viral-viewer-2 3.4.9 → 3.5.1

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Files changed (42) hide show
  1. package/dist/components/animation/viral-animation.js +11 -9
  2. package/dist/components/animation/viral-animation.js.map +1 -1
  3. package/dist/components/centralized-event-handler/viral-centralized-event-handler.d.ts +1 -0
  4. package/dist/components/centralized-event-handler/viral-centralized-event-handler.js +15 -4
  5. package/dist/components/centralized-event-handler/viral-centralized-event-handler.js.map +1 -1
  6. package/dist/components/post-processing/viral-post-processing.d.ts +11 -0
  7. package/dist/components/post-processing/viral-post-processing.js +28 -0
  8. package/dist/components/post-processing/viral-post-processing.js.map +1 -0
  9. package/dist/threejs-addon/post-processing/effect-composer.d.ts +27 -0
  10. package/dist/threejs-addon/post-processing/effect-composer.js +134 -0
  11. package/dist/threejs-addon/post-processing/effect-composer.js.map +1 -0
  12. package/dist/threejs-addon/post-processing/mask-pass.d.ts +11 -0
  13. package/dist/threejs-addon/post-processing/mask-pass.js +69 -0
  14. package/dist/threejs-addon/post-processing/mask-pass.js.map +1 -0
  15. package/dist/threejs-addon/post-processing/output-pass.d.ts +11 -0
  16. package/dist/threejs-addon/post-processing/output-pass.js +61 -0
  17. package/dist/threejs-addon/post-processing/output-pass.js.map +1 -0
  18. package/dist/threejs-addon/post-processing/pass.d.ts +20 -0
  19. package/dist/threejs-addon/post-processing/pass.js +48 -0
  20. package/dist/threejs-addon/post-processing/pass.js.map +1 -0
  21. package/dist/threejs-addon/post-processing/render-pass.d.ts +13 -0
  22. package/dist/threejs-addon/post-processing/render-pass.js +50 -0
  23. package/dist/threejs-addon/post-processing/render-pass.js.map +1 -0
  24. package/dist/threejs-addon/post-processing/shader-pass.d.ts +11 -0
  25. package/dist/threejs-addon/post-processing/shader-pass.js +48 -0
  26. package/dist/threejs-addon/post-processing/shader-pass.js.map +1 -0
  27. package/dist/threejs-addon/post-processing/unreal-bloom-pass.d.ts +48 -0
  28. package/dist/threejs-addon/post-processing/unreal-bloom-pass.js +290 -0
  29. package/dist/threejs-addon/post-processing/unreal-bloom-pass.js.map +1 -0
  30. package/dist/threejs-addon/shaders/copy-shader.d.ts +13 -0
  31. package/dist/threejs-addon/shaders/copy-shader.js +39 -0
  32. package/dist/threejs-addon/shaders/copy-shader.js.map +1 -0
  33. package/dist/threejs-addon/shaders/luminosity-high-pass-shader.d.ts +27 -0
  34. package/dist/threejs-addon/shaders/luminosity-high-pass-shader.js +56 -0
  35. package/dist/threejs-addon/shaders/luminosity-high-pass-shader.js.map +1 -0
  36. package/dist/threejs-addon/shaders/output-shader.d.ts +13 -0
  37. package/dist/threejs-addon/shaders/output-shader.js +72 -0
  38. package/dist/threejs-addon/shaders/output-shader.js.map +1 -0
  39. package/dist/viral-viewer-api.d.ts +2 -0
  40. package/dist/viral-viewer-api.js +2 -0
  41. package/dist/viral-viewer-api.js.map +1 -1
  42. package/package.json +1 -1
@@ -8,7 +8,7 @@ class ViralAnimation {
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  this.clock = new three_1.Clock();
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  }
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  devAnimation() {
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- var _a, _b, _c, _d, _e;
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+ var _a, _b, _c, _d, _e, _f;
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  const delta = this.clock.getDelta();
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  const elapsed = this.clock.getElapsedTime();
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  const updated1 = (_a = this.viralViewerApi.viralCamera.cameraControls) === null || _a === void 0 ? void 0 : _a.update(delta);
@@ -17,22 +17,23 @@ class ViralAnimation {
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  }
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  requestAnimationFrame(() => { this.devAnimation(); });
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  if (updated1) {
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- this.viralViewerApi.viralRenderer.render();
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+ // this.viralViewerApi.viralRenderer.render();
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+ (_b = this.viralViewerApi.viralPostProcessing.composer) === null || _b === void 0 ? void 0 : _b.render();
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  if (this.viralViewerApi.viralNavigationCube.cubeCamera) {
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  this.viralViewerApi.viralNavigationCube.cubeCamera.updateCubeCamera();
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  }
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  }
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  if (this.viralViewerApi.viralNavigationCube.cubeCamera && this.viralViewerApi.viralNavigationCube.cubeCamera.cameraControls) {
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- const updated2 = (_b = this.viralViewerApi.viralNavigationCube.cubeCamera.cameraControls) === null || _b === void 0 ? void 0 : _b.update(delta);
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+ const updated2 = (_c = this.viralViewerApi.viralNavigationCube.cubeCamera.cameraControls) === null || _c === void 0 ? void 0 : _c.update(delta);
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  if (updated2) {
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- (_c = this.viralViewerApi.viralNavigationCube.cubeRenderer) === null || _c === void 0 ? void 0 : _c.render();
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+ (_d = this.viralViewerApi.viralNavigationCube.cubeRenderer) === null || _d === void 0 ? void 0 : _d.render();
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  // this.viralViewerApi.viralCamera.updateMainCamera();
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  }
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  }
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- (_e = (_d = this.viralViewerApi.viralStats) === null || _d === void 0 ? void 0 : _d.stats) === null || _e === void 0 ? void 0 : _e.update();
