vintage-frames 0.10.1 → 0.11.0

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@@ -2453,7 +2453,7 @@
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  "declarations": [
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  {
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  "kind": "class",
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- "description": "`<vf-desktop>` — the full-bleed classic desktop container.\n\nRenders the desktop pattern — the classic 50% dither by default, or any of\nthe standard patterns by name (`pattern`, System 7's General Controls\nsetting) — and manages the stacking order and `active` state of slotted\n`vf-window` children: a `pointerdown` or\n`focusin` (keyboard focus) anywhere inside a window brings it to the front\nand makes it the single active window. The windows' light-DOM order is kept\nin step with the stacking order (bottom-most first, synced in a task once\nany pointer gesture has ended), so tabbing walks the stack the way the eye\ndoes and Shift+Tab is its exact mirror.\n\nUtility windows (`vf-window[variant=\"utility\"]`) stack in a floating tier\nabove every document-tier window, restack only among themselves, and stand\noutside the single-active invariant entirely — clicking a palette neither\ndeactivates the active document window nor greys the palette, exactly as\nSystem 7's floating windoids behaved while their application was frontmost.\nA slotted `vf-menu-bar` (or a free-standing `vf-menu`) sits on a tier\nabove both, so its dropped menus cover palettes and document windows\nalike; only the screen-corner mask is in front of it.\n\n**Deactivation.** On a real System 7 machine clicking the desktop clicked\nthe *Finder* — the frontmost application's windows lost their stripes.\nclearActive is that gesture's handler: it clears `active` from\nthe whole document tier, and **zero active windows is a legal state**,\nheld until a press or keyboard focus re-enters a document window (or a\nnew one is slotted, which activates it — opening a window brings its\napplication forward). The desktop never takes this decision itself: its\nfurniture is slotted light DOM (an icon layer, say), so only the page\nknows which of its children — or which presses on the bare dither — mean\n\"the Finder\", and it routes those through `clearActive()`. Left alone,\nthe classic always-one-active behavior is unchanged. activeWindow\nreads the current holder, and every change of holder — including to and\nfrom none — fires `vf-activate`.\n\nThe desktop is a raster with an explicit size, always: **`width` and\n`height`**, in system px, the way a WIND resource declared a window's —\nthe host box renders at the declared screen plus `2 × bezel` per axis, a\nwhole number of system pixels by construction (default 512×342, the\ncompact Mac's screen). Pure CSS sizing is not supported; the page sets\nthe numbers — directly, or via VfDesktop.fitWithin on\n`resize`/`onScaleChange` for a viewport-filling desktop — and positions\nthe sized box with its own stylesheet, keeping any sub-system-pixel\nslack on its side. `bezel` (system px) draws the black screen surround —\nthe CRT's unlit margin — around the screen, rounding its top corners\nwith the classic corner mask.\n\n**`pattern`** names the desktop pattern — `gray-50` (the dither) by\ndefault, any of the 38 standard patterns (docs/PATTERNS.md), or sixteen\nhex digits stating a custom 8×8 pattern, as on `vf-container`. It is\npainted as the screen's own background: black ink on an opaque white\npaper, one whole-surface raster at one image px per system px, 1-bit at\nevery density and zoom (src/pattern-fill.ts).\n\n**The drag surface.** The Finder dragged an icon as a dotted outline drawn\non the *screen*, clipped at its edge and phase-locked to its raster, so\nthe screen hosts the layer that outline draws on: a full-bleed child of\nthe screen, `pointer-events: none` (never a hit for the page's\n`elementsFromPoint`), whose children paint one tier above the menu bar\nand under the corner mask — the layer itself is deliberately no stacking\ncontext, since a blend inside one would composite against nothing. An\nicon reaches it without an import, the menu-handshake idiom: on a drag's\nfirst step it dispatches `vf-drag-surface-request` (bubbles, non-composed,\n`detail.surface` null), and the nearest desktop on its light-DOM path\nfills the detail with the layer. Not the top layer: stable Safari cannot\nblend an element there against the page (src/cursor.ts), and a second\nkit entry in the top layer would need a re-promotion handshake.\n\nCustom properties:\n- `--vf-desktop-pattern` — a consumer's own tile art in place of the\n pattern (the kit's default is a 1-bit 50% checker, opaque\n black-on-white on a 30-system-px tile). Set, it wins over `pattern` and\n renders as a placed tile grid at that same 30-px geometry\n (src/tile-grid.ts); a token swapped at runtime without touching the\n component wants a `requestUpdate()`.\n- `--vf-desktop` — base color painted *under* the pattern (default\n `#808080`). The pattern's paper is opaque, so this only becomes visible\n when `--vf-desktop-pattern` is overridden with a tile that has\n transparent cells (or with `none`).",
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+ "description": "`<vf-desktop>` — the full-bleed classic desktop container.\n\nRenders the desktop pattern — the classic 50% dither by default, or any of\nthe standard patterns by name (`pattern`, System 7's General Controls\nsetting) — and manages the stacking order and `active` state of slotted\n`vf-window` children: a `pointerdown` or\n`focusin` (keyboard focus) anywhere inside a window brings it to the front\nand makes it the single active window. The windows' light-DOM order is kept\nin step with the stacking order (bottom-most first, synced in a task once\nany pointer gesture has ended), so tabbing walks the stack the way the eye\ndoes and Shift+Tab is its exact mirror.\n\nUtility windows (`vf-window[variant=\"utility\"]`) stack in a floating tier\nabove every document-tier window, restack only among themselves, and stand\noutside the single-active invariant entirely — clicking a palette neither\ndeactivates the active document window nor greys the palette, exactly as\nSystem 7's floating windoids behaved while their application was frontmost.\nA slotted `vf-menu-bar` (or a free-standing `vf-menu`) sits on a tier\nabove both, so its dropped menus cover palettes and document windows\nalike; only the screen-corner mask is in front of it.\n\n**Deactivation.** On a real System 7 machine clicking the desktop clicked\nthe *Finder* — the frontmost application's windows lost their stripes.\nclearActive is that gesture's handler: it clears `active` from\nthe whole document tier, and **zero active windows is a legal state**,\nheld until a press or keyboard focus re-enters a document window (or a\nnew one is slotted, which activates it — opening a window brings its\napplication forward). The desktop never takes this decision itself: its\nfurniture is slotted light DOM (an icon layer, say), so only the page\nknows which of its children — or which presses on the bare dither — mean\n\"the Finder\", and it routes those through `clearActive()`. Left alone,\nthe classic always-one-active behavior is unchanged. activeWindow\nreads the current holder, and every change of holder — including to and\nfrom none — fires `vf-activate`.\n\nThe desktop is a raster with an explicit size, always: **`width` and\n`height`**, in system px, the way a WIND resource declared a window's —\nthe host box renders at the declared screen plus `2 × bezel` per axis, a\nwhole number of system pixels by construction (default 512×342, the\ncompact Mac's screen). Pure CSS sizing is not supported; the page sets\nthe numbers — directly, or via VfDesktop.fitWithin on\n`resize`/`onScaleChange` for a viewport-filling desktop — and positions\nthe sized box with its own stylesheet, keeping any sub-system-pixel\nslack on its side. `bezel` (system px) draws the black screen surround —\nthe CRT's unlit margin — around the screen, rounding its four corners\nwith the classic corner mask.