vim-web 0.3.44-dev.4 → 0.3.44-dev.41

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Files changed (84) hide show
  1. package/README.md +2 -2
  2. package/dist/style.css +9 -8
  3. package/dist/types/core-viewers/{webgl/viewer/inputs/input.d.ts → shared/coreInputHandler.d.ts} +46 -64
  4. package/dist/types/core-viewers/{webgl/viewer/inputs → shared}/inputHandler.d.ts +5 -5
  5. package/dist/types/core-viewers/shared/keyboardHandler.d.ts +96 -0
  6. package/dist/types/core-viewers/shared/mouseHandler.d.ts +26 -0
  7. package/dist/types/core-viewers/{webgl/viewer/inputs → shared}/touchHandler.d.ts +13 -16
  8. package/dist/types/core-viewers/ultra/index.d.ts +4 -4
  9. package/dist/types/core-viewers/ultra/viewer/camera.d.ts +2 -1
  10. package/dist/types/core-viewers/ultra/viewer/color.d.ts +1 -1
  11. package/dist/types/core-viewers/ultra/viewer/colorManager.d.ts +1 -1
  12. package/dist/types/core-viewers/ultra/viewer/marshal.d.ts +2 -2
  13. package/dist/types/core-viewers/ultra/viewer/renderer.d.ts +1 -1
  14. package/dist/types/core-viewers/ultra/viewer/rpcClient.d.ts +1 -1
  15. package/dist/types/core-viewers/ultra/viewer/rpcSafeClient.d.ts +1 -1
  16. package/dist/types/core-viewers/ultra/viewer/sectionBox.d.ts +7 -2
  17. package/dist/types/core-viewers/ultra/viewer/selection.d.ts +4 -1
  18. package/dist/types/core-viewers/ultra/viewer/socketClient.d.ts +1 -1
  19. package/dist/types/core-viewers/ultra/viewer/{viewer.d.ts → ultraCoreViewer.d.ts} +4 -4
  20. package/dist/types/core-viewers/ultra/viewer/ultraInputsAdapter.d.ts +5 -0
  21. package/dist/types/core-viewers/ultra/{utils → viewer}/validation.d.ts +1 -1
  22. package/dist/types/core-viewers/ultra/viewer/vim.d.ts +2 -2
  23. package/dist/types/core-viewers/{webgl/utils → utils}/threeUtils.d.ts +1 -0
  24. package/dist/types/core-viewers/webgl/index.d.ts +2 -3
  25. package/dist/types/core-viewers/webgl/loader/materials/viewerMaterials.d.ts +1 -1
  26. package/dist/types/core-viewers/webgl/loader/progressive/vimRequest.d.ts +1 -1
  27. package/dist/types/core-viewers/webgl/viewer/camera/ICamera.d.ts +0 -4
  28. package/dist/types/core-viewers/webgl/viewer/camera/camera.d.ts +0 -11
  29. package/dist/types/core-viewers/webgl/viewer/gizmos/gizmoOrbit.d.ts +2 -2
  30. package/dist/types/core-viewers/webgl/viewer/gizmos/measure/measure.d.ts +9 -16
  31. package/dist/types/core-viewers/webgl/viewer/gizmos/sectionBox/sectionBox.d.ts +4 -5
  32. package/dist/types/core-viewers/webgl/viewer/gizmos/sectionBox/sectionBoxHandle.d.ts +2 -0
  33. package/dist/types/core-viewers/webgl/viewer/rendering/renderScene.d.ts +1 -1
  34. package/dist/types/core-viewers/webgl/viewer/rendering/renderer.d.ts +1 -1
  35. package/dist/types/core-viewers/webgl/viewer/viewer.d.ts +2 -2
  36. package/dist/types/core-viewers/webgl/viewer/webglInputsAdapter.d.ts +3 -0
  37. package/dist/types/react-viewers/bim/bimPanel.d.ts +3 -3
  38. package/dist/types/react-viewers/bim/bimTree.d.ts +2 -2
  39. package/dist/types/react-viewers/controlbar/controlBarIds.d.ts +4 -2
  40. package/dist/types/react-viewers/helpers/isolation.d.ts +2 -2
  41. package/dist/types/react-viewers/helpers/loadRequest.d.ts +1 -1
  42. package/dist/types/react-viewers/helpers/reactUtils.d.ts +40 -0
  43. package/dist/types/react-viewers/index.d.ts +4 -0
  44. package/dist/types/react-viewers/panels/axesPanel.d.ts +2 -2
  45. package/dist/types/react-viewers/panels/contextMenu.d.ts +2 -2
  46. package/dist/types/react-viewers/panels/icons.d.ts +1 -0
  47. package/dist/types/react-viewers/state/cameraState.d.ts +24 -0
  48. package/dist/types/react-viewers/state/controlBarState.d.ts +54 -6
  49. package/dist/types/react-viewers/state/sectionBoxState.d.ts +14 -15
  50. package/dist/types/react-viewers/ultra/errors/ultraErrors.d.ts +1 -1
