viral-viewer-2 6.2.1 → 6.2.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (257) hide show
  1. package/README.md +0 -0
  2. package/dist/index.js +2 -21
  3. package/dist/index.js.LICENSE.txt +19 -0
  4. package/dist/threejs-addon/n8ao/post-processing.d.ts +109 -109
  5. package/package.json +6 -4
  6. package/dist/components/animation/viral-animation.js +0 -59
  7. package/dist/components/animation/viral-animation.js.map +0 -1
  8. package/dist/components/bvh/viral-bvh.js +0 -19
  9. package/dist/components/bvh/viral-bvh.js.map +0 -1
  10. package/dist/components/camera/viral-camera.js +0 -201
  11. package/dist/components/camera/viral-camera.js.map +0 -1
  12. package/dist/components/centralized-event-handler/viral-centralized-event-handler.d.ts +0 -7
  13. package/dist/components/centralized-event-handler/viral-centralized-event-handler.js +0 -47
  14. package/dist/components/centralized-event-handler/viral-centralized-event-handler.js.map +0 -1
  15. package/dist/components/compress/viral-compress.processor.js +0 -13
  16. package/dist/components/compress/viral-compress.processor.js.map +0 -1
  17. package/dist/components/context-menu/viral-context-menu.d.ts +0 -17
  18. package/dist/components/context-menu/viral-context-menu.js +0 -74
  19. package/dist/components/context-menu/viral-context-menu.js.map +0 -1
  20. package/dist/components/custom-objects/index.js +0 -6
  21. package/dist/components/custom-objects/index.js.map +0 -1
  22. package/dist/components/custom-objects/viral-instanced-mesh.js +0 -200
  23. package/dist/components/custom-objects/viral-instanced-mesh.js.map +0 -1
  24. package/dist/components/data-manager/viral-data-manager.js +0 -35
  25. package/dist/components/data-manager/viral-data-manager.js.map +0 -1
  26. package/dist/components/event-handler/base/event-dispatcher.js +0 -35
  27. package/dist/components/event-handler/base/event-dispatcher.js.map +0 -1
  28. package/dist/components/event-handler/keyboard/viral-keyboard.js +0 -76
  29. package/dist/components/event-handler/keyboard/viral-keyboard.js.map +0 -1
  30. package/dist/components/event-handler/mouse/viral-mouse.js +0 -234
  31. package/dist/components/event-handler/mouse/viral-mouse.js.map +0 -1
  32. package/dist/components/event-handler/viral-centralized-event-handler.js +0 -158
  33. package/dist/components/event-handler/viral-centralized-event-handler.js.map +0 -1
  34. package/dist/components/event-handler/viral-lifecycle-event-handler.js +0 -55
  35. package/dist/components/event-handler/viral-lifecycle-event-handler.js.map +0 -1
  36. package/dist/components/keyboard/viral-keyboard.d.ts +0 -17
  37. package/dist/components/keyboard/viral-keyboard.js +0 -76
  38. package/dist/components/keyboard/viral-keyboard.js.map +0 -1
  39. package/dist/components/loader/viral-point-cloud.loader.js +0 -33
  40. package/dist/components/loader/viral-point-cloud.loader.js.map +0 -1
  41. package/dist/components/loader/viral-revit.loader.js +0 -119
  42. package/dist/components/loader/viral-revit.loader.js.map +0 -1
  43. package/dist/components/loader/viral-three.loader.js +0 -20
  44. package/dist/components/loader/viral-three.loader.js.map +0 -1
  45. package/dist/components/loader/viral.loader.js +0 -16
  46. package/dist/components/loader/viral.loader.js.map +0 -1
  47. package/dist/components/material/viral-material-manager.js +0 -60
  48. package/dist/components/material/viral-material-manager.js.map +0 -1
  49. package/dist/components/mouse/viral-mouse.d.ts +0 -31
  50. package/dist/components/mouse/viral-mouse.js +0 -234
  51. package/dist/components/mouse/viral-mouse.js.map +0 -1
  52. package/dist/components/navigation-cube/components/cube-camera.d.ts +0 -15
  53. package/dist/components/navigation-cube/components/cube-camera.js +0 -74
  54. package/dist/components/navigation-cube/components/cube-camera.js.map +0 -1
  55. package/dist/components/navigation-cube/components/cube-renderer.d.ts +0 -9
  56. package/dist/components/navigation-cube/components/cube-renderer.js +0 -31
  57. package/dist/components/navigation-cube/components/cube-renderer.js.map +0 -1
  58. package/dist/components/navigation-cube/components/cube-scene.d.ts +0 -13
  59. package/dist/components/navigation-cube/components/cube-scene.js +0 -546
  60. package/dist/components/navigation-cube/components/cube-scene.js.map +0 -1
  61. package/dist/components/navigation-cube/components/cube.mouse.d.ts +0 -9
  62. package/dist/components/navigation-cube/components/cube.mouse.js +0 -109
  63. package/dist/components/navigation-cube/components/cube.mouse.js.map +0 -1
  64. package/dist/components/navigation-cube/viral-navigation-cube.d.ts +0 -16
  65. package/dist/components/navigation-cube/viral-navigation-cube.js +0 -50
  66. package/dist/components/navigation-cube/viral-navigation-cube.js.map +0 -1
  67. package/dist/components/post-processing/ambient-occlusion-effect.d.ts +0 -11
  68. package/dist/components/post-processing/ambient-occlusion-effect.js +0 -32
  69. package/dist/components/post-processing/ambient-occlusion-effect.js.map +0 -1
  70. package/dist/components/post-processing/bloom-effect.d.ts +0 -11
  71. package/dist/components/post-processing/bloom-effect.js +0 -29
  72. package/dist/components/post-processing/bloom-effect.js.map +0 -1
  73. package/dist/components/post-processing/outline-effect.d.ts +0 -13
  74. package/dist/components/post-processing/outline-effect.js +0 -33
  75. package/dist/components/post-processing/outline-effect.js.map +0 -1
  76. package/dist/components/post-processing/post-processing-renderer.js +0 -46
  77. package/dist/components/post-processing/post-processing-renderer.js.map +0 -1
  78. package/dist/components/post-processing/viral-post-processing.d.ts +0 -11
  79. package/dist/components/post-processing/viral-post-processing.js +0 -29
  80. package/dist/components/post-processing/viral-post-processing.js.map +0 -1
  81. package/dist/components/renderer/viral-renderer.js +0 -51
  82. package/dist/components/renderer/viral-renderer.js.map +0 -1
  83. package/dist/components/scene/viral-scene.js +0 -129
