vim-web 0.6.0-dev.7 → 0.6.0-dev.8

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@@ -57622,10 +57622,10 @@ void main() {
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  this._camera,
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  this.settings
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  );
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+ this.selection = createSelection$1();
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  this._inputs = createInputHandler(this);
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  this._gizmos = new Gizmos(this._renderer, this._viewport, this, this._camera);
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  this.materials.applySettings(this.settings.materials);
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- this.selection = createSelection$1();
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  const size = this._renderer.three.getSize(new Vector2());
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  const gpuPicker = new GpuPicker(
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  this._renderer.three,
@@ -60217,11 +60217,13 @@ Averrage Date/Second ${avgDataRatePS} kb
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  */
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  async _onOpen(_) {
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  var _a3;
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+ console.log("WebSocket connection opened to ", this.url);
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  clearTimeout(this._connectionTimeout);
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  this.updateState({ status: "validating" });
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  const issues = await this._validateConnection();
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  if (issues !== void 0) {
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  this._disconnect(issues);
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+ this._connectPromise.resolve(false);
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  return;
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  }
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  this._logger.log("Connected to: ", (_a3 = this._socket) == null ? void 0 : _a3.url);