
12285
12285
  /* @__PURE__ */ new G(-1, 1, 1),
12286
12286
  /* @__PURE__ */ new G(1, 1, -1),
12287
12287
  /* @__PURE__ */ new G(-1, 1, -1),
12288
- /* @__PURE__ */ new G(0, ta, ja),
12289
- /* @__PURE__ */ new G(0, ta, -ja),
12290
- /* @__PURE__ */ new G(ja, 0, ta),
12291
- /* @__PURE__ */ new G(-ja, 0, ta),
12292
- /* @__PURE__ */ new G(ta, ja, 0),
12293
- /* @__PURE__ */ new G(-ta, ja, 0)
12288
+ /* @__PURE__ */ new G(0, ia, ja),
12289
+ /* @__PURE__ */ new G(0, ia, -ja),
12290
+ /* @__PURE__ */ new G(ja, 0, ia),
12291
+ /* @__PURE__ */ new G(-ja, 0, ia),
12292
+ /* @__PURE__ */ new G(ia, ja, 0),
12293
+ /* @__PURE__ */ new G(-ia, ja, 0)
12294
12294
  ];
12295
12295
  class vg {
12296
12296
  constructor(e) {
@@ -12368,7 +12368,7 @@ class vg {
12368
12368
  magFilter: Di,
12369
12369
  minFilter: Di,
12370
12370
  generateMipmaps: !1,
12371
- type: rr,
12371
+ type: ar,
12372
12372
  format: An,
12373
12373
  colorSpace: on,
12374
12374
  depthBuffer: !1
@@ -12386,7 +12386,7 @@ class vg {
12386
12386
  }
12387
12387
  _sceneToCubeUV(e, t, i, s) {
12388
12388
  const l = new un(90, 1, t, i), h = [1, -1, 1, 1, 1, 1], u = [1, 1, 1, -1, -1, -1], f = this._renderer, p = f.autoClear, g = f.toneMapping;
12389
- f.getClearColor(yg), f.toneMapping = Lr, f.autoClear = !1;
12389
+ f.getClearColor(yg), f.toneMapping = Ir, f.autoClear = !1;
12390
12390
  const x = new Ln({
12391
12391
  name: "PMREM.Background",
12392
12392
  side: ji,
@@ -12453,11 +12453,11 @@ class vg {
12453
12453
  a !== "latitudinal" && a !== "longitudinal" && console.error(
12454
12454
  "blur direction must be either latitudinal or longitudinal!"
12455
12455
  );
12456
- const f = 3, p = new fe(this._lodPlanes[s], u), g = u.uniforms, x = this._sizeLods[i] - 1, w = isFinite(r) ? Math.PI / (2 * x) : 2 * Math.PI / (2 * aa - 1), E = r / w, b = isFinite(r) ? 1 + Math.floor(f * E) : aa;
12457
- b > aa && console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${b} samples when the maximum is set to ${aa}`);
12456
+ const f = 3, p = new fe(this._lodPlanes[s], u), g = u.uniforms, x = this._sizeLods[i] - 1, w = isFinite(r) ? Math.PI / (2 * x) : 2 * Math.PI / (2 * oa - 1), E = r / w, b = isFinite(r) ? 1 + Math.floor(f * E) : oa;
12457
+ b > oa && console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${b} samples when the maximum is set to ${oa}`);
12458
12458
  const v = [];
12459
12459
  let C = 0;
12460
- for (let F = 0; F < aa; ++F) {
12460
+ for (let F = 0; F < oa; ++F) {
12461
12461
  const Q = F / E, $ = Math.exp(-Q * Q / 2);
12462
12462
  v.push($), F === 0 ? C += $ : F < b && (C += 2 * $);
12463
12463
  }
@@ -12518,11 +12518,11 @@ function jc(n, e, t, i, s) {
12518
12518
  n.viewport.set(e, t, i, s), n.scissor.set(e, t, i, s);
12519
12519
  }
12520
12520
  function aA(n, e, t) {
12521
- const i = new Float32Array(aa), s = new G(0, 1, 0);
12521
+ const i = new Float32Array(oa), s = new G(0, 1, 0);
12522
12522
  return new Ci({
12523
12523
  name: "SphericalGaussianBlur",
12524
12524
  defines: {
12525
- n: aa,
12525
+ n: oa,
12526
12526
  CUBEUV_TEXEL_WIDTH: 1 / e,
12527
12527
  CUBEUV_TEXEL_HEIGHT: 1 / t,
12528
12528
  CUBEUV_MAX_MIP: `${n}.0`
@@ -13076,9 +13076,9 @@ function mA(n, e, t, i) {
13076
13076
  }
13077
13077
  class jf extends Oi {
13078
13078
  constructor(e, t, i, s, r, a, l, h, u, f) {
13079
- if (f = f !== void 0 ? f : Dr, f !== Dr && f !== Lo)
13079
+ if (f = f !== void 0 ? f : Or, f !== Or && f !== Lo)
13080
13080
  throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");
13081
- i === void 0 && f === Dr && (i = er), i === void 0 && f === Lo && (i = da), super(null, s, r, a, l, h, f, i, u), this.isDepthTexture = !0, this.image = { width: e, height: t }, this.magFilter = l !== void 0 ? l : mi, this.minFilter = h !== void 0 ? h : mi, this.flipY = !1, this.generateMipmaps = !1, this.compareFunction = null;
13081
+ i === void 0 && f === Or && (i = tr), i === void 0 && f === Lo && (i = da), super(null, s, r, a, l, h, f, i, u), this.isDepthTexture = !0, this.image = { width: e, height: t }, this.magFilter = l !== void 0 ? l : mi, this.minFilter = h !== void 0 ? h : mi, this.flipY = !1, this.generateMipmaps = !1, this.compareFunction = null;
13082
13082
  }
13083
13083
  copy(e) {
13084
13084
  return super.copy(e), this.compareFunction = e.compareFunction, this;
@@ -14012,10 +14012,10 @@ function TT(n, e, t, i) {
14012
14012
  "uniform mat4 viewMatrix;",
14013
14013
  "uniform vec3 cameraPosition;",
14014
14014
  "uniform bool isOrthographic;",
14015
- t.toneMapping !== Lr ? "#define TONE_MAPPING" : "",
14016
- t.toneMapping !== Lr ? Wt.tonemapping_pars_fragment : "",
14015
+ t.toneMapping !== Ir ? "#define TONE_MAPPING" : "",
14016
+ t.toneMapping !== Ir ? Wt.tonemapping_pars_fragment : "",
14017
14017
  // this code is required here because it is used by the toneMapping() function defined below
14018
- t.toneMapping !== Lr ? uT("toneMapping", t.toneMapping) : "",
14018
+ t.toneMapping !== Ir ? uT("toneMapping", t.toneMapping) : "",
14019
14019
  t.dithering ? "#define DITHERING" : "",
14020
14020
  t.opaque ? "#define OPAQUE" : "",
14021
14021
  Wt.colorspace_pars_fragment,
@@ -14182,7 +14182,7 @@ function RT(n, e, t, i, s, r, a) {
14182
14182
  } else
14183
14183
  be = O.vertexShader, we = O.fragmentShader, h.update(O), qe = h.getVertexShaderID(O), We = h.getFragmentShaderID(O);
14184
14184
  const at = n.getRenderTarget(), Ke = J.isInstancedMesh === !0, Et = J.isBatchedMesh === !0, yt = !!O.map, ae = !!O.matcap, Oe = !!me, Me = !!O.aoMap, He = !!O.lightMap, Ee = !!O.bumpMap, st = !!O.normalMap, je = !!O.displacementMap, q = !!O.emissiveMap, W = !!O.metalnessMap, V = !!O.roughnessMap, ze = O.anisotropy > 0, Ne = O.clearcoat > 0, Ae = O.iridescence > 0, Le = O.sheen > 0, Xe = O.transmission > 0, Ye = ze && !!O.anisotropyMap, ot = Ne && !!O.clearcoatMap, wt = Ne && !!O.clearcoatNormalMap, Re = Ne && !!O.clearcoatRoughnessMap, At = Ae && !!O.iridescenceMap, dt = Ae && !!O.iridescenceThicknessMap, mt = Le && !!O.sheenColorMap, rt = Le && !!O.sheenRoughnessMap, $e = !!O.specularMap, St = !!O.specularColorMap, Ct = !!O.specularIntensityMap, Gt = Xe && !!O.transmissionMap, Pt = Xe && !!O.thicknessMap, xt = !!O.gradientMap, ie = !!O.alphaMap, Ve = O.alphaTest > 0, Ue = !!O.alphaHash, Je = !!O.extensions;
14185
- let ft = Lr;
14185
+ let ft = Ir;
14186
14186
  O.toneMapped && (at === null || at.isXRRenderTarget === !0) && (ft = n.toneMapping);
14187
14187
  const Tt = {
14188
14188
  isWebGL2: p,
@@ -15040,7 +15040,7 @@ function HT(n, e, t) {
15040
15040
  return b !== ie ? (n.useProgram(ie), b = ie, !0) : !1;
15041
15041
  }
15042
15042
  const Me = {
15043
- [sa]: n.FUNC_ADD,
15043
+ [ra]: n.FUNC_ADD,
15044
15044
  [Ow]: n.FUNC_SUBTRACT,
15045
15045
  [Nw]: n.FUNC_REVERSE_SUBTRACT
15046
15046
  };
@@ -15074,7 +15074,7 @@ function HT(n, e, t) {
15074
15074
  }
15075
15075
  if (v === !1 && (Ke(n.BLEND), v = !0), ie !== Dw) {
15076
15076
  if (ie !== C || ti !== k) {
15077
- if ((T !== sa || z !== sa) && (n.blendEquation(n.FUNC_ADD), T = sa, z = sa), ti)
15077
+ if ((T !== ra || z !== ra) && (n.blendEquation(n.FUNC_ADD), T = ra, z = ra), ti)
15078
15078
  switch (ie) {
15079
15079
  case So:
15080
15080
  n.blendFuncSeparate(n.ONE, n.ONE_MINUS_SRC_ALPHA, n.ONE, n.ONE_MINUS_SRC_ALPHA);
@@ -15335,7 +15335,7 @@ function YT(n, e, t, i, s, r, a) {
15335
15335
  return C(q, V) === !0 || q.isFramebufferTexture && q.minFilter !== mi && q.minFilter !== Di ? Math.log2(Math.max(W.width, W.height)) + 1 : q.mipmaps !== void 0 && q.mipmaps.length > 0 ? q.mipmaps.length : q.isCompressedTexture && Array.isArray(q.image) ? W.mipmaps.length : 1;
15336
15336
  }
15337
15337
  function z(q) {
15338
- return q === mi || q === Qh || q === ra ? n.NEAREST : n.LINEAR;
15338
+ return q === mi || q === Qh || q === aa ? n.NEAREST : n.LINEAR;
15339
15339
  }
15340
15340
  function F(q) {
15341
15341
  const W = q.target;
@@ -15443,13 +15443,13 @@ function YT(n, e, t, i, s, r, a) {
15443
15443
  t.bindTexture(n.TEXTURE_CUBE_MAP, V.__webglTexture, n.TEXTURE0 + W);
15444
15444
  }
15445
15445
  const Ie = {
15446
- [sr]: n.REPEAT,
15446
+ [rr]: n.REPEAT,
15447
15447
  [Hn]: n.CLAMP_TO_EDGE,
15448
15448
  [Kl]: n.MIRRORED_REPEAT
15449
15449
  }, De = {
15450
15450
  [mi]: n.NEAREST,
15451
15451
  [Qh]: n.NEAREST_MIPMAP_NEAREST,
15452
- [ra]: n.NEAREST_MIPMAP_LINEAR,
15452
+ [aa]: n.NEAREST_MIPMAP_LINEAR,
15453
15453
  [Di]: n.LINEAR,
15454
15454
  [Bl]: n.LINEAR_MIPMAP_NEAREST,
15455
15455
  [bs]: n.LINEAR_MIPMAP_LINEAR
@@ -15464,9 +15464,9 @@ function YT(n, e, t, i, s, r, a) {
15464
15464
  [C1]: n.NOTEQUAL
15465
15465
  };
15466
15466
  function Fe(q, W, V) {
15467
- if (W.type === Jn && e.has("OES_texture_float_linear") === !1 && (W.magFilter === Di || W.magFilter === Bl || W.magFilter === ra || W.magFilter === bs || W.minFilter === Di || W.minFilter === Bl || W.minFilter === ra || W.minFilter === bs) && console.warn("THREE.WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device."), V ? (n.texParameteri(q, n.TEXTURE_WRAP_S, Ie[W.wrapS]), n.texParameteri(q, n.TEXTURE_WRAP_T, Ie[W.wrapT]), (q === n.TEXTURE_3D || q === n.TEXTURE_2D_ARRAY) && n.texParameteri(q, n.TEXTURE_WRAP_R, Ie[W.wrapR]), n.texParameteri(q, n.TEXTURE_MAG_FILTER, De[W.magFilter]), n.texParameteri(q, n.TEXTURE_MIN_FILTER, De[W.minFilter])) : (n.texParameteri(q, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(q, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE), (q === n.TEXTURE_3D || q === n.TEXTURE_2D_ARRAY) && n.texParameteri(q, n.TEXTURE_WRAP_R, n.CLAMP_TO_EDGE), (W.wrapS !== Hn || W.wrapT !== Hn) && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."), n.texParameteri(q, n.TEXTURE_MAG_FILTER, z(W.magFilter)), n.texParameteri(q, n.TEXTURE_MIN_FILTER, z(W.minFilter)), W.minFilter !== mi && W.minFilter !== Di && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.")), W.compareFunction && (n.texParameteri(q, n.TEXTURE_COMPARE_MODE, n.COMPARE_REF_TO_TEXTURE), n.texParameteri(q, n.TEXTURE_COMPARE_FUNC, _e[W.compareFunction])), e.has("EXT_texture_filter_anisotropic") === !0) {
15467
+ if (W.type === Jn && e.has("OES_texture_float_linear") === !1 && (W.magFilter === Di || W.magFilter === Bl || W.magFilter === aa || W.magFilter === bs || W.minFilter === Di || W.minFilter === Bl || W.minFilter === aa || W.minFilter === bs) && console.warn("THREE.WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device."), V ? (n.texParameteri(q, n.TEXTURE_WRAP_S, Ie[W.wrapS]), n.texParameteri(q, n.TEXTURE_WRAP_T, Ie[W.wrapT]), (q === n.TEXTURE_3D || q === n.TEXTURE_2D_ARRAY) && n.texParameteri(q, n.TEXTURE_WRAP_R, Ie[W.wrapR]), n.texParameteri(q, n.TEXTURE_MAG_FILTER, De[W.magFilter]), n.texParameteri(q, n.TEXTURE_MIN_FILTER, De[W.minFilter])) : (n.texParameteri(q, n.TEXTURE_WRAP_S, n.CLAMP_TO_EDGE), n.texParameteri(q, n.TEXTURE_WRAP_T, n.CLAMP_TO_EDGE), (q === n.TEXTURE_3D || q === n.TEXTURE_2D_ARRAY) && n.texParameteri(q, n.TEXTURE_WRAP_R, n.CLAMP_TO_EDGE), (W.wrapS !== Hn || W.wrapT !== Hn) && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."), n.texParameteri(q, n.TEXTURE_MAG_FILTER, z(W.magFilter)), n.texParameteri(q, n.TEXTURE_MIN_FILTER, z(W.minFilter)), W.minFilter !== mi && W.minFilter !== Di && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.")), W.compareFunction && (n.texParameteri(q, n.TEXTURE_COMPARE_MODE, n.COMPARE_REF_TO_TEXTURE), n.texParameteri(q, n.TEXTURE_COMPARE_FUNC, _e[W.compareFunction])), e.has("EXT_texture_filter_anisotropic") === !0) {
15468
15468
  const ze = e.get("EXT_texture_filter_anisotropic");
15469
- if (W.magFilter === mi || W.minFilter !== ra && W.minFilter !== bs || W.type === Jn && e.has("OES_texture_float_linear") === !1 || l === !1 && W.type === rr && e.has("OES_texture_half_float_linear") === !1)
15469
+ if (W.magFilter === mi || W.minFilter !== aa && W.minFilter !== bs || W.type === Jn && e.has("OES_texture_float_linear") === !1 || l === !1 && W.type === ar && e.has("OES_texture_half_float_linear") === !1)
15470
15470
  return;
15471
15471
  (W.anisotropy > 1 || i.get(W).__currentAnisotropy) && (n.texParameterf(q, ze.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(W.anisotropy, s.getMaxAnisotropy())), i.get(W).__currentAnisotropy = W.anisotropy);
15472
15472
  }
@@ -15507,7 +15507,7 @@ function YT(n, e, t, i, s, r, a) {
15507
15507
  let $e;
15508
15508
  const St = W.mipmaps, Ct = l && W.isVideoTexture !== !0 && rt !== Qy, Gt = Le.__version === void 0 || Ne === !0, Pt = Ae.dataReady, xt = B(W, Re, At);
15509
15509
  if (W.isDepthTexture)
15510
- rt = n.DEPTH_COMPONENT, l ? W.type === Jn ? rt = n.DEPTH_COMPONENT32F : W.type === er ? rt = n.DEPTH_COMPONENT24 : W.type === da ? rt = n.DEPTH24_STENCIL8 : rt = n.DEPTH_COMPONENT16 : W.type === Jn && console.error("WebGLRenderer: Floating point depth texture requires WebGL2."), W.format === Dr && rt === n.DEPTH_COMPONENT && W.type !== Vf && W.type !== er && (console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."), W.type = er, mt = r.convert(W.type)), W.format === Lo && rt === n.DEPTH_COMPONENT && (rt = n.DEPTH_STENCIL, W.type !== da && (console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."), W.type = da, mt = r.convert(W.type))), Gt && (Ct ? t.texStorage2D(n.TEXTURE_2D, 1, rt, Re.width, Re.height) : t.texImage2D(n.TEXTURE_2D, 0, rt, Re.width, Re.height, 0, dt, mt, null));
15510
+ rt = n.DEPTH_COMPONENT, l ? W.type === Jn ? rt = n.DEPTH_COMPONENT32F : W.type === tr ? rt = n.DEPTH_COMPONENT24 : W.type === da ? rt = n.DEPTH24_STENCIL8 : rt = n.DEPTH_COMPONENT16 : W.type === Jn && console.error("WebGLRenderer: Floating point depth texture requires WebGL2."), W.format === Or && rt === n.DEPTH_COMPONENT && W.type !== Vf && W.type !== tr && (console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."), W.type = tr, mt = r.convert(W.type)), W.format === Lo && rt === n.DEPTH_COMPONENT && (rt = n.DEPTH_STENCIL, W.type !== da && (console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."), W.type = da, mt = r.convert(W.type))), Gt && (Ct ? t.texStorage2D(n.TEXTURE_2D, 1, rt, Re.width, Re.height) : t.texImage2D(n.TEXTURE_2D, 0, rt, Re.width, Re.height, 0, dt, mt, null));
15511
15511
  else if (W.isDataTexture)
15512
15512
  if (St.length > 0 && At) {
15513
15513
  Ct && Gt && t.texStorage2D(n.TEXTURE_2D, xt, rt, St[0].width, St[0].height);
@@ -15610,7 +15610,7 @@ function YT(n, e, t, i, s, r, a) {
15610
15610
  let ze = l === !0 ? n.DEPTH_COMPONENT24 : n.DEPTH_COMPONENT16;
15611
15611
  if (V || Ee(W)) {
15612
15612
  const Ne = W.depthTexture;
15613
- Ne && Ne.isDepthTexture && (Ne.type === Jn ? ze = n.DEPTH_COMPONENT32F : Ne.type === er && (ze = n.DEPTH_COMPONENT24));
15613
+ Ne && Ne.isDepthTexture && (Ne.type === Jn ? ze = n.DEPTH_COMPONENT32F : Ne.type === tr && (ze = n.DEPTH_COMPONENT24));
15614
15614
  const Ae = He(W);
15615
15615
  Ee(W) ? h.renderbufferStorageMultisampleEXT(n.RENDERBUFFER, Ae, ze, W.width, W.height) : n.renderbufferStorageMultisample(n.RENDERBUFFER, Ae, ze, W.width, W.height);
15616
15616
  } else
@@ -15635,7 +15635,7 @@ function YT(n, e, t, i, s, r, a) {
15635
15635
  throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");
15636
15636
  (!i.get(W.depthTexture).__webglTexture || W.depthTexture.image.width !== W.width || W.depthTexture.image.height !== W.height) && (W.depthTexture.image.width = W.width, W.depthTexture.image.height = W.height, W.depthTexture.needsUpdate = !0), de(W.depthTexture, 0);