  84. package/dist/components/scene/viral-scene.js.map +0 -1
  85. package/dist/components/spinner/viral-spinner.d.ts +0 -10
  86. package/dist/components/spinner/viral-spinner.js +0 -207
  87. package/dist/components/spinner/viral-spinner.js.map +0 -1
  88. package/dist/components/stats/viral-stats.js +0 -17
  89. package/dist/components/stats/viral-stats.js.map +0 -1
  90. package/dist/components/tools/tools/viral-tool-ambient-occlusion.d.ts +0 -7
  91. package/dist/components/tools/tools/viral-tool-ambient-occlusion.js +0 -16
  92. package/dist/components/tools/tools/viral-tool-ambient-occlusion.js.map +0 -1
  93. package/dist/components/tools/tools/viral-tool-dark-mode.d.ts +0 -7
  94. package/dist/components/tools/tools/viral-tool-dark-mode.js +0 -21
  95. package/dist/components/tools/tools/viral-tool-dark-mode.js.map +0 -1
  96. package/dist/components/tools/tools/viral-tool-elevation.d.ts +0 -11
  97. package/dist/components/tools/tools/viral-tool-elevation.js +0 -30
  98. package/dist/components/tools/tools/viral-tool-elevation.js.map +0 -1
  99. package/dist/components/tools/tools/viral-tool-measure.d.ts +0 -33
  100. package/dist/components/tools/tools/viral-tool-measure.js +0 -243
  101. package/dist/components/tools/tools/viral-tool-measure.js.map +0 -1
  102. package/dist/components/tools/tools/viral-tool-sunlight.d.ts +0 -7
  103. package/dist/components/tools/tools/viral-tool-sunlight.js +0 -46
  104. package/dist/components/tools/tools/viral-tool-sunlight.js.map +0 -1
  105. package/dist/components/tools/viral-tools.d.ts +0 -32
  106. package/dist/components/tools/viral-tools.js +0 -213
  107. package/dist/components/tools/viral-tools.js.map +0 -1
  108. package/dist/components/visibility-manager/viral-visibility-manager.js +0 -168
  109. package/dist/components/visibility-manager/viral-visibility-manager.js.map +0 -1
  110. package/dist/components/worker/base/worker-pool.js +0 -68
  111. package/dist/components/worker/base/worker-pool.js.map +0 -1
  112. package/dist/components/worker/base/worker-thread.js +0 -35
  113. package/dist/components/worker/base/worker-thread.js.map +0 -1
  114. package/dist/components/worker/fetch-data.worker.js +0 -31
  115. package/dist/components/worker/fetch-data.worker.js.map +0 -1
  116. package/dist/components/worker/viral-viewer-2.worker.js +0 -127
  117. package/dist/components/worker/viral-viewer-2.worker.js.map +0 -1
  118. package/dist/components/worker/viral-viewer-3.worker.js +0 -82
  119. package/dist/components/worker/viral-viewer-3.worker.js.map +0 -1
  120. package/dist/components/worker/viral-viewer-4.worker.js +0 -97
  121. package/dist/components/worker/viral-viewer-4.worker.js.map +0 -1
  122. package/dist/components/worker/viral-viewer.worker.js +0 -107
  123. package/dist/components/worker/viral-viewer.worker.js.map +0 -1
  124. package/dist/components/worker-script/fetch-data-worker.script.js +0 -56
  125. package/dist/components/worker-script/fetch-data-worker.script.js.map +0 -1
  126. package/dist/components/worker-script/load-model-worker-2.script.js +0 -2704
  127. package/dist/components/worker-script/load-model-worker-2.script.js.map +0 -1
  128. package/dist/components/worker-script/load-model-worker-3.script.js +0 -34170
  129. package/dist/components/worker-script/load-model-worker-3.script.js.map +0 -1
  130. package/dist/components/worker-script/load-model-worker.script.js +0 -148
  131. package/dist/components/worker-script/load-model-worker.script.js.map +0 -1
  132. package/dist/components/worker-script/threejs.types.js +0 -34162
  133. package/dist/components/worker-script/threejs.types.js.map +0 -1
  134. package/dist/const/colors.js +0 -38
  135. package/dist/const/colors.js.map +0 -1
  136. package/dist/const/fonts.js +0 -17
  137. package/dist/const/fonts.js.map +0 -1
  138. package/dist/gui/context-menu/viral-context-menu.js +0 -74
  139. package/dist/gui/context-menu/viral-context-menu.js.map +0 -1
  140. package/dist/gui/draggable-modal/viral-draggable-modal.js +0 -91
  141. package/dist/gui/draggable-modal/viral-draggable-modal.js.map +0 -1
  142. package/dist/gui/fonts/fonts.js +0 -20
  143. package/dist/gui/fonts/fonts.js.map +0 -1
  144. package/dist/gui/navigation-cube/components/cube-camera.js +0 -74
  145. package/dist/gui/navigation-cube/components/cube-camera.js.map +0 -1
  146. package/dist/gui/navigation-cube/components/cube-renderer.js +0 -31
  147. package/dist/gui/navigation-cube/components/cube-renderer.js.map +0 -1
  148. package/dist/gui/navigation-cube/components/cube-scene.js +0 -546
  149. package/dist/gui/navigation-cube/components/cube-scene.js.map +0 -1
  150. package/dist/gui/navigation-cube/components/cube.mouse.js +0 -109
  151. package/dist/gui/navigation-cube/components/cube.mouse.js.map +0 -1
  152. package/dist/gui/navigation-cube/viral-navigation-cube.js +0 -50
  153. package/dist/gui/navigation-cube/viral-navigation-cube.js.map +0 -1
  154. package/dist/gui/spinner/viral-spinner.js +0 -102
  155. package/dist/gui/spinner/viral-spinner.js.map +0 -1
  156. package/dist/gui/tools/tools/viral-tool-ambient-occlusion.js +0 -16
  157. package/dist/gui/tools/tools/viral-tool-ambient-occlusion.js.map +0 -1
  158. package/dist/gui/tools/tools/viral-tool-dark-mode.js +0 -21
  159. package/dist/gui/tools/tools/viral-tool-dark-mode.js.map +0 -1
  160. package/dist/gui/tools/tools/viral-tool-elevation.js +0 -30
  161. package/dist/gui/tools/tools/viral-tool-elevation.js.map +0 -1
  162. package/dist/gui/tools/tools/viral-tool-measure.js +0 -243
  163. package/dist/gui/tools/tools/viral-tool-measure.js.map +0 -1
  164. package/dist/gui/tools/tools/viral-tool-sunlight.js +0 -46
  165. package/dist/gui/tools/tools/viral-tool-sunlight.js.map +0 -1
  166. package/dist/gui/tools/viral-tools.js +0 -213
  167. package/dist/gui/tools/viral-tools.js.map +0 -1
  168. package/dist/index.js.map +0 -1
  169. package/dist/models/dictionary.model.d.ts +0 -0
  170. package/dist/models/dictionary.model.js +0 -1
  171. package/dist/models/dictionary.model.js.map +0 -1