  51. package/dist/types/react-viewers/ultra/index.d.ts +1 -0
  52. package/dist/types/react-viewers/ultra/ultraCameraState.d.ts +3 -0
  53. package/dist/types/react-viewers/ultra/ultraComponent.d.ts +2 -8
  54. package/dist/types/react-viewers/ultra/ultraComponentRef.d.ts +36 -0
  55. package/dist/types/react-viewers/ultra/ultraControlBarState.d.ts +15 -1
  56. package/dist/types/react-viewers/ultra/ultraSectionBoxState.d.ts +1 -1
  57. package/dist/types/react-viewers/urls.d.ts +1 -0
  58. package/dist/types/react-viewers/webgl/webgInputsBindings.d.ts +8 -0
  59. package/dist/types/react-viewers/webgl/webglCameraState.d.ts +2 -0
  60. package/dist/types/react-viewers/webgl/webglComponentRef.d.ts +7 -2
  61. package/dist/vim-web.iife.js +7906 -8231
  62. package/dist/vim-web.iife.js.map +1 -1
  63. package/dist/vim-web.js +7912 -8237
  64. package/dist/vim-web.js.map +1 -1
  65. package/package.json +1 -1
  66. package/dist/types/core-viewers/ultra/utils/deferredPromise.d.ts +0 -8
  67. package/dist/types/core-viewers/ultra/viewer/inputs/InputTouch.d.ts +0 -25
  68. package/dist/types/core-viewers/ultra/viewer/inputs/inputHandler.d.ts +0 -7
  69. package/dist/types/core-viewers/ultra/viewer/inputs/inputKeyboard.d.ts +0 -20
  70. package/dist/types/core-viewers/ultra/viewer/inputs/inputMouse.d.ts +0 -21
  71. package/dist/types/core-viewers/ultra/viewer/inputs/inputs.d.ts +0 -27
  72. package/dist/types/core-viewers/webgl/utils/deferredPromise.d.ts +0 -8
  73. package/dist/types/core-viewers/webgl/viewer/gizmos/measure/measureFlow.d.ts +0 -36
  74. package/dist/types/core-viewers/webgl/viewer/inputs/keyboardHandler.d.ts +0 -113
  75. package/dist/types/core-viewers/webgl/viewer/inputs/mouseHandler.d.ts +0 -66
  76. package/dist/types/react-viewers/helpers/camera.d.ts +0 -37
  77. package/dist/types/react-viewers/helpers/inputs.d.ts +0 -22
  78. /package/dist/types/core-viewers/{ultra/utils → utils}/array.d.ts +0 -0
  79. /package/dist/types/core-viewers/{ultra/utils → utils}/debounce.d.ts +0 -0
  80. /package/dist/types/core-viewers/{ultra/utils → utils}/math3d.d.ts +0 -0
  81. /package/dist/types/core-viewers/{ultra/utils → utils}/promise.d.ts +0 -0
  82. /package/dist/types/core-viewers/{webgl/utils → utils}/requestResult.d.ts +0 -0
  83. /package/dist/types/core-viewers/{ultra/utils → utils}/result.d.ts +0 -0
  84. /package/dist/types/core-viewers/{ultra/utils → utils}/url.d.ts +0 -0
package/README.md CHANGED
@@ -11,11 +11,11 @@ https://www.npmjs.com/package/vim-web
11
11
 
12
12
  ### WebGL Viewer
13
13
  - **[Small - Residence](https://vimaec.github.io/vim-web/webgl)**
14
- - **[Medium - Medical Tower](https://vimaec.github.io/vim-web/webgl?vim=https://vim.azureedge.net/samples/Medical_Tower.vim)**
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+ - **[Medium - Medical Tower](https://vimaec.github.io/vim-web/webgl?vim=https://storage.cdn.vimaec.com/samples/Medical_Tower.vim)**
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15
 
16
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  ### Ultra Viewer
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  - **[Small - Residence](https://vimaec.github.io/vim-web/ultra)**
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- - **[Medium - Medical Tower](https://vimaec.github.io/vim-web/ultra?vim=https://vim.azureedge.net/samples/Medical_Tower.vim)**
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+ - **[Medium - Medical Tower](https://vimaec.github.io/vim-web/ultra?vim=https://storage.cdn.vimaec.com/samples/Medical_Tower.vim)**
19
19
 
20
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  Find detailed camera controls here: [Camera Controls](https://docs.vimaec.com/docs/vim-cloud/webgl-navigation-and-controls-guide).