\n\n**`pattern`** names the desktop pattern — `gray-50` (the dither) by\ndefault, any of the 38 standard patterns (docs/PATTERNS.md), or sixteen\nhex digits stating a custom 8×8 pattern, as on `vf-container`. It is\npainted as the screen's own background: black ink on an opaque white\npaper, one whole-surface raster at one image px per system px, 1-bit at\nevery density and zoom (src/pattern-fill.ts).\n\n**The drag surface.** The Finder dragged an icon as a dotted outline drawn\non the *screen*, clipped at its edge and phase-locked to its raster, so\nthe screen hosts the layer that outline draws on: a full-bleed child of\nthe screen, `pointer-events: none` (never a hit for the page's\n`elementsFromPoint`), whose children paint one tier above the menu bar\nand under the corner mask — the layer itself is deliberately no stacking\ncontext, since a blend inside one would composite against nothing. An\nicon reaches it without an import, the menu-handshake idiom: on a drag's\nfirst step it dispatches `vf-drag-surface-request` (bubbles, non-composed,\n`detail.surface` null), and the nearest desktop on its light-DOM path\nfills the detail with the layer. Not the top layer: stable Safari cannot\nblend an element there against the page (src/cursor.ts), and a second\nkit entry in the top layer would need a re-promotion handshake.\n\nCustom properties:\n- `--vf-desktop-pattern` — a consumer's own tile art in place of the\n pattern (the kit's default is a 1-bit 50% checker, opaque\n black-on-white on a 30-system-px tile). Set, it wins over `pattern` and\n renders as a placed tile grid at that same 30-px geometry\n (src/tile-grid.ts); a token swapped at runtime without touching the\n component wants a `requestUpdate()`.\n- `--vf-desktop` — base color painted *under* the pattern (default\n `#808080`). The pattern's paper is opaque, so this only becomes visible\n when `--vf-desktop-pattern` is overridden with a tile that has\n transparent cells (or with `none`).",
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  "name": "VfDesktop",
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  "cssProperties": [
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  {
@@ -2506,7 +2506,7 @@
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  "text": "number"
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  },
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  "default": "0",
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- "description": "Width of the black screen bezel, in system px (`0` = none), added onto\nthe declared screen on every side — a `width=\"502\" bezel=\"5\"` desktop\nrenders a 512-system-px host box. The compact Mac's CRT showed an\nunlit black margin between the desktop's raster and the case; `bezel`\ndraws it around the screen and puts the classic screen-corner mask on\nthe screen's two *top* corners — only the top pair was rounded in the\nframebuffer. Flow, window coordinates and the drag clip all belong to\nthe screen, so windows crop at its edge. Inside a bezeled desktop a\nmenu bar needs no `rounded` of its own — the desktop's mask lands on\nthe same pixels.",
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+ "description": "Width of the black screen bezel, in system px (`0` = none), added onto\nthe declared screen on every side — a `width=\"502\" bezel=\"5\"` desktop\nrenders a 512-system-px host box. The compact Mac's CRT showed an\nunlit black margin between the desktop's raster and the case; `bezel`\ndraws it around the screen and puts the classic screen-corner mask on\nall four of the screen's corners. Flow, window coordinates and the drag\nclip all belong to the screen, so windows crop at its edge. Inside a\nbezeled desktop a menu bar needs no `rounded` of its own — the desktop's\ntop pair lands on the same pixels.",
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  "attribute": "bezel"
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  },
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  {
@@ -3071,7 +3071,7 @@
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  "text": "number"
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  },
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  "default": "0",
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- "description": "Width of the black screen bezel, in system px (`0` = none), added onto\nthe declared screen on every side — a `width=\"502\" bezel=\"5\"` desktop\nrenders a 512-system-px host box. The compact Mac's CRT showed an\nunlit black margin between the desktop's raster and the case; `bezel`\ndraws it around the screen and puts the classic screen-corner mask on\nthe screen's two *top* corners — only the top pair was rounded in the\nframebuffer. Flow, window coordinates and the drag clip all belong to\nthe screen, so windows crop at its edge. Inside a bezeled desktop a\nmenu bar needs no `rounded` of its own — the desktop's mask lands on\nthe same pixels.",
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+ "description": "Width of the black screen bezel, in system px (`0` = none), added onto\nthe declared screen on every side — a `width=\"502\" bezel=\"5\"` desktop\nrenders a 512-system-px host box. The compact Mac's CRT showed an\nunlit black margin between the desktop's raster and the case; `bezel`\ndraws it around the screen and puts the classic screen-corner mask on\nall four of the screen's corners. Flow, window coordinates and the drag\nclip all belong to the screen, so windows crop at its edge. Inside a\nbezeled desktop a menu bar needs no `rounded` of its own — the desktop's\ntop pair lands on the same pixels.",
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  "fieldName": "bezel"
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  },
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  {
@@ -45,7 +45,7 @@ declare const VfDesktop_base: (new (...args: any[]) => import("../position.js").
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  * `resize`/`onScaleChange` for a viewport-filling desktop — and positions
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  * the sized box with its own stylesheet, keeping any sub-system-pixel
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  * slack on its side. `bezel` (system px) draws the black screen surround —
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- * the CRT's unlit margin — around the screen, rounding its top corners
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+ * the CRT's unlit margin — around the screen, rounding its four corners
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  * with the classic corner mask.
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  *
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  * **`pattern`** names the desktop pattern — `gray-50` (the dither) by
@@ -119,11 +119,10 @@ export declare class VfDesktop extends VfDesktop_base {
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  * renders a 512-system-px host box. The compact Mac's CRT showed an
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  * unlit black margin between the desktop's raster and the case; `bezel`
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  * draws it around the screen and puts the classic screen-corner mask on
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- * the screen's two *top* corners — only the top pair was rounded in the
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- * framebuffer. Flow, window coordinates and the drag clip all belong to
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- * the screen, so windows crop at its edge. Inside a bezeled desktop a
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- * menu bar needs no `rounded` of its own — the desktop's mask lands on
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- * the same pixels.
