vim-web 0.3.44-dev.39 → 0.3.44-dev.40

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Files changed (61) hide show
  1. package/dist/types/core-viewers/{webgl/viewer/inputs/input.d.ts → shared/coreInputHandler.d.ts} +46 -64
  2. package/dist/types/core-viewers/{webgl/viewer/inputs → shared}/inputHandler.d.ts +4 -5
  3. package/dist/types/core-viewers/shared/keyboardHandler.d.ts +96 -0
  4. package/dist/types/core-viewers/shared/mouseHandler.d.ts +26 -0
  5. package/dist/types/core-viewers/{webgl/viewer/inputs → shared}/touchHandler.d.ts +13 -16
  6. package/dist/types/core-viewers/ultra/index.d.ts +3 -3
  7. package/dist/types/core-viewers/ultra/viewer/camera.d.ts +1 -1
  8. package/dist/types/core-viewers/ultra/viewer/color.d.ts +1 -1
  9. package/dist/types/core-viewers/ultra/viewer/colorManager.d.ts +1 -1
  10. package/dist/types/core-viewers/ultra/viewer/marshal.d.ts +1 -1
  11. package/dist/types/core-viewers/ultra/viewer/renderer.d.ts +1 -1
  12. package/dist/types/core-viewers/ultra/viewer/rpcClient.d.ts +1 -1
  13. package/dist/types/core-viewers/ultra/viewer/rpcSafeClient.d.ts +1 -1
  14. package/dist/types/core-viewers/ultra/viewer/sectionBox.d.ts +1 -1
  15. package/dist/types/core-viewers/ultra/viewer/selection.d.ts +1 -1
  16. package/dist/types/core-viewers/ultra/viewer/socketClient.d.ts +1 -1
  17. package/dist/types/core-viewers/ultra/viewer/{viewer.d.ts → ultraCoreViewer.d.ts} +4 -4
  18. package/dist/types/core-viewers/ultra/viewer/ultraInputsAdapter.d.ts +5 -0
  19. package/dist/types/core-viewers/ultra/{utils → viewer}/validation.d.ts +1 -1
  20. package/dist/types/core-viewers/ultra/viewer/vim.d.ts +1 -1
  21. package/dist/types/core-viewers/webgl/index.d.ts +2 -3
  22. package/dist/types/core-viewers/webgl/loader/progressive/vimRequest.d.ts +1 -1
  23. package/dist/types/core-viewers/webgl/viewer/camera/ICamera.d.ts +0 -4
  24. package/dist/types/core-viewers/webgl/viewer/camera/camera.d.ts +0 -11
  25. package/dist/types/core-viewers/webgl/viewer/gizmos/gizmoOrbit.d.ts +2 -2
  26. package/dist/types/core-viewers/webgl/viewer/gizmos/measure/measure.d.ts +9 -16
  27. package/dist/types/core-viewers/webgl/viewer/viewer.d.ts +2 -2
  28. package/dist/types/core-viewers/webgl/viewer/webglInputsAdapter.d.ts +3 -0
  29. package/dist/types/react-viewers/helpers/loadRequest.d.ts +1 -1
  30. package/dist/types/react-viewers/helpers/reactUtils.d.ts +1 -0
  31. package/dist/types/react-viewers/ultra/ultraCameraState.d.ts +1 -1
  32. package/dist/types/react-viewers/ultra/ultraComponent.d.ts +1 -1
  33. package/dist/types/react-viewers/ultra/ultraComponentRef.d.ts +1 -1
  34. package/dist/types/react-viewers/ultra/ultraControlBarState.d.ts +1 -1
  35. package/dist/types/react-viewers/ultra/ultraSectionBoxState.d.ts +1 -1
  36. package/dist/types/react-viewers/webgl/webgInputsBindings.d.ts +8 -0
  37. package/dist/vim-web.iife.js +7089 -7605
  38. package/dist/vim-web.iife.js.map +1 -1
  39. package/dist/vim-web.js +7072 -7588
  40. package/dist/vim-web.js.map +1 -1
  41. package/package.json +1 -1