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+ (_f = (_e = this.viralViewerApi.viralStats) === null || _e === void 0 ? void 0 : _e.stats) === null || _f === void 0 ? void 0 : _f.update();
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  }
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  animation() {
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- var _a, _b, _c;
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+ var _a, _b, _c, _d;
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  const delta = this.clock.getDelta();
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  const elapsed = this.clock.getElapsedTime();
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  const updated1 = (_a = this.viralViewerApi.viralCamera.cameraControls) === null || _a === void 0 ? void 0 : _a.update(delta);
@@ -41,15 +42,16 @@ class ViralAnimation {
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  }
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  requestAnimationFrame(() => { this.animation(); });
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  if (updated1) {
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- this.viralViewerApi.viralRenderer.render();
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+ (_b = this.viralViewerApi.viralPostProcessing.composer) === null || _b === void 0 ? void 0 : _b.render();
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+ // this.viralViewerApi.viralRenderer.render();
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  if (this.viralViewerApi.viralNavigationCube.cubeCamera) {
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  this.viralViewerApi.viralNavigationCube.cubeCamera.updateCubeCamera();
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  }
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  }
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  if (this.viralViewerApi.viralNavigationCube.cubeCamera && this.viralViewerApi.viralNavigationCube.cubeCamera.cameraControls) {
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- const updated2 = (_b = this.viralViewerApi.viralNavigationCube.cubeCamera.cameraControls) === null || _b === void 0 ? void 0 : _b.update(delta);
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+ const updated2 = (_c = this.viralViewerApi.viralNavigationCube.cubeCamera.cameraControls) === null || _c === void 0 ? void 0 : _c.update(delta);
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  if (updated2) {
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- (_c = this.viralViewerApi.viralNavigationCube.cubeRenderer) === null || _c === void 0 ? void 0 : _c.render();
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+ (_d = this.viralViewerApi.viralNavigationCube.cubeRenderer) === null || _d === void 0 ? void 0 : _d.render();
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  // this.viralViewerApi.viralCamera.updateMainCamera();
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  }
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  }
@@ -1 +1 @@
1
- {"version":3,"file":"viral-animation.js","sourceRoot":"","sources":["../../../src/components/animation/viral-animation.ts"],"names":[],"mappings":";;;AAAA,iCAA8B;AAG9B,MAAa,cAAc;IAEvB,YAAmB,cAA8B;QAA9B,mBAAc,GAAd,cAAc,CAAgB;QADjD,UAAK,GAAU,IAAI,aAAK,EAAE,CAAC;IAG3B,CAAC;IAEM,YAAY;;QACf,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;QACpC,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC;QAC5C,MAAM,QAAQ,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,cAAc,0CAAE,MAAM,CAAC,KAAK,CAAC,CAAC;QAC/E,IAAI,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,gBAAgB,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,MAAM,EAAE;YACnH,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,gBAAgB,CAAC,MAAM,CAAC,iBAAiB,CAAC,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,gBAAgB,CAAC,WAAW,EAAE,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;SAE/N;QAED,qBAAqB,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,YAAY,EAAE,CAAA,CAAC,CAAC,CAAC,CAAC;QAErD,IAAI,QAAQ,EAAE;YACV,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,MAAM,EAAE,CAAC;YAC3C,IAAI,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,EAAE;gBACpD,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,CAAC,gBAAgB,EAAE,CAAC;aAEzE;SACJ;QACD,IAAI,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,IAAI,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,CAAC,cAAc,EAAE;YAEzH,MAAM,QAAQ,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,CAAC,cAAc,0CAAE,MAAM,CAAC,KAAK,CAAC,CAAC;YAElG,IAAI,QAAQ,EAAE;gBACV,MAAA,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,YAAY,0CAAE,MAAM,EAAE,CAAC;gBAC/D,sDAAsD;aACzD;SACJ;QACD,MAAA,MAAA,IAAI,CAAC,cAAc,CAAC,UAAU,0CAAE,KAAK,0CAAE,MAAM,EAAE,CAAC;IAEpD,CAAC;IAEM,SAAS;;QACZ,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;QACpC,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC;QAC5C,MAAM,QAAQ,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,cAAc,0CAAE,MAAM,CAAC,KAAK,CAAC,CAAC;QAC/E,IAAI,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,gBAAgB,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,MAAM,EAAE;YACnH,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,gBAAgB,CAAC,MAAM,CAAC,iBAAiB,CAAC,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,gBAAgB,CAAC,WAAW,EAAE,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;SAE/N;QAED,qBAAqB,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,SAAS,EAAE,CAAA,CAAC,CAAC,CAAC,CAAC;QAElD,IAAI,QAAQ,EAAE;YACV,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,MAAM,EAAE,CAAC;YAC3C,IAAI,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,EAAE;gBACpD,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,CAAC,gBAAgB,EAAE,CAAC;aAEzE;SACJ;QACD,IAAI,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,IAAI,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,CAAC,cAAc,EAAE;YAEzH,MAAM,QAAQ,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,CAAC,cAAc,0CAAE,MAAM,CAAC,KAAK,CAAC,CAAC;YAElG,IAAI,QAAQ,EAAE;gBACV,MAAA,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,YAAY,0CAAE,MAAM,EAAE,CAAC;gBAC/D,sDAAsD;aACzD;SACJ;IAEL,CAAC;CAEJ;AAnED,wCAmEC"}
1
