viral-viewer-2 6.2.4 → 6.2.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (66) hide show
  1. package/README.md +0 -0
  2. package/package.json +6 -6
  3. package/dist/components/animation/viral-animation.d.ts +0 -9
  4. package/dist/components/bvh/viral-bvh.d.ts +0 -5
  5. package/dist/components/camera/viral-camera.d.ts +0 -40
  6. package/dist/components/compress/viral-compress.processor.d.ts +0 -3
  7. package/dist/components/custom-objects/index.d.ts +0 -2
  8. package/dist/components/custom-objects/viral-instanced-mesh.d.ts +0 -31
  9. package/dist/components/data-manager/viral-data-manager.d.ts +0 -18
  10. package/dist/components/event-handler/base/event-dispatcher.d.ts +0 -9
  11. package/dist/components/event-handler/keyboard/viral-keyboard.d.ts +0 -17
  12. package/dist/components/event-handler/mouse/viral-mouse.d.ts +0 -31
  13. package/dist/components/event-handler/viral-centralized-event-handler.d.ts +0 -12
  14. package/dist/components/event-handler/viral-lifecycle-event-handler.d.ts +0 -13
  15. package/dist/components/loader/viral-point-cloud.loader.d.ts +0 -16
  16. package/dist/components/loader/viral-revit.loader.d.ts +0 -11
  17. package/dist/components/loader/viral-three.loader.d.ts +0 -11
  18. package/dist/components/loader/viral.loader.d.ts +0 -11
  19. package/dist/components/material/viral-material-manager.d.ts +0 -14
  20. package/dist/components/post-processing/post-processing-renderer.d.ts +0 -19
  21. package/dist/components/renderer/viral-renderer.d.ts +0 -11
  22. package/dist/components/scene/viral-scene.d.ts +0 -27
  23. package/dist/components/stats/viral-stats.d.ts +0 -6
  24. package/dist/components/visibility-manager/viral-visibility-manager.d.ts +0 -20
  25. package/dist/components/worker/base/worker-pool.d.ts +0 -23
  26. package/dist/components/worker/base/worker-thread.d.ts +0 -10
  27. package/dist/components/worker/fetch-data.worker.d.ts +0 -12
  28. package/dist/components/worker/viral-viewer-2.worker.d.ts +0 -17
  29. package/dist/components/worker/viral-viewer-3.worker.d.ts +0 -14
  30. package/dist/components/worker/viral-viewer-4.worker.d.ts +0 -10
  31. package/dist/components/worker/viral-viewer.worker.d.ts +0 -8
  32. package/dist/components/worker-script/fetch-data-worker.script.d.ts +0 -1
  33. package/dist/components/worker-script/load-model-worker-2.script.d.ts +0 -1
  34. package/dist/components/worker-script/load-model-worker-3.script.d.ts +0 -1
  35. package/dist/components/worker-script/load-model-worker.script.d.ts +0 -1
  36. package/dist/components/worker-script/threejs.types.d.ts +0 -1
  37. package/dist/const/colors.d.ts +0 -13
  38. package/dist/const/fonts.d.ts +0 -7
  39. package/dist/gui/context-menu/viral-context-menu.d.ts +0 -17
  40. package/dist/gui/draggable-modal/viral-draggable-modal.d.ts +0 -11
  41. package/dist/gui/fonts/fonts.d.ts +0 -2
  42. package/dist/gui/navigation-cube/components/cube-camera.d.ts +0 -15
  43. package/dist/gui/navigation-cube/components/cube-renderer.d.ts +0 -9
  44. package/dist/gui/navigation-cube/components/cube-scene.d.ts +0 -13
  45. package/dist/gui/navigation-cube/components/cube.mouse.d.ts +0 -9
  46. package/dist/gui/navigation-cube/viral-navigation-cube.d.ts +0 -16
  47. package/dist/gui/spinner/viral-spinner.d.ts +0 -10
  48. package/dist/gui/tools/tools/viral-tool-ambient-occlusion.d.ts +0 -7
  49. package/dist/gui/tools/tools/viral-tool-dark-mode.d.ts +0 -7
  50. package/dist/gui/tools/tools/viral-tool-elevation.d.ts +0 -11
  51. package/dist/gui/tools/tools/viral-tool-measure.d.ts +0 -33
  52. package/dist/gui/tools/tools/viral-tool-sunlight.d.ts +0 -7
  53. package/dist/gui/tools/viral-tools.d.ts +0 -32
  54. package/dist/index.d.ts +0 -4
  55. package/dist/index.js +0 -2
  56. package/dist/index.js.LICENSE.txt +0 -19
  57. package/dist/services/local-storage.service.d.ts +0 -14
  58. package/dist/threejs-addon/n8ao/n8ao.d.ts +0 -303
  59. package/dist/threejs-addon/n8ao/post-processing.d.ts +0 -73558
  60. package/dist/threejs-addon/stats.d.ts +0 -21
  61. package/dist/types.d.ts +0 -120
  62. package/dist/utils/html.d.ts +0 -3
  63. package/dist/utils/index.d.ts +0 -4
  64. package/dist/utils/log.d.ts +0 -4
  65. package/dist/utils/threejs.d.ts +0 -8
  66. package/dist/viral-viewer-api.d.ts +0 -52
@@ -1,19 +0,0 @@
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- /*!
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- * camera-controls
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- * https://github.com/yomotsu/camera-controls
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- * (c) 2017 @yomotsu
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- * Released under the MIT License.
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- */
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-
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- /**
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- * @license
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- * Copyright 2010-2023 Three.js Authors
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- * SPDX-License-Identifier: MIT
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- */
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-
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- /**
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- * postprocessing v6.33.1 build Tue Sep 19 2023
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- * https://github.com/pmndrs/postprocessing
