viral-viewer-2 4.7.1 → 4.7.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -13536,8 +13536,10 @@ function workerFunction() {
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13536
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instancingColor: IS_INSTANCEDMESH && object.instanceColor !== null,
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supportsVertexTextures: SUPPORTS_VERTEX_TEXTURES,
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outputColorSpace: currentRenderTarget === null ?
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13539
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-
renderer.outputColorSpace :
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13540
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-
currentRenderTarget.
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13539
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+
renderer.outputColorSpace :
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13540
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currentRenderTarget.isXRRenderTarget === true ?
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13541
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currentRenderTarget.texture.colorSpace :
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13542
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LinearSRGBColorSpace,
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map: HAS_MAP,
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matcap: HAS_MATCAP,
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envMap: HAS_ENVMAP,
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@@ -14645,7 +14647,9 @@ function workerFunction() {
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}
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}
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if (shadow.map === null || toVSM === true || fromVSM === true) {
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14648
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-
const pars = this.type !== VSMShadowMap ?
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14650
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const pars = this.type !== VSMShadowMap ?
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14651
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{ minFilter: NearestFilter, magFilter: NearestFilter } :
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14652
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{};
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if (shadow.map !== null) {
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shadow.map.dispose();
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}
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@@ -16513,7 +16517,8 @@ function workerFunction() {
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}
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else {
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const textures = renderTarget.isWebGLMultipleRenderTargets === true ?
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16516
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renderTarget.texture :
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16520
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renderTarget.texture :
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[renderTarget.texture];
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for (let i = 0; i < textures.length; i++) {
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const texture = textures[i];
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const glFormat = utils.convert(texture.format, texture.colorSpace);
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@@ -16736,7 +16741,8 @@ function workerFunction() {
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function updateRenderTargetMipmap(renderTarget) {
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const supportsMips = isPowerOfTwo$1(renderTarget) || isWebGL2;
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const textures = renderTarget.isWebGLMultipleRenderTargets === true ?
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16739
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renderTarget.texture :
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16744
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renderTarget.texture :
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16745
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[renderTarget.texture];
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for (let i = 0, il = textures.length; i < il; i++) {
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const texture = textures[i];
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if (textureNeedsGenerateMipmaps(texture, supportsMips)) {
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@@ -16755,7 +16761,8 @@ function workerFunction() {
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renderTarget.samples > 0 &&
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useMultisampledRTT(renderTarget) === false) {
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const textures = renderTarget.isWebGLMultipleRenderTargets ?
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16758
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renderTarget.texture :
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renderTarget.texture :
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[renderTarget.texture];
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const width = renderTarget.width;
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const height = renderTarget.height;
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let mask = _gl.COLOR_BUFFER_BIT;
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@@ -17564,7 +17571,8 @@ function workerFunction() {
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renderer.capabilities.isWebGL2 === false) {
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const layerInit = {
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antialias: session.renderState.layers === undefined ?
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17567
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attributes.antialias :
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attributes.antialias :
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true,
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alpha: true,
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depth: attributes.depth,
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stencil: attributes.stencil,
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@@ -18295,7 +18303,8 @@ function workerFunction() {
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if (hasUniformChanged(uniform, i, cache) === true) {
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const offset = uniform.__offset;
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const values = Array.isArray(uniform.value) ?
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18298
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-
uniform.value :
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18306
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uniform.value :
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[uniform.value];
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let arrayOffset = 0;
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for (let i = 0; i < values.length; i++) {
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const value = values[i];
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@@ -18356,7 +18365,8 @@ function workerFunction() {
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}
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else {
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const cachedObjects = Array.isArray(cache[index]) ?
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18359
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cache[index] :
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cache[index] :
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[cache[index]];
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const values = Array.isArray(value) ? value : [value];
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for (let i = 0; i < cachedObjects.length; i++) {
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const cachedObject = cachedObjects[i];
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@@ -18383,7 +18393,8 @@ function workerFunction() {
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storage: 0, // bytes
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};
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const values = Array.isArray(uniform.value) ?
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18386
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-
uniform.value :
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uniform.value :
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[uniform.value];
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for (let j = 0, jl = values.length; j < jl; j++) {
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const value = values[j];
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const info = getUniformSize(value);
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@@ -19219,7 +19230,8 @@ function workerFunction() {
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_transmissionRenderTarget = new WebGLRenderTarget(1024, 1024, {
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generateMipmaps: true,
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type: extensions.has("EXT_color_buffer_half_float") ?
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19222
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HalfFloatType :
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19233
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HalfFloatType :
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UnsignedByteType,
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minFilter: LinearMipmapLinearFilter,
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samples: isWebGL2 && antialias === true ? 4 : 0,
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});
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@@ -34011,14 +34023,14 @@ which can be placed in CurveUtils.
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}
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// this array have a structure
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34013
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// [11, 12, 13 , 14, 21, 22, 23, 24, 31, 32, 33, 34, 41, 42, 43, 44]
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34014
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//
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//
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34015
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// then it will be converted to matrix4 like structure below:
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// [11, 21, 31, 41]
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// [12, 22, 32, 42]
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// [13, 23, 33, 43]
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// [14, 24, 34, 44]
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// 41, 42, 43 is translation from main origin
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//
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//
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// Explain about axis, in revit axis follow x,y,z structure. but in threejs follow x,z,y structure, which y stand for height
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// IMPORTANT: x direction in threejs is opposite with x direction in revit
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let numbers = [
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@@ -34090,7 +34102,7 @@ which can be placed in CurveUtils.
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instancedMesh.userData.MaterialIds = [];
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for (let index = 0; index < solids.length; index++) {
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const solid = solids[index];
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const startVertexCount = mergedGeometry.attributes.position.count;
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const startVertexCount = index == 0 ? 0 : mergedGeometry.attributes.position.count;
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mergedGeometry = mergedGeometry.merge(solid.geometry);
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const endVertexCount = mergedGeometry.attributes.position.count;
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mergedGeometry.groups.addGroup(startVertexCount, endVertexCount, index);
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