  172. package/dist/services/local-storage.service.js +0 -57
  173. package/dist/services/local-storage.service.js.map +0 -1
  174. package/dist/threejs-addon/buffer-geometry-utils.d.ts +0 -64
  175. package/dist/threejs-addon/buffer-geometry-utils.js +0 -807
  176. package/dist/threejs-addon/buffer-geometry-utils.js.map +0 -1
  177. package/dist/threejs-addon/gltf-loader.d.ts +0 -17
  178. package/dist/threejs-addon/gltf-loader.js +0 -2796
  179. package/dist/threejs-addon/gltf-loader.js.map +0 -1
  180. package/dist/threejs-addon/n8ao/n8ao.js +0 -1952
  181. package/dist/threejs-addon/n8ao/n8ao.js.map +0 -1
  182. package/dist/threejs-addon/n8ao/post-processing.js +0 -15145
  183. package/dist/threejs-addon/n8ao/post-processing.js.map +0 -1
  184. package/dist/threejs-addon/post-processing/effect-composer.d.ts +0 -27
  185. package/dist/threejs-addon/post-processing/effect-composer.js +0 -134
  186. package/dist/threejs-addon/post-processing/effect-composer.js.map +0 -1
  187. package/dist/threejs-addon/post-processing/mask-pass.d.ts +0 -11
  188. package/dist/threejs-addon/post-processing/mask-pass.js +0 -69
  189. package/dist/threejs-addon/post-processing/mask-pass.js.map +0 -1
  190. package/dist/threejs-addon/post-processing/outline-pass.d.ts +0 -58
  191. package/dist/threejs-addon/post-processing/outline-pass.js +0 -484
  192. package/dist/threejs-addon/post-processing/outline-pass.js.map +0 -1
  193. package/dist/threejs-addon/post-processing/output-pass.d.ts +0 -11
  194. package/dist/threejs-addon/post-processing/output-pass.js +0 -61
  195. package/dist/threejs-addon/post-processing/output-pass.js.map +0 -1
  196. package/dist/threejs-addon/post-processing/pass.d.ts +0 -20
  197. package/dist/threejs-addon/post-processing/pass.js +0 -48
  198. package/dist/threejs-addon/post-processing/pass.js.map +0 -1
  199. package/dist/threejs-addon/post-processing/render-pass.d.ts +0 -13
  200. package/dist/threejs-addon/post-processing/render-pass.js +0 -50
  201. package/dist/threejs-addon/post-processing/render-pass.js.map +0 -1
  202. package/dist/threejs-addon/post-processing/sao-pass.d.ts +0 -62
  203. package/dist/threejs-addon/post-processing/sao-pass.js +0 -296
  204. package/dist/threejs-addon/post-processing/sao-pass.js.map +0 -1
  205. package/dist/threejs-addon/post-processing/shader-pass.d.ts +0 -11
  206. package/dist/threejs-addon/post-processing/shader-pass.js +0 -48
  207. package/dist/threejs-addon/post-processing/shader-pass.js.map +0 -1
  208. package/dist/threejs-addon/post-processing/ssaa-render-pass.d.ts +0 -30
  209. package/dist/threejs-addon/post-processing/ssaa-render-pass.js +0 -202
  210. package/dist/threejs-addon/post-processing/ssaa-render-pass.js.map +0 -1
  211. package/dist/threejs-addon/post-processing/unreal-bloom-pass.d.ts +0 -48
  212. package/dist/threejs-addon/post-processing/unreal-bloom-pass.js +0 -290
  213. package/dist/threejs-addon/post-processing/unreal-bloom-pass.js.map +0 -1
  214. package/dist/threejs-addon/shaders/color-correction-shader.d.ts +0 -22
  215. package/dist/threejs-addon/shaders/color-correction-shader.js +0 -43
  216. package/dist/threejs-addon/shaders/color-correction-shader.js.map +0 -1
  217. package/dist/threejs-addon/shaders/copy-shader.d.ts +0 -13
  218. package/dist/threejs-addon/shaders/copy-shader.js +0 -39
  219. package/dist/threejs-addon/shaders/copy-shader.js.map +0 -1
  220. package/dist/threejs-addon/shaders/depth-limited-blur-shader.d.ts +0 -48
  221. package/dist/threejs-addon/shaders/depth-limited-blur-shader.js +0 -142
  222. package/dist/threejs-addon/shaders/depth-limited-blur-shader.js.map +0 -1
  223. package/dist/threejs-addon/shaders/fxaa-shader.d.ts +0 -14
  224. package/dist/threejs-addon/shaders/fxaa-shader.js +0 -279
  225. package/dist/threejs-addon/shaders/fxaa-shader.js.map +0 -1
  226. package/dist/threejs-addon/shaders/luminosity-high-pass-shader.d.ts +0 -27
  227. package/dist/threejs-addon/shaders/luminosity-high-pass-shader.js +0 -56
  228. package/dist/threejs-addon/shaders/luminosity-high-pass-shader.js.map +0 -1
  229. package/dist/threejs-addon/shaders/output-shader.d.ts +0 -13
  230. package/dist/threejs-addon/shaders/output-shader.js +0 -72
  231. package/dist/threejs-addon/shaders/output-shader.js.map +0 -1
  232. package/dist/threejs-addon/shaders/sao-shader.d.ts +0 -71
  233. package/dist/threejs-addon/shaders/sao-shader.js +0 -180
  234. package/dist/threejs-addon/shaders/sao-shader.js.map +0 -1
  235. package/dist/threejs-addon/shaders/unpack-depth-rgba-shader.d.ts +0 -13
  236. package/dist/threejs-addon/shaders/unpack-depth-rgba-shader.js +0 -41
  237. package/dist/threejs-addon/shaders/unpack-depth-rgba-shader.js.map +0 -1
  238. package/dist/threejs-addon/simplify-modifier.d.ts +0 -4
  239. package/dist/threejs-addon/simplify-modifier.js +0 -325
  240. package/dist/threejs-addon/simplify-modifier.js.map +0 -1
  241. package/dist/threejs-addon/stats.js +0 -102
  242. package/dist/threejs-addon/stats.js.map +0 -1
  243. package/dist/threejs-addon/transform-control.d.ts +0 -74
  244. package/dist/threejs-addon/transform-control.js +0 -1033
  245. package/dist/threejs-addon/transform-control.js.map +0 -1
  246. package/dist/types.js +0 -145
  247. package/dist/types.js.map +0 -1
  248. package/dist/utils/html.js +0 -12
  249. package/dist/utils/html.js.map +0 -1
  250. package/dist/utils/index.js +0 -10
  251. package/dist/utils/index.js.map +0 -1
  252. package/dist/utils/log.js +0 -14
  253. package/dist/utils/log.js.map +0 -1
  254. package/dist/utils/threejs.js +0 -44
  255. package/dist/utils/threejs.js.map +0 -1
  256. package/dist/viral-viewer-api.js +0 -73
  257. package/dist/viral-viewer-api.js.map +0 -1
@@ -1,72 +0,0 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.OutputShader = void 0;
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- const three_1 = require("three");
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- const OutputShader = {
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- uniforms: {
