viral-viewer-2 6.2.6 → 6.2.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (64) hide show
  1. package/dist/components/animation/viral-animation.d.ts +9 -0
  2. package/dist/components/bvh/viral-bvh.d.ts +5 -0
  3. package/dist/components/camera/viral-camera.d.ts +40 -0
  4. package/dist/components/compress/viral-compress.processor.d.ts +3 -0
  5. package/dist/components/custom-objects/index.d.ts +2 -0
  6. package/dist/components/custom-objects/viral-instanced-mesh.d.ts +31 -0
  7. package/dist/components/data-manager/viral-data-manager.d.ts +18 -0
  8. package/dist/components/event-handler/base/event-dispatcher.d.ts +9 -0
  9. package/dist/components/event-handler/keyboard/viral-keyboard.d.ts +17 -0
  10. package/dist/components/event-handler/mouse/viral-mouse.d.ts +31 -0
  11. package/dist/components/event-handler/viral-centralized-event-handler.d.ts +12 -0
  12. package/dist/components/event-handler/viral-lifecycle-event-handler.d.ts +13 -0
  13. package/dist/components/loader/viral-point-cloud.loader.d.ts +16 -0
  14. package/dist/components/loader/viral-revit.loader.d.ts +11 -0
  15. package/dist/components/loader/viral-three.loader.d.ts +11 -0
  16. package/dist/components/loader/viral.loader.d.ts +11 -0
  17. package/dist/components/material/viral-material-manager.d.ts +14 -0
  18. package/dist/components/post-processing/post-processing-renderer.d.ts +19 -0
  19. package/dist/components/renderer/viral-renderer.d.ts +11 -0
  20. package/dist/components/scene/viral-scene.d.ts +27 -0
  21. package/dist/components/stats/viral-stats.d.ts +6 -0
  22. package/dist/components/visibility-manager/viral-visibility-manager.d.ts +20 -0
  23. package/dist/components/worker/base/worker-pool.d.ts +23 -0
  24. package/dist/components/worker/base/worker-thread.d.ts +10 -0
  25. package/dist/components/worker/fetch-data.worker.d.ts +12 -0
  26. package/dist/components/worker/viral-viewer-2.worker.d.ts +17 -0
  27. package/dist/components/worker/viral-viewer-3.worker.d.ts +14 -0
  28. package/dist/components/worker/viral-viewer-4.worker.d.ts +10 -0
  29. package/dist/components/worker/viral-viewer.worker.d.ts +8 -0
  30. package/dist/components/worker-script/fetch-data-worker.script.d.ts +1 -0
  31. package/dist/components/worker-script/load-model-worker-2.script.d.ts +1 -0
  32. package/dist/components/worker-script/load-model-worker-3.script.d.ts +1 -0
  33. package/dist/components/worker-script/load-model-worker.script.d.ts +1 -0
  34. package/dist/components/worker-script/threejs.types.d.ts +1 -0
  35. package/dist/const/colors.d.ts +13 -0
  36. package/dist/const/fonts.d.ts +7 -0
  37. package/dist/gui/context-menu/viral-context-menu.d.ts +17 -0
  38. package/dist/gui/draggable-modal/viral-draggable-modal.d.ts +11 -0
  39. package/dist/gui/fonts/fonts.d.ts +2 -0
  40. package/dist/gui/navigation-cube/components/cube-camera.d.ts +15 -0
  41. package/dist/gui/navigation-cube/components/cube-renderer.d.ts +9 -0
  42. package/dist/gui/navigation-cube/components/cube-scene.d.ts +13 -0
  43. package/dist/gui/navigation-cube/components/cube.mouse.d.ts +9 -0
  44. package/dist/gui/navigation-cube/viral-navigation-cube.d.ts +16 -0
  45. package/dist/gui/spinner/viral-spinner.d.ts +10 -0
  46. package/dist/gui/tools/tools/viral-tool-ambient-occlusion.d.ts +7 -0
  47. package/dist/gui/tools/tools/viral-tool-dark-mode.d.ts +7 -0
  48. package/dist/gui/tools/tools/viral-tool-elevation.d.ts +11 -0
  49. package/dist/gui/tools/tools/viral-tool-measure.d.ts +33 -0
  50. package/dist/gui/tools/tools/viral-tool-sunlight.d.ts +7 -0
  51. package/dist/gui/tools/viral-tools.d.ts +32 -0
  52. package/dist/index.d.ts +4 -0
  53. package/dist/index.mjs +36613 -0
  54. package/dist/services/local-storage.service.d.ts +14 -0
  55. package/dist/threejs-addon/n8ao/n8ao.d.ts +303 -0
  56. package/dist/threejs-addon/n8ao/post-processing.d.ts +73558 -0
  57. package/dist/threejs-addon/stats.d.ts +21 -0
  58. package/dist/types.d.ts +120 -0
  59. package/dist/utils/html.d.ts +3 -0
  60. package/dist/utils/index.d.ts +4 -0
  61. package/dist/utils/log.d.ts +4 -0
  62. package/dist/utils/threejs.d.ts +8 -0
  63. package/dist/viral-viewer-api.d.ts +52 -0
  64. package/package.json +1 -1
@@ -0,0 +1,14 @@
1
+ export declare class LocalStorageService {
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+ set(name: string, value: string): void;
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+ get(name: string): string;
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+ setObject(name: string, value: any): void;
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+ getObject<T>(name: string, defaultObjectValue?: any): T;
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+ remove(name: string): void;
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+ clear(): void;
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+ clearStartsWith(textStartsWith: string): void;
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+ clearEndsWith(textEndsWith: string): void;
