view3d-core 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +201 -0
- package/dist/SerializationPlugin-CBr1GY5q.js +3411 -0
- package/dist/SerializationPlugin-CBr1GY5q.js.map +1 -0
- package/dist/SerializationPlugin-Cxn2UjuS.cjs +3310 -0
- package/dist/SerializationPlugin-Cxn2UjuS.cjs.map +1 -0
- package/dist/index.cjs +604 -0
- package/dist/index.cjs.map +1 -0
- package/dist/index.d.ts +1 -0
- package/dist/index.js +644 -0
- package/dist/index.js.map +1 -0
- package/dist/plugins/index.cjs +5 -0
- package/dist/plugins/index.cjs.map +1 -0
- package/dist/plugins/index.d.ts +1 -0
- package/dist/plugins/index.js +44 -0
- package/dist/plugins/index.js.map +1 -0
- package/package.json +80 -0
package/dist/index.cjs
ADDED
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const e = require("three"), t = require("gsap"), s = require("./SerializationPlugin-Cxn2UjuS.cjs");
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function i(e2) {
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const t2 = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
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if (e2) {
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for (const s2 in e2) if ("default" !== s2) {
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const i2 = Object.getOwnPropertyDescriptor(e2, s2);
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Object.defineProperty(t2, s2, i2.get ? i2 : { enumerable: true, get: () => e2[s2] });
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}
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}
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return t2.default = e2, Object.freeze(t2);
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}
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const n = i(e);
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class r {
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constructor() {
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this.listeners = /* @__PURE__ */ new Map();
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}
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on(e2, t2) {
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this.listeners.has(e2) || this.listeners.set(e2, /* @__PURE__ */ new Set());
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const s2 = { callback: t2, once: false };
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return this.listeners.get(e2).add(s2), () => {
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var _a;
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(_a = this.listeners.get(e2)) == null ? void 0 : _a.delete(s2);
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};
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}
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once(e2, t2) {
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this.listeners.has(e2) || this.listeners.set(e2, /* @__PURE__ */ new Set());
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const s2 = { callback: t2, once: true };
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return this.listeners.get(e2).add(s2), () => {
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var _a;
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(_a = this.listeners.get(e2)) == null ? void 0 : _a.delete(s2);
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};
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}
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off(e2, t2) {
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if (!t2) return void this.listeners.delete(e2);
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const s2 = this.listeners.get(e2);
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if (s2) {
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for (const e3 of s2) if (e3.callback === t2) {
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s2.delete(e3);
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break;
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}
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}
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}
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emit(e2, t2) {
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const s2 = this.listeners.get(e2);
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if (!s2) return;
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const i2 = [];
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for (const e3 of s2) {
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try {
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e3.callback(t2);
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} catch (e4) {
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}
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e3.once && i2.push(e3);
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}
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for (const e3 of i2) s2.delete(e3);
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}
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hasListeners(e2) {
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const t2 = this.listeners.get(e2);
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return void 0 !== t2 && t2.size > 0;
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}
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listenerCount(e2) {
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var _a;
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return ((_a = this.listeners.get(e2)) == null ? void 0 : _a.size) ?? 0;