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package/dist/style.css CHANGED
@@ -733,6 +733,9 @@ video:where(.vim-component,.vim-component *) {
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  .vc-top-1 {
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  top: 0.25rem;
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  }
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+ .vc-top-10 {
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+ top: 2.5rem;
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+ }
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  .vc-top-4 {
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  top: 1rem;
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  }
@@ -982,6 +985,9 @@ video:where(.vim-component,.vim-component *) {
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  .vc-justify-evenly {
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  justify-content: space-evenly;
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  }
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+ .vc-gap-1 {
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+ gap: 0.25rem;
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+ }
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  .vc-gap-2 {
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  gap: 0.5rem;
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  }
@@ -1098,6 +1104,9 @@ video:where(.vim-component,.vim-component *) {
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  --tw-bg-opacity: 1 !important;
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  background-color: rgb(255 255 255 / var(--tw-bg-opacity, 1)) !important;
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  }
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+ .vc-bg-gray {
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+ background-color: var(--c-gray);
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+ }
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  .vc-bg-gray-light {
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  background-color: var(--c-light-gray);
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  }
@@ -1110,9 +1119,6 @@ video:where(.vim-component,.vim-component *) {
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  .vc-bg-gray-warm {
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  background-color: var(--c-dark-gray-warm);
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  }
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- .vc-bg-overflow {
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- background-color: var(--c-overflow);
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- }
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  .vc-bg-primary {
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  background-color: var(--c-primary);
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  }
@@ -1304,11 +1310,6 @@ video:where(.vim-component,.vim-component *) {
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  --tw-saturate: saturate(0);
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  filter: var(--tw-blur) var(--tw-brightness) var(--tw-contrast) var(--tw-grayscale) var(--tw-hue-rotate) var(--tw-invert) var(--tw-saturate) var(--tw-sepia) var(--tw-drop-shadow);
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  }
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- .vc-backdrop-blur {
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- --tw-backdrop-blur: blur(8px);
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- -webkit-backdrop-filter: var(--tw-backdrop-blur) var(--tw-backdrop-brightness) var(--tw-backdrop-contrast) var(--tw-backdrop-grayscale) var(--tw-backdrop-hue-rotate) var(--tw-backdrop-invert) var(--tw-backdrop-opacity) var(--tw-backdrop-saturate) var(--tw-backdrop-sepia);
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- backdrop-filter: var(--tw-backdrop-blur) var(--tw-backdrop-brightness) var(--tw-backdrop-contrast) var(--tw-backdrop-grayscale) var(--tw-backdrop-hue-rotate) var(--tw-backdrop-invert) var(--tw-backdrop-opacity) var(--tw-backdrop-saturate) var(--tw-backdrop-sepia);
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- }
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  .\!vc-transition-opacity {
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  transition-property: opacity !important;
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  transition-timing-function: cubic-bezier(0.4, 0, 0.2, 1) !important;
@@ -1,48 +1,36 @@
1
- /**
2
- * @module viw-webgl-viewer/inputs
3
- */
4
- import * as THREE from 'three';
5
- import { Viewer } from '../viewer';
6
- import { KeyboardHandler } from './keyboardHandler';
7
1
  import { TouchHandler } from './touchHandler';
8
2
  import { MouseHandler } from './mouseHandler';
9
- import { InputAction } from '../raycaster';
10
- export { KEYS } from './keyboardHandler';
11
- /** Pointers mode supported by the viewer */
3
+ import { KeyboardHandler } from './keyboardHandler';
4
+ import * as THREE from 'three';
5
+ import { InputHandler } from './inputHandler';
12
6
  export type PointerMode = 'orbit' | 'look' | 'pan' | 'zoom' | 'rect';
13
- /**
14
- * Defines an input scheme for the viewer.
15
- */
16
- export interface InputScheme {
17
- /**
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- * Called when mouse clicked or mobile tap.
19
- */
20
- onMainAction(hit: InputAction): void;
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- /**
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- * Called once when mouse and camera have been idle for some time with the position where it stopped.
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- * Called once when the mouse moves again with undefined
24
- */
25
- onIdleAction(hit: InputAction | undefined): void;
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- /**
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- * Called when a key is pressed and released.
