vimp-engine 0.35.6 → 0.37.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (132) hide show
  1. package/bin/vimp-sim.js +19 -1
  2. package/core/Cargo.toml +1 -1
  3. package/package.json +1 -1
  4. package/src/client/components/controller/Controls.js +5 -0
  5. package/src/client/components/controller/Lobby.js +4 -4
  6. package/src/client/components/controller/RoomMenu.js +43 -0
  7. package/src/client/components/controller/Vote.js +18 -2
  8. package/src/client/components/model/Chat.js +19 -2
  9. package/src/client/components/model/ClientReports.js +6 -2
  10. package/src/client/components/model/Controls.js +27 -0
  11. package/src/client/components/model/Games.js +5 -1
  12. package/src/client/components/model/Lobby.js +32 -24
  13. package/src/client/components/model/LobbyAuth.js +20 -4
  14. package/src/client/components/model/RoomMenu.js +121 -0
  15. package/src/client/components/model/Stat.js +2 -1
  16. package/src/client/components/model/Vote.js +122 -4
  17. package/src/client/components/view/Auth.js +20 -10
  18. package/src/client/components/view/ClientReports.js +16 -5
  19. package/src/client/components/view/Games.js +39 -14
  20. package/src/client/components/view/Lobby.js +90 -43
  21. package/src/client/components/view/LobbyAuth.js +13 -7
  22. package/src/client/components/view/Panel.js +1 -2
  23. package/src/client/components/view/RoomMenu.js +69 -0
  24. package/src/client/debug.js +24 -1
  25. package/src/client/lib/FpsMeter.js +46 -0
  26. package/src/client/lib/JoinRetry.js +73 -0
  27. package/src/client/lib/diagnostics.js +28 -5
  28. package/src/client/lib/hostCaps.js +82 -0
  29. package/src/client/lib/hostUnloadGuard.js +108 -0
  30. package/src/client/lib/hostVoteCommand.js +92 -0
  31. package/src/client/lib/pageReload.js +29 -0
  32. package/src/client/lib/roomLink.js +257 -0
  33. package/src/client/lib/signalingErrors.js +74 -0
  34. package/src/client/main.js +676 -451
  35. package/src/client/network/HiddenHostHealthLog.js +76 -0
  36. package/src/client/network/HostConnectionManager.js +62 -8
  37. package/src/client/network/HostController.js +376 -23
  38. package/src/client/network/HostHealthPolicy.js +307 -0
  39. package/src/client/network/HostHealthReporter.js +54 -0
  40. package/src/client/network/HostPrewarm.js +235 -0
  41. package/src/client/network/LoopbackTransport.js +16 -1
  42. package/src/client/network/PlannedHandoff.js +366 -0
  43. package/src/client/network/Promotion.js +420 -0
  44. package/src/client/network/RoomPeersReporter.js +81 -0
  45. package/src/client/network/SessionSupervisor.js +730 -0
  46. package/src/client/network/SignalingClient.js +183 -30
  47. package/src/client/network/StandbyReceiver.js +287 -0
  48. package/src/client/network/StandbySender.js +319 -0
  49. package/src/client/network/TokenHandoffTimer.js +81 -0
  50. package/src/client/network/WebRtcManager.js +338 -11
  51. package/src/client/network/policyClose.js +32 -2
  52. package/src/client/network/standbyChunks.js +185 -0
  53. package/src/client/session/GuestSession.js +428 -0
  54. package/src/client/session/HandoffFlow.js +399 -0
  55. package/src/client/session/HostRole.js +708 -0
  56. package/src/client/session/Membership.js +179 -0
  57. package/src/client/session/PromotionFlow.js +325 -0
  58. package/src/client/session/RouteBoot.js +432 -0
  59. package/src/client/session/StandbyRole.js +195 -0
  60. package/src/client/session/hostRoomPrep.js +152 -0
  61. package/src/client/session/roomContext.js +32 -0
  62. package/src/client/style.css +83 -22
  63. package/src/client/views/gameShell.js +7 -0
  64. package/src/client/views/includes/informer.pug +4 -0
  65. package/src/client/views/includes/lobby.pug +0 -3
  66. package/src/client/views/includes/roomMenu.pug +9 -0