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+ * all four of the screen's corners. Flow, window coordinates and the drag
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+ * clip all belong to the screen, so windows crop at its edge. Inside a
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+ * bezeled desktop a menu bar needs no `rounded` of its own — the desktop's
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+ * top pair lands on the same pixels.
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  */
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  bezel: number;
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  /**
@@ -165,16 +165,15 @@ var j = 1e6, M = 2 * j, N = 2000001, P = 512, F = 342, I = "gray-50", L = m(f[I]
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  .drag-surface > * {
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  z-index: ${N};
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  }
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- /* With a bezel, the screen's top corners wear the SCREEN_CORNER mask,
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- rounding into the surrounding black — the top pair only, because the
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- classic framebuffer masked only those; the raster's bottom corners
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- ran square. Children of .screen, so they anchor to the raster's own
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- corners (over a slotted menu bar's, which sit in the same place). The
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- hardware mask was in front of every pixel — a window dragged into a
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- corner slides under it — hence the maximal z-index. */
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+ /* With a bezel, the screen's four corners wear the SCREEN_CORNER mask,
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+ rounding into the surrounding black; the bottom pair is the same
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+ staircase mirrored vertically. Children of .screen, so they anchor to
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+ the raster's own corners (the top pair over a slotted menu bar's,
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+ which sit in the same place). The hardware mask was in front of every
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+ pixel — a window dragged into a corner slides under it — hence the
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+ maximal z-index. */
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  .corner {
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  position: absolute;
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- top: 0;
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  width: calc(var(--vf-scale, 1) * ${S[0]}px);
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  height: calc(var(--vf-scale, 1) * ${S.length}px);
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  background: var(--vf-black, #000);
@@ -182,13 +181,25 @@ var j = 1e6, M = 2 * j, N = 2000001, P = 512, F = 342, I = "gray-50", L = m(f[I]
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  z-index: 2147483647;
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  }
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  .corner.tl {
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+ top: 0;
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  left: 0;
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  clip-path: ${D(C(S, "left"))};
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  }
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  .corner.tr {
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+ top: 0;
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  right: 0;
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  clip-path: ${D(C(S, "right"))};
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  }
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+ .corner.bl {
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+ bottom: 0;
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+ left: 0;
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+ clip-path: ${D(C(S, "left", "bottom"))};
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+ }
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+ .corner.br {
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+ bottom: 0;
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+ right: 0;
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+ clip-path: ${D(C(S, "right", "bottom"))};
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+ }
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  `
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  ];
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  }
@@ -316,7 +327,9 @@ var j = 1e6, M = 2 * j, N = 2000001, P = 512, F = 342, I = "gray-50", L = m(f[I]
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  <slot @slotchange=${this._onSlotChange}></slot>
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  <div class="drag-surface"></div>
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  ${this.bezel > 0 ? E`<div class="corner tl"></div>
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- <div class="corner tr"></div>` : null}
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+ <div class="corner tr"></div>
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+ <div class="corner bl"></div>
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+ <div class="corner br"></div>` : null}
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  </div>
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  </div>
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  `;
@@ -69,7 +69,8 @@ export declare const RING_INSET = 4;
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  /**
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  * The screen-corner mask: per-row width (system px) of the black staircase a
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  * compact Mac's ROM painted over the rounded corners of its CRT — what makes
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- * the System 7 menu bar's top corners read as rounded. Traced from a 1x
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+ * the System 7 menu bar's top corners read as rounded, and what a bezeled
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+ * `vf-desktop` paints on all four screen corners. Traced from a 1x
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  * screen capture (5×5 corner crop): y0 run 5, y1 3, y2 2, y3–y4 1. The same
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  * radius-5 staircase as {@link RING_FRAME}'s corner — QuickDraw had one
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  * vocabulary for round corners — but the opposite *object*: this is the ink
@@ -80,14 +81,15 @@ export declare const SCREEN_CORNER: readonly number[];
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  /** Compile a profile into a stepped `polygon()` clip-path value. */
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  export declare const steppedRectClip: (p: SteppedProfile) => string;
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  /**
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- * Compile a corner-mask run list into the ink polygon for one *top* corner —
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- * the corner box minus the rounded silhouette, i.e. the region the screen
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- * mask blacked out. Runs are the mask's per-row width, topmost first; `side`
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- * mirrors the staircase (via `100% - …`) for the top-right corner. Clip an
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- * element `runs[0]` wide × `runs.length` tall (system px), anchored into its
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- * corner, and let its `background` supply the ink.
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+ * Compile a corner-mask run list into the ink polygon for one corner — the
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+ * corner box minus the rounded silhouette, i.e. the region the screen mask
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+ * blacked out. Runs are the mask's per-row width, the row on the box's edge
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+ * first; `side` mirrors the staircase (via `100% - …`) for a right corner,
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+ * `edge` for a bottom one. Clip an element `runs[0]` wide × `runs.length`
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+ * tall (system px), anchored into its corner, and let its `background`
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+ * supply the ink.
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  */
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- export declare const steppedCornerClip: (runs: readonly number[], side: "left" | "right") => string;
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+ export declare const steppedCornerClip: (runs: readonly number[], side: "left" | "right", edge?: "top" | "bottom") => string;
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  /**
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  * Compile an outer profile and a hole profile into a ring (a stepped donut).
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  *
@@ -55,13 +55,13 @@ var e = {
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  for (let e of n) i.push(`${o(e.from)} ${s(e.y)}`, `${o(e.to)} ${s(e.y)}`);
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  for (let e of r) i.push(`${o(e.to)} ${o(e.y)}`, `${o(e.from)} ${o(e.y)}`);
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  return i;
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- }, u = (e) => `polygon(${l(e).join(", ")})`, d = (e, t) => {
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- let n = t === "left" ? o : s, r = e[0] ?? 0, i = [`${n(0)} ${o(0)}`, `${n(r)} ${o(0)}`];
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+ }, u = (e) => `polygon(${l(e).join(", ")})`, d = (e, t, n = "top") => {
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+ let r = t === "left" ? o : s, i = n === "top" ? o : s, a = e[0] ?? 0, c = [`${r(0)} ${i(0)}`, `${r(a)} ${i(0)}`];
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  for (let t = 1; t <= e.length; t++) {
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- let a = e[t] ?? 0;
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- a !== r && (i.push(`${n(r)} ${o(t)}`, `${n(a)} ${o(t)}`), r = a);
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+ let n = e[t] ?? 0;
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+ n !== a && (c.push(`${r(a)} ${i(t)}`, `${r(n)} ${i(t)}`), a = n);
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  }
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- return `polygon(${i.join(", ")})`;
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+ return `polygon(${c.join(", ")})`;
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  }, f = (e, t) => {
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  let n = l(e), r = l(t), i = `50% ${o(e.start)}`, a = `50% ${o(t.start)}`, s = [...n.slice(1), n[0]], c = [r[0], ...r.slice(1).reverse()];
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  return `polygon(evenodd, ${[
package/docs/SPEC.md CHANGED
@@ -194,7 +194,7 @@ Every recipe also declares its size — `width`, and `height` where the window i
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  #### `vf-desktop` (`VfDesktop`, vf-desktop.ts)
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  Full-bleed classic desktop container.