  42. package/dist/types/core-viewers/ultra/utils/deferredPromise.d.ts +0 -8
  43. package/dist/types/core-viewers/ultra/viewer/inputs/inputHandler.d.ts +0 -7
  44. package/dist/types/core-viewers/ultra/viewer/inputs/inputs.d.ts +0 -27
  45. package/dist/types/core-viewers/ultra/viewer/inputs/keyboardHandler.d.ts +0 -20
  46. package/dist/types/core-viewers/ultra/viewer/inputs/mouseHandler.d.ts +0 -22
  47. package/dist/types/core-viewers/ultra/viewer/inputs/touchHandler.d.ts +0 -25
  48. package/dist/types/core-viewers/webgl/utils/deferredPromise.d.ts +0 -8
  49. package/dist/types/core-viewers/webgl/viewer/gizmos/measure/measureFlow.d.ts +0 -36
  50. package/dist/types/core-viewers/webgl/viewer/inputs/keyboardHandler.d.ts +0 -113
  51. package/dist/types/core-viewers/webgl/viewer/inputs/mouseHandler.d.ts +0 -66
  52. package/dist/types/react-viewers/ultra/ultraInputs.d.ts +0 -22
  53. package/dist/types/react-viewers/webgl/webgInputs.d.ts +0 -22
  54. /package/dist/types/core-viewers/{ultra/utils → utils}/array.d.ts +0 -0
  55. /package/dist/types/core-viewers/{ultra/utils → utils}/debounce.d.ts +0 -0
  56. /package/dist/types/core-viewers/{ultra/utils → utils}/math3d.d.ts +0 -0
  57. /package/dist/types/core-viewers/{ultra/utils → utils}/promise.d.ts +0 -0
  58. /package/dist/types/core-viewers/{webgl/utils → utils}/requestResult.d.ts +0 -0
  59. /package/dist/types/core-viewers/{ultra/utils → utils}/result.d.ts +0 -0
  60. /package/dist/types/core-viewers/{webgl/utils → utils}/threeUtils.d.ts +0 -0
  61. /package/dist/types/core-viewers/{ultra/utils → utils}/url.d.ts +0 -0
@@ -1,48 +1,36 @@
1
- /**
2
- * @module viw-webgl-viewer/inputs
3
- */
4
- import * as THREE from 'three';
5
- import { Viewer } from '../viewer';
6
- import { KeyboardHandler } from './keyboardHandler';
7
1
  import { TouchHandler } from './touchHandler';
8
2
  import { MouseHandler } from './mouseHandler';
9
- import { InputAction } from '../raycaster';
10
- export { KEYS } from './keyboardHandler';
11
- /** Pointers mode supported by the viewer */
3
+ import { KeyboardHandler } from './keyboardHandler';
4
+ import * as THREE from 'three';
5
+ import { InputHandler } from './inputHandler';
12
6
  export type PointerMode = 'orbit' | 'look' | 'pan' | 'zoom' | 'rect';
13
- /**
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- * Defines an input scheme for the viewer.
15
- */
16
- export interface InputScheme {
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- /**
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- * Called when mouse clicked or mobile tap.
19
- */
20
- onMainAction(hit: InputAction): void;
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- /**
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- * Called once when mouse and camera have been idle for some time with the position where it stopped.
23
- * Called once when the mouse moves again with undefined
24
- */
25
- onIdleAction(hit: InputAction | undefined): void;
26
- /**
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- * Called when a key is pressed and released.