28
- */
29
- onKeyAction(key: number): boolean;
7
+ export interface InputAdapter {
8
+ init: () => void;
9
+ toggleOrthographic: () => void;
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+ resetCamera: () => void;
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+ clearSelection: () => void;
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+ frameCamera: () => void;
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+ moveCamera: (value: THREE.Vector3) => void;
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+ orbitCamera: (value: THREE.Vector2) => void;
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+ rotateCamera: (value: THREE.Vector2) => void;
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+ panCamera: (value: THREE.Vector2) => void;
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+ keyDown: (keyCode: string) => boolean;
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+ keyUp: (keyCode: string) => boolean;
19
+ mouseDown: (pos: THREE.Vector2, button: number) => void;
20
+ mouseUp: (pos: THREE.Vector2, button: number) => void;
21
+ mouseMove: (pos: THREE.Vector2) => void;
22
+ selectAtPointer: (pos: THREE.Vector2, add: boolean) => void;
23
+ frameAtPointer: (pos: THREE.Vector2) => void;
24
+ zoom: (value: number) => void;
30
25
  }
31
- /**
32
- * Vim viewer default input scheme
33
- */
34
- export declare class DefaultInputScheme implements InputScheme {
35
- private _viewer;
36
- constructor(viewer: Viewer);
37
- onMainAction(action: InputAction): void;
38
- onIdleAction(hit: InputAction): void;
39
- onKeyAction(key: number): boolean;
26
+ interface InputSettings {
27
+ orbit: boolean;
28
+ scrollSpeed: number;
29
+ moveSpeed: number;
30
+ rotateSpeed: number;
31
+ orbitSpeed: number;
40
32
  }
41
- /**
42
- * Manages and registers all viewer user inputs for mouse, keyboard and touch
43
- */
44
- export declare class Input {
45
- private _viewer;
33
+ export declare class CoreInputHandler extends InputHandler {
46
34
  /**
47
35
  * Touch input handler
48
36
  */
@@ -55,10 +43,22 @@ export declare class Input {
55
43
  * Keyboard input handler
56
44
  */
57
45
  keyboard: KeyboardHandler;
46
+ scrollSpeed: number;
47
+ private _moveSpeed;
48
+ rotateSpeed: number;
49
+ orbitSpeed: number;
58
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  private _pointerActive;
59
51
  private _pointerFallback;
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52
  private _pointerOverride;
61
- constructor(viewer: Viewer);
53
+ private _onPointerOverrideChanged;
54
+ private _onPointerModeChanged;
55
+ private _onSettingsChanged;
56
+ private _adapter;
57
+ constructor(canvas: HTMLCanvasElement, adapter: InputAdapter, settings?: Partial<InputSettings>);
58
+ init(): void;
59
+ get moveSpeed(): number;
60
+ set moveSpeed(value: number);
61
+ get onSettingsChanged(): import("ste-signals").ISignal;
62
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  /**
63
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  * Returns the last main mode (orbit, look) that was active.
64
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  */
@@ -70,18 +70,16 @@ export declare class Input {
70
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  /**
71
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  * A temporary pointer mode used for temporary icons.
72
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  */
73
- get pointerOverride(): PointerMode | undefined;
73
+ get pointerOverride(): PointerMode;
74
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  set pointerOverride(value: PointerMode | undefined);
75
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  /**
76
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  * Changes pointer interaction mode. Look mode will set camera orbitMode to false.
77
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  */
78
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  set pointerActive(value: PointerMode);
79
- private _onPointerModeChanged;
80
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  /**
81
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  * Event called when pointer interaction mode changes.
82
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  */
83
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  get onPointerModeChanged(): import("ste-signals").ISignal;
84
- private _onPointerOverrideChanged;
85
83
  /**
86
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  * Event called when the pointer is temporarily overriden.
87
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  */
@@ -91,31 +89,13 @@ export declare class Input {
91
89
  * Event called when when context menu could be displayed
92
90
  */
93
91
  get onContextMenu(): import("ste-simple-events").ISimpleEvent<THREE.Vector2>;
94
- private _scheme;
95
- /**
96
- * Get or set the current viewer input scheme, set undefined to revert to default.
97
- */
98
- get scheme(): InputScheme | undefined;
99
- set scheme(value: InputScheme | undefined);
100
- /**
101
- * Calls main action on the current input scheme
102
- */
103
- MainAction(action: InputAction): void;
104
- /**
105
- * Calls idle action on the current input scheme
106
- */
107
- IdleAction(action: InputAction | undefined): void;
108
- /**
109
- * Calls key action on the current input scheme
110
- */
111
- KeyAction(key: number): boolean;
112
92
  /**
113
93
  * Calls context menu action
114
94
  */
115
95
  ContextMenu(position: THREE.Vector2 | undefined): void;
116
96
  /**
117
- * Register inputs handlers for default viewer behavior
118
- */
97
+ * Register inputs handlers for default viewer behavior
98
+ */
119
99
  registerAll(): void;
120
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  /**
121
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  * Unregisters all input handlers
@@ -125,4 +105,6 @@ export declare class Input {
125
105
  * Resets all input state
126
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  */
127
107
  resetAll(): void;
108
+ dispose(): void;
128
109
  }
110
+ export {};
@@ -1,16 +1,16 @@
1
1
  /**
2
2
  * @module viw-webgl-viewer/inputs
3
3
  */
4
- import { Viewer } from '../viewer';
5
4
  /**
5
+ * TODO: Use the same code for ULTRA and webgl.
6
6
  * Base class for various input handlers.
7
7
  * It provides convenience to register to and unregister from events.