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}
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removeAllListeners() {
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this.listeners.clear();
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}
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dispose() {
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this.removeAllListeners();
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}
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}
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class a {
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constructor(e2) {
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this.events = e2, this._envBackground = null, this._environmentEnabled = false, this.envMapChangeCallbacks = [], this.ssrMeshList = [], this.scene = new n.Scene(), this.scene.name = "MainScene";
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}
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get envBackground() {
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return this._envBackground;
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}
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set envBackground(e2) {
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this._envBackground = e2, this.updateEnvironment(), this.envMapChangeCallbacks.forEach((e3) => e3());
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}
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get environmentEnabled() {
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return this._environmentEnabled;
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}
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set environmentEnabled(e2) {
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this._environmentEnabled = e2, this.updateEnvironment();
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}
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updateEnvironment() {
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this.scene.environment = this._environmentEnabled ? this._envBackground : null;
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}
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onEnvMapChange(e2) {
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return this.envMapChangeCallbacks.push(e2), () => {
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const t2 = this.envMapChangeCallbacks.indexOf(e2);
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t2 > -1 && this.envMapChangeCallbacks.splice(t2, 1);
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};
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}
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setBackground(e2) {
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this.scene.background = e2, this.events.emit("scene:background:change", { background: e2 });
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}
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setSkybox(e2) {
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return new Promise((t2, s2) => {
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new n.CubeTextureLoader().load(e2, (e3) => {
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this.scene.background = e3, this.events.emit("scene:background:change", { background: e3 }), t2(e3);
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}, void 0, s2);
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});
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}
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setEnvironmentMap(e2) {
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return new Promise((t2, s2) => {
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new n.CubeTextureLoader().load(e2, (e3) => {
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this.envBackground = e3, t2(e3);
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}, void 0, s2);
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});
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}
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add(...e2) {
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for (const t2 of e2) this.scene.add(t2), this.events.emit("object:added", { object: t2, parent: this.scene });
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}
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remove(...e2) {
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for (const t2 of e2) this.scene.remove(t2), this.events.emit("object:removed", { object: t2, parent: this.scene });
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}
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getObjectByName(e2) {
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return this.scene.getObjectByName(e2);
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}
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getObjectById(e2) {
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return this.scene.getObjectById(e2);
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}
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traverse(e2) {
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this.scene.traverse(e2);
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}
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getMeshes() {
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const e2 = [];
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return this.scene.traverse((t2) => {
