vim-web 0.3.44-dev.9 → 0.4.1-dev.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (225) hide show
  1. package/README.md +2 -2
  2. package/dist/style.css +47 -33
  3. package/dist/types/core-viewers/index.d.ts +3 -0
  4. package/dist/types/core-viewers/{webgl/viewer/inputs/inputHandler.d.ts → shared/baseInputHandler.d.ts} +5 -6
  5. package/dist/types/core-viewers/shared/index.d.ts +9 -0
  6. package/dist/types/core-viewers/shared/inputAdapter.d.ts +21 -0
  7. package/dist/types/core-viewers/shared/inputHandler.d.ts +99 -0
  8. package/dist/types/core-viewers/shared/keyboardHandler.d.ts +96 -0
  9. package/dist/types/core-viewers/shared/mouseHandler.d.ts +27 -0
  10. package/dist/types/core-viewers/shared/raycaster.d.ts +27 -0
  11. package/dist/types/core-viewers/shared/selection.d.ts +105 -0
  12. package/dist/types/core-viewers/{webgl/viewer/inputs → shared}/touchHandler.d.ts +15 -18
  13. package/dist/types/core-viewers/shared/vim.d.ts +48 -0
  14. package/dist/types/core-viewers/ultra/{viewer/camera.d.ts → camera.d.ts} +14 -4
  15. package/dist/types/core-viewers/ultra/{viewer/colorManager.d.ts → colorManager.d.ts} +6 -6
  16. package/dist/types/core-viewers/ultra/{viewer/decoder.d.ts → decoder.d.ts} +0 -8
  17. package/dist/types/core-viewers/ultra/element3d.d.ts +43 -0
  18. package/dist/types/core-viewers/ultra/index.d.ts +28 -8
  19. package/dist/types/core-viewers/ultra/inputAdapter.d.ts +8 -0
  20. package/dist/types/core-viewers/ultra/nodeState.d.ts +113 -0
  21. package/dist/types/core-viewers/ultra/raycaster.d.ts +52 -0
  22. package/dist/types/core-viewers/ultra/{viewer/color.d.ts → remoteColor.d.ts} +3 -3
  23. package/dist/types/core-viewers/ultra/{viewer/renderer.d.ts → renderer.d.ts} +9 -3
  24. package/dist/types/core-viewers/ultra/{viewer/rpcClient.d.ts → rpcClient.d.ts} +28 -28
  25. package/dist/types/core-viewers/ultra/rpcMarshal.d.ts +62 -0
  26. package/dist/types/core-viewers/ultra/{viewer/rpcSafeClient.d.ts → rpcSafeClient.d.ts} +22 -23
  27. package/dist/types/core-viewers/ultra/{utils/math3d.d.ts → rpcTypes.d.ts} +22 -22
  28. package/dist/types/core-viewers/ultra/{viewer/sectionBox.d.ts → sectionBox.d.ts} +8 -3
  29. package/dist/types/core-viewers/ultra/selection.d.ts +4 -0
  30. package/dist/types/core-viewers/ultra/{viewer/socketClient.d.ts → socketClient.d.ts} +4 -11
  31. package/dist/types/core-viewers/ultra/{viewer/viewer.d.ts → viewer.d.ts} +16 -13
  32. package/dist/types/core-viewers/ultra/vim.d.ts +48 -0
  33. package/dist/types/core-viewers/webgl/index.d.ts +2 -21
  34. package/dist/types/core-viewers/webgl/loader/{colorAttributes.d.ts → colorAttribute.d.ts} +4 -4
  35. package/dist/types/core-viewers/webgl/loader/{object3D.d.ts → element3d.d.ts} +12 -9
  36. package/dist/types/core-viewers/webgl/loader/geometry.d.ts +76 -78
  37. package/dist/types/core-viewers/webgl/loader/index.d.ts +24 -0
  38. package/dist/types/core-viewers/webgl/loader/materials/index.d.ts +9 -0
  39. package/dist/types/core-viewers/webgl/loader/materials/{viewerMaterials.d.ts → materials.d.ts} +5 -5
  40. package/dist/types/core-viewers/webgl/loader/mesh.d.ts +2 -2
  41. package/dist/types/core-viewers/webgl/loader/progressive/insertableMesh.d.ts +1 -1
  42. package/dist/types/core-viewers/webgl/loader/progressive/insertableSubmesh.d.ts +1 -1
  43. package/dist/types/core-viewers/webgl/loader/progressive/instancedMesh.d.ts +1 -1
  44. package/dist/types/core-viewers/webgl/loader/progressive/instancedSubmesh.d.ts +1 -1
  45. package/dist/types/core-viewers/webgl/loader/progressive/vimRequest.d.ts +3 -3
  46. package/dist/types/core-viewers/webgl/loader/scene.d.ts +4 -7
  47. package/dist/types/core-viewers/webgl/loader/vim.d.ts +12 -16
  48. package/dist/types/core-viewers/webgl/loader/vimSettings.d.ts +2 -2
  49. package/dist/types/core-viewers/webgl/loader/{objectAttributes.d.ts → webglAttribute.d.ts} +4 -4
  50. package/dist/types/core-viewers/webgl/viewer/camera/camera.d.ts +11 -117
  51. package/dist/types/core-viewers/webgl/viewer/camera/{ICamera.d.ts → cameraInterface.d.ts} +9 -4
  52. package/dist/types/core-viewers/webgl/viewer/camera/cameraMovement.d.ts +10 -7
  53. package/dist/types/core-viewers/webgl/viewer/camera/cameraMovementLerp.d.ts +4 -4
  54. package/dist/types/core-viewers/webgl/viewer/camera/cameraMovementSnap.d.ts +2 -3
  55. package/dist/types/core-viewers/webgl/viewer/camera/{orthographic.d.ts → cameraOrthographic.d.ts} +2 -3
  56. package/dist/types/core-viewers/webgl/viewer/camera/{perspective.d.ts → cameraPerspective.d.ts} +2 -3
  57. package/dist/types/core-viewers/webgl/viewer/camera/index.d.ts +7 -0
  58. package/dist/types/core-viewers/webgl/viewer/environment/environment.d.ts +5 -5
  59. package/dist/types/core-viewers/webgl/viewer/environment/index.d.ts +3 -0
  60. package/dist/types/core-viewers/webgl/viewer/environment/{cameraLight.d.ts → light.d.ts} +2 -2
  61. package/dist/types/core-viewers/webgl/viewer/environment/skybox.d.ts +3 -3
  62. package/dist/types/core-viewers/webgl/viewer/gizmos/axes/axesSettings.d.ts +3 -2
  63. package/dist/types/core-viewers/webgl/viewer/gizmos/axes/gizmoAxes.d.ts +3 -1
  64. package/dist/types/core-viewers/webgl/viewer/gizmos/axes/index.d.ts +3 -0
  65. package/dist/types/core-viewers/webgl/viewer/gizmos/gizmoOrbit.d.ts +2 -2
  66. package/dist/types/core-viewers/webgl/viewer/gizmos/gizmos.d.ts +0 -5
  67. package/dist/types/core-viewers/webgl/viewer/gizmos/index.d.ts +7 -0
  68. package/dist/types/core-viewers/webgl/viewer/gizmos/markers/gizmoMarker.d.ts +63 -15
  69. package/dist/types/core-viewers/webgl/viewer/gizmos/markers/gizmoMarkers.d.ts +30 -7
  70. package/dist/types/core-viewers/webgl/viewer/gizmos/markers/index.d.ts +2 -0