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- - **Attributes/props:** `width`, `height: number` (system px, defaults 512×342 — the compact Mac's raster) — the screen's own size, the way a WIND resource declared a window's. The host box renders at exactly `width + 2·bezel` per axis (a live `sysLength` written as host inline size on every update), always a whole number of system px. **Pure CSS sizing is not supported**: the inline size wins over any stylesheet, so the page sets the numbers — directly or via `fitWithin` — and positions the explicitly sized desktop with its own CSS, keeping any sub-system-pixel slack in the page's own layout. `bezel: number` (system px, default 0) — the black screen surround, the CRT's unlit margin between raster and case, added onto the declared screen on every side. The screen owns flow, an absolute window's containing block and the drag clip, so a dragged window crops at the raster's edge. Its two *top* corners wear the `SCREEN_CORNER` mask (the classic framebuffer rounded only the top pair; the raster's bottom corners ran square), painted above everything like the hardware mask — the masks land over a slotted menu bar's corners, so the bar needs no `rounded` of its own inside a bezeled desktop. The bezel width is written onto the host as `--vf-desktop-bezel` (self-set geometry, like `--vf-scale` — component-owned, not a theming token). `pattern: string` (default `'gray-50'`) — the desktop pattern, System 7's General Controls setting: a library name (docs/PATTERNS.md) or sixteen hex digits stating a custom 8×8; an unrecognized value warns once and keeps the dither. A `--vf-desktop-pattern` token override wins over it.
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+ - **Attributes/props:** `width`, `height: number` (system px, defaults 512×342 — the compact Mac's raster) — the screen's own size, the way a WIND resource declared a window's. The host box renders at exactly `width + 2·bezel` per axis (a live `sysLength` written as host inline size on every update), always a whole number of system px. **Pure CSS sizing is not supported**: the inline size wins over any stylesheet, so the page sets the numbers — directly or via `fitWithin` — and positions the explicitly sized desktop with its own CSS, keeping any sub-system-pixel slack in the page's own layout. `bezel: number` (system px, default 0) — the black screen surround, the CRT's unlit margin between raster and case, added onto the declared screen on every side. The screen owns flow, an absolute window's containing block and the drag clip, so a dragged window crops at the raster's edge. Its four corners wear the `SCREEN_CORNER` mask (the bottom pair mirrored vertically — `steppedCornerClip`'s `edge`), painted above everything like the hardware mask — the top pair lands over a slotted menu bar's corners, so the bar needs no `rounded` of its own inside a bezeled desktop. The bezel width is written onto the host as `--vf-desktop-bezel` (self-set geometry, like `--vf-scale` — component-owned, not a theming token). `pattern: string` (default `'gray-50'`) — the desktop pattern, System 7's General Controls setting: a library name (docs/PATTERNS.md) or sixteen hex digits stating a custom 8×8; an unrecognized value warns once and keeps the dither. A `--vf-desktop-pattern` token override wins over it.
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  - **Methods:** `fitWithin(maxWidth, maxHeight)` (CSS px) → sets `width`/ `height` to the largest whole-system-px raster whose host box — bezel included — fits the bound, per the current effective scale, and returns `{ width, height }`. The page's half of the sizing contract: call it on `resize` and `onScaleChange` (zoom and density moves change what a system px costs in CSS px), as a full-screen faux desktop does. `clearActive()` → deactivate the whole document tier (see *Deactivation* under Behavior). `activeWindow: HTMLElement | null` (read-only) → the active document-tier window, or `null` while the tier is deactivated or empty; utility windows are never the holder. `placementAt(clientX, clientY, child?)` → a viewport point as a placement on the screen, `{ left, top }` in whole system px on the placement lattice, measured from the raster's corner with the bezel excluded — the pair a child dropped onto the desktop is written with; with `child`, the pair to write to that element, its `origin` offset folded in (`placementIn`, src/position.ts; the anchor sits in shadow, which is why it is a method).
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  - **Visual:** `display: block; position: relative;` — the paint lives on an inner screen surface (part `desktop`, `overflow: hidden` — the whole-system-px raster, inset by `bezel` when one is set). Screen surface = the `pattern` (the classic 50% dither, `gray-50`, by default), painted as the screen's own background by the pattern fill (*Patterns* under *Tiled fills*): black ink on the fill's opaque `--vf-white` paper, one whole-surface raster — the authentic black-on-white dither. A consumer `--vf-desktop-pattern` renders instead as a placed tile grid on the token's 30-system-px tile with no paper, so `var(--vf-desktop, #808080)` beneath shows only under a custom tile with transparent cells (or `none`). Forced colors: flat Canvas.
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  - **Slots:** default (menu bar, windows, anything).