15637
15637
  const ze = i.get(W.depthTexture).__webglTexture, Ne = He(W);
15638
- if (W.depthTexture.format === Dr)
15638
+ if (W.depthTexture.format === Or)
15639
15639
  Ee(W) ? h.framebufferTexture2DMultisampleEXT(n.FRAMEBUFFER, n.DEPTH_ATTACHMENT, n.TEXTURE_2D, ze, 0, Ne) : n.framebufferTexture2D(n.FRAMEBUFFER, n.DEPTH_ATTACHMENT, n.TEXTURE_2D, ze, 0);
15640
15640
  else if (W.depthTexture.format === Lo)
15641
15641
  Ee(W) ? h.framebufferTexture2DMultisampleEXT(n.FRAMEBUFFER, n.DEPTH_STENCIL_ATTACHMENT, n.TEXTURE_2D, ze, 0, Ne) : n.framebufferTexture2D(n.FRAMEBUFFER, n.DEPTH_STENCIL_ATTACHMENT, n.TEXTURE_2D, ze, 0);
@@ -15778,7 +15778,7 @@ function YT(n, e, t, i, s, r, a) {
15778
15778
  }
15779
15779
  function je(q, W) {
15780
15780
  const V = q.colorSpace, ze = q.format, Ne = q.type;
15781
- return q.isCompressedTexture === !0 || q.isVideoTexture === !0 || q.format === df || V !== on && V !== Yn && (ui.getTransfer(V) === Ei ? l === !1 ? e.has("EXT_sRGB") === !0 && ze === An ? (q.format = df, q.minFilter = Di, q.generateMipmaps = !1) : W = Jy.sRGBToLinear(W) : (ze !== An || Ne !== Ir) && console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : console.error("THREE.WebGLTextures: Unsupported texture color space:", V)), W;
15781
+ return q.isCompressedTexture === !0 || q.isVideoTexture === !0 || q.format === df || V !== on && V !== Yn && (ui.getTransfer(V) === Ei ? l === !1 ? e.has("EXT_sRGB") === !0 && ze === An ? (q.format = df, q.minFilter = Di, q.generateMipmaps = !1) : W = Jy.sRGBToLinear(W) : (ze !== An || Ne !== Dr) && console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : console.error("THREE.WebGLTextures: Unsupported texture color space:", V)), W;
15782
15782
  }
15783
15783
  this.allocateTextureUnit = J, this.resetTextureUnits = he, this.setTexture2D = de, this.setTexture2DArray = xe, this.setTexture3D = me, this.setTextureCube = ge, this.rebindTextures = yt, this.setupRenderTarget = ae, this.updateRenderTargetMipmap = Oe, this.updateMultisampleRenderTarget = Me, this.setupDepthRenderbuffer = Et, this.setupFrameBufferTexture = We, this.useMultisampledRTT = Ee;
15784
15784
  }
@@ -15787,7 +15787,7 @@ function GT(n, e, t) {
15787
15787
  function s(r, a = Yn) {
15788
15788
  let l;
15789
15789
  const h = ui.getTransfer(a);
15790
- if (r === Ir)
15790
+ if (r === Dr)
15791
15791
  return n.UNSIGNED_BYTE;
15792
15792
  if (r === Xy)
15793
15793
  return n.UNSIGNED_SHORT_4_4_4_4;
@@ -15801,11 +15801,11 @@ function GT(n, e, t) {
15801
15801
  return n.UNSIGNED_SHORT;
15802
15802
  if (r === Fy)
15803
15803
  return n.INT;
15804
- if (r === er)
15804
+ if (r === tr)
15805
15805
  return n.UNSIGNED_INT;
15806
15806
  if (r === Jn)
15807
15807
  return n.FLOAT;
15808
- if (r === rr)
15808
+ if (r === ar)
15809
15809
  return i ? n.HALF_FLOAT : (l = e.get("OES_texture_half_float"), l !== null ? l.HALF_FLOAT_OES : null);
15810
15810
  if (r === f1)
15811
15811
  return n.ALPHA;
@@ -15815,7 +15815,7 @@ function GT(n, e, t) {
15815
15815
  return n.LUMINANCE;
15816
15816
  if (r === m1)
15817
15817
  return n.LUMINANCE_ALPHA;
15818
- if (r === Dr)
15818
+ if (r === Or)
15819
15819
  return n.DEPTH_COMPONENT;
15820
15820
  if (r === Lo)
15821
15821
  return n.DEPTH_STENCIL;
@@ -15940,7 +15940,7 @@ class WT extends un {
15940
15940
  super(), this.isArrayCamera = !0, this.cameras = e;
15941
15941
  }
15942
15942
  }
15943
- class Ar extends oi {
15943
+ class Tr extends oi {
15944
15944
  constructor() {
15945
15945
  super(), this.isGroup = !0, this.type = "Group";
15946
15946
  }
@@ -15951,13 +15951,13 @@ class xd {
15951
15951
  this._targetRay = null, this._grip = null, this._hand = null;
15952
15952
  }
15953
15953
  getHandSpace() {
15954
- return this._hand === null && (this._hand = new Ar(), this._hand.matrixAutoUpdate = !1, this._hand.visible = !1, this._hand.joints = {}, this._hand.inputState = { pinching: !1 }), this._hand;
15954
+ return this._hand === null && (this._hand = new Tr(), this._hand.matrixAutoUpdate = !1, this._hand.visible = !1, this._hand.joints = {}, this._hand.inputState = { pinching: !1 }), this._hand;
15955
15955
  }
15956
15956
  getTargetRaySpace() {
15957
- return this._targetRay === null && (this._targetRay = new Ar(), this._targetRay.matrixAutoUpdate = !1, this._targetRay.visible = !1, this._targetRay.hasLinearVelocity = !1, this._targetRay.linearVelocity = new G(), this._targetRay.hasAngularVelocity = !1, this._targetRay.angularVelocity = new G()), this._targetRay;
15957
+ return this._targetRay === null && (this._targetRay = new Tr(), this._targetRay.matrixAutoUpdate = !1, this._targetRay.visible = !1, this._targetRay.hasLinearVelocity = !1, this._targetRay.linearVelocity = new G(), this._targetRay.hasAngularVelocity = !1, this._targetRay.angularVelocity = new G()), this._targetRay;
15958
15958
  }
15959
15959
  getGripSpace() {
15960
- return this._grip === null && (this._grip = new Ar(), this._grip.matrixAutoUpdate = !1, this._grip.visible = !1, this._grip.hasLinearVelocity = !1, this._grip.linearVelocity = new G(), this._grip.hasAngularVelocity = !1, this._grip.angularVelocity = new G()), this._grip;
15960
+ return this._grip === null && (this._grip = new Tr(), this._grip.matrixAutoUpdate = !1, this._grip.visible = !1, this._grip.hasLinearVelocity = !1, this._grip.linearVelocity = new G(), this._grip.hasAngularVelocity = !1, this._grip.angularVelocity = new G()), this._grip;
15961
15961
  }
15962
15962
  dispatchEvent(e) {
15963
15963
  return this._targetRay !== null && this._targetRay.dispatchEvent(e), this._grip !== null && this._grip.dispatchEvent(e), this._hand !== null && this._hand.dispatchEvent(e), this;
@@ -16003,7 +16003,7 @@ class xd {
16003
16003
  // private method
16004
16004
  _getHandJoint(e, t) {
16005
16005
  if (e.joints[t.jointName] === void 0) {
16006
- const i = new Ar();
16006
+ const i = new Tr();
16007
16007
  i.matrixAutoUpdate = !1, i.visible = !1, e.joints[t.jointName] = i, e.add(i);
16008
16008
  }
16009
16009
  return e.joints[t.jointName];
@@ -16066,7 +16066,7 @@ class jT {
16066
16066
  this.texture = null, this.mesh = null;
16067
16067
  }
16068
16068
  }
16069
- class KT extends Fr {
16069
+ class KT extends Xr {
16070
16070
  constructor(e, t) {
16071
16071
  super();
16072
16072
  const i = this;
@@ -16138,14 +16138,14 @@ class KT extends Fr {
16138
16138
  x.framebufferHeight,
16139
16139
  {
16140
16140
  format: An,
16141
- type: Ir,
16141
+ type: Dr,
16142
16142
  colorSpace: e.outputColorSpace,
16143
16143
  stencilBuffer: b.stencil
16144
16144
  }
16145
16145
  );
16146
16146
  } else {
16147
16147
  let we = null, qe = null, We = null;
16148
- b.depth && (We = b.stencil ? t.DEPTH24_STENCIL8 : t.DEPTH_COMPONENT24, we = b.stencil ? Lo : Dr, qe = b.stencil ? da : er);
16148
+ b.depth && (We = b.stencil ? t.DEPTH24_STENCIL8 : t.DEPTH_COMPONENT24, we = b.stencil ? Lo : Or, qe = b.stencil ? da : tr);
16149
16149
  const at = {
16150
16150
  colorFormat: t.RGBA8,
16151
16151
  depthFormat: We,
@@ -16156,7 +16156,7 @@ class KT extends Fr {
16156
16156
  g.textureHeight,
16157
16157
  {
16158
16158
  format: An,
16159
- type: Ir,
16159
+ type: Dr,
16160
16160
  depthTexture: new jf(g.textureWidth, g.textureHeight, qe, void 0, void 0, void 0, void 0, void 0, void 0, we),
16161
16161
  stencilBuffer: b.stencil,
16162
16162
  colorSpace: e.outputColorSpace,
@@ -16466,7 +16466,7 @@ class Kf {
16466
16466
  * @type {?Function}
16467
16467
  */
16468
16468
  onShaderError: null
16469
- }, this.autoClear = !0, this.autoClearColor = !0, this.autoClearDepth = !0, this.autoClearStencil = !0, this.sortObjects = !0, this.clippingPlanes = [], this.localClippingEnabled = !1, this._outputColorSpace = Hi, this._useLegacyLights = !1, this.toneMapping = Lr, this.toneMappingExposure = 1;
16469
+ }, this.autoClear = !0, this.autoClearColor = !0, this.autoClearDepth = !0, this.autoClearStencil = !0, this.sortObjects = !0, this.clippingPlanes = [], this.localClippingEnabled = !1, this._outputColorSpace = Hi, this._useLegacyLights = !1, this.toneMapping = Ir, this.toneMappingExposure = 1;
16470
16470
  const T = this;
16471
16471
  let S = !1, B = 0, z = 0, F = null, Q = -1, $ = null;
16472
16472
  const O = new ai(), k = new ai();
@@ -16579,7 +16579,7 @@ class Kf {
16579
16579
  oe = Pe === Wy || Pe === Gy || Pe === Yy;
16580
16580
  }
16581
16581
  if (oe) {
16582
- const Pe = F.texture.type, Ze = Pe === Ir || Pe === er || Pe === Vf || Pe === da || Pe === Xy || Pe === Vy, it = At.getClearColor(), lt = At.getClearAlpha(), Ge = it.r, ht = it.g, pt = it.b;
16582
+ const Pe = F.texture.type, Ze = Pe === Dr || Pe === tr || Pe === Vf || Pe === da || Pe === Xy || Pe === Vy, it = At.getClearColor(), lt = At.getClearAlpha(), Ge = it.r, ht = it.g, pt = it.b;
16583
16583
  Ze ? (x[0] = Ge, x[1] = ht, x[2] = pt, x[3] = lt, ae.clearBufferuiv(ae.COLOR, 0, x)) : (w[0] = Ge, w[1] = ht, w[2] = pt, w[3] = lt, ae.clearBufferiv(ae.COLOR, 0, w));
16584
16584
  } else
16585
16585
  ne |= ae.COLOR_BUFFER_BIT;
@@ -16763,14 +16763,14 @@ class Kf {
16763
16763
  const Pe = He.isWebGL2;
16764
16764
  qe === null && (qe = new wn(1, 1, {
16765
16765
  generateMipmaps: !0,
16766
- type: Me.has("EXT_color_buffer_half_float") ? rr : Ir,
16766
+ type: Me.has("EXT_color_buffer_half_float") ? ar : Dr,
16767
16767
  minFilter: bs,
16768
16768
  samples: Pe ? 4 : 0
16769
16769
  })), T.getDrawingBufferSize(at), Pe ? qe.setSize(at.x, at.y) : qe.setSize(Jh(at.x), Jh(at.y));
16770
16770
  const Ze = T.getRenderTarget();
16771
16771
  T.setRenderTarget(qe), T.getClearColor(he), J = T.getClearAlpha(), J < 1 && T.setClearColor(16777215, 0.5), T.clear();
16772
16772
  const it = T.toneMapping;
16773
- T.toneMapping = Lr, Pn(X, re, ne), q.updateMultisampleRenderTarget(qe), q.updateRenderTargetMipmap(qe);
16773
+ T.toneMapping = Ir, Pn(X, re, ne), q.updateMultisampleRenderTarget(qe), q.updateRenderTargetMipmap(qe);
16774
16774
  let lt = !1;
16775
16775
  for (let Ge = 0, ht = ee.length; Ge < ht; Ge++) {
16776
16776
  const pt = ee[Ge], _t = pt.object, Rt = pt.geometry, Mt = pt.material, Dt = pt.group;
@@ -16819,7 +16819,7 @@ class Kf {
16819
16819
  function te(X, ee, re, ne, oe) {
16820
16820
  ee.isScene !== !0 && (ee = Et), q.resetTextureUnits();
16821
16821
  const Pe = ee.fog, Ze = ne.isMeshStandardMaterial ? ee.environment : null, it = F === null ? T.outputColorSpace : F.isXRRenderTarget === !0 ? F.texture.colorSpace : on, lt = (ne.isMeshStandardMaterial ? V : W).get(ne.envMap || Ze), Ge = ne.vertexColors === !0 && !!re.attributes.color && re.attributes.color.itemSize === 4, ht = !!re.attributes.tangent && (!!ne.normalMap || ne.anisotropy > 0), pt = !!re.morphAttributes.position, _t = !!re.morphAttributes.normal, Rt = !!re.morphAttributes.color;
16822
- let Mt = Lr;
16822
+ let Mt = Ir;
16823
16823
  ne.toneMapped && (F === null || F.isXRRenderTarget === !0) && (Mt = T.toneMapping);
16824
16824
  const Dt = re.morphAttributes.position || re.morphAttributes.normal || re.morphAttributes.color, gt = Dt !== void 0 ? Dt.length : 0, et = je.get(ne), jt = b.state.lights;
16825
16825
  if (be === !0 && (we === !0 || X !== $)) {
@@ -16847,8 +16847,8 @@ class Kf {
16847
16847
  pn && (He.floatVertexTextures ? (pn.boneTexture === null && pn.computeBoneTexture(), Mi.setValue(ae, "boneTexture", pn.boneTexture, q)) : console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."));
16848
16848
  }
16849
16849
  oe.isBatchedMesh && (Mi.setOptional(ae, oe, "batchingTexture"), Mi.setValue(ae, "batchingTexture", oe._matricesTexture, q));
16850
- const Xr = re.morphAttributes;
16851
- if ((Xr.position !== void 0 || Xr.normal !== void 0 || Xr.color !== void 0 && He.isWebGL2 === !0) && dt.update(oe, re, Ni), (cn || et.receiveShadow !== oe.receiveShadow) && (et.receiveShadow = oe.receiveShadow, Mi.setValue(ae, "receiveShadow", oe.receiveShadow)), ne.isMeshGouraudMaterial && ne.envMap !== null && (si.envMap.value = lt, si.flipEnvMap.value = lt.isCubeTexture && lt.isRenderTargetTexture === !1 ? -1 : 1), cn && (Mi.setValue(ae, "toneMappingExposure", T.toneMappingExposure), et.needsLights && ue(si, qi), Pe && ne.fog === !0 && Xe.refreshFogUniforms(si, Pe), Xe.refreshMaterialUniforms(si, ne, xe, de, qe), kh.upload(ae, H(et), si, q)), ne.isShaderMaterial && ne.uniformsNeedUpdate === !0 && (kh.upload(ae, H(et), si, q), ne.uniformsNeedUpdate = !1), ne.isSpriteMaterial && Mi.setValue(ae, "center", oe.center), Mi.setValue(ae, "modelViewMatrix", oe.modelViewMatrix), Mi.setValue(ae, "normalMatrix", oe.normalMatrix), Mi.setValue(ae, "modelMatrix", oe.matrixWorld), ne.isShaderMaterial || ne.isRawShaderMaterial) {
16850
+ const Vr = re.morphAttributes;
16851
+ if ((Vr.position !== void 0 || Vr.normal !== void 0 || Vr.color !== void 0 && He.isWebGL2 === !0) && dt.update(oe, re, Ni), (cn || et.receiveShadow !== oe.receiveShadow) && (et.receiveShadow = oe.receiveShadow, Mi.setValue(ae, "receiveShadow", oe.receiveShadow)), ne.isMeshGouraudMaterial && ne.envMap !== null && (si.envMap.value = lt, si.flipEnvMap.value = lt.isCubeTexture && lt.isRenderTargetTexture === !1 ? -1 : 1), cn && (Mi.setValue(ae, "toneMappingExposure", T.toneMappingExposure), et.needsLights && ue(si, qi), Pe && ne.fog === !0 && Xe.refreshFogUniforms(si, Pe), Xe.refreshMaterialUniforms(si, ne, xe, de, qe), kh.upload(ae, H(et), si, q)), ne.isShaderMaterial && ne.uniformsNeedUpdate === !0 && (kh.upload(ae, H(et), si, q), ne.uniformsNeedUpdate = !1), ne.isSpriteMaterial && Mi.setValue(ae, "center", oe.center), Mi.setValue(ae, "modelViewMatrix", oe.modelViewMatrix), Mi.setValue(ae, "normalMatrix", oe.normalMatrix), Mi.setValue(ae, "modelMatrix", oe.matrixWorld), ne.isShaderMaterial || ne.isRawShaderMaterial) {
16852
16852
  const pn = ne.uniformsGroups;
16853
16853
  for (let Rs = 0, Ai = pn.length; Rs < Ai; Rs++)
16854
16854
  if (He.isWebGL2) {
@@ -16912,8 +16912,8 @@ class Kf {
16912
16912
  console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
16913
16913
  return;
16914
16914
  }
16915
- const pt = ht === rr && (Me.has("EXT_color_buffer_half_float") || He.isWebGL2 && Me.has("EXT_color_buffer_float"));
16916
- if (ht !== Ir && $e.convert(ht) !== ae.getParameter(ae.IMPLEMENTATION_COLOR_READ_TYPE) && // Edge and Chrome Mac < 52 (#9513)
16915
+ const pt = ht === ar && (Me.has("EXT_color_buffer_half_float") || He.isWebGL2 && Me.has("EXT_color_buffer_float"));
16916
+ if (ht !== Dr && $e.convert(ht) !== ae.getParameter(ae.IMPLEMENTATION_COLOR_READ_TYPE) && // Edge and Chrome Mac < 52 (#9513)
16917
16917
  !(ht === Jn && (He.isWebGL2 || Me.has("OES_texture_float") || Me.has("WEBGL_color_buffer_float"))) && // Chrome Mac >= 52 and Firefox
16918
16918
  !pt) {
16919
16919
  console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
@@ -16956,7 +16956,7 @@ class Kf {
16956
16956
  }, typeof __THREE_DEVTOOLS__ < "u" && __THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe", { detail: this }));
16957
16957
  }
16958
16958
  get coordinateSystem() {
16959
- return tr;
16959
+ return ir;
16960
16960
  }
16961
16961
  get outputColorSpace() {
16962
16962
  return this._outputColorSpace;
@@ -17588,7 +17588,7 @@ class oE {
17588
17588
  this.list.length = 0, this.index = 0;
17589
17589
  }
17590
17590
  }
17591