  71. package/dist/types/core-viewers/webgl/viewer/gizmos/measure/index.d.ts +3 -0
  72. package/dist/types/core-viewers/webgl/viewer/gizmos/measure/measure.d.ts +10 -16
  73. package/dist/types/core-viewers/webgl/viewer/gizmos/sectionBox/index.d.ts +7 -0
  74. package/dist/types/core-viewers/webgl/viewer/gizmos/sectionBox/sectionBox.d.ts +4 -5
  75. package/dist/types/core-viewers/webgl/viewer/gizmos/sectionBox/sectionBoxGizmo.d.ts +1 -1
  76. package/dist/types/core-viewers/webgl/viewer/gizmos/sectionBox/sectionBoxHandle.d.ts +6 -4
  77. package/dist/types/core-viewers/webgl/viewer/gizmos/sectionBox/sectionBoxHandles.d.ts +1 -1
  78. package/dist/types/core-viewers/webgl/viewer/gizmos/sectionBox/sectionBoxInputs.d.ts +3 -40
  79. package/dist/types/core-viewers/webgl/viewer/index.d.ts +10 -0
  80. package/dist/types/core-viewers/webgl/viewer/inputAdapter.d.ts +3 -0
  81. package/dist/types/core-viewers/webgl/viewer/raycaster.d.ts +37 -57
  82. package/dist/types/core-viewers/webgl/viewer/rendering/index.d.ts +4 -0
  83. package/dist/types/core-viewers/webgl/viewer/rendering/mergePass.d.ts +2 -2
  84. package/dist/types/core-viewers/webgl/viewer/rendering/renderScene.d.ts +5 -5
  85. package/dist/types/core-viewers/webgl/viewer/rendering/renderer.d.ts +6 -3
  86. package/dist/types/core-viewers/webgl/viewer/rendering/renderingComposer.d.ts +2 -2
  87. package/dist/types/core-viewers/webgl/viewer/rendering/renderingSection.d.ts +2 -2
  88. package/dist/types/core-viewers/webgl/viewer/selection.d.ts +6 -89
  89. package/dist/types/core-viewers/webgl/viewer/settings/index.d.ts +3 -0
  90. package/dist/types/core-viewers/webgl/viewer/settings/{defaultViewerSettings.d.ts → viewerDefaultSettings.d.ts} +1 -1
  91. package/dist/types/core-viewers/webgl/viewer/settings/viewerSettings.d.ts +2 -9
  92. package/dist/types/core-viewers/webgl/viewer/settings/viewerSettingsParsing.d.ts +1 -1
  93. package/dist/types/core-viewers/webgl/viewer/viewer.d.ts +13 -13
  94. package/dist/types/index.d.ts +2 -3
  95. package/dist/types/react-viewers/bim/bimInfoData.d.ts +2 -2
  96. package/dist/types/react-viewers/bim/bimInfoObject.d.ts +4 -4
  97. package/dist/types/react-viewers/bim/bimInfoPanel.d.ts +3 -3
  98. package/dist/types/react-viewers/bim/bimInfoVim.d.ts +4 -4
  99. package/dist/types/react-viewers/bim/bimPanel.d.ts +13 -13
  100. package/dist/types/react-viewers/bim/bimSearch.d.ts +2 -2
  101. package/dist/types/react-viewers/bim/bimTree.d.ts +10 -8
  102. package/dist/types/react-viewers/bim/bimTreeData.d.ts +5 -4
  103. package/dist/types/react-viewers/bim/index.d.ts +8 -0
  104. package/dist/types/react-viewers/container.d.ts +3 -3
  105. package/dist/types/react-viewers/controlbar/controlBar.d.ts +10 -4
  106. package/dist/types/react-viewers/controlbar/controlBarButton.d.ts +0 -4
  107. package/dist/types/react-viewers/controlbar/controlBarIds.d.ts +36 -27
  108. package/dist/types/react-viewers/controlbar/controlBarSection.d.ts +1 -4
  109. package/dist/types/react-viewers/controlbar/index.d.ts +5 -0
  110. package/dist/types/react-viewers/controlbar/style.d.ts +10 -0
  111. package/dist/types/react-viewers/errors/index.d.ts +2 -0
  112. package/dist/types/react-viewers/generic/genericField.d.ts +31 -0
  113. package/dist/types/react-viewers/generic/genericPanel.d.ts +12 -0
  114. package/dist/types/react-viewers/generic/index.d.ts +2 -0
  115. package/dist/types/react-viewers/generic/inputNumber.d.ts +4 -0
  116. package/dist/types/react-viewers/helpers/cameraObserver.d.ts +2 -2
  117. package/dist/types/react-viewers/helpers/cursor.d.ts +5 -3
  118. package/dist/types/react-viewers/helpers/customizer.d.ts +4 -0
  119. package/dist/types/react-viewers/helpers/element.d.ts +3 -2
  120. package/dist/types/react-viewers/helpers/index.d.ts +6 -0
  121. package/dist/types/react-viewers/helpers/layout.d.ts +24 -0
  122. package/dist/types/react-viewers/helpers/loadRequest.d.ts +6 -6
  123. package/dist/types/react-viewers/helpers/reactUtils.d.ts +285 -0
  124. package/dist/types/react-viewers/helpers/utils.d.ts +1 -1
  125. package/dist/types/react-viewers/{panels/icons.d.ts → icons.d.ts} +9 -0
  126. package/dist/types/react-viewers/index.d.ts +11 -6
  127. package/dist/types/react-viewers/panels/axesPanel.d.ts +4 -4
  128. package/dist/types/react-viewers/panels/contextMenu.d.ts +22 -14
  129. package/dist/types/react-viewers/panels/help.d.ts +2 -7
  130. package/dist/types/react-viewers/panels/index.d.ts +25 -0
  131. package/dist/types/react-viewers/panels/isolationPanel.d.ts +9 -0
  132. package/dist/types/react-viewers/panels/loadingBox.d.ts +5 -2
  133. package/dist/types/react-viewers/panels/messageBox.d.ts +1 -2
  134. package/dist/types/react-viewers/panels/modal.d.ts +9 -10
  135. package/dist/types/react-viewers/panels/restOfScreen.d.ts +1 -1
  136. package/dist/types/react-viewers/panels/sectionBoxPanel.d.ts +8 -2
  137. package/dist/types/react-viewers/{sidePanel → panels}/sidePanel.d.ts +3 -3
  138. package/dist/types/react-viewers/panels/toast.d.ts +3 -3
  139. package/dist/types/react-viewers/settings/index.d.ts +5 -0
  140. package/dist/types/react-viewers/settings/settings.d.ts +14 -60
  141. package/dist/types/react-viewers/settings/{menuSettings.d.ts → settingsPanel.d.ts} +3 -3
  142. package/dist/types/react-viewers/settings/settingsState.d.ts +8 -8
  143. package/dist/types/react-viewers/settings/settingsStorage.d.ts +6 -6
  144. package/dist/types/react-viewers/settings/userBoolean.d.ts +17 -0
  145. package/dist/types/react-viewers/state/cameraState.d.ts +24 -0
  146. package/dist/types/react-viewers/state/controlBarState.d.ts +36 -21
  147. package/dist/types/react-viewers/state/index.d.ts +9 -0
  148. package/dist/types/react-viewers/state/measureState.d.ts +2 -2