8
8
  */
9
9
  export declare class InputHandler {
10
- protected _viewer: Viewer;
11
- protected _unregisters: Function[];
12
- constructor(viewer: Viewer);
13
- protected reg: (handler: Document | HTMLElement | Window, type: string, listener: (event: any) => void) => void;
10
+ protected _canvas: HTMLCanvasElement;
11
+ protected _disconnect: Function[];
12
+ constructor(canvas: HTMLCanvasElement);
13
+ protected reg<T extends Event>(element: Document | HTMLElement | Window, eventType: string, callback: (event: T) => void): void;
14
14
  /**
15
15
  * Register handler to related browser events
16
16
  * Prevents double registrations
@@ -0,0 +1,96 @@
1
+ /**
2
+ * @module viw-webgl-viewer/inputs
3
+ */
4
+ import * as THREE from 'three';
5
+ import { InputHandler } from './inputHandler';
6
+ type CallbackMode = 'replace' | 'append' | 'prepend';
7
+ /**
8
+ * KeyboardHandler
9
+ *
10
+ * A modern keyboard handler that manages keyboard events using a stateful pattern.
11
+ * It supports separate handlers for key down, key up, and continuous key pressed events.
12
+ * The handler calculates a movement vector based on currently pressed keys.
13
+ */
14
+ export declare class KeyboardHandler extends InputHandler {
15
+ /**
16
+ * Callback invoked whenever the calculated movement vector is updated.
17
+ */
18
+ onMove: (value: THREE.Vector3) => void;
19
+ onKeyUp: (code: string) => boolean;
20
+ onKeyDown: (code: string) => boolean;
21
+ /**
22
+ * Speed multiplier applied when the Shift key is held.
23
+ * @private
24
+ */
25
+ private readonly SHIFT_MULTIPLIER;
26
+ /**
27
+ * Set of currently pressed key codes.
28
+ * @private
29
+ */
30
+ private pressedKeys;
31
+ /**
32
+ * Map of key down event handlers (invoked once on key down).
33
+ * @private
34
+ */
35
+ private keyDownHandlers;
36
+ /**
37
+ * Map of key up event handlers (invoked once on key up).
38
+ * @private
39
+ */
40
+ private keyUpHandlers;
41
+ /**
42
+ * Creates an instance of KeyboardHandler.
43
+ * @param canvas The HTMLCanvasElement to attach keyboard events to.
44
+ */
45
+ constructor(canvas: HTMLCanvasElement);
46
+ /**
47
+ * Registers the necessary keyboard event listeners.
48
+ * @protected
49
+ */
50
+ protected addListeners(): void;
51
+ private registerMovementHandlers;
52
+ /**
53
+ * Checks if a key is currently pressed.
54
+ * @param key The event.code of the key.
55
+ * @returns {boolean} True if the key is pressed, false otherwise.
56
+ * @private
57
+ */
58
+ isKeyPressed(key: string): boolean;
59
+ /**
60
+ * Resets the handler state by clearing all pressed keys and recalculating movement.
61
+ * @override
62
+ */
63
+ reset(): void;
64
+ /**
65
+ * Registers a handler for a key down event.
66
+ * @param code The event.code of the key.
67
+ * @param handler Callback invoked on key down.
68
+ */
69
+ registerKeyDown(code: string, mode: CallbackMode, handler: () => void): void;
70
+ /**
71
+ * Registers a handler for a key up event.
72
+ * @param code The event.code of the key.
73
+ * @param handler Callback invoked on key up.
74
+ */
75
+ registerKeyUp(code: string, mode: CallbackMode, handler: () => void): void;
76
+ private registerKey;
77
+ /**
78
+ * Internal key down event handler.
79
+ * @param event The KeyboardEvent object.
80
+ * @private
81
+ */
82
+ private _onKeyDown;
83
+ /**
84
+ * Internal key up event handler.
85
+ * @param event The KeyboardEvent object.
86
+ * @private
87
+ */
88
+ private _onKeyUp;
89
+ /**
90
+ * Calculates and applies the movement vector based on currently pressed keys.
91
+ * Also calls any continuous key pressed handlers for keys that are held down.
92
+ * @private
93
+ */
94
+ private applyMove;
95
+ }
96
+ export {};
@@ -0,0 +1,26 @@
1
+ import { InputHandler } from "./inputHandler";
2
+ import { Vector2 } from "../utils/math3d";
3
+ type DragCallback = (delta: Vector2, button: number) => void;
4
+ export declare class MouseHandler extends InputHandler {
5
+ private _lastMouseDownPosition;
6
+ private _capture;
7
+ private _dragHandler;
8
+ onButtonDown: (pos: Vector2, button: number) => void;
9
+ onButtonUp: (pos: Vector2, button: number) => void;
10
+ onMouseMove: (event: Vector2) => void;
11
+ onDrag: DragCallback;
12
+ onClick: (position: Vector2, ctrl: boolean) => void;
13
+ onDoubleClick: (position: Vector2) => void;
14
+ onWheel: (value: number, ctrl: boolean) => void;
15
+ constructor(canvas: HTMLCanvasElement);
16
+ protected addListeners(): void;
17
+ dispose(): void;
18
+ private onPointerDown;
19
+ private onPointerUp;
20
+ private handleMouseClick;
21
+ private onPointerMove;
22
+ private _onDoubleClick;
23
+ private onMouseScroll;
24
+ private relativePosition;
25
+ }
26
+ export {};
@@ -1,8 +1,8 @@
1
1
  /**
2
2
  * @module viw-webgl-viewer/inputs
3
3
  */
4
+ import * as THREE from 'three';
4
5
  import { InputHandler } from './inputHandler';
5
- import { Viewer } from '../viewer';
6
6
  /**
7
7
  * Manages user touch inputs.