+ {"version":3,"file":"viral-animation.js","sourceRoot":"","sources":["../../../src/components/animation/viral-animation.ts"],"names":[],"mappings":";;;AAAA,iCAA8B;AAG9B,MAAa,cAAc;IAEvB,YAAmB,cAA8B;QAA9B,mBAAc,GAAd,cAAc,CAAgB;QADjD,UAAK,GAAU,IAAI,aAAK,EAAE,CAAC;IAG3B,CAAC;IAEM,YAAY;;QACf,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;QACpC,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC;QAC5C,MAAM,QAAQ,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,cAAc,0CAAE,MAAM,CAAC,KAAK,CAAC,CAAC;QAC/E,IAAI,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,gBAAgB,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,MAAM,EAAE;YACnH,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,gBAAgB,CAAC,MAAM,CAAC,iBAAiB,CAAC,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,gBAAgB,CAAC,WAAW,EAAE,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;SAE/N;QAED,qBAAqB,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,YAAY,EAAE,CAAA,CAAC,CAAC,CAAC,CAAC;QAErD,IAAI,QAAQ,EAAE;YACV,8CAA8C;YAC9C,MAAA,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,QAAQ,0CAAE,MAAM,EAAE,CAAC;YAC3D,IAAI,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,EAAE;gBACpD,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,CAAC,gBAAgB,EAAE,CAAC;aAEzE;SACJ;QACD,IAAI,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,IAAI,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,CAAC,cAAc,EAAE;YAEzH,MAAM,QAAQ,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,CAAC,cAAc,0CAAE,MAAM,CAAC,KAAK,CAAC,CAAC;YAElG,IAAI,QAAQ,EAAE;gBACV,MAAA,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,YAAY,0CAAE,MAAM,EAAE,CAAC;gBAC/D,sDAAsD;aACzD;SACJ;QACD,MAAA,MAAA,IAAI,CAAC,cAAc,CAAC,UAAU,0CAAE,KAAK,0CAAE,MAAM,EAAE,CAAC;IAEpD,CAAC;IAEM,SAAS;;QACZ,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;QACpC,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC;QAC5C,MAAM,QAAQ,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,cAAc,0CAAE,MAAM,CAAC,KAAK,CAAC,CAAC;QAC/E,IAAI,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,gBAAgB,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,MAAM,EAAE;YACnH,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,gBAAgB,CAAC,MAAM,CAAC,iBAAiB,CAAC,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,gBAAgB,CAAC,WAAW,EAAE,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;SAE/N;QAED,qBAAqB,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,SAAS,EAAE,CAAA,CAAC,CAAC,CAAC,CAAC;QAElD,IAAI,QAAQ,EAAE;YACV,MAAA,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,QAAQ,0CAAE,MAAM,EAAE,CAAC;YAE3D,8CAA8C;YAC9C,IAAI,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,EAAE;gBACpD,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,CAAC,gBAAgB,EAAE,CAAC;aAEzE;SACJ;QACD,IAAI,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,IAAI,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,CAAC,cAAc,EAAE;YAEzH,MAAM,QAAQ,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,UAAU,CAAC,cAAc,0CAAE,MAAM,CAAC,KAAK,CAAC,CAAC;YAElG,IAAI,QAAQ,EAAE;gBACV,MAAA,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,YAAY,0CAAE,MAAM,EAAE,CAAC;gBAC/D,sDAAsD;aACzD;SACJ;IAEL,CAAC;CAEJ;AAtED,wCAsEC"}
@@ -3,4 +3,5 @@ export declare class ViralCentralizedEventHandler {
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  viralViewerApi: ViralViewerApi;
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  constructor(viralViewerApi: ViralViewerApi);
5
5
  private contextMenuEventHandler;
6
+ windowHandler(): void;
6
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  }
@@ -5,21 +5,22 @@ const types_1 = require("../../types");
5
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  class ViralCentralizedEventHandler {
6
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  constructor(viralViewerApi) {
7
7
  this.viralViewerApi = viralViewerApi;
8
+ this.windowHandler();
8
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  this.contextMenuEventHandler();
9
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  }
10
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  //#region Context Menu
11
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  contextMenuEventHandler() {
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  if (this.viralViewerApi.viralContextMenu) {
13
- this.viralViewerApi.viralContextMenu.addContextItem(0, 'Show all elements', (result) => {
14
+ this.viralViewerApi.viralContextMenu.addContextItem(0, "Show all elements", (result) => {
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  this.viralViewerApi.viralContextMenu.hideContextMenu();
15
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  });
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- this.viralViewerApi.viralContextMenu.addContextItem(1, 'Isolate', (result) => {
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+ this.viralViewerApi.viralContextMenu.addContextItem(1, "Isolate", (result) => {
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  this.viralViewerApi.viralContextMenu.hideContextMenu();
18
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  });
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- this.viralViewerApi.viralContextMenu.addContextItem(2, 'Hide', (result) => {
20
+ this.viralViewerApi.viralContextMenu.addContextItem(2, "Hide", (result) => {
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  this.viralViewerApi.viralContextMenu.hideContextMenu();
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  });
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- this.viralViewerApi.viralContextMenu.addContextItem(3, 'Focus', (result) => {
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+ this.viralViewerApi.viralContextMenu.addContextItem(3, "Focus", (result) => {
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  this.viralViewerApi.viralContextMenu.hideContextMenu();
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  });
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  }
@@ -32,6 +33,16 @@ class ViralCentralizedEventHandler {
32
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  });
33
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  }
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  }
36
+ //#endregion
37
+ //#region Camera
38
+ //#endregion
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+ //#region Window
40
+ windowHandler() {
41
+ window.onresize = () => {
42
+ this.viralViewerApi.viralCamera.resizeCanvas();
43
+ this.viralViewerApi;
44
+ };
45
+ }
35
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  }
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  exports.ViralCentralizedEventHandler = ViralCentralizedEventHandler;