- const io = "batchId", mr = /* @__PURE__ */ new nt(), Zg = /* @__PURE__ */ new nt(), lE = /* @__PURE__ */ new nt(), jg = /* @__PURE__ */ new nt(), _d = /* @__PURE__ */ new cc(), nh = /* @__PURE__ */ new di(), $r = /* @__PURE__ */ new Qi(), gl = /* @__PURE__ */ new G(), Md = /* @__PURE__ */ new oE(), yn = /* @__PURE__ */ new fe(), sh = [];
17591
+ const io = "batchId", gr = /* @__PURE__ */ new nt(), Zg = /* @__PURE__ */ new nt(), lE = /* @__PURE__ */ new nt(), jg = /* @__PURE__ */ new nt(), _d = /* @__PURE__ */ new cc(), nh = /* @__PURE__ */ new di(), Jr = /* @__PURE__ */ new Qi(), gl = /* @__PURE__ */ new G(), Md = /* @__PURE__ */ new oE(), yn = /* @__PURE__ */ new fe(), sh = [];
17592
17592
  function cE(n, e, t = 0) {
17593
17593
  const i = e.itemSize;
17594
17594
  if (n.isInterleavedBufferAttribute || n.array.constructor !== e.array.constructor) {
@@ -17653,14 +17653,14 @@ class hE extends fe {
17653
17653
  const e = this._geometryCount, t = this.boundingBox, i = this._active;
17654
17654
  t.makeEmpty();
17655
17655
  for (let s = 0; s < e; s++)
17656
- i[s] !== !1 && (this.getMatrixAt(s, mr), this.getBoundingBoxAt(s, nh).applyMatrix4(mr), t.union(nh));
17656
+ i[s] !== !1 && (this.getMatrixAt(s, gr), this.getBoundingBoxAt(s, nh).applyMatrix4(gr), t.union(nh));
17657
17657
  }
17658
17658
  computeBoundingSphere() {
17659
17659
  this.boundingSphere === null && (this.boundingSphere = new Qi());
17660
17660
  const e = this._geometryCount, t = this.boundingSphere, i = this._active;
17661
17661
  t.makeEmpty();
17662
17662
  for (let s = 0; s < e; s++)
17663
- i[s] !== !1 && (this.getMatrixAt(s, mr), this.getBoundingSphereAt(s, $r).applyMatrix4(mr), t.union($r));
17663
+ i[s] !== !1 && (this.getMatrixAt(s, gr), this.getBoundingSphereAt(s, Jr).applyMatrix4(gr), t.union(Jr));
17664
17664
  }
17665
17665
  addGeometry(e, t = -1, i = -1) {
17666
17666
  if (this._initializeGeometry(e), this._validateGeometry(e), this._geometryCount >= this._maxGeometryCount)
@@ -17821,10 +17821,10 @@ class hE extends fe {
17821
17821
  Zg.copy(this.matrixWorld).invert(), gl.setFromMatrixPosition(i.matrixWorld).applyMatrix4(Zg);
17822
17822
  for (let v = 0, C = u.length; v < C; v++)
17823
17823
  if (u[v] && h[v]) {
17824
- this.getMatrixAt(v, mr), this.getBoundingSphereAt(v, $r).applyMatrix4(mr);
17824
+ this.getMatrixAt(v, gr), this.getBoundingSphereAt(v, Jr).applyMatrix4(gr);
17825
17825
  let T = !1;
17826
- if (x && (T = !_d.intersectsSphere($r)), !T) {
17827
- const S = gl.distanceTo($r.center);
17826
+ if (x && (T = !_d.intersectsSphere(Jr)), !T) {
17827
+ const S = gl.distanceTo(Jr.center);
17828
17828
  Md.push(g[v], S);
17829
17829
  }
17830
17830
  }
@@ -17839,7 +17839,7 @@ class hE extends fe {
17839
17839
  for (let E = 0, b = u.length; E < b; E++)
17840
17840
  if (u[E] && h[E]) {
17841
17841
  let v = !1;
17842
- if (x && (this.getMatrixAt(E, mr), this.getBoundingSphereAt(E, $r).applyMatrix4(mr), v = !_d.intersectsSphere($r)), !v) {
17842
+ if (x && (this.getMatrixAt(E, gr), this.getBoundingSphereAt(E, Jr).applyMatrix4(gr), v = !_d.intersectsSphere(Jr)), !v) {
17843
17843
  const C = g[E];
17844
17844
  f[w] = C.start * l, p[w] = C.count, w++;
17845
17845
  }
@@ -19439,7 +19439,7 @@ function kE(n, e, t, i) {
19439
19439
  s += (n[a] - n[r]) * (n[r + 1] + n[a + 1]), a = r;
19440
19440
  return s;
19441
19441
  }
19442
- class Or {
19442
+ class Nr {
19443
19443
  // calculate area of the contour polygon
19444
19444
  static area(e) {
19445
19445
  const t = e.length;
@@ -19449,7 +19449,7 @@ class Or {
19449
19449
  return i * 0.5;
19450
19450
  }
19451
19451
  static isClockWise(e) {
19452
- return Or.area(e) < 0;
19452
+ return Nr.area(e) < 0;
19453
19453
  }
19454
19454
  static triangulateShape(e, t) {
19455
19455
  const i = [], s = [], r = [];
@@ -19493,14 +19493,14 @@ class dp extends Xt {
19493
19493
  const $ = l.extractPoints(u);
19494
19494
  let O = $.shape;
19495
19495
  const k = $.holes;
19496
- if (!Or.isClockWise(O)) {
19496
+ if (!Nr.isClockWise(O)) {
19497
19497
  O = O.reverse();
19498
19498
  for (let ae = 0, Oe = k.length; ae < Oe; ae++) {
19499
19499
  const Me = k[ae];
19500
- Or.isClockWise(Me) && (k[ae] = Me.reverse());
19500
+ Nr.isClockWise(Me) && (k[ae] = Me.reverse());
19501
19501
  }
19502
19502
  }
19503
- const he = Or.triangulateShape(O, k), J = O;
19503
+ const he = Nr.triangulateShape(O, k), J = O;
19504
19504
  for (let ae = 0, Oe = k.length; ae < Oe; ae++) {
19505
19505
  const Me = k[ae];
19506
19506
  O = O.concat(Me);
@@ -19917,12 +19917,12 @@ class mp extends Xt {
19917
19917
  const p = s.length / 3, g = f.extractPoints(t);
19918
19918
  let x = g.shape;
19919
19919
  const w = g.holes;
19920
- Or.isClockWise(x) === !1 && (x = x.reverse());
19920
+ Nr.isClockWise(x) === !1 && (x = x.reverse());
19921
19921
  for (let b = 0, v = w.length; b < v; b++) {
19922
19922
  const C = w[b];
19923
- Or.isClockWise(C) === !0 && (w[b] = C.reverse());
19923
+ Nr.isClockWise(C) === !0 && (w[b] = C.reverse());
19924
19924
  }
19925
- const E = Or.triangulateShape(x, w);
19925
+ const E = Nr.triangulateShape(x, w);
19926
19926
  for (let b = 0, v = w.length; b < v; b++) {
19927
19927
  const C = w[b];
19928
19928
  x = x.concat(C);
@@ -20039,7 +20039,7 @@ class gp extends Pa {
20039
20039
  return new gp(e.radius, e.detail);
20040
20040
  }
20041
20041
  }
20042
- class Mr extends Xt {
20042
+ class Sr extends Xt {
20043
20043
  constructor(e = 1, t = 0.4, i = 12, s = 48, r = Math.PI * 2) {
20044
20044
  super(), this.type = "TorusGeometry", this.parameters = {
20045
20045
  radius: e,
@@ -20065,7 +20065,7 @@ class Mr extends Xt {
20065
20065
  return super.copy(e), this.parameters = Object.assign({}, e.parameters), this;
20066
20066
  }
20067
20067
  static fromJSON(e) {
20068
- return new Mr(e.radius, e.tube, e.radialSegments, e.tubularSegments, e.arc);
20068
+ return new Sr(e.radius, e.tube, e.radialSegments, e.tubularSegments, e.arc);
20069
20069
  }
20070
20070
  }
20071
20071
  class yp extends Xt {
@@ -20219,7 +20219,7 @@ var c0 = /* @__PURE__ */ Object.freeze({
20219
20219
  ShapeGeometry: mp,
20220
20220
  SphereGeometry: hc,
20221
20221
  TetrahedronGeometry: gp,
20222
- TorusGeometry: Mr,
20222
+ TorusGeometry: Sr,
20223
20223
  TorusKnotGeometry: yp,
20224
20224
  TubeGeometry: xp,
20225
20225
  WireframeGeometry: HE
@@ -20296,7 +20296,7 @@ class Es extends uc {
20296
20296
  }, this.anisotropy = e.anisotropy, this.anisotropyRotation = e.anisotropyRotation, this.anisotropyMap = e.anisotropyMap, this.clearcoat = e.clearcoat, this.clearcoatMap = e.clearcoatMap, this.clearcoatRoughness = e.clearcoatRoughness, this.clearcoatRoughnessMap = e.clearcoatRoughnessMap, this.clearcoatNormalMap = e.clearcoatNormalMap, this.clearcoatNormalScale.copy(e.clearcoatNormalScale), this.ior = e.ior, this.iridescence = e.iridescence, this.iridescenceMap = e.iridescenceMap, this.iridescenceIOR = e.iridescenceIOR, this.iridescenceThicknessRange = [...e.iridescenceThicknessRange], this.iridescenceThicknessMap = e.iridescenceThicknessMap, this.sheen = e.sheen, this.sheenColor.copy(e.sheenColor), this.sheenColorMap = e.sheenColorMap, this.sheenRoughness = e.sheenRoughness, this.sheenRoughnessMap = e.sheenRoughnessMap, this.transmission = e.transmission, this.transmissionMap = e.transmissionMap, this.thickness = e.thickness, this.thicknessMap = e.thicknessMap, this.attenuationDistance = e.attenuationDistance, this.attenuationColor.copy(e.attenuationColor), this.specularIntensity = e.specularIntensity, this.specularIntensityMap = e.specularIntensityMap, this.specularColor.copy(e.specularColor), this.specularColorMap = e.specularColorMap, this;
20297
20297
  }
20298
20298
  }
20299
- class Nr extends $i {
20299
+ class Br extends $i {
20300
20300
  constructor(e) {
20301
20301
  super(), this.isMeshPhongMaterial = !0, this.type = "MeshPhongMaterial", this.color = new ut(16777215), this.specular = new ut(1118481), this.shininess = 30, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new ut(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = Ea, this.normalScale = new Se(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = au, this.reflectivity = 1, this.refractionRatio = 0.98, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.flatShading = !1, this.fog = !0, this.setValues(e);
20302
20302
  }
@@ -20944,7 +20944,7 @@ function i2(n) {
20944
20944
  }
20945
20945
  return e.parse !== void 0 ? e.parse(n) : new e(n.name, n.times, n.values, n.interpolation);
20946
20946
  }
20947
- const Tr = {
20947
+ const Er = {
20948
20948
  enabled: !1,
20949
20949
  files: {},
20950
20950
  add: function(n, e) {
@@ -20992,7 +20992,7 @@ class Px {
20992
20992
  }
20993
20993
  }
20994
20994
  const n2 = /* @__PURE__ */ new Px();
20995
- class or {
20995
+ class lr {
20996
20996
  constructor(e) {
20997
20997
  this.manager = e !== void 0 ? e : n2, this.crossOrigin = "anonymous", this.withCredentials = !1, this.path = "", this.resourcePath = "", this.requestHeader = {};
20998
20998
  }
@@ -21022,20 +21022,20 @@ class or {
21022
21022
  return this.requestHeader = e, this;
21023
21023
  }
21024
21024
  }
21025
- or.DEFAULT_MATERIAL_NAME = "__DEFAULT";
21025
+ lr.DEFAULT_MATERIAL_NAME = "__DEFAULT";
21026
21026
  const qs = {};
21027
21027
  class s2 extends Error {
21028
21028
  constructor(e, t) {
21029
21029
  super(e), this.response = t;
21030
21030
  }
21031
21031
  }
21032
- class zo extends or {
21032
+ class zo extends lr {
21033
21033
  constructor(e) {
21034
21034
  super(e);
21035
21035
  }
21036
21036
  load(e, t, i, s) {
21037
21037
  e === void 0 && (e = ""), this.path !== void 0 && (e = this.path + e), e = this.manager.resolveURL(e);
21038
- const r = Tr.get(e);
21038
+ const r = Er.get(e);
21039
21039
  if (r !== void 0)
21040
21040
  return this.manager.itemStart(e), setTimeout(() => {
21041
21041
  t && t(r), this.manager.itemEnd(e);
@@ -21106,7 +21106,7 @@ class zo extends or {
21106
21106
  }
21107
21107
  }
21108
21108
  }).then((u) => {
21109
- Tr.add(e, u);
21109
+ Er.add(e, u);
21110
21110
  const f = qs[e];
21111
21111
  delete qs[e];
21112
21112
  for (let p = 0, g = f.length; p < g; p++) {
@@ -21134,20 +21134,20 @@ class zo extends or {
21134
21134
  return this.mimeType = e, this;
21135
21135
  }
21136
21136
  }
21137
- class _f extends or {
21137
+ class _f extends lr {
21138
21138
  constructor(e) {
21139
21139
  super(e);
21140
21140
  }
21141
21141
  load(e, t, i, s) {
21142
21142
  this.path !== void 0 && (e = this.path + e), e = this.manager.resolveURL(e);
21143
- const r = this, a = Tr.get(e);
21143
+ const r = this, a = Er.get(e);
21144
21144
  if (a !== void 0)
21145
21145
  return r.manager.itemStart(e), setTimeout(function() {
21146
21146
  t && t(a), r.manager.itemEnd(e);
21147
21147
  }, 0), a;
21148
21148
  const l = Jl("img");
21149
21149
  function h() {
21150
- f(), Tr.add(e, this), t && t(this), r.manager.itemEnd(e);
21150
+ f(), Er.add(e, this), t && t(this), r.manager.itemEnd(e);
21151
21151
  }
21152
21152
  function u(p) {
21153
21153
  f(), s && s(p), r.manager.itemError(e), r.manager.itemEnd(e);
@@ -21158,7 +21158,7 @@ class _f extends or {
21158
21158
  return l.addEventListener("load", h, !1), l.addEventListener("error", u, !1), e.slice(0, 5) !== "data:" && this.crossOrigin !== void 0 && (l.crossOrigin = this.crossOrigin), r.manager.itemStart(e), l.src = e, l;
21159
21159
  }
21160
21160
  }
21161
- class Cx extends or {
21161
+ class Cx extends lr {
21162
21162
  constructor(e) {
21163
21163
  super(e);
21164
21164
  }
@@ -21474,7 +21474,7 @@ class d2 extends Ca {
21474
21474
  return t.object.sh = this.sh.toArray(), t;
21475
21475
  }
21476
21476
  }
21477
- class bp extends or {
21477
+ class bp extends lr {
21478
21478
  constructor(e) {
21479
21479
  super(e), this.textures = {};
21480
21480
  }
@@ -21544,7 +21544,7 @@ class bp extends or {
21544
21544
  PointsMaterial: np,
21545
21545
  MeshPhysicalMaterial: Es,
21546
21546
  MeshStandardMaterial: uc,
21547
- MeshPhongMaterial: Nr,
21547
+ MeshPhongMaterial: Br,
21548
21548
  MeshToonMaterial: GE,
21549
21549
  MeshNormalMaterial: WE,
21550
21550
  MeshLambertMaterial: QE,
@@ -21592,7 +21592,7 @@ class f2 extends Xt {
21592
21592
  return e.instanceCount = this.instanceCount, e.isInstancedBufferGeometry = !0, e;
21593
21593
  }
21594
21594
  }
21595
- class p2 extends or {
21595
+ class p2 extends lr {
21596
21596
  constructor(e) {
21597
21597
  super(e);
21598
21598
  }
@@ -21671,7 +21671,7 @@ class p2 extends or {
21671
21671
  return e.name && (a.name = e.name), e.userData && (a.userData = e.userData), a;
21672
21672
  }
21673
21673
  }
21674
- class m2 extends or {
21674
+ class m2 extends lr {
21675
21675
  constructor(e) {
21676
21676
  super(e);
21677
21677
  }
@@ -21971,7 +21971,7 @@ class m2 extends or {
21971
21971
  a = new mf(h(e.material));
21972
21972
  break;
21973
21973
  case "Group":
21974
- a = new Ar();
21974
+ a = new Tr();
21975
21975
  break;
21976
21976
  case "Bone":
21977
21977
  a = new tp();
@@ -22018,18 +22018,18 @@ const g2 = {
22018
22018
  EquirectangularRefractionMapping: Wh,
22019
22019
  CubeUVReflectionMapping: lc
22020
22020
  }, p0 = {
22021
- RepeatWrapping: sr,
22021
+ RepeatWrapping: rr,
22022
22022
  ClampToEdgeWrapping: Hn,
22023
22023
  MirroredRepeatWrapping: Kl
22024
22024
  }, m0 = {
22025
22025
  NearestFilter: mi,
22026
22026
  NearestMipmapNearestFilter: Qh,
22027
- NearestMipmapLinearFilter: ra,
22027
+ NearestMipmapLinearFilter: aa,
22028
22028
  LinearFilter: Di,
22029
22029
  LinearMipmapNearestFilter: Bl,
22030
22030
  LinearMipmapLinearFilter: bs
22031
22031
  };
22032
- class y2 extends or {
22032
+ class y2 extends lr {
22033
22033
  constructor(e) {
22034
22034
  super(e), this.isImageBitmapLoader = !0, typeof createImageBitmap > "u" && console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."), typeof fetch > "u" && console.warn("THREE.ImageBitmapLoader: fetch() not supported."), this.options = { premultiplyAlpha: "none" };
22035
22035
  }
@@ -22038,7 +22038,7 @@ class y2 extends or {
22038
22038
  }
22039
22039
  load(e, t, i, s) {
22040
22040
  e === void 0 && (e = ""), this.path !== void 0 && (e = this.path + e), e = this.manager.resolveURL(e);
22041
- const r = this, a = Tr.get(e);
22041
+ const r = this, a = Er.get(e);
22042
22042
  if (a !== void 0) {
22043
22043
  if (r.manager.itemStart(e), a.then) {
22044
22044
  a.then((u) => {
@@ -22059,11 +22059,11 @@ class y2 extends or {
22059
22059
  }).then(function(u) {
22060
22060
  return createImageBitmap(u, Object.assign(r.options, { colorSpaceConversion: "none" }));
22061
22061
  }).then(function(u) {
22062
- return Tr.add(e, u), t && t(u), r.manager.itemEnd(e), u;
22062
+ return Er.add(e, u), t && t(u), r.manager.itemEnd(e), u;
22063
22063
  }).catch(function(u) {
22064
- s && s(u), Tr.remove(e), r.manager.itemError(e), r.manager.itemEnd(e);
22064
+ s && s(u), Er.remove(e), r.manager.itemError(e), r.manager.itemEnd(e);
22065
22065
  });
22066
- Tr.add(e, h), r.manager.itemStart(e);
22066
+ Er.add(e, h), r.manager.itemStart(e);
22067
22067
  }
22068
22068
  }
22069
22069
  class Ix {
@@ -22733,7 +22733,7 @@ class P2 {
22733
22733
  }
22734
22734
  }
22735
22735
  const C2 = new Float32Array(1);
22736
- class R2 extends Fr {
22736
+ class R2 extends Xr {
22737
22737
  constructor(e) {
22738
22738
