viral-viewer-2 4.1.6 → 4.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/worker/viral-viewer-4.worker.d.ts +1 -1
- package/dist/components/worker/viral-viewer-4.worker.js +3 -3
- package/dist/components/worker-script/load-model-worker-3.script.js +1 -1
- package/dist/components/worker-script/load-model-worker-3.script.js.map +1 -1
- package/dist/viral-viewer-api.d.ts +2 -0
- package/dist/viral-viewer-api.js +2 -0
- package/dist/viral-viewer-api.js.map +1 -1
- package/package.json +1 -1
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@@ -2,7 +2,7 @@ import { ViralViewerApi } from "../../viral-viewer-api";
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import { RenderMaterial, ViralutionElement } from "../../types";
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import { Mesh } from "three";
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import { WorkerThreadPool } from "./base/worker-pool";
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export declare class
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export declare class ViralViewerWorker4 {
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viralViewerApi: ViralViewerApi;
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workerPool: WorkerThreadPool;
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materials: RenderMaterial[];
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@@ -1,11 +1,11 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.
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exports.ViralViewerWorker4 = void 0;
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const three_1 = require("three");
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const load_model_worker_3_script_1 = require("../worker-script/load-model-worker-3.script");
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const worker_pool_1 = require("./base/worker-pool");
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const threejs_1 = require("../../utils/threejs");
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class
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class ViralViewerWorker4 {
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constructor(viralViewerApi, scriptUrl = "../worker-script/load-model-worker-2.script.js") {
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this.viralViewerApi = viralViewerApi;
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this.materials = [];
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@@ -56,5 +56,5 @@ class ViralViewerWorker3 {
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});
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}
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}
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exports.
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exports.ViralViewerWorker4 = ViralViewerWorker4;
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//# sourceMappingURL=viral-viewer-4.worker.js.map
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@@ -34042,7 +34042,7 @@ which can be placed in CurveUtils.
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return buffer;
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}
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function progressGeometries(json) {
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result = [];
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let result = [];
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for (let index = 0; index < json.Solids.length; index++) {
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const element = json.Solids[index];
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let buffer = addMesh(element.Indices, element.Vertices);
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