  149. package/dist/types/react-viewers/state/pointerState.d.ts +5 -5
  150. package/dist/types/react-viewers/state/sectionBoxState.d.ts +18 -18
  151. package/dist/types/react-viewers/state/sharedIsolation.d.ts +38 -0
  152. package/dist/types/react-viewers/state/viewerInputs.d.ts +3 -0
  153. package/dist/types/react-viewers/ultra/camera.d.ts +3 -0
  154. package/dist/types/react-viewers/ultra/controlBar.d.ts +6 -0
  155. package/dist/types/react-viewers/ultra/errors/ultraErrors.d.ts +3 -3
  156. package/dist/types/react-viewers/ultra/index.d.ts +2 -1
  157. package/dist/types/react-viewers/ultra/isolation.d.ts +3 -0
  158. package/dist/types/react-viewers/ultra/modal.d.ts +5 -0
  159. package/dist/types/react-viewers/ultra/sectionBox.d.ts +3 -0
  160. package/dist/types/react-viewers/ultra/viewer.d.ts +21 -0
  161. package/dist/types/react-viewers/ultra/viewerRef.d.ts +47 -0
  162. package/dist/types/react-viewers/urls.d.ts +1 -0
  163. package/dist/types/react-viewers/webgl/camera.d.ts +3 -0
  164. package/dist/types/react-viewers/webgl/index.d.ts +3 -8
  165. package/dist/types/react-viewers/webgl/inputsBindings.d.ts +8 -0
  166. package/dist/types/react-viewers/webgl/isolation.d.ts +2 -0
  167. package/dist/types/react-viewers/webgl/{webglLoading.d.ts → loading.d.ts} +11 -9
  168. package/dist/types/react-viewers/webgl/sectionBox.d.ts +3 -0
  169. package/dist/types/react-viewers/webgl/viewer.d.ts +28 -0
  170. package/dist/types/react-viewers/webgl/viewerRef.d.ts +107 -0
  171. package/dist/types/react-viewers/webgl/viewerState.d.ts +7 -5
  172. package/dist/types/utils/debounce.d.ts +30 -0
  173. package/dist/types/utils/index.d.ts +10 -0
  174. package/dist/types/utils/interfaces.d.ts +3 -0
  175. package/dist/types/utils/math3d.d.ts +19 -0
  176. package/dist/types/utils/partial.d.ts +7 -0
  177. package/dist/types/{core-viewers/webgl/utils/requestResult.d.ts → utils/result.d.ts} +1 -1
  178. package/dist/types/{core-viewers/webgl/utils → utils}/threeUtils.d.ts +1 -0
  179. package/dist/types/{core-viewers/ultra/utils → utils}/url.d.ts +2 -0
  180. package/dist/types/{core-viewers/ultra/utils → utils}/validation.d.ts +11 -10
  181. package/dist/vim-web.iife.js +19329 -19224
  182. package/dist/vim-web.iife.js.map +1 -1
  183. package/dist/vim-web.js +19346 -19241
  184. package/dist/vim-web.js.map +1 -1
  185. package/package.json +1 -1
  186. package/dist/types/core-viewers/ultra/utils/debounce.d.ts +0 -1
  187. package/dist/types/core-viewers/ultra/utils/deferredPromise.d.ts +0 -8
  188. package/dist/types/core-viewers/ultra/utils/result.d.ts +0 -11
  189. package/dist/types/core-viewers/ultra/viewer/inputs/InputTouch.d.ts +0 -25
  190. package/dist/types/core-viewers/ultra/viewer/inputs/inputHandler.d.ts +0 -7
  191. package/dist/types/core-viewers/ultra/viewer/inputs/inputKeyboard.d.ts +0 -20
  192. package/dist/types/core-viewers/ultra/viewer/inputs/inputMouse.d.ts +0 -21
  193. package/dist/types/core-viewers/ultra/viewer/inputs/inputs.d.ts +0 -27
  194. package/dist/types/core-viewers/ultra/viewer/marshal.d.ts +0 -86
  195. package/dist/types/core-viewers/ultra/viewer/selection.d.ts +0 -96
  196. package/dist/types/core-viewers/ultra/viewer/vim.d.ts +0 -111
  197. package/dist/types/core-viewers/webgl/utils/deferredPromise.d.ts +0 -8
  198. package/dist/types/core-viewers/webgl/viewer/gizmos/gizmoRectangle.d.ts +0 -51
  199. package/dist/types/core-viewers/webgl/viewer/gizmos/measure/measureFlow.d.ts +0 -36
  200. package/dist/types/core-viewers/webgl/viewer/inputs/input.d.ts +0 -128
  201. package/dist/types/core-viewers/webgl/viewer/inputs/keyboardHandler.d.ts +0 -113
  202. package/dist/types/core-viewers/webgl/viewer/inputs/mouseHandler.d.ts +0 -66
  203. package/dist/types/react-viewers/errors/errorUtils.d.ts +0 -2
  204. package/dist/types/react-viewers/helpers/camera.d.ts +0 -37
  205. package/dist/types/react-viewers/helpers/deferredPromise.d.ts +0 -8
  206. package/dist/types/react-viewers/helpers/inputs.d.ts +0 -22
  207. package/dist/types/react-viewers/helpers/isolation.d.ts +0 -128
  208. package/dist/types/react-viewers/ultra/ultraComponent.d.ts +0 -47
  209. package/dist/types/react-viewers/ultra/ultraControlBarState.d.ts +0 -6
  210. package/dist/types/react-viewers/ultra/ultraModal.d.ts +0 -4
  211. package/dist/types/react-viewers/ultra/ultraSectionBoxState.d.ts +0 -3
  212. package/dist/types/react-viewers/webgl/webglComponent.d.ts +0 -28
  213. package/dist/types/react-viewers/webgl/webglComponentRef.d.ts +0 -118
  214. package/dist/types/react-viewers/webgl/webglSectionBoxState.d.ts +0 -3
  215. /package/dist/types/core-viewers/ultra/{viewer/decoderWithWorker.d.ts → decoderWithWorker.d.ts} +0 -0
  216. /package/dist/types/core-viewers/ultra/{viewer/loadRequest.d.ts → loadRequest.d.ts} +0 -0
  217. /package/dist/types/core-viewers/ultra/{viewer/logger.d.ts → logger.d.ts} +0 -0
  218. /package/dist/types/core-viewers/ultra/{viewer/protocol.d.ts → protocol.d.ts} +0 -0
  219. /package/dist/types/core-viewers/ultra/{viewer/streamLogger.d.ts → streamLogger.d.ts} +0 -0
  220. /package/dist/types/core-viewers/ultra/{viewer/streamRenderer.d.ts → streamRenderer.d.ts} +0 -0
  221. /package/dist/types/core-viewers/ultra/{viewer/viewport.d.ts → viewport.d.ts} +0 -0
  222. /package/dist/types/core-viewers/ultra/{viewer/vimCollection.d.ts → vimCollection.d.ts} +0 -0
  223. /package/dist/types/react-viewers/{sidePanel → state}/sideState.d.ts +0 -0
  224. /package/dist/types/{core-viewers/ultra/utils → utils}/array.d.ts +0 -0
  225. /package/dist/types/{core-viewers/ultra/utils → utils}/promise.d.ts +0 -0
@@ -24,82 +24,80 @@ export declare namespace Transparency {
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  */