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t2 instanceof n.Mesh && e2.push(t2);
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}), e2;
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}
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getLights() {
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const e2 = [];
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return this.scene.traverse((t2) => {
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t2 instanceof n.Light && e2.push(t2);
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}), e2;
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}
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clear() {
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for (; this.scene.children.length > 0; ) {
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const e2 = this.scene.children[0];
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this.scene.remove(e2), this.events.emit("object:removed", { object: e2, parent: this.scene });
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}
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}
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dispose() {
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this.scene.traverse((e2) => {
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var _a2;
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e2 instanceof n.Mesh && ((_a2 = e2.geometry) == null ? void 0 : _a2.dispose(), Array.isArray(e2.material) ? e2.material.forEach((e3) => {
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e3.dispose(), "map" in e3 && e3.map && e3.map.dispose();
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}) : e2.material && (e2.material.dispose(), "map" in e2.material && e2.material.map && e2.material.map.dispose()));
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}), this.clear(), this.envMapChangeCallbacks = [], this.ssrMeshList.length = 0;
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}
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}
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const o = { fov: 50, near: 0.1, far: 1e5, position: { x: 10, y: 10, z: 10 } };
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class c {
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constructor(e2, t2, s2) {
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this.container = e2, this.events = t2, this.config = { ...o, ...s2 };
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const i2 = e2.clientWidth / e2.clientHeight;
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this.camera = new n.PerspectiveCamera(this.config.fov, i2, this.config.near, this.config.far), this.camera.name = "MainCamera", this.camera.position.set(this.config.position.x, this.config.position.y, this.config.position.z);
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}
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get position() {
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return this.camera.position;
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}
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get fov() {
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return this.camera.fov;
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}
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set fov(e2) {
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this.camera.fov = e2, this.camera.updateProjectionMatrix(), this.events.emit("camera:change", { camera: this.camera });
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}
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get near() {
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return this.camera.near;
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}
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set near(e2) {
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this.camera.near = e2, this.camera.updateProjectionMatrix(), this.events.emit("camera:change", { camera: this.camera });
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}
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get far() {
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return this.camera.far;
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}
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set far(e2) {
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this.camera.far = e2, this.camera.updateProjectionMatrix(), this.events.emit("camera:change", { camera: this.camera });
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}
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setPosition(e2, t2, s2) {
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this.camera.position.set(e2, t2, s2), this.events.emit("camera:change", { camera: this.camera });
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}
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lookAt(e2) {
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e2 instanceof n.Vector3 ? this.camera.lookAt(e2) : this.camera.lookAt(e2.x, e2.y, e2.z), this.events.emit("camera:change", { camera: this.camera });
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}
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updateAspect() {
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this.camera.aspect = this.container.clientWidth / this.container.clientHeight, this.camera.updateProjectionMatrix();
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}
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getWorldDirection() {