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- 'tDiffuse': { value: null },
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- 'toneMappingExposure': { value: 1 }
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- },
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- vertexShader: /* glsl */ `
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- precision highp float;
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-
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- uniform mat4 modelViewMatrix;
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- uniform mat4 projectionMatrix;
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-
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- attribute vec3 position;
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- attribute vec2 uv;
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-
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- varying vec2 vUv;
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-
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- void main() {
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-
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- vUv = uv;
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- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
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-
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- }`,
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- fragmentShader: /* glsl */ `
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-
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- precision highp float;
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-
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- uniform sampler2D tDiffuse;
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-
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- ` + three_1.ShaderChunk['tonemapping_pars_fragment'] + three_1.ShaderChunk['colorspace_pars_fragment'] + `
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-
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- varying vec2 vUv;
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-
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- void main() {
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-
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- gl_FragColor = texture2D( tDiffuse, vUv );
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-
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- // tone mapping
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-
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- #ifdef LINEAR_TONE_MAPPING
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-
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- gl_FragColor.rgb = LinearToneMapping( gl_FragColor.rgb );
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-
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- #elif defined( REINHARD_TONE_MAPPING )
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-
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- gl_FragColor.rgb = ReinhardToneMapping( gl_FragColor.rgb );
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-
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- #elif defined( CINEON_TONE_MAPPING )
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-
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- gl_FragColor.rgb = OptimizedCineonToneMapping( gl_FragColor.rgb );
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-
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- #elif defined( ACES_FILMIC_TONE_MAPPING )
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-
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- gl_FragColor.rgb = ACESFilmicToneMapping( gl_FragColor.rgb );
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-
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- #endif
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-
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- // color space
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-
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- #ifdef SRGB_COLOR_SPACE
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-
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- gl_FragColor = LinearTosRGB( gl_FragColor );
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-
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- #endif
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-
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- }`
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- };
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- exports.OutputShader = OutputShader;
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- //# sourceMappingURL=output-shader.js.map
@@ -1 +0,0 @@
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- {"version":3,"file":"output-shader.js","sourceRoot":"","sources":["../../../src/threejs-addon/shaders/output-shader.js"],"names":[],"mappings":";;;AAAA,iCAEe;AAEf,MAAM,YAAY,GAAG;IAEjB,QAAQ,EAAE;QAEN,UAAU,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE;QAC3B,qBAAqB,EAAE,EAAE,KAAK,EAAE,CAAC,EAAE;KAEtC;IAED,YAAY,EAAE,UAAU,CAAC;;;;;;;;;;;;;;;;IAgBzB;IAEA,cAAc,EAAE,UAAU,CAAC;;;;;;GAM5B,GAAG,mBAAW,CAAC,2BAA2B,CAAC,GAAG,mBAAW,CAAC,0BAA0B,CAAC,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;IAoCvF;CAEH,CAAC;AAEO,oCAAY"}
@@ -1,71 +0,0 @@
1
- export namespace SAOShader {
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- namespace defines {
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- const NUM_SAMPLES: number;
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- const NUM_RINGS: number;
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- const NORMAL_TEXTURE: number;
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- const DIFFUSE_TEXTURE: number;
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- const DEPTH_PACKING: number;
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- const PERSPECTIVE_CAMERA: number;
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- }
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- namespace uniforms {