28
- */
29
- onKeyAction(key: number): boolean;
7
+ export interface InputAdapter {
8
+ init: () => void;
9
+ toggleOrthographic: () => void;
10
+ resetCamera: () => void;
11
+ clearSelection: () => void;
12
+ frameCamera: () => void;
13
+ moveCamera: (value: THREE.Vector3) => void;
14
+ orbitCamera: (value: THREE.Vector2) => void;
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+ rotateCamera: (value: THREE.Vector2) => void;
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+ panCamera: (value: THREE.Vector2) => void;
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+ keyDown: (keyCode: string) => boolean;
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+ keyUp: (keyCode: string) => boolean;
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+ mouseDown: (pos: THREE.Vector2, button: number) => void;
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+ mouseUp: (pos: THREE.Vector2, button: number) => void;
21
+ mouseMove: (pos: THREE.Vector2) => void;
22
+ selectAtPointer: (pos: THREE.Vector2, add: boolean) => void;
23
+ frameAtPointer: (pos: THREE.Vector2) => void;
24
+ zoom: (value: number) => void;
30
25
  }
31
- /**
32
- * Vim viewer default input scheme
33
- */
34
- export declare class DefaultInputScheme implements InputScheme {
35
- private _viewer;
36
- constructor(viewer: Viewer);
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- onMainAction(action: InputAction): void;
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- onIdleAction(hit: InputAction): void;
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- onKeyAction(key: number): boolean;
26
+ interface InputSettings {
27
+ orbit: boolean;
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+ scrollSpeed: number;
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+ moveSpeed: number;
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+ rotateSpeed: number;
31
+ orbitSpeed: number;
40
32
  }
41
- /**
42
- * Manages and registers all viewer user inputs for mouse, keyboard and touch
43
- */
44
- export declare class Input {
45
- private _viewer;
33
+ export declare class CoreInputHandler extends InputHandler {
46
34
  /**
47
35
  * Touch input handler
48
36
  */
@@ -55,10 +43,22 @@ export declare class Input {
55
43
  * Keyboard input handler
56
44
  */
57
45
  keyboard: KeyboardHandler;
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+ scrollSpeed: number;
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+ private _moveSpeed;
48
+ rotateSpeed: number;
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+ orbitSpeed: number;
58
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  private _pointerActive;
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  private _pointerFallback;
60
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  private _pointerOverride;
61
- constructor(viewer: Viewer);
53
+ private _onPointerOverrideChanged;
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+ private _onPointerModeChanged;
55
+ private _onSettingsChanged;
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+ private _adapter;
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+ constructor(canvas: HTMLCanvasElement, adapter: InputAdapter, settings?: Partial<InputSettings>);
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+ init(): void;
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+ get moveSpeed(): number;
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+ set moveSpeed(value: number);
61
+ get onSettingsChanged(): import("ste-signals").ISignal;
62
62
  /**
63
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  * Returns the last main mode (orbit, look) that was active.
64
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  */
@@ -70,18 +70,16 @@ export declare class Input {
70
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  /**
71
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  * A temporary pointer mode used for temporary icons.
72
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  */
73
- get pointerOverride(): PointerMode | undefined;
73
+ get pointerOverride(): PointerMode;
74
74
  set pointerOverride(value: PointerMode | undefined);
75
75
  /**
76
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  * Changes pointer interaction mode. Look mode will set camera orbitMode to false.
77
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  */
78
78
  set pointerActive(value: PointerMode);
79
- private _onPointerModeChanged;
80
79
  /**
81
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  * Event called when pointer interaction mode changes.
82
81
  */
83
82
  get onPointerModeChanged(): import("ste-signals").ISignal;
84
- private _onPointerOverrideChanged;
85
83
  /**
86
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  * Event called when the pointer is temporarily overriden.
87
85
  */
@@ -91,31 +89,13 @@ export declare class Input {
91
89
  * Event called when when context menu could be displayed
92
90
  */
93
91
  get onContextMenu(): import("ste-simple-events").ISimpleEvent<THREE.Vector2>;
94
- private _scheme;
95
- /**
96
- * Get or set the current viewer input scheme, set undefined to revert to default.