  super(), this._root = e, this._initMemoryManager(), this._accuIndex = 0, this.time = 0, this.timeScale = 1;
22739
22739
  }
@@ -23041,7 +23041,7 @@ class Dx {
23041
23041
  }
23042
23042
  }
23043
23043
  const x0 = /* @__PURE__ */ new G(), mh = /* @__PURE__ */ new G();
23044
- class ir {
23044
+ class nr {
23045
23045
  constructor(e = new G(), t = new G()) {
23046
23046
  this.start = e, this.end = t;
23047
23047
  }
@@ -23193,7 +23193,7 @@ const D2 = {
23193
23193
  };
23194
23194
  class O2 {
23195
23195
  constructor(e) {
23196
- this.viralViewerApi = e, this.raycaster = new fc(), this.camera = null, this.cameraControls = null, this.onUsing = !1, this.cameraWakeQueuedEvents = [], this.cameraSleepQueuedEvents = [], this.targetElement = this.viralViewerApi.options.container, this.setupCamera(), this.viralViewerApi.lifeCycleEvent.emit(Pi.LOADED_CAMERA);
23196
+ this.viralViewerApi = e, this.raycaster = new fc(), this.camera = null, this.cameraControls = null, this.onUsing = !1, this.cameraWakeQueuedEvents = [], this.cameraSleepQueuedEvents = [], this.cameraUpdateQueuedEvents = [], this.targetElement = this.viralViewerApi.options.container, this.setupCamera(), this.viralViewerApi.lifeCycleEvent.emit(Pi.LOADED_CAMERA);
23197
23197
  }
23198
23198
  setupCamera() {
23199
23199
  this.camera = new un(
@@ -23214,6 +23214,11 @@ class O2 {
23214
23214
  const [i, s] = t;
23215
23215
  s();
23216
23216
  });
23217
+ }), this.cameraControls.addEventListener("update", (e) => {
23218
+ this.cameraUpdateQueuedEvents.length > 0 && this.cameraUpdateQueuedEvents.forEach((t) => {
23219
+ const [i, s] = t;
23220
+ s();
23221
+ });
23217
23222
  }), this.viralViewerApi.viralRenderer.postProcessingRenderer.initRenderPass(
23218
23223
  this.viralViewerApi.viralScene.scene,
23219
23224
  this.camera
@@ -23228,6 +23233,12 @@ class O2 {
23228
23233
  this.targetElement.clientHeight
23229
23234
  ), this.viralViewerApi.viralRenderer.render());
23230
23235
  }
23236
+ resizeCanvas2() {
23237
+ this.camera && (this.camera.aspect = this.targetElement.clientWidth / this.targetElement.clientHeight, this.camera.updateProjectionMatrix(), this.viralViewerApi.viralRenderer.updateSize(
23238
+ this.targetElement.clientWidth,
23239
+ this.targetElement.clientHeight
23240
+ ), this.viralViewerApi.viralRenderer.render());
23241
+ }
23231
23242
  /**
23232
23243
  * focuse model
23233
23244
  * @param objectName :model name
@@ -23318,23 +23329,26 @@ class O2 {
23318
23329
  */
23319
23330
  addEventListener(e, t, i) {
23320
23331
  switch (e) {
23321
- case oa.ON_WAKE:
23332
+ case Ks.ON_WAKE:
23322
23333
  this.cameraWakeQueuedEvents.push([t, i]);
23323
23334
  break;
23324
- case oa.ON_SLEEP:
23335
+ case Ks.ON_SLEEP:
23325
23336
  this.cameraSleepQueuedEvents.push([t, i]);
23326
23337
  break;
23338
+ case Ks.ON_UPDATE:
23339
+ this.cameraUpdateQueuedEvents.push([t, i]);
23340
+ break;
23327
23341
  }
23328
23342
  }
23329
23343
  removeEventListener(e, t) {
23330
23344
  switch (e) {
23331
- case oa.ON_WAKE:
23345
+ case Ks.ON_WAKE:
23332
23346
  {
23333
23347
  let i = this.cameraWakeQueuedEvents.findIndex((s) => s[0] == t);
23334
23348
  this.cameraWakeQueuedEvents.splice(i, 1);
23335
23349
  }
23336
23350
  break;
23337
- case oa.ON_SLEEP:
23351
+ case Ks.ON_SLEEP:
23338
23352
  {
23339
23353
  let i = this.cameraSleepQueuedEvents.findIndex(
23340
23354
  (s) => s[0] == t
@@ -23342,10 +23356,18 @@ class O2 {
23342
23356
  this.cameraSleepQueuedEvents.splice(i, 1);
23343
23357
  }
23344
23358
  break;
23359
+ case Ks.ON_UPDATE:
23360
+ {
23361
+ let i = this.cameraUpdateQueuedEvents.findIndex(
23362
+ (s) => s[0] == t
23363
+ );
23364
+ this.cameraUpdateQueuedEvents.splice(i, 1);
23365
+ }
23366
+ break;
23345
23367
  }
23346
23368
  }
23347
23369
  getAllEventListener() {
23348
- console.log(this.cameraWakeQueuedEvents), console.log(this.cameraSleepQueuedEvents);
23370
+ console.log(this.cameraWakeQueuedEvents), console.log(this.cameraSleepQueuedEvents), console.log(this.cameraUpdateQueuedEvents);
23349
23371
  }
23350
23372
  //#endregion
23351
23373
  }
@@ -23528,7 +23550,7 @@ class N2 {
23528
23550
  }
23529
23551
  //#endregion
23530
23552
  }
23531
- const Jr = new fc(), xn = new G(), gr = new G(), Ii = new Ui(), v0 = {
23553
+ const ea = new fc(), xn = new G(), yr = new G(), Ii = new Ui(), v0 = {
23532
23554
  X: new G(1, 0, 0),
23533
23555
  Y: new G(0, 1, 0),
23534
23556
  Z: new G(0, 0, 1)
@@ -23563,14 +23585,14 @@ class B2 extends oi {
23563
23585
  pointerHover(e) {
23564
23586
  if (this.object === void 0 || this.dragging === !0)
23565
23587
  return;
23566
- Jr.setFromCamera(e, this.camera);
23567
- const t = Id(this._gizmo.picker[this.mode], Jr);
23588
+ ea.setFromCamera(e, this.camera);
23589
+ const t = Id(this._gizmo.picker[this.mode], ea);
23568
23590
  t ? this.axis = t.object.name : this.axis = null;
23569
23591
  }
23570
23592
  pointerDown(e) {
23571
23593
  if (!(this.object === void 0 || this.dragging === !0 || e.button !== 0) && this.axis !== null) {
23572
- Jr.setFromCamera(e, this.camera);
23573
- const t = Id(this._plane, Jr, !0);
23594
+ ea.setFromCamera(e, this.camera);
23595
+ const t = Id(this._plane, ea, !0);
23574
23596
  t && (this.object.updateMatrixWorld(), this.object.parent.updateMatrixWorld(), this._positionStart.copy(this.object.position), this._quaternionStart.copy(this.object.quaternion), this._scaleStart.copy(this.object.scale), this.object.matrixWorld.decompose(this.worldPositionStart, this.worldQuaternionStart, this._worldScaleStart), this.pointStart.copy(t.point).sub(this.worldPositionStart)), this.dragging = !0, b0.mode = this.mode, this.dispatchEvent(b0);
23575
23597
  }
23576
23598
  }
@@ -23579,18 +23601,18 @@ class B2 extends oi {
23579
23601
  let r = this.space;
23580
23602
  if (i === "scale" ? r = "local" : (t === "E" || t === "XYZE" || t === "XYZ") && (r = "world"), s === void 0 || t === null || this.dragging === !1 || e.button !== -1)
23581
23603
  return;
23582
- Jr.setFromCamera(e, this.camera);
23583
- const a = Id(this._plane, Jr, !0);
23604
+ ea.setFromCamera(e, this.camera);
23605
+ const a = Id(this._plane, ea, !0);
23584
23606
  if (a) {
23585
23607
  if (this.pointEnd.copy(a.point).sub(this.worldPositionStart), i === "translate")
23586
23608
  this._offset.copy(this.pointEnd).sub(this.pointStart), r === "local" && t !== "XYZ" && this._offset.applyQuaternion(this._worldQuaternionInv), t.indexOf("X") === -1 && (this._offset.x = 0), t.indexOf("Y") === -1 && (this._offset.y = 0), t.indexOf("Z") === -1 && (this._offset.z = 0), r === "local" && t !== "XYZ" ? this._offset.applyQuaternion(this._quaternionStart).divide(this._parentScale) : this._offset.applyQuaternion(this._parentQuaternionInv).divide(this._parentScale), s.position.copy(this._offset).add(this._positionStart), this.translationSnap && (r === "local" && (s.position.applyQuaternion(Ii.copy(this._quaternionStart).invert()), t.search("X") !== -1 && (s.position.x = Math.round(s.position.x / this.translationSnap) * this.translationSnap), t.search("Y") !== -1 && (s.position.y = Math.round(s.position.y / this.translationSnap) * this.translationSnap), t.search("Z") !== -1 && (s.position.z = Math.round(s.position.z / this.translationSnap) * this.translationSnap), s.position.applyQuaternion(this._quaternionStart)), r === "world" && (s.parent && s.position.add(xn.setFromMatrixPosition(s.parent.matrixWorld)), t.search("X") !== -1 && (s.position.x = Math.round(s.position.x / this.translationSnap) * this.translationSnap), t.search("Y") !== -1 && (s.position.y = Math.round(s.position.y / this.translationSnap) * this.translationSnap), t.search("Z") !== -1 && (s.position.z = Math.round(s.position.z / this.translationSnap) * this.translationSnap), s.parent && s.position.sub(xn.setFromMatrixPosition(s.parent.matrixWorld))));
23587
23609
  else if (i === "scale") {
23588
23610
  if (t.search("XYZ") !== -1) {
23589
23611
  let l = this.pointEnd.length() / this.pointStart.length();
23590
- this.pointEnd.dot(this.pointStart) < 0 && (l *= -1), gr.set(l, l, l);
23612
+ this.pointEnd.dot(this.pointStart) < 0 && (l *= -1), yr.set(l, l, l);
23591
23613
  } else
23592
- xn.copy(this.pointStart), gr.copy(this.pointEnd), xn.applyQuaternion(this._worldQuaternionInv), gr.applyQuaternion(this._worldQuaternionInv), gr.divide(xn), t.search("X") === -1 && (gr.x = 1), t.search("Y") === -1 && (gr.y = 1), t.search("Z") === -1 && (gr.z = 1);
23593
- s.scale.copy(this._scaleStart).multiply(gr), this.scaleSnap && (t.search("X") !== -1 && (s.scale.x = Math.round(s.scale.x / this.scaleSnap) * this.scaleSnap || this.scaleSnap), t.search("Y") !== -1 && (s.scale.y = Math.round(s.scale.y / this.scaleSnap) * this.scaleSnap || this.scaleSnap), t.search("Z") !== -1 && (s.scale.z = Math.round(s.scale.z / this.scaleSnap) * this.scaleSnap || this.scaleSnap));
23614
+ xn.copy(this.pointStart), yr.copy(this.pointEnd), xn.applyQuaternion(this._worldQuaternionInv), yr.applyQuaternion(this._worldQuaternionInv), yr.divide(xn), t.search("X") === -1 && (yr.x = 1), t.search("Y") === -1 && (yr.y = 1), t.search("Z") === -1 && (yr.z = 1);
23615
+ s.scale.copy(this._scaleStart).multiply(yr), this.scaleSnap && (t.search("X") !== -1 && (s.scale.x = Math.round(s.scale.x / this.scaleSnap) * this.scaleSnap || this.scaleSnap), t.search("Y") !== -1 && (s.scale.y = Math.round(s.scale.y / this.scaleSnap) * this.scaleSnap || this.scaleSnap), t.search("Z") !== -1 && (s.scale.z = Math.round(s.scale.z / this.scaleSnap) * this.scaleSnap || this.scaleSnap));
23594
23616
  } else if (i === "rotate") {
23595
23617
  this._offset.copy(this.pointEnd).sub(this.pointStart);
23596
23618
  const l = 20 / this.worldPosition.distanceTo(xn.setFromMatrixPosition(this.camera.matrixWorld));
@@ -23620,7 +23642,7 @@ class B2 extends oi {
23620
23642
  this.enabled && this.dragging && (this.object.position.copy(this._positionStart), this.object.quaternion.copy(this._quaternionStart), this.object.scale.copy(this._scaleStart), this.dispatchEvent(Ld), this.dispatchEvent(_0), this.pointStart.copy(this.pointEnd));
23621
23643
  }
23622
23644
  getRaycaster() {
23623
- return Jr;
23645
+ return ea;
23624
23646
  }
23625
23647
  // TODO: deprecate
23626
23648
  getMode() {
@@ -23686,7 +23708,7 @@ function Id(n, e, t) {
23686
23708
  return i[s];
23687
23709
  return !1;
23688
23710
  }
23689
- const yh = new Vo(), wi = new G(0, 1, 0), M0 = new G(0, 0, 0), S0 = new nt(), xh = new Ui(), Fh = new Ui(), gs = new G(), A0 = new nt(), Ll = new G(1, 0, 0), ia = new G(0, 1, 0), Il = new G(0, 0, 1), vh = new G(), xl = new G(), vl = new G();
23711
+ const yh = new Vo(), wi = new G(0, 1, 0), M0 = new G(0, 0, 0), S0 = new nt(), xh = new Ui(), Fh = new Ui(), gs = new G(), A0 = new nt(), Ll = new G(1, 0, 0), na = new G(0, 1, 0), Il = new G(0, 0, 1), vh = new G(), xl = new G(), vl = new G();
23690
23712
  class V2 extends oi {
23691
23713
  constructor() {
23692
23714
  super(), this.isTransformControlsGizmo = !0, this.type = "TransformControlsGizmo";
@@ -23733,7 +23755,7 @@ class V2 extends oi {
23733
23755
  const C = new sn(75e-4, 75e-4, 0.5, 3);
23734
23756
  C.translate(0, 0.25, 0);
23735
23757
  function T(ce, de) {
23736
- const xe = new Mr(ce, 75e-4, 3, 64, de * Math.PI * 2);
23758
+ const xe = new Sr(ce, 75e-4, 3, 64, de * Math.PI * 2);
23737
23759
  return xe.rotateY(Math.PI / 2), xe.rotateX(Math.PI / 2), xe;
23738
23760
  }
23739
23761
  function S() {
@@ -23837,16 +23859,16 @@ class V2 extends oi {
23837
23859
  [new fe(new hc(0.25, 10, 8), i)]
23838
23860
  ],
23839
23861
  X: [
23840
- [new fe(new Mr(0.5, 0.1, 4, 24), i), [0, 0, 0], [0, -Math.PI / 2, -Math.PI / 2]]
23862
+ [new fe(new Sr(0.5, 0.1, 4, 24), i), [0, 0, 0], [0, -Math.PI / 2, -Math.PI / 2]]
23841
23863
  ],
23842
23864
  Y: [
23843
- [new fe(new Mr(0.5, 0.1, 4, 24), i), [0, 0, 0], [Math.PI / 2, 0, 0]]
23865
+ [new fe(new Sr(0.5, 0.1, 4, 24), i), [0, 0, 0], [Math.PI / 2, 0, 0]]
23844
23866
  ],
23845
23867
  Z: [
23846
- [new fe(new Mr(0.5, 0.1, 4, 24), i), [0, 0, 0], [0, 0, -Math.PI / 2]]
23868
+ [new fe(new Sr(0.5, 0.1, 4, 24), i), [0, 0, 0], [0, 0, -Math.PI / 2]]
23847
23869
  ],
23848
23870
  E: [
23849
- [new fe(new Mr(0.75, 0.1, 2, 24), i)]
23871
+ [new fe(new Sr(0.75, 0.1, 2, 24), i)]
23850
23872
  ]
23851
23873
  }, k = {
23852
23874
  X: [
@@ -23936,10 +23958,10 @@ class V2 extends oi {
23936
23958
  a.visible = !0, a.rotation.set(0, 0, 0), a.position.copy(this.worldPosition);
23937
23959
  let l;
23938
23960
  if (this.camera.isOrthographicCamera ? l = (this.camera.top - this.camera.bottom) / this.camera.zoom : l = this.worldPosition.distanceTo(this.cameraPosition) * Math.min(1.9 * Math.tan(Math.PI * this.camera.fov / 360) / this.camera.zoom, 7), a.scale.set(1, 1, 1).multiplyScalar(l * this.size / 4), a.tag === "helper") {
23939
- a.visible = !1, a.name === "AXIS" ? (a.visible = !!this.axis, this.axis === "X" && (Ii.setFromEuler(yh.set(0, 0, 0)), a.quaternion.copy(i).multiply(Ii), Math.abs(wi.copy(Ll).applyQuaternion(i).dot(this.eye)) > 0.9 && (a.visible = !1)), this.axis === "Y" && (Ii.setFromEuler(yh.set(0, 0, Math.PI / 2)), a.quaternion.copy(i).multiply(Ii), Math.abs(wi.copy(ia).applyQuaternion(i).dot(this.eye)) > 0.9 && (a.visible = !1)), this.axis === "Z" && (Ii.setFromEuler(yh.set(0, Math.PI / 2, 0)), a.quaternion.copy(i).multiply(Ii), Math.abs(wi.copy(Il).applyQuaternion(i).dot(this.eye)) > 0.9 && (a.visible = !1)), this.axis === "XYZE" && (Ii.setFromEuler(yh.set(0, Math.PI / 2, 0)), wi.copy(this.rotationAxis), a.quaternion.setFromRotationMatrix(S0.lookAt(M0, wi, ia)), a.quaternion.multiply(Ii), a.visible = this.dragging), this.axis === "E" && (a.visible = !1)) : a.name === "START" ? (a.position.copy(this.worldPositionStart), a.visible = this.dragging) : a.name === "END" ? (a.position.copy(this.worldPosition), a.visible = this.dragging) : a.name === "DELTA" ? (a.position.copy(this.worldPositionStart), a.quaternion.copy(this.worldQuaternionStart), xn.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1), xn.applyQuaternion(this.worldQuaternionStart.clone().invert()), a.scale.copy(xn), a.visible = this.dragging) : (a.quaternion.copy(i), this.dragging ? a.position.copy(this.worldPositionStart) : a.position.copy(this.worldPosition), this.axis && (a.visible = this.axis.search(a.name) !== -1));
23961
+ a.visible = !1, a.name === "AXIS" ? (a.visible = !!this.axis, this.axis === "X" && (Ii.setFromEuler(yh.set(0, 0, 0)), a.quaternion.copy(i).multiply(Ii), Math.abs(wi.copy(Ll).applyQuaternion(i).dot(this.eye)) > 0.9 && (a.visible = !1)), this.axis === "Y" && (Ii.setFromEuler(yh.set(0, 0, Math.PI / 2)), a.quaternion.copy(i).multiply(Ii), Math.abs(wi.copy(na).applyQuaternion(i).dot(this.eye)) > 0.9 && (a.visible = !1)), this.axis === "Z" && (Ii.setFromEuler(yh.set(0, Math.PI / 2, 0)), a.quaternion.copy(i).multiply(Ii), Math.abs(wi.copy(Il).applyQuaternion(i).dot(this.eye)) > 0.9 && (a.visible = !1)), this.axis === "XYZE" && (Ii.setFromEuler(yh.set(0, Math.PI / 2, 0)), wi.copy(this.rotationAxis), a.quaternion.setFromRotationMatrix(S0.lookAt(M0, wi, na)), a.quaternion.multiply(Ii), a.visible = this.dragging), this.axis === "E" && (a.visible = !1)) : a.name === "START" ? (a.position.copy(this.worldPositionStart), a.visible = this.dragging) : a.name === "END" ? (a.position.copy(this.worldPosition), a.visible = this.dragging) : a.name === "DELTA" ? (a.position.copy(this.worldPositionStart), a.quaternion.copy(this.worldQuaternionStart), xn.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1), xn.applyQuaternion(this.worldQuaternionStart.clone().invert()), a.scale.copy(xn), a.visible = this.dragging) : (a.quaternion.copy(i), this.dragging ? a.position.copy(this.worldPositionStart) : a.position.copy(this.worldPosition), this.axis && (a.visible = this.axis.search(a.name) !== -1));
