vim-web 0.3.44-dev.7 → 0.3.44-dev.71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (224) hide show
  1. package/README.md +2 -2
  2. package/dist/style.css +25 -9
  3. package/dist/types/core-viewers/index.d.ts +3 -0
  4. package/dist/types/core-viewers/{webgl/viewer/inputs/inputHandler.d.ts → shared/baseInputHandler.d.ts} +6 -6
  5. package/dist/types/core-viewers/shared/index.d.ts +9 -0
  6. package/dist/types/core-viewers/shared/inputHandler.d.ts +116 -0
  7. package/dist/types/core-viewers/shared/keyboardHandler.d.ts +96 -0
  8. package/dist/types/core-viewers/shared/mouseHandler.d.ts +26 -0
  9. package/dist/types/core-viewers/shared/raycaster.d.ts +13 -0
  10. package/dist/types/core-viewers/shared/selection.d.ts +105 -0
  11. package/dist/types/core-viewers/{webgl/viewer/inputs → shared}/touchHandler.d.ts +15 -18
  12. package/dist/types/core-viewers/shared/vim.d.ts +35 -0
  13. package/dist/types/core-viewers/ultra/{viewer/camera.d.ts → camera.d.ts} +14 -4
  14. package/dist/types/core-viewers/ultra/{viewer/colorManager.d.ts → colorManager.d.ts} +6 -6
  15. package/dist/types/core-viewers/ultra/{viewer/decoder.d.ts → decoder.d.ts} +0 -8
  16. package/dist/types/core-viewers/ultra/element3d.d.ts +15 -0
  17. package/dist/types/core-viewers/ultra/index.d.ts +28 -8
  18. package/dist/types/core-viewers/ultra/inputAdapter.d.ts +5 -0
  19. package/dist/types/core-viewers/ultra/nodeState.d.ts +113 -0
  20. package/dist/types/core-viewers/ultra/raycaster.d.ts +52 -0
  21. package/dist/types/core-viewers/ultra/{viewer/color.d.ts → remoteColor.d.ts} +3 -3
  22. package/dist/types/core-viewers/ultra/{viewer/renderer.d.ts → renderer.d.ts} +9 -3
  23. package/dist/types/core-viewers/ultra/{viewer/rpcClient.d.ts → rpcClient.d.ts} +27 -28
  24. package/dist/types/core-viewers/ultra/rpcMarshal.d.ts +62 -0
  25. package/dist/types/core-viewers/ultra/{viewer/rpcSafeClient.d.ts → rpcSafeClient.d.ts} +22 -23
  26. package/dist/types/core-viewers/ultra/{utils/math3d.d.ts → rpcTypes.d.ts} +22 -22
  27. package/dist/types/core-viewers/ultra/{viewer/sectionBox.d.ts → sectionBox.d.ts} +7 -2
  28. package/dist/types/core-viewers/ultra/selection.d.ts +4 -0
  29. package/dist/types/core-viewers/ultra/{viewer/socketClient.d.ts → socketClient.d.ts} +4 -11
  30. package/dist/types/core-viewers/ultra/{viewer/viewer.d.ts → viewer.d.ts} +16 -13
  31. package/dist/types/core-viewers/ultra/vim.d.ts +48 -0
  32. package/dist/types/core-viewers/webgl/index.d.ts +2 -21
  33. package/dist/types/core-viewers/webgl/loader/{colorAttributes.d.ts → colorAttribute.d.ts} +4 -4
  34. package/dist/types/core-viewers/webgl/loader/{object3D.d.ts → element3d.d.ts} +12 -9
  35. package/dist/types/core-viewers/webgl/loader/geometry.d.ts +76 -78
  36. package/dist/types/core-viewers/webgl/loader/index.d.ts +24 -0
  37. package/dist/types/core-viewers/webgl/loader/materials/index.d.ts +9 -0
  38. package/dist/types/core-viewers/webgl/loader/materials/{viewerMaterials.d.ts → materials.d.ts} +5 -5
  39. package/dist/types/core-viewers/webgl/loader/mesh.d.ts +7 -7
  40. package/dist/types/core-viewers/webgl/loader/progressive/insertableGeometry.d.ts +2 -2
  41. package/dist/types/core-viewers/webgl/loader/progressive/insertableMesh.d.ts +1 -1
  42. package/dist/types/core-viewers/webgl/loader/progressive/insertableSubmesh.d.ts +1 -1
  43. package/dist/types/core-viewers/webgl/loader/progressive/instancedMesh.d.ts +1 -1
  44. package/dist/types/core-viewers/webgl/loader/progressive/instancedSubmesh.d.ts +1 -1
  45. package/dist/types/core-viewers/webgl/loader/progressive/legacyMeshFactory.d.ts +2 -2
  46. package/dist/types/core-viewers/webgl/loader/progressive/subsetBuilder.d.ts +2 -2
  47. package/dist/types/core-viewers/webgl/loader/progressive/subsetRequest.d.ts +2 -2
  48. package/dist/types/core-viewers/webgl/loader/progressive/vimRequest.d.ts +3 -3
  49. package/dist/types/core-viewers/webgl/loader/scene.d.ts +11 -14
  50. package/dist/types/core-viewers/webgl/loader/vim.d.ts +15 -19
  51. package/dist/types/core-viewers/webgl/loader/vimSettings.d.ts +2 -2
  52. package/dist/types/core-viewers/webgl/loader/{objectAttributes.d.ts → webglAttribute.d.ts} +4 -4
  53. package/dist/types/core-viewers/webgl/viewer/camera/camera.d.ts +8 -113
  54. package/dist/types/core-viewers/webgl/viewer/camera/{ICamera.d.ts → cameraInterface.d.ts} +0 -4
  55. package/dist/types/core-viewers/webgl/viewer/camera/cameraMovement.d.ts +5 -5
  56. package/dist/types/core-viewers/webgl/viewer/camera/cameraMovementLerp.d.ts +2 -2
  57. package/dist/types/core-viewers/webgl/viewer/camera/cameraMovementSnap.d.ts +2 -2
  58. package/dist/types/core-viewers/webgl/viewer/camera/{orthographic.d.ts → cameraOrthographic.d.ts} +1 -1
  59. package/dist/types/core-viewers/webgl/viewer/camera/{perspective.d.ts → cameraPerspective.d.ts} +1 -1
  60. package/dist/types/core-viewers/webgl/viewer/camera/index.d.ts +7 -0
  61. package/dist/types/core-viewers/webgl/viewer/environment/environment.d.ts +5 -5
  62. package/dist/types/core-viewers/webgl/viewer/environment/index.d.ts +3 -0
  63. package/dist/types/core-viewers/webgl/viewer/environment/{cameraLight.d.ts → light.d.ts} +2 -2
  64. package/dist/types/core-viewers/webgl/viewer/environment/skybox.d.ts +3 -3
  65. package/dist/types/core-viewers/webgl/viewer/gizmos/axes/axesSettings.d.ts +3 -2
  66. package/dist/types/core-viewers/webgl/viewer/gizmos/axes/gizmoAxes.d.ts +1 -1
  67. package/dist/types/core-viewers/webgl/viewer/gizmos/axes/index.d.ts +3 -0
  68. package/dist/types/core-viewers/webgl/viewer/gizmos/gizmoOrbit.d.ts +2 -2
  69. package/dist/types/core-viewers/webgl/viewer/gizmos/gizmos.d.ts +0 -5
  70. package/dist/types/core-viewers/webgl/viewer/gizmos/index.d.ts +7 -0
  71. package/dist/types/core-viewers/webgl/viewer/gizmos/markers/gizmoMarker.d.ts +63 -15
  72. package/dist/types/core-viewers/webgl/viewer/gizmos/markers/gizmoMarkers.d.ts +30 -7
  73. package/dist/types/core-viewers/webgl/viewer/gizmos/markers/index.d.ts +2 -0
  74. package/dist/types/core-viewers/webgl/viewer/gizmos/measure/index.d.ts +3 -0