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- * Copyright 2015-2023 Raoul van Rüschen
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- * @license Zlib
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- */
@@ -1,14 +0,0 @@
1
- export declare class LocalStorageService {
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- set(name: string, value: string): void;
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- get(name: string): string;
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- setObject(name: string, value: any): void;
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- getObject<T>(name: string, defaultObjectValue?: any): T;
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- remove(name: string): void;
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- clear(): void;
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- clearStartsWith(textStartsWith: string): void;
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- clearEndsWith(textEndsWith: string): void;
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- clearKeyNameIncludes(includingTexts: string[]): void;
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- get length(): number;
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- get isEmpty(): boolean;
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- clearAllLocalCache(): void;
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- }
@@ -1,303 +0,0 @@
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- declare class $05f6997e4b65da14$export$2d57db20b5eb5e0a extends $5Whe3$Pass {
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- /**
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- *
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- * @param {THREE.Scene} scene
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- * @param {THREE.Camera} camera
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- * @param {number} width
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- * @param {number} height
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- *
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- * @property {THREE.Scene} scene
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- * @property {THREE.Camera} camera
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- * @property {number} width
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- * @property {number} height
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- */
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- constructor(scene: THREE.Scene, camera: THREE.Camera, width?: number, height?: number);
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- width: number;
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- height: number;
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- camera: import("three").Camera;
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- scene: import("three").Scene;
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- /**
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- * @type {Proxy & {
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- * aoSamples: number,
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- * aoRadius: number,
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- * denoiseSamples: number,
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- * denoiseRadius: number,
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- * distanceFalloff: number,
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- * intensity: number,
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- * denoiseIterations: number,
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- * renderMode: 0 | 1 | 2 | 3 | 4,
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- * color: THREE.Color,
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- * gammaCorrection: boolean,
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- * logarithmicDepthBuffer: boolean
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- * screenSpaceRadius: boolean,
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- * halfRes: boolean,
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- * depthAwareUpsampling: boolean,
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- * autoRenderBeauty: boolean
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- * colorMultiply: boolean
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- * }
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- */
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- configuration: ProxyConstructor & {
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- aoSamples: number;
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- aoRadius: number;
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- denoiseSamples: number;
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- denoiseRadius: number;
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- distanceFalloff: number;
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- intensity: number;
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- denoiseIterations: number;
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- renderMode: 0 | 1 | 2 | 3 | 4;
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- color: THREE.Color;
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- gammaCorrection: boolean;
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- logarithmicDepthBuffer: boolean;
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- screenSpaceRadius: boolean;
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- halfRes: boolean;