23940
23962
  continue;
23941
23963
  }
23942
- a.quaternion.copy(i), this.mode === "translate" || this.mode === "scale" ? (a.name === "X" && Math.abs(wi.copy(Ll).applyQuaternion(i).dot(this.eye)) > 0.99 && (a.scale.set(1e-10, 1e-10, 1e-10), a.visible = !1), a.name === "Y" && Math.abs(wi.copy(ia).applyQuaternion(i).dot(this.eye)) > 0.99 && (a.scale.set(1e-10, 1e-10, 1e-10), a.visible = !1), a.name === "Z" && Math.abs(wi.copy(Il).applyQuaternion(i).dot(this.eye)) > 0.99 && (a.scale.set(1e-10, 1e-10, 1e-10), a.visible = !1), a.name === "XY" && Math.abs(wi.copy(Il).applyQuaternion(i).dot(this.eye)) < 0.2 && (a.scale.set(1e-10, 1e-10, 1e-10), a.visible = !1), a.name === "YZ" && Math.abs(wi.copy(Ll).applyQuaternion(i).dot(this.eye)) < 0.2 && (a.scale.set(1e-10, 1e-10, 1e-10), a.visible = !1), a.name === "XZ" && Math.abs(wi.copy(ia).applyQuaternion(i).dot(this.eye)) < 0.2 && (a.scale.set(1e-10, 1e-10, 1e-10), a.visible = !1)) : this.mode === "rotate" && (xh.copy(i), wi.copy(this.eye).applyQuaternion(Ii.copy(i).invert()), a.name.search("E") !== -1 && a.quaternion.setFromRotationMatrix(S0.lookAt(this.eye, M0, ia)), a.name === "X" && (Ii.setFromAxisAngle(Ll, Math.atan2(-wi.y, wi.z)), Ii.multiplyQuaternions(xh, Ii), a.quaternion.copy(Ii)), a.name === "Y" && (Ii.setFromAxisAngle(ia, Math.atan2(wi.x, wi.z)), Ii.multiplyQuaternions(xh, Ii), a.quaternion.copy(Ii)), a.name === "Z" && (Ii.setFromAxisAngle(Il, Math.atan2(wi.y, wi.x)), Ii.multiplyQuaternions(xh, Ii), a.quaternion.copy(Ii))), a.visible = a.visible && (a.name.indexOf("X") === -1 || this.showX), a.visible = a.visible && (a.name.indexOf("Y") === -1 || this.showY), a.visible = a.visible && (a.name.indexOf("Z") === -1 || this.showZ), a.visible = a.visible && (a.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ), a.material._color = a.material._color || a.material.color.clone(), a.material._opacity = a.material._opacity || a.material.opacity, a.material.color.copy(a.material._color), a.material.opacity = a.material._opacity, this.enabled && this.axis && (a.name === this.axis || this.axis.split("").some(function(h) {
23964
+ a.quaternion.copy(i), this.mode === "translate" || this.mode === "scale" ? (a.name === "X" && Math.abs(wi.copy(Ll).applyQuaternion(i).dot(this.eye)) > 0.99 && (a.scale.set(1e-10, 1e-10, 1e-10), a.visible = !1), a.name === "Y" && Math.abs(wi.copy(na).applyQuaternion(i).dot(this.eye)) > 0.99 && (a.scale.set(1e-10, 1e-10, 1e-10), a.visible = !1), a.name === "Z" && Math.abs(wi.copy(Il).applyQuaternion(i).dot(this.eye)) > 0.99 && (a.scale.set(1e-10, 1e-10, 1e-10), a.visible = !1), a.name === "XY" && Math.abs(wi.copy(Il).applyQuaternion(i).dot(this.eye)) < 0.2 && (a.scale.set(1e-10, 1e-10, 1e-10), a.visible = !1), a.name === "YZ" && Math.abs(wi.copy(Ll).applyQuaternion(i).dot(this.eye)) < 0.2 && (a.scale.set(1e-10, 1e-10, 1e-10), a.visible = !1), a.name === "XZ" && Math.abs(wi.copy(na).applyQuaternion(i).dot(this.eye)) < 0.2 && (a.scale.set(1e-10, 1e-10, 1e-10), a.visible = !1)) : this.mode === "rotate" && (xh.copy(i), wi.copy(this.eye).applyQuaternion(Ii.copy(i).invert()), a.name.search("E") !== -1 && a.quaternion.setFromRotationMatrix(S0.lookAt(this.eye, M0, na)), a.name === "X" && (Ii.setFromAxisAngle(Ll, Math.atan2(-wi.y, wi.z)), Ii.multiplyQuaternions(xh, Ii), a.quaternion.copy(Ii)), a.name === "Y" && (Ii.setFromAxisAngle(na, Math.atan2(wi.x, wi.z)), Ii.multiplyQuaternions(xh, Ii), a.quaternion.copy(Ii)), a.name === "Z" && (Ii.setFromAxisAngle(Il, Math.atan2(wi.y, wi.x)), Ii.multiplyQuaternions(xh, Ii), a.quaternion.copy(Ii))), a.visible = a.visible && (a.name.indexOf("X") === -1 || this.showX), a.visible = a.visible && (a.name.indexOf("Y") === -1 || this.showY), a.visible = a.visible && (a.name.indexOf("Z") === -1 || this.showZ), a.visible = a.visible && (a.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ), a.material._color = a.material._color || a.material.color.clone(), a.material._opacity = a.material._opacity || a.material.opacity, a.material.color.copy(a.material._color), a.material.opacity = a.material._opacity, this.enabled && this.axis && (a.name === this.axis || this.axis.split("").some(function(h) {
23943
23965
  return a.name === h;
23944
23966
  })) && (a.material.color.setHex(16776960), a.material.opacity = 1);
23945
23967
  }
@@ -23955,7 +23977,7 @@ class H2 extends fe {
23955
23977
  }
23956
23978
  updateMatrixWorld(e) {
23957
23979
  let t = this.space;
23958
- switch (this.position.copy(this.worldPosition), this.mode === "scale" && (t = "local"), vh.copy(Ll).applyQuaternion(t === "local" ? this.worldQuaternion : Fh), xl.copy(ia).applyQuaternion(t === "local" ? this.worldQuaternion : Fh), vl.copy(Il).applyQuaternion(t === "local" ? this.worldQuaternion : Fh), wi.copy(xl), this.mode) {
23980
+ switch (this.position.copy(this.worldPosition), this.mode === "scale" && (t = "local"), vh.copy(Ll).applyQuaternion(t === "local" ? this.worldQuaternion : Fh), xl.copy(na).applyQuaternion(t === "local" ? this.worldQuaternion : Fh), vl.copy(Il).applyQuaternion(t === "local" ? this.worldQuaternion : Fh), wi.copy(xl), this.mode) {
23959
23981
  case "translate":
23960
23982
  case "scale":
23961
23983
  switch (this.axis) {
@@ -24109,13 +24131,13 @@ class Ox {
24109
24131
  * Copyright 2015-2023 Raoul van Rüschen
24110
24132
  * @license Zlib
24111
24133
  */
24112
- var Z2 = /* @__PURE__ */ new lu(), yr = null;
24134
+ var Z2 = /* @__PURE__ */ new lu(), xr = null;
24113
24135
  function j2() {
24114
- if (yr === null) {
24136
+ if (xr === null) {
24115
24137
  const n = new Float32Array([-1, -1, 0, 3, -1, 0, -1, 3, 0]), e = new Float32Array([0, 0, 2, 0, 0, 2]);
24116
- yr = new Xt(), yr.setAttribute !== void 0 ? (yr.setAttribute("position", new Zt(n, 3)), yr.setAttribute("uv", new Zt(e, 2))) : (yr.addAttribute("position", new Zt(n, 3)), yr.addAttribute("uv", new Zt(e, 2)));
24138
+ xr = new Xt(), xr.setAttribute !== void 0 ? (xr.setAttribute("position", new Zt(n, 3)), xr.setAttribute("uv", new Zt(e, 2))) : (xr.addAttribute("position", new Zt(n, 3)), xr.addAttribute("uv", new Zt(e, 2)));
24117
24139
  }
24118
- return yr;
24140
+ return xr;
24119
24141
  }
24120
24142
  var Nx = class Bx {
24121
24143
  /**
@@ -25681,7 +25703,7 @@ class rP extends pc {
25681
25703
  }), this.samples = [], this.samplesR = [], this.samplesDenoise = [], this.configureEffectCompositer(this.configuration.logarithmicDepthBuffer), this.configureSampleDependentPasses(), this.configureHalfResTargets(), this.beautyRenderTarget = new wn(this.width, this.height, {
25682
25704
  minFilter: Di,
25683
25705
  magFilter: mi
25684
- }), this.beautyRenderTarget.depthTexture = new jf(this.width, this.height, er), this.beautyRenderTarget.depthTexture.format = Dr, this.writeTargetInternal = new wn(this.width, this.height, {
25706
+ }), this.beautyRenderTarget.depthTexture = new jf(this.width, this.height, tr), this.beautyRenderTarget.depthTexture.format = Or, this.writeTargetInternal = new wn(this.width, this.height, {
25685
25707
  minFilter: Di,
25686
25708
  magFilter: Di,
25687
25709
  depthBuffer: !1
@@ -25689,7 +25711,7 @@ class rP extends pc {
25689
25711
  minFilter: Di,
25690
25712
  magFilter: Di,
25691
25713
  depthBuffer: !1
25692
- }), this.bluenoise = new ma(sP, 128, 128), this.bluenoise.colorSpace = Yn, this.bluenoise.wrapS = sr, this.bluenoise.wrapT = sr, this.bluenoise.minFilter = mi, this.bluenoise.magFilter = mi, this.bluenoise.needsUpdate = !0, this.lastTime = 0, this._r = new Se(), this._c = new ut();
25714
+ }), this.bluenoise = new ma(sP, 128, 128), this.bluenoise.colorSpace = Yn, this.bluenoise.wrapS = rr, this.bluenoise.wrapT = rr, this.bluenoise.minFilter = mi, this.bluenoise.magFilter = mi, this.bluenoise.needsUpdate = !0, this.lastTime = 0, this._r = new Se(), this._c = new ut();
25693
25715
  }
25694
25716
  configureHalfResTargets() {
25695
25717
  this.configuration.halfRes ? (this.depthDownsampleTarget = /*new THREE.WebGLRenderTarget(this.width / 2, this.height / 2, {
@@ -25699,7 +25721,7 @@ class rP extends pc {
25699
25721
  format: THREE.RedFormat,
25700
25722
  type: THREE.FloatType
25701
25723
  });*/
25702
- new J1(this.width / 2, this.height / 2, 2), this.depthDownsampleTarget.texture[0].format = Hy, this.depthDownsampleTarget.texture[0].type = Jn, this.depthDownsampleTarget.texture[0].minFilter = mi, this.depthDownsampleTarget.texture[0].magFilter = mi, this.depthDownsampleTarget.texture[0].depthBuffer = !1, this.depthDownsampleTarget.texture[1].format = An, this.depthDownsampleTarget.texture[1].type = rr, this.depthDownsampleTarget.texture[1].minFilter = mi, this.depthDownsampleTarget.texture[1].magFilter = mi, this.depthDownsampleTarget.texture[1].depthBuffer = !1, this.depthDownsampleQuad = new bh(new Ci(nP))) : (this.depthDownsampleTarget && (this.depthDownsampleTarget.dispose(), this.depthDownsampleTarget = null), this.depthDownsampleQuad && (this.depthDownsampleQuad.dispose(), this.depthDownsampleQuad = null));
25724
+ new J1(this.width / 2, this.height / 2, 2), this.depthDownsampleTarget.texture[0].format = Hy, this.depthDownsampleTarget.texture[0].type = Jn, this.depthDownsampleTarget.texture[0].minFilter = mi, this.depthDownsampleTarget.texture[0].magFilter = mi, this.depthDownsampleTarget.texture[0].depthBuffer = !1, this.depthDownsampleTarget.texture[1].format = An, this.depthDownsampleTarget.texture[1].type = ar, this.depthDownsampleTarget.texture[1].minFilter = mi, this.depthDownsampleTarget.texture[1].magFilter = mi, this.depthDownsampleTarget.texture[1].depthBuffer = !1, this.depthDownsampleQuad = new bh(new Ci(nP))) : (this.depthDownsampleTarget && (this.depthDownsampleTarget.dispose(), this.depthDownsampleTarget = null), this.depthDownsampleQuad && (this.depthDownsampleQuad.dispose(), this.depthDownsampleQuad = null));
25703
25725
  }
25704
25726
  configureSampleDependentPasses() {
25705
25727
  this.configureAOPass(this.configuration.logarithmicDepthBuffer), this.configureDenoisePass(this.configuration.logarithmicDepthBuffer);
@@ -25897,7 +25919,7 @@ class lP {
25897
25919
  constructor(e, t) {
25898
25920
  if (this.renderer = e, this._pixelRatio = e.getPixelRatio(), t === void 0) {
25899
25921
  const i = e.getSize(new Se());
25900
- this._width = i.width, this._height = i.height, t = new wn(this._width * this._pixelRatio, this._height * this._pixelRatio, { type: rr }), t.texture.name = "EffectComposer.rt1";
25922
+ this._width = i.width, this._height = i.height, t = new wn(this._width * this._pixelRatio, this._height * this._pixelRatio, { type: ar }), t.texture.name = "EffectComposer.rt1";
25901
25923
  } else
25902
25924
  this._width = t.width, this._height = t.height;
25903
25925
  this.renderTarget1 = t, this.renderTarget2 = t.clone(), this.renderTarget2.texture.name = "EffectComposer.rt2", this.writeBuffer = this.renderTarget1, this.readBuffer = this.renderTarget2, this.renderToScreen = !0, this.passes = [], this.copyPass = new kx(aP), this.copyPass.material.blending = As, this.clock = new Ix();
@@ -26407,10 +26429,10 @@ class cP extends pc {
26407
26429
  constructor(e, t) {
26408
26430
  super(), this.edgesRT = new wn(e, t, {
26409
26431
  depthBuffer: !1,
26410
- type: rr
26432
+ type: ar
26411
26433
  }), this.edgesRT.texture.name = "SMAAPass.edges", this.weightsRT = new wn(e, t, {
26412
26434
  depthBuffer: !1,
26413
- type: rr
26435
+ type: ar
26414
26436
  }), this.weightsRT.texture.name = "SMAAPass.weights";
26415
26437
  const i = this, s = new Image();
26416
26438
  s.src = this.getAreaTexture(), s.onload = function() {
@@ -26844,7 +26866,7 @@ class yP {
26844
26866
  //#region Camera
26845
26867
  cameraHandler() {
26846
26868
  this.viralViewerApi.viralCamera && (this.viralViewerApi.viralCamera.addEventListener(
26847
- oa.ON_WAKE,
26869
+ Ks.ON_WAKE,
26848
26870
  "hide objects",
26849
26871
  () => {
26850
26872
  for (let e = 0; e < this.viralViewerApi.viralScene.hideables.length; e++) {
@@ -26854,7 +26876,7 @@ class yP {
26854
26876
  this.viralViewerApi.viralRenderer.render();
26855
26877
  }
26856
26878
  ), this.viralViewerApi.viralCamera.addEventListener(
26857
- oa.ON_SLEEP,
26879
+ Ks.ON_SLEEP,
26858
26880
  "unhide objects",
26859
26881
  () => {
26860
26882
  for (let e = 0; e < this.viralViewerApi.viralScene.hideables.length; e++) {
@@ -27892,7 +27914,7 @@ Kn.d = (n, e) => {
27892
27914
  var ni = {};
27893
27915
  (() => {
27894
27916
  Kn.d(ni, { HY: () => u, K8: () => i, vF: () => b, jM: () => v, st: () => C, J7: () => yt, KV: () => at, Tl: () => We, gv: () => ae, LR: () => _e, C9: () => Ae, zF: () => je, XL: () => st, uv: () => q, vs: () => V, YJ: () => Ne, i9: () => h, uD: () => l, lV: () => r, Sp: () => s, RJ: () => Pn, SB: () => Cs, TL: () => T, oe: () => S, AB: () => a, dZ: () => B, Gf: () => Je, gK: () => z, BT: () => $, bt: () => F, sX: () => Q });
27895
- const n = (e = { AdditiveBlending: () => af, Box3: () => di, BufferAttribute: () => Zt, BufferGeometry: () => Xt, CanvasTexture: () => yf, Color: () => ut, DataTexture: () => ma, EventDispatcher: () => Fr, Frustum: () => cc, GLSL3: () => uf, LessEqualDepth: () => jl, LineBasicMaterial: () => ns, LineSegments: () => Ma, LinearFilter: () => Di, Matrix4: () => nt, NearestFilter: () => mi, NoBlending: () => As, Object3D: () => oi, Points: () => sp, RGBAFormat: () => An, RawShaderMaterial: () => Sx, Scene: () => wa, ShaderMaterial: () => Ci, Sphere: () => Qi, Texture: () => Oi, Uint8BufferAttribute: () => c_, Vector2: () => Se, Vector3: () => G, Vector4: () => ai, WebGLRenderTarget: () => wn }, t = {}, Kn.d(t, e), t);
27917
+ const n = (e = { AdditiveBlending: () => af, Box3: () => di, BufferAttribute: () => Zt, BufferGeometry: () => Xt, CanvasTexture: () => yf, Color: () => ut, DataTexture: () => ma, EventDispatcher: () => Xr, Frustum: () => cc, GLSL3: () => uf, LessEqualDepth: () => jl, LineBasicMaterial: () => ns, LineSegments: () => Ma, LinearFilter: () => Di, Matrix4: () => nt, NearestFilter: () => mi, NoBlending: () => As, Object3D: () => oi, Points: () => sp, RGBAFormat: () => An, RawShaderMaterial: () => Sx, Scene: () => wa, ShaderMaterial: () => Ci, Sphere: () => Qi, Texture: () => Oi, Uint8BufferAttribute: () => c_, Vector2: () => Se, Vector3: () => G, Vector4: () => ai, WebGLRenderTarget: () => wn }, t = {}, Kn.d(t, e), t);
27896
27918
  var e, t, i, s, r, a, l, h;
27897
27919
  class u extends n.ShaderMaterial {
27898
27920
  constructor() {
@@ -31771,10 +31793,10 @@ function SP() {
31771
31793
  return o.a.equals(this.a) && o.b.equals(this.b) && o.c.equals(this.c);
31772
31794
  }
31773
31795
  }
31774
- let Xr = 0;
31796
+ let Vr = 0;
31775
31797
  class pn extends O {
31776
31798
  constructor() {
31777