  75. package/dist/types/core-viewers/webgl/viewer/gizmos/measure/measure.d.ts +10 -16
  76. package/dist/types/core-viewers/webgl/viewer/gizmos/sectionBox/index.d.ts +7 -0
  77. package/dist/types/core-viewers/webgl/viewer/gizmos/sectionBox/sectionBox.d.ts +4 -5
  78. package/dist/types/core-viewers/webgl/viewer/gizmos/sectionBox/sectionBoxGizmo.d.ts +1 -1
  79. package/dist/types/core-viewers/webgl/viewer/gizmos/sectionBox/sectionBoxHandle.d.ts +6 -4
  80. package/dist/types/core-viewers/webgl/viewer/gizmos/sectionBox/sectionBoxHandles.d.ts +1 -1
  81. package/dist/types/core-viewers/webgl/viewer/gizmos/sectionBox/sectionBoxInputs.d.ts +3 -40
  82. package/dist/types/core-viewers/webgl/viewer/index.d.ts +10 -0
  83. package/dist/types/core-viewers/webgl/viewer/inputsAdapter.d.ts +3 -0
  84. package/dist/types/core-viewers/webgl/viewer/raycaster.d.ts +37 -57
  85. package/dist/types/core-viewers/webgl/viewer/rendering/index.d.ts +4 -0
  86. package/dist/types/core-viewers/webgl/viewer/rendering/mergePass.d.ts +2 -2
  87. package/dist/types/core-viewers/webgl/viewer/rendering/renderScene.d.ts +8 -8
  88. package/dist/types/core-viewers/webgl/viewer/rendering/renderer.d.ts +9 -6
  89. package/dist/types/core-viewers/webgl/viewer/rendering/renderingComposer.d.ts +2 -2
  90. package/dist/types/core-viewers/webgl/viewer/rendering/renderingSection.d.ts +2 -2
  91. package/dist/types/core-viewers/webgl/viewer/selection.d.ts +6 -89
  92. package/dist/types/core-viewers/webgl/viewer/settings/index.d.ts +3 -0
  93. package/dist/types/core-viewers/webgl/viewer/settings/{defaultViewerSettings.d.ts → viewerDefaultSettings.d.ts} +1 -1
  94. package/dist/types/core-viewers/webgl/viewer/settings/viewerSettings.d.ts +2 -9
  95. package/dist/types/core-viewers/webgl/viewer/settings/viewerSettingsParsing.d.ts +1 -1
  96. package/dist/types/core-viewers/webgl/viewer/viewer.d.ts +13 -13
  97. package/dist/types/index.d.ts +2 -3
  98. package/dist/types/react-viewers/bim/bimInfoData.d.ts +2 -2
  99. package/dist/types/react-viewers/bim/bimInfoObject.d.ts +4 -4
  100. package/dist/types/react-viewers/bim/bimInfoPanel.d.ts +3 -3
  101. package/dist/types/react-viewers/bim/bimInfoVim.d.ts +4 -4
  102. package/dist/types/react-viewers/bim/bimPanel.d.ts +13 -13
  103. package/dist/types/react-viewers/bim/bimSearch.d.ts +2 -2
  104. package/dist/types/react-viewers/bim/bimTree.d.ts +10 -8
  105. package/dist/types/react-viewers/bim/bimTreeData.d.ts +5 -4
  106. package/dist/types/react-viewers/bim/index.d.ts +8 -0
  107. package/dist/types/react-viewers/container.d.ts +3 -3
  108. package/dist/types/react-viewers/controlbar/controlBar.d.ts +10 -4
  109. package/dist/types/react-viewers/controlbar/controlBarButton.d.ts +1 -4
  110. package/dist/types/react-viewers/controlbar/controlBarIds.d.ts +36 -27
  111. package/dist/types/react-viewers/controlbar/controlBarSection.d.ts +1 -4
  112. package/dist/types/react-viewers/controlbar/index.d.ts +6 -0
  113. package/dist/types/react-viewers/controlbar/style.d.ts +10 -0
  114. package/dist/types/react-viewers/errors/index.d.ts +2 -0
  115. package/dist/types/react-viewers/generic/genericField.d.ts +26 -0
  116. package/dist/types/react-viewers/generic/genericPanel.d.ts +15 -0
  117. package/dist/types/react-viewers/generic/inputNumber.d.ts +4 -0
  118. package/dist/types/react-viewers/helpers/cameraObserver.d.ts +2 -2
  119. package/dist/types/react-viewers/helpers/cursor.d.ts +5 -3
  120. package/dist/types/react-viewers/helpers/element.d.ts +3 -2
  121. package/dist/types/react-viewers/helpers/index.d.ts +7 -0
  122. package/dist/types/react-viewers/helpers/layout.d.ts +24 -0
  123. package/dist/types/react-viewers/helpers/loadRequest.d.ts +6 -6
  124. package/dist/types/react-viewers/helpers/reactUtils.d.ts +273 -0
  125. package/dist/types/react-viewers/helpers/utils.d.ts +1 -1
  126. package/dist/types/react-viewers/{panels/icons.d.ts → icons.d.ts} +9 -0
  127. package/dist/types/react-viewers/index.d.ts +10 -6
  128. package/dist/types/react-viewers/panels/axesPanel.d.ts +4 -4
  129. package/dist/types/react-viewers/panels/contextMenu.d.ts +20 -10
  130. package/dist/types/react-viewers/panels/index.d.ts +14 -0
  131. package/dist/types/react-viewers/panels/isolationPanel.d.ts +5 -0
  132. package/dist/types/react-viewers/panels/loadingBox.d.ts +2 -2
  133. package/dist/types/react-viewers/panels/messageBox.d.ts +1 -1
  134. package/dist/types/react-viewers/panels/modal.d.ts +6 -6
  135. package/dist/types/react-viewers/panels/restOfScreen.d.ts +1 -1
  136. package/dist/types/react-viewers/panels/sectionBoxPanel.d.ts +3 -2
  137. package/dist/types/react-viewers/{sidePanel → panels}/sidePanel.d.ts +3 -3
  138. package/dist/types/react-viewers/panels/toast.d.ts +3 -3
  139. package/dist/types/react-viewers/settings/index.d.ts +5 -0
  140. package/dist/types/react-viewers/settings/menuSettings.d.ts +2 -2
  141. package/dist/types/react-viewers/settings/settings.d.ts +13 -50
  142. package/dist/types/react-viewers/settings/settingsState.d.ts +8 -8
  143. package/dist/types/react-viewers/settings/settingsStorage.d.ts +6 -6
  144. package/dist/types/react-viewers/settings/userBoolean.d.ts +17 -0
  145. package/dist/types/react-viewers/state/cameraState.d.ts +24 -0
  146. package/dist/types/react-viewers/state/controlBarState.d.ts +35 -20
  147. package/dist/types/react-viewers/state/index.d.ts +9 -0
  148. package/dist/types/react-viewers/state/measureState.d.ts +2 -2
  149. package/dist/types/react-viewers/state/pointerState.d.ts +5 -5
  150. package/dist/types/react-viewers/state/sectionBoxState.d.ts +18 -17
  151. package/dist/types/react-viewers/state/sharedIsolation.d.ts +38 -0
  152. package/dist/types/react-viewers/state/viewerInputs.d.ts +3 -0
  153. package/dist/types/react-viewers/ultra/camera.d.ts +3 -0
  154. package/dist/types/react-viewers/ultra/controlBar.d.ts +6 -0
  155. package/dist/types/react-viewers/ultra/errors/ultraErrors.d.ts +3 -3
  156. package/dist/types/react-viewers/ultra/index.d.ts +2 -1