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const e2 = new n.Vector3();
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return this.camera.getWorldDirection(e2), e2;
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}
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getTargetPoint(e2) {
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const t2 = this.getWorldDirection();
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return this.camera.position.clone().add(t2.multiplyScalar(e2));
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}
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getConfig() {
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return { fov: this.camera.fov, near: this.camera.near, far: this.camera.far, position: { x: this.camera.position.x, y: this.camera.position.y, z: this.camera.position.z } };
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}
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applyConfig(e2) {
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void 0 !== e2.fov && (this.camera.fov = e2.fov), void 0 !== e2.near && (this.camera.near = e2.near), void 0 !== e2.far && (this.camera.far = e2.far), e2.position && this.camera.position.set(e2.position.x, e2.position.y, e2.position.z), this.camera.updateProjectionMatrix(), this.events.emit("camera:change", { camera: this.camera });
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}
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dispose() {
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}
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}
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const h = { pixelRatio: "undefined" != typeof window ? window.devicePixelRatio : 1, antialias: true, alpha: true, logarithmicDepthBuffer: true, preserveDrawingBuffer: false, powerPreference: "high-performance", toneMapping: n.NoToneMapping, toneMappingExposure: 1, outputColorSpace: n.SRGBColorSpace, shadowMapEnabled: false, shadowMapType: n.PCFSoftShadowMap };
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class l {
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constructor(e2, t2, s2) {
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this.container = e2, this.events = t2, this.config = { ...h, ...s2 }, this.renderer = new n.WebGLRenderer({ antialias: this.config.antialias, alpha: this.config.alpha, logarithmicDepthBuffer: this.config.logarithmicDepthBuffer, preserveDrawingBuffer: this.config.preserveDrawingBuffer, powerPreference: this.config.powerPreference }), this.renderer.setSize(e2.clientWidth, e2.clientHeight), this.renderer.setPixelRatio(this.config.pixelRatio), this.renderer.toneMapping = this.config.toneMapping, this.renderer.toneMappingExposure = this.config.toneMappingExposure, this.renderer.outputColorSpace = this.config.outputColorSpace, this.renderer.shadowMap.enabled = this.config.shadowMapEnabled, this.renderer.shadowMap.type = this.config.shadowMapType, e2.appendChild(this.renderer.domElement);
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}
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get domElement() {
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return this.renderer.domElement;
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}
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get pixelRatio() {
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return this.renderer.getPixelRatio();
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}
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set pixelRatio(e2) {
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this.renderer.setPixelRatio(e2), this.config.pixelRatio = e2;
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}
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getSize() {
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const e2 = new n.Vector2();
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return this.renderer.getSize(e2), { width: e2.x, height: e2.y };
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}
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setSize(e2, t2) {
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this.renderer.setSize(e2, t2), this.events.emit("resize", { width: e2, height: t2 });
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}
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updateSize() {
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const e2 = this.container.clientWidth, t2 = this.container.clientHeight;
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this.setSize(e2, t2);
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}
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render(e2, t2) {
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this.renderer.render(e2, t2);
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}
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getScreenshot(e2 = "image/png", t2 = 0.9) {
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return this.renderer.domElement.toDataURL(e2, t2);
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}
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setShadowMapEnabled(e2) {
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this.renderer.shadowMap.enabled = e2, this.config.shadowMapEnabled = e2;
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}
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setShadowMapType(e2) {
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this.renderer.shadowMap.type = e2, this.config.shadowMapType = e2;
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}