8
8
  */
@@ -12,17 +12,12 @@ export declare class TouchHandler extends InputHandler {
12
12
  private readonly TAP_MAX_MOVE_PIXEL;
13
13
  private readonly ZOOM_SPEED;
14
14
  private readonly MOVE_SPEED;
15
- /**
16
- * Speed factor for rotation movements
17
- */
18
- rotateSpeed: number;
19
- /**
20
- * Speed factor for orbit movements
21
- */
22
- orbitSpeed: number;
23
- constructor(viewer: Viewer);
24
- private get camera();
25
- private get viewport();
15
+ onTap: (position: THREE.Vector2) => void;
16
+ onDoubleTap: (position: THREE.Vector2) => void;
17
+ onDrag: (delta: THREE.Vector2) => void;
18
+ onDoubleDrag: (delta: THREE.Vector2) => void;
19
+ onPinchOrSpread: (delta: number) => void;
20
+ constructor(canvas: HTMLCanvasElement);
26
21
  private _touch;
27
22
  private _touch1;
28
23
  private _touch2;
@@ -31,15 +26,17 @@ export declare class TouchHandler extends InputHandler {
31
26
  private _touchStart;
32
27
  protected addListeners(): void;
33
28
  reset: () => void;
34
- private onTap;
29
+ private _onTap;
35
30
  private onTouchStart;
36
31
  private toRotation;
37
- private onDrag;
38
- private onDoubleDrag;
39
- private onPinchOrSpread;
40
32
  private onTouchMove;
41
33
  private onTouchEnd;
42
34
  private isSingleTouch;
43
35
  private touchToVector;
44
36
  private average;
37
+ /**
38
+ * Returns the pixel size of the canvas.
39
+ * @returns {THREE.Vector2} The pixel size of the canvas.
40
+ */
41
+ getCanvasSize(): THREE.Vector2;
45
42
  }
@@ -1,10 +1,10 @@
1
1
  import "./style.css";
2
- export * from './viewer/viewer';
3
- export * as utils from './utils/promise';
2
+ export * from './viewer/ultraCoreViewer';
3
+ export * as utils from '../utils/promise';
4
+ export * from '../utils/math3d';
4
5
  export * from './viewer/vim';
5
- export * from './viewer/vim';
6
- export * from './utils/math3d';
7
6
  export * from './viewer/color';
8
7
  export type { ILoadRequest, VimRequestErrorType } from './viewer/loadRequest';
9
8
  export type { ClientState, ConnectionSettings } from './viewer/socketClient';
10
9
  export type { VimSource } from './viewer/rpcSafeClient';
10
+ export type { SectionBoxState } from './viewer/marshal';
@@ -1,4 +1,4 @@
1
- import { Box3, Segment } from '../utils/math3d';
1
+ import { Box3, Segment, Vector3 } from '../../utils/math3d';
2
2
  import { RpcSafeClient } from './rpcSafeClient';
3
3
  import { Vim } from './vim';
4
4
  /**
@@ -78,6 +78,7 @@ export declare class Camera implements ICamera {
78
78
  */
79
79
  onConnect(): void;
80
80
  onCameraPose(pose: Segment): void;
81
+ set(position: Vector3, target: Vector3, blendTime?: number): void;
81
82
  /**
82
83
  * Pauses or resumes rendering
83
84
  * @param value - True to pause rendering, false to resume
@@ -1,4 +1,4 @@
1
- import { RGBA32 } from "../utils/math3d";
1
+ import { RGBA32 } from "../../utils/math3d";
2
2
  import { ColorManager } from "./colorManager";
3
3
  /**
4
4
  * Represents a handle to a color in the color management system.
@@ -1,6 +1,6 @@
1
1
  import { RpcSafeClient } from './rpcSafeClient';
2
2
  import { ColorHandle } from './color';
3
- import { RGBA32 } from '../utils/math3d';
3
+ import { RGBA32 } from '../../utils/math3d';
4
4
  /**
5
5
  * Manages the creation, caching, and deletion of color instances.
6
6
  * Handles batched deletion of colors to optimize RPC calls.
@@ -1,7 +1,7 @@
1
1
  /**
2
2
  * Don't modify this file, the RPC generated code depends on its interface.