37
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  //# sourceMappingURL=viral-centralized-event-handler.js.map
@@ -1 +1 @@
1
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+ {"version":3,"file":"viral-centralized-event-handler.js","sourceRoot":"","sources":["../../../src/components/centralized-event-handler/viral-centralized-event-handler.ts"],"names":[],"mappings":";;;AACA,uCAAkD;AAGlD,MAAa,4BAA4B;IACvC,YAAmB,cAA8B;QAA9B,mBAAc,GAAd,cAAc,CAAgB;QAC/C,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,IAAI,CAAC,uBAAuB,EAAE,CAAC;IACjC,CAAC;IAED,sBAAsB;IACd,uBAAuB;QAC7B,IAAI,IAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE;YACxC,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC,cAAc,CACjD,CAAC,EACD,mBAAmB,EACnB,CAAC,MAAW,EAAE,EAAE;gBACd,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC,eAAe,EAAE,CAAC;YACzD,CAAC,CACF,CAAC;YACF,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC,cAAc,CACjD,CAAC,EACD,SAAS,EACT,CAAC,MAAW,EAAE,EAAE;gBACd,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC,eAAe,EAAE,CAAC;YACzD,CAAC,CACF,CAAC;YACF,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC,cAAc,CACjD,CAAC,EACD,MAAM,EACN,CAAC,MAAW,EAAE,EAAE;gBACd,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC,eAAe,EAAE,CAAC;YACzD,CAAC,CACF,CAAC;YACF,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC,cAAc,CACjD,CAAC,EACD,OAAO,EACP,CAAC,MAAW,EAAE,EAAE;gBACd,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC,eAAe,EAAE,CAAC;YACzD,CAAC,CACF,CAAC;SACH;QAED,IAAI,IAAI,CAAC,cAAc,CAAC,UAAU,EAAE;YAClC,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,gBAAgB,CAC7C,2BAAmB,CAAC,mBAAmB,EACvC,iBAAiB,EACjB,CAAC,MAAkB,EAAE,EAAE;gBACrB,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC,eAAe,CAClD,MAAM,CAAC,OAAO,EACd,MAAM,CAAC,OAAO,EACd,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CACb,CAAC;YACJ,CAAC,CACF,CAAC;YACF,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,gBAAgB,CAC7C,2BAAmB,CAAC,kBAAkB,EACtC,iBAAiB,EACjB,CAAC,MAAkB,EAAE,EAAE;gBACrB,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC,eAAe,EAAE,CAAC;YACzD,CAAC,CACF,CAAC;SACH;IACH,CAAC;IACD,YAAY;IAEZ,gBAAgB;IAEhB,YAAY;IAEZ,gBAAgB;IAChB,aAAa;QACX,MAAM,CAAC,QAAQ,GAAG,GAAG,EAAE;YACrB,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,YAAY,EAAE,CAAC;YAC/C,IAAI,CAAC,cAAc,CAAA;QACrB,CAAC,CAAC;IACJ,CAAC;CAEF;AA1ED,oEA0EC"}
@@ -0,0 +1,11 @@
1
+ import { EffectComposer } from "../../threejs-addon/post-processing/effect-composer";
2
+ import { RenderPass } from "../../threejs-addon/post-processing/render-pass";
3
+ import { UnrealBloomPass } from "../../threejs-addon/post-processing/unreal-bloom-pass";
4
+ import { ViralViewerApi } from "../../viral-viewer-api";
5
+ export declare class ViralPostProcessing {
6
+ private viralViewerApi;
7
+ composer: EffectComposer | null;
8
+ renderPass: RenderPass | null;
9
+ bloomPass: UnrealBloomPass | null;
10
+ constructor(viralViewerApi: ViralViewerApi);
11
+ }
@@ -0,0 +1,28 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ViralPostProcessing = void 0;
4
+ const three_1 = require("three");
5
+ const effect_composer_1 = require("../../threejs-addon/post-processing/effect-composer");
6
+ const render_pass_1 = require("../../threejs-addon/post-processing/render-pass");
7
+ const unreal_bloom_pass_1 = require("../../threejs-addon/post-processing/unreal-bloom-pass");
8
+ class ViralPostProcessing {
9
+ constructor(viralViewerApi) {
10
+ this.viralViewerApi = viralViewerApi;
11
+ this.composer = null;
12
+ //effect
13
+ this.renderPass = null;
14
+ this.bloomPass = null;
15
+ if (this.viralViewerApi.viralScene) {
16
+ this.composer = new effect_composer_1.EffectComposer(this.viralViewerApi.viralRenderer.renderer);
17
+ this.renderPass = new render_pass_1.RenderPass(this.viralViewerApi.viralScene.scene, this.viralViewerApi.viralCamera.camera);
18
+ this.bloomPass = new unreal_bloom_pass_1.UnrealBloomPass(new three_1.Vector2(window.innerWidth, window.innerHeight), 1.5, 0.4, 0.85);
19
+ this.bloomPass.threshold = 0;
20
+ this.bloomPass.strength = 1;
21
+ this.bloomPass.radius = 0.5;
22
+ this.composer.addPass(this.renderPass);
23
+ this.composer.addPass(this.bloomPass);
24
+ }
25
+ }
26
+ }
27
+ exports.ViralPostProcessing = ViralPostProcessing;
28
+ //# sourceMappingURL=viral-post-processing.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"viral-post-processing.js","sourceRoot":"","sources":["../../../src/components/post-processing/viral-post-processing.ts"],"names":[],"mappings":";;;AAAA,iCAAgC;AAChC,yFAAqF;AACrF,iFAA6E;AAC7E,6FAAwF;AAGxF,MAAa,mBAAmB;IAM9B,YAAoB,cAA8B;QAA9B,mBAAc,GAAd,cAAc,CAAgB;QALlD,aAAQ,GAA0B,IAAI,CAAC;QACvC,QAAQ;QACR,eAAU,GAAsB,IAAI,CAAC;QACrC,cAAS,GAA2B,IAAI,CAAC;QAGvC,IAAI,IAAI,CAAC,cAAc,CAAC,UAAU,EAAE;YAClC,IAAI,CAAC,QAAQ,GAAG,IAAI,gCAAc,CAChC,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,QAAQ,CAC3C,CAAC;YAEF,IAAI,CAAC,UAAU,GAAG,IAAI,wBAAU,CAC9B,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,KAAK,EACpC,IAAI,CAAC,cAAc,CAAC,WAAW,CAAC,MAAM,CACvC,CAAC;YAEF,IAAI,CAAC,SAAS,GAAG,IAAI,mCAAe,CAClC,IAAI,eAAO,CAAC,MAAM,CAAC,UAAU,EAAE,MAAM,CAAC,WAAW,CAAC,EAClD,GAAG,EACH,GAAG,EACH,IAAI,CACL,CAAC;YACF,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,CAAC,CAAC;YAC7B,IAAI,CAAC,SAAS,CAAC,QAAQ,GAAG,CAAC,CAAC;YAC5B,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,GAAG,CAAC;YAE5B,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YACvC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;SACvC;IACH,CAAC;CACF;AA/BD,kDA+BC"}
@@ -0,0 +1,27 @@
1
+ export class EffectComposer {
2
+ constructor(renderer: any, renderTarget: any);
3
+ renderer: any;
4
+ _pixelRatio: any;
5
+ _width: any;
6
+ _height: any;
7
+ renderTarget1: any;
8
+ renderTarget2: any;
9
+ writeBuffer: any;
10
+ readBuffer: any;
11
+ renderToScreen: boolean;
12
+ passes: any[];
13
+ copyPass: ShaderPass;
14
+ clock: Clock;
15
+ swapBuffers(): void;
16
+ addPass(pass: any): void;
17
+ insertPass(pass: any, index: any): void;
18
+ removePass(pass: any): void;
19
+ isLastEnabledPass(passIndex: any): boolean;
20
+ render(deltaTime: any): void;
21
+ reset(renderTarget: any): void;
22
+ setSize(width: any, height: any): void;
23
+ setPixelRatio(pixelRatio: any): void;
24
+ dispose(): void;
25
+ }
26
+ import { ShaderPass } from './shader-pass';
27
+ import { Clock } from 'three';
