vibejourney 0.2.0

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 Corey Chiu
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # VibeJourney
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+
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+ [![npm version](https://img.shields.io/npm/v/vibejourney.svg)](https://www.npmjs.com/package/vibejourney)
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+ [![GitHub](https://img.shields.io/github/stars/iAmCorey/VibeJourney.svg?style=social)](https://github.com/iAmCorey/VibeJourney)
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+ [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
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+
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+ [English](README.md) | [中文](README.zh-CN.md)
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+
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+ ![VibeJourney Preview](preview.webp)
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+
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+ Every line of code you write sends your buddy a little further into the world. While you're deep in a debugging session at 2am, your companion is watching the sunset in Barcelona. When you finally ship that feature, they've already arrived in Tokyo and picked up a souvenir for you.
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+
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+ Like Travel Frog, but the food comes from your Claude Code tokens. You code, they travel. You come back, they've got stories.
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+
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+ ## Quick Start
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+
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+ ```bash
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+ # Install globally with your preferred package manager
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+ npm install -g vibejourney
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+ pnpm add -g vibejourney
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+ bun add -g vibejourney
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+
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+ # Then run
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+ vibejourney
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+ ```
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+
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+ ## How It Works
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+
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+ Your daily Claude Code tokens become your buddy's food budget:
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+
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+ - **You code** → buddy gets food (today's tokens)
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+ - **Buddy explores** → visits landmarks in the current city
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+ - **Buddy travels** → walks to the next city with leftover tokens
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+ - **No coding today** → buddy rests
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+
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+ Your buddy picks its own destinations (you don't control where it goes). It prefers cities it hasn't visited yet. When all landmarks in a city are explored, buddy picks up a souvenir and heads to the next destination.
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+
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+ When you open VibeJourney, you'll see what your buddy did while you were coding:
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+
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+ ```
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+ ══════════════════════════════════════════════════
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+ 📬 While you were coding...
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+ ══════════════════════════════════════════════════
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+
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+ 📸 Visited Shibuya Crossing (3 more to see)
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+ "Sconce looked around with wide, curious eyes."
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+ 📸 Visited Tokyo Tower (2 more to see)
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+ 📸 Visited Senso-ji Temple (1 more to see)
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+ 🍣 Picked up a souvenir: sushi set
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+ ✈️ Finished exploring Tokyo, heading to Seoul!
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+ 🍃 Sconce shared tea with a friendly local
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+ 🚶 On the road to Seoul — 892 km to go (18%)
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+
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+ 💬 "I heard the next city has great street food. Can't wait!"
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+
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+ ══════════════════════════════════════════════════
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+ ```
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+
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+ ## Features
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+
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+ - **29 cities** across 6 continents, each with unique landmarks and souvenirs
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+ - **Travel Frog mechanics** — daily tokens = food budget, buddy picks its own route
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+ - **Token budget system** — exploration costs tokens, remaining budget fuels travel
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+ - **Souvenir collection** — buddy brings back a memento from each city
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+ - **Milestone achievements** — unlock achievements for cities visited, distance traveled, and souvenirs collected
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+ - **Random travel events** — discover hidden trails, meet locals, find rare items on the road
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+ - **Journey stats** — track total distance, cities, souvenirs, and milestones
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+ - **Braille world map** rendered in Unicode with animated companion sprite and live position tracking
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+ - **18 companion species** with personality-driven travel commentary
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+ - **Narrative journal** — travel stories based on terrain, weather, and buddy personality
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+ - **Offline support** — GeoJSON map cached locally after first download
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+
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+ ## Commands
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+
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+ ```bash
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+ vibejourney # Main view: narrative + animated map
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+ vibejourney --journal # View all journal entries
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+ vibejourney --journal last # View most recent entry
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+ vibejourney --collection # View souvenir collection
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+ vibejourney --stats # View journey statistics
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+ vibejourney --reset # Reset journey (start over)
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+ vibejourney --help # Show help message
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+ ```
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+
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+ ### Interactive Keys (in map view)
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+
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+ | Key | Action |
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+ |-----|--------|
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+ | `j` | Open journal |
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+ | `c` | Open souvenir collection |
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+ | `s` | Open journey stats |
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+ | `r` | Refresh (check for new tokens) |
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+ | `q` / `ESC` | Exit |
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+
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+ ## Map Legend
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+
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+ - ★ Visited city
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+ - ◆ Current destination
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+ - ● Buddy's current position (during travel)
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+
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+ Cities appear on the map as your buddy discovers them. Each species has its own food type (🔋 batteries for robots, 🥕 carrots for rabbits, etc.).