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- depthAwareUpsampling: boolean;
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- autoRenderBeauty: boolean;
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- colorMultiply: boolean;
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- };
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- /** @type {THREE.Vector3[]} */
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- samples: THREE.Vector3[];
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- /** @type {number[]} */
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- samplesR: number[];
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- /** @type {THREE.Vector2[]} */
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- samplesDenoise: THREE.Vector2[];
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- beautyRenderTarget: $5Whe3$WebGLRenderTarget<import("three").Texture>;
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- writeTargetInternal: $5Whe3$WebGLRenderTarget<import("three").Texture>;
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- readTargetInternal: $5Whe3$WebGLRenderTarget<import("three").Texture>;
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- /** @type {THREE.DataTexture} */
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- bluenoise: THREE.DataTexture;
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- lastTime: number;
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- _r: $5Whe3$Vector2;
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- _c: $5Whe3$Color;
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- configureHalfResTargets(): void;
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- depthDownsampleTarget: $5Whe3$WebGLMultipleRenderTargets | null | undefined;
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- depthDownsampleQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | null | undefined;
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- configureSampleDependentPasses(): void;
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- configureAOPass(logarithmicDepthBuffer?: boolean): void;
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- effectShaderQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | undefined;
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- configureDenoisePass(logarithmicDepthBuffer?: boolean): void;
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- poissonBlurQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | undefined;
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- configureEffectCompositer(logarithmicDepthBuffer?: boolean): void;
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- effectCompositerQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | undefined;
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- /**
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- *
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- * @param {Number} n
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- * @returns {THREE.Vector3[]}
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- */
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- generateHemisphereSamples(n: number): THREE.Vector3[];
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- /**
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- *
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- * @param {number} n
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- * @returns {number[]}
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- */
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- generateHemisphereSamplesR(n: number): number[];
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- /**
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- *
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- * @param {number} numSamples
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- * @param {number} numRings
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- * @returns {THREE.Vector2[]}
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- */
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- generateDenoiseSamples(numSamples: number, numRings: number): THREE.Vector2[];
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- setSize(width: any, height: any): void;
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- render(renderer: any, writeBuffer: any, readBuffer: any, deltaTime: any, maskActive: any): void;
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- debugMode: boolean | undefined;
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- /**
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- * Enables the debug mode of the AO, meaning the lastTime value will be updated.
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- */
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- enableDebugMode(): void;
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- /**
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- * Disables the debug mode of the AO, meaning the lastTime value will not be updated.
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- */
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- disableDebugMode(): void;
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- /**
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- * Sets the display mode of the AO
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- * @param {"Combined" | "AO" | "No AO" | "Split" | "Split AO"} mode - The display mode.