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setToneMapping(e2, t2) {
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this.renderer.toneMapping = e2, this.config.toneMapping = e2, void 0 !== t2 && (this.renderer.toneMappingExposure = t2, this.config.toneMappingExposure = t2);
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}
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getConfig() {
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return { ...this.config };
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}
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applyConfig(e2) {
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void 0 !== e2.pixelRatio && (this.pixelRatio = e2.pixelRatio), void 0 !== e2.toneMapping && (this.renderer.toneMapping = e2.toneMapping, this.config.toneMapping = e2.toneMapping), void 0 !== e2.toneMappingExposure && (this.renderer.toneMappingExposure = e2.toneMappingExposure, this.config.toneMappingExposure = e2.toneMappingExposure), void 0 !== e2.shadowMapEnabled && this.setShadowMapEnabled(e2.shadowMapEnabled), void 0 !== e2.shadowMapType && this.setShadowMapType(e2.shadowMapType);
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}
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getInfo() {
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return this.renderer.info;
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}
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resetInfo() {
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this.renderer.info.reset();
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}
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dispose() {
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+
this.renderer.dispose(), this.renderer.forceContextLoss(), this.renderer.domElement.parentNode && this.renderer.domElement.parentNode.removeChild(this.renderer.domElement);
|
|
265
|
+
}
|
|
266
|
+
}
|
|
267
|
+
const p = { autoResize: true, fps: null, autoStart: true };
|
|
268
|
+
class g {
|
|
269
|
+
constructor(e2) {
|
|
270
|
+
this.animationId = null, this._isRunning = false, this.frameCallbacks = /* @__PURE__ */ new Set(), this.fpsInterval = 0, this.lastFrameTime = 0, this.resizeHandler = null, this.animate = () => {
|
|
271
|
+
if (!this._isRunning) return;
|
|
272
|
+
this.animationId = requestAnimationFrame(this.animate);
|
|
273
|
+
const e3 = performance.now();
|
|
274
|
+
if (this.fpsInterval > 0) {
|
|
275
|
+
const t3 = e3 - this.lastFrameTime;
|
|
276
|
+
if (t3 < this.fpsInterval) return;
|
|
277
|
+
this.lastFrameTime = e3 - t3 % this.fpsInterval;
|
|
278
|
+
}
|
|
279
|
+
const t2 = this.clock.getDelta(), s2 = this.clock.getElapsedTime();
|
|
280
|
+
this.events.emit("render:before", { delta: t2, elapsed: s2 });
|
|
281
|
+
for (const e4 of this.frameCallbacks) try {
|
|
282
|
+
e4(t2, s2);
|
|
283
|
+
} catch (e5) {
|
|
284
|
+
}
|
|
285
|
+
this.render(), this.events.emit("render:after", { delta: t2, elapsed: s2 });
|
|
286
|
+
}, this.config = { ...p, ...e2 }, this.container = e2.container, this.events = new r(), this.clock = new n.Clock(false), this.sceneManager = new a(this.events), this.cameraManager = new c(this.container, this.events, e2.camera), this.sceneManager.scene.add(this.cameraManager.camera), this.rendererManager = new l(this.container, this.events, e2.renderer), void 0 !== this.config.fps && null !== this.config.fps && this.config.fps > 0 && (this.fpsInterval = 1e3 / this.config.fps), this.config.autoResize && this.setupAutoResize(), this.events.emit("engine:ready", void 0), this.config.autoStart && this.start();
|
|
287
|
+
}
|
|
288
|
+
get scene() {
|
|
289
|
+
return this.sceneManager.scene;
|
|
290
|
+
}
|
|
291
|
+
get camera() {
|
|
292
|
+
return this.cameraManager.camera;
|
|
293
|
+
}
|
|
294
|
+
get renderer() {
|
|
295
|
+
return this.rendererManager.renderer;
|
|
296
|
+
}
|
|
297
|
+
get domElement() {
|
|
298
|
+
return this.rendererManager.domElement;
|
|
299
|
+
}
|
|
300
|
+
get isRunning() {
|
|
301
|
+
return this._isRunning;
|
|
302
|
+
}
|
|
303
|
+
setupAutoResize() {
|
|
304
|
+
this.resizeHandler = () => this.resize(), window.addEventListener("resize", this.resizeHandler);
|
|
305
|
+
}
|
|
306
|
+
start() {
|
|
307
|
+
this._isRunning || (this._isRunning = true, this.clock.start(), this.lastFrameTime = performance.now(), this.events.emit("engine:start", void 0), this.animate());
|
|
308
|
+
}
|
|
309
|
+
stop() {
|
|
310
|
+
this._isRunning && (this._isRunning = false, this.clock.stop(), null !== this.animationId && (cancelAnimationFrame(this.animationId), this.animationId = null), this.events.emit("engine:stop", void 0));
|
|
311
|
+
}
|
|
312
|
+
render() {
|
|
313
|
+
this.rendererManager.render(this.scene, this.camera);
|
|
314
|
+
}
|
|
315
|
+
resize() {
|
|
316
|
+
const e2 = this.container.clientWidth, t2 = this.container.clientHeight;
|
|
317
|
+
this.cameraManager.updateAspect(), this.rendererManager.setSize(e2, t2), this.events.emit("resize", { width: e2, height: t2 });
|
|
318
|
+
}
|
|
319
|
+
onUpdate(e2) {
|
|
320
|
+
return this.frameCallbacks.add(e2), () => {
|
|
321
|
+
this.frameCallbacks.delete(e2);
|
|
322
|
+
};
|
|
323
|
+
}
|
|
324
|
+
screenshot(e2, t2) {
|
|
325
|
+
return this.render(), this.rendererManager.getScreenshot(e2, t2);
|
|
326
|
+
}
|
|
327
|
+
setFPS(e2) {
|
|
328
|
+
this.config.fps = e2, this.fpsInterval = null !== e2 && e2 > 0 ? 1e3 / e2 : 0;
|
|
329
|
+
}
|
|
330
|
+
getFPS() {
|
|
331
|
+
return this.fpsInterval > 0 ? 1e3 / this.fpsInterval : 0;
|
|
332