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  function requiresAlpha(mode: Mode): mode is "all" | "transparentOnly";
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  }
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- export declare namespace Geometry {
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- /**
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- * Creates a BufferGeometry with all given instances merged
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- * @param instances indices of the instances from the g3d to merge
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- * @returns a BufferGeometry
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- */
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- function createGeometryFromInstances(g3d: G3d, args: MergeArgs): THREE.BufferGeometry<THREE.NormalBufferAttributes>;
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- /**
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- * Creates a BufferGeometry from a given mesh index in the g3d
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- * @param mesh g3d mesh index
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- * @param transparent specify to use RGB or RGBA for colors
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- */
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- function createGeometryFromMesh(g3d: G3d, mesh: number, section: MeshSection, transparent: boolean): THREE.BufferGeometry;
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- /**
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- * Returns a THREE.Matrix4 from the g3d for given instance
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- * @param instance g3d instance index
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- * @param target matrix where the data will be copied, a new matrix will be created if none provided.
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- */
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- function getInstanceMatrix(g3d: G3d, instance: number, target?: THREE.Matrix4): THREE.Matrix4;
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- /**
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- * Creates a BufferGeometry from given geometry data arrays
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- * @param vertices vertex data with 3 number per vertex (XYZ)
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- * @param indices index data with 3 indices per face
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- * @param vertexColors color data with 3 or 4 number per vertex. RBG or RGBA
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- * @param colorSize specify whether to treat colors as RGB or RGBA
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- * @returns a BufferGeometry
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- */
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- function createGeometryFromArrays(vertices: Float32Array, indices: Uint32Array, vertexColors?: Float32Array | undefined, colorSize?: number): THREE.BufferGeometry;
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- /**
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- * Returns a merged mesh of all meshes related to given instances along with picking related metadata
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- * Returns undefined if mesh would be empty
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- * @param section mesh sections to include in the merged mesh.
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- * @param transparent true to use a transparent material.
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- * @param instances instances for which to merge meshes.
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- */
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- function mergeInstanceMeshes(g3d: G3d, mergeArgs: MergeArgs): MergeResult;
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- /**
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- * Returns a merged mesh of all unique meshes along with picking related metadata
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- * @param section mesh sections to include in the merged mesh.
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- * @param transparent true to use a transparent material.
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- * @param instances instances for which to merge meshes.
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- */
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- function mergeUniqueMeshes(g3d: G3d, args: MergeArgs): MergeResult;
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- /**
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- * Holds the info that needs to be precomputed for a merge.
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- */
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- class MergeInfo {
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- section: MeshSection;
75
- transparent: boolean;
76
- instances: number[];
77
- indexCount: number;
78
- vertexCount: number;
79
- constructor(section: MeshSection, transparent: boolean, instance: number[], indexCount: number, vertexCount: number);
80
- createBuffer(): MergeBuffer;
81
- }
82
- /**
83
- * Allocates and holds all arrays needed to merge meshes.
84
- */
85
- class MergeBuffer {
86
- indices: Uint32Array;
87
- vertices: Float32Array;
88
- colors: Float32Array;
89
- groups: number[];
90
- colorSize: number;
91
- boxes: THREE.Box3[];
92
- constructor(info: MergeInfo, positionSize: number, colorSize: number);
93
- toBufferGeometry(): THREE.BufferGeometry<THREE.NormalBufferAttributes>;
94
- }
95
- /**
96
- * Holds the result from a merge operation.
