viral-viewer-2 4.5.8 → 4.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (53) hide show
  1. package/dist/components/camera/viral-camera.js +1 -1
  2. package/dist/components/camera/viral-camera.js.map +1 -1
  3. package/dist/components/compress/viral-compress.processor.d.ts +1 -3
  4. package/dist/components/compress/viral-compress.processor.js +5 -29
  5. package/dist/components/compress/viral-compress.processor.js.map +1 -1
  6. package/dist/components/post-processing/ambient-occlusion-effect.d.ts +0 -2
  7. package/dist/components/post-processing/ambient-occlusion-effect.js +1 -2
  8. package/dist/components/post-processing/ambient-occlusion-effect.js.map +1 -1
  9. package/dist/components/post-processing/post-processing-renderer.d.ts +8 -0
  10. package/dist/components/post-processing/post-processing-renderer.js +16 -0
  11. package/dist/components/post-processing/post-processing-renderer.js.map +1 -0
  12. package/dist/components/post-processing/viral-post-processing.d.ts +11 -0
  13. package/dist/components/post-processing/viral-post-processing.js +29 -0
  14. package/dist/components/post-processing/viral-post-processing.js.map +1 -0
  15. package/dist/components/renderer/viral-renderer.d.ts +3 -1
  16. package/dist/components/renderer/viral-renderer.js +11 -4
  17. package/dist/components/renderer/viral-renderer.js.map +1 -1
  18. package/dist/components/worker-script/load-model-worker-3.script.js +2 -2
  19. package/dist/components/worker-script/load-model-worker-3.script.js.map +1 -1
  20. package/dist/models/dictionary.model.d.ts +0 -10
  21. package/dist/models/dictionary.model.js +0 -41
  22. package/dist/models/dictionary.model.js.map +1 -1
  23. package/dist/threejs-addon/shaders/fxaa-shader.d.ts +14 -0
  24. package/dist/threejs-addon/shaders/fxaa-shader.js +279 -0
  25. package/dist/threejs-addon/shaders/fxaa-shader.js.map +1 -0
  26. package/package.json +1 -2
  27. package/dist/components/compress/compress.processor.d.ts +0 -4
  28. package/dist/components/compress/compress.processor.js +0 -29
  29. package/dist/components/compress/compress.processor.js.map +0 -1
  30. package/dist/components/loader/viral-viewer-point-cloud.loader.d.ts +0 -16
  31. package/dist/components/loader/viral-viewer-point-cloud.loader.js +0 -33
  32. package/dist/components/loader/viral-viewer-point-cloud.loader.js.map +0 -1
  33. package/dist/components/loader/viral-viewer-revit.loader.d.ts +0 -13
  34. package/dist/components/loader/viral-viewer-revit.loader.js +0 -124
  35. package/dist/components/loader/viral-viewer-revit.loader.js.map +0 -1
  36. package/dist/components/worker/load-model.d.ts +0 -126
  37. package/dist/components/worker/load-model.js +0 -1265
  38. package/dist/components/worker/load-model.js.map +0 -1
  39. package/dist/components/worker/test-worker-pool.d.ts +0 -6
  40. package/dist/components/worker/test-worker-pool.js +0 -21
  41. package/dist/components/worker/test-worker-pool.js.map +0 -1
  42. package/dist/components/worker/viral-viewer.worker-pool.d.ts +0 -0
  43. package/dist/components/worker/viral-viewer.worker-pool.js +0 -61
  44. package/dist/components/worker/viral-viewer.worker-pool.js.map +0 -1
  45. package/dist/components/worker/worker-pool.d.ts +0 -21
  46. package/dist/components/worker/worker-pool.js +0 -47
  47. package/dist/components/worker/worker-pool.js.map +0 -1
  48. package/dist/components/worker/worker-thread.d.ts +0 -9
  49. package/dist/components/worker/worker-thread.js +0 -30
  50. package/dist/components/worker/worker-thread.js.map +0 -1
  51. package/dist/components/worker-script/test-worker-pool.script.d.ts +0 -1
  52. package/dist/components/worker-script/test-worker-pool.script.js +0 -12
  53. package/dist/components/worker-script/test-worker-pool.script.js.map +0 -1
@@ -1,126 +0,0 @@
1
- declare function addCustomMesh3(indices: any, vertices: any, material: any, callback: any): void;
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- declare function addCustomMesh4(indices: any, vertices: any, material: any, instances: any, callback: any): void;
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- declare function progressStructuralGeometries(json: any, callback: any): void;
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- declare function progressNoneStructuralGeometries(json: any, callback: any): void;
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- declare function rgbToHex(r: any, g: any, b: any): string;
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- declare function componentToHex(c: any): any;
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- declare class Matrix4 {
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- constructor(...args: any[]);
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- elements: number[];
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- set(n11: any, n12: any, n13: any, n14: any, n21: any, n22: any, n23: any, n24: any, n31: any, n32: any, n33: any, n34: any, n41: any, n42: any, n43: any, n44: any): Matrix4;
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- identity(): Matrix4;
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- clone(): Matrix4;
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- copy(m: any): Matrix4;
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- copyPosition(m: any): Matrix4;
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- setFromMatrix3(m: any): Matrix4;
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- extractBasis(xAxis: any, yAxis: any, zAxis: any): Matrix4;
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- makeBasis(xAxis: any, yAxis: any, zAxis: any): Matrix4;
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- extractRotation(m: any): Matrix4;
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- makeRotationFromEuler(euler: any): Matrix4;
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- makeRotationFromQuaternion(q: any): Matrix4;
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- lookAt(eye: any, target: any, up: any): Matrix4;
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- multiply(m: any, n: any): Matrix4;
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- premultiply(m: any): Matrix4;
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- multiplyMatrices(a: any, b: any): Matrix4;
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- multiplyScalar(s: any): Matrix4;
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- determinant(): number;
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- transpose(): Matrix4;
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- setPosition(x: any, y: any, z: any): Matrix4;
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- invert(): Matrix4;
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- scale(v: any): Matrix4;
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- getMaxScaleOnAxis(): number;
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- makeTranslation(x: any, y: any, z: any): Matrix4;
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- makeRotationX(theta: any): Matrix4;
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- makeRotationY(theta: any): Matrix4;
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- makeRotationZ(theta: any): Matrix4;
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- makeRotationAxis(axis: any, angle: any): Matrix4;
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- makeScale(x: any, y: any, z: any): Matrix4;
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- makeShear(xy: any, xz: any, yx: any, yz: any, zx: any, zy: any): Matrix4;
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- compose(position: any, quaternion: any, scale: any): Matrix4;