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- */
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- setDisplayMode(mode: "Combined" | "AO" | "No AO" | "Split" | "Split AO"): void;
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- /**
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- *
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- * @param {"Performance" | "Low" | "Medium" | "High" | "Ultra"} mode
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- */
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- setQualityMode(mode: "Performance" | "Low" | "Medium" | "High" | "Ultra"): void;
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- }
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- declare const $87431ee93b037844$export$2489f9981ab0fa82_base: {
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- new (name?: string | undefined, scene?: import("three").Scene | undefined, camera?: import("three").Camera | undefined): {
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- name: string;
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- renderer: any;
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- scene: import("three").Scene;
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- camera: import("three").Camera;
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- screen: any;
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- rtt: boolean;
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- needsSwap: boolean;
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- needsDepthTexture: boolean;
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- enabled: boolean;
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- renderToScreen: boolean;
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- mainScene: any;
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- mainCamera: any;
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- setRenderer(renderer: WebGLRenderer): void;
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- isEnabled(): boolean;
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- setEnabled(value: boolean): void;
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- fullscreenMaterial: import("three").Material;
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- getFullscreenMaterial(): import("three").Material;
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- setFullscreenMaterial(value: import("three").Material): void;
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- getDepthTexture(): import("three").Texture;
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- setDepthTexture(depthTexture: import("three").Texture, depthPacking?: any): void;
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- render(renderer: WebGLRenderer, inputBuffer: $5Whe3$WebGLRenderTarget<import("three").Texture>, outputBuffer: $5Whe3$WebGLRenderTarget<import("three").Texture>, deltaTime?: number | undefined, stencilTest?: boolean | undefined): void;
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- setSize(width: number, height: number): void;
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- initialize(renderer: WebGLRenderer, alpha: boolean, frameBufferType: number): void;
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- dispose(): void;
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- };
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- };
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- declare class $87431ee93b037844$export$2489f9981ab0fa82 extends $87431ee93b037844$export$2489f9981ab0fa82_base {
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- /**
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- *
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- * @param {THREE.Scene} scene
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- * @param {THREE.Camera} camera
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- * @param {number} width
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- * @param {number} height
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- *
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- * @property {THREE.Scene} scene
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- * @property {THREE.Camera} camera
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- * @property {number} width
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- * @property {number} height
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- */
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- constructor(scene: THREE.Scene, camera: THREE.Camera, width?: number, height?: number);
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- width: number;
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- height: number;
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- clear: boolean;
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- /**
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- * @type {Proxy & {
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- * aoSamples: number,
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- * aoRadius: number,
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- * denoiseSamples: number,
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- * denoiseRadius: number,
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- * distanceFalloff: number,
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- * intensity: number,
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- * denoiseIterations: number,
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- * renderMode: 0 | 1 | 2 | 3 | 4,
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- * color: THREE.Color,
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- * gammaCorrection: boolean,
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- * logarithmicDepthBuffer: boolean
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- * screenSpaceRadius: boolean,
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- * halfRes: boolean,
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- * depthAwareUpsampling: boolean
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- * colorMultiply: boolean
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- * }
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- */
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- autosetGamma: ProxyConstructor & {
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- aoSamples: number;