|
+
}
|
|
333
|
+
dispose() {
|
|
334
|
+
this.events.emit("engine:dispose", void 0), this.stop(), this.resizeHandler && (window.removeEventListener("resize", this.resizeHandler), this.resizeHandler = null), this.frameCallbacks.clear(), this.sceneManager.dispose(), this.cameraManager.dispose(), this.rendererManager.dispose(), this.events.dispose();
|
|
335
|
+
}
|
|
336
|
+
}
|
|
337
|
+
let d = "/draco/";
|
|
338
|
+
const _m = class _m {
|
|
339
|
+
constructor(e2) {
|
|
340
|
+
this.progressList = [], this.commonFrameList = [], this.mixerList = [], this.shaderList = [], this.getDistanceScalePoint = s.getDistanceScalePoint, this.getBestViewTarget = s.getBestViewTarget, this.config = e2, this.engine = new g({ container: e2.container, ...e2.engine, autoStart: false }), this.events = this.engine.events, this.plugins = new s.PluginManager({ engine: this.engine, events: this.events }), this.installCorePlugins(), this.engine.onUpdate((e3, t2) => {
|
|
341
|
+
this.onUpdate(e3, t2);
|
|
342
|
+
}), e2.sceneParams && this.restoreScene(e2.sceneParams), e2.meshListParams && e2.meshListParams.forEach((e3) => {
|
|
343
|
+
this.setModelFromInfo(e3.rootInfo, e3.group);
|
|
344
|
+
}), e2.skyParams && (this.setSky(e2.skyParams), this.setGlobalEnvBackground(e2.skyParams)), false !== e2.autoStart && this.engine.start();
|
|
345
|
+
}
|
|
346
|
+
static get dracoPath() {
|
|
347
|
+
return d;
|
|
348
|
+
}
|
|
349
|
+
static set dracoPath(e2) {
|
|
350
|
+
d = e2;
|
|
351
|
+
}
|
|
352
|
+
get THREE() {
|
|
353
|
+
return n;
|
|
354
|
+
}
|
|
355
|
+
get gsap() {
|
|
356
|
+
return t;
|
|
357
|
+
}
|
|
358
|
+
get scene() {
|
|
359
|
+
return this.engine.scene;
|
|
360
|
+
}
|
|
361
|
+
get camera() {
|
|
362
|
+
return this.engine.camera;
|
|
363
|
+
}
|
|
364
|
+
get renderer() {
|
|
365
|
+
return this.engine.renderer;
|
|
366
|
+
}
|
|
367
|
+
get viewer() {
|
|
368
|
+
const e2 = this.plugins.get("orbit-controller"), t2 = this.plugins.get("transform-controller"), s2 = this.plugins.get("composer"), i2 = this.plugins.get("css-renderer"), n2 = this.plugins.get("editor"), r2 = this.plugins.get("loader"), a2 = this.plugins.get("gui");
|
|
369
|
+
return { scene: this.scene, camera: this.camera, renderer: this.renderer, controls: e2 == null ? void 0 : e2.controls, transformControls: t2 == null ? void 0 : t2.controls, Composer: s2, CSS2DObject: i2 == null ? void 0 : i2.CSS2DObject, CSS3DObject: i2 == null ? void 0 : i2.CSS3DObject, MixerList: this.mixerList, ShaderList: this.shaderList, CommonFrameList: this.commonFrameList, handler: n2, modelControls: r2, currentInfo: n2 == null ? void 0 : n2.currentInfo, GUI: a2 == null ? void 0 : a2.gui, renderSceneResize: () => this.engine.resize(), destroySceneRender: () => this.dispose(), saveSceneEditor: () => this.saveSceneEditor() };
|
|
370
|
+
}
|
|
371
|
+
installCorePlugins() {
|
|
372
|
+
this.plugins.use(new s.OrbitControllerPlugin()), this.plugins.use(new s.TransformControllerPlugin());
|
|
373
|
+
const e2 = new s.LoaderPlugin({ dracoPath: _m.dracoPath });
|
|
374
|
+
this.plugins.use(e2), this.plugins.use(new s.ComposerPlugin()), this.plugins.use(new s.CSSRendererPlugin()), this.plugins.use(new s.EditorPlugin()), this.plugins.use(new s.GizmoPlugin({ grid: { enabled: true, size: 100, divisions: 100, colorCenterLine: 4473924, colorGrid: 8947848 }, axes: { enabled: true, size: 5 }, stats: { enabled: false, mode: 0 }, viewHelper: { enabled: false, size: 128, position: "bottom-right" }, box3Helper: { enabled: false, color: 16776960 } }));
|
|
375
|
+
const t2 = this.config.gui;
|
|
376
|
+
true !== (t2 == null ? void 0 : t2.useProxy) && this.plugins.use(new s.GUIPlugin({ autoPlace: (t2 == null ? void 0 : t2.autoPlace) ?? true, width: (t2 == null ? void 0 : t2.width) ?? 300, useProxy: (t2 == null ? void 0 : t2.useProxy) ?? false }));
|
|
377
|
+
}
|
|
378
|
+
onUpdate(e2, t2) {
|
|
379
|
+
this.mixerList.forEach((e3) => {
|
|
380
|
+
var _a;
|
|
381
|
+
(_a = e3.mixerRender) == null ? void 0 : _a.call(e3);
|
|
382
|
+
}), this.shaderList.forEach((e3) => {
|
|
383
|
+
var _a;
|
|
384
|
+
(_a = e3.ShaderAnimateRender) == null ? void 0 : _a.call(e3);
|
|
385
|
+
}), this.commonFrameList.forEach((e3) => {
|
|
386
|
+
var _a;
|
|
387
|
+
(_a = e3.frameAnimationRender) == null ? void 0 : _a.call(e3);
|
|
388
|
+
});
|
|
389
|
+
const s2 = this.plugins.get("composer");
|
|
390
|
+
s2 && s2.render();
|
|
391
|
+
}
|
|
392
|
+
use(e2) {
|
|
393
|
+
return this.plugins.use(e2), this;
|
|
394
|
+
}
|
|
395
|
+
setModelFromInfo(e2, t2 = null) {
|
|
396
|
+
const s2 = this.plugins.get("loader");
|
|
397
|
+
if (!s2) throw new Error("Loader plugin not installed");
|
|
398
|
+
const i2 = s2.loadModel(e2), n2 = i2.complete;
|
|
399
|
+
i2.complete = (t3) => {
|
|
400
|
+
t3.rootInfo = e2, this.scene.add(t3), n2(t3);
|
|
401
|
+
};
|
|
402
|
+
const r2 = { loaderService: i2, rootInfo: e2, params: t2 };
|
|
403
|
+
return this.progressList.push(r2), r2;
|
|
404
|
+
}
|
|
405
|
+
setSky(e2) {
|
|
406
|
+
this.engine.sceneManager.setSkybox(e2);
|
|
407
|
+
}
|
|
408
|
+
setGlobalEnvBackground(e2) {
|
|
409
|
+
this.engine.sceneManager.setEnvironmentMap(e2).then(() => {
|
|
410
|
+
this.engine.sceneManager.environmentEnabled = true;
|
|
411
|
+
});
|
|
412
|
+
}
|
|
413
|
+
setCss2dDOM(e2, t2) {
|
|
414
|
+
const s2 = this.plugins.get("css-renderer");
|
|
415
|
+
if (!s2) throw new Error("CSS Renderer plugin not installed");
|
|
416
|
+
e2.style.pointerEvents = "auto";
|
|
417
|
+
return s2.addCSS2D(e2, t2);
|
|
418
|
+
}
|
|
419
|
+
setCss3dDOM(e2, t2) {
|
|
420
|