@@ -231,7 +231,7 @@
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  "name": "vf-desktop",
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- "description": "`<vf-desktop>` — the full-bleed classic desktop container.\n\nRenders the desktop pattern — the classic 50% dither by default, or any of\nthe standard patterns by name (`pattern`, System 7's General Controls\nsetting) — and manages the stacking order and `active` state of slotted\n`vf-window` children: a `pointerdown` or\n`focusin` (keyboard focus) anywhere inside a window brings it to the front\nand makes it the single active window. The windows' light-DOM order is kept\nin step with the stacking order (bottom-most first, synced in a task once\nany pointer gesture has ended), so tabbing walks the stack the way the eye\ndoes and Shift+Tab is its exact mirror.\n\nUtility windows (`vf-window[variant=\"utility\"]`) stack in a floating tier\nabove every document-tier window, restack only among themselves, and stand\noutside the single-active invariant entirely — clicking a palette neither\ndeactivates the active document window nor greys the palette, exactly as\nSystem 7's floating windoids behaved while their application was frontmost.\nA slotted `vf-menu-bar` (or a free-standing `vf-menu`) sits on a tier\nabove both, so its dropped menus cover palettes and document windows\nalike; only the screen-corner mask is in front of it.\n\n**Deactivation.** On a real System 7 machine clicking the desktop clicked\nthe *Finder* — the frontmost application's windows lost their stripes.\nclearActive is that gesture's handler: it clears `active` from\nthe whole document tier, and **zero active windows is a legal state**,\nheld until a press or keyboard focus re-enters a document window (or a\nnew one is slotted, which activates it — opening a window brings its\napplication forward). The desktop never takes this decision itself: its\nfurniture is slotted light DOM (an icon layer, say), so only the page\nknows which of its children — or which presses on the bare dither — mean\n\"the Finder\", and it routes those through `clearActive()`. Left alone,\nthe classic always-one-active behavior is unchanged. activeWindow\nreads the current holder, and every change of holder — including to and\nfrom none — fires `vf-activate`.\n\nThe desktop is a raster with an explicit size, always: **`width` and\n`height`**, in system px, the way a WIND resource declared a window's —\nthe host box renders at the declared screen plus `2 × bezel` per axis, a\nwhole number of system pixels by construction (default 512×342, the\ncompact Mac's screen). Pure CSS sizing is not supported; the page sets\nthe numbers — directly, or via VfDesktop.fitWithin on\n`resize`/`onScaleChange` for a viewport-filling desktop — and positions\nthe sized box with its own stylesheet, keeping any sub-system-pixel\nslack on its side. `bezel` (system px) draws the black screen surround —\nthe CRT's unlit margin — around the screen, rounding its top corners\nwith the classic corner mask.\n\n**`pattern`** names the desktop pattern — `gray-50` (the dither) by\ndefault, any of the 38 standard patterns (docs/PATTERNS.md), or sixteen\nhex digits stating a custom 8×8 pattern, as on `vf-container`. It is\npainted as the screen's own background: black ink on an opaque white\npaper, one whole-surface raster at one image px per system px, 1-bit at\nevery density and zoom (src/pattern-fill.ts).\n\n**The drag surface.** The Finder dragged an icon as a dotted outline drawn\non the *screen*, clipped at its edge and phase-locked to its raster, so\nthe screen hosts the layer that outline draws on: a full-bleed child of\nthe screen, `pointer-events: none` (never a hit for the page's\n`elementsFromPoint`), whose children paint one tier above the menu bar\nand under the corner mask — the layer itself is deliberately no stacking\ncontext, since a blend inside one would composite against nothing. An\nicon reaches it without an import, the menu-handshake idiom: on a drag's\nfirst step it dispatches `vf-drag-surface-request` (bubbles, non-composed,\n`detail.surface` null), and the nearest desktop on its light-DOM path\nfills the detail with the layer. Not the top layer: stable Safari cannot\nblend an element there against the page (src/cursor.ts), and a second\nkit entry in the top layer would need a re-promotion handshake.\n\nCustom properties:\n- `--vf-desktop-pattern` — a consumer's own tile art in place of the\n pattern (the kit's default is a 1-bit 50% checker, opaque\n black-on-white on a 30-system-px tile). Set, it wins over `pattern` and\n renders as a placed tile grid at that same 30-px geometry\n (src/tile-grid.ts); a token swapped at runtime without touching the\n component wants a `requestUpdate()`.\n- `--vf-desktop` — base color painted *under* the pattern (default\n `#808080`). The pattern's paper is opaque, so this only becomes visible\n when `--vf-desktop-pattern` is overridden with a tile that has\n transparent cells (or with `none`).\n---\n\n\n### **Events:**\n - **vf-activate** - The active document-tier window changed. Detail `{ window: HTMLElement | null }` — the new holder, or `null` when the document tier deactivated (a {@link clearActive} call, or the active window leaving the DOM with none behind it). Fired once per change of holder, never for a re-assertion of the same one.\n\n### **Slots:**\n - _default_ - Default slot: menu bar, windows, anything.\n\n### **CSS Properties:**\n - **--vf-desktop** - base color under the desktop pattern — occluded by the pattern's opaque paper, so it only shows through a custom `--vf-desktop-pattern` _(default: #808080)_\n- **--vf-desktop-pattern** - a consumer's own desktop tile, in place of `pattern` — the kit's default is the 50% checker drawn as opaque black-on-white rects on a 30-system-px tile. Override the whole tile; consumer art renders as a placed tile grid at that same geometry (raster art magnifies nearest-neighbor, the `vf-img` idiom) _(default: undefined)_\n\n### **CSS Parts:**\n - **desktop** - The patterned screen surface — the whole-system-px raster (inset by `bezel` when one is set).",
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+ "description": "`<vf-desktop>` — the full-bleed classic desktop container.\n\nRenders the desktop pattern — the classic 50% dither by default, or any of\nthe standard patterns by name (`pattern`, System 7's General Controls\nsetting) — and manages the stacking order and `active` state of slotted\n`vf-window` children: a `pointerdown` or\n`focusin` (keyboard focus) anywhere inside a window brings it to the front\nand makes it the single active window. The windows' light-DOM order is kept\nin step with the stacking order (bottom-most first, synced in a task once\nany pointer gesture has ended), so tabbing walks the stack the way the eye\ndoes and Shift+Tab is its exact mirror.\n\nUtility windows (`vf-window[variant=\"utility\"]`) stack in a floating tier\nabove every document-tier window, restack only among themselves, and stand\noutside the single-active invariant entirely — clicking a palette neither\ndeactivates the active document window nor greys the palette, exactly as\nSystem 7's floating windoids behaved while their application was frontmost.\nA slotted `vf-menu-bar` (or a free-standing `vf-menu`) sits on a tier\nabove both, so its dropped menus cover palettes and document windows\nalike; only the screen-corner mask is in front of it.\n\n**Deactivation.** On a real System 7 machine clicking the desktop clicked\nthe *Finder* — the frontmost application's windows lost their stripes.