  157. package/dist/types/react-viewers/ultra/isolation.d.ts +3 -0
  158. package/dist/types/react-viewers/ultra/modal.d.ts +5 -0
  159. package/dist/types/react-viewers/ultra/sectionBox.d.ts +3 -0
  160. package/dist/types/react-viewers/ultra/viewer.d.ts +21 -0
  161. package/dist/types/react-viewers/ultra/viewerRef.d.ts +38 -0
  162. package/dist/types/react-viewers/urls.d.ts +1 -0
  163. package/dist/types/react-viewers/webgl/camera.d.ts +3 -0
  164. package/dist/types/react-viewers/webgl/index.d.ts +3 -8
  165. package/dist/types/react-viewers/webgl/inputsBindings.d.ts +8 -0
  166. package/dist/types/react-viewers/webgl/isolation.d.ts +2 -0
  167. package/dist/types/react-viewers/webgl/{webglLoading.d.ts → loading.d.ts} +8 -8
  168. package/dist/types/react-viewers/webgl/sectionBox.d.ts +3 -0
  169. package/dist/types/react-viewers/webgl/viewer.d.ts +28 -0
  170. package/dist/types/react-viewers/webgl/viewerRef.d.ts +101 -0
  171. package/dist/types/react-viewers/webgl/viewerState.d.ts +7 -5
  172. package/dist/types/utils/debounce.d.ts +30 -0
  173. package/dist/types/utils/index.d.ts +10 -0
  174. package/dist/types/utils/interfaces.d.ts +3 -0
  175. package/dist/types/utils/math3d.d.ts +19 -0
  176. package/dist/types/utils/partial.d.ts +7 -0
  177. package/dist/types/{core-viewers/webgl/utils/requestResult.d.ts → utils/result.d.ts} +1 -1
  178. package/dist/types/{core-viewers/webgl/utils → utils}/threeUtils.d.ts +1 -0
  179. package/dist/types/{core-viewers/ultra/utils → utils}/url.d.ts +2 -0
  180. package/dist/types/{core-viewers/ultra/utils → utils}/validation.d.ts +11 -10
  181. package/dist/vim-web.iife.js +13150 -13052
  182. package/dist/vim-web.iife.js.map +1 -1
  183. package/dist/vim-web.js +12766 -12668
  184. package/dist/vim-web.js.map +1 -1
  185. package/package.json +1 -1
  186. package/dist/types/core-viewers/ultra/utils/debounce.d.ts +0 -1
  187. package/dist/types/core-viewers/ultra/utils/deferredPromise.d.ts +0 -8
  188. package/dist/types/core-viewers/ultra/utils/result.d.ts +0 -11
  189. package/dist/types/core-viewers/ultra/viewer/inputs/InputTouch.d.ts +0 -25
  190. package/dist/types/core-viewers/ultra/viewer/inputs/inputHandler.d.ts +0 -7
  191. package/dist/types/core-viewers/ultra/viewer/inputs/inputKeyboard.d.ts +0 -20
  192. package/dist/types/core-viewers/ultra/viewer/inputs/inputMouse.d.ts +0 -21
  193. package/dist/types/core-viewers/ultra/viewer/inputs/inputs.d.ts +0 -27
  194. package/dist/types/core-viewers/ultra/viewer/marshal.d.ts +0 -86
  195. package/dist/types/core-viewers/ultra/viewer/selection.d.ts +0 -96
  196. package/dist/types/core-viewers/ultra/viewer/vim.d.ts +0 -111
  197. package/dist/types/core-viewers/webgl/utils/deferredPromise.d.ts +0 -8
  198. package/dist/types/core-viewers/webgl/viewer/gizmos/gizmoRectangle.d.ts +0 -51
  199. package/dist/types/core-viewers/webgl/viewer/gizmos/measure/measureFlow.d.ts +0 -36
  200. package/dist/types/core-viewers/webgl/viewer/inputs/input.d.ts +0 -128
  201. package/dist/types/core-viewers/webgl/viewer/inputs/keyboardHandler.d.ts +0 -113
  202. package/dist/types/core-viewers/webgl/viewer/inputs/mouseHandler.d.ts +0 -66
  203. package/dist/types/react-viewers/errors/errorUtils.d.ts +0 -2
  204. package/dist/types/react-viewers/helpers/camera.d.ts +0 -37
  205. package/dist/types/react-viewers/helpers/inputs.d.ts +0 -22
  206. package/dist/types/react-viewers/helpers/isolation.d.ts +0 -128
  207. package/dist/types/react-viewers/ultra/ultraComponent.d.ts +0 -47
  208. package/dist/types/react-viewers/ultra/ultraControlBarState.d.ts +0 -6
  209. package/dist/types/react-viewers/ultra/ultraModal.d.ts +0 -4
  210. package/dist/types/react-viewers/ultra/ultraSectionBoxState.d.ts +0 -3
  211. package/dist/types/react-viewers/webgl/webglComponent.d.ts +0 -28
  212. package/dist/types/react-viewers/webgl/webglComponentRef.d.ts +0 -118
  213. package/dist/types/react-viewers/webgl/webglSectionBoxState.d.ts +0 -3
  214. /package/dist/types/core-viewers/ultra/{viewer/decoderWithWorker.d.ts → decoderWithWorker.d.ts} +0 -0
  215. /package/dist/types/core-viewers/ultra/{viewer/loadRequest.d.ts → loadRequest.d.ts} +0 -0
  216. /package/dist/types/core-viewers/ultra/{viewer/logger.d.ts → logger.d.ts} +0 -0
  217. /package/dist/types/core-viewers/ultra/{viewer/protocol.d.ts → protocol.d.ts} +0 -0
  218. /package/dist/types/core-viewers/ultra/{viewer/streamLogger.d.ts → streamLogger.d.ts} +0 -0
  219. /package/dist/types/core-viewers/ultra/{viewer/streamRenderer.d.ts → streamRenderer.d.ts} +0 -0
  220. /package/dist/types/core-viewers/ultra/{viewer/viewport.d.ts → viewport.d.ts} +0 -0
  221. /package/dist/types/core-viewers/ultra/{viewer/vimCollection.d.ts → vimCollection.d.ts} +0 -0
  222. /package/dist/types/react-viewers/{sidePanel → state}/sideState.d.ts +0 -0
  223. /package/dist/types/{core-viewers/ultra/utils → utils}/array.d.ts +0 -0
  224. /package/dist/types/{core-viewers/ultra/utils → utils}/promise.d.ts +0 -0
@@ -24,82 +24,80 @@ export declare namespace Transparency {
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  */
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  function requiresAlpha(mode: Mode): mode is "all" | "transparentOnly";
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  }
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- export declare namespace Geometry {
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- /**
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- * Creates a BufferGeometry with all given instances merged
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- * @param instances indices of the instances from the g3d to merge
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- * @returns a BufferGeometry
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- */
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- function createGeometryFromInstances(g3d: G3d, args: MergeArgs): THREE.BufferGeometry<THREE.NormalBufferAttributes>;
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- /**