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+ clearKeyNameIncludes(includingTexts: string[]): void;
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+ get length(): number;
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+ get isEmpty(): boolean;
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+ clearAllLocalCache(): void;
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+ }
@@ -0,0 +1,303 @@
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+ declare class $05f6997e4b65da14$export$2d57db20b5eb5e0a extends $5Whe3$Pass {
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+ /**
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+ *
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+ * @param {THREE.Scene} scene
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+ * @param {THREE.Camera} camera
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+ * @param {number} width
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+ * @param {number} height
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+ *
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+ * @property {THREE.Scene} scene
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+ * @property {THREE.Camera} camera
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+ * @property {number} width
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+ * @property {number} height
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+ */
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+ constructor(scene: THREE.Scene, camera: THREE.Camera, width?: number, height?: number);
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+ width: number;
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+ height: number;
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+ camera: import("three").Camera;
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+ scene: import("three").Scene;
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+ /**
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+ * @type {Proxy & {
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+ * aoSamples: number,
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+ * aoRadius: number,
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+ * denoiseSamples: number,
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+ * denoiseRadius: number,
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+ * distanceFalloff: number,
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+ * intensity: number,
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+ * denoiseIterations: number,
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+ * renderMode: 0 | 1 | 2 | 3 | 4,
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+ * color: THREE.Color,
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+ * gammaCorrection: boolean,
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+ * logarithmicDepthBuffer: boolean
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+ * screenSpaceRadius: boolean,
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+ * halfRes: boolean,
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+ * depthAwareUpsampling: boolean,
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+ * autoRenderBeauty: boolean
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+ * colorMultiply: boolean
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+ * }
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+ */
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+ configuration: ProxyConstructor & {
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+ aoSamples: number;
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+ aoRadius: number;
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+ denoiseSamples: number;
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+ denoiseRadius: number;
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+ distanceFalloff: number;
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+ intensity: number;
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+ denoiseIterations: number;
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+ renderMode: 0 | 1 | 2 | 3 | 4;
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+ color: THREE.Color;
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+ gammaCorrection: boolean;
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+ logarithmicDepthBuffer: boolean;
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+ screenSpaceRadius: boolean;
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+ halfRes: boolean;
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+ depthAwareUpsampling: boolean;
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+ autoRenderBeauty: boolean;
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+ colorMultiply: boolean;
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+ };
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+ /** @type {THREE.Vector3[]} */
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+ samples: THREE.Vector3[];