  67. package/src/client/views/index.pug +1 -0
  68. package/src/config/chatMessages.js +45 -0
  69. package/src/config/closeCodes.js +1 -1
  70. package/src/config/env.js +37 -0
  71. package/src/config/hostDefaults.js +24 -0
  72. package/src/config/lobby.js +154 -3
  73. package/src/config/master.js +104 -21
  74. package/src/config/wsports.js +8 -0
  75. package/src/devtools/RecordingSocketManager.js +3 -2
  76. package/src/devtools/ScenarioRunner.js +123 -8
  77. package/src/devtools/VirtualClient.js +20 -0
  78. package/src/devtools/contract/format.js +4 -1
  79. package/src/devtools/contract/index.js +1 -2
  80. package/src/devtools/contract/rules/a2-package-scripts.js +1 -3
  81. package/src/devtools/contract/rules/b8-system-messages.js +2 -2
  82. package/src/devtools/contract/rules/b9-vote-names.js +25 -1
  83. package/src/devtools/contract/rules/c11-stat-mode.js +4 -1
  84. package/src/devtools/contract/rules/c6-stat-columns.js +1 -1
  85. package/src/devtools/contract/rules/c7-key-sets.js +8 -4
  86. package/src/devtools/contract/rules/d3-snapshot-interp.js +2 -1
  87. package/src/devtools/contract/rules/e1-sound-pairs.js +3 -1
  88. package/src/devtools/contract/rules/e4-map-layers.js +13 -2
  89. package/src/devtools/contract/rules/e5-map-radar-walls.js +7 -1
  90. package/src/devtools/contract/rules/index.js +38 -5
  91. package/src/devtools/invariants.js +10 -4
  92. package/src/devtools/pluginLoader.js +1 -4
  93. package/src/devtools/report.js +17 -1
  94. package/src/host/DebugRecorder.js +6 -1
  95. package/src/host/GameCoreAdapter.js +45 -0
  96. package/src/host/HostGame.js +928 -59
  97. package/src/host/PortMachine.js +268 -20
  98. package/src/host/host.worker.js +222 -16
  99. package/src/host/meta/SocketManager.js +20 -0
  100. package/src/host/meta/core/RoundManager.js +89 -14
  101. package/src/host/meta/modules/Accolades.js +4 -1
  102. package/src/host/meta/modules/Panel.js +30 -0
  103. package/src/host/meta/modules/PlayerDataSync.js +255 -46
  104. package/src/host/meta/modules/RTTManager.js +34 -0
  105. package/src/host/meta/modules/TimerManager.js +215 -18
  106. package/src/host/meta/modules/chat/systemMessages.js +29 -3
  107. package/src/host/meta/player/HumanParticipant.js +10 -0
  108. package/src/host/meta/player/ParticipantManager.js +98 -5
  109. package/src/lib/AbstractTimer.js +63 -1
  110. package/src/lib/Publisher.js +26 -0
  111. package/src/lib/capabilities.js +5 -0
  112. package/src/lib/checkpointCodec.js +125 -0
  113. package/src/lib/clientIp.js +9 -2
  114. package/src/lib/createHostRuntime.js +95 -6
  115. package/src/lib/formOptions.js +3 -1
  116. package/src/lib/gameConfigView.js +10 -0
  117. package/src/lib/gameId.js +13 -0
  118. package/src/lib/jwt.js +3 -1
  119. package/src/lib/loadGamePackage.js +2 -2
  120. package/src/lib/resumeKey.js +38 -0
  121. package/src/lib/roomId.js +39 -0
  122. package/src/lib/roomSettings.js +59 -0
  123. package/src/lib/validators.js +7 -0
  124. package/tests/fixtures/generations/gen-api3/host/ScriptedManager.js +2 -3
  125. package/tests/fixtures/generations/gen-api3/host/fakeCore.js +31 -5
  126. package/tests/fixtures/generations/gen-api3/manifest.json +1 -3
  127. package/tests/fixtures/generations/gen-api4/host/ScriptedManager.js +2 -3
  128. package/tests/fixtures/generations/gen-api4/host/fakeCore.js +31 -5
  129. package/tests/fixtures/generations/gen-api4/manifest.json +1 -3
  130. package/tests/fixtures/miniGame/config/client.js +0 -20
  131. package/tests/fixtures/miniGame/host/ScriptedManager.js +2 -3
  132. package/tests/fixtures/miniGame/host/fakeCore.js +31 -5
@@ -52,7 +52,12 @@ export default class FakeGameCore {
52
52
  lastInputSeq: 0,
53
53
  });
54
54
 