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- namespace tDepth {
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- const value: null;
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- }
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- namespace tDiffuse {
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- const value_1: null;
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- export { value_1 as value };
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- }
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- namespace tNormal {
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- const value_2: null;
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- export { value_2 as value };
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- }
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- namespace size {
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- const value_3: Vector2;
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- export { value_3 as value };
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- }
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- namespace cameraNear {
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- const value_4: number;
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- export { value_4 as value };
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- }
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- namespace cameraFar {
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- const value_5: number;
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- export { value_5 as value };
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- }
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- namespace cameraProjectionMatrix {
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- const value_6: Matrix4;
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- export { value_6 as value };
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- }
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- namespace cameraInverseProjectionMatrix {
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- const value_7: Matrix4;
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- export { value_7 as value };
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- }
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- namespace scale {
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- const value_8: number;
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- export { value_8 as value };
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- }
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- namespace intensity {
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- const value_9: number;
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- export { value_9 as value };
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- }
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- namespace bias {
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- const value_10: number;
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- export { value_10 as value };
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- }
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- namespace minResolution {
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- const value_11: number;
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- export { value_11 as value };
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- }
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- namespace kernelRadius {
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- const value_12: number;
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- export { value_12 as value };
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- }
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- namespace randomSeed {
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- const value_13: number;
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- export { value_13 as value };
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- }
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- }
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- const vertexShader: string;
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- const fragmentShader: string;
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- }
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- import { Vector2 } from 'three';
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- import { Matrix4 } from 'three';
@@ -1,180 +0,0 @@
1
- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.SAOShader = void 0;
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- const three_1 = require("three");
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- /**
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- * TODO
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- */
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- const SAOShader = {
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- defines: {
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- 'NUM_SAMPLES': 7,
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- 'NUM_RINGS': 4,
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- 'NORMAL_TEXTURE': 0,
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- 'DIFFUSE_TEXTURE': 0,
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- 'DEPTH_PACKING': 1,
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- 'PERSPECTIVE_CAMERA': 1
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- },
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- uniforms: {
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- 'tDepth': { value: null },
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- 'tDiffuse': { value: null },
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- 'tNormal': { value: null },
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- 'size': { value: new three_1.Vector2(512, 512) },
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- 'cameraNear': { value: 1 },