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+
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+ ## Development
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+
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+ ```bash
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+ bun test # Run 35 tests
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+ src/config.ts # Tune game balance (token costs, travel ratio)
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+ ```
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+
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+ ## Data Storage
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+
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+ All data is local:
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+
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+ | Path | Content |
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+ |------|---------|
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+ | `~/.vibejourney/state.json` | Journey state (current city, landmarks, souvenirs, milestones) |
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+ | `~/.vibejourney/journal.jsonl` | Arrival and exploration journal entries |
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+ | `~/.vibejourney/cache/` | Cached GeoJSON map data |
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+
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+ ## Requirements
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+
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+ - Node.js 18+ / [Bun](https://bun.sh) / [pnpm](https://pnpm.io)
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+ - [Claude Code](https://claude.ai/code) installed (reads token logs from `~/.claude/projects/`)
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+ - Claude Code companion enabled (optional, for buddy personality)
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+
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+ ## License
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+
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+ [MIT](LICENSE)
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+ # VibeJourney
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+
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+ [![npm version](https://img.shields.io/npm/v/vibejourney.svg)](https://www.npmjs.com/package/vibejourney)
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+ [![GitHub](https://img.shields.io/github/stars/iAmCorey/VibeJourney.svg?style=social)](https://github.com/iAmCorey/VibeJourney)
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+ [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
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+
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+ [English](README.md) | [中文](README.zh-CN.md)
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+
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+ ![VibeJourney Preview](preview.webp)
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+
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+ 你深夜 debug 的每一行代码,都在送你的 buddy 去看更远的世界。你在凌晨两点和一个 bug 较劲的时候,它正在巴塞罗那看日落。等你终于 ship 了那个 feature,它已经到了东京,还给你带了纪念品。
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+ 像旅行青蛙,但粮食来自你的 Claude Code token。你写代码,它去旅行。你回来看,它有了新故事。
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+ ## 快速开始
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+
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+ ```bash
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+ # 用你喜欢的包管理器全局安装
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+ npm install -g vibejourney
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+ pnpm add -g vibejourney
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+ bun add -g vibejourney
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+
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+ # 然后运行
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+ vibejourney
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+ ```
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+
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+ ## 工作原理
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+ 你每天在 Claude Code 中消耗的 token 变成 buddy 的粮食预算:
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+
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+ - **你写代码** → buddy 有粮食(今天的 token)
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+ - **buddy 探索** → 参观当前城市的地标
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+ - **buddy 旅行** → 用剩余 token 走向下一座城市
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+ - **今天没写代码** → buddy 休息
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+
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+ buddy 自己选目的地(你不控制它去哪)。它优先去没去过的城市。参观完一座城市的所有地标后,buddy 带上特产出发去下一站。
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+
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+ 打开 VibeJourney,你会看到 buddy 趁你写代码的时候做了什么:
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+
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+ ```
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+ ══════════════════════════════════════════════════
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+ 📬 While you were coding...
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+ ══════════════════════════════════════════════════
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+
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+ 📸 Visited Shibuya Crossing (3 more to see)
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+ "Sconce looked around with wide, curious eyes."
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+ 📸 Visited Tokyo Tower (2 more to see)
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+ 📸 Visited Senso-ji Temple (1 more to see)
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+ 🍣 Picked up a souvenir: sushi set
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+ ✈️ Finished exploring Tokyo, heading to Seoul!
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+ 🍃 Sconce shared tea with a friendly local
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+ 🚶 On the road to Seoul — 892 km to go (18%)
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+
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+ 💬 "I heard the next city has great street food. Can't wait!"
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+
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+ ══════════════════════════════════════════════════
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+ ```
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+
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+ ## 特性
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+ - **29 座城市** 覆盖 6 大洲,每座城市有独特地标和特产
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+ - **旅行青蛙机制** — 每日 token = 粮食预算,buddy 自己选路线
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+ - **Token 预算制** — 探索消耗 token,剩余预算转换为旅行距离
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+ - **特产收藏** — buddy 从每座城市带回纪念品
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+ - **里程碑成就** — 解锁城市、里程、特产相关的成就
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+ - **随机旅途事件** — 发现隐藏小径、遇到当地人、发现稀有物品
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+ - **旅程统计** — 查看总距离、城市数、特产、里程碑
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+ - **Braille 世界地图** Unicode 渲染 + buddy 精灵动画 + 实时位置追踪
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+ - **18 种旅伴物种** 性格驱动的旅途评论
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+ - **叙事日志** — 基于地形、天气和 buddy 性格的旅行故事
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+ - **离线支持** — 首次下载后地图本地缓存
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+
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+ ## 命令
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+ ```bash
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+ vibejourney # 主界面:叙事 + 动画地图
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+ vibejourney --journal # 查看所有日志
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+ vibejourney --journal last # 查看最近一条
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+ vibejourney --collection # 查看特产收藏
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+ vibejourney --stats # 查看旅程统计
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+ vibejourney --reset # 重置旅程(重新开始)
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+ vibejourney --help # 查看帮助信息
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+ ```
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+ ### 交互按键(地图界面)
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+ | 按键 | 功能 |
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+ |------|------|
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+ | `j` | 打开日志 |
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+ | `c` | 打开特产收藏 |
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+ | `s` | 打开旅程统计 |
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+ | `r` | 刷新(检查新 token) |
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+ | `q` / `ESC` | 退出 |
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+
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+ ## 地图图例
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+ - ★ 已访问城市
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+ - ◆ 当前目的地
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+ - ● buddy 当前位置(旅行中)
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+ 城市会随着 buddy 的探索逐渐出现在地图上。每种物种有自己的食物(🔋 机器人吃电池、🥕 兔子吃胡萝卜等)。
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+
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+ ## 开发
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+ ```bash
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+ bun test # 运行 35 个测试
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+ src/config.ts # 调整游戏平衡(token 消耗、旅行比例)
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+ ```
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+
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+ ## 数据存储
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+ 所有数据存储在本地:
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+
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+ | 路径 | 内容 |
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+ |------|------|
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+ | `~/.vibejourney/state.json` | 旅程状态(当前城市、地标、特产、里程碑) |
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+ | `~/.vibejourney/journal.jsonl` | 到达和探索日志 |
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+ | `~/.vibejourney/cache/` | 缓存的 GeoJSON 地图数据 |
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+
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+ ## 环境要求
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+
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+ - Node.js 18+ / [Bun](https://bun.sh) / [pnpm](https://pnpm.io)
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+ - 已安装 Claude Code(用于读取 `~/.claude/projects/` 下的 JSONL token 日志)
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+ - Claude Code companion 已启用(可选,用于 buddy 评论)
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+
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+ ## 许可证
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+
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+ [MIT](LICENSE)