+
const s2 = this.plugins.get("css-renderer");
|
|
421
|
+
if (!s2) throw new Error("CSS Renderer plugin not installed");
|
|
422
|
+
return s2.addCSS3D(e2, t2);
|
|
423
|
+
}
|
|
424
|
+
getSceneEvent(e2, t2) {
|
|
425
|
+
const s2 = this.plugins.get("editor");
|
|
426
|
+
if (!s2) return;
|
|
427
|
+
const i2 = s2.handleClick(e2);
|
|
428
|
+
i2 && t2(i2);
|
|
429
|
+
}
|
|
430
|
+
getRawSceneEvent() {
|
|
431
|
+
const e2 = new n.Raycaster(), t2 = new n.Vector2();
|
|
432
|
+
return { raycaster: e2, getIntersects: (s2, i2) => {
|
|
433
|
+
const n2 = this.renderer.domElement.getBoundingClientRect();
|
|
434
|
+
return t2.x = (s2.clientX - n2.left) / n2.width * 2 - 1, t2.y = -(s2.clientY - n2.top) / n2.height * 2 + 1, e2.setFromCamera(t2, this.camera), e2.intersectObjects(i2, true);
|
|
435
|
+
} };
|
|
436
|
+
}
|
|
437
|
+
setGsapAnimation(e2, s2, i2 = {}) {
|
|
438
|
+
return t.to(e2, { ...s2, duration: 2, ease: "none", repeat: 0, yoyo: false, yoyoEase: true, ...i2 });
|
|
439
|
+
}
|
|
440
|
+
setModelAnimationPlay(e2) {
|
|
441
|
+
if (!e2.animationPlayParams || !e2.animations) return null;
|
|
442
|
+
const { speed: t2, actionIndexs: s2, startTime: i2, loop: r2 } = e2.animationPlayParams, a2 = new n.Clock(), o2 = new n.AnimationMixer(e2), c2 = e2.animations.filter((e3, t3) => s2[t3]).map((e3) => {
|
|
443
|
+
const s3 = o2.clipAction(e3);
|
|
444
|
+
return s3.loop = r2 ? n.LoopRepeat : n.LoopOnce, s3.time = i2, s3.timeScale = t2, s3.clampWhenFinished = true, s3.play(), s3;
|
|
445
|
+
});
|
|
446
|
+
return e2.mixerRender = () => {
|
|
447
|
+
o2.update(a2.getDelta());
|
|
448
|
+
}, this.mixerList.push(o2), { mixer: o2, actions: c2 };
|
|
449
|
+
}
|
|
450
|
+
removeModelAnimation(e2) {
|
|
451
|
+
const t2 = this.mixerList.findIndex((t3) => t3 === e2 || t3.mixerRender === e2.mixerRender);
|
|
452
|
+
t2 > -1 && this.mixerList.splice(t2, 1);
|
|
453
|
+
}
|
|
454
|
+
setCurveAnimation(e2, t2 = 1) {
|
|
455
|
+
const s2 = this.commonFrameList, i2 = { id: Date.now(), curve: e2, time: 0, pause: false, speed: t2, frameCallback: null, frameEndCallback: null, start: function() {
|
|
456
|
+
s2.includes(this) || s2.push(this), this.pause = false;
|
|
457
|
+
}, destroy: function() {
|
|
458
|
+
const e3 = s2.indexOf(this);
|
|
459
|
+
e3 > -1 && s2.splice(e3, 1);
|
|
460
|
+
}, frameAnimationRender: () => {
|
|
461
|
+
var _a, _b;
|
|
462
|
+
if (i2.pause) return;
|
|
463
|
+
if (i2.time += i2.speed / 1e3, i2.time > 1 || i2.time < 0) return i2.time = i2.time > 1 ? 1 : 0, i2.pause = true, void ((_a = i2.frameEndCallback) == null ? void 0 : _a.call(i2));
|
|
464
|
+
const t3 = e2.getPointAt(i2.time);
|
|
465
|
+
(_b = i2.frameCallback) == null ? void 0 : _b.call(i2, t3);
|
|
466
|
+
} };
|
|
467
|
+
return i2;
|
|
468
|
+
}
|
|
469
|
+
setOutlinePass(e2 = []) {
|
|
470
|
+
const t2 = this.plugins.get("composer");
|
|
471
|
+
t2 && t2.setOutlineObjects(e2);
|
|
472
|
+
}
|
|
473
|
+
setSceneControlMode(e2) {
|
|
474
|
+
const t2 = this.plugins.get("editor");
|
|
475
|
+
t2 && t2.setMode(e2);
|
|
476
|
+
}
|
|
477
|
+
setTransformControlsProperty(e2, t2) {
|
|
478
|
+
const s2 = this.plugins.get("transform-controller");
|
|
479
|
+
s2 && s2.controls.hasOwnProperty(e2) && (s2.controls[e2] = t2);
|
|
480
|
+
}
|
|
481
|
+
getObjectViews(e2, t2) {
|
|
482
|
+
return s.getObjectViews(e2, t2 ?? this.camera.fov);
|
|
483
|
+
}
|
|
484
|
+
getSceneCurveList() {
|
|
485
|
+
return this.scene.children.filter((e2) => e2.isCurveMesh).map((e2) => {
|
|
486
|
+
var _a, _b;
|
|
487
|
+
return { path: e2.curvePath || ((_b = (_a = e2.geometry) == null ? void 0 : _a.parameters) == null ? void 0 : _b.path), mesh: e2 };
|
|
488
|
+
});
|
|
489
|
+
}
|
|
490
|
+
saveSceneEditor() {
|
|
491
|
+
if (this.config.saveCallback) {
|
|
492
|
+
const e2 = {}, t2 = [];
|
|
493
|
+
this.config.saveCallback(e2, t2);
|
|
494
|
+
}
|
|
495
|
+
}
|
|
496
|
+
restoreScene(e2) {
|
|
497
|
+
}
|
|
498
|
+
getSceneEditorImage(e2) {
|
|
499
|
+
return Array.isArray(e2) ? this.engine.screenshot(e2[0], e2[1]) : this.engine.screenshot(e2 == null ? void 0 : e2.type, e2 == null ? void 0 : e2.quality);
|
|
500
|
+
}
|
|
501
|
+
refreshGUI() {
|
|
502
|
+
const e2 = this.plugins.get("gui");
|
|
503
|
+
e2 && e2.updateDisplay();
|
|
504
|
+
}
|
|
505
|
+
setGUIDomPosition(e2) {
|
|
506
|
+
const t2 = this.plugins.get("gui");
|
|
507
|
+
if (!t2 || !t2.domElement) return null;
|
|
508
|
+
const s2 = t2.domElement;
|
|
509
|
+
return e2.appendChild(s2), { GUIDom: s2, remove: () => {
|
|
510
|
+
s2.parentElement === e2 && e2.removeChild(s2);
|
|
511
|
+
} };
|
|
512
|
+
}
|
|
513
|
+
setOperateOption(e2, t2) {
|
|
514
|
+
const s2 = this.plugins.get("editor"), i2 = this.plugins.get("gizmo");
|
|
515
|
+
switch (e2) {
|
|
516
|
+
case "stats":
|
|
517
|
+
i2 && i2.setStatsVisible(t2);
|
|
518
|
+
break;
|
|
519
|
+
case "axes":
|
|
520
|
+
i2 && i2.setAxesVisible(t2);
|
|
521
|
+
break;
|
|
522
|
+
case "grid":
|
|
523
|
+
i2 && i2.setGridVisible(t2);
|
|
524
|
+
break;
|
|
525
|
+
case "openKey":
|
|
526
|
+
s2 && (s2.config.enableKeyboard = t2);
|
|
527
|
+
}
|
|
528
|
+
}
|
|
529
|
+
setSceneFromClassify(e2) {
|
|
530
|
+
this.scene.children.forEach((e3) => {
|
|
531
|
+
e3.rootInfo;
|
|
532
|
+
});
|
|
533
|
+
}
|
|
534
|
+
pointSyncTransform(e2, t2) {
|
|
535
|
+
const s2 = e2.clone();
|
|
536
|
+
return s2.applyMatrix4(t2.matrixWorld), s2;
|
|
537
|
+
}
|
|
538
|
+
meshGroupCloneMaterial(e2) {
|
|
539
|
+
e2.traverse((e3) => {
|
|
540
|
+
if (e3.isMesh) {
|
|
541
|
+
const t2 = e3, s2 = t2;
|
|
542
|
+