@@ -0,0 +1,134 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.EffectComposer = void 0;
4
+ const three_1 = require("three");
5
+ const copy_shader_1 = require("../shaders/copy-shader");
6
+ const shader_pass_1 = require("./shader-pass");
7
+ const mask_pass_1 = require("./mask-pass");
8
+ class EffectComposer {
9
+ constructor(renderer, renderTarget) {
10
+ this.renderer = renderer;
11
+ this._pixelRatio = renderer.getPixelRatio();
12
+ if (renderTarget === undefined) {
13
+ const size = renderer.getSize(new three_1.Vector2());
14
+ this._width = size.width;
15
+ this._height = size.height;
16
+ renderTarget = new three_1.WebGLRenderTarget(this._width * this._pixelRatio, this._height * this._pixelRatio);
17
+ renderTarget.texture.name = 'EffectComposer.rt1';
18
+ }
19
+ else {
20
+ this._width = renderTarget.width;
21
+ this._height = renderTarget.height;
22
+ }
23
+ this.renderTarget1 = renderTarget;
24
+ this.renderTarget2 = renderTarget.clone();
25
+ this.renderTarget2.texture.name = 'EffectComposer.rt2';
26
+ this.writeBuffer = this.renderTarget1;
27
+ this.readBuffer = this.renderTarget2;
28
+ this.renderToScreen = true;
29
+ this.passes = [];
30
+ this.copyPass = new shader_pass_1.ShaderPass(copy_shader_1.CopyShader);
31
+ this.clock = new three_1.Clock();
32
+ }
33
+ swapBuffers() {
34
+ const tmp = this.readBuffer;
35
+ this.readBuffer = this.writeBuffer;
36
+ this.writeBuffer = tmp;
37
+ }
38
+ addPass(pass) {
39
+ this.passes.push(pass);
40
+ pass.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
41
+ }
42
+ insertPass(pass, index) {
43
+ this.passes.splice(index, 0, pass);
44
+ pass.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
45
+ }
46
+ removePass(pass) {
47
+ const index = this.passes.indexOf(pass);
48
+ if (index !== -1) {
49
+ this.passes.splice(index, 1);
50
+ }
51
+ }
52
+ isLastEnabledPass(passIndex) {
53
+ for (let i = passIndex + 1; i < this.passes.length; i++) {
54
+ if (this.passes[i].enabled) {
55
+ return false;
56
+ }
57
+ }
58
+ return true;
59
+ }
60
+ render(deltaTime) {
61
+ // deltaTime value is in seconds
62
+ if (deltaTime === undefined) {
63
+ deltaTime = this.clock.getDelta();
64
+ }
65
+ const currentRenderTarget = this.renderer.getRenderTarget();
66
+ let maskActive = false;
67
+ for (let i = 0, il = this.passes.length; i < il; i++) {
68
+ const pass = this.passes[i];
69
+ if (pass.enabled === false)
70
+ continue;
71
+ pass.renderToScreen = (this.renderToScreen && this.isLastEnabledPass(i));
72
+ pass.render(this.renderer, this.writeBuffer, this.readBuffer, deltaTime, maskActive);
73
+ if (pass.needsSwap) {
74
+ if (maskActive) {
75
+ const context = this.renderer.getContext();
76
+ const stencil = this.renderer.state.buffers.stencil;
77
+ //context.stencilFunc( context.NOTEQUAL, 1, 0xffffffff );
78
+ stencil.setFunc(context.NOTEQUAL, 1, 0xffffffff);
79
+ this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, deltaTime);
80
+ //context.stencilFunc( context.EQUAL, 1, 0xffffffff );
81
+ stencil.setFunc(context.EQUAL, 1, 0xffffffff);
82
+ }
83
+ this.swapBuffers();
84
+ }
85
+ if (mask_pass_1.MaskPass !== undefined) {
86
+ if (pass instanceof mask_pass_1.MaskPass) {
87
+ maskActive = true;
88
+ }
89
+ else if (pass instanceof mask_pass_1.ClearMaskPass) {
90
+ maskActive = false;
91
+ }
92
+ }
93
+ }
94
+ this.renderer.setRenderTarget(currentRenderTarget);
95
+ }
96
+ reset(renderTarget) {
97
+ if (renderTarget === undefined) {
98
+ const size = this.renderer.getSize(new three_1.Vector2());
99
+ this._pixelRatio = this.renderer.getPixelRatio();
100
+ this._width = size.width;
101
+ this._height = size.height;
102
+ renderTarget = this.renderTarget1.clone();
103
+ renderTarget.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
104
+ }
105
+ this.renderTarget1.dispose();
106
+ this.renderTarget2.dispose();
107
+ this.renderTarget1 = renderTarget;
108
+ this.renderTarget2 = renderTarget.clone();
109
+ this.writeBuffer = this.renderTarget1;
110
+ this.readBuffer = this.renderTarget2;
111
+ }
112
+ setSize(width, height) {
113
+ this._width = width;
114
+ this._height = height;
115
+ const effectiveWidth = this._width * this._pixelRatio;
116
+ const effectiveHeight = this._height * this._pixelRatio;
117
+ this.renderTarget1.setSize(effectiveWidth, effectiveHeight);
118
+ this.renderTarget2.setSize(effectiveWidth, effectiveHeight);
119
+ for (let i = 0; i < this.passes.length; i++) {
120
+ this.passes[i].setSize(effectiveWidth, effectiveHeight);
121
+ }
122
+ }
123
+ setPixelRatio(pixelRatio) {
124
+ this._pixelRatio = pixelRatio;
125
+ this.setSize(this._width, this._height);
126
+ }
127
+ dispose() {
128
+ this.renderTarget1.dispose();
129
+ this.renderTarget2.dispose();
130
+ this.copyPass.dispose();
131
+ }
132
+ }
133
+ exports.EffectComposer = EffectComposer;
134
+ //# sourceMappingURL=effect-composer.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"effect-composer.js","sourceRoot":"","sources":["../../../src/threejs-addon/post-processing/effect-composer.js"],"names":[],"mappings":";;;AAAA,iCAIe;AACf,wDAAoD;AACpD,+CAA2C;AAC3C,2CAAsD;AAEtD,MAAM,cAAc;IAEhB,YAAY,QAAQ,EAAE,YAAY;QAE9B,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAEzB,IAAI,CAAC,WAAW,GAAG,QAAQ,CAAC,aAAa,EAAE,CAAC;QAE5C,IAAI,YAAY,KAAK,SAAS,EAAE;YAE5B,MAAM,IAAI,GAAG,QAAQ,CAAC,OAAO,CAAC,IAAI,eAAO,EAAE,CAAC,CAAC;YAC7C,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC;YACzB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC;YAE3B,YAAY,GAAG,IAAI,yBAAiB,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC;YACtG,YAAY,CAAC,OAAO,CAAC,IAAI,GAAG,oBAAoB,CAAC;SAEpD;aAAM;YAEH,IAAI,CAAC,MAAM,GAAG,YAAY,CAAC,KAAK,CAAC;YACjC,IAAI,CAAC,OAAO,GAAG,YAAY,CAAC,MAAM,CAAC;SAEtC;QAED,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAClC,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC,KAAK,EAAE,CAAC;QAC1C,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,IAAI,GAAG,oBAAoB,CAAC;QAEvD,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC;QACtC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC;QAErC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;QAE3B,IAAI,CAAC,MAAM,GAAG,EAAE,CAAC;QAEjB,IAAI,CAAC,QAAQ,GAAG,IAAI,wBAAU,CAAC,wBAAU,CAAC,CAAC;QAE3C,IAAI,CAAC,KAAK,GAAG,IAAI,aAAK,EAAE,CAAC;IAE7B,CAAC;IAED,WAAW;QAEP,MAAM,GAAG,GAAG,IAAI,CAAC,UAAU,CAAC;QAC5B,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC;QACnC,IAAI,CAAC,WAAW,GAAG,GAAG,CAAC;IAE3B,CAAC;IAED,OAAO,CAAC,IAAI;QAER,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACvB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC;IAElF,CAAC;IAED,UAAU,CAAC,IAAI,EAAE,KAAK;QAElB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;QACnC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC;IAElF,CAAC;IAED,UAAU,CAAC,IAAI;QAEX,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAExC,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE;YAEd,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;SAEhC;IAEL,CAAC;IAED,iBAAiB,CAAC,SAAS;QAEvB,KAAK,IAAI,CAAC,GAAG,SAAS,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAErD,IAAI,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE;gBAExB,OAAO,KAAK,CAAC;aAEhB;SAEJ;QAED,OAAO,IAAI,CAAC;IAEhB,CAAC;IAED,MAAM,CAAC,SAAS;QAEZ,gCAAgC;QAEhC,IAAI,SAAS,KAAK,SAAS,EAAE;YAEzB,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;SAErC;QAED,MAAM,mBAAmB,GAAG,IAAI,CAAC,QAAQ,CAAC,eAAe,EAAE,CAAC;QAE5D,IAAI,UAAU,GAAG,KAAK,CAAC;QAEvB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,EAAE,EAAE,CAAC,EAAE,EAAE;YAElD,MAAM,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YAE5B,IAAI,IAAI,CAAC,OAAO,KAAK,KAAK;gBAAE,SAAS;YAErC,IAAI,CAAC,cAAc,GAAG,CAAC,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC;YACzE,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,UAAU,EAAE,SAAS,EAAE,UAAU,CAAC,CAAC;YAErF,IAAI,IAAI,CAAC,SAAS,EAAE;gBAEhB,IAAI,UAAU,EAAE;oBAEZ,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,CAAC;oBAC3C,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC;oBAEpD,yDAAyD;oBACzD,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC,EAAE,UAAU,CAAC,CAAC;oBAEjD,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,UAAU,EAAE,SAAS,CAAC,CAAC;oBAElF,sDAAsD;oBACtD,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC,EAAE,UAAU,CAAC,CAAC;iBAEjD;gBAED,IAAI,CAAC,WAAW,EAAE,CAAC;aAEtB;YAED,IAAI,oBAAQ,KAAK,SAAS,EAAE;gBAExB,IAAI,IAAI,YAAY,oBAAQ,EAAE;oBAE1B,UAAU,GAAG,IAAI,CAAC;iBAErB;qBAAM,IAAI,IAAI,YAAY,yBAAa,EAAE;oBAEtC,UAAU,GAAG,KAAK,CAAC;iBAEtB;aAEJ;SAEJ;QAED,IAAI,CAAC,QAAQ,CAAC,eAAe,CAAC,mBAAmB,CAAC,CAAC;IAEvD,CAAC;IAED,KAAK,CAAC,YAAY;QAEd,IAAI,YAAY,KAAK,SAAS,EAAE;YAE5B,MAAM,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,eAAO,EAAE,CAAC,CAAC;YAClD,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,QAAQ,CAAC,aAAa,EAAE,CAAC;YACjD,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC;YACzB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC;YAE3B,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,CAAC;YAC1C,YAAY,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC;SAEzF;QAED,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QAC7B,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QAC7B,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC;QAClC,IAAI,CAAC,aAAa,GAAG,YAAY,CAAC,KAAK,EAAE,CAAC;QAE1C,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC;QACtC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC;IAEzC,CAAC;IAED,OAAO,CAAC,KAAK,EAAE,MAAM;QAEjB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QAEtB,MAAM,cAAc,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,WAAW,CAAC;QACtD,MAAM,eAAe,GAAG,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,WAAW,CAAC;QAExD,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,cAAc,EAAE,eAAe,CAAC,CAAC;QAC5D,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,cAAc,EAAE,eAAe,CAAC,CAAC;QAE5D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAEzC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,cAAc,EAAE,eAAe,CAAC,CAAC;SAE3D;IAEL,CAAC;IAED,aAAa,CAAC,UAAU;QAEpB,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;QAE9B,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;IAE5C,CAAC;IAED,OAAO;QAEH,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QAC7B,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QAE7B,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;IAE5B,CAAC;CAEJ;AAEQ,wCAAc"}
@@ -0,0 +1,11 @@
1
+ export class MaskPass extends Pass {
2
+ constructor(scene: any, camera: any);
3
+ scene: any;
4
+ camera: any;
5
+ inverse: boolean;
6
+ render(renderer: any, writeBuffer: any, readBuffer: any): void;
7
+ }
8
+ export class ClearMaskPass extends Pass {
9
+ render(renderer: any): void;
10
+ }
11
+ import { Pass } from './pass';
@@ -0,0 +1,69 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ClearMaskPass = exports.MaskPass = void 0;
4
+ const pass_1 = require("./pass");
5
+ class MaskPass extends pass_1.Pass {
6
+ constructor(scene, camera) {
7
+ super();
8
+ this.scene = scene;
9
+ this.camera = camera;
10
+ this.clear = true;
11
+ this.needsSwap = false;
12
+ this.inverse = false;
13
+ }
14
+ render(renderer, writeBuffer, readBuffer /*, deltaTime, maskActive */) {
15
+ const context = renderer.getContext();
16
+ const state = renderer.state;
17
+ // don't update color or depth
18
+ state.buffers.color.setMask(false);
19
+ state.buffers.depth.setMask(false);
20
+ // lock buffers
21
+ state.buffers.color.setLocked(true);
22
+ state.buffers.depth.setLocked(true);
23
+ // set up stencil
24
+ let writeValue, clearValue;
25
+ if (this.inverse) {
26
+ writeValue = 0;
27
+ clearValue = 1;
28
+ }
29
+ else {
30
+ writeValue = 1;
31
+ clearValue = 0;
32
+ }
33
+ state.buffers.stencil.setTest(true);
34
+ state.buffers.stencil.setOp(context.REPLACE, context.REPLACE, context.REPLACE);
35
+ state.buffers.stencil.setFunc(context.ALWAYS, writeValue, 0xffffffff);
36
+ state.buffers.stencil.setClear(clearValue);
37
+ state.buffers.stencil.setLocked(true);
38
+ // draw into the stencil buffer
39
+ renderer.setRenderTarget(readBuffer);
40
+ if (this.clear)
41
+ renderer.clear();
42
+ renderer.render(this.scene, this.camera);
43
+ renderer.setRenderTarget(writeBuffer);
44
+ if (this.clear)
45
+ renderer.clear();
46
+ renderer.render(this.scene, this.camera);
47
+ // unlock color and depth buffer for subsequent rendering
48
+ state.buffers.color.setLocked(false);
49
+ state.buffers.depth.setLocked(false);
50
+ // only render where stencil is set to 1
51
+ state.buffers.stencil.setLocked(false);
52
+ state.buffers.stencil.setFunc(context.EQUAL, 1, 0xffffffff); // draw if == 1
53
+ state.buffers.stencil.setOp(context.KEEP, context.KEEP, context.KEEP);
54
+ state.buffers.stencil.setLocked(true);
55
+ }
56
+ }
57
+ exports.MaskPass = MaskPass;
58
+ class ClearMaskPass extends pass_1.Pass {
59
+ constructor() {
60