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- aoRadius: number;
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- denoiseSamples: number;
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- denoiseRadius: number;
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- distanceFalloff: number;
192
- intensity: number;
193
- denoiseIterations: number;
194
- renderMode: 0 | 1 | 2 | 3 | 4;
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- color: THREE.Color;
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- gammaCorrection: boolean;
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- logarithmicDepthBuffer: boolean;
198
- screenSpaceRadius: boolean;
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- halfRes: boolean;
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- depthAwareUpsampling: boolean;
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- colorMultiply: boolean;
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- };
203
- configuration: {
204
- aoSamples: number;
205
- aoRadius: number;
206
- denoiseSamples: number;
207
- denoiseRadius: number;
208
- distanceFalloff: number;
209
- intensity: number;
210
- denoiseIterations: number;
211
- renderMode: number;
212
- color: $5Whe3$Color;
213
- gammaCorrection: boolean;
214
- logarithmicDepthBuffer: boolean;
215
- screenSpaceRadius: boolean;
216
- halfRes: boolean;
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- depthAwareUpsampling: boolean;
218
- colorMultiply: boolean;
219
- };
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- /** @type {THREE.Vector3[]} */
221
- samples: THREE.Vector3[];
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- /** @type {number[]} */
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- samplesR: number[];
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- /** @type {THREE.Vector2[]} */
225
- samplesDenoise: THREE.Vector2[];
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- copyQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5;
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- writeTargetInternal: $5Whe3$WebGLRenderTarget<import("three").Texture>;
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- readTargetInternal: $5Whe3$WebGLRenderTarget<import("three").Texture>;
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- outputTargetInternal: $5Whe3$WebGLRenderTarget<import("three").Texture>;
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- /** @type {THREE.DataTexture} */
231
- bluenoise: THREE.DataTexture;
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- lastTime: number;
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- _r: $5Whe3$Vector2;
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- _c: $5Whe3$Color;
235
- configureHalfResTargets(): void;
236
- depthDownsampleTarget: $5Whe3$WebGLMultipleRenderTargets | null | undefined;
237
- depthDownsampleQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | null | undefined;
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- configureSampleDependentPasses(): void;
239
- configureAOPass(logarithmicDepthBuffer?: boolean): void;
240
- effectShaderQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | undefined;
241
- configureDenoisePass(logarithmicDepthBuffer?: boolean): void;
242
- poissonBlurQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | undefined;
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- configureEffectCompositer(logarithmicDepthBuffer?: boolean): void;
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- effectCompositerQuad: $e4ca8dcb0218f846$export$dcd670d73db751f5 | undefined;
245
- /**
246
- *
247
- * @param {Number} n
248
- * @returns {THREE.Vector3[]}
249
- */
250
- generateHemisphereSamples(n: number): THREE.Vector3[];
251
- /**
252
- *
253
- * @param {number} n
254
- * @returns {number[]}
255
- */
256
- generateHemisphereSamplesR(n: number): number[];
257
- /**
258
- *
259
- * @param {number} numSamples
260
- * @param {number} numRings
261
- * @returns {THREE.Vector2[]}
262
- */
263
- generateDenoiseSamples(numSamples: number, numRings: number): THREE.Vector2[];
264
- setSize(width: any, height: any): void;
265
- setDepthTexture(depthTexture: any): void;
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- depthTexture: any;
267
- render(renderer: any, inputBuffer: any, outputBuffer: any): void;
268
- debugMode: boolean | undefined;
269
- /**
270
- * Enables the debug mode of the AO, meaning the lastTime value will be updated.
271
- */
272
- enableDebugMode(): void;
273
- /**
274
- * Disables the debug mode of the AO, meaning the lastTime value will not be updated.
275
- */
276
- disableDebugMode(): void;
277
- /**
278
- * Sets the display mode of the AO
279
- * @param {"Combined" | "AO" | "No AO" | "Split" | "Split AO"} mode - The display mode.
280
- */
281
- setDisplayMode(mode: "Combined" | "AO" | "No AO" | "Split" | "Split AO"): void;
282
- /**
283
- *
284
- * @param {"Performance" | "Low" | "Medium" | "High" | "Ultra"} mode
285
- */
286
- setQualityMode(mode: "Performance" | "Low" | "Medium" | "High" | "Ultra"): void;
287
- }
288
- import { Pass as $5Whe3$Pass } from "three/examples/jsm/postprocessing/Pass.js";
289
- import { WebGLRenderTarget as $5Whe3$WebGLRenderTarget } from "three";
290
- import { Vector2 as $5Whe3$Vector2 } from "three";
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- import { Color as $5Whe3$Color } from "three";
292
- import { WebGLMultipleRenderTargets as $5Whe3$WebGLMultipleRenderTargets } from "three";
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- declare class $e4ca8dcb0218f846$export$dcd670d73db751f5 {
294
- constructor(material: any);
295
- _mesh: $5Whe3$Mesh<$5Whe3$BufferGeometry<import("three").NormalBufferAttributes>, any, import("three").Object3DEventMap>;
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- render(renderer: any): void;
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- set material(arg: any);
298
- get material(): any;
299
- dispose(): void;
300
- }
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- import { BufferGeometry as $5Whe3$BufferGeometry } from "three";
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- import { Mesh as $5Whe3$Mesh } from "three";
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- export { $05f6997e4b65da14$export$2d57db20b5eb5e0a as N8AOPass, $87431ee93b037844$export$2489f9981ab0fa82 as N8AOPostPass };