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- * Creates a BufferGeometry from a given mesh index in the g3d
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- * @param mesh g3d mesh index
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- * @param transparent specify to use RGB or RGBA for colors
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- */
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- function createGeometryFromMesh(g3d: G3d, mesh: number, section: MeshSection, transparent: boolean): THREE.BufferGeometry;
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- /**
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- * Returns a THREE.Matrix4 from the g3d for given instance
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- * @param instance g3d instance index
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- * @param target matrix where the data will be copied, a new matrix will be created if none provided.
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- */
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- function getInstanceMatrix(g3d: G3d, instance: number, target?: THREE.Matrix4): THREE.Matrix4;
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- /**
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- * Creates a BufferGeometry from given geometry data arrays
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- * @param vertices vertex data with 3 number per vertex (XYZ)
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- * @param indices index data with 3 indices per face
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- * @param vertexColors color data with 3 or 4 number per vertex. RBG or RGBA
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- * @param colorSize specify whether to treat colors as RGB or RGBA
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- * @returns a BufferGeometry
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- */
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- function createGeometryFromArrays(vertices: Float32Array, indices: Uint32Array, vertexColors?: Float32Array | undefined, colorSize?: number): THREE.BufferGeometry;
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- /**
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- * Returns a merged mesh of all meshes related to given instances along with picking related metadata
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- * Returns undefined if mesh would be empty
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- * @param section mesh sections to include in the merged mesh.
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- * @param transparent true to use a transparent material.
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- * @param instances instances for which to merge meshes.
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- */
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- function mergeInstanceMeshes(g3d: G3d, mergeArgs: MergeArgs): MergeResult;
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- /**
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- * Returns a merged mesh of all unique meshes along with picking related metadata
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- * @param section mesh sections to include in the merged mesh.
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- * @param transparent true to use a transparent material.
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- * @param instances instances for which to merge meshes.
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- */
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- function mergeUniqueMeshes(g3d: G3d, args: MergeArgs): MergeResult;
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- /**
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- * Holds the info that needs to be precomputed for a merge.
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- */
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- class MergeInfo {
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- section: MeshSection;
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- transparent: boolean;
76
- instances: number[];
77
- indexCount: number;
78
- vertexCount: number;
79
- constructor(section: MeshSection, transparent: boolean, instance: number[], indexCount: number, vertexCount: number);
80
- createBuffer(): MergeBuffer;
81
- }
82
- /**
83
- * Allocates and holds all arrays needed to merge meshes.
84
- */
85
- class MergeBuffer {
86
- indices: Uint32Array;
87
- vertices: Float32Array;
88
- colors: Float32Array;
89
- groups: number[];
90
- colorSize: number;
91
- boxes: THREE.Box3[];
92
- constructor(info: MergeInfo, positionSize: number, colorSize: number);
93
- toBufferGeometry(): THREE.BufferGeometry<THREE.NormalBufferAttributes>;
94
- }
95
- /**
96
- * Holds the result from a merge operation.
97
- */
98
- class MergeResult {
99
- geometry: THREE.BufferGeometry;
100
- instances: number[];
101
- submeshes: number[];
102
- boxes: THREE.Box3[];
103
- constructor(geometry: THREE.BufferGeometry, instance: number[], submeshes: number[], boxes: THREE.Box3[]);
104
- }
27
+ /**
28
+ * Creates a BufferGeometry with all given instances merged
29
+ * @param instances indices of the instances from the g3d to merge
30
+ * @returns a BufferGeometry
31
+ */
32
+ export declare function createGeometryFromInstances(g3d: G3d, args: MergeArgs): THREE.BufferGeometry<THREE.NormalBufferAttributes>;
33
+ /**
34
+ * Creates a BufferGeometry from a given mesh index in the g3d
35
+ * @param mesh g3d mesh index
36
+ * @param transparent specify to use RGB or RGBA for colors
37
+ */
38
+ export declare function createGeometryFromMesh(g3d: G3d, mesh: number, section: MeshSection, transparent: boolean): THREE.BufferGeometry;
39
+ /**
40
+ * Returns a THREE.Matrix4 from the g3d for given instance
41
+ * @param instance g3d instance index
42
+ * @param target matrix where the data will be copied, a new matrix will be created if none provided.