\nclearActive is that gesture's handler: it clears `active` from\nthe whole document tier, and **zero active windows is a legal state**,\nheld until a press or keyboard focus re-enters a document window (or a\nnew one is slotted, which activates it — opening a window brings its\napplication forward). The desktop never takes this decision itself: its\nfurniture is slotted light DOM (an icon layer, say), so only the page\nknows which of its children — or which presses on the bare dither — mean\n\"the Finder\", and it routes those through `clearActive()`. Left alone,\nthe classic always-one-active behavior is unchanged. activeWindow\nreads the current holder, and every change of holder — including to and\nfrom none — fires `vf-activate`.\n\nThe desktop is a raster with an explicit size, always: **`width` and\n`height`**, in system px, the way a WIND resource declared a window's —\nthe host box renders at the declared screen plus `2 × bezel` per axis, a\nwhole number of system pixels by construction (default 512×342, the\ncompact Mac's screen). Pure CSS sizing is not supported; the page sets\nthe numbers — directly, or via VfDesktop.fitWithin on\n`resize`/`onScaleChange` for a viewport-filling desktop — and positions\nthe sized box with its own stylesheet, keeping any sub-system-pixel\nslack on its side. `bezel` (system px) draws the black screen surround —\nthe CRT's unlit margin — around the screen, rounding its four corners\nwith the classic corner mask.\n\n**`pattern`** names the desktop pattern — `gray-50` (the dither) by\ndefault, any of the 38 standard patterns (docs/PATTERNS.md), or sixteen\nhex digits stating a custom 8×8 pattern, as on `vf-container`. It is\npainted as the screen's own background: black ink on an opaque white\npaper, one whole-surface raster at one image px per system px, 1-bit at\nevery density and zoom (src/pattern-fill.ts).\n\n**The drag surface.** The Finder dragged an icon as a dotted outline drawn\non the *screen*, clipped at its edge and phase-locked to its raster, so\nthe screen hosts the layer that outline draws on: a full-bleed child of\nthe screen, `pointer-events: none` (never a hit for the page's\n`elementsFromPoint`), whose children paint one tier above the menu bar\nand under the corner mask — the layer itself is deliberately no stacking\ncontext, since a blend inside one would composite against nothing. An\nicon reaches it without an import, the menu-handshake idiom: on a drag's\nfirst step it dispatches `vf-drag-surface-request` (bubbles, non-composed,\n`detail.surface` null), and the nearest desktop on its light-DOM path\nfills the detail with the layer. Not the top layer: stable Safari cannot\nblend an element there against the page (src/cursor.ts), and a second\nkit entry in the top layer would need a re-promotion handshake.\n\nCustom properties:\n- `--vf-desktop-pattern` — a consumer's own tile art in place of the\n pattern (the kit's default is a 1-bit 50% checker, opaque\n black-on-white on a 30-system-px tile). Set, it wins over `pattern` and\n renders as a placed tile grid at that same 30-px geometry\n (src/tile-grid.ts); a token swapped at runtime without touching the\n component wants a `requestUpdate()`.\n- `--vf-desktop` — base color painted *under* the pattern (default\n `#808080`). The pattern's paper is opaque, so this only becomes visible\n when `--vf-desktop-pattern` is overridden with a tile that has\n transparent cells (or with `none`).\n---\n\n\n### **Events:**\n - **vf-activate** - The active document-tier window changed. Detail `{ window: HTMLElement | null }` — the new holder, or `null` when the document tier deactivated (a {@link clearActive} call, or the active window leaving the DOM with none behind it). Fired once per change of holder, never for a re-assertion of the same one.\n\n### **Slots:**\n - _default_ - Default slot: menu bar, windows, anything.\n\n### **CSS Properties:**\n - **--vf-desktop** - base color under the desktop pattern — occluded by the pattern's opaque paper, so it only shows through a custom `--vf-desktop-pattern` _(default: #808080)_\n- **--vf-desktop-pattern** - a consumer's own desktop tile, in place of `pattern` — the kit's default is the 50% checker drawn as opaque black-on-white rects on a 30-system-px tile. Override the whole tile; consumer art renders as a placed tile grid at that same geometry (raster art magnifies nearest-neighbor, the `vf-img` idiom) _(default: undefined)_\n\n### **CSS Parts:**\n - **desktop** - The patterned screen surface — the whole-system-px raster (inset by `bezel` when one is set).",
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  "name": "width",
@@ -245,7 +245,7 @@
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  },
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  {
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  "name": "bezel",
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- "description": "Width of the black screen bezel, in system px (`0` = none), added onto\nthe declared screen on every side — a `width=\"502\" bezel=\"5\"` desktop\nrenders a 512-system-px host box. The compact Mac's CRT showed an\nunlit black margin between the desktop's raster and the case; `bezel`\ndraws it around the screen and puts the classic screen-corner mask on\nthe screen's two *top* corners — only the top pair was rounded in the\nframebuffer. Flow, window coordinates and the drag clip all belong to\nthe screen, so windows crop at its edge. Inside a bezeled desktop a\nmenu bar needs no `rounded` of its own — the desktop's mask lands on\nthe same pixels.",
248
+ "description": "Width of the black screen bezel, in system px (`0` = none), added onto\nthe declared screen on every side — a `width=\"502\" bezel=\"5\"` desktop\nrenders a 512-system-px host box. The compact Mac's CRT showed an\nunlit black margin between the desktop's raster and the case; `bezel`\ndraws it around the screen and puts the classic screen-corner mask on\nall four of the screen's corners. Flow, window coordinates and the drag\nclip all belong to the screen, so windows crop at its edge. Inside a\nbezeled desktop a menu bar needs no `rounded` of its own — the desktop's\ntop pair lands on the same pixels.",
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  "values": []
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  },
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  {
@@ -1,7 +1,7 @@
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  {
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  "$schema": "https://raw.githubusercontent.com/JetBrains/web-types/master/schema/web-types.json",
3
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  "name": "vintage-frames",
4
- "version": "0.10.1",
4
+ "version": "0.11.0",
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  "description-markup": "markdown",
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  "contributions": {
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  "html": {
@@ -537,7 +537,7 @@
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  },
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  {
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  "name": "vf-desktop",