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+ /** @type {number[]} */
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+ samplesR: number[];
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+ /** @type {THREE.Vector2[]} */
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+ samplesDenoise: THREE.Vector2[];
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+ beautyRenderTarget: $5Whe3$WebGLRenderTarget<import("three").Texture>;
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+ writeTargetInternal: $5Whe3$WebGLRenderTarget<import("three").Texture>;
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+ readTargetInternal: $5Whe3$WebGLRenderTarget<import("three").Texture>;
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+ /** @type {THREE.DataTexture} */
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+ bluenoise: THREE.DataTexture;
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+ lastTime: number;
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+ _r: $5Whe3$Vector2;
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+ _c: $5Whe3$Color;
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+ configureHalfResTargets(): void;
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+ depthDownsampleTarget: $5Whe3$WebGLMultipleRenderTargets | null | undefined;
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+ depthDownsampleQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | null | undefined;
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+ configureSampleDependentPasses(): void;
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+ configureAOPass(logarithmicDepthBuffer?: boolean): void;
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+ effectShaderQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | undefined;
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+ configureDenoisePass(logarithmicDepthBuffer?: boolean): void;
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+ poissonBlurQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | undefined;
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+ configureEffectCompositer(logarithmicDepthBuffer?: boolean): void;
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+ effectCompositerQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | undefined;
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+ /**
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+ *
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+ * @param {Number} n
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+ * @returns {THREE.Vector3[]}
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+ */
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+ generateHemisphereSamples(n: number): THREE.Vector3[];
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+ /**
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+ *
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+ * @param {number} n
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+ * @returns {number[]}
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+ */
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+ generateHemisphereSamplesR(n: number): number[];
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+ /**
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+ *
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+ * @param {number} numSamples
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+ * @param {number} numRings
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+ * @returns {THREE.Vector2[]}
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+ */
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+ generateDenoiseSamples(numSamples: number, numRings: number): THREE.Vector2[];
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+ setSize(width: any, height: any): void;
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+ render(renderer: any, writeBuffer: any, readBuffer: any, deltaTime: any, maskActive: any): void;
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+ debugMode: boolean | undefined;
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+ /**
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+ * Enables the debug mode of the AO, meaning the lastTime value will be updated.
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+ */
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+ enableDebugMode(): void;
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+ /**
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+ * Disables the debug mode of the AO, meaning the lastTime value will not be updated.
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+ */
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+ disableDebugMode(): void;
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+ /**
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+ * Sets the display mode of the AO
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+ * @param {"Combined" | "AO" | "No AO" | "Split" | "Split AO"} mode - The display mode.