97
- */
98
- get scheme(): InputScheme | undefined;
99
- set scheme(value: InputScheme | undefined);
100
- /**
101
- * Calls main action on the current input scheme
102
- */
103
- MainAction(action: InputAction): void;
104
- /**
105
- * Calls idle action on the current input scheme
106
- */
107
- IdleAction(action: InputAction | undefined): void;
108
- /**
109
- * Calls key action on the current input scheme
110
- */
111
- KeyAction(key: number): boolean;
112
92
  /**
113
93
  * Calls context menu action
114
94
  */
115
95
  ContextMenu(position: THREE.Vector2 | undefined): void;
116
96
  /**
117
- * Register inputs handlers for default viewer behavior
118
- */
97
+ * Register inputs handlers for default viewer behavior
98
+ */
119
99
  registerAll(): void;
120
100
  /**
121
101
  * Unregisters all input handlers
@@ -125,4 +105,6 @@ export declare class Input {
125
105
  * Resets all input state
126
106
  */
127
107
  resetAll(): void;
108
+ dispose(): void;
128
109
  }
110
+ export {};
@@ -1,17 +1,16 @@
1
1
  /**
2
2
  * @module viw-webgl-viewer/inputs
3
3
  */
4
- import { Viewer } from '../viewer';
5
4
  /**
6
5
  * TODO: Use the same code for ULTRA and webgl.
7
6
  * Base class for various input handlers.
8
7
  * It provides convenience to register to and unregister from events.
9
8
  */
10
9
  export declare class InputHandler {
11
- protected _viewer: Viewer;
12
- protected _unregisters: Function[];
13
- constructor(viewer: Viewer);
14
- protected reg: (handler: Document | HTMLElement | Window, type: string, listener: (event: any) => void) => void;
10
+ protected _canvas: HTMLCanvasElement;
11
+ protected _disconnect: Function[];
12
+ constructor(canvas: HTMLCanvasElement);
13
+ protected reg<T extends Event>(element: Document | HTMLElement | Window, eventType: string, callback: (event: T) => void): void;
15
14
  /**
16
15
  * Register handler to related browser events
17
16
  * Prevents double registrations
@@ -0,0 +1,96 @@
1
+ /**
2
+ * @module viw-webgl-viewer/inputs
3
+ */
4
+ import * as THREE from 'three';
5
+ import { InputHandler } from './inputHandler';
6
+ type CallbackMode = 'replace' | 'append' | 'prepend';
7
+ /**
8
+ * KeyboardHandler
9
+ *
10
+ * A modern keyboard handler that manages keyboard events using a stateful pattern.
11
+ * It supports separate handlers for key down, key up, and continuous key pressed events.
12
+ * The handler calculates a movement vector based on currently pressed keys.
13
+ */
14
+ export declare class KeyboardHandler extends InputHandler {
15
+ /**
16
+ * Callback invoked whenever the calculated movement vector is updated.
17
+ */
18
+ onMove: (value: THREE.Vector3) => void;
19
+ onKeyUp: (code: string) => boolean;
20
+ onKeyDown: (code: string) => boolean;
21
+ /**
22
+ * Speed multiplier applied when the Shift key is held.
23
+ * @private
24
+ */
25
+ private readonly SHIFT_MULTIPLIER;
26
+ /**
27
+ * Set of currently pressed key codes.
28
+ * @private
29
+ */
30
+ private pressedKeys;
31
+ /**
32
+ * Map of key down event handlers (invoked once on key down).
33
+ * @private
34
+ */
35
+ private keyDownHandlers;
36
+ /**
37
+ * Map of key up event handlers (invoked once on key up).
38
+ * @private
39
+ */
40
+ private keyUpHandlers;
41
+ /**
42
+ * Creates an instance of KeyboardHandler.
43
+ * @param canvas The HTMLCanvasElement to attach keyboard events to.
44
+ */
45
+ constructor(canvas: HTMLCanvasElement);
46
+ /**
47
+ * Registers the necessary keyboard event listeners.
48
+ * @protected
49
+ */
50
+ protected addListeners(): void;
51
+ private registerMovementHandlers;
52
+ /**
53
+ * Checks if a key is currently pressed.
54
+ * @param key The event.code of the key.
55
+ * @returns {boolean} True if the key is pressed, false otherwise.
56
+ * @private
57
+ */
58
+ isKeyPressed(key: string): boolean;
59
+ /**
60
+ * Resets the handler state by clearing all pressed keys and recalculating movement.
61
+ * @override
62
+ */
63
+ reset(): void;
64
+ /**
65
+ * Registers a handler for a key down event.
