vim-web 0.3.44-dev.80 → 0.3.44-dev.81

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@@ -66,6 +66,7 @@ export declare class RpcClient {
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  RPCSetCameraMode(orbit: boolean): void;
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  RPCSetCameraPosition(state: RpcTypes.Segment, blendTime: number): void;
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  RPCSetGhostColor(ghostColor: RpcTypes.RGBA): void;
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+ RPCSetGhostColor2(ghostColor: RpcTypes.RGBA): void;
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  RPCSetIblRotation(transform: RpcTypes.Matrix44): void;
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  RPCSetLighting(toneMappingWhitePoint: number, hdrScale: number, hdrBackgroundScale: number, hdrBackgroundSaturation: number, backgroundBlur: number, backgroundColor: RpcTypes.RGBA): void;
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  RPCSetMaterialOverrides(componentHandle: number, nodes: number[], materialInstanceHandles: number[]): void;
@@ -58238,6 +58238,12 @@ void main() {
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  marshal.writeRGBA(ghostColor);
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  this._socket.sendRPC(marshal);
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  }
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+ RPCSetGhostColor2(ghostColor) {
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+ const marshal = new Marshal();
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+ marshal.writeString("RPCSetGhostColor2");
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+ marshal.writeRGBA(ghostColor);
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+ this._socket.sendRPC(marshal);
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+ }
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  RPCSetIblRotation(transform) {
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  const marshal = new Marshal();
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  marshal.writeString("RPCSetIblRotation");
@@ -59566,7 +59572,7 @@ void main() {
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  */
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  RPCSetGhostColor(ghostColor) {
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  const color = Validation.clampRGBA01(ghostColor);
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- this.rpc.RPCSetGhostColor(color);
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+ this.rpc.RPCSetGhostColor2(color);
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  }
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  /**
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  * Performs hit testing at a specified screen position.
@@ -59814,7 +59820,7 @@ void main() {
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  const defaultRenderSettings = {
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  ...defaultSceneSettings,
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  lockIblRotation: true,
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- ghostColor: new RGBA(14 / 255, 14 / 255, 14 / 255, 1 / 255)
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+ ghostColor: new RGBA(14 / 255, 14 / 255, 14 / 255, 64 / 255)
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  };
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  class Renderer {
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  /**