- super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: Xr++ }), this.uuid = le(), this.name = "", this.type = "Material", this.blending = 1, this.side = 0, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.blendSrc = 204, this.blendDst = 205, this.blendEquation = 100, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.depthFunc = 3, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = 519, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = 7680, this.stencilZFail = 7680, this.stencilZPass = 7680, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
31799
+ super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: Vr++ }), this.uuid = le(), this.name = "", this.type = "Material", this.blending = 1, this.side = 0, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.blendSrc = 204, this.blendDst = 205, this.blendEquation = 100, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.depthFunc = 3, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = 519, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = 7680, this.stencilZFail = 7680, this.stencilZPass = 7680, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
31778
31800
  }
31779
31801
  get alphaTest() {
31780
31802
  return this._alphaTest;
@@ -32011,10 +32033,10 @@ function SP() {
32011
32033
  yellow: 16776960,
32012
32034
  yellowgreen: 10145074
32013
32035
  }, Ai = { h: 0, s: 0, l: 0 }, Qn = { h: 0, s: 0, l: 0 };
32014
- function Vr(P, o, d) {
32036
+ function Hr(P, o, d) {
32015
32037
  return d < 0 && (d += 1), d > 1 && (d -= 1), d < 1 / 6 ? P + (o - P) * 6 * d : d < 1 / 2 ? o : d < 2 / 3 ? P + (o - P) * 6 * (2 / 3 - d) : P;
32016
32038
  }
32017
- class Hr {
32039
+ class Yr {
32018
32040
  constructor(o, d, m) {
32019
32041
  return this.isColor = !0, this.r = 1, this.g = 1, this.b = 1, d === void 0 && m === void 0 ? this.set(o) : this.setRGB(o, d, m);
32020
32042
  }
@@ -32035,7 +32057,7 @@ function SP() {
32035
32057
  this.r = this.g = this.b = m;
32036
32058
  else {
32037
32059
  const A = m <= 0.5 ? m * (1 + d) : m + d - m * d, R = 2 * m - A;
32038
- this.r = Vr(R, A, o + 1 / 3), this.g = Vr(R, A, o), this.b = Vr(R, A, o - 1 / 3);
32060
+ this.r = Hr(R, A, o + 1 / 3), this.g = Hr(R, A, o), this.b = Hr(R, A, o - 1 / 3);
32039
32061
  }
32040
32062
  return Oe.toWorkingColorSpace(this, M), this;
32041
32063
  }
@@ -32224,11 +32246,11 @@ function SP() {
32224
32246
  yield this.r, yield this.g, yield this.b;
32225
32247
  }
32226
32248
  }
32227
- const ii = /* @__PURE__ */ new Hr();
32228
- Hr.NAMES = Rs;
32249
+ const ii = /* @__PURE__ */ new Yr();
32250
+ Yr.NAMES = Rs;
32229
32251
  class gu extends pn {
32230
32252
  constructor(o) {
32231
- super(), this.isMeshBasicMaterial = !0, this.type = "MeshBasicMaterial", this.color = new Hr(16777215), this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = 0, this.reflectivity = 1, this.refractionRatio = 0.98, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.fog = !0, this.setValues(o);
32253
+ super(), this.isMeshBasicMaterial = !0, this.type = "MeshBasicMaterial", this.color = new Yr(16777215), this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = 0, this.reflectivity = 1, this.refractionRatio = 0.98, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.fog = !0, this.setValues(o);
32232
32254
  }
32233
32255
  copy(o) {
32234
32256
  return super.copy(o), this.color.copy(o.color), this.map = o.map, this.lightMap = o.lightMap, this.lightMapIntensity = o.lightMapIntensity, this.aoMap = o.aoMap, this.aoMapIntensity = o.aoMapIntensity, this.specularMap = o.specularMap, this.alphaMap = o.alphaMap, this.envMap = o.envMap, this.combine = o.combine, this.reflectivity = o.reflectivity, this.refractionRatio = o.refractionRatio, this.wireframe = o.wireframe, this.wireframeLinewidth = o.wireframeLinewidth, this.wireframeLinecap = o.wireframeLinecap, this.wireframeLinejoin = o.wireframeLinejoin, this.fog = o.fog, this;
@@ -32379,7 +32401,7 @@ function SP() {
32379
32401
  }
32380
32402
  }
32381
32403
  let bu = 0;
32382
- const Ti = /* @__PURE__ */ new It(), Yr = /* @__PURE__ */ new Rt(), In = /* @__PURE__ */ new V(), xi = /* @__PURE__ */ new Ae(), ss = /* @__PURE__ */ new Ae(), Kt = /* @__PURE__ */ new V();
32404
+ const Ti = /* @__PURE__ */ new It(), Gr = /* @__PURE__ */ new Rt(), In = /* @__PURE__ */ new V(), xi = /* @__PURE__ */ new Ae(), ss = /* @__PURE__ */ new Ae(), Kt = /* @__PURE__ */ new V();
32383
32405
  class Dn extends O {
32384
32406
  constructor() {
32385
32407
  super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: bu++ }), this.uuid = le(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
@@ -32445,7 +32467,7 @@ function SP() {
32445
32467
  return Ti.makeScale(o, d, m), this.applyMatrix4(Ti), this;
32446
32468
  }
32447
32469
  lookAt(o) {
32448
- return Yr.lookAt(o), Yr.updateMatrix(), this.applyMatrix4(Yr.matrix), this;
32470
+ return Gr.lookAt(o), Gr.updateMatrix(), this.applyMatrix4(Gr.matrix), this;
32449
32471
  }
32450
32472
  center() {
32451
32473
  return this.computeBoundingBox(), this.boundingBox.getCenter(In).negate(), this.translate(In.x, In.y, In.z), this;
@@ -32720,8 +32742,8 @@ function SP() {
32720
32742
  this.dispatchEvent({ type: "dispose" });
32721
32743
  }
32722
32744
  }
32723
- const qo = /* @__PURE__ */ new It(), Yi = /* @__PURE__ */ new ti(), Is = /* @__PURE__ */ new Ve(), Zo = /* @__PURE__ */ new V(), On = /* @__PURE__ */ new V(), Nn = /* @__PURE__ */ new V(), Bn = /* @__PURE__ */ new V(), Gr = /* @__PURE__ */ new V(), Ds = /* @__PURE__ */ new V(), Os = /* @__PURE__ */ new me(), Ns = /* @__PURE__ */ new me(), Bs = /* @__PURE__ */ new me(), jo = /* @__PURE__ */ new V(), Ko = /* @__PURE__ */ new V(), $o = /* @__PURE__ */ new V(), zs = /* @__PURE__ */ new V(), Us = /* @__PURE__ */ new V();
32724
- class lr extends Rt {
32745
+ const qo = /* @__PURE__ */ new It(), Yi = /* @__PURE__ */ new ti(), Is = /* @__PURE__ */ new Ve(), Zo = /* @__PURE__ */ new V(), On = /* @__PURE__ */ new V(), Nn = /* @__PURE__ */ new V(), Bn = /* @__PURE__ */ new V(), Wr = /* @__PURE__ */ new V(), Ds = /* @__PURE__ */ new V(), Os = /* @__PURE__ */ new me(), Ns = /* @__PURE__ */ new me(), Bs = /* @__PURE__ */ new me(), jo = /* @__PURE__ */ new V(), Ko = /* @__PURE__ */ new V(), $o = /* @__PURE__ */ new V(), zs = /* @__PURE__ */ new V(), Us = /* @__PURE__ */ new V();
32746
+ class cr extends Rt {
32725
32747
  constructor(o = new Dn(), d = new gu()) {
32726
32748
  super(), this.isMesh = !0, this.type = "Mesh", this.geometry = o, this.material = d, this.updateMorphTargets();
32727
32749
  }
@@ -32752,7 +32774,7 @@ function SP() {
32752
32774
  Ds.set(0, 0, 0);
32753
32775
  for (let D = 0, N = A.length; D < N; D++) {
32754
32776
  const U = I[D], Y = A[D];
32755
- U !== 0 && (Gr.fromBufferAttribute(Y, o), R ? Ds.addScaledVector(Gr, U) : Ds.addScaledVector(Gr.sub(d), U));
32777
+ U !== 0 && (Wr.fromBufferAttribute(Y, o), R ? Ds.addScaledVector(Wr, U) : Ds.addScaledVector(Wr.sub(d), U));
32756
32778
  }
32757
32779
  d.add(Ds);
32758
32780
  }
@@ -32940,8 +32962,8 @@ function SP() {
32940
32962
  return o.meshPerAttribute = this.meshPerAttribute, o.isInstancedBufferAttribute = !0, o;
32941
32963
  }
32942
32964
  }
32943
- const zn = /* @__PURE__ */ new It(), el = /* @__PURE__ */ new It(), Fs = [], tl = /* @__PURE__ */ new Ae(), _u = /* @__PURE__ */ new It(), rs = /* @__PURE__ */ new lr(), as = /* @__PURE__ */ new Ve();
32944
- class Mu extends lr {
32965
+ const zn = /* @__PURE__ */ new It(), el = /* @__PURE__ */ new It(), Fs = [], tl = /* @__PURE__ */ new Ae(), _u = /* @__PURE__ */ new It(), rs = /* @__PURE__ */ new cr(), as = /* @__PURE__ */ new Ve();
32966
+ class Mu extends cr {
32945
32967
  constructor(o, d, m) {
32946
32968
  super(o, d), this.isInstancedMesh = !0, this.instanceMatrix = new Jo(
32947
32969
  new Float32Array(m * 16),
@@ -33245,7 +33267,7 @@ function SP() {
33245
33267
  A.setAttribute("position", new Xi(M, 3));
33246
33268
  let R = new Dn();
33247
33269
  R = c(A);
33248
- const I = new lr(R, []);
33270
+ const I = new cr(R, []);
33249
33271
  I.userData.MaterialId = m.MaterialIndex, I.userData.Type = 0, o.push(I);
33250
33272
  }
33251
33273
  return o;
@@ -33253,7 +33275,7 @@ function SP() {
33253
33275
  self.addEventListener(
33254
33276
  "message",
33255
33277
  (P) => {
33256
- let o = P.data, d = new lr();
33278
+ let o = P.data, d = new cr();
33257
33279
  for (let M = 0; M < o.length; M++) {
33258
33280
  const A = o[M], R = _(A);
33259
33281
  if (!(R.length <= 0))
@@ -33296,7 +33318,7 @@ function SP() {
33296
33318
  } else {
33297
33319
  let I = new Dn(), D = R.map((U) => U.geometry);
33298
33320
  I = gc(D, !0);
33299
- const N = new lr(I);
33321
+ const N = new cr(I);
33300
33322
  N.userData.MaterialIds = [];
33301
33323
  for (let U = 0; U < R.length; U++) {
33302
33324
  const Y = R[U];
@@ -33530,7 +33552,7 @@ class PP {
33530
33552
  i.Red,
33531
33553
  i.Green,
33532
33554
  i.Blue
33533
- ), r = new Nr({
33555
+ ), r = new Br({
33534
33556
  color: s,
33535
33557
  opacity: i.Opacity,
33536
33558
  transparent: i.Opacity != 1,
@@ -33722,7 +33744,7 @@ class IP {
33722
33744
  i.Red,
33723
33745
  i.Green,
33724
33746
  i.Blue
33725
- ), r = new Nr({
33747
+ ), r = new Br({
33726
33748
  color: s,
33727
33749
  opacity: i.Opacity,
33728
33750
  transparent: i.Opacity != 1,
@@ -36360,10 +36382,10 @@ function NP() {
36360
36382
  return c.a.equals(this.a) && c.b.equals(this.b) && c.c.equals(this.c);
36361
36383
  }
36362
36384
  }
36363
- let Xr = 0;
36385
+ let Vr = 0;
36364
36386
  class pn extends O {
36365
36387
  constructor() {
36366
- super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: Xr++ }), this.uuid = le(), this.name = "", this.type = "Material", this.blending = 1, this.side = 0, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.blendSrc = 204, this.blendDst = 205, this.blendEquation = 100, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.depthFunc = 3, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = 519, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = 7680, this.stencilZFail = 7680, this.stencilZPass = 7680, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
36388
+ super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: Vr++ }), this.uuid = le(), this.name = "", this.type = "Material", this.blending = 1, this.side = 0, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.blendSrc = 204, this.blendDst = 205, this.blendEquation = 100, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.depthFunc = 3, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = 519, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = 7680, this.stencilZFail = 7680, this.stencilZPass = 7680, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
36367
36389
  }
36368
36390
  get alphaTest() {
36369
36391
  return this._alphaTest;
@@ -36600,10 +36622,10 @@ function NP() {
36600
36622
  yellow: 16776960,
36601
36623
  yellowgreen: 10145074
36602
36624
  }, Ai = { h: 0, s: 0, l: 0 }, Qn = { h: 0, s: 0, l: 0 };
36603
- function Vr(Be, c, y) {
36625
+ function Hr(Be, c, y) {
36604
36626
  return y < 0 && (y += 1), y > 1 && (y -= 1), y < 1 / 6 ? Be + (c - Be) * 6 * y : y < 1 / 2 ? c : y < 2 / 3 ? Be + (c - Be) * 6 * (2 / 3 - y) : Be;
36605
36627
  }
36606
- class Hr {
36628
+ class Yr {
36607
36629
  constructor(c, y, _) {
36608
36630
  return this.isColor = !0, this.r = 1, this.g = 1, this.b = 1, y === void 0 && _ === void 0 ? this.set(c) : this.setRGB(c, y, _);
36609
36631
  }
@@ -36624,7 +36646,7 @@ function NP() {
36624
36646
  this.r = this.g = this.b = _;
36625
36647
  else {
36626
36648
  const o = _ <= 0.5 ? _ * (1 + y) : _ + y - _ * y, d = 2 * _ - o;
36627
- this.r = Vr(d, o, c + 1 / 3), this.g = Vr(d, o, c), this.b = Vr(d, o, c - 1 / 3);
36649
+ this.r = Hr(d, o, c + 1 / 3), this.g = Hr(d, o, c), this.b = Hr(d, o, c - 1 / 3);
36628
36650
  }
36629
36651
  return Oe.toWorkingColorSpace(this, P), this;
36630
36652
  }
@@ -36813,11 +36835,11 @@ function NP() {
36813
36835
  yield this.r, yield this.g, yield this.b;
36814
36836
  }
36815
36837
  }
36816
- const ii = /* @__PURE__ */ new Hr();
36817
- Hr.NAMES = Rs;
36838
+ const ii = /* @__PURE__ */ new Yr();
36839
+ Yr.NAMES = Rs;
36818
36840
  class gu extends pn {
36819
36841
  constructor(c) {
36820
- super(), this.isMeshBasicMaterial = !0, this.type = "MeshBasicMaterial", this.color = new Hr(16777215), this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = 0, this.reflectivity = 1, this.refractionRatio = 0.98, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.fog = !0, this.setValues(c);
36842
+ super(), this.isMeshBasicMaterial = !0, this.type = "MeshBasicMaterial", this.color = new Yr(16777215), this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = 0, this.reflectivity = 1, this.refractionRatio = 0.98, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.fog = !0, this.setValues(c);
36821
36843
  }
36822
36844
  copy(c) {
36823
36845
  return super.copy(c), this.color.copy(c.color), this.map = c.map, this.lightMap = c.lightMap, this.lightMapIntensity = c.lightMapIntensity, this.aoMap = c.aoMap, this.aoMapIntensity = c.aoMapIntensity, this.specularMap = c.specularMap, this.alphaMap = c.alphaMap, this.envMap = c.envMap, this.combine = c.combine, this.reflectivity = c.reflectivity, this.refractionRatio = c.refractionRatio, this.wireframe = c.wireframe, this.wireframeLinewidth = c.wireframeLinewidth, this.wireframeLinecap = c.wireframeLinecap, this.wireframeLinejoin = c.wireframeLinejoin, this.fog = c.fog, this;
@@ -36968,7 +36990,7 @@ function NP() {
36968
36990
  }
36969
36991
  }
36970
36992
  let bu = 0;
36971
- const Ti = /* @__PURE__ */ new It(), Yr = /* @__PURE__ */ new Rt(), In = /* @__PURE__ */ new V(), xi = /* @__PURE__ */ new Ae(), ss = /* @__PURE__ */ new Ae(), Kt = /* @__PURE__ */ new V();
36993
+ const Ti = /* @__PURE__ */ new It(), Gr = /* @__PURE__ */ new Rt(), In = /* @__PURE__ */ new V(), xi = /* @__PURE__ */ new Ae(), ss = /* @__PURE__ */ new Ae(), Kt = /* @__PURE__ */ new V();
36972
36994
  class Dn extends O {
36973
36995
  constructor() {
36974
36996
  super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: bu++ }), this.uuid = le(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
@@ -37034,7 +37056,7 @@ function NP() {
37034
37056
  return Ti.makeScale(c, y, _), this.applyMatrix4(Ti), this;
37035
37057
  }
37036
37058
  lookAt(c) {
37037
- return Yr.lookAt(c), Yr.updateMatrix(), this.applyMatrix4(Yr.matrix), this;
37059
+ return Gr.lookAt(c), Gr.updateMatrix(), this.applyMatrix4(Gr.matrix), this;
37038
37060
  }
37039
37061
  center() {
37040
37062
  return this.computeBoundingBox(), this.boundingBox.getCenter(In).negate(), this.translate(In.x, In.y, In.z), this;
@@ -37311,8 +37333,8 @@ function NP() {
37311
37333
  this.dispatchEvent({ type: "dispose" });
37312
37334
  }
37313
37335
  }
37314
- const qo = /* @__PURE__ */ new It(), Yi = /* @__PURE__ */ new ti(), Is = /* @__PURE__ */ new Ve(), Zo = /* @__PURE__ */ new V(), On = /* @__PURE__ */ new V(), Nn = /* @__PURE__ */ new V(), Bn = /* @__PURE__ */ new V(), Gr = /* @__PURE__ */ new V(), Ds = /* @__PURE__ */ new V(), Os = /* @__PURE__ */ new me(), Ns = /* @__PURE__ */ new me(), Bs = /* @__PURE__ */ new me(), jo = /* @__PURE__ */ new V(), Ko = /* @__PURE__ */ new V(), $o = /* @__PURE__ */ new V(), zs = /* @__PURE__ */ new V(), Us = /* @__PURE__ */ new V();
37315
- class lr extends Rt {
37336