66
+ * @param code The event.code of the key.
67
+ * @param handler Callback invoked on key down.
68
+ */
69
+ registerKeyDown(code: string, mode: CallbackMode, handler: () => void): void;
70
+ /**
71
+ * Registers a handler for a key up event.
72
+ * @param code The event.code of the key.
73
+ * @param handler Callback invoked on key up.
74
+ */
75
+ registerKeyUp(code: string, mode: CallbackMode, handler: () => void): void;
76
+ private registerKey;
77
+ /**
78
+ * Internal key down event handler.
79
+ * @param event The KeyboardEvent object.
80
+ * @private
81
+ */
82
+ private _onKeyDown;
83
+ /**
84
+ * Internal key up event handler.
85
+ * @param event The KeyboardEvent object.
86
+ * @private
87
+ */
88
+ private _onKeyUp;
89
+ /**
90
+ * Calculates and applies the movement vector based on currently pressed keys.
91
+ * Also calls any continuous key pressed handlers for keys that are held down.
92
+ * @private
93
+ */
94
+ private applyMove;
95
+ }
96
+ export {};
@@ -0,0 +1,26 @@
1
+ import { InputHandler } from "./inputHandler";
2
+ import { Vector2 } from "../utils/math3d";
3
+ type DragCallback = (delta: Vector2, button: number) => void;
4
+ export declare class MouseHandler extends InputHandler {
5
+ private _lastMouseDownPosition;
6
+ private _capture;
7
+ private _dragHandler;
8
+ onButtonDown: (pos: Vector2, button: number) => void;
9
+ onButtonUp: (pos: Vector2, button: number) => void;
10
+ onMouseMove: (event: Vector2) => void;
11
+ onDrag: DragCallback;
12
+ onClick: (position: Vector2, ctrl: boolean) => void;
13
+ onDoubleClick: (position: Vector2) => void;
14
+ onWheel: (value: number, ctrl: boolean) => void;
15
+ constructor(canvas: HTMLCanvasElement);
16
+ register(): void;
17
+ dispose(): void;
18
+ private onPointerDown;
19
+ private onPointerUp;
20
+ private handleMouseClick;
21
+ private onPointerMove;
22
+ private _onDoubleClick;
23
+ private onMouseScroll;
24
+ private relativePosition;
25
+ }
26
+ export {};
@@ -1,8 +1,8 @@
1
1
  /**
2
2
  * @module viw-webgl-viewer/inputs
3
3
  */
4
+ import * as THREE from 'three';
4
5
  import { InputHandler } from './inputHandler';
5
- import { Viewer } from '../viewer';
6
6
  /**
7
7
  * Manages user touch inputs.
8
8
  */
@@ -12,17 +12,12 @@ export declare class TouchHandler extends InputHandler {
12
12
  private readonly TAP_MAX_MOVE_PIXEL;
13
13
  private readonly ZOOM_SPEED;
14
14
  private readonly MOVE_SPEED;
15
- /**
16
- * Speed factor for rotation movements
17
- */
18
- rotateSpeed: number;
19
- /**
20
- * Speed factor for orbit movements
21
- */
22
- orbitSpeed: number;
23
- constructor(viewer: Viewer);
24
- private get camera();
25
- private get viewport();
15
+ onTap: (position: THREE.Vector2) => void;
16
+ onDoubleTap: (position: THREE.Vector2) => void;
17
+ onDrag: (delta: THREE.Vector2) => void;
18
+ onDoubleDrag: (delta: THREE.Vector2) => void;
19
+ onPinchOrSpread: (delta: number) => void;
20
+ constructor(canvas: HTMLCanvasElement);
26
21
  private _touch;
27
22
  private _touch1;
28
23
  private _touch2;
@@ -31,15 +26,17 @@ export declare class TouchHandler extends InputHandler {
31
26
  private _touchStart;
32
27
  protected addListeners(): void;
33
28
  reset: () => void;
34
- private onTap;
29
+ private _onTap;
35
30
  private onTouchStart;
36
31
  private toRotation;
37
- private onDrag;
38
- private onDoubleDrag;
39
- private onPinchOrSpread;
40
32
  private onTouchMove;
41
33
  private onTouchEnd;
42
34
  private isSingleTouch;
43
35
  private touchToVector;
44
36
  private average;
37
+ /**
38
+ * Returns the pixel size of the canvas.