97
- */
98
- class MergeResult {
99
- geometry: THREE.BufferGeometry;
100
- instances: number[];
101
- submeshes: number[];
102
- boxes: THREE.Box3[];
103
- constructor(geometry: THREE.BufferGeometry, instance: number[], submeshes: number[], boxes: THREE.Box3[]);
104
- }
27
+ /**
28
+ * Creates a BufferGeometry with all given instances merged
29
+ * @param instances indices of the instances from the g3d to merge
30
+ * @returns a BufferGeometry
31
+ */
32
+ export declare function createGeometryFromInstances(g3d: G3d, args: MergeArgs): THREE.BufferGeometry<THREE.NormalBufferAttributes>;
33
+ /**
34
+ * Creates a BufferGeometry from a given mesh index in the g3d
35
+ * @param mesh g3d mesh index
36
+ * @param transparent specify to use RGB or RGBA for colors
37
+ */
38
+ export declare function createGeometryFromMesh(g3d: G3d, mesh: number, section: MeshSection, transparent: boolean): THREE.BufferGeometry;
39
+ /**
40
+ * Returns a THREE.Matrix4 from the g3d for given instance
41
+ * @param instance g3d instance index
42
+ * @param target matrix where the data will be copied, a new matrix will be created if none provided.
43
+ */
44
+ export declare function getInstanceMatrix(g3d: G3d, instance: number, target?: THREE.Matrix4): THREE.Matrix4;
45
+ /**
46
+ * Creates a BufferGeometry from given geometry data arrays
47
+ * @param vertices vertex data with 3 number per vertex (XYZ)
48
+ * @param indices index data with 3 indices per face
49
+ * @param vertexColors color data with 3 or 4 number per vertex. RBG or RGBA
50
+ * @param colorSize specify whether to treat colors as RGB or RGBA
51
+ * @returns a BufferGeometry
52
+ */
53
+ export declare function createGeometryFromArrays(vertices: Float32Array, indices: Uint32Array, vertexColors?: Float32Array | undefined, colorSize?: number): THREE.BufferGeometry;
54
+ /**
55
+ * Returns a merged mesh of all meshes related to given instances along with picking related metadata
56
+ * Returns undefined if mesh would be empty
57
+ * @param section mesh sections to include in the merged mesh.
58
+ * @param transparent true to use a transparent material.
59
+ * @param instances instances for which to merge meshes.
60
+ */
61
+ export declare function mergeInstanceMeshes(g3d: G3d, mergeArgs: MergeArgs): MergeResult;
62
+ /**
63
+ * Returns a merged mesh of all unique meshes along with picking related metadata
64
+ * @param section mesh sections to include in the merged mesh.
65
+ * @param transparent true to use a transparent material.
66
+ * @param instances instances for which to merge meshes.
67
+ */
68
+ export declare function mergeUniqueMeshes(g3d: G3d, args: MergeArgs): MergeResult;
69
+ /**
70
+ * Holds the info that needs to be precomputed for a merge.
71
+ */
72
+ export declare class MergeInfo {
73
+ section: MeshSection;
74
+ transparent: boolean;
75
+ instances: number[];
76
+ indexCount: number;
77
+ vertexCount: number;
78
+ constructor(section: MeshSection, transparent: boolean, instance: number[], indexCount: number, vertexCount: number);
79
+ createBuffer(): MergeBuffer;
80
+ }
81
+ /**
82
+ * Allocates and holds all arrays needed to merge meshes.
83
+ */
84
+ export declare class MergeBuffer {
85
+ indices: Uint32Array;
86
+ vertices: Float32Array;
87
+ colors: Float32Array;
88
+ groups: number[];
89
+ colorSize: number;
90
+ boxes: THREE.Box3[];
91
+ constructor(info: MergeInfo, positionSize: number, colorSize: number);
92
+ toBufferGeometry(): THREE.BufferGeometry<THREE.NormalBufferAttributes>;
93
+ }
94
+ /**
95
+ * Holds the result from a merge operation.
96
+ */
97
+ export declare class MergeResult {
98
+ geometry: THREE.BufferGeometry;
99
+ instances: number[];
100
+ submeshes: number[];
101
+ boxes: THREE.Box3[];
102
+ constructor(geometry: THREE.BufferGeometry, instance: number[], submeshes: number[], boxes: THREE.Box3[]);
105
103
  }
@@ -0,0 +1,24 @@
1
+ export * from './vimSettings';
2
+ export { requestVim as request, type RequestSource, type VimRequest } from './progressive/vimRequest';
3
+ export * as Materials from './materials';
4
+ export type { Transparency } from './geometry';
5
+ export type * from './webglAttribute';
6
+ export type * from './colorAttribute';
7
+ export type * from './element3d';
8
+ export type * from './elementMapping';
9
+ export type * from './mesh';
10
+ export type * from './scene';
11
+ export type * from './vim';
12
+ export type * from './progressive/vimx';
13
+ export type * from './progressive/g3dOffsets';
14
+ export type * from './progressive/g3dSubset';
15
+ export type * from './progressive/insertableGeometry';
16
+ export type * from './progressive/insertableMesh';
17
+ export type * from './progressive/insertableSubmesh';
18
+ export type * from './progressive/instancedMesh';
19
+ export type * from './progressive/instancedMeshFactory';
20
+ export type * from './progressive/instancedSubmesh';
21
+ export type * from './progressive/legacyMeshFactory';
22
+ export type * from './progressive/loadingSynchronizer';
23
+ export type * from './progressive/subsetBuilder';
24
+ export type * from './progressive/subsetRequest';
@@ -0,0 +1,9 @@
1
+ export * from './ghostMaterial';
2
+ export * from './maskMaterial';
3
+ export * from './materials';
4
+ export * from './mergeMaterial';
5
+ export * from './outlineMaterial';
6
+ export * from './simpleMaterial';
7
+ export * from './skyboxMaterial';
8
+ export * from './standardMaterial';
9
+ export * from './transferMaterial';
@@ -11,10 +11,10 @@ export type ModelMaterial = THREE.Material | THREE.Material[] | undefined;
11
11
  /**
12
12
  * Defines the materials to be used by the vim loader and allows for material injection.
13
13
  */
14
- export declare class ViewerMaterials {
15
- static instance: ViewerMaterials;
16
- static createInstance(instance: ViewerMaterials): void;
17
- static getInstance(): ViewerMaterials;
14
+ export declare class Materials {
15
+ static instance: Materials;
16
+ static createInstance(instance: Materials): void;
17
+ static getInstance(): Materials;
18
18
  /**
19
19
  * Material used for opaque model geometry.
20
20
  */
@@ -131,7 +131,7 @@ export declare class ViewerMaterials {
131
131
  get outlineAntialias(): boolean;
132
132
  set outlineAntialias(value: boolean);
133
133
  /**
134
- * Size of the blur convolution on the selection outline effect.
134
+ * Size of the blur convolution on the selection outline effect. Minimum 2.