43
+ */
44
+ export declare function getInstanceMatrix(g3d: G3d, instance: number, target?: THREE.Matrix4): THREE.Matrix4;
45
+ /**
46
+ * Creates a BufferGeometry from given geometry data arrays
47
+ * @param vertices vertex data with 3 number per vertex (XYZ)
48
+ * @param indices index data with 3 indices per face
49
+ * @param vertexColors color data with 3 or 4 number per vertex. RBG or RGBA
50
+ * @param colorSize specify whether to treat colors as RGB or RGBA
51
+ * @returns a BufferGeometry
52
+ */
53
+ export declare function createGeometryFromArrays(vertices: Float32Array, indices: Uint32Array, vertexColors?: Float32Array | undefined, colorSize?: number): THREE.BufferGeometry;
54
+ /**
55
+ * Returns a merged mesh of all meshes related to given instances along with picking related metadata
56
+ * Returns undefined if mesh would be empty
57
+ * @param section mesh sections to include in the merged mesh.
58
+ * @param transparent true to use a transparent material.
59
+ * @param instances instances for which to merge meshes.
60
+ */
61
+ export declare function mergeInstanceMeshes(g3d: G3d, mergeArgs: MergeArgs): MergeResult;
62
+ /**
63
+ * Returns a merged mesh of all unique meshes along with picking related metadata
64
+ * @param section mesh sections to include in the merged mesh.
65
+ * @param transparent true to use a transparent material.
66
+ * @param instances instances for which to merge meshes.
67
+ */
68
+ export declare function mergeUniqueMeshes(g3d: G3d, args: MergeArgs): MergeResult;
69
+ /**
70
+ * Holds the info that needs to be precomputed for a merge.
71
+ */
72
+ export declare class MergeInfo {
73
+ section: MeshSection;
74
+ transparent: boolean;
75
+ instances: number[];
76
+ indexCount: number;
77
+ vertexCount: number;
78
+ constructor(section: MeshSection, transparent: boolean, instance: number[], indexCount: number, vertexCount: number);
79
+ createBuffer(): MergeBuffer;
80
+ }
81
+ /**
82
+ * Allocates and holds all arrays needed to merge meshes.
83
+ */
84
+ export declare class MergeBuffer {
85
+ indices: Uint32Array;
86
+ vertices: Float32Array;
87
+ colors: Float32Array;
88
+ groups: number[];
89
+ colorSize: number;
90
+ boxes: THREE.Box3[];
91
+ constructor(info: MergeInfo, positionSize: number, colorSize: number);
92
+ toBufferGeometry(): THREE.BufferGeometry<THREE.NormalBufferAttributes>;
93
+ }
94
+ /**
95
+ * Holds the result from a merge operation.
96
+ */
97
+ export declare class MergeResult {
98
+ geometry: THREE.BufferGeometry;
99
+ instances: number[];
100
+ submeshes: number[];
101
+ boxes: THREE.Box3[];
102
+ constructor(geometry: THREE.BufferGeometry, instance: number[], submeshes: number[], boxes: THREE.Box3[]);
105
103
  }
@@ -0,0 +1,24 @@
1
+ export * from './vimSettings';
2
+ export { requestVim as request, type RequestSource, type VimRequest } from './progressive/vimRequest';
3
+ export * as Materials from './materials';
4
+ export type { Transparency } from './geometry';
5
+ export type * from './webglAttribute';
6
+ export type * from './colorAttribute';
7
+ export type * from './element3d';
8
+ export type * from './elementMapping';
9
+ export type * from './mesh';
10
+ export type * from './scene';
11
+ export type * from './vim';
12
+ export type * from './progressive/vimx';
13
+ export type * from './progressive/g3dOffsets';
14
+ export type * from './progressive/g3dSubset';
15
+ export type * from './progressive/insertableGeometry';
16
+ export type * from './progressive/insertableMesh';
17
+ export type * from './progressive/insertableSubmesh';
18
+ export type * from './progressive/instancedMesh';
19
+ export type * from './progressive/instancedMeshFactory';
20
+ export type * from './progressive/instancedSubmesh';
21
+ export type * from './progressive/legacyMeshFactory';
22
+ export type * from './progressive/loadingSynchronizer';
23
+ export type * from './progressive/subsetBuilder';
24
+ export type * from './progressive/subsetRequest';
@@ -0,0 +1,9 @@
1
+ export * from './ghostMaterial';
2
+ export * from './maskMaterial';
3
+ export * from './materials';
4
+ export * from './mergeMaterial';
5
+ export * from './outlineMaterial';
6
+ export * from './simpleMaterial';
7
+ export * from './skyboxMaterial';
8
+ export * from './standardMaterial';
9
+ export * from './transferMaterial';
@@ -11,10 +11,10 @@ export type ModelMaterial = THREE.Material | THREE.Material[] | undefined;
11
11
  /**
12
12
  * Defines the materials to be used by the vim loader and allows for material injection.
13
13
  */
14
- export declare class ViewerMaterials {
15
- static instance: ViewerMaterials;
16
- static createInstance(instance: ViewerMaterials): void;
17
- static getInstance(): ViewerMaterials;
14
+ export declare class Materials {
15
+ static instance: Materials;
16
+ static createInstance(instance: Materials): void;
17
+ static getInstance(): Materials;
18
18
  /**
19
19
  * Material used for opaque model geometry.
20
20
  */
@@ -131,7 +131,7 @@ export declare class ViewerMaterials {
131
131
  get outlineAntialias(): boolean;
132
132
  set outlineAntialias(value: boolean);
133
133
  /**
134
- * Size of the blur convolution on the selection outline effect.
134
+ * Size of the blur convolution on the selection outline effect. Minimum 2.
135
135
  */
136
136
  get outlineBlur(): number;
137
137
  set outlineBlur(value: number);
@@ -5,13 +5,13 @@ import * as THREE from 'three';
5
5
  import { InsertableSubmesh } from './progressive/insertableSubmesh';
6
6
  import { Vim } from './vim';
7
7
  import { InstancedSubmesh } from './progressive/instancedSubmesh';
8
- import { ModelMaterial } from './materials/viewerMaterials';
8
+ import { ModelMaterial } from './materials/materials';
9
9
  /**
10
10
  * Wrapper around THREE.Mesh
11
11
  * Keeps track of what VIM instances are part of this mesh.
12
12
  * Is either merged on instanced.