s2.isCloneMaterial || (s2.originMaterial = t2.material, t2.material = Array.isArray(t2.material) ? t2.material.map((e4) => e4.clone()) : t2.material.clone(), s2.isCloneMaterial = true);
|
|
543
|
+
}
|
|
544
|
+
});
|
|
545
|
+
}
|
|
546
|
+
changeMeshMaterial(e2, t2) {
|
|
547
|
+
e2.traverse((e3) => {
|
|
548
|
+
if (e3.isMesh) {
|
|
549
|
+
const s2 = e3;
|
|
550
|
+
(Array.isArray(s2.material) ? s2.material : [s2.material]).forEach((e4) => {
|
|
551
|
+
Object.entries(t2).forEach(([t3, s3]) => {
|
|
552
|
+
t3 in e4 && ("color" === t3 || "emissive" === t3 ? e4[t3].set(s3) : e4[t3] = s3);
|
|
553
|
+
}), e4.needsUpdate = true;
|
|
554
|
+
});
|
|
555
|
+
}
|
|
556
|
+
});
|
|
557
|
+
}
|
|
558
|
+
changeMeshTransform(e2, t2) {
|
|
559
|
+
const s2 = e2;
|
|
560
|
+
if (!s2.meshRevertTransform) {
|
|
561
|
+
const t3 = e2.position.clone(), i2 = e2.rotation.clone(), n2 = e2.scale.clone();
|
|
562
|
+
s2.meshRevertTransform = () => {
|
|
563
|
+
e2.position.copy(t3), e2.rotation.copy(i2), e2.scale.copy(n2);
|
|
564
|
+
};
|
|
565
|
+
}
|
|
566
|
+
t2.position && e2.position.set(t2.position.x ?? e2.position.x, t2.position.y ?? e2.position.y, t2.position.z ?? e2.position.z), t2.rotation && e2.rotation.set(t2.rotation.x ?? e2.rotation.x, t2.rotation.y ?? e2.rotation.y, t2.rotation.z ?? e2.rotation.z), t2.scale && e2.scale.set(t2.scale.x ?? e2.scale.x, t2.scale.y ?? e2.scale.y, t2.scale.z ?? e2.scale.z);
|
|
567
|
+
}
|
|
568
|
+
setGsapMeshAction(e2, s2, i2, n2) {
|
|
569
|
+
const { query: r2 } = n2;
|
|
570
|
+
s2.position && i2.position && (e2.position.set(s2.position.x, s2.position.y, s2.position.z), t.to(e2.position, { x: i2.position.x, y: i2.position.y, z: i2.position.z, ...r2 })), s2.rotation && i2.rotation && (e2.rotation.set(s2.rotation.x, s2.rotation.y, s2.rotation.z), t.to(e2.rotation, { x: i2.rotation.x, y: i2.rotation.y, z: i2.rotation.z, ...r2 })), s2.scale && i2.scale && (e2.scale.set(s2.scale.x, s2.scale.y, s2.scale.z), t.to(e2.scale, { x: i2.scale.x, y: i2.scale.y, z: i2.scale.z, ...r2 }));
|
|
571
|
+
}
|
|
572
|
+
start() {
|
|
573
|
+
this.engine.start();
|
|
574
|
+
}
|
|
575
|
+
stop() {
|
|
576
|
+
this.engine.stop();
|
|
577
|
+
}
|
|
578
|
+
dispose() {
|
|
579
|
+
this.plugins.dispose(), this.engine.dispose(), this.progressList = [], this.mixerList = [], this.shaderList = [], this.commonFrameList = [];
|
|
580
|
+
}
|
|
581
|
+
};
|
|
582
|
+
_m.THREE = n;
|
|
583
|
+
_m.gsap = t;
|
|
584
|
+
let m = _m;
|
|
585
|
+
function u(e2) {
|
|
586
|
+
var _a;
|
|
587
|
+
(_a = e2.geometry) == null ? void 0 : _a.dispose(), Array.isArray(e2.material) ? e2.material.forEach(f) : e2.material && f(e2.material);
|
|
588
|
+
}
|
|
589
|
+
function f(e2) {
|
|
590
|
+
e2.dispose();
|
|
591
|
+
const t2 = e2;
|
|
592
|
+
t2.map && t2.map.dispose(), t2.lightMap && t2.lightMap.dispose(), t2.bumpMap && t2.bumpMap.dispose(), t2.normalMap && t2.normalMap.dispose(), t2.specularMap && t2.specularMap.dispose(), t2.envMap && t2.envMap.dispose(), t2.alphaMap && t2.alphaMap.dispose(), t2.aoMap && t2.aoMap.dispose(), t2.displacementMap && t2.displacementMap.dispose(), t2.emissiveMap && t2.emissiveMap.dispose(), t2.gradientMap && t2.gradientMap.dispose(), t2.metalnessMap && t2.metalnessMap.dispose(), t2.roughnessMap && t2.roughnessMap.dispose();
|
|
593
|
+
}
|
|
594
|
+
exports.AnimationPlugin = s.AnimationPlugin, exports.CSSRendererPlugin = s.CSSRendererPlugin, exports.ComposerPlugin = s.ComposerPlugin, exports.DrawingPlugin = s.DrawingPlugin, exports.EditorPlugin = s.EditorPlugin, exports.EnvironmentPlugin = s.EnvironmentPlugin, exports.GUIPlugin = s.GUIPlugin, exports.GeoMapPlugin = s.GeoMapPlugin, exports.GeometryPlugin = s.GeometryPlugin, exports.GizmoPlugin = s.GizmoPlugin, exports.LoaderPlugin = s.LoaderPlugin, exports.MaterialPlugin = s.MaterialPlugin, exports.OrbitControllerPlugin = s.OrbitControllerPlugin, exports.ParticlePlugin = s.ParticlePlugin, exports.PhysicsPlugin = s.PhysicsPlugin, exports.Plugin = s.Plugin, exports.PluginManager = s.PluginManager, exports.SerializationPlugin = s.SerializationPlugin, exports.ShaderPlugin = s.ShaderPlugin, exports.TextPlugin = s.TextPlugin, exports.TransformControllerPlugin = s.TransformControllerPlugin, exports.clamp = s.clamp, exports.createBox3Helper = s.createBox3Helper, exports.createRaycaster = s.createRaycaster, exports.degToRad = s.degToRad, exports.getBestViewTarget = s.getBestViewTarget, exports.getDistanceScalePoint = s.getDistanceScalePoint, exports.getObjectBox3 = s.getObjectBox3, exports.getObjectViews = s.getObjectViews, exports.getPointAtDistance = s.getPointAtDistance, exports.getRootModel = s.getRootModel, exports.getWebGLMouse = s.getWebGLMouse, exports.getWebGLMouseFromContainer = s.getWebGLMouseFromContainer, exports.lerp = s.lerp, exports.radToDeg = s.radToDeg, exports.raycastObjects = s.raycastObjects, exports.smoothstep = s.smoothstep, exports.CameraManager = c, exports.Engine = g, exports.EventEmitter = r, exports.RendererManager = l, exports.SceneManager = a, exports.ThreeEditor = m, exports.disposeMaterial = f, exports.disposeMesh = u, exports.disposeObject = function(e2) {
|
|
595
|
+
e2.traverse((e3) => {
|
|
596
|
+
e3.isMesh && u(e3);
|
|
597
|
+
});
|
|
598
|
+
}, exports.disposeScene = function(e2) {
|
|
599
|
+
for (e2.traverse((e3) => {
|
|
600
|
+
e3.isMesh && u(e3);
|
|
601
|
+
}); e2.children.length > 0; ) e2.remove(e2.children[0]);
|
|
602
|
+
e2.background instanceof n.Texture && e2.background.dispose(), e2.environment && e2.environment.dispose();
|
|
603
|
+
};
|
|
604
|
+
//# sourceMappingURL=index.cjs.map
|