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- "description": "`<vf-desktop>` — the full-bleed classic desktop container.\n\nRenders the desktop pattern — the classic 50% dither by default, or any of\nthe standard patterns by name (`pattern`, System 7's General Controls\nsetting) — and manages the stacking order and `active` state of slotted\n`vf-window` children: a `pointerdown` or\n`focusin` (keyboard focus) anywhere inside a window brings it to the front\nand makes it the single active window. The windows' light-DOM order is kept\nin step with the stacking order (bottom-most first, synced in a task once\nany pointer gesture has ended), so tabbing walks the stack the way the eye\ndoes and Shift+Tab is its exact mirror.\n\nUtility windows (`vf-window[variant=\"utility\"]`) stack in a floating tier\nabove every document-tier window, restack only among themselves, and stand\noutside the single-active invariant entirely — clicking a palette neither\ndeactivates the active document window nor greys the palette, exactly as\nSystem 7's floating windoids behaved while their application was frontmost.\nA slotted `vf-menu-bar` (or a free-standing `vf-menu`) sits on a tier\nabove both, so its dropped menus cover palettes and document windows\nalike; only the screen-corner mask is in front of it.\n\n**Deactivation.** On a real System 7 machine clicking the desktop clicked\nthe *Finder* — the frontmost application's windows lost their stripes.\nclearActive is that gesture's handler: it clears `active` from\nthe whole document tier, and **zero active windows is a legal state**,\nheld until a press or keyboard focus re-enters a document window (or a\nnew one is slotted, which activates it — opening a window brings its\napplication forward). The desktop never takes this decision itself: its\nfurniture is slotted light DOM (an icon layer, say), so only the page\nknows which of its children — or which presses on the bare dither — mean\n\"the Finder\", and it routes those through `clearActive()`. Left alone,\nthe classic always-one-active behavior is unchanged. activeWindow\nreads the current holder, and every change of holder — including to and\nfrom none — fires `vf-activate`.\n\nThe desktop is a raster with an explicit size, always: **`width` and\n`height`**, in system px, the way a WIND resource declared a window's —\nthe host box renders at the declared screen plus `2 × bezel` per axis, a\nwhole number of system pixels by construction (default 512×342, the\ncompact Mac's screen). Pure CSS sizing is not supported; the page sets\nthe numbers — directly, or via VfDesktop.fitWithin on\n`resize`/`onScaleChange` for a viewport-filling desktop — and positions\nthe sized box with its own stylesheet, keeping any sub-system-pixel\nslack on its side. `bezel` (system px) draws the black screen surround —\nthe CRT's unlit margin — around the screen, rounding its top corners\nwith the classic corner mask.\n\n**`pattern`** names the desktop pattern — `gray-50` (the dither) by\ndefault, any of the 38 standard patterns (docs/PATTERNS.md), or sixteen\nhex digits stating a custom 8×8 pattern, as on `vf-container`. It is\npainted as the screen's own background: black ink on an opaque white\npaper, one whole-surface raster at one image px per system px, 1-bit at\nevery density and zoom (src/pattern-fill.ts).\n\n**The drag surface.** The Finder dragged an icon as a dotted outline drawn\non the *screen*, clipped at its edge and phase-locked to its raster, so\nthe screen hosts the layer that outline draws on: a full-bleed child of\nthe screen, `pointer-events: none` (never a hit for the page's\n`elementsFromPoint`), whose children paint one tier above the menu bar\nand under the corner mask — the layer itself is deliberately no stacking\ncontext, since a blend inside one would composite against nothing. An\nicon reaches it without an import, the menu-handshake idiom: on a drag's\nfirst step it dispatches `vf-drag-surface-request` (bubbles, non-composed,\n`detail.surface` null), and the nearest desktop on its light-DOM path\nfills the detail with the layer. Not the top layer: stable Safari cannot\nblend an element there against the page (src/cursor.ts), and a second\nkit entry in the top layer would need a re-promotion handshake.\n\nCustom properties:\n- `--vf-desktop-pattern` — a consumer's own tile art in place of the\n pattern (the kit's default is a 1-bit 50% checker, opaque\n black-on-white on a 30-system-px tile). Set, it wins over `pattern` and\n renders as a placed tile grid at that same 30-px geometry\n (src/tile-grid.ts); a token swapped at runtime without touching the\n component wants a `requestUpdate()`.\n- `--vf-desktop` — base color painted *under* the pattern (default\n `#808080`). The pattern's paper is opaque, so this only becomes visible\n when `--vf-desktop-pattern` is overridden with a tile that has\n transparent cells (or with `none`).\n---\n\n\n### **Events:**\n - **vf-activate** - The active document-tier window changed. Detail `{ window: HTMLElement | null }` — the new holder, or `null` when the document tier deactivated (a {@link clearActive} call, or the active window leaving the DOM with none behind it). Fired once per change of holder, never for a re-assertion of the same one.\n\n### **Slots:**\n - _default_ - Default slot: menu bar, windows, anything.\n\n### **CSS Properties:**\n - **--vf-desktop** - base color under the desktop pattern — occluded by the pattern's opaque paper, so it only shows through a custom `--vf-desktop-pattern` _(default: #808080)_\n- **--vf-desktop-pattern** - a consumer's own desktop tile, in place of `pattern` — the kit's default is the 50% checker drawn as opaque black-on-white rects on a 30-system-px tile. Override the whole tile; consumer art renders as a placed tile grid at that same geometry (raster art magnifies nearest-neighbor, the `vf-img` idiom) _(default: undefined)_\n\n### **CSS Parts:**\n - **desktop** - The patterned screen surface — the whole-system-px raster (inset by `bezel` when one is set).",
540
+ "description": "`<vf-desktop>` — the full-bleed classic desktop container.\n\nRenders the desktop pattern — the classic 50% dither by default, or any of\nthe standard patterns by name (`pattern`, System 7's General Controls\nsetting) — and manages the stacking order and `active` state of slotted\n`vf-window` children: a `pointerdown` or\n`focusin` (keyboard focus) anywhere inside a window brings it to the front\nand makes it the single active window. The windows' light-DOM order is kept\nin step with the stacking order (bottom-most first, synced in a task once\nany pointer gesture has ended), so tabbing walks the stack the way the eye\ndoes and Shift+Tab is its exact mirror.\n\nUtility windows (`vf-window[variant=\"utility\"]`) stack in a floating tier\nabove every document-tier window, restack only among themselves, and stand\noutside the single-active invariant entirely — clicking a palette neither\ndeactivates the active document window nor greys the palette, exactly as\nSystem 7's floating windoids behaved while their application was frontmost.\nA slotted `vf-menu-bar` (or a free-standing `vf-menu`) sits on a tier\nabove both, so its dropped menus cover palettes and document windows\nalike; only the screen-corner mask is in front of it.\n\n**Deactivation.** On a real System 7 machine clicking the desktop clicked\nthe *Finder* — the frontmost application's windows lost their stripes.\nclearActive is that gesture's handler: it clears `active` from\nthe whole document tier, and **zero active windows is a legal state**,\nheld until a press or keyboard focus re-enters a document window (or a\nnew one is slotted, which activates it — opening a window brings its\napplication forward). The desktop never takes this decision itself: its\nfurniture is slotted light DOM (an icon layer, say), so only the page\nknows which of its children — or which presses on the bare dither — mean\n\"the Finder\", and it routes those through `clearActive()`. Left alone,\nthe classic always-one-active behavior is unchanged. activeWindow\nreads the current holder, and every change of holder — including to and\nfrom none — fires `vf-activate`.