13
13
  */
14
- export declare class Mesh {
14
+ export declare class WebglMesh {
15
15
  /**
16
16
  * the wrapped THREE mesh
17
17
  */
@@ -49,8 +49,8 @@ export declare class Mesh {
49
49
  */
50
50
  private _material;
51
51
  private constructor();
52
- static createMerged(mesh: THREE.Mesh, instances: number[], boxes: THREE.Box3[], submeshes: number[]): Mesh;
53
- static createInstanced(mesh: THREE.Mesh, instances: number[], boxes: THREE.Box3[]): Mesh;
52
+ static createMerged(mesh: THREE.Mesh, instances: number[], boxes: THREE.Box3[], submeshes: number[]): WebglMesh;
53
+ static createInstanced(mesh: THREE.Mesh, instances: number[], boxes: THREE.Box3[]): WebglMesh;
54
54
  /**
55
55
  * Overrides mesh material, set to undefine to restore initial material.
56
56
  */
@@ -81,9 +81,9 @@ export declare class SimpleInstanceSubmesh {
81
81
  constructor(mesh: THREE.InstancedMesh, index: number);
82
82
  }
83
83
  export declare class StandardSubmesh {
84
- mesh: Mesh;
84
+ mesh: WebglMesh;
85
85
  index: number;
86
- constructor(mesh: Mesh, index: number);
86
+ constructor(mesh: WebglMesh, index: number);
87
87
  equals(other: Submesh): boolean;
88
88
  /**
89
89
  * Returns parent three mesh.
@@ -112,5 +112,5 @@ export declare class StandardSubmesh {
112
112
  /**
113
113
  * Returns vim object for this submesh.
114
114
  */
115
- get object(): import("./object3D").Object3D;
115
+ get object(): import("./element3d").Element3D;
116
116
  }
@@ -3,7 +3,7 @@
3
3
  */
4
4
  import * as THREE from 'three';
5
5
  import { G3d, G3dMesh, G3dMaterial } from 'vim-format';
6
- import { Scene } from '../scene';
6
+ import { WebglScene } from '../scene';
7
7
  import { G3dMeshOffsets } from './g3dOffsets';
8
8
  export declare class GeometrySubmesh {
9
9
  instance: number;
@@ -13,7 +13,7 @@ export declare class GeometrySubmesh {
13
13
  expandBox(point: THREE.Vector3): void;
14
14
  }
15
15
  export declare class InsertableGeometry {
16
- _scene: Scene;
16
+ _scene: WebglScene;
17
17
  materials: G3dMaterial;
18
18
  offsets: G3dMeshOffsets;
19
19
  geometry: THREE.BufferGeometry;
@@ -7,7 +7,7 @@ import { InsertableGeometry } from './insertableGeometry';
7
7
  import { InsertableSubmesh } from './insertableSubmesh';
8
8
  import { G3dMeshOffsets } from './g3dOffsets';
9
9
  import { Vim } from '../vim';
10
- import { ModelMaterial } from '../materials/viewerMaterials';
10
+ import { ModelMaterial } from '../materials/materials';
11
11
  export declare class InsertableMesh {
12
12
  offsets: G3dMeshOffsets;
13
13
  mesh: THREE.Mesh;
@@ -37,7 +37,7 @@ export declare class InsertableSubmesh {
37
37
  /**
38
38
  * Returns vim object for this submesh.
39
39
  */
40
- get object(): import("../object3D").Object3D;
40
+ get object(): import("..").Element3D;
41
41
  saveColors(colors: Float32Array): void;
42
42
  popColors(): Float32Array<ArrayBufferLike>;
43
43
  }
@@ -5,7 +5,7 @@ import * as THREE from 'three';
5
5
  import { Vim } from '../vim';
6
6
  import { InstancedSubmesh } from './instancedSubmesh';
7
7
  import { G3d, G3dMesh } from 'vim-format';
8
- import { ModelMaterial } from '../materials/viewerMaterials';
8
+ import { ModelMaterial } from '../materials/materials';
9
9
  export declare class InstancedMesh {
10
10
  g3dMesh: G3dMesh | G3d;
11
11
  vim: Vim;
@@ -27,5 +27,5 @@ export declare class InstancedSubmesh {
27
27
  /**
28
28
  * Returns vim object for this submesh.
29
29
  */
30
- get object(): import("../object3D").Object3D;
30
+ get object(): import("..").Element3D;
31
31
  }
@@ -1,7 +1,7 @@
1
1
  /**
2
2
  * @module vim-loader
3
3
  */
4
- import { Scene } from '../scene';
4
+ import { WebglScene } from '../scene';
5
5
  import { G3dMaterial, G3d } from 'vim-format';
6
6
  import { G3dSubset } from './g3dSubset';
7
7
  /**
@@ -12,7 +12,7 @@ export declare class VimMeshFactory {
12
12
  private _materials;
13
13
  private _instancedFactory;
14
14
  private _scene;
15
- constructor(g3d: G3d, materials: G3dMaterial, scene: Scene);
15
+ constructor(g3d: G3d, materials: G3dMaterial, scene: WebglScene);
16
16
  /**
17
17
  * Adds all instances from subset to the scene
18
18
  */
@@ -7,7 +7,7 @@ import { G3dSubset } from './g3dSubset';
7
7
  import { ISignal, ISignalHandler } from 'ste-signals';
8
8
  import { ISubscribable, SubscriptionChangeEventHandler } from 'ste-core';
9
9
  import { Vimx } from './vimx';
10
- import { Scene } from '../scene';
10
+ import { WebglScene } from '../scene';
11
11
  export interface SubsetBuilder {
12
12
  /** Dispatched whenever a subset begins or finishes loading. */
13
13
  onUpdate: ISignal;
@@ -45,7 +45,7 @@ export declare class VimxSubsetBuilder {
45
45
  private _onUpdate;
46
46
  get onUpdate(): ISignal;
47
47
  get isLoading(): boolean;
48
- constructor(localVimx: Vimx, scene: Scene);
48
+ constructor(localVimx: Vimx, scene: WebglScene);
49
49
  getFullSet(): G3dSubset;
50
50
  loadSubset(subset: G3dSubset, settings?: LoadPartialSettings): Promise<void>;
51
51
  clear(): void;
@@ -1,7 +1,7 @@
1
1
  /**
2
2
  * @module vim-loader
3
3
  */
4
- import { Vimx, Scene } from '../..';
4
+ import { Vimx, WebglScene } from '../..';
5
5
  import { G3dSubset } from './g3dSubset';
6
6
  export type LoadSettings = {
7
7
  /** Delay in ms between each rendering list update. @default: 400ms */
@@ -27,7 +27,7 @@ export declare class SubsetRequest {
27
27
  private _started;
28
28
  private _scene;
29
29
  getBoundingBox(): import("three").Box3;
30
- constructor(scene: Scene, localVimx: Vimx, subset: G3dSubset);
30
+ constructor(scene: WebglScene, localVimx: Vimx, subset: G3dSubset);
31
31
  dispose(): void;
32
32
  start(settings: LoadPartialSettings): Promise<void>;
33
33
  private nextFrame;
@@ -1,6 +1,6 @@
1
1
  import { VimPartialSettings } from '../vimSettings';
2
2
  import { Vim } from '../vim';
3
- import { RequestResult } from '../../utils/requestResult';
3
+ import { Result } from '../../../../utils/result';
4
4
  import { VimSource } from '../..';
5
5
  import { IProgressLogs } from 'vim-format';
6
6
  export type RequestSource = {
@@ -14,7 +14,7 @@ export type RequestSource = {
14
14
  * @param settings the settings to configure how the vim will be loaded.