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+ */
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+ setDisplayMode(mode: "Combined" | "AO" | "No AO" | "Split" | "Split AO"): void;
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+ /**
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+ *
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+ * @param {"Performance" | "Low" | "Medium" | "High" | "Ultra"} mode
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+ */
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+ setQualityMode(mode: "Performance" | "Low" | "Medium" | "High" | "Ultra"): void;
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+ }
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+ declare const $87431ee93b037844$export$2489f9981ab0fa82_base: {
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+ new (name?: string | undefined, scene?: import("three").Scene | undefined, camera?: import("three").Camera | undefined): {
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+ name: string;
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+ renderer: any;
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+ scene: import("three").Scene;
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+ camera: import("three").Camera;
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+ screen: any;
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+ rtt: boolean;
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+ needsSwap: boolean;
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+ needsDepthTexture: boolean;
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+ enabled: boolean;
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+ renderToScreen: boolean;
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+ mainScene: any;
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+ mainCamera: any;
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+ setRenderer(renderer: WebGLRenderer): void;
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+ isEnabled(): boolean;
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+ setEnabled(value: boolean): void;
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+ fullscreenMaterial: import("three").Material;
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+ getFullscreenMaterial(): import("three").Material;
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+ setFullscreenMaterial(value: import("three").Material): void;
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+ getDepthTexture(): import("three").Texture;
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+ setDepthTexture(depthTexture: import("three").Texture, depthPacking?: any): void;
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+ render(renderer: WebGLRenderer, inputBuffer: $5Whe3$WebGLRenderTarget<import("three").Texture>, outputBuffer: $5Whe3$WebGLRenderTarget<import("three").Texture>, deltaTime?: number | undefined, stencilTest?: boolean | undefined): void;
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+ setSize(width: number, height: number): void;
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+ initialize(renderer: WebGLRenderer, alpha: boolean, frameBufferType: number): void;
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+ dispose(): void;
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+ };
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+ };
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+ declare class $87431ee93b037844$export$2489f9981ab0fa82 extends $87431ee93b037844$export$2489f9981ab0fa82_base {
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+ /**
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+ *
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+ * @param {THREE.Scene} scene
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+ * @param {THREE.Camera} camera
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+ * @param {number} width
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+ * @param {number} height
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+ *
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+ * @property {THREE.Scene} scene
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+ * @property {THREE.Camera} camera
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+ * @property {number} width
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+ * @property {number} height
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+ */
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+ constructor(scene: THREE.Scene, camera: THREE.Camera, width?: number, height?: number);
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+ width: number;
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+ height: number;
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+ clear: boolean;
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+ /**
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+ * @type {Proxy & {
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+ * aoSamples: number,
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+ * aoRadius: number,
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+ * denoiseSamples: number,
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+ * denoiseRadius: number,
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+ * distanceFalloff: number,
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+ * intensity: number,
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+ * denoiseIterations: number,
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+ * renderMode: 0 | 1 | 2 | 3 | 4,
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+ * color: THREE.Color,
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+ * gammaCorrection: boolean,
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+ * logarithmicDepthBuffer: boolean
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+ * screenSpaceRadius: boolean,
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+ * halfRes: boolean,
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+ * depthAwareUpsampling: boolean
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+ * colorMultiply: boolean
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+ * }
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+ */
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+ autosetGamma: ProxyConstructor & {
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+ aoSamples: number;
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+ aoRadius: number;
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+ denoiseSamples: number;
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+ denoiseRadius: number;
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+ distanceFalloff: number;
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+ intensity: number;
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+ denoiseIterations: number;
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+ renderMode: 0 | 1 | 2 | 3 | 4;
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+ color: THREE.Color;
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+ gammaCorrection: boolean;
197