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- 'cameraFar': { value: 100 },
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- 'cameraProjectionMatrix': { value: new three_1.Matrix4() },
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- 'cameraInverseProjectionMatrix': { value: new three_1.Matrix4() },
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- 'scale': { value: 1.0 },
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- 'intensity': { value: 0.1 },
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- 'bias': { value: 0.5 },
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- 'minResolution': { value: 0.0 },
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- 'kernelRadius': { value: 100.0 },
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- 'randomSeed': { value: 0.0 }
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- },
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- vertexShader: /* glsl */ `
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-
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- varying vec2 vUv;
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-
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- void main() {
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- vUv = uv;
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- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
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- }`,
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- fragmentShader: /* glsl */ `
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-
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- #include <common>
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-
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- varying vec2 vUv;
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-
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- #if DIFFUSE_TEXTURE == 1
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- uniform sampler2D tDiffuse;
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- #endif
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-
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- uniform sampler2D tDepth;
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-
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- #if NORMAL_TEXTURE == 1
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- uniform sampler2D tNormal;
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- #endif
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-
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- uniform float cameraNear;
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- uniform float cameraFar;
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- uniform mat4 cameraProjectionMatrix;
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- uniform mat4 cameraInverseProjectionMatrix;
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-
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- uniform float scale;
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- uniform float intensity;
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- uniform float bias;
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- uniform float kernelRadius;
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- uniform float minResolution;
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- uniform vec2 size;
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- uniform float randomSeed;
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-
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- // RGBA depth
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-
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- #include <packing>
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-
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- vec4 getDefaultColor( const in vec2 screenPosition ) {
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- #if DIFFUSE_TEXTURE == 1
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- return texture2D( tDiffuse, vUv );
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- #else
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- return vec4( 1.0 );
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- #endif
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- }
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-
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- float getDepth( const in vec2 screenPosition ) {
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- #if DEPTH_PACKING == 1
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- return unpackRGBAToDepth( texture2D( tDepth, screenPosition ) );
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- #else
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- return texture2D( tDepth, screenPosition ).x;
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- #endif
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- }
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-
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- float getViewZ( const in float depth ) {
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- #if PERSPECTIVE_CAMERA == 1
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- return perspectiveDepthToViewZ( depth, cameraNear, cameraFar );
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- #else
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- return orthographicDepthToViewZ( depth, cameraNear, cameraFar );
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- #endif
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- }
97
-
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- vec3 getViewPosition( const in vec2 screenPosition, const in float depth, const in float viewZ ) {
99
- float clipW = cameraProjectionMatrix[2][3] * viewZ + cameraProjectionMatrix[3][3];
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- vec4 clipPosition = vec4( ( vec3( screenPosition, depth ) - 0.5 ) * 2.0, 1.0 );
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- clipPosition *= clipW; // unprojection.