+ const qo = /* @__PURE__ */ new It(), Yi = /* @__PURE__ */ new ti(), Is = /* @__PURE__ */ new Ve(), Zo = /* @__PURE__ */ new V(), On = /* @__PURE__ */ new V(), Nn = /* @__PURE__ */ new V(), Bn = /* @__PURE__ */ new V(), Wr = /* @__PURE__ */ new V(), Ds = /* @__PURE__ */ new V(), Os = /* @__PURE__ */ new me(), Ns = /* @__PURE__ */ new me(), Bs = /* @__PURE__ */ new me(), jo = /* @__PURE__ */ new V(), Ko = /* @__PURE__ */ new V(), $o = /* @__PURE__ */ new V(), zs = /* @__PURE__ */ new V(), Us = /* @__PURE__ */ new V();
37337
+ class cr extends Rt {
37316
37338
  constructor(c = new Dn(), y = new gu()) {
37317
37339
  super(), this.isMesh = !0, this.type = "Mesh", this.geometry = c, this.material = y, this.updateMorphTargets();
37318
37340
  }
@@ -37343,7 +37365,7 @@ function NP() {
37343
37365
  Ds.set(0, 0, 0);
37344
37366
  for (let M = 0, A = o.length; M < A; M++) {
37345
37367
  const R = m[M], I = o[M];
37346
- R !== 0 && (Gr.fromBufferAttribute(I, c), d ? Ds.addScaledVector(Gr, R) : Ds.addScaledVector(Gr.sub(y), R));
37368
+ R !== 0 && (Wr.fromBufferAttribute(I, c), d ? Ds.addScaledVector(Wr, R) : Ds.addScaledVector(Wr.sub(y), R));
37347
37369
  }
37348
37370
  y.add(Ds);
37349
37371
  }
@@ -37531,8 +37553,8 @@ function NP() {
37531
37553
  return c.meshPerAttribute = this.meshPerAttribute, c.isInstancedBufferAttribute = !0, c;
37532
37554
  }
37533
37555
  }
37534
- const zn = /* @__PURE__ */ new It(), el = /* @__PURE__ */ new It(), Fs = [], tl = /* @__PURE__ */ new Ae(), _u = /* @__PURE__ */ new It(), rs = /* @__PURE__ */ new lr(), as = /* @__PURE__ */ new Ve();
37535
- class Mu extends lr {
37556
+ const zn = /* @__PURE__ */ new It(), el = /* @__PURE__ */ new It(), Fs = [], tl = /* @__PURE__ */ new Ae(), _u = /* @__PURE__ */ new It(), rs = /* @__PURE__ */ new cr(), as = /* @__PURE__ */ new Ve();
37557
+ class Mu extends cr {
37536
37558
  constructor(c, y, _) {
37537
37559
  super(c, y), this.isInstancedMesh = !0, this.instanceMatrix = new Jo(
37538
37560
  new Float32Array(_ * 16),
@@ -37673,7 +37695,7 @@ class zP {
37673
37695
  i.Red,
37674
37696
  i.Green,
37675
37697
  i.Blue
37676
- ), r = new Nr({
37698
+ ), r = new Br({
37677
37699
  color: s,
37678
37700
  opacity: i.Opacity,
37679
37701
  transparent: i.Opacity != 1,
@@ -37778,7 +37800,7 @@ class UP {
37778
37800
  s.Blue
37779
37801
  );
37780
37802
  r.setAttribute("position", new Zt(l, 3));
37781
- let u = new Nr({
37803
+ let u = new Br({
37782
37804
  color: h,
37783
37805
  opacity: s.Opacity,
37784
37806
  transparent: !0,
@@ -37804,7 +37826,7 @@ class UP {
37804
37826
  s.Blue
37805
37827
  );
37806
37828
  a.setAttribute("position", new Zt(h, 3));
37807
- let f = new Nr({
37829
+ let f = new Br({
37808
37830
  color: u,
37809
37831
  opacity: s.Opacity,
37810
37832
  transparent: !0,
@@ -38093,7 +38115,7 @@ function L0(n, e) {
38093
38115
  } else
38094
38116
  return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:", e), n;
38095
38117
  }
38096
- class kP extends or {
38118
+ class kP extends lr {
38097
38119
  constructor(e) {
38098
38120
  super(e), this.dracoLoader = null, this.ktx2Loader = null, this.meshoptDecoder = null, this.pluginCallbacks = [], this.register(function(t) {
38099
38121
  return new YP(t);
@@ -38311,7 +38333,7 @@ class XP {
38311
38333
  default:
38312
38334
  throw new Error("THREE.GLTFLoader: Unexpected light type: " + h.type);
38313
38335
  }
38314
- return u.position.set(0, 0, 0), u.decay = 2, wr(u, h), h.intensity !== void 0 && (u.intensity = h.intensity), u.name = t.createUniqueName(h.name || "light_" + e), s = Promise.resolve(u), t.cache.add(i, s), s;
38336
+ return u.position.set(0, 0, 0), u.decay = 2, _r(u, h), h.intensity !== void 0 && (u.intensity = h.intensity), u.name = t.createUniqueName(h.name || "light_" + e), s = Promise.resolve(u), t.cache.add(i, s), s;
38315
38337
  }
38316
38338
  getDependency(e, t) {
38317
38339
  if (e === "light")
@@ -38788,12 +38810,12 @@ const jn = {
38788
38810
  9729: Di,
38789
38811
  9984: Qh,
38790
38812
  9985: Bl,
38791
- 9986: ra,
38813
+ 9986: aa,
38792
38814
  9987: bs
38793
38815
  }, O0 = {
38794
38816
  33071: Hn,
38795
38817
  33648: Kl,
38796
- 10497: sr
38818
+ 10497: rr
38797
38819
  }, Nd = {
38798
38820
  SCALAR: 1,
38799
38821
  VEC2: 2,
@@ -38813,7 +38835,7 @@ const jn = {
38813
38835
  COLOR_0: "color",
38814
38836
  WEIGHTS_0: "skinWeight",
38815
38837
  JOINTS_0: "skinIndex"
38816
- }, xr = {
38838
+ }, vr = {
38817
38839
  scale: "scale",
38818
38840
  translation: "position",
38819
38841
  rotation: "quaternion",
@@ -38840,11 +38862,11 @@ function uC(n) {
38840
38862
  side: is
38841
38863
  })), n.DefaultMaterial;
38842
38864
  }
38843
- function ea(n, e, t) {
38865
+ function ta(n, e, t) {
38844
38866
  for (const i in t.extensions)
38845
38867
  n[i] === void 0 && (e.userData.gltfExtensions = e.userData.gltfExtensions || {}, e.userData.gltfExtensions[i] = t.extensions[i]);
38846
38868
  }
38847
- function wr(n, e) {
38869
+ function _r(n, e) {
38848
38870
  e.extras !== void 0 && (typeof e.extras == "object" ? Object.assign(n.userData, e.extras) : console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, " + e.extras));
38849
38871
  }
38850
38872
  function dC(n, e, t) {
@@ -38962,7 +38984,7 @@ class yC {
38962
38984
  parser: i,
38963
38985
  userData: {}
38964
38986
  };
38965
- return ea(r, l, s), wr(l, s), Promise.all(i._invokeAll(function(h) {
38987
+ return ta(r, l, s), _r(l, s), Promise.all(i._invokeAll(function(h) {
38966
38988
  return h.afterRoot && h.afterRoot(l);
38967
38989
  })).then(function() {
38968
38990
  e(l);
@@ -39194,7 +39216,7 @@ class yC {
39194
39216
  const u = this.loadImageSource(t, i).then(function(f) {
39195
39217
  f.flipY = !1, f.name = a.name || l.name || "", f.name === "" && typeof l.uri == "string" && l.uri.startsWith("data:image/") === !1 && (f.name = l.uri);
39196
39218
  const g = (r.samplers || {})[a.sampler] || {};
39197
- return f.magFilter = D0[g.magFilter] || Di, f.minFilter = D0[g.minFilter] || bs, f.wrapS = O0[g.wrapS] || sr, f.wrapT = O0[g.wrapT] || sr, s.associations.set(f, { textures: e }), f;
39219
+ return f.magFilter = D0[g.magFilter] || Di, f.minFilter = D0[g.minFilter] || bs, f.wrapS = O0[g.wrapS] || rr, f.wrapT = O0[g.wrapT] || rr, s.associations.set(f, { textures: e }), f;
39198
39220
  }).catch(function() {
39199
39221
  return null;
39200
39222
  });
@@ -39319,7 +39341,7 @@ class yC {
39319
39341
  }
39320
39342
  return r.emissiveTexture !== void 0 && a !== Ln && u.push(t.assignTexture(l, "emissiveMap", r.emissiveTexture, Hi)), Promise.all(u).then(function() {
39321
39343
  const p = new a(l);
39322
- return r.name && (p.name = r.name), wr(p, r), t.associations.set(p, { materials: e }), r.extensions && ea(s, p, r), p;
39344
+ return r.name && (p.name = r.name), _r(p, r), t.associations.set(p, { materials: e }), r.extensions && ta(s, p, r), p;
39323
39345
  });
39324
39346
  }
39325
39347
  /** When Object3D instances are targeted by animation, they need unique names. */
@@ -39383,7 +39405,7 @@ class yC {
39383
39405
  v = new sp(E, C);
39384
39406
  else
39385
39407
  throw new Error("THREE.GLTFLoader: Primitive mode unsupported: " + b.mode);
39386
- Object.keys(v.geometry.morphAttributes).length > 0 && fC(v, r), v.name = t.createUniqueName(r.name || "mesh_" + e), wr(v, r), b.extensions && ea(s, v, b), t.assignFinalMaterial(v), p.push(v);
39408
+ Object.keys(v.geometry.morphAttributes).length > 0 && fC(v, r), v.name = t.createUniqueName(r.name || "mesh_" + e), _r(v, r), b.extensions && ta(s, v, b), t.assignFinalMaterial(v), p.push(v);
39387
39409
  }
39388
39410
  for (let x = 0, w = p.length; x < w; x++)
39389
39411
  t.associations.set(p[x], {
@@ -39391,9 +39413,9 @@ class yC {
39391
39413
  primitives: x
39392
39414
  });
39393
39415
  if (p.length === 1)
39394
- return r.extensions && ea(s, p[0], r), p[0];
39395
- const g = new Ar();
39396
- r.extensions && ea(s, g, r), t.associations.set(g, { meshes: e });
39416
+ return r.extensions && ta(s, p[0], r), p[0];
39417
+ const g = new Tr();
39418
+ r.extensions && ta(s, g, r), t.associations.set(g, { meshes: e });
39397
39419
  for (let x = 0, w = p.length; x < w; x++)
39398
39420
  g.add(p[x]);
39399
39421
  return g;
@@ -39411,7 +39433,7 @@ class yC {
39411
39433
  console.warn("THREE.GLTFLoader: Missing camera parameters.");
39412
39434
  return;
39413
39435
  }
39414
- return i.type === "perspective" ? t = new un(Wf.radToDeg(s.yfov), s.aspectRatio || 1, s.znear || 1, s.zfar || 2e6) : i.type === "orthographic" && (t = new Ho(-s.xmag, s.xmag, s.ymag, -s.ymag, s.znear, s.zfar)), i.name && (t.name = this.createUniqueName(i.name)), wr(t, i), Promise.resolve(t);
39436
+ return i.type === "perspective" ? t = new un(Wf.radToDeg(s.yfov), s.aspectRatio || 1, s.znear || 1, s.zfar || 2e6) : i.type === "orthographic" && (t = new Ho(-s.xmag, s.xmag, s.ymag, -s.ymag, s.znear, s.zfar)), i.name && (t.name = this.createUniqueName(i.name)), _r(t, i), Promise.resolve(t);
39415
39437
  }
39416
39438
  /**
39417
39439
  * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
@@ -39520,10 +39542,10 @@ class yC {
39520
39542
  l.push(u);
39521
39543
  }), this.nodeCache[e] = Promise.all(l).then(function(u) {
39522
39544
  let f;
39523
- if (r.isBone === !0 ? f = new tp() : u.length > 1 ? f = new Ar() : u.length === 1 ? f = u[0] : f = new oi(), f !== u[0])
39545
+ if (r.isBone === !0 ? f = new tp() : u.length > 1 ? f = new Tr() : u.length === 1 ? f = u[0] : f = new oi(), f !== u[0])
39524
39546
  for (let p = 0, g = u.length; p < g; p++)
39525
39547
  f.add(u[p]);
39526
- if (r.name && (f.userData.name = r.name, f.name = a), wr(f, r), r.extensions && ea(i, f, r), r.matrix !== void 0) {
39548
+ if (r.name && (f.userData.name = r.name, f.name = a), _r(f, r), r.extensions && ta(i, f, r), r.matrix !== void 0) {
39527
39549
  const p = new nt();
39528
39550
  p.fromArray(r.matrix), f.applyMatrix4(p);
39529
39551
  } else
@@ -39537,8 +39559,8 @@ class yC {
39537
39559
  * @return {Promise<Group>}
39538
39560
  */
39539
39561
  loadScene(e) {
39540
- const t = this.extensions, i = this.json.scenes[e], s = this, r = new Ar();
39541
- i.name && (r.name = s.createUniqueName(i.name)), wr(r, i), i.extensions && ea(t, r, i);
39562
+ const t = this.extensions, i = this.json.scenes[e], s = this, r = new Tr();
39563
+ i.name && (r.name = s.createUniqueName(i.name)), _r(r, i), i.extensions && ta(t, r, i);
39542
39564
  const a = i.nodes || [], l = [];
39543
39565
  for (let h = 0, u = a.length; h < u; h++)
39544
39566
  l.push(s.getDependency("node", a[h]));
@@ -39559,19 +39581,19 @@ class yC {
39559
39581
  }
39560
39582
  _createAnimationTracks(e, t, i, s, r) {
39561
39583
  const a = [], l = e.name ? e.name : e.uuid, h = [];
39562
- xr[r.path] === xr.weights ? e.traverse(function(g) {
39584
+ vr[r.path] === vr.weights ? e.traverse(function(g) {
39563
39585
  g.morphTargetInfluences && h.push(g.name ? g.name : g.uuid);
39564
39586
  }) : h.push(l);
39565
39587
  let u;
39566
- switch (xr[r.path]) {
39567
- case xr.weights:
39588
+ switch (vr[r.path]) {
39589
+ case vr.weights:
39568
39590
  u = No;
39569
39591
  break;
39570
- case xr.rotation:
39592
+ case vr.rotation:
39571
39593
  u = Aa;
39572
39594
  break;
39573
- case xr.position:
39574
- case xr.scale:
39595
+ case vr.position:
39596
+ case vr.scale:
39575
39597
  u = Bo;
39576
39598
  break;
39577
39599
  default:
@@ -39590,7 +39612,7 @@ class yC {
39590
39612
  const f = s.interpolation !== void 0 ? hC[s.interpolation] : Io, p = this._getArrayFromAccessor(i);
39591
39613
  for (let g = 0, x = h.length; g < x; g++) {
39592
39614
  const w = new u(
39593
- h[g] + "." + xr[r.path],
39615
+ h[g] + "." + vr[r.path],
39594
39616
  t.array,
39595
39617
  p,
39596
39618
  f
@@ -39674,7 +39696,7 @@ function N0(n, e, t) {
39674
39696
  });
39675
39697
  s.push(a);
39676
39698
  }
39677
- return ui.workingColorSpace !== on && "COLOR_0" in i && console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${ui.workingColorSpace}" not supported.`), wr(n, e), xC(n, e, t), Promise.all(s).then(function() {
39699
+ return ui.workingColorSpace !== on && "COLOR_0" in i && console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${ui.workingColorSpace}" not supported.`), _r(n, e), xC(n, e, t), Promise.all(s).then(function() {
39678
39700
  return e.targets !== void 0 ? dC(n, e.targets, t) : n;
39679
39701
  });
39680
39702
  }
@@ -39887,7 +39909,7 @@ function LC(n, e) {
39887
39909
  }
39888
39910
  return r;
39889
39911
  }
39890
- const js = 32, IC = (n, e) => n.candidate - e.candidate, vr = new Array(js).fill().map(() => ({
39912
+ const js = 32, IC = (n, e) => n.candidate - e.candidate, br = new Array(js).fill().map(() => ({
39891
39913
  count: 0,
39892
39914
  bounds: new Float32Array(6),
39893
39915
  rightCacheBounds: new Float32Array(6),
@@ -39907,7 +39929,7 @@ function DC(n, e, t, i, s, r) {
39907
39929
  for (let g = 0; g < 3; g++) {
39908
39930
  const x = e[g], b = (e[g + 3] - x) / js;
39909
39931
  if (s < js / 4) {
39910
- const v = [...vr];
39932
+ const v = [...br];
39911
39933
  v.length = s;
39912
39934
  let C = 0;
39913
39935
  for (let S = f; S < p; S += 6, C++) {
@@ -39947,7 +39969,7 @@ function DC(n, e, t, i, s, r) {
39947
39969
  }
39948
39970
  } else {
39949
39971
  for (let T = 0; T < js; T++) {
39950
- const S = vr[T];
39972
+ const S = br[T];
39951
39973
  S.count = 0, S.candidate = x + b + T * b;
39952
39974
  const B = S.bounds;
39953
39975
  for (let z = 0; z < 3; z++)
@@ -39956,18 +39978,18 @@ function DC(n, e, t, i, s, r) {
39956
39978
  for (let T = f; T < p; T += 6) {
39957
39979
  let z = ~~((t[T + 2 * g] - x) / b);
39958
39980
  z >= js && (z = js - 1);
39959
- const F = vr[z];
39981
+ const F = br[z];
39960
39982
  F.count++, Mh(T, t, F.bounds);
39961
39983
  }
39962
- const v = vr[js - 1];
39984
+ const v = br[js - 1];
39963
39985
  k0(v.bounds, v.rightCacheBounds);
39964
39986
  for (let T = js - 2; T >= 0; T--) {
39965
- const S = vr[T], B = vr[T + 1];
39987
+ const S = br[T], B = br[T + 1];
39966
39988
  F0(S.bounds, B.rightCacheBounds, S.rightCacheBounds);
39967
39989
  }
39968
39990
  let C = 0;
39969
39991
  for (let T = 0; T < js - 1; T++) {
39970
- const S = vr[T], B = S.count, z = S.bounds, Q = vr[T + 1].rightCacheBounds;
39992
+ const S = br[T], B = S.count, z = S.bounds, Q = br[T + 1].rightCacheBounds;
39971
39993
  B !== 0 && (C === 0 ? k0(z, Sh) : F0(z, Sh, Sh)), C += B;
39972
39994
  let $ = 0, O = 0;
39973
39995
  C !== 0 && ($ = _l(Sh) / h);
@@ -40110,7 +40132,7 @@ function kC(n, e) {
40110
40132
  }
40111
40133
  }
40112
40134
  }
40113
- class ar {
40135
+ class or {
40114
40136
  constructor() {
40115
40137
  this.min = 1 / 0, this.max = -1 / 0;
40116
40138
  }
@@ -40134,7 +40156,7 @@ class ar {
40134
40156
  return this.min > e.max || e.min > this.max;
40135
40157
  }
40136
40158
  }
40137
- ar.prototype.setFromBox = function() {
40159
+ or.prototype.setFromBox = function() {
40138
40160
  const n = new G();
40139
40161
  return function(t, i) {
40140
40162
  const s = i.min, r = i.max;
@@ -40188,7 +40210,7 @@ const FC = function() {
40188
40210
  }
40189
40211
  };
40190
40212
  }(), XC = function() {
40191
- const n = new G(), e = new G(), t = new Js(), i = new ir();
40213
+ const n = new G(), e = new G(), t = new er(), i = new nr();
40192
40214
  return function(r, a) {
40193
40215
  const { radius: l, center: h } = r, { a: u, b: f, c: p } = a;
40194
40216