3
3
  */
4
- import { Box3, RGB, RGBA, RGBA32, Segment, Vector2, Vector3, Matrix44 } from "../utils/math3d";
4
+ import { Box3, RGB, RGBA, RGBA32, Segment, Vector2, Vector3, Matrix44 } from "../../utils/math3d";
5
5
  export type HitCheckResult = {
6
6
  vimHandle: number;
7
7
  nodeIndex: number;
@@ -14,7 +14,7 @@ export type VimStatus = {
14
14
  };
15
15
  export type SectionBoxState = {
16
16
  visible: boolean;
17
- interactible: boolean;
17
+ interactive: boolean;
18
18
  clip: boolean;
19
19
  box: Box3;
20
20
  };
@@ -1,4 +1,4 @@
1
- import { Box3, RGBA } from "../utils/math3d";
1
+ import { Box3, RGBA } from "../../utils/math3d";
2
2
  import { ILogger } from "./logger";
3
3
  import { RpcSafeClient, SceneSettings } from "./rpcSafeClient";
4
4
  import { ClientStreamError } from "./socketClient";
@@ -1,6 +1,6 @@
1
1
  import type { SocketClient } from './socketClient';
2
2
  import { HitCheckResult, VimStatus, SectionBoxState } from './marshal';
3
- import { Box3, RGBA, RGBA32, Segment, Vector2, Vector3, Matrix44 } from '../utils/math3d';
3
+ import { Box3, RGBA, RGBA32, Segment, Vector2, Vector3, Matrix44 } from '../../utils/math3d';
4
4
  export type MaterialHandle = 4294967295 | 6 | 2 | 0 | 1 | 3 | 4 | 5 | 7 | 8;
5
5
  export declare class MaterialHandles {
6
6
  static readonly Invalid: MaterialHandle;
@@ -1,4 +1,4 @@
1
- import { Box3, RGBA, RGBA32, Segment, Vector2, Vector3 } from "../utils/math3d";
1
+ import { Box3, RGBA, RGBA32, Segment, Vector2, Vector3 } from "../../utils/math3d";
2
2
  import { HitCheckResult, SectionBoxState } from "./marshal";
3
3
  import { MaterialHandle, RpcClient } from "./rpcClient";
4
4
  export type VimSource = {
@@ -1,4 +1,4 @@
1
- import { Box3 } from "../utils/math3d";
1
+ import { Box3 } from "../../utils/math3d";
2
2
  import { RpcSafeClient } from "./rpcSafeClient";
3
3
  export declare class SectionBox {
4
4
  private _visible;
@@ -8,6 +8,7 @@ export declare class SectionBox {
8
8
  private _rpc;
9
9
  private _interval;
10
10
  private _animationFrame;
11
+ private _pullId;
11
12
  private _onUpdate;
12
13
  get onUpdate(): import("ste-signals").ISignal;
13
14
  private get needUpdate();
@@ -22,7 +23,11 @@ export declare class SectionBox {
22
23
  set interactive(value: boolean);
23
24
  get clip(): boolean;
24
25
  set clip(value: boolean);
26
+ /**
27
+ * Fits the given box, invalid dimensions will be reversed.
28
+ * @param box - The new bounding box.
29
+ */
25
30
  fitBox(box: Box3): void;
26
- getBox(): Box3;
31
+ getBox(): Box3 | undefined;
27
32
  dispose(): void;
28
33
  }
@@ -1,4 +1,4 @@
1
- import { Box3, Vector2, Vector3 } from "../utils/math3d";
1
+ import { Box3, Vector2, Vector3 } from "../../utils/math3d";
2
2
  import { RpcSafeClient } from "./rpcSafeClient";
3
3
  import { Vim } from "./vim";
4
4
  import { IReadonlyVimCollection } from "./vimCollection";
@@ -9,6 +9,7 @@ export interface IViewerSelection {
9
9
  add(vim: Vim, node: number | number[]): void;
10
10
  remove(vim: Vim, node: number | number[]): void;
11
11
  clear(vim?: Vim): void;
12
+ get(): ReadonlyMap<Vim, ReadonlySet<number>>;
12
13
  }
13
14
  /**
14
15
  * Represents the result of a hit test operation.
@@ -32,6 +33,7 @@ export declare class ViewerSelection implements IViewerSelection {
32
33
  private _selectedNodes;
33
34
  private _onValueChanged;
34
35
  get onValueChanged(): import("ste-signals").ISignal;
36
+ get(): ReadonlyMap<Vim, ReadonlySet<number>>;
35
37
  /**
36
38
  * Creates a new ViewerSelection instance.
37
39
  * @param rpc - RPC client for communication with the viewer.
@@ -82,6 +84,7 @@ export declare class ViewerSelection implements IViewerSelection {
82
84
  * @param vim - Optional. If provided, only clears selections for the specified VIM.
83
85
  */
84
86
  clear(vim?: Vim): void;
87
+ private _clear;
85
88
  /**
86
89
  * Calculates the bounding box encompassing all selected nodes.