135
135
  */
136
136
  get outlineBlur(): number;
137
137
  set outlineBlur(value: number);
@@ -5,7 +5,7 @@ import * as THREE from 'three';
5
5
  import { InsertableSubmesh } from './progressive/insertableSubmesh';
6
6
  import { Vim } from './vim';
7
7
  import { InstancedSubmesh } from './progressive/instancedSubmesh';
8
- import { ModelMaterial } from './materials/viewerMaterials';
8
+ import { ModelMaterial } from './materials/materials';
9
9
  /**
10
10
  * Wrapper around THREE.Mesh
11
11
  * Keeps track of what VIM instances are part of this mesh.
@@ -112,5 +112,5 @@ export declare class StandardSubmesh {
112
112
  /**
113
113
  * Returns vim object for this submesh.
114
114
  */
115
- get object(): import("./object3D").Object3D;
115
+ get object(): import("./element3d").Element3D;
116
116
  }
@@ -7,7 +7,7 @@ import { InsertableGeometry } from './insertableGeometry';
7
7
  import { InsertableSubmesh } from './insertableSubmesh';
8
8
  import { G3dMeshOffsets } from './g3dOffsets';
9
9
  import { Vim } from '../vim';
10
- import { ModelMaterial } from '../materials/viewerMaterials';
10
+ import { ModelMaterial } from '../materials/materials';
11
11
  export declare class InsertableMesh {
12
12
  offsets: G3dMeshOffsets;
13
13
  mesh: THREE.Mesh;
@@ -37,7 +37,7 @@ export declare class InsertableSubmesh {
37
37
  /**
38
38
  * Returns vim object for this submesh.
39
39
  */
40
- get object(): import("../object3D").Object3D;
40
+ get object(): import("..").Element3D;
41
41
  saveColors(colors: Float32Array): void;
42
42
  popColors(): Float32Array<ArrayBufferLike>;
43
43
  }
@@ -5,7 +5,7 @@ import * as THREE from 'three';
5
5
  import { Vim } from '../vim';
6
6
  import { InstancedSubmesh } from './instancedSubmesh';
7
7
  import { G3d, G3dMesh } from 'vim-format';
8
- import { ModelMaterial } from '../materials/viewerMaterials';
8
+ import { ModelMaterial } from '../materials/materials';
9
9
  export declare class InstancedMesh {
10
10
  g3dMesh: G3dMesh | G3d;
11
11
  vim: Vim;
@@ -27,5 +27,5 @@ export declare class InstancedSubmesh {
27
27
  /**
28
28
  * Returns vim object for this submesh.
29
29
  */
30
- get object(): import("../object3D").Object3D;
30
+ get object(): import("..").Element3D;
31
31
  }
@@ -1,6 +1,6 @@
1
1
  import { VimPartialSettings } from '../vimSettings';
2
2
  import { Vim } from '../vim';
3
- import { RequestResult } from '../../utils/requestResult';
3
+ import { Result } from '../../../../utils/result';
4
4
  import { VimSource } from '../..';
5
5
  import { IProgressLogs } from 'vim-format';
6
6
  export type RequestSource = {
@@ -14,7 +14,7 @@ export type RequestSource = {
14
14
  * @param settings the settings to configure how the vim will be loaded.
15
15
  * @returns a request object that can be used to track progress and get the result.
16
16
  */
17
- export declare function request(options: RequestSource, settings?: VimPartialSettings): VimRequest;
17
+ export declare function requestVim(options: RequestSource, settings?: VimPartialSettings): VimRequest;
18
18
  /**
19
19
  * A class that represents a request to load a VIM object from a given source.
20
20
  */
@@ -34,7 +34,7 @@ export declare class VimRequest {
34
34
  */
35
35
  private startRequest;
36
36
  private end;
37
- getResult(): Promise<RequestResult<Vim>>;
37
+ getResult(): Promise<Result<Vim>>;
38
38
  /**
39
39
  * Async generator that yields progress updates.
40
40
  * @returns An AsyncGenerator yielding IProgressLogs.
@@ -6,7 +6,8 @@ import { Mesh, Submesh } from './mesh';
6
6
  import { Vim } from './vim';
7
7
  import { InsertableMesh } from './progressive/insertableMesh';
8
8
  import { InstancedMesh } from './progressive/instancedMesh';
9
- import { ModelMaterial } from './materials/viewerMaterials';
9
+ import { ModelMaterial } from './materials/materials';
10
+ import { Renderer } from '../viewer/rendering/renderer';
10
11
  /**
11
12
  * Interface for a renderer object, providing methods to add and remove objects from a scene, update bounding boxes, and notify scene updates.
12
13
  */
@@ -26,16 +27,12 @@ export declare class Scene {
26
27
  private _matrix;
27
28
  insertables: InsertableMesh[];
28
29
  meshes: (Mesh | InsertableMesh | InstancedMesh)[];
29
- private _outlineCount;
30
30
  private _boundingBox;
31
31
  private _averageBoundingBox;
32
32
  private _instanceToMeshes;
33
33
  private _material;
34
34
  constructor(matrix: THREE.Matrix4);
35
35
  setDirty(): void;
36
- hasOutline(): boolean;
37
- addOutline(): void;
38
- removeOutline(): void;
39
36
  clearUpdateFlag(): void;
40
37
  /**
41
38
  * Returns the scene bounding box. Returns undefined if scene is empty.
@@ -55,8 +52,8 @@ export declare class Scene {
55
52
  */
56
53
  getMeshFromInstance(instance: number): Submesh[];
57
54
  getMeshesFromInstances(instances: number[] | undefined): Submesh[];
58
- get renderer(): IRenderer;
59
- set renderer(value: IRenderer);
55
+ get renderer(): Renderer;
56
+ set renderer(value: Renderer);
60
57
  get vim(): Vim;
61
58
  /**
62
59
  * Sets vim index for this scene and all its THREE.Meshes.
@@ -5,18 +5,19 @@ import * as THREE from 'three';
5
5
  import { VimDocument, G3d, VimHeader, FilterMode } from 'vim-format';
6
6
  import { Scene } from './scene';
7
7
  import { VimSettings } from './vimSettings';
8
- import { Object3D } from './object3D';
8
+ import { Element3D } from './element3d';
9
9
  import { ElementMapping, ElementMapping2, ElementNoMapping } from './elementMapping';
10
10
  import { ISignal } from 'ste-signals';
11
11
  import { G3dSubset } from './progressive/g3dSubset';
12
12
  import { SubsetBuilder } from './progressive/subsetBuilder';
13
13
  import { LoadPartialSettings } from './progressive/subsetRequest';
14
+ import { IVim } from '../../shared/vim';
14
15
  type VimFormat = 'vim' | 'vimx';
15
16
  /**
16
17
  * Represents a container for the built three.js meshes and the vim data from which they were constructed.