+ logarithmicDepthBuffer: boolean;
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+ screenSpaceRadius: boolean;
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+ halfRes: boolean;
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+ depthAwareUpsampling: boolean;
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+ colorMultiply: boolean;
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+ };
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+ configuration: {
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+ aoSamples: number;
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+ aoRadius: number;
206
+ denoiseSamples: number;
207
+ denoiseRadius: number;
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+ distanceFalloff: number;
209
+ intensity: number;
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+ denoiseIterations: number;
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+ renderMode: number;
212
+ color: $5Whe3$Color;
213
+ gammaCorrection: boolean;
214
+ logarithmicDepthBuffer: boolean;
215
+ screenSpaceRadius: boolean;
216
+ halfRes: boolean;
217
+ depthAwareUpsampling: boolean;
218
+ colorMultiply: boolean;
219
+ };
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+ /** @type {THREE.Vector3[]} */
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+ samples: THREE.Vector3[];
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+ /** @type {number[]} */
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+ samplesR: number[];
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+ /** @type {THREE.Vector2[]} */
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+ samplesDenoise: THREE.Vector2[];
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+ copyQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5;
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+ writeTargetInternal: $5Whe3$WebGLRenderTarget<import("three").Texture>;
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+ readTargetInternal: $5Whe3$WebGLRenderTarget<import("three").Texture>;
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+ outputTargetInternal: $5Whe3$WebGLRenderTarget<import("three").Texture>;
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+ /** @type {THREE.DataTexture} */
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+ bluenoise: THREE.DataTexture;
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+ lastTime: number;
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+ _r: $5Whe3$Vector2;
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+ _c: $5Whe3$Color;
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+ configureHalfResTargets(): void;
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+ depthDownsampleTarget: $5Whe3$WebGLMultipleRenderTargets | null | undefined;
237
+ depthDownsampleQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | null | undefined;
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+ configureSampleDependentPasses(): void;
239
+ configureAOPass(logarithmicDepthBuffer?: boolean): void;
240
+ effectShaderQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | undefined;
241
+ configureDenoisePass(logarithmicDepthBuffer?: boolean): void;
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+ poissonBlurQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | undefined;
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+ configureEffectCompositer(logarithmicDepthBuffer?: boolean): void;
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+ effectCompositerQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | undefined;
245
+ /**
246
+ *
247
+ * @param {Number} n
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+ * @returns {THREE.Vector3[]}
249
+ */
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+ generateHemisphereSamples(n: number): THREE.Vector3[];
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+ /**
252
+ *
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+ * @param {number} n
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+ * @returns {number[]}
255
+ */
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+ generateHemisphereSamplesR(n: number): number[];
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+ /**
258
+ *
259
+ * @param {number} numSamples
260
+ * @param {number} numRings
261
+ * @returns {THREE.Vector2[]}
262
+ */
263
+ generateDenoiseSamples(numSamples: number, numRings: number): THREE.Vector2[];
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+ setSize(width: any, height: any): void;
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+ setDepthTexture(depthTexture: any): void;
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+ depthTexture: any;
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+ render(renderer: any, inputBuffer: any, outputBuffer: any): void;
268
+ debugMode: boolean | undefined;
269
+ /**
270
+ * Enables the debug mode of the AO, meaning the lastTime value will be updated.
271
+ */
272
+ enableDebugMode(): void;
273
+ /**
274
+ * Disables the debug mode of the AO, meaning the lastTime value will not be updated.
275
+ */
276
+ disableDebugMode(): void;
277
+ /**
278
+ * Sets the display mode of the AO
279
+ * @param {"Combined" | "AO" | "No AO" | "Split" | "Split AO"} mode - The display mode.
280
+ */
281
+ setDisplayMode(mode: "Combined" | "AO" | "No AO" | "Split" | "Split AO"): void;
282
+ /**
283
+ *
284
+ * @param {"Performance" | "Low" | "Medium" | "High" | "Ultra"} mode
285
+ */
286
+ setQualityMode(mode: "Performance" | "Low" | "Medium" | "High" | "Ultra"): void;
287
+ }
288
+ import { Pass as $5Whe3$Pass } from "three/examples/jsm/postprocessing/Pass.js";
289
+ import { WebGLRenderTarget as $5Whe3$WebGLRenderTarget } from "three";
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+ import { Vector2 as $5Whe3$Vector2 } from "three";
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+ import { Color as $5Whe3$Color } from "three";
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+ import { WebGLMultipleRenderTargets as $5Whe3$WebGLMultipleRenderTargets } from "three";
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+ declare class $e4ca8dcb0218f846$export$dcd670d73db751f5 {
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+ constructor(material: any);
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+ _mesh: $5Whe3$Mesh<$5Whe3$BufferGeometry<import("three").NormalBufferAttributes>, any, import("three").Object3DEventMap>;
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+ render(renderer: any): void;
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+ set material(arg: any);
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+ get material(): any;
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+ dispose(): void;
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+ }
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+ import { BufferGeometry as $5Whe3$BufferGeometry } from "three";
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+ import { Mesh as $5Whe3$Mesh } from "three";
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+ export { $05f6997e4b65da14$export$2d57db20b5eb5e0a as N8AOPass, $87431ee93b037844$export$2489f9981ab0fa82 as N8AOPostPass };