55
- this._events.push({ type: 'panelSet', id: gameId, field: 'energy', value: 100 });
55
+ this._events.push({
56
+ type: 'panelSet',
57
+ id: gameId,
58
+ field: 'energy',
59
+ value: 100,
60
+ });
56
61
  }
57
62
 
58
63
  remove_actor(gameId) {
@@ -63,7 +68,15 @@ export default class FakeGameCore {
63
68
  const actor = this._actors.get(gameId);
64
69
 
65
70
  if (actor) {
66
- Object.assign(actor, { x, y, angle, team: teamId, alive: true, vx: 0, vy: 0 });
71
+ Object.assign(actor, {
72
+ x,
73
+ y,
74
+ angle,
75
+ team: teamId,
76
+ alive: true,
77
+ vx: 0,
78
+ vy: 0,
79
+ });
67
80
  }
68
81
  }
69
82
 
@@ -206,11 +219,22 @@ export default class FakeGameCore {
206
219
  return false;
207
220
  }
208
221
 
209
- pack_frame(serverTime, seq, hasCamera, camX, camY, forceReset, shake, playerId) {
222
+ pack_frame(
223
+ serverTime,
224
+ seq,
225
+ hasCamera,
226
+ camX,
227
+ camY,
228
+ forceReset,
229
+ shake,
230
+ playerId,
231
+ ) {
210
232
  this._lastFrame = {
211
233
  serverTime,
212
234
  seq,
213
- camera: hasCamera ? [camX, camY, Boolean(forceReset), shake ?? null] : null,
235
+ camera: hasCamera
236
+ ? [camX, camY, Boolean(forceReset), shake ?? null]
237
+ : null,
214
238
  playerId,
215
239
  body: this._lastBody,
216
240
  };
@@ -252,7 +276,9 @@ export default class FakeGameCore {
252
276
  // ***** handoff (задел, PLAN.md §6 «открытые вопросы») ***** //
253
277
 
254
278
  serialize_state() {
255
- return new TextEncoder().encode(JSON.stringify([...this._actors.entries()]));
279
+ return new TextEncoder().encode(
280
+ JSON.stringify([...this._actors.entries()]),
281
+ );
256
282
  }
257
283
 
258
284
  deserialize_state(bytes) {
@@ -11,7 +11,5 @@
11
11
  "roomDefaults": {
12
12
  "maxPlayers": 4
13
13
  },
14
- "maps": [
15
- "arena"
16
- ]
14
+ "maps": ["arena"]
17
15
  }
@@ -57,26 +57,6 @@ export default {
57
57
  chat: {
58
58
  params: {
59
59
  messages: {
60
- s: [
61
- 'Team {0} is full. Your current team: {1}',
62
- 'Your team: {0}',
63
- 'Your new team: {0}',
64
- 'Your new status: spectator',
65
- '{0} killed {1}',
66
- '{0} joined the game',
67
- '{0} left the game',
68
- ],
69
- v: [
70
- 'A vote has been created',
71
- 'Voting has started',
72
- 'Your vote has been accepted',
73
- 'Voting is temporarily unavailable',
74
- 'Vote passed',
75
- 'Vote failed',
76
- ],
77
- m: ['Current map: {0}', 'Next map: {0}'],
78
- c: ['Command not found'],
79
- n: ['Invalid name', '{0} changed name to {1}'],
80
60
  g: ['{0} scripted participant(s) spawned'],
81
61
  },
82
62
  },
@@ -112,9 +112,8 @@ export default class ScriptedManager {
112
112
  }
113
113
 
114
114
  getCountForTeam(teamName) {
115
- return this._participants
116
- .getScripted()
117
- .filter(p => p.team === teamName).length;
115
+ return this._participants.getScripted().filter(p => p.team === teamName)
116
+ .length;
118
117
  }
119
118
 
120
119
  getCountsPerTeam() {
@@ -52,7 +52,12 @@ export default class FakeGameCore {
52
52
  lastInputSeq: 0,
53
53
  });
54
54
 
55
- this._events.push({ type: 'panelSet', id: gameId, field: 'energy', value: 100 });
55
+ this._events.push({
56
+ type: 'panelSet',
57
+ id: gameId,
58
+ field: 'energy',
59
+ value: 100,
60
+ });
56
61
  }
57
62
 
58
63
  remove_actor(gameId) {
@@ -63,7 +68,15 @@ export default class FakeGameCore {
63
68
  const actor = this._actors.get(gameId);
64
69
 
65
70
  if (actor) {
66
- Object.assign(actor, { x, y, angle, team: teamId, alive: true, vx: 0, vy: 0 });
71
+ Object.assign(actor, {
72
+ x,
73
+ y,
74
+ angle,
75
+ team: teamId,
76
+ alive: true,
77
+ vx: 0,
78
+ vy: 0,
79
+ });
67
80
  }
68
81
  }
69
82
 
@@ -206,11 +219,22 @@ export default class FakeGameCore {
206
219
  return false;
207
220
  }
208
221
 
209
- pack_frame(serverTime, seq, hasCamera, camX, camY, forceReset, shake, playerId) {
222
+ pack_frame(
223
+ serverTime,
224
+ seq,
225
+ hasCamera,
226
+ camX,
227
+ camY,
228
+ forceReset,
229
+ shake,
230
+ playerId,
231
+ ) {
210
232
  this._lastFrame = {
211
233
  serverTime,
212
234
  seq,
213
- camera: hasCamera ? [camX, camY, Boolean(forceReset), shake ?? null] : null,
235
+ camera: hasCamera
236
+ ? [camX, camY, Boolean(forceReset), shake ?? null]
237
+ : null,
214
238
  playerId,
215
239
  body: this._lastBody,
216
240
  };
@@ -252,7 +276,9 @@ export default class FakeGameCore {
252
276
  // ***** handoff (задел, PLAN.md §6 «открытые вопросы») ***** //
253
277
 
254
278
  serialize_state() {
255
- return new TextEncoder().encode(JSON.stringify([...this._actors.entries()]));
279
+ return new TextEncoder().encode(
280
+ JSON.stringify([...this._actors.entries()]),
281
+ );
256
282
  }
257
283
 
258
284
  deserialize_state(bytes) {