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- decompose(position: any, quaternion: any, scale: any): Matrix4;
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- makePerspective(left: any, right: any, top: any, bottom: any, near: any, far: any): Matrix4;
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- makeOrthographic(left: any, right: any, top: any, bottom: any, near: any, far: any): Matrix4;
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- equals(matrix: any): boolean;
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- fromArray(array: any, offset?: number): Matrix4;
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- toArray(array?: any[], offset?: number): any[];
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- isMatrix4: boolean;
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- }
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- declare class Vector3 {
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- constructor(x?: number, y?: number, z?: number);
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- x: number;
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- y: number;
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- z: number;
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- set(x: any, y: any, z: any): Vector3;
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- setScalar(scalar: any): Vector3;
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- setX(x: any): Vector3;
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- setY(y: any): Vector3;
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- setZ(z: any): Vector3;
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- setComponent(index: any, value: any): Vector3;
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- getComponent(index: any): number;
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- clone(): any;
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- copy(v: any): Vector3;
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- add(v: any, w: any): Vector3;
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- addScalar(s: any): Vector3;
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- addVectors(a: any, b: any): Vector3;
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- addScaledVector(v: any, s: any): Vector3;
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- sub(v: any, w: any): Vector3;
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- subScalar(s: any): Vector3;
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- subVectors(a: any, b: any): Vector3;
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- multiply(v: any, w: any): Vector3;
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- multiplyScalar(scalar: any): Vector3;
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- multiplyVectors(a: any, b: any): Vector3;
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- applyEuler(euler: any): Vector3;
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- applyAxisAngle(axis: any, angle: any): Vector3;
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- applyMatrix3(m: any): Vector3;
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- applyNormalMatrix(m: any): Vector3;
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- applyMatrix4(m: any): Vector3;
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- applyQuaternion(q: any): Vector3;
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- project(camera: any): Vector3;
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- unproject(camera: any): Vector3;
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- transformDirection(m: any): Vector3;
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- divide(v: any): Vector3;
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- divideScalar(scalar: any): Vector3;
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- min(v: any): Vector3;
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- max(v: any): Vector3;
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- clamp(min: any, max: any): Vector3;
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- clampScalar(minVal: any, maxVal: any): Vector3;
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- clampLength(min: any, max: any): Vector3;
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- floor(): Vector3;
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- ceil(): Vector3;
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- round(): Vector3;
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- roundToZero(): Vector3;
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- negate(): Vector3;
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- dot(v: any): number;
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- lengthSq(): number;
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- length(): number;
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- manhattanLength(): number;
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- normalize(): Vector3;
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- setLength(length: any): Vector3;
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- lerp(v: any, alpha: any): Vector3;
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- lerpVectors(v1: any, v2: any, alpha: any): Vector3;
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- cross(v: any, w: any): Vector3;
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- crossVectors(a: any, b: any): Vector3;
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- projectOnVector(v: any): Vector3;
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- projectOnPlane(planeNormal: any): Vector3;
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- reflect(normal: any): Vector3;
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- angleTo(v: any): number;
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- distanceTo(v: any): number;
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- distanceToSquared(v: any): number;
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- manhattanDistanceTo(v: any): number;
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- setFromSpherical(s: any): Vector3;
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- setFromSphericalCoords(radius: any, phi: any, theta: any): Vector3;
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- setFromCylindrical(c: any): Vector3;
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- setFromCylindricalCoords(radius: any, theta: any, y: any): Vector3;
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- setFromMatrixPosition(m: any): Vector3;
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- setFromMatrixScale(m: any): Vector3;
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- setFromMatrixColumn(m: any, index: any): Vector3;
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- setFromMatrix3Column(m: any, index: any): Vector3;
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- equals(v: any): boolean;
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- fromArray(array: any, offset?: number): Vector3;
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- toArray(array?: any[], offset?: number): any[];
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- fromBufferAttribute(attribute: any, index: any, offset: any): Vector3;
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- random(): Vector3;
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- randomDirection(): Vector3;
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- isVector3: boolean;
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- [Symbol.iterator](): Generator<number, void, unknown>;
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- }