\n\nThe desktop is a raster with an explicit size, always: **`width` and\n`height`**, in system px, the way a WIND resource declared a window's —\nthe host box renders at the declared screen plus `2 × bezel` per axis, a\nwhole number of system pixels by construction (default 512×342, the\ncompact Mac's screen). Pure CSS sizing is not supported; the page sets\nthe numbers — directly, or via VfDesktop.fitWithin on\n`resize`/`onScaleChange` for a viewport-filling desktop — and positions\nthe sized box with its own stylesheet, keeping any sub-system-pixel\nslack on its side. `bezel` (system px) draws the black screen surround —\nthe CRT's unlit margin — around the screen, rounding its four corners\nwith the classic corner mask.\n\n**`pattern`** names the desktop pattern — `gray-50` (the dither) by\ndefault, any of the 38 standard patterns (docs/PATTERNS.md), or sixteen\nhex digits stating a custom 8×8 pattern, as on `vf-container`. It is\npainted as the screen's own background: black ink on an opaque white\npaper, one whole-surface raster at one image px per system px, 1-bit at\nevery density and zoom (src/pattern-fill.ts).\n\n**The drag surface.** The Finder dragged an icon as a dotted outline drawn\non the *screen*, clipped at its edge and phase-locked to its raster, so\nthe screen hosts the layer that outline draws on: a full-bleed child of\nthe screen, `pointer-events: none` (never a hit for the page's\n`elementsFromPoint`), whose children paint one tier above the menu bar\nand under the corner mask — the layer itself is deliberately no stacking\ncontext, since a blend inside one would composite against nothing. An\nicon reaches it without an import, the menu-handshake idiom: on a drag's\nfirst step it dispatches `vf-drag-surface-request` (bubbles, non-composed,\n`detail.surface` null), and the nearest desktop on its light-DOM path\nfills the detail with the layer. Not the top layer: stable Safari cannot\nblend an element there against the page (src/cursor.ts), and a second\nkit entry in the top layer would need a re-promotion handshake.\n\nCustom properties:\n- `--vf-desktop-pattern` — a consumer's own tile art in place of the\n pattern (the kit's default is a 1-bit 50% checker, opaque\n black-on-white on a 30-system-px tile). Set, it wins over `pattern` and\n renders as a placed tile grid at that same 30-px geometry\n (src/tile-grid.ts); a token swapped at runtime without touching the\n component wants a `requestUpdate()`.\n- `--vf-desktop` — base color painted *under* the pattern (default\n `#808080`). The pattern's paper is opaque, so this only becomes visible\n when `--vf-desktop-pattern` is overridden with a tile that has\n transparent cells (or with `none`).\n---\n\n\n### **Events:**\n - **vf-activate** - The active document-tier window changed. Detail `{ window: HTMLElement | null }` — the new holder, or `null` when the document tier deactivated (a {@link clearActive} call, or the active window leaving the DOM with none behind it). Fired once per change of holder, never for a re-assertion of the same one.\n\n### **Slots:**\n - _default_ - Default slot: menu bar, windows, anything.\n\n### **CSS Properties:**\n - **--vf-desktop** - base color under the desktop pattern — occluded by the pattern's opaque paper, so it only shows through a custom `--vf-desktop-pattern` _(default: #808080)_\n- **--vf-desktop-pattern** - a consumer's own desktop tile, in place of `pattern` — the kit's default is the 50% checker drawn as opaque black-on-white rects on a 30-system-px tile. Override the whole tile; consumer art renders as a placed tile grid at that same geometry (raster art magnifies nearest-neighbor, the `vf-img` idiom) _(default: undefined)_\n\n### **CSS Parts:**\n - **desktop** - The patterned screen surface — the whole-system-px raster (inset by `bezel` when one is set).",
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  "doc-url": "",
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  "attributes": [
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  {
@@ -552,7 +552,7 @@
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  },
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  {
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  "name": "bezel",
555
- "description": "Width of the black screen bezel, in system px (`0` = none), added onto\nthe declared screen on every side — a `width=\"502\" bezel=\"5\"` desktop\nrenders a 512-system-px host box. The compact Mac's CRT showed an\nunlit black margin between the desktop's raster and the case; `bezel`\ndraws it around the screen and puts the classic screen-corner mask on\nthe screen's two *top* corners — only the top pair was rounded in the\nframebuffer. Flow, window coordinates and the drag clip all belong to\nthe screen, so windows crop at its edge. Inside a bezeled desktop a\nmenu bar needs no `rounded` of its own — the desktop's mask lands on\nthe same pixels.",
555
+ "description": "Width of the black screen bezel, in system px (`0` = none), added onto\nthe declared screen on every side — a `width=\"502\" bezel=\"5\"` desktop\nrenders a 512-system-px host box. The compact Mac's CRT showed an\nunlit black margin between the desktop's raster and the case; `bezel`\ndraws it around the screen and puts the classic screen-corner mask on\nall four of the screen's corners. Flow, window coordinates and the drag\nclip all belong to the screen, so windows crop at its edge. Inside a\nbezeled desktop a menu bar needs no `rounded` of its own — the desktop's\ntop pair lands on the same pixels.",
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  "value": { "type": "number", "default": "0" }
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  },
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  {
@@ -610,7 +610,7 @@
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  },
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  {
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  "name": "bezel",
613
- "description": "Width of the black screen bezel, in system px (`0` = none), added onto\nthe declared screen on every side — a `width=\"502\" bezel=\"5\"` desktop\nrenders a 512-system-px host box. The compact Mac's CRT showed an\nunlit black margin between the desktop's raster and the case; `bezel`\ndraws it around the screen and puts the classic screen-corner mask on\nthe screen's two *top* corners — only the top pair was rounded in the\nframebuffer. Flow, window coordinates and the drag clip all belong to\nthe screen, so windows crop at its edge. Inside a bezeled desktop a\nmenu bar needs no `rounded` of its own — the desktop's mask lands on\nthe same pixels.",
613
+ "description": "Width of the black screen bezel, in system px (`0` = none), added onto\nthe declared screen on every side — a `width=\"502\" bezel=\"5\"` desktop\nrenders a 512-system-px host box. The compact Mac's CRT showed an\nunlit black margin between the desktop's raster and the case; `bezel`\ndraws it around the screen and puts the classic screen-corner mask on\nall four of the screen's corners. Flow, window coordinates and the drag\nclip all belong to the screen, so windows crop at its edge. Inside a\nbezeled desktop a menu bar needs no `rounded` of its own — the desktop's\ntop pair lands on the same pixels.",
614
614
  "type": "number"
615
615
  },
616
616
  {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "vintage-frames",
3
- "version": "0.10.1",
3
+ "version": "0.11.0",
4
4
  "description": "Lit web components that emulate the look and feel of classic Mac OS System 7",
5
5
  "type": "module",
6
6
  "license": "MIT",