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-
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- return ( cameraInverseProjectionMatrix * clipPosition ).xyz;
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- }
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-
106
- vec3 getViewNormal( const in vec3 viewPosition, const in vec2 screenPosition ) {
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- #if NORMAL_TEXTURE == 1
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- return unpackRGBToNormal( texture2D( tNormal, screenPosition ).xyz );
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- #else
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- return normalize( cross( dFdx( viewPosition ), dFdy( viewPosition ) ) );
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- #endif
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- }
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-
114
- float scaleDividedByCameraFar;
115
- float minResolutionMultipliedByCameraFar;
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-
117
- float getOcclusion( const in vec3 centerViewPosition, const in vec3 centerViewNormal, const in vec3 sampleViewPosition ) {
118
- vec3 viewDelta = sampleViewPosition - centerViewPosition;
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- float viewDistance = length( viewDelta );
120
- float scaledScreenDistance = scaleDividedByCameraFar * viewDistance;
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-
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- return max(0.0, (dot(centerViewNormal, viewDelta) - minResolutionMultipliedByCameraFar) / scaledScreenDistance - bias) / (1.0 + pow2( scaledScreenDistance ) );
123
- }
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-
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- // moving costly divides into consts
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- const float ANGLE_STEP = PI2 * float( NUM_RINGS ) / float( NUM_SAMPLES );
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- const float INV_NUM_SAMPLES = 1.0 / float( NUM_SAMPLES );
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-
129
- float getAmbientOcclusion( const in vec3 centerViewPosition ) {
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- // precompute some variables require in getOcclusion.
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- scaleDividedByCameraFar = scale / cameraFar;
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- minResolutionMultipliedByCameraFar = minResolution * cameraFar;
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- vec3 centerViewNormal = getViewNormal( centerViewPosition, vUv );
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-
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- // jsfiddle that shows sample pattern: https://jsfiddle.net/a16ff1p7/
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- float angle = rand( vUv + randomSeed ) * PI2;
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- vec2 radius = vec2( kernelRadius * INV_NUM_SAMPLES ) / size;
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- vec2 radiusStep = radius;
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-
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- float occlusionSum = 0.0;
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- float weightSum = 0.0;
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-
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- for( int i = 0; i < NUM_SAMPLES; i ++ ) {
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- vec2 sampleUv = vUv + vec2( cos( angle ), sin( angle ) ) * radius;
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- radius += radiusStep;
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- angle += ANGLE_STEP;
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-
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- float sampleDepth = getDepth( sampleUv );
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- if( sampleDepth >= ( 1.0 - EPSILON ) ) {
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- continue;
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- }
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-
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- float sampleViewZ = getViewZ( sampleDepth );
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- vec3 sampleViewPosition = getViewPosition( sampleUv, sampleDepth, sampleViewZ );
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- occlusionSum += getOcclusion( centerViewPosition, centerViewNormal, sampleViewPosition );
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- weightSum += 1.0;
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- }
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-
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- if( weightSum == 0.0 ) discard;
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-
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- return occlusionSum * ( intensity / weightSum );