15
15
  * @returns a request object that can be used to track progress and get the result.
16
16
  */
17
- export declare function request(options: RequestSource, settings?: VimPartialSettings): VimRequest;
17
+ export declare function requestVim(options: RequestSource, settings?: VimPartialSettings): VimRequest;
18
18
  /**
19
19
  * A class that represents a request to load a VIM object from a given source.
20
20
  */
@@ -34,7 +34,7 @@ export declare class VimRequest {
34
34
  */
35
35
  private startRequest;
36
36
  private end;
37
- getResult(): Promise<RequestResult<Vim>>;
37
+ getResult(): Promise<Result<Vim>>;
38
38
  /**
39
39
  * Async generator that yields progress updates.
40
40
  * @returns An AsyncGenerator yielding IProgressLogs.
@@ -2,17 +2,18 @@
2
2
  * @module vim-loader
3
3
  */
4
4
  import * as THREE from 'three';
5
- import { Mesh, Submesh } from './mesh';
5
+ import { WebglMesh, Submesh } from './mesh';
6
6
  import { Vim } from './vim';
7
7
  import { InsertableMesh } from './progressive/insertableMesh';
8
8
  import { InstancedMesh } from './progressive/instancedMesh';
9
- import { ModelMaterial } from './materials/viewerMaterials';
9
+ import { ModelMaterial } from './materials/materials';
10
+ import { Renderer } from '../viewer/rendering/renderer';
10
11
  /**
11
12
  * Interface for a renderer object, providing methods to add and remove objects from a scene, update bounding boxes, and notify scene updates.
12
13
  */
13
14
  export interface IRenderer {
14
- add(scene: Scene | THREE.Object3D): any;
15
- remove(scene: Scene): any;
15
+ add(scene: WebglScene | THREE.Object3D): any;
16
+ remove(scene: WebglScene): any;
16
17
  updateBox(box: THREE.Box3): any;
17
18
  notifySceneUpdate(): any;
18
19
  }
@@ -20,22 +21,18 @@ export interface IRenderer {
20
21
  * Represents a scene that contains multiple meshes.
21
22
  * It tracks the global bounding box as meshes are added and maintains a mapping between g3d instance indices and meshes.
22
23
  */
23
- export declare class Scene {
24
+ export declare class WebglScene {
24
25
  private _renderer;
25
26
  private _vim;
26
27
  private _matrix;
27
28
  insertables: InsertableMesh[];
28
- meshes: (Mesh | InsertableMesh | InstancedMesh)[];
29
- private _outlineCount;
29
+ meshes: (WebglMesh | InsertableMesh | InstancedMesh)[];
30
30
  private _boundingBox;
31
31
  private _averageBoundingBox;
32
32
  private _instanceToMeshes;
33
33
  private _material;
34
34
  constructor(matrix: THREE.Matrix4);
35
35
  setDirty(): void;
36
- hasOutline(): boolean;
37
- addOutline(): void;
38
- removeOutline(): void;
39
36
  clearUpdateFlag(): void;
40
37
  /**
41
38
  * Returns the scene bounding box. Returns undefined if scene is empty.
@@ -55,8 +52,8 @@ export declare class Scene {
55
52
  */
56
53
  getMeshFromInstance(instance: number): Submesh[];
57
54
  getMeshesFromInstances(instances: number[] | undefined): Submesh[];
58
- get renderer(): IRenderer;
59
- set renderer(value: IRenderer);
55
+ get renderer(): Renderer;
56
+ set renderer(value: Renderer);
60
57
  get vim(): Vim;
61
58
  /**
62
59
  * Sets vim index for this scene and all its THREE.Meshes.
@@ -69,11 +66,11 @@ export declare class Scene {
69
66
  * userData.instances = number[] (indices of the g3d instances that went into creating the mesh)
70
67
  * userData.boxes = THREE.Box3[] (bounding box of each instance)
71
68
  */
72
- addMesh(mesh: Mesh | InsertableMesh | InstancedMesh): this;
69
+ addMesh(mesh: WebglMesh | InsertableMesh | InstancedMesh): this;
73
70
  /**
74
71
  * Adds the content of other Scene to this Scene and recomputes fields as needed.
75
72
  */
76
- merge(other: Scene): this;
73
+ merge(other: WebglScene): this;
77
74
  /**
78
75
  * Gets the current material override or undefined if none.
79
76
  */
@@ -3,20 +3,21 @@
3
3
  */
4
4
  import * as THREE from 'three';
5
5
  import { VimDocument, G3d, VimHeader, FilterMode } from 'vim-format';
6
- import { Scene } from './scene';
6
+ import { WebglScene } from './scene';
7
7
  import { VimSettings } from './vimSettings';
8
- import { Object3D } from './object3D';
8
+ import { Element3D as WebglElement3D } from './element3d';
9
9
  import { ElementMapping, ElementMapping2, ElementNoMapping } from './elementMapping';
10
10
  import { ISignal } from 'ste-signals';
11
11
  import { G3dSubset } from './progressive/g3dSubset';
12
12
  import { SubsetBuilder } from './progressive/subsetBuilder';
13
13
  import { LoadPartialSettings } from './progressive/subsetRequest';
14
+ import { IVim } from '../../shared/vim';
14
15
  type VimFormat = 'vim' | 'vimx';
15
16
  /**
16
17
  * Represents a container for the built three.js meshes and the vim data from which they were constructed.
17
18
  * Facilitates high-level scene manipulation by providing access to objects.
18
19
  */
19
- export declare class Vim {
20
+ export declare class Vim implements IVim<WebglElement3D> {
20
21
  /**
21
22
  * Indicates whether the vim was opened from a vim or vimx file.