39
+ * @returns {THREE.Vector2} The pixel size of the canvas.
40
+ */
41
+ getCanvasSize(): THREE.Vector2;
45
42
  }
@@ -1,8 +1,8 @@
1
1
  import "./style.css";
2
- export * from './viewer/viewer';
3
- export * as utils from './utils/promise';
2
+ export * from './viewer/ultraCoreViewer';
3
+ export * as utils from '../utils/promise';
4
+ export * from '../utils/math3d';
4
5
  export * from './viewer/vim';
5
- export * from './utils/math3d';
6
6
  export * from './viewer/color';
7
7
  export type { ILoadRequest, VimRequestErrorType } from './viewer/loadRequest';
8
8
  export type { ClientState, ConnectionSettings } from './viewer/socketClient';
@@ -1,4 +1,4 @@
1
- import { Box3, Segment, Vector3 } from '../utils/math3d';
1
+ import { Box3, Segment, Vector3 } from '../../utils/math3d';
2
2
  import { RpcSafeClient } from './rpcSafeClient';
3
3
  import { Vim } from './vim';
4
4
  /**
@@ -1,4 +1,4 @@
1
- import { RGBA32 } from "../utils/math3d";
1
+ import { RGBA32 } from "../../utils/math3d";
2
2
  import { ColorManager } from "./colorManager";
3
3
  /**
4
4
  * Represents a handle to a color in the color management system.
@@ -1,6 +1,6 @@
1
1
  import { RpcSafeClient } from './rpcSafeClient';
2
2
  import { ColorHandle } from './color';
3
- import { RGBA32 } from '../utils/math3d';
3
+ import { RGBA32 } from '../../utils/math3d';
4
4
  /**
5
5
  * Manages the creation, caching, and deletion of color instances.
6
6
  * Handles batched deletion of colors to optimize RPC calls.
@@ -1,7 +1,7 @@
1
1
  /**
2
2
  * Don't modify this file, the RPC generated code depends on its interface.
3
3
  */
4
- import { Box3, RGB, RGBA, RGBA32, Segment, Vector2, Vector3, Matrix44 } from "../utils/math3d";
4
+ import { Box3, RGB, RGBA, RGBA32, Segment, Vector2, Vector3, Matrix44 } from "../../utils/math3d";
5
5
  export type HitCheckResult = {
6
6
  vimHandle: number;
7
7
  nodeIndex: number;
@@ -1,4 +1,4 @@
1
- import { Box3, RGBA } from "../utils/math3d";
1
+ import { Box3, RGBA } from "../../utils/math3d";
2
2
  import { ILogger } from "./logger";
3
3
  import { RpcSafeClient, SceneSettings } from "./rpcSafeClient";
4
4
  import { ClientStreamError } from "./socketClient";
@@ -1,6 +1,6 @@
1
1
  import type { SocketClient } from './socketClient';
2
2
  import { HitCheckResult, VimStatus, SectionBoxState } from './marshal';
3
- import { Box3, RGBA, RGBA32, Segment, Vector2, Vector3, Matrix44 } from '../utils/math3d';
3
+ import { Box3, RGBA, RGBA32, Segment, Vector2, Vector3, Matrix44 } from '../../utils/math3d';
4
4
  export type MaterialHandle = 4294967295 | 6 | 2 | 0 | 1 | 3 | 4 | 5 | 7 | 8;
5
5
  export declare class MaterialHandles {
6
6
  static readonly Invalid: MaterialHandle;
@@ -1,4 +1,4 @@
1
- import { Box3, RGBA, RGBA32, Segment, Vector2, Vector3 } from "../utils/math3d";
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+ import { Box3, RGBA, RGBA32, Segment, Vector2, Vector3 } from "../../utils/math3d";
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  import { HitCheckResult, SectionBoxState } from "./marshal";
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  import { MaterialHandle, RpcClient } from "./rpcClient";
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  export type VimSource = {
@@ -1,4 +1,4 @@
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- import { Box3 } from "../utils/math3d";
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+ import { Box3 } from "../../utils/math3d";
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  import { RpcSafeClient } from "./rpcSafeClient";
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  export declare class SectionBox {
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  private _visible;
@@ -1,4 +1,4 @@
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- import { Box3, Vector2, Vector3 } from "../utils/math3d";
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+ import { Box3, Vector2, Vector3 } from "../../utils/math3d";
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  import { RpcSafeClient } from "./rpcSafeClient";
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  import { Vim } from "./vim";