+ super();
61
+ this.needsSwap = false;
62
+ }
63
+ render(renderer /*, writeBuffer, readBuffer, deltaTime, maskActive */) {
64
+ renderer.state.buffers.stencil.setLocked(false);
65
+ renderer.state.buffers.stencil.setTest(false);
66
+ }
67
+ }
68
+ exports.ClearMaskPass = ClearMaskPass;
69
+ //# sourceMappingURL=mask-pass.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"mask-pass.js","sourceRoot":"","sources":["../../../src/threejs-addon/post-processing/mask-pass.js"],"names":[],"mappings":";;;AAAA,iCAA8B;AAE9B,MAAM,QAAS,SAAQ,WAAI;IAEvB,YAAY,KAAK,EAAE,MAAM;QAErB,KAAK,EAAE,CAAC;QAER,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QAErB,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QAEvB,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;IAEzB,CAAC;IAED,MAAM,CAAC,QAAQ,EAAE,WAAW,EAAE,UAAU,CAAC,4BAA4B;QAEjE,MAAM,OAAO,GAAG,QAAQ,CAAC,UAAU,EAAE,CAAC;QACtC,MAAM,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC;QAE7B,8BAA8B;QAE9B,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QACnC,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAEnC,eAAe;QAEf,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;QACpC,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;QAEpC,iBAAiB;QAEjB,IAAI,UAAU,EAAE,UAAU,CAAC;QAE3B,IAAI,IAAI,CAAC,OAAO,EAAE;YAEd,UAAU,GAAG,CAAC,CAAC;YACf,UAAU,GAAG,CAAC,CAAC;SAElB;aAAM;YAEH,UAAU,GAAG,CAAC,CAAC;YACf,UAAU,GAAG,CAAC,CAAC;SAElB;QAED,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QACpC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,OAAO,EAAE,OAAO,CAAC,OAAO,EAAE,OAAO,CAAC,OAAO,CAAC,CAAC;QAC/E,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,MAAM,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC;QACtE,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;QAC3C,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;QAEtC,+BAA+B;QAE/B,QAAQ,CAAC,eAAe,CAAC,UAAU,CAAC,CAAC;QACrC,IAAI,IAAI,CAAC,KAAK;YAAE,QAAQ,CAAC,KAAK,EAAE,CAAC;QACjC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAEzC,QAAQ,CAAC,eAAe,CAAC,WAAW,CAAC,CAAC;QACtC,IAAI,IAAI,CAAC,KAAK;YAAE,QAAQ,CAAC,KAAK,EAAE,CAAC;QACjC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAEzC,yDAAyD;QAEzD,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QACrC,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QAErC,wCAAwC;QAExC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QACvC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC,EAAE,UAAU,CAAC,CAAC,CAAC,eAAe;QAC5E,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,EAAE,OAAO,CAAC,IAAI,EAAE,OAAO,CAAC,IAAI,CAAC,CAAC;QACtE,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;IAE1C,CAAC;CAEJ;AAqBQ,4BAAQ;AAnBjB,MAAM,aAAc,SAAQ,WAAI;IAE5B;QAEI,KAAK,EAAE,CAAC;QAER,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;IAE3B,CAAC;IAED,MAAM,CAAC,QAAQ,CAAC,qDAAqD;QAEjE,QAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QAChD,QAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;IAElD,CAAC;CAEJ;AAEkB,sCAAa"}
@@ -0,0 +1,11 @@
1
+ export class OutputPass extends Pass {
2
+ uniforms: any;
3
+ material: RawShaderMaterial;
4
+ fsQuad: FullScreenQuad;
5
+ _outputColorSpace: any;
6
+ _toneMapping: any;
7
+ render(renderer: any, writeBuffer: any, readBuffer: any): void;
8
+ }
9
+ import { Pass } from './pass';
10
+ import { RawShaderMaterial } from 'three';
11
+ import { FullScreenQuad } from './pass';
@@ -0,0 +1,61 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.OutputPass = void 0;
4
+ const three_1 = require("three");
5
+ const pass_1 = require("./pass");
6
+ const output_shader_1 = require("../shaders/output-shader");
7
+ class OutputPass extends pass_1.Pass {
8
+ constructor() {
9
+ super();
10
+ //
11
+ const shader = output_shader_1.OutputShader;
12
+ this.uniforms = three_1.UniformsUtils.clone(shader.uniforms);
13
+ this.material = new three_1.RawShaderMaterial({
14
+ uniforms: this.uniforms,
15
+ vertexShader: shader.vertexShader,
16
+ fragmentShader: shader.fragmentShader
17
+ });
18
+ this.fsQuad = new pass_1.FullScreenQuad(this.material);
19
+ // internal cache
20
+ this._outputColorSpace = null;
21
+ this._toneMapping = null;
22
+ }
23
+ render(renderer, writeBuffer, readBuffer /*, deltaTime, maskActive */) {
24
+ this.uniforms['tDiffuse'].value = readBuffer.texture;
25
+ this.uniforms['toneMappingExposure'].value = renderer.toneMappingExposure;
26
+ // rebuild defines if required
27
+ if (this._outputColorSpace !== renderer.outputColorSpace || this._toneMapping !== renderer.toneMapping) {
28
+ this._outputColorSpace = renderer.outputColorSpace;
29
+ this._toneMapping = renderer.toneMapping;
30
+ this.material.defines = {};
31
+ if (this._outputColorSpace == three_1.SRGBColorSpace)
32
+ this.material.defines.SRGB_COLOR_SPACE = '';
33
+ if (this._toneMapping === three_1.LinearToneMapping)
34
+ this.material.defines.LINEAR_TONE_MAPPING = '';
35
+ else if (this._toneMapping === three_1.ReinhardToneMapping)
36
+ this.material.defines.REINHARD_TONE_MAPPING = '';
37
+ else if (this._toneMapping === three_1.CineonToneMapping)
38
+ this.material.defines.CINEON_TONE_MAPPING = '';
39
+ else if (this._toneMapping === three_1.ACESFilmicToneMapping)
40
+ this.material.defines.ACES_FILMIC_TONE_MAPPING = '';
41
+ this.material.needsUpdate = true;
42
+ }
43
+ //
44
+ if (this.renderToScreen === true) {
45
+ renderer.setRenderTarget(null);
46
+ this.fsQuad.render(renderer);
47
+ }
48
+ else {
49
+ renderer.setRenderTarget(writeBuffer);
50
+ if (this.clear)
51
+ renderer.clear(renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil);
52
+ this.fsQuad.render(renderer);
53
+ }
54
+ }
55
+ dispose() {
56
+ this.material.dispose();
57
+ this.fsQuad.dispose();
58
+ }
59
+ }
60
+ exports.OutputPass = OutputPass;
61