17
18
  * Facilitates high-level scene manipulation by providing access to objects.
18
19
  */
19
- export declare class Vim {
20
+ export declare class Vim implements IVim<Element3D> {
20
21
  /**
21
22
  * Indicates whether the vim was opened from a vim or vimx file.
22
23
  */
@@ -82,6 +83,7 @@ export declare class Vim {
82
83
  * @param {boolean} isLegacy - Indicates whether the Vim object uses a legacy loading pipeline.
83
84
  */
84
85
  constructor(header: VimHeader | undefined, document: VimDocument, g3d: G3d | undefined, scene: Scene, settings: VimSettings, map: ElementMapping | ElementNoMapping | ElementMapping2, builder: SubsetBuilder, source: string, format: VimFormat);
86
+ getBoundingBox(): Promise<THREE.Box3>;
85
87
  /**
86
88
  * Retrieves the matrix representation of the Vim object's position, rotation, and scale.
87
89
  * @returns {THREE.Matrix4} The matrix representing the Vim object's transformation.
@@ -92,36 +94,30 @@ export declare class Vim {
92
94
  * @param {number} instance - The instance number of the object.
93
95
  * @returns {THREE.Object3D | undefined} The object corresponding to the instance, or undefined if not found.
94
96
  */
95
- getObjectFromInstance(instance: number): Object3D;
97
+ getElementFromInstanceIndex(instance: number): Element3D;
96
98
  /**
97
99
  * Retrieves the objects associated with the specified element ID.
98
100
  * @param {number} id - The element ID to retrieve objects for.
99
101
  * @returns {THREE.Object3D[]} An array of objects corresponding to the element ID, or an empty array if none are found.
100
102
  */
101
- getObjectsFromElementId(id: number): any;
103
+ getElementsFromId(id: number): any;
102
104
  /**
103
105
  * Retrieves the Vim object associated with the given Vim element index.
104
106
  * @param {number} element - The index of the Vim element.
105
- * @returns {Object3D | undefined} The Vim object corresponding to the element index, or undefined if not found.
107
+ * @returns {WebglElement3D | undefined} The Vim object corresponding to the element index, or undefined if not found.
106
108
  */
107
- getObjectFromElement(element: number): Object3D | undefined;
108
- /**
109
- * Retrieves an array containing all Vim objects strictly contained within the specified bounding box.
110
- * @param {THREE.Box3} box - The bounding box to search within.
111
- * @returns {Object3D[]} An array of Vim objects strictly contained within the bounding box.
112
- */
113
- getObjectsInBox(box: THREE.Box3): Object3D[];
109
+ getElementFromIndex(element: number): Element3D | undefined;
114
110
  /**
115
111
  * Retrieves an array of all objects within the Vim.
116
- * @returns {Object3D[]} An array containing all objects within the Vim.
112
+ * @returns {WebglElement3D[]} An array containing all objects within the Vim.
117
113
  */
118
- getObjects(): Object3D[];
114
+ getAllElements(): Element3D[];
119
115
  /**
120
116
  * Retrieves an array containing all objects within the specified subset.
121
117
  * @param {G3dSubset} subset - The subset to retrieve objects from.
122
- * @returns {Object3D[]} An array of objects within the specified subset.
118
+ * @returns {WebglElement3D[]} An array of objects within the specified subset.
123
119
  */
124
- getObjectsInSubset(subset: G3dSubset): Object3D[];
120
+ getObjectsInSubset(subset: G3dSubset): Element3D[];
125
121
  /**
126
122
  * Retrieves all instances as a subset.
127
123
  * @returns {G3dSubset} A subset containing all instances.
@@ -49,7 +49,7 @@ export type VimSettings = {
49
49
  /**
50
50
  * Default configuration settings for a vim object.
51
51
  */
52
- export declare const defaultConfig: VimSettings;
52
+ export declare function getDefaultVimSettings(): VimSettings;
53
53
  /**
54
54
  * Represents a partial configuration of settings for a vim object.
55
55
  */
@@ -59,4 +59,4 @@ export type VimPartialSettings = Partial<VimSettings>;
59
59
  * @param {VimPartialSettings} [options] - Optional partial settings for the Vim object.
60
60
  * @returns {VimSettings} The complete settings for the Vim object, including defaults.
61
61
  */
62
- export declare function getFullSettings(options?: VimPartialSettings): VimSettings;
62
+ export declare function createVimSettings(options?: VimPartialSettings): VimSettings;
@@ -2,16 +2,16 @@
2
2
  * @module vim-loader
3
3
  */
4
4
  import { SimpleInstanceSubmesh, Submesh } from './mesh';
5
- export type AttributeTarget = Submesh | SimpleInstanceSubmesh;
6
- export declare class ObjectAttribute<T> {
5
+ export type WebglAttributeTarget = Submesh | SimpleInstanceSubmesh;
6
+ export declare class WebglAttribute<T> {
7
7
  readonly vertexAttribute: string;
8
8
  readonly instanceAttribute: string;
9
9
  readonly defaultValue: T;
10
10
  readonly toNumber: (value: T) => number;
11
11
  private _value;
12
12
  private _meshes;
13
- constructor(value: T, vertexAttribute: string, instanceAttribute: string, meshes: AttributeTarget[] | undefined, toNumber: (value: T) => number);
14
- updateMeshes(meshes: AttributeTarget[] | undefined): void;
13
+ constructor(value: T, vertexAttribute: string, instanceAttribute: string, meshes: WebglAttributeTarget[] | undefined, toNumber: (value: T) => number);
14
+ updateMeshes(meshes: WebglAttributeTarget[] | undefined): void;
15
15
  get value(): T;
16
16
  apply(value: T): boolean;
17
17
  private applyInstanced;
@@ -2,125 +2,26 @@
2
2
  * @module viw-webgl-viewer/camera
3
3
  */
4
4
  import * as THREE from 'three';
5
- import { Viewport } from '../viewport';
6
- import { ViewerSettings } from '../settings/viewerSettings';
7
- import { RenderScene } from '../rendering/renderScene';
8
5
  import { ISignal } from 'ste-signals';
9
- import { PerspectiveWrapper } from './perspective';
10
- import { OrthographicWrapper } from './orthographic';
6
+ import { RenderScene } from '../rendering/renderScene';
7
+ import { ViewerSettings } from '../settings/viewerSettings';
8
+ import { Viewport } from '../viewport';
9
+ import { ICamera } from './cameraInterface';
11
10
  import { CameraMovement } from './cameraMovement';
12
- /**
13
- * Interface representing a camera with various properties and methods for controlling its behavior.