87
90
  * @returns Promise resolving to a Box3 representing the bounds of all selected nodes,
@@ -1,7 +1,7 @@
1
1
  import * as Protocol from './protocol';
2
2
  import { Marshal, ReadMarshal } from './marshal';
3
3
  import { ILogger } from './logger';
4
- import { Segment } from '../utils/math3d';
4
+ import { Segment } from '../../utils/math3d';
5
5
  export declare const DEFAULT_LOCAL_ULTRA_SERVER_URL = "ws://localhost:8123";
6
6
  export type ConnectionSettings = {
7
7
  url?: string;
@@ -1,4 +1,3 @@
1
- import { IInputs } from './inputs/inputs';
2
1
  import { ClientState, ConnectionSettings } from './socketClient';
3
2
  import { IDecoder } from './decoder';
4
3
  import { Vim } from './vim';
@@ -13,12 +12,13 @@ import { ViewerSelection } from './selection';
13
12
  import { IReadonlyVimCollection } from './vimCollection';
14
13
  import { IRenderer } from './renderer';
15
14
  import { SectionBox } from './sectionBox';
15
+ import { CoreInputHandler } from '../../shared/coreInputHandler';
16
16
  export declare const INVALID_HANDLE = 4294967295;
17
17
  /**
18
18
  * The main Viewer class responsible for managing VIM files,
19
19
  * handling connections, and coordinating various components like the camera, decoder, and inputs.
20
20
  */
21
- export declare class Viewer {
21
+ export declare class UltraCoreViewer {
22
22
  private readonly _decoder;
23
23
  private readonly _socketClient;
24
24
  private readonly _input;
@@ -41,7 +41,7 @@ export declare class Viewer {
41
41
  /**
42
42
  * The input API for handling user input events.
43
43
  */
44
- get inputs(): IInputs;
44
+ get inputs(): CoreInputHandler;
45
45
  get vims(): IReadonlyVimCollection;
46
46
  /**
47
47
  * The viewport API for managing the rendering viewport.
@@ -79,7 +79,7 @@ export declare class Viewer {
79
79
  * @param logger - Optional logger for logging messages.
80
80
  * @returns A new instance of the Viewer class.
81
81
  */
82
- static createWithCanvas(parent: HTMLElement, logger?: ILogger): Viewer;
82
+ static createWithCanvas(parent: HTMLElement, logger?: ILogger): UltraCoreViewer;
83
83
  /**
84
84
  * Constructs a new Viewer instance.
85
85
  * @param canvas - The HTML canvas element for rendering.
@@ -0,0 +1,5 @@
1
+ import { CoreInputHandler } from "../../shared/coreInputHandler";
2
+ import { UltraCoreViewer } from "./ultraCoreViewer";
3
+ declare const CODE_TO_KEYCODE: Record<string, number>;
4
+ export default CODE_TO_KEYCODE;
5
+ export declare function ultraInputAdapter(viewer: UltraCoreViewer): CoreInputHandler;
@@ -1,4 +1,4 @@
1
- import { Box3, RGB, RGBA, Segment, Vector2, Vector3 } from './math3d';
1
+ import { Box3, RGB, RGBA, Segment, Vector2, Vector3 } from '../../utils/math3d';
2
2
  export declare class Validation {
3
3
  static isNumber(value: number): boolean;
4
4
  static isPositiveNumber(value: number): boolean;
@@ -3,7 +3,7 @@ import { ColorManager } from './colorManager';
3
3
  import { LoadRequest } from './loadRequest';
4
4
  import { RpcSafeClient, VimSource } from './rpcSafeClient';
5
5
  import { ILogger } from './logger';
6
- import { Box3 } from '../utils/math3d';
6
+ import { Box3 } from '../../utils/math3d';
7
7
  type NodeState = 'visible' | 'hidden' | 'ghosted' | 'highlighted';
8
8
  export declare class Vim {
9
9
  readonly source: VimSource;
@@ -76,7 +76,7 @@ export declare class Vim {
76
76
  * @param nodes - The nodes to remove the highlight from.
77
77
  * @param fallback - The state to revert the nodes to.
78
78
  */
79
- removeHighlight(nodes: number[], fallback: NodeState): void;
79
+ removeHighlight(nodes: number[] | 'all', fallback: NodeState): void;
80
80
  /**
81
81
  * Retrieves the bounding box of the given nodes.
82
82
  * @param nodes - The nodes to get the bounding box for.
@@ -1,3 +1,4 @@
1
1
  import * as THREE from 'three';
2
2
  export declare function addBox(b1: THREE.Box3, b2: THREE.Box3): THREE.Box3;
3
3
  export declare function subBox(b1: THREE.Box3, b2: THREE.Box3): THREE.Box3;
4
+ export declare function safeBox(b1: THREE.Box3): THREE.Box3;