+ //# sourceMappingURL=output-pass.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"output-pass.js","sourceRoot":"","sources":["../../../src/threejs-addon/post-processing/output-pass.js"],"names":[],"mappings":";;;AAAA,iCAQe;AACf,iCAA8C;AAC9C,4DAAwD;AAExD,MAAM,UAAW,SAAQ,WAAI;IAEzB;QAEI,KAAK,EAAE,CAAC;QAER,EAAE;QAEF,MAAM,MAAM,GAAG,4BAAY,CAAC;QAE5B,IAAI,CAAC,QAAQ,GAAG,qBAAa,CAAC,KAAK,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;QAErD,IAAI,CAAC,QAAQ,GAAG,IAAI,yBAAiB,CAAC;YAClC,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,YAAY,EAAE,MAAM,CAAC,YAAY;YACjC,cAAc,EAAE,MAAM,CAAC,cAAc;SACxC,CAAC,CAAC;QAEH,IAAI,CAAC,MAAM,GAAG,IAAI,qBAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAEhD,iBAAiB;QAEjB,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAC9B,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;IAE7B,CAAC;IAED,MAAM,CAAC,QAAQ,EAAE,WAAW,EAAE,UAAU,CAAC,4BAA4B;QAEjE,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC,KAAK,GAAG,UAAU,CAAC,OAAO,CAAC;QACrD,IAAI,CAAC,QAAQ,CAAC,qBAAqB,CAAC,CAAC,KAAK,GAAG,QAAQ,CAAC,mBAAmB,CAAC;QAE1E,8BAA8B;QAE9B,IAAI,IAAI,CAAC,iBAAiB,KAAK,QAAQ,CAAC,gBAAgB,IAAI,IAAI,CAAC,YAAY,KAAK,QAAQ,CAAC,WAAW,EAAE;YAEpG,IAAI,CAAC,iBAAiB,GAAG,QAAQ,CAAC,gBAAgB,CAAC;YACnD,IAAI,CAAC,YAAY,GAAG,QAAQ,CAAC,WAAW,CAAC;YAEzC,IAAI,CAAC,QAAQ,CAAC,OAAO,GAAG,EAAE,CAAC;YAE3B,IAAI,IAAI,CAAC,iBAAiB,IAAI,sBAAc;gBAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,GAAG,EAAE,CAAC;YAE1F,IAAI,IAAI,CAAC,YAAY,KAAK,yBAAiB;gBAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,mBAAmB,GAAG,EAAE,CAAC;iBACvF,IAAI,IAAI,CAAC,YAAY,KAAK,2BAAmB;gBAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,qBAAqB,GAAG,EAAE,CAAC;iBAChG,IAAI,IAAI,CAAC,YAAY,KAAK,yBAAiB;gBAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,mBAAmB,GAAG,EAAE,CAAC;iBAC5F,IAAI,IAAI,CAAC,YAAY,KAAK,6BAAqB;gBAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,wBAAwB,GAAG,EAAE,CAAC;YAE1G,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC;SAEpC;QAED,EAAE;QAEF,IAAI,IAAI,CAAC,cAAc,KAAK,IAAI,EAAE;YAE9B,QAAQ,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;YAC/B,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;SAEhC;aAAM;YAEH,QAAQ,CAAC,eAAe,CAAC,WAAW,CAAC,CAAC;YACtC,IAAI,IAAI,CAAC,KAAK;gBAAE,QAAQ,CAAC,KAAK,CAAC,QAAQ,CAAC,cAAc,EAAE,QAAQ,CAAC,cAAc,EAAE,QAAQ,CAAC,gBAAgB,CAAC,CAAC;YAC5G,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;SAEhC;IAEL,CAAC;IAED,OAAO;QAEH,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;QACxB,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;IAE1B,CAAC;CAEJ;AAEQ,gCAAU"}
@@ -0,0 +1,20 @@
1
+ export class Pass {
2
+ isPass: boolean;
3
+ enabled: boolean;
4
+ needsSwap: boolean;
5
+ clear: boolean;
6
+ renderToScreen: boolean;
7
+ setSize(): void;
8
+ render(): void;
9
+ dispose(): void;
10
+ }
11
+ export class FullScreenQuad {
12
+ constructor(material: any);
13
+ _mesh: Mesh<BufferGeometry<import("three").NormalBufferAttributes>, any>;
14
+ dispose(): void;
15
+ render(renderer: any): void;
16
+ set material(arg: any);
17
+ get material(): any;
18
+ }
19
+ import { BufferGeometry } from 'three';
20
+ import { Mesh } from 'three';
@@ -0,0 +1,48 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.FullScreenQuad = exports.Pass = void 0;
4
+ const three_1 = require("three");
5
+ class Pass {
6
+ constructor() {
7
+ this.isPass = true;
8
+ // if set to true, the pass is processed by the composer
9
+ this.enabled = true;
10
+ // if set to true, the pass indicates to swap read and write buffer after rendering
11
+ this.needsSwap = true;
12
+ // if set to true, the pass clears its buffer before rendering
13
+ this.clear = false;
14
+ // if set to true, the result of the pass is rendered to screen. This is set automatically by EffectComposer.
15
+ this.renderToScreen = false;
16
+ }
17
+ setSize( /* width, height */) { }
18
+ render( /* renderer, writeBuffer, readBuffer, deltaTime, maskActive */) {
19
+ console.error('THREE.Pass: .render() must be implemented in derived pass.');
20
+ }
21
+ dispose() { }
22
+ }
23
+ exports.Pass = Pass;
24
+ // Helper for passes that need to fill the viewport with a single quad.
25
+ const _camera = new three_1.OrthographicCamera(-1, 1, 1, -1, 0, 1);
26
+ // https://github.com/mrdoob/three.js/pull/21358
27
+ const _geometry = new three_1.BufferGeometry();
28
+ _geometry.setAttribute('position', new three_1.Float32BufferAttribute([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3));
29
+ _geometry.setAttribute('uv', new three_1.Float32BufferAttribute([0, 2, 0, 0, 2, 0], 2));
30
+ class FullScreenQuad {
31
+ constructor(material) {
32
+ this._mesh = new three_1.Mesh(_geometry, material);
33
+ }
34
+ dispose() {
35
+ this._mesh.geometry.dispose();
36
+ }
37
+ render(renderer) {
38
+ renderer.render(this._mesh, _camera);
39
+ }
40
+ get material() {
41
+ return this._mesh.material;
42
+ }
43
+ set material(value) {
44
+ this._mesh.material = value;
45
+ }
46
+ }
47
+ exports.FullScreenQuad = FullScreenQuad;
48
+ //# sourceMappingURL=pass.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"pass.js","sourceRoot":"","sources":["../../../src/threejs-addon/post-processing/pass.js"],"names":[],"mappings":";;;AAAA,iCAKe;AAEf,MAAM,IAAI;IAEN;QAEI,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QAEnB,wDAAwD;QACxD,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QAEpB,mFAAmF;QACnF,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;QAEtB,8DAA8D;QAC9D,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAEnB,6GAA6G;QAC7G,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;IAEhC,CAAC;IAED,OAAO,EAAE,mBAAmB,IAAI,CAAC;IAEjC,MAAM,EAAE,8DAA8D;QAElE,OAAO,CAAC,KAAK,CAAC,4DAA4D,CAAC,CAAC;IAEhF,CAAC;IAED,OAAO,KAAI,CAAC;CAEf;AA8CQ,oBAAI;AA5Cb,uEAAuE;AAEvE,MAAM,OAAO,GAAG,IAAI,0BAAkB,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;AAE3D,gDAAgD;AAEhD,MAAM,SAAS,GAAG,IAAI,sBAAc,EAAE,CAAC;AACvC,SAAS,CAAC,YAAY,CAAC,UAAU,EAAE,IAAI,8BAAsB,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AACnG,SAAS,CAAC,YAAY,CAAC,IAAI,EAAE,IAAI,8BAAsB,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AAEhF,MAAM,cAAc;IAEhB,YAAY,QAAQ;QAEhB,IAAI,CAAC,KAAK,GAAG,IAAI,YAAI,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC;IAE/C,CAAC;IAED,OAAO;QAEH,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;IAElC,CAAC;IAED,MAAM,CAAC,QAAQ;QAEX,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,OAAO,CAAC,CAAC;IAEzC,CAAC;IAED,IAAI,QAAQ;QAER,OAAO,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC;IAE/B,CAAC;IAED,IAAI,QAAQ,CAAC,KAAK;QAEd,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;IAEhC,CAAC;CAEJ;AAEc,wCAAc"}
@@ -0,0 +1,13 @@
1
+ export class RenderPass extends Pass {
2
+ constructor(scene: any, camera: any, overrideMaterial: any, clearColor: any, clearAlpha: any);
3
+ scene: any;
4
+ camera: any;
5
+ overrideMaterial: any;
6
+ clearColor: any;
7
+ clearAlpha: any;
8
+ clearDepth: boolean;
9
+ _oldClearColor: Color;
10
+ render(renderer: any, writeBuffer: any, readBuffer: any): void;
11
+ }
12
+ import { Pass } from './pass';
13
+ import { Color } from 'three';