  if (i.start = u, i.end = f, i.closestPointToPoint(h, !0, n).distanceTo(h) <= l || (i.start = u, i.end = p, i.closestPointToPoint(h, !0, n).distanceTo(h) <= l) || (i.start = f, i.end = p, i.closestPointToPoint(h, !0, n).distanceTo(h) <= l))
@@ -40207,7 +40229,7 @@ function Xd(n) {
40207
40229
  }
40208
40230
  class ds extends fn {
40209
40231
  constructor(...e) {
40210
- super(...e), this.isExtendedTriangle = !0, this.satAxes = new Array(4).fill().map(() => new G()), this.satBounds = new Array(4).fill().map(() => new ar()), this.points = [this.a, this.b, this.c], this.sphere = new Qi(), this.plane = new Js(), this.needsUpdate = !0;
40232
+ super(...e), this.isExtendedTriangle = !0, this.satAxes = new Array(4).fill().map(() => new G()), this.satBounds = new Array(4).fill().map(() => new or()), this.points = [this.a, this.b, this.c], this.sphere = new Qi(), this.plane = new er(), this.needsUpdate = !0;
40211
40233
  }
40212
40234
  intersectsSphere(e) {
40213
40235
  return XC(e, this);
@@ -40224,7 +40246,7 @@ class ds extends fn {
40224
40246
  }
40225
40247
  }
40226
40248
  ds.prototype.closestPointToSegment = function() {
40227
- const n = new G(), e = new G(), t = new ir();
40249
+ const n = new G(), e = new G(), t = new nr();
40228
40250
  return function(s, r = null, a = null) {
40229
40251
  const { start: l, end: h } = s, u = this.points;
40230
40252
  let f, p = 1 / 0;
@@ -40236,7 +40258,7 @@ ds.prototype.closestPointToSegment = function() {
40236
40258
  };
40237
40259
  }();
40238
40260
  ds.prototype.intersectsTriangle = function() {
40239
- const n = new ds(), e = new Array(3), t = new Array(3), i = new ar(), s = new ar(), r = new G(), a = new G(), l = new G(), h = new G(), u = new G(), f = new ir(), p = new ir(), g = new ir(), x = new G();
40261
+ const n = new ds(), e = new Array(3), t = new Array(3), i = new or(), s = new or(), r = new G(), a = new G(), l = new G(), h = new G(), u = new G(), f = new nr(), p = new nr(), g = new nr(), x = new G();
40240
40262
  function w(E, b, v) {
40241
40263
  const C = E.points;
40242
40264
  let T = 0, S = -1;
@@ -40316,7 +40338,7 @@ ds.prototype.distanceToPoint = function() {
40316
40338
  };
40317
40339
  }();
40318
40340
  ds.prototype.distanceToTriangle = function() {
40319
- const n = new G(), e = new G(), t = ["a", "b", "c"], i = new ir(), s = new ir();
40341
+ const n = new G(), e = new G(), t = ["a", "b", "c"], i = new nr(), s = new nr();
40320
40342
  return function(a, l = null, h = null) {
40321
40343
  const u = l || h ? i : null;
40322
40344
  if (this.intersectsTriangle(a, u))
@@ -40344,7 +40366,7 @@ ds.prototype.distanceToTriangle = function() {
40344
40366
  }();
40345
40367
  class En {
40346
40368
  constructor(e, t, i) {
40347
- this.isOrientedBox = !0, this.min = new G(), this.max = new G(), this.matrix = new nt(), this.invMatrix = new nt(), this.points = new Array(8).fill().map(() => new G()), this.satAxes = new Array(3).fill().map(() => new G()), this.satBounds = new Array(3).fill().map(() => new ar()), this.alignedSatBounds = new Array(3).fill().map(() => new ar()), this.needsUpdate = !1, e && this.min.copy(e), t && this.max.copy(t), i && this.matrix.copy(i);
40369
+ this.isOrientedBox = !0, this.min = new G(), this.max = new G(), this.matrix = new nt(), this.invMatrix = new nt(), this.points = new Array(8).fill().map(() => new G()), this.satAxes = new Array(3).fill().map(() => new G()), this.satBounds = new Array(3).fill().map(() => new or()), this.alignedSatBounds = new Array(3).fill().map(() => new or()), this.needsUpdate = !1, e && this.min.copy(e), t && this.max.copy(t), i && this.matrix.copy(i);
40348
40370
  }
40349
40371
  set(e, t, i) {
40350
40372
  this.min.copy(e), this.max.copy(t), this.matrix.copy(i), this.needsUpdate = !0;
@@ -40372,7 +40394,7 @@ En.prototype.update = /* @__PURE__ */ function() {
40372
40394
  };
40373
40395
  }();
40374
40396
  En.prototype.intersectsBox = function() {
40375
- const n = new ar();
40397
+ const n = new or();
40376
40398
  return function(t) {
40377
40399
  this.needsUpdate && this.update();
40378
40400
  const i = t.min, s = t.max, r = this.satBounds, a = this.satAxes, l = this.alignedSatBounds;
@@ -40387,7 +40409,7 @@ En.prototype.intersectsBox = function() {
40387
40409
  };
40388
40410
  }();
40389
40411
  En.prototype.intersectsTriangle = function() {
40390
- const n = new ds(), e = new Array(3), t = new ar(), i = new ar(), s = new G();
40412
+ const n = new ds(), e = new Array(3), t = new or(), i = new or(), s = new G();
40391
40413
  return function(a) {
40392
40414
  this.needsUpdate && this.update(), a.isExtendedTriangle ? a.needsUpdate && a.update() : (n.copy(a), n.update(), a = n);
40393
40415
  const l = this.satBounds, h = this.satAxes;
@@ -40426,7 +40448,7 @@ En.prototype.distanceToPoint = function() {
40426
40448
  };
40427
40449
  }();
40428
40450
  En.prototype.distanceToBox = function() {
40429
- const n = ["x", "y", "z"], e = new Array(12).fill().map(() => new ir()), t = new Array(12).fill().map(() => new ir()), i = new G(), s = new G();
40451
+ const n = ["x", "y", "z"], e = new Array(12).fill().map(() => new nr()), t = new Array(12).fill().map(() => new nr()), i = new G(), s = new G();
40430
40452
  return function(a, l = 0, h = null, u = null) {
40431
40453
  if (this.needsUpdate && this.update(), this.intersectsBox(a))
40432
40454
  return (h || u) && (a.getCenter(s), this.closestPointToPoint(s, i), a.closestPointToPoint(i, s), h && h.copy(i), u && u.copy(s)), 0;
@@ -40490,16 +40512,16 @@ const an = /* @__PURE__ */ new HC();
40490
40512
  function us(n, e) {
40491
40513
  return e[n + 15] === 65535;
40492
40514
  }
40493
- function nr(n, e) {
40515
+ function sr(n, e) {
40494
40516
  return e[n + 6];
40495
40517
  }
40496
- function Br(n, e) {
40518
+ function zr(n, e) {
40497
40519
  return e[n + 14];
40498
40520
  }
40499
- function zr(n) {
40521
+ function Ur(n) {
40500
40522
  return n + 8;
40501
40523
  }
40502
- function Ur(n, e) {
40524
+ function kr(n, e) {
40503
40525
  return e[n + 6];
40504
40526
  }
40505
40527
  function Wx(n, e) {
@@ -40518,43 +40540,43 @@ class YC {
40518
40540
  }
40519
40541
  }
40520
40542
  const Fi = new YC();
40521
- let Er, wo;
40543
+ let Pr, wo;
40522
40544
  const no = [], Th = /* @__PURE__ */ new Gx(() => new di());
40523
40545
  function GC(n, e, t, i, s, r) {
40524
- Er = Th.getPrimitive(), wo = Th.getPrimitive(), no.push(Er, wo), Fi.setBuffer(n._roots[e]);
40546
+ Pr = Th.getPrimitive(), wo = Th.getPrimitive(), no.push(Pr, wo), Fi.setBuffer(n._roots[e]);
40525
40547
  const a = Tf(0, n.geometry, t, i, s, r);
40526
- Fi.clearBuffer(), Th.releasePrimitive(Er), Th.releasePrimitive(wo), no.pop(), no.pop();
40548
+ Fi.clearBuffer(), Th.releasePrimitive(Pr), Th.releasePrimitive(wo), no.pop(), no.pop();
40527
40549
  const l = no.length;
40528
- return l > 0 && (wo = no[l - 1], Er = no[l - 2]), a;
40550
+ return l > 0 && (wo = no[l - 1], Pr = no[l - 2]), a;
40529
40551
  }
40530
40552
  function Tf(n, e, t, i, s = null, r = 0, a = 0) {
40531
40553
  const { float32Array: l, uint16Array: h, uint32Array: u } = Fi;
40532
40554
  let f = n * 2;
40533
40555
  if (us(f, h)) {
40534
- const g = nr(n, u), x = Br(f, h);
40535
- return Gn(n, l, Er), i(g, x, !1, a, r + n, Er);
40556
+ const g = sr(n, u), x = zr(f, h);
40557
+ return Gn(n, l, Pr), i(g, x, !1, a, r + n, Pr);
40536
40558
  } else {
40537
40559
  let O = function(le) {
40538
40560
  const { uint16Array: he, uint32Array: J } = Fi;
40539
40561
  let ce = le * 2;
40540
40562
  for (; !us(ce, he); )
40541
- le = zr(le), ce = le * 2;
40542
- return nr(le, J);
40563
+ le = Ur(le), ce = le * 2;
40564
+ return sr(le, J);
40543
40565
  }, k = function(le) {
40544
40566
  const { uint16Array: he, uint32Array: J } = Fi;
40545
40567
  let ce = le * 2;
40546
40568
  for (; !us(ce, he); )
40547
- le = Ur(le, J), ce = le * 2;
40548
- return nr(le, J) + Br(ce, he);
40569
+ le = kr(le, J), ce = le * 2;
40570
+ return sr(le, J) + zr(ce, he);
40549
40571
  };
40550
- const g = zr(n), x = Ur(n, u);
40572
+ const g = Ur(n), x = kr(n, u);
40551
40573
  let w = g, E = x, b, v, C, T;
40552
- if (s && (C = Er, T = wo, Gn(w, l, C), Gn(E, l, T), b = s(C), v = s(T), v < b)) {
40574
+ if (s && (C = Pr, T = wo, Gn(w, l, C), Gn(E, l, T), b = s(C), v = s(T), v < b)) {
40553
40575
  w = x, E = g;
40554
40576
  const le = b;
40555
40577
  b = v, v = le, C = T;
40556
40578
  }
40557
- C || (C = Er, Gn(w, l, C));
40579
+ C || (C = Pr, Gn(w, l, C));
40558
40580
  const S = us(w * 2, h), B = t(C, S, b, a + 1, r + w);
40559
40581
  let z;
40560
40582
  if (B === B0) {
@@ -40708,7 +40730,7 @@ function $C(n, e = null) {
40708
40730
  }
40709
40731
  }
40710
40732
  const Y0 = /* @__PURE__ */ new di();
40711
- function kr(n, e, t, i) {
40733
+ function Fr(n, e, t, i) {
40712
40734
  return Gn(n, e, Y0), t.intersectBox(Y0, i);
40713
40735
  }
40714
40736
  function JC(n, e, t, i, s, r) {
@@ -40743,13 +40765,13 @@ function iR(n, e, t, i, s) {
40743
40765
  function Ef(n, e, t, i, s) {
40744
40766
  const { float32Array: r, uint16Array: a, uint32Array: l } = Fi, h = n * 2;
40745
40767
  if (us(h, a)) {
40746
- const f = nr(n, l), p = Br(h, a);
40768
+ const f = sr(n, l), p = zr(h, a);
40747
40769
  ZC(e, t, i, f, p, s);
40748
40770
  } else {
40749
- const f = zr(n);
40750
- kr(f, r, i, G0) && Ef(f, e, t, i, s);
40751
- const p = Ur(n, l);
40752
- kr(p, r, i, G0) && Ef(p, e, t, i, s);
40771
+ const f = Ur(n);
40772
+ Fr(f, r, i, G0) && Ef(f, e, t, i, s);
40773
+ const p = kr(n, l);
40774
+ Fr(p, r, i, G0) && Ef(p, e, t, i, s);
40753
40775
  }
40754
40776
  }
40755
40777
  const W0 = /* @__PURE__ */ new G(), nR = ["x", "y", "z"];
@@ -40762,13 +40784,13 @@ function Pf(n, e, t, i) {
40762
40784
  const { float32Array: s, uint16Array: r, uint32Array: a } = Fi;
40763
40785
  let l = n * 2;
40764
40786
  if (us(l, r)) {
40765
- const u = nr(n, a), f = Br(l, r);
40787
+ const u = sr(n, a), f = zr(l, r);
40766
40788
  return jC(e, t, i, u, f);
40767
40789
  } else {
40768
40790
  const u = Wx(n, a), f = nR[u], g = i.direction[f] >= 0;
40769
40791
  let x, w;
40770
- g ? (x = zr(n), w = Ur(n, a)) : (x = Ur(n, a), w = zr(n));
40771
- const b = kr(x, s, i, W0) ? Pf(x, e, t, i) : null;
40792
+ g ? (x = Ur(n), w = kr(n, a)) : (x = kr(n, a), w = Ur(n));
40793
+ const b = Fr(x, s, i, W0) ? Pf(x, e, t, i) : null;
40772
40794
  if (b) {
40773
40795
  const T = b.point[f];
40774
40796
  if (g ? T <= s[w + u] : (
@@ -40777,7 +40799,7 @@ function Pf(n, e, t, i) {
40777
40799
  ))
40778
40800
  return b;
40779
40801
  }
40780
- const C = kr(w, s, i, W0) ? Pf(w, e, t, i) : null;
40802
+ const C = Fr(w, s, i, W0) ? Pf(w, e, t, i) : null;
40781
40803
  return b && C ? b.distance <= C.distance ? b : C : b || C || null;
40782
40804
  }
40783
40805
  }
@@ -40791,7 +40813,7 @@ function Cf(n, e, t, i, s = null) {
40791
40813
  const { float32Array: r, uint16Array: a, uint32Array: l } = Fi;
40792
40814
  let h = n * 2;
40793
40815
  if (s === null && (t.boundingBox || t.computeBoundingBox(), Q0.set(t.boundingBox.min, t.boundingBox.max, i), s = Q0), us(h, a)) {
40794
- const f = e.geometry, p = f.index, g = f.attributes.position, x = t.index, w = t.attributes.position, E = nr(n, l), b = Br(h, a);
40816
+ const f = e.geometry, p = f.index, g = f.attributes.position, x = t.index, w = t.attributes.position, E = sr(n, l), b = zr(h, a);
40795
40817
  if (Sl.copy(i).invert(), t.boundsTree)
40796
40818
  return Gn(n, r, Ih), Ih.matrix.copy(Sl), Ih.needsUpdate = !0, t.boundsTree.shapecast({
40797
40819
  intersectsBounds: (C) => Ih.intersectsBox(C),
@@ -40943,13 +40965,13 @@ function fR(n, e, t, i, s) {
40943
40965
  function Rf(n, e, t, i, s) {
40944
40966
  const { float32Array: r, uint16Array: a, uint32Array: l } = Fi, h = n * 2;
40945
40967
  if (us(h, a)) {
40946
- const f = nr(n, l), p = Br(h, a);
40968
+ const f = sr(n, l), p = zr(h, a);
40947
40969
  JC(e, t, i, f, p, s);
40948
40970
  } else {
40949
- const f = zr(n);
40950
- kr(f, r, i, Z0) && Rf(f, e, t, i, s);
40951
- const p = Ur(n, l);
40952
- kr(p, r, i, Z0) && Rf(p, e, t, i, s);
40971
+ const f = Ur(n);
40972
+ Fr(f, r, i, Z0) && Rf(f, e, t, i, s);
40973
+ const p = kr(n, l);
40974
+ Fr(p, r, i, Z0) && Rf(p, e, t, i, s);
40953
40975
  }
40954
40976
  }
40955
40977
  const j0 = /* @__PURE__ */ new G(), pR = ["x", "y", "z"];
@@ -40962,13 +40984,13 @@ function Lf(n, e, t, i) {
40962
40984
  const { float32Array: s, uint16Array: r, uint32Array: a } = Fi;
40963
40985
  let l = n * 2;
40964
40986
  if (us(l, r)) {
40965
- const u = nr(n, a), f = Br(l, r);
40987
+ const u = sr(n, a), f = zr(l, r);
40966
40988
  return eR(e, t, i, u, f);
40967
40989
  } else {
40968
40990
  const u = Wx(n, a), f = pR[u], g = i.direction[f] >= 0;
40969
40991
  let x, w;
40970
- g ? (x = zr(n), w = Ur(n, a)) : (x = Ur(n, a), w = zr(n));
40971
- const b = kr(x, s, i, j0) ? Lf(x, e, t, i) : null;
40992
+ g ? (x = Ur(n), w = kr(n, a)) : (x = kr(n, a), w = Ur(n));
40993
+ const b = Fr(x, s, i, j0) ? Lf(x, e, t, i) : null;
40972
40994
  if (b) {
40973
40995
  const T = b.point[f];
40974
40996
  if (g ? T <= s[w + u] : (
@@ -40977,7 +40999,7 @@ function Lf(n, e, t, i) {
40977
40999
  ))
40978
41000
  return b;
40979
41001
  }
40980
- const C = kr(w, s, i, j0) ? Lf(w, e, t, i) : null;
41002
+ const C = Fr(w, s, i, j0) ? Lf(w, e, t, i) : null;
40981
41003
  return b && C ? b.distance <= C.distance ? b : C : b || C || null;
40982
41004
  }
40983
41005
  }
@@ -40991,7 +41013,7 @@ function If(n, e, t, i, s = null) {
40991
41013
  const { float32Array: r, uint16Array: a, uint32Array: l } = Fi;
40992
41014
  let h = n * 2;
40993
41015
  if (s === null && (t.boundingBox || t.computeBoundingBox(), K0.set(t.boundingBox.min, t.boundingBox.max, i), s = K0), us(h, a)) {
40994
- const f = e.geometry, p = f.index, g = f.attributes.position, x = t.index, w = t.attributes.position, E = nr(n, l), b = Br(h, a);
41016
+ const f = e.geometry, p = f.index, g = f.attributes.position, x = t.index, w = t.attributes.position, E = sr(n, l), b = zr(h, a);
40995
41017
  if (Tl.copy(i).invert(), t.boundsTree)
40996
41018
  return Gn(n, r, Nh), Nh.matrix.copy(Tl), Nh.needsUpdate = !0, t.boundsTree.shapecast({
40997
41019
  intersectsBounds: (C) => Nh.intersectsBox(C),
@@ -41324,14 +41346,14 @@ class PR {
41324
41346
  }
41325
41347
  class CR {
41326
41348
  constructor(e) {
41327
- this.viralViewerApi = e, this.hoverMaterial = new Nr({
41349
+ this.viralViewerApi = e, this.hoverMaterial = new Br({
41328
41350
  color: bn.hexToThreejsColor(kt.secondary),
41329
41351
  opacity: 0.7,
41330
41352
  transparent: !0,
41331
41353
  depthTest: !1,
41332
41354
  name: "Render Material",
41333
41355
  flatShading: !0
41334
- }), this.selectedMaterial = new Nr({
41356
+ }), this.selectedMaterial = new Br({
41335
41357
  color: bn.hexToThreejsColor(kt.secondary),
41336
41358
  opacity: 0.7,
41337
41359
  transparent: !0,
@@ -42613,11 +42635,11 @@ export {
42613
42635
  fu as HTMLUtil,
42614
42636
  Sn as LogUtil,
42615
42637
  bn as THREEUtil,
42616
- oa as ViralCameraEventType,
42638
+ Ks as ViralCameraEventType,
42617
42639
  EP as ViralInstancedMesh,
42618
42640
  _o as ViralKeyboardEventType,
42619
42641
  vn as ViralMouseEventType,
42620
- na as ViralPoint,
42642
+ sa as ViralPoint,
42621
42643
  v3 as ViralViewerApi,
42622
42644
  l3 as ViralViewerRevitGeometry,
42623
42645
  r3 as ViralViewerRevitNoneStructuralGeometry,