14
- */
15
- export interface ICamera {
16
- /**
17
- * A signal that is dispatched when camera settings change.
18
- */
19
- onSettingsChanged: ISignal;
20
- /**
21
- * A signal that is dispatched when camera moves.
22
- */
23
- onMoved: ISignal;
24
- /**
25
- * True if the camera has moved this frame.
26
- */
27
- get hasMoved(): boolean;
28
- /**
29
- * Represents allowed movement along each axis using a Vector3 object.
30
- * Each component of the Vector3 should be either 0 or 1 to enable/disable movement along the corresponding axis.
31
- */
32
- allowedMovement: THREE.Vector3;
33
- /**
34
- * Represents allowed rotation using a Vector2 object.
35
- * Each component of the Vector2 should be either 0 or 1 to enable/disable rotation around the corresponding axis.
36
- */
37
- allowedRotation: THREE.Vector2;
38
- /**
39
- * The default forward direction that can be used to initialize the camera.
40
- */
41
- defaultForward: THREE.Vector3;
42
- /**
43
- * Interface for instantaneously moving the camera.
44
- * @param {boolean} [force=false] - Set to true to ignore locked axis and rotation.
45
- * @returns {CameraMovement} The camera movement api.
46
- */
47
- snap(force?: boolean): CameraMovement;
48
- /**
49
- * Interface for smoothly moving the camera over time.
50
- * @param {number} [duration=1] - The duration of the camera movement animation.
51
- * @param {boolean} [force=false] - Set to true to ignore locked axis and rotation.
52
- * @returns {CameraMovement} The camera movement api.
53
- */
54
- lerp(duration: number, force?: boolean): CameraMovement;
55
- /**
56
- * Calculates the frustum size at a given point in the scene.
57
- * @param {THREE.Vector3} point - The point in the scene to calculate the frustum size at.
58
- * @returns {number} The frustum size at the specified point.
59
- */
60
- frustrumSizeAt(point: THREE.Vector3): THREE.Vector2;
61
- /**
62
- * The current THREE Camera
63
- */
64
- get three(): THREE.Camera;
65
- /**
66
- * The quaternion representing the orientation of the object.
67
- */
68
- get quaternion(): THREE.Quaternion;
69
- /**
70
- * The position of the camera.
71
- */
72
- get position(): THREE.Vector3;
73
- /**
74
- * The matrix representing the transformation of the camera.
75
- */
76
- get matrix(): THREE.Matrix4;
77
- /**
78
- * The forward direction of the camera.
79
- */
80
- get forward(): THREE.Vector3;
81
- get isLerping(): boolean;
82
- /**
83
- * The camera speed factor.
84
- */
85
- speed: number;
86
- /**
87
- * The current or target velocity of the camera.
88
- */
89
- localVelocity: THREE.Vector3;
90
- /**
91
- * Immediately stops the camera movement.
92
- */
93
- stop(): void;
94
- /**
95
- * The target at which the camera is looking at and around which it rotates.
96
- */
97
- get target(): THREE.Vector3;
98
- /**
99
- * The distance from the camera to the target.
100
- */
101
- get orbitDistance(): number;
102
- /**
103
- * Saves current camera orientation to restore on next reset.
104
- */
105
- save(): void;
106
- /**
107
- * Represents whether the camera projection is orthographic.
108
- */
109
- orthographic: boolean;
110
- }
11
+ import { OrthographicCamera } from './cameraOrthographic';
12
+ import { PerspectiveCamera } from './cameraPerspective';
111
13
  /**
112
14
  * Manages viewer camera movement and position
113
15
  */
114
16
  export declare class Camera implements ICamera {
115
- camPerspective: PerspectiveWrapper;
116
- camOrthographic: OrthographicWrapper;
17
+ camPerspective: PerspectiveCamera;
18
+ camOrthographic: OrthographicCamera;
117
19
  private _viewport;
118
- _scene: RenderScene;
20
+ private _scene;
119
21
  private _lerp;
120
22
  private _movement;
121
23
  private _inputVelocity;
122
24
  private _velocity;
123
- private _speed;
124
25
  private _orthographic;
125
26
  private _target;
126
27
  private _lastPosition;
@@ -128,8 +29,7 @@ export declare class Camera implements ICamera {
128
29
  private _lastTarget;
129
30
  private _tmp1;
130
31
  private _tmp2;
131
- _savedPosition: THREE.Vector3;
132
- _savedTarget: THREE.Vector3;
32
+ private _savedState;
133
33
  /**
134
34
  * A signal that is dispatched when camera settings change.
135
35
  */
@@ -169,7 +69,6 @@ export declare class Camera implements ICamera {
169
69
  get defaultForward(): THREE.Vector3;
170
70
  set defaultForward(value: THREE.Vector3);
171
71
  private _velocityBlendFactor;
172
- private _moveSpeed;
173
72
  constructor(scene: RenderScene, viewport: Viewport, settings: ViewerSettings);
174
73
  /**
175
74
  * Interface for instantaneously moving the camera.
@@ -210,11 +109,6 @@ export declare class Camera implements ICamera {
210
109
  * The forward direction of the camera.
211
110
  */
212
111
  get forward(): THREE.Vector3;
213
- /**
214
- * The camera speed factor.
215
- */
216
- get speed(): number;
217
- set speed(value: number);
218
112
  /**
219
113
  * The current or target velocity of the camera.
220
114
  */
@@ -231,7 +125,7 @@ export declare class Camera implements ICamera {
231
125
  * The target at which the camera is looking at and around which it rotates.
232
126
  */
233
127
  get target(): THREE.Vector3;
234
- applySettings(settings: ViewerSettings): void;
128
+ private applySettings;
235
129
  /**
236
130
  * The distance from the camera to the target.
237
131
  */
@@ -71,10 +71,6 @@ export interface ICamera {
71
71
  */
72
72
  get forward(): THREE.Vector3;
73
73
  get isLerping(): boolean;
74
- /**
75
- * The camera speed factor.
76
- */
77
- speed: number;
78
74
  /**
79
75
  * The current or target velocity of the camera.
80
76
  */
@@ -100,3 +96,12 @@ export interface ICamera {
100
96
  */
101
97
  orthographic: boolean;
102
98
  }
99
+ export declare class CameraSaveState {
100
+ private _camera;
101
+ private _position;
102
+ private _target;
103
+ constructor(camera: ICamera);
104
+ save(): void;
105
+ get position(): THREE.Vector3;
106
+ get target(): THREE.Vector3;
107
+ }