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  import { IReadonlyVimCollection } from "./vimCollection";
@@ -1,7 +1,7 @@
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  import * as Protocol from './protocol';
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  import { Marshal, ReadMarshal } from './marshal';
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  import { ILogger } from './logger';
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- import { Segment } from '../utils/math3d';
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+ import { Segment } from '../../utils/math3d';
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  export declare const DEFAULT_LOCAL_ULTRA_SERVER_URL = "ws://localhost:8123";
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  export type ConnectionSettings = {
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  url?: string;
@@ -1,4 +1,3 @@
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- import { IInputs } from './inputs/inputs';
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  import { ClientState, ConnectionSettings } from './socketClient';
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  import { IDecoder } from './decoder';
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  import { Vim } from './vim';
@@ -13,12 +12,13 @@ import { ViewerSelection } from './selection';
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  import { IReadonlyVimCollection } from './vimCollection';
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  import { IRenderer } from './renderer';
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  import { SectionBox } from './sectionBox';
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+ import { CoreInputHandler } from '../../shared/coreInputHandler';
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  export declare const INVALID_HANDLE = 4294967295;
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  /**
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  * The main Viewer class responsible for managing VIM files,
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  * handling connections, and coordinating various components like the camera, decoder, and inputs.
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  */
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- export declare class Viewer {
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+ export declare class UltraCoreViewer {
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  private readonly _decoder;
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  private readonly _socketClient;
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  private readonly _input;
@@ -41,7 +41,7 @@ export declare class Viewer {
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  /**
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  * The input API for handling user input events.
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  */
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- get inputs(): IInputs;
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+ get inputs(): CoreInputHandler;
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  get vims(): IReadonlyVimCollection;
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  /**
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  * The viewport API for managing the rendering viewport.
@@ -79,7 +79,7 @@ export declare class Viewer {
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  * @param logger - Optional logger for logging messages.
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  * @returns A new instance of the Viewer class.
81
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  */
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- static createWithCanvas(parent: HTMLElement, logger?: ILogger): Viewer;
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+ static createWithCanvas(parent: HTMLElement, logger?: ILogger): UltraCoreViewer;
83
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  /**
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  * Constructs a new Viewer instance.
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  * @param canvas - The HTML canvas element for rendering.