22
23
  */
@@ -44,7 +45,7 @@ export declare class Vim {
44
45
  /**
45
46
  * Mostly Internal - The scene in which the vim geometry is added.
46
47
  */
47
- readonly scene: Scene;
48
+ readonly scene: WebglScene;
48
49
  /**
49
50
  * The mapping from Bim to Geometry for this vim.
50
51
  */
@@ -73,7 +74,7 @@ export declare class Vim {
73
74
  * @param {VimHeader | undefined} header - The Vim header, if available.
74
75
  * @param {VimDocument} document - The Vim document.
75
76
  * @param {G3d | undefined} g3d - The G3d object, if available.
76
- * @param {Scene} scene - The scene containing the vim's geometry.
77
+ * @param {WebglScene} scene - The scene containing the vim's geometry.
77
78
  * @param {VimSettings} settings - The settings used to open this vim.
78
79
  * @param {ElementMapping | ElementNoMapping | ElementMapping2} map - The element mapping.
79
80
  * @param {SubsetBuilder} builder - The subset builder for constructing subsets of the Vim object.
@@ -81,7 +82,8 @@ export declare class Vim {
81
82
  * @param {VimFormat} format - The format of the Vim object.
82
83
  * @param {boolean} isLegacy - Indicates whether the Vim object uses a legacy loading pipeline.
83
84
  */
84
- constructor(header: VimHeader | undefined, document: VimDocument, g3d: G3d | undefined, scene: Scene, settings: VimSettings, map: ElementMapping | ElementNoMapping | ElementMapping2, builder: SubsetBuilder, source: string, format: VimFormat);
85
+ constructor(header: VimHeader | undefined, document: VimDocument, g3d: G3d | undefined, scene: WebglScene, settings: VimSettings, map: ElementMapping | ElementNoMapping | ElementMapping2, builder: SubsetBuilder, source: string, format: VimFormat);
86
+ getBoundingBox(): Promise<THREE.Box3>;
85
87
  /**
86
88
  * Retrieves the matrix representation of the Vim object's position, rotation, and scale.
87
89
  * @returns {THREE.Matrix4} The matrix representing the Vim object's transformation.
@@ -92,7 +94,7 @@ export declare class Vim {
92
94
  * @param {number} instance - The instance number of the object.
93
95
  * @returns {THREE.Object3D | undefined} The object corresponding to the instance, or undefined if not found.
94
96
  */
95
- getObjectFromInstance(instance: number): Object3D;
97
+ getObjectFromInstance(instance: number): WebglElement3D;
96
98
  /**
97
99
  * Retrieves the objects associated with the specified element ID.
98
100
  * @param {number} id - The element ID to retrieve objects for.
@@ -102,26 +104,20 @@ export declare class Vim {
102
104
  /**
103
105
  * Retrieves the Vim object associated with the given Vim element index.
104
106
  * @param {number} element - The index of the Vim element.
105
- * @returns {Object3D | undefined} The Vim object corresponding to the element index, or undefined if not found.
107
+ * @returns {WebglElement3D | undefined} The Vim object corresponding to the element index, or undefined if not found.
106
108
  */
107
- getObjectFromElement(element: number): Object3D | undefined;
108
- /**
109
- * Retrieves an array containing all Vim objects strictly contained within the specified bounding box.
110
- * @param {THREE.Box3} box - The bounding box to search within.
111
- * @returns {Object3D[]} An array of Vim objects strictly contained within the bounding box.
112
- */
113
- getObjectsInBox(box: THREE.Box3): Object3D[];
109
+ getObjectFromElementIndex(element: number): WebglElement3D | undefined;
114
110
  /**
115
111
  * Retrieves an array of all objects within the Vim.
116
- * @returns {Object3D[]} An array containing all objects within the Vim.
112
+ * @returns {WebglElement3D[]} An array containing all objects within the Vim.
117
113
  */
118
- getObjects(): Object3D[];
114
+ getAllObjects(): WebglElement3D[];
119
115
  /**
120
116
  * Retrieves an array containing all objects within the specified subset.
121
117
  * @param {G3dSubset} subset - The subset to retrieve objects from.
122
- * @returns {Object3D[]} An array of objects within the specified subset.
118
+ * @returns {WebglElement3D[]} An array of objects within the specified subset.
123
119
  */
124
- getObjectsInSubset(subset: G3dSubset): Object3D[];
120
+ getObjectsInSubset(subset: G3dSubset): WebglElement3D[];
125
121
  /**
126
122
  * Retrieves all instances as a subset.
127
123
  * @returns {G3dSubset} A subset containing all instances.
@@ -49,7 +49,7 @@ export type VimSettings = {
49
49
  /**
50
50
  * Default configuration settings for a vim object.
51
51
  */
52
- export declare const defaultConfig: VimSettings;
52
+ export declare function getDefaultVimSettings(): VimSettings;
53
53
  /**
54
54
  * Represents a partial configuration of settings for a vim object.
55
55
  */
@@ -59,4 +59,4 @@ export type VimPartialSettings = Partial<VimSettings>;
59
59
  * @param {VimPartialSettings} [options] - Optional partial settings for the Vim object.
60
60
  * @returns {VimSettings} The complete settings for the Vim object, including defaults.
61
61
  */
62
- export declare function getFullSettings(options?: VimPartialSettings): VimSettings;
62
+ export declare function createVimSettings(options?: VimPartialSettings): VimSettings;
@@ -2,16 +2,16 @@
2
2
  * @module vim-loader
3
3
  */
4
4
  import { SimpleInstanceSubmesh, Submesh } from './mesh';
5
- export type AttributeTarget = Submesh | SimpleInstanceSubmesh;
6
- export declare class ObjectAttribute<T> {
5
+ export type WebglAttributeTarget = Submesh | SimpleInstanceSubmesh;
6
+ export declare class WebglAttribute<T> {
7
7
  readonly vertexAttribute: string;
8
8
  readonly instanceAttribute: string;
9
9
  readonly defaultValue: T;
10
10
  readonly toNumber: (value: T) => number;
11
11
  private _value;
12
12
  private _meshes;
13
- constructor(value: T, vertexAttribute: string, instanceAttribute: string, meshes: AttributeTarget[] | undefined, toNumber: (value: T) => number);
14
- updateMeshes(meshes: AttributeTarget[] | undefined): void;
13
+ constructor(value: T, vertexAttribute: string, instanceAttribute: string, meshes: WebglAttributeTarget[] | undefined, toNumber: (value: T) => number);
14
+ updateMeshes(meshes: WebglAttributeTarget[] | undefined): void;
15
15
  get value(): T;
16
16
  apply(value: T): boolean;
17
17
  private applyInstanced;