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- }
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-
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- void main() {
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- float centerDepth = getDepth( vUv );
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- if( centerDepth >= ( 1.0 - EPSILON ) ) {
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- discard;
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- }
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-
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- float centerViewZ = getViewZ( centerDepth );
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- vec3 viewPosition = getViewPosition( vUv, centerDepth, centerViewZ );
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-
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- float ambientOcclusion = getAmbientOcclusion( viewPosition );
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-
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- gl_FragColor = getDefaultColor( vUv );
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- gl_FragColor.xyz *= 1.0 - ambientOcclusion;
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- }`
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- };
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- exports.SAOShader = SAOShader;
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- //# sourceMappingURL=sao-shader.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"sao-shader.js","sourceRoot":"","sources":["../../../src/threejs-addon/shaders/sao-shader.js"],"names":[],"mappings":";;;AAAA,iCAGe;AAEf;;GAEG;AAEH,MAAM,SAAS,GAAG;IACd,OAAO,EAAE;QACL,aAAa,EAAE,CAAC;QAChB,WAAW,EAAE,CAAC;QACd,gBAAgB,EAAE,CAAC;QACnB,iBAAiB,EAAE,CAAC;QACpB,eAAe,EAAE,CAAC;QAClB,oBAAoB,EAAE,CAAC;KAC1B;IACD,QAAQ,EAAE;QAEN,QAAQ,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE;QACzB,UAAU,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE;QAC3B,SAAS,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE;QAC1B,MAAM,EAAE,EAAE,KAAK,EAAE,IAAI,eAAO,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE;QAExC,YAAY,EAAE,EAAE,KAAK,EAAE,CAAC,EAAE;QAC1B,WAAW,EAAE,EAAE,KAAK,EAAE,GAAG,EAAE;QAC3B,wBAAwB,EAAE,EAAE,KAAK,EAAE,IAAI,eAAO,EAAE,EAAE;QAClD,+BAA+B,EAAE,EAAE,KAAK,EAAE,IAAI,eAAO,EAAE,EAAE;QAEzD,OAAO,EAAE,EAAE,KAAK,EAAE,GAAG,EAAE;QACvB,WAAW,EAAE,EAAE,KAAK,EAAE,GAAG,EAAE;QAC3B,MAAM,EAAE,EAAE,KAAK,EAAE,GAAG,EAAE;QAEtB,eAAe,EAAE,EAAE,KAAK,EAAE,GAAG,EAAE;QAC/B,cAAc,EAAE,EAAE,KAAK,EAAE,KAAK,EAAE;QAChC,YAAY,EAAE,EAAE,KAAK,EAAE,GAAG,EAAE;KAC/B;IACD,YAAY,EAAE,UAAU,CAAC;;;;;;;IAOzB;IAEA,cAAc,EAAE,UAAU,CAAC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;IAwI3B;CAEH,CAAC;AAEO,8BAAS"}
@@ -1,13 +0,0 @@
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- export namespace UnpackDepthRGBAShader {
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- namespace uniforms {
3
- namespace tDiffuse {
4
- const value: null;
5
- }
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- namespace opacity {
7
- const value_1: number;
8
- export { value_1 as value };
9
- }
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- }
11
- const vertexShader: string;
12
- const fragmentShader: string;
13
- }
@@ -1,41 +0,0 @@
1
- "use strict";
2
- /**
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- * Unpack RGBA depth shader
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- * - show RGBA encoded depth as monochrome color
5
- */
6
- Object.defineProperty(exports, "__esModule", { value: true });
7
- exports.UnpackDepthRGBAShader = void 0;
8
- const UnpackDepthRGBAShader = {
9
- uniforms: {
10
- 'tDiffuse': { value: null },
11
- 'opacity': { value: 1.0 }
12
- },
13
- vertexShader: /* glsl */ `
14
-
15
- varying vec2 vUv;
16
-
17
- void main() {
18
-
19
- vUv = uv;
20
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
21
-
22
- }`,
23
- fragmentShader: /* glsl */ `
24
-
25
- uniform float opacity;
26
-
27
- uniform sampler2D tDiffuse;
28
-
29
- varying vec2 vUv;
30
-
31
- #include <packing>
32
-
33
- void main() {
34
-
35
- float depth = 1.0 - unpackRGBAToDepth( texture2D( tDiffuse, vUv ) );
36
- gl_FragColor = vec4( vec3( depth ), opacity );
37
-
38
- }`
39
- };
40
- exports.UnpackDepthRGBAShader = UnpackDepthRGBAShader;
41
- //# sourceMappingURL=unpack-depth-rgba-shader.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"unpack-depth-rgba-shader.js","sourceRoot":"","sources":["../../../src/threejs-addon/shaders/unpack-depth-rgba-shader.js"],"names":[],"mappings":";AAAA;;;GAGG;;;AAEH,MAAM,qBAAqB,GAAG;IAE1B,QAAQ,EAAE;QAEN,UAAU,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE;QAC3B,SAAS,EAAE,EAAE,KAAK,EAAE,GAAG,EAAE;KAE5B;IAED,YAAY,EAAE,UAAU,CAAC;;;;;;;;;IASzB;IAEA,cAAc,EAAE,UAAU,CAAC;;;;;;;;;;;;;;;IAe3B;CAEH,CAAC;AAEO,sDAAqB"}
@@ -1,4 +0,0 @@
1
- export class SimplifyModifier {
2
- modify(geometry: any, count: any): BufferGeometry<import("three").NormalBufferAttributes>;
3
- }
4
- import { BufferGeometry } from 'three';