@@ -0,0 +1,5 @@
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+ import { CoreInputHandler } from "../../shared/coreInputHandler";
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+ import { UltraCoreViewer } from "./ultraCoreViewer";
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+ declare const CODE_TO_KEYCODE: Record<string, number>;
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+ export default CODE_TO_KEYCODE;
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+ export declare function ultraInputAdapter(viewer: UltraCoreViewer): CoreInputHandler;
@@ -1,4 +1,4 @@
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- import { Box3, RGB, RGBA, Segment, Vector2, Vector3 } from './math3d';
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+ import { Box3, RGB, RGBA, Segment, Vector2, Vector3 } from '../../utils/math3d';
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  export declare class Validation {
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  static isNumber(value: number): boolean;
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  static isPositiveNumber(value: number): boolean;
@@ -3,7 +3,7 @@ import { ColorManager } from './colorManager';
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  import { LoadRequest } from './loadRequest';
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  import { RpcSafeClient, VimSource } from './rpcSafeClient';
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  import { ILogger } from './logger';
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- import { Box3 } from '../utils/math3d';
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+ import { Box3 } from '../../utils/math3d';
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  type NodeState = 'visible' | 'hidden' | 'ghosted' | 'highlighted';
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  export declare class Vim {
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  readonly source: VimSource;
@@ -7,13 +7,12 @@ export * from './loader/progressive/vimRequest';
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  export * from './loader/progressive/vimx';
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  export * from './viewer/viewer';
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  export * from './loader/geometry';
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- export type { PointerMode, InputScheme } from './viewer/inputs/input';
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- export { DefaultInputScheme, KEYS } from './viewer/inputs/input';
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+ export * from '../shared/coreInputHandler';
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  export * from './viewer/settings/viewerSettings';
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  export * from './viewer/settings/viewerSettingsParsing';
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  export * from './viewer/settings/defaultViewerSettings';
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  export { RaycastResult as HitTestResult, InputAction } from './viewer/raycaster';
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- export { type SelectableObject } from './viewer/selection';
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+ export { type SelectableObject, Selection } from './viewer/selection';
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  export * from './loader/progressive/insertableMesh';
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  export * from './loader/progressive/g3dSubset';
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  export * from './loader/geometry';
@@ -1,6 +1,6 @@
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  import { VimPartialSettings } from '../vimSettings';
2
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  import { Vim } from '../vim';
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- import { RequestResult } from '../../utils/requestResult';
3
+ import { RequestResult } from '../../../utils/requestResult';
4
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  import { VimSource } from '../..';
5
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  import { IProgressLogs } from 'vim-format';
6
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  export type RequestSource = {
@@ -71,10 +71,6 @@ export interface ICamera {
71
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  */
72
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  get forward(): THREE.Vector3;
73
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  get isLerping(): boolean;
74
- /**
75
- * The camera speed factor.
76
- */
77
- speed: number;
78
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  /**
79
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  * The current or target velocity of the camera.
80
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  */
@@ -79,10 +79,6 @@ export interface ICamera {
79
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  */
80
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  get forward(): THREE.Vector3;
81
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  get isLerping(): boolean;
82
- /**
83
- * The camera speed factor.
84
- */
85
- speed: number;
86
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  /**
87
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  * The current or target velocity of the camera.
88
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  */
@@ -120,7 +116,6 @@ export declare class Camera implements ICamera {
120
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  private _movement;
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  private _inputVelocity;
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  private _velocity;
123
- private _speed;
124
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  private _orthographic;
125
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  private _target;
126
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  private _lastPosition;
@@ -169,7 +164,6 @@ export declare class Camera implements ICamera {
169
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  get defaultForward(): THREE.Vector3;
170
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  set defaultForward(value: THREE.Vector3);
171
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  private _velocityBlendFactor;
172
- private _moveSpeed;
173
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  constructor(scene: RenderScene, viewport: Viewport, settings: ViewerSettings);
174
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  /**
175
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  * Interface for instantaneously moving the camera.
@@ -210,11 +204,6 @@ export declare class Camera implements ICamera {
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  * The forward direction of the camera.
211
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  */
212
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  get forward(): THREE.Vector3;
213
- /**
214
- * The camera speed factor.
215
- */
216
- get speed(): number;
217
- set speed(value: number);
218
207
  /**
219
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  * The current or target velocity of the camera.
220
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  */
@@ -5,7 +5,7 @@ import * as THREE from 'three';
5
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  import { Renderer } from '../rendering/renderer';
6
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  import { Camera } from '../camera/camera';
7
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  import { ViewerSettings } from '../settings/viewerSettings';
8
- import { Input } from '../inputs/input';
8
+ import { CoreInputHandler } from '../../../shared/coreInputHandler';
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  /**
10
10
  * Manages the camera target gizmo
11
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  */
@@ -27,7 +27,7 @@ export declare class GizmoOrbit {
27
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  private _timeout;
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  private _active;
29
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  private _animation;
30
- constructor(renderer: Renderer, camera: Camera, input: Input, settings: ViewerSettings);
30
+ constructor(renderer: Renderer, camera: Camera, input: CoreInputHandler, settings: ViewerSettings);
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  private connect;
32
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  private onUpdate;
33
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  /**